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Some of the 'conp' command's output was accidentally in inverse video. Set the high bits of the characters fed to cout.
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@ -944,7 +944,7 @@ print_ay: ;x=field width (right just)
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tax
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bcc pr0
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beq pr0
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pr1: lda #' '
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pr1: lda #_' '
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jsr cout
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dex
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bne pr1
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@ -1091,15 +1091,15 @@ prBits:
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lsr a
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clc
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adc #5
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ora #'0'
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ora #_'0'
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jsr cout
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lda #'/'
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lda #_'/'
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jsr cout
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pla
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and #1
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clc
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adc #1
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ora #'0'
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ora #_'0'
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jmp cout
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;
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prBaud:
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@ -1252,12 +1252,12 @@ prColor:
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pha
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cmp #10
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bcs ColNoSp
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lda #' '
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lda #_' '
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jsr cout
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ColNoSp: pla
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pha
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jsr prInt
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lda #' '
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lda #_' '
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jsr cout
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jsr cout
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pla
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@ -1319,7 +1319,7 @@ mult32: asl a
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tay
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lda myTemp
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jsr xprdec_2 ;AX=2-byte #
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lda #'K'
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lda #_'K'
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jmp cout
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;*********************************************
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;
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