mirror of
https://github.com/jeremysrand/a2bejwld.git
synced 2024-06-09 06:29:31 +00:00
Add the option to change the keys used to navigate the gem board.
This commit is contained in:
parent
ab895a6d88
commit
3861bfc00c
Binary file not shown.
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@ -265,17 +265,6 @@ void swapSquares(tSquare square1, tGemType gemType1, bool starred1,
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temp = y2;
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temp = y2;
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y2 = y1;
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y2 = y1;
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y1 = temp;
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y1 = temp;
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#if 0
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// We don't need to swap square numbers. The code from here on
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// doesn't distinguish between the two square numbers. So, save
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// some time and don't swap.
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//
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// Be careful if this assumption is no longer true.
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temp = square2;
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square2 = square1;
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square1 = temp;
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#endif
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temp = gemType2;
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temp = gemType2;
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gemType2 = gemType1;
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gemType2 = gemType1;
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@ -32,7 +32,6 @@ static tJoyCallbacks *gJoyCallbacks = NULL;
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static tJoyState gJoyState = {
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static tJoyState gJoyState = {
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JOY_POS_CENTER,
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JOY_POS_CENTER,
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false,
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false
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false
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};
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};
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@ -52,17 +51,15 @@ void initJoystick(tJoyCallbacks *callbacks)
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}
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}
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bool isButtonPressed(tJoyButtonNum buttonNum)
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bool isButtonPressed(void)
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{
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{
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if (buttonNum == JOY_BUTTON_0) {
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__asm__ volatile("LDA %w", BTN0);
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__asm__ volatile("LDA %w", BTN0);
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__asm__ volatile("STA %v", gJoystickTemp);
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__asm__ volatile("STA %v", gJoystickTemp);
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if (gJoystickTemp > 127)
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} else if (buttonNum == JOY_BUTTON_1) {
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return true;
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__asm__ volatile("LDA %w", BTN1);
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__asm__ volatile("STA %v", gJoystickTemp);
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__asm__ volatile("LDA %w", BTN1);
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} else {
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__asm__ volatile("STA %v", gJoystickTemp);
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return false;
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}
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return ((gJoystickTemp > 127) ? true : false);
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return ((gJoystickTemp > 127) ? true : false);
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}
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}
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@ -123,8 +120,7 @@ static void readJoystickState(tJoyState *state)
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pos = JOY_POS_RIGHT;
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pos = JOY_POS_RIGHT;
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}
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}
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state->button0 = isButtonPressed(0);
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state->button = isButtonPressed();
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state->button1 = isButtonPressed(1);
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if (axisUpDown < LOWER_THRESHOLD) {
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if (axisUpDown < LOWER_THRESHOLD) {
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switch (pos) {
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switch (pos) {
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@ -157,8 +153,7 @@ static void readJoystickState(tJoyState *state)
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static bool joystickStateChanged(tJoyState *state1, tJoyState *state2) {
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static bool joystickStateChanged(tJoyState *state1, tJoyState *state2) {
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if ((state1->position != state2->position) ||
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if ((state1->position != state2->position) ||
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(state1->button0 != state2->button0) ||
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(state1->button != state2->button)) {
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(state1->button1 != state2->button1)) {
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return true;
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return true;
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}
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}
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return false;
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return false;
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@ -26,21 +26,14 @@
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#define JOY_POS_DOWN_RIGHT 8
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#define JOY_POS_DOWN_RIGHT 8
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#define NUM_JOY_POSITIONS 9
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#define NUM_JOY_POSITIONS 9
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#define JOY_BUTTON_0 0
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#define JOY_BUTTON_1 1
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#define NUM_JOY_BUTTONS 2
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// Typedefs
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// Typedefs
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typedef int8_t tJoyButtonNum;
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typedef int8_t tJoyPos;
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typedef int8_t tJoyPos;
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typedef struct tJoyState {
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typedef struct tJoyState {
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tJoyPos position;
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tJoyPos position;
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bool button0;
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bool button;
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bool button1;
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} tJoyState;
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} tJoyState;
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typedef struct tJoyCallbacks {
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typedef struct tJoyCallbacks {
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@ -64,6 +57,6 @@ typedef struct tJoyCallbacks {
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extern void initJoystick(tJoyCallbacks *callbacks);
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extern void initJoystick(tJoyCallbacks *callbacks);
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extern bool isButtonPressed(tJoyButtonNum buttonNum);
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extern bool isButtonPressed(void);
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extern bool pollJoystick(void);
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extern bool pollJoystick(void);
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@ -33,21 +33,6 @@ static tMachineGSSpeed gOldSpeed = GS_SPEED_SLOW;
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// Implementation
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// Implementation
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static bool machineIs2c(uint8_t machineType)
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{
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switch (machineType) {
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case APPLE_IIC:
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case APPLE_IIC35:
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case APPLE_IICEXP:
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case APPLE_IICREV:
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case APPLE_IICPLUS:
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return true;
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}
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return false;
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}
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static bool machineIs2GS(uint8_t machineType)
