2016-12-20 05:05:41 +00:00
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//
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// sound.c
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// a2bejwld
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//
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// Created by Jeremy Rand on 2016-12-18.
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// Copyright © 2016 Jeremy Rand. All rights reserved.
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//
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#include "sound.h"
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#include "ui.h"
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2016-12-22 05:39:09 +00:00
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#include "mockingboard.h"
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2016-12-20 05:05:41 +00:00
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#include <stdint.h>
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// Defines
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#define CLEAR_GEM_SOUND_NORMAL 0
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#define CLEAR_GEM_SOUND_STAR 1
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#define CLEAR_GEM_SOUND_SPECIAL 2
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#define CLEAR_GEM_SOUND_EXPLODE 3
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#define NUM_CLEAR_GEM_SOUNDS 4
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// Globals
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2016-12-22 05:39:09 +00:00
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static uint8_t gSoundClearGem = CLEAR_GEM_SOUND_NORMAL;
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2016-12-20 05:05:41 +00:00
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static uint8_t gClearGemSoundFreq[NUM_CLEAR_GEM_SOUNDS][8] = {
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{ // CLEAR_GEM_SOUND_NORMAL
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30, 25, 20, 30, 30, 30, 30, 0 },
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{ // CLEAR_GEM_SOUND_STAR
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10, 9, 8, 7, 6, 5, 4, 0 },
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{ // CLEAR_GEM_SOUND_SPECIAL
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4, 6, 8, 10, 8, 6, 4, 0 },
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{ // CLEAR_GEM_SOUND_EXPLODE
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50, 60, 50, 60, 50, 60, 50, 0 }
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};
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static uint8_t gClearGemSoundDuration[NUM_CLEAR_GEM_SOUNDS][8] = {
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{ // CLEAR_GEM_SOUND_NORMAL
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10, 15, 20, 10, 10, 10, 10, 0 },
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{ // CLEAR_GEM_SOUND_STAR
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30, 31, 32, 33, 34, 35, 36, 0 },
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{ // CLEAR_GEM_SOUND_SPECIAL
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36, 34, 32, 30, 32, 34, 36, 0 },
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{ // CLEAR_GEM_SOUND_EXPLODE
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8, 8, 8, 8, 8, 8, 8, 0 },
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};
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2016-12-22 05:39:09 +00:00
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static tMockingSoundRegisters gClearGemMockSounds[NUM_CLEAR_GEM_SOUNDS] = {
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// Normal
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{
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{ TONE_PERIOD_C(6), TONE_PERIOD_G(6), 0 }, // Tone period for the three channels
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0, // Noise period
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ENABLE_CHANNEL(TONE_CHANNEL_A | TONE_CHANNEL_B), // Enable
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{ VARIABLE_AMPLITUDE, VARIABLE_AMPLITUDE, MIN_AMPLITUDE }, // Amplitude for the three channels
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MILLISEC_TO_ENVELOP_PERIOD(960), // Envelope period
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ENVELOPE_SHAPE_ONE_SHOT_DECAY, // Envelope shape
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0, // Dummy1
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0 // Dummy2
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},
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// Star
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{
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{ TONE_PERIOD_C(5), TONE_PERIOD_G(5), TONE_PERIOD_E(5) }, // Tone period for the three channels
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10, // Noise period
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ENABLE_ALL_CHANNELS, // Enable
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{ VARIABLE_AMPLITUDE, VARIABLE_AMPLITUDE, MIN_AMPLITUDE }, // Amplitude for the three channels
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MILLISEC_TO_ENVELOP_PERIOD(960), // Envelope period
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ENVELOPE_SHAPE_ONE_SHOT_DECAY, // Envelope shape
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0, // Dummy1
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0 // Dummy2
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},
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// Special
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{
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{ 100, 97, 98 }, // Tone period for the three channels
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4, // Noise period
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ENABLE_ALL_CHANNELS, // Enable
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{ VARIABLE_AMPLITUDE, VARIABLE_AMPLITUDE, VARIABLE_AMPLITUDE }, // Amplitude for the three channels
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MILLISEC_TO_ENVELOP_PERIOD(1280), // Envelope period
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ENVELOPE_SHAPE_ONE_SHOT_DECAY, // Envelope shape
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0, // Dummy1
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0 // Dummy2
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},
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// Explosion
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{
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{ 0, 0, 0 }, // Tone period for the three channels
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16, // Noise period
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ENABLE_CHANNEL(NOISE_CHANNEL_A), // Enable
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{ VARIABLE_AMPLITUDE, MIN_AMPLITUDE, MIN_AMPLITUDE }, // Amplitude for the three channels
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MILLISEC_TO_ENVELOP_PERIOD(3000), // Envelope period
