.org $D000 .setcpu "65C02" .include "apple2.inc" .include "../desk.acc/a2d.inc" .include "../inc/auxmem.inc" L87F6 := $87F6 L8813 := $8813 LB600 := $B600 ;; A2D call from aux>main, call in Y, params at (X,A) .proc LD000 sty addr-1 sta addr stx addr+1 sta RAMRDON sta RAMWRTON A2D_CALL 0, 0, addr sta RAMRDOFF sta RAMWRTOFF rts .endproc ;; SET_POS with params at (X,A) followed by DRAW_TEXT call .proc LD01C sta addr stx addr+1 sta RAMRDON sta RAMWRTON A2D_CALL A2D_SET_POS, 0, addr ldy #A2D_DRAW_TEXT lda #text_buffer jsr A2D_RELAY tay sta RAMRDOFF sta RAMWRTOFF tya rts .endproc ;; DESKTOP call from aux>main, call in Y params at (X,A) .proc LD040 sty addr-1 sta addr stx addr+1 sta RAMRDON sta RAMWRTON DESKTOP_CALL 0, 0, addr tay sta RAMRDOFF sta RAMWRTOFF tya rts .endproc ;; Find first 0 in AUX $1F80 ... $1F7F; if present, ;; mark it 1 and return index+1 in A .proc LD05E sta RAMRDON sta RAMWRTON ldx #0 loop: lda $1F80,x beq :+ inx cpx #$7F bne loop rts : inx txa dex tay lda #1 sta $1F80,x sta RAMRDOFF sta RAMWRTOFF tya rts .endproc tay sta RAMRDON sta RAMWRTON dey lda #$00 sta $1F80,y sta RAMRDOFF sta RAMWRTOFF rts lda #$80 bne LD09C lda #$00 LD09C: sta LD106 jsr L87F6 lda LDE9F asl a tax lda LEC01,x sta $06 lda LEC02,x sta $07 sta RAMRDON sta RAMWRTON bit LD106 bpl LD0C6 lda LDEA0 ldy #$00 sta ($06),y jmp LD0CD LD0C6: ldy #$00 lda ($06),y sta LDEA0 LD0CD: lda LEC13,x sta $06 lda LEC14,x sta $07 bit LD106 bmi LD0EC ldy #$00 LD0DE: cpy LDEA0 beq LD0FC lda ($06),y sta LDEA0+1,y iny jmp LD0DE LD0EC: ldy #$00 LD0EE: cpy LDEA0 beq LD0FC lda LDEA0+1,y sta ($06),y iny jmp LD0EE LD0FC: sta RAMRDOFF sta RAMWRTOFF jsr L8813 rts LD106: brk rts sta RAMRDON sta RAMWRTON jsr A2D .byte $05 .addr $06 lda LEC25 asl a tax lda LDFA1,x sta $08 lda LDFA1+1,x sta $09 lda $08 clc adc #$14 sta $08 bcc LD12E inc $09 LD12E: ldy #$23 LD130: lda ($06),y sta ($08),y dey bpl LD130 sta RAMRDOFF sta RAMWRTOFF rts stx LD14C sta LD14B sta RAMRDON sta RAMWRTON .byte $AD LD14B: .byte $34 LD14C: ora ($8D) .byte $02 cpy #$8D tsb $C0 rts ldx #$00 sta RAMRDON sta RAMWRTON jsr LB600 sta RAMRDOFF sta RAMWRTOFF rts .res 154, 0 .byte 0,1,2,3,4,5,6,7 .byte $00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00 .addr buffer buffer: .byte $00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$20,$80,$00,$00 .byte $00,$00,$00,$0A,$00,$0A,$00,$FF .byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF .byte $00,$00,$00,$00,$00,$01,$01,$00 .byte $00,$00,$88,$FF,$FF,$FF,$FF,$FF .byte $FF,$FF,$FF,$FF,$00,$00,$00,$00 .byte $00,$00,$00,$00,$FF LD293: .byte px(%1010101) .byte PX(%0101010) .byte px(%1010101) .byte PX(%0101010) .byte px(%1010101) .byte PX(%0101010) .byte px(%1010101) .byte PX(%0101010) .byte $FF,$06,$EA .byte $00,$00,$00,$00,$88,$00,$08,$00 .byte $13,$00,$00,$00,$00,$00,$00 ;;; Cursors (bitmap, mask, hotspot) ;;; Pointer LD2AD: .byte px(%0000000),px(%0000000) .byte px(%0100000),px(%0000000) .byte px(%0110000),px(%0000000) .byte px(%0111000),px(%0000000) .byte px(%0111100),px(%0000000) .byte px(%0111110),px(%0000000) .byte px(%0111111),px(%0000000) .byte px(%0101100),px(%0000000) .byte px(%0000110),px(%0000000) .byte px(%0000110),px(%0000000) .byte px(%0000011),px(%0000000) .byte px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000) .byte px(%1110000),px(%0000000) .byte px(%1111000),px(%0000000) .byte px(%1111100),px(%0000000) .byte px(%1111110),px(%0000000) .byte px(%1111111),px(%0000000) .byte px(%1111111),px(%1000000) .byte px(%1111111),px(%0000000) .byte px(%0001111),px(%0000000) .byte px(%0001111),px(%0000000) .byte px(%0000111),px(%1000000) .byte px(%0000111),px(%1000000) .byte 1,1 ;;; Insertion Point LD2DF: .byte px(%0000000),px(%0000000) .byte px(%0110001),px(%1000000) .byte px(%0001010),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0001010),px(%0000000) .byte px(%0110001),px(%1000000) .byte px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000) .byte px(%0110001),px(%1000000) .byte px(%1111011),px(%1100000) .byte px(%0111111),px(%1000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0111111),px(%1000000) .byte px(%1111011),px(%1100000) .byte px(%0110001),px(%1000000) .byte px(%0000000),px(%0000000) .byte 4, 5 ;;; Watch LD311: .byte px(%0000000),px(%0000000) .byte px(%0011111),px(%1100000) .byte px(%0011111),px(%1100000) .byte px(%0100000),px(%0010000) .byte px(%0100001),px(%0010000) .byte px(%0100110),px(%0011000) .byte px(%0100000),px(%0010000) .byte px(%0100000),px(%0010000) .byte px(%0011111),px(%1100000) .byte px(%0011111),px(%1100000) .byte px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000) .byte px(%0011111),px(%1100000) .byte px(%0111111),px(%1110000) .byte px(%0111111),px(%1110000) .byte px(%1111111),px(%1111000) .byte px(%1111111),px(%1111000) .byte px(%1111111),px(%1111100) .byte px(%1111111),px(%1111000) .byte px(%1111111),px(%1111000) .byte px(%0111111),px(%1110000) .byte px(%0111111),px(%1110000) .byte px(%0011111),px(%1100000) .byte px(%0000000),px(%0000000) .byte 5, 5 .res 384, 0 .byte $00,$00 alert_bitmap: .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),PX(%1111111),PX(%1111111),px(%0000000),px(%0000000) .byte px(%0111100),px(%1111100),px(%0000001),px(%1110000),PX(%0000111),px(%0000000),px(%0000000) .byte px(%0111100),px(%1111100),px(%0000011),px(%1100000),px(%0000011),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0000111),PX(%1100111),px(%1111001),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0001111),PX(%1100111),px(%1111001),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),px(%1111001),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),px(%1110011),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),PX(%1100111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),PX(%1001111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),PX(%0011111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),px(%1111110),PX(%0111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),px(%1111100),PX(%1111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),px(%1111100),PX(%1111111),px(%0000000),px(%0000000) .byte px(%0111110),px(%0000000),PX(%0111111),PX(%1111111),PX(%1111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100000),PX(%1111111),px(%1111100),PX(%1111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100001),PX(%1111111),PX(%1111111),PX(%1111111),px(%0000000),px(%0000000) .byte px(%0111000),px(%0000011),PX(%1111111),PX(%1111111),px(%1111110),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) LD56D: .word $28, $8 ; left, top .addr alert_bitmap .byte $07 ; stride .byte $00 .word 0, 0, $24, $17 ; hoff, voff, width, height ;; Looks like window param blocks starting here .byte $0F,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$96,$00,$32,$00,$F4,$01,$8C,$00,$4B,$00,$23,$00,$00,$20,$80,$00,$00,$00,$00,$00,$90,$01,$64,$00,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$00,$00,$00,$00,$00,$01,$01,$00,$7F,$00,$88,$00,$00 .byte $12,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$96,$00,$32,$00,$F4,$01,$8C,$00,$19,$00,$14,$00,$00,$20,$80,$00,$00,$00,$00,$00,$F4,$01,$99,$00,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$00,$00,$00,$00,$00,$01,$01,$00,$7F,$00,$88,$00,$00 .byte $15,$01,$00,$00,$00,$C1,$00,$00,$03,$00,$00,$00,$64,$00,$46,$00,$64,$00,$46,$00,$35,$00,$32,$00,$00,$20,$80,$00,$00,$00,$00,$00,$7D,$00,$46,$00,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$00,$00,$00,$00,$00,$01,$01,$00,$7F,$00,$88,$00,$00 .byte $18,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$96,$00,$32,$00,$F4,$01,$8C,$00,$50,$00,$28,$00,$00,$20,$80,$00,$00,$00,$00,$00,$90,$01,$6E,$00,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$00,$00,$00,$00,$00,$01,$01,$00,$7F,$00,$88,$00,$00 .byte $1B,$01,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$96,$00,$32,$00,$F4,$01,$8C,$00,$69,$00,$19,$00,$00,$20,$80,$00,$00,$00,$00,$00,$5E,$01,$6E,$00,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$00,$00,$00,$00,$00,$01,$01,$00,$7F,$00,$88,$00,$00 ;; Coordinates for labels? .byte $28,$00,$25,$00,$68,$01,$2F,$00,$2D,$00,$2E,$00,$28,$00,$3D,$00,$68,$01,$47,$00,$2D,$00,$46,$00,$00,$00,$12,$00,$28,$00,$12,$00,$28,$00,$23,$00,$28,$00,$00,$00 .word $4B, $23 ; left, top .addr A2D_SCREEN_ADDR .word A2D_SCREEN_STRIDE .word 0, 0 ; width, height .byte $66,$01,$64,$00,$00,$04,$00,$02,$00,$5A,$01,$6C,$00,$05,$00,$03,$00,$59,$01,$6B,$00,$06,$00,$16,$00,$58,$01,$16,$00,$06,$00,$59,$00,$58,$01,$59,$00,$D2,$00,$5C,$00,$36,$01,$67,$00,$28,$00,$5C,$00,$8C,$00,$67,$00,$D7,$00,$66,$00,$2D,$00,$66,$00,$82,$00,$07,$00,$DC,$00,$13,$00 PASCAL_STRING "Add an Entry ..." PASCAL_STRING "Edit an Entry ..." PASCAL_STRING "Delete an Entry ..." PASCAL_STRING "Run an Entry ..." PASCAL_STRING "Run list" PASCAL_STRING "Enter the full pathname of the run list file:" PASCAL_STRING "Enter the name (14 characters max) you wish to appear in the run list" PASCAL_STRING "Add a new entry to the:" PASCAL_STRING {A2D_GLYPH_OAPPLE,"1 Run list"} PASCAL_STRING {A2D_GLYPH_OAPPLE,"2 Other Run list"} PASCAL_STRING "Down load:" PASCAL_STRING {A2D_GLYPH_OAPPLE,"3 at first boot"} PASCAL_STRING {A2D_GLYPH_OAPPLE,"4 at first use"} PASCAL_STRING {A2D_GLYPH_OAPPLE,"5 never"} PASCAL_STRING "Enter the full pathname of the run list file:" .byte $00,$00,$00,$00,$00,$00,$00 .byte $00,$06,$00,$17,$00,$58,$01,$57 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00 PASCAL_STRING "the DOS 3.3 disk in slot drive ?" .byte $1A,$22 PASCAL_STRING "the disk in slot drive ?" .byte $12 .byte $1A,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$14,$00,$00,$00,$00 .byte $01,$06,$00,$00,$00,$00,$00,$00 .byte $01,$00,$02,$20,$20 PASCAL_STRING "Files" PASCAL_STRING " " .byte $00,$00,$00,$00,$0D .byte $00,$00,$00,$00,$00,$7D,$00,$00 .byte $00,$02,$00,$00,$00,$00,$00,$02 .byte $01,$02,$00,$00,$57,$01,$28,$00 .byte $6B,$01,$30,$00,$6B,$01,$38,$00 .byte $57,$01,$4B,$00,$6B,$01,$53,$00 .byte $6B,$01,$5B,$00,$6B,$01,$63,$00 .byte $5A,$01,$29,$00,$64,$01,$2F,$00 .byte $5A,$01,$31,$00,$64,$01,$37,$00 .byte $5A,$01,$4C,$00,$64,$01,$52,$00 .byte $5A,$01,$54,$00,$64,$01,$5A,$00 .byte $5A,$01,$5C,$00,$64,$01,$62,$00 .byte $5A,$01,$29,$00,$E0,$01,$30,$00 .byte $5A,$01,$31,$00,$E0,$01,$37,$00 .byte $5A,$01,$4C,$00,$E0,$01,$53,$00 .byte $5A,$01,$54,$00,$E0,$01,$5B,$00 .byte $5A,$01,$5C,$00,$E0,$01,$63,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$04,$00,$02,$00,$F0,$01 .byte $97,$00,$1B,$00,$10,$00,$AE,$00 .byte $1A,$00,$C1,$00,$3A,$00,$25,$01 .byte $45,$00,$C1,$00,$59,$00,$25,$01 .byte $64,$00,$C1,$00,$2C,$00,$25,$01 .byte $37,$00,$C1,$00,$49,$00,$25,$01 .byte $54,$00,$C1,$00,$1E,$00,$25,$01 .byte $29,$00,$43,$01,$1E,$00,$43,$01 .byte $64,$00,$81,$D3,$00,$C6,$00,$63 .byte $00 PASCAL_STRING {"OK ",A2D_GLYPH_RETURN} .byte $C6,$00,$44,$00 PASCAL_STRING "Close" .byte $C6,$00,$36,$00 PASCAL_STRING "Open" .byte $C6,$00,$53,$00 PASCAL_STRING "Cancel Esc" .byte $C6,$00,$28,$00 PASCAL_STRING "Change Drive" .byte $1C,$00,$19,$00,$1C .byte $00,$70,$00,$1C,$00,$87,$00,$00 .byte $7F PASCAL_STRING " Disk: " PASCAL_STRING "Copy a File ..." PASCAL_STRING "Source filename:" PASCAL_STRING "Destination filename:" .byte $1C,$00,$71,$00,$CF,$01,$7C,$00 .byte $1E,$00,$7B,$00,$1C,$00,$88,$00 .byte $CF,$01,$93,$00,$1E,$00,$92,$00 PASCAL_STRING "Delete a File ..." PASCAL_STRING "File to delete:" .byte $00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00 .addr sd0s, sd1s, sd2s, sd3s, sd4s, sd5s, sd6s .addr sd7s, sd8s, sd9s, sd10s, sd11s, sd12s, sd13s .addr LE4F2 .res 896, 0 .byte $00 LDE9F: .byte $00 LDEA0: .res 256, 0 .byte $00 LDFA1: .addr $0000,$E723,$E76F,$E7BB,$E807,$E853,$E89F,$E8EB,$E937,$0000,$E983,$E9C4,$EA05,$EA46,$EA87,$EAC8,$EB09,$EB4A .byte $00,$00,$00,$00,$00 .res 144, 0 .byte $00,$00,$00,$00,$0D,$00,$00,$00 .res 440, 0 .byte $00,$00,$00,$00,$7F,$64,$00,$1C .byte $00,$1E,$00,$32,$00,$1E,$00,$40 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$04,$00,$00,$00,$04,$00,$00 .byte $04,$00,$00,$00,$00,$00,$04,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .addr str_all .byte $40,$00,$13,$00,$00,$00 .byte 0,0,0,0 .addr sd0s .byte 0,0,0,0 .addr sd1s .byte 0,0,0,0 .addr sd2s .byte 0,0,0,0 .addr sd3s .byte 0,0,0,0 .addr sd4s .byte 0,0,0,0 .addr sd5s .byte 0,0,0,0 .addr sd6s .byte 0,0,0,0 .addr sd7s .byte 0,0,0,0 .addr sd8s .byte 0,0,0,0 .addr sd9s .byte 0,0,0,0 .addr sd10s .byte 0,0,0,0 .addr sd11s .byte 0,0,0,0 .addr sd12s .byte 0,0,0,0 .addr sd13s .byte $07,$00,$00,$00 .byte $00,$00 .byte 0,0,0,0 .addr s00 .byte 0,0,0,0 .addr s01 .byte 0,0,0,0 .addr s02 .byte 0,0,0,0 .addr s03 .byte 0,0,0,0 .addr s04 .byte 0,0,0,0 .addr s05 .byte 0,0,0,0 .addr $E47C str_all:PASCAL_STRING "All" sd0: A2D_DEFSTRING "Slot drive ", sd0s sd1: A2D_DEFSTRING "Slot drive ", sd1s sd2: A2D_DEFSTRING "Slot drive ", sd2s sd3: A2D_DEFSTRING "Slot drive ", sd3s sd4: A2D_DEFSTRING "Slot drive ", sd4s sd5: A2D_DEFSTRING "Slot drive ", sd5s sd6: A2D_DEFSTRING "Slot drive ", sd6s sd7: A2D_DEFSTRING "Slot drive ", sd7s sd8: A2D_DEFSTRING "Slot drive ", sd8s sd9: A2D_DEFSTRING "Slot drive ", sd9s sd10: A2D_DEFSTRING "Slot drive ", sd10s sd11: A2D_DEFSTRING "Slot drive ", sd11s sd12: A2D_DEFSTRING "Slot drive ", sd12s sd13: A2D_DEFSTRING "Slot drive ", sd13s s00: PASCAL_STRING "Slot 0 " s01: PASCAL_STRING "Slot 0 " s02: PASCAL_STRING "Slot 0 " s03: PASCAL_STRING "Slot 0 " s04: PASCAL_STRING "Slot 0 " s05: PASCAL_STRING "Slot 0 " s06: PASCAL_STRING "Slot 0 " .addr sd0, sd1, sd2, sd3, sd4, sd5, sd6, sd7 .addr sd8, sd9, sd10, sd11, sd12, sd13 PASCAL_STRING "ProFile Slot x " PASCAL_STRING "UniDisk 3.5 Sx,y " PASCAL_STRING "RAMCard Slot x " PASCAL_STRING "Slot drive " LE4F2: .byte $05,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$46,$E5,$00,$00,$00,$00 .byte $57,$E5,$00,$00,$00,$00,$69,$E5 .byte $01,$00,$30,$30,$83,$E5,$40,$00 .byte $13,$00,$00,$00,$01,$00,$31,$31 .byte $1E,$DB,$01,$00,$32,$32,$2E,$DB .byte $01,$00,$33,$33,$3E,$DB,$01,$00 .byte $34,$34,$4E,$DB,$01,$00,$35,$35 .byte $5E,$DB,$01,$00,$36,$36,$6E,$DB .byte $01,$00,$37,$37,$7E,$DB,$01,$00 .byte $38,$38,$8E,$DB PASCAL_STRING "Add an Entry ..." PASCAL_STRING "Edit an Entry ..." PASCAL_STRING "Delete an Entry ... " PASCAL_STRING "Run an Entry ..." .byte $01,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$D6,$E5,$40,$00 .byte $13,$00,$00,$00,$00,$00,$00,$00 .byte $F2,$E5,$00,$00,$00,$00,$02,$E6 .byte $00,$00,$00,$00,$12,$E6,$00,$00 .byte $00,$00,$22,$E6,$00,$00,$00,$00 .byte $32,$E6,$00,$00,$00,$00,$42,$E6 .byte $00,$00,$00,$00,$52,$E6,$00,$00 .byte $00,$00,$62,$E6 PASCAL_STRING "About Apple II DeskTop ... " .res 128, 0 .byte $01,$00,$01,$00,$9A,$E6,$8E,$E6 .byte $00,$00,$00,$00,$00,$00,$01,$00 .byte $01,$00,$B7,$E6,$8E,$E6,$00,$00 .byte $00,$00,$00,$00,$01,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$B9,$E6 PASCAL_STRING "Apple II DeskTop Version 1.1" .byte $01,$20,$04 .byte $52,$69,$65,$6E,$00,$00,$00,$5D .byte $E7,$A9,$E7,$F5,$E7,$41,$E8,$8D .byte $E8,$D9,$E8,$25,$E9,$71,$E9,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$70,$00,$00,$00,$8C .byte $00,$00,$00,$E7,$00,$00,$00 .proc text_buffer .addr data .byte 0 data: .res 55, 0 .endproc ; Looks like a bunch of window params starting here-ish .macro WIN_PARAMS_DEFN window_id, label, buflabel .proc label id: .byte window_id flags: .byte A2D_CWF_ADDCLOSE | A2D_CWF_ADDRESIZE title: .addr buflabel hscroll:.byte A2D_CWS_SCROLL_NORMAL vscroll:.byte A2D_CWS_SCROLL_NORMAL hsmax: .byte 3 hspos: .byte 0 vsmax: .byte 3 vspos: .byte 0 .byte 0,0 ; ??? w1: .word 170 h1: .word 50 w2: .word 545 h2: .word 175 left: .word 20 top: .word 27 saddr: .addr A2D_SCREEN_ADDR stride: .word A2D_SCREEN_STRIDE hoff: .word 0 voff: .word 0 width: .word 440 height: .word 120 pattern:.res 8, $FF mskand: .byte $FF mskor: .byte $00 .byte 0,0,0,0 ; ??? hthick: .byte 1 vthick: .byte 1 .byte 0 ; ??? tmsk: .byte $7F font: .addr $8800 next: .addr 0 .endproc buflabel:.res 18, 0 .endmacro WIN_PARAMS_DEFN 1, win1, win1buf WIN_PARAMS_DEFN 2, win2, win2buf WIN_PARAMS_DEFN 3, win3, win3buf WIN_PARAMS_DEFN 4, win4, win4buf WIN_PARAMS_DEFN 5, win5, win5buf WIN_PARAMS_DEFN 6, win6, win6buf WIN_PARAMS_DEFN 7, win7, win7buf WIN_PARAMS_DEFN 8, win8, win8buf .res 560, 0 PASCAL_STRING " Items" .byte $08,$00,$0A,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00 PASCAL_STRING "K in disk" PASCAL_STRING "K available" PASCAL_STRING " " .byte $00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00 LEC01: .byte $00 LEC02: .byte $1B,$80,$1B,$00,$1C,$80,$1C,$00 .byte $1D,$80,$1D,$00,$1E,$80,$1E,$00 .byte $1F LEC13: .byte $01 LEC14: .byte $1B,$81,$1B,$01,$1C,$81,$1C,$01 .byte $1D,$81,$1D,$01,$1E,$81,$1E,$01 .byte $1F LEC25: .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00 .word 500, 160 .byte $00,$00,$00 .res 147, 0