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@ -64,7 +64,7 @@ optional _resize box_ and optional _scroll bars_.
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> client area is entirely offscreen then various operations should be skipped because
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> the window's box coordinates will not be set correctly.
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#### Input Loop {#input-loop}
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#### {#input-loop} Input Loop
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* Call A2D_GET_INPUT.
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* If a key (A2D_INPUT_KEY), then check modifiers (Open/Closed Apple) and key code, ignore or take action.
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@ -79,7 +79,7 @@ optional _resize box_ and optional _scroll bars_.
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* If part is a scrollbar (A2D_VSCROLL or A2D_HSCROLL) then initiate a [scroll](#scroll).
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* Handle a client click using custom logic.
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#### Window Drag {#drag}
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#### {#drag} Window Drag
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* Call A2D_DRAG_WINDOW.
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* Call JUMP_TABLE_REDRAW_ALL.
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@ -88,7 +88,7 @@ optional _resize box_ and optional _scroll bars_.
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* If _offscreen flag_ is not set, redraw window.
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#### Window Resize {#resize}
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#### {#resize} Window Resize
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* Call A2D_DRAG_RESIZE.
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* Call JUMP_TABLE_REDRAW_ALL.
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@ -96,7 +96,7 @@ optional _resize box_ and optional _scroll bars_.
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* Call A2D_RESIZE_WINDOW if needed to adjust scroll bar settings. (Details TBD).
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* Redraw window.
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#### Window Scroll {#scroll}
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#### {#scroll} Window Scroll
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### Drawing Operations
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