diff --git a/toutadisparu/sources/ToutADisparu b/toutadisparu/sources/ToutADisparu index 5652753..5024720 100644 Binary files a/toutadisparu/sources/ToutADisparu and b/toutadisparu/sources/ToutADisparu differ diff --git a/toutadisparu/sources/ToutADisparu_ResourceFork.bin b/toutadisparu/sources/ToutADisparu_ResourceFork.bin index 5e270c6..04d5cbe 100644 Binary files a/toutadisparu/sources/ToutADisparu_ResourceFork.bin and b/toutadisparu/sources/ToutADisparu_ResourceFork.bin differ diff --git a/toutadisparu/sources/_Output.txt b/toutadisparu/sources/_Output.txt index 99043d1..eeeba85 100644 --- a/toutadisparu/sources/_Output.txt +++ b/toutadisparu/sources/_Output.txt @@ -58,1357 +58,1363 @@ 55 | 1 toutadisparu.s 55 | Equivalence | 00 | | 0 | 00/0000 | alertQUIT = $0100 56 | 1 toutadisparu.s 56 | Equivalence | 00 | | 0 | 00/0000 | alertRESTART = $0200 57 | 1 toutadisparu.s 57 | Empty | 00 | | 0 | 00/0000 | - 58 | 1 toutadisparu.s 58 | Equivalence | 00 | | 0 | 00/0000 | refIsPointer = $0 - 59 | 1 toutadisparu.s 59 | Equivalence | 00 | | 0 | 00/0000 | refIsHandle = $1 - 60 | 1 toutadisparu.s 60 | Equivalence | 00 | | 0 | 00/0000 | refIsResource = $2 + 58 | 1 toutadisparu.s 58 | Equivalence | 00 | | 0 | 00/0000 | refIsPointer = 0 + 59 | 1 toutadisparu.s 59 | Equivalence | 00 | | 0 | 00/0000 | refIsHandle = 1 + 60 | 1 toutadisparu.s 60 | Equivalence | 00 | | 0 | 00/0000 | refIsResource = 2 61 | 1 toutadisparu.s 61 | Empty | 00 | | 0 | 00/0000 | 62 | 1 toutadisparu.s 62 | Equivalence | 00 | | 0 | 00/0000 | appleKey = $0100 - 63 | 1 toutadisparu.s 63 | Equivalence | 00 | | 0 | 00/0000 | mouseUpEvt = $0002 - 64 | 1 toutadisparu.s 64 | Equivalence | 00 | | 0 | 00/0000 | keyDownEvt = $0003 - 65 | 1 toutadisparu.s 65 | Empty | 00 | | 0 | 00/0000 | - 66 | 1 toutadisparu.s 66 | Comment | 00 | | 0 | 00/0000 | *-------------- - 67 | 1 toutadisparu.s 67 | Empty | 00 | | 0 | 00/0000 | - 68 | 1 toutadisparu.s 68 | Equivalence | 00 | | 0 | 00/0000 | dpFROM = $80 - 69 | 1 toutadisparu.s 69 | Equivalence | 00 | | 0 | 00/0000 | dpTO = {$80}+4 - 70 | 1 toutadisparu.s 70 | Empty | 00 | | 0 | 00/0000 | - 71 | 1 toutadisparu.s 71 | Equivalence | 00 | | 0 | 00/0000 | dpINDEX = {$80}+$10 ; pointeur vers les INDEX - 72 | 1 toutadisparu.s 72 | Equivalence | 00 | | 0 | 00/0000 | dpTEXTES = {{$80}+$10}+4 ; pointeur vers les TEXTES - 73 | 1 toutadisparu.s 73 | Empty | 00 | | 0 | 00/0000 | - 74 | 1 toutadisparu.s 74 | Equivalence | 00 | | 0 | 00/0000 | Debut = {{$80}+$10}+$10 - 75 | 1 toutadisparu.s 75 | Equivalence | 00 | | 0 | 00/0000 | Arrivee = {{{$80}+$10}+$10}+4 - 76 | 1 toutadisparu.s 76 | Equivalence | 00 | | 0 | 00/0000 | Second = {{{{$80}+$10}+$10}+4}+4 - 77 | 1 toutadisparu.s 77 | Empty | 00 | | 0 | 00/0000 | - 78 | 1 toutadisparu.s 78 | Comment | 00 | | 0 | 00/0000 | *--- - 79 | 1 toutadisparu.s 79 | Empty | 00 | | 0 | 00/0000 | - 80 | 1 toutadisparu.s 80 | Equivalence | 00 | | 0 | 00/0000 | mode_320 = $00 - 81 | 1 toutadisparu.s 81 | Equivalence | 00 | | 0 | 00/0000 | mode_640 = $80 - 82 | 1 toutadisparu.s 82 | Empty | 00 | | 0 | 00/0000 | - 83 | 1 toutadisparu.s 83 | Equivalence | 00 | | 0 | 00/0000 | screen_320 = 320 - 84 | 1 toutadisparu.s 84 | Equivalence | 00 | | 0 | 00/0000 | screen_640 = 640 - 85 | 1 toutadisparu.s 85 | Empty | 00 | | 0 | 00/0000 | - 86 | 1 toutadisparu.s 86 | Equivalence | 00 | | 0 | 00/0000 | ptr012000 = $012000 - 87 | 1 toutadisparu.s 87 | Equivalence | 00 | | 0 | 00/0000 | ptrE12000 = $e12000 - 88 | 1 toutadisparu.s 88 | Empty | 00 | | 0 | 00/0000 | - 89 | 1 toutadisparu.s 89 | Comment | 00 | | 0 | 00/0000 | *--- - 90 | 1 toutadisparu.s 90 | Empty | 00 | | 0 | 00/0000 | - 91 | 1 toutadisparu.s 91 | Equivalence | 00 | | 0 | 00/0000 | TRUE = 1 - 92 | 1 toutadisparu.s 92 | Equivalence | 00 | | 0 | 00/0000 | FALSE = 0 - 93 | 1 toutadisparu.s 93 | Empty | 00 | | 0 | 00/0000 | - 94 | 1 toutadisparu.s 94 | Comment | 00 | | 0 | 00/0000 | *----------------------------------- Entry point - 95 | 1 toutadisparu.s 95 | Empty | 00 | | 0 | 00/0000 | - 96 | 1 toutadisparu.s 96 | Code | 00 | | 1 | 00/0000 : 4B | phk - 97 | 1 toutadisparu.s 97 | Code | 00 | | 1 | 00/0001 : AB | plb - 98 | 1 toutadisparu.s 98 | Empty | 00 | | 0 | 00/0002 | - 99 | 1 toutadisparu.s 99 | Code | 00 | | 1 | 00/0002 : 18 | clc - 100 | 1 toutadisparu.s 100 | Code | 00 | | 1 | 00/0003 : FB | xce - 101 | 1 toutadisparu.s 101 | Code | 00 | | 2 | 00/0004 : C2 30 | rep #$30 - 102 | 1 toutadisparu.s 102 | Empty | 00 | | 0 | 00/0006 | - 103 | 1 toutadisparu.s 103 | Macro | 00 | | 0 | 00/0006 | _TLStartUp - 105 | 1 toutadisparu.s 103 | Code | 00 | | 3 | 00/0006 : A2 01 02 | LDX #$201 ; load tool call # - 106 | 1 toutadisparu.s 103 | Code | 00 | | 4 | 00/0009 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 107 | 1 toutadisparu.s 104 | Code | 00 | | 1 | 00/000D : 48 | pha - 108 | 1 toutadisparu.s 105 | Macro | 00 | | 0 | 00/000E | _MMStartUp - 110 | 1 toutadisparu.s 105 | Code | 00 | | 3 | 00/000E : A2 02 02 | LDX #$202 ; load tool call # - 111 | 1 toutadisparu.s 105 | Code | 00 | | 4 | 00/0011 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 112 | 1 toutadisparu.s 106 | Code | 00 | | 1 | 00/0015 : 68 | pla - 113 | 1 toutadisparu.s 107 | Code | 00 | 2 | 3 | 00/0016 : 8D 26 07 | sta mainID - 114 | 1 toutadisparu.s 108 | Code | 00 | | 3 | 00/0019 : 09 00 01 | ora #$0100 - 115 | 1 toutadisparu.s 109 | Code | 00 | 2 | 3 | 00/001C : 8D 28 07 | sta myID - 116 | 1 toutadisparu.s 110 | Empty | 00 | | 0 | 00/001F | - 117 | 1 toutadisparu.s 111 | Code | 00 | | 1 | 00/001F : 7B | tdc - 118 | 1 toutadisparu.s 112 | Code | 00 | 2 | 3 | 00/0020 : 8D 2A 07 | sta myDP - 119 | 1 toutadisparu.s 113 | Empty | 00 | | 0 | 00/0023 | - 120 | 1 toutadisparu.s 114 | Comment | 00 | | 0 | 00/0023 | *--- Version du systeme - 121 | 1 toutadisparu.s 115 | Empty | 00 | | 0 | 00/0023 | - 122 | 1 toutadisparu.s 116 | Code | 00 | | 4 | 00/0023 : 22 A8 00 E1 | jsl {$e100a8} - 123 | 1 toutadisparu.s 117 | Data | 00 | | 2 | 00/0027 : 2A 20 | dw $202a - 124 | 1 toutadisparu.s 118 | Data | 00 | 3 | 4 | 00/0029 : 21 0A 00 00 | adrl proVERS - 125 | 1 toutadisparu.s 119 | Empty | 00 | | 0 | 00/002D | - 126 | 1 toutadisparu.s 120 | Code | 00 | 2 | 3 | 00/002D : AD 23 0A | lda proVERS+2 - 127 | 1 toutadisparu.s 121 | Code | 00 | | 3 | 00/0030 : 29 FF 7F | and #%01111111_11111111 - 128 | 1 toutadisparu.s 122 | Code | 00 | | 3 | 00/0033 : C9 02 04 | cmp #$0402 - 129 | 1 toutadisparu.s 123 | Code | 00 | | 2 | 00/0036 : B0 24 | bcs okVERS - 130 | 1 toutadisparu.s 124 | Empty | 00 | | 0 | 00/0038 | - 131 | 1 toutadisparu.s 125 | Code | 00 | | 1 | 00/0038 : 48 | pha - 132 | 1 toutadisparu.s 126 | Macro | 00 | | 0 | 00/0039 | PushLong #verSTR1 - 136 | 1 toutadisparu.s 126 | Code | 00 | 1 >>16 | 3 | 00/0039 : F4 00 00 | PEA #^#verSTR1 - 143 | 1 toutadisparu.s 126 | Code | 00 | 2 | 3 | 00/003C : F4 52 07 | PEA #verSTR1 - 146 | 1 toutadisparu.s 127 | Macro | 00 | | 0 | 00/003F | PushLong #verSTR2 - 150 | 1 toutadisparu.s 127 | Code | 00 | 1 >>16 | 3 | 00/003F : F4 00 00 | PEA #^#verSTR2 - 157 | 1 toutadisparu.s 127 | Code | 00 | 2 | 3 | 00/0042 : F4 69 07 | PEA #verSTR2 - 160 | 1 toutadisparu.s 128 | Macro | 00 | | 0 | 00/0045 | PushLong #errSTR1 - 164 | 1 toutadisparu.s 128 | Code | 00 | 1 >>16 | 3 | 00/0045 : F4 00 00 | PEA #^#errSTR1 - 171 | 1 toutadisparu.s 128 | Code | 00 | 2 | 3 | 00/0048 : F4 EA 07 | PEA #errSTR1 - 174 | 1 toutadisparu.s 129 | Macro | 00 | | 0 | 00/004B | PushLong #errSTR2 - 178 | 1 toutadisparu.s 129 | Code | 00 | 1 >>16 | 3 | 00/004B : F4 00 00 | PEA #^#errSTR2 - 185 | 1 toutadisparu.s 129 | Code | 00 | 2 | 3 | 00/004E : F4 EF 07 | PEA #errSTR2 - 188 | 1 toutadisparu.s 130 | Macro | 00 | | 0 | 00/0051 | _TLTextMountVolume - 190 | 1 toutadisparu.s 130 | Code | 00 | | 3 | 00/0051 : A2 01 12 | LDX #$1201 ; load tool call # - 191 | 1 toutadisparu.s 130 | Code | 00 | | 4 | 00/0054 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 192 | 1 toutadisparu.s 131 | Code | 00 | | 1 | 00/0058 : 68 | pla - 193 | 1 toutadisparu.s 132 | Code | 00 | | 3 | 00/0059 : 82 0E 04 | brl meQUIT1 - 194 | 1 toutadisparu.s 133 | Empty | 00 | | 0 | 00/005C | - 195 | 1 toutadisparu.s 134 | Comment | 00 | | 0 | 00/005C | *--- 64K pour les images des scènes - 196 | 1 toutadisparu.s 135 | Empty | 00 | | 0 | 00/005C | - 197 | 1 toutadisparu.s 136 | Code | 00 | 2 | 3 | 00/005C : 20 9E 04 | okVERS jsr make64KB - 198 | 1 toutadisparu.s 137 | Code | 00 | | 2 | 00/005F : 90 24 | bcc okMEM1 - 199 | 1 toutadisparu.s 138 | Empty | 00 | | 0 | 00/0061 | - 200 | 1 toutadisparu.s 139 | Code | 00 | | 1 | 00/0061 : 48 | koMEM pha - 201 | 1 toutadisparu.s 140 | Macro | 00 | | 0 | 00/0062 | PushLong #memSTR1 - 205 | 1 toutadisparu.s 140 | Code | 00 | 1 >>16 | 3 | 00/0062 : F4 00 00 | PEA #^#memSTR1 - 212 | 1 toutadisparu.s 140 | Code | 00 | 2 | 3 | 00/0065 : F4 C2 07 | PEA #memSTR1 - 215 | 1 toutadisparu.s 141 | Macro | 00 | | 0 | 00/0068 | PushLong #errSTR2 - 219 | 1 toutadisparu.s 141 | Code | 00 | 1 >>16 | 3 | 00/0068 : F4 00 00 | PEA #^#errSTR2 - 226 | 1 toutadisparu.s 141 | Code | 00 | 2 | 3 | 00/006B : F4 EF 07 | PEA #errSTR2 - 229 | 1 toutadisparu.s 142 | Macro | 00 | | 0 | 00/006E | PushLong #errSTR1 - 233 | 1 toutadisparu.s 142 | Code | 00 | 1 >>16 | 3 | 00/006E : F4 00 00 | PEA #^#errSTR1 - 240 | 1 toutadisparu.s 142 | Code | 00 | 2 | 3 | 00/0071 : F4 EA 07 | PEA #errSTR1 - 243 | 1 toutadisparu.s 143 | Macro | 00 | | 0 | 00/0074 | PushLong #errSTR2 - 247 | 1 toutadisparu.s 143 | Code | 00 | 1 >>16 | 3 | 00/0074 : F4 00 00 | PEA #^#errSTR2 - 254 | 1 toutadisparu.s 143 | Code | 00 | 2 | 3 | 00/0077 : F4 EF 07 | PEA #errSTR2 - 257 | 1 toutadisparu.s 144 | Macro | 00 | | 0 | 00/007A | _TLTextMountVolume - 259 | 1 toutadisparu.s 144 | Code | 00 | | 3 | 00/007A : A2 01 12 | LDX #$1201 ; load tool call # - 260 | 1 toutadisparu.s 144 | Code | 00 | | 4 | 00/007D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 261 | 1 toutadisparu.s 145 | Code | 00 | | 1 | 00/0081 : 68 | pla - 262 | 1 toutadisparu.s 146 | Code | 00 | | 3 | 00/0082 : 82 E5 03 | brl meQUIT1 - 263 | 1 toutadisparu.s 147 | Empty | 00 | | 0 | 00/0085 | - 264 | 1 toutadisparu.s 148 | Code | 00 | 2 | 3 | 00/0085 : 8C 30 07 | okMEM1 sty ptrIMAGE - 265 | 1 toutadisparu.s 149 | Code | 00 | 2 | 3 | 00/0088 : 8E 32 07 | stx ptrIMAGE+2 - 266 | 1 toutadisparu.s 150 | Code | 00 | 2 | 3 | 00/008B : 8E 36 07 | stx ptrMENU+2 ; l'image de menu - 267 | 1 toutadisparu.s 151 | Empty | 00 | | 0 | 00/008E | - 268 | 1 toutadisparu.s 152 | Comment | 00 | | 0 | 00/008E | *--- 64K pour la sauvegarde de l'écran - 269 | 1 toutadisparu.s 153 | Empty | 00 | | 0 | 00/008E | - 270 | 1 toutadisparu.s 154 | Code | 00 | 2 | 3 | 00/008E : 20 9E 04 | jsr make64KB - 271 | 1 toutadisparu.s 155 | Code | 00 | | 2 | 00/0091 : B0 CE | bcs koMEM - 272 | 1 toutadisparu.s 156 | Empty | 00 | | 0 | 00/0093 | - 273 | 1 toutadisparu.s 157 | Code | 01 | | 2 | 00/0093 : E2 10 | sep #$10 ; save pointer+2 - 274 | 1 toutadisparu.s 158 | Code | 01 | 2 | 3 | 00/0095 : 8E C7 06 | stx saveBACK1+3 ; for interactions - 275 | 1 toutadisparu.s 159 | Code | 01 | 2 | 3 | 00/0098 : 8E E1 06 | stx loadBACK1+3 ; with the toolbox - 276 | 1 toutadisparu.s 160 | Code | 01 | 2 | 3 | 00/009B : 8E 3A 07 | stx ptrFOND+2 ; l'image de fond - 277 | 1 toutadisparu.s 161 | Code | 00 | | 2 | 00/009E : C2 10 | rep #$10 - 278 | 1 toutadisparu.s 162 | Empty | 00 | | 0 | 00/00A0 | - 279 | 1 toutadisparu.s 163 | Comment | 00 | | 0 | 00/00A0 | *--- 64K pour les images compressees - 280 | 1 toutadisparu.s 164 | Empty | 00 | | 0 | 00/00A0 | - 281 | 1 toutadisparu.s 165 | Code | 00 | 2 | 3 | 00/00A0 : 20 9E 04 | jsr make64KB - 282 | 1 toutadisparu.s 166 | Code | 00 | | 2 | 00/00A3 : B0 BC | bcs koMEM - 283 | 1 toutadisparu.s 167 | Empty | 00 | | 0 | 00/00A5 | - 284 | 1 toutadisparu.s 168 | Code | 00 | 2 | 3 | 00/00A5 : 8C 3C 07 | sty ptrUNPACK - 285 | 1 toutadisparu.s 169 | Code | 00 | 2 | 3 | 00/00A8 : 8E 3E 07 | stx ptrUNPACK+2 - 286 | 1 toutadisparu.s 170 | Empty | 00 | | 0 | 00/00AB | - 287 | 1 toutadisparu.s 171 | Comment | 00 | | 0 | 00/00AB | *--- 64K pour les INDEX des textes - 288 | 1 toutadisparu.s 172 | Empty | 00 | | 0 | 00/00AB | - 289 | 1 toutadisparu.s 173 | Code | 00 | 2 | 3 | 00/00AB : 20 9E 04 | jsr make64KB - 290 | 1 toutadisparu.s 174 | Code | 00 | | 2 | 00/00AE : B0 B1 | bcs koMEM - 291 | 1 toutadisparu.s 175 | Empty | 00 | | 0 | 00/00B0 | - 292 | 1 toutadisparu.s 176 | Code | 00 | 2 | 3 | 00/00B0 : 8C 40 07 | sty ptrINDEX - 293 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/00B3 : 8E 42 07 | stx ptrINDEX+2 - 294 | 1 toutadisparu.s 178 | Empty | 00 | | 0 | 00/00B6 | - 295 | 1 toutadisparu.s 179 | Comment | 00 | | 0 | 00/00B6 | *--- 64K pour les TEXTES - 296 | 1 toutadisparu.s 180 | Empty | 00 | | 0 | 00/00B6 | - 297 | 1 toutadisparu.s 181 | Code | 00 | 2 | 3 | 00/00B6 : 20 9E 04 | jsr make64KB - 298 | 1 toutadisparu.s 182 | Code | 00 | | 2 | 00/00B9 : B0 A6 | bcs koMEM - 299 | 1 toutadisparu.s 183 | Empty | 00 | | 0 | 00/00BB | - 300 | 1 toutadisparu.s 184 | Code | 00 | 2 | 3 | 00/00BB : 8C 44 07 | sty ptrTEXTES - 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/00BE : 8E 46 07 | stx ptrTEXTES+2 - 302 | 1 toutadisparu.s 186 | Empty | 00 | | 0 | 00/00C1 | - 303 | 1 toutadisparu.s 187 | Comment | 00 | | 0 | 00/00C1 | *--- Chargement des outils - 304 | 1 toutadisparu.s 188 | Empty | 00 | | 0 | 00/00C1 | - 305 | 1 toutadisparu.s 189 | Code | 00 | | 1 | 00/00C1 : 48 | pha - 306 | 1 toutadisparu.s 190 | Code | 00 | | 1 | 00/00C2 : 48 | pha - 307 | 1 toutadisparu.s 191 | Macro | 00 | | 0 | 00/00C3 | PushWord mainID - 312 | 1 toutadisparu.s 191 | Code | 00 | 2 | 3 | 00/00C3 : AD 26 07 | LDA mainID - 313 | 1 toutadisparu.s 191 | Code | 00 | | 1 | 00/00C6 : 48 | PHA - 315 | 1 toutadisparu.s 192 | Macro | 00 | | 0 | 00/00C7 | PushWord #{$2} - 317 | 1 toutadisparu.s 192 | Code | 00 | | 3 | 00/00C7 : F4 02 00 | PEA #{$2} - 320 | 1 toutadisparu.s 193 | Macro | 00 | | 0 | 00/00CA | PushLong #1 - 324 | 1 toutadisparu.s 193 | Code | 00 | | 3 | 00/00CA : F4 00 00 | PEA #^#1 - 331 | 1 toutadisparu.s 193 | Code | 00 | | 3 | 00/00CD : F4 01 00 | PEA #1 - 334 | 1 toutadisparu.s 194 | Macro | 00 | | 0 | 00/00D0 | _StartUpTools - 336 | 1 toutadisparu.s 194 | Code | 00 | | 3 | 00/00D0 : A2 01 18 | LDX #$1801 ; load tool call # - 337 | 1 toutadisparu.s 194 | Code | 00 | | 4 | 00/00D3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 338 | 1 toutadisparu.s 195 | Macro | 00 | | 0 | 00/00D7 | PullLong SStopREC - 341 | 1 toutadisparu.s 195 | Code | 00 | | 1 | 00/00D7 : 68 | PLA - 343 | 1 toutadisparu.s 195 | Code | 00 | 2 | 3 | 00/00D8 : 8D 2C 07 | STA SStopREC - 348 | 1 toutadisparu.s 195 | Code | 00 | | 1 | 00/00DB : 68 | PLA - 350 | 1 toutadisparu.s 195 | Code | 00 | 2 | 3 | 00/00DC : 8D 2E 07 | STA SStopREC+2 - 356 | 1 toutadisparu.s 196 | Code | 00 | | 2 | 00/00DF : 90 24 | bcc okTOOL - 357 | 1 toutadisparu.s 197 | Empty | 00 | | 0 | 00/00E1 | - 358 | 1 toutadisparu.s 198 | Code | 00 | | 1 | 00/00E1 : 48 | pha - 359 | 1 toutadisparu.s 199 | Macro | 00 | | 0 | 00/00E2 | PushLong #tolSTR1 - 363 | 1 toutadisparu.s 199 | Code | 00 | 1 >>16 | 3 | 00/00E2 : F4 00 00 | PEA #^#tolSTR1 - 370 | 1 toutadisparu.s 199 | Code | 00 | 2 | 3 | 00/00E5 : F4 A8 07 | PEA #tolSTR1 - 373 | 1 toutadisparu.s 200 | Macro | 00 | | 0 | 00/00E8 | PushLong #errSTR2 - 377 | 1 toutadisparu.s 200 | Code | 00 | 1 >>16 | 3 | 00/00E8 : F4 00 00 | PEA #^#errSTR2 - 384 | 1 toutadisparu.s 200 | Code | 00 | 2 | 3 | 00/00EB : F4 EF 07 | PEA #errSTR2 - 387 | 1 toutadisparu.s 201 | Macro | 00 | | 0 | 00/00EE | PushLong #errSTR1 - 391 | 1 toutadisparu.s 201 | Code | 00 | 1 >>16 | 3 | 00/00EE : F4 00 00 | PEA #^#errSTR1 - 398 | 1 toutadisparu.s 201 | Code | 00 | 2 | 3 | 00/00F1 : F4 EA 07 | PEA #errSTR1 - 401 | 1 toutadisparu.s 202 | Macro | 00 | | 0 | 00/00F4 | PushLong #errSTR2 - 405 | 1 toutadisparu.s 202 | Code | 00 | 1 >>16 | 3 | 00/00F4 : F4 00 00 | PEA #^#errSTR2 - 412 | 1 toutadisparu.s 202 | Code | 00 | 2 | 3 | 00/00F7 : F4 EF 07 | PEA #errSTR2 - 415 | 1 toutadisparu.s 203 | Macro | 00 | | 0 | 00/00FA | _TLTextMountVolume - 417 | 1 toutadisparu.s 203 | Code | 00 | | 3 | 00/00FA : A2 01 12 | LDX #$1201 ; load tool call # - 418 | 1 toutadisparu.s 203 | Code | 00 | | 4 | 00/00FD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 419 | 1 toutadisparu.s 204 | Code | 00 | | 1 | 00/0101 : 68 | pla - 420 | 1 toutadisparu.s 205 | Code | 00 | | 3 | 00/0102 : 82 53 03 | brl meQUIT0 - 421 | 1 toutadisparu.s 206 | Empty | 00 | | 0 | 00/0105 | - 422 | 1 toutadisparu.s 207 | Comment | 00 | | 0 | 00/0105 | *--- Et la musique... - 423 | 1 toutadisparu.s 208 | Empty | 00 | | 0 | 00/0105 | - 424 | 1 toutadisparu.s 209 | Macro | 00 | | 0 | 00/0105 | okTOOL _HideMenuBar - 426 | 1 toutadisparu.s 209 | Code | 00 | | 3 | 00/0105 : A2 0F 45 | LDX #$450F ; load tool call # - 427 | 1 toutadisparu.s 209 | Code | 00 | | 4 | 00/0108 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 428 | 1 toutadisparu.s 210 | Macro | 00 | | 0 | 00/010C | _InitCursor - 430 | 1 toutadisparu.s 210 | Code | 00 | | 3 | 00/010C : A2 04 CA | LDX #$CA04 ; load tool call # - 431 | 1 toutadisparu.s 210 | Code | 00 | | 4 | 00/010F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 432 | 1 toutadisparu.s 211 | Empty | 00 | | 0 | 00/0113 | - 433 | 1 toutadisparu.s 212 | Macro | 00 | | 0 | 00/0113 | PushWord #0 - 435 | 1 toutadisparu.s 212 | Code | 00 | | 3 | 00/0113 : F4 00 00 | PEA #0 - 438 | 1 toutadisparu.s 213 | Macro | 00 | | 0 | 00/0116 | PushWord #%11111111_11111111 - 440 | 1 toutadisparu.s 213 | Code | 00 | | 3 | 00/0116 : F4 FF FF | PEA #%11111111_11111111 - 443 | 1 toutadisparu.s 214 | Macro | 00 | | 0 | 00/0119 | PushWord #0 - 445 | 1 toutadisparu.s 214 | Code | 00 | | 3 | 00/0119 : F4 00 00 | PEA #0 - 448 | 1 toutadisparu.s 215 | Macro | 00 | | 0 | 00/011C | _FlushEvents - 450 | 1 toutadisparu.s 215 | Code | 00 | | 3 | 00/011C : A2 06 15 | LDX #$1506 ; load tool call # - 451 | 1 toutadisparu.s 215 | Code | 00 | | 4 | 00/011F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 452 | 1 toutadisparu.s 216 | Code | 00 | | 1 | 00/0123 : 68 | pla - 453 | 1 toutadisparu.s 217 | Empty | 00 | | 0 | 00/0124 | - 454 | 1 toutadisparu.s 218 | Macro | 00 | | 0 | 00/0124 | PushLong #0 - 458 | 1 toutadisparu.s 218 | Code | 00 | | 3 | 00/0124 : F4 00 00 | PEA #^#0 - 465 | 1 toutadisparu.s 218 | Code | 00 | | 3 | 00/0127 : F4 00 00 | PEA #0 - 468 | 1 toutadisparu.s 219 | Macro | 00 | | 0 | 00/012A | _GetPort - 470 | 1 toutadisparu.s 219 | Code | 00 | | 3 | 00/012A : A2 04 1C | LDX #$1C04 ; load tool call # - 471 | 1 toutadisparu.s 219 | Code | 00 | | 4 | 00/012D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 472 | 1 toutadisparu.s 220 | Macro | 00 | | 0 | 00/0131 | PullLong mainPORT - 475 | 1 toutadisparu.s 220 | Code | 00 | | 1 | 00/0131 : 68 | PLA - 477 | 1 toutadisparu.s 220 | Code | 00 | 2 | 3 | 00/0132 : 8D C2 02 | STA mainPORT - 482 | 1 toutadisparu.s 220 | Code | 00 | | 1 | 00/0135 : 68 | PLA - 484 | 1 toutadisparu.s 220 | Code | 00 | 2 | 3 | 00/0136 : 8D C4 02 | STA mainPORT+2 - 490 | 1 toutadisparu.s 221 | Empty | 00 | | 0 | 00/0139 | - 491 | 1 toutadisparu.s 222 | Macro | 00 | | 0 | 00/0139 | PushLong mainPORT - 499 | 1 toutadisparu.s 222 | Code | 00 | 2 | 3 | 00/0139 : AD C4 02 | LDA mainPORT+2 - 500 | 1 toutadisparu.s 222 | Code | 00 | | 1 | 00/013C : 48 | PHA - 508 | 1 toutadisparu.s 222 | Code | 00 | 2 | 3 | 00/013D : AD C2 02 | LDA mainPORT - 509 | 1 toutadisparu.s 222 | Code | 00 | | 1 | 00/0140 : 48 | PHA - 511 | 1 toutadisparu.s 223 | Macro | 00 | | 0 | 00/0141 | _SetPort - 513 | 1 toutadisparu.s 223 | Code | 00 | | 3 | 00/0141 : A2 04 1B | LDX #$1B04 ; load tool call # - 514 | 1 toutadisparu.s 223 | Code | 00 | | 4 | 00/0144 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 515 | 1 toutadisparu.s 224 | Empty | 00 | | 0 | 00/0148 | - 516 | 1 toutadisparu.s 225 | Comment | 00 | | 0 | 00/0148 | *---------------------------------------- - 517 | 1 toutadisparu.s 226 | Comment | 00 | | 0 | 00/0148 | * INITIALISATIONS - 518 | 1 toutadisparu.s 227 | Comment | 00 | | 0 | 00/0148 | *---------------------------------------- - 519 | 1 toutadisparu.s 228 | Empty | 00 | | 0 | 00/0148 | - 520 | 1 toutadisparu.s 229 | Comment | 00 | | 0 | 00/0148 | * jsr loadFONT ; charge l'image de la police - 521 | 1 toutadisparu.s 230 | Code | 00 | 2 | 3 | 00/0148 : 20 FE 0A | jsr load_font ; charge courier.10 - 522 | 1 toutadisparu.s 231 | Code | 00 | 2 | 3 | 00/014B : 20 CA C2 | jsr initNTP - 523 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/014E : 20 50 C3 | jsr randomNTP ; select a sequence 0-7 - 524 | 1 toutadisparu.s 233 | Empty | 00 | | 0 | 00/0151 | - 525 | 1 toutadisparu.s 234 | Code | 00 | 2 | 3 | 00/0151 : 20 36 0B | jsr set_language - 526 | 1 toutadisparu.s 235 | Code | 00 | 2 | 3 | 00/0154 : 20 13 C3 | jsr doSOUNDON ; NTP on - 527 | 1 toutadisparu.s 236 | Empty | 00 | | 0 | 00/0157 | - 528 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/0157 : 20 EE 10 | jsr initialisation_absolue - 529 | 1 toutadisparu.s 238 | Code | 00 | 2 | 3 | 00/015A : 20 47 0D | jsr generique - 530 | 1 toutadisparu.s 239 | Empty | 00 | | 0 | 00/015D | - 531 | 1 toutadisparu.s 240 | Macro | 00 | | 0 | 00/015D | PushWord #0 - 533 | 1 toutadisparu.s 240 | Code | 00 | | 3 | 00/015D : F4 00 00 | PEA #0 - 536 | 1 toutadisparu.s 241 | Macro | 00 | | 0 | 00/0160 | PushWord #%11111111_11111111 - 538 | 1 toutadisparu.s 241 | Code | 00 | | 3 | 00/0160 : F4 FF FF | PEA #%11111111_11111111 - 541 | 1 toutadisparu.s 242 | Macro | 00 | | 0 | 00/0163 | PushWord #0 - 543 | 1 toutadisparu.s 242 | Code | 00 | | 3 | 00/0163 : F4 00 00 | PEA #0 - 546 | 1 toutadisparu.s 243 | Macro | 00 | | 0 | 00/0166 | _FlushEvents - 548 | 1 toutadisparu.s 243 | Code | 00 | | 3 | 00/0166 : A2 06 15 | LDX #$1506 ; load tool call # - 549 | 1 toutadisparu.s 243 | Code | 00 | | 4 | 00/0169 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 550 | 1 toutadisparu.s 244 | Code | 00 | | 1 | 00/016D : 68 | pla - 551 | 1 toutadisparu.s 245 | Empty | 00 | | 0 | 00/016E | - 552 | 1 toutadisparu.s 246 | Comment | 00 | | 0 | 00/016E | *----------------------- - 553 | 1 toutadisparu.s 247 | Comment | 00 | | 0 | 00/016E | * MAIN - OK - 554 | 1 toutadisparu.s 248 | Comment | 00 | | 0 | 00/016E | *----------------------- - 555 | 1 toutadisparu.s 249 | Comment | 00 | | 0 | 00/016E | * main - 556 | 1 toutadisparu.s 250 | Empty | 00 | | 0 | 00/016E | - 557 | 1 toutadisparu.s 251 | Empty | 00 | | 0 | 00/016E | main - 558 | 1 toutadisparu.s 252 | Code | 00 | 2 | 3 | 00/016E : 20 B4 0F | jsr choix_aventure - 559 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0171 : 20 58 11 | jsr initialisation_relative - 560 | 1 toutadisparu.s 254 | Code | 00 | 2 | 3 | 00/0174 : 20 BA 05 | jsr fadeOUT - 561 | 1 toutadisparu.s 255 | Empty | 00 | | 0 | 00/0177 | - 562 | 1 toutadisparu.s 256 | Comment | 00 | | 0 | 00/0177 | *--- - 563 | 1 toutadisparu.s 257 | Empty | 00 | | 0 | 00/0177 | - 564 | 1 toutadisparu.s 258 | Code | 00 | 2 | 3 | 00/0177 : AD 74 29 | mainLOOP lda scene_actuelle - 565 | 1 toutadisparu.s 259 | Code | 00 | 2 | 3 | 00/017A : 20 C9 14 | jsr nouvelle_scene ; on initialise la scène - 566 | 1 toutadisparu.s 260 | Code | 00 | 2 | 3 | 00/017D : AD 74 29 | lda scene_actuelle - 567 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/0180 : 20 80 21 | jsr image ; on charge une image éventuelle - 568 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/0183 : 20 7D 21 | jsr attente ; attend un clic - 569 | 1 toutadisparu.s 263 | Code | 00 | 2 | 3 | 00/0186 : AD 74 29 | lda scene_actuelle - 570 | 1 toutadisparu.s 264 | Code | 00 | 2 | 3 | 00/0189 : 20 29 0D | jsr get_textes ; on détermine le texte - 571 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/018C : 20 E9 12 | jsr prepare_texte ; que l'on prepare le texte - 572 | 1 toutadisparu.s 266 | Code | 00 | 2 | 3 | 00/018F : 20 D2 25 | jsr mots_clicables ; on y ajoute les mots cliquables - 573 | 1 toutadisparu.s 267 | Code | 00 | 2 | 3 | 00/0192 : 20 F3 13 | jsr affiche_texte ; et on l'affiche - 574 | 1 toutadisparu.s 268 | Empty | 00 | | 0 | 00/0195 | - 575 | 1 toutadisparu.s 269 | Macro | 00 | | 0 | 00/0195 | PushWord #0 - 577 | 1 toutadisparu.s 269 | Code | 00 | | 3 | 00/0195 : F4 00 00 | PEA #0 - 580 | 1 toutadisparu.s 270 | Macro | 00 | | 0 | 00/0198 | PushWord #%11111111_11111111 - 582 | 1 toutadisparu.s 270 | Code | 00 | | 3 | 00/0198 : F4 FF FF | PEA #%11111111_11111111 - 585 | 1 toutadisparu.s 271 | Macro | 00 | | 0 | 00/019B | PushWord #0 - 587 | 1 toutadisparu.s 271 | Code | 00 | | 3 | 00/019B : F4 00 00 | PEA #0 - 590 | 1 toutadisparu.s 272 | Macro | 00 | | 0 | 00/019E | _FlushEvents - 592 | 1 toutadisparu.s 272 | Code | 00 | | 3 | 00/019E : A2 06 15 | LDX #$1506 ; load tool call # - 593 | 1 toutadisparu.s 272 | Code | 00 | | 4 | 00/01A1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 594 | 1 toutadisparu.s 273 | Code | 00 | | 1 | 00/01A5 : 68 | pla - 595 | 1 toutadisparu.s 274 | Empty | 00 | | 0 | 00/01A6 | - 596 | 1 toutadisparu.s 275 | Comment | 00 | | 0 | 00/01A6 | *---------------------------------------- - 597 | 1 toutadisparu.s 276 | Comment | 00 | | 0 | 00/01A6 | * TASK MASTER (no more) - 598 | 1 toutadisparu.s 277 | Comment | 00 | | 0 | 00/01A6 | *---------------------------------------- - 599 | 1 toutadisparu.s 278 | Empty | 00 | | 0 | 00/01A6 | - 600 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/01A6 : EE 00 07 | taskLOOP inc VBLCounter0 - 601 | 1 toutadisparu.s 280 | Empty | 00 | | 0 | 00/01A9 | - 602 | 1 toutadisparu.s 281 | Comment | 00 | | 0 | 00/01A9 | * PushWord #0 - 603 | 1 toutadisparu.s 282 | Comment | 00 | | 0 | 00/01A9 | * PushWord #%11111111_11111111 - 604 | 1 toutadisparu.s 283 | Comment | 00 | | 0 | 00/01A9 | * PushLong #taskREC - 605 | 1 toutadisparu.s 284 | Comment | 00 | | 0 | 00/01A9 | * _TaskMaster - 606 | 1 toutadisparu.s 285 | Empty | 00 | | 0 | 00/01A9 | - 607 | 1 toutadisparu.s 286 | Code | 00 | | 1 | 00/01A9 : 48 | pha - 608 | 1 toutadisparu.s 287 | Comment | 00 | | 0 | 00/01AA | * PushWord #%00000000_00001110 ; mouse + keyboard - 609 | 1 toutadisparu.s 288 | Macro | 00 | | 0 | 00/01AA | PushWord #%11111111_11111111 - 611 | 1 toutadisparu.s 288 | Code | 00 | | 3 | 00/01AA : F4 FF FF | PEA #%11111111_11111111 - 614 | 1 toutadisparu.s 289 | Macro | 00 | | 0 | 00/01AD | PushLong #taskREC - 618 | 1 toutadisparu.s 289 | Code | 00 | 1 >>16 | 3 | 00/01AD : F4 00 00 | PEA #^#taskREC - 625 | 1 toutadisparu.s 289 | Code | 00 | 2 | 3 | 00/01B0 : F4 F9 07 | PEA #taskREC - 628 | 1 toutadisparu.s 290 | Macro | 00 | | 0 | 00/01B3 | _GetNextEvent - 630 | 1 toutadisparu.s 290 | Code | 00 | | 3 | 00/01B3 : A2 06 0A | LDX #$A06 ; load tool call # - 631 | 1 toutadisparu.s 290 | Code | 00 | | 4 | 00/01B6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 632 | 1 toutadisparu.s 291 | Code | 00 | | 1 | 00/01BA : 68 | pla - 633 | 1 toutadisparu.s 292 | Code | 00 | | 2 | 00/01BB : F0 E9 | beq taskLOOP - 634 | 1 toutadisparu.s 293 | Empty | 00 | | 0 | 00/01BD | - 635 | 1 toutadisparu.s 294 | Code | 00 | | 1 | 00/01BD : 0A | asl - 636 | 1 toutadisparu.s 295 | Code | 00 | | 1 | 00/01BE : AA | tax - 637 | 1 toutadisparu.s 296 | Code | 00 | 2 | 3 | 00/01BF : FC 27 08 | jsr (taskTBL,x) - 638 | 1 toutadisparu.s 297 | Empty | 00 | | 0 | 00/01C2 | - 639 | 1 toutadisparu.s 298 | Code | 00 | 2 | 3 | 00/01C2 : AD 7E 29 | lda fgSUITEFORCEE - 640 | 1 toutadisparu.s 299 | Code | 00 | | 3 | 00/01C5 : C9 01 00 | cmp #{1} - 641 | 1 toutadisparu.s 300 | Code | 00 | | 2 | 00/01C8 : F0 AD | beq mainLOOP - 642 | 1 toutadisparu.s 301 | Empty | 00 | | 0 | 00/01CA | - 643 | 1 toutadisparu.s 302 | Code | 00 | 2 | 3 | 00/01CA : AD 78 29 | lda deplacement ; si on doit bouger, on fait un... - 644 | 1 toutadisparu.s 303 | Code | 00 | | 3 | 00/01CD : C9 01 00 | cmp #{1} - 645 | 1 toutadisparu.s 304 | Code | 00 | | 2 | 00/01D0 : F0 A5 | beq mainLOOP ; ...grand saut - 646 | 1 toutadisparu.s 305 | Code | 00 | | 2 | 00/01D2 : D0 D2 | bne taskLOOP ; ...sinon on attend - 647 | 1 toutadisparu.s 306 | Empty | 00 | | 0 | 00/01D4 | - 648 | 1 toutadisparu.s 307 | Comment | 00 | | 0 | 00/01D4 | *----------------------------------- Gestion du keyDown - 649 | 1 toutadisparu.s 308 | Comment | 00 | | 0 | 00/01D4 | * on gère les open-apple-qqch - 650 | 1 toutadisparu.s 309 | Empty | 00 | | 0 | 00/01D4 | - 651 | 1 toutadisparu.s 310 | Code | 00 | 2 | 3 | 00/01D4 : AD 07 08 | doKEYDOWN lda taskMODIFIERS - 652 | 1 toutadisparu.s 311 | Code | 00 | | 3 | 00/01D7 : 29 00 01 | and #{$0100} - 653 | 1 toutadisparu.s 312 | Code | 00 | | 3 | 00/01DA : C9 00 01 | cmp #{$0100} - 654 | 1 toutadisparu.s 313 | Code | 00 | | 2 | 00/01DD : F0 01 | beq doOPENAPPLE - 655 | 1 toutadisparu.s 314 | Code | 00 | | 1 | 00/01DF : 60 | rts - 656 | 1 toutadisparu.s 315 | Empty | 00 | | 0 | 00/01E0 | - 657 | 1 toutadisparu.s 316 | Comment | 00 | | 0 | 00/01E0 | *--- gère les open-apple-qqch - 658 | 1 toutadisparu.s 317 | Empty | 00 | | 0 | 00/01E0 | - 659 | 1 toutadisparu.s 318 | Empty | 00 | | 0 | 00/01E0 | doOPENAPPLE - 660 | 1 toutadisparu.s 319 | Code | 00 | | 3 | 00/01E0 : A2 FF FF | ldx #-1 - 661 | 1 toutadisparu.s 320 | Code | 10 | | 2 | 00/01E3 : E2 20 | sep #$20 - 662 | 1 toutadisparu.s 321 | Code | 10 | | 1 | 00/01E5 : E8 | ozunid_1 inx - 663 | 1 toutadisparu.s 322 | Code | 10 | 2 | 3 | 00/01E6 : BD FD 01 | lda tblKEYVALUE,x ; get key - 664 | 1 toutadisparu.s 323 | Code | 10 | | 2 | 00/01E9 : C9 FF | cmp #$ff ; end of table - 665 | 1 toutadisparu.s 324 | Code | 10 | | 2 | 00/01EB : F0 0D | beq doOPENAPPLE99 ; so exit - 666 | 1 toutadisparu.s 325 | Code | 10 | 2 | 3 | 00/01ED : CD FB 07 | cmp taskMESSAGE ; same as pressed key? - 667 | 1 toutadisparu.s 326 | Code | 10 | | 2 | 00/01F0 : D0 F3 | bne ozunid_1 ; no, loop - 668 | 1 toutadisparu.s 327 | Empty | 10 | | 0 | 00/01F2 | - 669 | 1 toutadisparu.s 328 | Code | 00 | | 2 | 00/01F2 : C2 20 | rep #$20 - 670 | 1 toutadisparu.s 329 | Code | 00 | | 1 | 00/01F4 : 8A | txa - 671 | 1 toutadisparu.s 330 | Code | 00 | | 1 | 00/01F5 : 0A | asl - 672 | 1 toutadisparu.s 331 | Code | 00 | | 1 | 00/01F6 : AA | tax - 673 | 1 toutadisparu.s 332 | Code | 00 | 2 | 3 | 00/01F7 : 7C 09 02 | jmp (tblKEYADDRESS,x) - 674 | 1 toutadisparu.s 333 | Empty | 00 | | 0 | 00/01FA | - 675 | 1 toutadisparu.s 334 | Empty | 00 | | 0 | 00/01FA | doOPENAPPLE99 - 676 | 1 toutadisparu.s 335 | Empty | 00 | | 0 | 00/01FA | doNOT - 677 | 1 toutadisparu.s 336 | Code | 00 | | 2 | 00/01FA : C2 20 | rep #$20 - 678 | 1 toutadisparu.s 337 | Code | 00 | | 1 | 00/01FC : 60 | rts - 679 | 1 toutadisparu.s 338 | Empty | 00 | | 0 | 00/01FD | - 680 | 1 toutadisparu.s 339 | Comment | 00 | | 0 | 00/01FD | *--- - 681 | 1 toutadisparu.s 340 | Empty | 00 | | 0 | 00/01FD | - 682 | 1 toutadisparu.s 341 | Empty | 00 | | 0 | 00/01FD | tblKEYVALUE - 683 | 1 toutadisparu.s 342 | Data | 00 | | 6 | 00/01FD : 51 71 4F 6F | asc 'QqOoSs' + 63 | 1 toutadisparu.s 63 | Equivalence | 00 | | 0 | 00/0000 | mouseDownEvt = $0001 + 64 | 1 toutadisparu.s 64 | Equivalence | 00 | | 0 | 00/0000 | mouseUpEvt = $0002 + 65 | 1 toutadisparu.s 65 | Equivalence | 00 | | 0 | 00/0000 | keyDownEvt = $0003 + 66 | 1 toutadisparu.s 66 | Empty | 00 | | 0 | 00/0000 | + 67 | 1 toutadisparu.s 67 | Comment | 00 | | 0 | 00/0000 | *-------------- + 68 | 1 toutadisparu.s 68 | Empty | 00 | | 0 | 00/0000 | + 69 | 1 toutadisparu.s 69 | Equivalence | 00 | | 0 | 00/0000 | dpFROM = $80 + 70 | 1 toutadisparu.s 70 | Equivalence | 00 | | 0 | 00/0000 | dpTO = {$80}+4 + 71 | 1 toutadisparu.s 71 | Empty | 00 | | 0 | 00/0000 | + 72 | 1 toutadisparu.s 72 | Equivalence | 00 | | 0 | 00/0000 | dpINDEX = {$80}+$10 ; pointeur vers les INDEX + 73 | 1 toutadisparu.s 73 | Equivalence | 00 | | 0 | 00/0000 | dpTEXTES = {{$80}+$10}+4 ; pointeur vers les TEXTES + 74 | 1 toutadisparu.s 74 | Empty | 00 | | 0 | 00/0000 | + 75 | 1 toutadisparu.s 75 | Equivalence | 00 | | 0 | 00/0000 | Debut = {{$80}+$10}+$10 + 76 | 1 toutadisparu.s 76 | Equivalence | 00 | | 0 | 00/0000 | Arrivee = {{{$80}+$10}+$10}+4 + 77 | 1 toutadisparu.s 77 | Equivalence | 00 | | 0 | 00/0000 | Second = {{{{$80}+$10}+$10}+4}+4 + 78 | 1 toutadisparu.s 78 | Empty | 00 | | 0 | 00/0000 | + 79 | 1 toutadisparu.s 79 | Comment | 00 | | 0 | 00/0000 | *--- + 80 | 1 toutadisparu.s 80 | Empty | 00 | | 0 | 00/0000 | + 81 | 1 toutadisparu.s 81 | Equivalence | 00 | | 0 | 00/0000 | mode_320 = $00 + 82 | 1 toutadisparu.s 82 | Equivalence | 00 | | 0 | 00/0000 | mode_640 = $80 + 83 | 1 toutadisparu.s 83 | Empty | 00 | | 0 | 00/0000 | + 84 | 1 toutadisparu.s 84 | Equivalence | 00 | | 0 | 00/0000 | screen_320 = 320 + 85 | 1 toutadisparu.s 85 | Equivalence | 00 | | 0 | 00/0000 | screen_640 = 640 + 86 | 1 toutadisparu.s 86 | Empty | 00 | | 0 | 00/0000 | + 87 | 1 toutadisparu.s 87 | Equivalence | 00 | | 0 | 00/0000 | ptr012000 = $012000 + 88 | 1 toutadisparu.s 88 | Equivalence | 00 | | 0 | 00/0000 | ptrE12000 = $e12000 + 89 | 1 toutadisparu.s 89 | Empty | 00 | | 0 | 00/0000 | + 90 | 1 toutadisparu.s 90 | Comment | 00 | | 0 | 00/0000 | *--- + 91 | 1 toutadisparu.s 91 | Empty | 00 | | 0 | 00/0000 | + 92 | 1 toutadisparu.s 92 | Equivalence | 00 | | 0 | 00/0000 | TRUE = 1 + 93 | 1 toutadisparu.s 93 | Equivalence | 00 | | 0 | 00/0000 | FALSE = 0 + 94 | 1 toutadisparu.s 94 | Empty | 00 | | 0 | 00/0000 | + 95 | 1 toutadisparu.s 95 | Equivalence | 00 | | 0 | 00/0000 | fgLOAD = 1 ; flags for choix_aventure + 96 | 1 toutadisparu.s 96 | Equivalence | 00 | | 0 | 00/0000 | fgRESTART = 2 + 97 | 1 toutadisparu.s 97 | Empty | 00 | | 0 | 00/0000 | + 98 | 1 toutadisparu.s 98 | Comment | 00 | | 0 | 00/0000 | *----------------------------------- Entry point + 99 | 1 toutadisparu.s 99 | Empty | 00 | | 0 | 00/0000 | + 100 | 1 toutadisparu.s 100 | Code | 00 | | 1 | 00/0000 : 4B | phk + 101 | 1 toutadisparu.s 101 | Code | 00 | | 1 | 00/0001 : AB | plb + 102 | 1 toutadisparu.s 102 | Empty | 00 | | 0 | 00/0002 | + 103 | 1 toutadisparu.s 103 | Code | 00 | | 1 | 00/0002 : 18 | clc + 104 | 1 toutadisparu.s 104 | Code | 00 | | 1 | 00/0003 : FB | xce + 105 | 1 toutadisparu.s 105 | Code | 00 | | 2 | 00/0004 : C2 30 | rep #$30 + 106 | 1 toutadisparu.s 106 | Empty | 00 | | 0 | 00/0006 | + 107 | 1 toutadisparu.s 107 | Macro | 00 | | 0 | 00/0006 | _TLStartUp + 109 | 1 toutadisparu.s 107 | Code | 00 | | 3 | 00/0006 : A2 01 02 | LDX #$201 ; load tool call # + 110 | 1 toutadisparu.s 107 | Code | 00 | | 4 | 00/0009 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 111 | 1 toutadisparu.s 108 | Code | 00 | | 1 | 00/000D : 48 | pha + 112 | 1 toutadisparu.s 109 | Macro | 00 | | 0 | 00/000E | _MMStartUp + 114 | 1 toutadisparu.s 109 | Code | 00 | | 3 | 00/000E : A2 02 02 | LDX #$202 ; load tool call # + 115 | 1 toutadisparu.s 109 | Code | 00 | | 4 | 00/0011 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 116 | 1 toutadisparu.s 110 | Code | 00 | | 1 | 00/0015 : 68 | pla + 117 | 1 toutadisparu.s 111 | Code | 00 | 2 | 3 | 00/0016 : 8D 7E 07 | sta mainID + 118 | 1 toutadisparu.s 112 | Code | 00 | | 3 | 00/0019 : 09 00 01 | ora #$0100 + 119 | 1 toutadisparu.s 113 | Code | 00 | 2 | 3 | 00/001C : 8D 80 07 | sta myID + 120 | 1 toutadisparu.s 114 | Empty | 00 | | 0 | 00/001F | + 121 | 1 toutadisparu.s 115 | Code | 00 | | 1 | 00/001F : 7B | tdc + 122 | 1 toutadisparu.s 116 | Code | 00 | 2 | 3 | 00/0020 : 8D 82 07 | sta myDP + 123 | 1 toutadisparu.s 117 | Empty | 00 | | 0 | 00/0023 | + 124 | 1 toutadisparu.s 118 | Comment | 00 | | 0 | 00/0023 | *--- Version du systeme + 125 | 1 toutadisparu.s 119 | Empty | 00 | | 0 | 00/0023 | + 126 | 1 toutadisparu.s 120 | Code | 00 | | 4 | 00/0023 : 22 A8 00 E1 | jsl {$e100a8} + 127 | 1 toutadisparu.s 121 | Data | 00 | | 2 | 00/0027 : 2A 20 | dw $202a + 128 | 1 toutadisparu.s 122 | Data | 00 | 3 | 4 | 00/0029 : 39 0A 00 00 | adrl proVERS + 129 | 1 toutadisparu.s 123 | Empty | 00 | | 0 | 00/002D | + 130 | 1 toutadisparu.s 124 | Code | 00 | 2 | 3 | 00/002D : AD 3B 0A | lda proVERS+2 + 131 | 1 toutadisparu.s 125 | Code | 00 | | 3 | 00/0030 : 29 FF 7F | and #%01111111_11111111 + 132 | 1 toutadisparu.s 126 | Code | 00 | | 3 | 00/0033 : C9 02 04 | cmp #$0402 + 133 | 1 toutadisparu.s 127 | Code | 00 | | 2 | 00/0036 : B0 24 | bcs okVERS + 134 | 1 toutadisparu.s 128 | Empty | 00 | | 0 | 00/0038 | + 135 | 1 toutadisparu.s 129 | Code | 00 | | 1 | 00/0038 : 48 | pha + 136 | 1 toutadisparu.s 130 | Macro | 00 | | 0 | 00/0039 | PushLong #verSTR1 + 140 | 1 toutadisparu.s 130 | Code | 00 | 1 >>16 | 3 | 00/0039 : F4 00 00 | PEA #^#verSTR1 + 147 | 1 toutadisparu.s 130 | Code | 00 | 2 | 3 | 00/003C : F4 AA 07 | PEA #verSTR1 + 150 | 1 toutadisparu.s 131 | Macro | 00 | | 0 | 00/003F | PushLong #verSTR2 + 154 | 1 toutadisparu.s 131 | Code | 00 | 1 >>16 | 3 | 00/003F : F4 00 00 | PEA #^#verSTR2 + 161 | 1 toutadisparu.s 131 | Code | 00 | 2 | 3 | 00/0042 : F4 C1 07 | PEA #verSTR2 + 164 | 1 toutadisparu.s 132 | Macro | 00 | | 0 | 00/0045 | PushLong #errSTR1 + 168 | 1 toutadisparu.s 132 | Code | 00 | 1 >>16 | 3 | 00/0045 : F4 00 00 | PEA #^#errSTR1 + 175 | 1 toutadisparu.s 132 | Code | 00 | 2 | 3 | 00/0048 : F4 42 08 | PEA #errSTR1 + 178 | 1 toutadisparu.s 133 | Macro | 00 | | 0 | 00/004B | PushLong #errSTR2 + 182 | 1 toutadisparu.s 133 | Code | 00 | 1 >>16 | 3 | 00/004B : F4 00 00 | PEA #^#errSTR2 + 189 | 1 toutadisparu.s 133 | Code | 00 | 2 | 3 | 00/004E : F4 47 08 | PEA #errSTR2 + 192 | 1 toutadisparu.s 134 | Macro | 00 | | 0 | 00/0051 | _TLTextMountVolume + 194 | 1 toutadisparu.s 134 | Code | 00 | | 3 | 00/0051 : A2 01 12 | LDX #$1201 ; load tool call # + 195 | 1 toutadisparu.s 134 | Code | 00 | | 4 | 00/0054 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 196 | 1 toutadisparu.s 135 | Code | 00 | | 1 | 00/0058 : 68 | pla + 197 | 1 toutadisparu.s 136 | Code | 00 | | 3 | 00/0059 : 82 45 04 | brl meQUIT1 + 198 | 1 toutadisparu.s 137 | Empty | 00 | | 0 | 00/005C | + 199 | 1 toutadisparu.s 138 | Comment | 00 | | 0 | 00/005C | *--- 64K pour les images des scènes + 200 | 1 toutadisparu.s 139 | Empty | 00 | | 0 | 00/005C | + 201 | 1 toutadisparu.s 140 | Code | 00 | 2 | 3 | 00/005C : 20 D5 04 | okVERS jsr make64KB + 202 | 1 toutadisparu.s 141 | Code | 00 | | 2 | 00/005F : 90 24 | bcc okMEM1 + 203 | 1 toutadisparu.s 142 | Empty | 00 | | 0 | 00/0061 | + 204 | 1 toutadisparu.s 143 | Code | 00 | | 1 | 00/0061 : 48 | koMEM pha + 205 | 1 toutadisparu.s 144 | Macro | 00 | | 0 | 00/0062 | PushLong #memSTR1 + 209 | 1 toutadisparu.s 144 | Code | 00 | 1 >>16 | 3 | 00/0062 : F4 00 00 | PEA #^#memSTR1 + 216 | 1 toutadisparu.s 144 | Code | 00 | 2 | 3 | 00/0065 : F4 1A 08 | PEA #memSTR1 + 219 | 1 toutadisparu.s 145 | Macro | 00 | | 0 | 00/0068 | PushLong #errSTR2 + 223 | 1 toutadisparu.s 145 | Code | 00 | 1 >>16 | 3 | 00/0068 : F4 00 00 | PEA #^#errSTR2 + 230 | 1 toutadisparu.s 145 | Code | 00 | 2 | 3 | 00/006B : F4 47 08 | PEA #errSTR2 + 233 | 1 toutadisparu.s 146 | Macro | 00 | | 0 | 00/006E | PushLong #errSTR1 + 237 | 1 toutadisparu.s 146 | Code | 00 | 1 >>16 | 3 | 00/006E : F4 00 00 | PEA #^#errSTR1 + 244 | 1 toutadisparu.s 146 | Code | 00 | 2 | 3 | 00/0071 : F4 42 08 | PEA #errSTR1 + 247 | 1 toutadisparu.s 147 | Macro | 00 | | 0 | 00/0074 | PushLong #errSTR2 + 251 | 1 toutadisparu.s 147 | Code | 00 | 1 >>16 | 3 | 00/0074 : F4 00 00 | PEA #^#errSTR2 + 258 | 1 toutadisparu.s 147 | Code | 00 | 2 | 3 | 00/0077 : F4 47 08 | PEA #errSTR2 + 261 | 1 toutadisparu.s 148 | Macro | 00 | | 0 | 00/007A | _TLTextMountVolume + 263 | 1 toutadisparu.s 148 | Code | 00 | | 3 | 00/007A : A2 01 12 | LDX #$1201 ; load tool call # + 264 | 1 toutadisparu.s 148 | Code | 00 | | 4 | 00/007D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 265 | 1 toutadisparu.s 149 | Code | 00 | | 1 | 00/0081 : 68 | pla + 266 | 1 toutadisparu.s 150 | Code | 00 | | 3 | 00/0082 : 82 1C 04 | brl meQUIT1 + 267 | 1 toutadisparu.s 151 | Empty | 00 | | 0 | 00/0085 | + 268 | 1 toutadisparu.s 152 | Code | 00 | 2 | 3 | 00/0085 : 8C 88 07 | okMEM1 sty ptrIMAGE + 269 | 1 toutadisparu.s 153 | Code | 00 | 2 | 3 | 00/0088 : 8E 8A 07 | stx ptrIMAGE+2 + 270 | 1 toutadisparu.s 154 | Code | 00 | 2 | 3 | 00/008B : 8E 8E 07 | stx ptrMENU+2 ; l'image de menu + 271 | 1 toutadisparu.s 155 | Empty | 00 | | 0 | 00/008E | + 272 | 1 toutadisparu.s 156 | Comment | 00 | | 0 | 00/008E | *--- 64K pour la sauvegarde de l'écran + 273 | 1 toutadisparu.s 157 | Empty | 00 | | 0 | 00/008E | + 274 | 1 toutadisparu.s 158 | Code | 00 | 2 | 3 | 00/008E : 20 D5 04 | jsr make64KB + 275 | 1 toutadisparu.s 159 | Code | 00 | | 2 | 00/0091 : B0 CE | bcs koMEM + 276 | 1 toutadisparu.s 160 | Empty | 00 | | 0 | 00/0093 | + 277 | 1 toutadisparu.s 161 | Code | 01 | | 2 | 00/0093 : E2 10 | sep #$10 ; save pointer+2 + 278 | 1 toutadisparu.s 162 | Code | 01 | 2 | 3 | 00/0095 : 8E 1F 07 | stx saveBACK1+3 ; for interactions + 279 | 1 toutadisparu.s 163 | Code | 01 | 2 | 3 | 00/0098 : 8E 39 07 | stx loadBACK1+3 ; with the toolbox + 280 | 1 toutadisparu.s 164 | Code | 01 | 2 | 3 | 00/009B : 8E 92 07 | stx ptrFOND+2 ; l'image de fond + 281 | 1 toutadisparu.s 165 | Code | 00 | | 2 | 00/009E : C2 10 | rep #$10 + 282 | 1 toutadisparu.s 166 | Empty | 00 | | 0 | 00/00A0 | + 283 | 1 toutadisparu.s 167 | Comment | 00 | | 0 | 00/00A0 | *--- 64K pour les images compressees + 284 | 1 toutadisparu.s 168 | Empty | 00 | | 0 | 00/00A0 | + 285 | 1 toutadisparu.s 169 | Code | 00 | 2 | 3 | 00/00A0 : 20 D5 04 | jsr make64KB + 286 | 1 toutadisparu.s 170 | Code | 00 | | 2 | 00/00A3 : B0 BC | bcs koMEM + 287 | 1 toutadisparu.s 171 | Empty | 00 | | 0 | 00/00A5 | + 288 | 1 toutadisparu.s 172 | Code | 00 | 2 | 3 | 00/00A5 : 8C 94 07 | sty ptrUNPACK + 289 | 1 toutadisparu.s 173 | Code | 00 | 2 | 3 | 00/00A8 : 8E 96 07 | stx ptrUNPACK+2 + 290 | 1 toutadisparu.s 174 | Empty | 00 | | 0 | 00/00AB | + 291 | 1 toutadisparu.s 175 | Comment | 00 | | 0 | 00/00AB | *--- 64K pour les INDEX des textes + 292 | 1 toutadisparu.s 176 | Empty | 00 | | 0 | 00/00AB | + 293 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/00AB : 20 D5 04 | jsr make64KB + 294 | 1 toutadisparu.s 178 | Code | 00 | | 2 | 00/00AE : B0 B1 | bcs koMEM + 295 | 1 toutadisparu.s 179 | Empty | 00 | | 0 | 00/00B0 | + 296 | 1 toutadisparu.s 180 | Code | 00 | 2 | 3 | 00/00B0 : 8C 98 07 | sty ptrINDEX + 297 | 1 toutadisparu.s 181 | Code | 00 | 2 | 3 | 00/00B3 : 8E 9A 07 | stx ptrINDEX+2 + 298 | 1 toutadisparu.s 182 | Empty | 00 | | 0 | 00/00B6 | + 299 | 1 toutadisparu.s 183 | Comment | 00 | | 0 | 00/00B6 | *--- 64K pour les TEXTES + 300 | 1 toutadisparu.s 184 | Empty | 00 | | 0 | 00/00B6 | + 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/00B6 : 20 D5 04 | jsr make64KB + 302 | 1 toutadisparu.s 186 | Code | 00 | | 2 | 00/00B9 : B0 A6 | bcs koMEM + 303 | 1 toutadisparu.s 187 | Empty | 00 | | 0 | 00/00BB | + 304 | 1 toutadisparu.s 188 | Code | 00 | 2 | 3 | 00/00BB : 8C 9C 07 | sty ptrTEXTES + 305 | 1 toutadisparu.s 189 | Code | 00 | 2 | 3 | 00/00BE : 8E 9E 07 | stx ptrTEXTES+2 + 306 | 1 toutadisparu.s 190 | Empty | 00 | | 0 | 00/00C1 | + 307 | 1 toutadisparu.s 191 | Comment | 00 | | 0 | 00/00C1 | *--- Chargement des outils + 308 | 1 toutadisparu.s 192 | Empty | 00 | | 0 | 00/00C1 | + 309 | 1 toutadisparu.s 193 | Code | 00 | | 1 | 00/00C1 : 48 | pha + 310 | 1 toutadisparu.s 194 | Code | 00 | | 1 | 00/00C2 : 48 | pha + 311 | 1 toutadisparu.s 195 | Macro | 00 | | 0 | 00/00C3 | PushWord mainID + 316 | 1 toutadisparu.s 195 | Code | 00 | 2 | 3 | 00/00C3 : AD 7E 07 | LDA mainID + 317 | 1 toutadisparu.s 195 | Code | 00 | | 1 | 00/00C6 : 48 | PHA + 319 | 1 toutadisparu.s 196 | Macro | 00 | | 0 | 00/00C7 | PushWord #{2} + 321 | 1 toutadisparu.s 196 | Code | 00 | | 3 | 00/00C7 : F4 02 00 | PEA #{2} + 324 | 1 toutadisparu.s 197 | Macro | 00 | | 0 | 00/00CA | PushLong #1 + 328 | 1 toutadisparu.s 197 | Code | 00 | | 3 | 00/00CA : F4 00 00 | PEA #^#1 + 335 | 1 toutadisparu.s 197 | Code | 00 | | 3 | 00/00CD : F4 01 00 | PEA #1 + 338 | 1 toutadisparu.s 198 | Macro | 00 | | 0 | 00/00D0 | _StartUpTools + 340 | 1 toutadisparu.s 198 | Code | 00 | | 3 | 00/00D0 : A2 01 18 | LDX #$1801 ; load tool call # + 341 | 1 toutadisparu.s 198 | Code | 00 | | 4 | 00/00D3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 342 | 1 toutadisparu.s 199 | Macro | 00 | | 0 | 00/00D7 | PullLong SStopREC + 345 | 1 toutadisparu.s 199 | Code | 00 | | 1 | 00/00D7 : 68 | PLA + 347 | 1 toutadisparu.s 199 | Code | 00 | 2 | 3 | 00/00D8 : 8D 84 07 | STA SStopREC + 352 | 1 toutadisparu.s 199 | Code | 00 | | 1 | 00/00DB : 68 | PLA + 354 | 1 toutadisparu.s 199 | Code | 00 | 2 | 3 | 00/00DC : 8D 86 07 | STA SStopREC+2 + 360 | 1 toutadisparu.s 200 | Code | 00 | | 2 | 00/00DF : 90 24 | bcc okTOOL + 361 | 1 toutadisparu.s 201 | Empty | 00 | | 0 | 00/00E1 | + 362 | 1 toutadisparu.s 202 | Code | 00 | | 1 | 00/00E1 : 48 | pha + 363 | 1 toutadisparu.s 203 | Macro | 00 | | 0 | 00/00E2 | PushLong #tolSTR1 + 367 | 1 toutadisparu.s 203 | Code | 00 | 1 >>16 | 3 | 00/00E2 : F4 00 00 | PEA #^#tolSTR1 + 374 | 1 toutadisparu.s 203 | Code | 00 | 2 | 3 | 00/00E5 : F4 00 08 | PEA #tolSTR1 + 377 | 1 toutadisparu.s 204 | Macro | 00 | | 0 | 00/00E8 | PushLong #errSTR2 + 381 | 1 toutadisparu.s 204 | Code | 00 | 1 >>16 | 3 | 00/00E8 : F4 00 00 | PEA #^#errSTR2 + 388 | 1 toutadisparu.s 204 | Code | 00 | 2 | 3 | 00/00EB : F4 47 08 | PEA #errSTR2 + 391 | 1 toutadisparu.s 205 | Macro | 00 | | 0 | 00/00EE | PushLong #errSTR1 + 395 | 1 toutadisparu.s 205 | Code | 00 | 1 >>16 | 3 | 00/00EE : F4 00 00 | PEA #^#errSTR1 + 402 | 1 toutadisparu.s 205 | Code | 00 | 2 | 3 | 00/00F1 : F4 42 08 | PEA #errSTR1 + 405 | 1 toutadisparu.s 206 | Macro | 00 | | 0 | 00/00F4 | PushLong #errSTR2 + 409 | 1 toutadisparu.s 206 | Code | 00 | 1 >>16 | 3 | 00/00F4 : F4 00 00 | PEA #^#errSTR2 + 416 | 1 toutadisparu.s 206 | Code | 00 | 2 | 3 | 00/00F7 : F4 47 08 | PEA #errSTR2 + 419 | 1 toutadisparu.s 207 | Macro | 00 | | 0 | 00/00FA | _TLTextMountVolume + 421 | 1 toutadisparu.s 207 | Code | 00 | | 3 | 00/00FA : A2 01 12 | LDX #$1201 ; load tool call # + 422 | 1 toutadisparu.s 207 | Code | 00 | | 4 | 00/00FD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 423 | 1 toutadisparu.s 208 | Code | 00 | | 1 | 00/0101 : 68 | pla + 424 | 1 toutadisparu.s 209 | Code | 00 | | 3 | 00/0102 : 82 8A 03 | brl meQUIT0 + 425 | 1 toutadisparu.s 210 | Empty | 00 | | 0 | 00/0105 | + 426 | 1 toutadisparu.s 211 | Comment | 00 | | 0 | 00/0105 | *--- Et la musique... + 427 | 1 toutadisparu.s 212 | Empty | 00 | | 0 | 00/0105 | + 428 | 1 toutadisparu.s 213 | Macro | 00 | | 0 | 00/0105 | okTOOL _HideMenuBar + 430 | 1 toutadisparu.s 213 | Code | 00 | | 3 | 00/0105 : A2 0F 45 | LDX #$450F ; load tool call # + 431 | 1 toutadisparu.s 213 | Code | 00 | | 4 | 00/0108 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 432 | 1 toutadisparu.s 214 | Empty | 00 | | 0 | 00/010C | + 433 | 1 toutadisparu.s 215 | Macro | 00 | | 0 | 00/010C | PushWord #0 + 435 | 1 toutadisparu.s 215 | Code | 00 | | 3 | 00/010C : F4 00 00 | PEA #0 + 438 | 1 toutadisparu.s 216 | Macro | 00 | | 0 | 00/010F | PushWord #%11111111_11111111 + 440 | 1 toutadisparu.s 216 | Code | 00 | | 3 | 00/010F : F4 FF FF | PEA #%11111111_11111111 + 443 | 1 toutadisparu.s 217 | Macro | 00 | | 0 | 00/0112 | PushWord #0 + 445 | 1 toutadisparu.s 217 | Code | 00 | | 3 | 00/0112 : F4 00 00 | PEA #0 + 448 | 1 toutadisparu.s 218 | Macro | 00 | | 0 | 00/0115 | _FlushEvents + 450 | 1 toutadisparu.s 218 | Code | 00 | | 3 | 00/0115 : A2 06 15 | LDX #$1506 ; load tool call # + 451 | 1 toutadisparu.s 218 | Code | 00 | | 4 | 00/0118 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 452 | 1 toutadisparu.s 219 | Code | 00 | | 1 | 00/011C : 68 | pla + 453 | 1 toutadisparu.s 220 | Empty | 00 | | 0 | 00/011D | + 454 | 1 toutadisparu.s 221 | Macro | 00 | | 0 | 00/011D | _InitCursor + 456 | 1 toutadisparu.s 221 | Code | 00 | | 3 | 00/011D : A2 04 CA | LDX #$CA04 ; load tool call # + 457 | 1 toutadisparu.s 221 | Code | 00 | | 4 | 00/0120 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 458 | 1 toutadisparu.s 222 | Empty | 00 | | 0 | 00/0124 | + 459 | 1 toutadisparu.s 223 | Macro | 00 | | 0 | 00/0124 | PushLong #0 + 463 | 1 toutadisparu.s 223 | Code | 00 | | 3 | 00/0124 : F4 00 00 | PEA #^#0 + 470 | 1 toutadisparu.s 223 | Code | 00 | | 3 | 00/0127 : F4 00 00 | PEA #0 + 473 | 1 toutadisparu.s 224 | Macro | 00 | | 0 | 00/012A | _GetPort + 475 | 1 toutadisparu.s 224 | Code | 00 | | 3 | 00/012A : A2 04 1C | LDX #$1C04 ; load tool call # + 476 | 1 toutadisparu.s 224 | Code | 00 | | 4 | 00/012D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 477 | 1 toutadisparu.s 225 | Macro | 00 | | 0 | 00/0131 | PullLong mainPORT + 480 | 1 toutadisparu.s 225 | Code | 00 | | 1 | 00/0131 : 68 | PLA + 482 | 1 toutadisparu.s 225 | Code | 00 | 2 | 3 | 00/0132 : 8D C0 02 | STA mainPORT + 487 | 1 toutadisparu.s 225 | Code | 00 | | 1 | 00/0135 : 68 | PLA + 489 | 1 toutadisparu.s 225 | Code | 00 | 2 | 3 | 00/0136 : 8D C2 02 | STA mainPORT+2 + 495 | 1 toutadisparu.s 226 | Empty | 00 | | 0 | 00/0139 | + 496 | 1 toutadisparu.s 227 | Macro | 00 | | 0 | 00/0139 | PushLong mainPORT + 504 | 1 toutadisparu.s 227 | Code | 00 | 2 | 3 | 00/0139 : AD C2 02 | LDA mainPORT+2 + 505 | 1 toutadisparu.s 227 | Code | 00 | | 1 | 00/013C : 48 | PHA + 513 | 1 toutadisparu.s 227 | Code | 00 | 2 | 3 | 00/013D : AD C0 02 | LDA mainPORT + 514 | 1 toutadisparu.s 227 | Code | 00 | | 1 | 00/0140 : 48 | PHA + 516 | 1 toutadisparu.s 228 | Macro | 00 | | 0 | 00/0141 | _SetPort + 518 | 1 toutadisparu.s 228 | Code | 00 | | 3 | 00/0141 : A2 04 1B | LDX #$1B04 ; load tool call # + 519 | 1 toutadisparu.s 228 | Code | 00 | | 4 | 00/0144 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 520 | 1 toutadisparu.s 229 | Empty | 00 | | 0 | 00/0148 | + 521 | 1 toutadisparu.s 230 | Comment | 00 | | 0 | 00/0148 | *---------------------------------------- + 522 | 1 toutadisparu.s 231 | Comment | 00 | | 0 | 00/0148 | * INITIALISATIONS + 523 | 1 toutadisparu.s 232 | Comment | 00 | | 0 | 00/0148 | *---------------------------------------- + 524 | 1 toutadisparu.s 233 | Empty | 00 | | 0 | 00/0148 | + 525 | 1 toutadisparu.s 234 | Comment | 00 | | 0 | 00/0148 | * jsr loadFONT ; charge l'image de la police + 526 | 1 toutadisparu.s 235 | Code | 00 | 2 | 3 | 00/0148 : 20 16 0B | jsr load_font ; charge courier.10 + 527 | 1 toutadisparu.s 236 | Code | 00 | 2 | 3 | 00/014B : 20 A3 C3 | jsr initNTP + 528 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/014E : 20 29 C4 | jsr randomNTP ; select a sequence 0-7 + 529 | 1 toutadisparu.s 238 | Empty | 00 | | 0 | 00/0151 | + 530 | 1 toutadisparu.s 239 | Code | 00 | 