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Jeremy Rand
7264cf907d
Clamp mouse movement to a max of 8 pixels per frame. Add some code which will become the "refresh the mushrooms after death" implementation.
BuGS
This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.
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Assembly
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C
8.7%
Perl
3.6%
Makefile
2.9%
Shell
2.4%