mirror of
https://github.com/bman12three4/Factory-Game.git
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Merge branch 'master' of https://github.com/bman12three4/Factory-Game
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commit
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.gitignore
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*.o
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bin/
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*.list
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bin/
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factory.list
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factory.list
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ca65 V2.17 - Git 644d623
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Main file : src\world.asm
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Current file: src\world.asm
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000000r 1 ; world.asm
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000000r 1 ;
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000000r 1 ; The world file contains the following:
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000000r 1 ; * The current world, stored as an array of bytes refering
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000000r 1 ; to the tile type they represent
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000000r 1 ; * The item map, which stores all of the items to be drawn
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000000r 1 ; on top of any of the applicable items, namely conveyor belts
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000000r 1 ; * Routines for getting the current 10x10 window from the larger
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000000r 1 ; world.
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000000r 1
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000000r 1 .export World
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000000r 1
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000000r 1 World: ; This is the array which stores all of the world data.
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000000r 1 ; Right now this is just 10x10, so no other methods are needed.
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000000r 1 02 00 00 00 .byte 02, 00, 00, 00, 00, 00, 00, 00, 00, 00
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000004r 1 00 00 00 00
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000008r 1 00 00
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00000Ar 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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00000Er 1 00 00 00 00
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000012r 1 00 00
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000014r 1 00 02 02 02 .byte 00, 02, 02, 02, 14, 02, 02, 02, 00, 00
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000018r 1 0E 02 02 02
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00001Cr 1 00 00
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00001Er 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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000022r 1 00 00 00 00
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000026r 1 00 00
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000028r 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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00002Cr 1 00 00 00 00
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000030r 1 00 00
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000032r 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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000036r 1 00 00 00 00
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00003Ar 1 00 00
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00003Cr 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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000040r 1 00 00 00 00
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000044r 1 00 00
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000046r 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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00004Ar 1 00 00 00 00
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00004Er 1 00 00
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000050r 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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000054r 1 00 00 00 00
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000058r 1 00 00
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00005Ar 1 00 00 00 00 .byte 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
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00005Er 1 00 00 00 00
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000062r 1 00 00
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000063r 1
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