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https://github.com/blondie7575/WeeGUI.git
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- Mouse handler is now ProDOS-compliant
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6
gui.s
6
gui.s
@ -77,6 +77,8 @@ keyLoop:
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beq keyLoop_upArrow
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cmp #10
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beq keyLoop_downArrow
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cmp #113
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beq keyLoop_quit
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jmp keyLoop
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@ -122,7 +124,9 @@ keyLoop_focusOkay:
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jsr WGViewFocus
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jmp keyLoop
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rts ; This seems to work for returning to BASIC.SYSTEM, but I don't think it's right
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keyLoop_quit:
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jsr WGDisableMouse
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rts ; This seems to work for returning to BASIC.SYSTEM, but I don't know if it's right
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testPaintContents:
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SAVE_AXY
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BIN
guidemo.dsk
BIN
guidemo.dsk
Binary file not shown.
114
mouse.s
114
mouse.s
@ -7,6 +7,15 @@
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;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; ProDOS ROM entry points and constants
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;
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PRODOS_MLI = $bf00
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ALLOC_INTERRUPT = $40
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DEALLOC_INTERRUPT = $41
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; Mouse firmware ROM entry points and constants
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;
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@ -30,7 +39,7 @@ MOUSE_CLAMPH = $05f8
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MOUSTAT_MASK_BUTTONINT = %00000100
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MOUSTAT_MASK_MOVEINT = %00000010
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MOUSTAT_MASK_DOWN = %10000000
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MOUSTAT_MASK_HELD = %01000000
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MOUSTAT_MASK_WASDOWN = %01000000
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MOUSTAT_MASK_MOVED = %00100000
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MOUSEMODE_OFF = $00 ; Mouse off
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@ -40,22 +49,19 @@ MOUSEMODE_BUTINT = $05 ; Interrupts on button
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MOUSEMODE_COMBINT = $07 ; Interrupts on movement and button
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.macro CALLMOUSE name ; Mouse firmware is all indirectly called, because
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pha
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lda name ; it moved around a lot in different Apple ][ ROM
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sta WG_MOUSE_JUMPL ; versions. This macro abstracts this for us.
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; Mouse firmware is all indirectly called, because
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; it moved around a lot in different Apple ][ ROM
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; versions. This macro abstracts this for us.
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; NOTE: Clobbers X and Y registers!
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.macro CALLMOUSE name
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ldx name
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stx WG_MOUSE_JUMPL
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pla
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php ; Note that mouse firmware is not re-entrant,
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sei ; so we must disable interrupts inside them
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phx
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phy
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jsr WGEnableMouse_CallFirmware
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ply
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plx
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plp
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plp ; Restore interrupts to previous state
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.endmacro
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@ -83,18 +89,18 @@ WGEnableMouse:
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asl
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sta WG_MOUSE_SLOTSHIFTED
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; Install our interrupt handler
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lda #<WGMouseInterruptHandler
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sta IRQVECTORL
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lda #>WGMouseInterruptHandler
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sta IRQVECTORH
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; Install our interrupt handler via ProDOS (play nice!)
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jsr PRODOS_MLI
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.byte ALLOC_INTERRUPT
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.addr WG_PRODOS_ALLOC
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bne WGEnableMouse_Error ; ProDOS will return here with Z clear on error
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; Initialize the mouse
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lda #0
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sta WG_MOUSEPOS_X
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sta WG_MOUSEPOS_Y
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sta WG_MOUSEBG
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CALLMOUSE INITMOUSE
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bcs WGEnableMouse_Error ; Firmware sets carry if mouse is not available
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@ -122,7 +128,7 @@ WGEnableMouse:
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lda #1
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sta WG_MOUSEACTIVE
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cli
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cli ; Once all setup is done, it's safe to enable interrupts
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bra WGEnableMouse_done
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WGEnableMouse_Error:
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@ -152,6 +158,16 @@ WGDisableMouse:
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lda #0
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sta WG_MOUSEACTIVE
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; Remove our interrupt handler via ProDOS (done playing nice!)
