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Updated roadmap
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This is where I keep track of what to do next ...
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## Near-Term
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- Compile direct from disk. Would be nice to be able to compile Tetris on Apple II (rather than compile on Linux and run under Apple II EightBall VM.)
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- A way to pass string literals as subroutine arguments
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- Write a non-trivial app in EightBall to discover the pain points and the bugs that `unittest.8b` doesn't reveal. **I am writing a version of Tetris for Apple II lo-res mode.**
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- Try to squeeze the interpreter / compiler code down a bit to save memory.
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- There is duplication that can be eliminated by reorganizing the logic and/or factoring out into functions. For example, `getintvar()`/`setintvar()`.
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- Also, use preprocessor to allow compiler and/or interpreter to be disabled.
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- Compile direct from disk?
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## Medium-Term
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- Wishlist features:
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