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Jeremy Rand
bb66ef4b03
Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently.
BuGS
This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.
Languages
Assembly
82.4%
C
8.7%
Perl
3.6%
Makefile
2.9%
Shell
2.4%