An arcade game for the Apple //GS
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2020-11-04 22:48:18 -05:00
BuGS Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently. 2020-11-04 22:48:18 -05:00
BuGS.xcodeproj Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently. 2020-11-04 22:48:18 -05:00
LICENSE Add a readme and license file. 2020-06-17 00:02:46 -04:00
README.md Add a readme and license file. 2020-06-17 00:02:46 -04:00
TODO.md Replace the C code which built tables at game launch time with a script which generates these tables at build time. This reduces the start time of the application and saves code space and is a necessary step before adding some new tables to handle the mouse efficiently. 2020-11-04 22:48:18 -05:00

BuGS

This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.