2 | 3 | 00/0151 : 20 4E 0B | jsr set_language + 531 | 1 toutadisparu.s 240 | Code | 00 | 2 | 3 | 00/0154 : 20 EC C3 | jsr doSOUNDON ; NTP on + 532 | 1 toutadisparu.s 241 | Empty | 00 | | 0 | 00/0157 | + 533 | 1 toutadisparu.s 242 | Code | 00 | 2 | 3 | 00/0157 : 20 1B 11 | jsr initialisation_absolue + 534 | 1 toutadisparu.s 243 | Code | 00 | 2 | 3 | 00/015A : 20 63 0D | jsr generique + 535 | 1 toutadisparu.s 244 | Empty | 00 | | 0 | 00/015D | + 536 | 1 toutadisparu.s 245 | Comment | 00 | | 0 | 00/015D | *----------------------- + 537 | 1 toutadisparu.s 246 | Comment | 00 | | 0 | 00/015D | * MAIN - OK + 538 | 1 toutadisparu.s 247 | Comment | 00 | | 0 | 00/015D | *----------------------- + 539 | 1 toutadisparu.s 248 | Comment | 00 | | 0 | 00/015D | * main + 540 | 1 toutadisparu.s 249 | Empty | 00 | | 0 | 00/015D | + 541 | 1 toutadisparu.s 250 | Code | 00 | 2 | 3 | 00/015D : 20 12 06 | main jsr fadeOUT + 542 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/0160 : 20 CE 0F | jsr choix_aventure + 543 | 1 toutadisparu.s 252 | Code | 00 | 2 | 3 | 00/0163 : 20 87 11 | jsr initialisation_relative + 544 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0166 : 20 12 06 | jsr fadeOUT + 545 | 1 toutadisparu.s 254 | Empty | 00 | | 0 | 00/0169 | + 546 | 1 toutadisparu.s 255 | Comment | 00 | | 0 | 00/0169 | *--- + 547 | 1 toutadisparu.s 256 | Empty | 00 | | 0 | 00/0169 | + 548 | 1 toutadisparu.s 257 | Code | 00 | 2 | 3 | 00/0169 : AD A9 29 | mainLOOP lda scene_actuelle + 549 | 1 toutadisparu.s 258 | Code | 00 | 2 | 3 | 00/016C : 20 00 15 | jsr nouvelle_scene ; on initialise la scène + 550 | 1 toutadisparu.s 259 | Code | 00 | 2 | 3 | 00/016F : AD A9 29 | lda scene_actuelle + 551 | 1 toutadisparu.s 260 | Code | 00 | 2 | 3 | 00/0172 : 20 B7 21 | jsr image ; on charge une image éventuelle + 552 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/0175 : AD A9 29 | lda scene_actuelle + 553 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/0178 : 20 45 0D | jsr get_textes ; on détermine le texte + 554 | 1 toutadisparu.s 263 | Code | 00 | 2 | 3 | 00/017B : 20 18 13 | jsr prepare_texte ; que l'on prepare le texte + 555 | 1 toutadisparu.s 264 | Code | 00 | 2 | 3 | 00/017E : 20 09 26 | jsr mots_clicables ; on y ajoute les mots cliquables + 556 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/0181 : 20 22 14 | jsr affiche_texte ; et on l'affiche + 557 | 1 toutadisparu.s 266 | Empty | 00 | | 0 | 00/0184 | + 558 | 1 toutadisparu.s 267 | Comment | 00 | | 0 | 00/0184 | *---------------------------------------- + 559 | 1 toutadisparu.s 268 | Comment | 00 | | 0 | 00/0184 | * TASK MASTER (no more) + 560 | 1 toutadisparu.s 269 | Comment | 00 | | 0 | 00/0184 | *---------------------------------------- + 561 | 1 toutadisparu.s 270 | Empty | 00 | | 0 | 00/0184 | + 562 | 1 toutadisparu.s 271 | Code | 00 | 2 | 3 | 00/0184 : EE 58 07 | taskLOOP inc VBLCounter0 + 563 | 1 toutadisparu.s 272 | Empty | 00 | | 0 | 00/0187 | + 564 | 1 toutadisparu.s 273 | Macro | 00 | | 0 | 00/0187 | PushWord #0 + 566 | 1 toutadisparu.s 273 | Code | 00 | | 3 | 00/0187 : F4 00 00 | PEA #0 + 569 | 1 toutadisparu.s 274 | Macro | 00 | | 0 | 00/018A | PushWord #0 + 571 | 1 toutadisparu.s 274 | Code | 00 | | 3 | 00/018A : F4 00 00 | PEA #0 + 574 | 1 toutadisparu.s 275 | Macro | 00 | | 0 | 00/018D | PushWord #$c000 + 576 | 1 toutadisparu.s 275 | Code | 00 | | 3 | 00/018D : F4 00 C0 | PEA #$c000 + 579 | 1 toutadisparu.s 276 | Macro | 00 | | 0 | 00/0190 | PushWord #0 + 581 | 1 toutadisparu.s 276 | Code | 00 | | 3 | 00/0190 : F4 00 00 | PEA #0 + 584 | 1 toutadisparu.s 277 | Macro | 00 | | 0 | 00/0193 | _HandleDiskInsert + 586 | 1 toutadisparu.s 277 | Code | 00 | | 3 | 00/0193 : A2 0E 6B | LDX #$6B0E ; load tool call # + 587 | 1 toutadisparu.s 277 | Code | 00 | | 4 | 00/0196 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 588 | 1 toutadisparu.s 278 | Code | 00 | | 1 | 00/019A : 68 | pla + 589 | 1 toutadisparu.s 279 | Code | 00 | | 1 | 00/019B : 68 | pla + 590 | 1 toutadisparu.s 280 | Empty | 00 | | 0 | 00/019C | + 591 | 1 toutadisparu.s 281 | Code | 00 | | 1 | 00/019C : 48 | pha + 592 | 1 toutadisparu.s 282 | Macro | 00 | | 0 | 00/019D | PushWord #%00000000_00001010 + 594 | 1 toutadisparu.s 282 | Code | 00 | | 3 | 00/019D : F4 0A 00 | PEA #%00000000_00001010 + 597 | 1 toutadisparu.s 283 | Macro | 00 | | 0 | 00/01A0 | PushLong #taskREC + 601 | 1 toutadisparu.s 283 | Code | 00 | 1 >>16 | 3 | 00/01A0 : F4 00 00 | PEA #^#taskREC + 608 | 1 toutadisparu.s 283 | Code | 00 | 2 | 3 | 00/01A3 : F4 51 08 | PEA #taskREC + 611 | 1 toutadisparu.s 284 | Macro | 00 | | 0 | 00/01A6 | _GetNextEvent + 613 | 1 toutadisparu.s 284 | Code | 00 | | 3 | 00/01A6 : A2 06 0A | LDX #$A06 ; load tool call # + 614 | 1 toutadisparu.s 284 | Code | 00 | | 4 | 00/01A9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 615 | 1 toutadisparu.s 285 | Code | 00 | | 1 | 00/01AD : 68 | pla + 616 | 1 toutadisparu.s 286 | Code | 00 | | 2 | 00/01AE : F0 D4 | beq taskLOOP + 617 | 1 toutadisparu.s 287 | Empty | 00 | | 0 | 00/01B0 | + 618 | 1 toutadisparu.s 288 | Code | 00 | 2 | 3 | 00/01B0 : AD 51 08 | lda taskREC + 619 | 1 toutadisparu.s 289 | Code | 00 | | 1 | 00/01B3 : 0A | asl + 620 | 1 toutadisparu.s 290 | Code | 00 | | 1 | 00/01B4 : AA | tax + 621 | 1 toutadisparu.s 291 | Code | 00 | 2 | 3 | 00/01B5 : FC 65 08 | jsr (taskTBL,x) + 622 | 1 toutadisparu.s 292 | Empty | 00 | | 0 | 00/01B8 | + 623 | 1 toutadisparu.s 293 | Code | 00 | 2 | 3 | 00/01B8 : AD B1 29 | lda escape ; on a une condition de sortie + 624 | 1 toutadisparu.s 294 | Code | 00 | | 3 | 00/01BB : C9 00 00 | cmp #{0} + 625 | 1 toutadisparu.s 295 | Code | 00 | | 2 | 00/01BE : D0 9D | bne main + 626 | 1 toutadisparu.s 296 | Empty | 00 | | 0 | 00/01C0 | + 627 | 1 toutadisparu.s 297 | Code | 00 | 2 | 3 | 00/01C0 : AD B3 29 | lda fgSUITEFORCEE + 628 | 1 toutadisparu.s 298 | Code | 00 | | 3 | 00/01C3 : C9 01 00 | cmp #{1} + 629 | 1 toutadisparu.s 299 | Code | 00 | | 2 | 00/01C6 : F0 A1 | beq mainLOOP + 630 | 1 toutadisparu.s 300 | Empty | 00 | | 0 | 00/01C8 | + 631 | 1 toutadisparu.s 301 | Code | 00 | 2 | 3 | 00/01C8 : AD AD 29 | lda deplacement ; si on doit bouger, on fait un... + 632 | 1 toutadisparu.s 302 | Code | 00 | | 3 | 00/01CB : C9 01 00 | cmp #{1} + 633 | 1 toutadisparu.s 303 | Code | 00 | | 2 | 00/01CE : F0 99 | beq mainLOOP ; ...grand saut + 634 | 1 toutadisparu.s 304 | Code | 00 | | 2 | 00/01D0 : D0 B2 | bne taskLOOP ; ...sinon on attend + 635 | 1 toutadisparu.s 305 | Empty | 00 | | 0 | 00/01D2 | + 636 | 1 toutadisparu.s 306 | Comment | 00 | | 0 | 00/01D2 | *----------------------------------- Gestion du keyDown + 637 | 1 toutadisparu.s 307 | Comment | 00 | | 0 | 00/01D2 | * on gère les open-apple-qqch + 638 | 1 toutadisparu.s 308 | Empty | 00 | | 0 | 00/01D2 | + 639 | 1 toutadisparu.s 309 | Code | 00 | 2 | 3 | 00/01D2 : AD 5F 08 | doKEYDOWN lda taskMODIFIERS + 640 | 1 toutadisparu.s 310 | Code | 00 | | 3 | 00/01D5 : 29 00 01 | and #{$0100} + 641 | 1 toutadisparu.s 311 | Code | 00 | | 3 | 00/01D8 : C9 00 01 | cmp #{$0100} + 642 | 1 toutadisparu.s 312 | Code | 00 | | 2 | 00/01DB : F0 01 | beq doOPENAPPLE + 643 | 1 toutadisparu.s 313 | Code | 00 | | 1 | 00/01DD : 60 | rts + 644 | 1 toutadisparu.s 314 | Empty | 00 | | 0 | 00/01DE | + 645 | 1 toutadisparu.s 315 | Comment | 00 | | 0 | 00/01DE | *--- gère les open-apple-qqch + 646 | 1 toutadisparu.s 316 | Empty | 00 | | 0 | 00/01DE | + 647 | 1 toutadisparu.s 317 | Empty | 00 | | 0 | 00/01DE | doOPENAPPLE + 648 | 1 toutadisparu.s 318 | Code | 00 | | 3 | 00/01DE : A2 FF FF | ldx #-1 + 649 | 1 toutadisparu.s 319 | Code | 10 | | 2 | 00/01E1 : E2 20 | sep #$20 + 650 | 1 toutadisparu.s 320 | Code | 10 | | 1 | 00/01E3 : E8 | ozunid_1 inx + 651 | 1 toutadisparu.s 321 | Code | 10 | 2 | 3 | 00/01E4 : BD FB 01 | lda tblKEYVALUE,x ; get key + 652 | 1 toutadisparu.s 322 | Code | 10 | | 2 | 00/01E7 : C9 FF | cmp #$ff ; end of table + 653 | 1 toutadisparu.s 323 | Code | 10 | | 2 | 00/01E9 : F0 0D | beq doOPENAPPLE99 ; so exit + 654 | 1 toutadisparu.s 324 | Code | 10 | 2 | 3 | 00/01EB : CD 53 08 | cmp taskMESSAGE ; same as pressed key? + 655 | 1 toutadisparu.s 325 | Code | 10 | | 2 | 00/01EE : D0 F3 | bne ozunid_1 ; no, loop + 656 | 1 toutadisparu.s 326 | Empty | 10 | | 0 | 00/01F0 | + 657 | 1 toutadisparu.s 327 | Code | 00 | | 2 | 00/01F0 : C2 20 | rep #$20 + 658 | 1 toutadisparu.s 328 | Code | 00 | | 1 | 00/01F2 : 8A | txa + 659 | 1 toutadisparu.s 329 | Code | 00 | | 1 | 00/01F3 : 0A | asl + 660 | 1 toutadisparu.s 330 | Code | 00 | | 1 | 00/01F4 : AA | tax + 661 | 1 toutadisparu.s 331 | Code | 00 | 2 | 3 | 00/01F5 : 7C 07 02 | jmp (tblKEYADDRESS,x) + 662 | 1 toutadisparu.s 332 | Empty | 00 | | 0 | 00/01F8 | + 663 | 1 toutadisparu.s 333 | Empty | 00 | | 0 | 00/01F8 | doOPENAPPLE99 + 664 | 1 toutadisparu.s 334 | Empty | 00 | | 0 | 00/01F8 | doNOT + 665 | 1 toutadisparu.s 335 | Code | 00 | | 2 | 00/01F8 : C2 20 | rep #$20 + 666 | 1 toutadisparu.s 336 | Code | 00 | | 1 | 00/01FA : 60 | rts + 667 | 1 toutadisparu.s 337 | Empty | 00 | | 0 | 00/01FB | + 668 | 1 toutadisparu.s 338 | Comment | 00 | | 0 | 00/01FB | *--- + 669 | 1 toutadisparu.s 339 | Empty | 00 | | 0 | 00/01FB | + 670 | 1 toutadisparu.s 340 | Empty | 00 | | 0 | 00/01FB | tblKEYVALUE + 671 | 1 toutadisparu.s 341 | Data | 00 | | 6 | 00/01FB : 51 71 4F 6F | asc 'QqOoSs' | | | | | | 53 73 | - 684 | 1 toutadisparu.s 343 | Data | 00 | | 2 | 00/0203 : 52 72 | asc 'Rr' - 685 | 1 toutadisparu.s 344 | Data | 00 | | 2 | 00/0205 : 5A 7A | asc 'Zz' - 686 | 1 toutadisparu.s 345 | Data | 00 | | 1 | 00/0207 : 3F | asc '?' - 687 | 1 toutadisparu.s 346 | Data | 00 | | 1 | 00/0208 : FF | hex ff - 688 | 1 toutadisparu.s 347 | Empty | 00 | | 0 | 00/0209 | - 689 | 1 toutadisparu.s 348 | Empty | 00 | | 0 | 00/0209 | tblKEYADDRESS - 690 | 1 toutadisparu.s 349 | Data | 00 | 2 | 12 | 00/0209 : 2E 04 2E 04 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE - | | | | | | C6 02 C6 02 | - | | | | | | 03 03 03 03 | - 691 | 1 toutadisparu.s 350 | Data | 00 | 2 | 4 | 00/0215 : 04 04 04 04 | da doRESTART,doRESTART - 692 | 1 toutadisparu.s 351 | Data | 00 | 2 | 4 | 00/0219 : 00 C3 00 C3 | da doMUSIK,doMUSIK - 693 | 1 toutadisparu.s 352 | Data | 00 | 2 | 2 | 00/021D : DC 22 | da help - 694 | 1 toutadisparu.s 353 | Empty | 00 | | 0 | 00/021F | - 695 | 1 toutadisparu.s 354 | Comment | 00 | | 0 | 00/021F | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) - 696 | 1 toutadisparu.s 355 | Comment | 00 | | 0 | 00/021F | * - 697 | 1 toutadisparu.s 356 | Comment | 00 | | 0 | 00/021F | *doCONTROL - 698 | 1 toutadisparu.s 357 | Comment | 00 | | 0 | 00/021F | * lda taskREC+38 - 699 | 1 toutadisparu.s 358 | Comment | 00 | | 0 | 00/021F | * rts - 700 | 1 toutadisparu.s 359 | Empty | 00 | | 0 | 00/021F | - 701 | 1 toutadisparu.s 360 | Comment | 00 | | 0 | 00/021F | *----------------------------------- Gestion du mouseUp - 702 | 1 toutadisparu.s 361 | Comment | 00 | | 0 | 00/021F | * on compare les coordonnées avec celles du incontent - 703 | 1 toutadisparu.s 362 | Comment | 00 | | 0 | 00/021F | * si dans le même rectangle, on traite - 704 | 1 toutadisparu.s 363 | Empty | 00 | | 0 | 00/021F | - 705 | 1 toutadisparu.s 364 | Empty | 00 | | 0 | 00/021F | doMOUSEDOWN - 706 | 1 toutadisparu.s 365 | Empty | 00 | | 0 | 00/021F | doMOUSEUP - 707 | 1 toutadisparu.s 366 | Code | 00 | 2 | 3 | 00/021F : AD 74 29 | lda scene_actuelle ; a-t-on des mots cliquables ? - 708 | 1 toutadisparu.s 367 | Code | 00 | 2 | 3 | 00/0222 : 20 09 22 | jsr suite_forcee - 709 | 1 toutadisparu.s 368 | Empty | 00 | | 0 | 00/0225 | - 710 | 1 toutadisparu.s 369 | Code | 00 | 2 | 3 | 00/0225 : AD 7E 29 | lda fgSUITEFORCEE - 711 | 1 toutadisparu.s 370 | Code | 00 | | 3 | 00/0228 : C9 00 00 | cmp #{0} - 712 | 1 toutadisparu.s 371 | Code | 00 | | 2 | 00/022B : F0 01 | beq mup1 - 713 | 1 toutadisparu.s 372 | Code | 00 | | 1 | 00/022D : 60 | rts ; non, on sort - 714 | 1 toutadisparu.s 373 | Empty | 00 | | 0 | 00/022E | - 715 | 1 toutadisparu.s 374 | Code | 00 | 2 | 3 | 00/022E : 20 EC 14 | mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ - 716 | 1 toutadisparu.s 375 | Code | 00 | | 2 | 00/0231 : 90 01 | bcc mup2 ; oui - 717 | 1 toutadisparu.s 376 | Code | 00 | | 1 | 00/0233 : 60 | rts - 718 | 1 toutadisparu.s 377 | Code | 00 | 2 | 3 | 00/0234 : AD 74 29 | mup2 lda scene_actuelle - 719 | 1 toutadisparu.s 378 | Code | 00 | 2 | 3 | 00/0237 : 20 62 22 | jsr aiguille ; on aiguille le joueur si c'est le second clic - 720 | 1 toutadisparu.s 379 | Code | 00 | | 1 | 00/023A : 60 | rts - 721 | 1 toutadisparu.s 380 | Empty | 00 | | 0 | 00/023B | - 722 | 1 toutadisparu.s 381 | Comment | 00 | | 0 | 00/023B | *----------------------------------- - 723 | 1 toutadisparu.s 382 | Comment | 00 | | 0 | 00/023B | * AUTRES ROUTINES - 724 | 1 toutadisparu.s 383 | Comment | 00 | | 0 | 00/023B | *----------------------------------- - 725 | 1 toutadisparu.s 384 | Empty | 00 | | 0 | 00/023B | - 726 | 1 toutadisparu.s 385 | Code | 00 | | 3 | 00/023B : A9 00 00 | switch_320 lda #0 ; Switch to 320 mode - 727 | 1 toutadisparu.s 386 | Code | 00 | | 3 | 00/023E : A0 40 01 | ldy #{320} - 728 | 1 toutadisparu.s 387 | Code | 00 | | 2 | 00/0241 : 80 06 | bra switch_res - 729 | 1 toutadisparu.s 388 | Empty | 00 | | 0 | 00/0243 | - 730 | 1 toutadisparu.s 389 | Code | 00 | | 3 | 00/0243 : A9 80 00 | switch_640 lda #$80 ; Switch to 640 mode - 731 | 1 toutadisparu.s 390 | Code | 00 | | 3 | 00/0246 : A0 80 02 | ldy #{640} - 732 | 1 toutadisparu.s 391 | Empty | 00 | | 0 | 00/0249 | - 733 | 1 toutadisparu.s 392 | Comment | 00 | | 0 | 00/0249 | *----------- - 734 | 1 toutadisparu.s 393 | Empty | 00 | | 0 | 00/0249 | - 735 | 1 toutadisparu.s 394 | Code | 00 | 2 | 3 | 00/0249 : 8C BE 02 | switch_res sty mainWIDTH - 736 | 1 toutadisparu.s 395 | Code | 00 | | 1 | 00/024C : 48 | pha - 737 | 1 toutadisparu.s 396 | Code | 00 | | 1 | 00/024D : 48 | pha - 738 | 1 toutadisparu.s 397 | Macro | 00 | | 0 | 00/024E | _SetMasterSCB - 740 | 1 toutadisparu.s 397 | Code | 00 | | 3 | 00/024E : A2 04 16 | LDX #$1604 ; load tool call # - 741 | 1 toutadisparu.s 397 | Code | 00 | | 4 | 00/0251 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 742 | 1 toutadisparu.s 398 | Macro | 00 | | 0 | 00/0255 | _SetAllSCBs - 744 | 1 toutadisparu.s 398 | Code | 00 | | 3 | 00/0255 : A2 04 14 | LDX #$1404 ; load tool call # - 745 | 1 toutadisparu.s 398 | Code | 00 | | 4 | 00/0258 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 746 | 1 toutadisparu.s 399 | Macro | 00 | | 0 | 00/025C | PushLong #$e19e00 - 750 | 1 toutadisparu.s 399 | Code | 00 | | 3 | 00/025C : F4 E1 00 | PEA #^#$e19e00 - 757 | 1 toutadisparu.s 399 | Code | 00 | | 3 | 00/025F : F4 00 9E | PEA #$e19e00 - 760 | 1 toutadisparu.s 400 | Macro | 00 | | 0 | 00/0262 | _InitColorTable - 762 | 1 toutadisparu.s 400 | Code | 00 | | 3 | 00/0262 : A2 04 0D | LDX #$D04 ; load tool call # - 763 | 1 toutadisparu.s 400 | Code | 00 | | 4 | 00/0265 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 764 | 1 toutadisparu.s 401 | Macro | 00 | | 0 | 00/0269 | _InitCursor - 766 | 1 toutadisparu.s 401 | Code | 00 | | 3 | 00/0269 : A2 04 CA | LDX #$CA04 ; load tool call # - 767 | 1 toutadisparu.s 401 | Code | 00 | | 4 | 00/026C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 768 | 1 toutadisparu.s 402 | Macro | 00 | | 0 | 00/0270 | PushLong mainPORT - 776 | 1 toutadisparu.s 402 | Code | 00 | 2 | 3 | 00/0270 : AD C4 02 | LDA mainPORT+2 - 777 | 1 toutadisparu.s 402 | Code | 00 | | 1 | 00/0273 : 48 | PHA - 785 | 1 toutadisparu.s 402 | Code | 00 | 2 | 3 | 00/0274 : AD C2 02 | LDA mainPORT - 786 | 1 toutadisparu.s 402 | Code | 00 | | 1 | 00/0277 : 48 | PHA - 788 | 1 toutadisparu.s 403 | Macro | 00 | | 0 | 00/0278 | _InitPort - 790 | 1 toutadisparu.s 403 | Code | 00 | | 3 | 00/0278 : A2 04 19 | LDX #$1904 ; load tool call # - 791 | 1 toutadisparu.s 403 | Code | 00 | | 4 | 00/027B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 792 | 1 toutadisparu.s 404 | Macro | 00 | | 0 | 00/027F | _HideCursor - 794 | 1 toutadisparu.s 404 | Code | 00 | | 3 | 00/027F : A2 04 90 | LDX #$9004 ; load tool call # - 795 | 1 toutadisparu.s 404 | Code | 00 | | 4 | 00/0282 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 796 | 1 toutadisparu.s 405 | Empty | 00 | | 0 | 00/0286 | - 797 | 1 toutadisparu.s 406 | Macro | 00 | | 0 | 00/0286 | PushWord #0 - 799 | 1 toutadisparu.s 406 | Code | 00 | | 3 | 00/0286 : F4 00 00 | PEA #0 - 802 | 1 toutadisparu.s 407 | Macro | 00 | | 0 | 00/0289 | PushWord mainWIDTH - 807 | 1 toutadisparu.s 407 | Code | 00 | 2 | 3 | 00/0289 : AD BE 02 | LDA mainWIDTH - 808 | 1 toutadisparu.s 407 | Code | 00 | | 1 | 00/028C : 48 | PHA - 810 | 1 toutadisparu.s 408 | Macro | 00 | | 0 | 00/028D | PushWord #0 - 812 | 1 toutadisparu.s 408 | Code | 00 | | 3 | 00/028D : F4 00 00 | PEA #0 - 815 | 1 toutadisparu.s 409 | Macro | 00 | | 0 | 00/0290 | PushWord #200 - 817 | 1 toutadisparu.s 409 | Code | 00 | | 3 | 00/0290 : F4 C8 00 | PEA #200 - 820 | 1 toutadisparu.s 410 | Macro | 00 | | 0 | 00/0293 | _ClampMouse - 822 | 1 toutadisparu.s 410 | Code | 00 | | 3 | 00/0293 : A2 03 1C | LDX #$1C03 ; load tool call # - 823 | 1 toutadisparu.s 410 | Code | 00 | | 4 | 00/0296 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 824 | 1 toutadisparu.s 411 | Macro | 00 | | 0 | 00/029A | _HomeMouse - 826 | 1 toutadisparu.s 411 | Code | 00 | | 3 | 00/029A : A2 03 1A | LDX #$1A03 ; load tool call # - 827 | 1 toutadisparu.s 411 | Code | 00 | | 4 | 00/029D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 828 | 1 toutadisparu.s 412 | Macro | 00 | | 0 | 00/02A1 | _ShowCursor - 830 | 1 toutadisparu.s 412 | Code | 00 | | 3 | 00/02A1 : A2 04 91 | LDX #$9104 ; load tool call # - 831 | 1 toutadisparu.s 412 | Code | 00 | | 4 | 00/02A4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 832 | 1 toutadisparu.s 413 | Macro | 00 | | 0 | 00/02A8 | _WindNewRes - 834 | 1 toutadisparu.s 413 | Code | 00 | | 3 | 00/02A8 : A2 0E 25 | LDX #$250E ; load tool call # - 835 | 1 toutadisparu.s 413 | Code | 00 | | 4 | 00/02AB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 836 | 1 toutadisparu.s 414 | Macro | 00 | | 0 | 00/02AF | _MenuNewRes - 838 | 1 toutadisparu.s 414 | Code | 00 | | 3 | 00/02AF : A2 0F 29 | LDX #$290F ; load tool call # - 839 | 1 toutadisparu.s 414 | Code | 00 | | 4 | 00/02B2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 840 | 1 toutadisparu.s 415 | Macro | 00 | | 0 | 00/02B6 | _CtlNewRes - 842 | 1 toutadisparu.s 415 | Code | 00 | | 3 | 00/02B6 : A2 10 12 | LDX #$1210 ; load tool call # - 843 | 1 toutadisparu.s 415 | Code | 00 | | 4 | 00/02B9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 844 | 1 toutadisparu.s 416 | Code | 00 | | 1 | 00/02BD : 60 | rts - 845 | 1 toutadisparu.s 417 | Empty | 00 | | 0 | 00/02BE | - 846 | 1 toutadisparu.s 418 | Comment | 00 | | 0 | 00/02BE | *----------- - 847 | 1 toutadisparu.s 419 | Empty | 00 | | 0 | 00/02BE | - 848 | 1 toutadisparu.s 420 | Data | 00 | | 2 | 00/02BE : 00 00 | mainWIDTH ds 2 - 849 | 1 toutadisparu.s 421 | Data | 00 | | 2 | 00/02C0 : 00 00 | oldWIDTH ds 2 - 850 | 1 toutadisparu.s 422 | Data | 00 | | 4 | 00/02C2 : 00 00 00 00 | mainPORT ds 4 - 851 | 1 toutadisparu.s 423 | Empty | 00 | | 0 | 00/02C6 | - 852 | 1 toutadisparu.s 424 | Comment | 00 | | 0 | 00/02C6 | *----------------------------------- Open - 853 | 1 toutadisparu.s 425 | Empty | 00 | | 0 | 00/02C6 | - 854 | 1 toutadisparu.s 426 | Code | 00 | 2 | 3 | 00/02C6 : 20 30 C3 | doLOAD jsr suspendMUSIC ; NTP off - 855 | 1 toutadisparu.s 427 | Code | 00 | 2 | 3 | 00/02C9 : 20 B6 06 | jsr saveBACK - 856 | 1 toutadisparu.s 428 | Empty | 00 | | 0 | 00/02CC | - 857 | 1 toutadisparu.s 429 | Macro | 00 | | 0 | 00/02CC | PushWord #30 - 859 | 1 toutadisparu.s 429 | Code | 00 | | 3 | 00/02CC : F4 1E 00 | PEA #30 - 862 | 1 toutadisparu.s 430 | Macro | 00 | | 0 | 00/02CF | PushWord #43 - 864 | 1 toutadisparu.s 430 | Code | 00 | | 3 | 00/02CF : F4 2B 00 | PEA #43 - 867 | 1 toutadisparu.s 431 | Macro | 00 | | 0 | 00/02D2 | PushLong #strLOADFILE - 871 | 1 toutadisparu.s 431 | Code | 00 | 1 >>16 | 3 | 00/02D2 : F4 00 00 | PEA #^#strLOADFILE - 878 | 1 toutadisparu.s 431 | Code | 00 | 2 | 3 | 00/02D5 : F4 6D 08 | PEA #strLOADFILE - 881 | 1 toutadisparu.s 432 | Macro | 00 | | 0 | 00/02D8 | PushLong #0 - 885 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/02D8 : F4 00 00 | PEA #^#0 - 892 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/02DB : F4 00 00 | PEA #0 - 895 | 1 toutadisparu.s 433 | Macro | 00 | | 0 | 00/02DE | PushLong #typeLIST - 899 | 1 toutadisparu.s 433 | Code | 00 | 1 >>16 | 3 | 00/02DE : F4 00 00 | PEA #^#typeLIST - 906 | 1 toutadisparu.s 433 | Code | 00 | 2 | 3 | 00/02E1 : F4 94 08 | PEA #typeLIST - 909 | 1 toutadisparu.s 434 | Macro | 00 | | 0 | 00/02E4 | PushLong #replyPTR - 913 | 1 toutadisparu.s 434 | Code | 00 | 1 >>16 | 3 | 00/02E4 : F4 00 00 | PEA #^#replyPTR - 920 | 1 toutadisparu.s 434 | Code | 00 | 2 | 3 | 00/02E7 : F4 96 08 | PEA #replyPTR - 923 | 1 toutadisparu.s 435 | Macro | 00 | | 0 | 00/02EA | _SFGetFile - 925 | 1 toutadisparu.s 435 | Code | 00 | | 3 | 00/02EA : A2 17 09 | LDX #$917 ; load tool call # - 926 | 1 toutadisparu.s 435 | Code | 00 | | 4 | 00/02ED : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 927 | 1 toutadisparu.s 436 | Empty | 00 | | 0 | 00/02F1 | - 928 | 1 toutadisparu.s 437 | Code | 00 | 2 | 3 | 00/02F1 : 20 D4 06 | jsr loadBACK - 929 | 1 toutadisparu.s 438 | Code | 00 | 2 | 3 | 00/02F4 : 20 40 C3 | jsr resumeMUSIC ; NTP on - 930 | 1 toutadisparu.s 439 | Empty | 00 | | 0 | 00/02F7 | - 931 | 1 toutadisparu.s 440 | Code | 00 | 2 | 3 | 00/02F7 : AD 96 08 | lda replyPTR - 932 | 1 toutadisparu.s 441 | Code | 00 | | 2 | 00/02FA : D0 01 | bne doLOAD1 - 933 | 1 toutadisparu.s 442 | Code | 00 | | 1 | 00/02FC : 60 | rts - 934 | 1 toutadisparu.s 443 | Empty | 00 | | 0 | 00/02FD | - 935 | 1 toutadisparu.s 444 | Empty | 00 | | 0 | 00/02FD | doLOAD1 - 936 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/02FD : 20 3D 03 | jsr copyPATH - 937 | 1 toutadisparu.s 446 | Code | 00 | 2 | 3 | 00/0300 : 4C 56 03 | jmp loadALL - 938 | 1 toutadisparu.s 447 | Empty | 00 | | 0 | 00/0303 | - 939 | 1 toutadisparu.s 448 | Comment | 00 | | 0 | 00/0303 | *----------------------------------- Save - 940 | 1 toutadisparu.s 449 | Empty | 00 | | 0 | 00/0303 | - 941 | 1 toutadisparu.s 450 | Code | 00 | 2 | 3 | 00/0303 : 20 30 C3 | doSAVE jsr suspendMUSIC ; NTP off - 942 | 1 toutadisparu.s 451 | Code | 00 | 2 | 3 | 00/0306 : 20 B6 06 | jsr saveBACK - 943 | 1 toutadisparu.s 452 | Empty | 00 | | 0 | 00/0309 | - 944 | 1 toutadisparu.s 453 | Macro | 00 | | 0 | 00/0309 | PushWord #25 - 946 | 1 toutadisparu.s 453 | Code | 00 | | 3 | 00/0309 : F4 19 00 | PEA #25 - 949 | 1 toutadisparu.s 454 | Macro | 00 | | 0 | 00/030C | PushWord #36 - 951 | 1 toutadisparu.s 454 | Code | 00 | | 3 | 00/030C : F4 24 00 | PEA #36 - 954 | 1 toutadisparu.s 455 | Macro | 00 | | 0 | 00/030F | PushLong #strSAVEFILE - 958 | 1 toutadisparu.s 455 | Code | 00 | 1 >>16 | 3 | 00/030F : F4 00 00 | PEA #^#strSAVEFILE - 965 | 1 toutadisparu.s 455 | Code | 00 | 2 | 3 | 00/0312 : F4 80 08 | PEA #strSAVEFILE - 968 | 1 toutadisparu.s 456 | Macro | 00 | | 0 | 00/0315 | PushLong #namePATH - 972 | 1 toutadisparu.s 456 | Code | 00 | 1 >>16 | 3 | 00/0315 : F4 00 00 | PEA #^#namePATH - 979 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/0318 : F4 9C 08 | PEA #namePATH - 982 | 1 toutadisparu.s 457 | Macro | 00 | | 0 | 00/031B | PushWord #15 - 984 | 1 toutadisparu.s 457 | Code | 00 | | 3 | 00/031B : F4 0F 00 | PEA #15 - 987 | 1 toutadisparu.s 458 | Macro | 00 | | 0 | 00/031E | PushLong #replyPTR - 991 | 1 toutadisparu.s 458 | Code | 00 | 1 >>16 | 3 | 00/031E : F4 00 00 | PEA #^#replyPTR - 998 | 1 toutadisparu.s 458 | Code | 00 | 2 | 3 | 00/0321 : F4 96 08 | PEA #replyPTR - 1001 | 1 toutadisparu.s 459 | Macro | 00 | | 0 | 00/0324 | _SFPutFile - 1003 | 1 toutadisparu.s 459 | Code | 00 | | 3 | 00/0324 : A2 17 0A | LDX #$A17 ; load tool call # - 1004 | 1 toutadisparu.s 459 | Code | 00 | | 4 | 00/0327 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1005 | 1 toutadisparu.s 460 | Empty | 00 | | 0 | 00/032B | - 1006 | 1 toutadisparu.s 461 | Code | 00 | 2 | 3 | 00/032B : 20 D4 06 | jsr loadBACK - 1007 | 1 toutadisparu.s 462 | Code | 00 | 2 | 3 | 00/032E : 20 40 C3 | jsr resumeMUSIC ; NTP on - 1008 | 1 toutadisparu.s 463 | Empty | 00 | | 0 | 00/0331 | - 1009 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/0331 : AD 96 08 | lda replyPTR - 1010 | 1 toutadisparu.s 465 | Code | 00 | | 2 | 00/0334 : D0 01 | bne doSAVE1 - 1011 | 1 toutadisparu.s 466 | Code | 00 | | 1 | 00/0336 : 60 | rts - 1012 | 1 toutadisparu.s 467 | Empty | 00 | | 0 | 00/0337 | - 1013 | 1 toutadisparu.s 468 | Empty | 00 | | 0 | 00/0337 | doSAVE1 - 1014 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/0337 : 20 3D 03 | jsr copyPATH - 1015 | 1 toutadisparu.s 470 | Code | 00 | 2 | 3 | 00/033A : 4C A2 03 | jmp saveALL - 1016 | 1 toutadisparu.s 471 | Empty | 00 | | 0 | 00/033D | - 1017 | 1 toutadisparu.s 472 | Comment | 00 | | 0 | 00/033D | *--- Recopie le filename du fichier de sauvegarde - 1018 | 1 toutadisparu.s 473 | Empty | 00 | | 0 | 00/033D | - 1019 | 1 toutadisparu.s 474 | Empty | 00 | | 0 | 00/033D | copyPATH - 1020 | 1 toutadisparu.s 475 | Code | 10 | | 2 | 00/033D : E2 20 | sep #$20 - 1021 | 1 toutadisparu.s 476 | Code | 10 | | 3 | 00/033F : A2 0F 00 | ldx #16-1 - 1022 | 1 toutadisparu.s 477 | Code | 10 | 2 | 3 | 00/0342 : BD 9D 08 | ozunid_2 lda namePATH1,x - 1023 | 1 toutadisparu.s 478 | Code | 10 | 2 | 3 | 00/0345 : 9D EF 0A | sta pGAME+4,x - 1024 | 1 toutadisparu.s 479 | Code | 10 | | 1 | 00/0348 : CA | dex - 1025 | 1 toutadisparu.s 480 | Code | 10 | | 2 | 00/0349 : 10 F7 | bpl ozunid_2 - 1026 | 1 toutadisparu.s 481 | Empty | 10 | | 0 | 00/034B | - 1027 | 1 toutadisparu.s 482 | Code | 10 | 2 | 3 | 00/034B : AD 9C 08 | lda namePATH - 1028 | 1 toutadisparu.s 483 | Code | 10 | | 1 | 00/034E : 1A | inc - 1029 | 1 toutadisparu.s 484 | Code | 10 | | 1 | 00/034F : 1A | inc - 1030 | 1 toutadisparu.s 485 | Code | 10 | 2 | 3 | 00/0350 : 8D EB 0A | sta pGAME - 1031 | 1 toutadisparu.s 486 | Code | 00 | | 2 | 00/0353 : C2 20 | rep #$20 - 1032 | 1 toutadisparu.s 487 | Code | 00 | | 1 | 00/0355 : 60 | rts - 1033 | 1 toutadisparu.s 488 | Empty | 00 | | 0 | 00/0356 | - 1034 | 1 toutadisparu.s 489 | Comment | 00 | | 0 | 00/0356 | *--- Charge le fichier de sauvegarde en mémoire - 1035 | 1 toutadisparu.s 490 | Empty | 00 | | 0 | 00/0356 | - 1036 | 1 toutadisparu.s 491 | Code | 00 | | 4 | 00/0356 : 22 A8 00 E1 | loadALL jsl {$e100a8} - 1037 | 1 toutadisparu.s 492 | Data | 00 | | 2 | 00/035A : 10 20 | dw $2010 - 1038 | 1 toutadisparu.s 493 | Data | 00 | 3 | 4 | 00/035C : A5 09 00 00 | adrl proOPENGAME - 1039 | 1 toutadisparu.s 494 | Code | 00 | | 2 | 00/0360 : B0 16 | bcs loadKO99 - 1040 | 1 toutadisparu.s 495 | Empty | 00 | | 0 | 00/0362 | - 1041 | 1 toutadisparu.s 496 | Code | 00 | 2 | 3 | 00/0362 : AD A7 09 | lda proOPENGAME+2 - 1042 | 1 toutadisparu.s 497 | Code | 00 | 2 | 3 | 00/0365 : 8D AF 09 | sta proREADGAME+2 - 1043 | 1 toutadisparu.s 498 | Code | 00 | 2 | 3 | 00/0368 : 8D 17 0A | sta proCLOSE+2 - 1044 | 1 toutadisparu.s 499 | Empty | 00 | | 0 | 00/036B | - 1045 | 1 toutadisparu.s 500 | Code | 00 | 2 | 3 | 00/036B : 20 79 03 | jsr loadPART - 1046 | 1 toutadisparu.s 501 | Empty | 00 | | 0 | 00/036E | - 1047 | 1 toutadisparu.s 502 | Code | 00 | | 4 | 00/036E : 22 A8 00 E1 | jsl {$e100a8} - 1048 | 1 toutadisparu.s 503 | Data | 00 | | 2 | 00/0372 : 14 20 | dw $2014 - 1049 | 1 toutadisparu.s 504 | Data | 00 | 3 | 4 | 00/0374 : 15 0A 00 00 | adrl proCLOSE - 1050 | 1 toutadisparu.s 505 | Empty | 00 | | 0 | 00/0378 | - 1051 | 1 toutadisparu.s 506 | Code | 00 | | 1 | 00/0378 : 60 | loadKO99 rts - 1052 | 1 toutadisparu.s 507 | Empty | 00 | | 0 | 00/0379 | - 1053 | 1 toutadisparu.s 508 | Comment | 00 | | 0 | 00/0379 | *--- - 1054 | 1 toutadisparu.s 509 | Empty | 00 | | 0 | 00/0379 | - 1055 | 1 toutadisparu.s 510 | Code | 00 | | 3 | 00/0379 : A2 02 00 | loadPART ldx #2 - 1056 | 1 toutadisparu.s 511 | Code | 00 | 2 | 3 | 00/037C : A9 70 29 | lda #aventure - 1057 | 1 toutadisparu.s 512 | Code | 00 | 2 | 3 | 00/037F : 20 91 03 | jsr loadIT - 1058 | 1 toutadisparu.s 513 | Empty | 00 | | 0 | 00/0382 | - 1059 | 1 toutadisparu.s 514 | Code | 00 | | 3 | 00/0382 : A2 02 00 | ldx #2 - 1060 | 1 toutadisparu.s 515 | Code | 00 | 2 | 3 | 00/0385 : A9 74 29 | lda #scene_actuelle - 1061 | 1 toutadisparu.s 516 | Code | 00 | 2 | 3 | 00/0388 : 20 91 03 | jsr loadIT - 1062 | 1 toutadisparu.s 517 | Empty | 00 | | 0 | 00/038B | - 1063 | 1 toutadisparu.s 518 | Code | 00 | | 3 | 00/038B : A2 A0 00 | ldx #{160} - 1064 | 1 toutadisparu.s 519 | Code | 00 | 2 | 3 | 00/038E : A0 FD 90 | ldy #scene_visitee - 1065 | 1 toutadisparu.s 520 | Empty | 00 | | 0 | 00/0391 | - 1066 | 1 toutadisparu.s 521 | Code | 00 | 2 | 3 | 00/0391 : 8E B5 09 | loadIT stx proREADGAME+8 - 1067 | 1 toutadisparu.s 522 | Code | 00 | 2 | 3 | 00/0394 : 8C B1 09 | sty proREADGAME+4 - 1068 | 1 toutadisparu.s 523 | Code | 00 | | 4 | 00/0397 : 22 A8 00 E1 | jsl {$e100a8} - 1069 | 1 toutadisparu.s 524 | Data | 00 | | 2 | 00/039B : 12 20 | dw $2012 - 1070 | 1 toutadisparu.s 525 | Data | 00 | 3 | 4 | 00/039D : AD 09 00 00 | adrl proREADGAME - 1071 | 1 toutadisparu.s 526 | Code | 00 | | 1 | 00/03A1 : 60 | rts - 1072 | 1 toutadisparu.s 527 | Empty | 00 | | 0 | 00/03A2 | - 1073 | 1 toutadisparu.s 528 | Comment | 00 | | 0 | 00/03A2 | *--- Enregistre le fichier de sauvegarde - 1074 | 1 toutadisparu.s 529 | Empty | 00 | | 0 | 00/03A2 | - 1075 | 1 toutadisparu.s 530 | Code | 00 | | 4 | 00/03A2 : 22 A8 00 E1 | saveALL jsl {$e100a8} - 1076 | 1 toutadisparu.s 531 | Data | 00 | | 2 | 00/03A6 : 02 20 | dw $2002 - 1077 | 1 toutadisparu.s 532 | Data | 00 | 3 | 4 | 00/03A8 : 9F 09 00 00 | adrl proDESTROYGAME - 1078 | 1 toutadisparu.s 533 | Empty | 00 | | 0 | 00/03AC | - 1079 | 1 toutadisparu.s 534 | Code | 00 | | 4 | 00/03AC : 22 A8 00 E1 | jsl {$e100a8} - 1080 | 1 toutadisparu.s 535 | Data | 00 | | 2 | 00/03B0 : 01 20 | dw $2001 - 1081 | 1 toutadisparu.s 536 | Data | 00 | 3 | 4 | 00/03B2 : 87 09 00 00 | adrl proCREATEGAME - 1082 | 1 toutadisparu.s 537 | Code | 00 | | 2 | 00/03B6 : B0 22 | bcs saveKO99 - 1083 | 1 toutadisparu.s 538 | Empty | 00 | | 0 | 00/03B8 | - 1084 | 1 toutadisparu.s 539 | Code | 00 | | 4 | 00/03B8 : 22 A8 00 E1 | jsl {$e100a8} - 1085 | 1 toutadisparu.s 540 | Data | 00 | | 2 | 00/03BC : 10 20 | dw $2010 - 1086 | 1 toutadisparu.s 541 | Data | 00 | 3 | 4 | 00/03BE : A5 09 00 00 | adrl proOPENGAME - 1087 | 1 toutadisparu.s 542 | Code | 00 | | 2 | 00/03C2 : B0 16 | bcs saveKO99 - 1088 | 1 toutadisparu.s 543 | Empty | 00 | | 0 | 00/03C4 | - 1089 | 1 toutadisparu.s 544 | Code | 00 | 2 | 3 | 00/03C4 : AD A7 09 | lda proOPENGAME+2 - 1090 | 1 toutadisparu.s 545 | Code | 00 | 2 | 3 | 00/03C7 : 8D BF 09 | sta proWRITEGAME+2 - 1091 | 1 toutadisparu.s 546 | Code | 00 | 2 | 3 | 00/03CA : 8D 17 0A | sta proCLOSE+2 - 1092 | 1 toutadisparu.s 547 | Empty | 00 | | 0 | 00/03CD | - 1093 | 1 toutadisparu.s 548 | Code | 00 | 2 | 3 | 00/03CD : 20 DB 03 | jsr savePART - 1094 | 1 toutadisparu.s 549 | Empty | 00 | | 0 | 00/03D0 | - 1095 | 1 toutadisparu.s 550 | Code | 00 | | 4 | 00/03D0 : 22 A8 00 E1 | jsl {$e100a8} - 1096 | 1 toutadisparu.s 551 | Data | 00 | | 2 | 00/03D4 : 14 20 | dw $2014 - 1097 | 1 toutadisparu.s 552 | Data | 00 | 3 | 4 | 00/03D6 : 15 0A 00 00 | adrl proCLOSE - 1098 | 1 toutadisparu.s 553 | Empty | 00 | | 0 | 00/03DA | - 1099 | 1 toutadisparu.s 554 | Code | 00 | | 1 | 00/03DA : 60 | saveKO99 rts - 1100 | 1 toutadisparu.s 555 | Empty | 00 | | 0 | 00/03DB | - 1101 | 1 toutadisparu.s 556 | Comment | 00 | | 0 | 00/03DB | *--- - 1102 | 1 toutadisparu.s 557 | Empty | 00 | | 0 | 00/03DB | - 1103 | 1 toutadisparu.s 558 | Code | 00 | | 3 | 00/03DB : A2 02 00 | savePART ldx #2 - 1104 | 1 toutadisparu.s 559 | Code | 00 | 2 | 3 | 00/03DE : A9 70 29 | lda #aventure - 1105 | 1 toutadisparu.s 560 | Code | 00 | 2 | 3 | 00/03E1 : 20 F3 03 | jsr saveIT - 1106 | 1 toutadisparu.s 561 | Empty | 00 | | 0 | 00/03E4 | - 1107 | 1 toutadisparu.s 562 | Code | 00 | | 3 | 00/03E4 : A2 02 00 | ldx #2 - 1108 | 1 toutadisparu.s 563 | Code | 00 | 2 | 3 | 00/03E7 : A9 74 29 | lda #scene_actuelle - 1109 | 1 toutadisparu.s 564 | Code | 00 | 2 | 3 | 00/03EA : 20 F3 03 | jsr saveIT - 1110 | 1 toutadisparu.s 565 | Empty | 00 | | 0 | 00/03ED | - 1111 | 1 toutadisparu.s 566 | Code | 00 | | 3 | 00/03ED : A2 A0 00 | ldx #{160} - 1112 | 1 toutadisparu.s 567 | Code | 00 | 2 | 3 | 00/03F0 : A0 FD 90 | ldy #scene_visitee - 1113 | 1 toutadisparu.s 568 | Empty | 00 | | 0 | 00/03F3 | - 1114 | 1 toutadisparu.s 569 | Code | 00 | 2 | 3 | 00/03F3 : 8E C5 09 | saveIT stx proWRITEGAME+8 - 1115 | 1 toutadisparu.s 570 | Code | 00 | 2 | 3 | 00/03F6 : 8C C1 09 | sty proWRITEGAME+4 - 1116 | 1 toutadisparu.s 571 | Code | 00 | | 4 | 00/03F9 : 22 A8 00 E1 | jsl {$e100a8} - 1117 | 1 toutadisparu.s 572 | Data | 00 | | 2 | 00/03FD : 13 20 | dw $2013 - 1118 | 1 toutadisparu.s 573 | Data | 00 | 3 | 4 | 00/03FF : BD 09 00 00 | adrl proWRITEGAME - 1119 | 1 toutadisparu.s 574 | Code | 00 | | 1 | 00/0403 : 60 | rts - 1120 | 1 toutadisparu.s 575 | Empty | 00 | | 0 | 00/0404 | - 1121 | 1 toutadisparu.s 576 | Comment | 00 | | 0 | 00/0404 | *----------------------------------- Restart - LOGO (must handle escape) - 1122 | 1 toutadisparu.s 577 | Empty | 00 | | 0 | 00/0404 | - 1123 | 1 toutadisparu.s 578 | Code | 00 | 2 | 3 | 00/0404 : 20 B6 06 | doRESTART jsr saveBACK - 1124 | 1 toutadisparu.s 579 | Empty | 00 | | 0 | 00/0407 | - 1125 | 1 toutadisparu.s 580 | Macro | 00 | | 0 | 00/0407 | PushWord #0 - 1127 | 1 toutadisparu.s 580 | Code | 00 | | 3 | 00/0407 : F4 00 00 | PEA #0 - 1130 | 1 toutadisparu.s 581 | Macro | 00 | | 0 | 00/040A | PushWord #5 - 1132 | 1 toutadisparu.s 581 | Code | 00 | | 3 | 00/040A : F4 05 00 | PEA #5 - 1135 | 1 toutadisparu.s 582 | Macro | 00 | | 0 | 00/040D | PushLong #0 - 1139 | 1 toutadisparu.s 582 | Code | 00 | | 3 | 00/040D : F4 00 00 | PEA #^#0 - 1146 | 1 toutadisparu.s 582 | Code | 00 | | 3 | 00/0410 : F4 00 00 | PEA #0 - 1149 | 1 toutadisparu.s 583 | Comment | 00 | | 0 | 00/0413 | * PushLong #alertRESTART - 1150 | 1 toutadisparu.s 584 | Code | 00 | | 3 | 00/0413 : F4 00 00 | pea $0000 - 1151 | 1 toutadisparu.s 585 | Code | 00 | | 3 | 00/0416 : A9 00 02 | lda #{$0200} - 1152 | 1 toutadisparu.s 586 | Code | 00 | 2 | 3 | 00/0419 : 0D 50 07 | ora saveLANGUAGE - 1153 | 1 toutadisparu.s 587 | Code | 00 | | 1 | 00/041C : 48 | pha - 1154 | 1 toutadisparu.s 588 | Macro | 00 | | 0 | 00/041D | _AlertWindow - 1156 | 1 toutadisparu.s 588 | Code | 00 | | 3 | 00/041D : A2 0E 59 | LDX #$590E ; load tool call # - 1157 | 1 toutadisparu.s 588 | Code | 00 | | 4 | 00/0420 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1158 | 1 toutadisparu.s 589 | Empty | 00 | | 0 | 00/0424 | - 1159 | 1 toutadisparu.s 590 | Code | 00 | 2 | 3 | 00/0424 : 20 D4 06 | jsr loadBACK - 1160 | 1 toutadisparu.s 591 | Empty | 00 | | 0 | 00/0427 | - 1161 | 1 toutadisparu.s 592 | Code | 00 | | 1 | 00/0427 : 68 | pla - 1162 | 1 toutadisparu.s 593 | Code | 00 | | 2 | 00/0428 : F0 01 | beq re1 - 1163 | 1 toutadisparu.s 594 | Code | 00 | | 1 | 00/042A : 60 | rts - 1164 | 1 toutadisparu.s 595 | Empty | 00 | | 0 | 00/042B | - 1165 | 1 toutadisparu.s 596 | Code | 00 | 2 | 3 | 00/042B : 4C 58 11 | re1 jmp initialisation_relative - 1166 | 1 toutadisparu.s 597 | Empty | 00 | | 0 | 00/042E | - 1167 | 1 toutadisparu.s 598 | Comment | 00 | | 0 | 00/042E | *----------------------------------- Quit - 1168 | 1 toutadisparu.s 599 | Empty | 00 | | 0 | 00/042E | - 1169 | 1 toutadisparu.s 600 | Code | 00 | 2 | 3 | 00/042E : 20 B6 06 | doQUIT jsr saveBACK - 1170 | 1 toutadisparu.s 601 | Empty | 00 | | 0 | 00/0431 | - 1171 | 1 toutadisparu.s 602 | Macro | 00 | | 0 | 00/0431 | PushWord #0 - 1173 | 1 toutadisparu.s 602 | Code | 00 | | 3 | 00/0431 : F4 00 00 | PEA #0 - 1176 | 1 toutadisparu.s 603 | Macro | 00 | | 0 | 00/0434 | PushWord #5 - 1178 | 1 toutadisparu.s 603 | Code | 00 | | 3 | 00/0434 : F4 05 00 | PEA #5 - 1181 | 1 toutadisparu.s 604 | Macro | 00 | | 0 | 00/0437 | PushLong #0 - 1185 | 1 toutadisparu.s 604 | Code | 00 | | 3 | 00/0437 : F4 00 00 | PEA #^#0 - 1192 | 1 toutadisparu.s 604 | Code | 00 | | 3 | 00/043A : F4 00 00 | PEA #0 - 1195 | 1 toutadisparu.s 605 | Comment | 00 | | 0 | 00/043D | * PushLong #alertQUIT - 1196 | 1 toutadisparu.s 606 | Code | 00 | | 3 | 00/043D : F4 00 00 | pea $0000 - 1197 | 1 toutadisparu.s 607 | Code | 00 | | 3 | 00/0440 : A9 00 01 | lda #{$0100} - 1198 | 1 toutadisparu.s 608 | Code | 00 | 2 | 3 | 00/0443 : 0D 50 07 | ora saveLANGUAGE - 1199 | 1 toutadisparu.s 609 | Code | 00 | | 1 | 00/0446 : 48 | pha - 1200 | 1 toutadisparu.s 610 | Macro | 00 | | 0 | 00/0447 | _AlertWindow - 1202 | 1 toutadisparu.s 610 | Code | 00 | | 3 | 00/0447 : A2 0E 59 | LDX #$590E ; load tool call # - 1203 | 1 toutadisparu.s 610 | Code | 00 | | 4 | 00/044A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1204 | 1 toutadisparu.s 611 | Empty | 00 | | 0 | 00/044E | - 1205 | 1 toutadisparu.s 612 | Code | 00 | 2 | 3 | 00/044E : 20 D4 06 | jsr loadBACK - 1206 | 1 toutadisparu.s 613 | Empty | 00 | | 0 | 00/0451 | - 1207 | 1 toutadisparu.s 614 | Code | 00 | | 1 | 00/0451 : 68 | pla - 1208 | 1 toutadisparu.s 615 | Code | 00 | | 2 | 00/0452 : F0 01 | beq meQUIT - 1209 | 1 toutadisparu.s 616 | Code | 00 | | 1 | 00/0454 : 60 | rts - 1210 | 1 toutadisparu.s 617 | Empty | 00 | | 0 | 00/0455 | - 1211 | 1 toutadisparu.s 618 | Comment | 00 | | 0 | 00/0455 | *----------------------------------- Quit - 1212 | 1 toutadisparu.s 619 | Empty | 00 | | 0 | 00/0455 | - 1213 | 1 toutadisparu.s 620 | Code | 00 | 2 | 3 | 00/0455 : 20 B3 C2 | meQUIT jsr stopNTP - 1214 | 1 toutadisparu.s 621 | Empty | 00 | | 0 | 00/0458 | - 1215 | 1 toutadisparu.s 622 | Empty | 00 | | 0 | 00/0458 | meQUIT0 - 1216 | 1 toutadisparu.s 623 | Macro | 00 | | 0 | 00/0458 | PushWord #{$1} - 1218 | 1 toutadisparu.s 623 | Code | 00 | | 3 | 00/0458 : F4 01 00 | PEA #{$1} - 1221 | 1 toutadisparu.s 624 | Macro | 00 | | 0 | 00/045B | PushLong SStopREC - 1229 | 1 toutadisparu.s 624 | Code | 00 | 2 | 3 | 00/045B : AD 2E 07 | LDA SStopREC+2 - 1230 | 1 toutadisparu.s 624 | Code | 00 | | 1 | 00/045E : 48 | PHA - 1238 | 1 toutadisparu.s 624 | Code | 00 | 2 | 3 | 00/045F : AD 2C 07 | LDA SStopREC - 1239 | 1 toutadisparu.s 624 | Code | 00 | | 1 | 00/0462 : 48 | PHA - 1241 | 1 toutadisparu.s 625 | Macro | 00 | | 0 | 00/0463 | _ShutDownTools - 1243 | 1 toutadisparu.s 625 | Code | 00 | | 3 | 00/0463 : A2 01 19 | LDX #$1901 ; load tool call # - 1244 | 1 toutadisparu.s 625 | Code | 00 | | 4 | 00/0466 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1245 | 1 toutadisparu.s 626 | Empty | 00 | | 0 | 00/046A | - 1246 | 1 toutadisparu.s 627 | Empty | 00 | | 0 | 00/046A | meQUIT1 - 1247 | 1 toutadisparu.s 628 | Macro | 00 | | 0 | 00/046A | PushWord myID - 1252 | 1 toutadisparu.s 628 | Code | 00 | 2 | 3 | 00/046A : AD 28 07 | LDA myID - 1253 | 1 toutadisparu.s 628 | Code | 00 | | 1 | 00/046D : 48 | PHA - 1255 | 1 toutadisparu.s 629 | Macro | 00 | | 0 | 00/046E | _DisposeAll - 1257 | 1 toutadisparu.s 629 | Code | 00 | | 3 | 00/046E : A2 02 11 | LDX #$1102 ; load tool call # - 1258 | 1 toutadisparu.s 629 | Code | 00 | | 4 | 00/0471 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1259 | 1 toutadisparu.s 630 | Empty | 00 | | 0 | 00/0475 | - 1260 | 1 toutadisparu.s 631 | Macro | 00 | | 0 | 00/0475 | PushWord mainID - 1265 | 1 toutadisparu.s 631 | Code | 00 | 2 | 3 | 00/0475 : AD 26 07 | LDA mainID - 1266 | 1 toutadisparu.s 631 | Code | 00 | | 1 | 00/0478 : 48 | PHA - 1268 | 1 toutadisparu.s 632 | Macro | 00 | | 0 | 00/0479 | _DisposeAll - 1270 | 1 toutadisparu.s 632 | Code | 00 | | 3 | 00/0479 : A2 02 11 | LDX #$1102 ; load tool call # - 1271 | 1 toutadisparu.s 632 | Code | 00 | | 4 | 00/047C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1272 | 1 toutadisparu.s 633 | Empty | 00 | | 0 | 00/0480 | - 1273 | 1 toutadisparu.s 634 | Macro | 00 | | 0 | 00/0480 | PushWord mainID - 1278 | 1 toutadisparu.s 634 | Code | 00 | 2 | 3 | 00/0480 : AD 26 07 | LDA mainID - 1279 | 1 toutadisparu.s 634 | Code | 00 | | 1 | 00/0483 : 48 | PHA - 1281 | 1 toutadisparu.s 635 | Macro | 00 | | 0 | 00/0484 | _MMShutDown - 1283 | 1 toutadisparu.s 635 | Code | 00 | | 3 | 00/0484 : A2 02 03 | LDX #$302 ; load tool call # - 1284 | 1 toutadisparu.s 635 | Code | 00 | | 4 | 00/0487 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1285 | 1 toutadisparu.s 636 | Empty | 00 | | 0 | 00/048B | - 1286 | 1 toutadisparu.s 637 | Macro | 00 | | 0 | 00/048B | _TLShutDown - 1288 | 1 toutadisparu.s 637 | Code | 00 | | 3 | 00/048B : A2 01 03 | LDX #$301 ; load tool call # - 1289 | 1 toutadisparu.s 637 | Code | 00 | | 4 | 00/048E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1290 | 1 toutadisparu.s 638 | Empty | 00 | | 0 | 00/0492 | - 1291 | 1 toutadisparu.s 639 | Code | 00 | | 4 | 00/0492 : 22 A8 00 E1 | jsl {$e100a8} - 1292 | 1 toutadisparu.s 640 | Data | 00 | | 2 | 00/0496 : 29 20 | dw $2029 - 1293 | 1 toutadisparu.s 641 | Data | 00 | 3 | 4 | 00/0498 : 19 0A 00 00 | adrl proQUIT - 1294 | 1 toutadisparu.s 642 | Empty | 00 | | 0 | 00/049C | - 1295 | 1 toutadisparu.s 643 | Code | 00 | | 2 | 00/049C : 00 BD | brk $bd - 1296 | 1 toutadisparu.s 644 | Empty | 00 | | 0 | 00/049E | - 1297 | 1 toutadisparu.s 645 | Comment | 00 | | 0 | 00/049E | *---------------------------------------- - 1298 | 1 toutadisparu.s 646 | Comment | 00 | | 0 | 00/049E | * MEMOIRE - 1299 | 1 toutadisparu.s 647 | Comment | 00 | | 0 | 00/049E | *---------------------------------------- - 1300 | 1 toutadisparu.s 648 | Empty | 00 | | 0 | 00/049E | - 1301 | 1 toutadisparu.s 649 | Code | 00 | | 1 | 00/049E : 48 | make64KB pha - 1302 | 1 toutadisparu.s 650 | Code | 00 | | 1 | 00/049F : 48 | pha - 1303 | 1 toutadisparu.s 651 | Macro | 00 | | 0 | 00/04A0 | PushLong #$010000 - 1307 | 1 toutadisparu.s 651 | Code | 00 | | 3 | 00/04A0 : F4 01 00 | PEA #^#$010000 - 1314 | 1 toutadisparu.s 651 | Code | 00 | | 3 | 00/04A3 : F4 00 00 | PEA #$010000 - 1317 | 1 toutadisparu.s 652 | Macro | 00 | | 0 | 00/04A6 | PushWord myID - 1322 | 1 toutadisparu.s 652 | Code | 00 | 2 | 3 | 00/04A6 : AD 28 07 | LDA myID - 1323 | 1 toutadisparu.s 652 | Code | 00 | | 1 | 00/04A9 : 48 | PHA - 1325 | 1 toutadisparu.s 653 | Macro | 00 | | 0 | 00/04AA | PushWord #%11000000_00011100 - 1327 | 1 toutadisparu.s 653 | Code | 00 | | 3 | 00/04AA : F4 1C C0 | PEA #%11000000_00011100 - 1330 | 1 toutadisparu.s 654 | Macro | 00 | | 0 | 00/04AD | PushLong #0 - 1334 | 1 toutadisparu.s 654 | Code | 00 | | 3 | 00/04AD : F4 00 00 | PEA #^#0 - 1341 | 1 toutadisparu.s 654 | Code | 00 | | 3 | 00/04B0 : F4 00 00 | PEA #0 - 1344 | 1 toutadisparu.s 655 | Macro | 00 | | 0 | 00/04B3 | _NewHandle - 1346 | 1 toutadisparu.s 655 | Code | 00 | | 3 | 00/04B3 : A2 02 09 | LDX #$902 ; load tool call # - 1347 | 1 toutadisparu.s 655 | Code | 00 | | 4 | 00/04B6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1348 | 1 toutadisparu.s 656 | Code | 00 | | 1 | 00/04BA : 0B | phd - 1349 | 1 toutadisparu.s 657 | Code | 00 | | 1 | 00/04BB : 3B | tsc - 1350 | 1 toutadisparu.s 658 | Code | 00 | | 1 | 00/04BC : 5B | tcd - 1351 | 1 toutadisparu.s 659 | Code | 00 | | 2 | 00/04BD : A7 03 | lda [3] - 1352 | 1 toutadisparu.s 660 | Code | 00 | | 1 | 00/04BF : AA | tax ; low in X - 1353 | 1 toutadisparu.s 661 | Code | 00 | | 3 | 00/04C0 : A0 02 00 | ldy #2 - 1354 | 1 toutadisparu.s 662 | Code | 00 | | 2 | 00/04C3 : B7 03 | lda [3],y - 1355 | 1 toutadisparu.s 663 | Code | 00 | | 1 | 00/04C5 : 9B | txy ; low in Y - 1356 | 1 toutadisparu.s 664 | Code | 00 | | 1 | 00/04C6 : AA | tax ; high in X - 1357 | 1 toutadisparu.s 665 | Code | 00 | | 1 | 00/04C7 : 2B | pld - 1358 | 1 toutadisparu.s 666 | Code | 00 | | 1 | 00/04C8 : 68 | pla ; we do not keep track of the handle - 1359 | 1 toutadisparu.s 667 | Code | 00 | | 1 | 00/04C9 : 68 | pla - 1360 | 1 toutadisparu.s 668 | Code | 00 | | 1 | 00/04CA : 60 | rts - 1361 | 1 toutadisparu.s 669 | Empty | 00 | | 0 | 00/04CB | - 1362 | 1 toutadisparu.s 670 | Comment | 00 | | 0 | 00/04CB | *---------------------------------------- - 1363 | 1 toutadisparu.s 671 | Comment | 00 | | 0 | 00/04CB | * GFX - 1364 | 1 toutadisparu.s 672 | Comment | 00 | | 0 | 00/04CB | *---------------------------------------- - 1365 | 1 toutadisparu.s 673 | Empty | 00 | | 0 | 00/04CB | - 1366 | 1 toutadisparu.s 674 | Comment | 00 | | 0 | 00/04CB | *-------------------------------------- - 1367 | 1 toutadisparu.s 675 | Empty | 00 | | 0 | 00/04CB | - 1368 | 1 toutadisparu.s 676 | Code | 00 | | 3 | 00/04CB : A9 4B 00 | nextVBL lda #75 - 1369 | 1 toutadisparu.s 677 | Code | 00 | | 1 | 00/04CE : 48 | pha - 1370 | 1 toutadisparu.s 678 | Code | 00 | | 4 | 00/04CF : AF 2E C0 E0 | ozunid_3 ldal $e0c02e - 1371 | 1 toutadisparu.s 679 | Code | 00 | | 3 | 00/04D3 : 29 7F 00 | and #$7f - 1372 | 1 toutadisparu.s 680 | Code | 00 | | 2 | 00/04D6 : C3 01 | cmp 1,s - 1373 | 1 toutadisparu.s 681 | Code | 00 | | 2 | 00/04D8 : 90 F5 | blt ozunid_3 - 1374 | 1 toutadisparu.s 682 | Code | 00 | | 3 | 00/04DA : C9 64 00 | cmp #100 - 1375 | 1 toutadisparu.s 683 | Code | 00 | | 2 | 00/04DD : B0 F0 | bge ozunid_3 - 1376 | 1 toutadisparu.s 684 | Code | 00 | | 1 | 00/04DF : 68 | pla - 1377 | 1 toutadisparu.s 685 | Empty | 00 | | 0 | 00/04E0 | - 1378 | 1 toutadisparu.s 686 | Code | 00 | | 4 | 00/04E0 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 - 1379 | 1 toutadisparu.s 687 | Code | 00 | | 2 | 00/04E4 : 10 FA | bpl waitVBL - 1380 | 1 toutadisparu.s 688 | Code | 00 | | 1 | 00/04E6 : 60 | rts - 1381 | 1 toutadisparu.s 689 | Empty | 00 | | 0 | 00/04E7 | - 1382 | 1 toutadisparu.s 690 | Code | 00 | | 4 | 00/04E7 : AF FF BF E0 | waitKEY ldal {$e0c000}-1 - 1383 | 1 toutadisparu.s 691 | Code | 00 | | 2 | 00/04EB : 10 FA | bpl waitKEY - 1384 | 1 toutadisparu.s 692 | Code | 00 | | 4 | 00/04ED : 8F 0F C0 E0 | stal {$e0c010}-1 - 1385 | 1 toutadisparu.s 693 | Code | 00 | | 1 | 00/04F1 : 60 | rts - 1386 | 1 toutadisparu.s 694 | Empty | 00 | | 0 | 00/04F2 | - 1387 | 1 toutadisparu.s 695 | Code | 00 | 2 | 3 | 00/04F2 : EE 00 07 | waitEVENT inc VBLCounter0 - 1388 | 1 toutadisparu.s 696 | Empty | 00 | | 0 | 00/04F5 | - 1389 | 1 toutadisparu.s 697 | Code | 00 | | 1 | 00/04F5 : 48 | pha - 1390 | 1 toutadisparu.s 698 | Comment | 00 | | 0 | 00/04F6 | * PushWord #%00000000_00001110 ; mouse + keyboard - 1391 | 1 toutadisparu.s 699 | Macro | 00 | | 0 | 00/04F6 | PushWord #%11111111_11111111 - 1393 | 1 toutadisparu.s 699 | Code | 00 | | 3 | 00/04F6 : F4 FF FF | PEA #%11111111_11111111 - 1396 | 1 toutadisparu.s 700 | Macro | 00 | | 0 | 00/04F9 | PushLong #taskREC - 1400 | 1 toutadisparu.s 700 | Code | 00 | 1 >>16 | 3 | 00/04F9 : F4 00 00 | PEA #^#taskREC - 1407 | 1 toutadisparu.s 700 | Code | 00 | 2 | 3 | 00/04FC : F4 F9 07 | PEA #taskREC - 1410 | 1 toutadisparu.s 701 | Macro | 00 | | 0 | 00/04FF | _GetNextEvent - 1412 | 1 toutadisparu.s 701 | Code | 00 | | 3 | 00/04FF : A2 06 0A | LDX #$A06 ; load tool call # - 1413 | 1 toutadisparu.s 701 | Code | 00 | | 4 | 00/0502 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1414 | 1 toutadisparu.s 702 | Code | 00 | | 1 | 00/0506 : 68 | pla - 1415 | 1 toutadisparu.s 703 | Code | 00 | | 2 | 00/0507 : F0 E9 | beq waitEVENT - 1416 | 1 toutadisparu.s 704 | Code | 00 | | 1 | 00/0509 : 60 | rts - 1417 | 1 toutadisparu.s 705 | Empty | 00 | | 0 | 00/050A | - 1418 | 1 toutadisparu.s 706 | Comment | 00 | | 0 | 00/050A | *-------------------------------------- - 1419 | 1 toutadisparu.s 707 | Empty | 00 | | 0 | 00/050A | - 1420 | 1 toutadisparu.s 708 | Code | 00 | | 2 | 00/050A : 84 A0 | fadeIN sty {{{$80}+$10}+$10} - 1421 | 1 toutadisparu.s 709 | Code | 00 | | 2 | 00/050C : 86 A2 | stx {{{$80}+$10}+$10}+2 - 1422 | 1 toutadisparu.s 710 | Empty | 00 | | 0 | 00/050E | - 1423 | 1 toutadisparu.s 711 | Macro | 00 | | 0 | 00/050E | _HideCursor - 1425 | 1 toutadisparu.s 711 | Code | 00 | | 3 | 00/050E : A2 04 90 | LDX #$9004 ; load tool call # - 1426 | 1 toutadisparu.s 711 | Code | 00 | | 4 | 00/0511 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1427 | 1 toutadisparu.s 712 | Empty | 00 | | 0 | 00/0515 | - 1428 | 1 toutadisparu.s 713 | Code | 00 | | 3 | 00/0515 : A0 00 20 | ldy #$2000 - 1429 | 1 toutadisparu.s 714 | Code | 00 | | 2 | 00/0518 : 84 A4 | sty {{{{$80}+$10}+$10}+4} - 1430 | 1 toutadisparu.s 715 | Code | 00 | | 3 | 00/051A : A2 E1 00 | ldx #$00e1 - 1431 | 1 toutadisparu.s 716 | Code | 00 | | 2 | 00/051D : 86 A6 | stx {{{{$80}+$10}+$10}+4}+2 - 1432 | 1 toutadisparu.s 717 | Empty | 00 | | 0 | 00/051F | - 1433 | 1 toutadisparu.s 718 | Code | 00 | | 3 | 00/051F : A0 00 7E | ldy #$7e00 - 1434 | 1 toutadisparu.s 719 | Code | 00 | | 3 | 00/0522 : A9 00 00 | lda #0 - 1435 | 1 toutadisparu.s 720 | Code | 00 | | 2 | 00/0525 : 97 A4 | ozunid_4 sta [{{{{$80}+$10}+$10}+4}],y - 1436 | 1 toutadisparu.s 721 | Code | 00 | | 1 | 00/0527 : C8 | iny - 1437 | 1 toutadisparu.s 722 | Code | 00 | | 1 | 00/0528 : C8 | iny - 1438 | 1 toutadisparu.s 723 | Code | 00 | | 2 | 00/0529 : 10 FA | bpl ozunid_4 - 1439 | 1 toutadisparu.s 724 | Empty | 00 | | 0 | 00/052B | - 1440 | 1 toutadisparu.s 725 | Code | 00 | | 3 | 00/052B : A0 FE 7D | ldy #$7dfe - 1441 | 1 toutadisparu.s 726 | Code | 00 | | 2 | 00/052E : B7 A0 | ozunid_5 lda [{{{$80}+$10}+$10}],y - 1442 | 1 toutadisparu.s 727 | Code | 00 | | 2 | 00/0530 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1443 | 1 toutadisparu.s 728 | Code | 00 | | 1 | 00/0532 : 88 | dey - 1444 | 1 toutadisparu.s 729 | Code | 00 | | 1 | 00/0533 : 88 | dey - 1445 | 1 toutadisparu.s 730 | Code | 00 | | 2 | 00/0534 : 10 F8 | bpl ozunid_5 - 1446 | 1 toutadisparu.s 731 | Empty | 00 | | 0 | 00/0536 | - 1447 | 1 toutadisparu.s 732 | Code | 00 | | 2 | 00/0536 : A5 A0 | fadeIN1 lda {{{$80}+$10}+$10} - 1448 | 1 toutadisparu.s 733 | Code | 00 | | 1 | 00/0538 : 18 | clc - 1449 | 1 toutadisparu.s 734 | Code | 00 | | 3 | 00/0539 : 69 00 7E | adc #$7e00 - 1450 | 1 toutadisparu.s 735 | Code | 00 | | 2 | 00/053C : 85 A0 | sta {{{$80}+$10}+$10} - 1451 | 1 toutadisparu.s 736 | Code | 00 | | 2 | 00/053E : A5 A2 | lda {{{$80}+$10}+$10}+2 - 1452 | 1 toutadisparu.s 737 | Code | 00 | | 3 | 00/0540 : 69 00 00 | adc #0 - 1453 | 1 toutadisparu.s 738 | Code | 00 | | 2 | 00/0543 : 85 A2 | sta {{{$80}+$10}+$10}+2 - 1454 | 1 toutadisparu.s 739 | Empty | 00 | | 0 | 00/0545 | - 1455 | 1 toutadisparu.s 740 | Code | 00 | | 2 | 00/0545 : A5 A4 | lda {{{{$80}+$10}+$10}+4} - 1456 | 1 toutadisparu.s 