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static bool machineIs2GS(uint8_t machineType)
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{
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{
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switch (machineType) {
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switch (machineType) {
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@ -89,7 +74,11 @@ void initMachine(void)
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{
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{
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uint8_t machineType = get_ostype();
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uint8_t machineType = get_ostype();
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if (machineIs2c(machineType)) {
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if ((machineType == APPLE_IIC) ||
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(machineType == APPLE_IIC35) ||
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(machineType == APPLE_IICEXP) ||
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(machineType == APPLE_IICREV) ||
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(machineType == APPLE_IICPLUS)) {
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gVblWait = vblWait2c;
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gVblWait = vblWait2c;
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} else if (machineIs2GS(machineType)) {
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} else if (machineIs2GS(machineType)) {
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vblInit2gs();
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vblInit2gs();
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Binary file not shown.
305
a2bejwld/ui.c
305
a2bejwld/ui.c
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@ -8,6 +8,7 @@
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#include <conio.h>
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#include <conio.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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@ -26,20 +27,36 @@
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// Defines
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// Defines
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#define SAVE_OPTIONS_FILE "A2BEJWLD.OPTS"
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#define SAVE_OPTIONS_FILE "A2BEJWLD.OPTS"
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#define VERSION "v2.6"
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#define VERSION "v2.7"
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#define OPTIONS_VERSION_UNSAVED 0
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#define OPTIONS_VERSION_UNSAVED 0
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#define OPTIONS_VERSION 2
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#define OPTIONS_VERSION_V2 2
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#define OPTIONS_VERSION 3
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#define OPTION_JOYSTICK_ENABLED (1 << 0)
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#define OPTION_MOUSE_ENABLED (1 << 1)
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#define OPTION_SOUND_ENABLED (1 << 2)
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#define OPTION_MOCKINGBOARD_ENABLED (1 << 3)
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#define OPTION_MOCKINGBOARD_SPEECH_ENABLED (1 << 4)
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// Typedefs
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// Typedefs
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typedef struct tGameOptions {
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typedef struct tGameOptionsV2 {
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uint8_t optionsVersion;
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uint8_t optionsVersion;
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bool enableJoystick;
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bool enableJoystick;
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bool enableMouse;
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bool enableMouse;
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bool enableSound;
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bool enableSound;
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bool enableMockingboard;
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bool enableMockingboard;
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bool enableMockingboardSpeech;
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bool enableMockingboardSpeech;
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} tGameOptionsV2;
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typedef struct tGameOptions {
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uint8_t optionsVersion;
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uint8_t flags;
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char upChar;
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char downChar;
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char leftChar;
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char rightChar;
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} tGameOptions;
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} tGameOptions;
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static tGameOptions gGameOptions = {
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static tGameOptions gGameOptions = {
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OPTIONS_VERSION_UNSAVED, // optionsVersion
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OPTIONS_VERSION_UNSAVED, // optionsVersion
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false, // enableJoystick
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(OPTION_MOUSE_ENABLED | OPTION_SOUND_ENABLED | OPTION_MOCKINGBOARD_ENABLED | OPTION_MOCKINGBOARD_SPEECH_ENABLED), // flags
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true, // enableMouse
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'I', // upChar
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true, // enableSound
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'M', // downChar
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true, // enableMockingboard
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'J', // leftChar
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true // enableMockingboardSpeech
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'K' // rightChar
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};
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};
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// Implementation
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// Implementation
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static void printChar (char ch)
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{
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if (ch == '\n')
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ch = '\r';
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ch |= 0x80;
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cout(ch);
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}
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static void printString(char * buffer)
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static void printString(char * buffer)
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{
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{
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char ch;
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char ch;
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while (*buffer != '\0') {
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while (*buffer != '\0') {
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ch = *buffer;
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ch = *buffer;
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if (ch == '\n')
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printChar(ch);
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ch = '\r';
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ch |= 0x80;
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cout(ch);
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buffer++;
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buffer++;
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}
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}
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}
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}
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@ -140,7 +162,7 @@ static void printInteger(uint16_t val)
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static void badThingHappened(void)
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static void badThingHappened(void)
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{
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{
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if (gGameOptions.enableSound)
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if ((gGameOptions.flags & OPTION_SOUND_ENABLED) != 0)
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printString("\007");
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printString("\007");
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}
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}
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@ -179,7 +201,7 @@ static bool loadOptions(void)
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fclose(optionsFile);
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fclose(optionsFile);
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// If we are upgrading from v1 of the options file, then:
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// If we are upgrading from v1 to v2 of the options file, then:
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// - Force the mouse option on. This option is now only used to disable the mouse when one is
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// - Force the mouse option on. This option is now only used to disable the mouse when one is
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// present. When no mouse is installed, this option does nothing.
