Update README.md

Fixed linefeeds and escape characters
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StewBC 2019-12-17 00:30:25 -08:00
parent 978a6fa77f
commit 1650b5b441

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@ -76,10 +76,10 @@ Schmidt)
Making the game has a few steps. Use make and the Makefile on all OSs, that would be the easiest. Making the game has a few steps. Use make and the Makefile on all OSs, that would be the easiest.
Start by making the loader - this needs to be done once only. Start by making the loader - this needs to be done once only.
make TARGETS=apple2.loader make TARGETS=apple2.loader
Next, make the game with: Next, make the game with:
make make
The next step is to make a bootable disk image. For this, you will need some The next step is to make a bootable disk image. For this, you will need some
@ -89,29 +89,29 @@ as Makefile). This software will put the loader and game into the disk image.
Since I use Windows to develop, I have a file called build.cmd next to the Since I use Windows to develop, I have a file called build.cmd next to the
Makefile (and checked in here as well). The contents of this file is listed Makefile (and checked in here as well). The contents of this file is listed
below (where the line ends with "\" isn't actually a line-end, I just cut the below (where the line ends with "\\" isn't actually a line-end, I just cut the
line there for readability, the next line is actually on the same line as the line there for readability, the next line is actually on the same line as the
line ending with "\"). line ending with "\\").
copy apple2\template.dsk Penetrator.dsk copy apple2\\template.dsk Penetrator.dsk
java -jar apple2\AppleCommander-win64-1.5.0.jar -p Penetrator.dsk \ java -jar apple2\\AppleCommander-win64-1.5.0.jar -p Penetrator.dsk \\
penetrat.system sys < penetrator.apple2.loader penetrat.system sys < penetrator.apple2.loader
java -jar apple2\AppleCommander-win64-1.5.0.jar -as Penetrator.dsk \ java -jar apple2\\AppleCommander-win64-1.5.0.jar -as Penetrator.dsk \\
penetrat bin < penetrator.apple2 penetrat bin < penetrator.apple2
apple2\Applewin.exe -d1 penetrator.dsk apple2\\Applewin.exe -d1 penetrator.dsk
You will need to install Java to use AppleCommander. The apple2/template.dsk is You will need to install Java to use AppleCommander. The apple2/template.dsk is
a "blank ProDos floppy" that has the loader and the game placed on it by a "blank ProDos floppy" that has the loader and the game placed on it by
AppleCommander. I use the AppleWin emulator to run the game (-d1 penetrator.dsk AppleCommander. I use the AppleWin emulator to run the game (-d1 penetrator.dsk
mounts the floppy in drive one, and then boots from it automatically). In mounts the floppy in drive one, and then boots from it automatically). In
powershell, when developing the game, I would just use this command to do it powershell, when developing the game, I would just use this command to do it
all: all:
make; .\build.cmd make; .\\build.cmd
Find AppleCommander here (I used Version 1.5.0): Find AppleCommander here (I used Version 1.5.0):
https://github.com/AppleCommander/AppleCommander/releases https://github.com/AppleCommander/AppleCommander/releases
Find AppleWin here: Find AppleWin here:
https://github.com/AppleWin/AppleWin/releases https://github.com/AppleWin/AppleWin/releases
7. CREDITS 7. CREDITS
@ -128,6 +128,6 @@ https://github.com/AppleWin/AppleWin/releases
Feel free to contact me at swessels@email.com if you have thoughts or Feel free to contact me at swessels@email.com if you have thoughts or
suggestions. suggestions.
Thank you Thank you
Stefan Wessels Stefan Wessels
16 December 2019 - Initial Revision 16 December 2019 - Initial Revision