Jeremy Rand
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c99e5a9325
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Update the project template to include the build products.
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2019-08-08 23:56:04 -04:00 |
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Jeremy Rand
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be2e901aa1
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Update to the latest build engine.
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2019-08-07 23:40:10 -04:00 |
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Jeremy Rand
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75f85b94e8
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Use the volatile keyword with all inline assembly to make sure the optimizer does not discard it.
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2018-10-21 14:24:03 -04:00 |
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Jeremy Rand
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beb9d2666f
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Fix issues related to support for cc65 2.17. It only compiles now under 2.17.
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2018-10-19 22:48:40 -04:00 |
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Jeremy Rand
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8339c67440
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Add support for cc65 2.17.
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2018-10-17 23:26:19 -04:00 |
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Jeremy Rand
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ccf77c65f1
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Add support for a mouse. Add a license.
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2018-06-24 23:42:40 -04:00 |
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Jeremy Rand
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e24a32f86a
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Cleanup some remnants from the old build engine.
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2018-06-19 23:54:51 -04:00 |
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Jeremy Rand
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44576f49ae
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Fix problems with the migration to the new build engine.
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2018-06-19 23:51:17 -04:00 |
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Jeremy Rand
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7de66a1a73
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Migrate to the new build engine
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2018-06-19 23:39:48 -04:00 |
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Jeremy Rand
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237c854e42
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Do not check for saved games after the first game in a single session. Save the entire board for undo, not just the last modified square. When entering a value in a square, update all scratch values in the row, column and sub square. Fix a bug where some squares in a sub square were not being checked for invalid values.
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2015-07-23 00:01:52 -04:00 |
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Jeremy Rand
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6ca2609237
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Create the project. Write some code to manage a set of puzzles. Write some code to manage a sudoku game. Start work on the UI for the game.
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2015-07-15 18:27:40 -05:00 |
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Jeremy Rand
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1a4299854c
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Initial Commit
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2015-07-15 08:23:05 -05:00 |
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