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source/twilight/James/SLED.Messages/BallTest.text
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source/twilight/James/SLED.Messages/BallTest.text
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<print>BALL<balls 1>
<print>BALLS<balls 20>
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source/twilight/James/SLED.Messages/FallTest.text
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source/twilight/James/SLED.Messages/FallTest.text
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<print><color g>F<co r>a<co blu>l<co w>l<co off>.<co g>T<co blu>e<co r>s<co g>t<wait><co on><fall><wait><balls 5, 100><fall><wait>
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source/twilight/James/SLED.Messages/MeshTest.text
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source/twilight/James/SLED.Messages/MeshTest.text
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<mesh>ABCDEFGH<wait><mesh>12345678<wait>
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source/twilight/James/SLED.Messages/NR.text
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source/twilight/James/SLED.Messages/NR.text
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[justification left]
[print]SLED
[NudgeRight][wait 4]
[for 2]
[NudgeRight][wait 3]
[next]
[for 3]
[NudgeRight][wait 2]
[next]
[for 9]
[NudgeRight][wait 1]
[next]
[for 3]
[NudgeRight][wait 2]
[next]
[for 2]
[NudgeRight][wait 3]
[next]
[NudgeRight][wait 4]
[NudgeDown][wait 4]
[NudgeLeft][wait 4]
[for 2]
[NudgeLeft][wait 3]
[next]
[for 3]
[NudgeLeft][wait 2]
[next]
[for 9]
[NudgeLeft][wait 1]
[next]
[for 3]
[NudgeLeft][wait 2]
[next]
[for 2]
[NudgeLeft][wait 3]
[next]
[NudgeLeft][wait 4]
[NudgeUp][wait 3]
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source/twilight/James/SLED.Messages/NewDemo.text
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source/twilight/James/SLED.Messages/NewDemo.text
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<print>DROP<wait>
<color green, darkgreen>
<vertical down scrollold>YOUR<wait>
<color on, off>
<splithorizontal out scrollold>SOCKS<wait>
<splithorizontal out scrollall>Because<wait>
<splithorizontal in scrollboth>Now Your<wait>
<updown down scrollBoth 2>Playing<wait>
<updown up scrollBoth 2>With<wait>
<updown down scrollBoth 5><color white>POWER!<color><wait 20>
<for 40>
<inverse>
<wait 1>
<next>
<wait>
<mesh>
<cascade>Twilight<wait>
<cascade>II<wait>
<mesh>FOREVER!!<flash><wait>
<vblind><wait>
<color white>
<stack>S.L.E.D.<wait>
<color on>
<balls>
<color white>
<print>S.L.E.D.
<color on>
<wait>
<fall><wait>
<color white>
<for 60>
<ball 1,1>
<fall>
<next>
<color on, white>
<fade>S.L.E.D<wait 120>
<color on, off><shadowon black>
<vertical down scrollnew>S.L.E.D.<wait>
<shadowoff><vertical down WipeBorder>S.L.E.D.<wait 20>
<shadowon black><vertical down WipeBorder>S.L.E.D.<wait 20>
<shadowoff><vertical down WipeBorder>S.L.E.D.<wait 20>
<shadowon black><vertical down WipeBorder>S.L.E.D.<wait 20>
<horizontal right WipeBorder><color green>S.L.E.D.<wait 20>
<vertical down WipeBorder><color white>S.L.E.D.<wait 20>
<horizontal left WipeBorder><color blue>S.L.E.D.<wait 20>
<vertical up WipeBorder><color yellow>S.L.E.D.<wait 20>
<updown down WipeBorder><color green>S.L.E.D.<wait 20>
<updown up WipeBorder><color white>S.L.E.D.<wait 20>
<updown down WipeBorder 5><color yellow>S.L.E.D.<wait 20>
<mesh left WipeBorder><color blue>S.L.E.D.<wait 20>
<splith out WipeBorder><color yellow>S.L.E.D.<wait 20>
<splith in WipeBorder><color green>S.L.E.D.<wait 20>
<splitv in WipeBorder><color white>S.L.E.D.<wait 20>
<splitv out WipeBorder><color blue>S.L.E.D.<wait 20>
<vblind left WipeBorder><color yellow>S.L.E.D.<wait 20>
<vblind right WipeBorder><color green>S.L.E.D.<wait 20>
<h right WipeBorder><color yellow>S.L.E.D.<wait 20>
<h right scrollboth><color white>S.L.E.D.<wait 20>
<h right scrollOld><color blue>S.L.E.D.<wait 20>
<h right scrollNew><color yellow>S.L.E.D.<wait 20>
<cascade><color on off><shadowoff>
<left>I alwayse hated this effect but every other LED sign does it so I had to add it to SLED.<so>
<print>ABCDEFGH<wait>
<scan>12345678<wait>
<down>
<left>Well......what else can I say?<so>
Oh, try using the control key when caps lock is down. :-)<so>Did you notic there were no "clocks" in this SLED demo. That's a first! ~<so><wait 300>
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source/twilight/James/SLED.Messages/UpDownTest.text
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source/twilight/James/SLED.Messages/UpDownTest.text
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<updown 8>12345678<wait>
<updown 8>
<updown 8>ABCDEFGH<wait>
<updown 8>
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