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Updated to reflect renamed disk images.
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README.md
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README.md
@ -66,11 +66,11 @@ There are executables and disk images available to download for Apple II, Commod
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The language itself is documented in this file. The best way to learn is to study example programs.
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Disk images:
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- `test.dsk` - ProDOS 2.4.1 bootable disk with EightBall for Apple IIe Enhanced, //c, IIgs.
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- `test.d64` - Commodore 1541 disk images with EightBall for VIC20 and C64.
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- `eightball.dsk` - ProDOS 2.4.1 bootable disk with EightBall for Apple IIe Enhanced, //c, IIgs.
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- `eightball.d64` - Commodore 1541 disk images with EightBall for VIC20 and C64.
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## Apple II
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I used ADTPro to copy `test.dsk` to a real Disk II 140K floppy. A solid state drive such as CFFA3000 should also work.
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I used ADTPro to copy `eightball.dsk` to a real Disk II 140K floppy. A solid state drive such as CFFA3000 should also work.
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It is also possible to run the EightBall system using the MAME Apple II emulation under Linux.
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@ -89,7 +89,7 @@ The compiled code is written to the file `bytecode` on the floppy diskette conta
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If you then invoke the EightBall Virtual Machine `EBVM.SYSTEM`, it will load and execute this bytecode. The VM is much faster than the interpreter.
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## Commodore 64
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For the Commodore 64, the file `test.d64` can be written to a real C1541 floppy, or to a solid state drive such as SD2IEC.
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For the Commodore 64, the file `eightball.d64` can be written to a real C1541 floppy, or to a solid state drive such as SD2IEC.
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It is also possible to run the EightBall system using the Vice C64 emulator under Linux.
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@ -116,7 +116,7 @@ RUN
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```
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## VIC 20
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For the Commodore VIC20 (plus 32K expansion RAM), the file `test.d64` can be written to a real C1541 floppy, or to a solid state drive such as SD2IEC.
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For the Commodore VIC20 (plus 32K expansion RAM), the file `eightball.d64` can be written to a real C1541 floppy, or to a solid state drive such as SD2IEC.
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It is also possible to run the EightBall system using the Vice VIC20 emulator under Linux.
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@ -206,8 +206,8 @@ This will build executables for Linux using `gcc` and for 6502 targets using `cc
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- `8ballvm64.prg` - Virtual machine runtime for C64.
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- `8ballvm20.prg` - Virtual machine runtime for VIC20.
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- `disass` - Bytecode disassembler for Linux.
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- `test.dsk` - Test diskette image for Apple II.
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- `test.d64` - Test diskette image for Commdore C64 and VIC20.
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- `eightball.dsk` - Test diskette image for Apple II.
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- `eightball.d64` - Test diskette image for Commdore C64 and VIC20.
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## First Run (on Linux)
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First start the EightBall editor/interpreter/compiler:
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@ -236,16 +236,16 @@ $ ./disass
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## Running Apple //e Version with MAME
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You will have to find the Apple II ROMs online for use with MAME.
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To start MAME and boot from `test.dsk`:
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To start MAME and boot from `eightball.dsk`:
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```
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$ mame -w apple2ee -sl6 diskii -floppydisk1 test.dsk
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$ mame -w apple2ee -sl6 diskii -floppydisk1 eightball.dsk
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```
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Look [here](#apple-ii) for further instructions.
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## Running C64 Version with VICE
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To start the `x64` emulator:
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```
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$ x64 -8 test.d64
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$ x64 -8 eightball.d64
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```
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Note that EightBall scripts on Commodore platforms must be encoded in PETSCII rather than ASCII. `unittest.8bp` is a PETSCII version of `unittest.8b` (created automatically using the Linux `tr` tool - see `Makefile` for details of how this is done.)
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@ -254,7 +254,7 @@ Look [here](#commodore-64) for further instructions.
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## Running VIC20 Version with VICE
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To start the `xvic` emulator:
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```
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$ xvic -mem all -drive8type 1541 -8 test.d64
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$ xvic -mem all -drive8type 1541 -8 eightball.d64
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```
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Note that EightBall scripts on Commodore platforms must be encoded in PETSCII rather than ASCII.
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