An implementation of Bejeweled for the Apple //
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2020-03-23 23:28:28 -04:00
a2bejwld Add code to handle buggy double lores HW on the Apple //e card for the Mac. Apparently it doesn't handle the colour shifting that is required in the aux bank on other Apple // HW. 2020-03-23 23:28:28 -04:00
a2bejwld.xcodeproj Add code to handle buggy double lores HW on the Apple //e card for the Mac. Apparently it doesn't handle the colour shifting that is required in the aux bank on other Apple // HW. 2020-03-23 23:28:28 -04:00
a2bejwld.png Fix the screenshot. 2016-07-23 09:58:43 -05:00
LICENSE Update to the latest build engine release. 2019-08-07 22:58:54 -04:00
README.md Only show the "enable/disable mouse" option if a mouse is actually present. Force the mouse option on when the options file is upgraded to the latest version. Allow mouse and joystick controls to co-exist. In past versions, the mouse interrupts messed up the joystick measurements but those are now done with interrupts disabled so that isn't a problem now. With this change, the mouse behaves like the mockingboard - it is auto-detected and just used but can be disabled if the user does not want it enabled even though present on the system. 2020-03-09 22:59:38 -04:00

A2Bejwld

This is an implementation of Bejeweled written for the Apple //. It is my HackFest entry at KansasFest 2016.

A2Bejwld Screenshot

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