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// present. When no mouse is installed, this option does nothing.
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// - There used to be a tSlot of the mockingboard where we now have the enableMockingboard boolean.
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// - There used to be a tSlot of the mockingboard where we now have the enableMockingboard boolean.
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@ -188,9 +210,31 @@ static bool loadOptions(void)
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// true if the user enabled it. Now that we can detect the speech chip, the value is default true
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// true if the user enabled it. Now that we can detect the speech chip, the value is default true
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// and the user can disable speech if they want.
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// and the user can disable speech if they want.
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if (gGameOptions < OPTIONS_VERSION) {
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if (gGameOptions < OPTIONS_VERSION) {
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gGameOptions.enableMouse = true;
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tGameOptionsV2 * oldOptions = (tGameOptionsV2 *)&gGameOptions;
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gGameOptions.enableMockingboard = true;
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if (oldOptions->enableJoystick)
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gGameOptions.enableMockingboardSpeech = true;
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gGameOptions.flags = OPTION_JOYSTICK_ENABLED;
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else
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gGameOptions.flags = 0;
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if (oldOptions->enableMouse)
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gGameOptions.flags |= OPTION_MOUSE_ENABLED;
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if (oldOptions->enableSound)
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gGameOptions.flags |= OPTION_SOUND_ENABLED;
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if (oldOptions->enableMockingboard)
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gGameOptions.flags |= OPTION_MOCKINGBOARD_ENABLED;
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if (oldOptions->enableMockingboardSpeech)
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gGameOptions.flags |= OPTION_MOCKINGBOARD_SPEECH_ENABLED;
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if (gGameOptions < OPTIONS_VERSION_V2)
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gGameOptions.flags |= (OPTION_MOUSE_ENABLED | OPTION_MOCKINGBOARD_ENABLED | OPTION_MOCKINGBOARD_SPEECH_ENABLED);
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gGameOptions.upChar = 'I';
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gGameOptions.downChar = 'M';
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gGameOptions.leftChar = 'J';
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gGameOptions.rightChar = 'K';
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}
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}
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return true;
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return true;
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@ -206,11 +250,12 @@ static void applyNewOptions(tGameOptions *newOptions)
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printString("\n\n\n Saving options...");
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printString("\n\n\n Saving options...");
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if ((gGameOptions.enableSound != newOptions->enableSound) ||
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if ((gGameOptions.flags & (OPTION_SOUND_ENABLED | OPTION_MOCKINGBOARD_ENABLED | OPTION_MOCKINGBOARD_SPEECH_ENABLED)) !=
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(gGameOptions.enableMockingboard != newOptions->enableMockingboard) ||
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(newOptions->flags & (OPTION_SOUND_ENABLED | OPTION_MOCKINGBOARD_ENABLED | OPTION_MOCKINGBOARD_SPEECH_ENABLED))) {
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(gGameOptions.enableMockingboardSpeech != newOptions->enableMockingboardSpeech)) {
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// If the sound parameters have changed, then re-init sounds
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// If the sound parameters have changed, then re-init sounds
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soundInit(newOptions->enableSound, newOptions->enableMockingboard, newOptions->enableMockingboardSpeech);
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soundInit(((newOptions->flags & OPTION_SOUND_ENABLED) != 0),
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((newOptions->flags & OPTION_MOCKINGBOARD_ENABLED) != 0),
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((newOptions->flags & OPTION_MOCKINGBOARD_SPEECH_ENABLED) !=0));
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}
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}
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memcpy(&gGameOptions, newOptions, sizeof(gGameOptions));
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memcpy(&gGameOptions, newOptions, sizeof(gGameOptions));
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@ -228,7 +273,13 @@ static void showCursor(void)
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static void replaceCursor(char ch)
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static void replaceCursor(char ch)
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{
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{
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cout(CH_CURS_LEFT);
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cout(CH_CURS_LEFT);
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cout(ch | 0x80);
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printChar(ch);
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}
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static char getKey(void)
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{
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return toupper(cgetc());
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}
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}
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@ -239,16 +290,14 @@ static bool yorn(void)
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showCursor();
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showCursor();
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while (true) {
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while (true) {
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ch = cgetc();
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ch = getKey();
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if ((ch == 'N') ||
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if (ch == 'N') {
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(ch == 'n')) {
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result = false;
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result = false;
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break;
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break;
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}
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}
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if ((ch == 'Y') ||
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if (ch == 'Y')
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(ch == 'y'))
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break;
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break;
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badThingHappened();
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badThingHappened();
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@ -265,9 +314,12 @@ static void getSoundOptions(tGameOptions *newOptions)
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tSlot slot;
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tSlot slot;
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printString("\n\nEnable sounds? (Y/N) ");
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printString("\n\nEnable sounds? (Y/N) ");
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newOptions->enableSound = yorn();
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if (yorn()) {
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if (!newOptions->enableSound)
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newOptions->flags |= OPTION_SOUND_ENABLED;
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} else {
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newOptions->flags &= ~OPTION_SOUND_ENABLED;
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return;
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return;
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}
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// If no mockingboard present, don't bother to ask whether to enable/disable it.
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// If no mockingboard present, don't bother to ask whether to enable/disable it.
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slot = mockingBoardSlot();
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slot = mockingBoardSlot();
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@ -277,9 +329,12 @@ static void getSoundOptions(tGameOptions *newOptions)
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printString("\nEnable MockingBoard sound found in slot ");
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printString("\nEnable MockingBoard sound found in slot ");
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printInteger(slot);
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printInteger(slot);
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printString("? (Y/N) ");
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printString("? (Y/N) ");
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newOptions->enableMockingboard = yorn();
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if (yorn()) {
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if (!newOptions->enableMockingboard)
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newOptions->flags |= OPTION_MOCKINGBOARD_ENABLED;
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} else {
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newOptions->flags &= ~OPTION_MOCKINGBOARD_ENABLED;
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return;
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return;
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}
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// If the mockingboard does not have a speech chip, do not prompt whether to
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// If the mockingboard does not have a speech chip, do not prompt whether to
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// enable/disable it.
|
// enable/disable it.
