2016-07-21 00:53:52 +00:00
|
|
|
//
|
|
|
|
// ui.h
|
|
|
|
// a2bejwld
|
|
|
|
//
|
|
|
|
// Created by Jeremy Rand on 2016-07-20.
|
|
|
|
// Copyright © 2016 Jeremy Rand. All rights reserved.
|
|
|
|
//
|
|
|
|
|
|
|
|
#ifndef __a2bejwld__ui__
|
|
|
|
#define __a2bejwld__ui__
|
|
|
|
|
|
|
|
|
2016-12-20 05:05:41 +00:00
|
|
|
#include <stdbool.h>
|
2016-08-19 04:08:38 +00:00
|
|
|
|
|
|
|
|
2016-07-22 17:04:47 +00:00
|
|
|
// API
|
|
|
|
|
2016-07-22 05:11:36 +00:00
|
|
|
extern void initUI(void);
|
2016-07-21 00:53:52 +00:00
|
|
|
|
2016-12-20 05:05:41 +00:00
|
|
|
extern bool soundEnabled(void);
|
|
|
|
extern bool mockingBoardEnabled(void);
|
|
|
|
|
2016-07-22 05:11:36 +00:00
|
|
|
extern void printInstructions(void);
|
|
|
|
|
|
|
|
extern void playGame(void);
|
2016-07-21 00:53:52 +00:00
|
|
|
|
|
|
|
|
|
|
|
#endif /* defined(__a2bejwld__ui__) */
|