a2d/desk.acc/screen.dump.s

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.setcpu "6502"
.include "apple2.inc"
.include "../inc/apple2.inc"
.include "../inc/prodos.inc"
.include "../mgtk.inc"
.include "../desktop.inc"
.include "../macros.inc"
;;; ============================================================
.org $800
;;; ============================================================
yax_call JUMP_TABLE_MGTK_RELAY, MGTK::HideCursor, 0
yax_call JUMP_TABLE_MGTK_RELAY, MGTK::HiliteMenu, last_menu_click_params
jsr dump_screen
yax_call JUMP_TABLE_MGTK_RELAY, MGTK::HiliteMenu, last_menu_click_params
yax_call JUMP_TABLE_MGTK_RELAY, MGTK::ShowCursor, 0
rts
;;; ============================================================
.proc dump_screen
SLOT1 := $C100
hbasl := $6
screen_width = 560
screen_height = 192
lda ROMIN2
jsr print_screen
lda LCBANK1
lda LCBANK1
rts
.proc send_spacing
ldy #0
: lda spacing_sequence,y
beq done
jsr cout
iny
jmp :-
done: rts
.endproc
.proc send_restore_state
ldy #$00
: lda restore_state,y
beq done
jsr cout
iny
jmp :-
done: rts
.endproc
.proc send_init_graphics
ldx #0
: lda init_graphics,x
jsr cout
inx
cpx #6
bne :-
rts
init_graphics:
.byte CHAR_ESCAPE,"G0560" ; Graphics, 560 data bytes
.endproc
.proc send_row
;; Tell printer to expect graphics
jsr send_init_graphics
ldy #0
sty col_num
lda #1
sta mask
lda #0
sta x_coord
sta x_coord+1
col_loop:
lda #8 ; 8 vertical pixels per row
sta count
lda y_row
sta y_coord
;; Accumulate 8 pixels
y_loop: lda y_coord
jsr compute_hbasl ; Row address in screen
lda col_num
lsr a ; Even or odd column?
tay
sta PAGE2OFF ; By default, read main mem $2000-$3FFF
bcs :+ ; But even columns come from aux, so...
sta PAGE2ON ; Read aux mem $2000-$3FFF
: lda (hbasl),y ; Grab the whole byte
and mask ; Isolate the pixel we care about
cmp #1 ; Set carry if non-zero
ror accum ; And slide it into place
inc y_coord
dec count
bne y_loop
;; Send the 8 pixels to the printer.
lda accum ; Now output it
eor #$FF ; Invert pixels (screen vs. print)
sta PAGE2OFF ; Read main mem $2000-$3FFF
jsr cout ; And actually print
;; Done all pixels across?
lda x_coord
cmp #<(screen_width-1)
bne :+
lda x_coord+1
cmp #>(screen_width-1)
beq done
;; Next pixel to the right
: asl mask
bpl :+ ; Only 7 pixels per column
lda #1
sta mask
inc col_num
: inc x_coord
bne col_loop
inc x_coord+1
bne col_loop
done: sta PAGE2OFF ; Read main mem $2000-$3FFF
rts
.endproc
.proc print_screen
;; Init printer
jsr pr_num_1
jsr send_spacing
lda #0
sta y_row
;; Print a row (560x8), CR+LF
loop: jsr send_row
lda #CHAR_RETURN
jsr cout
lda #CHAR_DOWN
jsr cout
lda y_coord
sta y_row
cmp #screen_height
bcc loop
;; Finish up
lda #CHAR_RETURN
jsr cout
lda #CHAR_RETURN
jsr cout
jsr send_restore_state
rts
.endproc
;; Given y-coordinate in A, compute HBASL-equivalent
.proc compute_hbasl
pha
and #$C7
eor #$08
sta $07
and #$F0
lsr a
lsr a
lsr a
sta hbasl
pla
and #$38
asl a
asl a
eor hbasl
asl a
rol hbasl+1
asl a
rol hbasl+1
eor hbasl
sta hbasl
rts
.endproc
.proc pr_num_1
lda #>SLOT1
sta COUT_HOOK+1
lda #<SLOT1
sta COUT_HOOK
lda #(CHAR_RETURN | $80)
jsr invoke_slot1
rts
.endproc
.proc cout
jsr COUT
rts
.endproc
y_row: .byte 0 ; y-coordinate of row start (0, 8, ...)
x_coord:.word 0 ; x-coordinate of pixels being accumulated
y_coord:.byte 0 ; iterates y_row to y_row+7
mask: .byte 0 ; mask for pixel being processed
accum: .byte 0 ; accumulates pixels for output
count: .byte 0 ; 8...1 while a row is output
col_num:.byte 0 ; 0...79
.byte 0, 0
spacing_sequence:
.byte CHAR_ESCAPE,'e' ; 107 DPI (horizontal)
.byte CHAR_ESCAPE,"T16" ; distance between lines (16/144")
.byte CHAR_TAB,$4C,$20,$44,$8D ; ???
.byte CHAR_TAB,$5A,$8D ; ???
.byte 0
restore_state:
.byte CHAR_ESCAPE,'N' ; 80 DPI (horizontal)
.byte CHAR_ESCAPE,"T24" ; distance between lines (24/144")
.byte 0
invoke_slot1:
jmp SLOT1
.endproc ; dump_screen
;;; ============================================================