|
||||||
|
@ -287,7 +342,50 @@ static void getSoundOptions(tGameOptions *newOptions)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
printString("\nEnable speech on the Mockingboard? (Y/N) ");
|
printString("\nEnable speech on the Mockingboard? (Y/N) ");
|
||||||
newOptions->enableMockingboardSpeech = yorn();
|
if (yorn()) {
|
||||||
|
newOptions->flags |= OPTION_MOCKINGBOARD_SPEECH_ENABLED;
|
||||||
|
} else {
|
||||||
|
newOptions->flags &= ~OPTION_MOCKINGBOARD_SPEECH_ENABLED;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static char getKeyDirection(char *dir, char current, char other1, char other2, char other3)
|
||||||
|
{
|
||||||
|
char ch;
|
||||||
|
|
||||||
|
printString("\nKey for ");
|
||||||
|
printString(dir);
|
||||||
|
printString(" movement (current ");
|
||||||
|
printChar(current);
|
||||||
|
printString(") ");
|
||||||
|
showCursor();
|
||||||
|
while (true) {
|
||||||
|
ch = getKey();
|
||||||
|
if ((isalnum(ch)) &&
|
||||||
|
(ch != 'Q') &&
|
||||||
|
(ch != 'R') &&
|
||||||
|
(ch != 'O') &&
|
||||||
|
(ch != 'H') &&
|
||||||
|
(ch != other1) &&
|
||||||
|
(ch != other2) &&
|
||||||
|
(ch != other3))
|
||||||
|
break;
|
||||||
|
|
||||||
|
badThingHappened();
|
||||||
|
}
|
||||||
|
replaceCursor(ch);
|
||||||
|
|
||||||
|
return ch;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void getKeyboardOptions(tGameOptions *newOptions)
|
||||||
|
{
|
||||||
|
printChar('\n');
|
||||||
|
newOptions->upChar = getKeyDirection("up", newOptions->upChar, 0, 0, 0);
|
||||||
|
newOptions->downChar = getKeyDirection("down", newOptions->downChar, newOptions->upChar, 0, 0);
|
||||||
|
newOptions->leftChar = getKeyDirection("left", newOptions->leftChar, newOptions->upChar, newOptions->downChar, 0);
|
||||||
|
newOptions->rightChar = getKeyDirection("right", newOptions->rightChar, newOptions->upChar, newOptions->downChar, newOptions->leftChar);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -302,6 +400,9 @@ static void selectOptions(void)
|
||||||
memcpy(&newOptions, &gGameOptions, sizeof(newOptions));
|
memcpy(&newOptions, &gGameOptions, sizeof(newOptions));
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
|
bool enableSound = ((newOptions.flags & OPTION_SOUND_ENABLED) != 0);
|
||||||
|
bool enableMockingboard = ((newOptions.flags & OPTION_MOCKINGBOARD_ENABLED) != 0);
|
||||||
|
|
||||||
clrscr();
|
clrscr();
|
||||||
printString(
|
printString(
|
||||||
// 0000000001111111111222222222233333333334444444444555555555566666666667
|
// 0000000001111111111222222222233333333334444444444555555555566666666667
|
||||||
|
@ -309,19 +410,31 @@ static void selectOptions(void)
|
||||||
" Apple // Bejeweled\n"
|
" Apple // Bejeweled\n"
|
||||||
" Options\n"
|
" Options\n"
|
||||||
"\n"
|
"\n"
|
||||||
|
" K - Keyboard control - ");
|
||||||
|
printChar(newOptions.upChar);
|
||||||
|
printChar('\n');
|
||||||
|
printString(" ");
|
||||||
|
printChar(newOptions.leftChar);
|
||||||
|
printChar(' ');
|
