TwoTerm/cpp/Screen_TextPort.cpp
Kelvin Sherlock 272ad2a166 tabTo, insertc, deletec for TextPort.
git-svn-id: svn://qnap.local/TwoTerm/trunk@2023 5590a31f-7b70-45f8-8c82-aa3a8e5f4507
2011-02-06 18:31:49 +00:00

124 lines
3.0 KiB
C++

//
// Screen_TextPort.cpp
// 2Term
//
// Created by Kelvin Sherlock on 1/11/2011.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#include "Screen.h"
void Screen::setTextPort(const TextPort& textPort)
{
TextPort tmp(textPort);
// call virtual method...
setSize(textPort.frame.width(), textPort.frame.height());
tmp.frame.origin = iPoint(0, 0);
_port = tmp;
}
/*
* Non-destructive tab.
* Sets the horizontal cursor position, may wrap and scroll
*
*
*/
void Screen::tabTo(TextPort *textPort, unsigned xPos)
{
if (!textPort) textPort = &_port;
iRect frame = textPort->frame;
// best case -- no wrapping needed.
if (xPos < frame.width())
{
textPort->cursor.x = xPos;
}
else if (textPort->rightMargin == TextPort::MarginWrap)
{
// worst case -- wrapping needed.
textPort->cursor.x = 0;
incrementY(textPort);
if (textPort != &_port) _port.cursor = textPort->absoluteCursor();
return;
}
else
{
// clamp to right margin.
textPort->cursor.x = frame.width() - 1;
}
if (textPort != &_port) _port.cursor = textPort->absoluteCursor();
return;
}
// insert a character at the current cursor position,
// moving all characters right 1.
// no wrapping is performed.
void Screen::insertc(TextPort *textPort, uint8_t c)
{
if (!textPort) textPort = &_port;
iRect frame = textPort->frame;
iPoint cursor = textPort->cursor;
iPoint absoluteCursor = textPort->absoluteCursor();
if (cursor.x >= frame.width()) return;
if (cursor.y >= frame.height()) return;
CharInfoIterator iter = _screen[absoluteCursor.y].begin();
CharInfoIterator begin = iter + absoluteCursor.x;
CharInfoIterator end = iter + frame.maxX();
CharInfo ci(c, _flag);
// move all chars forward 1.
for (iter = begin; iter < end; ++iter)
{
std::swap(ci, *iter);
}
_updates.push_back(absoluteCursor);
_updates.push_back(iPoint(frame.maxX(), absoluteCursor.y));
}
// delete the character at the current cursor position,
// moving any character to the right left 1 spot
// the final position is blank filled.
// no wrapping is performed.
void Screen::deletec(TextPort *textPort)
{
if (!textPort) textPort = &_port;
iRect frame = textPort->frame;
iPoint cursor = textPort->cursor;
iPoint absoluteCursor = textPort->absoluteCursor();
if (cursor.x >= frame.width()) return;
if (cursor.y >= frame.height()) return;
CharInfoIterator iter = _screen[absoluteCursor.y].begin();
CharInfoIterator begin = iter + absoluteCursor.x;
CharInfoIterator end = iter + frame.maxX() - 1;
for (iter = begin; iter < end; ++iter)
{
iter[0] = iter[1];
}
// not sure about the flag situation...
*iter = CharInfo(' ', _flag);
_updates.push_back(absoluteCursor);
_updates.push_back(iPoint(frame.maxX(), absoluteCursor.y));
}