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Jeremy Rand
f58a831eb9
Fix the bugs related to marking dirty tiles for the player. Everything seems to move smoothly now and works well at 2.8MHz. Next, I need to block the player from going over top of mushrooms.
BuGS
This is an attempt to write an arcade game for the Apple //gs, inspired by one of my all-time favourites.
Languages
Assembly
82.4%
C
8.7%
Perl
3.6%
Makefile
2.9%
Shell
2.4%