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lda WG_PRODOS_ALLOC+1 ; Copy interrupt ID that ProDOS gave us
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sta WG_PRODOS_DEALLOC+1
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jsr PRODOS_MLI
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.byte DEALLOC_INTERRUPT
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.addr WG_PRODOS_DEALLOC
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jsr WGUndrawPointer ; Be nice if we're disabled during a program
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pla
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rts
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@ -160,19 +176,34 @@ WGDisableMouse:
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; WGMouseInterruptHandler
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; Handles interrupts that may be related to the mouse
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; This is a ProDOS-compliant interrupt handling routine, and
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; should be installed and removed via ProDOS as needed.
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;
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; IMPORTANT: This routine is NOT MLI-reentrant, which means MLI
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; calls can NOT be made within this handler. See page 108 of the
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; ProDOS 8 Technical Reference Manual if this feature needs to be
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; added.
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;
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WGMouseInterruptHandler:
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cld ; ProDOS interrupt handlers must open with this
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SAVE_AXY
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SETSWITCH PAGE2OFF ; Turn this off so we don't mess up page 4 screen holes!
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CALLMOUSE SERVEMOUSE
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bcs WGMouseInterruptHandler_disregard
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CALLMOUSE READMOUSE
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jsr WGUndrawPointer ; Erase the old mouse pointer
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jsr WGUndrawPointer ; Prepare to move the pointer
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; Read the mouse state. We can't use the macro here, because
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; interrupts need to remain off until after the data is copied
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lda READMOUSE
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sta WG_MOUSE_JUMPL
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php
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sei
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jsr WGEnableMouse_CallFirmware
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; Read mouse position and divide by 16 to get into our screen space
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; Read mouse position and transform it into screen space
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ldx WG_MOUSE_SLOT
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lsr MOUSE_XH,x
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ror MOUSE_XL,x
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@ -198,22 +229,32 @@ WGMouseInterruptHandler:
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lda MOUSE_YL,x
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sta WG_MOUSEPOS_Y
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lda MOUSTAT,x
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and #MOUSTAT_MASK_DOWN
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bne WGMouseInterruptHandler_button
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lda MOUSTAT,x ; Read status bits first, because READMOUSE clears them
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sta WG_MOUSE_STAT
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bra WGMouseInterruptHandler_intDone
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plp ; Once we've read all the state, we can re-enable interrupts
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lda WG_MOUSE_STAT ; Check for rising edge of button state
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and #MOUSTAT_MASK_DOWN
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beq WGMouseInterruptHandler_intDone
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and #MOUSTAT_MASK_WASDOWN
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bne WGMouseInterruptHandler_intDone
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WGMouseInterruptHandler_button:
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jsr BELL
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WGMouseInterruptHandler_intDone:
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jsr WGDrawPointer ; Redraw the pointer
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RESTORE_AXY
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clc ; Notify ProDOS this was our interrupt
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rts
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WGMouseInterruptHandler_disregard:
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rti
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; Carry will still be set here, to notify ProDOS that
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; this interrupt was not ours
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rts
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@ -337,6 +378,8 @@ WG_MOUSEPOS_X:
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.byte 39
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WG_MOUSEPOS_Y:
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.byte 11
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WG_MOUSE_STAT:
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.byte 0
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WG_MOUSEBG:
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.byte 0
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@ -349,3 +392,18 @@ WG_MOUSE_SLOT:
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.byte 0
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WG_MOUSE_SLOTSHIFTED:
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.byte 0
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; ProDOS system call parameter blocks
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;
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WG_PRODOS_ALLOC:
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.byte 2
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.byte 0 ; ProDOS returns an ID number for the interrupt here
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.addr WGMouseInterruptHandler
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WG_PRODOS_DEALLOC:
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.byte 1
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.byte 0 ; To be filled with ProDOS ID number
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