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ENVELOPE_SHAPE_ONE_SHOT_DECAY, // Envelope shape
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0, // Dummy1
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0 // Dummy2
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}
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};
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2016-12-20 05:05:41 +00:00
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2016-12-22 05:39:09 +00:00
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static tMockingSoundRegisters gGemLandSound = {
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{ 0, 0, 0 }, // Tone period for the three channels
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30, // Noise period
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ENABLE_CHANNEL(NOISE_CHANNEL_A), // Enable
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{ VARIABLE_AMPLITUDE, VARIABLE_AMPLITUDE, VARIABLE_AMPLITUDE }, // Amplitude for the three channels
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MILLISEC_TO_ENVELOP_PERIOD(20), // Envelope period
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ENVELOPE_SHAPE_ONE_SHOT_DECAY, // Envelope shape
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0, // Dummy1
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0 // Dummy2
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};
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2016-12-20 05:05:41 +00:00
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2016-12-22 05:39:09 +00:00
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// Implementation
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2016-12-20 05:05:41 +00:00
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static void playSound(int8_t startFreq, int8_t duration)
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{
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int8_t freq;
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while (duration > 0) {
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asm ("STA %w", 0xc030);
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freq = startFreq;
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while (freq > 0) {
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freq--;
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}
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duration--;
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}
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}
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void beginClearGemSound(void)
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{
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gSoundClearGem = CLEAR_GEM_SOUND_NORMAL;
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}
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void playSoundForExplodingGem(void)
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{
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if (gSoundClearGem < CLEAR_GEM_SOUND_EXPLODE)
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gSoundClearGem = CLEAR_GEM_SOUND_EXPLODE;
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}
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void playSoundForStarringGem(void)
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{
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if (gSoundClearGem < CLEAR_GEM_SOUND_STAR)
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gSoundClearGem = CLEAR_GEM_SOUND_STAR;
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}
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void playSoundForSpecialGem(void)
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{
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2016-12-22 05:39:09 +00:00
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if (gSoundClearGem < CLEAR_GEM_SOUND_SPECIAL)
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gSoundClearGem = CLEAR_GEM_SOUND_SPECIAL;
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2016-12-20 05:05:41 +00:00
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}
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void playClearGemSound(uint8_t frame)
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{
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static uint8_t *clearGemSoundFreq;
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static uint8_t *clearGemSoundDuration;
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if (!soundEnabled())
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return;
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if (mockingBoardEnabled()) {
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2016-12-22 05:39:09 +00:00
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if (frame == 0) {
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mockingBoardPlaySound(SPEAKER_BOTH, &(gClearGemMockSounds[gSoundClearGem]));
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}
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2016-12-20 05:05:41 +00:00
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} else {
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if (frame == 0) {
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clearGemSoundFreq = &(gClearGemSoundFreq[gSoundClearGem][0]);
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clearGemSoundDuration = &(gClearGemSoundDuration[gSoundClearGem][0]);
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2016-12-20 05:05:41 +00:00
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}
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playSound(*clearGemSoundFreq, *clearGemSoundDuration);
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clearGemSoundFreq++;
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clearGemSoundDuration++;
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}
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}
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2016-12-22 05:39:09 +00:00
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void playLandingSound(uint8_t numLanded)
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2016-12-20 05:05:41 +00:00
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{
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if (!soundEnabled())
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return;
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if (mockingBoardEnabled()) {
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2016-12-22 05:39:09 +00:00
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if (numLanded == 0) {
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mockingBoardPlaySound(SPEAKER_BOTH, &gGemLandSound);
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}
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2016-12-20 05:05:41 +00:00
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} else {
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playSound(1, 1);
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}
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}
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