.setcpu "65C02" .include "apple2.inc" .include "../inc/apple2.inc" .include "../mgtk.inc" .include "../desktop.inc" .include "../macros.inc" ;;; ============================================================ .org $800 da_start: jmp start save_stack:.byte 0 .proc start tsx stx save_stack ;; Copy DA to AUX copy16 #da_start, STARTLO copy16 #da_start, DESTINATIONLO copy16 #da_end, ENDLO sec ; main>aux jsr AUXMOVE ;; Transfer control to aux sta RAMWRTON sta RAMRDON ;; run the DA jsr init ;; tear down/exit sta RAMRDOFF sta RAMWRTOFF ldx save_stack txs rts .endproc ;;; ============================================================ ;;; Animation Resources toaster_height = 32 toaster_width = 64 toaster_count = 4 xpos_table: .word screen_width+toaster_width .word screen_width+toaster_width+150 .word screen_width+toaster_width+300 .word screen_width+toaster_width+450 ypos_table: .word AS_WORD(-toaster_height) .word AS_WORD(-toaster_height)+160 .word AS_WORD(-toaster_height)+40 .word AS_WORD(-toaster_height)+99 frame_table: .byte 0,1,2,3 ;;; ============================================================ ;;; Graphics Resources da_window_id = 100 event_params: .tag MGTK::Event .proc window_title .byte 0 ; length .endproc .proc winfo window_id: .byte da_window_id ; window identifier options: .byte MGTK::Option::dialog_box title: .addr window_title hscroll: .byte MGTK::Scroll::option_none vscroll: .byte MGTK::Scroll::option_none hthumbmax: .byte 32 hthumbpos: .byte 0 vthumbmax: .byte 32 vthumbpos: .byte 0 status: .byte 0 reserved: .byte 0 mincontwidth: .word screen_width mincontlength: .word screen_height maxcontwidth: .word screen_width maxcontlength: .word screen_height .proc port viewloc: DEFINE_POINT 0, 0 mapbits: .addr MGTK::screen_mapbits mapwidth: .word MGTK::screen_mapwidth maprect: DEFINE_RECT 0, 0, screen_width, screen_height .endproc pattern: .res 8, 0 colormasks: .byte MGTK::colormask_and, MGTK::colormask_or penloc: DEFINE_POINT 0, 0 penwidth: .byte 1 penheight: .byte 1 penmode: .byte MGTK::notpencopy textback: .byte $7F textfont: .addr DEFAULT_FONT nextwinfo: .addr 0 .endproc .proc paintbits_params viewloc: DEFINE_POINT 0,0,viewloc mapbits: .addr 0 mapwidth: .byte 10 reserved: .byte 0 maprect: DEFINE_RECT 0,0,toaster_width-1,toaster_height-1 .endproc notpencopy: .byte MGTK::notpencopy penXOR: .byte MGTK::penXOR .proc getwinport_params window_id: .byte da_window_id .addr grafport .endproc grafport: .tag MGTK::GrafPort ;;; ============================================================ ;;; DA Init .proc init MGTK_CALL MGTK::HideCursor MGTK_CALL MGTK::OpenWindow, winfo MGTK_CALL MGTK::SetPort, winfo::port MGTK_CALL MGTK::InitPort, grafport MGTK_CALL MGTK::SetPort, grafport MGTK_CALL MGTK::SetPenMode, notpencopy MGTK_CALL MGTK::PaintRect, grafport + MGTK::GrafPort::maprect MGTK_CALL MGTK::FlushEvents .endproc ;;; ============================================================ ;;; Main Input Loop .proc input_loop MGTK_CALL MGTK::GetEvent, event_params lda event_params + MGTK::Event::kind cmp #MGTK::EventKind::button_down ; was clicked? beq exit cmp #MGTK::EventKind::key_down ; any key? beq exit jsr animate jmp input_loop exit: MGTK_CALL MGTK::DrawMenu sta RAMWRTOFF sta RAMRDOFF yax_call JUMP_TABLE_MGTK_RELAY, MGTK::HiliteMenu, last_menu_click_params sta RAMWRTON sta RAMRDON ;; Force desktop redraw MGTK_CALL MGTK::CloseWindow, winfo DESKTOP_CALL DT_REDRAW_ICONS MGTK_CALL MGTK::ShowCursor rts ; exits input loop .endproc ;;; ============================================================ ;;; Animate .proc animate MGTK_CALL MGTK::SetPort, grafport MGTK_CALL MGTK::SetPenMode, penXOR ;; For each toaster... copy #toaster_count-1, index loop: ;; Stash current toaster's values ldx index copy frame_table,x, frame txa asl tax copy16 xpos_table,x, xpos copy16 ypos_table,x, ypos ;; Erase previous pos copy16 xpos, paintbits_params::viewloc::xcoord copy16 ypos, paintbits_params::viewloc::ycoord lda frame asl ; *2 tax copy16 toaster_frames,x, paintbits_params::mapbits MGTK_CALL MGTK::PaintBits, paintbits_params ;; Move add16 ypos, #1, ypos sub16 xpos, #4, xpos ;; Wrap Y cmp16 ypos, #screen_height bvc :+ eor #$80 : bmi :+ copy16 #AS_WORD(-toaster_height), ypos : ;; Wrap X cmp16 xpos, #AS_WORD(-toaster_width) bvc :+ eor #$80 : bpl :+ copy16 #screen_width+toaster_width, xpos : ;; Next frame inc frame lda frame cmp #4 ; num frames bne :+ copy #0, frame : ;; Draw new pos copy16 xpos, paintbits_params::viewloc::xcoord copy16 ypos, paintbits_params::viewloc::ycoord lda frame asl ; *2 tax copy16 toaster_frames,x, paintbits_params::mapbits MGTK_CALL MGTK::PaintBits, paintbits_params ;; Store updated values ldx index copy frame, frame_table,x txa asl tax copy16 xpos, xpos_table,x copy16 ypos, ypos_table,x ;; Next dec index bmi :+ jmp loop : rts index: .byte 0 xpos: .word 0 ypos: .word 0 frame: .byte 0 .endproc ;;; ============================================================ toaster_frames: .addr toaster_bits1 .addr toaster_bits2 .addr toaster_bits3 .addr toaster_bits2 toaster_bits1: .byte px(%0000000),px(%0000000),px(%0000001),px(%1110000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0011111),px(%1001100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%1111110),px(%0111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000011),px(%1100111),px(%1110011),px(%0000111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0001111),px(%1111111),px(%1001111),px(%1111111),px(%1111111),px(%1111000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0001111),px(%1111001),px(%1111111),px(%0000000),px(%0000000),px(%1111111),px(%1000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0111111),px(%1111111),px(%1000000),px(%0000001),px(%1111111),px(%1111111),px(%1111100),px(%0000000),px(%0000000) .byte px(%0000000),px(%0111111),px(%1111000),px(%0000000),px(%1111111),px(%1000000),px(%0000000),px(%0111111),px(%0000000),px(%0000000) .byte px(%0000001),px(%1111111),px(%0000000),px(%0001111),px(%1100000),px(%0000000),px(%1111110),px(%0000000),px(%1100000),px(%0000000) .byte px(%0000001),px(%1110000),px(%0000001),px(%1111100),px(%0000000),px(%0111111),px(%0000001),px(%1111111),px(%1111111),px(%1000000) .byte px(%0000111),px(%1000000),px(%0011111),px(%1000000),px(%0000111),px(%1111100),px(%1111111),px(%1110011),px(%0011000),px(%0000000) .byte px(%0011110),px(%0000000),px(%1111000),px(%0000000),px(%1111111),px(%1110011),px(%1111001),px(%1111111),px(%1111111),px(%1000000) .byte px(%0011111),px(%1110011),px(%1100000),px(%0001111),px(%1111111),px(%1001111),px(%1111111),px(%1001100),px(%1100000),px(%0000000) .byte px(%1100001),px(%1111111),px(%0000000),px(%0111100),px(%1111111),px(%1001111),px(%1100111),px(%1111111),px(%1111110),px(%0000000) .byte px(%1100000),px(%0001111),px(%1111001),px(%1110011),px(%1111110),px(%0111111),px(%1111110),px(%0110011),px(%0000000),px(%0000000) .byte px(%1100111),px(%1000000),px(%1111111),px(%1001111),px(%1111110),px(%0111111),px(%0011111),px(%1111111),px(%1100000),px(%0000000) .byte px(%1100110),px(%0111100),px(%0000111),px(%1001111),px(%1111001),px(%1111111),px(%1111000),px(%0000000),px(%0000000),px(%0000000) .byte px(%1100110),px(%0000011),px(%1100110),px(%0111111),px(%1111001),px(%1110011),px(%1111111),px(%1001100),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000011),px(%1100110),px(%0111111),px(%1100111),px(%1111111),px(%0000000),px(%0111100),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110011),px(%1100110),px(%0111111),px(%1100111),px(%1001111),px(%1111001),px(%1110000),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0001100),px(%1100111),px(%1111100),px(%0000111),px(%1110000),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0001111),px(%1111001),px(%1110011),px(%1111111),px(%1000000),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0001100),px(%1111110),px(%0001111),px(%1111110),px(%0000000),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0000011),px(%0000111),px(%1111111),px(%1100000),px(%0000011),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0000000),px(%1111111),px(%1111100),px(%0000000),px(%0001100),px(%0000000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0000000),px(%0000000),px(%0000000),px(%0000001),px(%1110000),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0000000),px(%0011110),px(%0000000),px(%0000000),px(%0000000) .byte