WeeGUI/weegui.s
Quinn Dunki 421835ce66 Polish & Docs
- Removed &NRML and &IVER (not needed)
- WeeGUI's memory pages are now reserved in ProDOS's page allocation scheme, to protect us from file operations and such
- Renamed various files to be more friendly
- Cleaned up the disk image
- First draft of documentation
2015-01-02 16:01:38 -08:00

168 lines
3.0 KiB
ArmAsm

;
; gui.s
; Top level management routines
;
; Created by Quinn Dunki on 8/15/14.
; Copyright (c) 2014 One Girl, One Laptop Productions. All rights reserved.
;
.org $7e00
; Common definitions
.include "zeropage.s"
.include "switches.s"
.include "macros.s"
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Main entry point. BRUN will land here.
main:
jsr WGInit
rts ; Don't add any bytes here!
; This is the non-negotiable entry point used by applications Don't move it!
; $7e04
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; WGDispatch
; The dispatcher for calling the assembly-language API from assembly programs
; X: API call number
; P0-3,Y: Parameters to call, as needed
WGDispatch:
jmp (WGEntryPointTable,x)
; Entry point jump table
WGEntryPointTable:
.addr WGClearScreen
.addr WGDesktop
.addr WGSetCursor
.addr WGSetGlobalCursor
.addr WGSyncGlobalCursor
.addr WGPlot
.addr WGPrint
.addr WGFillRect
.addr WGStrokeRect
.addr WGFancyRect
.addr WGPaintView
.addr WGViewPaintAll
.addr WGEraseViewContents
.addr WGCreateView
.addr WGCreateCheckbox
.addr WGCreateButton
.addr WGViewSetTitle
.addr WGViewSetAction
.addr WGSelectView
.addr WGViewFromPoint
.addr WGViewFocus
.addr WGViewUnfocus
.addr WGViewFocusNext
.addr WGViewFocusPrev
.addr WGViewFocusAction
.addr WGPendingViewAction
.addr WGPendingView
.addr WGScrollX
.addr WGScrollXBy
.addr WGScrollY
.addr WGScrollYBy
.addr WGEnableMouse
.addr WGDisableMouse
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; WGInit
; Initialization. Should be called once at app startup
WGInit:
SAVE_AXY
; Reserve our memory in the ProDOS allocator bitmap
;
; See section 5.1.4 in the ProDOS 8 Technical Reference Manual
; for an explanation of these values. We're reserving memory
; pages $7e-$95 so that ProDOS won't use our memory for file
; buffers, or allow Applesoft to step on us
;
; Byte in System Bitmap : Bit within byte
; 0f:001
; 0f:000
; 10:111 .. 10:000
; 11:111 .. 11:000
; 12:111
; 12:110
; 12:101
; 12:100
; 12:011
; 12:010
lda #%00000011
tsb MEMBITMAP + $0f
lda #$ff
tsb MEMBITMAP + $10
tsb MEMBITMAP + $11
lda #%11111100
tsb MEMBITMAP + $12
jsr WG80 ; Enter 80-col text mode
jsr WGInitApplesoft ; Set up Applesoft API
ldy #15 ; Clear our block allocators
WGInit_clearMemLoop:
tya
asl
asl
asl
asl
tax
lda #0
sta WG_STRINGS,x
dey
bpl WGInit_clearMemLoop
lda #$ff
sta WG_PENDINGACTIONVIEW
sta WG_FOCUSVIEW
RESTORE_AXY
rts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; WG80
; Enables 80 column mode (and enhanced video firmware)
WG80:
pha
lda #$a0
jsr $c300
SETSWITCH TEXTON
SETSWITCH PAGE2OFF
SETSWITCH COL80ON
SETSWITCH STORE80ON
pla
rts
; Code modules
.include "utility.s"
.include "painting.s"
.include "rects.s"
.include "views.s"
.include "mouse.s"
.include "applesoft.s"
.include "memory.s"
; Suppress some linker warnings - Must be the last thing in the file
.SEGMENT "ZPSAVE"
.SEGMENT "EXEHDR"
.SEGMENT "STARTUP"
.SEGMENT "INIT"
.SEGMENT "LOWCODE"