741 | Code | 00 | | 1 | 00/0547 : 18 | clc - 1457 | 1 toutadisparu.s 742 | Code | 00 | | 3 | 00/0548 : 69 00 7E | adc #$7e00 - 1458 | 1 toutadisparu.s 743 | Code | 00 | | 2 | 00/054B : 85 A4 | sta {{{{$80}+$10}+$10}+4} - 1459 | 1 toutadisparu.s 744 | Code | 00 | | 2 | 00/054D : A5 A6 | lda {{{{$80}+$10}+$10}+4}+2 - 1460 | 1 toutadisparu.s 745 | Code | 00 | | 3 | 00/054F : 69 00 00 | adc #0 - 1461 | 1 toutadisparu.s 746 | Code | 00 | | 2 | 00/0552 : 85 A6 | sta {{{{$80}+$10}+$10}+4}+2 - 1462 | 1 toutadisparu.s 747 | Empty | 00 | | 0 | 00/0554 | - 1463 | 1 toutadisparu.s 748 | Code | 00 | | 3 | 00/0554 : A2 0F 00 | ldx #$000f - 1464 | 1 toutadisparu.s 749 | Code | 00 | | 3 | 00/0557 : A0 FE 01 | fadeIN2 ldy #$01fe - 1465 | 1 toutadisparu.s 750 | Code | 00 | | 2 | 00/055A : B7 A4 | fadeIN3 lda [{{{{$80}+$10}+$10}+4}],y - 1466 | 1 toutadisparu.s 751 | Code | 00 | | 3 | 00/055C : 29 0F 00 | and #$000f - 1467 | 1 toutadisparu.s 752 | Code | 00 | 2 | 3 | 00/055F : 8D 4E 07 | sta temp - 1468 | 1 toutadisparu.s 753 | Code | 00 | | 2 | 00/0562 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1469 | 1 toutadisparu.s 754 | Code | 00 | | 3 | 00/0564 : 29 0F 00 | and #$000f - 1470 | 1 toutadisparu.s 755 | Code | 00 | 2 | 3 | 00/0567 : CD 4E 07 | cmp temp - 1471 | 1 toutadisparu.s 756 | Code | 00 | | 2 | 00/056A : F0 08 | beq fadeIN4 - 1472 | 1 toutadisparu.s 757 | Code | 00 | | 2 | 00/056C : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1473 | 1 toutadisparu.s 758 | Code | 00 | | 1 | 00/056E : 18 | clc - 1474 | 1 toutadisparu.s 759 | Code | 00 | | 3 | 00/056F : 69 01 00 | adc #$0001 - 1475 | 1 toutadisparu.s 760 | Code | 00 | | 2 | 00/0572 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1476 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/0574 : B7 A4 | fadeIN4 lda [{{{{$80}+$10}+$10}+4}],y - 1477 | 1 toutadisparu.s 762 | Code | 00 | | 3 | 00/0576 : 29 F0 00 | and #$00f0 - 1478 | 1 toutadisparu.s 763 | Code | 00 | 2 | 3 | 00/0579 : 8D 4E 07 | sta temp - 1479 | 1 toutadisparu.s 764 | Code | 00 | | 2 | 00/057C : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1480 | 1 toutadisparu.s 765 | Code | 00 | | 3 | 00/057E : 29 F0 00 | and #$00f0 - 1481 | 1 toutadisparu.s 766 | Code | 00 | 2 | 3 | 00/0581 : CD 4E 07 | cmp temp - 1482 | 1 toutadisparu.s 767 | Code | 00 | | 2 | 00/0584 : F0 08 | beq fadeIN5 - 1483 | 1 toutadisparu.s 768 | Code | 00 | | 2 | 00/0586 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1484 | 1 toutadisparu.s 769 | Code | 00 | | 1 | 00/0588 : 18 | clc - 1485 | 1 toutadisparu.s 770 | Code | 00 | | 3 | 00/0589 : 69 10 00 | adc #$0010 - 1486 | 1 toutadisparu.s 771 | Code | 00 | | 2 | 00/058C : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1487 | 1 toutadisparu.s 772 | Code | 00 | | 2 | 00/058E : B7 A4 | fadeIN5 lda [{{{{$80}+$10}+$10}+4}],y - 1488 | 1 toutadisparu.s 773 | Code | 00 | | 3 | 00/0590 : 29 00 0F | and #$0f00 - 1489 | 1 toutadisparu.s 774 | Code | 00 | 2 | 3 | 00/0593 : 8D 4E 07 | sta temp - 1490 | 1 toutadisparu.s 775 | Code | 00 | | 2 | 00/0596 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1491 | 1 toutadisparu.s 776 | Code | 00 | | 3 | 00/0598 : 29 00 0F | and #$0f00 - 1492 | 1 toutadisparu.s 777 | Code | 00 | 2 | 3 | 00/059B : CD 4E 07 | cmp temp - 1493 | 1 toutadisparu.s 778 | Code | 00 | | 2 | 00/059E : F0 08 | beq fadeIN6 - 1494 | 1 toutadisparu.s 779 | Code | 00 | | 2 | 00/05A0 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1495 | 1 toutadisparu.s 780 | Code | 00 | | 1 | 00/05A2 : 18 | clc - 1496 | 1 toutadisparu.s 781 | Code | 00 | | 3 | 00/05A3 : 69 00 01 | adc #$0100 - 1497 | 1 toutadisparu.s 782 | Code | 00 | | 2 | 00/05A6 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1498 | 1 toutadisparu.s 783 | Empty | 00 | | 0 | 00/05A8 | - 1499 | 1 toutadisparu.s 784 | Code | 00 | | 1 | 00/05A8 : 88 | fadeIN6 dey - 1500 | 1 toutadisparu.s 785 | Code | 00 | | 1 | 00/05A9 : 88 | dey - 1501 | 1 toutadisparu.s 786 | Code | 00 | | 2 | 00/05AA : 10 AE | bpl fadeIN3 - 1502 | 1 toutadisparu.s 787 | Code | 00 | 2 | 3 | 00/05AC : 20 CB 04 | jsr nextVBL - 1503 | 1 toutadisparu.s 788 | Code | 00 | | 1 | 00/05AF : CA | dex - 1504 | 1 toutadisparu.s 789 | Code | 00 | | 2 | 00/05B0 : 10 A5 | bpl fadeIN2 - 1505 | 1 toutadisparu.s 790 | Empty | 00 | | 0 | 00/05B2 | - 1506 | 1 toutadisparu.s 791 | Macro | 00 | | 0 | 00/05B2 | _ShowCursor - 1508 | 1 toutadisparu.s 791 | Code | 00 | | 3 | 00/05B2 : A2 04 91 | LDX #$9104 ; load tool call # - 1509 | 1 toutadisparu.s 791 | Code | 00 | | 4 | 00/05B5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1510 | 1 toutadisparu.s 792 | Code | 00 | | 1 | 00/05B9 : 60 | rts - 1511 | 1 toutadisparu.s 793 | Empty | 00 | | 0 | 00/05BA | - 1512 | 1 toutadisparu.s 794 | Comment | 00 | | 0 | 00/05BA | *--- - 1513 | 1 toutadisparu.s 795 | Empty | 00 | | 0 | 00/05BA | - 1514 | 1 toutadisparu.s 796 | Code | 00 | | 3 | 00/05BA : A9 00 9E | fadeOUT lda #$9e00 - 1515 | 1 toutadisparu.s 797 | Code | 00 | | 2 | 00/05BD : 85 A0 | sta {{{$80}+$10}+$10} - 1516 | 1 toutadisparu.s 798 | Code | 00 | | 3 | 00/05BF : A9 E1 00 | lda #$00e1 - 1517 | 1 toutadisparu.s 799 | Code | 00 | | 2 | 00/05C2 : 85 A2 | sta {{{$80}+$10}+$10}+2 - 1518 | 1 toutadisparu.s 800 | Empty | 00 | | 0 | 00/05C4 | - 1519 | 1 toutadisparu.s 801 | Macro | 00 | | 0 | 00/05C4 | _HideCursor - 1521 | 1 toutadisparu.s 801 | Code | 00 | | 3 | 00/05C4 : A2 04 90 | LDX #$9004 ; load tool call # - 1522 | 1 toutadisparu.s 801 | Code | 00 | | 4 | 00/05C7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1523 | 1 toutadisparu.s 802 | Empty | 00 | | 0 | 00/05CB | - 1524 | 1 toutadisparu.s 803 | Code | 00 | | 3 | 00/05CB : A2 0F 00 | ldx #$000f - 1525 | 1 toutadisparu.s 804 | Code | 00 | | 3 | 00/05CE : A0 FE 01 | fadeOUT1 ldy #$01fe - 1526 | 1 toutadisparu.s 805 | Code | 00 | | 2 | 00/05D1 : B7 A0 | fadeOUT2 lda [{{{$80}+$10}+$10}],y - 1527 | 1 toutadisparu.s 806 | Code | 00 | | 3 | 00/05D3 : 29 0F 00 | and #$000f - 1528 | 1 toutadisparu.s 807 | Code | 00 | | 2 | 00/05D6 : F0 08 | beq fadeOUT3 - 1529 | 1 toutadisparu.s 808 | Code | 00 | | 2 | 00/05D8 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1530 | 1 toutadisparu.s 809 | Code | 00 | | 1 | 00/05DA : 38 | sec - 1531 | 1 toutadisparu.s 810 | Code | 00 | | 3 | 00/05DB : E9 01 00 | sbc #$0001 - 1532 | 1 toutadisparu.s 811 | Code | 00 | | 2 | 00/05DE : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1533 | 1 toutadisparu.s 812 | Code | 00 | | 2 | 00/05E0 : B7 A0 | fadeOUT3 lda [{{{$80}+$10}+$10}],y - 1534 | 1 toutadisparu.s 813 | Code | 00 | | 3 | 00/05E2 : 29 F0 00 | and #$00f0 - 1535 | 1 toutadisparu.s 814 | Code | 00 | | 2 | 00/05E5 : F0 08 | beq fadeOUT4 - 1536 | 1 toutadisparu.s 815 | Code | 00 | | 2 | 00/05E7 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1537 | 1 toutadisparu.s 816 | Code | 00 | | 1 | 00/05E9 : 38 | sec - 1538 | 1 toutadisparu.s 817 | Code | 00 | | 3 | 00/05EA : E9 10 00 | sbc #$0010 - 1539 | 1 toutadisparu.s 818 | Code | 00 | | 2 | 00/05ED : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1540 | 1 toutadisparu.s 819 | Code | 00 | | 2 | 00/05EF : B7 A0 | fadeOUT4 lda [{{{$80}+$10}+$10}],y - 1541 | 1 toutadisparu.s 820 | Code | 00 | | 3 | 00/05F1 : 29 00 0F | and #$0f00 - 1542 | 1 toutadisparu.s 821 | Code | 00 | | 2 | 00/05F4 : F0 08 | beq fadeOUT5 - 1543 | 1 toutadisparu.s 822 | Code | 00 | | 2 | 00/05F6 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1544 | 1 toutadisparu.s 823 | Code | 00 | | 1 | 00/05F8 : 38 | sec - 1545 | 1 toutadisparu.s 824 | Code | 00 | | 3 | 00/05F9 : E9 00 01 | sbc #$0100 - 1546 | 1 toutadisparu.s 825 | Code | 00 | | 2 | 00/05FC : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1547 | 1 toutadisparu.s 826 | Empty | 00 | | 0 | 00/05FE | - 1548 | 1 toutadisparu.s 827 | Code | 00 | | 1 | 00/05FE : 88 | fadeOUT5 dey - 1549 | 1 toutadisparu.s 828 | Code | 00 | | 1 | 00/05FF : 88 | dey - 1550 | 1 toutadisparu.s 829 | Code | 00 | | 2 | 00/0600 : 10 CF | bpl fadeOUT2 - 1551 | 1 toutadisparu.s 830 | Code | 00 | 2 | 3 | 00/0602 : 20 CB 04 | jsr nextVBL - 1552 | 1 toutadisparu.s 831 | Code | 00 | | 1 | 00/0605 : CA | dex - 1553 | 1 toutadisparu.s 832 | Code | 00 | | 2 | 00/0606 : 10 C6 | bpl fadeOUT1 - 1554 | 1 toutadisparu.s 833 | Empty | 00 | | 0 | 00/0608 | - 1555 | 1 toutadisparu.s 834 | Macro | 00 | | 0 | 00/0608 | _ShowCursor - 1557 | 1 toutadisparu.s 834 | Code | 00 | | 3 | 00/0608 : A2 04 91 | LDX #$9104 ; load tool call # - 1558 | 1 toutadisparu.s 834 | Code | 00 | | 4 | 00/060B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1559 | 1 toutadisparu.s 835 | Code | 00 | 2 | 3 | 00/060F : 4C D0 22 | jmp noircit_ecran - 1560 | 1 toutadisparu.s 836 | Empty | 00 | | 0 | 00/0612 | - 1561 | 1 toutadisparu.s 837 | Comment | 00 | | 0 | 00/0612 | *---------------------------- - 1562 | 1 toutadisparu.s 838 | Comment | 00 | | 0 | 00/0612 | * unpackLZ4 - 1563 | 1 toutadisparu.s 839 | Comment | 00 | | 0 | 00/0612 | * Unpacks a LZ4 file - 1564 | 1 toutadisparu.s 840 | Comment | 00 | | 0 | 00/0612 | * Uses the two pointers: - 1565 | 1 toutadisparu.s 841 | Comment | 00 | | 0 | 00/0612 | * - ptrUNPACK: packed img (MUST BE AT $0000) - 1566 | 1 toutadisparu.s 842 | Comment | 00 | | 0 | 00/0612 | * - ptrIMAGE: temp unpack zone - 1567 | 1 toutadisparu.s 843 | Comment | 00 | | 0 | 00/0612 | * - 1568 | 1 toutadisparu.s 844 | Comment | 00 | | 0 | 00/0612 | * Entry: - 1569 | 1 toutadisparu.s 845 | Comment | 00 | | 0 | 00/0612 | * A: packed data size - 1570 | 1 toutadisparu.s 846 | Comment | 00 | | 0 | 00/0612 | * - 1571 | 1 toutadisparu.s 847 | Comment | 00 | | 0 | 00/0612 | * Exit: - 1572 | 1 toutadisparu.s 848 | Comment | 00 | | 0 | 00/0612 | * A: unpacked data size - 1573 | 1 toutadisparu.s 849 | Comment | 00 | | 0 | 00/0612 | * - 1574 | 1 toutadisparu.s 850 | Comment | 00 | | 0 | 00/0612 | *---------------------------- - 1575 | 1 toutadisparu.s 851 | Empty | 00 | | 0 | 00/0612 | - 1576 | 1 toutadisparu.s 852 | Empty | 00 | | 0 | 00/0612 | unpackLZ4 - 1577 | 1 toutadisparu.s 853 | Code | 00 | 2 | 3 | 00/0612 : 8D 5F 06 | sta LZ4_Limit+1 - 1578 | 1 toutadisparu.s 854 | Empty | 00 | | 0 | 00/0615 | - 1579 | 1 toutadisparu.s 855 | Code | 00 | 2 | 3 | 00/0615 : 20 30 C3 | jsr suspendMUSIC - 1580 | 1 toutadisparu.s 856 | Code | 10 | | 2 | 00/0618 : E2 20 | sep #$20 - 1581 | 1 toutadisparu.s 857 | Empty | 10 | | 0 | 00/061A | - 1582 | 1 toutadisparu.s 858 | Comment | 10 | | 0 | 00/061A | *--- Source - 1583 | 1 toutadisparu.s 859 | Empty | 10 | | 0 | 00/061A | - 1584 | 1 toutadisparu.s 860 | Code | 10 | 2 | 3 | 00/061A : AD 3E 07 | lda ptrUNPACK+2 - 1585 | 1 toutadisparu.s 861 | Code | 10 | 2 | 3 | 00/061D : 8D 5B 06 | sta LZ4_Literal_3+2 - 1586 | 1 toutadisparu.s 862 | Code | 10 | 2 | 3 | 00/0620 : 8D 40 06 | sta LZ4_ReadToken+3 - 1587 | 1 toutadisparu.s 863 | Code | 10 | 2 | 3 | 00/0623 : 8D 68 06 | sta LZ4_Match_1+3 - 1588 | 1 toutadisparu.s 864 | Code | 10 | 2 | 3 | 00/0626 : 8D 95 06 | sta LZ4_GetLength_1+3 - 1589 | 1 toutadisparu.s 865 | Empty | 10 | | 0 | 00/0629 | - 1590 | 1 toutadisparu.s 866 | Comment | 10 | | 0 | 00/0629 | *--- Destination - 1591 | 1 toutadisparu.s 867 | Empty | 10 | | 0 | 00/0629 | - 1592 | 1 toutadisparu.s 868 | Code | 10 | 2 | 3 | 00/0629 : AD 32 07 | lda ptrIMAGE+2 - 1593 | 1 toutadisparu.s 869 | Code | 10 | 2 | 3 | 00/062C : 8D 5A 06 | sta LZ4_Literal_3+1 - 1594 | 1 toutadisparu.s 870 | Code | 10 | 2 | 3 | 00/062F : 8D 85 06 | sta LZ4_Match_5+1 - 1595 | 1 toutadisparu.s 871 | Code | 10 | 2 | 3 | 00/0632 : 8D 86 06 | sta LZ4_Match_5+2 - 1596 | 1 toutadisparu.s 872 | Empty | 10 | | 0 | 00/0635 | - 1597 | 1 toutadisparu.s 873 | Code | 00 | | 2 | 00/0635 : C2 20 | rep #$20 - 1598 | 1 toutadisparu.s 874 | Empty | 00 | | 0 | 00/0637 | - 1599 | 1 toutadisparu.s 875 | Comment | 00 | | 0 | 00/0637 | * REP #$30 - 1600 | 1 toutadisparu.s 876 | Comment | 00 | | 0 | 00/0637 | * STY LZ4_Limit+1 - 1601 | 1 toutadisparu.s 877 | Empty | 00 | | 0 | 00/0637 | - 1602 | 1 toutadisparu.s 878 | Comment | 00 | | 0 | 00/0637 | *-- - 1603 | 1 toutadisparu.s 879 | Empty | 00 | | 0 | 00/0637 | - 1604 | 1 toutadisparu.s 880 | Code | 00 | | 3 | 00/0637 : A0 00 00 | ldy #0 ; Init Target unpacked Data offset - 1605 | 1 toutadisparu.s 881 | Code | 00 | | 3 | 00/063A : A2 10 00 | ldx #16 ; Offset after header - 1606 | 1 toutadisparu.s 882 | Empty | 00 | | 0 | 00/063D | - 1607 | 1 toutadisparu.s 883 | Code | 00 | | 4 | 00/063D : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte - 1608 | 1 toutadisparu.s 884 | Code | 00 | | 1 | 00/0641 : E8 | INX - 1609 | 1 toutadisparu.s 885 | Code | 00 | 2 | 3 | 00/0642 : 8D 6F 06 | STA LZ4_Match_2+1 - 1610 | 1 toutadisparu.s 886 | Empty | 00 | | 0 | 00/0645 | - 1611 | 1 toutadisparu.s 887 | Comment | 00 | | 0 | 00/0645 | *---------------- - 1612 | 1 toutadisparu.s 888 | Empty | 00 | | 0 | 00/0645 | - 1613 | 1 toutadisparu.s 889 | Code | 00 | | 3 | 00/0645 : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< - 1614 | 1 toutadisparu.s 890 | Code | 00 | | 2 | 00/0648 : F0 14 | BEQ LZ4_Limit ; No Literal - 1615 | 1 toutadisparu.s 891 | Code | 00 | | 3 | 00/064A : C9 F0 00 | CMP #$00F0 - 1616 | 1 toutadisparu.s 892 | Code | 00 | | 2 | 00/064D : D0 05 | BNE LZ4_Literal_1 - 1617 | 1 toutadisparu.s 893 | Code | 00 | 2 | 3 | 00/064F : 20 8C 06 | JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes - 1618 | 1 toutadisparu.s 894 | Code | 00 | | 2 | 00/0652 : 80 04 | BRA LZ4_Literal_2 - 1619 | 1 toutadisparu.s 895 | Code | 00 | | 1 | 00/0654 : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit - 1620 | 1 toutadisparu.s 896 | Code | 00 | | 1 | 00/0655 : 4A | LSR - 1621 | 1 toutadisparu.s 897 | Code | 00 | | 1 | 00/0656 : 4A | LSR - 1622 | 1 toutadisparu.s 898 | Code | 00 | | 1 | 00/0657 : 4A | LSR - 1623 | 1 toutadisparu.s 899 | Empty | 00 | | 0 | 00/0658 | - 1624 | 1 toutadisparu.s 900 | Code | 00 | | 1 | 00/0658 : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes - 1625 | 1 toutadisparu.s 901 | Code | 00 | | 3 | 00/0659 : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer - 1626 | 1 toutadisparu.s 902 | Code | 00 | | 1 | 00/065C : 4B | PHK ; X and Y are auto incremented - 1627 | 1 toutadisparu.s 903 | Code | 00 | | 1 | 00/065D : AB | PLB - 1628 | 1 toutadisparu.s 904 | Empty | 00 | | 0 | 00/065E | - 1629 | 1 toutadisparu.s 905 | Comment | 00 | | 0 | 00/065E | *---------------- - 1630 | 1 toutadisparu.s 906 | Empty | 00 | | 0 | 00/065E | - 1631 | 1 toutadisparu.s 907 | Code | 00 | | 3 | 00/065E : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? - 1632 | 1 toutadisparu.s 908 | Code | 00 | | 2 | 00/0661 : F0 49 | BEQ LZ4_End - 1633 | 1 toutadisparu.s 909 | Empty | 00 | | 0 | 00/0663 | - 1634 | 1 toutadisparu.s 910 | Comment | 00 | | 0 | 00/0663 | *---------------- - 1635 | 1 toutadisparu.s 911 | Empty | 00 | | 0 | 00/0663 | - 1636 | 1 toutadisparu.s 912 | Code | 00 | | 1 | 00/0663 : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< - 1637 | 1 toutadisparu.s 913 | Code | 00 | | 1 | 00/0664 : 38 | SEC - 1638 | 1 toutadisparu.s 914 | Code | 00 | | 4 | 00/0665 : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset - 1639 | 1 toutadisparu.s 915 | Code | 00 | | 1 | 00/0669 : E8 | INX - 1640 | 1 toutadisparu.s 916 | Code | 00 | | 1 | 00/066A : E8 | INX - 1641 | 1 toutadisparu.s 917 | Code | 00 | 2 | 3 | 00/066B : 8D 82 06 | STA LZ4_Match_4+1 - 1642 | 1 toutadisparu.s 918 | Empty | 00 | | 0 | 00/066E | - 1643 | 1 toutadisparu.s 919 | Code | 00 | | 3 | 00/066E : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value - 1644 | 1 toutadisparu.s 920 | Code | 00 | | 3 | 00/0671 : 29 0F 00 | AND #$000F - 1645 | 1 toutadisparu.s 921 | Code | 00 | | 3 | 00/0674 : C9 0F 00 | CMP #$000F - 1646 | 1 toutadisparu.s 922 | Code | 00 | | 2 | 00/0677 : D0 03 | BNE LZ4_Match_3 - 1647 | 1 toutadisparu.s 923 | Code | 00 | 2 | 3 | 00/0679 : 20 8F 06 | JSR LZ4_GetLengthMat ; Compute Match Length with next bytes - 1648 | 1 toutadisparu.s 924 | Code | 00 | | 1 | 00/067C : 18 | LZ4_Match_3 CLC - 1649 | 1 toutadisparu.s 925 | Code | 00 | | 3 | 00/067D : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) - 1650 | 1 toutadisparu.s 926 | Empty | 00 | | 0 | 00/0680 | - 1651 | 1 toutadisparu.s 927 | Code | 00 | | 1 | 00/0680 : DA | PHX - 1652 | 1 toutadisparu.s 928 | Code | 00 | | 3 | 00/0681 : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset - 1653 | 1 toutadisparu.s 929 | Code | 00 | | 3 | 00/0684 : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer - 1654 | 1 toutadisparu.s 930 | Code | 00 | | 1 | 00/0687 : 4B | PHK ; X and Y are auto incremented - 1655 | 1 toutadisparu.s 931 | Code | 00 | | 1 | 00/0688 : AB | PLB - 1656 | 1 toutadisparu.s 932 | Code | 00 | | 1 | 00/0689 : FA | PLX - 1657 | 1 toutadisparu.s 933 | Code | 00 | | 2 | 00/068A : 80 B1 | BRA LZ4_ReadToken - 1658 | 1 toutadisparu.s 934 | Empty | 00 | | 0 | 00/068C | - 1659 | 1 toutadisparu.s 935 | Comment | 00 | | 0 | 00/068C | *---------------- - 1660 | 1 toutadisparu.s 936 | Empty | 00 | | 0 | 00/068C | - 1661 | 1 toutadisparu.s 937 | Code | 00 | | 3 | 00/068C : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) - 1662 | 1 toutadisparu.s 938 | Code | 00 | 2 | 3 | 00/068F : 8D A1 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 - 1663 | 1 toutadisparu.s 939 | Code | 00 | | 4 | 00/0692 : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte - 1664 | 1 toutadisparu.s 940 | Code | 00 | | 1 | 00/0696 : E8 | INX - 1665 | 1 toutadisparu.s 941 | Code | 00 | | 3 | 00/0697 : 29 FF 00 | AND #$00FF - 1666 | 1 toutadisparu.s 942 | Code | 00 | | 3 | 00/069A : C9 FF 00 | CMP #$00FF - 1667 | 1 toutadisparu.s 943 | Code | 00 | | 2 | 00/069D : D0 09 | BNE LZ4_GetLength_3 - 1668 | 1 toutadisparu.s 944 | Code | 00 | | 1 | 00/069F : 18 | CLC - 1669 | 1 toutadisparu.s 945 | Code | 00 | | 3 | 00/06A0 : 69 0F 00 | LZ4_GetLength_2 ADC #$000F - 1670 | 1 toutadisparu.s 946 | Code | 00 | 2 | 3 | 00/06A3 : 8D A1 06 | STA LZ4_GetLength_2+1 - 1671 | 1 toutadisparu.s 947 | Code | 00 | | 2 | 00/06A6 : 80 EA | BRA LZ4_GetLength_1 - 1672 | 1 toutadisparu.s 948 | Code | 00 | 2 | 3 | 00/06A8 : 6D A1 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 - 1673 | 1 toutadisparu.s 949 | Code | 00 | | 1 | 00/06AB : 60 | RTS - 1674 | 1 toutadisparu.s 950 | Empty | 00 | | 0 | 00/06AC | - 1675 | 1 toutadisparu.s 951 | Comment | 00 | | 0 | 00/06AC | *---------------- - 1676 | 1 toutadisparu.s 952 | Empty | 00 | | 0 | 00/06AC | - 1677 | 1 toutadisparu.s 953 | Code | 00 | 2 | 3 | 00/06AC : 8C B2 06 | LZ4_End sty lenDATA ; Y = length of unpacked data - 1678 | 1 toutadisparu.s 954 | Code | 00 | 2 | 3 | 00/06AF : 4C 40 C3 | jmp resumeMUSIC - 1679 | 1 toutadisparu.s 955 | Empty | 00 | | 0 | 00/06B2 | - 1680 | 1 toutadisparu.s 956 | Comment | 00 | | 0 | 00/06B2 | *--- - 1681 | 1 toutadisparu.s 957 | Empty | 00 | | 0 | 00/06B2 | - 1682 | 1 toutadisparu.s 958 | Data | 00 | | 4 | 00/06B2 : 00 00 00 00 | lenDATA ds 4 - 1683 | 1 toutadisparu.s 959 | Empty | 00 | | 0 | 00/06B6 | - 1684 | 1 toutadisparu.s 960 | Comment | 00 | | 0 | 00/06B6 | *----------------------------------- - 1685 | 1 toutadisparu.s 961 | Comment | 00 | | 0 | 00/06B6 | * SAVE THE SHR SCREEN - 1686 | 1 toutadisparu.s 962 | Comment | 00 | | 0 | 00/06B6 | *----------------------------------- - 1687 | 1 toutadisparu.s 963 | Empty | 00 | | 0 | 00/06B6 | - 1688 | 1 toutadisparu.s 964 | Empty | 00 | | 0 | 00/06B6 | saveBACK - 1689 | 1 toutadisparu.s 965 | Macro | 00 | | 0 | 00/06B6 | _HideCursor - 1691 | 1 toutadisparu.s 965 | Code | 00 | | 3 | 00/06B6 : A2 04 90 | LDX #$9004 ; load tool call # - 1692 | 1 toutadisparu.s 965 | Code | 00 | | 4 | 00/06B9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1693 | 1 toutadisparu.s 966 | Empty | 00 | | 0 | 00/06BD | - 1694 | 1 toutadisparu.s 967 | Code | 00 | | 3 | 00/06BD : A2 FE 7F | ldx #$8000-2 - 1695 | 1 toutadisparu.s 968 | Code | 00 | | 4 | 00/06C0 : BF 00 20 E1 | ozunid_6 ldal $e12000,x - 1696 | 1 toutadisparu.s 969 | Code | 00 | | 4 | 00/06C4 : 9F 00 00 00 | saveBACK1 stal $000000,x - 1697 | 1 toutadisparu.s 970 | Code | 00 | | 1 | 00/06C8 : CA | dex - 1698 | 1 toutadisparu.s 971 | Code | 00 | | 1 | 00/06C9 : CA | dex - 1699 | 1 toutadisparu.s 972 | Code | 00 | | 2 | 00/06CA : 10 F4 | bpl ozunid_6 - 1700 | 1 toutadisparu.s 973 | Empty | 00 | | 0 | 00/06CC | - 1701 | 1 toutadisparu.s 974 | Macro | 00 | | 0 | 00/06CC | exitBACK _ShowCursor - 1703 | 1 toutadisparu.s 974 | Code | 00 | | 3 | 00/06CC : A2 04 91 | LDX #$9104 ; load tool call # - 1704 | 1 toutadisparu.s 974 | Code | 00 | | 4 | 00/06CF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1705 | 1 toutadisparu.s 975 | Code | 00 | | 1 | 00/06D3 : 60 | rts - 1706 | 1 toutadisparu.s 976 | Empty | 00 | | 0 | 00/06D4 | - 1707 | 1 toutadisparu.s 977 | Comment | 00 | | 0 | 00/06D4 | *----------------------------------- - 1708 | 1 toutadisparu.s 978 | Comment | 00 | | 0 | 00/06D4 | * RESTORE THE SHR SCREEN - 1709 | 1 toutadisparu.s 979 | Comment | 00 | | 0 | 00/06D4 | *----------------------------------- - 1710 | 1 toutadisparu.s 980 | Empty | 00 | | 0 | 00/06D4 | - 1711 | 1 toutadisparu.s 981 | Empty | 00 | | 0 | 00/06D4 | loadBACK - 1712 | 1 toutadisparu.s 982 | Macro | 00 | | 0 | 00/06D4 | _HideCursor - 1714 | 1 toutadisparu.s 982 | Code | 00 | | 3 | 00/06D4 : A2 04 90 | LDX #$9004 ; load tool call # - 1715 | 1 toutadisparu.s 982 | Code | 00 | | 4 | 00/06D7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1716 | 1 toutadisparu.s 983 | Empty | 00 | | 0 | 00/06DB | - 1717 | 1 toutadisparu.s 984 | Code | 00 | | 3 | 00/06DB : A2 FE 7F | ldx #$8000-2 - 1718 | 1 toutadisparu.s 985 | Code | 00 | | 4 | 00/06DE : BF 00 00 00 | loadBACK1 ldal $000000,x - 1719 | 1 toutadisparu.s 986 | Code | 00 | | 4 | 00/06E2 : 9F 00 20 01 | stal $012000,x - 1720 | 1 toutadisparu.s 987 | Code | 00 | | 4 | 00/06E6 : 9F 00 20 E1 | stal $e12000,x - 1721 | 1 toutadisparu.s 988 | Code | 00 | | 1 | 00/06EA : CA | dex - 1722 | 1 toutadisparu.s 989 | Code | 00 | | 1 | 00/06EB : CA | dex - 1723 | 1 toutadisparu.s 990 | Code | 00 | | 2 | 00/06EC : 10 F0 | bpl loadBACK1 - 1724 | 1 toutadisparu.s 991 | Code | 00 | | 2 | 00/06EE : 30 DC | bmi exitBACK - 1725 | 1 toutadisparu.s 992 | Empty | 00 | | 0 | 00/06F0 | - 1726 | 1 toutadisparu.s 993 | Comment | 00 | | 0 | 00/06F0 | *--- Genere un nombre aleatoire - 1727 | 1 toutadisparu.s 994 | Empty | 00 | | 0 | 00/06F0 | - 1728 | 1 toutadisparu.s 995 | Empty | 00 | | 0 | 00/06F0 | Random - 1729 | 1 toutadisparu.s 996 | Code | 00 | | 4 | 00/06F0 : AF 2E C0 E0 | ldal $e0c02e - 1730 | 1 toutadisparu.s 997 | Code | 00 | | 1 | 00/06F4 : EB | xba - 1731 | 1 toutadisparu.s 998 | Code | 00 | | 1 | 00/06F5 : 18 | clc - 1732 | 1 toutadisparu.s 999 | Code | 00 | 2 | 3 | 00/06F6 : 6D 00 07 | adc VBLCounter0 - 1733 | 1 toutadisparu.s 1000 | Code | 00 | 2 | 3 | 00/06F9 : 8D 00 07 | sta VBLCounter0 - 1734 | 1 toutadisparu.s 1001 | Code | 00 | | 3 | 00/06FC : 29 FF 00 | and #$ff - 1735 | 1 toutadisparu.s 1002 | Code | 00 | | 1 | 00/06FF : 60 | rts - 1736 | 1 toutadisparu.s 1003 | Empty | 00 | | 0 | 00/0700 | - 1737 | 1 toutadisparu.s 1004 | Data | 00 | | 2 | 00/0700 : 00 00 | VBLCounter0 ds 2 - 1738 | 1 toutadisparu.s 1005 | Empty | 00 | | 0 | 00/0702 | - 1739 | 1 toutadisparu.s 1006 | Comment | 00 | | 0 | 00/0702 | *---------------------------- - 1740 | 1 toutadisparu.s 1007 | Comment | 00 | | 0 | 00/0702 | * nowWAIT - 1741 | 1 toutadisparu.s 1008 | Comment | 00 | | 0 | 00/0702 | * Wait A seconds - 1742 | 1 toutadisparu.s 1009 | Comment | 00 | | 0 | 00/0702 | * - 1743 | 1 toutadisparu.s 1010 | Comment | 00 | | 0 | 00/0702 | * Entry: - 1744 | 1 toutadisparu.s 1011 | Comment | 00 | | 0 | 00/0702 | * A: nb of seconds to wait - 1745 | 1 toutadisparu.s 1012 | Comment | 00 | | 0 | 00/0702 | * - 1746 | 1 toutadisparu.s 1013 | Comment | 00 | | 0 | 00/0702 | * Exit: - 1747 | 1 toutadisparu.s 1014 | Comment | 00 | | 0 | 00/0702 | * A/X: scrambled - 1748 | 1 toutadisparu.s 1015 | Comment | 00 | | 0 | 00/0702 | * - 1749 | 1 toutadisparu.s 1016 | Comment | 00 | | 0 | 00/0702 | *---------------------------- - 1750 | 1 toutadisparu.s 1017 | Empty | 00 | | 0 | 00/0702 | - 1751 | 1 toutadisparu.s 1018 | Empty | 00 | | 0 | 00/0702 | nowWAIT - 1752 | 1 toutadisparu.s 1019 | Code | 00 | | 1 | 00/0702 : 3A | dec - 1753 | 1 toutadisparu.s 1020 | Code | 00 | | 1 | 00/0703 : AA | tax - 1754 | 1 toutadisparu.s 1021 | Code | 00 | | 3 | 00/0704 : A9 00 00 | lda #0 - 1755 | 1 toutadisparu.s 1022 | Code | 00 | | 1 | 00/0707 : 18 | ozunid_7 clc - 1756 | 1 toutadisparu.s 1023 | Code | 00 | | 3 | 00/0708 : 69 3C 00 | adc #60 - 1757 | 1 toutadisparu.s 1024 | Code | 00 | | 3 | 00/070B : E0 00 00 | cpx #0 - 1758 | 1 toutadisparu.s 1025 | Code | 00 | | 2 | 00/070E : F0 03 | beq nowWAIT1 - 1759 | 1 toutadisparu.s 1026 | Code | 00 | | 1 | 00/0710 : CA | dex - 1760 | 1 toutadisparu.s 1027 | Code | 00 | | 2 | 00/0711 : 80 F4 | bra ozunid_7 - 1761 | 1 toutadisparu.s 1028 | Empty | 00 | | 0 | 00/0713 | - 1762 | 1 toutadisparu.s 1029 | Code | 00 | | 1 | 00/0713 : 48 | nowWAIT1 pha - 1763 | 1 toutadisparu.s 1030 | Code | 00 | | 4 | 00/0714 : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 - 1764 | 1 toutadisparu.s 1031 | Code | 00 | | 2 | 00/0718 : 10 FA | bpl ozunid_8 - 1765 | 1 toutadisparu.s 1032 | Code | 00 | | 4 | 00/071A : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 - 1766 | 1 toutadisparu.s 1033 | Code | 00 | | 2 | 00/071E : 30 FA | bmi ozunid_9 - 1767 | 1 toutadisparu.s 1034 | Empty | 00 | | 0 | 00/0720 | - 1768 | 1 toutadisparu.s 1035 | Code | 00 | | 1 | 00/0720 : 68 | pla - 1769 | 1 toutadisparu.s 1036 | Code | 00 | | 1 | 00/0721 : 3A | dec - 1770 | 1 toutadisparu.s 1037 | Code | 00 | | 2 | 00/0722 : D0 EF | bne nowWAIT1 - 1771 | 1 toutadisparu.s 1038 | Code | 00 | | 1 | 00/0724 : 38 | sec - 1772 | 1 toutadisparu.s 1039 | Code | 00 | | 1 | 00/0725 : 60 | rts - 1773 | 1 toutadisparu.s 1040 | Empty | 00 | | 0 | 00/0726 | - 1774 | 1 toutadisparu.s 1041 | Comment | 00 | | 0 | 00/0726 | *---------------------------------------- - 1775 | 1 toutadisparu.s 1042 | Comment | 00 | | 0 | 00/0726 | * DATA - 1776 | 1 toutadisparu.s 1043 | Comment | 00 | | 0 | 00/0726 | *---------------------------------------- - 1777 | 1 toutadisparu.s 1044 | Empty | 00 | | 0 | 00/0726 | - 1778 | 1 toutadisparu.s 1045 | Comment | 00 | | 0 | 00/0726 | *----------------------- Memory manager - 1779 | 1 toutadisparu.s 1046 | Empty | 00 | | 0 | 00/0726 | - 1780 | 1 toutadisparu.s 1047 | Data | 00 | | 2 | 00/0726 : 00 00 | mainID ds 2 ; app ID - 1781 | 1 toutadisparu.s 1048 | Data | 00 | | 2 | 00/0728 : 00 00 | myID ds 2 ; user ID - 1782 | 1 toutadisparu.s 1049 | Data | 00 | | 2 | 00/072A : 00 00 | myDP ds 2 - 1783 | 1 toutadisparu.s 1050 | Empty | 00 | | 0 | 00/072C | - 1784 | 1 toutadisparu.s 1051 | Data | 00 | | 4 | 00/072C : 00 00 00 00 | SStopREC ds 4 - 1785 | 1 toutadisparu.s 1052 | Empty | 00 | | 0 | 00/0730 | - 1786 | 1 toutadisparu.s 1053 | Comment | 00 | | 0 | 00/0730 | * même 64k - 1787 | 1 toutadisparu.s 1054 | Data | 00 | | 4 | 00/0730 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded - 1788 | 1 toutadisparu.s 1055 | Data | 00 | | 4 | 00/0734 : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture - 1789 | 1 toutadisparu.s 1056 | Empty | 00 | | 0 | 00/0738 | - 1790 | 1 toutadisparu.s 1057 | Data | 00 | | 4 | 00/0738 : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture - 1791 | 1 toutadisparu.s 1058 | Empty | 00 | | 0 | 00/073C | - 1792 | 1 toutadisparu.s 1059 | Data | 00 | | 4 | 00/073C : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded - 1793 | 1 toutadisparu.s 1060 | Data | 00 | | 4 | 00/0740 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes - 1794 | 1 toutadisparu.s 1061 | Data | 00 | | 4 | 00/0744 : 00 00 00 00 | ptrTEXTES ds 4 ; les textes - 1795 | 1 toutadisparu.s 1062 | Empty | 00 | | 0 | 00/0748 | - 1796 | 1 toutadisparu.s 1063 | Data | 00 | | 2 | 00/0748 : 00 00 | fgSND ds 2 ; set if sound file not loaded - 1797 | 1 toutadisparu.s 1064 | Data | 00 | | 4 | 00/074A : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer - 1798 | 1 toutadisparu.s 1065 | Data | 00 | | 2 | 00/074E : 00 00 | temp ds 2 - 1799 | 1 toutadisparu.s 1066 | Empty | 00 | | 0 | 00/0750 | - 1800 | 1 toutadisparu.s 1067 | Data | 00 | | 2 | 00/0750 : 00 00 | saveLANGUAGE ds 2 - 1801 | 1 toutadisparu.s 1068 | Empty | 00 | | 0 | 00/0752 | - 1802 | 1 toutadisparu.s 1069 | Comment | 00 | | 0 | 00/0752 | *----------------------- Tool locator - 1803 | 1 toutadisparu.s 1070 | Empty | 00 | | 0 | 00/0752 | - 1804 | 1 toutadisparu.s 1071 | Data | 00 | | 23 | 00/0752 : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' + 672 | 1 toutadisparu.s 342 | Data | 00 | | 2 | 00/0201 : 52 72 | asc 'Rr' + 673 | 1 toutadisparu.s 343 | Data | 00 | | 2 | 00/0203 : 5A 7A | asc 'Zz' + 674 | 1 toutadisparu.s 344 | Data | 00 | | 1 | 00/0205 : 3F | asc '?' + 675 | 1 toutadisparu.s 345 | Data | 00 | | 1 | 00/0206 : FF | hex ff + 676 | 1 toutadisparu.s 346 | Empty | 00 | | 0 | 00/0207 | + 677 | 1 toutadisparu.s 347 | Empty | 00 | | 0 | 00/0207 | tblKEYADDRESS + 678 | 1 toutadisparu.s 348 | Data | 00 | 2 | 12 | 00/0207 : 65 04 65 04 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE + | | | | | | C4 02 C4 02 | + | | | | | | 30 03 30 03 | + 679 | 1 toutadisparu.s 349 | Data | 00 | 2 | 4 | 00/0213 : 31 04 31 04 | da doRESTART,doRESTART + 680 | 1 toutadisparu.s 350 | Data | 00 | 2 | 4 | 00/0217 : D9 C3 D9 C3 | da doMUSIK,doMUSIK + 681 | 1 toutadisparu.s 351 | Data | 00 | 2 | 2 | 00/021B : 13 23 | da help + 682 | 1 toutadisparu.s 352 | Empty | 00 | | 0 | 00/021D | + 683 | 1 toutadisparu.s 353 | Comment | 00 | | 0 | 00/021D | *----------------------------------- Gestion du mouseUp + 684 | 1 toutadisparu.s 354 | Comment | 00 | | 0 | 00/021D | * on compare les coordonnées avec celles du incontent + 685 | 1 toutadisparu.s 355 | Comment | 00 | | 0 | 00/021D | * si dans le même rectangle, on traite + 686 | 1 toutadisparu.s 356 | Empty | 00 | | 0 | 00/021D | + 687 | 1 toutadisparu.s 357 | Empty | 00 | | 0 | 00/021D | doMOUSEDOWN + 688 | 1 toutadisparu.s 358 | Empty | 00 | | 0 | 00/021D | + 689 | 1 toutadisparu.s 359 | Code | 00 | 2 | 3 | 00/021D : AD A9 29 | doMOUSEUP lda scene_actuelle ; a-t-on des mots cliquables ? + 690 | 1 toutadisparu.s 360 | Code | 00 | 2 | 3 | 00/0220 : 20 40 22 | jsr suite_forcee + 691 | 1 toutadisparu.s 361 | Empty | 00 | | 0 | 00/0223 | + 692 | 1 toutadisparu.s 362 | Code | 00 | 2 | 3 | 00/0223 : AD B3 29 | lda fgSUITEFORCEE + 693 | 1 toutadisparu.s 363 | Code | 00 | | 3 | 00/0226 : C9 00 00 | cmp #{0} + 694 | 1 toutadisparu.s 364 | Code | 00 | | 2 | 00/0229 : F0 01 | beq mup1 + 695 | 1 toutadisparu.s 365 | Code | 00 | | 1 | 00/022B : 60 | rts ; non, on sort + 696 | 1 toutadisparu.s 366 | Empty | 00 | | 0 | 00/022C | + 697 | 1 toutadisparu.s 367 | Code | 00 | 2 | 3 | 00/022C : 20 23 15 | mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ + 698 | 1 toutadisparu.s 368 | Code | 00 | | 2 | 00/022F : 90 01 | bcc mup2 ; oui + 699 | 1 toutadisparu.s 369 | Code | 00 | | 1 | 00/0231 : 60 | rts + 700 | 1 toutadisparu.s 370 | Code | 00 | 2 | 3 | 00/0232 : AD A9 29 | mup2 lda scene_actuelle + 701 | 1 toutadisparu.s 371 | Code | 00 | 2 | 3 | 00/0235 : 20 99 22 | jsr aiguille ; on aiguille le joueur si c'est le second clic + 702 | 1 toutadisparu.s 372 | Code | 00 | | 1 | 00/0238 : 60 | rts + 703 | 1 toutadisparu.s 373 | Empty | 00 | | 0 | 00/0239 | + 704 | 1 toutadisparu.s 374 | Comment | 00 | | 0 | 00/0239 | *----------------------------------- + 705 | 1 toutadisparu.s 375 | Comment | 00 | | 0 | 00/0239 | * AUTRES ROUTINES + 706 | 1 toutadisparu.s 376 | Comment | 00 | | 0 | 00/0239 | *----------------------------------- + 707 | 1 toutadisparu.s 377 | Empty | 00 | | 0 | 00/0239 | + 708 | 1 toutadisparu.s 378 | Code | 00 | | 3 | 00/0239 : A9 00 00 | switch_320 lda #0 ; Switch to 320 mode + 709 | 1 toutadisparu.s 379 | Code | 00 | | 3 | 00/023C : A0 40 01 | ldy #{320} + 710 | 1 toutadisparu.s 380 | Code | 00 | | 2 | 00/023F : 80 06 | bra switch_res + 711 | 1 toutadisparu.s 381 | Empty | 00 | | 0 | 00/0241 | + 712 | 1 toutadisparu.s 382 | Code | 00 | | 3 | 00/0241 : A9 80 00 | switch_640 lda #$80 ; Switch to 640 mode + 713 | 1 toutadisparu.s 383 | Code | 00 | | 3 | 00/0244 : A0 80 02 | ldy #{640} + 714 | 1 toutadisparu.s 384 | Empty | 00 | | 0 | 00/0247 | + 715 | 1 toutadisparu.s 385 | Comment | 00 | | 0 | 00/0247 | *----------- + 716 | 1 toutadisparu.s 386 | Empty | 00 | | 0 | 00/0247 | + 717 | 1 toutadisparu.s 387 | Code | 00 | 2 | 3 | 00/0247 : 8C BC 02 | switch_res sty mainWIDTH + 718 | 1 toutadisparu.s 388 | Code | 00 | | 1 | 00/024A : 48 | pha + 719 | 1 toutadisparu.s 389 | Code | 00 | | 1 | 00/024B : 48 | pha + 720 | 1 toutadisparu.s 390 | Macro | 00 | | 0 | 00/024C | _SetMasterSCB + 722 | 1 toutadisparu.s 390 | Code | 00 | | 3 | 00/024C : A2 04 16 | LDX #$1604 ; load tool call # + 723 | 1 toutadisparu.s 390 | Code | 00 | | 4 | 00/024F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 724 | 1 toutadisparu.s 391 | Macro | 00 | | 0 | 00/0253 | _SetAllSCBs + 726 | 1 toutadisparu.s 391 | Code | 00 | | 3 | 00/0253 : A2 04 14 | LDX #$1404 ; load tool call # + 727 | 1 toutadisparu.s 391 | Code | 00 | | 4 | 00/0256 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 728 | 1 toutadisparu.s 392 | Macro | 00 | | 0 | 00/025A | PushLong #$e19e00 + 732 | 1 toutadisparu.s 392 | Code | 00 | | 3 | 00/025A : F4 E1 00 | PEA #^#$e19e00 + 739 | 1 toutadisparu.s 392 | Code | 00 | | 3 | 00/025D : F4 00 9E | PEA #$e19e00 + 742 | 1 toutadisparu.s 393 | Macro | 00 | | 0 | 00/0260 | _InitColorTable + 744 | 1 toutadisparu.s 393 | Code | 00 | | 3 | 00/0260 : A2 04 0D | LDX #$D04 ; load tool call # + 745 | 1 toutadisparu.s 393 | Code | 00 | | 4 | 00/0263 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 746 | 1 toutadisparu.s 394 | Macro | 00 | | 0 | 00/0267 | _InitCursor + 748 | 1 toutadisparu.s 394 | Code | 00 | | 3 | 00/0267 : A2 04 CA | LDX #$CA04 ; load tool call # + 749 | 1 toutadisparu.s 394 | Code | 00 | | 4 | 00/026A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 750 | 1 toutadisparu.s 395 | Macro | 00 | | 0 | 00/026E | PushLong mainPORT + 758 | 1 toutadisparu.s 395 | Code | 00 | 2 | 3 | 00/026E : AD C2 02 | LDA mainPORT+2 + 759 | 1 toutadisparu.s 395 | Code | 00 | | 1 | 00/0271 : 48 | PHA + 767 | 1 toutadisparu.s 395 | Code | 00 | 2 | 3 | 00/0272 : AD C0 02 | LDA mainPORT + 768 | 1 toutadisparu.s 395 | Code | 00 | | 1 | 00/0275 : 48 | PHA + 770 | 1 toutadisparu.s 396 | Macro | 00 | | 0 | 00/0276 | _InitPort + 772 | 1 toutadisparu.s 396 | Code | 00 | | 3 | 00/0276 : A2 04 19 | LDX #$1904 ; load tool call # + 773 | 1 toutadisparu.s 396 | Code | 00 | | 4 | 00/0279 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 774 | 1 toutadisparu.s 397 | Macro | 00 | | 0 | 00/027D | _HideCursor + 776 | 1 toutadisparu.s 397 | Code | 00 | | 3 | 00/027D : A2 04 90 | LDX #$9004 ; load tool call # + 777 | 1 toutadisparu.s 397 | Code | 00 | | 4 | 00/0280 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 778 | 1 toutadisparu.s 398 | Empty | 00 | | 0 | 00/0284 | + 779 | 1 toutadisparu.s 399 | Macro | 00 | | 0 | 00/0284 | PushWord #0 + 781 | 1 toutadisparu.s 399 | Code | 00 | | 3 | 00/0284 : F4 00 00 | PEA #0 + 784 | 1 toutadisparu.s 400 | Macro | 00 | | 0 | 00/0287 | PushWord mainWIDTH + 789 | 1 toutadisparu.s 400 | Code | 00 | 2 | 3 | 00/0287 : AD BC 02 | LDA mainWIDTH + 790 | 1 toutadisparu.s 400 | Code | 00 | | 1 | 00/028A : 48 | PHA + 792 | 1 toutadisparu.s 401 | Macro | 00 | | 0 | 00/028B | PushWord #0 + 794 | 1 toutadisparu.s 401 | Code | 00 | | 3 | 00/028B : F4 00 00 | PEA #0 + 797 | 1 toutadisparu.s 402 | Macro | 00 | | 0 | 00/028E | PushWord #200 + 799 | 1 toutadisparu.s 402 | Code | 00 | | 3 | 00/028E : F4 C8 00 | PEA #200 + 802 | 1 toutadisparu.s 403 | Macro | 00 | | 0 | 00/0291 | _ClampMouse + 804 | 1 toutadisparu.s 403 | Code | 00 | | 3 | 00/0291 : A2 03 1C | LDX #$1C03 ; load tool call # + 805 | 1 toutadisparu.s 403 | Code | 00 | | 4 | 00/0294 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 806 | 1 toutadisparu.s 404 | Macro | 00 | | 0 | 00/0298 | _HomeMouse + 808 | 1 toutadisparu.s 404 | Code | 00 | | 3 | 00/0298 : A2 03 1A | LDX #$1A03 ; load tool call # + 809 | 1 toutadisparu.s 404 | Code | 00 | | 4 | 00/029B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 810 | 1 toutadisparu.s 405 | Macro | 00 | | 0 | 00/029F | _ShowCursor + 812 | 1 toutadisparu.s 405 | Code | 00 | | 3 | 00/029F : A2 04 91 | LDX #$9104 ; load tool call # + 813 | 1 toutadisparu.s 405 | Code | 00 | | 4 | 00/02A2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 814 | 1 toutadisparu.s 406 | Macro | 00 | | 0 | 00/02A6 | _WindNewRes + 816 | 1 toutadisparu.s 406 | Code | 00 | | 3 | 00/02A6 : A2 0E 25 | LDX #$250E ; load tool call # + 817 | 1 toutadisparu.s 406 | Code | 00 | | 4 | 00/02A9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 818 | 1 toutadisparu.s 407 | Macro | 00 | | 0 | 00/02AD | _MenuNewRes + 820 | 1 toutadisparu.s 407 | Code | 00 | | 3 | 00/02AD : A2 0F 29 | LDX #$290F ; load tool call # + 821 | 1 toutadisparu.s 407 | Code | 00 | | 4 | 00/02B0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 822 | 1 toutadisparu.s 408 | Macro | 00 | | 0 | 00/02B4 | _CtlNewRes + 824 | 1 toutadisparu.s 408 | Code | 00 | | 3 | 00/02B4 : A2 10 12 | LDX #$1210 ; load tool call # + 825 | 1 toutadisparu.s 408 | Code | 00 | | 4 | 00/02B7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 826 | 1 toutadisparu.s 409 | Code | 00 | | 1 | 00/02BB : 60 | rts + 827 | 1 toutadisparu.s 410 | Empty | 00 | | 0 | 00/02BC | + 828 | 1 toutadisparu.s 411 | Comment | 00 | | 0 | 00/02BC | *----------- + 829 | 1 toutadisparu.s 412 | Empty | 00 | | 0 | 00/02BC | + 830 | 1 toutadisparu.s 413 | Data | 00 | | 2 | 00/02BC : 00 00 | mainWIDTH ds 2 + 831 | 1 toutadisparu.s 414 | Data | 00 | | 2 | 00/02BE : 00 00 | oldWIDTH ds 2 + 832 | 1 toutadisparu.s 415 | Data | 00 | | 4 | 00/02C0 : 00 00 00 00 | mainPORT ds 4 + 833 | 1 toutadisparu.s 416 | Empty | 00 | | 0 | 00/02C4 | + 834 | 1 toutadisparu.s 417 | Comment | 00 | | 0 | 00/02C4 | *----------------------------------- Open + 835 | 1 toutadisparu.s 418 | Empty | 00 | | 0 | 00/02C4 | + 836 | 1 toutadisparu.s 419 | Code | 00 | 2 | 3 | 00/02C4 : 20 09 C4 | doLOAD jsr suspendMUSIC ; NTP off + 837 | 1 toutadisparu.s 420 | Code | 00 | 2 | 3 | 00/02C7 : 20 0E 07 | jsr saveBACK + 838 | 1 toutadisparu.s 421 | Empty | 00 | | 0 | 00/02CA | + 839 | 1 toutadisparu.s 422 | Macro | 00 | | 0 | 00/02CA | PushWord #30 + 841 | 1 toutadisparu.s 422 | Code | 00 | | 3 | 00/02CA : F4 1E 00 | PEA #30 + 844 | 1 toutadisparu.s 423 | Macro | 00 | | 0 | 00/02CD | PushWord #43 + 846 | 1 toutadisparu.s 423 | Code | 00 | | 3 | 00/02CD : F4 2B 00 | PEA #43 + 849 | 1 toutadisparu.s 424 | Macro | 00 | | 0 | 00/02D0 | PushLong #strLOADFILE + 853 | 1 toutadisparu.s 424 | Code | 00 | 1 >>16 | 3 | 00/02D0 : F4 00 00 | PEA #^#strLOADFILE + 860 | 1 toutadisparu.s 424 | Code | 00 | 2 | 3 | 00/02D3 : F4 85 08 | PEA #strLOADFILE + 863 | 1 toutadisparu.s 425 | Macro | 00 | | 0 | 00/02D6 | PushLong #0 + 867 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/02D6 : F4 00 00 | PEA #^#0 + 874 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/02D9 : F4 00 00 | PEA #0 + 877 | 1 toutadisparu.s 426 | Macro | 00 | | 0 | 00/02DC | PushLong #typeLIST + 881 | 1 toutadisparu.s 426 | Code | 00 | 1 >>16 | 3 | 00/02DC : F4 00 00 | PEA #^#typeLIST + 888 | 1 toutadisparu.s 426 | Code | 00 | 2 | 3 | 00/02DF : F4 AC 08 | PEA #typeLIST + 891 | 1 toutadisparu.s 427 | Macro | 00 | | 0 | 00/02E2 | PushLong #replyPTR + 895 | 1 toutadisparu.s 427 | Code | 00 | 1 >>16 | 3 | 00/02E2 : F4 00 00 | PEA #^#replyPTR + 902 | 1 toutadisparu.s 427 | Code | 00 | 2 | 3 | 00/02E5 : F4 AE 08 | PEA #replyPTR + 905 | 1 toutadisparu.s 428 | Macro | 00 | | 0 | 00/02E8 | _SFGetFile + 907 | 1 toutadisparu.s 428 | Code | 00 | | 3 | 00/02E8 : A2 17 09 | LDX #$917 ; load tool call # + 908 | 1 toutadisparu.s 428 | Code | 00 | | 4 | 00/02EB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 909 | 1 toutadisparu.s 429 | Empty | 00 | | 0 | 00/02EF | + 910 | 1 toutadisparu.s 430 | Code | 00 | 2 | 3 | 00/02EF : 20 2C 07 | jsr loadBACK + 911 | 1 toutadisparu.s 431 | Code | 00 | 2 | 3 | 00/02F2 : 20 19 C4 | jsr resumeMUSIC ; NTP on + 912 | 1 toutadisparu.s 432 | Empty | 00 | | 0 | 00/02F5 | + 913 | 1 toutadisparu.s 433 | Code | 00 | 2 | 3 | 00/02F5 : AD AE 08 | lda replyPTR + 914 | 1 toutadisparu.s 434 | Code | 00 | | 2 | 00/02F8 : D0 01 | bne doLOAD1 + 915 | 1 toutadisparu.s 435 | Code | 00 | | 1 | 00/02FA : 60 | rts + 916 | 1 toutadisparu.s 436 | Empty | 00 | | 0 | 00/02FB | + 917 | 1 toutadisparu.s 437 | Code | 00 | 2 | 3 | 00/02FB : 20 6A 03 | doLOAD1 jsr copyPATH + 918 | 1 toutadisparu.s 438 | Code | 00 | 2 | 3 | 00/02FE : 20 83 03 | jsr loadALL + 919 | 1 toutadisparu.s 439 | Code | 00 | | 2 | 00/0301 : 90 01 | bcc doLOAD2 + 920 | 1 toutadisparu.s 440 | Code | 00 | | 1 | 00/0303 : 60 | rts + 921 | 1 toutadisparu.s 441 | Code | 00 | 2 | 3 | 00/0304 : 20 EF 14 | doLOAD2 jsr fin_aventure + 922 | 1 toutadisparu.s 442 | Code | 00 | 2 | 3 | 00/0307 : 20 1B 11 | jsr initialisation_absolue + 923 | 1 toutadisparu.s 443 | Empty | 00 | | 0 | 00/030A | + 924 | 1 toutadisparu.s 444 | Code | 00 | 2 | 3 | 00/030A : AD 14 B6 | lda fiAVENTURE + 925 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/030D : 8D A5 29 | sta aventure + 926 | 1 toutadisparu.s 446 | Code | 00 | 2 | 3 | 00/0310 : AD 16 B6 | lda fiSCENEACTUELLE + 927 | 1 toutadisparu.s 447 | Code | 00 | 2 | 3 | 00/0313 : 8D A9 29 | sta scene_actuelle + 928 | 1 toutadisparu.s 448 | Empty | 00 | | 0 | 00/0316 | + 929 | 1 toutadisparu.s 449 | Code | 10 | | 2 | 00/0316 : E2 20 | sep #$20 + 930 | 1 toutadisparu.s 450 | Code | 10 | | 3 | 00/0318 : A2 00 00 | ldx #0 + 931 | 1 toutadisparu.s 451 | Code | 10 | 2 | 3 | 00/031B : BD 18 B6 | ozunid_2 lda fiSCENEVISITEE,x + 932 | 1 toutadisparu.s 452 | Code | 10 | 2 | 3 | 00/031E : 9D 32 91 | sta scene_visitee,x + 933 | 1 toutadisparu.s 453 | Code | 10 | | 1 | 00/0321 : E8 | inx + 934 | 1 toutadisparu.s 454 | Code | 10 | | 3 | 00/0322 : E0 A0 00 | cpx #{160} + 935 | 1 toutadisparu.s 455 | Code | 10 | | 2 | 00/0325 : 90 F4 | bcc ozunid_2 + 936 | 1 toutadisparu.s 456 | Code | 00 | | 2 | 00/0327 : C2 20 | rep #$20 + 937 | 1 toutadisparu.s 457 | Empty | 00 | | 0 | 00/0329 | + 938 | 1 toutadisparu.s 458 | Code | 00 | | 3 | 00/0329 : A9 01 00 | lda #{1} + 939 | 1 toutadisparu.s 459 | Code | 00 | 2 | 3 | 00/032C : 8D B1 29 | sta escape + 940 | 1 toutadisparu.s 460 | Code | 00 | | 1 | 00/032F : 60 | rts + 941 | 1 toutadisparu.s 461 | Empty | 00 | | 0 | 00/0330 | + 942 | 1 toutadisparu.s 462 | Comment | 00 | | 0 | 00/0330 | *----------------------------------- Save + 943 | 1 toutadisparu.s 463 | Empty | 00 | | 0 | 00/0330 | + 944 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/0330 : 20 09 C4 | doSAVE jsr suspendMUSIC ; NTP off + 945 | 1 toutadisparu.s 465 | Code | 00 | 2 | 3 | 00/0333 : 20 0E 07 | jsr saveBACK + 946 | 1 toutadisparu.s 466 | Empty | 00 | | 0 | 00/0336 | + 947 | 1 toutadisparu.s 467 | Macro | 00 | | 0 | 00/0336 | PushWord #25 + 949 | 1 toutadisparu.s 467 | Code | 00 | | 3 | 00/0336 : F4 19 00 | PEA #25 + 952 | 1 toutadisparu.s 468 | Macro | 00 | | 0 | 00/0339 | PushWord #36 + 954 | 1 toutadisparu.s 468 | Code | 00 | | 3 | 00/0339 : F4 24 00 | PEA #36 + 957 | 1 toutadisparu.s 469 | Macro | 00 | | 0 | 00/033C | PushLong #strSAVEFILE + 961 | 1 toutadisparu.s 469 | Code | 00 | 1 >>16 | 3 | 00/033C : F4 00 00 | PEA #^#strSAVEFILE + 968 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/033F : F4 98 08 | PEA #strSAVEFILE + 971 | 1 toutadisparu.s 470 | Macro | 00 | | 0 | 00/0342 | PushLong #namePATH + 975 | 1 toutadisparu.s 470 | Code | 00 | 1 >>16 | 3 | 00/0342 : F4 00 00 | PEA #^#namePATH + 982 | 1 toutadisparu.s 470 | Code | 00 | 2 | 3 | 00/0345 : F4 B4 08 | PEA #namePATH + 985 | 1 toutadisparu.s 471 | Macro | 00 | | 0 | 00/0348 | PushWord #15 + 987 | 1 toutadisparu.s 471 | Code | 00 | | 3 | 00/0348 : F4 0F 00 | PEA #15 + 990 | 1 toutadisparu.s 472 | Macro | 00 | | 0 | 00/034B | PushLong #replyPTR + 994 | 1 toutadisparu.s 472 | Code | 00 | 1 >>16 | 3 | 00/034B : F4 00 00 | PEA #^#replyPTR + 1001 | 1 toutadisparu.s 472 | Code | 00 | 2 | 3 | 00/034E : F4 AE 08 | PEA #replyPTR + 1004 | 1 toutadisparu.s 473 | Macro | 00 | | 0 | 00/0351 | _SFPutFile + 1006 | 1 toutadisparu.s 473 | Code | 00 | | 3 | 00/0351 : A2 17 0A | LDX #$A17 ; load tool call # + 1007 | 1 toutadisparu.s 473 | Code | 00 | | 4 | 00/0354 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1008 | 1 toutadisparu.s 474 | Empty | 00 | | 0 | 00/0358 | + 1009 | 1 toutadisparu.s 475 | Code | 00 | 2 | 3 | 00/0358 : 20 2C 07 | jsr loadBACK + 1010 | 1 toutadisparu.s 476 | Code | 00 | 2 | 3 | 00/035B : 20 19 C4 | jsr resumeMUSIC ; NTP on + 1011 | 1 toutadisparu.s 477 | Empty | 00 | | 0 | 00/035E | + 1012 | 1 toutadisparu.s 478 | Code | 00 | 2 | 3 | 00/035E : AD AE 08 | lda replyPTR + 1013 | 1 toutadisparu.s 479 | Code | 00 | | 2 | 00/0361 : D0 01 | bne doSAVE1 + 1014 | 1 toutadisparu.s 480 | Code | 00 | | 1 | 00/0363 : 60 | rts + 1015 | 1 toutadisparu.s 481 | Empty | 00 | | 0 | 00/0364 | + 1016 | 1 toutadisparu.s 482 | Code | 00 | 2 | 3 | 00/0364 : 20 6A 03 | doSAVE1 jsr copyPATH + 1017 | 1 toutadisparu.s 483 | Code | 00 | 2 | 3 | 00/0367 : 4C CF 03 | jmp saveALL + 1018 | 1 toutadisparu.s 484 | Empty | 00 | | 0 | 00/036A | + 1019 | 1 toutadisparu.s 485 | Comment | 00 | | 0 | 00/036A | *--- Recopie le filename du fichier de sauvegarde + 1020 | 1 toutadisparu.s 486 | Empty | 00 | | 0 | 00/036A | + 1021 | 1 toutadisparu.s 487 | Empty | 00 | | 0 | 00/036A | copyPATH + 1022 | 1 toutadisparu.s 488 | Code | 10 | | 2 | 00/036A : E2 20 | sep #$20 + 1023 | 1 toutadisparu.s 489 | Code | 10 | | 3 | 00/036C : A2 0F 00 | ldx #16-1 + 1024 | 1 toutadisparu.s 490 | Code | 10 | 2 | 3 | 00/036F : BD B5 08 | ozunid_3 lda namePATH1,x + 1025 | 1 toutadisparu.s 491 | Code | 10 | 2 | 3 | 00/0372 : 9D 07 0B | sta pGAME+4,x + 1026 | 1 toutadisparu.s 492 | Code | 10 | | 1 | 00/0375 : CA | dex + 1027 | 1 toutadisparu.s 493 | Code | 10 | | 2 | 00/0376 : 10 F7 | bpl ozunid_3 + 1028 | 1 toutadisparu.s 494 | Empty | 10 | | 0 | 00/0378 | + 1029 | 1 toutadisparu.s 495 | Code | 10 | 2 | 3 | 00/0378 : AD B4 08 | lda namePATH + 1030 | 1 toutadisparu.s 496 | Code | 10 | | 1 | 00/037B : 1A | inc + 1031 | 1 toutadisparu.s 497 | Code | 10 | | 1 | 00/037C : 1A | inc + 1032 | 1 toutadisparu.s 498 | Code | 10 | 2 | 3 | 00/037D : 8D 03 0B | sta pGAME + 1033 | 1 toutadisparu.s 499 | Code | 00 | | 2 | 00/0380 : C2 20 | rep #$20 + 1034 | 1 toutadisparu.s 500 | Code | 00 | | 1 | 00/0382 : 60 | rts + 1035 | 1 toutadisparu.s 501 | Empty | 00 | | 0 | 00/0383 | + 1036 | 1 toutadisparu.s 502 | Comment | 00 | | 0 | 00/0383 | *--- Charge le fichier de sauvegarde en mémoire + 1037 | 1 toutadisparu.s 503 | Empty | 00 | | 0 | 00/0383 | + 1038 | 1 toutadisparu.s 504 | Code | 00 | | 4 | 00/0383 : 22 A8 00 E1 | loadALL jsl {$e100a8} + 1039 | 1 toutadisparu.s 505 | Data | 00 | | 2 | 00/0387 : 10 20 | dw $2010 + 1040 | 1 toutadisparu.s 506 | Data | 00 | 3 | 4 | 00/0389 : BD 09 00 00 | adrl proOPENGAME + 1041 | 1 toutadisparu.s 507 | Code | 00 | | 2 | 00/038D : B0 16 | bcs loadKO99 + 1042 | 1 toutadisparu.s 508 | Empty | 00 | | 0 | 00/038F | + 1043 | 1 toutadisparu.s 509 | Code | 00 | 2 | 3 | 00/038F : AD BF 09 | lda proOPENGAME+2 + 1044 | 1 toutadisparu.s 510 | Code | 00 | 2 | 3 | 00/0392 : 8D C7 09 | sta proREADGAME+2 + 1045 | 1 toutadisparu.s 511 | Code | 00 | 2 | 3 | 00/0395 : 8D 2F 0A | sta proCLOSE+2 + 1046 | 1 toutadisparu.s 512 | Empty | 00 | | 0 | 00/0398 | + 1047 | 1 toutadisparu.s 513 | Code | 00 | 2 | 3 | 00/0398 : 20 A6 03 | jsr loadPART + 1048 | 1 toutadisparu.s 514 | Empty | 00 | | 0 | 00/039B | + 1049 | 1 toutadisparu.s 515 | Code | 00 | | 4 | 00/039B : 22 A8 00 E1 | jsl {$e100a8} + 1050 | 1 toutadisparu.s 516 | Data | 00 | | 2 | 00/039F : 14 20 | dw $2014 + 1051 | 1 toutadisparu.s 517 | Data | 00 | 3 | 4 | 00/03A1 : 2D 0A 00 00 | adrl proCLOSE + 1052 | 1 toutadisparu.s 518 | Empty | 00 | | 0 | 00/03A5 | + 1053 | 1 toutadisparu.s 519 | Code | 00 | | 1 | 00/03A5 : 60 | loadKO99 rts + 1054 | 1 toutadisparu.s 520 | Empty | 00 | | 0 | 00/03A6 | + 1055 | 1 toutadisparu.s 521 | Comment | 00 | | 0 | 00/03A6 | *--- + 1056 | 1 toutadisparu.s 522 | Empty | 00 | | 0 | 00/03A6 | + 1057 | 1 toutadisparu.s 523 | Code | 00 | | 3 | 00/03A6 : A2 02 00 | loadPART ldx #2 + 1058 | 1 toutadisparu.s 524 | Code | 00 | 2 | 3 | 00/03A9 : A0 14 B6 | ldy #fiAVENTURE + 1059 | 1 toutadisparu.s 525 | Code | 00 | 2 | 3 | 00/03AC : 20 BE 03 | jsr loadIT + 1060 | 1 toutadisparu.s 526 | Empty | 00 | | 0 | 00/03AF | + 1061 | 1 toutadisparu.s 527 | Code | 00 | | 3 | 00/03AF : A2 02 00 | ldx #2 + 1062 | 1 toutadisparu.s 528 | Code | 00 | 2 | 3 | 00/03B2 : A0 16 B6 | ldy #fiSCENEACTUELLE + 1063 | 1 toutadisparu.s 529 | Code | 00 | 2 | 3 | 00/03B5 : 20 BE 03 | jsr loadIT + 1064 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/03B8 | + 1065 | 1 toutadisparu.s 531 | Code | 00 | | 3 | 00/03B8 : A2 A0 00 | ldx #{160} + 1066 | 1 toutadisparu.s 532 | Code | 00 | 2 | 3 | 00/03BB : A0 18 B6 | ldy #fiSCENEVISITEE + 1067 | 1 toutadisparu.s 533 | Empty | 00 | | 0 | 00/03BE | + 1068 | 1 toutadisparu.s 534 | Code | 00 | 2 | 3 | 00/03BE : 8E CD 09 | loadIT stx proREADGAME+8 + 1069 | 1 toutadisparu.s 535 | Code | 00 | 2 | 3 | 00/03C1 : 8C C9 09 | sty proREADGAME+4 + 1070 | 1 toutadisparu.s 536 | Code | 00 | | 4 | 00/03C4 : 22 A8 00 E1 | jsl {$e100a8} + 1071 | 1 toutadisparu.s 537 | Data | 00 | | 2 | 00/03C8 : 12 20 | dw $2012 + 1072 | 1 toutadisparu.s 538 | Data | 00 | 3 | 4 | 00/03CA : C5 09 00 00 | adrl proREADGAME + 1073 | 1 toutadisparu.s 539 | Code | 00 | | 1 | 00/03CE : 60 | rts + 1074 | 1 toutadisparu.s 540 | Empty | 00 | | 0 | 00/03CF | + 1075 | 1 toutadisparu.s 541 | Comment | 00 | | 0 | 00/03CF | *--- Enregistre le fichier de sauvegarde + 1076 | 1 toutadisparu.s 542 | Empty | 00 | | 0 | 00/03CF | + 1077 | 1 toutadisparu.s 543 | Code | 00 | | 4 | 00/03CF : 22 A8 00 E1 | saveALL jsl {$e100a8} + 1078 | 1 toutadisparu.s 544 | Data | 00 | | 2 | 00/03D3 : 02 20 | dw $2002 + 1079 | 1 toutadisparu.s 545 | Data | 00 | 3 | 4 | 00/03D5 : B7 09 00 00 | adrl proDESTROYGAME + 1080 | 1 toutadisparu.s 546 | Empty | 00 | | 0 | 00/03D9 | + 1081 | 1 toutadisparu.s 547 | Code | 00 | | 4 | 00/03D9 : 22 A8 00 E1 | jsl {$e100a8} + 1082 | 1 toutadisparu.s 548 | Data | 00 | | 2 | 00/03DD : 01 20 | dw $2001 + 1083 | 