px(%0011000),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0000011),px(%1100000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000110),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000001),px(%1110000),px(%0000110),px(%0000000),px(%0011111),px(%1000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0001111),px(%0000110),px(%0001111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%1111111),px(%1110000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) toaster_bits2: .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000001),px(%1110000),px(%0000111),px(%1111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0011111),px(%1110011),px(%1111111),px(%1111111),px(%1111000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%1111001),px(%1111111),px(%0000000),px(%0000000),px(%1111111),px(%1000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000011),px(%1111111),px(%1000000),px(%0000001),px(%1111111),px(%1111111),px(%1111100),px(%0000000),px(%0000000) .byte px(%0000000),px(%0001111),px(%1111000),px(%0000000),px(%1111111),px(%1000000),px(%0000000),px(%0111111),px(%0000000),px(%0000000) .byte px(%0000000),px(%0111111),px(%0000000),px(%0001111),px(%1100000),px(%0000000),px(%1111111),px(%1111111),px(%1100000),px(%0000000) .byte px(%0000001),px(%1110000),px(%0000001),px(%1111100),px(%0000000),px(%0111111),px(%1111000),px(%0000011),px(%1100000),px(%0000000) .byte px(%0000111),px(%1000000),px(%0011111),px(%1000000),px(%0000111),px(%1111111),px(%0000111),px(%1111100),px(%1100000),px(%0000000) .byte px(%0011110),px(%0000000),px(%1111000),px(%0000000),px(%1111111),px(%1111111),px(%1111111),px(%1111111),px(%1100000),px(%0000000) .byte px(%0011111),px(%1110011),px(%1100000),px(%0001111),px(%1111111),px(%1111111),px(%0000000),px(%0000000),px(%1100000),px(%0000000) .byte px(%1100001),px(%1111111),px(%0000000),px(%0111100),px(%1111111),px(%1110000),px(%1111111),px(%1111111),px(%0000000),px(%0000000) .byte px(%1100000),px(%0001111),px(%1111001),px(%1110011),px(%1111111),px(%1001111),px(%1111110),px(%0111111),px(%1111111),px(%1000000) .byte px(%1100111),px(%1000000),px(%1111111),px(%1001111),px(%1111110),px(%0111111),px(%1111111),px(%1110011),px(%0011000),px(%0000000) .byte px(%1100110),px(%0111100),px(%0000111),px(%1001111),px(%1111001),px(%1111111),px(%1111001),px(%1111111),px(%1111111),px(%1000000) .byte px(%1100110),px(%0000011),px(%1100110),px(%0111111),px(%1111001),px(%1111111),px(%1111111),px(%1001100),px(%0011110),px(%0000000) .byte px(%1100000),px(%0000011),px(%1100110),px(%0111111),px(%1100111),px(%1111111),px(%1100111),px(%1111111),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110011),px(%1100110),px(%0111111),px(%1100111),px(%1001100),px(%1111110),px(%0110000),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0001100),px(%1100111),px(%1111100),px(%0000000),px(%0000000),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0001111),px(%1111001),px(%1110011),px(%1111111),px(%1000000),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0001100),px(%1111110),px(%0001111),px(%1111110),px(%0000000),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0000011),px(%0000111),px(%1111111),px(%1100000),px(%0000011),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0000000),px(%1111111),px(%1111100),px(%0000000),px(%0001100),px(%0000000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0000000),px(%0000000),px(%0000000),px(%0000001),px(%1110000),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0000000),px(%0011110),px(%0000000),px(%0000000),px(%0000000) .byte px(%0011000),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0000011),px(%1100000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000110),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000001),px(%1110000),px(%0000110),px(%0000000),px(%0011111),px(%1000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0001111),px(%0000110),px(%0001111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%1111111),px(%1110000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) toaster_bits3: .