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BuGS
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BuGS
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BuGS.xcodeproj
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Jeremy Rand
96a6b6f51f
Implement the code to add the flea at the right time. This includes tracking the score in multiples of 20,000 and adjusting the number of mushrooms required in the infield before a flea will appear. Simplify the other score based thresholds which are based on multiples of 20,000 to use this test. Add debug which allows me to add 20,000 to the score whenever I want so I can test these thresholds more easily.
2020-10-25 23:11:11 -04:00
..
project.xcworkspace
…
xcshareddata
/xcschemes
Add the code to add head segments once the centipede reaches the bottom of the screen.
2020-10-08 23:59:34 -04:00
xcuserdata/jrand.xcuserdatad
/xcschemes
Implement the code to add the flea at the right time. This includes tracking the score in multiples of 20,000 and adjusting the number of mushrooms required in the infield before a flea will appear. Simplify the other score based thresholds which are based on multiples of 20,000 to use this test. Add debug which allows me to add 20,000 to the score whenever I want so I can test these thresholds more easily.
2020-10-25 23:11:11 -04:00
project.pbxproj
Implement the code to add spiders to the game. From my testing, it looks like 2 seconds after a spider leaves the game (either shot or off the screen), another one is added. Also, once the score is about 5000, the spiders added will be fast. The only spider behaviour I know of which is so far not implemented is as the player reaches higher levels, the spider constrains itself closer and closer to the bottom of the screen.
2020-10-22 00:00:16 -04:00