1 toutadisparu.s 549 | Data | 00 | 3 | 4 | 00/03DF : 9F 09 00 00 | adrl proCREATEGAME + 1084 | 1 toutadisparu.s 550 | Code | 00 | | 2 | 00/03E3 : B0 22 | bcs saveKO99 + 1085 | 1 toutadisparu.s 551 | Empty | 00 | | 0 | 00/03E5 | + 1086 | 1 toutadisparu.s 552 | Code | 00 | | 4 | 00/03E5 : 22 A8 00 E1 | jsl {$e100a8} + 1087 | 1 toutadisparu.s 553 | Data | 00 | | 2 | 00/03E9 : 10 20 | dw $2010 + 1088 | 1 toutadisparu.s 554 | Data | 00 | 3 | 4 | 00/03EB : BD 09 00 00 | adrl proOPENGAME + 1089 | 1 toutadisparu.s 555 | Code | 00 | | 2 | 00/03EF : B0 16 | bcs saveKO99 + 1090 | 1 toutadisparu.s 556 | Empty | 00 | | 0 | 00/03F1 | + 1091 | 1 toutadisparu.s 557 | Code | 00 | 2 | 3 | 00/03F1 : AD BF 09 | lda proOPENGAME+2 + 1092 | 1 toutadisparu.s 558 | Code | 00 | 2 | 3 | 00/03F4 : 8D D7 09 | sta proWRITEGAME+2 + 1093 | 1 toutadisparu.s 559 | Code | 00 | 2 | 3 | 00/03F7 : 8D 2F 0A | sta proCLOSE+2 + 1094 | 1 toutadisparu.s 560 | Empty | 00 | | 0 | 00/03FA | + 1095 | 1 toutadisparu.s 561 | Code | 00 | 2 | 3 | 00/03FA : 20 08 04 | jsr savePART + 1096 | 1 toutadisparu.s 562 | Empty | 00 | | 0 | 00/03FD | + 1097 | 1 toutadisparu.s 563 | Code | 00 | | 4 | 00/03FD : 22 A8 00 E1 | jsl {$e100a8} + 1098 | 1 toutadisparu.s 564 | Data | 00 | | 2 | 00/0401 : 14 20 | dw $2014 + 1099 | 1 toutadisparu.s 565 | Data | 00 | 3 | 4 | 00/0403 : 2D 0A 00 00 | adrl proCLOSE + 1100 | 1 toutadisparu.s 566 | Empty | 00 | | 0 | 00/0407 | + 1101 | 1 toutadisparu.s 567 | Code | 00 | | 1 | 00/0407 : 60 | saveKO99 rts + 1102 | 1 toutadisparu.s 568 | Empty | 00 | | 0 | 00/0408 | + 1103 | 1 toutadisparu.s 569 | Comment | 00 | | 0 | 00/0408 | *--- + 1104 | 1 toutadisparu.s 570 | Empty | 00 | | 0 | 00/0408 | + 1105 | 1 toutadisparu.s 571 | Code | 00 | | 3 | 00/0408 : A2 02 00 | savePART ldx #2 + 1106 | 1 toutadisparu.s 572 | Code | 00 | 2 | 3 | 00/040B : A0 A5 29 | ldy #aventure + 1107 | 1 toutadisparu.s 573 | Code | 00 | 2 | 3 | 00/040E : 20 20 04 | jsr saveIT + 1108 | 1 toutadisparu.s 574 | Empty | 00 | | 0 | 00/0411 | + 1109 | 1 toutadisparu.s 575 | Code | 00 | | 3 | 00/0411 : A2 02 00 | ldx #2 + 1110 | 1 toutadisparu.s 576 | Code | 00 | 2 | 3 | 00/0414 : A0 A9 29 | ldy #scene_actuelle + 1111 | 1 toutadisparu.s 577 | Code | 00 | 2 | 3 | 00/0417 : 20 20 04 | jsr saveIT + 1112 | 1 toutadisparu.s 578 | Empty | 00 | | 0 | 00/041A | + 1113 | 1 toutadisparu.s 579 | Code | 00 | | 3 | 00/041A : A2 A0 00 | ldx #{160} + 1114 | 1 toutadisparu.s 580 | Code | 00 | 2 | 3 | 00/041D : A0 32 91 | ldy #scene_visitee + 1115 | 1 toutadisparu.s 581 | Empty | 00 | | 0 | 00/0420 | + 1116 | 1 toutadisparu.s 582 | Code | 00 | 2 | 3 | 00/0420 : 8E DD 09 | saveIT stx proWRITEGAME+8 + 1117 | 1 toutadisparu.s 583 | Code | 00 | 2 | 3 | 00/0423 : 8C D9 09 | sty proWRITEGAME+4 + 1118 | 1 toutadisparu.s 584 | Code | 00 | | 4 | 00/0426 : 22 A8 00 E1 | jsl {$e100a8} + 1119 | 1 toutadisparu.s 585 | Data | 00 | | 2 | 00/042A : 13 20 | dw $2013 + 1120 | 1 toutadisparu.s 586 | Data | 00 | 3 | 4 | 00/042C : D5 09 00 00 | adrl proWRITEGAME + 1121 | 1 toutadisparu.s 587 | Code | 00 | | 1 | 00/0430 : 60 | rts + 1122 | 1 toutadisparu.s 588 | Empty | 00 | | 0 | 00/0431 | + 1123 | 1 toutadisparu.s 589 | Comment | 00 | | 0 | 00/0431 | *----------------------------------- Restart - LOGO (must handle escape) + 1124 | 1 toutadisparu.s 590 | Empty | 00 | | 0 | 00/0431 | + 1125 | 1 toutadisparu.s 591 | Code | 00 | 2 | 3 | 00/0431 : 20 0E 07 | doRESTART jsr saveBACK + 1126 | 1 toutadisparu.s 592 | Empty | 00 | | 0 | 00/0434 | + 1127 | 1 toutadisparu.s 593 | Macro | 00 | | 0 | 00/0434 | PushWord #0 + 1129 | 1 toutadisparu.s 593 | Code | 00 | | 3 | 00/0434 : F4 00 00 | PEA #0 + 1132 | 1 toutadisparu.s 594 | Macro | 00 | | 0 | 00/0437 | PushWord #5 + 1134 | 1 toutadisparu.s 594 | Code | 00 | | 3 | 00/0437 : F4 05 00 | PEA #5 + 1137 | 1 toutadisparu.s 595 | Macro | 00 | | 0 | 00/043A | PushLong #0 + 1141 | 1 toutadisparu.s 595 | Code | 00 | | 3 | 00/043A : F4 00 00 | PEA #^#0 + 1148 | 1 toutadisparu.s 595 | Code | 00 | | 3 | 00/043D : F4 00 00 | PEA #0 + 1151 | 1 toutadisparu.s 596 | Code | 00 | | 3 | 00/0440 : F4 00 00 | pea $0000 + 1152 | 1 toutadisparu.s 597 | Code | 00 | | 3 | 00/0443 : A9 00 02 | lda #{$0200} + 1153 | 1 toutadisparu.s 598 | Code | 00 | 2 | 3 | 00/0446 : 0D A8 07 | ora saveLANGUAGE + 1154 | 1 toutadisparu.s 599 | Code | 00 | | 1 | 00/0449 : 48 | pha + 1155 | 1 toutadisparu.s 600 | Macro | 00 | | 0 | 00/044A | _AlertWindow + 1157 | 1 toutadisparu.s 600 | Code | 00 | | 3 | 00/044A : A2 0E 59 | LDX #$590E ; load tool call # + 1158 | 1 toutadisparu.s 600 | Code | 00 | | 4 | 00/044D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1159 | 1 toutadisparu.s 601 | Empty | 00 | | 0 | 00/0451 | + 1160 | 1 toutadisparu.s 602 | Code | 00 | 2 | 3 | 00/0451 : 20 2C 07 | jsr loadBACK + 1161 | 1 toutadisparu.s 603 | Empty | 00 | | 0 | 00/0454 | + 1162 | 1 toutadisparu.s 604 | Code | 00 | | 1 | 00/0454 : 68 | pla + 1163 | 1 toutadisparu.s 605 | Code | 00 | | 2 | 00/0455 : F0 01 | beq re1 + 1164 | 1 toutadisparu.s 606 | Code | 00 | | 1 | 00/0457 : 60 | rts + 1165 | 1 toutadisparu.s 607 | Empty | 00 | | 0 | 00/0458 | + 1166 | 1 toutadisparu.s 608 | Code | 00 | 2 | 3 | 00/0458 : 20 EF 14 | re1 jsr fin_aventure + 1167 | 1 toutadisparu.s 609 | Code | 00 | 2 | 3 | 00/045B : 20 1B 11 | jsr initialisation_absolue + 1168 | 1 toutadisparu.s 610 | Code | 00 | | 3 | 00/045E : A9 02 00 | lda #{2} + 1169 | 1 toutadisparu.s 611 | Code | 00 | 2 | 3 | 00/0461 : 8D B1 29 | sta escape + 1170 | 1 toutadisparu.s 612 | Code | 00 | | 1 | 00/0464 : 60 | rts + 1171 | 1 toutadisparu.s 613 | Empty | 00 | | 0 | 00/0465 | + 1172 | 1 toutadisparu.s 614 | Comment | 00 | | 0 | 00/0465 | *----------------------------------- Quit + 1173 | 1 toutadisparu.s 615 | Empty | 00 | | 0 | 00/0465 | + 1174 | 1 toutadisparu.s 616 | Code | 00 | 2 | 3 | 00/0465 : 20 0E 07 | doQUIT jsr saveBACK + 1175 | 1 toutadisparu.s 617 | Empty | 00 | | 0 | 00/0468 | + 1176 | 1 toutadisparu.s 618 | Macro | 00 | | 0 | 00/0468 | PushWord #0 + 1178 | 1 toutadisparu.s 618 | Code | 00 | | 3 | 00/0468 : F4 00 00 | PEA #0 + 1181 | 1 toutadisparu.s 619 | Macro | 00 | | 0 | 00/046B | PushWord #5 + 1183 | 1 toutadisparu.s 619 | Code | 00 | | 3 | 00/046B : F4 05 00 | PEA #5 + 1186 | 1 toutadisparu.s 620 | Macro | 00 | | 0 | 00/046E | PushLong #0 + 1190 | 1 toutadisparu.s 620 | Code | 00 | | 3 | 00/046E : F4 00 00 | PEA #^#0 + 1197 | 1 toutadisparu.s 620 | Code | 00 | | 3 | 00/0471 : F4 00 00 | PEA #0 + 1200 | 1 toutadisparu.s 621 | Code | 00 | | 3 | 00/0474 : F4 00 00 | pea $0000 + 1201 | 1 toutadisparu.s 622 | Code | 00 | | 3 | 00/0477 : A9 00 01 | lda #{$0100} + 1202 | 1 toutadisparu.s 623 | Code | 00 | 2 | 3 | 00/047A : 0D A8 07 | ora saveLANGUAGE + 1203 | 1 toutadisparu.s 624 | Code | 00 | | 1 | 00/047D : 48 | pha + 1204 | 1 toutadisparu.s 625 | Macro | 00 | | 0 | 00/047E | _AlertWindow + 1206 | 1 toutadisparu.s 625 | Code | 00 | | 3 | 00/047E : A2 0E 59 | LDX #$590E ; load tool call # + 1207 | 1 toutadisparu.s 625 | Code | 00 | | 4 | 00/0481 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1208 | 1 toutadisparu.s 626 | Empty | 00 | | 0 | 00/0485 | + 1209 | 1 toutadisparu.s 627 | Code | 00 | 2 | 3 | 00/0485 : 20 2C 07 | jsr loadBACK + 1210 | 1 toutadisparu.s 628 | Empty | 00 | | 0 | 00/0488 | + 1211 | 1 toutadisparu.s 629 | Code | 00 | | 1 | 00/0488 : 68 | pla + 1212 | 1 toutadisparu.s 630 | Code | 00 | | 2 | 00/0489 : F0 01 | beq meQUIT + 1213 | 1 toutadisparu.s 631 | Code | 00 | | 1 | 00/048B : 60 | rts + 1214 | 1 toutadisparu.s 632 | Empty | 00 | | 0 | 00/048C | + 1215 | 1 toutadisparu.s 633 | Comment | 00 | | 0 | 00/048C | *----------------------------------- Quit + 1216 | 1 toutadisparu.s 634 | Empty | 00 | | 0 | 00/048C | + 1217 | 1 toutadisparu.s 635 | Code | 00 | 2 | 3 | 00/048C : 20 8C C3 | meQUIT jsr stopNTP + 1218 | 1 toutadisparu.s 636 | Empty | 00 | | 0 | 00/048F | + 1219 | 1 toutadisparu.s 637 | Empty | 00 | | 0 | 00/048F | meQUIT0 + 1220 | 1 toutadisparu.s 638 | Macro | 00 | | 0 | 00/048F | PushWord #{1} + 1222 | 1 toutadisparu.s 638 | Code | 00 | | 3 | 00/048F : F4 01 00 | PEA #{1} + 1225 | 1 toutadisparu.s 639 | Macro | 00 | | 0 | 00/0492 | PushLong SStopREC + 1233 | 1 toutadisparu.s 639 | Code | 00 | 2 | 3 | 00/0492 : AD 86 07 | LDA SStopREC+2 + 1234 | 1 toutadisparu.s 639 | Code | 00 | | 1 | 00/0495 : 48 | PHA + 1242 | 1 toutadisparu.s 639 | Code | 00 | 2 | 3 | 00/0496 : AD 84 07 | LDA SStopREC + 1243 | 1 toutadisparu.s 639 | Code | 00 | | 1 | 00/0499 : 48 | PHA + 1245 | 1 toutadisparu.s 640 | Macro | 00 | | 0 | 00/049A | _ShutDownTools + 1247 | 1 toutadisparu.s 640 | Code | 00 | | 3 | 00/049A : A2 01 19 | LDX #$1901 ; load tool call # + 1248 | 1 toutadisparu.s 640 | Code | 00 | | 4 | 00/049D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1249 | 1 toutadisparu.s 641 | Empty | 00 | | 0 | 00/04A1 | + 1250 | 1 toutadisparu.s 642 | Empty | 00 | | 0 | 00/04A1 | meQUIT1 + 1251 | 1 toutadisparu.s 643 | Macro | 00 | | 0 | 00/04A1 | PushWord myID + 1256 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/04A1 : AD 80 07 | LDA myID + 1257 | 1 toutadisparu.s 643 | Code | 00 | | 1 | 00/04A4 : 48 | PHA + 1259 | 1 toutadisparu.s 644 | Macro | 00 | | 0 | 00/04A5 | _DisposeAll + 1261 | 1 toutadisparu.s 644 | Code | 00 | | 3 | 00/04A5 : A2 02 11 | LDX #$1102 ; load tool call # + 1262 | 1 toutadisparu.s 644 | Code | 00 | | 4 | 00/04A8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1263 | 1 toutadisparu.s 645 | Empty | 00 | | 0 | 00/04AC | + 1264 | 1 toutadisparu.s 646 | Macro | 00 | | 0 | 00/04AC | PushWord mainID + 1269 | 1 toutadisparu.s 646 | Code | 00 | 2 | 3 | 00/04AC : AD 7E 07 | LDA mainID + 1270 | 1 toutadisparu.s 646 | Code | 00 | | 1 | 00/04AF : 48 | PHA + 1272 | 1 toutadisparu.s 647 | Macro | 00 | | 0 | 00/04B0 | _DisposeAll + 1274 | 1 toutadisparu.s 647 | Code | 00 | | 3 | 00/04B0 : A2 02 11 | LDX #$1102 ; load tool call # + 1275 | 1 toutadisparu.s 647 | Code | 00 | | 4 | 00/04B3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1276 | 1 toutadisparu.s 648 | Empty | 00 | | 0 | 00/04B7 | + 1277 | 1 toutadisparu.s 649 | Macro | 00 | | 0 | 00/04B7 | PushWord mainID + 1282 | 1 toutadisparu.s 649 | Code | 00 | 2 | 3 | 00/04B7 : AD 7E 07 | LDA mainID + 1283 | 1 toutadisparu.s 649 | Code | 00 | | 1 | 00/04BA : 48 | PHA + 1285 | 1 toutadisparu.s 650 | Macro | 00 | | 0 | 00/04BB | _MMShutDown + 1287 | 1 toutadisparu.s 650 | Code | 00 | | 3 | 00/04BB : A2 02 03 | LDX #$302 ; load tool call # + 1288 | 1 toutadisparu.s 650 | Code | 00 | | 4 | 00/04BE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1289 | 1 toutadisparu.s 651 | Empty | 00 | | 0 | 00/04C2 | + 1290 | 1 toutadisparu.s 652 | Macro | 00 | | 0 | 00/04C2 | _TLShutDown + 1292 | 1 toutadisparu.s 652 | Code | 00 | | 3 | 00/04C2 : A2 01 03 | LDX #$301 ; load tool call # + 1293 | 1 toutadisparu.s 652 | Code | 00 | | 4 | 00/04C5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1294 | 1 toutadisparu.s 653 | Empty | 00 | | 0 | 00/04C9 | + 1295 | 1 toutadisparu.s 654 | Code | 00 | | 4 | 00/04C9 : 22 A8 00 E1 | jsl {$e100a8} + 1296 | 1 toutadisparu.s 655 | Data | 00 | | 2 | 00/04CD : 29 20 | dw $2029 + 1297 | 1 toutadisparu.s 656 | Data | 00 | 3 | 4 | 00/04CF : 31 0A 00 00 | adrl proQUIT + 1298 | 1 toutadisparu.s 657 | Empty | 00 | | 0 | 00/04D3 | + 1299 | 1 toutadisparu.s 658 | Code | 00 | | 2 | 00/04D3 : 00 BD | brk $bd + 1300 | 1 toutadisparu.s 659 | Empty | 00 | | 0 | 00/04D5 | + 1301 | 1 toutadisparu.s 660 | Comment | 00 | | 0 | 00/04D5 | *---------------------------------------- + 1302 | 1 toutadisparu.s 661 | Comment | 00 | | 0 | 00/04D5 | * MEMOIRE + 1303 | 1 toutadisparu.s 662 | Comment | 00 | | 0 | 00/04D5 | *---------------------------------------- + 1304 | 1 toutadisparu.s 663 | Empty | 00 | | 0 | 00/04D5 | + 1305 | 1 toutadisparu.s 664 | Code | 00 | | 1 | 00/04D5 : 48 | make64KB pha + 1306 | 1 toutadisparu.s 665 | Code | 00 | | 1 | 00/04D6 : 48 | pha + 1307 | 1 toutadisparu.s 666 | Macro | 00 | | 0 | 00/04D7 | PushLong #$010000 + 1311 | 1 toutadisparu.s 666 | Code | 00 | | 3 | 00/04D7 : F4 01 00 | PEA #^#$010000 + 1318 | 1 toutadisparu.s 666 | Code | 00 | | 3 | 00/04DA : F4 00 00 | PEA #$010000 + 1321 | 1 toutadisparu.s 667 | Macro | 00 | | 0 | 00/04DD | PushWord myID + 1326 | 1 toutadisparu.s 667 | Code | 00 | 2 | 3 | 00/04DD : AD 80 07 | LDA myID + 1327 | 1 toutadisparu.s 667 | Code | 00 | | 1 | 00/04E0 : 48 | PHA + 1329 | 1 toutadisparu.s 668 | Macro | 00 | | 0 | 00/04E1 | PushWord #%11000000_00011100 + 1331 | 1 toutadisparu.s 668 | Code | 00 | | 3 | 00/04E1 : F4 1C C0 | PEA #%11000000_00011100 + 1334 | 1 toutadisparu.s 669 | Macro | 00 | | 0 | 00/04E4 | PushLong #0 + 1338 | 1 toutadisparu.s 669 | Code | 00 | | 3 | 00/04E4 : F4 00 00 | PEA #^#0 + 1345 | 1 toutadisparu.s 669 | Code | 00 | | 3 | 00/04E7 : F4 00 00 | PEA #0 + 1348 | 1 toutadisparu.s 670 | Macro | 00 | | 0 | 00/04EA | _NewHandle + 1350 | 1 toutadisparu.s 670 | Code | 00 | | 3 | 00/04EA : A2 02 09 | LDX #$902 ; load tool call # + 1351 | 1 toutadisparu.s 670 | Code | 00 | | 4 | 00/04ED : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1352 | 1 toutadisparu.s 671 | Code | 00 | | 1 | 00/04F1 : 0B | phd + 1353 | 1 toutadisparu.s 672 | Code | 00 | | 1 | 00/04F2 : 3B | tsc + 1354 | 1 toutadisparu.s 673 | Code | 00 | | 1 | 00/04F3 : 5B | tcd + 1355 | 1 toutadisparu.s 674 | Code | 00 | | 2 | 00/04F4 : A7 03 | lda [3] + 1356 | 1 toutadisparu.s 675 | Code | 00 | | 1 | 00/04F6 : AA | tax ; low in X + 1357 | 1 toutadisparu.s 676 | Code | 00 | | 3 | 00/04F7 : A0 02 00 | ldy #2 + 1358 | 1 toutadisparu.s 677 | Code | 00 | | 2 | 00/04FA : B7 03 | lda [3],y + 1359 | 1 toutadisparu.s 678 | Code | 00 | | 1 | 00/04FC : 9B | txy ; low in Y + 1360 | 1 toutadisparu.s 679 | Code | 00 | | 1 | 00/04FD : AA | tax ; high in X + 1361 | 1 toutadisparu.s 680 | Code | 00 | | 1 | 00/04FE : 2B | pld + 1362 | 1 toutadisparu.s 681 | Code | 00 | | 1 | 00/04FF : 68 | pla ; we do not keep track of the handle + 1363 | 1 toutadisparu.s 682 | Code | 00 | | 1 | 00/0500 : 68 | pla + 1364 | 1 toutadisparu.s 683 | Code | 00 | | 1 | 00/0501 : 60 | rts + 1365 | 1 toutadisparu.s 684 | Empty | 00 | | 0 | 00/0502 | + 1366 | 1 toutadisparu.s 685 | Comment | 00 | | 0 | 00/0502 | *---------------------------------------- + 1367 | 1 toutadisparu.s 686 | Comment | 00 | | 0 | 00/0502 | * GFX + 1368 | 1 toutadisparu.s 687 | Comment | 00 | | 0 | 00/0502 | *---------------------------------------- + 1369 | 1 toutadisparu.s 688 | Empty | 00 | | 0 | 00/0502 | + 1370 | 1 toutadisparu.s 689 | Comment | 00 | | 0 | 00/0502 | *-------------------------------------- + 1371 | 1 toutadisparu.s 690 | Empty | 00 | | 0 | 00/0502 | + 1372 | 1 toutadisparu.s 691 | Code | 00 | | 3 | 00/0502 : A9 4B 00 | nextVBL lda #75 + 1373 | 1 toutadisparu.s 692 | Code | 00 | | 1 | 00/0505 : 48 | pha + 1374 | 1 toutadisparu.s 693 | Code | 00 | | 4 | 00/0506 : AF 2E C0 E0 | ozunid_4 ldal $e0c02e + 1375 | 1 toutadisparu.s 694 | Code | 00 | | 3 | 00/050A : 29 7F 00 | and #$7f + 1376 | 1 toutadisparu.s 695 | Code | 00 | | 2 | 00/050D : C3 01 | cmp 1,s + 1377 | 1 toutadisparu.s 696 | Code | 00 | | 2 | 00/050F : 90 F5 | blt ozunid_4 + 1378 | 1 toutadisparu.s 697 | Code | 00 | | 3 | 00/0511 : C9 64 00 | cmp #100 + 1379 | 1 toutadisparu.s 698 | Code | 00 | | 2 | 00/0514 : B0 F0 | bge ozunid_4 + 1380 | 1 toutadisparu.s 699 | Code | 00 | | 1 | 00/0516 : 68 | pla + 1381 | 1 toutadisparu.s 700 | Empty | 00 | | 0 | 00/0517 | + 1382 | 1 toutadisparu.s 701 | Code | 00 | | 4 | 00/0517 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 + 1383 | 1 toutadisparu.s 702 | Code | 00 | | 2 | 00/051B : 10 FA | bpl waitVBL + 1384 | 1 toutadisparu.s 703 | Code | 00 | | 1 | 00/051D : 60 | rts + 1385 | 1 toutadisparu.s 704 | Empty | 00 | | 0 | 00/051E | + 1386 | 1 toutadisparu.s 705 | Code | 00 | | 4 | 00/051E : AF FF BF E0 | waitKEY ldal {$e0c000}-1 + 1387 | 1 toutadisparu.s 706 | Code | 00 | | 2 | 00/0522 : 10 FA | bpl waitKEY + 1388 | 1 toutadisparu.s 707 | Code | 00 | | 4 | 00/0524 : 8F 0F C0 E0 | stal {$e0c010}-1 + 1389 | 1 toutadisparu.s 708 | Code | 00 | | 1 | 00/0528 : 60 | rts + 1390 | 1 toutadisparu.s 709 | Empty | 00 | | 0 | 00/0529 | + 1391 | 1 toutadisparu.s 710 | Comment | 00 | | 0 | 00/0529 | *--- On attend un clic ou une combinaison de touches + 1392 | 1 toutadisparu.s 711 | Empty | 00 | | 0 | 00/0529 | + 1393 | 1 toutadisparu.s 712 | Code | 00 | 2 | 3 | 00/0529 : EE 58 07 | waitEVENT inc VBLCounter0 + 1394 | 1 toutadisparu.s 713 | Empty | 00 | | 0 | 00/052C | + 1395 | 1 toutadisparu.s 714 | Macro | 00 | | 0 | 00/052C | PushWord #0 + 1397 | 1 toutadisparu.s 714 | Code | 00 | | 3 | 00/052C : F4 00 00 | PEA #0 + 1400 | 1 toutadisparu.s 715 | Macro | 00 | | 0 | 00/052F | PushWord #%00000000_00001010 + 1402 | 1 toutadisparu.s 715 | Code | 00 | | 3 | 00/052F : F4 0A 00 | PEA #%00000000_00001010 + 1405 | 1 toutadisparu.s 716 | Macro | 00 | | 0 | 00/0532 | PushLong #taskREC + 1409 | 1 toutadisparu.s 716 | Code | 00 | 1 >>16 | 3 | 00/0532 : F4 00 00 | PEA #^#taskREC + 1416 | 1 toutadisparu.s 716 | Code | 00 | 2 | 3 | 00/0535 : F4 51 08 | PEA #taskREC + 1419 | 1 toutadisparu.s 717 | Macro | 00 | | 0 | 00/0538 | _GetNextEvent + 1421 | 1 toutadisparu.s 717 | Code | 00 | | 3 | 00/0538 : A2 06 0A | LDX #$A06 ; load tool call # + 1422 | 1 toutadisparu.s 717 | Code | 00 | | 4 | 00/053B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1423 | 1 toutadisparu.s 718 | Code | 00 | | 1 | 00/053F : 68 | pla + 1424 | 1 toutadisparu.s 719 | Code | 00 | | 2 | 00/0540 : F0 E7 | beq waitEVENT + 1425 | 1 toutadisparu.s 720 | Empty | 00 | | 0 | 00/0542 | + 1426 | 1 toutadisparu.s 721 | Code | 00 | 2 | 3 | 00/0542 : AD 51 08 | lda taskREC + 1427 | 1 toutadisparu.s 722 | Code | 00 | | 3 | 00/0545 : C9 01 00 | cmp #{$0001} + 1428 | 1 toutadisparu.s 723 | Code | 00 | | 2 | 00/0548 : F0 01 | beq we_1 + 1429 | 1 toutadisparu.s 724 | Code | 00 | | 1 | 00/054A : 60 | rts + 1430 | 1 toutadisparu.s 725 | Empty | 00 | | 0 | 00/054B | + 1431 | 1 toutadisparu.s 726 | Code | 00 | 2 | 3 | 00/054B : EE 58 07 | we_1 inc VBLCounter0 + 1432 | 1 toutadisparu.s 727 | Empty | 00 | | 0 | 00/054E | + 1433 | 1 toutadisparu.s 728 | Macro | 00 | | 0 | 00/054E | PushWord #0 + 1435 | 1 toutadisparu.s 728 | Code | 00 | | 3 | 00/054E : F4 00 00 | PEA #0 + 1438 | 1 toutadisparu.s 729 | Macro | 00 | | 0 | 00/0551 | PushWord #0 + 1440 | 1 toutadisparu.s 729 | Code | 00 | | 3 | 00/0551 : F4 00 00 | PEA #0 + 1443 | 1 toutadisparu.s 730 | Macro | 00 | | 0 | 00/0554 | _StillDown + 1445 | 1 toutadisparu.s 730 | Code | 00 | | 3 | 00/0554 : A2 06 0E | LDX #$E06 ; load tool call # + 1446 | 1 toutadisparu.s 730 | Code | 00 | | 4 | 00/0557 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1447 | 1 toutadisparu.s 731 | Code | 00 | | 1 | 00/055B : 68 | pla + 1448 | 1 toutadisparu.s 732 | Code | 00 | | 2 | 00/055C : D0 ED | bne we_1 + 1449 | 1 toutadisparu.s 733 | Empty | 00 | | 0 | 00/055E | + 1450 | 1 toutadisparu.s 734 | Code | 00 | | 3 | 00/055E : A9 01 00 | lda #{$0001} + 1451 | 1 toutadisparu.s 735 | Code | 00 | | 1 | 00/0561 : 60 | rts + 1452 | 1 toutadisparu.s 736 | Empty | 00 | | 0 | 00/0562 | + 1453 | 1 toutadisparu.s 737 | Comment | 00 | | 0 | 00/0562 | *-------------------------------------- + 1454 | 1 toutadisparu.s 738 | Empty | 00 | | 0 | 00/0562 | + 1455 | 1 toutadisparu.s 739 | Code | 00 | | 2 | 00/0562 : 84 A0 | fadeIN sty {{{$80}+$10}+$10} + 1456 | 1 toutadisparu.s 740 | Code | 00 | | 2 | 00/0564 : 86 A2 | stx {{{$80}+$10}+$10}+2 + 1457 | 1 toutadisparu.s 741 | Empty | 00 | | 0 | 00/0566 | + 1458 | 1 toutadisparu.s 742 | Macro | 00 | | 0 | 00/0566 | _HideCursor + 1460 | 1 toutadisparu.s 742 | Code | 00 | | 3 | 00/0566 : A2 04 90 | LDX #$9004 ; load tool call # + 1461 | 1 toutadisparu.s 742 | Code | 00 | | 4 | 00/0569 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1462 | 1 toutadisparu.s 743 | Empty | 00 | | 0 | 00/056D | + 1463 | 1 toutadisparu.s 744 | Code | 00 | | 3 | 00/056D : A0 00 20 | ldy #$2000 + 1464 | 1 toutadisparu.s 745 | Code | 00 | | 2 | 00/0570 : 84 A4 | sty {{{{$80}+$10}+$10}+4} + 1465 | 1 toutadisparu.s 746 | Code | 00 | | 3 | 00/0572 : A2 E1 00 | ldx #$00e1 + 1466 | 1 toutadisparu.s 747 | Code | 00 | | 2 | 00/0575 : 86 A6 | stx {{{{$80}+$10}+$10}+4}+2 + 1467 | 1 toutadisparu.s 748 | Empty | 00 | | 0 | 00/0577 | + 1468 | 1 toutadisparu.s 749 | Code | 00 | | 3 | 00/0577 : A0 00 7E | ldy #$7e00 + 1469 | 1 toutadisparu.s 750 | Code | 00 | | 3 | 00/057A : A9 00 00 | lda #0 + 1470 | 1 toutadisparu.s 751 | Code | 00 | | 2 | 00/057D : 97 A4 | ozunid_5 sta [{{{{$80}+$10}+$10}+4}],y + 1471 | 1 toutadisparu.s 752 | Code | 00 | | 1 | 00/057F : C8 | iny + 1472 | 1 toutadisparu.s 753 | Code | 00 | | 1 | 00/0580 : C8 | iny + 1473 | 1 toutadisparu.s 754 | Code | 00 | | 2 | 00/0581 : 10 FA | bpl ozunid_5 + 1474 | 1 toutadisparu.s 755 | Empty | 00 | | 0 | 00/0583 | + 1475 | 1 toutadisparu.s 756 | Code | 00 | | 3 | 00/0583 : A0 FE 7D | ldy #$7dfe + 1476 | 1 toutadisparu.s 757 | Code | 00 | | 2 | 00/0586 : B7 A0 | ozunid_6 lda [{{{$80}+$10}+$10}],y + 1477 | 1 toutadisparu.s 758 | Code | 00 | | 2 | 00/0588 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1478 | 1 toutadisparu.s 759 | Code | 00 | | 1 | 00/058A : 88 | dey + 1479 | 1 toutadisparu.s 760 | Code | 00 | | 1 | 00/058B : 88 | dey + 1480 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/058C : 10 F8 | bpl ozunid_6 + 1481 | 1 toutadisparu.s 762 | Empty | 00 | | 0 | 00/058E | + 1482 | 1 toutadisparu.s 763 | Code | 00 | | 2 | 00/058E : A5 A0 | fadeIN1 lda {{{$80}+$10}+$10} + 1483 | 1 toutadisparu.s 764 | Code | 00 | | 1 | 00/0590 : 18 | clc + 1484 | 1 toutadisparu.s 765 | Code | 00 | | 3 | 00/0591 : 69 00 7E | adc #$7e00 + 1485 | 1 toutadisparu.s 766 | Code | 00 | | 2 | 00/0594 : 85 A0 | sta {{{$80}+$10}+$10} + 1486 | 1 toutadisparu.s 767 | Code | 00 | | 2 | 00/0596 : A5 A2 | lda {{{$80}+$10}+$10}+2 + 1487 | 1 toutadisparu.s 768 | Code | 00 | | 3 | 00/0598 : 69 00 00 | adc #0 + 1488 | 1 toutadisparu.s 769 | Code | 00 | | 2 | 00/059B : 85 A2 | sta {{{$80}+$10}+$10}+2 + 1489 | 1 toutadisparu.s 770 | Empty | 00 | | 0 | 00/059D | + 1490 | 1 toutadisparu.s 771 | Code | 00 | | 2 | 00/059D : A5 A4 | lda {{{{$80}+$10}+$10}+4} + 1491 | 1 toutadisparu.s 772 | Code | 00 | | 1 | 00/059F : 18 | clc + 1492 | 1 toutadisparu.s 773 | Code | 00 | | 3 | 00/05A0 : 69 00 7E | adc #$7e00 + 1493 | 1 toutadisparu.s 774 | Code | 00 | | 2 | 00/05A3 : 85 A4 | sta {{{{$80}+$10}+$10}+4} + 1494 | 1 toutadisparu.s 775 | Code | 00 | | 2 | 00/05A5 : A5 A6 | lda {{{{$80}+$10}+$10}+4}+2 + 1495 | 1 toutadisparu.s 776 | Code | 00 | | 3 | 00/05A7 : 69 00 00 | adc #0 + 1496 | 1 toutadisparu.s 777 | Code | 00 | | 2 | 00/05AA : 85 A6 | sta {{{{$80}+$10}+$10}+4}+2 + 1497 | 1 toutadisparu.s 778 | Empty | 00 | | 0 | 00/05AC | + 1498 | 1 toutadisparu.s 779 | Code | 00 | | 3 | 00/05AC : A2 0F 00 | ldx #$000f + 1499 | 1 toutadisparu.s 780 | Code | 00 | | 3 | 00/05AF : A0 FE 01 | fadeIN2 ldy #$01fe + 1500 | 1 toutadisparu.s 781 | Code | 00 | | 2 | 00/05B2 : B7 A4 | fadeIN3 lda [{{{{$80}+$10}+$10}+4}],y + 1501 | 1 toutadisparu.s 782 | Code | 00 | | 3 | 00/05B4 : 29 0F 00 | and #$000f + 1502 | 1 toutadisparu.s 783 | Code | 00 | 2 | 3 | 00/05B7 : 8D A6 07 | sta temp + 1503 | 1 toutadisparu.s 784 | Code | 00 | | 2 | 00/05BA : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1504 | 1 toutadisparu.s 785 | Code | 00 | | 3 | 00/05BC : 29 0F 00 | and #$000f + 1505 | 1 toutadisparu.s 786 | Code | 00 | 2 | 3 | 00/05BF : CD A6 07 | cmp temp + 1506 | 1 toutadisparu.s 787 | Code | 00 | | 2 | 00/05C2 : F0 08 | beq fadeIN4 + 1507 | 1 toutadisparu.s 788 | Code | 00 | | 2 | 00/05C4 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1508 | 1 toutadisparu.s 789 | Code | 00 | | 1 | 00/05C6 : 18 | clc + 1509 | 1 toutadisparu.s 790 | Code | 00 | | 3 | 00/05C7 : 69 01 00 | adc #$0001 + 1510 | 1 toutadisparu.s 791 | Code | 00 | | 2 | 00/05CA : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1511 | 1 toutadisparu.s 792 | Code | 00 | | 2 | 00/05CC : B7 A4 | fadeIN4 lda [{{{{$80}+$10}+$10}+4}],y + 1512 | 1 toutadisparu.s 793 | Code | 00 | | 3 | 00/05CE : 29 F0 00 | and #$00f0 + 1513 | 1 toutadisparu.s 794 | Code | 00 | 2 | 3 | 00/05D1 : 8D A6 07 | sta temp + 1514 | 1 toutadisparu.s 795 | Code | 00 | | 2 | 00/05D4 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1515 | 1 toutadisparu.s 796 | Code | 00 | | 3 | 00/05D6 : 29 F0 00 | and #$00f0 + 1516 | 1 toutadisparu.s 797 | Code | 00 | 2 | 3 | 00/05D9 : CD A6 07 | cmp temp + 1517 | 1 toutadisparu.s 798 | Code | 00 | | 2 | 00/05DC : F0 08 | beq fadeIN5 + 1518 | 1 toutadisparu.s 799 | Code | 00 | | 2 | 00/05DE : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1519 | 1 toutadisparu.s 800 | Code | 00 | | 1 | 00/05E0 : 18 | clc + 1520 | 1 toutadisparu.s 801 | Code | 00 | | 3 | 00/05E1 : 69 10 00 | adc #$0010 + 1521 | 1 toutadisparu.s 802 | Code | 00 | | 2 | 00/05E4 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1522 | 1 toutadisparu.s 803 | Code | 00 | | 2 | 00/05E6 : B7 A4 | fadeIN5 lda [{{{{$80}+$10}+$10}+4}],y + 1523 | 1 toutadisparu.s 804 | Code | 00 | | 3 | 00/05E8 : 29 00 0F | and #$0f00 + 1524 | 1 toutadisparu.s 805 | Code | 00 | 2 | 3 | 00/05EB : 8D A6 07 | sta temp + 1525 | 1 toutadisparu.s 806 | Code | 00 | | 2 | 00/05EE : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1526 | 1 toutadisparu.s 807 | Code | 00 | | 3 | 00/05F0 : 29 00 0F | and #$0f00 + 1527 | 1 toutadisparu.s 808 | Code | 00 | 2 | 3 | 00/05F3 : CD A6 07 | cmp temp + 1528 | 1 toutadisparu.s 809 | Code | 00 | | 2 | 00/05F6 : F0 08 | beq fadeIN6 + 1529 | 1 toutadisparu.s 810 | Code | 00 | | 2 | 00/05F8 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1530 | 1 toutadisparu.s 811 | Code | 00 | | 1 | 00/05FA : 18 | clc + 1531 | 1 toutadisparu.s 812 | Code | 00 | | 3 | 00/05FB : 69 00 01 | adc #$0100 + 1532 | 1 toutadisparu.s 813 | Code | 00 | | 2 | 00/05FE : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1533 | 1 toutadisparu.s 814 | Empty | 00 | | 0 | 00/0600 | + 1534 | 1 toutadisparu.s 815 | Code | 00 | | 1 | 00/0600 : 88 | fadeIN6 dey + 1535 | 1 toutadisparu.s 816 | Code | 00 | | 1 | 00/0601 : 88 | dey + 1536 | 1 toutadisparu.s 817 | Code | 00 | | 2 | 00/0602 : 10 AE | bpl fadeIN3 + 1537 | 1 toutadisparu.s 818 | Code | 00 | 2 | 3 | 00/0604 : 20 02 05 | jsr nextVBL + 1538 | 1 toutadisparu.s 819 | Code | 00 | | 1 | 00/0607 : CA | dex + 1539 | 1 toutadisparu.s 820 | Code | 00 | | 2 | 00/0608 : 10 A5 | bpl fadeIN2 + 1540 | 1 toutadisparu.s 821 | Empty | 00 | | 0 | 00/060A | + 1541 | 1 toutadisparu.s 822 | Macro | 00 | | 0 | 00/060A | _ShowCursor + 1543 | 1 toutadisparu.s 822 | Code | 00 | | 3 | 00/060A : A2 04 91 | LDX #$9104 ; load tool call # + 1544 | 1 toutadisparu.s 822 | Code | 00 | | 4 | 00/060D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1545 | 1 toutadisparu.s 823 | Code | 00 | | 1 | 00/0611 : 60 | rts + 1546 | 1 toutadisparu.s 824 | Empty | 00 | | 0 | 00/0612 | + 1547 | 1 toutadisparu.s 825 | Comment | 00 | | 0 | 00/0612 | *--- + 1548 | 1 toutadisparu.s 826 | Empty | 00 | | 0 | 00/0612 | + 1549 | 1 toutadisparu.s 827 | Code | 00 | | 3 | 00/0612 : A9 00 9E | fadeOUT lda #$9e00 + 1550 | 1 toutadisparu.s 828 | Code | 00 | | 2 | 00/0615 : 85 A0 | sta {{{$80}+$10}+$10} + 1551 | 1 toutadisparu.s 829 | Code | 00 | | 3 | 00/0617 : A9 E1 00 | lda #$00e1 + 1552 | 1 toutadisparu.s 830 | Code | 00 | | 2 | 00/061A : 85 A2 | sta {{{$80}+$10}+$10}+2 + 1553 | 1 toutadisparu.s 831 | Empty | 00 | | 0 | 00/061C | + 1554 | 1 toutadisparu.s 832 | Macro | 00 | | 0 | 00/061C | _HideCursor + 1556 | 1 toutadisparu.s 832 | Code | 00 | | 3 | 00/061C : A2 04 90 | LDX #$9004 ; load tool call # + 1557 | 1 toutadisparu.s 832 | Code | 00 | | 4 | 00/061F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1558 | 1 toutadisparu.s 833 | Empty | 00 | | 0 | 00/0623 | + 1559 | 1 toutadisparu.s 834 | Code | 00 | | 3 | 00/0623 : A2 0F 00 | ldx #$000f + 1560 | 1 toutadisparu.s 835 | Code | 00 | | 3 | 00/0626 : A0 FE 01 | fadeOUT1 ldy #$01fe + 1561 | 1 toutadisparu.s 836 | Code | 00 | | 2 | 00/0629 : B7 A0 | fadeOUT2 lda [{{{$80}+$10}+$10}],y + 1562 | 1 toutadisparu.s 837 | Code | 00 | | 3 | 00/062B : 29 0F 00 | and #$000f + 1563 | 1 toutadisparu.s 838 | Code | 00 | | 2 | 00/062E : F0 08 | beq fadeOUT3 + 1564 | 1 toutadisparu.s 839 | Code | 00 | | 2 | 00/0630 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1565 | 1 toutadisparu.s 840 | Code | 00 | | 1 | 00/0632 : 38 | sec + 1566 | 1 toutadisparu.s 841 | Code | 00 | | 3 | 00/0633 : E9 01 00 | sbc #$0001 + 1567 | 1 toutadisparu.s 842 | Code | 00 | | 2 | 00/0636 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1568 | 1 toutadisparu.s 843 | Code | 00 | | 2 | 00/0638 : B7 A0 | fadeOUT3 lda [{{{$80}+$10}+$10}],y + 1569 | 1 toutadisparu.s 844 | Code | 00 | | 3 | 00/063A : 29 F0 00 | and #$00f0 + 1570 | 1 toutadisparu.s 845 | Code | 00 | | 2 | 00/063D : F0 08 | beq fadeOUT4 + 1571 | 1 toutadisparu.s 846 | Code | 00 | | 2 | 00/063F : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1572 | 1 toutadisparu.s 847 | Code | 00 | | 1 | 00/0641 : 38 | sec + 1573 | 1 toutadisparu.s 848 | Code | 00 | | 3 | 00/0642 : E9 10 00 | sbc #$0010 + 1574 | 1 toutadisparu.s 849 | Code | 00 | | 2 | 00/0645 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1575 | 1 toutadisparu.s 850 | Code | 00 | | 2 | 00/0647 : B7 A0 | fadeOUT4 lda [{{{$80}+$10}+$10}],y + 1576 | 1 toutadisparu.s 851 | Code | 00 | | 3 | 00/0649 : 29 00 0F | and #$0f00 + 1577 | 1 toutadisparu.s 852 | Code | 00 | | 2 | 00/064C : F0 08 | beq fadeOUT5 + 1578 | 1 toutadisparu.s 853 | Code | 00 | | 2 | 00/064E : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1579 | 1 toutadisparu.s 854 | Code | 00 | | 1 | 00/0650 : 38 | sec + 1580 | 1 toutadisparu.s 855 | Code | 00 | | 3 | 00/0651 : E9 00 01 | sbc #$0100 + 1581 | 1 toutadisparu.s 856 | Code | 00 | | 2 | 00/0654 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1582 | 1 toutadisparu.s 857 | Empty | 00 | | 0 | 00/0656 | + 1583 | 1 toutadisparu.s 858 | Code | 00 | | 1 | 00/0656 : 88 | fadeOUT5 dey + 1584 | 1 toutadisparu.s 859 | Code | 00 | | 1 | 00/0657 : 88 | dey + 1585 | 1 toutadisparu.s 860 | Code | 00 | | 2 | 00/0658 : 10 CF | bpl fadeOUT2 + 1586 | 1 toutadisparu.s 861 | Code | 00 | 2 | 3 | 00/065A : 20 02 05 | jsr nextVBL + 1587 | 1 toutadisparu.s 862 | Code | 00 | | 1 | 00/065D : CA | dex + 1588 | 1 toutadisparu.s 863 | Code | 00 | | 2 | 00/065E : 10 C6 | bpl fadeOUT1 + 1589 | 1 toutadisparu.s 864 | Empty | 00 | | 0 | 00/0660 | + 1590 | 1 toutadisparu.s 865 | Macro | 00 | | 0 | 00/0660 | _ShowCursor + 1592 | 1 toutadisparu.s 865 | Code | 00 | | 3 | 00/0660 : A2 04 91 | LDX #$9104 ; load tool call # + 1593 | 1 toutadisparu.s 865 | Code | 00 | | 4 | 00/0663 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1594 | 1 toutadisparu.s 866 | Code | 00 | 2 | 3 | 00/0667 : 4C 07 23 | jmp noircit_ecran + 1595 | 1 toutadisparu.s 867 | Empty | 00 | | 0 | 00/066A | + 1596 | 1 toutadisparu.s 868 | Comment | 00 | | 0 | 00/066A | *---------------------------- + 1597 | 1 toutadisparu.s 869 | Comment | 00 | | 0 | 00/066A | * unpackLZ4 + 1598 | 1 toutadisparu.s 870 | Comment | 00 | | 0 | 00/066A | * Unpacks a LZ4 file + 1599 | 1 toutadisparu.s 871 | Comment | 00 | | 0 | 00/066A | * Uses the two pointers: + 1600 | 1 toutadisparu.s 872 | Comment | 00 | | 0 | 00/066A | * - ptrUNPACK: packed img (MUST BE AT $0000) + 1601 | 1 toutadisparu.s 873 | Comment | 00 | | 0 | 00/066A | * - ptrIMAGE: temp unpack zone + 1602 | 1 toutadisparu.s 874 | Comment | 00 | | 0 | 00/066A | * + 1603 | 1 toutadisparu.s 875 | Comment | 00 | | 0 | 00/066A | * Entry: + 1604 | 1 toutadisparu.s 876 | Comment | 00 | | 0 | 00/066A | * A: packed data size + 1605 | 1 toutadisparu.s 877 | Comment | 00 | | 0 | 00/066A | * + 1606 | 1 toutadisparu.s 878 | Comment | 00 | | 0 | 00/066A | * Exit: + 1607 | 1 toutadisparu.s 879 | Comment | 00 | | 0 | 00/066A | * A: unpacked data size + 1608 | 1 toutadisparu.s 880 | Comment | 00 | | 0 | 00/066A | * + 1609 | 1 toutadisparu.s 881 | Comment | 00 | | 0 | 00/066A | *---------------------------- + 1610 | 1 toutadisparu.s 882 | Empty | 00 | | 0 | 00/066A | + 1611 | 1 toutadisparu.s 883 | Empty | 00 | | 0 | 00/066A | unpackLZ4 + 1612 | 1 toutadisparu.s 884 | Code | 00 | 2 | 3 | 00/066A : 8D B7 06 | sta LZ4_Limit+1 + 1613 | 1 toutadisparu.s 885 | Empty | 00 | | 0 | 00/066D | + 1614 | 1 toutadisparu.s 886 | Code | 00 | 2 | 3 | 00/066D : 20 09 C4 | jsr suspendMUSIC + 1615 | 1 toutadisparu.s 887 | Code | 10 | | 2 | 00/0670 : E2 20 | sep #$20 + 1616 | 1 toutadisparu.s 888 | Empty | 10 | | 0 | 00/0672 | + 1617 | 1 toutadisparu.s 889 | Comment | 10 | | 0 | 00/0672 | *--- Source + 1618 | 1 toutadisparu.s 890 | Empty | 10 | | 0 | 00/0672 | + 1619 | 1 toutadisparu.s 891 | Code | 10 | 2 | 3 | 00/0672 : AD 96 07 | lda ptrUNPACK+2 + 1620 | 1 toutadisparu.s 892 | Code | 10 | 2 | 3 | 00/0675 : 8D B3 06 | sta LZ4_Literal_3+2 + 1621 | 1 toutadisparu.s 893 | Code | 10 | 2 | 3 | 00/0678 : 8D 98 06 | sta LZ4_ReadToken+3 + 1622 | 1 toutadisparu.s 894 | Code | 10 | 2 | 3 | 00/067B : 8D C0 06 | sta LZ4_Match_1+3 + 1623 | 1 toutadisparu.s 895 | Code | 10 | 2 | 3 | 00/067E : 8D ED 06 | sta LZ4_GetLength_1+3 + 1624 | 1 toutadisparu.s 896 | Empty | 10 | | 0 | 00/0681 | + 1625 | 1 toutadisparu.s 897 | Comment | 10 | | 0 | 00/0681 | *--- Destination + 1626 | 1 toutadisparu.s 898 | Empty | 10 | | 0 | 00/0681 | + 1627 | 1 toutadisparu.s 899 | Code | 10 | 2 | 3 | 00/0681 : AD 8A 07 | lda ptrIMAGE+2 + 1628 | 1 toutadisparu.s 900 | Code | 10 | 2 | 3 | 00/0684 : 8D B2 06 | sta LZ4_Literal_3+1 + 1629 | 1 toutadisparu.s 901 | Code | 10 | 2 | 3 | 00/0687 : 8D DD 06 | sta LZ4_Match_5+1 + 1630 | 1 toutadisparu.s 902 | Code | 10 | 2 | 3 | 00/068A : 8D DE 06 | sta LZ4_Match_5+2 + 1631 | 1 toutadisparu.s 903 | Empty | 10 | | 0 | 00/068D | + 1632 | 1 toutadisparu.s 904 | Code | 00 | | 2 | 00/068D : C2 20 | rep #$20 + 1633 | 1 toutadisparu.s 905 | Empty | 00 | | 0 | 00/068F | + 1634 | 1 toutadisparu.s 906 | Comment | 00 | | 0 | 00/068F | * REP #$30 + 1635 | 1 toutadisparu.s 907 | Comment | 00 | | 0 | 00/068F | * STY LZ4_Limit+1 + 1636 | 1 toutadisparu.s 908 | Empty | 00 | | 0 | 00/068F | + 1637 | 1 toutadisparu.s 909 | Comment | 00 | | 0 | 00/068F | *-- + 1638 | 1 toutadisparu.s 910 | Empty | 00 | | 0 | 00/068F | + 1639 | 1 toutadisparu.s 911 | Code | 00 | | 3 | 00/068F : A0 00 00 | ldy #0 ; Init Target unpacked Data offset + 1640 | 1 toutadisparu.s 912 | Code | 00 | | 3 | 00/0692 : A2 10 00 | ldx #16 ; Offset after header + 1641 | 1 toutadisparu.s 913 | Empty | 00 | | 0 | 00/0695 | + 1642 | 1 toutadisparu.s 914 | Code | 00 | | 4 | 00/0695 : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte + 1643 | 1 toutadisparu.s 915 | Code | 00 | | 1 | 00/0699 : E8 | INX + 1644 | 1 toutadisparu.s 916 | Code | 00 | 2 | 3 | 00/069A : 8D C7 06 | STA LZ4_Match_2+1 + 1645 | 1 toutadisparu.s 917 | Empty | 00 | | 0 | 00/069D | + 1646 | 1 toutadisparu.s 918 | Comment | 00 | | 0 | 00/069D | *---------------- + 1647 | 1 toutadisparu.s 919 | Empty | 00 | | 0 | 00/069D | + 1648 | 1 toutadisparu.s 920 | Code | 00 | | 3 | 00/069D : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< + 1649 | 1 toutadisparu.s 921 | Code | 00 | | 2 | 00/06A0 : F0 14 | BEQ LZ4_Limit ; No Literal + 1650 | 1 toutadisparu.s 922 | Code | 00 | | 3 | 00/06A2 : C9 F0 00 | CMP #$00F0 + 1651 | 1 toutadisparu.s 923 | Code | 00 | | 2 | 00/06A5 : D0 05 | BNE LZ4_Literal_1 + 1652 | 1 toutadisparu.s 924 | Code | 00 | 2 | 3 | 00/06A7 : 20 E4 06 | JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes + 1653 | 1 toutadisparu.s 925 | Code | 00 | | 2 | 00/06AA : 80 04 | BRA LZ4_Literal_2 + 1654 | 1 toutadisparu.s 926 | Code | 00 | | 1 | 00/06AC : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit + 1655 | 1 toutadisparu.s 927 | Code | 00 | | 1 | 00/06AD : 4A | LSR + 1656 | 1 toutadisparu.s 928 | Code | 00 | | 1 | 00/06AE : 4A | LSR + 1657 | 1 toutadisparu.s 929 | Code | 00 | | 1 | 00/06AF : 4A | LSR + 1658 | 1 toutadisparu.s 930 | Empty | 00 | | 0 | 00/06B0 | + 1659 | 1 toutadisparu.s 931 | Code | 00 | | 1 | 00/06B0 : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes + 1660 | 1 toutadisparu.s 932 | Code | 00 | | 3 | 00/06B1 : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer + 1661 | 1 toutadisparu.s 933 | Code | 00 | | 1 | 00/06B4 : 4B | PHK ; X and Y are auto incremented + 1662 | 1 toutadisparu.s 934 | Code | 00 | | 1 | 00/06B5 : AB | PLB + 1663 | 1 toutadisparu.s 935 | Empty | 00 | | 0 | 00/06B6 | + 1664 | 1 toutadisparu.s 936 | Comment | 00 | | 0 | 00/06B6 | *---------------- + 1665 | 1 toutadisparu.s 937 | Empty | 00 | | 0 | 00/06B6 | + 1666 | 1 toutadisparu.s 938 | Code | 00 | | 3 | 00/06B6 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? + 1667 | 1 toutadisparu.s 939 | Code | 00 | | 2 | 00/06B9 : F0 49 | BEQ LZ4_End + 1668 | 1 toutadisparu.s 940 | Empty | 00 | | 0 | 00/06BB | + 1669 | 1 toutadisparu.s 941 | Comment | 00 | | 0 | 00/06BB | *---------------- + 1670 | 1 toutadisparu.s 942 | Empty | 00 | | 0 | 00/06BB | + 1671 | 1 toutadisparu.s 943 | Code | 00 | | 1 | 00/06BB : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< + 1672 | 1 toutadisparu.s 944 | Code | 00 | | 1 | 00/06BC : 38 | SEC + 1673 | 1 toutadisparu.s 945 | Code | 00 | | 4 | 00/06BD : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset + 1674 | 1 toutadisparu.s 946 | Code | 00 | | 1 | 00/06C1 : E8 | INX + 1675 | 1 toutadisparu.s 947 | Code | 00 | | 1 | 00/06C2 : E8 | INX + 1676 | 1 toutadisparu.s 948 | Code | 00 | 2 | 3 | 00/06C3 : 8D DA 06 | STA LZ4_Match_4+1 + 1677 | 1 toutadisparu.s 949 | Empty | 00 | | 0 | 00/06C6 | + 1678 | 1 toutadisparu.s 950 | Code | 00 | | 3 | 00/06C6 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value + 1679 | 1 toutadisparu.s 951 | Code | 00 | | 3 | 00/06C9 : 29 0F 00 | AND #$000F + 1680 | 1 toutadisparu.s 952 | Code | 00 | | 3 | 00/06CC : C9 0F 00 | CMP #$000F + 1681 | 1 toutadisparu.s 953 | Code | 00 | | 2 | 00/06CF : D0 03 | BNE LZ4_Match_3 + 1682 | 1 toutadisparu.s 954 | Code | 00 | 2 | 3 | 00/06D1 : 20 E7 06 | JSR LZ4_GetLengthMat ; Compute Match Length with next bytes + 1683 | 1 toutadisparu.s 955 | Code | 00 | | 1 | 00/06D4 : 18 | LZ4_Match_3 CLC + 1684 | 1 toutadisparu.s 956 | Code | 00 | | 3 | 00/06D5 : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) + 1685 | 1 toutadisparu.s 957 | Empty | 00 | | 0 | 00/06D8 | + 1686 | 1 toutadisparu.s 958 | Code | 00 | | 1 | 00/06D8 : DA | PHX + 1687 | 1 toutadisparu.s 959 | Code | 00 | | 3 | 00/06D9 : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset + 1688 | 1 toutadisparu.s 960 | Code | 00 | | 3 | 00/06DC : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer + 1689 | 1 toutadisparu.s 961 | Code | 00 | | 1 | 00/06DF : 4B | PHK ; X and Y are auto incremented + 1690 | 1 toutadisparu.s 962 | Code | 00 | | 1 | 00/06E0 : AB | PLB + 1691 | 1 toutadisparu.s 963 | Code | 00 | | 1 | 00/06E1 : FA | PLX + 1692 | 1 toutadisparu.s 964 | Code | 00 | | 2 | 00/06E2 : 80 B1 | BRA LZ4_ReadToken + 1693 | 1 toutadisparu.s 965 | Empty | 00 | | 0 | 00/06E4 | + 1694 | 1 toutadisparu.s 966 | Comment | 00 | | 0 | 00/06E4 | *---------------- + 1695 | 1 toutadisparu.s 967 | Empty | 00 | | 0 | 00/06E4 | + 1696 | 1 toutadisparu.s 968 | Code | 00 | | 3 | 00/06E4 : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) + 1697 | 1 toutadisparu.s 969 | Code | 00 | 2 | 3 | 00/06E7 : 8D F9 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 + 1698 | 1 toutadisparu.s 970 | Code | 00 | | 4 | 00/06EA : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte + 1699 | 1 toutadisparu.s 971 | Code | 00 | | 1 | 00/06EE : E8 | INX + 1700 | 1 toutadisparu.s 972 | Code | 00 | | 3 | 00/06EF : 29 FF 00 | AND #$00FF + 1701 | 1 toutadisparu.s 973 | Code | 00 | | 3 | 00/06F2 : C9 FF 00 | CMP #$00FF + 1702 | 1 toutadisparu.s 974 | Code | 00 | | 2 | 00/06F5 : D0 09 | BNE LZ4_GetLength_3 + 1703 | 1 toutadisparu.s 975 | Code | 00 | | 1 | 00/06F7 : 18 | CLC + 1704 | 1 toutadisparu.s 976 | Code | 00 | | 3 | 00/06F8 : 69 0F 00 | LZ4_GetLength_2 ADC #$000F + 1705 | 1 toutadisparu.s 977 | Code | 00 | 2 | 3 | 00/06FB : 8D F9 06 | STA LZ4_GetLength_2+1 + 1706 | 1 toutadisparu.s 978 | Code | 00 | | 2 | 00/06FE : 80 EA | BRA LZ4_GetLength_1 + 1707 | 1 toutadisparu.s 979 | Code | 00 | 2 | 3 | 00/0700 : 6D F9 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 + 1708 | 1 toutadisparu.s 980 | Code | 00 | | 1 | 00/0703 : 60 | RTS + 1709 | 1 toutadisparu.s 981 | Empty | 00 | | 0 | 00/0704 | + 1710 | 1 toutadisparu.s 982 | Comment | 00 | | 0 | 00/0704 | *---------------- + 1711 | 1 toutadisparu.s 983 | Empty | 00 | | 0 | 00/0704 | + 1712 | 1 toutadisparu.s 984 | Code | 00 | 2 | 3 | 00/0704 : 8C 0A 07 | LZ4_End sty lenDATA ; Y = length of unpacked data + 1713 | 1 toutadisparu.s 985 | Code | 00 | 2 | 3 | 00/0707 : 4C 19 C4 | jmp resumeMUSIC + 1714 | 1 toutadisparu.s 986 | Empty | 00 | | 0 | 00/070A | + 1715 | 1 toutadisparu.s 987 | Comment | 00 | | 0 | 00/070A | *--- + 1716 | 1 toutadisparu.s 988 | Empty | 00 | | 0 | 00/070A | + 1717 | 1 toutadisparu.s 989 | Data | 00 | | 4 | 00/070A : 00 00 00 00 | lenDATA ds 4 + 1718 | 1 toutadisparu.s 990 | Empty | 00 | | 0 | 00/070E | + 1719 | 1 toutadisparu.s 991 | Comment | 00 | | 0 | 00/070E | *----------------------------------- + 1720 | 1 toutadisparu.s 992 | Comment | 00 | | 0 | 00/070E | * SAVE THE SHR SCREEN + 1721 | 1 toutadisparu.s 993 | Comment | 00 | | 0 | 00/070E | *----------------------------------- + 1722 | 1 toutadisparu.s 994 | Empty | 00 | | 0 | 00/070E | + 1723 | 1 toutadisparu.s 995 | Empty | 00 | | 0 | 00/070E | saveBACK + 1724 | 1 toutadisparu.s 996 | Macro | 00 | | 0 | 00/070E | _HideCursor + 1726 | 1 toutadisparu.s 996 | Code | 00 | | 3 | 00/070E : A2 04 90 | LDX #$9004 ; load tool call # + 1727 | 1 toutadisparu.s 996 | Code | 00 | | 4 | 00/0711 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1728 | 1 toutadisparu.s 997 | Empty | 00 | | 0 | 00/0715 | + 1729 | 1 toutadisparu.s 998 | Code | 00 | | 3 | 00/0715 : A2 FE 7F | ldx #$8000-2 + 1730 | 1 toutadisparu.s 999 | Code | 00 | | 4 | 00/0718 : BF 00 20 E1 | ozunid_7 ldal $e12000,x + 1731 | 1 toutadisparu.s 1000 | Code | 00 | | 4 | 00/071C : 9F 00 00 00 | saveBACK1 stal $000000,x + 1732 | 1 toutadisparu.s 1001 | Code | 00 | | 1 | 00/0720 : CA | dex + 1733 | 1 toutadisparu.s 1002 | Code | 00 | | 1 | 00/0721 : CA | dex + 1734 | 1 toutadisparu.s 1003 | Code | 00 | | 2 | 00/0722 : 10 F4 | bpl ozunid_7 + 1735 | 1 toutadisparu.s 1004 | Empty | 00 | | 0 | 00/0724 | + 1736 | 1 toutadisparu.s 1005 | Macro | 00 | | 0 | 00/0724 | exitBACK _ShowCursor + 1738 | 1 toutadisparu.s 1005 | Code | 00 | | 3 | 00/0724 : A2 04 91 | LDX #$9104 ; load tool call # + 1739 | 1 toutadisparu.s 1005 | Code | 00 | | 4 | 00/0727 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1740 | 1 toutadisparu.s 1006 | Code | 00 | | 1 | 00/072B : 60 | rts + 1741 | 1 toutadisparu.s 1007 | Empty | 00 | | 0 | 00/072C | + 1742 | 1 toutadisparu.s 1008 | Comment | 00 | | 0 | 00/072C | *----------------------------------- + 1743 | 1 toutadisparu.s 1009 | Comment | 00 | | 0 | 00/072C | * RESTORE THE SHR SCREEN + 1744 | 1 toutadisparu.s 1010 | Comment | 00 | | 0 | 00/072C | *----------------------------------- + 1745 | 1 toutadisparu.s 1011 | Empty | 00 | | 0 | 00/072C | + 1746 | 1 toutadisparu.s 1012 | Empty | 00 | | 0 | 00/072C | loadBACK + 1747 | 1 toutadisparu.s 1013 | Macro | 00 | | 0 | 00/072C | _HideCursor + 1749 | 1 toutadisparu.s 1013 | Code | 00 | | 3 | 00/072C : A2 04 90 | LDX #$9004 ; load tool call # + 1750 | 1 toutadisparu.s 1013 | Code | 00 | | 4 | 00/072F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1751 | 1 toutadisparu.s 1014 | Empty | 00 | | 0 | 00/0733 | + 1752 | 1 toutadisparu.s 1015 | Code | 00 | | 3 | 00/0733 : A2 FE 7F | ldx #$8000-2 + 1753 | 1 toutadisparu.s 1016 | Code | 00 | | 4 | 00/0736 : BF 00 00 00 | loadBACK1 ldal $000000,x + 1754 | 1 toutadisparu.s 1017 | Code | 00 | | 4 | 00/073A : 9F 00 20 01 | stal $012000,x + 1755 | 1 toutadisparu.s 1018 | Code | 00 | | 4 | 00/073E : 9F 00 20 E1 | stal $e12000,x + 1756 | 1 toutadisparu.s 1019 | Code | 00 | | 1 | 00/0742 : CA | dex + 1757 | 1 toutadisparu.s 1020 | Code | 00 | | 1 | 00/0743 : CA | dex + 1758 | 1 toutadisparu.s 1021 | Code | 00 | | 2 | 00/0744 : 10 F0 | bpl loadBACK1 + 1759 | 1 toutadisparu.s 1022 | Code | 00 | | 2 | 00/0746 : 30 DC | bmi exitBACK + 1760 | 1 toutadisparu.s 1023 | Empty | 00 | | 0 | 00/0748 | + 1761 | 1 toutadisparu.s 1024 | Comment | 00 | | 0 | 00/0748 | *--- Genere un nombre aleatoire + 1762 | 1 toutadisparu.s 1025 | Empty | 00 | | 0 | 00/0748 | + 1763 | 1 toutadisparu.s 1026 | Empty | 00 | | 0 | 00/0748 | Random + 1764 | 1 toutadisparu.s 1027 | Code | 00 | | 4 | 00/0748 : AF 2E C0 E0 | ldal $e0c02e + 1765 | 1 toutadisparu.s 1028 | Code | 00 | | 1 | 00/074C : EB | xba + 1766 | 1 toutadisparu.s 1029 | Code | 00 | | 1 | 00/074D : 18 | clc + 1767 | 1 toutadisparu.s 1030 | Code | 00 | 2 | 3 | 00/074E : 6D 58 07 | adc VBLCounter0 + 1768 | 1 toutadisparu.s 1031 | Code | 00 | 2 | 3 | 00/0751 : 8D 58 07 | sta VBLCounter0 + 1769 | 1 toutadisparu.s 1032 | Code | 00 | | 3 | 00/0754 : 29 FF 00 | and #$ff + 1770 | 1 toutadisparu.s 1033 | Code | 00 | | 1 | 00/0757 : 60 | rts + 1771 | 1 toutadisparu.s 1034 | Empty | 00 | | 0 | 00/0758 | + 1772 | 1 toutadisparu.s 1035 | Data | 00 | | 2 | 00/0758 : 00 00 | VBLCounter0 ds 2 + 1773 | 1 toutadisparu.s 1036 | Empty | 00 | | 0 | 00/075A | + 1774 | 1 toutadisparu.s 1037 | Comment | 00 | | 0 | 00/075A | *---------------------------- + 1775 | 1 toutadisparu.s 1038 | Comment | 00 | | 0 | 00/075A | * nowWAIT + 1776 | 1 toutadisparu.s 1039 | Comment | 00 | | 0 | 00/075A | * Wait A seconds + 1777 | 1 toutadisparu.s 1040 | Comment | 00 | | 0 | 00/075A | * + 1778 | 1 toutadisparu.s 1041 | Comment | 00 | | 0 | 00/075A | * Entry: + 1779 | 1 toutadisparu.s 1042 | Comment | 00 | | 0 | 00/075A | * A: nb of seconds to wait + 1780 | 1 toutadisparu.s 1043 | Comment | 00 | | 0 | 00/075A | * + 1781 | 1 toutadisparu.s 1044 | Comment | 00 | | 0 | 00/075A | * Exit: + 1782 | 1 toutadisparu.s 1045 | Comment | 00 | | 0 | 00/075A | * A/X: scrambled + 1783 | 1 toutadisparu.s 1046 | Comment | 00 | | 0 | 00/075A | * + 1784 | 1 toutadisparu.s 1047 | Comment | 00 | | 0 | 00/075A | *---------------------------- + 1785 | 1 toutadisparu.s 1048 | Empty | 00 | | 0 | 00/075A | + 1786 | 1 toutadisparu.s 1049 | Empty | 00 | | 0 | 00/075A | nowWAIT + 1787 | 1 toutadisparu.s 1050 | Code | 00 | | 1 | 00/075A : 3A | dec + 1788 | 1 toutadisparu.s 1051 | Code | 00 | | 1 | 00/075B : AA | tax + 1789 | 1 toutadisparu.s 1052 | Code | 00 | | 3 | 00/075C : A9 00 00 | lda #0 + 1790 | 1 toutadisparu.s 1053 | Code | 00 | | 1 | 00/075F : 18 | ozunid_8 clc + 1791 | 1 toutadisparu.s 1054 | Code | 00 | | 3 | 00/0760 : 69 3C 00 | adc #60 + 1792 | 1 toutadisparu.s 1055 | Code | 00 | | 3 | 00/0763 : E0 00 00 | cpx #0 + 1793 | 1 toutadisparu.s 1056 | Code | 00 | | 2 | 00/0766 : F0 03 | beq nowWAIT1 + 1794 | 1 toutadisparu.s 1057 | Code | 00 | | 1 | 00/0768 : CA | dex + 1795 | 1 toutadisparu.s 1058 | Code | 00 | | 2 | 00/0769 : 80 F4 | bra ozunid_8 + 1796 | 1 toutadisparu.s 1059 | Empty | 00 | | 0 | 00/076B | + 1797 | 1 toutadisparu.s 1060 | Code | 00 | | 1 | 00/076B : 48 | nowWAIT1 pha + 1798 | 1 toutadisparu.s 1061 | Code | 00 | | 4 | 00/076C : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 + 1799 | 1 toutadisparu.s 1062 | Code | 00 | | 2 | 00/0770 : 10 FA | bpl ozunid_9 + 1800 | 1 toutadisparu.s 1063 | Code | 00 | | 4 | 00/0772 : AF 18 C0 E0 | ozunid_10 ldal {$e0c019}-1 + 1801 | 1 toutadisparu.s 1064 | Code | 00 | | 2 | 00/0776 : 30 FA | bmi ozunid_10 + 1802 | 1 toutadisparu.s 1065 | Empty | 00 | | 0 | 00/0778 | + 1803 | 1 toutadisparu.s 1066 | Code | 00 | | 1 | 00/0778 : 68 | pla + 1804 | 1 toutadisparu.s 1067 | Code | 00 | | 1 | 00/0779 : 3A | dec + 1805 | 1 toutadisparu.s 1068 | Code | 00 | | 2 | 00/077A : D0 EF | bne nowWAIT1 + 1806 | 1 toutadisparu.s 1069 | Code | 00 | | 1 | 00/077C : 38 | sec + 1807 | 1 toutadisparu.s 1070 | Code | 00 | | 1 | 00/077D : 60 | rts + 1808 | 1 toutadisparu.s 1071 | Empty | 00 | | 0 | 00/077E | + 1809 | 1 toutadisparu.s 1072 | Comment | 00 | | 0 | 00/077E | *---------------------------------------- + 1810 | 1 toutadisparu.s 1073 | Comment | 00 | | 0 | 00/077E | * DATA + 1811 | 1 toutadisparu.s 1074 | Comment | 00 | | 0 | 00/077E | *---------------------------------------- + 1812 | 1 toutadisparu.s 1075 | Empty | 00 | | 0 | 00/077E | + 1813 | 1 toutadisparu.s 1076 | Comment | 00 | | 0 | 00/077E | *----------------------- Memory manager + 1814 | 1 toutadisparu.s 1077 | Empty | 00 | | 0 | 00/077E | + 1815 | 1 toutadisparu.s 1078 | Data | 00 | | 2 | 00/077E : 00 00 | mainID ds 2 ; app ID + 1816 | 1 toutadisparu.s 1079 | Data | 00 | | 2 | 00/0780 : 00 00 | myID ds 2 ; user ID + 1817 | 1 toutadisparu.s 1080 | Data | 00 | | 2 | 00/0782 : 00 00 | myDP ds 2 + 1818 | 1 toutadisparu.s 1081 | Empty | 00 | | 0 | 00/0784 | + 1819 | 1 toutadisparu.s 1082 | Data | 00 | | 4 | 00/0784 : 00 00 00 00 | SStopREC ds 4 + 1820 | 1 toutadisparu.s 1083 | Empty | 00 | | 0 | 00/0788 | + 1821 | 1 toutadisparu.s 1084 | Comment | 00 | | 0 | 00/0788 | * même 64k + 1822 | 1 toutadisparu.s 1085 | Data | 00 | | 4 | 00/0788 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded + 1823 | 1 toutadisparu.s 1086 | Data | 00 | | 4 | 00/078C : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture + 1824 | 1 toutadisparu.s 1087 | Empty | 00 | | 0 | 00/0790 | + 1825 | 1 toutadisparu.s 1088 | Data | 00 | | 4 | 00/0790 : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture + 1826 | 1 toutadisparu.s 1089 | Empty | 00 | | 0 | 00/0794 | + 1827 | 1 toutadisparu.s 1090 | Data | 00 | | 4 | 00/0794 : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded + 1828 | 1 toutadisparu.s 1091 | Data | 00 | | 4 | 00/0798 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes + 1829 | 1 toutadisparu.s 1092 | Data | 00 | | 4 | 00/079C : 00 00 00 00 | ptrTEXTES ds 4 ; les textes + 1830 | 1 toutadisparu.s 1093 | Empty | 00 | | 0 | 00/07A0 | + 1831 | 1 toutadisparu.s 1094 | Data | 00 | | 2 | 00/07A0 : 00 00 | fgSND ds 2 ; set if sound file not loaded + 1832 | 1 toutadisparu.s 1095 | Data | 00 | | 4 | 00/07A2 : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer + 1833 | 1 toutadisparu.s 1096 | Data | 00 | | 2 | 00/07A6 : 00 00 | temp ds 2 + 1834 | 1 toutadisparu.s 1097 | Empty | 00 | | 0 | 00/07A8 | + 1835 | 1 toutadisparu.s 1098 | Data | 00 | | 2 | 00/07A8 : 00 00 | saveLANGUAGE ds 2 + 1836 | 1 toutadisparu.s 1099 | Empty | 00 | | 0 | 00/07AA | + 1837 | 1 toutadisparu.s 1100 | Comment | 00 | | 0 | 00/07AA | *----------------------- Tool locator + 1838 | 1 toutadisparu.s 1101 | Empty | 00 | | 0 | 00/07AA | + 1839 | 1 toutadisparu.s 1102 | Data | 00 | | 23 | 00/07AA : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' | | | | | | 74 65 6D 20 | | | | | | | 36 2E 30 2E | | | | | | | 31 20 52 65 | | | | | | | 71 75 69 72 | | | | | | | 65 64 21 | - 1805 | 1 toutadisparu.s 1072 | Data | 00 | | 20 | 00/0769 : 13 50 72 65 | verSTR2 str 'Press a key to quit' + 1840 | 1 toutadisparu.s 1103 | Data | 00 | | 20 | 00/07C1 : 13 50 72 65 | verSTR2 str 'Press a key to quit' | | | | | | 73 73 20 61 | | | | | | | 20 6B 65 79 | | | | | | | 20 74 6F 20 | | | | | | | 71 75 69 74 | - 1806 | 1 toutadisparu.s 1073 | Data | 00 | | 24 | 00/077D : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' + 1841 | 1 toutadisparu.s 1104 | Data | 00 | | 24 | 00/07D5 : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' | | | | | | 72 69 65 72 | | | | | | | 2E 31 30 20 | | | | | | | 66 6F 6E 74 | | | | | | | 20 6D 69 73 | | | | | | | 73 69 6E 67 | - 1807 | 1 toutadisparu.s 1074 | Data | 00 | | 19 | 00/0795 : 12 50 6C 65 | fntSTR2 str 'Please install it!' + 1842 | 1 toutadisparu.s 1105 | Data | 00 | | 19 | 00/07ED : 12 50 6C 65 | fntSTR2 str 'Please install it!' | | | | | | 61 73 65 20 | | | | | | | 69 6E 73 74 | | | | | | | 61 6C 6C 20 | | | | | | | 69 74 21 | - 1808 | 1 toutadisparu.s 1075 | Data | 00 | | 26 | 00/07A8 : 19 45 72 72 | tolSTR1 str 'Error while loading tools' + 1843 | 1 toutadisparu.s 1106 | Data | 00 | | 26 | 00/0800 : 19 45 72 72 | tolSTR1 str 'Error while loading tools' | | | | | | 6F 72 20 77 | | | | | | | 68 69 6C 65 | | | | | | | 20 6C 6F 61 | | | | | | | 64 69 6E 67 | | | | | | | 20 74 6F 6F | | | | | | | 6C 73 | - 1809 | 1 toutadisparu.s 1076 | Data | 00 | | 23 | 00/07C2 : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' + 1844 | 1 toutadisparu.s 1107 | Data | 00 | | 23 | 00/081A : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' | | | | | | 6E 6F 74 20 | | | | | | | 61 6C 6C 6F | | | | | | | 63 61 74 65 | | | | | | | 20 6D 65 6D | | | | | | | 6F 72 79 | - 1810 | 1 toutadisparu.s 1077 | Data | 00 | | 17 | 00/07D9 : 10 43 61 6E | filSTR1 str 'Cannot load file' + 1845 | 1 toutadisparu.s 1108 | Data | 00 | | 17 | 00/0831 : 10 43 61 6E | filSTR1 str 'Cannot load file' | | | | | | 6E 6F 74 20 | | | | | | | 6C 6F 61 64 | | | | | | | 20 66 69 6C | | | | | | | 65 | - 1811 | 1 toutadisparu.s 1078 | Data | 00 | | 5 | 00/07EA : 04 51 75 69 | errSTR1 str 'Quit' + 1846 | 1 toutadisparu.s 1109 | Data | 00 | | 5 | 00/0842 : 04 51 75 69 | errSTR1 str 'Quit' | | | | | | 74 | - 1812 | 1 toutadisparu.s 1079 | Data | 00 | | 1 | 00/07EF : 00 | errSTR2 str '' - 1813 | 1 toutadisparu.s 1080 | Data | 00 | | 9 | 00/07F0 : 08 43 6F 6E | errSTR3 str 'Continue' + 1847 | 1 toutadisparu.s 1110 | Data | 00 | | 1 | 00/0847 : 00 | errSTR2 str '' + 1848 | 1 toutadisparu.s 1111 | Data | 00 | | 9 | 00/0848 : 08 43 6F 6E | errSTR3 str 'Continue' | | | | | | 74 69 6E 75 | | | | | | | 65 | - 1814 | 1 toutadisparu.s 1081 | Empty | 00 | | 0 | 00/07F9 | - 1815 | 1 toutadisparu.s 1082 | Comment | 00 | | 0 | 00/07F9 | *----------------------- Window manager - 1816 | 1 toutadisparu.s 1083 | Empty | 00 | | 0 | 00/07F9 | - 1817 | 1 toutadisparu.s 1084 | Data | 00 | | 2 | 00/07F9 : 00 00 | taskREC ds 2 ; wmWhat +0 - 1818 | 1 toutadisparu.s 1085 | Data | 00 | | 4 | 00/07FB : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 - 1819 | 1 toutadisparu.s 1086 | Data | 00 | | 4 | 00/07FF : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 - 1820 | 1 toutadisparu.s 1087 | Data | 00 | | 4 | 00/0803 : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 - 1821 | 1 toutadisparu.s 1088 | Data | 00 | | 2 | 00/0807 : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 - 1822 | 1 toutadisparu.s 1089 | Data | 00 | | 4 | 00/0809 : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 - 1823 | 1 toutadisparu.s 1090 | Data | 00 | | 4 | 00/080D : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 - 1824 | 1 toutadisparu.s 1091 | Data | 00 | | 4 | 00/0811 : 00 00 00 00 | ds 4 ; wmLastClickTick +24 - 1825 | 1 toutadisparu.s 1092 | Data | 00 | | 2 | 00/0815 : 00 00 | ds 2 ; wmClickCount +28 - 1826 | 1 toutadisparu.s 1093 | Data | 00 | | 4 | 00/0817 : 00 00 00 00 | ds 4 ; wmTaskData2 +30 - 1827 | 1 toutadisparu.s 1094 | Data | 00 | | 4 | 00/081B : 00 00 00 00 | ds 4 ; wmTaskData3 +34 - 1828 | 1 toutadisparu.s 1095 | Data | 00 | | 4 | 00/081F : 00 00 00 00 | ds 4 ; wmTaskData4 +38 - 1829 | 1 toutadisparu.s 1096 | Data | 00 | | 4 | 00/0823 : 00 00 00 00 | ds 4 ; wmLastClickPt +42 - 1830 | 1 toutadisparu.s 1097 | Empty | 00 | | 0 | 00/0827 | - 1831 | 1 toutadisparu.s 1098 | Data | 00 | 2 | 2 | 00/0827 : FA 01 | taskTBL da doNOT ; Null - 1832 | 1 toutadisparu.s 1099 | Data | 00 | 2 | 2 | 00/0829 : 1F 02 | da doMOUSEDOWN ; mouseDownEvt - 1833 | 1 toutadisparu.s 1100 | Data | 00 | 2 | 2 | 00/082B : FA 01 | da doNOT ; mouseUpEvt - 1834 | 1 toutadisparu.s 1101 | Data | 00 | 2 | 2 | 00/082D : D4 01 | da doKEYDOWN ; keyDownEvt - 1835 | 1 toutadisparu.s 1102 | Data | 00 | 2 | 2 | 00/082F : FA 01 | da doNOT - 1836 | 1 toutadisparu.s 1103 | Data | 00 | 2 | 2 | 00/0831 : FA 01 | da doNOT ; autoKeyEvt - 1837 | 1 toutadisparu.s 1104 | Data | 00 | 2 | 2 | 00/0833 : FA 01 | da doNOT ; updateEvt - 1838 | 1 toutadisparu.s 1105 | Data | 00 | 2 | 2 | 00/0835 : FA 01 | da doNOT - 1839 | 1 toutadisparu.s 1106 | Data | 00 | 2 | 2 | 00/0837 : FA 01 | da doNOT ; activateEvt - 1840 | 1 toutadisparu.s 1107 | Data | 00 | 2 | 2 | 00/0839 : FA 01 | da doNOT ; switchEvt - 1841 | 1 toutadisparu.s 1108 | Data | 00 | 2 | 2 | 00/083B : FA 01 | da doNOT ; deskAccEvt - 1842 | 1 toutadisparu.s 1109 | Data | 00 | 2 | 2 | 00/083D : FA 01 | da doNOT ; driverEvt - 1843 | 1 toutadisparu.s 1110 | Data | 00 | 2 | 2 | 00/083F : FA 01 | da doNOT ; app1Evt - 1844 | 1 toutadisparu.s 1111 | Data | 00 | 2 | 2 | 00/0841 : FA 01 | da doNOT ; app2Evt - 1845 | 1 toutadisparu.s 1112 | Data | 00 | 2 | 2 | 00/0843 : FA 01 | da doNOT ; app3Evt - 1846 | 1 toutadisparu.s 1113 | Data | 00 | 2 | 2 | 00/0845 : FA 01 | da doNOT ; app4Evt - 1847 | 1 toutadisparu.s 1114 | Data | 00 | 2 | 2 | 00/0847 : FA 01 | da doNOT ; wInDesk - 1848 | 1 toutadisparu.s 1115 | Data | 00 | 2 | 2 | 00/0849 : FA 01 | da doNOT ; wInMenuBar - 1849 | 1 toutadisparu.s 1116 | Data | 00 | 2 | 2 | 00/084B : FA 01 | da doNOT ; wCLickCalled - 1850 | 1 toutadisparu.s 1117 | Data | 00 | 2 | 2 | 00/084D : FA 01 | da doNOT ; wInContent - was doCONTENT - 1851 | 1 toutadisparu.s 1118 | Data | 00 | 2 | 2 | 00/084F : FA 01 | da doNOT ; wInDrag - 1852 | 1 toutadisparu.s 1119 | Data | 00 | 2 | 2 | 00/0851 : FA 01 | da doNOT ; wInGrow - 1853 | 1 toutadisparu.s 1120 | Data | 00 | 2 | 2 | 00/0853 : FA 01 | da doNOT ; wInGoAway - 1854 | 1 toutadisparu.s 1121 | Data | 00 | 2 | 2 | 00/0855 : FA 01 | da doNOT ; wInZoom - 1855 | 1 toutadisparu.s 1122 | Data | 00 | 2 | 2 | 00/0857 : FA 01 | da doNOT ; wInInfo - 1856 | 1 toutadisparu.s 1123 | Data | 00 | 2 | 2 | 00/0859 : FA 01 | da doNOT ; wInSpecial - 1857 | 1 toutadisparu.s 1124 | Data | 00 | 2 | 2 | 00/085B : FA 01 | da doNOT ; wInDeskItem - 1858 | 1 toutadisparu.s 1125 | Data | 00 | 2 | 2 | 00/085D : FA 01 | da doNOT ; wInFrame - 1859 | 1 toutadisparu.s 1126 | Data | 00 | 2 | 2 | 00/085F : FA 01 | da doNOT ; wInactMenu - 1860 | 1 toutadisparu.s 1127 | Data | 00 | 2 | 2 | 00/0861 : FA 01 | da doNOT ; wInClosedNDA - 1861 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/0863 : FA 01 | da doNOT ; wInCalledSysEdit - 1862 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/0865 : FA 01 | da doNOT ; wInTrackZoom - 1863 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/0867 : FA 01 | da doNOT ; wInHitFrame - 1864 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/0869 : FA 01 | da doNOT ; wInControl - 1865 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/086B : FA 01 | da doNOT ; wInControlMenu - 1866 | 1 toutadisparu.s 1133 | Empty | 00 | | 0 | 00/086D | - 1867 | 1 toutadisparu.s 1134 | Comment | 00 | | 0 | 00/086D | *---------------------------------------- - 1868 | 1 toutadisparu.s 1135 | Comment | 00 | | 0 | 00/086D | * STD FILE - 1869 | 1 toutadisparu.s 1136 | Comment | 00 | | 0 | 00/086D | *---------------------------------------- - 1870 | 1 toutadisparu.s 1137 | Empty | 00 | | 0 | 00/086D | - 1871 | 1 toutadisparu.s 1138 | Comment | 00 | | 0 | 00/086D | *--- - 1872 | 1 toutadisparu.s 1139 | Empty | 00 | | 0 | 00/086D | - 1873 | 1 toutadisparu.s 1140 | Data | 00 | | 19 | 00/086D : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' + 1849 | 1 toutadisparu.s 1112 | Empty | 00 | | 0 | 00/0851 | + 1850 | 1 toutadisparu.s 1113 | Comment | 00 | | 0 | 00/0851 | *----------------------- Window manager + 1851 | 1 toutadisparu.s 1114 | Empty | 00 | | 0 | 00/0851 | + 1852 | 1 toutadisparu.s 1115 | Data | 00 | | 2 | 00/0851 : 00 00 | taskREC ds 2 ; wmWhat +0 + 1853 | 1 toutadisparu.s 1116 | Data | 00 | | 4 | 00/0853 : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 + 1854 | 1 toutadisparu.s 1117 | Data | 00 | | 4 | 00/0857 : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 + 1855 | 1 toutadisparu.s 1118 | Data | 00 | | 4 | 00/085B : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 + 1856 | 1 toutadisparu.s 1119 | Data | 00 | | 2 | 00/085F : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 + 1857 | 1 toutadisparu.s 1120 | Data | 00 | | 4 | 00/0861 : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 + 1858 | 1 toutadisparu.s 1121 | Empty | 00 | | 0 | 00/0865 | + 1859 | 1 toutadisparu.s 1122 | Data | 00 | 2 | 2 | 00/0865 : F8 01 | taskTBL da doNOT ; 0 Null + 1860 | 1 toutadisparu.s 1123 | Data | 00 | 2 | 2 | 00/0867 : 1D 02 | da doMOUSEDOWN ; 1 mouseDownEvt + 1861 | 1 toutadisparu.s 1124 | Data | 00 | 2 | 2 | 00/0869 : 1D 02 | da doMOUSEUP ; 2 mouseUpEvt + 1862 | 1 toutadisparu.s 1125 | Data | 00 | 2 | 2 | 00/086B : D2 01 | da doKEYDOWN ; 3 keyDownEvt + 1863 | 1 toutadisparu.s 1126 | Data | 00 | 2 | 2 | 00/086D : F8 01 | da doNOT + 1864 | 1 toutadisparu.s 1127 | Data | 00 | 2 | 2 | 00/086F : F8 01 | da doNOT ; 5 autoKeyEvt + 1865 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/0871 : F8 01 | da doNOT ; 6 updateEvt + 1866 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/0873 : F8 01 | da doNOT + 1867 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/0875 : F8 01 | da doNOT ; 8 activateEvt + 1868 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/0877 : F8 01 | da doNOT ; 9 switchEvt + 1869 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/0879 : F8 01 | da doNOT ; A deskAccEvt + 1870 | 1 toutadisparu.s 1133 | Data | 00 | 2 | 2 | 00/087B : F8 01 | da doNOT ; B driverEvt + 1871 | 1 toutadisparu.s 1134 | Data | 00 | 2 | 2 | 00/087D : F8 01 | da doNOT ; C app1Evt + 1872 | 1 toutadisparu.s 1135 | Data | 00 | 2 | 2 | 00/087F : F8 01 | da doNOT ; D app2Evt + 1873 | 1 toutadisparu.s 1136 | Data | 00 | 2 | 2 | 00/0881 : F8 01 | da doNOT ; E app3Evt + 1874 | 1 toutadisparu.s 1137 | Data | 00 | 2 | 2 | 00/0883 : F8 01 | da doNOT ; F app4Evt + 1875 | 1 toutadisparu.s 1138 | Empty | 00 | | 0 | 00/0885 | + 1876 | 1 toutadisparu.s 1139 | Comment | 00 | | 0 | 00/0885 | *---------------------------------------- + 1877 | 1 toutadisparu.s 1140 | Comment | 00 | | 0 | 00/0885 | * STD FILE + 1878 | 1 toutadisparu.s 1141 | Comment | 00 | | 0 | 00/0885 | *---------------------------------------- + 1879 | 1 toutadisparu.s 1142 | Empty | 00 | | 0 | 00/0885 | + 1880 | 1 toutadisparu.s 1143 | Comment | 00 | | 0 | 00/0885 | *--- + 1881 | 1 toutadisparu.s 1144 | Empty | 00 | | 0 | 00/0885 | + 1882 | 1 toutadisparu.s 1145 | Data | 00 | | 19 | 00/0885 : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' | | | | | | 72 67 65 72 | | | | | | | 20 71 75 65 | | | | | | | 6C 20 6A 65 | | | | | | | 75 20 3F | - 1874 | 1 toutadisparu.s 1141 | Data | 00 | | 20 | 00/0880 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' + 1883 | 1 toutadisparu.s 1146 | Data | 00 | | 20 | 00/0898 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' | | | | | | 65 67 69 73 | | | | | | | 74 72 65 72 | | | | | | | 20 73 6F 75 | | | | | | | 73 2E 2E 2E | - 1875 | 1 toutadisparu.s 1142 | Empty | 00 | | 0 | 00/0894 | - 1876 | 1 toutadisparu.s 1143 | Data | 00 | | 1 | 00/0894 : 01 | typeLIST hex 01 - 1877 | 1 toutadisparu.s 1144 | Data | 00 | | 1 | 00/0895 : 5D | hex 5d ; Game/Edu files - 1878 | 1 toutadisparu.s 1145 | Data | 00 | | 2 | 00/0896 : 00 00 | replyPTR ds 2 ; 0 good - 1879 | 1 toutadisparu.s 1146 | Data | 00 | | 2 | 00/0898 : 00 00 | ds 2 ; 2 fileType - 1880 | 1 toutadisparu.s 1147 | Data | 00 | | 2 | 00/089A : 00 00 | ds 2 ; 4 auxFileType - 1881 | 1 toutadisparu.s 1148 | Empty | 00 | | 0 | 00/089C | namePATH - 1882 | 1 toutadisparu.s 1149 | Data | 00 | | 1 | 00/089C : 06 | hex 06 ; 6 fileName - 1883 | 1 toutadisparu.s 1150 | Empty | 00 | | 0 | 00/089D | namePATH1 - 1884 | 1 toutadisparu.s 1151 | Data | 00 | | 6 | 00/089D : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) + 1884 | 1 toutadisparu.s 1147 | Empty | 00 | | 0 | 00/08AC | + 1885 | 1 toutadisparu.s 1148 | Data | 00 | | 1 | 00/08AC : 01 | typeLIST hex 01 + 1886 | 1 toutadisparu.s 1149 | Data | 00 | | 1 | 00/08AD : 5D | hex 5d ; Game/Edu files + 1887 | 1 toutadisparu.s 1150 | Data | 00 | | 2 | 00/08AE : 00 00 | replyPTR ds 2 ; 0 good + 1888 | 1 toutadisparu.s 1151 | Data | 00 | | 2 | 00/08B0 : 00 00 | ds 2 ; 2 fileType + 1889 | 1 toutadisparu.s 1152 | Data | 00 | | 2 | 00/08B2 : 00 00 | ds 2 ; 4 auxFileType + 1890 | 1 toutadisparu.s 1153 | Empty | 00 | | 0 | 00/08B4 | namePATH + 1891 | 1 toutadisparu.s 1154 | Data | 00 | | 1 | 00/08B4 : 06 | hex 06 ; 6 fileName + 1892 | 1 toutadisparu.s 1155 | Empty | 00 | | 0 | 00/08B5 | namePATH1 + 1893 | 1 toutadisparu.s 1156 | Data | 00 | | 6 | 00/08B5 : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) | | | | | | 69 65 | - 1885 | 1 toutadisparu.s 1152 | Data | 00 | | 9 | 00/08A3 : 00 00 00 00 | ds 9 + 1894 | 1 toutadisparu.s 1157 | Data | 00 | | 9 | 00/08BB : 00 00 00 00 | ds 9 | | | | | | 00 00 00 00 | | | | | | | 00 | - 1886 | 1 toutadisparu.s 1153 | Empty | 00 | | 0 | 00/08AC | loadPATH - 1887 | 1 toutadisparu.s 1154 | Data | 00 | | 1 | 00/08AC : 00 | ds 1 ; 22 fullPathname (string length) - 1888 | 1 toutadisparu.s 1155 | Empty | 00 | | 0 | 00/08AD | loadPATH1 - 1889 | 1 toutadisparu.s 1156 | Data | 00 | | 129 | 00/08AD : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) + 1895 | 1 toutadisparu.s 1158 | Empty | 00 | | 0 | 00/08C4 | loadPATH + 1896 | 1 toutadisparu.s 1159 | Data | 00 | | 1 | 00/08C4 : 00 | ds 1 ; 22 fullPathname (string length) + 1897 | 1 toutadisparu.s 1160 | Empty | 00 | | 0 | 00/08C5 | loadPATH1 + 1898 | 1 toutadisparu.s 1161 | Data | 00 | | 129 | 00/08C5 : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -1441,138 +1447,138 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 | - 1890 | 1 toutadisparu.s 1157 | Empty | 00 | | 0 | 00/092E | - 1891 | 1 toutadisparu.s 1158 | Comment | 00 | | 0 | 00/092E | *---------------------------------------- - 1892 | 1 toutadisparu.s 1159 | Comment | 00 | | 0 | 00/092E | * GS/OS - 1893 | 1 toutadisparu.s 1160 | Comment | 00 | | 0 | 00/092E | *---------------------------------------- - 1894 | 1 toutadisparu.s 1161 | Empty | 00 | | 0 | 00/092E | - 1895 | 1 toutadisparu.s 1162 | Code | 00 | 2 | 3 | 00/092E : 8D DB 09 | loadFILE sta proOPEN+4 ; filename - 1896 | 1 toutadisparu.s 1163 | Code | 00 | 2 | 3 | 00/0931 : 8C 09 0A | sty proREAD+4 ; RAM pointer low - 1897 | 1 toutadisparu.s 1164 | Code | 00 | 2 | 3 | 00/0934 : 8E 0B 0A | stx proREAD+6 ; RAM pointer high - 1898 | 1 toutadisparu.s 1165 | Empty | 00 | | 0 | 00/0937 | - 1899 | 1 toutadisparu.s 1166 | Code | 00 | 2 | 3 | 00/0937 : 9C 85 09 | loadFILE1 stz proERR - 1900 | 1 toutadisparu.s 1167 | Empty | 00 | | 0 | 00/093A | - 1901 | 1 toutadisparu.s 1168 | Code | 00 | | 4 | 00/093A : 22 A8 00 E1 | jsl {$e100a8} - 1902 | 1 toutadisparu.s 1169 | Data | 00 | | 2 | 00/093E : 10 20 | dw $2010 - 1903 | 1 toutadisparu.s 1170 | Data | 00 | 3 | 4 | 00/0940 : D7 09 00 00 | adrl proOPEN - 1904 | 1 toutadisparu.s 1171 | Code | 00 | | 2 | 00/0944 : B0 33 | bcs loadERR - 1905 | 1 toutadisparu.s 1172 | Empty | 00 | | 0 | 00/0946 | - 1906 | 1 toutadisparu.s 1173 | Code | 00 | 2 | 3 | 00/0946 : AD D9 09 | lda proOPEN+2 - 1907 | 1 toutadisparu.s 1174 | Code | 00 | 2 | 3 | 00/0949 : 8D 07 0A | sta proREAD+2 - 1908 | 1 toutadisparu.s 1175 | Code | 00 | 2 | 3 | 00/094C : 8D 17 0A | sta proCLOSE+2 - 1909 | 1 toutadisparu.s 1176 | Empty | 00 | | 0 | 00/094F | - 1910 | 1 toutadisparu.s 1177 | Code | 00 | 2 | 3 | 00/094F : AD 01 0A | lda proEOF - 1911 | 1 toutadisparu.s 1178 | Code | 00 | 2 | 3 | 00/0952 : 8D 0D 0A | sta proREAD+8 - 1912 | 1 toutadisparu.s 1179 | Code | 00 | 2 | 3 | 00/0955 : AD 03 0A | lda proEOF+2 - 1913 | 1 toutadisparu.s 1180 | Code | 00 | 2 | 3 | 00/0958 : 8D 0F 0A | sta proREAD+10 - 1914 | 1 toutadisparu.s 1181 | Empty | 00 | | 0 | 00/095B | - 1915 | 1 toutadisparu.s 1182 | Code | 00 | | 4 | 00/095B : 22 A8 00 E1 | jsl {$e100a8} - 1916 | 1 toutadisparu.s 1183 | Data | 00 | | 2 | 00/095F : 12 20 | dw $2012 - 1917 | 1 toutadisparu.s 1184 | Data | 00 | 3 | 4 | 00/0961 : 05 0A 00 00 | adrl proREAD - 1918 | 1 toutadisparu.s 1185 | Code | 00 | | 2 | 00/0965 : B0 12 | bcs loadERR - 1919 | 1 toutadisparu.s 1186 | Empty | 00 | | 0 | 00/0967 | - 1920 | 1 toutadisparu.s 1187 | Code | 00 | | 4 | 00/0967 : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} - 1921 | 1 toutadisparu.s 1188 | Data | 00 | | 2 | 00/096B : 14 20 | dw $2014 - 1922 | 1 toutadisparu.s 1189 | Data | 00 | 3 | 4 | 00/096D : 15 0A 00 00 | adrl proCLOSE - 1923 | 1 toutadisparu.s 1190 | Empty | 00 | | 0 | 00/0971 | - 1924 | 1 toutadisparu.s 1191 | Code | 00 | 2 | 3 | 00/0971 : AC 11 0A | ldy proREAD+12 ; length read - 1925 | 1 toutadisparu.s 1192 | Code | 00 | 2 | 3 | 00/0974 : AE 13 0A | ldx proREAD+14 - 1926 | 1 toutadisparu.s 1193 | Code | 00 | | 1 | 00/0977 : 18 | clc - 1927 | 1 toutadisparu.s 1194 | Code | 00 | | 1 | 00/0978 : 60 | rts - 1928 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/0979 | - 1929 | 1 toutadisparu.s 1196 | Code | 00 | 2 | 3 | 00/0979 : 8D 85 09 | loadERR sta proERR - 1930 | 1 toutadisparu.s 1197 | Code | 00 | 2 | 3 | 00/097C : 20 67 09 | jsr loadFILE2 - 1931 | 1 toutadisparu.s 1198 | Code | 00 | | 3 | 00/097F : A0 00 00 | ldy #0 - 1932 | 1 toutadisparu.s 1199 | Code | 00 | | 1 | 00/0982 : BB | tyx - 1933 | 1 toutadisparu.s 1200 | Code | 00 | | 1 | 00/0983 : 38 | sec - 1934 | 1 toutadisparu.s 1201 | Code | 00 | | 1 | 00/0984 : 60 | rts - 1935 | 1 toutadisparu.s 1202 | Empty | 00 | | 0 | 00/0985 | - 1936 | 1 toutadisparu.s 1203 | Comment | 00 | | 0 | 00/0985 | *--- GS/OS data - 1937 | 1 toutadisparu.s 1204 | Empty | 00 | | 0 | 00/0985 | - 1938 | 1 toutadisparu.s 1205 | Data | 00 | | 2 | 00/0985 : 00 00 | proERR ds 2 - 1939 | 1 toutadisparu.s 1206 | Empty | 00 | | 0 | 00/0987 | - 1940 | 1 toutadisparu.s 1207 | Comment | 00 | | 0 | 00/0987 | *--- For the game party - 1941 | 1 toutadisparu.s 1208 | Empty | 00 | | 0 | 00/0987 | - 1942 | 1 toutadisparu.s 1209 | Empty | 00 | | 0 | 00/0987 | proCREATEGAME - 1943 | 1 toutadisparu.s 1210 | Data | 00 | | 2 | 00/0987 : 07 00 | dw 7 ; pcount - 1944 | 1 toutadisparu.s 1211 | Data | 00 | 3 | 4 | 00/0989 : EB 0A 00 00 | adrl pGAME ; pathname - 1945 | 1 toutadisparu.s 1212 | Data | 00 | | 2 | 00/098D : C3 00 | dw $c3 ; access_code - 1946 | 1 toutadisparu.s 1213 | Data | 00 | | 2 | 00/098F : 5D 00 | dw $5d ; file_type - 1947 | 1 toutadisparu.s 1214 | Data | 00 | | 4 | 00/0991 : 1F 80 00 00 | adrl $801f ; aux_type - 1948 | 1 toutadisparu.s 1215 | Data | 00 | | 2 | 00/0995 : 00 00 | ds 2 ; storage_type - 1949 | 1 toutadisparu.s 1216 | Data | 00 | | 4 | 00/0997 : 00 00 00 00 | ds 4 ; eof - 1950 | 1 toutadisparu.s 1217 | Data | 00 | | 4 | 00/099B : 00 00 00 00 | ds 4 ; resource_eof - 1951 | 1 toutadisparu.s 1218 | Empty | 00 | | 0 | 00/099F | - 1952 | 1 toutadisparu.s 1219 | Empty | 00 | | 0 | 00/099F | proDESTROYGAME - 1953 | 1 toutadisparu.s 1220 | Data | 00 | | 2 | 00/099F : 01 00 | dw 1 ; pcount - 1954 | 1 toutadisparu.s 1221 | Data | 00 | 3 | 4 | 00/09A1 : EB 0A 00 00 | adrl pGAME ; pathname - 1955 | 1 toutadisparu.s 1222 | Empty | 00 | | 0 | 00/09A5 | - 1956 | 1 toutadisparu.s 1223 | Empty | 00 | | 0 | 00/09A5 | proOPENGAME - 1957 | 1 toutadisparu.s 1224 | Data | 00 | | 2 | 00/09A5 : 02 00 | dw 2 - 1958 | 1 toutadisparu.s 1225 | Data | 00 | | 2 | 00/09A7 : 00 00 | ds 2 - 1959 | 1 toutadisparu.s 1226 | Data | 00 | 3 | 4 | 00/09A9 : EB 0A 00 00 | adrl pGAME - 1960 | 1 toutadisparu.s 1227 | Empty | 00 | | 0 | 00/09AD | - 1961 | 1 toutadisparu.s 1228 | Empty | 00 | | 0 | 00/09AD | proREADGAME - 1962 | 1 toutadisparu.s 1229 | Data | 00 | | 2 | 00/09AD : 04 00 | dw 4 ; 0 - pcount - 1963 | 1 toutadisparu.s 1230 | Data | 00 | | 2 | 00/09AF : 00 00 | ds 2 ; 2 - ref_num - 1964 | 1 toutadisparu.s 1231 | Data | 00 | 3 | 4 | 00/09B1 : EB 0A 00 00 | adrl pGAME ; 4 - data_buffer - 1965 | 1 toutadisparu.s 1232 | Data | 00 | | 4 | 00/09B5 : 00 00 00 00 | ds 4 ; 8 - request_count - 1966 | 1 toutadisparu.s 1233 | Data | 00 | | 4 | 00/09B9 : 00 00 00 00 | ds 4 ; C - transfer_count - 1967 | 1 toutadisparu.s 1234 | Empty | 00 | | 0 | 00/09BD | - 1968 | 1 toutadisparu.s 1235 | Empty | 00 | | 0 | 00/09BD | proWRITEGAME - 1969 | 1 toutadisparu.s 1236 | Data | 00 | | 2 | 00/09BD : 05 00 | dw 5 ; 0 - pcount - 1970 | 1 toutadisparu.s 1237 | Data | 00 | | 2 | 00/09BF : 00 00 | ds 2 ; 2 - ref_num - 1971 | 1 toutadisparu.s 1238 | Data | 00 | 3 | 4 | 00/09C1 : EB 0A 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) - 1972 | 1 toutadisparu.s 1239 | Data | 00 | | 4 | 00/09C5 : 00 00 00 00 | ds 4 ; 8 - request_count - 1973 | 1 toutadisparu.s 1240 | Data | 00 | | 4 | 00/09C9 : 00 00 00 00 | ds 4 ; C - transfer_count - 1974 | 1 toutadisparu.s 1241 | Data | 00 | | 2 | 00/09CD : 01 00 | dw 1 ; cache_priority - 1975 | 1 toutadisparu.s 1242 | Empty | 00 | | 0 | 00/09CF | - 1976 | 1 toutadisparu.s 1243 | Comment | 00 | | 0 | 00/09CF | *--- For the game images - 1977 | 1 toutadisparu.s 1244 | Empty | 00 | | 0 | 00/09CF | - 1978 | 1 toutadisparu.s 1245 | Data | 00 | | 2 | 00/09CF : 02 00 | proSETPFX dw 2 - 1979 | 1 toutadisparu.s 1246 | Data | 00 | | 2 | 00/09D1 : 07 00 | dw 7 - 1980 | 1 toutadisparu.s 1247 | Data | 00 | 3 | 4 | 00/09D3 : C1 0A 00 00 | adrl pathIMAGES - 1981 | 1 toutadisparu.s 1248 | Empty | 00 | | 0 | 00/09D7 | - 1982 | 1 toutadisparu.s 1249 | Empty | 00 | | 0 | 00/09D7 | proOPEN - 1983 | 1 toutadisparu.s 1250 | Data | 00 | | 2 | 00/09D7 : 0C 00 | dw 12 - 1984 | 1 toutadisparu.s 1251 | Data | 00 | | 2 | 00/09D9 : 00 00 | ds 2 - 1985 | 1 toutadisparu.s 1252 | Data | 00 | 3 | 4 | 00/09DB : 25 0A 00 00 | adrl pMENU - 1986 | 1 toutadisparu.s 1253 | Data | 00 | | 2 | 00/09DF : 00 00 | ds 2 - 1987 | 1 toutadisparu.s 1254 | Data | 00 | | 2 | 00/09E1 : 00 00 | ds 2 - 1988 | 1 toutadisparu.s 1255 | Data | 00 | | 2 | 00/09E3 : 00 00 | ds 2 - 1989 | 1 toutadisparu.s 1256 | Data | 00 | | 2 | 00/09E5 : 00 00 | ds 2 - 1990 | 1 toutadisparu.s 1257 | Data | 00 | | 4 | 00/09E7 : 00 00 00 00 | ds 4 - 1991 | 1 toutadisparu.s 1258 | Data | 00 | | 2 | 00/09EB : 00 00 | ds 2 - 1992 | 1 toutadisparu.s 1259 | Data | 00 | | 8 | 00/09ED : 00 00 00 00 | ds 8 + 1899 | 1 toutadisparu.s 1162 | Empty | 00 | | 0 | 00/0946 | + 1900 | 1 toutadisparu.s 1163 | Comment | 00 | | 0 | 00/0946 | *---------------------------------------- + 1901 | 1 toutadisparu.s 1164 | Comment | 00 | | 0 | 00/0946 | * GS/OS + 1902 | 1 toutadisparu.s 1165 | Comment | 00 | | 0 | 00/0946 | *---------------------------------------- + 1903 | 1 toutadisparu.s 1166 | Empty | 00 | | 0 | 00/0946 | + 1904 | 1 toutadisparu.s 1167 | Code | 00 | 2 | 3 | 00/0946 : 8D F3 09 | loadFILE sta proOPEN+4 ; filename + 1905 | 1 toutadisparu.s 1168 | Code | 00 | 2 | 3 | 00/0949 : 8C 21 0A | sty proREAD+4 ; RAM pointer low + 1906 | 1 toutadisparu.s 1169 | Code | 00 | 2 | 3 | 00/094C : 8E 23 0A | stx proREAD+6 ; RAM pointer high + 1907 | 1 toutadisparu.s 1170 | Empty | 00 | | 0 | 00/094F | + 1908 | 1 toutadisparu.s 1171 | Code | 00 | 2 | 3 | 00/094F : 9C 9D 09 | loadFILE1 stz proERR + 1909 | 1 toutadisparu.s 1172 | Empty | 00 | | 0 | 00/0952 | + 1910 | 1 toutadisparu.s 1173 | Code | 00 | | 4 | 00/0952 : 22 A8 00 E1 | jsl {$e100a8} + 1911 | 1 toutadisparu.s 1174 | Data | 00 | | 2 | 00/0956 : 10 20 | dw $2010 + 1912 | 1 toutadisparu.s 1175 | Data | 00 | 3 | 4 | 00/0958 : EF 09 00 00 | adrl proOPEN + 1913 | 1 toutadisparu.s 1176 | Code | 00 | | 2 | 00/095C : B0 33 | bcs loadERR + 1914 | 1 toutadisparu.s 1177 | Empty | 00 | | 0 | 00/095E | + 1915 | 1 toutadisparu.s 1178 | Code | 00 | 2 | 3 | 00/095E : AD F1 09 | lda proOPEN+2 + 1916 | 1 toutadisparu.s 1179 | Code | 00 | 2 | 3 | 00/0961 : 8D 1F 0A | sta proREAD+2 + 1917 | 1 toutadisparu.s 1180 | Code | 00 | 2 | 3 | 00/0964 : 8D 2F 0A | sta proCLOSE+2 + 1918 | 1 toutadisparu.s 1181 | Empty | 00 | | 0 | 00/0967 | + 1919 | 1 toutadisparu.s 1182 | Code | 00 | 2 | 3 | 00/0967 : AD 19 0A | lda proEOF + 1920 | 1 toutadisparu.s 1183 | Code | 00 | 2 | 3 | 00/096A : 8D 25 0A | sta proREAD+8 + 1921 | 1 toutadisparu.s 1184 | Code | 00 | 2 | 3 | 00/096D : AD 1B 0A | lda proEOF+2 + 1922 | 1 toutadisparu.s 1185 | Code | 00 | 2 | 3 | 00/0970 : 8D 27 0A | sta proREAD+10 + 1923 | 1 toutadisparu.s 1186 | Empty | 00 | | 0 | 00/0973 | + 1924 | 1 toutadisparu.s 1187 | Code | 00 | | 4 | 00/0973 : 22 A8 00 E1 | jsl {$e100a8} + 1925 | 1 toutadisparu.s 1188 | Data | 00 | | 2 | 00/0977 : 12 20 | dw $2012 + 1926 | 1 toutadisparu.s 1189 | Data | 00 | 3 | 4 | 00/0979 : 1D 0A 00 00 | adrl proREAD + 1927 | 1 toutadisparu.s 1190 | Code | 00 | | 2 | 00/097D : B0 12 | bcs loadERR + 1928 | 1 toutadisparu.s 1191 | Empty | 00 | | 0 | 00/097F | + 1929 | 1 toutadisparu.s 1192 | Code | 00 | | 4 | 00/097F : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} + 1930 | 1 toutadisparu.s 1193 | Data | 00 | | 2 | 00/0983 : 14 20 | dw $2014 + 1931 | 1 toutadisparu.s 1194 | Data | 00 | 3 | 4 | 00/0985 : 2D 0A 00 00 | adrl proCLOSE + 1932 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/0989 | + 1933 | 1 toutadisparu.s 1196 | Code | 00 | 2 | 3 | 00/0989 : AC 29 0A | ldy proREAD+12 ; length read + 1934 | 1 toutadisparu.s 1197 | Code | 00 | 2 | 3 | 00/098C : AE 2B 0A | ldx proREAD+14 + 1935 | 1 toutadisparu.s 1198 | Code | 00 | | 1 | 00/098F : 18 | clc + 1936 | 1 toutadisparu.s 1199 | Code | 00 | | 1 | 00/0990 : 60 | rts + 1937 | 1 toutadisparu.s 1200 | Empty | 00 | | 0 | 00/0991 | + 1938 | 1 toutadisparu.s 1201 | Code | 00 | 2 | 3 | 00/0991 : 8D 9D 09 | loadERR sta proERR + 1939 | 1 toutadisparu.s 1202 | Code | 00 | 2 | 3 | 00/0994 : 20 7F 09 | jsr loadFILE2 + 1940 | 1 toutadisparu.s 1203 | Code | 00 | | 3 | 00/0997 : A0 00 00 | ldy #0 + 1941 | 1 toutadisparu.s 1204 | Code | 00 | | 1 | 00/099A : BB | tyx + 1942 | 1 toutadisparu.s 1205 | Code | 00 | | 1 | 00/099B : 38 | sec + 1943 | 1 toutadisparu.s 1206 | Code | 00 | | 1 | 00/099C : 60 | rts + 1944 | 1 toutadisparu.s 1207 | Empty | 00 | | 0 | 00/099D | + 1945 | 1 toutadisparu.s 1208 | Comment | 00 | | 0 | 00/099D | *--- GS/OS data + 1946 | 1 toutadisparu.s 1209 | Empty | 00 | | 0 | 00/099D | + 1947 | 1 toutadisparu.s 1210 | Data | 00 | | 2 | 00/099D : 00 00 | proERR ds 2 + 1948 | 1 toutadisparu.s 1211 | Empty | 00 | | 0 | 00/099F | + 1949 | 1 toutadisparu.s 1212 | Comment | 00 | | 0 | 00/099F | *--- For the game party + 1950 | 1 toutadisparu.s 1213 | Empty | 00 | | 0 | 00/099F | + 1951 | 1 toutadisparu.s 1214 | Empty | 00 | | 0 | 00/099F | proCREATEGAME + 1952 | 1 toutadisparu.s 1215 | Data | 00 | | 2 | 00/099F : 07 00 | dw 7 ; pcount + 1953 | 1 toutadisparu.s 1216 | Data | 00 | 3 | 4 | 00/09A1 : 03 0B 00 00 | adrl pGAME ; pathname + 1954 | 1 toutadisparu.s 1217 | Data | 00 | | 2 | 00/09A5 : C3 00 | dw $c3 ; access_code + 1955 | 1 toutadisparu.s 1218 | Data | 00 | | 2 | 00/09A7 : 5D 00 | dw $5d ; file_type + 1956 | 1 toutadisparu.s 1219 | Data | 00 | | 4 | 00/09A9 : 1F 80 00 00 | adrl $801f ; aux_type + 1957 | 1 toutadisparu.s 1220 | Data | 00 | | 2 | 00/09AD : 00 00 | ds 2 ; storage_type + 1958 | 1 toutadisparu.s 1221 | Data | 00 | | 4 | 00/09AF : 00 00 00 00 | ds 4 ; eof + 1959 | 1 toutadisparu.s 1222 | Data | 00 | | 4 | 00/09B3 : 00 00 00 00 | ds 4 ; resource_eof + 1960 | 1 toutadisparu.s 1223 | Empty | 00 | | 0 | 00/09B7 | + 1961 | 1 toutadisparu.s 1224 | Empty | 00 | | 0 | 00/09B7 | proDESTROYGAME + 1962 | 1 toutadisparu.s 1225 | Data | 00 | | 2 | 00/09B7 : 01 00 | dw 1 ; pcount + 1963 | 1 toutadisparu.s 1226 | Data | 00 | 3 | 4 | 00/09B9 : 03 0B 00 00 | adrl pGAME ; pathname + 1964 | 1 toutadisparu.s 1227 | Empty | 00 | | 0 | 00/09BD | + 1965 | 1 toutadisparu.s 1228 | Empty | 00 | | 0 | 00/09BD | proOPENGAME + 1966 | 1 toutadisparu.s 1229 | Data | 00 | | 2 | 00/09BD : 02 00 | dw 2 + 1967 | 1 toutadisparu.s 1230 | Data | 00 | | 2 | 00/09BF : 00 00 | ds 2 + 1968 | 1 toutadisparu.s 1231 | Data | 00 | 3 | 4 | 00/09C1 : 03 0B 00 00 | adrl pGAME + 1969 | 1 toutadisparu.s 1232 | Empty | 00 | | 0 | 00/09C5 | + 1970 | 1 toutadisparu.s 1233 | Empty | 00 | | 0 | 00/09C5 | proREADGAME + 1971 | 1 toutadisparu.s 1234 | Data | 00 | | 2 | 00/09C5 : 04 00 | dw 4 ; 0 - pcount + 1972 | 1 toutadisparu.s 1235 | Data | 00 | | 2 | 00/09C7 : 00 00 | ds 2 ; 2 - ref_num + 1973 | 1 toutadisparu.s 1236 | Data | 00 | 3 | 4 | 00/09C9 : 03 0B 00 00 | adrl pGAME ; 4 - data_buffer + 1974 | 1 toutadisparu.s 1237 | Data | 00 | | 4 | 00/09CD : 00 00 00 00 | ds 4 ; 8 - request_count + 1975 | 1 toutadisparu.s 1238 | Data | 00 | | 4 | 00/09D1 : 00 00 00 00 | ds 4 ; C - transfer_count + 1976 | 1 toutadisparu.s 1239 | Empty | 00 | | 0 | 00/09D5 | + 1977 | 1 toutadisparu.s 1240 | Empty | 00 | | 0 | 00/09D5 | proWRITEGAME + 1978 | 1 toutadisparu.s 1241 | Data | 00 | | 2 | 00/09D5 : 05 00 | dw 5 ; 0 - pcount + 1979 | 1 toutadisparu.s 1242 | Data | 00 | | 2 | 00/09D7 : 00 00 | ds 2 ; 2 - ref_num + 1980 | 1 toutadisparu.s 1243 | Data | 00 | 3 | 4 | 00/09D9 : 03 0B 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) + 1981 | 1 toutadisparu.s 1244 | Data | 00 | | 4 | 00/09DD : 00 00 00 00 | ds 4 ; 8 - request_count + 1982 | 1 toutadisparu.s 1245 | Data | 00 | | 4 | 00/09E1 : 00 00 00 00 | ds 4 ; C - transfer_count + 1983 | 1 toutadisparu.s 1246 | Data | 00 | | 2 | 00/09E5 : 01 00 | dw 1 ; cache_priority + 1984 | 1 toutadisparu.s 1247 | Empty | 00 | | 0 | 00/09E7 | + 1985 | 1 toutadisparu.s 1248 | Comment | 00 | | 0 | 00/09E7 | *--- For the game images + 1986 | 1 toutadisparu.s 1249 | Empty | 00 | | 0 | 00/09E7 | + 1987 | 1 toutadisparu.s 1250 | Data | 00 | | 2 | 00/09E7 : 02 00 | proSETPFX dw 2 + 1988 | 1 toutadisparu.s 1251 | Data | 00 | | 2 | 00/09E9 : 07 00 | dw 7 + 1989 | 1 toutadisparu.s 1252 | Data | 00 | 3 | 4 | 00/09EB : D9 0A 00 00 | adrl pathIMAGES + 1990 | 1 toutadisparu.s 1253 | Empty | 00 | | 0 | 00/09EF | + 1991 | 1 toutadisparu.s 1254 | Empty | 00 | | 0 | 00/09EF | proOPEN + 1992 | 1 toutadisparu.s 1255 | Data | 00 | | 2 | 00/09EF : 0C 00 | dw 12 + 1993 | 1 toutadisparu.s 1256 | Data | 00 | | 2 | 00/09F1 : 00 00 | ds 2 + 1994 | 1 toutadisparu.s 1257 | Data | 00 | 3 | 4 | 00/09F3 : 3D 0A 00 00 | adrl pMENU + 1995 | 1 toutadisparu.s 1258 | Data | 00 | | 2 | 00/09F7 : 00 00 | ds 2 + 1996 | 1 toutadisparu.s 1259 | Data | 00 | | 2 | 00/09F9 : 00 00 | ds 2 + 1997 | 1 toutadisparu.s 1260 | Data | 00 | | 2 | 00/09FB : 00 00 | ds 2 + 1998 | 1 toutadisparu.s 1261 | Data | 00 | | 2 | 00/09FD : 00 00 | ds 2 + 1999 | 1 toutadisparu.s 1262 | Data | 00 | | 4 | 00/09FF : 00 00 00 00 | ds 4 + 2000 | 1 toutadisparu.s 1263 | Data | 00 | | 2 | 00/0A03 : 00 00 | ds 2 + 2001 | 1 toutadisparu.s 1264 | Data | 00 | | 8 | 00/0A05 : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1993 | 1 toutadisparu.s 1260 | Data | 00 | | 8 | 00/09F5 : 00 00 00 00 | ds 8 + 2002 | 1 toutadisparu.s 1265 | Data | 00 | | 8 | 00/0A0D : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1994 | 1 toutadisparu.s 1261 | Data | 00 | | 4 | 00/09FD : 00 00 00 00 | ds 4 - 1995 | 1 toutadisparu.s 1262 | Data | 00 | | 4 | 00/0A01 : 00 00 00 00 | proEOF ds 4 - 1996 | 1 toutadisparu.s 1263 | Empty | 00 | | 0 | 00/0A05 | - 1997 | 1 toutadisparu.s 1264 | Empty | 00 | | 0 | 00/0A05 | proREAD - 1998 | 1 toutadisparu.s 1265 | Data | 00 | | 2 | 00/0A05 : 04 00 | dw 4 ; 0 - nb parms - 1999 | 1 toutadisparu.s 1266 | Data | 00 | | 2 | 00/0A07 : 00 00 | ds 2 ; 2 - file id - 2000 | 1 toutadisparu.s 1267 | Data | 00 | | 4 | 00/0A09 : 00 00 00 00 | ds 4 ; 4 - pointer - 2001 | 1 toutadisparu.s 1268 | Data | 00 | | 4 | 00/0A0D : 00 00 00 00 | ds 4 ; 8 - length - 2002 | 1 toutadisparu.s 1269 | Data | 00 | | 4 | 00/0A11 : 00 00 00 00 | ds 4 ; C - length read - 2003 | 1 toutadisparu.s 1270 | Empty | 00 | | 0 | 00/0A15 | - 2004 | 1 toutadisparu.s 1271 | Empty | 00 | | 0 | 00/0A15 | proCLOSE - 2005 | 1 toutadisparu.s 1272 | Data | 00 | | 2 | 00/0A15 : 01 00 | dw 1 - 2006 | 1 toutadisparu.s 1273 | Data | 00 | | 2 | 00/0A17 : 00 00 | ds 2 - 2007 | 1 toutadisparu.s 1274 | Empty | 00 | | 0 | 00/0A19 | - 2008 | 1 toutadisparu.s 1275 | Empty | 00 | | 0 | 00/0A19 | proQUIT - 2009 | 1 toutadisparu.s 1276 | Data | 00 | | 2 | 00/0A19 : 02 00 | dw 2 ; pcount - 2010 | 1 toutadisparu.s 1277 | Data | 00 | | 4 | 00/0A1B : 00 00 00 00 | ds 4 ; pathname - 2011 | 1 toutadisparu.s 1278 | Data | 00 | | 2 | 00/0A1F : 00 00 | ds 2 ; flags - 2012 | 1 toutadisparu.s 1279 | Empty | 00 | | 0 | 00/0A21 | - 2013 | 1 toutadisparu.s 1280 | Empty | 00 | | 0 | 00/0A21 | proVERS - 2014 | 1 toutadisparu.s 1281 | Data | 00 | | 2 | 00/0A21 : 01 00 | dw 1 ; pcount - 2015 | 1 toutadisparu.s 1282 | Data | 00 | | 2 | 00/0A23 : 00 00 | ds 2 ; version - 2016 | 1 toutadisparu.s 1283 | Empty | 00 | | 0 | 00/0A25 | - 2017 | 1 toutadisparu.s 1284 | Comment | 00 | | 0 | 00/0A25 | *--- offset to image number is +16 - 2018 | 1 toutadisparu.s 1285 | Empty | 00 | | 0 | 00/0A25 | - 2019 | 1 toutadisparu.s 1286 | Data | 00 | | 32 | 00/0A25 : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' + 2003 | 1 toutadisparu.s 1266 | Data | 00 | | 4 | 00/0A15 : 00 00 00 00 | ds 4 + 2004 | 1 toutadisparu.s 1267 | Data | 00 | | 4 | 00/0A19 : 00 00 00 00 | proEOF ds 4 + 2005 | 1 toutadisparu.s 1268 | Empty | 00 | | 0 | 00/0A1D | + 2006 | 1 toutadisparu.s 1269 | Empty | 00 | | 0 | 00/0A1D | proREAD + 2007 | 1 toutadisparu.s 1270 | Data | 00 | | 2 | 00/0A1D : 04 00 | dw 4 ; 0 - nb parms + 2008 | 1 toutadisparu.s 1271 | Data | 00 | | 2 | 00/0A1F : 00 00 | ds 2 ; 2 - file id + 2009 | 1 toutadisparu.s 1272 | Data | 00 | | 4 | 00/0A21 : 00 00 00 00 | ds 4 ; 4 - pointer + 2010 | 1 toutadisparu.s 1273 | Data | 00 | | 4 | 00/0A25 : 00 00 00 00 | ds 4 ; 8 - length + 2011 | 1 toutadisparu.s 1274 | Data | 00 | | 4 | 00/0A29 : 00 00 00 00 | ds 4 ; C - length read + 2012 | 1 toutadisparu.s 1275 | Empty | 00 | | 0 | 00/0A2D | + 2013 | 1 toutadisparu.s 1276 | Empty | 00 | | 0 | 00/0A2D | proCLOSE + 2014 | 1 toutadisparu.s 1277 | Data | 00 | | 2 | 00/0A2D : 01 00 | dw 1 + 2015 | 1 toutadisparu.s 1278 | Data | 00 | | 2 | 00/0A2F : 00 00 | ds 2 + 2016 | 1 toutadisparu.s 1279 | Empty | 00 | | 0 | 00/0A31 | + 2017 | 1 toutadisparu.s 1280 | Empty | 00 | | 0 | 00/0A31 | proQUIT + 2018 | 1 toutadisparu.s 1281 | Data | 00 | | 2 | 00/0A31 : 02 00 | dw 2 ; pcount + 2019 | 1 toutadisparu.s 1282 | Data | 00 | | 4 | 00/0A33 : 00 00 00 00 | ds 4 ; pathname + 2020 | 1 toutadisparu.s 1283 | Data | 00 | | 2 | 00/0A37 : 00 00 | ds 2 ; flags + 2021 | 1 toutadisparu.s 1284 | Empty | 00 | | 0 | 00/0A39 | + 2022 | 1 toutadisparu.s 1285 | Empty | 00 | | 0 | 00/0A39 | proVERS + 2023 | 1 toutadisparu.s 1286 | Data | 00 | | 2 | 00/0A39 : 01 00 | dw 1 ; pcount + 2024 | 1 toutadisparu.s 1287 | Data | 00 | | 2 | 00/0A3B : 00 00 | ds 2 ; version + 2025 | 1 toutadisparu.s 1288 | Empty | 00 | | 0 | 00/0A3D | + 2026 | 1 toutadisparu.s 1289 | Comment | 00 | | 0 | 00/0A3D | *--- offset to image number is +16 + 2027 | 1 toutadisparu.s 1290 | Empty | 00 | | 0 | 00/0A3D | + 2028 | 1 toutadisparu.s 1291 | Data | 00 | | 32 | 00/0A3D : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1580,7 +1586,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 6D 65 6E 75 | | | | | | | 2E 6C 7A 34 | - 2020 | 1 toutadisparu.s 1287 | Data | 00 | | 32 | 00/0A45 : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' + 2029 | 1 toutadisparu.s 1292 | Data | 00 | | 32 | 00/0A5D : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1588,7 +1594,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 64 | | | | | | | 2E 6C 7A 34 | - 2021 | 1 toutadisparu.s 1288 | Data | 00 | | 32 | 00/0A65 : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' + 2030 | 1 toutadisparu.s 1293 | Data | 00 | | 32 | 00/0A7D : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1596,7 +1602,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 74 | | | | | | | 2E 6C 7A 34 | - 2022 | 1 toutadisparu.s 1289 | Data | 00 | | 30 | 00/0A85 : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' + 2031 | 1 toutadisparu.s 1294 | Data | 00 | | 30 | 00/0A9D : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1604,7 +1610,7 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 49 | | | | | | | 4E 44 | - 2023 | 1 toutadisparu.s 1290 | Data | 00 | | 30 | 00/0AA3 : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' + 2032 | 1 toutadisparu.s 1295 | Data | 00 | | 30 | 00/0ABB : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1612,506 +1618,506 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 54 | | | | | | | 45 58 | - 2024 | 1 toutadisparu.s 1291 | Empty | 00 | | 0 | 00/0AC1 | - 2025 | 1 toutadisparu.s 1292 | Comment | 00 | | 0 | 00/0AC1 | *--- offset to aventure number is +25 - 2026 | 1 toutadisparu.s 1293 | Empty | 00 | | 0 | 00/0AC1 | - 2027 | 1 toutadisparu.s 1294 | Data | 00 | | 26 | 00/0AC1 : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' + 2033 | 1 toutadisparu.s 1296 | Empty | 00 | | 0 | 00/0AD9 | + 2034 | 1 toutadisparu.s 1297 | Comment | 00 | | 0 | 00/0AD9 | *--- offset to aventure number is +25 + 2035 | 1 toutadisparu.s 1298 | Empty | 00 | | 0 | 00/0AD9 | + 2036 | 1 toutadisparu.s 1299 | Data | 00 | | 26 | 00/0AD9 : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 2E 78 | - 2028 | 1 toutadisparu.s 1295 | Data | 00 | | 16 | 00/0ADB : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' + 2037 | 1 toutadisparu.s 1300 | Data | 00 | | 16 | 00/0AF3 : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' | | | | | | 78 31 32 33 | | | | | | | 34 35 36 37 | | | | | | | 2E 6C 7A 34 | - 2029 | 1 toutadisparu.s 1296 | Empty | 00 | | 0 | 00/0AEB | - 2030 | 1 toutadisparu.s 1297 | Data | 00 | | 19 | 00/0AEB : 11 00 30 2F | pGAME strl '0/ ' + 2038 | 1 toutadisparu.s 1301 | Empty | 00 | | 0 | 00/0B03 | + 2039 | 1 toutadisparu.s 1302 | Data | 00 | | 19 | 00/0B03 : 11 00 30 2F | pGAME strl '0/ ' | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 | - 2031 | 1 toutadisparu.s 1298 | Empty | 00 | | 0 | 00/0AFE | - 2032 | 1 toutadisparu.s 1299 | Comment | 00 | | 0 | 00/0AFE | *---------------------------------------- - 2033 | 1 toutadisparu.s 1300 | Comment | 00 | | 0 | 00/0AFE | * LES AUTRES FICHIERS - 2034 | 1 toutadisparu.s 1301 | Comment | 00 | | 0 | 00/0AFE | *---------------------------------------- - 2035 | 1 toutadisparu.s 1302 | Empty | 00 | | 0 | 00/0AFE | - 2036 | 1 toutadisparu.s 1303 | Directive | 00 | | 0 | 00/0AFE | put game.s - 2037 | 2 game.s 1 | Comment | 00 | | 0 | 00/0AFE | * - 2038 | 2 game.s 2 | Comment | 00 | | 0 | 00/0AFE | * Tout a disparu - 2039 | 2 game.s 3 | Comment | 00 | | 0 | 00/0AFE | * - 2040 | 2 game.s 4 | Comment | 00 | | 0 | 00/0AFE | * (c) 1992, Franois Coulon - 2041 | 2 game.s 5 | Comment | 00 | | 0 | 00/0AFE | * (c) 2022, Antoine Vignau & Olivier Zardini - 2042 | 2 game.s 6 | Comment | 00 | | 0 | 00/0AFE | * - 2043 | 2 game.s 7 | Empty | 00 | | 0 | 00/0AFE | - 2044 | 2 game.s 8 | Directive | 00 | | 0 | 00/0AFE | mx %00 - 2045 | 2 game.s 9 | Empty | 00 | | 0 | 00/0AFE | - 2046 | 2 game.s 10 | Comment | 00 | | 0 | 00/0AFE | *----------------------- - 2047 | 2 game.s 11 | Comment | 00 | | 0 | 00/0AFE | * CONSTANTES - 2048 | 2 game.s 12 | Comment | 00 | | 0 | 00/0AFE | *----------------------- - 2049 | 2 game.s 13 | Empty | 00 | | 0 | 00/0AFE | - 2050 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0AFE | NB_INDICATEURS = 10 - 2051 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0AFE | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran - 2052 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0AFE | NB_TEXTES = 160 ; nombre de textes du jeu - 2053 | 2 game.s 17 | Empty | 00 | | 0 | 00/0AFE | - 2054 | 2 game.s 18 | Equivalence | 00 | | 0 | 00/0AFE | linksON = {1} - 2055 | 2 game.s 19 | Equivalence | 00 | | 0 | 00/0AFE | linksOFF = {0} - 2056 | 2 game.s 20 | Empty | 00 | | 0 | 00/0AFE | - 2057 | 2 game.s 21 | Equivalence | 00 | | 0 | 00/0AFE | colorBLACK = 0 - 2058 | 2 game.s 22 | Equivalence | 00 | | 0 | 00/0AFE | colorWHITE = 15 - 2059 | 2 game.s 23 | Empty | 00 | | 0 | 00/0AFE | - 2060 | 2 game.s 24 | Comment | 00 | | 0 | 00/0AFE | *----------------------- - 2061 | 2 game.s 25 | Comment | 00 | | 0 | 00/0AFE | * load_font - 2062 | 2 game.s 26 | Comment | 00 | | 0 | 00/0AFE | *----------------------- - 2063 | 2 game.s 27 | Empty | 00 | | 0 | 00/0AFE | - 2064 | 2 game.s 28 | Empty | 00 | | 0 | 00/0AFE | load_font - 2065 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0AFE : 20 25 0B | jsr font_it - 2066 | 2 game.s 30 | Code | 00 | | 2 | 00/0B01 : 90 21 | bcc lf_ok - 2067 | 2 game.s 31 | Empty | 00 | | 0 | 00/0B03 | - 2068 | 2 game.s 32 | Code | 00 | | 1 | 00/0B03 : 48 | pha - 2069 | 2 game.s 33 | Macro | 00 | | 0 | 00/0B04 | PushLong #fntSTR1 - 2073 | 2 game.s 33 | Code | 00 | 1 >>16 | 3 | 00/0B04 : F4 00 00 | PEA #^#fntSTR1 - 2080 | 2 game.s 33 | Code | 00 | 2 | 3 | 00/0B07 : F4 7D 07 | PEA #fntSTR1 - 2083 | 2 game.s 34 | Macro | 00 | | 0 | 00/0B0A | PushLong #fntSTR2 - 2087 | 2 game.s 34 | Code | 00 | 1 >>16 | 3 | 00/0B0A : F4 00 00 | PEA #^#fntSTR2 - 2094 | 2 game.s 34 | Code | 00 | 2 | 3 | 00/0B0D : F4 95 07 | PEA #fntSTR2 - 2097 | 2 game.s 35 | Macro | 00 | | 0 | 00/0B10 | PushLong #errSTR3 - 2101 | 2 game.s 35 | Code | 00 | 1 >>16 | 3 | 00/0B10 : F4 00 00 | PEA #^#errSTR3 - 2108 | 2 game.s 35 | Code | 00 | 2 | 3 | 00/0B13 : F4 F0 07 | PEA #errSTR3 - 2111 | 2 game.s 36 | Macro | 00 | | 0 | 00/0B16 | PushLong #errSTR2 - 2115 | 2 game.s 36 | Code | 00 | 1 >>16 | 3 | 00/0B16 : F4 00 00 | PEA #^#errSTR2 - 2122 | 2 game.s 36 | Code | 00 | 2 | 3 | 00/0B19 : F4 EF 07 | PEA #errSTR2 - 2125 | 2 game.s 37 | Macro | 00 | | 0 | 00/0B1C | _TLTextMountVolume - 2127 | 2 game.s 37 | Code | 00 | | 3 | 00/0B1C : A2 01 12 | LDX #$1201 ; load tool call # - 2128 | 2 game.s 37 | Code | 00 | | 4 | 00/0B1F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2129 | 2 game.s 38 | Code | 00 | | 1 | 00/0B23 : 68 | pla - 2130 | 2 game.s 39 | Empty | 00 | | 0 | 00/0B24 | - 2131 | 2 game.s 40 | Code | 00 | | 1 | 00/0B24 : 60 | lf_ok rts - 2132 | 2 game.s 41 | Empty | 00 | | 0 | 00/0B25 | - 2133 | 2 game.s 42 | Comment | 00 | | 0 | 00/0B25 | *--- Really load the font - 2134 | 2 game.s 43 | Empty | 00 | | 0 | 00/0B25 | - 2135 | 2 game.s 44 | Empty | 00 | | 0 | 00/0B25 | font_it - 2136 | 2 game.s 45 | Macro | 00 | | 0 | 00/0B25 | PushWord #$0A00 ; Taille 10 - 2138 | 2 game.s 45 | Code | 00 | | 3 | 00/0B25 : F4 00 0A | PEA #$0A00 - 2141 | 2 game.s 46 | Macro | 00 | | 0 | 00/0B28 | PushWord #$0016 ; Courier - 2143 | 2 game.s 46 | Code | 00 | | 3 | 00/0B28 : F4 16 00 | PEA #$0016 - 2146 | 2 game.s 47 | Macro | 00 | | 0 | 00/0B2B | PushWord #0 - 2148 | 2 game.s 47 | Code | 00 | | 3 | 00/0B2B : F4 00 00 | PEA #0 - 2151 | 2 game.s 48 | Macro | 00 | | 0 | 00/0B2E | _InstallFont - 2153 | 2 game.s 48 | Code | 00 | | 3 | 00/0B2E : A2 1B 0E | LDX #$E1B ; load tool call # - 2154 | 2 game.s 48 | Code | 00 | | 4 | 00/0B31 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2155 | 2 game.s 49 | Code | 00 | | 1 | 00/0B35 : 60 | rts - 2156 | 2 game.s 50 | Empty | 00 | | 0 | 00/0B36 | - 2157 | 2 game.s 51 | Comment | 00 | | 0 | 00/0B36 | *----------------------- - 2158 | 2 game.s 52 | Comment | 00 | | 0 | 00/0B36 | * set_language - 2159 | 2 game.s 53 | Comment | 00 | | 0 | 00/0B36 | *----------------------- - 2160 | 2 game.s 54 | Empty | 00 | | 0 | 00/0B36 | - 2161 | 2 game.s 55 | Empty | 00 | | 0 | 00/0B36 | set_language - 2162 | 2 game.s 56 | Macro | 00 | | 0 | 00/0B36 | PushWord #0 - 2164 | 2 game.s 56 | Code | 00 | | 3 | 00/0B36 : F4 00 00 | PEA #0 - 2167 | 2 game.s 57 | Macro | 00 | | 0 | 00/0B39 | PushWord #$29 - 2169 | 2 game.s 57 | Code | 00 | | 3 | 00/0B39 : F4 29 00 | PEA #$29 - 2172 | 2 game.s 58 | Macro | 00 | | 0 | 00/0B3C | _ReadBParam - 2174 | 2 game.s 58 | Code | 00 | | 3 | 00/0B3C : A2 03 0C | LDX #$C03 ; load tool call # - 2175 | 2 game.s 58 | Code | 00 | | 4 | 00/0B3F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2176 | 2 game.s 59 | Code | 00 | | 1 | 00/0B43 : 68 | pla - 2177 | 2 game.s 60 | Code | 00 | | 3 | 00/0B44 : C9 14 00 | cmp #20 - 2178 | 2 game.s 61 | Code | 00 | | 2 | 00/0B47 : 90 01 | bcc st_ok - 2179 | 2 game.s 62 | Code | 00 | | 1 | 00/0B49 : 60 | rts - 2180 | 2 game.s 63 | Empty | 00 | | 0 | 00/0B4A | - 2181 | 2 game.s 64 | Comment | 00 | | 0 | 00/0B4A | * index - 2182 | 2 game.s 65 | Comment | 00 | | 0 | 00/0B4A | * TEXTES : +16 - 2183 | 2 game.s 66 | Empty | 00 | | 0 | 00/0B4A | - 2184 | 2 game.s 67 | Empty | 00 | | 0 | 00/0B4A | st_ok - 2185 | 2 game.s 68 | Code | 00 | 2 | 3 | 00/0B4A : 20 5E 0B | jsr st_setit ; try IIgs language - 2186 | 2 game.s 69 | Code | 00 | | 2 | 00/0B4D : 90 0E | bcc st_ok99 - 2187 | 2 game.s 70 | Empty | 00 | | 0 | 00/0B4F | - 2188 | 2 game.s 71 | Code | 00 | | 3 | 00/0B4F : A9 00 00 | lda #0 ; if not, try EN US - 2189 | 2 game.s 72 | Code | 00 | 2 | 3 | 00/0B52 : 20 5E 0B | jsr st_setit - 2190 | 2 game.s 73 | Code | 00 | | 2 | 00/0B55 : 90 06 | bcc st_ok99 - 2191 | 2 game.s 74 | Empty | 00 | | 0 | 00/0B57 | - 2192 | 2 game.s 75 | Code | 00 | | 3 | 00/0B57 : A9 02 00 | lda #2 ; it not, force FR - It always exists - 2193 | 2 game.s 76 | Code | 00 | 2 | 3 | 00/0B5A : 20 5E 0B | jsr st_setit - 2194 | 2 game.s 77 | Empty | 00 | | 0 | 00/0B5D | st_ok99 - 2195 | 2 game.s 78 | Code | 00 | | 1 | 00/0B5D : 60 | rts - 2196 | 2 game.s 79 | Empty | 00 | | 0 | 00/0B5E | - 2197 | 2 game.s 80 | Comment | 00 | | 0 | 00/0B5E | *--- - 2198 | 2 game.s 81 | Empty | 00 | | 0 | 00/0B5E | - 2199 | 2 game.s 82 | Empty | 00 | | 0 | 00/0B5E | st_setit ; set language code - 2200 | 2 game.s 83 | Code | 00 | 2 | 3 | 00/0B5E : 8D 50 07 | sta saveLANGUAGE - 2201 | 2 game.s 84 | Code | 00 | | 1 | 00/0B61 : 0A | asl - 2202 | 2 game.s 85 | Code | 00 | | 1 | 00/0B62 : AA | tax - 2203 | 2 game.s 86 | Code | 00 | 2 | 3 | 00/0B63 : BD 8F 0B | lda tblLANG,x - 2204 | 2 game.s 87 | Code | 00 | 2 | 3 | 00/0B66 : 8D 95 0A | sta pINDEX+16 - 2205 | 2 game.s 88 | Code | 00 | 2 | 3 | 00/0B69 : 8D B3 0A | sta pTEXTES+16 - 2206 | 2 game.s 89 | Empty | 00 | | 0 | 00/0B6C | - 2207 | 2 game.s 90 | Code | 00 | 2 | 3 | 00/0B6C : A9 85 0A | lda #pINDEX ; check file exists - 2208 | 2 game.s 91 | Code | 00 | 2 | 3 | 00/0B6F : 8D DB 09 | sta proOPEN+4 - 2209 | 2 game.s 92 | Empty | 00 | | 0 | 00/0B72 | - 2210 | 2 game.s 93 | Code | 00 | | 4 | 00/0B72 : 22 A8 00 E1 | jsl {$e100a8} - 2211 | 2 game.s 94 | Data | 00 | | 2 | 00/0B76 : 10 20 | dw $2010 - 2212 | 2 game.s 95 | Data | 00 | 3 | 4 | 00/0B78 : D7 09 00 00 | adrl proOPEN - 2213 | 2 game.s 96 | Code | 00 | | 2 | 00/0B7C : B0 10 | bcs st_setit99 - 2214 | 2 game.s 97 | Empty | 00 | | 0 | 00/0B7E | - 2215 | 2 game.s 98 | Code | 00 | 2 | 3 | 00/0B7E : AD D9 09 | lda proOPEN+2 - 2216 | 2 game.s 99 | Code | 00 | 2 | 3 | 00/0B81 : 8D 17 0A | sta proCLOSE+2 - 2217 | 2 game.s 100 | Empty | 00 | | 0 | 00/0B84 | - 2218 | 2 game.s 101 | Code | 00 | | 4 | 00/0B84 : 22 A8 00 E1 | jsl {$e100a8} - 2219 | 2 game.s 102 | Data | 00 | | 2 | 00/0B88 : 14 20 | dw $2014 - 2220 | 2 game.s 103 | Data | 00 | 3 | 4 | 00/0B8A : 15 0A 00 00 | adrl proCLOSE - 2221 | 2 game.s 104 | Empty | 00 | | 0 | 00/0B8E | - 2222 | 2 game.s 105 | Empty | 00 | | 0 | 00/0B8E | st_setit99 - 2223 | 2 game.s 106 | Code | 00 | | 1 | 00/0B8E : 60 | rts - 2224 | 2 game.s 107 | Empty | 00 | | 0 | 00/0B8F | - 2225 | 2 game.s 108 | Comment | 00 | | 0 | 00/0B8F | *--- - 2226 | 2 game.s 109 | Empty | 00 | | 0 | 00/0B8F | - 2227 | 2 game.s 110 | Empty | 00 | | 0 | 00/0B8F | tblLANG - 2228 | 2 game.s 111 | Data | 00 | | 2 | 00/0B8F : 75 73 | asc 'us' ; 0 - 2229 | 2 game.s 112 | Data | 00 | | 2 | 00/0B91 : 75 6B | asc 'uk' - 2230 | 2 game.s 113 | Data | 00 | | 2 | 00/0B93 : 66 72 | asc 'fr' ; 2 - 2231 | 2 game.s 114 | Data | 00 | | 2 | 00/0B95 : 6E 6C | asc 'nl' - 2232 | 2 game.s 115 | Data | 00 | | 2 | 00/0B97 : 65 73 | asc 'es' ; 4 - 2233 | 2 game.s 116 | Data | 00 | | 2 | 00/0B99 : 69 74 | asc 'it' - 2234 | 2 game.s 117 | Data | 00 | | 2 | 00/0B9B : 64 65 | asc 'de' ; 6 - 2235 | 2 game.s 118 | Data | 00 | | 2 | 00/0B9D : 73 65 | asc 'se' - 2236 | 2 game.s 119 | Data | 00 | | 2 | 00/0B9F : 75 73 | asc 'us' - 2237 | 2 game.s 120 | Data | 00 | | 2 | 00/0BA1 : 63 61 | asc 'ca' - 2238 | 2 game.s 121 | Data | 00 | | 2 | 00/0BA3 : 6E 6C | asc 'nl' - 2239 | 2 game.s 122 | Data | 00 | | 2 | 00/0BA5 : 68 65 | asc 'he' - 2240 | 2 game.s 123 | Data | 00 | | 2 | 00/0BA7 : 6A 70 | asc 'jp' - 2241 | 2 game.s 124 | Data | 00 | | 2 | 00/0BA9 : 61 72 | asc 'ar' - 2242 | 2 game.s 125 | Data | 00 | | 2 | 00/0BAB : 67 72 | asc 'gr' - 2243 | 2 game.s 126 | Data | 00 | | 2 | 00/0BAD : 74 72 | asc 'tr' - 2244 | 2 game.s 127 | Data | 00 | | 2 | 00/0BAF : 66 69 | asc 'fi' - 2245 | 2 game.s 128 | Data | 00 | | 2 | 00/0BB1 : 74 61 | asc 'ta' - 2246 | 2 game.s 129 | Data | 00 | | 2 | 00/0BB3 : 68 69 | asc 'hi' - 2247 | 2 game.s 130 | Data | 00 | | 2 | 00/0BB5 : 75 73 | asc 'us' ; 19 - 2248 | 2 game.s 131 | Empty | 00 | | 0 | 00/0BB7 | - 2249 | 2 game.s 132 | Comment | 00 | | 0 | 00/0BB7 | *----------------------- - 2250 | 2 game.s 133 | Comment | 00 | | 0 | 00/0BB7 | * load_index - 2251 | 2 game.s 134 | Comment | 00 | | 0 | 00/0BB7 | *----------------------- - 2252 | 2 game.s 135 | Empty | 00 | | 0 | 00/0BB7 | - 2253 | 2 game.s 136 | Empty | 00 | | 0 | 00/0BB7 | load_index - 2254 | 2 game.s 137 | Code | 00 | 2 | 3 | 00/0BB7 : A9 85 0A | lda #pINDEX - 2255 | 2 game.s 138 | Code | 00 | 2 | 3 | 00/0BBA : 8D DB 09 | sta proOPEN+4 - 2256 | 2 game.s 139 | Empty | 00 | | 0 | 00/0BBD | - 2257 | 2 game.s 140 | Code | 00 | | 4 | 00/0BBD : 22 A8 00 E1 | jsl {$e100a8} - 2258 | 2 game.s 141 | Data | 00 | | 2 | 00/0BC1 : 10 20 | dw $2010 - 2259 | 2 game.s 142 | Data | 00 | 3 | 4 | 00/0BC3 : D7 09 00 00 | adrl proOPEN - 2260 | 2 game.s 143 | Code | 00 | | 2 | 00/0BC7 : B0 42 | bcs li_err2 - 2261 | 2 game.s 144 | Empty | 00 | | 0 | 00/0BC9 | - 2262 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0BC9 : AD D9 09 | lda proOPEN+2 - 2263 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0BCC : 8D 07 0A | sta proREAD+2 - 2264 | 2 game.s 147 | Code | 00 | 2 | 3 | 00/0BCF : 8D 17 0A | sta proCLOSE+2 - 2265 | 2 game.s 148 | Empty | 00 | | 0 | 00/0BD2 | - 2266 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0BD2 : AD 40 07 | lda ptrINDEX - 2267 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0BD5 : 8D 09 0A | sta proREAD+4 - 2268 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0BD8 : AD 42 07 | lda ptrINDEX+2 - 2269 | 2 game.s 152 | Code | 00 | 2 | 3 | 00/0BDB : 8D 0B 0A | sta proREAD+6 - 2270 | 2 game.s 153 | Empty | 00 | | 0 | 00/0BDE | - 2271 | 2 game.s 154 | Code | 00 | 2 | 3 | 00/0BDE : AD 01 0A | lda proEOF - 2272 | 2 game.s 155 | Code | 00 | 2 | 3 | 00/0BE1 : 8D 0D 0A | sta proREAD+8 - 2273 | 2 game.s 156 | Code | 00 | 2 | 3 | 00/0BE4 : AD 03 0A | lda proEOF+2 - 2274 | 2 game.s 157 | Code | 00 | 2 | 3 | 00/0BE7 : 8D 0F 0A | sta proREAD+10 - 2275 | 2 game.s 158 | Empty | 00 | | 0 | 00/0BEA | - 2276 | 2 game.s 159 | Code | 00 | | 4 | 00/0BEA : 22 A8 00 E1 | jsl {$e100a8} - 2277 | 2 game.s 160 | Data | 00 | | 2 | 00/0BEE : 12 20 | dw $2012 - 2278 | 2 game.s 161 | Data | 00 | 3 | 4 | 00/0BF0 : 05 0A 00 00 | adrl proREAD - 2279 | 2 game.s 162 | Code | 00 | | 2 | 00/0BF4 : B0 0B | bcs li_err - 2280 | 2 game.s 163 | Empty | 00 | | 0 | 00/0BF6 | - 2281 | 2 game.s 164 | Code | 00 | | 4 | 00/0BF6 : 22 A8 00 E1 | jsl {$e100a8} - 2282 | 2 game.s 165 | Data | 00 | | 2 | 00/0BFA : 14 20 | dw $2014 - 2283 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0BFC : 15 0A 00 00 | adrl proCLOSE - 2284 | 2 game.s 167 | Code | 00 | | 1 | 00/0C00 : 60 | rts - 2285 | 2 game.s 168 | Empty | 00 | | 0 | 00/0C01 | - 2286 | 2 game.s 169 | Empty | 00 | | 0 | 00/0C01 | li_err - 2287 | 2 game.s 170 | Code | 00 | | 4 | 00/0C01 : 22 A8 00 E1 | jsl {$e100a8} - 2288 | 2 game.s 171 | Data | 00 | | 2 | 00/0C05 : 14 20 | dw $2014 - 2289 | 2 game.s 172 | Data | 00 | 3 | 4 | 00/0C07 : 15 0A 00 00 | adrl proCLOSE - 2290 | 2 game.s 173 | Empty | 00 | | 0 | 00/0C0B | - 2291 | 2 game.s 174 | Empty | 00 | | 0 | 00/0C0B | li_err2 - 2292 | 2 game.s 175 | Code | 00 | | 1 | 00/0C0B : 48 | pha - 2293 | 2 game.s 176 | Macro | 00 | | 0 | 00/0C0C | PushLong #filSTR1 - 2297 | 2 game.s 176 | Code | 00 | 1 >>16 | 3 | 00/0C0C : F4 00 00 | PEA #^#filSTR1 - 2304 | 2 game.s 176 | Code | 00 | 2 | 3 | 00/0C0F : F4 D9 07 | PEA #filSTR1 - 2307 | 2 game.s 177 | Macro | 00 | | 0 | 00/0C12 | PushLong #errSTR2 - 2311 | 2 game.s 177 | Code | 00 | 1 >>16 | 3 | 00/0C12 : F4 00 00 | PEA #^#errSTR2 - 2318 | 2 game.s 177 | Code | 00 | 2 | 3 | 00/0C15 : F4 EF 07 | PEA #errSTR2 - 2321 | 2 game.s 178 | Macro | 00 | | 0 | 00/0C18 | PushLong #errSTR1 - 2325 | 2 game.s 178 | Code | 00 | 1 >>16 | 3 | 00/0C18 : F4 00 00 | PEA #^#errSTR1 - 2332 | 2 game.s 178 | Code | 00 | 2 | 3 | 00/0C1B : F4 EA 07 | PEA #errSTR1 - 2335 | 2 game.s 179 | Macro | 00 | | 0 | 00/0C1E | PushLong #errSTR2 - 2339 | 2 game.s 179 | Code | 00 | 1 >>16 | 3 | 00/0C1E : F4 00 00 | PEA #^#errSTR2 - 2346 | 2 game.s 179 | Code | 00 | 2 | 3 | 00/0C21 : F4 EF 07 | PEA #errSTR2 - 2349 | 2 game.s 180 | Macro | 00 | | 0 | 00/0C24 | _TLTextMountVolume - 2351 | 2 game.s 180 | Code | 00 | | 3 | 00/0C24 : A2 01 12 | LDX #$1201 ; load tool call # - 2352 | 2 game.s 180 | Code | 00 | | 4 | 00/0C27 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2353 | 2 game.s 181 | Code | 00 | | 1 | 00/0C2B : 68 | pla - 2354 | 2 game.s 182 | Code | 00 | | 3 | 00/0C2C : 82 3B F8 | brl meQUIT1 - 2355 | 2 game.s 183 | Empty | 00 | | 0 | 00/0C2F | - 2356 | 2 game.s 184 | Comment | 00 | | 0 | 00/0C2F | *----------------------- - 2357 | 2 game.s 185 | Comment | 00 | | 0 | 00/0C2F | * next_index - 2358 | 2 game.s 186 | Comment | 00 | | 0 | 00/0C2F | *----------------------- - 2359 | 2 game.s 187 | Empty | 00 | | 0 | 00/0C2F | - 2360 | 2 game.s 188 | Code | 00 | | 2 | 00/0C2F : E6 90 | next_index inc {{$80}+$10} - 2361 | 2 game.s 189 | Code | 00 | | 2 | 00/0C31 : D0 02 | bne ni_1 - 2362 | 2 game.s 190 | Code | 00 | | 2 | 00/0C33 : E6 92 | inc {{$80}+$10}+2 - 2363 | 2 game.s 191 | Code | 00 | | 2 | 00/0C35 : A7 90 | ni_1 lda [{{$80}+$10}] - 2364 | 2 game.s 192 | Code | 00 | | 3 | 00/0C37 : 29 FF 00 | and #$ff - 2365 | 2 game.s 193 | Code | 00 | | 1 | 00/0C3A : 60 | rts - 2366 | 2 game.s 194 | Empty | 00 | | 0 | 00/0C3B | - 2367 | 2 game.s 195 | Comment | 00 | | 0 | 00/0C3B | *----------------------- - 2368 | 2 game.s 196 | Comment | 00 | | 0 | 00/0C3B | * load_textes - 2369 | 2 game.s 197 | Comment | 00 | | 0 | 00/0C3B | *----------------------- - 2370 | 2 game.s 198 | Empty | 00 | | 0 | 00/0C3B | - 2371 | 2 game.s 199 | Empty | 00 | | 0 | 00/0C3B | load_textes - 2372 | 2 game.s 200 | Code | 00 | 2 | 3 | 00/0C3B : A9 A3 0A | lda #pTEXTES - 2373 | 2 game.s 201 | Code | 00 | 2 | 3 | 00/0C3E : 8D DB 09 | sta proOPEN+4 - 2374 | 2 game.s 202 | Empty | 00 | | 0 | 00/0C41 | - 2375 | 2 game.s 203 | Code | 00 | | 4 | 00/0C41 : 22 A8 00 E1 | jsl {$e100a8} - 2376 | 2 game.s 204 | Data | 00 | | 2 | 00/0C45 : 10 20 | dw $2010 - 2377 | 2 game.s 205 | Data | 00 | 3 | 4 | 00/0C47 : D7 09 00 00 | adrl proOPEN - 2378 | 2 game.s 206 | Code | 00 | | 2 | 00/0C4B : B0 42 | bcs lt_err2 - 2379 | 2 game.s 207 | Empty | 00 | | 0 | 00/0C4D | - 2380 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0C4D : AD D9 09 | lda proOPEN+2 - 2381 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C50 : 8D 07 0A | sta proREAD+2 - 2382 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0C53 : 8D 17 0A | sta proCLOSE+2 - 2383 | 2 game.s 211 | Empty | 00 | | 0 | 00/0C56 | - 2384 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C56 : AD 44 07 | lda ptrTEXTES - 2385 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C59 : 8D 09 0A | sta proREAD+4 - 2386 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C5C : AD 46 07 | lda ptrTEXTES+2 - 2387 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0C5F : 8D 0B 0A | sta proREAD+6 - 2388 | 2 game.s 216 | Empty | 00 | | 0 | 00/0C62 | - 2389 | 2 game.s 217 | Code | 00 | 2 | 3 | 00/0C62 : AD 01 0A | lda proEOF - 2390 | 2 game.s 218 | Code | 00 | 2 | 3 | 00/0C65 : 8D 0D 0A | sta proREAD+8 - 2391 | 2 game.s 219 | Code | 00 | 2 | 3 | 00/0C68 : AD 03 0A | lda proEOF+2 - 2392 | 2 game.s 220 | Code | 00 | 2 | 3 | 00/0C6B : 8D 0F 0A | sta proREAD+10 - 2393 | 2 game.s 221 | Empty | 00 | | 0 | 00/0C6E | - 2394 | 2 game.s 222 | Code | 00 | | 4 | 00/0C6E : 22 A8 00 E1 | jsl {$e100a8} - 2395 | 2 game.s 223 | Data | 00 | | 2 | 00/0C72 : 12 20 | dw $2012 - 2396 | 2 game.s 224 | Data | 00 | 3 | 4 | 00/0C74 : 05 0A 00 00 | adrl proREAD - 2397 | 2 game.s 225 | Code | 00 | | 2 | 00/0C78 : B0 0B | bcs lt_err - 2398 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C7A | - 2399 | 2 game.s 227 | Code | 00 | | 4 | 00/0C7A : 22 A8 00 E1 | jsl {$e100a8} - 2400 | 2 game.s 228 | Data | 00 | | 2 | 00/0C7E : 14 20 | dw $2014 - 2401 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C80 : 15 0A 00 00 | adrl proCLOSE - 2402 | 2 game.s 230 | Code | 00 | | 1 | 00/0C84 : 60 | rts - 2403 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C85 | - 2404 | 2 game.s 232 | Empty | 00 | | 0 | 00/0C85 | lt_err - 2405 | 2 game.s 233 | Code | 00 | | 4 | 00/0C85 : 22 A8 00 E1 | jsl {$e100a8} - 2406 | 2 game.s 234 | Data | 00 | | 2 | 00/0C89 : 14 20 | dw $2014 - 2407 | 2 game.s 235 | Data | 00 | 3 | 4 | 00/0C8B : 15 0A 00 00 | adrl proCLOSE - 2408 | 2 game.s 236 | Empty | 00 | | 0 | 00/0C8F | - 2409 | 2 game.s 237 | Empty | 00 | | 0 | 00/0C8F | lt_err2 - 2410 | 2 game.s 238 | Code | 00 | | 1 | 00/0C8F : 48 | pha - 2411 | 2 game.s 239 | Macro | 00 | | 0 | 00/0C90 | PushLong #filSTR1 - 2415 | 2 game.s 239 | Code | 00 | 1 >>16 | 3 | 00/0C90 : F4 00 00 | PEA #^#filSTR1 - 2422 | 2 game.s 239 | Code | 00 | 2 | 3 | 00/0C93 : F4 D9 07 | PEA #filSTR1 - 2425 | 2 game.s 240 | Macro | 00 | | 0 | 00/0C96 | PushLong #errSTR2 - 2429 | 2 game.s 240 | Code | 00 | 1 >>16 | 3 | 00/0C96 : F4 00 00 | PEA #^#errSTR2 - 2436 | 2 game.s 240 | Code | 00 | 2 | 3 | 00/0C99 : F4 EF 07 | PEA #errSTR2 - 2439 | 2 game.s 241 | Macro | 00 | | 0 | 00/0C9C | PushLong #errSTR1 - 2443 | 2 game.s 241 | Code | 00 | 1 >>16 | 3 | 00/0C9C : F4 00 00 | PEA #^#errSTR1 - 2450 | 2 game.s 241 | Code | 00 | 2 | 3 | 00/0C9F : F4 EA 07 | PEA #errSTR1 - 2453 | 2 game.s 242 | Macro | 00 | | 0 | 00/0CA2 | PushLong #errSTR2 - 2457 | 2 game.s 242 | Code | 00 | 1 >>16 | 3 | 00/0CA2 : F4 00 00 | PEA #^#errSTR2 - 2464 | 2 game.s 242 | Code | 00 | 2 | 3 | 00/0CA5 : F4 EF 07 | PEA #errSTR2 - 2467 | 2 game.s 243 | Macro | 00 | | 0 | 00/0CA8 | _TLTextMountVolume - 2469 | 2 game.s 243 | Code | 00 | | 3 | 00/0CA8 : A2 01 12 | LDX #$1201 ; load tool call # - 2470 | 2 game.s 243 | Code | 00 | | 4 | 00/0CAB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2471 | 2 game.s 244 | Code | 00 | | 1 | 00/0CAF : 68 | pla - 2472 | 2 game.s 245 | Code | 00 | | 3 | 00/0CB0 : 82 B7 F7 | brl meQUIT1 - 2473 | 2 game.s 246 | Empty | 00 | | 0 | 00/0CB3 | - 2474 | 2 game.s 247 | Comment | 00 | | 0 | 00/0CB3 | *----------------------- - 2475 | 2 game.s 248 | Comment | 00 | | 0 | 00/0CB3 | * init_textes - 2476 | 2 game.s 249 | Comment | 00 | | 0 | 00/0CB3 | *----------------------- - 2477 | 2 game.s 250 | Empty | 00 | | 0 | 00/0CB3 | - 2478 | 2 game.s 251 | Empty | 00 | | 0 | 00/0CB3 | init_textes - 2479 | 2 game.s 252 | Code | 00 | 2 | 3 | 00/0CB3 : 9C 52 29 | stz nbTEXTES ; 0 texts on entry - 2480 | 2 game.s 253 | Empty | 00 | | 0 | 00/0CB6 | - 2481 | 2 game.s 254 | Code | 00 | 2 | 3 | 00/0CB6 : AD 01 0A | lda proEOF ; is file empty? - 2482 | 2 game.s 255 | Code | 00 | 2 | 3 | 00/0CB9 : 0D 03 0A | ora proEOF+2 - 2483 | 2 game.s 256 | Code | 00 | | 2 | 00/0CBC : D0 01 | bne it1 - 2484 | 2 game.s 257 | Code | 00 | | 1 | 00/0CBE : 60 | rts - 2485 | 2 game.s 258 | Empty | 00 | | 0 | 00/0CBF | - 2486 | 2 game.s 259 | Code | 00 | 2 | 3 | 00/0CBF : AD 44 07 | it1 lda ptrTEXTES - 2487 | 2 game.s 260 | Code | 00 | | 2 | 00/0CC2 : 85 80 | sta {$80} - 2488 | 2 game.s 261 | Code | 00 | | 1 | 00/0CC4 : 18 | clc - 2489 | 2 game.s 262 | Code | 00 | 2 | 3 | 00/0CC5 : 6D 01 0A | adc proEOF - 2490 | 2 game.s 263 | Code | 00 | | 2 | 00/0CC8 : 85 84 | sta {{$80}+4} - 2491 | 2 game.s 264 | Code | 00 | 2 | 3 | 00/0CCA : AD 46 07 | lda ptrTEXTES+2 - 2492 | 2 game.s 265 | Code | 00 | | 2 | 00/0CCD : 85 82 | sta {$80}+2 - 2493 | 2 game.s 266 | Code | 00 | 2 | 3 | 00/0CCF : 6D 03 0A | adc proEOF+2 - 2494 | 2 game.s 267 | Code | 00 | | 2 | 00/0CD2 : 85 86 | sta {{$80}+4}+2 - 2495 | 2 game.s 268 | Empty | 00 | | 0 | 00/0CD4 | - 2496 | 2 game.s 269 | Comment | 00 | | 0 | 00/0CD4 | *--- Nombre de textes en little endian - 2497 | 2 game.s 270 | Empty | 00 | | 0 | 00/0CD4 | - 2498 | 2 game.s 271 | Code | 00 | | 2 | 00/0CD4 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes - 2499 | 2 game.s 272 | Code | 00 | | 1 | 00/0CD6 : EB | xba - 2500 | 2 game.s 273 | Code | 00 | 2 | 3 | 00/0CD7 : 8D 54 29 | sta nbTEXTES2 ; pour comparer avec notre valeur - 2501 | 2 game.s 274 | Empty | 00 | | 0 | 00/0CDA | - 2502 | 2 game.s 275 | Code | 00 | | 2 | 00/0CDA : A5 80 | lda {$80} ; += 2 - 2503 | 2 game.s 276 | Code | 00 | | 1 | 00/0CDC : 18 | clc - 2504 | 2 game.s 277 | Code | 00 | | 3 | 00/0CDD : 69 02 00 | adc #2 - 2505 | 2 game.s 278 | Code | 00 | | 2 | 00/0CE0 : 85 80 | sta {$80} - 2506 | 2 game.s 279 | Code | 00 | | 2 | 00/0CE2 : A5 82 | lda {$80}+2 - 2507 | 2 game.s 280 | Code | 00 | | 3 | 00/0CE4 : 69 00 00 | adc #0 - 2508 | 2 game.s 281 | Code | 00 | | 2 | 00/0CE7 : 85 82 | sta {$80}+2 - 2509 | 2 game.s 282 | Empty | 00 | | 0 | 00/0CE9 | - 2510 | 2 game.s 283 | Comment | 00 | | 0 | 00/0CE9 | *--- - 2511 | 2 game.s 284 | Empty | 00 | | 0 | 00/0CE9 | - 2512 | 2 game.s 285 | Code | 00 | | 3 | 00/0CE9 : A0 01 00 | ldy #1 ; tell to store string - 2513 | 2 game.s 286 | Code | 00 | | 3 | 00/0CEC : C0 01 00 | it2 cpy #1 ; save string pointer? - 2514 | 2 game.s 287 | Code | 00 | | 2 | 00/0CEF : D0 1D | bne it3 ; nope - 2515 | 2 game.s 288 | Empty | 00 | | 0 | 00/0CF1 | - 2516 | 2 game.s 289 | Code | 00 | 2 | 3 | 00/0CF1 : AD 52 29 | lda nbTEXTES ; yes, save the address of the string - 2517 | 2 game.s 290 | Code | 00 | | 1 | 00/0CF4 : 0A | asl - 2518 | 2 game.s 291 | Code | 00 | | 1 | 00/0CF5 : 0A | asl - 2519 | 2 game.s 292 | Code | 00 | | 1 | 00/0CF6 : AA | tax - 2520 | 2 game.s 293 | Code | 00 | | 2 | 00/0CF7 : A5 80 | lda {$80} - 2521 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0CF9 : 9D D0 26 | sta tblTEXTES,x - 2522 | 2 game.s 295 | Code | 00 | | 2 | 00/0CFC : A5 82 | lda {$80}+2 - 2523 | 2 game.s 296 | Code | 00 | 2 | 3 | 00/0CFE : 9D D2 26 | sta tblTEXTES+2,x - 2524 | 2 game.s 297 | Code | 00 | | 1 | 00/0D01 : 88 | dey ; string is saved - 2525 | 2 game.s 298 | Empty | 00 | | 0 | 00/0D02 | - 2526 | 2 game.s 299 | Code | 00 | 2 | 3 | 00/0D02 : EE 52 29 | inc nbTEXTES ; increment the number of strings - 2527 | 2 game.s 300 | Code | 00 | 2 | 3 | 00/0D05 : AD 52 29 | lda nbTEXTES ; into our limit - 2528 | 2 game.s 301 | Code | 00 | | 3 | 00/0D08 : C9 A0 00 | cmp #{160} - 2529 | 2 game.s 302 | Code | 00 | | 2 | 00/0D0B : 90 01 | bcc it3 - 2530 | 2 game.s 303 | Code | 00 | | 1 | 00/0D0D : 60 | rts - 2531 | 2 game.s 304 | Empty | 00 | | 0 | 00/0D0E | - 2532 | 2 game.s 305 | Code | 00 | | 2 | 00/0D0E : A7 80 | it3 lda [{$80}] ; is it the end of a string? - 2533 | 2 game.s 306 | Code | 00 | | 3 | 00/0D10 : 29 FF 00 | and #$ff - 2534 | 2 game.s 307 | Code | 00 | | 2 | 00/0D13 : D0 01 | bne it4 ; nope - 2535 | 2 game.s 308 | Code | 00 | | 1 | 00/0D15 : C8 | iny ; yes, tell to store string - 2536 | 2 game.s 309 | Empty | 00 | | 0 | 00/0D16 | - 2537 | 2 game.s 310 | Code | 00 | | 2 | 00/0D16 : E6 80 | it4 inc {$80} - 2538 | 2 game.s 311 | Code | 00 | | 2 | 00/0D18 : D0 02 | bne it5 - 2539 | 2 game.s 312 | Code | 00 | | 2 | 00/0D1A : E6 82 | inc {$80}+2 - 2540 | 2 game.s 313 | Empty | 00 | | 0 | 00/0D1C | - 2541 | 2 game.s 314 | Code | 00 | | 2 | 00/0D1C : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? - 2542 | 2 game.s 315 | Code | 00 | | 2 | 00/0D1E : C5 86 | cmp {{$80}+4}+2 - 2543 | 2 game.s 316 | Code | 00 | | 2 | 00/0D20 : 90 CA | bcc it2 - 2544 | 2 game.s 317 | Code | 00 | | 2 | 00/0D22 : A5 80 | lda {$80} - 2545 | 2 game.s 318 | Code | 00 | | 2 | 00/0D24 : C5 84 | cmp {{$80}+4} - 2546 | 2 game.s 319 | Code | 00 | | 2 | 00/0D26 : 90 C4 | bcc it2 - 2547 | 2 game.s 320 | Code | 00 | | 1 | 00/0D28 : 60 | rts ; we are done! - 2548 | 2 game.s 321 | Empty | 00 | | 0 | 00/0D29 | - 2549 | 2 game.s 322 | Comment | 00 | | 0 | 00/0D29 | *----------------------- - 2550 | 2 game.s 323 | Comment | 00 | | 0 | 00/0D29 | * get_textes(textes%) - 2551 | 2 game.s 324 | Comment | 00 | | 0 | 00/0D29 | *----------------------- - 2552 | 2 game.s 325 | Empty | 00 | | 0 | 00/0D29 | - 2553 | 2 game.s 326 | Code | 00 | | 3 | 00/0D29 : C9 00 00 | get_textes cmp #0 - 2554 | 2 game.s 327 | Code | 00 | | 2 | 00/0D2C : F0 07 | beq get_textes1 - 2555 | 2 game.s 328 | Code | 00 | 2 | 3 | 00/0D2E : CD 52 29 | cmp nbTEXTES - 2556 | 2 game.s 329 | Code | 00 | | 2 | 00/0D31 : 90 04 | bcc get_textes2 - 2557 | 2 game.s 330 | Code | 00 | | 2 | 00/0D33 : F0 02 | beq get_textes2 - 2558 | 2 game.s 331 | Code | 00 | | 1 | 00/0D35 : 38 | get_textes1 sec - 2559 | 2 game.s 332 | Code | 00 | | 1 | 00/0D36 : 60 | rts - 2560 | 2 game.s 333 | Empty | 00 | | 0 | 00/0D37 | - 2561 | 2 game.s 334 | Code | 00 | | 1 | 00/0D37 : 3A | get_textes2 dec - 2562 | 2 game.s 335 | Code | 00 | | 1 | 00/0D38 : 0A | asl - 2563 | 2 game.s 336 | Code | 00 | | 1 | 00/0D39 : 0A | asl - 2564 | 2 game.s 337 | Code | 00 | | 1 | 00/0D3A : AA | tax - 2565 | 2 game.s 338 | Code | 00 | 2 | 3 | 00/0D3B : BD D0 26 | lda tblTEXTES,x - 2566 | 2 game.s 339 | Code | 00 | | 2 | 00/0D3E : 85 94 | sta {{{$80}+$10}+4} - 2567 | 2 game.s 340 | Code | 00 | 2 | 3 | 00/0D40 : BD D2 26 | lda tblTEXTES+2,x - 2568 | 2 game.s 341 | Code | 00 | | 2 | 00/0D43 : 85 96 | sta {{{$80}+$10}+4}+2 - 2569 | 2 game.s 342 | Code | 00 | | 1 | 00/0D45 : 18 | clc - 2570 | 2 game.s 343 | Code | 00 | | 1 | 00/0D46 : 60 | rts - 2571 | 2 game.s 344 | Empty | 00 | | 0 | 00/0D47 | - 2572 | 2 game.s 345 | Comment | 00 | | 0 | 00/0D47 | *----------------------- - 2573 | 2 game.s 346 | Comment | 00 | | 0 | 00/0D47 | * LE JEU - 2574 | 2 game.s 347 | Comment | 00 | | 0 | 00/0D47 | *----------------------- - 2575 | 2 game.s 348 | Empty | 00 | | 0 | 00/0D47 | - 2576 | 2 game.s 349 | Comment | 00 | | 0 | 00/0D47 | *----------------------- - 2577 | 2 game.s 350 | Comment | 00 | | 0 | 00/0D47 | * GENERIQUE - OK - 2578 | 2 game.s 351 | Comment | 00 | | 0 | 00/0D47 | *----------------------- - 2579 | 2 game.s 352 | Comment | 00 | | 0 | 00/0D47 | * generique - 2580 | 2 game.s 353 | Empty | 00 | | 0 | 00/0D47 | - 2581 | 2 game.s 354 | Code | 00 | 2 | 3 | 00/0D47 : 20 43 02 | generique jsr switch_640 - 2582 | 2 game.s 355 | Code | 00 | 2 | 3 | 00/0D4A : 20 04 0F | jsr tag - 2583 | 2 game.s 356 | Empty | 00 | | 0 | 00/0D4D | - 2584 | 2 game.s 357 | Macro | 00 | | 0 | 00/0D4D | PushWord #0 - 2586 | 2 game.s 357 | Code | 00 | | 3 | 00/0D4D : F4 00 00 | PEA #0 - 2589 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D50 | _GetForeColor - 2591 | 2 game.s 358 | Code | 00 | | 3 | 00/0D50 : A2 04 A1 | LDX #$A104 ; load tool call # - 2592 | 2 game.s 358 | Code | 00 | | 4 | 00/0D53 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2593 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D57 | PushWord #0 - 2595 | 2 game.s 359 | Code | 00 | | 3 | 00/0D57 : F4 00 00 | PEA #0 - 2598 | 2 game.s 360 | Macro | 00 | | 0 | 00/0D5A | _GetBackColor - 2600 | 2 game.s 360 | Code | 00 | | 3 | 00/0D5A : A2 04 A3 | LDX #$A304 ; load tool call # - 2601 | 2 game.s 360 | Code | 00 | | 4 | 00/0D5D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2602 | 2 game.s 361 | Empty | 00 | | 0 | 00/0D61 | - 2603 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D61 | PushWord #15 - 2605 | 2 game.s 362 | Code | 00 | | 3 | 00/0D61 : F4 0F 00 | PEA #15 - 2608 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D64 | _SetForeColor - 2610 | 2 game.s 363 | Code | 00 | | 3 | 00/0D64 : A2 04 A0 | LDX #$A004 ; load tool call # - 2611 | 2 game.s 363 | Code | 00 | | 4 | 00/0D67 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2612 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D6B | PushWord #0 - 2614 | 2 game.s 364 | Code | 00 | | 3 | 00/0D6B : F4 00 00 | PEA #0 - 2617 | 2 game.s 365 | Macro | 00 | | 0 | 00/0D6E | _SetBackColor - 2619 | 2 game.s 365 | Code | 00 | | 3 | 00/0D6E : A2 04 A2 | LDX #$A204 ; load tool call # - 2620 | 2 game.s 365 | Code | 00 | | 4 | 00/0D71 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2621 | 2 game.s 366 | Empty | 00 | | 0 | 00/0D75 | - 2622 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D75 | @cprint #gen_str1;8 - 2623 | 2 game.s 367 | Code | 00 | 1 >>16 | 3 | 00/0D75 : A2 00 00 | ldx #^#gen_str1 - 2624 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D78 : A0 E9 0D | ldy ##gen_str1 - 2625 | 2 game.s 367 | Code | 00 | | 3 | 00/0D7B : A9 08 00 | lda #8 - 2626 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D7E : 20 4B 21 | jsr cprint - 2627 | 2 game.s 368 | Macro | 00 | | 0 | 00/0D81 | @cprint #gen_str2;9 - 2628 | 2 game.s 368 | Code | 00 | 1 >>16 | 3 | 00/0D81 : A2 00 00 | ldx #^#gen_str2 - 2629 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D84 : A0 08 0E | ldy ##gen_str2 - 2630 | 2 game.s 368 | Code | 00 | | 3 | 00/0D87 : A9 09 00 | lda #9 - 2631 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D8A : 20 4B 21 | jsr cprint - 2632 | 2 game.s 369 | Macro | 00 | | 0 | 00/0D8D | @cprint #gen_str3;10 - 2633 | 2 game.s 369 | Code | 00 | 1 >>16 | 3 | 00/0D8D : A2 00 00 | ldx #^#gen_str3 - 2634 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D90 : A0 0A 0E | ldy ##gen_str3 - 2635 | 2 game.s 369 | Code | 00 | | 3 | 00/0D93 : A9 0A 00 | lda #10 - 2636 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D96 : 20 4B 21 | jsr cprint - 2637 | 2 game.s 370 | Macro | 00 | | 0 | 00/0D99 | @cprint #gen_str4;12 - 2638 | 2 game.s 370 | Code | 00 | 1 >>16 | 3 | 00/0D99 : A2 00 00 | ldx #^#gen_str4 - 2639 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D9C : A0 3A 0E | ldy ##gen_str4 - 2640 | 2 game.s 370 | Code | 00 | | 3 | 00/0D9F : A9 0C 00 | lda #12 - 2641 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0DA2 : 20 4B 21 | jsr cprint - 2642 | 2 game.s 371 | Empty | 00 | | 0 | 00/0DA5 | - 2643 | 2 game.s 372 | Macro | 00 | | 0 | 00/0DA5 | @cprint #gen_str7;14 ; Apple IIgs - 2644 | 2 game.s 372 | Code | 00 | 1 >>16 | 3 | 00/0DA5 : A2 00 00 | ldx #^#gen_str7 - 2645 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0DA8 : A0 B5 0E | ldy ##gen_str7 - 2646 | 2 game.s 372 | Code | 00 | | 3 | 00/0DAB : A9 0E 00 | lda #14 - 2647 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0DAE : 20 4B 21 | jsr cprint - 2648 | 2 game.s 373 | Macro | 00 | | 0 | 00/0DB1 | @cprint #gen_str8;15 ; version by nous :-) - 2649 | 2 game.s 373 | Code | 00 | 1 >>16 | 3 | 00/0DB1 : A2 00 00 | ldx #^#gen_str8 - 2650 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0DB4 : A0 E3 0E | ldy ##gen_str8 - 2651 | 2 game.s 373 | Code | 00 | | 3 | 00/0DB7 : A9 0F 00 | lda #15 - 2652 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0DBA : 20 4B 21 | jsr cprint - 2653 | 2 game.s 374 | Empty | 00 | | 0 | 00/0DBD | - 2654 | 2 game.s 375 | Macro | 00 | | 0 | 00/0DBD | @cprint #gen_str5;17 - 2655 | 2 game.s 375 | Code | 00 | 1 >>16 | 3 | 00/0DBD : A2 00 00 | ldx #^#gen_str5 - 2656 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0DC0 : A0 6B 0E | ldy ##gen_str5 - 2657 | 2 game.s 375 | Code | 00 | | 3 | 00/0DC3 : A9 11 00 | lda #17 - 2658 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0DC6 : 20 4B 21 | jsr cprint - 2659 | 2 game.s 376 | Macro | 00 | | 0 | 00/0DC9 | @cprint #gen_str6;18 - 2660 | 2 game.s 376 | Code | 00 | 1 >>16 | 3 | 00/0DC9 : A2 00 00 | ldx #^#gen_str6 - 2661 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0DCC : A0 88 0E | ldy ##gen_str6 - 2662 | 2 game.s 376 | Code | 00 | | 3 | 00/0DCF : A9 12 00 | lda #18 - 2663 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0DD2 : 20 4B 21 | jsr cprint - 2664 | 2 game.s 377 | Empty | 00 | | 0 | 00/0DD5 | - 2665 | 2 game.s 378 | Code | 00 | 2 | 3 | 00/0DD5 : 20 F2 04 | jsr waitEVENT - 2666 | 2 game.s 379 | Empty | 00 | | 0 | 00/0DD8 | - 2667 | 2 game.s 380 | Macro | 00 | | 0 | 00/0DD8 | _SetBackColor - 2669 | 2 game.s 380 | Code | 00 | | 3 | 00/0DD8 : A2 04 A2 | LDX #$A204 ; load tool call # - 2670 | 2 game.s 380 | Code | 00 | | 4 | 00/0DDB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2671 | 2 game.s 381 | Macro | 00 | | 0 | 00/0DDF | _SetForeColor - 2673 | 2 game.s 381 | Code | 00 | | 3 | 00/0DDF : A2 04 A0 | LDX #$A004 ; load tool call # - 2674 | 2 game.s 381 | Code | 00 | | 4 | 00/0DE2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2675 | 2 game.s 382 | Empty | 00 | | 0 | 00/0DE6 | - 2676 | 2 game.s 383 | Code | 00 | 2 | 3 | 00/0DE6 : 4C BA 05 | jmp fadeOUT - 2677 | 2 game.s 384 | Empty | 00 | | 0 | 00/0DE9 | - 2678 | 2 game.s 385 | Comment | 00 | | 0 | 00/0DE9 | *----------- - 2679 | 2 game.s 386 | Empty | 00 | | 0 | 00/0DE9 | - 2680 | 2 game.s 387 | Data | 00 | | 31 | 00/0DE9 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 + 2040 | 1 toutadisparu.s 1303 | Empty | 00 | | 0 | 00/0B16 | + 2041 | 1 toutadisparu.s 1304 | Comment | 00 | | 0 | 00/0B16 | *---------------------------------------- + 2042 | 1 toutadisparu.s 1305 | Comment | 00 | | 0 | 00/0B16 | * LES AUTRES FICHIERS + 2043 | 1 toutadisparu.s 1306 | Comment | 00 | | 0 | 00/0B16 | *---------------------------------------- + 2044 | 1 toutadisparu.s 1307 | Empty | 00 | | 0 | 00/0B16 | + 2045 | 1 toutadisparu.s 1308 | Directive | 00 | | 0 | 00/0B16 | put game.s + 2046 | 2 game.s 1 | Comment | 00 | | 0 | 00/0B16 | * + 2047 | 2 game.s 2 | Comment | 00 | | 0 | 00/0B16 | * Tout a disparu + 2048 | 2 game.s 3 | Comment | 00 | | 0 | 00/0B16 | * + 2049 | 2 game.s 4 | Comment | 00 | | 0 | 00/0B16 | * (c) 1992, Franois Coulon + 2050 | 2 game.s 5 | Comment | 00 | | 0 | 00/0B16 | * (c) 2022, Antoine Vignau & Olivier Zardini + 2051 | 2 game.s 6 | Comment | 00 | | 0 | 00/0B16 | * + 2052 | 2 game.s 7 | Empty | 00 | | 0 | 00/0B16 | + 2053 | 2 game.s 8 | Directive | 00 | | 0 | 00/0B16 | mx %00 + 2054 | 2 game.s 9 | Empty | 00 | | 0 | 00/0B16 | + 2055 | 2 game.s 10 | Comment | 00 | | 0 | 00/0B16 | *----------------------- + 2056 | 2 game.s 11 | Comment | 00 | | 0 | 00/0B16 | * CONSTANTES + 2057 | 2 game.s 12 | Comment | 00 | | 0 | 00/0B16 | *----------------------- + 2058 | 2 game.s 13 | Empty | 00 | | 0 | 00/0B16 | + 2059 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0B16 | NB_INDICATEURS = 10 + 2060 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0B16 | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran + 2061 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0B16 | NB_TEXTES = 160 ; nombre de textes du jeu + 2062 | 2 game.s 17 | Empty | 00 | | 0 | 00/0B16 | + 2063 | 2 game.s 18 | Equivalence | 00 | | 0 | 00/0B16 | linksON = {1} + 2064 | 2 game.s 19 | Equivalence | 00 | | 0 | 00/0B16 | linksOFF = {0} + 2065 | 2 game.s 20 | Empty | 00 | | 0 | 00/0B16 | + 2066 | 2 game.s 21 | Equivalence | 00 | | 0 | 00/0B16 | colorBLACK = 0 + 2067 | 2 game.s 22 | Equivalence | 00 | | 0 | 00/0B16 | colorWHITE = 15 + 2068 | 2 game.s 23 | Empty | 00 | | 0 | 00/0B16 | + 2069 | 2 game.s 24 | Comment | 00 | | 0 | 00/0B16 | *----------------------- + 2070 | 2 game.s 25 | Comment | 00 | | 0 | 00/0B16 | * load_font + 2071 | 2 game.s 26 | Comment | 00 | | 0 | 00/0B16 | *----------------------- + 2072 | 2 game.s 27 | Empty | 00 | | 0 | 00/0B16 | + 2073 | 2 game.s 28 | Empty | 00 | | 0 | 00/0B16 | load_font + 2074 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0B16 : 20 3D 0B | jsr font_it + 2075 | 2 game.s 30 | Code | 00 | | 2 | 00/0B19 : 90 21 | bcc lf_ok + 2076 | 2 game.s 31 | Empty | 00 | | 0 | 00/0B1B | + 2077 | 2 game.s 32 | Code | 00 | | 1 | 00/0B1B : 48 | pha + 2078 | 2 game.s 33 | Macro | 00 | | 0 | 00/0B1C | PushLong #fntSTR1 + 2082 | 2 game.s 33 | Code | 00 | 1 >>16 | 3 | 00/0B1C : F4 00 00 | PEA #^#fntSTR1 + 2089 | 2 game.s 33 | Code | 00 | 2 | 3 | 00/0B1F : F4 D5 07 | PEA #fntSTR1 + 2092 | 2 game.s 34 | Macro | 00 | | 0 | 00/0B22 | PushLong #fntSTR2 + 2096 | 2 game.s 34 | Code | 00 | 1 >>16 | 3 | 00/0B22 : F4 00 00 | PEA #^#fntSTR2 + 2103 | 2 game.s 34 | Code | 00 | 2 | 3 | 00/0B25 : F4 ED 07 | PEA #fntSTR2 + 2106 | 2 game.s 35 | Macro | 00 | | 0 | 00/0B28 | PushLong #errSTR3 + 2110 | 2 game.s 35 | Code | 00 | 1 >>16 | 3 | 00/0B28 : F4 00 00 | PEA #^#errSTR3 + 2117 | 2 game.s 35 | Code | 00 | 2 | 3 | 00/0B2B : F4 48 08 | PEA #errSTR3 + 2120 | 2 game.s 36 | Macro | 00 | | 0 | 00/0B2E | PushLong #errSTR2 + 2124 | 2 game.s 36 | Code | 00 | 1 >>16 | 3 | 00/0B2E : F4 00 00 | PEA #^#errSTR2 + 2131 | 2 game.s 36 | Code | 00 | 2 | 3 | 00/0B31 : F4 47 08 | PEA #errSTR2 + 2134 | 2 game.s 37 | Macro | 00 | | 0 | 00/0B34 | _TLTextMountVolume + 2136 | 2 game.s 37 | Code | 00 | | 3 | 00/0B34 : A2 01 12 | LDX #$1201 ; load tool call # + 2137 | 2 game.s 37 | Code | 00 | | 4 | 00/0B37 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2138 | 2 game.s 38 | Code | 00 | | 1 | 00/0B3B : 68 | pla + 2139 | 2 game.s 39 | Empty | 00 | | 0 | 00/0B3C | + 2140 | 2 game.s 40 | Code | 00 | | 1 | 00/0B3C : 60 | lf_ok rts + 2141 | 2 game.s 41 | Empty | 00 | | 0 | 00/0B3D | + 2142 | 2 game.s 42 | Comment | 00 | | 0 | 00/0B3D | *--- Really load the font + 2143 | 2 game.s 43 | Empty | 00 | | 0 | 00/0B3D | + 2144 | 2 game.s 44 | Empty | 00 | | 0 | 00/0B3D | font_it + 2145 | 2 game.s 45 | Macro | 00 | | 0 | 00/0B3D | PushWord #$0A00 ; Taille 10 + 2147 | 2 game.s 45 | Code | 00 | | 3 | 00/0B3D : F4 00 0A | PEA #$0A00 + 2150 | 2 game.s 46 | Macro | 00 | | 0 | 00/0B40 | PushWord #$0016 ; Courier + 2152 | 2 game.s 46 | Code | 00 | | 3 | 00/0B40 : F4 16 00 | PEA #$0016 + 2155 | 2 game.s 47 | Macro | 00 | | 0 | 00/0B43 | PushWord #0 + 2157 | 2 game.s 47 | Code | 00 | | 3 | 00/0B43 : F4 00 00 | PEA #0 + 2160 | 2 game.s 48 | Macro | 00 | | 0 | 00/0B46 | _InstallFont + 2162 | 2 game.s 48 | Code | 00 | | 3 | 00/0B46 : A2 1B 0E | LDX #$E1B ; load tool call # + 2163 | 2 game.s 48 | Code | 00 | | 4 | 00/0B49 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2164 | 2 game.s 49 | Code | 00 | | 1 | 00/0B4D : 60 | rts + 2165 | 2 game.s 50 | Empty | 00 | | 0 | 00/0B4E | + 2166 | 2 game.s 51 | Comment | 00 | | 0 | 00/0B4E | *----------------------- + 2167 | 2 game.s 52 | Comment | 00 | | 0 | 00/0B4E | * set_language + 2168 | 2 game.s 53 | Comment | 00 | | 0 | 00/0B4E | *----------------------- + 2169 | 2 game.s 54 | Empty | 00 | | 0 | 00/0B4E | + 2170 | 2 game.s 55 | Empty | 00 | | 0 | 00/0B4E | set_language + 2171 | 2 game.s 56 | Macro | 00 | | 0 | 00/0B4E | PushWord #0 + 2173 | 2 game.s 56 | Code | 00 | | 3 | 00/0B4E : F4 00 00 | PEA #0 + 2176 | 2 game.s 57 | Macro | 00 | | 0 | 00/0B51 | PushWord #$29 + 2178 | 2 game.s 57 | Code | 00 | | 3 | 00/0B51 : F4 29 00 | PEA #$29 + 2181 | 2 game.s 58 | Macro | 00 | | 0 | 00/0B54 | _ReadBParam + 2183 | 2 game.s 58 | Code | 00 | | 3 | 00/0B54 : A2 03 0C | LDX #$C03 ; load tool call # + 2184 | 2 game.s 58 | Code | 00 | | 4 | 00/0B57 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2185 | 2 game.s 59 | Code | 00 | | 1 | 00/0B5B : 68 | pla + 2186 | 2 game.s 60 | Code | 00 | | 3 | 00/0B5C : C9 14 00 | cmp #20 + 2187 | 2 game.s 61 | Code | 00 | | 2 | 00/0B5F : 90 01 | bcc st_ok + 2188 | 2 game.s 62 | Code | 00 | | 1 | 00/0B61 : 60 | rts + 2189 | 2 game.s 63 | Empty | 00 | | 0 | 00/0B62 | + 2190 | 2 game.s 64 | Comment | 00 | | 0 | 00/0B62 | * index + 2191 | 2 game.s 65 | Comment | 00 | | 0 | 00/0B62 | * TEXTES : +16 + 2192 | 2 game.s 66 | Empty | 00 | | 0 | 00/0B62 | + 2193 | 2 game.s 67 | Empty | 00 | | 0 | 00/0B62 | st_ok + 2194 | 2 game.s 68 | Code | 00 | 2 | 3 | 00/0B62 : 20 76 0B | jsr st_setit ; try IIgs language + 2195 | 2 game.s 69 | Code | 00 | | 2 | 00/0B65 : 90 0E | bcc st_ok99 + 2196 | 2 game.s 70 | Empty | 00 | | 0 | 00/0B67 | + 2197 | 2 game.s 71 | Code | 00 | | 3 | 00/0B67 : A9 00 00 | lda #0 ; if not, try EN US + 2198 | 2 game.s 72 | Code | 00 | 2 | 3 | 00/0B6A : 20 76 0B | jsr st_setit + 2199 | 2 game.s 73 | Code | 00 | | 2 | 00/0B6D : 90 06 | bcc st_ok99 + 2200 | 2 game.s 74 | Empty | 00 | | 0 | 00/0B6F | + 2201 | 2 game.s 75 | Code | 00 | | 3 | 00/0B6F : A9 02 00 | lda #2 ; it not, force FR - It always exists + 2202 | 2 game.s 76 | Code | 00 | 2 | 3 | 00/0B72 : 20 76 0B | jsr st_setit + 2203 | 2 game.s 77 | Empty | 00 | | 0 | 00/0B75 | st_ok99 + 2204 | 2 game.s 78 | Code | 00 | | 1 | 00/0B75 : 60 | rts + 2205 | 2 game.s 79 | Empty | 00 | | 0 | 00/0B76 | + 2206 | 2 game.s 80 | Comment | 00 | | 0 | 00/0B76 | *--- + 2207 | 2 game.s 81 | Empty | 00 | | 0 | 00/0B76 | + 2208 | 2 game.s 82 | Empty | 00 | | 0 | 00/0B76 | st_setit ; set language code + 2209 | 2 game.s 83 | Code | 00 | 2 | 3 | 00/0B76 : 8D A8 07 | sta saveLANGUAGE + 2210 | 2 game.s 84 | Code | 00 | | 1 | 00/0B79 : 0A | asl + 2211 | 2 game.s 85 | Code | 00 | | 1 | 00/0B7A : AA | tax + 2212 | 2 game.s 86 | Code | 00 | 2 | 3 | 00/0B7B : BD A7 0B | lda tblLANG,x + 2213 | 2 game.s 87 | Code | 00 | 2 | 3 | 00/0B7E : 8D AD 0A | sta pINDEX+16 + 2214 | 2 game.s 88 | Code | 00 | 2 | 3 | 00/0B81 : 8D CB 0A | sta pTEXTES+16 + 2215 | 2 game.s 89 | Empty | 00 | | 0 | 00/0B84 | + 2216 | 2 game.s 90 | Code | 00 | 2 | 3 | 00/0B84 : A9 9D 0A | lda #pINDEX ; check file exists + 2217 | 2 game.s 91 | Code | 00 | 2 | 3 | 00/0B87 : 8D F3 09 | sta proOPEN+4 + 2218 | 2 game.s 92 | Empty | 00 | | 0 | 00/0B8A | + 2219 | 2 game.s 93 | Code | 00 | | 4 | 00/0B8A : 22 A8 00 E1 | jsl {$e100a8} + 2220 | 2 game.s 94 | Data | 00 | | 2 | 00/0B8E : 10 20 | dw $2010 + 2221 | 2 game.s 95 | Data | 00 | 3 | 4 | 00/0B90 : EF 09 00 00 | adrl proOPEN + 2222 | 2 game.s 96 | Code | 00 | | 2 | 00/0B94 : B0 10 | bcs st_setit99 + 2223 | 2 game.s 97 | Empty | 00 | | 0 | 00/0B96 | + 2224 | 2 game.s 98 | Code | 00 | 2 | 3 | 00/0B96 : AD F1 09 | lda proOPEN+2 + 2225 | 2 game.s 99 | Code | 00 | 2 | 3 | 00/0B99 : 8D 2F 0A | sta proCLOSE+2 + 2226 | 2 game.s 100 | Empty | 00 | | 0 | 00/0B9C | + 2227 | 2 game.s 101 | Code | 00 | | 4 | 00/0B9C : 22 A8 00 E1 | jsl {$e100a8} + 2228 | 2 game.s 102 | Data | 00 | | 2 | 00/0BA0 : 14 20 | dw $2014 + 2229 | 2 game.s 103 | Data | 00 | 3 | 4 | 00/0BA2 : 2D 0A 00 00 | adrl proCLOSE + 2230 | 2 game.s 104 | Empty | 00 | | 0 | 00/0BA6 | + 2231 | 2 game.s 105 | Empty | 00 | | 0 | 00/0BA6 | st_setit99 + 2232 | 2 game.s 106 | Code | 00 | | 1 | 00/0BA6 : 60 | rts + 2233 | 2 game.s 107 | Empty | 00 | | 0 | 00/0BA7 | + 2234 | 2 game.s 108 | Comment | 00 | | 0 | 00/0BA7 | *--- + 2235 | 2 game.s 109 | Empty | 00 | | 0 | 00/0BA7 | + 2236 | 2 game.s 110 | Empty | 00 | | 0 | 00/0BA7 | tblLANG + 2237 | 2 game.s 111 | Data | 00 | | 2 | 00/0BA7 : 75 73 | asc 'us' ; 0 + 2238 | 2 game.s 112 | Data | 00 | | 2 | 00/0BA9 : 75 6B | asc 'uk' + 2239 | 2 game.s 113 | Data | 00 | | 2 | 00/0BAB : 66 72 | asc 'fr' ; 2 + 2240 | 2 game.s 114 | Data | 00 | | 2 | 00/0BAD : 6E 6C | asc 'nl' + 2241 | 2 game.s 115 | Data | 00 | | 2 | 00/0BAF : 65 73 | asc 'es' ; 4 + 2242 | 2 game.s 116 | Data | 00 | | 2 | 00/0BB1 : 69 74 | asc 'it' + 2243 | 2 game.s 117 | Data | 00 | | 2 | 00/0BB3 : 64 65 | asc 'de' ; 6 + 2244 | 2 game.s 118 | Data | 00 | | 2 | 00/0BB5 : 73 65 | asc 'se' + 2245 | 2 game.s 119 | Data | 00 | | 2 | 00/0BB7 : 75 73 | asc 'us' + 2246 | 2 game.s 120 | Data | 00 | | 2 | 00/0BB9 : 63 61 | asc 'ca' + 2247 | 2 game.s 121 | Data | 00 | | 2 | 00/0BBB : 6E 6C | asc 'nl' + 2248 | 2 game.s 122 | Data | 00 | | 2 | 00/0BBD : 68 65 | asc 'he' + 2249 | 2 game.s 123 | Data | 00 | | 2 | 00/0BBF : 6A 70 | asc 'jp' + 2250 | 2 game.s 124 | Data | 00 | | 2 | 00/0BC1 : 61 72 | asc 'ar' + 2251 | 2 game.s 125 | Data | 00 | | 2 | 00/0BC3 : 67 72 | asc 'gr' + 2252 | 2 game.s 126 | Data | 00 | | 2 | 00/0BC5 : 74 72 | asc 'tr' + 2253 | 2 game.s 127 | Data | 00 | | 2 | 00/0BC7 : 66 69 | asc 'fi' + 2254 | 2 game.s 128 | Data | 00 | | 2 | 00/0BC9 : 74 61 | asc 'ta' + 2255 | 2 game.s 129 | Data | 00 | | 2 | 00/0BCB : 68 69 | asc 'hi' + 2256 | 2 game.s 130 | Data | 00 | | 2 | 00/0BCD : 75 73 | asc 'us' ; 19 + 2257 | 2 game.s 131 | Empty | 00 | | 0 | 00/0BCF | + 2258 | 2 game.s 132 | Comment | 00 | | 0 | 00/0BCF | *----------------------- + 2259 | 2 game.s 133 | Comment | 00 | | 0 | 00/0BCF | * load_index + 2260 | 2 game.s 134 | Comment | 00 | | 0 | 00/0BCF | *----------------------- + 2261 | 2 game.s 135 | Empty | 00 | | 0 | 00/0BCF | + 2262 | 2 game.s 136 | Empty | 00 | | 0 | 00/0BCF | load_index + 2263 | 2 game.s 137 | Code | 00 | 2 | 3 | 00/0BCF : A9 9D 0A | lda #pINDEX + 2264 | 2 game.s 138 | Code | 00 | 2 | 3 | 00/0BD2 : 8D F3 09 | sta proOPEN+4 + 2265 | 2 game.s 139 | Empty | 00 | | 0 | 00/0BD5 | + 2266 | 2 game.s 140 | Code | 00 | | 4 | 00/0BD5 : 22 A8 00 E1 | jsl {$e100a8} + 2267 | 2 game.s 141 | Data | 00 | | 2 | 00/0BD9 : 10 20 | dw $2010 + 2268 | 2 game.s 142 | Data | 00 | 3 | 4 | 00/0BDB : EF 09 00 00 | adrl proOPEN + 2269 | 2 game.s 143 | Code | 00 | | 2 | 00/0BDF : B0 42 | bcs li_err2 + 2270 | 2 game.s 144 | Empty | 00 | | 0 | 00/0BE1 | + 2271 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0BE1 : AD F1 09 | lda proOPEN+2 + 2272 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0BE4 : 8D 1F 0A | sta proREAD+2 + 2273 | 2 game.s 147 | Code | 00 | 2 | 3 | 00/0BE7 : 8D 2F 0A | sta proCLOSE+2 + 2274 | 2 game.s 148 | Empty | 00 | | 0 | 00/0BEA | + 2275 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0BEA : AD 98 07 | lda ptrINDEX + 2276 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0BED : 8D 21 0A | sta proREAD+4 + 2277 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0BF0 : AD 9A 07 | lda ptrINDEX+2 + 2278 | 2 game.s 152 | Code | 00 | 2 | 3 | 00/0BF3 : 8D 23 0A | sta proREAD+6 + 2279 | 2 game.s 153 | Empty | 00 | | 0 | 00/0BF6 | + 2280 | 2 game.s 154 | Code | 00 | 2 | 3 | 00/0BF6 : AD 19 0A | lda proEOF + 2281 | 2 game.s 155 | Code | 00 | 2 | 3 | 00/0BF9 : 8D 25 0A | sta proREAD+8 + 2282 | 2 game.s 156 | Code | 00 | 2 | 3 | 00/0BFC : AD 1B 0A | lda proEOF+2 + 2283 | 2 game.s 157 | Code | 00 | 2 | 3 | 00/0BFF : 8D 27 0A | sta proREAD+10 + 2284 | 2 game.s 158 | Empty | 00 | | 0 | 00/0C02 | + 2285 | 2 game.s 159 | Code | 00 | | 4 | 00/0C02 : 22 A8 00 E1 | jsl {$e100a8} + 2286 | 2 game.s 160 | Data | 00 | | 2 | 00/0C06 : 12 20 | dw $2012 + 2287 | 2 game.s 161 | Data | 00 | 3 | 4 | 00/0C08 : 1D 0A 00 00 | adrl proREAD + 2288 | 2 game.s 162 | Code | 00 | | 2 | 00/0C0C : B0 0B | bcs li_err + 2289 | 2 game.s 163 | Empty | 00 | | 0 | 00/0C0E | + 2290 | 2 game.s 164 | Code | 00 | | 4 | 00/0C0E : 22 A8 00 E1 | jsl {$e100a8} + 2291 | 2 game.s 165 | Data | 00 | | 2 | 00/0C12 : 14 20 | dw $2014 + 2292 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0C14 : 2D 0A 00 00 | adrl proCLOSE + 2293 | 2 game.s 167 | Code | 00 | | 1 | 00/0C18 : 60 | rts + 2294 | 2 game.s 168 | Empty | 00 | | 0 | 00/0C19 | + 2295 | 2 game.s 169 | Empty | 00 | | 0 | 00/0C19 | li_err + 2296 | 2 game.s 170 | Code | 00 | | 4 | 00/0C19 : 22 A8 00 E1 | jsl {$e100a8} + 2297 | 2 game.s 171 | Data | 00 | | 2 | 00/0C1D : 14 20 | dw $2014 + 2298 | 2 game.s 172 | Data | 00 | 3 | 4 | 00/0C1F : 2D 0A 00 00 | adrl proCLOSE + 2299 | 2 game.s 173 | Empty | 00 | | 0 | 00/0C23 | + 2300 | 2 game.s 174 | Code | 00 | | 2 | 00/0C23 : 00 BA | li_err2 brk $ba + 2301 | 2 game.s 175 | Code | 00 | | 1 | 00/0C25 : 48 | pha + 2302 | 2 game.s 176 | Macro | 00 | | 0 | 00/0C26 | PushLong #filSTR1 + 2306 | 2 game.s 176 | Code | 00 | 1 >>16 | 3 | 00/0C26 : F4 00 00 | PEA #^#filSTR1 + 2313 | 2 game.s 176 | Code | 00 | 2 | 3 | 00/0C29 : F4 31 08 | PEA #filSTR1 + 2316 | 2 game.s 177 | Macro | 00 | | 0 | 00/0C2C | PushLong #errSTR2 + 2320 | 2 game.s 177 | Code | 00 | 1 >>16 | 3 | 00/0C2C : F4 00 00 | PEA #^#errSTR2 + 2327 | 2 game.s 177 | Code | 00 | 2 | 3 | 00/0C2F : F4 47 08 | PEA #errSTR2 + 2330 | 2 game.s 178 | Macro | 00 | | 0 | 00/0C32 | PushLong #errSTR1 + 2334 | 2 game.s 178 | Code | 00 | 1 >>16 | 3 | 00/0C32 : F4 00 00 | PEA #^#errSTR1 + 2341 | 2 game.s 178 | Code | 00 | 2 | 3 | 00/0C35 : F4 42 08 | PEA #errSTR1 + 2344 | 2 game.s 179 | Macro | 00 | | 0 | 00/0C38 | PushLong #errSTR2 + 2348 | 2 game.s 179 | Code | 00 | 1 >>16 | 3 | 00/0C38 : F4 00 00 | PEA #^#errSTR2 + 2355 | 2 game.s 179 | Code | 00 | 2 | 3 | 00/0C3B : F4 47 08 | PEA #errSTR2 + 2358 | 2 game.s 180 | Macro | 00 | | 0 | 00/0C3E | _TLTextMountVolume + 2360 | 2 game.s 180 | Code | 00 | | 3 | 00/0C3E : A2 01 12 | LDX #$1201 ; load tool call # + 2361 | 2 game.s 180 | Code | 00 | | 4 | 00/0C41 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2362 | 2 game.s 181 | Code | 00 | | 1 | 00/0C45 : 68 | pla + 2363 | 2 game.s 182 | Code | 00 | | 3 | 00/0C46 : 82 58 F8 | brl meQUIT1 + 2364 | 2 game.s 183 | Empty | 00 | | 0 | 00/0C49 | + 2365 | 2 game.s 184 | Comment | 00 | | 0 | 00/0C49 | *----------------------- + 2366 | 2 game.s 185 | Comment | 00 | | 0 | 00/0C49 | * next_index + 2367 | 2 game.s 186 | Comment | 00 | | 0 | 00/0C49 | *----------------------- + 2368 | 2 game.s 187 | Empty | 00 | | 0 | 00/0C49 | + 2369 | 2 game.s 188 | Code | 00 | | 2 | 00/0C49 : E6 90 | next_index inc {{$80}+$10} + 2370 | 2 game.s 189 | Code | 00 | | 2 | 00/0C4B : D0 02 | bne ni_1 + 2371 | 2 game.s 190 | Code | 00 | | 2 | 00/0C4D : E6 92 | inc {{$80}+$10}+2 + 2372 | 2 game.s 191 | Code | 00 | | 2 | 00/0C4F : A7 90 | ni_1 lda [{{$80}+$10}] + 2373 | 2 game.s 192 | Code | 00 | | 3 | 00/0C51 : 29 FF 00 | and #$ff + 2374 | 2 game.s 193 | Code | 00 | | 1 | 00/0C54 : 60 | rts + 2375 | 2 game.s 194 | Empty | 00 | | 0 | 00/0C55 | + 2376 | 2 game.s 195 | Comment | 00 | | 0 | 00/0C55 | *----------------------- + 2377 | 2 game.s 196 | Comment | 00 | | 0 | 00/0C55 | * load_textes + 2378 | 2 game.s 197 | Comment | 00 | | 0 | 00/0C55 | *----------------------- + 2379 | 2 game.s 198 | Empty | 00 | | 0 | 00/0C55 | + 2380 | 2 game.s 199 | Empty | 00 | | 0 | 00/0C55 | load_textes + 2381 | 2 game.s 200 | Code | 00 | 2 | 3 | 00/0C55 : A9 BB 0A | lda #pTEXTES + 2382 | 2 game.s 201 | Code | 00 | 2 | 3 | 00/0C58 : 8D F3 09 | sta proOPEN+4 + 2383 | 2 game.s 202 | Empty | 00 | | 0 | 00/0C5B | + 2384 | 2 game.s 203 | Code | 00 | | 4 | 00/0C5B : 22 A8 00 E1 | jsl {$e100a8} + 2385 | 2 game.s 204 | Data | 00 | | 2 | 00/0C5F : 10 20 | dw $2010 + 2386 | 2 game.s 205 | Data | 00 | 3 | 4 | 00/0C61 : EF 09 00 00 | adrl proOPEN + 2387 | 2 game.s 206 | Code | 00 | | 2 | 00/0C65 : B0 42 | bcs lt_err2 + 2388 | 2 game.s 207 | Empty | 00 | | 0 | 00/0C67 | + 2389 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0C67 : AD F1 09 | lda proOPEN+2 + 2390 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C6A : 8D 1F 0A | sta proREAD+2 + 2391 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0C6D : 8D 2F 0A | sta proCLOSE+2 + 2392 | 2 game.s 211 | Empty | 00 | | 0 | 00/0C70 | + 2393 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C70 : AD 9C 07 | lda ptrTEXTES + 2394 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C73 : 8D 21 0A | sta proREAD+4 + 2395 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C76 : AD 9E 07 | lda ptrTEXTES+2 + 2396 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0C79 : 8D 23 0A | sta proREAD+6 + 2397 | 2 game.s 216 | Empty | 00 | | 0 | 00/0C7C | + 2398 | 2 game.s 217 | Code | 00 | 2 | 3 | 00/0C7C : AD 19 0A | lda proEOF + 2399 | 2 game.s 218 | Code | 00 | 2 | 3 | 00/0C7F : 8D 25 0A | sta proREAD+8 + 2400 | 2 game.s 219 | Code | 00 | 2 | 3 | 00/0C82 : AD 1B 0A | lda proEOF+2 + 2401 | 2 game.s 220 | Code | 00 | 2 | 3 | 00/0C85 : 8D 27 0A | sta proREAD+10 + 2402 | 2 game.s 221 | Empty | 00 | | 0 | 00/0C88 | + 2403 | 2 game.s 222 | Code | 00 | | 4 | 00/0C88 : 22 A8 00 E1 | jsl {$e100a8} + 2404 | 2 game.s 223 | Data | 00 | | 2 | 00/0C8C : 12 20 | dw $2012 + 2405 | 2 game.s 224 | Data | 00 | 3 | 4 | 00/0C8E : 1D 0A 00 00 | adrl proREAD + 2406 | 2 game.s 225 | Code | 00 | | 2 | 00/0C92 : B0 0B | bcs lt_err + 2407 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C94 | + 2408 | 2 game.s 227 | Code | 00 | | 4 | 00/0C94 : 22 A8 00 E1 | jsl {$e100a8} + 2409 | 2 game.s 228 | Data | 00 | | 2 | 00/0C98 : 14 20 | dw $2014 + 2410 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C9A : 2D 0A 00 00 | adrl proCLOSE + 2411 | 2 game.s 230 | Code | 00 | | 1 | 00/0C9E : 60 | rts + 2412 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C9F | + 2413 | 2 game.s 232 | Empty | 00 | | 0 | 00/0C9F | lt_err + 2414 | 2 game.s 233 | Code | 00 | | 4 | 00/0C9F : 22 A8 00 E1 | jsl {$e100a8} + 2415 | 2 game.s 234 | Data | 00 | | 2 | 00/0CA3 : 14 20 | dw $2014 + 2416 | 2 game.s 235 | Data | 00 | 3 | 4 | 00/0CA5 : 2D 0A 00 00 | adrl proCLOSE + 2417 | 2 game.s 236 | Empty | 00 | | 0 | 00/0CA9 | + 2418 | 2 game.s 237 | Code | 00 | | 2 | 00/0CA9 : 00 BB | lt_err2 brk $bb + 2419 | 2 game.s 238 | Code | 00 | | 1 | 00/0CAB : 48 | pha + 2420 | 2 game.s 239 | Macro | 00 | | 0 | 00/0CAC | PushLong #filSTR1 + 2424 | 2 game.s 239 | Code | 00 | 1 >>16 | 3 | 00/0CAC : F4 00 00 | PEA #^#filSTR1 + 2431 | 2 game.s 239 | Code | 00 | 2 | 3 | 00/0CAF : F4 31 08 | PEA #filSTR1 + 2434 | 2 game.s 240 | Macro | 00 | | 0 | 00/0CB2 | PushLong #errSTR2 + 2438 | 2 game.s 240 | Code | 00 | 1 >>16 | 3 | 00/0CB2 : F4 00 00 | PEA #^#errSTR2 + 2445 | 2 game.s 240 | Code | 00 | 2 | 3 | 00/0CB5 : F4 47 08 | PEA #errSTR2 + 2448 | 2 game.s 241 | Macro | 00 | | 0 | 00/0CB8 | PushLong #errSTR1 + 2452 | 2 game.s 241 | Code | 00 | 1 >>16 | 3 | 00/0CB8 : F4 00 00 | PEA #^#errSTR1 + 2459 | 2 game.s 241 | Code | 00 | 2 | 3 | 00/0CBB : F4 42 08 | PEA #errSTR1 + 2462 | 2 game.s 242 | Macro | 00 | | 0 | 00/0CBE | PushLong #errSTR2 + 2466 | 2 game.s 242 | Code | 00 | 1 >>16 | 3 | 00/0CBE : F4 00 00 | PEA #^#errSTR2 + 2473 | 2 game.s 242 | Code | 00 | 2 | 3 | 00/0CC1 : F4 47 08 | PEA #errSTR2 + 2476 | 2 game.s 243 | Macro | 00 | | 0 | 00/0CC4 | _TLTextMountVolume + 2478 | 2 game.s 243 | Code | 00 | | 3 | 00/0CC4 : A2 01 12 | LDX #$1201 ; load tool call # + 2479 | 2 game.s 243 | Code | 00 | | 4 | 00/0CC7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2480 | 2 game.s 244 | Code | 00 | | 1 | 00/0CCB : 68 | pla + 2481 | 2 game.s 245 | Code | 00 | | 3 | 00/0CCC : 82 D2 F7 | brl meQUIT1 + 2482 | 2 game.s 246 | Empty | 00 | | 0 | 00/0CCF | + 2483 | 2 game.s 247 | Comment | 00 | | 0 | 00/0CCF | *----------------------- + 2484 | 2 game.s 248 | Comment | 00 | | 0 | 00/0CCF | * init_textes + 2485 | 2 game.s 249 | Comment | 00 | | 0 | 00/0CCF | *----------------------- + 2486 | 2 game.s 250 | Empty | 00 | | 0 | 00/0CCF | + 2487 | 2 game.s 251 | Empty | 00 | | 0 | 00/0CCF | init_textes + 2488 | 2 game.s 252 | Code | 00 | 2 | 3 | 00/0CCF : 9C 87 29 | stz nbTEXTES ; 0 texts on entry + 2489 | 2 game.s 253 | Empty | 00 | | 0 | 00/0CD2 | + 2490 | 2 game.s 254 | Code | 00 | 2 | 3 | 00/0CD2 : AD 19 0A | lda proEOF ; is file empty? + 2491 | 2 game.s 255 | Code | 00 | 2 | 3 | 00/0CD5 : 0D 1B 0A | ora proEOF+2 + 2492 | 2 game.s 256 | Code | 00 | | 2 | 00/0CD8 : D0 01 | bne it1 + 2493 | 2 game.s 257 | Code | 00 | | 1 | 00/0CDA : 60 | rts + 2494 | 2 game.s 258 | Empty | 00 | | 0 | 00/0CDB | + 2495 | 2 game.s 259 | Code | 00 | 2 | 3 | 00/0CDB : AD 9C 07 | it1 lda ptrTEXTES + 2496 | 2 game.s 260 | Code | 00 | | 2 | 00/0CDE : 85 80 | sta {$80} + 2497 | 2 game.s 261 | Code | 00 | | 1 | 00/0CE0 : 18 | clc + 2498 | 2 game.s 262 | Code | 00 | 2 | 3 | 00/0CE1 : 6D 19 0A | adc proEOF + 2499 | 2 game.s 263 | Code | 00 | | 2 | 00/0CE4 : 85 84 | sta {{$80}+4} + 2500 | 2 game.s 264 | Code | 00 | 2 | 3 | 00/0CE6 : AD 9E 07 | lda ptrTEXTES+2 + 2501 | 2 game.s 265 | Code | 00 | | 2 | 00/0CE9 : 85 82 | sta {$80}+2 + 2502 | 2 game.s 266 | Code | 00 | 2 | 3 | 00/0CEB : 6D 1B 0A | adc proEOF+2 + 2503 | 2 game.s 267 | Code | 00 | | 2 | 00/0CEE : 85 86 | sta {{$80}+4}+2 + 2504 | 2 game.s 268 | Empty | 00 | | 0 | 00/0CF0 | + 2505 | 2 game.s 269 | Comment | 00 | | 0 | 00/0CF0 | *--- Nombre de textes en little endian + 2506 | 2 game.s 270 | Empty | 00 | | 0 | 00/0CF0 | + 2507 | 2 game.s 271 | Code | 00 | | 2 | 00/0CF0 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes + 2508 | 2 game.s 272 | Code | 00 | | 1 | 00/0CF2 : EB | xba + 2509 | 2 game.s 273 | Code | 00 | 2 | 3 | 00/0CF3 : 8D 89 29 | sta nbTEXTES2 ; pour comparer avec notre valeur + 2510 | 2 game.s 274 | Empty | 00 | | 0 | 00/0CF6 | + 2511 | 2 game.s 275 | Code | 00 | | 2 | 00/0CF6 : A5 80 | lda {$80} ; += 2 + 2512 | 2 game.s 276 | Code | 00 | | 1 | 00/0CF8 : 18 | clc + 2513 | 2 game.s 277 | Code | 00 | | 3 | 00/0CF9 : 69 02 00 | adc #2 + 2514 | 2 game.s 278 | Code | 00 | | 2 | 00/0CFC : 85 80 | sta {$80} + 2515 | 2 game.s 279 | Code | 00 | | 2 | 00/0CFE : A5 82 | lda {$80}+2 + 2516 | 2 game.s 280 | Code | 00 | | 3 | 00/0D00 : 69 00 00 | adc #0 + 2517 | 2 game.s 281 | Code | 00 | | 2 | 00/0D03 : 85 82 | sta {$80}+2 + 2518 | 2 game.s 282 | Empty | 00 | | 0 | 00/0D05 | + 2519 | 2 game.s 283 | Comment | 00 | | 0 | 00/0D05 | *--- + 2520 | 2 game.s 284 | Empty | 00 | | 0 | 00/0D05 | + 2521 | 2 game.s 285 | Code | 00 | | 3 | 00/0D05 : A0 01 00 | ldy #1 ; tell to store string + 2522 | 2 game.s 286 | Code | 00 | | 3 | 00/0D08 : C0 01 00 | it2 cpy #1 ; save string pointer? + 2523 | 2 game.s 287 | Code | 00 | | 2 | 00/0D0B : D0 1D | bne it3 ; nope + 2524 | 2 game.s 288 | Empty | 00 | | 0 | 00/0D0D | + 2525 | 2 game.s 289 | Code | 00 | 2 | 3 | 00/0D0D : AD 87 29 | lda nbTEXTES ; yes, save the address of the string + 2526 | 2 game.s 290 | Code | 00 | | 1 | 00/0D10 : 0A | asl + 2527 | 2 game.s 291 | Code | 00 | | 1 | 00/0D11 : 0A | asl + 2528 | 2 game.s 292 | Code | 00 | | 1 | 00/0D12 : AA | tax + 2529 | 2 game.s 293 | Code | 00 | | 2 | 00/0D13 : A5 80 | lda {$80} + 2530 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0D15 : 9D 07 27 | sta tblTEXTES,x + 2531 | 2 game.s 295 | Code | 00 | | 2 | 00/0D18 : A5 82 | lda {$80}+2 + 2532 | 2 game.s 296 | Code | 00 | 2 | 3 | 00/0D1A : 9D 09 27 | sta tblTEXTES+2,x + 2533 | 2 game.s 297 | Code | 00 | | 1 | 00/0D1D : 88 | dey ; string is saved + 2534 | 2 game.s 298 | Empty | 00 | | 0 | 00/0D1E | + 2535 | 2 game.s 299 | Code | 00 | 2 | 3 | 00/0D1E : EE 87 29 | inc nbTEXTES ; increment the number of strings + 2536 | 2 game.s 300 | Code | 00 | 2 | 3 | 00/0D21 : AD 87 29 | lda nbTEXTES ; into our limit + 2537 | 2 game.s 301 | Code | 00 | | 3 | 00/0D24 : C9 A0 00 | cmp #{160} + 2538 | 2 game.s 302 | Code | 00 | | 2 | 00/0D27 : 90 01 | bcc it3 + 2539 | 2 game.s 303 | Code | 00 | | 1 | 00/0D29 : 60 | rts + 2540 | 2 game.s 304 | Empty | 00 | | 0 | 00/0D2A | + 2541 | 2 game.s 305 | Code | 00 | | 2 | 00/0D2A : A7 80 | it3 lda [{$80}] ; is it the end of a string? + 2542 | 2 game.s 306 | Code | 00 | | 3 | 00/0D2C : 29 FF 00 | and #$ff + 2543 | 2 game.s 307 | Code | 00 | | 2 | 00/0D2F : D0 01 | bne it4 ; nope + 2544 | 2 game.s 308 | Code | 00 | | 1 | 00/0D31 : C8 | iny ; yes, tell to store string + 2545 | 2 game.s 309 | Empty | 00 | | 0 | 00/0D32 | + 2546 | 2 game.s 310 | Code | 00 | | 2 | 00/0D32 : E6 80 | it4 inc {$80} + 2547 | 2 game.s 311 | Code | 00 | | 2 | 00/0D34 : D0 02 | bne it5 + 2548 | 2 game.s 312 | Code | 00 | | 2 | 00/0D36 : E6 82 | inc {$80}+2 + 2549 | 2 game.s 313 | Empty | 00 | | 0 | 00/0D38 | + 2550 | 2 game.s 314 | Code | 00 | | 2 | 00/0D38 : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? + 2551 | 2 game.s 315 | Code | 00 | | 2 | 00/0D3A : C5 86 | cmp {{$80}+4}+2 + 2552 | 2 game.s 316 | Code | 00 | | 2 | 00/0D3C : 90 CA | bcc it2 + 2553 | 2 game.s 317 | Code | 00 | | 2 | 00/0D3E : A5 80 | lda {$80} + 2554 | 2 game.s 318 | Code | 00 | | 2 | 00/0D40 : C5 84 | cmp {{$80}+4} + 2555 | 2 game.s 319 | Code | 00 | | 2 | 00/0D42 : 90 C4 | bcc it2 + 2556 | 2 game.s 320 | Code | 00 | | 1 | 00/0D44 : 60 | rts ; we are done! + 2557 | 2 game.s 321 | Empty | 00 | | 0 | 00/0D45 | + 2558 | 2 game.s 322 | Comment | 00 | | 0 | 00/0D45 | *----------------------- + 2559 | 2 game.s 323 | Comment | 00 | | 0 | 00/0D45 | * get_textes(textes%) + 2560 | 2 game.s 324 | Comment | 00 | | 0 | 00/0D45 | *----------------------- + 2561 | 2 game.s 325 | Empty | 00 | | 0 | 00/0D45 | + 2562 | 2 game.s 326 | Code | 00 | | 3 | 00/0D45 : C9 00 00 | get_textes cmp #0 + 2563 | 2 game.s 327 | Code | 00 | | 2 | 00/0D48 : F0 07 | beq get_textes1 + 2564 | 2 game.s 328 | Code | 00 | 2 | 3 | 00/0D4A : CD 87 29 | cmp nbTEXTES + 2565 | 2 game.s 329 | Code | 00 | | 2 | 00/0D4D : 90 04 | bcc get_textes2 + 2566 | 2 game.s 330 | Code | 00 | | 2 | 00/0D4F : F0 02 | beq get_textes2 + 2567 | 2 game.s 331 | Code | 00 | | 1 | 00/0D51 : 38 | get_textes1 sec + 2568 | 2 game.s 332 | Code | 00 | | 1 | 00/0D52 : 60 | rts + 2569 | 2 game.s 333 | Empty | 00 | | 0 | 00/0D53 | + 2570 | 2 game.s 334 | Code | 00 | | 1 | 00/0D53 : 3A | get_textes2 dec + 2571 | 2 game.s 335 | Code | 00 | | 1 | 00/0D54 : 0A | asl + 2572 | 2 game.s 336 | Code | 00 | | 1 | 00/0D55 : 0A | asl + 2573 | 2 game.s 337 | Code | 00 | | 1 | 00/0D56 : AA | tax + 2574 | 2 game.s 338 | Code | 00 | 2 | 3 | 00/0D57 : BD 07 27 | lda tblTEXTES,x + 2575 | 2 game.s 339 | Code | 00 | | 2 | 00/0D5A : 85 94 | sta {{{$80}+$10}+4} + 2576 | 2 game.s 340 | Code | 00 | 2 | 3 | 00/0D5C : BD 09 27 | lda tblTEXTES+2,x + 2577 | 2 game.s 341 | Code | 00 | | 2 | 00/0D5F : 85 96 | sta {{{$80}+$10}+4}+2 + 2578 | 2 game.s 342 | Code | 00 | | 1 | 00/0D61 : 18 | clc + 2579 | 2 game.s 343 | Code | 00 | | 1 | 00/0D62 : 60 | rts + 2580 | 2 game.s 344 | Empty | 00 | | 0 | 00/0D63 | + 2581 | 2 game.s 345 | Comment | 00 | | 0 | 00/0D63 | *----------------------- + 2582 | 2 game.s 346 | Comment | 00 | | 0 | 00/0D63 | * LE JEU + 2583 | 2 game.s 347 | Comment | 00 | | 0 | 00/0D63 | *----------------------- + 2584 | 2 game.s 348 | Empty | 00 | | 0 | 00/0D63 | + 2585 | 2 game.s 349 | Comment | 00 | | 0 | 00/0D63 | *----------------------- + 2586 | 2 game.s 350 | Comment | 00 | | 0 | 00/0D63 | * GENERIQUE - OK + 2587 | 2 game.s 351 | Comment | 00 | | 0 | 00/0D63 | *----------------------- + 2588 | 2 game.s 352 | Comment | 00 | | 0 | 00/0D63 | * generique + 2589 | 2 game.s 353 | Empty | 00 | | 0 | 00/0D63 | + 2590 | 2 game.s 354 | Code | 00 | 2 | 3 | 00/0D63 : 20 41 02 | generique jsr switch_640 + 2591 | 2 game.s 355 | Code | 00 | 2 | 3 | 00/0D66 : 20 1E 0F | jsr tag + 2592 | 2 game.s 356 | Empty | 00 | | 0 | 00/0D69 | + 2593 | 2 game.s 357 | Macro | 00 | | 0 | 00/0D69 | PushWord #0 + 2595 | 2 game.s 357 | Code | 00 | | 3 | 00/0D69 : F4 00 00 | PEA #0 + 2598 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D6C | _GetForeColor + 2600 | 2 game.s 358 | Code | 00 | | 3 | 00/0D6C : A2 04 A1 | LDX #$A104 ; load tool call # + 2601 | 2 game.s 358 | Code | 00 | | 4 | 00/0D6F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2602 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D73 | PushWord #0 + 2604 | 2 game.s 359 | Code | 00 | | 3 | 00/0D73 : F4 00 00 | PEA #0 + 2607 | 2 game.s 360 | Macro | 00 | | 0 | 00/0D76 | _GetBackColor + 2609 | 2 game.s 360 | Code | 00 | | 3 | 00/0D76 : A2 04 A3 | LDX #$A304 ; load tool call # + 2610 | 2 game.s 360 | Code | 00 | | 4 | 00/0D79 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2611 | 2 game.s 361 | Empty | 00 | | 0 | 00/0D7D | + 2612 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D7D | PushWord #15 + 2614 | 2 game.s 362 | Code | 00 | | 3 | 00/0D7D : F4 0F 00 | PEA #15 + 2617 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D80 | _SetForeColor + 2619 | 2 game.s 363 | Code | 00 | | 3 | 00/0D80 : A2 04 A0 | LDX #$A004 ; load tool call # + 2620 | 2 game.s 363 | Code | 00 | | 4 | 00/0D83 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2621 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D87 | PushWord #0 + 2623 | 2 game.s 364 | Code | 00 | | 3 | 00/0D87 : F4 00 00 | PEA #0 + 2626 | 2 game.s 365 | Macro | 00 | | 0 | 00/0D8A | _SetBackColor + 2628 | 2 game.s 365 | Code | 00 | | 3 | 00/0D8A : A2 04 A2 | LDX #$A204 ; load tool call # + 2629 | 2 game.s 365 | Code | 00 | | 4 | 00/0D8D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2630 | 2 game.s 366 | Empty | 00 | | 0 | 00/0D91 | + 2631 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D91 | @cprint #gen_str1;8 + 2632 | 2 game.s 367 | Code | 00 | 1 >>16 | 3 | 00/0D91 : A2 00 00 | ldx #^#gen_str1 + 2633 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D94 : A0 03 0E | ldy ##gen_str1 + 2634 | 2 game.s 367 | Code | 00 | | 3 | 00/0D97 : A9 08 00 | lda #8 + 2635 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D9A : 20 82 21 | jsr cprint + 2636 | 2 game.s 368 | Macro | 00 | | 0 | 00/0D9D | @cprint #gen_str2;9 + 2637 | 2 game.s 368 | Code | 00 | 1 >>16 | 3 | 00/0D9D : A2 00 00 | ldx #^#gen_str2 + 2638 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0DA0 : A0 22 0E | ldy ##gen_str2 + 2639 | 2 game.s 368 | Code | 00 | | 3 | 00/0DA3 : A9 09 00 | lda #9 + 2640 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0DA6 : 20 82 21 | jsr cprint + 2641 | 2 game.s 369 | Macro | 00 | | 0 | 00/0DA9 | @cprint #gen_str3;10 + 2642 | 2 game.s 369 | Code | 00 | 1 >>16 | 3 | 00/0DA9 : A2 00 00 | ldx #^#gen_str3 + 2643 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0DAC : A0 24 0E | ldy ##gen_str3 + 2644 | 2 game.s 369 | Code | 00 | | 3 | 00/0DAF : A9 0A 00 | lda #10 + 2645 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0DB2 : 20 82 21 | jsr cprint + 2646 | 2 game.s 370 | Macro | 00 | | 0 | 00/0DB5 | @cprint #gen_str4;12 + 2647 | 2 game.s 370 | Code | 00 | 1 >>16 | 3 | 00/0DB5 : A2 00 00 | ldx #^#gen_str4 + 2648 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0DB8 : A0 54 0E | ldy ##gen_str4 + 2649 | 2 game.s 370 | Code | 00 | | 3 | 00/0DBB : A9 0C 00 | lda #12 + 2650 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0DBE : 20 82 21 | jsr cprint + 2651 | 2 game.s 371 | Empty | 00 | | 0 | 00/0DC1 | + 2652 | 2 game.s 372 | Macro | 00 | | 0 | 00/0DC1 | @cprint #gen_str7;14 ; Apple IIgs + 2653 | 2 game.s 372 | Code | 00 | 1 >>16 | 3 | 00/0DC1 : A2 00 00 | ldx #^#gen_str7 + 2654 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0DC4 : A0 CF 0E | ldy ##gen_str7 + 2655 | 2 game.s 372 | Code | 00 | | 3 | 00/0DC7 : A9 0E 00 | lda #14 + 2656 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0DCA : 20 82 21 | jsr cprint + 2657 | 2 game.s 373 | Macro | 00 | | 0 | 00/0DCD | @cprint #gen_str8;15 ; version by nous :-) + 2658 | 2 game.s 373 | Code | 00 | 1 >>16 | 3 | 00/0DCD : A2 00 00 | ldx #^#gen_str8 + 2659 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0DD0 : A0 FD 0E | ldy ##gen_str8 + 2660 | 2 game.s 373 | Code | 00 | | 3 | 00/0DD3 : A9 0F 00 | lda #15 + 2661 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0DD6 : 20 82 21 | jsr cprint + 2662 | 2 game.s 374 | Empty | 00 | | 0 | 00/0DD9 | + 2663 | 2 game.s 375 | Macro | 00 | | 0 | 00/0DD9 | @cprint #gen_str5;17 + 2664 | 2 game.s 375 | Code | 00 | 1 >>16 | 3 | 00/0DD9 : A2 00 00 | ldx #^#gen_str5 + 2665 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0DDC : A0 85 0E | ldy ##gen_str5 + 2666 | 2 game.s 375 | Code | 00 | | 3 | 00/0DDF : A9 11 00 | lda #17 + 2667 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0DE2 : 20 82 21 | jsr cprint + 2668 | 2 game.s 376 | Macro | 00 | | 0 | 00/0DE5 | @cprint #gen_str6;18 + 2669 | 2 game.s 376 | Code | 00 | 1 >>16 | 3 | 00/0DE5 : A2 00 00 | ldx #^#gen_str6 + 2670 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0DE8 : A0 A2 0E | ldy ##gen_str6 + 2671 | 2 game.s 376 | Code | 00 | | 3 | 00/0DEB : A9 12 00 | lda #18 + 2672 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0DEE : 20 82 21 | jsr cprint + 2673 | 2 game.s 377 | Empty | 00 | | 0 | 00/0DF1 | + 2674 | 2 game.s 378 | Code | 00 | 2 | 3 | 00/0DF1 : 20 29 05 | jsr waitEVENT + 2675 | 2 game.s 379 | Empty | 00 | | 0 | 00/0DF4 | + 2676 | 2 game.s 380 | Macro | 00 | | 0 | 00/0DF4 | _SetBackColor + 2678 | 2 game.s 380 | Code | 00 | | 3 | 00/0DF4 : A2 04 A2 | LDX #$A204 ; load tool call # + 2679 | 2 game.s 380 | Code | 00 | | 4 | 00/0DF7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2680 | 2 game.s 381 | Macro | 00 | | 0 | 00/0DFB | _SetForeColor + 2682 | 2 game.s 381 | Code | 00 | | 3 | 00/0DFB : A2 04 A0 | LDX #$A004 ; load tool call # + 2683 | 2 game.s 381 | Code | 00 | | 4 | 00/0DFE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2684 | 2 game.s 382 | Empty | 00 | | 0 | 00/0E02 | + 2685 | 2 game.s 383 | Code | 00 | | 1 | 00/0E02 : 60 | rts + 2686 | 2 game.s 384 | Empty | 00 | | 0 | 00/0E03 | + 2687 | 2 game.s 385 | Comment | 00 | | 0 | 00/0E03 | *----------- + 2688 | 2 game.s 386 | Empty | 00 | | 0 | 00/0E03 | + 2689 | 2 game.s 387 | Data | 00 | | 31 | 00/0E03 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 | | | | | | 6F 67 69 63 | | | | | | | 69 65 6C 20 | | | | | | | 64 65 20 46 | @@ -2119,8 +2125,8 @@ | | | | | | 6F 69 73 20 | | | | | | | 43 6F 75 6C | | | | | | | 6F 6E 00 | - 2681 | 2 game.s 388 | Data | 00 | | 2 | 00/0E08 : 26 00 | gen_str2 asc '&'00 - 2682 | 2 game.s 389 | Data | 00 | | 48 | 00/0E0A : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 + 2690 | 2 game.s 388 | Data | 00 | | 2 | 00/0E22 : 26 00 | gen_str2 asc '&'00 + 2691 | 2 game.s 389 | Data | 00 | | 48 | 00/0E24 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 | | | | | | 69 65 20 53 | | | | | | | 61 72 72 61 | | | | | | | 74 2C 20 46 | @@ -2132,7 +2138,7 @@ | | | | | | 72 65 6E 74 | | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 00 | - 2683 | 2 game.s 390 | Data | 00 | | 49 | 00/0E3A : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 + 2692 | 2 game.s 390 | Data | 00 | | 49 | 00/0E54 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 | | | | | | 72 61 6D 6D | | | | | | | 61 74 69 6F | | | | | | | 6E 20 3A 20 | @@ -2145,7 +2151,7 @@ | | | | | | 6B 20 45 63 | | | | | | | 71 69 65 72 | | | | | | | 00 | - 2684 | 2 game.s 391 | Data | 00 | | 29 | 00/0E6B : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 + 2693 | 2 game.s 391 | Data | 00 | | 29 | 00/0E85 : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 | | | | | | 6C 6F 67 69 | | | | | | | 63 69 65 6C | | | | | | | 73 20 64 27 | @@ -2153,7 +2159,7 @@ | | | | | | 61 63 65 20 | | | | | | | 31 39 39 32 | | | | | | | 00 | - 2685 | 2 game.s 392 | Data | 00 | | 45 | 00/0E88 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 + 2694 | 2 game.s 392 | Data | 00 | | 45 | 00/0EA2 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 | | | | | | 6F 64 75 63 | | | | | | | 74 69 6F 6E | | | | | | | 2C 20 6C 6F | @@ -2165,7 +2171,7 @@ | | | | | | 74 65 72 64 | | | | | | | 69 74 65 73 | | | | | | | 00 | - 2686 | 2 game.s 393 | Data | 00 | | 46 | 00/0EB5 : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 + 2695 | 2 game.s 393 | Data | 00 | | 46 | 00/0ECF : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 | | | | | | 69 6F 6E 20 | | | | | | | 41 70 70 6C | | | | | | | 65 20 49 49 | @@ -2177,7 +2183,7 @@ | | | | | | 20 53 6F 66 | | | | | | | 74 77 61 72 | | | | | | | 65 00 | - 2687 | 2 game.s 394 | Data | 00 | | 33 | 00/0EE3 : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 + 2696 | 2 game.s 394 | Data | 00 | | 33 | 00/0EFD : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 | | | | | | 69 6E 65 20 | | | | | | | 56 69 67 6E | | | | | | | 61 75 20 26 | @@ -2186,72 +2192,72 @@ | | | | | | 20 5A 61 72 | | | | | | | 64 69 6E 69 | | | | | | | 00 | - 2688 | 2 game.s 395 | Empty | 00 | | 0 | 00/0F04 | - 2689 | 2 game.s 396 | Comment | 00 | | 0 | 00/0F04 | *----------------------- - 2690 | 2 game.s 397 | Comment | 00 | | 0 | 00/0F04 | * TAG - OK - 2691 | 2 game.s 398 | Comment | 00 | | 0 | 00/0F04 | *----------------------- - 2692 | 2 game.s 399 | Comment | 00 | | 0 | 00/0F04 | * tag - 2693 | 2 game.s 400 | Empty | 00 | | 0 | 00/0F04 | - 2694 | 2 game.s 401 | Empty | 00 | | 0 | 00/0F04 | tag - 2695 | 2 game.s 402 | Macro | 00 | | 0 | 00/0F04 | PushLong #old_pattern - 2699 | 2 game.s 402 | Code | 00 | 1 >>16 | 3 | 00/0F04 : F4 00 00 | PEA #^#old_pattern - 2706 | 2 game.s 402 | Code | 00 | 2 | 3 | 00/0F07 : F4 6C 0F | PEA #old_pattern - 2709 | 2 game.s 403 | Macro | 00 | | 0 | 00/0F0A | _GetPenPat - 2711 | 2 game.s 403 | Code | 00 | | 3 | 00/0F0A : A2 04 31 | LDX #$3104 ; load tool call # - 2712 | 2 game.s 403 | Code | 00 | | 4 | 00/0F0D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2713 | 2 game.s 404 | Empty | 00 | | 0 | 00/0F11 | - 2714 | 2 game.s 405 | Macro | 00 | | 0 | 00/0F11 | PushLong #the_pattern ; blue pattern - 2718 | 2 game.s 405 | Code | 00 | 1 >>16 | 3 | 00/0F11 : F4 00 00 | PEA #^#the_pattern - 2725 | 2 game.s 405 | Code | 00 | 2 | 3 | 00/0F14 : F4 8C 0F | PEA #the_pattern - 2728 | 2 game.s 406 | Macro | 00 | | 0 | 00/0F17 | _SetPenPat - 2730 | 2 game.s 406 | Code | 00 | | 3 | 00/0F17 : A2 04 30 | LDX #$3004 ; load tool call # - 2731 | 2 game.s 406 | Code | 00 | | 4 | 00/0F1A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2732 | 2 game.s 407 | Empty | 00 | | 0 | 00/0F1E | - 2733 | 2 game.s 408 | Code | 00 | | 3 | 00/0F1E : A2 00 00 | ldx #0 - 2734 | 2 game.s 409 | Code | 00 | | 1 | 00/0F21 : DA | ozunid_10 phx - 2735 | 2 game.s 410 | Code | 00 | 2 | 3 | 00/0F22 : BD DF B5 | lda tag_points,x - 2736 | 2 game.s 411 | Code | 00 | | 3 | 00/0F25 : C9 FF FF | cmp #$ffff - 2737 | 2 game.s 412 | Code | 00 | | 2 | 00/0F28 : F0 33 | beq tag_end - 2738 | 2 game.s 413 | Empty | 00 | | 0 | 00/0F2A | - 2739 | 2 game.s 414 | Code | 00 | | 3 | 00/0F2A : 29 FF 00 | and #$ff ; keep X - 2740 | 2 game.s 415 | Code | 00 | | 1 | 00/0F2D : 18 | clc - 2741 | 2 game.s 416 | Code | 00 | | 3 | 00/0F2E : 69 C2 00 | adc #194 ; 40 center it - 2742 | 2 game.s 417 | Code | 00 | 2 | 3 | 00/0F31 : 8D AE 0F | sta tag_rect+2 - 2743 | 2 game.s 418 | Code | 00 | | 1 | 00/0F34 : 18 | clc - 2744 | 2 game.s 419 | Code | 00 | | 3 | 00/0F35 : 69 04 00 | adc #4 - 2745 | 2 game.s 420 | Code | 00 | 2 | 3 | 00/0F38 : 8D B2 0F | sta tag_rect+6 - 2746 | 2 game.s 421 | Empty | 00 | | 0 | 00/0F3B | - 2747 | 2 game.s 422 | Code | 00 | 2 | 3 | 00/0F3B : BD E0 B5 | lda tag_points+1,x - 2748 | 2 game.s 423 | Code | 00 | | 3 | 00/0F3E : 29 FF 00 | and #$ff ; keep Y - 2749 | 2 game.s 424 | Code | 00 | 2 | 3 | 00/0F41 : 8D AC 0F | sta tag_rect - 2750 | 2 game.s 425 | Code | 00 | | 1 | 00/0F44 : 18 | clc - 2751 | 2 game.s 426 | Code | 00 | | 3 | 00/0F45 : 69 04 00 | adc #4 - 2752 | 2 game.s 427 | Code | 00 | 2 | 3 | 00/0F48 : 8D B0 0F | sta tag_rect+4 - 2753 | 2 game.s 428 | Empty | 00 | | 0 | 00/0F4B | - 2754 | 2 game.s 429 | Macro | 00 | | 0 | 00/0F4B | PushLong #tag_rect - 2758 | 2 game.s 429 | Code | 00 | 1 >>16 | 3 | 00/0F4B : F4 00 00 | PEA #^#tag_rect - 2765 | 2 game.s 429 | Code | 00 | 2 | 3 | 00/0F4E : F4 AC 0F | PEA #tag_rect - 2768 | 2 game.s 430 | Macro | 00 | | 0 | 00/0F51 | _PaintOval - 2770 | 2 game.s 430 | Code | 00 | | 3 | 00/0F51 : A2 04 59 | LDX #$5904 ; load tool call # - 2771 | 2 game.s 430 | Code | 00 | | 4 | 00/0F54 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2772 | 2 game.s 431 | Empty | 00 | | 0 | 00/0F58 | - 2773 | 2 game.s 432 | Code | 00 | | 1 | 00/0F58 : FA | tag_hop plx - 2774 | 2 game.s 433 | Code | 00 | | 1 | 00/0F59 : E8 | inx - 2775 | 2 game.s 434 | Code | 00 | | 1 | 00/0F5A : E8 | inx - 2776 | 2 game.s 435 | Code | 00 | | 2 | 00/0F5B : 80 C4 | bra ozunid_10 - 2777 | 2 game.s 436 | Code | 00 | | 1 | 00/0F5D : FA | tag_end plx - 2778 | 2 game.s 437 | Empty | 00 | | 0 | 00/0F5E | - 2779 | 2 game.s 438 | Macro | 00 | | 0 | 00/0F5E | PushLong #old_pattern - 2783 | 2 game.s 438 | Code | 00 | 1 >>16 | 3 | 00/0F5E : F4 00 00 | PEA #^#old_pattern - 2790 | 2 game.s 438 | Code | 00 | 2 | 3 | 00/0F61 : F4 6C 0F | PEA #old_pattern - 2793 | 2 game.s 439 | Macro | 00 | | 0 | 00/0F64 | _SetPenPat - 2795 | 2 game.s 439 | Code | 00 | | 3 | 00/0F64 : A2 04 30 | LDX #$3004 ; load tool call # - 2796 | 2 game.s 439 | Code | 00 | | 4 | 00/0F67 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2797 | 2 game.s 440 | Code | 00 | | 1 | 00/0F6B : 60 | rts - 2798 | 2 game.s 441 | Empty | 00 | | 0 | 00/0F6C | - 2799 | 2 game.s 442 | Comment | 00 | | 0 | 00/0F6C | *----------- - 2800 | 2 game.s 443 | Empty | 00 | | 0 | 00/0F6C | - 2801 | 2 game.s 444 | Data | 00 | | 32 | 00/0F6C : 00 00 00 00 | old_pattern ds 32 + 2697 | 2 game.s 395 | Empty | 00 | | 0 | 00/0F1E | + 2698 | 2 game.s 396 | Comment | 00 | | 0 | 00/0F1E | *----------------------- + 2699 | 2 game.s 397 | Comment | 00 | | 0 | 00/0F1E | * TAG - OK + 2700 | 2 game.s 398 | Comment | 00 | | 0 | 00/0F1E | *----------------------- + 2701 | 2 game.s 399 | Comment | 00 | | 0 | 00/0F1E | * tag + 2702 | 2 game.s 400 | Empty | 00 | | 0 | 00/0F1E | + 2703 | 2 game.s 401 | Empty | 00 | | 0 | 00/0F1E | tag + 2704 | 2 game.s 402 | Macro | 00 | | 0 | 00/0F1E | PushLong #old_pattern + 2708 | 2 game.s 402 | Code | 00 | 1 >>16 | 3 | 00/0F1E : F4 00 00 | PEA #^#old_pattern + 2715 | 2 game.s 402 | Code | 00 | 2 | 3 | 00/0F21 : F4 86 0F | PEA #old_pattern + 2718 | 2 game.s 403 | Macro | 00 | | 0 | 00/0F24 | _GetPenPat + 2720 | 2 game.s 403 | Code | 00 | | 3 | 00/0F24 : A2 04 31 | LDX #$3104 ; load tool call # + 2721 | 2 game.s 403 | Code | 00 | | 4 | 00/0F27 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2722 | 2 game.s 404 | Empty | 00 | | 0 | 00/0F2B | + 2723 | 2 game.s 405 | Macro | 00 | | 0 | 00/0F2B | PushLong #the_pattern ; blue pattern + 2727 | 2 game.s 405 | Code | 00 | 1 >>16 | 3 | 00/0F2B : F4 00 00 | PEA #^#the_pattern + 2734 | 2 game.s 405 | Code | 00 | 2 | 3 | 00/0F2E : F4 A6 0F | PEA #the_pattern + 2737 | 2 game.s 406 | Macro | 00 | | 0 | 00/0F31 | _SetPenPat + 2739 | 2 game.s 406 | Code | 00 | | 3 | 00/0F31 : A2 04 30 | LDX #$3004 ; load tool call # + 2740 | 2 game.s 406 | Code | 00 | | 4 | 00/0F34 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2741 | 2 game.s 407 | Empty | 00 | | 0 | 00/0F38 | + 2742 | 2 game.s 408 | Code | 00 | | 3 | 00/0F38 : A2 00 00 | ldx #0 + 2743 | 2 game.s 409 | Code | 00 | | 1 | 00/0F3B : DA | ozunid_11 phx + 2744 | 2 game.s 410 | Code | 00 | 2 | 3 | 00/0F3C : BD B8 B6 | lda tag_points,x + 2745 | 2 game.s 411 | Code | 00 | | 3 | 00/0F3F : C9 FF FF | cmp #$ffff + 2746 | 2 game.s 412 | Code | 00 | | 2 | 00/0F42 : F0 33 | beq tag_end + 2747 | 2 game.s 413 | Empty | 00 | | 0 | 00/0F44 | + 2748 | 2 game.s 414 | Code | 00 | | 3 | 00/0F44 : 29 FF 00 | and #$ff ; keep X + 2749 | 2 game.s 415 | Code | 00 | | 1 | 00/0F47 : 18 | clc + 2750 | 2 game.s 416 | Code | 00 | | 3 | 00/0F48 : 69 C2 00 | adc #194 ; 40 center it + 2751 | 2 game.s 417 | Code | 00 | 2 | 3 | 00/0F4B : 8D C8 0F | sta tag_rect+2 + 2752 | 2 game.s 418 | Code | 00 | | 1 | 00/0F4E : 18 | clc + 2753 | 2 game.s 419 | Code | 00 | | 3 | 00/0F4F : 69 04 00 | adc #4 + 2754 | 2 game.s 420 | Code | 00 | 2 | 3 | 00/0F52 : 8D CC 0F | sta tag_rect+6 + 2755 | 2 game.s 421 | Empty | 00 | | 0 | 00/0F55 | + 2756 | 2 game.s 422 | Code | 00 | 2 | 3 | 00/0F55 : BD B9 B6 | lda tag_points+1,x + 2757 | 2 game.s 423 | Code | 00 | | 3 | 00/0F58 : 29 FF 00 | and #$ff ; keep Y + 2758 | 2 game.s 424 | Code | 00 | 2 | 3 | 00/0F5B : 8D C6 0F | sta tag_rect + 2759 | 2 game.s 425 | Code | 00 | | 1 | 00/0F5E : 18 | clc + 2760 | 2 game.s 426 | Code | 00 | | 3 | 00/0F5F : 69 04 00 | adc #4 + 2761 | 2 game.s 427 | Code | 00 | 2 | 3 | 00/0F62 : 8D CA 0F | sta tag_rect+4 + 2762 | 2 game.s 428 | Empty | 00 | | 0 | 00/0F65 | + 2763 | 2 game.s 429 | Macro | 00 | | 0 | 00/0F65 | PushLong #tag_rect + 2767 | 2 game.s 429 | Code | 00 | 1 >>16 | 3 | 00/0F65 : F4 00 00 | PEA #^#tag_rect + 2774 | 2 game.s 429 | Code | 00 | 2 | 3 | 00/0F68 : F4 C6 0F | PEA #tag_rect + 2777 | 2 game.s 430 | Macro | 00 | | 0 | 00/0F6B | _PaintOval + 2779 | 2 game.s 430 | Code | 00 | | 3 | 00/0F6B : A2 04 59 | LDX #$5904 ; load tool call # + 2780 | 2 game.s 430 | Code | 00 | | 4 | 00/0F6E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2781 | 2 game.s 431 | Empty | 00 | | 0 | 00/0F72 | + 2782 | 2 game.s 432 | Code | 00 | | 1 | 00/0F72 : FA | tag_hop plx + 2783 | 2 game.s 433 | Code | 00 | | 1 | 00/0F73 : E8 | inx + 2784 | 2 game.s 434 | Code | 00 | | 1 | 00/0F74 : E8 | inx + 2785 | 2 game.s 435 | Code | 00 | | 2 | 00/0F75 : 80 C4 | bra ozunid_11 + 2786 | 2 game.s 436 | Code | 00 | | 1 | 00/0F77 : FA | tag_end plx + 2787 | 2 game.s 437 | Empty | 00 | | 0 | 00/0F78 | + 2788 | 2 game.s 438 | Macro | 00 | | 0 | 00/0F78 | PushLong #old_pattern + 2792 | 2 game.s 438 | Code | 00 | 1 >>16 | 3 | 00/0F78 : F4 00 00 | PEA #^#old_pattern + 2799 | 2 game.s 438 | Code | 00 | 2 | 3 | 00/0F7B : F4 86 0F | PEA #old_pattern + 2802 | 2 game.s 439 | Macro | 00 | | 0 | 00/0F7E | _SetPenPat + 2804 | 2 game.s 439 | Code | 00 | | 3 | 00/0F7E : A2 04 30 | LDX #$3004 ; load tool call # + 2805 | 2 game.s 439 | Code | 00 | | 4 | 00/0F81 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2806 | 2 game.s 440 | Code | 00 | | 1 | 00/0F85 : 60 | rts + 2807 | 2 game.s 441 | Empty | 00 | | 0 | 00/0F86 | + 2808 | 2 game.s 442 | Comment | 00 | | 0 | 00/0F86 | *----------- + 2809 | 2 game.s 443 | Empty | 00 | | 0 | 00/0F86 | + 2810 | 2 game.s 444 | Data | 00 | | 32 | 00/0F86 : 00 00 00 00 | old_pattern ds 32 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2259,7 +2265,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 2802 | 2 game.s 445 | Data | 00 | | 32 | 00/0F8C : DD DD DD DD | the_pattern ds 32,$dd + 2811 | 2 game.s 445 | Data | 00 | | 32 | 00/0FA6 : DD DD DD DD | the_pattern ds 32,$dd | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | @@ -2267,177 +2273,188 @@ | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | - 2803 | 2 game.s 446 | Empty | 00 | | 0 | 00/0FAC | - 2804 | 2 game.s 447 | Comment | 00 | | 0 | 00/0FAC | *----------- - 2805 | 2 game.s 448 | Empty | 00 | | 0 | 00/0FAC | - 2806 | 2 game.s 449 | Data | 00 | | 2 | 00/0FAC : 00 00 | tag_rect ds 2 ; y0 - 2807 | 2 game.s 450 | Data | 00 | | 2 | 00/0FAE : 00 00 | ds 2 ; x0 - 2808 | 2 game.s 451 | Data | 00 | | 2 | 00/0FB0 : 00 00 | ds 2 ; y1 - 2809 | 2 game.s 452 | Data | 00 | | 2 | 00/0FB2 : 00 00 | ds 2 ; x1 - 2810 | 2 game.s 453 | Empty | 00 | | 0 | 00/0FB4 | - 2811 | 2 game.s 454 | Comment | 00 | | 0 | 00/0FB4 | *----------------------- - 2812 | 2 game.s 455 | Comment | 00 | | 0 | 00/0FB4 | * CHOIX_AVENTURE - OK - 2813 | 2 game.s 456 | Comment | 00 | | 0 | 00/0FB4 | *----------------------- - 2814 | 2 game.s 457 | Comment | 00 | | 0 | 00/0FB4 | * choix_aventure - 2815 | 2 game.s 458 | Empty | 00 | | 0 | 00/0FB4 | - 2816 | 2 game.s 459 | Empty | 00 | | 0 | 00/0FB4 | choix_aventure - 2817 | 2 game.s 460 | Code | 00 | 2 | 3 | 00/0FB4 : 20 3B 02 | jsr switch_320 - 2818 | 2 game.s 461 | Empty | 00 | | 0 | 00/0FB7 | - 2819 | 2 game.s 462 | Code | 00 | 2 | 3 | 00/0FB7 : A9 25 0A | lda #pMENU - 2820 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0FBA : AE 3E 07 | ldx ptrUNPACK+2 - 2821 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0FBD : AC 3C 07 | ldy ptrUNPACK - 2822 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0FC0 : 20 2E 09 | jsr loadFILE - 2823 | 2 game.s 466 | Code | 00 | | 2 | 00/0FC3 : 90 24 | bcc ca_ok - 2824 | 2 game.s 467 | Empty | 00 | | 0 | 00/0FC5 | - 2825 | 2 game.s 468 | Code | 00 | | 1 | 00/0FC5 : 48 | pha - 2826 | 2 game.s 469 | Macro | 00 | | 0 | 00/0FC6 | PushLong #filSTR1 - 2830 | 2 game.s 469 | Code | 00 | 1 >>16 | 3 | 00/0FC6 : F4 00 00 | PEA #^#filSTR1 - 2837 | 2 game.s 469 | Code | 00 | 2 | 3 | 00/0FC9 : F4 D9 07 | PEA #filSTR1 - 2840 | 2 game.s 470 | Macro | 00 | | 0 | 00/0FCC | PushLong #errSTR2 - 2844 | 2 game.s 470 | Code | 00 | 1 >>16 | 3 | 00/0FCC : F4 00 00 | PEA #^#errSTR2 - 2851 | 2 game.s 470 | Code | 00 | 2 | 3 | 00/0FCF : F4 EF 07 | PEA #errSTR2 - 2854 | 2 game.s 471 | Macro | 00 | | 0 | 00/0FD2 | PushLong #errSTR1 - 2858 | 2 game.s 471 | Code | 00 | 1 >>16 | 3 | 00/0FD2 : F4 00 00 | PEA #^#errSTR1 - 2865 | 2 game.s 471 | Code | 00 | 2 | 3 | 00/0FD5 : F4 EA 07 | PEA #errSTR1 - 2868 | 2 game.s 472 | Macro | 00 | | 0 | 00/0FD8 | PushLong #errSTR2 - 2872 | 2 game.s 472 | Code | 00 | 1 >>16 | 3 | 00/0FD8 : F4 00 00 | PEA #^#errSTR2 - 2879 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0FDB : F4 EF 07 | PEA #errSTR2 - 2882 | 2 game.s 473 | Macro | 00 | | 0 | 00/0FDE | _TLTextMountVolume - 2884 | 2 game.s 473 | Code | 00 | | 3 | 00/0FDE : A2 01 12 | LDX #$1201 ; load tool call # - 2885 | 2 game.s 473 | Code | 00 | | 4 | 00/0FE1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2886 | 2 game.s 474 | Code | 00 | | 1 | 00/0FE5 : 68 | pla - 2887 | 2 game.s 475 | Code | 00 | | 3 | 00/0FE6 : 82 6C F4 | brl meQUIT - 2888 | 2 game.s 476 | Empty | 00 | | 0 | 00/0FE9 | - 2889 | 2 game.s 477 | Code | 00 | | 1 | 00/0FE9 : 98 | ca_ok tya - 2890 | 2 game.s 478 | Code | 00 | 2 | 3 | 00/0FEA : 20 12 06 | jsr unpackLZ4 - 2891 | 2 game.s 479 | Empty | 00 | | 0 | 00/0FED | - 2892 | 2 game.s 480 | Macro | 00 | | 0 | 00/0FED | PushLong ptrIMAGE - 2900 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0FED : AD 32 07 | LDA ptrIMAGE+2 - 2901 | 2 game.s 480 | Code | 00 | | 1 | 00/0FF0 : 48 | PHA - 2909 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0FF1 : AD 30 07 | LDA ptrIMAGE - 2910 | 2 game.s 480 | Code | 00 | | 1 | 00/0FF4 : 48 | PHA - 2912 | 2 game.s 481 | Macro | 00 | | 0 | 00/0FF5 | PushLong ptrMENU - 2920 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0FF5 : AD 36 07 | LDA ptrMENU+2 - 2921 | 2 game.s 481 | Code | 00 | | 1 | 00/0FF8 : 48 | PHA - 2929 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0FF9 : AD 34 07 | LDA ptrMENU - 2930 | 2 game.s 481 | Code | 00 | | 1 | 00/0FFC : 48 | PHA - 2932 | 2 game.s 482 | Macro | 00 | | 0 | 00/0FFD | PushLong #32768 - 2936 | 2 game.s 482 | Code | 00 | | 3 | 00/0FFD : F4 00 00 | PEA #^#32768 - 2943 | 2 game.s 482 | Code | 00 | | 3 | 00/1000 : F4 00 80 | PEA #32768 - 2946 | 2 game.s 483 | Macro | 00 | | 0 | 00/1003 | _BlockMove - 2948 | 2 game.s 483 | Code | 00 | | 3 | 00/1003 : A2 02 2B | LDX #$2B02 ; load tool call # - 2949 | 2 game.s 483 | Code | 00 | | 4 | 00/1006 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2950 | 2 game.s 484 | Empty | 00 | | 0 | 00/100A | - 2951 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/100A : AE 36 07 | ldx ptrMENU+2 - 2952 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/100D : AC 34 07 | ldy ptrMENU - 2953 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/1010 : 20 0A 05 | jsr fadeIN - 2954 | 2 game.s 488 | Empty | 00 | | 0 | 00/1013 | - 2955 | 2 game.s 489 | Comment | 00 | | 0 | 00/1013 | *--- On restaure les patterns - 2956 | 2 game.s 490 | Empty | 00 | | 0 | 00/1013 | - 2957 | 2 game.s 491 | Macro | 00 | | 0 | 00/1013 | PushLong #old_pattern - 2961 | 2 game.s 491 | Code | 00 | 1 >>16 | 3 | 00/1013 : F4 00 00 | PEA #^#old_pattern - 2968 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/1016 : F4 6C 0F | PEA #old_pattern - 2971 | 2 game.s 492 | Macro | 00 | | 0 | 00/1019 | _GetBackPat - 2973 | 2 game.s 492 | Code | 00 | | 3 | 00/1019 : A2 04 35 | LDX #$3504 ; load tool call # - 2974 | 2 game.s 492 | Code | 00 | | 4 | 00/101C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2975 | 2 game.s 493 | Empty | 00 | | 0 | 00/1020 | - 2976 | 2 game.s 494 | Macro | 00 | | 0 | 00/1020 | PushLong #black_pattern ; black pattern - 2980 | 2 game.s 494 | Code | 00 | 1 >>16 | 3 | 00/1020 : F4 00 00 | PEA #^#black_pattern - 2987 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/1023 : F4 CE 10 | PEA #black_pattern - 2990 | 2 game.s 495 | Macro | 00 | | 0 | 00/1026 | _SetBackPat - 2992 | 2 game.s 495 | Code | 00 | | 3 | 00/1026 : A2 04 34 | LDX #$3404 ; load tool call # - 2993 | 2 game.s 495 | Code | 00 | | 4 | 00/1029 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2994 | 2 game.s 496 | Empty | 00 | | 0 | 00/102D | - 2995 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/102D : 20 5C 10 | jsr ca_choice ; choix de l'aventure - 2996 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/1030 : 8D 70 29 | sta aventure ; numro de l'aventure - 2997 | 2 game.s 499 | Empty | 00 | | 0 | 00/1033 | - 2998 | 2 game.s 500 | Comment | 00 | | 0 | 00/1033 | *--- Prpare le prfixe GS/OS 7 pour les images - 2999 | 2 game.s 501 | Empty | 00 | | 0 | 00/1033 | - 3000 | 2 game.s 502 | Code | 10 | | 2 | 00/1033 : E2 20 | sep #$20 ; sauve - 3001 | 2 game.s 503 | Code | 10 | | 2 | 00/1035 : 09 30 | ora #'0' - 3002 | 2 game.s 504 | Code | 10 | 2 | 3 | 00/1037 : 8D DA 0A | sta pathIMAGES+25 - 3003 | 2 game.s 505 | Code | 00 | | 2 | 00/103A : C2 20 | rep #$20 - 3004 | 2 game.s 506 | Empty | 00 | | 0 | 00/103C | - 3005 | 2 game.s 507 | Code | 00 | | 4 | 00/103C : 22 A8 00 E1 | jsl {$e100a8} - 3006 | 2 game.s 508 | Data | 00 | | 2 | 00/1040 : 09 20 | dw $2009 - 3007 | 2 game.s 509 | Data | 00 | 3 | 4 | 00/1042 : CF 09 00 00 | adrl proSETPFX - 3008 | 2 game.s 510 | Empty | 00 | | 0 | 00/1046 | - 3009 | 2 game.s 511 | Comment | 00 | | 0 | 00/1046 | *--- - 3010 | 2 game.s 512 | Empty | 00 | | 0 | 00/1046 | - 3011 | 2 game.s 513 | Macro | 00 | | 0 | 00/1046 | PushLong #old_pattern - 3015 | 2 game.s 513 | Code | 00 | 1 >>16 | 3 | 00/1046 : F4 00 00 | PEA #^#old_pattern - 3022 | 2 game.s 513 | Code | 00 | 2 | 3 | 00/1049 : F4 6C 0F | PEA #old_pattern - 3025 | 2 game.s 514 | Macro | 00 | | 0 | 00/104C | _GetBackPat - 3027 | 2 game.s 514 | Code | 00 | | 3 | 00/104C : A2 04 35 | LDX #$3504 ; load tool call # - 3028 | 2 game.s 514 | Code | 00 | | 4 | 00/104F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3029 | 2 game.s 515 | Empty | 00 | | 0 | 00/1053 | - 3030 | 2 game.s 516 | Code | 00 | | 3 | 00/1053 : A9 02 00 | lda #2 - 3031 | 2 game.s 517 | Code | 00 | 2 | 3 | 00/1056 : 20 02 07 | jsr nowWAIT - 3032 | 2 game.s 518 | Code | 00 | 2 | 3 | 00/1059 : 4C BA 05 | jmp fadeOUT - 3033 | 2 game.s 519 | Empty | 00 | | 0 | 00/105C | - 3034 | 2 game.s 520 | Comment | 00 | | 0 | 00/105C | *----------- Wait for a click - 3035 | 2 game.s 521 | Empty | 00 | | 0 | 00/105C | - 3036 | 2 game.s 522 | Code | 00 | 2 | 3 | 00/105C : 20 F2 04 | ca_choice jsr waitEVENT - 3037 | 2 game.s 523 | Code | 00 | | 2 | 00/105F : F0 FB | beq ca_choice - 3038 | 2 game.s 524 | Empty | 00 | | 0 | 00/1061 | - 3039 | 2 game.s 525 | Code | 00 | 2 | 3 | 00/1061 : AD 05 08 | lda taskREC+12 ; where did we click? - 3040 | 2 game.s 526 | Code | 00 | | 3 | 00/1064 : C9 6B 00 | cmp #106+1 - 3041 | 2 game.s 527 | Code | 00 | | 2 | 00/1067 : 90 0F | bcc ca_clear23 - 3042 | 2 game.s 528 | Code | 00 | | 3 | 00/1069 : C9 D5 00 | cmp #212+1 - 3043 | 2 game.s 529 | Code | 00 | | 2 | 00/106C : 90 14 | bcc ca_clear13 - 3044 | 2 game.s 530 | Empty | 00 | | 0 | 00/106E | - 3045 | 2 game.s 531 | Comment | 00 | | 0 | 00/106E | *----------- Clear accordingly... - 3046 | 2 game.s 532 | Empty | 00 | | 0 | 00/106E | - 3047 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/106E : 20 8C 10 | ca_clear12 jsr ca_clear1 - 3048 | 2 game.s 534 | Code | 00 | 2 | 3 | 00/1071 : 20 9A 10 | jsr ca_clear2 - 3049 | 2 game.s 535 | Code | 00 | | 3 | 00/1074 : A9 03 00 | lda #3 - 3050 | 2 game.s 536 | Code | 00 | | 1 | 00/1077 : 60 | rts - 3051 | 2 game.s 537 | Empty | 00 | | 0 | 00/1078 | - 3052 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/1078 : 20 9A 10 | ca_clear23 jsr ca_clear2 - 3053 | 2 game.s 539 | Code | 00 | 2 | 3 | 00/107B : 20 A8 10 | jsr ca_clear3 - 3054 | 2 game.s 540 | Code | 00 | | 3 | 00/107E : A9 01 00 | lda #1 - 3055 | 2 game.s 541 | Code | 00 | | 1 | 00/1081 : 60 | rts - 3056 | 2 game.s 542 | Empty | 00 | | 0 | 00/1082 | - 3057 | 2 game.s 543 | Code | 00 | 2 | 3 | 00/1082 : 20 8C 10 | ca_clear13 jsr ca_clear1 - 3058 | 2 game.s 544 | Code | 00 | 2 | 3 | 00/1085 : 20 A8 10 | jsr ca_clear3 - 3059 | 2 game.s 545 | Code | 00 | | 3 | 00/1088 : A9 02 00 | lda #2 - 3060 | 2 game.s 546 | Code | 00 | | 1 | 00/108B : 60 | rts - 3061 | 2 game.s 547 | Empty | 00 | | 0 | 00/108C | - 3062 | 2 game.s 548 | Macro | 00 | | 0 | 00/108C | ca_clear1 PushLong #ca_rect1 - 3066 | 2 game.s 548 | Code | 00 | 1 >>16 | 3 | 00/108C : F4 00 00 | PEA #^#ca_rect1 - 3073 | 2 game.s 548 | Code | 00 | 2 | 3 | 00/108F : F4 B6 10 | PEA #ca_rect1 - 3076 | 2 game.s 549 | Macro | 00 | | 0 | 00/1092 | _EraseRect - 3078 | 2 game.s 549 | Code | 00 | | 3 | 00/1092 : A2 04 55 | LDX #$5504 ; load tool call # - 3079 | 2 game.s 549 | Code | 00 | | 4 | 00/1095 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3080 | 2 game.s 550 | Code | 00 | | 1 | 00/1099 : 60 | rts - 3081 | 2 game.s 551 | Empty | 00 | | 0 | 00/109A | - 3082 | 2 game.s 552 | Macro | 00 | | 0 | 00/109A | ca_clear2 PushLong #ca_rect2 - 3086 | 2 game.s 552 | Code | 00 | 1 >>16 | 3 | 00/109A : F4 00 00 | PEA #^#ca_rect2 - 3093 | 2 game.s 552 | Code | 00 | 2 | 3 | 00/109D : F4 BE 10 | PEA #ca_rect2 - 3096 | 2 game.s 553 | Macro | 00 | | 0 | 00/10A0 | _EraseRect - 3098 | 2 game.s 553 | Code | 00 | | 3 | 00/10A0 : A2 04 55 | LDX #$5504 ; load tool call # - 3099 | 2 game.s 553 | Code | 00 | | 4 | 00/10A3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3100 | 2 game.s 554 | Code | 00 | | 1 | 00/10A7 : 60 | rts - 3101 | 2 game.s 555 | Empty | 00 | | 0 | 00/10A8 | - 3102 | 2 game.s 556 | Macro | 00 | | 0 | 00/10A8 | ca_clear3 PushLong #ca_rect3 - 3106 | 2 game.s 556 | Code | 00 | 1 >>16 | 3 | 00/10A8 : F4 00 00 | PEA #^#ca_rect3 - 3113 | 2 game.s 556 | Code | 00 | 2 | 3 | 00/10AB : F4 C6 10 | PEA #ca_rect3 - 3116 | 2 game.s 557 | Macro | 00 | | 0 | 00/10AE | _EraseRect - 3118 | 2 game.s 557 | Code | 00 | | 3 | 00/10AE : A2 04 55 | LDX #$5504 ; load tool call # - 3119 | 2 game.s 557 | Code | 00 | | 4 | 00/10B1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3120 | 2 game.s 558 | Code | 00 | | 1 | 00/10B5 : 60 | rts - 3121 | 2 game.s 559 | Empty | 00 | | 0 | 00/10B6 | - 3122 | 2 game.s 560 | Comment | 00 | | 0 | 00/10B6 | *----------- - 3123 | 2 game.s 561 | Empty | 00 | | 0 | 00/10B6 | - 3124 | 2 game.s 562 | Data | 00 | | 8 | 00/10B6 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 + 2812 | 2 game.s 446 | Empty | 00 | | 0 | 00/0FC6 | + 2813 | 2 game.s 447 | Comment | 00 | | 0 | 00/0FC6 | *----------- + 2814 | 2 game.s 448 | Empty | 00 | | 0 | 00/0FC6 | + 2815 | 2 game.s 449 | Data | 00 | | 2 | 00/0FC6 : 00 00 | tag_rect ds 2 ; y0 + 2816 | 2 game.s 450 | Data | 00 | | 2 | 00/0FC8 : 00 00 | ds 2 ; x0 + 2817 | 2 game.s 451 | Data | 00 | | 2 | 00/0FCA : 00 00 | ds 2 ; y1 + 2818 | 2 game.s 452 | Data | 00 | | 2 | 00/0FCC : 00 00 | ds 2 ; x1 + 2819 | 2 game.s 453 | Empty | 00 | | 0 | 00/0FCE | + 2820 | 2 game.s 454 | Comment | 00 | | 0 | 00/0FCE | *----------------------- + 2821 | 2 game.s 455 | Comment | 00 | | 0 | 00/0FCE | * CHOIX_AVENTURE - OK + 2822 | 2 game.s 456 | Comment | 00 | | 0 | 00/0FCE | *----------------------- + 2823 | 2 game.s 457 | Comment | 00 | | 0 | 00/0FCE | * choix_aventure + 2824 | 2 game.s 458 | Empty | 00 | | 0 | 00/0FCE | + 2825 | 2 game.s 459 | Empty | 00 | | 0 | 00/0FCE | choix_aventure + 2826 | 2 game.s 460 | Code | 00 | 2 | 3 | 00/0FCE : AD B1 29 | lda escape + 2827 | 2 game.s 461 | Code | 00 | | 3 | 00/0FD1 : C9 01 00 | cmp #{1} + 2828 | 2 game.s 462 | Code | 00 | | 2 | 00/0FD4 : D0 01 | bne ca_1 + 2829 | 2 game.s 463 | Code | 00 | | 1 | 00/0FD6 : 60 | rts + 2830 | 2 game.s 464 | Code | 00 | | 3 | 00/0FD7 : C9 02 00 | ca_1 cmp #{2} + 2831 | 2 game.s 465 | Code | 00 | | 2 | 00/0FDA : F0 55 | beq ca_restart + 2832 | 2 game.s 466 | Empty | 00 | | 0 | 00/0FDC | + 2833 | 2 game.s 467 | Code | 00 | 2 | 3 | 00/0FDC : A9 3D 0A | lda #pMENU ; premier chargement + 2834 | 2 game.s 468 | Code | 00 | 2 | 3 | 00/0FDF : AE 96 07 | ldx ptrUNPACK+2 + 2835 | 2 game.s 469 | Code | 00 | 2 | 3 | 00/0FE2 : AC 94 07 | ldy ptrUNPACK + 2836 | 2 game.s 470 | Code | 00 | 2 | 3 | 00/0FE5 : 20 46 09 | jsr loadFILE + 2837 | 2 game.s 471 | Code | 00 | | 2 | 00/0FE8 : 90 26 | bcc ca_ok + 2838 | 2 game.s 472 | Empty | 00 | | 0 | 00/0FEA | + 2839 | 2 game.s 473 | Code | 00 | | 2 | 00/0FEA : 00 BC | brk $bc + 2840 | 2 game.s 474 | Code | 00 | | 1 | 00/0FEC : 48 | pha + 2841 | 2 game.s 475 | Macro | 00 | | 0 | 00/0FED | PushLong #filSTR1 + 2845 | 2 game.s 475 | Code | 00 | 1 >>16 | 3 | 00/0FED : F4 00 00 | PEA #^#filSTR1 + 2852 | 2 game.s 475 | Code | 00 | 2 | 3 | 00/0FF0 : F4 31 08 | PEA #filSTR1 + 2855 | 2 game.s 476 | Macro | 00 | | 0 | 00/0FF3 | PushLong #errSTR2 + 2859 | 2 game.s 476 | Code | 00 | 1 >>16 | 3 | 00/0FF3 : F4 00 00 | PEA #^#errSTR2 + 2866 | 2 game.s 476 | Code | 00 | 2 | 3 | 00/0FF6 : F4 47 08 | PEA #errSTR2 + 2869 | 2 game.s 477 | Macro | 00 | | 0 | 00/0FF9 | PushLong #errSTR1 + 2873 | 2 game.s 477 | Code | 00 | 1 >>16 | 3 | 00/0FF9 : F4 00 00 | PEA #^#errSTR1 + 2880 | 2 game.s 477 | Code | 00 | 2 | 3 | 00/0FFC : F4 42 08 | PEA #errSTR1 + 2883 | 2 game.s 478 | Macro | 00 | | 0 | 00/0FFF | PushLong #errSTR2 + 2887 | 2 game.s 478 | Code | 00 | 1 >>16 | 3 | 00/0FFF : F4 00 00 | PEA #^#errSTR2 + 2894 | 2 game.s 478 | Code | 00 | 2 | 3 | 00/1002 : F4 47 08 | PEA #errSTR2 + 2897 | 2 game.s 479 | Macro | 00 | | 0 | 00/1005 | _TLTextMountVolume + 2899 | 2 game.s 479 | Code | 00 | | 3 | 00/1005 : A2 01 12 | LDX #$1201 ; load tool call # + 2900 | 2 game.s 479 | Code | 00 | | 4 | 00/1008 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2901 | 2 game.s 480 | Code | 00 | | 1 | 00/100C : 68 | pla + 2902 | 2 game.s 481 | Code | 00 | | 3 | 00/100D : 82 7C F4 | brl meQUIT + 2903 | 2 game.s 482 | Empty | 00 | | 0 | 00/1010 | + 2904 | 2 game.s 483 | Code | 00 | | 1 | 00/1010 : 98 | ca_ok tya + 2905 | 2 game.s 484 | Code | 00 | 2 | 3 | 00/1011 : 20 6A 06 | jsr unpackLZ4 + 2906 | 2 game.s 485 | Empty | 00 | | 0 | 00/1014 | + 2907 | 2 game.s 486 | Macro | 00 | | 0 | 00/1014 | PushLong ptrIMAGE + 2915 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/1014 : AD 8A 07 | LDA ptrIMAGE+2 + 2916 | 2 game.s 486 | Code | 00 | | 1 | 00/1017 : 48 | PHA + 2924 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/1018 : AD 88 07 | LDA ptrIMAGE + 2925 | 2 game.s 486 | Code | 00 | | 1 | 00/101B : 48 | PHA + 2927 | 2 game.s 487 | Macro | 00 | | 0 | 00/101C | PushLong ptrMENU + 2935 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/101C : AD 8E 07 | LDA ptrMENU+2 + 2936 | 2 game.s 487 | Code | 00 | | 1 | 00/101F : 48 | PHA + 2944 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/1020 : AD 8C 07 | LDA ptrMENU + 2945 | 2 game.s 487 | Code | 00 | | 1 | 00/1023 : 48 | PHA + 2947 | 2 game.s 488 | Macro | 00 | | 0 | 00/1024 | PushLong #32768 + 2951 | 2 game.s 488 | Code | 00 | | 3 | 00/1024 : F4 00 00 | PEA #^#32768 + 2958 | 2 game.s 488 | Code | 00 | | 3 | 00/1027 : F4 00 80 | PEA #32768 + 2961 | 2 game.s 489 | Macro | 00 | | 0 | 00/102A | _BlockMove + 2963 | 2 game.s 489 | Code | 00 | | 3 | 00/102A : A2 02 2B | LDX #$2B02 ; load tool call # + 2964 | 2 game.s 489 | Code | 00 | | 4 | 00/102D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2965 | 2 game.s 490 | Empty | 00 | | 0 | 00/1031 | + 2966 | 2 game.s 491 | Comment | 00 | | 0 | 00/1031 | *--- On arrive ici si restart + 2967 | 2 game.s 492 | Empty | 00 | | 0 | 00/1031 | + 2968 | 2 game.s 493 | Code | 00 | 2 | 3 | 00/1031 : 20 39 02 | ca_restart jsr switch_320 + 2969 | 2 game.s 494 | Empty | 00 | | 0 | 00/1034 | + 2970 | 2 game.s 495 | Code | 00 | 2 | 3 | 00/1034 : AE 8E 07 | ldx ptrMENU+2 + 2971 | 2 game.s 496 | Code | 00 | 2 | 3 | 00/1037 : AC 8C 07 | ldy ptrMENU + 2972 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/103A : 20 62 05 | jsr fadeIN + 2973 | 2 game.s 498 | Empty | 00 | | 0 | 00/103D | + 2974 | 2 game.s 499 | Comment | 00 | | 0 | 00/103D | *--- On restaure les patterns + 2975 | 2 game.s 500 | Empty | 00 | | 0 | 00/103D | + 2976 | 2 game.s 501 | Macro | 00 | | 0 | 00/103D | PushLong #old_pattern + 2980 | 2 game.s 501 | Code | 00 | 1 >>16 | 3 | 00/103D : F4 00 00 | PEA #^#old_pattern + 2987 | 2 game.s 501 | Code | 00 | 2 | 3 | 00/1040 : F4 86 0F | PEA #old_pattern + 2990 | 2 game.s 502 | Macro | 00 | | 0 | 00/1043 | _GetBackPat + 2992 | 2 game.s 502 | Code | 00 | | 3 | 00/1043 : A2 04 35 | LDX #$3504 ; load tool call # + 2993 | 2 game.s 502 | Code | 00 | | 4 | 00/1046 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2994 | 2 game.s 503 | Empty | 00 | | 0 | 00/104A | + 2995 | 2 game.s 504 | Macro | 00 | | 0 | 00/104A | PushLong #black_pattern ; black pattern + 2999 | 2 game.s 504 | Code | 00 | 1 >>16 | 3 | 00/104A : F4 00 00 | PEA #^#black_pattern + 3006 | 2 game.s 504 | Code | 00 | 2 | 3 | 00/104D : F4 FB 10 | PEA #black_pattern + 3009 | 2 game.s 505 | Macro | 00 | | 0 | 00/1050 | _SetBackPat + 3011 | 2 game.s 505 | Code | 00 | | 3 | 00/1050 : A2 04 34 | LDX #$3404 ; load tool call # + 3012 | 2 game.s 505 | Code | 00 | | 4 | 00/1053 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3013 | 2 game.s 506 | Empty | 00 | | 0 | 00/1057 | + 3014 | 2 game.s 507 | Code | 00 | 2 | 3 | 00/1057 : 20 86 10 | jsr ca_choice ; choix de l'aventure + 3015 | 2 game.s 508 | Code | 00 | 2 | 3 | 00/105A : 8D A5 29 | sta aventure ; numro de l'aventure + 3016 | 2 game.s 509 | Empty | 00 | | 0 | 00/105D | + 3017 | 2 game.s 510 | Comment | 00 | | 0 | 00/105D | *--- Prpare le prfixe GS/OS 7 pour les images + 3018 | 2 game.s 511 | Empty | 00 | | 0 | 00/105D | + 3019 | 2 game.s 512 | Code | 10 | | 2 | 00/105D : E2 20 | sep #$20 ; sauve + 3020 | 2 game.s 513 | Code | 10 | | 2 | 00/105F : 09 30 | ora #'0' + 3021 | 2 game.s 514 | Code | 10 | 2 | 3 | 00/1061 : 8D F2 0A | sta pathIMAGES+25 + 3022 | 2 game.s 515 | Code | 00 | | 2 | 00/1064 : C2 20 | rep #$20 + 3023 | 2 game.s 516 | Empty | 00 | | 0 | 00/1066 | + 3024 | 2 game.s 517 | Code | 00 | | 4 | 00/1066 : 22 A8 00 E1 | jsl {$e100a8} + 3025 | 2 game.s 518 | Data | 00 | | 2 | 00/106A : 09 20 | dw $2009 + 3026 | 2 game.s 519 | Data | 00 | 3 | 4 | 00/106C : E7 09 00 00 | adrl proSETPFX + 3027 | 2 game.s 520 | Empty | 00 | | 0 | 00/1070 | + 3028 | 2 game.s 521 | Comment | 00 | | 0 | 00/1070 | *--- + 3029 | 2 game.s 522 | Empty | 00 | | 0 | 00/1070 | + 3030 | 2 game.s 523 | Macro | 00 | | 0 | 00/1070 | PushLong #old_pattern + 3034 | 2 game.s 523 | Code | 00 | 1 >>16 | 3 | 00/1070 : F4 00 00 | PEA #^#old_pattern + 3041 | 2 game.s 523 | Code | 00 | 2 | 3 | 00/1073 : F4 86 0F | PEA #old_pattern + 3044 | 2 game.s 524 | Macro | 00 | | 0 | 00/1076 | _GetBackPat + 3046 | 2 game.s 524 | Code | 00 | | 3 | 00/1076 : A2 04 35 | LDX #$3504 ; load tool call # + 3047 | 2 game.s 524 | Code | 00 | | 4 | 00/1079 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3048 | 2 game.s 525 | Empty | 00 | | 0 | 00/107D | + 3049 | 2 game.s 526 | Code | 00 | | 3 | 00/107D : A9 02 00 | lda #2 + 3050 | 2 game.s 527 | Code | 00 | 2 | 3 | 00/1080 : 20 5A 07 | jsr nowWAIT + 3051 | 2 game.s 528 | Code | 00 | 2 | 3 | 00/1083 : 4C 12 06 | jmp fadeOUT + 3052 | 2 game.s 529 | Empty | 00 | | 0 | 00/1086 | + 3053 | 2 game.s 530 | Comment | 00 | | 0 | 00/1086 | *----------- Wait for a click + 3054 | 2 game.s 531 | Empty | 00 | | 0 | 00/1086 | + 3055 | 2 game.s 532 | Code | 00 | 2 | 3 | 00/1086 : 20 29 05 | ca_choice jsr waitEVENT + 3056 | 2 game.s 533 | Code | 00 | | 3 | 00/1089 : C9 01 00 | cmp #{$0001} + 3057 | 2 game.s 534 | Code | 00 | | 2 | 00/108C : D0 F8 | bne ca_choice + 3058 | 2 game.s 535 | Empty | 00 | | 0 | 00/108E | + 3059 | 2 game.s 536 | Code | 00 | 2 | 3 | 00/108E : AD 5D 08 | lda taskREC+12 ; where did we click? + 3060 | 2 game.s 537 | Code | 00 | | 3 | 00/1091 : C9 6B 00 | cmp #106+1 + 3061 | 2 game.s 538 | Code | 00 | | 2 | 00/1094 : 90 0F | bcc ca_clear23 + 3062 | 2 game.s 539 | Code | 00 | | 3 | 00/1096 : C9 D5 00 | cmp #212+1 + 3063 | 2 game.s 540 | Code | 00 | | 2 | 00/1099 : 90 14 | bcc ca_clear13 + 3064 | 2 game.s 541 | Empty | 00 | | 0 | 00/109B | + 3065 | 2 game.s 542 | Comment | 00 | | 0 | 00/109B | *----------- Clear accordingly... + 3066 | 2 game.s 543 | Empty | 00 | | 0 | 00/109B | + 3067 | 2 game.s 544 | Code | 00 | 2 | 3 | 00/109B : 20 B9 10 | ca_clear12 jsr ca_clear1 + 3068 | 2 game.s 545 | Code | 00 | 2 | 3 | 00/109E : 20 C7 10 | jsr ca_clear2 + 3069 | 2 game.s 546 | Code | 00 | | 3 | 00/10A1 : A9 03 00 | lda #3 + 3070 | 2 game.s 547 | Code | 00 | | 1 | 00/10A4 : 60 | rts + 3071 | 2 game.s 548 | Empty | 00 | | 0 | 00/10A5 | + 3072 | 2 game.s 549 | Code | 00 | 2 | 3 | 00/10A5 : 20 C7 10 | ca_clear23 jsr ca_clear2 + 3073 | 2 game.s 550 | Code | 00 | 2 | 3 | 00/10A8 : 20 D5 10 | jsr ca_clear3 + 3074 | 2 game.s 551 | Code | 00 | | 3 | 00/10AB : A9 01 00 | lda #1 + 3075 | 2 game.s 552 | Code | 00 | | 1 | 00/10AE : 60 | rts + 3076 | 2 game.s 553 | Empty | 00 | | 0 | 00/10AF | + 3077 | 2 game.s 554 | Code | 00 | 2 | 3 | 00/10AF : 20 B9 10 | ca_clear13 jsr ca_clear1 + 3078 | 2 game.s 555 | Code | 00 | 2 | 3 | 00/10B2 : 20 D5 10 | jsr ca_clear3 + 3079 | 2 game.s 556 | Code | 00 | | 3 | 00/10B5 : A9 02 00 | lda #2 + 3080 | 2 game.s 557 | Code | 00 | | 1 | 00/10B8 : 60 | rts + 3081 | 2 game.s 558 | Empty | 00 | | 0 | 00/10B9 | + 3082 | 2 game.s 559 | Macro | 00 | | 0 | 00/10B9 | ca_clear1 PushLong #ca_rect1 + 3086 | 2 game.s 559 | Code | 00 | 1 >>16 | 3 | 00/10B9 : F4 00 00 | PEA #^#ca_rect1 + 3093 | 2 game.s 559 | Code | 00 | 2 | 3 | 00/10BC : F4 E3 10 | PEA #ca_rect1 + 3096 | 2 game.s 560 | Macro | 00 | | 0 | 00/10BF | _EraseRect + 3098 | 2 game.s 560 | Code | 00 | | 3 | 00/10BF : A2 04 55 | LDX #$5504 ; load tool call # + 3099 | 2 game.s 560 | Code | 00 | | 4 | 00/10C2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3100 | 2 game.s 561 | Code | 00 | | 1 | 00/10C6 : 60 | rts + 3101 | 2 game.s 562 | Empty | 00 | | 0 | 00/10C7 | + 3102 | 2 game.s 563 | Macro | 00 | | 0 | 00/10C7 | ca_clear2 PushLong #ca_rect2 + 3106 | 2 game.s 563 | Code | 00 | 1 >>16 | 3 | 00/10C7 : F4 00 00 | PEA #^#ca_rect2 + 3113 | 2 game.s 563 | Code | 00 | 2 | 3 | 00/10CA : F4 EB 10 | PEA #ca_rect2 + 3116 | 2 game.s 564 | Macro | 00 | | 0 | 00/10CD | _EraseRect + 3118 | 2 game.s 564 | Code | 00 | | 3 | 00/10CD : A2 04 55 | LDX #$5504 ; load tool call # + 3119 | 2 game.s 564 | Code | 00 | | 4 | 00/10D0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3120 | 2 game.s 565 | Code | 00 | | 1 | 00/10D4 : 60 | rts + 3121 | 2 game.s 566 | Empty | 00 | | 0 | 00/10D5 | + 3122 | 2 game.s 567 | Macro | 00 | | 0 | 00/10D5 | ca_clear3 PushLong #ca_rect3 + 3126 | 2 game.s 567 | Code | 00 | 1 >>16 | 3 | 00/10D5 : F4 00 00 | PEA #^#ca_rect3 + 3133 | 2 game.s 567 | Code | 00 | 2 | 3 | 00/10D8 : F4 F3 10 | PEA #ca_rect3 + 3136 | 2 game.s 568 | Macro | 00 | | 0 | 00/10DB | _EraseRect + 3138 | 2 game.s 568 | Code | 00 | | 3 | 00/10DB : A2 04 55 | LDX #$5504 ; load tool call # + 3139 | 2 game.s 568 | Code | 00 | | 4 | 00/10DE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3140 | 2 game.s 569 | Code | 00 | | 1 | 00/10E2 : 60 | rts + 3141 | 2 game.s 570 | Empty | 00 | | 0 | 00/10E3 | + 3142 | 2 game.s 571 | Comment | 00 | | 0 | 00/10E3 | *----------- + 3143 | 2 game.s 572 | Empty | 00 | | 0 | 00/10E3 | + 3144 | 2 game.s 573 | Data | 00 | | 8 | 00/10E3 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 | | | | | | C8 00 6A 00 | - 3125 | 2 game.s 563 | Data | 00 | | 8 | 00/10BE : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 + 3145 | 2 game.s 574 | Data | 00 | | 8 | 00/10EB : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 | | | | | | C8 00 D4 00 | - 3126 | 2 game.s 564 | Data | 00 | | 8 | 00/10C6 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 + 3146 | 2 game.s 575 | Data | 00 | | 8 | 00/10F3 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 | | | | | | C8 00 40 01 | - 3127 | 2 game.s 565 | Empty | 00 | | 0 | 00/10CE | - 3128 | 2 game.s 566 | Empty | 00 | | 0 | 00/10CE | black_pattern - 3129 | 2 game.s 567 | Data | 00 | | 32 | 00/10CE : 00 00 00 00 | ds 32,$00 + 3147 | 2 game.s 576 | Empty | 00 | | 0 | 00/10FB | + 3148 | 2 game.s 577 | Empty | 00 | | 0 | 00/10FB | black_pattern + 3149 | 2 game.s 578 | Data | 00 | | 32 | 00/10FB : 00 00 00 00 | ds 32,$00 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2445,2442 +2462,2447 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 3130 | 2 game.s 568 | Empty | 00 | | 0 | 00/10EE | - 3131 | 2 game.s 569 | Comment | 00 | | 0 | 00/10EE | *----------------------- - 3132 | 2 game.s 570 | Comment | 00 | | 0 | 00/10EE | * INITIALISATION_ABSOLUE - OK - 3133 | 2 game.s 571 | Comment | 00 | | 0 | 00/10EE | *----------------------- - 3134 | 2 game.s 572 | Comment | 00 | | 0 | 00/10EE | * initialisation_absolue - 3135 | 2 game.s 573 | Empty | 00 | | 0 | 00/10EE | - 3136 | 2 game.s 574 | Empty | 00 | | 0 | 00/10EE | initialisation_absolue - 3137 | 2 game.s 575 | Code | 00 | 2 | 3 | 00/10EE : 20 01 11 | jsr initialisation_resolution - 3138 | 2 game.s 576 | Code | 00 | 2 | 3 | 00/10F1 : 20 D0 22 | jsr noircit_ecran - 3139 | 2 game.s 577 | Code | 00 | 2 | 3 | 00/10F4 : 20 00 11 | jsr initialisation_constantes - 3140 | 2 game.s 578 | Code | 00 | 2 | 3 | 00/10F7 : 20 02 11 | jsr initialisation_fonte - 3141 | 2 game.s 579 | Code | 00 | 2 | 3 | 00/10FA : 20 03 11 | jsr initialisation_fond - 3142 | 2 game.s 580 | Code | 00 | 2 | 3 | 00/10FD : 4C 57 11 | jmp initialisation_souris - 3143 | 2 game.s 581 | Empty | 00 | | 0 | 00/1100 | - 3144 | 2 game.s 582 | Comment | 00 | | 0 | 00/1100 | *----------------------- - 3145 | 2 game.s 583 | Comment | 00 | | 0 | 00/1100 | * INITIALISATION_CONSTANTES - OK - 3146 | 2 game.s 584 | Comment | 00 | | 0 | 00/1100 | *----------------------- - 3147 | 2 game.s 585 | Comment | 00 | | 0 | 00/1100 | * initialisation_constantes - 3148 | 2 game.s 586 | Empty | 00 | | 0 | 00/1100 | - 3149 | 2 game.s 587 | Empty | 00 | | 0 | 00/1100 | initialisation_constantes - 3150 | 2 game.s 588 | Code | 00 | | 1 | 00/1100 : 60 | rts - 3151 | 2 game.s 589 | Empty | 00 | | 0 | 00/1101 | - 3152 | 2 game.s 590 | Comment | 00 | | 0 | 00/1101 | *----------------------- - 3153 | 2 game.s 591 | Comment | 00 | | 0 | 00/1101 | * INITIALISATION_RESOLUTION - OK - 3154 | 2 game.s 592 | Comment | 00 | | 0 | 00/1101 | *----------------------- - 3155 | 2 game.s 593 | Comment | 00 | | 0 | 00/1101 | * initialisation_resolution - 3156 | 2 game.s 594 | Empty | 00 | | 0 | 00/1101 | - 3157 | 2 game.s 595 | Empty | 00 | | 0 | 00/1101 | initialisation_resolution - 3158 | 2 game.s 596 | Code | 00 | | 1 | 00/1101 : 60 | rts - 3159 | 2 game.s 597 | Empty | 00 | | 0 | 00/1102 | - 3160 | 2 game.s 598 | Comment | 00 | | 0 | 00/1102 | *----------------------- - 3161 | 2 game.s 599 | Comment | 00 | | 0 | 00/1102 | * INITIALISATION_FONTE - OK - 3162 | 2 game.s 600 | Comment | 00 | | 0 | 00/1102 | *----------------------- - 3163 | 2 game.s 601 | Comment | 00 | | 0 | 00/1102 | * initialisation_fonte - 3164 | 2 game.s 602 | Empty | 00 | | 0 | 00/1102 | - 3165 | 2 game.s 603 | Empty | 00 | | 0 | 00/1102 | initialisation_fonte - 3166 | 2 game.s 604 | Code | 00 | | 1 | 00/1102 : 60 | rts - 3167 | 2 game.s 605 | Empty | 00 | | 0 | 00/1103 | - 3168 | 2 game.s 606 | Comment | 00 | | 0 | 00/1103 | *----------------------- - 3169 | 