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000001),px(%1111111),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0000011),px(%1111111),px(%1111111),px(%1111000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0000000),px(%0111111),px(%1100000),px(%0000000),px(%0011111),px(%1110000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%0011111),px(%1000000),px(%0000001),px(%1111111),px(%1111111),px(%1111100),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000011),px(%1111000),px(%0000000),px(%1111111),px(%1000000),px(%0000000),px(%0111111),px(%0000000),px(%0000000) .byte px(%0000000),px(%0111111),px(%0000000),px(%0001111),px(%1100000),px(%0000000),px(%1111111),px(%1111111),px(%1100000),px(%0000000) .byte px(%0000001),px(%1110000),px(%0000001),px(%1111100),px(%0000000),px(%0111111),px(%1111000),px(%0000011),px(%1100000),px(%0000000) .byte px(%0000111),px(%1000000),px(%0011111),px(%1000000),px(%0000111),px(%1111111),px(%0000111),px(%1111100),px(%1100000),px(%0000000) .byte px(%0011110),px(%0000000),px(%1111000),px(%0000000),px(%1111111),px(%1111111),px(%1111111),px(%1111111),px(%1100000),px(%0000000) .byte px(%0011111),px(%1110011),px(%1100000),px(%0001111),px(%1111111),px(%1111111),px(%1111111),px(%1111111),px(%1100000),px(%0000000) .byte px(%1100001),px(%1111111),px(%0000000),px(%0111100),px(%1111111),px(%1111111),px(%1111111),px(%1111111),px(%0000000),px(%0000000) .byte px(%1100000),px(%0001111),px(%1111001),px(%1110011),px(%1111111),px(%1111111),px(%1111111),px(%1111100),px(%1100000),px(%0000000) .byte px(%1100111),px(%1000000),px(%1111111),px(%1001111),px(%1111111),px(%1111111),px(%1111111),px(%1111100),px(%0000000),px(%0000000) .byte px(%1100110),px(%0111100),px(%0000111),px(%1001111),px(%1111110),px(%0001111),px(%1111111),px(%1000000),px(%1100000),px(%0000000) .byte px(%1100110),px(%0000011),px(%1100110),px(%0111111),px(%1111001),px(%1110000),px(%0000000),px(%0001111),px(%0011110),px(%0000000) .byte px(%1100000),px(%0000011),px(%1100110),px(%0111111),px(%1100111),px(%1111111),px(%0011110),px(%0111100),px(%1111001),px(%1000000) .byte px(%1100000),px(%0110011),px(%1100110),px(%0111111),px(%1100111),px(%1111100),px(%1111001),px(%1110011),px(%1100111),px(%1000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0001100),px(%1100111),px(%1111111),px(%1100111),px(%1001111),px(%0011110),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0001111),px(%1111001),px(%1111111),px(%1111111),px(%1111100),px(%1111110),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0001100),px(%1111110),px(%0111111),px(%1111001),px(%1111111),px(%1111000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0000011),px(%0000111),px(%1001111),px(%1111111),px(%1001111),px(%1111000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0000000),px(%1111111),px(%1110011),px(%1111111),px(%1111111),px(%1100000),px(%0000000) .byte px(%1100000),px(%0110000),px(%0000110),px(%0000000),px(%0000000),px(%0000000),px(%1111111),px(%1111111),px(%0000000),px(%0000000) .byte px(%1100000),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0000000),px(%0011111),px(%1111100),px(%0000000),px(%0000000) .byte px(%0011000),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0000011),px(%1100001),px(%1110000),px(%0000000),px(%0000000) .byte px(%0000110),px(%0000000),px(%0000110),px(%0000000),px(%0000000),px(%0111100),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000001),px(%1110000),px(%0000110),px(%0000000),px(%0011111),px(%1000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0001111),px(%0000110),px(%0001111),px(%1100000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) .byte px(%0000000),px(%0000000),px(%1111111),px(%1110000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000),px(%0000000) ;;; ============================================================ da_end: