antoine-source/picknpile/SOURCES.IIE/DATAS.SRC

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ShScore anop ds 20 ds 20 dc h'1010100000000000000000000000000000000000' dc h'9950200101010101010101010101010101010000' dc h'3030304040406060607070708080809090900000' ds 20 dc h'010101010101010101010100000000000000000000' ds 20 ds 20 Apparition anop dc i1'0,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' ds 20 dc i1'50,50,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'1,4,6,4,4,3,2,1,0,0,0,0,0,0,0,0,0,0,0,0' ds 20 ds 20 Affreux dc i1'2,0,0,0' Flammes dc i1'0,0,0,0' dc i1'2,0,0,0,0' Bombes dc i1'2,0' Pot dc i1'0,0,0,0,0,0' ds 20 ds 20 dc i1'-1,-1' TypeDep anop dc i1'0,9,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11' dc i1'0,0,0,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22' dc i1'2,3,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'5,5,5,6,6,6,6,6,20,20,20,20,20,20,20,20,20,20,0,0' dc i1'5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,0,0' ds 20 dc i1'13,13,13,13,14,14,14,14,8,8,8,7,7,7,7,11,0,0,0,0,0' ds 19 dc i1'21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,21,0,0,0' dc i1'-1,-1' listeanim anop ;Murs qui bougent dc i1'0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19' ;Murs immobiles dc i1'20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39' ;Boules dc i1'40,41,42,0,0,0,0,0' dc i1'0,0,0,0,0,0' dc i1'0,0,0,0,0,0' ;Bonus dc i1'60,61,62,63,64,65,66,67,69,70' dc i1'71,72,73,74,0,0,0,0,0,0' ;Options sympas dc i1'81,82,80' dc i1'84,85,83' dc i1'87,88,86' dc i1'90,91,89' dc i1'93,94,92' dc i1'96,97,95' dc i1'0,0' dc i1'00,00,00,00' dc i1'00,00,00,00' dc i1'00,00,00,00' dc i1'00,00,00,00' dc i1'00,00,00,00' ;Options mechantes dc i1'121,122,123,140' dc i1'125,126,127,124' dc i1'129,130,128' dc i1'132,133,134,131' dc i1'135' dc i1'135,135,135,0' dc i1'141,142,120,00' dc i1'00,00,00,00' dc i1'00,00,00,00' dc i1'00,00,00,00' dc i1'00,00,00,00' ;Chiffres des valeurs dc i1'68,68,68,68,68,68,68,68,68,68,68,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' ;table qui sert a savoir quel chiffre sera affiche(50,100,200,..) ;lorsque la ligne sera validee valcar anop ;fond dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' ;murs non bougeables dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' ;boules dc i1'161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161' ;bonus dc i1'170,165,162,160,160,160,160,160,0,0,0,0,0,0,0,0,0,0,0,0' ;options sympas dc i1'163,163,163,164,164,164,166,166,166,167,167,167,168,168,168,169,169,169,160,160' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' ;options mechantes dc i1'160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160,160' ;chiffres des valeurs dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' dc i1'0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0' ;*********************************************************************** ;* ;* DIFFICULTE DES LEVELS ;* ;*********************************************************************** ;********* diff anop dc i'0,0,0,0' dc i'0,0,0,0' ;nombre de pieces,time,long ligne mini-1,vitesse de tombe ;%tete de mort,%flammes,%pots de fleurs,rien ;--- ;1 dc i'50' dc h'2100' dc i'1,7' dc i'0,0,0,(20*1)+3' ;2 dc i'70' dc h'2200' dc i'1,7' dc i'0,0,0,(20*1)+3' ;3 dc i'90'