TwoTerm/Emulators/Apple3.mm.ragel

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//
// Apple3.mm
// 2Term
//
// Created by Kelvin Sherlock on 12/24/2018.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
/*
* See Apple III Standard Device Drivers Manual (ch 3, The Console Driver)
* Also implemented via AppleWorks (which started life as III EZ Pieces)
*
* Apple III console can be 24 x 40 (BW), 24 x 40 (16 color), or 24 x 80 (BW).
*
*/
#import "Apple3.h"
#include <sys/ttydefaults.h>
#include "OutputChannel.h"
#include "Screen.h"
#include "algorithm.h"
#import "CharacterGenerator.h"
enum {
kAdvance = 1 << 0,
kLineFeed = 1 << 1,
kWrap = 1 << 2,
kScroll = 1 << 3,
};
%%{
machine console;
alphtype unsigned int;
action nop {}
action advance {
// advance cursor
if (_context.cursor_control & kAdvance) {
switch (_context.cursor_control & (kWrap | kScroll)) {
default:
if (cursor.x < window.maxX() - 1) ++cursor.x;
break;
case kWrap:
if (cursor.x < window.maxX() - 1) ++cursor.x;
else {
cursor.x = window.minX();
if (cursor.y < window.maxY() - 1) ++cursor.y;
}
break;
case kWrap | kScroll:
if (cursor.x < window.maxX() - 1) ++cursor.x;
else {
cursor.x = window.minX();
if (cursor.y < window.maxY() - 1) ++cursor.y;
else screen->scrollUp(window);
}
break;
}
}
}
action setx {
/* horizontal position */
int x = (unsigned)fc;
x += window.minX();
cursor.x = std::min(x, window.maxX() - 1);
}
action sety {
/* vertical position */
int y = (unsigned)fc;
y += window.minY();
cursor.y = std::min(y, window.maxY() - 1);
}
# arg1 = any ${ _scratch[0] = fc; };
# arg2 = any ${ _scratch[1] = fc; };
main := (
0x00 $nop
| 0x01 ${
/* save viewport and reset */
_saved_context = _context;
window = iRect(0, 0, 80, 24);
/* currently ignores mode */
}
| 0x02 ${
/* set viewport top */
iPoint tl = cursor;
iPoint br = window.bottomRight();
_context.window = iRect(tl, br);
}
| 0x03 ${
/* set viewport bottom */
iPoint tl = _context.window.topLeft();
iPoint br = _context.cursor.offset(1,1);
_context.window = iRect(tl, br);
}
| 0x04 ${
/* restore viewport */
_context = _saved_context;
}
| 0x05 ${
/* E - $05 - Turns cursor on (enables cursor display) */
screen->setCursorType(Screen::CursorTypeUnderscore);
}
| 0x06 ${
/* F - $06 - Turns cursor off (disables cursor display) */
screen->setCursorType(Screen::CursorTypeNone);
}
| 0x07 ${
/* Beep */
NSBeep();
}
| 0x08 ${
/* Moves cursor left */
if (cursor.x > window.minX()) --cursor.x;
else if (_context.cursor_control & kWrap) {
cursor.x = window.maxX() - 1;
if (cursor.y > window.minY()) --cursor.y;
else if (_context.cursor_control & kScroll) {
screen->scrollDown(window);
}
}
}
| 0x09 ${
/* move cursor right */
if (cursor.x < window.maxX()-1) ++cursor.x;
else if (_context.cursor_control & kWrap) {
cursor.x = window.minX();
if (cursor.y < window.maxY()-1) ++cursor.y;
else if (_context.cursor_control & kScroll) {
screen->scrollUp(window);
}
}
}
| 0x0a ${
/* move cursor down */
if (cursor.y < window.maxY() - 1) ++cursor.y;
else if (_context.cursor_control & kScroll) {
screen->scrollUp(window);
}
}
| 0x0b ${
/* move cursor up */
if (cursor.y > window.minY()) --cursor.y;
else if (_context.cursor_control & kScroll) {
screen->scrollDown(window);
}
}
| 0x0c ${
/* home */
cursor = iPoint(window.topLeft());
}
| 0x0d ${
/* carriage return */
/* also LF depending on cursor motion */
cursor.x = window.minX();
if (_context.cursor_control & kLineFeed) {
if (cursor.y < window.maxY() - 1) ++cursor.y;
else if (_context.cursor_control & kScroll) {
screen->scrollUp(window);
}
}
}
| 0x0e ${
/* turn screen off ... */
}
| 0x0f ${
/* turn screen on ... */
}
| 0x10 any ${
/* set text mode (40 vs 80, color vs bw) */
_context.mode = fc & 0x03;
}
| 0x11 ${
/* normal text */
_context.clearFlagBit(Screen::FlagInverse);
}
| 0x12 ${
/* invert text */
_context.setFlagBit(Screen::FlagInverse);
}
| 0x13 any ${