||||||
|
printChar(newOptions.rightChar);
|
||||||
|
printChar('\n');
|
||||||
|
printString(" ");
|
||||||
|
printChar(newOptions.downChar);
|
||||||
|
printChar('\n');
|
||||||
|
printString(
|
||||||
" J - Joystick control - ");
|
" J - Joystick control - ");
|
||||||
printString(newOptions.enableJoystick ? "Enabled\n" : "Disabled\n");
|
printString(((newOptions.flags & OPTION_JOYSTICK_ENABLED) != 0) ? "Enabled\n" : "Disabled\n");
|
||||||
if (hasMouse())
|
if (hasMouse())
|
||||||
{
|
{
|
||||||
printString(
|
printString(
|
||||||
" M - Mouse control - ");
|
" M - Mouse control - ");
|
||||||
printString(newOptions.enableMouse ? "Enabled\n" : "Disabled\n");
|
printString(((newOptions.flags & OPTION_MOUSE_ENABLED) != 0) ? "Enabled\n" : "Disabled\n");
|
||||||
}
|
}
|
||||||
printString(
|
printString(
|
||||||
" S - Sound - ");
|
" S - Sound - ");
|
||||||
printString(newOptions.enableSound ? "Enabled\n" : "Disabled\n");
|
printString(enableSound ? "Enabled\n" : "Disabled\n");
|
||||||
|
|
||||||
if (newOptions.enableSound) {
|
if (enableSound) {
|
||||||
tSlot slot = mockingBoardSlot();
|
tSlot slot = mockingBoardSlot();
|
||||||
|
|
||||||
if (slot != 0) {
|
if (slot != 0) {
|
||||||
|
@ -329,18 +442,18 @@ static void selectOptions(void)
|
||||||
// 0000000001111111111222222222233333333334444444444555555555566666666667
|
// 0000000001111111111222222222233333333334444444444555555555566666666667
|
||||||
// 1234567890123456789012345678901234567890123456789012345678901234567890
|
// 1234567890123456789012345678901234567890123456789012345678901234567890
|
||||||
" MockingBoard - ");
|
" MockingBoard - ");
|
||||||
printString(newOptions.enableMockingboard ? "Enabled (Slot " : "Disabled (Slot ");
|
printString(enableMockingboard ? "Enabled (Slot " : "Disabled (Slot ");
|
||||||
printInteger(slot);
|
printInteger(slot);
|
||||||
printString(")\n");
|
printString(")\n");
|
||||||
|
|
||||||
if ((newOptions.enableMockingboard) &&
|
if ((enableMockingboard) &&
|
||||||
(mockingBoardHasSpeechChip()))
|
(mockingBoardHasSpeechChip()))
|
||||||
{
|
{
|
||||||
printString(
|
printString(
|
||||||
// 0000000001111111111222222222233333333334444444444555555555566666666667
|
// 0000000001111111111222222222233333333334444444444555555555566666666667
|
||||||
// 1234567890123456789012345678901234567890123456789012345678901234567890
|
// 1234567890123456789012345678901234567890123456789012345678901234567890
|
||||||
" Speech - ");
|
" Speech - ");
|
||||||
printString(newOptions.enableMockingboardSpeech ? "Enabled\n" : "Disabled\n");
|
printString(((newOptions.flags & OPTION_MOCKINGBOARD_SPEECH_ENABLED) != 0) ? "Enabled\n" : "Disabled\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -351,21 +464,22 @@ static void selectOptions(void)
|
||||||
" Type a letter to change a setting or any other key to save settings\n"
|
" Type a letter to change a setting or any other key to save settings\n"
|
||||||
" and continue");
|
" and continue");
