An arcade game for the Apple //GS
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BuGS Modify the build to translate the Read.Me.md file into a Teach file for the SW distribution. 2021-06-07 00:11:44 -04:00
BuGS.xcodeproj Add the hash toolset to the baseline disk image. Add md2teach so the build can turn a markdown file into a Teach text file at build time. Introduce the Read.Me from the distribution to the GitHub repository as a markdown file so it can be translated to Teach. 2021-06-06 23:49:36 -04:00
ACKNOWLEDGEMENTS.md
BUGS.md
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LICENSE
README.md
TODO.md Update the version to beta and remove online high scores from the todo list. I now have an implementation of that. 2021-06-06 00:24:35 -04:00

BuGS

BuGS is an implementation of an arcade classic for the Apple //gs. You play the game using the mouse, moving your player to avoid the bugs and shoot them before they get you. If you have an ADB trackball, the game play is even better. The game supports stereo cards and when present, bugs travelling across the screen right to left will have their sound pan right to left matching their movement.

BuGS Screenshot

This game runs at 60 frames per second on a standard Apple //gs without an accelerator. It also works in some Apple //gs emulators. The MAME emulator is recommended because it works best however it is difficult to setup. Kelvin Sherlock's Ample is suggested for MacOS users looking for a simpler way to setup MAME. The KEGS emulator also works well as of v1.05. Please see the readme shipped in the distribution for more details about emulators, which work well with BuGS and which do not.

YouTube video of game on real HW

Video of game run on mame

Download a disk image

Download a SHK archive