.org $D000 .setcpu "65C02" .include "apple2.inc" .include "../desk.acc/a2d.inc" .include "../inc/auxmem.inc" L87F6 := $87F6 L8813 := $8813 LB600 := $B600 .proc LD000 sty addr-1 sta addr stx addr+1 sta RAMRDON sta RAMWRTON A2D_CALL 0, 0, addr sta RAMRDOFF sta RAMWRTOFF rts .endproc .scope sta addr stx addr+1 sta RAMRDON sta RAMWRTON A2D_CALL $0E, 0, addr ldy #$19 lda #$E9 ldx #$E6 jsr LD000 tay sta RAMRDOFF sta RAMWRTOFF tya rts .endscope .scope sty addr-1 sta addr stx addr+1 sta RAMRDON sta RAMWRTON DESKTOP_CALL 0, 0, addr tay sta RAMRDOFF sta RAMWRTOFF tya rts .endscope sta RAMRDON sta RAMWRTON ldx #$00 LD066: lda $1F80,x beq LD071 inx cpx #$7F bne LD066 rts LD071: inx txa dex tay lda #$01 sta $1F80,x sta RAMRDOFF sta RAMWRTOFF tya rts tay sta RAMRDON sta RAMWRTON dey lda #$00 sta $1F80,y sta RAMRDOFF sta RAMWRTOFF rts lda #$80 bne LD09C lda #$00 LD09C: sta LD106 jsr L87F6 lda LDE9F asl a tax lda LEC01,x sta $06 lda LEC02,x sta $07 sta RAMRDON sta RAMWRTON bit LD106 bpl LD0C6 lda LDEA0 ldy #$00 sta ($06),y jmp LD0CD LD0C6: ldy #$00 lda ($06),y sta LDEA0 LD0CD: lda LEC13,x sta $06 lda LEC14,x sta $07 bit LD106 bmi LD0EC ldy #$00 LD0DE: cpy LDEA0 beq LD0FC lda ($06),y sta LDEA0+1,y iny jmp LD0DE LD0EC: ldy #$00 LD0EE: cpy LDEA0 beq LD0FC lda LDEA0+1,y sta ($06),y iny jmp LD0EE LD0FC: sta RAMRDOFF sta RAMWRTOFF jsr L8813 rts LD106: brk rts sta RAMRDON sta RAMWRTON jsr A2D .byte $05 .addr $06 lda LEC25 asl a tax lda LDFA1,x sta $08 lda LDFA1+1,x sta $09 lda $08 clc adc #$14 sta $08 bcc LD12E inc $09 LD12E: ldy #$23 LD130: lda ($06),y sta ($08),y dey bpl LD130 sta RAMRDOFF sta RAMWRTOFF rts stx LD14C sta LD14B sta RAMRDON sta RAMWRTON .byte $AD LD14B: .byte $34 LD14C: ora ($8D) .byte $02 cpy #$8D tsb $C0 rts ldx #$00 sta RAMRDON sta RAMWRTON jsr LB600 sta RAMRDOFF sta RAMWRTOFF rts .res 154, 0 .byte 0,1,2,3,4,5,6,7 .byte $00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$15,$D2,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$20,$80,$00,$00 .byte $00,$00,$00,$0A,$00,$0A,$00,$FF .byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF .byte $00,$00,$00,$00,$00,$01,$01,$00 .byte $00,$00,$88,$FF,$FF,$FF,$FF,$FF .byte $FF,$FF,$FF,$FF,$00,$00,$00,$00 .byte $00,$00,$00,$00,$FF LD293: .byte px(%1010101) .byte PX(%0101010) .byte px(%1010101) .byte PX(%0101010) .byte px(%1010101) .byte PX(%0101010) .byte px(%1010101) .byte PX(%0101010) .byte $FF,$06,$EA .byte $00,$00,$00,$00,$88,$00,$08,$00 .byte $13,$00,$00,$00,$00,$00,$00 ;;; Cursors (bitmap, mask, hotspot) ;;; Pointer LD2AD: .byte px(%0000000),px(%0000000) .byte px(%0100000),px(%0000000) .byte px(%0110000),px(%0000000) .byte px(%0111000),px(%0000000) .byte px(%0111100),px(%0000000) .byte px(%0111110),px(%0000000) .byte px(%0111111),px(%0000000) .byte px(%0101100),px(%0000000) .byte