|
||||||
|
|
||||||
switch (cgetc()) {
|
switch (getKey()) {
|
||||||
case 'j':
|
|
||||||
case 'J':
|
case 'J':
|
||||||
newOptions.enableJoystick = !newOptions.enableJoystick;
|
newOptions.flags ^= OPTION_JOYSTICK_ENABLED;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 's':
|
|
||||||
case 'S':
|
case 'S':
|
||||||
getSoundOptions(&newOptions);
|
getSoundOptions(&newOptions);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case 'K':
|
||||||
|
getKeyboardOptions(&newOptions);
|
||||||
|
break;
|
||||||
|
|
||||||
case 'm':
|
|
||||||
case 'M':
|
case 'M':
|
||||||
if (hasMouse()) {
|
if (hasMouse()) {
|
||||||
newOptions.enableMouse = !newOptions.enableMouse;
|
newOptions.flags ^= OPTION_MOUSE_ENABLED;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
// Fall through. If no mouse, then pressing m is a fall through into the save code.
|
// Fall through. If no mouse, then pressing m is a fall through into the save code.
|
||||||
|
@ -392,7 +506,18 @@ void printInstructions(void)
|
||||||
" Apple // Bejeweled (" VERSION ")\n"
|
" Apple // Bejeweled (" VERSION ")\n"
|
||||||
" by Jeremy Rand\n"
|
" by Jeremy Rand\n"
|
||||||
"\n"
|
"\n"
|
||||||
" Use I-J-K-M, the arrow keys, joystick or mouse to move your selection.\n"
|
" Use ");
|
||||||
|
|
||||||
|
printChar(gGameOptions.upChar);
|
||||||
|
printChar('-');
|
||||||
|
printChar(gGameOptions.leftChar);
|
||||||
|
printChar('-');
|
||||||
|
printChar(gGameOptions.rightChar);
|
||||||
|
printChar('-');
|
||||||
|
printChar(gGameOptions.downChar);
|
||||||
|
|
||||||
|
printString(
|
||||||
|
" the arrow keys, joystick or mouse to move your selection.\n"
|
||||||
" Hold either apple key, joystick or mouse button and move your selection\n"
|
" Hold either apple key, joystick or mouse button and move your selection\n"
|
||||||
" to swap two jewels and match 3 or more jewels. When you match three\n"
|
" to swap two jewels and match 3 or more jewels. When you match three\n"
|
||||||
" jewels, they disappear and new jewels will drop from the top.\n"
|
" jewels, they disappear and new jewels will drop from the top.\n"
|
||||||
|
@ -420,8 +545,7 @@ void printInstructions(void)
|
||||||
|
|
||||||
srand(seed);
|
srand(seed);
|
||||||
|
|
||||||
switch (cgetc()) {
|
switch (getKey()) {
|
||||||
case 'o':
|
|
||||||
case 'O':
|
case 'O':
|
||||||
selectOptions();
|
selectOptions();
|
||||||
break;
|
break;
|
||||||
|
@ -609,12 +733,6 @@ static bool swapDir(tDirection dir)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static bool isAppleButtonPressed(void)
|
|
||||||
{
|
|
||||||
return (isButtonPressed(JOY_BUTTON_0) || isButtonPressed(JOY_BUTTON_1));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static void endGame(void)
|
static void endGame(void)
|
||||||
{
|
{
|
||||||
char ch;
|
char ch;
|
||||||
|
@ -632,18 +750,15 @@ static void endGame(void)
|
||||||
|
|
||||||
showCursor();
|
showCursor();
|
||||||
while (true) {
|
while (true) {
|
||||||
