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1 line
12 KiB
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1 line
12 KiB
Plaintext
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ShScore anop
ds 20
ds 20
dc h'1010100000000000000000000000000000000000'
dc h'9950200101010101010101010101010101010000'
dc h'3030304040406060607070708080809090900000'
ds 20
dc h'010101010101010101010100000000000000000000'
ds 20
ds 20
Apparition anop
dc i1'0,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
ds 20
dc i1'50,50,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'1,4,6,4,4,3,2,1,0,0,0,0,0,0,0,0,0,0,0,0'
ds 20
ds 20
Affreux dc i1'2,0,0,0'
Flammes dc i1'0,0,0,0'
dc i1'2,0,0,0,0'
Bombes dc i1'2,0'
Pot dc i1'0,0,0,0,0,0'
ds 20
ds 20
dc i1'-1,-1'
TypeDep anop
dc i1'0,9,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11'
dc i1'0,0,0,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22'
dc i1'2,3,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'5,5,5,6,6,6,6,6,20,20,20,20,20,20,20,20,20,20,0,0'
dc i1'5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,0,0'
ds 20
dc i1'13,13,13,13,14,14,14,14,8,8,8,7,7,7,7,11,0,0,0,0,0'
ds 19
dc i1'21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,0,0,0'
dc i1'-1,-1'
listeanim anop
;Murs qui bougent
dc i1'0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19'
;Murs immobiles
dc i1'20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39'
;Boules
dc i1'40,41,42,0,0,0,0,0'
dc i1'0,0,0,0,0,0'
dc i1'0,0,0,0,0,0'
;Bonus
dc i1'60,61,62,63,64,65,66,67,69,70'
dc i1'71,72,73,74,0,0,0,0,0,0'
;Options sympas
dc i1'81,82,80'
dc i1'84,85,83'
dc i1'87,88,86'
dc i1'90,91,89'
dc i1'93,94,92'
dc i1'96,97,95'
dc i1'0,0'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
;Options mechantes
dc i1'121,122,123,140'
dc i1'125,126,127,124'
dc i1'129,130,128'
dc i1'132,133,134,131'
dc i1'135'
dc i1'135,135,135,0'
dc i1'141,142,120,00'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
dc i1'00,00,00,00'
;Chiffres des valeurs
dc i1'68,68,68,68,68,68,68,68,68,68,68,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
;table qui sert a savoir quel chiffre sera affiche(50,100,200,..)
;lorsque la ligne sera validee
valcar anop
;fond
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
;murs non bougeables
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
;boules
dc i1'161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161'
;bonus
dc i1'170,165,162,160,160,160,160,160,0,0,0,0,0,0,0,0,0,0,0,0'
;options sympas
dc i1'163,163,163,164,164,164,166,166,166,167,167,167,168,168,168,169,169,169,160,160'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
;options mechantes
dc i1'160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160'
;chiffres des valeurs
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0'
;***********************************************************************
;*
;* DIFFICULTE DES LEVELS
;*
;***********************************************************************
;*********
diff anop
dc i'0,0,0,0'
dc i'0,0,0,0'
;nombre de pieces,time,long ligne mini-1,vitesse de tombe
;%tete de mort,%flammes,%pots de fleurs,rien
;---
;1
dc i'50'
dc h'2100'
dc i'1,7'
dc i'0,0,0,(20*1)+3'
;2
dc i'70'
dc h'2200'
dc i'1,7'
dc i'0,0,0,(20*1)+3'
;3
dc i'90'
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