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Finish sprites for numbers and start work on the flea.
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@ -33,19 +33,19 @@ loop lda colour1,y
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colour1 anop
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dc i2'$0000' ; Black
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dc i2'$00f0' ; Green
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dc i2'$00f0' ; Green ; Mushrooms ($1 to $3)
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dc i2'$0f00' ; Red
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dc i2'$0ffc' ; Off-white
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dc i2'$00f0' ; Green
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dc i2'$00f0' ; Green ; Centipedes ($4 to $6)
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dc i2'$0f00' ; Red
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dc i2'$0ffc' ; Off-white
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dc i2'$00f0' ; Green
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dc i2'$00f0' ; Green ; Spiders ($7 to $9)
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dc i2'$0f00' ; Red
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dc i2'$0ffc' ; Off-white
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dc i2'$00f0' ; Green
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dc i2'$00f0' ; Green ; Fleas ($a to $c)
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dc i2'$0f00' ; Red
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dc i2'$0ffc' ; Off-white
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dc i2'$00f0' ; Green
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dc i2'$00f0' ; Green ; Scorpions ($d to $f)
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dc i2'$0f00' ; Red
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dc i2'$0ffc' ; Off-white
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57
BuGS/game.s
57
BuGS/game.s
@ -118,6 +118,63 @@ game start
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ldx #$2a6b
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jsl letterZ
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ldx #$2a73
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jsl symbolC
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ldx #$2a7b
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jsl symbolP
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ldx #$2a83
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jsl symbolDot
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ldx #$2a8b
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jsl symbolColon
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ldx #$2a93
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jsl solid0
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ldx #$2a9b
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jsl solid1
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ldx #$3403
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jsl solid2
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ldx #$340b
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jsl solid3
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ldx #$3413
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jsl number0
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ldx #$341b
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jsl number1
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ldx #$3423
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jsl number2
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ldx #$342b
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jsl number3
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ldx #$3433
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jsl number4
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ldx #$343b
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jsl number5
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ldx #$3443
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jsl number6
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ldx #$344b
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jsl number7
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ldx #$3453
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jsl number8
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ldx #$345b
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jsl number9
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ldx #$3463
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jsl flea1
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jsl waitForKey
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rtl
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1281
BuGS/sprites.s
1281
BuGS/sprites.s
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