ch = cgetc();
|
ch = getKey();
|
||||||
switch (ch) {
|
switch (ch) {
|
||||||
case 'y':
|
|
||||||
case 'Y':
|
case 'Y':
|
||||||
replaceCursor(ch);
|
replaceCursor(ch);
|
||||||
printString("\n");
|
printString("\n");
|
||||||
return;
|
return;
|
||||||
|
|
||||||
case 'n':
|
|
||||||
case 'N':
|
case 'N':
|
||||||
case CH_ESC:
|
case CH_ESC:
|
||||||
case 'q':
|
|
||||||
case 'Q':
|
case 'Q':
|
||||||
replaceCursor(ch);
|
replaceCursor(ch);
|
||||||
quitGame();
|
quitGame();
|
||||||
|
@ -717,7 +832,9 @@ void initUI(void)
|
||||||
|
|
||||||
optionsLoaded = loadOptions();
|
optionsLoaded = loadOptions();
|
||||||
|
|
||||||
soundInit(gGameOptions.enableSound, gGameOptions.enableMockingboard, gGameOptions.enableMockingboardSpeech);
|
soundInit(((gGameOptions.flags & OPTION_SOUND_ENABLED) != 0),
|
||||||
|
((gGameOptions.flags & OPTION_MOCKINGBOARD_ENABLED) != 0),
|
||||||
|
((gGameOptions.flags & OPTION_MOCKINGBOARD_SPEECH_ENABLED) != 0));
|
||||||
|
|
||||||
initGameEngine(&gCallbacks);
|
initGameEngine(&gCallbacks);
|
||||||
|
|
||||||
|
@ -789,8 +906,7 @@ static bool joystickChangedCallback(tJoyState *oldState, tJoyState *newState)
|
||||||
if (oldState->position != JOY_POS_CENTER)
|
if (oldState->position != JOY_POS_CENTER)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if ((newState->button0) ||
|
if (newState->button) {
|
||||||
(newState->button1)) {
|
|
||||||
switch (newState->position) {
|
switch (newState->position) {
|
||||||
case JOY_POS_UP:
|
case JOY_POS_UP:
|
||||||
return swapDir(DIR_UP);
|
return swapDir(DIR_UP);
|
||||||
|
@ -818,10 +934,7 @@ static bool joystickChangedCallback(tJoyState *oldState, tJoyState *newState)
|
||||||
|
|
||||||
static bool joystickNoChangeCallback(tJoyState *oldState)
|
static bool joystickNoChangeCallback(tJoyState *oldState)
|
||||||
{
|
{
|
||||||
if (oldState->button0)
|
if (oldState->button)
|
||||||
return false;
|
|
||||||
|
|
||||||
if (oldState->button1)
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
joystickMove(oldState->position);
|
joystickMove(oldState->position);
|
||||||
|
@ -837,60 +950,55 @@ static bool pollKeyboard(void)
|
||||||
if (!kbhit())
|
if (!kbhit())
|
||||||
return result;
|
return result;
|
||||||
|
|
||||||
ch = cgetc();
|
ch = getKey();
|
||||||
|
if (ch == gGameOptions.upChar)
|
||||||
|
ch = 0x0b;
|
||||||
|
else if (ch == gGameOptions.downChar)
|
||||||
|
ch = 0x0a;
|
||||||
|
else if (ch == gGameOptions.leftChar)
|
||||||
|
ch = CH_CURS_LEFT;
|
||||||
|
else if (ch == gGameOptions.rightChar)
|
||||||
|
ch = CH_CURS_RIGHT;
|
||||||
|
|
||||||
|
if (isButtonPressed())
|
||||||
|
ch += 128;
|
||||||
|
|
||||||
switch (ch) {
|
switch (ch) {
|
||||||
case 'i':
|
|
||||||
case 'I':
|
|
||||||
// case CH_CURS_UP:
|
// case CH_CURS_UP:
|
||||||
case 0x0b:
|
case 0x0b:
|
||||||
if (!isAppleButtonPressed()) {
|
moveDir(DIR_UP);
|
||||||
moveDir(DIR_UP);
|
break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
// Fallthrough...
