Updated README.md to reflect change to names of executables

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Bobbi Webber-Manners 2018-05-28 14:44:02 -04:00
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@ -197,17 +197,25 @@ Once you are satisfied with the `Makefile`, building the software is simple:
$ make
```
This will build executables for Linux using `gcc` and for 6502 targets using `cc65`. The build targets are as follows:
- `eightball` - Editor/interpreter/compiler for Linux (32 bit).
- `eightball.system` - Editor/interpreter/compiler for Apple IIe Enhanced and compatibles
- `8ball64.prg` - Editor/interpreter/compiler for C64.
- `8ball20.prg` - Editor/interpreter/compiler for VIC20.
- `eightballvm` - Virtual machine runtime for Linux (32 bit).
- `ebvm.system` - Virtual machine runtime for Apple IIe Enhanced and compatibles
- `8ballvm64.prg` - Virtual machine runtime for C64.
- `8ballvm20.prg` - Virtual machine runtime for VIC20.
- `disass` - Bytecode disassembler for Linux.
- `eightball.dsk` - Test diskette image for Apple II.
- `eightball.d64` - Test diskette image for Commdore C64 and VIC20.
- For Linux:
- `eightball` - Editor/interpreter/compiler for Linux (32 bit).
- `eightballvm` - Virtual machine runtime for Linux (32 bit).
- `disass` - Bytecode disassembler for Linux.
- For Apple IIe Enhanced, IIc, IIgs:
- `eightball.dsk` - Test diskette image for Apple II. Bootable ProDOS 2.4.1 disk.
- `eb.system` - Editor/interpreter/compiler for Apple IIe Enhanced.
- `ebvm.system` - Virtual machine runtime for Apple IIe Enhanced.
- `ebdiss.system` - Bytecode disassembler for Apple IIe Enhanced.
- For Commodore VIC20 + 32K expansion:
- `eightball.d64` - Test diskette image for Commodore VIC20 and C64.
- `8ball20.prg` - Editor/interpreter/compiler for VIC20.
- `8ballvm20.prg` - Virtual machine runtime for VIC20.
- `disass20.prg` - Bytecode disassembler for VIC20.
- For Commodore 64:
- `eightball.d64` - Test diskette image for Commodore VIC20 and C64.
- `8ball64.prg` - Editor/interpreter/compiler for C64.
- `8ballvm64.prg` - Virtual machine runtime for C64.
- `disass64.prg` - Bytecode disassembler for C64.
## First Run (on Linux)
First start the EightBall editor/interpreter/compiler: