#!/usr/bin/env bash set -euo pipefail export ACME="$HOME/gh/acme/ACME_Lib" acme audit.asm # Build audit.dsk with diskii (bit.ly/a2diskii), on a Super-Mon disk # ===================================================================== cp ../dsk/supermon20.dsk audit.dsk # FHELLO: load file DF02 at 0x6000. echo -n -e '\x20\x40\x03\x6D\x01\xDC\x2C\x02\xDF\x2C\x00\x60\xF8\x4C\x00\x60' | diskii put -f audit.dsk DF01:FHELLO - diskii put -f audit.dsk DF02:FWORLD audit.o # Also run mame? (set ROMPATH to your local variant) [[ -z "${ROMPATH-}" ]] && ROMPATH=~/mame/roms/ [[ "$1" == '2ee' ]] && mame -rompath $ROMPATH apple2ee -flop1 ./audit.dsk -skip_gameinfo [[ "$1" == '2e' ]] && mame -rompath $ROMPATH apple2e -flop1 ./audit.dsk -skip_gameinfo [[ "$1" == '2p' ]] && mame -rompath $ROMPATH apple2p -flop1 ./audit.dsk -skip_gameinfo [[ "$1" == '2' ]] && mame -rompath $ROMPATH apple2 -flop1 ./audit.dsk -skip_gameinfo [[ "$1" == '2ee-d' ]] && mame -rompath $ROMPATH apple2ee -flop1 ./audit.dsk -skip_gameinfo -debug [[ "$1" == '2e-d' ]] && mame -rompath $ROMPATH apple2e -flop1 ./audit.dsk -skip_gameinfo -debug [[ "$1" == '2p-d' ]] && mame -rompath $ROMPATH apple2p -flop1 ./audit.dsk -skip_gameinfo -debug [[ "$1" == '2-d' ]] && mame -rompath $ROMPATH apple2 -flop1 ./audit.dsk -skip_gameinfo -debug