|
|
||||||
case 139:
|
case 139:
|
||||||
result = swapDir(DIR_UP);
|
result = swapDir(DIR_UP);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'j':
|
|
||||||
case 'J':
|
|
||||||
case CH_CURS_LEFT:
|
case CH_CURS_LEFT:
|
||||||
if (!isAppleButtonPressed()) {
|
moveDir(DIR_LEFT);
|
||||||
moveDir(DIR_LEFT);
|
break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
// Fallthrough...
|
|
||||||
case 136:
|
case 136:
|
||||||
result = swapDir(DIR_LEFT);
|
result = swapDir(DIR_LEFT);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'k':
|
|
||||||
case 'K':
|
|
||||||
case CH_CURS_RIGHT:
|
case CH_CURS_RIGHT:
|
||||||
if (!isAppleButtonPressed()) {
|
moveDir(DIR_RIGHT);
|
||||||
moveDir(DIR_RIGHT);
|
break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
// Fallthrough...
|
|
||||||
case 149:
|
case 149:
|
||||||
result = swapDir(DIR_RIGHT);
|
result = swapDir(DIR_RIGHT);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'm':
|
|
||||||
case 'M':
|
|
||||||
// case CH_CURS_DOWN:
|
// case CH_CURS_DOWN:
|
||||||
case 0x0a:
|
case 0x0a:
|
||||||
if (!isAppleButtonPressed()) {
|
moveDir(DIR_DOWN);
|
||||||
moveDir(DIR_DOWN);
|
break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
// Fallthrough...
|
|
||||||
case 138:
|
case 138:
|
||||||
result = swapDir(DIR_DOWN);
|
result = swapDir(DIR_DOWN);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CH_ESC:
|
case CH_ESC:
|
||||||
case 'q':
|
|
||||||
case 'Q':
|
case 'Q':
|
||||||
if (gShouldSave) {
|
if (gShouldSave) {
|
||||||
videomode(0x12);
|
videomode(0x12);
|
||||||
|
@ -901,21 +1009,18 @@ static bool pollKeyboard(void)
|
||||||
quitGame();
|
quitGame();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'r':
|
|
||||||
case 'R':
|
case 'R':
|
||||||
refreshScore(0);
|
refreshScore(0);
|
||||||
startNewGame();
|
startNewGame();
|
||||||
gShouldSave = false;
|
gShouldSave = false;
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case 'o':
|
|
||||||
case 'O':
|
case 'O':
|
||||||
selectOptions();
|
selectOptions();
|
||||||
showAndClearDblLoRes();
|
showAndClearDblLoRes();
|
||||||
drawBoard();
|
drawBoard();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 'h':
|
|
||||||
case 'H':
|
case 'H':
|
||||||
getHint();
|
getHint();
|
||||||
break;
|
break;
|
||||||
|
@ -982,12 +1087,12 @@ void playGame(void)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((gGameOptions.enableJoystick) &&
|
if (((gGameOptions.flags & OPTION_JOYSTICK_ENABLED) != 0) &&
|
||||||
(pollJoystick())) {
|
(pollJoystick())) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((gGameOptions.enableMouse) &&
|
if (((gGameOptions.flags & OPTION_MOUSE_ENABLED) != 0) &&
|
||||||
(pollMouse())) {
|
(pollMouse())) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user