- Mouse handler is now ProDOS-compliant

This commit is contained in:
Quinn Dunki 2014-09-28 13:56:41 -07:00
parent ac67fee53b
commit b66b85c23d
3 changed files with 91 additions and 29 deletions

6
gui.s
View File

@ -77,6 +77,8 @@ keyLoop:
beq keyLoop_upArrow
cmp #10
beq keyLoop_downArrow
cmp #113
beq keyLoop_quit
jmp keyLoop
@ -122,7 +124,9 @@ keyLoop_focusOkay:
jsr WGViewFocus
jmp keyLoop
rts ; This seems to work for returning to BASIC.SYSTEM, but I don't think it's right
keyLoop_quit:
jsr WGDisableMouse
rts ; This seems to work for returning to BASIC.SYSTEM, but I don't know if it's right
testPaintContents:
SAVE_AXY

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114
mouse.s
View File

@ -7,6 +7,15 @@
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ProDOS ROM entry points and constants
;
PRODOS_MLI = $bf00
ALLOC_INTERRUPT = $40
DEALLOC_INTERRUPT = $41
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Mouse firmware ROM entry points and constants
;
@ -30,7 +39,7 @@ MOUSE_CLAMPH = $05f8
MOUSTAT_MASK_BUTTONINT = %00000100
MOUSTAT_MASK_MOVEINT = %00000010
MOUSTAT_MASK_DOWN = %10000000
MOUSTAT_MASK_HELD = %01000000
MOUSTAT_MASK_WASDOWN = %01000000
MOUSTAT_MASK_MOVED = %00100000
MOUSEMODE_OFF = $00 ; Mouse off
@ -40,22 +49,19 @@ MOUSEMODE_BUTINT = $05 ; Interrupts on button
MOUSEMODE_COMBINT = $07 ; Interrupts on movement and button
.macro CALLMOUSE name ; Mouse firmware is all indirectly called, because
pha
lda name ; it moved around a lot in different Apple ][ ROM
sta WG_MOUSE_JUMPL ; versions. This macro abstracts this for us.
; Mouse firmware is all indirectly called, because
; it moved around a lot in different Apple ][ ROM
; versions. This macro abstracts this for us.
; NOTE: Clobbers X and Y registers!
.macro CALLMOUSE name
ldx name
stx WG_MOUSE_JUMPL
pla
php ; Note that mouse firmware is not re-entrant,
sei ; so we must disable interrupts inside them
phx
phy
jsr WGEnableMouse_CallFirmware
ply
plx
plp
plp ; Restore interrupts to previous state
.endmacro
@ -83,18 +89,18 @@ WGEnableMouse:
asl
sta WG_MOUSE_SLOTSHIFTED
; Install our interrupt handler
lda #<WGMouseInterruptHandler
sta IRQVECTORL
lda #>WGMouseInterruptHandler
sta IRQVECTORH
; Install our interrupt handler via ProDOS (play nice!)
jsr PRODOS_MLI
.byte ALLOC_INTERRUPT
.addr WG_PRODOS_ALLOC
bne WGEnableMouse_Error ; ProDOS will return here with Z clear on error
; Initialize the mouse
lda #0
sta WG_MOUSEPOS_X
sta WG_MOUSEPOS_Y
sta WG_MOUSEBG
CALLMOUSE INITMOUSE
bcs WGEnableMouse_Error ; Firmware sets carry if mouse is not available
@ -122,7 +128,7 @@ WGEnableMouse:
lda #1
sta WG_MOUSEACTIVE
cli
cli ; Once all setup is done, it's safe to enable interrupts
bra WGEnableMouse_done
WGEnableMouse_Error:
@ -152,6 +158,16 @@ WGDisableMouse:
lda #0
sta WG_MOUSEACTIVE
; Remove our interrupt handler via ProDOS (done playing nice!)
lda WG_PRODOS_ALLOC+1 ; Copy interrupt ID that ProDOS gave us
sta WG_PRODOS_DEALLOC+1
jsr PRODOS_MLI
.byte DEALLOC_INTERRUPT
.addr WG_PRODOS_DEALLOC
jsr WGUndrawPointer ; Be nice if we're disabled during a program
pla
rts
@ -160,19 +176,34 @@ WGDisableMouse:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; WGMouseInterruptHandler
; Handles interrupts that may be related to the mouse
; This is a ProDOS-compliant interrupt handling routine, and
; should be installed and removed via ProDOS as needed.
;
; IMPORTANT: This routine is NOT MLI-reentrant, which means MLI
; calls can NOT be made within this handler. See page 108 of the
; ProDOS 8 Technical Reference Manual if this feature needs to be
; added.
;
WGMouseInterruptHandler:
cld ; ProDOS interrupt handlers must open with this
SAVE_AXY
SETSWITCH PAGE2OFF ; Turn this off so we don't mess up page 4 screen holes!
CALLMOUSE SERVEMOUSE
bcs WGMouseInterruptHandler_disregard
CALLMOUSE READMOUSE
jsr WGUndrawPointer ; Erase the old mouse pointer
jsr WGUndrawPointer ; Prepare to move the pointer
; Read the mouse state. We can't use the macro here, because
; interrupts need to remain off until after the data is copied
lda READMOUSE
sta WG_MOUSE_JUMPL
php
sei
jsr WGEnableMouse_CallFirmware
; Read mouse position and divide by 16 to get into our screen space
; Read mouse position and transform it into screen space
ldx WG_MOUSE_SLOT
lsr MOUSE_XH,x
ror MOUSE_XL,x
@ -198,22 +229,32 @@ WGMouseInterruptHandler:
lda MOUSE_YL,x
sta WG_MOUSEPOS_Y
lda MOUSTAT,x
and #MOUSTAT_MASK_DOWN
bne WGMouseInterruptHandler_button
lda MOUSTAT,x ; Read status bits first, because READMOUSE clears them
sta WG_MOUSE_STAT
bra WGMouseInterruptHandler_intDone
plp ; Once we've read all the state, we can re-enable interrupts
lda WG_MOUSE_STAT ; Check for rising edge of button state
and #MOUSTAT_MASK_DOWN
beq WGMouseInterruptHandler_intDone
and #MOUSTAT_MASK_WASDOWN
bne WGMouseInterruptHandler_intDone
WGMouseInterruptHandler_button:
jsr BELL
WGMouseInterruptHandler_intDone:
jsr WGDrawPointer ; Redraw the pointer
RESTORE_AXY
clc ; Notify ProDOS this was our interrupt
rts
WGMouseInterruptHandler_disregard:
rti
; Carry will still be set here, to notify ProDOS that
; this interrupt was not ours
rts
@ -337,6 +378,8 @@ WG_MOUSEPOS_X:
.byte 39
WG_MOUSEPOS_Y:
.byte 11
WG_MOUSE_STAT:
.byte 0
WG_MOUSEBG:
.byte 0
@ -349,3 +392,18 @@ WG_MOUSE_SLOT:
.byte 0
WG_MOUSE_SLOTSHIFTED:
.byte 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ProDOS system call parameter blocks
;
WG_PRODOS_ALLOC:
.byte 2
.byte 0 ; ProDOS returns an ID number for the interrupt here
.addr WGMouseInterruptHandler
WG_PRODOS_DEALLOC:
.byte 1
.byte 0 ; To be filled with ProDOS ID number