/* set foreground text color */
_context.fg_color = fc & 0x0f;
}
| 0x14 any ${
/* set background text color */
_context.bg_color = fc & 0x0f;
}
| 0x15 any ${
/* set cursor motion control */
_context.cursor_control = fc & 0x0f;
}
# sync
| 0x16 $nop
| 0x17 any ${
/* horizontal shift */
int count = (int8_t)fc;
/* if > 0, shift right */
if (count > 0) screen->scrollRight(window, count);
/* if < 0, shift left */
if (count < 0) screen->scrollLeft(window, -count);
}
# horizontal position
| 0x18 any $setx
# vertical position
| 0x19 any $sety
# horizontal + vertical position
| 0x1a any $setx any $sety
# esc - reserved
| 0x1b $nop
| 0x1c ${
/* HOME + clear viewport */
cursor = window.topLeft();
screen->eraseRect(window);
}
| 0x1d ${
/* clear to end of viewport */
iRect r(cursor, window.bottomRight());
r.size.height = 1;
screen->eraseRect(r);
r = iRect(window.minX(), cursor.y + 1, window.width(), window.maxY() - cursor.y - 1);
screen->eraseRect(r);
}
| 0x1e ${
/* move to left edge of viewport, clear line */
cursor.y = window.minY();
iRect r(cursor, window.bottomRight());
r.size.height = 1;
screen->eraseRect(r);
}
| 0x1f ${
/* clear to end of line */
iRect r(cursor, window.bottomRight());
r.size.height = 1;
screen->eraseRect(r);
}
| 0x20 .. 0x7f ${
screen->putc(fc, _context);
} $advance
| 0x80 .. 0x9f ${
/* display control char? */
}
| 0xa0 .. 0xff ${
screen->putc(fc & 0x7f, _context);
} $advance
)* $err{ fgoto main; };
write data;
}%%
@implementation Apple3
+(void)load {
[EmulatorManager registerClass: self];
}
- (NSString *)name {
return @"Apple III";
}
+ (NSString *)name {
return @"Apple III";
}
- (const char *)termName {
return "appleIII";
}
-(void)reset: (BOOL)hard
{
%%write init;
_context.flags = 0;
_cursorType = Screen::CursorTypeUnderscore;
_context.fg_color = 15; /* white */
_context.bg_color = 0; /* black */
_context.cursor_control = kScroll | kWrap | kAdvance;
if (hard) {
_context.window = iRect(0, 0, 80, 24);
_context.cursor = iPoint(0,0);
_context.mode = 2;
_saved_context = iii_context();
}
}
-(BOOL)resizable
{
return NO;
}
-(struct winsize)defaultSize
{
struct winsize ws = { 24, 80, 0, 0 };
return ws;
}
-(void)initTerm: (struct termios *)term
{
// Control-U is used by the up-arrow key.
term->c_cc[VKILL] = CTRL('X');
// tab is right arrow, so expand to spaces.
term->c_oflag |= OXTABS;
}
-(id)init
{
if ((self = [super init]))
{
[self reset: YES];
}
return self;
}
-(void)processData:(uint8_t *)data length: (size_t)length screen:(Screen *)screen output:(OutputChannel *)output
{
const uint8_t *eof = nullptr;
const uint8_t *p = data;
const uint8_t *pe = data + length;
auto &cursor = _context.cursor;
auto &window = _context.window;
auto &cursor_control = _context.cursor_control;
%%write exec;
screen->setCursor(cursor);
}
-(void)keyDown:(NSEvent *)event screen:(Screen *)screen output:(OutputChannel *)output
{
NSEventModifierFlags flags = [event modifierFlags];
NSString *chars = [event charactersIgnoringModifiers];
NSUInteger length = [chars length];
for (unsigned i = 0; i < length; ++i)
{
unichar uc = [chars characterAtIndex: i];
switch (uc)
{
case NSEnterCharacter:
output->write(CTRL('M'));
break;
/*
case NSDeleteCharacter:
output->write(0x7f);
break;
*/
// the Apple II keyboard had a delete where the backspace key was.
// it functions as a backspace key.
case NSBackspaceCharacter:
output->write(0x7f);
break;
case NSLeftArrowFunctionKey:
output->write(CTRL('H'));
break;
case NSRightArrowFunctionKey:
output->write(CTRL('U'));
break;
case NSUpArrowFunctionKey:
output->write(CTRL('K'));
break;
case NSDownArrowFunctionKey:
output->write(CTRL('J'));
break;
default:
if (uc <= 0x7f)
{
char c = uc;
//NSLog(@"%@", event);
if (flags & NSAlphaShiftKeyMask)
{
c = flags & NSShiftKeyMask ? tolower(c) : toupper(c);
}
if (flags & NSControlKeyMask)
c = CTRL(c);
output->write(c);
}
break;
}
}
}
@end