Create a2d.md

This commit is contained in:
Joshua Bell 2017-09-22 09:00:30 -07:00 committed by GitHub
parent 6f2f7b6db1
commit 5c9f0dcd0b

107
desk.acc/a2d.md Normal file
View File

@ -0,0 +1,107 @@
# A2D API
There are three distinct API classes that need to be used:
* Main A2D API - entry point $4000 AUX, called MLI-style (JSR followed by command type and address of param block)
* DeskTop Jump Table - simple JSR calls starting at $4003 MAIN, no arguments
* DeskTop API - another MLI-style interface starting at $8E00 AUX
## Main A2D API
### Concepts
#### Box
The _box_ block is reused in several places. It has the following structure
```
.word left pixels from screen left edge
.word top pixels from screen top edge
.addr addr A2D_SCREEN_ADDR ($2000)
.word stride A2D_SCREEN_STRIDE ($80)
.word hoffset pixels scrolled left
.word voffset pixels scrolled up
.word width pixels wide
.word height pixels tall
```
Drawing state can be set to a box (A2D_SET_BOX) and then subsequent operations will occur
within the box: they will be clipped to the bounds and the offset will be taken into account.
For example, if hoffset is 15 and voffset is 5 then a pixel plotted at 40, 40 will appear
at 40 - 15 = 25 pixels from the left edge and 40 - 5 = 35 pixels from the top edge.
#### Pattern
A simple repeating 8x8 _pattern_ is defined by 8 bytes. All bits of each byte are used.
#### Window Parts
Windows have a _client area_ which has the requested dimensions. Above this is an optional
_title bar_ which in turn has an optional _close box_. Within the client area are an
optional _resize box_ and optional _scroll bars_.
### Desk Accessory Lifecycle
* Save stack
* Copy DA code from MAIN to AUX
### Event Loop
### Commands
## DeskTop Jump Table
Call from MAIN (RAMRDOFF/RAMWRTOFF). Call style:
```
jsr $xxxx
```
> NOTE: Most of these calls have not been identified yet.
#### JUMP_TABLE_REDRAW_ALL ($4015)
Redraws all DeskTop windows. Required after a drag or resize. Follow with DESKTOP_REDRAW_ICONS call.
#### JUMP_TABLE_CLEAR_SEL ($401E)
Deselect all DeskTop icons (volumes/files).
#### JUMP_TABLE_CUR_POINTER ($4039)
Changes mouse cursor to the default pointer. Note that bitmap is in the language card memory so it must be swapped in.
#### JUMP_TABLE_CUR_WATCH ($403C)
Changes mouse cursor to a watch. Note that bitmap is in the language card memory so it must be swapped in.
## DeskTop API
Call from AUX (RAMRDON/RAMWRTON). Call style:
```
jsr $8E00
.byte command
.addr params
```
> NOTE: Only a single call has been identified so far.
Commands:
#### DESKTOP_REDRAW_ICONS ($0C)
Parameters: none (pass $0000 as address)
Redraws the icons on the desktop (mounted volumes, trash). This call is required in these cases:
* After destroying a window (A2D_DESTROY_WINDOW)
* After repainting the desktop (JUMP_TABLE_REDRAW_ALL) following a drag (A2D_DRAG_WINDOW)
* After repainting the desktop (JUMP_TABLE_REDRAW_ALL) following a resize (A2D_DRAG_RESIZE/A2D_RESIZE_WINDOW)