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Jeremy Rand
07f8df4b4f
Draw the scorpion once we are sure the beam has past it on the screen for the previous frame. Adjust the wait for VBL look to look for less than scan line 200 rather than scan line 0. That way, we shouldn't get a frame glitch at 2.8MHz any more.
BuGS
This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.
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