d8baeddbe0
This reverts commit
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.. | ||
docs | ||
inc | ||
orig | ||
res | ||
.gitignore | ||
API.md | ||
calculator.s | ||
date.s | ||
eyes.s | ||
Makefile | ||
puzzle.s | ||
README.md | ||
run.basic.here.s | ||
screen.dump.s | ||
show.image.file.s | ||
show.text.file.s | ||
sort.directory.s | ||
TARGETS | ||
this.apple.s |
Disassembly of the original desk accessories:
- Calculator - complete!
- Date - complete!
- Puzzle - complete!
- Show Text File - in progress! 95% complete
- Sort Directory - in progress! 60% complete
New desk accessories:
- Show Image File
- Select an image file (8k Hires or 16k Double Hires), then choose this DA to preview it.
- This Apple
- Gives details about the computer, expanded memory, and what's in each slot.
- Eyes
- Eyes that follow the mouse.
- Screen Dump
- Dumps a screenshot to an ImageWriter II attached to a Super Serial Card in Slot 1.
See API.md for programming details
Files
Makefile
- cleans/builds targetsorig/*.bin
- original binary (type $F1, auxtype $0640, start $800)*.s
- source (originally generated using da65, now modified)
Build Instructions
On Unix-like systems (including Mac OS X) make all
should build
the desk accessory files (original and new) into out/
output with a .built
suffix.
For the original DAs, the .built
and .bin
files can be compared
using diff
to ensure that no changes have been introduced by the
disassembly process.
With desk.acc
as the current directory, run res/go.sh
to automatically
verify that the files are unchanged from the original, and also generate
semi-useful stats showing disassembly progress.
Getting The DAs Onto Your Apple II
There are a handful of approaches for getting the files on your real or virtual Apple.
Create a Disk Image
To produce a ProDOS disk image with the DA files, install and build the Cadius tool:
git clone https://github.com/mach-kernel/cadius /tmp/cadius
make -C /tmp/cadius
CADIUS=/tmp/cadius/bin/release/cadius
Then from the desk.acc/
directory, run: go/package.sh
This will generate: desk.acc/out/DeskAccessories.po
Mount this disk image in your emulator, or transfer it to a real floppy with ADTPro, then follow the install instructions below.
Mount Folder in Virtual ][
If you use Virtual ][ as your emulator, you can skip creating a disk image.
At the top level of the repo, run res/go.sh
to build all targets,
then run res/mount.sh
. This will create a mount/
folder and the
built files will automatically be copied in. Then run Virtual ][ and
use the Media > Mount Folder as ProDOS Disk... menu item, then
select the mount/
folder. A new ProDOS volume called
/MOUNT
will be available. (Tip: use the Special > Check
Drives command in A2D to make it appear.)
(The res/go.sh
script will helpfully run res/mount.sh
automatically if the mount/
folder already exists.)
Other
If you need to copy the files some other way (e.g. via CiderPress), you need to do the following:
Transfer the .built
files in the out
directory, ensuring you:
- Drop the
.built
suffix - Ensure they have ProDOS file type
$F1
- Ensure they have start address
$0800
- Ensure they have auxtype
$0640
(to match the originals)
The last three are tricky, and depend on how you're copying the files.
Install Instructions
Once you have the files accessible on your Apple:
- Copy the files into your
A2.DESKTOP/DESK.ACC
folder (using A2D or any other tool) - Restart so A2D picks up the new DA
Tips:
- You can use the Sort Directory DA to order the files, which controls
the menu order:
- Open the
A2.DESKTOP/DESK.ACC
folder - Hold Open-Apple and click on each file in the desired order
- Select Sort Directory from the Apple menu, and verify the order
- Restart
- Open the