px(%0000110),px(%0000000) .byte px(%0000110),px(%0000000) .byte px(%0000011),px(%0000000) .byte px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000) .byte px(%1110000),px(%0000000) .byte px(%1111000),px(%0000000) .byte px(%1111100),px(%0000000) .byte px(%1111110),px(%0000000) .byte px(%1111111),px(%0000000) .byte px(%1111111),px(%1000000) .byte px(%1111111),px(%0000000) .byte px(%0001111),px(%0000000) .byte px(%0001111),px(%0000000) .byte px(%0000111),px(%1000000) .byte px(%0000111),px(%1000000) .byte 1,1 ;;; Insertion Point LD2DF: .byte px(%0000000),px(%0000000) .byte px(%0110001),px(%1000000) .byte px(%0001010),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0000100),px(%0000000) .byte px(%0001010),px(%0000000) .byte px(%0110001),px(%1000000) .byte px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000) .byte px(%0110001),px(%1000000) .byte px(%1111011),px(%1100000) .byte px(%0111111),px(%1000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0001110),px(%0000000) .byte px(%0111111),px(%1000000) .byte px(%1111011),px(%1100000) .byte px(%0110001),px(%1000000) .byte px(%0000000),px(%0000000) .byte 4, 5 ;;; Watch LD311: .byte px(%0000000),px(%0000000) .byte px(%0011111),px(%1100000) .byte px(%0011111),px(%1100000) .byte px(%0100000),px(%0010000) .byte px(%0100001),px(%0010000) .byte px(%0100110),px(%0011000) .byte px(%0100000),px(%0010000) .byte px(%0100000),px(%0010000) .byte px(%0011111),px(%1100000) .byte px(%0011111),px(%1100000) .byte px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000) .byte px(%0011111),px(%1100000) .byte px(%0111111),px(%1110000) .byte px(%0111111),px(%1110000) .byte px(%1111111),px(%1111000) .byte px(%1111111),px(%1111000) .byte px(%1111111),px(%1111100) .byte px(%1111111),px(%1111000) .byte px(%1111111),px(%1111000) .byte px(%0111111),px(%1110000) .byte px(%0111111),px(%1110000) .byte px(%0011111),px(%1100000) .byte px(%0000000),px(%0000000) .byte 5, 5 .res 384, 0 .byte $00,$00 alert_bitmap: .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),px(%0000000),PX(%1111111),PX(%1111111),px(%0000000),px(%0000000) .byte px(%0111100),px(%1111100),px(%0000001),px(%1110000),PX(%0000111),px(%0000000),px(%0000000) .byte px(%0111100),px(%1111100),px(%0000011),px(%1100000),px(%0000011),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0000111),PX(%1100111),px(%1111001),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0001111),PX(%1100111),px(%1111001),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),px(%1111001),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),px(%1110011),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),PX(%1100111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),PX(%1001111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),PX(%1111111),PX(%0011111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),px(%1111110),PX(%0111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),px(%1111100),PX(%1111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1111100),PX(%0011111),px(%1111100),PX(%1111111),px(%0000000),px(%0000000) .byte px(%0111110),px(%0000000),PX(%0111111),PX(%1111111),PX(%1111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100000),PX(%1111111),px(%1111100),PX(%1111111),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100001),PX(%1111111),PX(%1111111),PX(%1111111),px(%0000000),px(%0000000) .byte px(%0111000),px(%0000011),PX(%1111111),PX(%1111111),px(%1111110),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte PX(%0111111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) LD56D: .word $28, $8 ; left, top .addr alert_bitmap .byte $07 ; stride .byte $00 .word 0, 0, $24, $17 ; hoff, voff, width, height ;; Looks like window param blocks starting here .byte $0F .byte $01,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$96,$00,$32,$00,$F4 .byte $01,$8C,$00,$4B,$00,$23,$00,$00 .byte $20,$80,$00,$00,$00,$00,$00,$90 .byte $01,$64,$00,$FF,$FF,$FF,$FF,$FF .byte $FF,$FF,$FF,$FF,$00,$00,$00,$00 .byte $00,$01,$01,$00,$7F,$00,$88,$00 .byte $00,$12,$01,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$96,$00,$32 .byte $00,$F4,$01,$8C,$00,$19,$00,$14 .byte $00,$00,$20,$80,$00,$00,$00,$00 .byte $00,$F4,$01,$99,$00,$FF,$FF,$FF .byte $FF,$FF,$FF,$FF,$FF,$FF,$00,$00 .byte $00,$00,$00,$01,$01,$00,$7F,$00 .byte $88,$00,$00,$15,$01,$00,$00,$00 .byte $C1,$00,$00,$03,$00,$00,$00,$64 .byte $00,$46,$00,$64,$00,$46,$00,$35 .byte $00,$32,$00,$00,$20,$80,$00,$00 .byte $00,$00,$00,$7D,$00,$46,$00,$FF .byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF .byte $00,$00,$00,$00,$00,$01,$01,$00 .byte $7F,$00,$88,$00,$00,$18,$01,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$96,$00,$32,$00,$F4,$01,$8C .byte $00,$50,$00,$28,$00,$00,$20,$80 .byte $00,$00,$00,$00,$00,$90,$01,$6E .byte $00,$FF,$FF,$FF,$FF,$FF,$FF,$FF .byte $FF,$FF,$00,$00,$00,$00,$00,$01 .byte $01,$00,$7F,$00,$88,$00,$00,$1B .byte $01,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$96,$00,$32,$00,$F4 .byte $01,$8C,$00,$69,$00,$19,$00,$00 .byte $20,$80,$00,$00,$00,$00,$00,$5E .byte $01,$6E,$00,$FF,$FF,$FF,$FF,$FF .byte $FF,$FF,$FF,$FF,$00,$00,$00,$00 .byte $00,$01,$01,$00,$7F,$00,$88,$00 .byte $00,$28,$00,$25,$00,$68,$01,$2F .byte $00,$2D,$00,$2E,$00,$28,$00,$3D .byte $00,$68,$01,$47,$00,$2D,$00,$46 .byte $00,$00,$00,$12,$00,$28,$00,$12 .byte $00,$28,$00,$23,$00,$28,$00,$00 .byte $00,$4B,$00,$23,$00,$00,$20,$80 .byte $00,$00,$00,$00,$00,$66,$01,$64 .byte $00,$00,$04,$00,$02,$00,$5A,$01 .byte $6C,$00,$05,$00,$03,$00,$59,$01 .byte $6B,$00,$06,$00,$16,$00,$58,$01 .byte $16,$00,$06,$00,$59,$00,$58,$01 .byte $59,$00,$D2,$00,$5C,$00,$36,$01 .byte $67,$00,$28,$00,$5C,$00,$8C,$00 .byte $67,$00,$D7,$00,$66,$00,$2D,$00 .byte $66,$00,$82,$00,$07,$00,$DC,$00 .byte $13,$00 PASCAL_STRING "Add an Entry ..." PASCAL_STRING "Edit an Entry ..." PASCAL_STRING "Delete an Entry ..." PASCAL_STRING "Run an Entry ..." PASCAL_STRING "Run list" PASCAL_STRING "Enter the full pathname of the run list file:" PASCAL_STRING "Enter the name (14 characters max) you wish to appear in the run list" PASCAL_STRING "Add a new entry to the:" PASCAL_STRING {A2D_GLYPH_OAPPLE,"1 Run list"} PASCAL_STRING {A2D_GLYPH_OAPPLE,"2 Other Run list"} PASCAL_STRING "Down load:" PASCAL_STRING {A2D_GLYPH_OAPPLE,"3 at first boot"} PASCAL_STRING {A2D_GLYPH_OAPPLE,"4 at first use"} PASCAL_STRING {A2D_GLYPH_OAPPLE,"5 never"} PASCAL_STRING "Enter the full pathname of the run list file:" .byte $00,$00,$00,$00,$00,$00,$00 .byte $00,$06,$00,$17,$00,$58,$01,$57 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00 PASCAL_STRING "the DOS 3.3 disk in slot drive ?" .byte $1A,$22 PASCAL_STRING "the disk in slot drive ?" .byte $12 .byte $1A,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$14,$00,$00,$00,$00 .byte $01,$06,$00,$00,$00,$00,$00,$00 .byte $01,$00,$02,$20,$20 PASCAL_STRING "Files" PASCAL_STRING " " .byte $00,$00,$00,$00,$0D .byte $00,$00,$00,$00,$00,$7D,$00,$00 .byte $00,$02,$00,$00,$00,$00,$00,$02 .byte $01,$02,$00,$00,$57,$01,$28,$00 .byte $6B,$01,$30,$00,$6B,$01,$38,$00 .byte $57,$01,$4B,$00,$6B,$01,$53,$00 .byte $6B,$01,$5B,$00,$6B,$01,$63,$00 .byte $5A,$01,$29,$00,$64,$01,$2F,$00 .byte $5A,$01,$31,$00,$64,$01,$37,$00 .byte $5A,$01,$4C,$00,$64,$01,$52,$00 .byte $5A,$01,$54,$00,$64,$01,$5A,$00 .byte $5A,$01,$5C,$00,$64,$01,$62,$00 .byte $5A,$01,$29,$00,$E0,$01,$30,$00 .byte $5A,$01,$31,$00,$E0,$01,$37,$00 .byte $5A,$01,$4C,$00,$E0,$01,$53,$00 .byte $5A,$01,$54,$00,$E0,$01,$5B,$00 .byte $5A,$01,$5C,$00,$E0,$01,$63,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$04,$00,$02,$00,$F0,$01 .byte $97,$00,$1B,$00,$10,$00,$AE,$00 .byte $1A,$00,$C1,$00,$3A,$00,$25,$01 .byte $45,$00,$C1,$00,$59,$00,$25,$01 .byte $64,$00,$C1,$00,$2C,$00,$25,$01 .byte $37,$00,$C1,$00,$49,$00,$25,$01 .byte $54,$00,$C1,$00,$1E,$00,$25,$01 .byte $29,$00,$43,$01,$1E,$00,$43,$01 .byte $64,$00,$81,$D3,$00,$C6,$00,$63 .byte $00 PASCAL_STRING {"OK ",A2D_GLYPH_RETURN} .byte $C6,$00,$44,$00 PASCAL_STRING "Close" .byte $C6,$00,$36,$00 PASCAL_STRING "Open" .byte $C6,$00,$53,$00 PASCAL_STRING "Cancel Esc" .byte $C6,$00,$28,$00 PASCAL_STRING "Change Drive" .byte $1C,$00,$19,$00,$1C .byte $00,$70,$00,$1C,$00,$87,$00,$00 .byte $7F PASCAL_STRING " Disk: " PASCAL_STRING "Copy a File ..." PASCAL_STRING "Source filename:" PASCAL_STRING "Destination filename:" .byte $1C,$00,$71,$00,$CF,$01,$7C,$00 .byte $1E,$00,$7B,$00,$1C,$00,$88,$00 .byte $CF,$01,$93,$00,$1E,$00,$92,$00 PASCAL_STRING "Delete a File ..." PASCAL_STRING "File to delete:" .byte $00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00 .addr sd0s, sd1s, sd2s, sd3s, sd4s, sd5s, sd6s .addr sd7s, sd8s, sd9s, sd10s, sd11s, sd12s, sd13s .addr LE4F2 .res 896, 0 .byte $00 LDE9F: .byte $00 LDEA0: .res 256, 0 .byte $00 LDFA1: .addr $0000,$E723,$E76F,$E7BB,$E807,$E853,$E89F,$E8EB,$E937,$0000,$E983,$E9C4,$EA05,$EA46,$EA87,$EAC8,$EB09,$EB4A .byte $00,$00,$00,$00,$00 .res 144, 0 .byte $00,$00,$00,$00,$0D,$00,$00,$00 .res 440, 0 .byte $00,$00,$00,$00,$7F,$64,$00,$1C .byte $00,$1E,$00,$32,$00,$1E,$00,$40 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$04,$00,$00,$00,$04,$00,$00 .byte $04,$00,$00,$00,$00,$00,$04,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $06,$E3,$40,$00,$13,$00,$00,$00 .byte $00,$00,$00,$00,$0C,$E3,$00,$00 .byte $00,$00,$23,$E3,$00,$00,$00,$00 .byte $3A,$E3,$00,$00,$00,$00,$51,$E3 .byte $00,$00,$00,$00,$68,$E3,$00,$00 .byte $00,$00,$7F,$E3,$00,$00,$00,$00 .byte $96,$E3,$00,$00,$00,$00,$AD,$E3 .byte $00,$00,$00,$00,$C4,$E3,$00,$00 .byte $00,$00,$DB,$E3,$00,$00,$00,$00 .byte $F2,$E3,$00,$00,$00,$00,$09,$E4 .byte $00,$00,$00,$00,$20,$E4,$00,$00 .byte $00,$00,$37,$E4,$07,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$4C,$E4 .byte $00,$00,$00,$00,$54,$E4,$00,$00 .byte $00,$00,$5C,$E4,$00,$00,$00,$00 .byte $64,$E4,$00,$00,$00,$00,$6C,$E4 .byte $00,$00,$00,$00,$74,$E4,$00,$00 .byte $00,$00 .addr $E47C PASCAL_STRING "All" sd0: A2D_DEFSTRING "Slot drive ", sd0s sd1: A2D_DEFSTRING "Slot drive ", sd1s sd2: A2D_DEFSTRING "Slot drive ", sd2s sd3: A2D_DEFSTRING "Slot drive ", sd3s sd4: A2D_DEFSTRING "Slot drive ", sd4s sd5: A2D_DEFSTRING "Slot drive ", sd5s sd6: A2D_DEFSTRING "Slot drive ", sd6s sd7: A2D_DEFSTRING "Slot drive ", sd7s sd8: A2D_DEFSTRING "Slot drive ", sd8s sd9: A2D_DEFSTRING "Slot drive ", sd9s sd10: A2D_DEFSTRING "Slot drive ", sd10s sd11: A2D_DEFSTRING "Slot drive ", sd11s sd12: A2D_DEFSTRING "Slot drive ", sd12s sd13: A2D_DEFSTRING "Slot drive ", sd13s PASCAL_STRING "Slot 0 " PASCAL_STRING "Slot 0 " PASCAL_STRING "Slot 0 " PASCAL_STRING "Slot 0 " PASCAL_STRING "Slot 0 " PASCAL_STRING "Slot 0 " PASCAL_STRING "Slot 0 " .addr sd0, sd1, sd2, sd3, sd4, sd5, sd6, sd7 .addr sd8, sd9, sd10, sd11, sd12, sd13 PASCAL_STRING "ProFile Slot x " PASCAL_STRING "UniDisk 3.5 Sx,y " PASCAL_STRING "RAMCard Slot x " PASCAL_STRING "Slot drive " LE4F2: .byte $05,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$46,$E5,$00,$00,$00,$00 .byte $57,$E5,$00,$00,$00,$00,$69,$E5 .byte $01,$00,$30,$30,$83,$E5,$40,$00 .byte $13,$00,$00,$00,$01,$00,$31,$31 .byte $1E,$DB,$01,$00,$32,$32,$2E,$DB .byte $01,$00,$33,$33,$3E,$DB,$01,$00 .byte $34,$34,$4E,$DB,$01,$00,$35,$35 .byte $5E,$DB,$01,$00,$36,$36,$6E,$DB .byte $01,$00,$37,$37,$7E,$DB,$01,$00 .byte $38,$38,$8E,$DB PASCAL_STRING "Add an Entry ..." PASCAL_STRING "Edit an Entry ..." PASCAL_STRING "Delete an Entry ... " PASCAL_STRING "Run an Entry ..." .byte $01,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$D6,$E5,$40,$00 .byte $13,$00,$00,$00,$00,$00,$00,$00 .byte $F2,$E5,$00,$00,$00,$00,$02,$E6 .byte $00,$00,$00,$00,$12,$E6,$00,$00 .byte $00,$00,$22,$E6,$00,$00,$00,$00 .byte $32,$E6,$00,$00,$00,$00,$42,$E6 .byte $00,$00,$00,$00,$52,$E6,$00,$00 .byte $00,$00,$62,$E6 PASCAL_STRING "About Apple II DeskTop ... " .res 128, 0 .byte $01,$00,$01,$00,$9A,$E6,$8E,$E6 .byte $00,$00,$00,$00,$00,$00,$01,$00 .byte $01,$00,$B7,$E6,$8E,$E6,$00,$00 .byte $00,$00,$00,$00,$01,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$B9,$E6 PASCAL_STRING "Apple II DeskTop Version 1.1" .byte $01,$20,$04 .byte $52,$69,$65,$6E,$00,$00,$00,$5D .byte $E7,$A9,$E7,$F5,$E7,$41,$E8,$8D .byte $E8,$D9,$E8,$25,$E9,$71,$E9,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$70,$00,$00,$00,$8C .byte $00,$00,$00,$E7,$00,$00,$00,$EC .byte $E6,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00 ; Looks like a bunch of window params starting here-ish .macro WIN_PARAMS_DEFN window_id, label, buflabel .proc label id: .byte window_id flags: .byte A2D_CWF_ADDCLOSE | A2D_CWF_ADDRESIZE title: .addr buflabel hscroll:.byte A2D_CWS_SCROLL_NORMAL vscroll:.byte A2D_CWS_SCROLL_NORMAL hsmax: .byte 3 hspos: .byte 0 vsmax: .byte 3 vspos: .byte 0 .byte 0,0 ; ??? w1: .word 170 h1: .word 50 w2: .word 545 h2: .word 175 left: .word 20 top: .word 27 saddr: .addr A2D_SCREEN_ADDR stride: .word A2D_SCREEN_STRIDE hoff: .word 0 voff: .word 0 width: .word 440 height: .word 120 pattern:.res 8, $FF mskand: .byte $FF mskor: .byte $00 .byte 0,0,0,0 ; ??? hthick: .byte 1 vthick: .byte 1 .byte 0 ; ??? tmsk: .byte $7F font: .addr $8800 next: .addr 0 .endproc buflabel:.res 18, 0 .endmacro WIN_PARAMS_DEFN 1, win1, win1buf WIN_PARAMS_DEFN 2, win2, win2buf WIN_PARAMS_DEFN 3, win3, win3buf WIN_PARAMS_DEFN 4, win4, win4buf WIN_PARAMS_DEFN 5, win5, win5buf WIN_PARAMS_DEFN 6, win6, win6buf WIN_PARAMS_DEFN 7, win7, win7buf WIN_PARAMS_DEFN 8, win8, win8buf .res 560, 0 PASCAL_STRING " Items" .byte $08,$00,$0A,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00 PASCAL_STRING "K in disk" PASCAL_STRING "K available" PASCAL_STRING " " .byte $00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00 LEC01: .byte $00 LEC02: .byte $1B,$80,$1B,$00,$1C,$80,$1C,$00 .byte $1D,$80,$1D,$00,$1E,$80,$1E,$00 .byte $1F LEC13: .byte $01 LEC14: .byte $1B,$81,$1B,$01,$1C,$81,$1C,$01 .byte $1D,$81,$1D,$01,$1E,$81,$1E,$01 .byte $1F LEC25: .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00,$00,$00,$00,$00,$00,$00,$00 .byte $00 .word 500, 160 .byte $00,$00,$00 .res 147, 0