2 game.s 607 | Comment | 00 | | 0 | 00/1103 | * INITIALISATION_FOND - OK - 3170 | 2 game.s 608 | Comment | 00 | | 0 | 00/1103 | *----------------------- - 3171 | 2 game.s 609 | Comment | 00 | | 0 | 00/1103 | * initialisation_fond - 3172 | 2 game.s 610 | Empty | 00 | | 0 | 00/1103 | - 3173 | 2 game.s 611 | Empty | 00 | | 0 | 00/1103 | initialisation_fond - 3174 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/1103 : A9 45 0A | lda #pFOND - 3175 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/1106 : AE 3E 07 | ldx ptrUNPACK+2 - 3176 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/1109 : AC 3C 07 | ldy ptrUNPACK - 3177 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/110C : 20 2E 09 | jsr loadFILE - 3178 | 2 game.s 616 | Code | 00 | | 2 | 00/110F : 90 24 | bcc fo_ok - 3179 | 2 game.s 617 | Empty | 00 | | 0 | 00/1111 | - 3180 | 2 game.s 618 | Code | 00 | | 1 | 00/1111 : 48 | pha - 3181 | 2 game.s 619 | Macro | 00 | | 0 | 00/1112 | PushLong #filSTR1 - 3185 | 2 game.s 619 | Code | 00 | 1 >>16 | 3 | 00/1112 : F4 00 00 | PEA #^#filSTR1 - 3192 | 2 game.s 619 | Code | 00 | 2 | 3 | 00/1115 : F4 D9 07 | PEA #filSTR1 - 3195 | 2 game.s 620 | Macro | 00 | | 0 | 00/1118 | PushLong #errSTR2 - 3199 | 2 game.s 620 | Code | 00 | 1 >>16 | 3 | 00/1118 : F4 00 00 | PEA #^#errSTR2 - 3206 | 2 game.s 620 | Code | 00 | 2 | 3 | 00/111B : F4 EF 07 | PEA #errSTR2 - 3209 | 2 game.s 621 | Macro | 00 | | 0 | 00/111E | PushLong #errSTR1 - 3213 | 2 game.s 621 | Code | 00 | 1 >>16 | 3 | 00/111E : F4 00 00 | PEA #^#errSTR1 - 3220 | 2 game.s 621 | Code | 00 | 2 | 3 | 00/1121 : F4 EA 07 | PEA #errSTR1 - 3223 | 2 game.s 622 | Macro | 00 | | 0 | 00/1124 | PushLong #errSTR2 - 3227 | 2 game.s 622 | Code | 00 | 1 >>16 | 3 | 00/1124 : F4 00 00 | PEA #^#errSTR2 - 3234 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/1127 : F4 EF 07 | PEA #errSTR2 - 3237 | 2 game.s 623 | Macro | 00 | | 0 | 00/112A | _TLTextMountVolume - 3239 | 2 game.s 623 | Code | 00 | | 3 | 00/112A : A2 01 12 | LDX #$1201 ; load tool call # - 3240 | 2 game.s 623 | Code | 00 | | 4 | 00/112D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3241 | 2 game.s 624 | Code | 00 | | 1 | 00/1131 : 68 | pla - 3242 | 2 game.s 625 | Code | 00 | | 3 | 00/1132 : 82 20 F3 | brl meQUIT - 3243 | 2 game.s 626 | Empty | 00 | | 0 | 00/1135 | - 3244 | 2 game.s 627 | Code | 00 | | 1 | 00/1135 : 98 | fo_ok tya - 3245 | 2 game.s 628 | Code | 00 | 2 | 3 | 00/1136 : 20 12 06 | jsr unpackLZ4 - 3246 | 2 game.s 629 | Empty | 00 | | 0 | 00/1139 | - 3247 | 2 game.s 630 | Macro | 00 | | 0 | 00/1139 | PushLong ptrIMAGE - 3255 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/1139 : AD 32 07 | LDA ptrIMAGE+2 - 3256 | 2 game.s 630 | Code | 00 | | 1 | 00/113C : 48 | PHA - 3264 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/113D : AD 30 07 | LDA ptrIMAGE - 3265 | 2 game.s 630 | Code | 00 | | 1 | 00/1140 : 48 | PHA - 3267 | 2 game.s 631 | Macro | 00 | | 0 | 00/1141 | PushLong ptrFOND - 3275 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/1141 : AD 3A 07 | LDA ptrFOND+2 - 3276 | 2 game.s 631 | Code | 00 | | 1 | 00/1144 : 48 | PHA - 3284 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/1145 : AD 38 07 | LDA ptrFOND - 3285 | 2 game.s 631 | Code | 00 | | 1 | 00/1148 : 48 | PHA - 3287 | 2 game.s 632 | Macro | 00 | | 0 | 00/1149 | PushLong #32768 - 3291 | 2 game.s 632 | Code | 00 | | 3 | 00/1149 : F4 00 00 | PEA #^#32768 - 3298 | 2 game.s 632 | Code | 00 | | 3 | 00/114C : F4 00 80 | PEA #32768 - 3301 | 2 game.s 633 | Macro | 00 | | 0 | 00/114F | _BlockMove - 3303 | 2 game.s 633 | Code | 00 | | 3 | 00/114F : A2 02 2B | LDX #$2B02 ; load tool call # - 3304 | 2 game.s 633 | Code | 00 | | 4 | 00/1152 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3305 | 2 game.s 634 | Code | 00 | | 1 | 00/1156 : 60 | rts - 3306 | 2 game.s 635 | Empty | 00 | | 0 | 00/1157 | - 3307 | 2 game.s 636 | Comment | 00 | | 0 | 00/1157 | *----------------------- - 3308 | 2 game.s 637 | Comment | 00 | | 0 | 00/1157 | * INITIALISATION_SOURIS - OK - 3309 | 2 game.s 638 | Comment | 00 | | 0 | 00/1157 | *----------------------- - 3310 | 2 game.s 639 | Comment | 00 | | 0 | 00/1157 | * initialisation_souris - 3311 | 2 game.s 640 | Empty | 00 | | 0 | 00/1157 | - 3312 | 2 game.s 641 | Empty | 00 | | 0 | 00/1157 | initialisation_souris - 3313 | 2 game.s 642 | Code | 00 | | 1 | 00/1157 : 60 | rts - 3314 | 2 game.s 643 | Empty | 00 | | 0 | 00/1158 | - 3315 | 2 game.s 644 | Comment | 00 | | 0 | 00/1158 | *----------------------- - 3316 | 2 game.s 645 | Comment | 00 | | 0 | 00/1158 | * INITALISATION_RELATIVE - OK - 3317 | 2 game.s 646 | Comment | 00 | | 0 | 00/1158 | *----------------------- - 3318 | 2 game.s 647 | Comment | 00 | | 0 | 00/1158 | * initialisation_relative - 3319 | 2 game.s 648 | Empty | 00 | | 0 | 00/1158 | - 3320 | 2 game.s 649 | Empty | 00 | | 0 | 00/1158 | initialisation_relative - 3321 | 2 game.s 650 | Code | 00 | 2 | 3 | 00/1158 : 20 64 11 | jsr initialisation_textes - 3322 | 2 game.s 651 | Code | 00 | 2 | 3 | 00/115B : 20 81 11 | jsr initialisation_tableaux - 3323 | 2 game.s 652 | Code | 00 | 2 | 3 | 00/115E : 20 E8 12 | jsr initialisation_cache - 3324 | 2 game.s 653 | Code | 00 | 2 | 3 | 00/1161 : 4C 88 14 | jmp debut_aventure - 3325 | 2 game.s 654 | Empty | 00 | | 0 | 00/1164 | - 3326 | 2 game.s 655 | Comment | 00 | | 0 | 00/1164 | *----------------------- - 3327 | 2 game.s 656 | Comment | 00 | | 0 | 00/1164 | * INITIALISATION_TEXTES - OK - 3328 | 2 game.s 657 | Comment | 00 | | 0 | 00/1164 | *----------------------- - 3329 | 2 game.s 658 | Empty | 00 | | 0 | 00/1164 | - 3330 | 2 game.s 659 | Empty | 00 | | 0 | 00/1164 | initialisation_textes - 3331 | 2 game.s 660 | Code | 10 | | 2 | 00/1164 : E2 20 | sep #$20 ; put aventure value - 3332 | 2 game.s 661 | Code | 10 | 2 | 3 | 00/1166 : AD 70 29 | lda aventure - 3333 | 2 game.s 662 | Code | 10 | | 2 | 00/1169 : 09 30 | ora #'0' - 3334 | 2 game.s 663 | Code | 10 | 2 | 3 | 00/116B : 8D 9E 0A | sta pINDEX+25 - 3335 | 2 game.s 664 | Code | 10 | 2 | 3 | 00/116E : 8D BC 0A | sta pTEXTES+25 - 3336 | 2 game.s 665 | Code | 00 | | 2 | 00/1171 : C2 20 | rep #$20 - 3337 | 2 game.s 666 | Empty | 00 | | 0 | 00/1173 | - 3338 | 2 game.s 667 | Code | 00 | 2 | 3 | 00/1173 : 20 3B 0C | jsr load_textes - 3339 | 2 game.s 668 | Code | 00 | 2 | 3 | 00/1176 : 20 B3 0C | jsr init_textes - 3340 | 2 game.s 669 | Empty | 00 | | 0 | 00/1179 | - 3341 | 2 game.s 670 | Code | 00 | 2 | 3 | 00/1179 : AD 52 29 | lda nbTEXTES - 3342 | 2 game.s 671 | Code | 00 | | 1 | 00/117C : 3A | dec - 3343 | 2 game.s 672 | Code | 00 | 2 | 3 | 00/117D : 8D 72 29 | sta nombre_scenes - 3344 | 2 game.s 673 | Code | 00 | | 1 | 00/1180 : 60 | rts - 3345 | 2 game.s 674 | Empty | 00 | | 0 | 00/1181 | - 3346 | 2 game.s 675 | Comment | 00 | | 0 | 00/1181 | *----------------------- - 3347 | 2 game.s 676 | Comment | 00 | | 0 | 00/1181 | * INITIALISATION_TABLEAUX - OK - 3348 | 2 game.s 677 | Comment | 00 | | 0 | 00/1181 | *----------------------- - 3349 | 2 game.s 678 | Empty | 00 | | 0 | 00/1181 | - 3350 | 2 game.s 679 | Equivalence | 00 | | 0 | 00/1181 | instrSPACE = $20 - 3351 | 2 game.s 680 | Equivalence | 00 | | 0 | 00/1181 | instrDIESE = $23 - 3352 | 2 game.s 681 | Equivalence | 00 | | 0 | 00/1181 | instrECOMM = $26 - 3353 | 2 game.s 682 | Equivalence | 00 | | 0 | 00/1181 | instrPERCE = $25 - 3354 | 2 game.s 683 | Empty | 00 | | 0 | 00/1181 | - 3355 | 2 game.s 684 | Comment | 00 | | 0 | 00/1181 | *--- - 3356 | 2 game.s 685 | Empty | 00 | | 0 | 00/1181 | - 3357 | 2 game.s 686 | Empty | 00 | | 0 | 00/1181 | initialisation_tableaux - 3358 | 2 game.s 687 | Code | 00 | 2 | 3 | 00/1181 : 20 B7 0B | jsr load_index ; exit if error - 3359 | 2 game.s 688 | Empty | 00 | | 0 | 00/1184 | - 3360 | 2 game.s 689 | Code | 00 | 2 | 3 | 00/1184 : AD 40 07 | lda ptrINDEX ; dbut du fichier IND - 3361 | 2 game.s 690 | Code | 00 | | 2 | 00/1187 : 85 90 | sta {{$80}+$10} - 3362 | 2 game.s 691 | Code | 00 | 2 | 3 | 00/1189 : AD 42 07 | lda ptrINDEX+2 - 3363 | 2 game.s 692 | Code | 00 | | 2 | 00/118C : 85 92 | sta {{$80}+$10}+2 - 3364 | 2 game.s 693 | Empty | 00 | | 0 | 00/118E | - 3365 | 2 game.s 694 | Code | 00 | | 2 | 00/118E : 80 0C | bra onsaute - 3366 | 2 game.s 695 | Empty | 00 | | 0 | 00/1190 | - 3367 | 2 game.s 696 | Comment | 00 | | 0 | 00/1190 | *--- Initialise les valeurs du jeu - 3368 | 2 game.s 697 | Empty | 00 | | 0 | 00/1190 | - 3369 | 2 game.s 698 | Code | 00 | 2 | 3 | 00/1190 : A2 3D 42 | ldx #SUITE_DATA ; on efface tout - 3370 | 2 game.s 699 | Code | 00 | | 3 | 00/1193 : 9E 00 00 | ozunid_11 stz |$0000,x - 3371 | 2 game.s 700 | Code | 00 | | 1 | 00/1196 : E8 | inx - 3372 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/1197 : E0 DD B5 | cpx #FIN_DATA - 3373 | 2 game.s 702 | Code | 00 | | 2 | 00/119A : 90 F7 | bcc ozunid_11 - 3374 | 2 game.s 703 | Empty | 00 | | 0 | 00/119C | - 3375 | 2 game.s 704 | Comment | 00 | | 0 | 00/119C | *--- Initialise les valeurs RVB - 3376 | 2 game.s 705 | Empty | 00 | | 0 | 00/119C | - 3377 | 2 game.s 706 | Empty | 00 | | 0 | 00/119C | onsaute - 3378 | 2 game.s 707 | Empty | 00 | | 0 | 00/119C | - 3379 | 2 game.s 708 | Code | 00 | | 3 | 00/119C : A2 01 00 | ldx #1 ; RVB par dfaut - 3380 | 2 game.s 709 | Code | 10 | | 2 | 00/119F : E2 20 | sep #$20 - 3381 | 2 game.s 710 | Code | 10 | | 2 | 00/11A1 : A9 04 | ozunid_12 lda #4 - 3382 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/11A3 : 9D 1C B2 | sta rouge1-1,x - 3383 | 2 game.s 712 | Code | 10 | | 2 | 00/11A6 : A9 01 | lda #1 - 3384 | 2 game.s 713 | Code | 10 | 2 | 3 | 00/11A8 : 9D FC B3 | sta rouge2-1,x - 3385 | 2 game.s 714 | Code | 10 | | 2 | 00/11AB : A9 07 | lda #7 - 3386 | 2 game.s 715 | Code | 10 | 2 | 3 | 00/11AD : 9D BC B2 | sta vert1-1,x - 3387 | 2 game.s 716 | Code | 10 | 2 | 3 | 00/11B0 : 9D 9C B4 | sta vert2-1,x - 3388 | 2 game.s 717 | Code | 10 | 2 | 3 | 00/11B3 : 9E 5C B3 | stz bleu1-1,x - 3389 | 2 game.s 718 | Code | 10 | 2 | 3 | 00/11B6 : 9E 3C B5 | stz bleu2-1,x - 3390 | 2 game.s 719 | Code | 10 | | 1 | 00/11B9 : E8 | inx - 3391 | 2 game.s 720 | Code | 10 | | 3 | 00/11BA : E0 A0 00 | cpx #{160} - 3392 | 2 game.s 721 | Code | 10 | | 2 | 00/11BD : 90 E2 | bcc ozunid_12 - 3393 | 2 game.s 722 | Code | 10 | | 2 | 00/11BF : F0 E0 | beq ozunid_12 - 3394 | 2 game.s 723 | Code | 00 | | 2 | 00/11C1 : C2 20 | rep #$20 - 3395 | 2 game.s 724 | Empty | 00 | | 0 | 00/11C3 | - 3396 | 2 game.s 725 | Comment | 00 | | 0 | 00/11C3 | *--- Decode chaque ligne - 3397 | 2 game.s 726 | Empty | 00 | | 0 | 00/11C3 | - 3398 | 2 game.s 727 | Code | 00 | | 2 | 00/11C3 : A7 90 | itab_loop lda [{{$80}+$10}] ; read a byte - 3399 | 2 game.s 728 | Code | 00 | | 3 | 00/11C5 : 29 FF 00 | and #$ff - 3400 | 2 game.s 729 | Code | 00 | | 2 | 00/11C8 : D0 01 | bne itab_1 - 3401 | 2 game.s 730 | Code | 00 | | 1 | 00/11CA : 60 | rts ; we reached 0, we exit - 3402 | 2 game.s 731 | Empty | 00 | | 0 | 00/11CB | - 3403 | 2 game.s 732 | Code | 00 | | 3 | 00/11CB : C9 26 00 | itab_1 cmp #{$26} - 3404 | 2 game.s 733 | Code | 00 | | 2 | 00/11CE : D0 05 | bne itab_2 - 3405 | 2 game.s 734 | Empty | 00 | | 0 | 00/11D0 | - 3406 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/11D0 : 20 42 12 | jsr doECOMM ; handle & - "image charger" - 3407 | 2 game.s 736 | Code | 00 | | 2 | 00/11D3 : 80 12 | bra itab_4 - 3408 | 2 game.s 737 | Empty | 00 | | 0 | 00/11D5 | - 3409 | 2 game.s 738 | Code | 00 | | 3 | 00/11D5 : C9 25 00 | itab_2 cmp #{$25} - 3410 | 2 game.s 739 | Code | 00 | | 2 | 00/11D8 : D0 05 | bne itab_3 - 3411 | 2 game.s 740 | Empty | 00 | | 0 | 00/11DA | - 3412 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/11DA : 20 EC 11 | jsr doPERCE ; handle % - "couleur de fond du texte" - 3413 | 2 game.s 742 | Code | 00 | | 2 | 00/11DD : 80 08 | bra itab_4 - 3414 | 2 game.s 743 | Empty | 00 | | 0 | 00/11DF | - 3415 | 2 game.s 744 | Code | 00 | | 3 | 00/11DF : C9 23 00 | itab_3 cmp #{$23} - 3416 | 2 game.s 745 | Code | 00 | | 2 | 00/11E2 : D0 03 | bne itab_4 - 3417 | 2 game.s 746 | Empty | 00 | | 0 | 00/11E4 | - 3418 | 2 game.s 747 | Code | 00 | 2 | 3 | 00/11E4 : 20 56 12 | jsr doDIESE ; handle # - "mot clicable" - 3419 | 2 game.s 748 | Empty | 00 | | 0 | 00/11E7 | - 3420 | 2 game.s 749 | Comment | 00 | | 0 | 00/11E7 | *--- Next index - 3421 | 2 game.s 750 | Empty | 00 | | 0 | 00/11E7 | - 3422 | 2 game.s 751 | Code | 00 | 2 | 3 | 00/11E7 : 20 2F 0C | itab_4 jsr next_index ; move to the first char of the next line - 3423 | 2 game.s 752 | Code | 00 | | 2 | 00/11EA : 80 D7 | bra itab_loop ; loop - 3424 | 2 game.s 753 | Empty | 00 | | 0 | 00/11EC | - 3425 | 2 game.s 754 | Comment | 00 | | 0 | 00/11EC | *--- Handle % - les valeurs RVB - 3426 | 2 game.s 755 | Empty | 00 | | 0 | 00/11EC | - 3427 | 2 game.s 756 | Code | 00 | 2 | 3 | 00/11EC : 20 2F 0C | doPERCE jsr next_index - 3428 | 2 game.s 757 | Code | 00 | | 1 | 00/11EF : 3A | dec - 3429 | 2 game.s 758 | Code | 00 | | 1 | 00/11F0 : AA | tax ; la scene - 3430 | 2 game.s 759 | Empty | 00 | | 0 | 00/11F1 | - 3431 | 2 game.s 760 | Code | 00 | 2 | 3 | 00/11F1 : 20 2F 0C | jsr next_index - 3432 | 2 game.s 761 | Code | 10 | | 2 | 00/11F4 : E2 20 | sep #$20 - 3433 | 2 game.s 762 | Code | 10 | | 1 | 00/11F6 : 38 | sec - 3434 | 2 game.s 763 | Code | 10 | | 2 | 00/11F7 : E9 30 | sbc #'0' - 3435 | 2 game.s 764 | Code | 10 | 2 | 3 | 00/11F9 : 9D 1D B2 | sta rouge1,x - 3436 | 2 game.s 765 | Code | 00 | | 2 | 00/11FC : C2 20 | rep #$20 - 3437 | 2 game.s 766 | Empty | 00 | | 0 | 00/11FE | - 3438 | 2 game.s 767 | Code | 00 | 2 | 3 | 00/11FE : 20 2F 0C | jsr next_index - 3439 | 2 game.s 768 | Code | 10 | | 2 | 00/1201 : E2 20 | sep #$20 - 3440 | 2 game.s 769 | Code | 10 | | 1 | 00/1203 : 38 | sec - 3441 | 2 game.s 770 | Code | 10 | | 2 | 00/1204 : E9 30 | sbc #'0' - 3442 | 2 game.s 771 | Code | 10 | 2 | 3 | 00/1206 : 9D BD B2 | sta vert1,x - 3443 | 2 game.s 772 | Code | 00 | | 2 | 00/1209 : C2 20 | rep #$20 - 3444 | 2 game.s 773 | Empty | 00 | | 0 | 00/120B | - 3445 | 2 game.s 774 | Code | 00 | 2 | 3 | 00/120B : 20 2F 0C | jsr next_index - 3446 | 2 game.s 775 | Code | 10 | | 2 | 00/120E : E2 20 | sep #$20 - 3447 | 2 game.s 776 | Code | 10 | | 1 | 00/1210 : 38 | sec - 3448 | 2 game.s 777 | Code | 10 | | 2 | 00/1211 : E9 30 | sbc #'0' - 3449 | 2 game.s 778 | Code | 10 | 2 | 3 | 00/1213 : 9D 5D B3 | sta bleu1,x - 3450 | 2 game.s 779 | Code | 00 | | 2 | 00/1216 : C2 20 | rep #$20 - 3451 | 2 game.s 780 | Empty | 00 | | 0 | 00/1218 | - 3452 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/1218 : 20 2F 0C | jsr next_index - 3453 | 2 game.s 782 | Code | 10 | | 2 | 00/121B : E2 20 | sep #$20 - 3454 | 2 game.s 783 | Code | 10 | | 1 | 00/121D : 38 | sec - 3455 | 2 game.s 784 | Code | 10 | | 2 | 00/121E : E9 30 | sbc #'0' - 3456 | 2 game.s 785 | Code | 10 | 2 | 3 | 00/1220 : 9D FD B3 | sta rouge2,x - 3457 | 2 game.s 786 | Code | 00 | | 2 | 00/1223 : C2 20 | rep #$20 - 3458 | 2 game.s 787 | Empty | 00 | | 0 | 00/1225 | - 3459 | 2 game.s 788 | Code | 00 | 2 | 3 | 00/1225 : 20 2F 0C | jsr next_index - 3460 | 2 game.s 789 | Code | 10 | | 2 | 00/1228 : E2 20 | sep #$20 - 3461 | 2 game.s 790 | Code | 10 | | 1 | 00/122A : 38 | sec - 3462 | 2 game.s 791 | Code | 10 | | 2 | 00/122B : E9 30 | sbc #'0' - 3463 | 2 game.s 792 | Code | 10 | 2 | 3 | 00/122D : 9D 9D B4 | sta vert2,x - 3464 | 2 game.s 793 | Code | 00 | | 2 | 00/1230 : C2 20 | rep #$20 - 3465 | 2 game.s 794 | Empty | 00 | | 0 | 00/1232 | - 3466 | 2 game.s 795 | Code | 00 | 2 | 3 | 00/1232 : 20 2F 0C | jsr next_index - 3467 | 2 game.s 796 | Code | 10 | | 2 | 00/1235 : E2 20 | sep #$20 - 3468 | 2 game.s 797 | Code | 10 | | 1 | 00/1237 : 38 | sec - 3469 | 2 game.s 798 | Code | 10 | | 2 | 00/1238 : E9 30 | sbc #'0' - 3470 | 2 game.s 799 | Code | 10 | 2 | 3 | 00/123A : 9D 3D B5 | sta bleu2,x - 3471 | 2 game.s 800 | Code | 00 | | 2 | 00/123D : C2 20 | rep #$20 - 3472 | 2 game.s 801 | Empty | 00 | | 0 | 00/123F | - 3473 | 2 game.s 802 | Code | 00 | 2 | 3 | 00/123F : 4C 2F 0C | jmp next_index ; skip the final 0 - 3474 | 2 game.s 803 | Empty | 00 | | 0 | 00/1242 | - 3475 | 2 game.s 804 | Comment | 00 | | 0 | 00/1242 | *--- Handle & - une image charger - 3476 | 2 game.s 805 | Empty | 00 | | 0 | 00/1242 | - 3477 | 2 game.s 806 | Code | 00 | 2 | 3 | 00/1242 : 20 2F 0C | doECOMM jsr next_index - 3478 | 2 game.s 807 | Code | 00 | | 1 | 00/1245 : 3A | dec - 3479 | 2 game.s 808 | Code | 00 | | 1 | 00/1246 : 0A | asl ; tableau de words - 3480 | 2 game.s 809 | Code | 00 | | 1 | 00/1247 : AA | tax ; index du nom de l'image - 3481 | 2 game.s 810 | Empty | 00 | | 0 | 00/1248 | - 3482 | 2 game.s 811 | Code | 00 | 2 | 3 | 00/1248 : 20 2F 0C | jsr next_index ; pointe sur le nom du fichier - 3483 | 2 game.s 812 | Code | 00 | | 2 | 00/124B : A5 90 | lda {{$80}+$10} ; sauve son adresse dans le tableau - 3484 | 2 game.s 813 | Code | 00 | 2 | 3 | 00/124D : 9D DD B0 | sta image_a_charger,x - 3485 | 2 game.s 814 | Empty | 00 | | 0 | 00/1250 | - 3486 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/1250 : 20 2F 0C | ozunid_13 jsr next_index ; move to the end of the string (final zero) - 3487 | 2 game.s 816 | Code | 00 | | 2 | 00/1253 : D0 FB | bne ozunid_13 - 3488 | 2 game.s 817 | Code | 00 | | 1 | 00/1255 : 60 | rts - 3489 | 2 game.s 818 | Empty | 00 | | 0 | 00/1256 | - 3490 | 2 game.s 819 | Comment | 00 | | 0 | 00/1256 | *--- Handle # - les mots cliquables - 3491 | 2 game.s 820 | Empty | 00 | | 0 | 00/1256 | - 3492 | 2 game.s 821 | Code | 00 | 2 | 3 | 00/1256 : 20 2F 0C | doDIESE jsr next_index - 3493 | 2 game.s 822 | Code | 00 | | 1 | 00/1259 : 3A | dec - 3494 | 2 game.s 823 | Code | 00 | | 1 | 00/125A : AA | tax ; la scene - 3495 | 2 game.s 824 | Empty | 00 | | 0 | 00/125B | - 3496 | 2 game.s 825 | Code | 10 | | 2 | 00/125B : E2 20 | sep #$20 ; un mot en plus - 3497 | 2 game.s 826 | Code | 10 | 2 | 3 | 00/125D : FE 5D 90 | inc pointeur_mots,x - 3498 | 2 game.s 827 | Code | 10 | 2 | 3 | 00/1260 : BD 5D 90 | lda pointeur_mots,x - 3499 | 2 game.s 828 | Code | 10 | | 1 | 00/1263 : 3A | dec - 3500 | 2 game.s 829 | Code | 10 | 2 | 3 | 00/1264 : 8D 5A 29 | sta localPOINT - 3501 | 2 game.s 830 | Code | 00 | | 2 | 00/1267 : C2 20 | rep #$20 - 3502 | 2 game.s 831 | Empty | 00 | | 0 | 00/1269 | - 3503 | 2 game.s 832 | Code | 00 | | 1 | 00/1269 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 3504 | 2 game.s 833 | Code | 00 | | 1 | 00/126A : 48 | pha - 3505 | 2 game.s 834 | Code | 00 | | 1 | 00/126B : DA | phx ; index de scne - 3506 | 2 game.s 835 | Macro | 00 | | 0 | 00/126C | PushWord #{25} ; taille d'une dimension - 3508 | 2 game.s 835 | Code | 00 | | 3 | 00/126C : F4 19 00 | PEA #{25} - 3511 | 2 game.s 836 | Macro | 00 | | 0 | 00/126F | _Multiply - 3513 | 2 game.s 836 | Code | 00 | | 3 | 00/126F : A2 0B 09 | LDX #$90B ; load tool call # - 3514 | 2 game.s 836 | Code | 00 | | 4 | 00/1272 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3515 | 2 game.s 837 | Code | 00 | | 1 | 00/1276 : 68 | pla - 3516 | 2 game.s 838 | Code | 00 | 2 | 3 | 00/1277 : 8D 58 29 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 3517 | 2 game.s 839 | Code | 00 | | 1 | 00/127A : 68 | pla - 3518 | 2 game.s 840 | Empty | 00 | | 0 | 00/127B | - 3519 | 2 game.s 841 | Comment | 00 | | 0 | 00/127B | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) - 3520 | 2 game.s 842 | Empty | 00 | | 0 | 00/127B | - 3521 | 2 game.s 843 | Code | 00 | 2 | 3 | 00/127B : 20 2F 0C | jsr next_index - 3522 | 2 game.s 844 | Empty | 00 | | 0 | 00/127E | - 3523 | 2 game.s 845 | Code | 00 | 2 | 3 | 00/127E : AD 58 29 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3524 | 2 game.s 846 | Code | 00 | | 1 | 00/1281 : 0A | asl - 3525 | 2 game.s 847 | Code | 00 | | 1 | 00/1282 : 48 | pha - 3526 | 2 game.s 848 | Code | 00 | 2 | 3 | 00/1283 : AD 5A 29 | lda localPOINT ; 0/1/2 => 0/2/4 - 3527 | 2 game.s 849 | Code | 00 | | 1 | 00/1286 : 0A | asl - 3528 | 2 game.s 850 | Code | 00 | | 1 | 00/1287 : 18 | clc - 3529 | 2 game.s 851 | Code | 00 | | 2 | 00/1288 : 63 01 | adc 1,s ; += - 3530 | 2 game.s 852 | Code | 00 | | 1 | 00/128A : AA | tax - 3531 | 2 game.s 853 | Code | 00 | | 1 | 00/128B : 68 | pla - 3532 | 2 game.s 854 | Empty | 00 | | 0 | 00/128C | - 3533 | 2 game.s 855 | Code | 00 | | 2 | 00/128C : A5 90 | lda {{$80}+$10} ; sauve l'offset du mot - 3534 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/128E : 9D 3D 42 | sta fonction_mots,x - 3535 | 2 game.s 857 | Empty | 00 | | 0 | 00/1291 | - 3536 | 2 game.s 858 | Code | 00 | 2 | 3 | 00/1291 : 20 2F 0C | jsr next_index - 3537 | 2 game.s 859 | Empty | 00 | | 0 | 00/1294 | - 3538 | 2 game.s 860 | Comment | 00 | | 0 | 00/1294 | *--- Maintenant, on parcout la chane jusqu' l'espace - 3539 | 2 game.s 861 | Empty | 00 | | 0 | 00/1294 | - 3540 | 2 game.s 862 | Code | 00 | 2 | 3 | 00/1294 : 20 2F 0C | ozunid_14 jsr next_index - 3541 | 2 game.s 863 | Code | 00 | | 3 | 00/1297 : C9 20 00 | cmp #{$20} - 3542 | 2 game.s 864 | Code | 00 | | 2 | 00/129A : D0 F8 | bne ozunid_14 - 3543 | 2 game.s 865 | Empty | 00 | | 0 | 00/129C | - 3544 | 2 game.s 866 | Comment | 00 | | 0 | 00/129C | *--- condition&(scene|,pointeur_mots|(scene|)) = - 3545 | 2 game.s 867 | Comment | 00 | | 0 | 00/129C | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") - 3546 | 2 game.s 868 | Comment | 00 | | 0 | 00/129C | *--- Ici, on ne fait pas le calcul de la version Atari - 3547 | 2 game.s 869 | Empty | 00 | | 0 | 00/129C | - 3548 | 2 game.s 870 | Code | 00 | 2 | 3 | 00/129C : 20 2F 0C | jsr next_index - 3549 | 2 game.s 871 | Empty | 00 | | 0 | 00/129F | - 3550 | 2 game.s 872 | Code | 00 | 2 | 3 | 00/129F : AD 58 29 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3551 | 2 game.s 873 | Code | 00 | | 1 | 00/12A2 : 0A | asl - 3552 | 2 game.s 874 | Code | 00 | | 1 | 00/12A3 : 48 | pha - 3553 | 2 game.s 875 | Code | 00 | 2 | 3 | 00/12A4 : AD 5A 29 | lda localPOINT ; 0/1/2 => 0/2/4 - 3554 | 2 game.s 876 | Code | 00 | | 1 | 00/12A7 : 0A | asl - 3555 | 2 game.s 877 | Code | 00 | | 1 | 00/12A8 : 18 | clc - 3556 | 2 game.s 878 | Code | 00 | | 2 | 00/12A9 : 63 01 | adc 1,s ; += - 3557 | 2 game.s 879 | Code | 00 | | 1 | 00/12AB : AA | tax - 3558 | 2 game.s 880 | Code | 00 | | 1 | 00/12AC : 68 | pla - 3559 | 2 game.s 881 | Empty | 00 | | 0 | 00/12AD | - 3560 | 2 game.s 882 | Code | 00 | | 2 | 00/12AD : A7 90 | lda [{{$80}+$10}] ; prend le mot sur 16-bit - 3561 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/12AF : 9D 1D 71 | sta condition,x - 3562 | 2 game.s 884 | Empty | 00 | | 0 | 00/12B2 | - 3563 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/12B2 : 20 2F 0C | jsr next_index - 3564 | 2 game.s 886 | Empty | 00 | | 0 | 00/12B5 | - 3565 | 2 game.s 887 | Comment | 00 | | 0 | 00/12B5 | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) - 3566 | 2 game.s 888 | Empty | 00 | | 0 | 00/12B5 | - 3567 | 2 game.s 889 | Code | 00 | 2 | 3 | 00/12B5 : 20 2F 0C | jsr next_index - 3568 | 2 game.s 890 | Empty | 00 | | 0 | 00/12B8 | - 3569 | 2 game.s 891 | Code | 00 | 2 | 3 | 00/12B8 : AD 58 29 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3570 | 2 game.s 892 | Code | 00 | | 1 | 00/12BB : 18 | clc - 3571 | 2 game.s 893 | Code | 00 | 2 | 3 | 00/12BC : 6D 5A 29 | adc localPOINT ; += - 3572 | 2 game.s 894 | Code | 00 | | 1 | 00/12BF : AA | tax - 3573 | 2 game.s 895 | Empty | 00 | | 0 | 00/12C0 | - 3574 | 2 game.s 896 | Code | 10 | | 2 | 00/12C0 : E2 20 | sep #$20 - 3575 | 2 game.s 897 | Code | 10 | | 2 | 00/12C2 : A7 90 | lda [{{$80}+$10}] ; prend le caractre 8-bit - 3576 | 2 game.s 898 | Code | 10 | 2 | 3 | 00/12C4 : 9D 7D 61 | sta aiguillage,x - 3577 | 2 game.s 899 | Code | 00 | | 2 | 00/12C7 : C2 20 | rep #$20 - 3578 | 2 game.s 900 | Empty | 00 | | 0 | 00/12C9 | - 3579 | 2 game.s 901 | Comment | 00 | | 0 | 00/12C9 | *--- Recopie la phrase si elle existe - 3580 | 2 game.s 902 | Empty | 00 | | 0 | 00/12C9 | - 3581 | 2 game.s 903 | Code | 00 | 2 | 3 | 00/12C9 : 20 2F 0C | jsr next_index - 3582 | 2 game.s 904 | Code | 00 | | 2 | 00/12CC : D0 01 | bne doDIESE1 ; on a une chane - 3583 | 2 game.s 905 | Code | 00 | | 1 | 00/12CE : 60 | rts - 3584 | 2 game.s 906 | Empty | 00 | | 0 | 00/12CF | - 3585 | 2 game.s 907 | Code | 00 | 2 | 3 | 00/12CF : AD 58 29 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 - 3586 | 2 game.s 908 | Code | 00 | | 1 | 00/12D2 : 0A | asl - 3587 | 2 game.s 909 | Code | 00 | | 1 | 00/12D3 : 48 | pha - 3588 | 2 game.s 910 | Code | 00 | 2 | 3 | 00/12D4 : AD 5A 29 | lda localPOINT ; 0/1/2 => 0/2/4 - 3589 | 2 game.s 911 | Code | 00 | | 1 | 00/12D7 : 0A | asl - 3590 | 2 game.s 912 | Code | 00 | | 1 | 00/12D8 : 18 | clc - 3591 | 2 game.s 913 | Code | 00 | | 2 | 00/12D9 : 63 01 | adc 1,s ; += - 3592 | 2 game.s 914 | Code | 00 | | 1 | 00/12DB : AA | tax - 3593 | 2 game.s 915 | Code | 00 | | 1 | 00/12DC : 68 | pla - 3594 | 2 game.s 916 | Empty | 00 | | 0 | 00/12DD | - 3595 | 2 game.s 917 | Code | 00 | | 2 | 00/12DD : A5 90 | lda {{$80}+$10} ; prend le mot sur 16-bit - 3596 | 2 game.s 918 | Code | 00 | 2 | 3 | 00/12DF : 9D 9D 91 | sta phrase,x - 3597 | 2 game.s 919 | Empty | 00 | | 0 | 00/12E2 | - 3598 | 2 game.s 920 | Comment | 00 | | 0 | 00/12E2 | *--- Maintenant, on parcout la chane jusqu' la fin (00) - 3599 | 2 game.s 921 | Empty | 00 | | 0 | 00/12E2 | - 3600 | 2 game.s 922 | Code | 00 | 2 | 3 | 00/12E2 : 20 2F 0C | ozunid_15 jsr next_index - 3601 | 2 game.s 923 | Code | 00 | | 2 | 00/12E5 : D0 FB | bne ozunid_15 - 3602 | 2 game.s 924 | Code | 00 | | 1 | 00/12E7 : 60 | rts - 3603 | 2 game.s 925 | Empty | 00 | | 0 | 00/12E8 | - 3604 | 2 game.s 926 | Comment | 00 | | 0 | 00/12E8 | *----------------------- - 3605 | 2 game.s 927 | Comment | 00 | | 0 | 00/12E8 | * INITIALISATION_CACHE - OK - 3606 | 2 game.s 928 | Comment | 00 | | 0 | 00/12E8 | *----------------------- - 3607 | 2 game.s 929 | Comment | 00 | | 0 | 00/12E8 | * initialisation_cache - 3608 | 2 game.s 930 | Empty | 00 | | 0 | 00/12E8 | - 3609 | 2 game.s 931 | Empty | 00 | | 0 | 00/12E8 | initialisation_cache - 3610 | 2 game.s 932 | Code | 00 | | 1 | 00/12E8 : 60 | rts - 3611 | 2 game.s 933 | Empty | 00 | | 0 | 00/12E9 | - 3612 | 2 game.s 934 | Comment | 00 | | 0 | 00/12E9 | *----------------------- - 3613 | 2 game.s 935 | Comment | 00 | | 0 | 00/12E9 | * PREPARE_TEXTE - 3614 | 2 game.s 936 | Comment | 00 | | 0 | 00/12E9 | *----------------------- - 3615 | 2 game.s 937 | Comment | 00 | | 0 | 00/12E9 | * prepare_texte - 3616 | 2 game.s 938 | Empty | 00 | | 0 | 00/12E9 | - 3617 | 2 game.s 939 | Equivalence | 00 | | 0 | 00/12E9 | texteSPACE = $5f - 3618 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/12E9 | texteRC = $9c - 3619 | 2 game.s 941 | Empty | 00 | | 0 | 00/12E9 | - 3620 | 2 game.s 942 | Empty | 00 | | 0 | 00/12E9 | prepare_texte - 3621 | 2 game.s 943 | Code | 00 | 2 | 3 | 00/12E9 : 9C 56 29 | stz i ; on commence 0 - 3622 | 2 game.s 944 | Empty | 00 | | 0 | 00/12EC | - 3623 | 2 game.s 945 | Code | 00 | 2 | 3 | 00/12EC : A9 A7 30 | lda #texte_final - 3624 | 2 game.s 946 | Code | 00 | | 2 | 00/12EF : 85 84 | sta {{$80}+4} - 3625 | 2 game.s 947 | Empty | 00 | | 0 | 00/12F1 | - 3626 | 2 game.s 948 | Code | 10 | | 2 | 00/12F1 : E2 20 | sep #$20 ; A en 8-bits - 3627 | 2 game.s 949 | Empty | 10 | | 0 | 00/12F3 | - 3628 | 2 game.s 950 | Comment | 10 | | 0 | 00/12F3 | * 1- clear le texte final - 3629 | 2 game.s 951 | Empty | 10 | | 0 | 00/12F3 | - 3630 | 2 game.s 952 | Code | 10 | | 3 | 00/12F3 : A2 00 00 | ldx #0 ; on initialise les buffers - 3631 | 2 game.s 953 | Code | 10 | | 2 | 00/12F6 : A9 5F | ozunid_16 lda #{$5f} - 3632 | 2 game.s 954 | Code | 10 | 2 | 3 | 00/12F8 : 9D A7 30 | sta texte_final,x - 3633 | 2 game.s 955 | Code | 10 | | 2 | 00/12FB : A9 00 | lda #{0} - 3634 | 2 game.s 956 | Code | 10 | 2 | 3 | 00/12FD : 9D 85 36 | sta texte_liens,x - 3635 | 2 game.s 957 | Code | 10 | 2 | 3 | 00/1300 : 9E 61 3C | stz texte_index,x - 3636 | 2 game.s 958 | Code | 10 | | 1 | 00/1303 : E8 | inx - 3637 | 2 game.s 959 | Code | 10 | | 3 | 00/1304 : E0 DC 05 | cpx #{75}*{20} - 3638 | 2 game.s 960 | Code | 10 | | 2 | 00/1307 : 90 ED | bcc ozunid_16 - 3639 | 2 game.s 961 | Empty | 10 | | 0 | 00/1309 | - 3640 | 2 game.s 962 | Comment | 10 | | 0 | 00/1309 | * 2- recopie le texte entier - 3641 | 2 game.s 963 | Empty | 10 | | 0 | 00/1309 | - 3642 | 2 game.s 964 | Code | 10 | | 3 | 00/1309 : A0 00 00 | ldy #0 - 3643 | 2 game.s 965 | Code | 10 | | 2 | 00/130C : B7 94 | ozunid_17 lda [{{{$80}+$10}+4}],y - 3644 | 2 game.s 966 | Code | 10 | 2 | 3 | 00/130E : 99 CB 2A | sta texte,y - 3645 | 2 game.s 967 | Code | 10 | | 1 | 00/1311 : C8 | iny - 3646 | 2 game.s 968 | Code | 10 | | 2 | 00/1312 : C9 00 | cmp #0 - 3647 | 2 game.s 969 | Code | 10 | | 2 | 00/1314 : D0 F6 | bne ozunid_17 - 3648 | 2 game.s 970 | Empty | 10 | | 0 | 00/1316 | - 3649 | 2 game.s 971 | Code | 10 | 2 | 3 | 00/1316 : 8C 5E 29 | sty longueur_texte - 3650 | 2 game.s 972 | Empty | 10 | | 0 | 00/1319 | - 3651 | 2 game.s 973 | Comment | 10 | | 0 | 00/1319 | * ligne_max$=MID$(texte$,i%,max_colonnes|) - 3652 | 2 game.s 974 | Empty | 10 | | 0 | 00/1319 | - 3653 | 2 game.s 975 | Code | 10 | | 2 | 00/1319 : E2 20 | at_2 sep #$20 - 3654 | 2 game.s 976 | Empty | 10 | | 0 | 00/131B | - 3655 | 2 game.s 977 | Code | 10 | 2 | 3 | 00/131B : AE 56 29 | ldx i - 3656 | 2 game.s 978 | Code | 10 | | 3 | 00/131E : A0 00 00 | ldy #0 - 3657 | 2 game.s 979 | Code | 10 | 2 | 3 | 00/1321 : BD CB 2A | ozunid_18 lda texte,x - 3658 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/1324 : 99 80 2A | sta ligne_max,y - 3659 | 2 game.s 981 | Code | 10 | | 1 | 00/1327 : E8 | inx - 3660 | 2 game.s 982 | Code | 10 | | 1 | 00/1328 : C8 | iny - 3661 | 2 game.s 983 | Code | 10 | | 3 | 00/1329 : C0 4B 00 | cpy #{75} - 3662 | 2 game.s 984 | Code | 10 | | 2 | 00/132C : 90 F3 | bcc ozunid_18 - 3663 | 2 game.s 985 | Empty | 10 | | 0 | 00/132E | - 3664 | 2 game.s 986 | Comment | 10 | | 0 | 00/132E | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) = index d'un RC - 3665 | 2 game.s 987 | Empty | 10 | | 0 | 00/132E | - 3666 | 2 game.s 988 | Code | 10 | | 3 | 00/132E : A2 00 00 | ldx #0 - 3667 | 2 game.s 989 | Code | 10 | 2 | 3 | 00/1331 : BD 80 2A | ozunid_19 lda ligne_max,x - 3668 | 2 game.s 990 | Code | 10 | | 2 | 00/1334 : C9 9C | cmp #{$9c} - 3669 | 2 game.s 991 | Code | 10 | | 2 | 00/1336 : F0 08 | beq at_3 ; on a trouv un RC - 3670 | 2 game.s 992 | Code | 10 | | 1 | 00/1338 : E8 | inx - 3671 | 2 game.s 993 | Code | 10 | | 3 | 00/1339 : E0 4B 00 | cpx #{75} - 3672 | 2 game.s 994 | Code | 10 | | 2 | 00/133C : 90 F3 | bcc ozunid_19 - 3673 | 2 game.s 995 | Code | 10 | | 2 | 00/133E : B0 0B | bcs at_case0 ; pas de RC sur la ligne - 3674 | 2 game.s 996 | Empty | 10 | | 0 | 00/1340 | - 3675 | 2 game.s 997 | Code | 10 | 2 | 3 | 00/1340 : 8E 60 29 | at_3 stx return ; on a l'index du RC - 3676 | 2 game.s 998 | Empty | 10 | | 0 | 00/1343 | - 3677 | 2 game.s 999 | Code | 10 | | 3 | 00/1343 : E0 00 00 | cpx #0 - 3678 | 2 game.s 1000 | Code | 10 | | 2 | 00/1346 : F0 46 | beq at_case1 ; 1er car est un RC, on sort une ligne blanche - 3679 | 2 game.s 1001 | Code | 10 | | 3 | 00/1348 : 82 5A 00 | brl at_default ; on a un RC qq part - 3680 | 2 game.s 1002 | Empty | 10 | | 0 | 00/134B | - 3681 | 2 game.s 1003 | Comment | 10 | | 0 | 00/134B | * CASE 0 - aucun RC, on coupe le texte - 3682 | 2 game.s 1004 | Empty | 10 | | 0 | 00/134B | - 3683 | 2 game.s 1005 | Comment | 10 | | 0 | 00/134B | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) - 3684 | 2 game.s 1006 | Empty | 10 | | 0 | 00/134B | - 3685 | 2 game.s 1007 | Code | 10 | | 3 | 00/134B : A2 4A 00 | at_case0 ldx #{75}-1 - 3686 | 2 game.s 1008 | Code | 10 | 2 | 3 | 00/134E : BD 80 2A | ozunid_20 lda ligne_max,x - 3687 | 2 game.s 1009 | Code | 10 | | 2 | 00/1351 : C9 20 | cmp #{$20} ; un vrai espace - 3688 | 2 game.s 1010 | Code | 10 | | 2 | 00/1353 : F0 06 | beq at_4 - 3689 | 2 game.s 1011 | Code | 10 | | 1 | 00/1355 : CA | dex - 3690 | 2 game.s 1012 | Code | 10 | | 2 | 00/1356 : D0 F6 | bne ozunid_20 - 3691 | 2 game.s 1013 | Code | 10 | | 3 | 00/1358 : A2 01 00 | ldx #1 ; eventuel cas douteux - 3692 | 2 game.s 1014 | Empty | 10 | | 0 | 00/135B | - 3693 | 2 game.s 1015 | Code | 10 | 2 | 3 | 00/135B : 8E 5C 29 | at_4 stx len_max - 3694 | 2 game.s 1016 | Empty | 10 | | 0 | 00/135E | - 3695 | 2 game.s 1017 | Comment | 10 | | 0 | 00/135E | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) - 3696 | 2 game.s 1018 | Empty | 10 | | 0 | 00/135E | - 3697 | 2 game.s 1019 | Code | 10 | | 3 | 00/135E : A2 00 00 | ldx #0 - 3698 | 2 game.s 1020 | Code | 10 | 2 | 3 | 00/1361 : BD 80 2A | ozunid_21 lda ligne_max,x - 3699 | 2 game.s 1021 | Code | 10 | 2 | 3 | 00/1364 : 20 EA 13 | jsr set_textefinal - 3700 | 2 game.s 1022 | Code | 10 | | 1 | 00/1367 : E8 | inx - 3701 | 2 game.s 1023 | Code | 10 | 2 | 3 | 00/1368 : EC 5C 29 | cpx len_max - 3702 | 2 game.s 1024 | Code | 10 | | 2 | 00/136B : 90 F4 | bcc ozunid_21 - 3703 | 2 game.s 1025 | Empty | 10 | | 0 | 00/136D | - 3704 | 2 game.s 1026 | Code | 10 | | 3 | 00/136D : E0 4B 00 | cpx #{75} - 3705 | 2 game.s 1027 | Code | 10 | | 2 | 00/1370 : B0 0B | bcs noSPC - 3706 | 2 game.s 1028 | Empty | 10 | | 0 | 00/1372 | - 3707 | 2 game.s 1029 | Code | 10 | | 2 | 00/1372 : A9 20 | lda #{$20} - 3708 | 2 game.s 1030 | Code | 10 | 2 | 3 | 00/1374 : 20 EA 13 | ozunid_22 jsr set_textefinal - 3709 | 2 game.s 1031 | Code | 10 | | 1 | 00/1377 : E8 | inx - 3710 | 2 game.s 1032 | Code | 10 | | 3 | 00/1378 : E0 4B 00 | cpx #{75} - 3711 | 2 game.s 1033 | Code | 10 | | 2 | 00/137B : 90 F7 | bcc ozunid_22 - 3712 | 2 game.s 1034 | Empty | 10 | | 0 | 00/137D | - 3713 | 2 game.s 1035 | Empty | 10 | | 0 | 00/137D | noSPC - 3714 | 2 game.s 1036 | Empty | 10 | | 0 | 00/137D | - 3715 | 2 game.s 1037 | Comment | 10 | | 0 | 00/137D | * ADD i%,LEN(ligne_max$) - 3716 | 2 game.s 1038 | Empty | 10 | | 0 | 00/137D | - 3717 | 2 game.s 1039 | Code | 00 | | 2 | 00/137D : C2 20 | rep #$20 - 3718 | 2 game.s 1040 | Code | 00 | 2 | 3 | 00/137F : AD 56 29 | lda i - 3719 | 2 game.s 1041 | Code | 00 | | 1 | 00/1382 : 18 | clc - 3720 | 2 game.s 1042 | Code | 00 | 2 | 3 | 00/1383 : 6D 5C 29 | adc len_max - 3721 | 2 game.s 1043 | Code | 00 | | 1 | 00/1386 : 1A | inc - 3722 | 2 game.s 1044 | Code | 00 | 2 | 3 | 00/1387 : 8D 56 29 | sta i - 3723 | 2 game.s 1045 | Code | 10 | | 2 | 00/138A : E2 20 | sep #$20 - 3724 | 2 game.s 1046 | Code | 10 | | 2 | 00/138C : 80 45 | bra at_8 - 3725 | 2 game.s 1047 | Empty | 10 | | 0 | 00/138E | - 3726 | 2 game.s 1048 | Comment | 10 | | 0 | 00/138E | * CASE 1 - ligne blanche - 3727 | 2 game.s 1049 | Empty | 10 | | 0 | 00/138E | - 3728 | 2 game.s 1050 | Code | 10 | 2 | 3 | 00/138E : AE 56 29 | at_case1 ldx i ; on utilise X pour tre en 16-bits - 3729 | 2 game.s 1051 | Code | 10 | | 1 | 00/1391 : E8 | inx - 3730 | 2 game.s 1052 | Code | 10 | 2 | 3 | 00/1392 : 8E 56 29 | stx i - 3731 | 2 game.s 1053 | Empty | 10 | | 0 | 00/1395 | - 3732 | 2 game.s 1054 | Code | 10 | | 3 | 00/1395 : A2 00 00 | ldx #0 - 3733 | 2 game.s 1055 | Code | 10 | | 2 | 00/1398 : A9 20 | lda #{$20} - 3734 | 2 game.s 1056 | Code | 10 | 2 | 3 | 00/139A : 20 EA 13 | ozunid_23 jsr set_textefinal - 3735 | 2 game.s 1057 | Code | 10 | | 1 | 00/139D : E8 | inx - 3736 | 2 game.s 1058 | Code | 10 | | 3 | 00/139E : E0 4B 00 | cpx #{75} - 3737 | 2 game.s 1059 | Code | 10 | | 2 | 00/13A1 : 90 F7 | bcc ozunid_23 - 3738 | 2 game.s 1060 | Code | 10 | | 2 | 00/13A3 : B0 2E | bcs at_8 - 3739 | 2 game.s 1061 | Empty | 10 | | 0 | 00/13A5 | - 3740 | 2 game.s 1062 | Comment | 10 | | 0 | 00/13A5 | * DEFAULT - 3741 | 2 game.s 1063 | Empty | 10 | | 0 | 00/13A5 | - 3742 | 2 game.s 1064 | Code | 10 | | 3 | 00/13A5 : A2 00 00 | at_default ldx #0 ; ligne_max$=LEFT$(return$,return%) - 3743 | 2 game.s 1065 | Code | 10 | 2 | 3 | 00/13A8 : BD 80 2A | ozunid_24 lda ligne_max,x - 3744 | 2 game.s 1066 | Code | 10 | 2 | 3 | 00/13AB : 20 EA 13 | jsr set_textefinal - 3745 | 2 game.s 1067 | Code | 10 | | 1 | 00/13AE : E8 | inx - 3746 | 2 game.s 1068 | Code | 10 | 2 | 3 | 00/13AF : EC 60 29 | cpx return - 3747 | 2 game.s 1069 | Code | 10 | | 2 | 00/13B2 : 90 F4 | bcc ozunid_24 - 3748 | 2 game.s 1070 | Empty | 10 | | 0 | 00/13B4 | - 3749 | 2 game.s 1071 | Comment | 10 | | 0 | 00/13B4 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) - 3750 | 2 game.s 1072 | Empty | 10 | | 0 | 00/13B4 | - 3751 | 2 game.s 1073 | Code | 10 | | 3 | 00/13B4 : E0 4B 00 | cpx #{75} - 3752 | 2 game.s 1074 | Code | 10 | | 2 | 00/13B7 : B0 0B | bcs noSPC2 - 3753 | 2 game.s 1075 | Empty | 10 | | 0 | 00/13B9 | - 3754 | 2 game.s 1076 | Code | 10 | | 2 | 00/13B9 : A9 20 | lda #{$20} - 3755 | 2 game.s 1077 | Code | 10 | 2 | 3 | 00/13BB : 20 EA 13 | ozunid_25 jsr set_textefinal - 3756 | 2 game.s 1078 | Code | 10 | | 1 | 00/13BE : E8 | inx - 3757 | 2 game.s 1079 | Code | 10 | | 3 | 00/13BF : E0 4B 00 | cpx #{75} - 3758 | 2 game.s 1080 | Code | 10 | | 2 | 00/13C2 : 90 F7 | bcc ozunid_25 - 3759 | 2 game.s 1081 | Empty | 10 | | 0 | 00/13C4 | - 3760 | 2 game.s 1082 | Empty | 10 | | 0 | 00/13C4 | noSPC2 - 3761 | 2 game.s 1083 | Empty | 10 | | 0 | 00/13C4 | - 3762 | 2 game.s 1084 | Comment | 10 | | 0 | 00/13C4 | * ADD i%,return%+1 - 3763 | 2 game.s 1085 | Empty | 10 | | 0 | 00/13C4 | - 3764 | 2 game.s 1086 | Code | 00 | | 2 | 00/13C4 : C2 20 | rep #$20 - 3765 | 2 game.s 1087 | Code | 00 | 2 | 3 | 00/13C6 : AD 56 29 | lda i - 3766 | 2 game.s 1088 | Code | 00 | | 1 | 00/13C9 : 18 | clc - 3767 | 2 game.s 1089 | Code | 00 | 2 | 3 | 00/13CA : 6D 60 29 | adc return - 3768 | 2 game.s 1090 | Code | 00 | | 1 | 00/13CD : 1A | inc - 3769 | 2 game.s 1091 | Code | 00 | 2 | 3 | 00/13CE : 8D 56 29 | sta i - 3770 | 2 game.s 1092 | Code | 10 | | 2 | 00/13D1 : E2 20 | sep #$20 - 3771 | 2 game.s 1093 | Empty | 10 | | 0 | 00/13D3 | - 3772 | 2 game.s 1094 | Comment | 10 | | 0 | 00/13D3 | * UNTIL i%>=longueur_texte% - 3773 | 2 game.s 1095 | Empty | 10 | | 0 | 00/13D3 | - 3774 | 2 game.s 1096 | Code | 00 | | 2 | 00/13D3 : C2 20 | at_8 rep #$20 - 3775 | 2 game.s 1097 | Code | 00 | | 2 | 00/13D5 : A5 84 | lda {{$80}+4} - 3776 | 2 game.s 1098 | Code | 00 | | 1 | 00/13D7 : 3A | dec - 3777 | 2 game.s 1099 | Code | 00 | | 2 | 00/13D8 : 85 84 | sta {{$80}+4} - 3778 | 2 game.s 1100 | Code | 10 | | 2 | 00/13DA : E2 20 | sep #$20 - 3779 | 2 game.s 1101 | Empty | 10 | | 0 | 00/13DC | - 3780 | 2 game.s 1102 | Code | 10 | 2 | 3 | 00/13DC : AE 56 29 | ldx i - 3781 | 2 game.s 1103 | Code | 10 | 2 | 3 | 00/13DF : EC 5E 29 | cpx longueur_texte - 3782 | 2 game.s 1104 | Code | 10 | | 2 | 00/13E2 : B0 03 | bcs at_9 - 3783 | 2 game.s 1105 | Code | 10 | | 3 | 00/13E4 : 82 32 FF | brl at_2 ; we loop - 3784 | 2 game.s 1106 | Empty | 10 | | 0 | 00/13E7 | - 3785 | 2 game.s 1107 | Code | 00 | | 2 | 00/13E7 : C2 20 | at_9 rep #$20 - 3786 | 2 game.s 1108 | Code | 00 | | 1 | 00/13E9 : 60 | rts - 3787 | 2 game.s 1109 | Empty | 00 | | 0 | 00/13EA | - 3788 | 2 game.s 1110 | Comment | 00 | | 0 | 00/13EA | *--- output dans texte final - 3789 | 2 game.s 1111 | Empty | 00 | | 0 | 00/13EA | - 3790 | 2 game.s 1112 | Directive | 10 | | 0 | 00/13EA | mx %10 - 3791 | 2 game.s 1113 | Empty | 10 | | 0 | 00/13EA | - 3792 | 2 game.s 1114 | Empty | 10 | | 0 | 00/13EA | set_textefinal - 3793 | 2 game.s 1115 | Code | 10 | | 2 | 00/13EA : 92 84 | sta ({{$80}+4}) - 3794 | 2 game.s 1116 | Code | 10 | | 2 | 00/13EC : E6 84 | inc {{$80}+4} - 3795 | 2 game.s 1117 | Code | 10 | | 2 | 00/13EE : D0 02 | bne set_tf1 - 3796 | 2 game.s 1118 | Code | 10 | | 2 | 00/13F0 : E6 85 | inc {{$80}+4}+1 - 3797 | 2 game.s 1119 | Code | 10 | | 1 | 00/13F2 : 60 | set_tf1 rts - 3798 | 2 game.s 1120 | Empty | 10 | | 0 | 00/13F3 | - 3799 | 2 game.s 1121 | Directive | 00 | | 0 | 00/13F3 | mx %00 ; on revient en 16-bits - 3800 | 2 game.s 1122 | Empty | 00 | | 0 | 00/13F3 | - 3801 | 2 game.s 1123 | Comment | 00 | | 0 | 00/13F3 | *----------------------- - 3802 | 2 game.s 1124 | Comment | 00 | | 0 | 00/13F3 | * AFFICHE_TEXTE - 3803 | 2 game.s 1125 | Comment | 00 | | 0 | 00/13F3 | *----------------------- - 3804 | 2 game.s 1126 | Comment | 00 | | 0 | 00/13F3 | * affiche_texte - 3805 | 2 game.s 1127 | Empty | 00 | | 0 | 00/13F3 | - 3806 | 2 game.s 1128 | Comment | 00 | | 0 | 00/13F3 | * on imprime le texte (enfin) - 3807 | 2 game.s 1129 | Empty | 00 | | 0 | 00/13F3 | - 3808 | 2 game.s 1130 | Equivalence | 00 | | 0 | 00/13F3 | modeForeCopy = $0004 ; QDII Table 16-10 - 3809 | 2 game.s 1131 | Empty | 00 | | 0 | 00/13F3 | - 3810 | 2 game.s 1132 | Empty | 00 | | 0 | 00/13F3 | affiche_texte - 3811 | 2 game.s 1133 | Code | 00 | 2 | 3 | 00/13F3 : 20 43 02 | jsr switch_640 ; switch to 640 - 3812 | 2 game.s 1134 | Code | 00 | | 2 | 00/13F6 : 80 53 | bra skipME - 3813 | 2 game.s 1135 | Empty | 00 | | 0 | 00/13F8 | - 3814 | 2 game.s 1136 | Comment | 00 | | 0 | 00/13F8 | * on s'occupe des couleurs d'index 5 et A - 3815 | 2 game.s 1137 | Empty | 00 | | 0 | 00/13F8 | - 3816 | 2 game.s 1138 | Code | 00 | 2 | 3 | 00/13F8 : AD 38 07 | lda ptrFOND - 3817 | 2 game.s 1139 | Code | 00 | | 2 | 00/13FB : 85 80 | sta {$80} - 3818 | 2 game.s 1140 | Code | 00 | 2 | 3 | 00/13FD : AD 3A 07 | lda ptrFOND+2 - 3819 | 2 game.s 1141 | Code | 00 | | 2 | 00/1400 : 85 82 | sta {$80}+2 - 3820 | 2 game.s 1142 | Empty | 00 | | 0 | 00/1402 | - 3821 | 2 game.s 1143 | Code | 00 | 2 | 3 | 00/1402 : AE 74 29 | ldx scene_actuelle - 3822 | 2 game.s 1144 | Code | 10 | | 2 | 00/1405 : E2 20 | sep #$20 - 3823 | 2 game.s 1145 | Code | 10 | 2 | 3 | 00/1407 : BD 1C B2 | lda rouge1-1,x - 3824 | 2 game.s 1146 | Code | 10 | 2 | 3 | 00/140A : 8D 63 29 | sta rvb5+1 - 3825 | 2 game.s 1147 | Code | 10 | 2 | 3 | 00/140D : BD BC B2 | lda vert1-1,x - 3826 | 2 game.s 1148 | Code | 10 | | 1 | 00/1410 : 0A | asl - 3827 | 2 game.s 1149 | Code | 10 | | 1 | 00/1411 : 0A | asl - 3828 | 2 game.s 1150 | Code | 10 | | 1 | 00/1412 : 0A | asl - 3829 | 2 game.s 1151 | Code | 10 | | 1 | 00/1413 : 0A | asl - 3830 | 2 game.s 1152 | Code | 10 | 2 | 3 | 00/1414 : 8D 62 29 | sta rvb5 - 3831 | 2 game.s 1153 | Code | 10 | 2 | 3 | 00/1417 : BD 5C B3 | lda bleu1-1,x - 3832 | 2 game.s 1154 | Code | 10 | 2 | 3 | 00/141A : 0D 62 29 | ora rvb5 - 3833 | 2 game.s 1155 | Code | 10 | 2 | 3 | 00/141D : 8D 62 29 | sta rvb5 - 3834 | 2 game.s 1156 | Empty | 10 | | 0 | 00/1420 | - 3835 | 2 game.s 1157 | Code | 10 | 2 | 3 | 00/1420 : BD FC B3 | lda rouge2-1,x - 3836 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/1423 : 8D 65 29 | sta rvbA+1 - 3837 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/1426 : BD 9C B4 | lda vert2-1,x - 3838 | 2 game.s 1160 | Code | 10 | | 1 | 00/1429 : 0A | asl - 3839 | 2 game.s 1161 | Code | 10 | | 1 | 00/142A : 0A | asl - 3840 | 2 game.s 1162 | Code | 10 | | 1 | 00/142B : 0A | asl - 3841 | 2 game.s 1163 | Code | 10 | | 1 | 00/142C : 0A | asl - 3842 | 2 game.s 1164 | Code | 10 | 2 | 3 | 00/142D : 8D 64 29 | sta rvbA - 3843 | 2 game.s 1165 | Code | 10 | 2 | 3 | 00/1430 : BD 3C B5 | lda bleu2-1,x - 3844 | 2 game.s 1166 | Code | 10 | 2 | 3 | 00/1433 : 0D 64 29 | ora rvbA - 3845 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/1436 : 8D 64 29 | sta rvbA - 3846 | 2 game.s 1168 | Empty | 10 | | 0 | 00/1439 | - 3847 | 2 game.s 1169 | Code | 00 | | 2 | 00/1439 : C2 20 | rep #$20 - 3848 | 2 game.s 1170 | Empty | 00 | | 0 | 00/143B | - 3849 | 2 game.s 1171 | Code | 00 | | 3 | 00/143B : A0 0A 7E | ldy #$7E00+$0A ; 5x2 - 3850 | 2 game.s 1172 | Code | 00 | 2 | 3 | 00/143E : AD 62 29 | lda rvb5 - 3851 | 2 game.s 1173 | Code | 00 | | 2 | 00/1441 : 97 80 | sta [{$80}],y - 3852 | 2 game.s 1174 | Empty | 00 | | 0 | 00/1443 | - 3853 | 2 game.s 1175 | Code | 00 | | 3 | 00/1443 : A0 14 7E | ldy #$7E00+$14 ; Ax2 - 3854 | 2 game.s 1176 | Code | 00 | 2 | 3 | 00/1446 : AD 64 29 | lda rvbA - 3855 | 2 game.s 1177 | Code | 00 | | 2 | 00/1449 : 97 80 | sta [{$80}],y - 3856 | 2 game.s 1178 | Empty | 00 | | 0 | 00/144B | - 3857 | 2 game.s 1179 | Empty | 00 | | 0 | 00/144B | skipME - 3858 | 2 game.s 1180 | Empty | 00 | | 0 | 00/144B | - 3859 | 2 game.s 1181 | Comment | 00 | | 0 | 00/144B | * et on affiche enfin - 3860 | 2 game.s 1182 | Empty | 00 | | 0 | 00/144B | - 3861 | 2 game.s 1183 | Code | 00 | 2 | 3 | 00/144B : AE 3A 07 | ldx ptrFOND+2 - 3862 | 2 game.s 1184 | Code | 00 | 2 | 3 | 00/144E : AC 38 07 | ldy ptrFOND - 3863 | 2 game.s 1185 | Code | 00 | 2 | 3 | 00/1451 : 20 0A 05 | jsr fadeIN - 3864 | 2 game.s 1186 | Empty | 00 | | 0 | 00/1454 | - 3865 | 2 game.s 1187 | Macro | 00 | | 0 | 00/1454 | PushWord #0 ; save current mode - 3867 | 2 game.s 1187 | Code | 00 | | 3 | 00/1454 : F4 00 00 | PEA #0 - 3870 | 2 game.s 1188 | Macro | 00 | | 0 | 00/1457 | _GetTextMode - 3872 | 2 game.s 1188 | Code | 00 | | 3 | 00/1457 : A2 04 9D | LDX #$9D04 ; load tool call # - 3873 | 2 game.s 1188 | Code | 00 | | 4 | 00/145A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3874 | 2 game.s 1189 | Empty | 00 | | 0 | 00/145E | - 3875 | 2 game.s 1190 | Macro | 00 | | 0 | 00/145E | PushWord #{$0004} - 3877 | 2 game.s 1190 | Code | 00 | | 3 | 00/145E : F4 04 00 | PEA #{$0004} - 3880 | 2 game.s 1191 | Macro | 00 | | 0 | 00/1461 | _SetTextMode - 3882 | 2 game.s 1191 | Code | 00 | | 3 | 00/1461 : A2 04 9C | LDX #$9C04 ; load tool call # - 3883 | 2 game.s 1191 | Code | 00 | | 4 | 00/1464 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3884 | 2 game.s 1192 | Empty | 00 | | 0 | 00/1468 | - 3885 | 2 game.s 1193 | Macro | 00 | | 0 | 00/1468 | PushLong #texte_liens - 3889 | 2 game.s 1193 | Code | 00 | 1 >>16 | 3 | 00/1468 : F4 00 00 | PEA #^#texte_liens - 3896 | 2 game.s 1193 | Code | 00 | 2 | 3 | 00/146B : F4 85 36 | PEA #texte_liens - 3899 | 2 game.s 1194 | Macro | 00 | | 0 | 00/146E | PushLong #texte_final - 3903 | 2 game.s 1194 | Code | 00 | 1 >>16 | 3 | 00/146E : F4 00 00 | PEA #^#texte_final - 3910 | 2 game.s 1194 | Code | 00 | 2 | 3 | 00/1471 : F4 A7 30 | PEA #texte_final - 3913 | 2 game.s 1195 | Macro | 00 | | 0 | 00/1474 | PushWord #1 - 3915 | 2 game.s 1195 | Code | 00 | | 3 | 00/1474 : F4 01 00 | PEA #1 - 3918 | 2 game.s 1196 | Macro | 00 | | 0 | 00/1477 | PushWord #1 - 3920 | 2 game.s 1196 | Code | 00 | | 3 | 00/1477 : F4 01 00 | PEA #1 - 3923 | 2 game.s 1197 | Macro | 00 | | 0 | 00/147A | PushWord #{{1}} ; on affiche - 3925 | 2 game.s 1197 | Code | 00 | | 3 | 00/147A : F4 01 00 | PEA #{{1}} - 3928 | 2 game.s 1198 | Code | 00 | 2 | 3 | 00/147D : 20 14 16 | jsr print - 3929 | 2 game.s 1199 | Empty | 00 | | 0 | 00/1480 | - 3930 | 2 game.s 1200 | Macro | 00 | | 0 | 00/1480 | _SetTextMode ; restore original mode - 3932 | 2 game.s 1200 | Code | 00 | | 3 | 00/1480 : A2 04 9C | LDX #$9C04 ; load tool call # - 3933 | 2 game.s 1200 | Code | 00 | | 4 | 00/1483 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3934 | 2 game.s 1201 | Code | 00 | | 1 | 00/1487 : 60 | rts - 3935 | 2 game.s 1202 | Empty | 00 | | 0 | 00/1488 | - 3936 | 2 game.s 1203 | Comment | 00 | | 0 | 00/1488 | *----------------------- - 3937 | 2 game.s 1204 | Comment | 00 | | 0 | 00/1488 | * DEBUT_AVENTURE - OK - 3938 | 2 game.s 1205 | Comment | 00 | | 0 | 00/1488 | *----------------------- - 3939 | 2 game.s 1206 | Comment | 00 | | 0 | 00/1488 | * debut_aventure - 3940 | 2 game.s 1207 | Empty | 00 | | 0 | 00/1488 | - 3941 | 2 game.s 1208 | Empty | 00 | | 0 | 00/1488 | debut_aventure - 3942 | 2 game.s 1209 | Code | 00 | | 3 | 00/1488 : A9 01 00 | lda #1 - 3943 | 2 game.s 1210 | Code | 00 | 2 | 3 | 00/148B : 8D 74 29 | sta scene_actuelle - 3944 | 2 game.s 1211 | Code | 00 | | 3 | 00/148E : A9 FF FF | lda #-1 - 3945 | 2 game.s 1212 | Code | 00 | 2 | 3 | 00/1491 : 8D 76 29 | sta scene_ancienne - 3946 | 2 game.s 1213 | Code | 00 | 2 | 3 | 00/1494 : 8D 6C 29 | sta mot_ancien - 3947 | 2 game.s 1214 | Empty | 00 | | 0 | 00/1497 | - 3948 | 2 game.s 1215 | Code | 00 | | 3 | 00/1497 : A2 01 00 | ldx #1 - 3949 | 2 game.s 1216 | Code | 10 | | 2 | 00/149A : E2 20 | sep #$20 - 3950 | 2 game.s 1217 | Code | 10 | | 2 | 00/149C : A9 00 | lda #{0} - 3951 | 2 game.s 1218 | Code | 10 | 2 | 3 | 00/149E : 9D FC 90 | ozunid_26 sta scene_visitee-1,x - 3952 | 2 game.s 1219 | Code | 10 | | 1 | 00/14A1 : E8 | inx - 3953 | 2 game.s 1220 | Code | 10 | | 3 | 00/14A2 : E0 A0 00 | cpx #{160} - 3954 | 2 game.s 1221 | Code | 10 | | 2 | 00/14A5 : 90 F7 | bcc ozunid_26 - 3955 | 2 game.s 1222 | Code | 10 | | 2 | 00/14A7 : F0 F5 | beq ozunid_26 - 3956 | 2 game.s 1223 | Code | 00 | | 2 | 00/14A9 : C2 20 | rep #$20 - 3957 | 2 game.s 1224 | Empty | 00 | | 0 | 00/14AB | - 3958 | 2 game.s 1225 | Code | 00 | | 3 | 00/14AB : A9 01 00 | lda #{1} - 3959 | 2 game.s 1226 | Code | 00 | 2 | 3 | 00/14AE : 8D 78 29 | sta deplacement - 3960 | 2 game.s 1227 | Code | 00 | | 1 | 00/14B1 : 60 | rts - 3961 | 2 game.s 1228 | Empty | 00 | | 0 | 00/14B2 | - 3962 | 2 game.s 1229 | Comment | 00 | | 0 | 00/14B2 | *----------------------- - 3963 | 2 game.s 1230 | Comment | 00 | | 0 | 00/14B2 | * FIN_AVENTURE - OK - 3964 | 2 game.s 1231 | Comment | 00 | | 0 | 00/14B2 | *----------------------- - 3965 | 2 game.s 1232 | Comment | 00 | | 0 | 00/14B2 | * fin_aventure - 3966 | 2 game.s 1233 | Empty | 00 | | 0 | 00/14B2 | - 3967 | 2 game.s 1234 | Empty | 00 | | 0 | 00/14B2 | fin_aventure - 3968 | 2 game.s 1235 | Code | 00 | 2 | 3 | 00/14B2 : 20 D0 22 | jsr noircit_ecran - 3969 | 2 game.s 1236 | Empty | 00 | | 0 | 00/14B5 | - 3970 | 2 game.s 1237 | Code | 00 | 2 | 3 | 00/14B5 : A2 D0 26 | ldx #DEBUT_DATA ; on efface tout - 3971 | 2 game.s 1238 | Code | 00 | | 3 | 00/14B8 : 9E 00 00 | ozunid_27 stz |$0000,x - 3972 | 2 game.s 1239 | Code | 00 | | 1 | 00/14BB : E8 | inx - 3973 | 2 game.s 1240 | Code | 00 | 2 | 3 | 00/14BC : E0 DD B5 | cpx #FIN_DATA - 3974 | 2 game.s 1241 | Code | 00 | | 2 | 00/14BF : 90 F7 | bcc ozunid_27 - 3975 | 2 game.s 1242 | Empty | 00 | | 0 | 00/14C1 | - 3976 | 2 game.s 1243 | Code | 00 | | 3 | 00/14C1 : A9 00 00 | lda #{0} - 3977 | 2 game.s 1244 | Code | 00 | 2 | 3 | 00/14C4 : 8D 7C 29 | sta escape - 3978 | 2 game.s 1245 | Code | 00 | | 1 | 00/14C7 : 60 | rts - 3979 | 2 game.s 1246 | Empty | 00 | | 0 | 00/14C8 | - 3980 | 2 game.s 1247 | Comment | 00 | | 0 | 00/14C8 | *----------------------- - 3981 | 2 game.s 1248 | Comment | 00 | | 0 | 00/14C8 | * FIN - OK - 3982 | 2 game.s 1249 | Comment | 00 | | 0 | 00/14C8 | *----------------------- - 3983 | 2 game.s 1250 | Comment | 00 | | 0 | 00/14C8 | * fin - 3984 | 2 game.s 1251 | Empty | 00 | | 0 | 00/14C8 | - 3985 | 2 game.s 1252 | Code | 00 | | 1 | 00/14C8 : 60 | fin rts - 3986 | 2 game.s 1253 | Empty | 00 | | 0 | 00/14C9 | - 3987 | 2 game.s 1254 | Comment | 00 | | 0 | 00/14C9 | *----------------------- - 3988 | 2 game.s 1255 | Comment | 00 | | 0 | 00/14C9 | * NOUVELLE_SCENE - OK - 3989 | 2 game.s 1256 | Comment | 00 | | 0 | 00/14C9 | *----------------------- - 3990 | 2 game.s 1257 | Comment | 00 | | 0 | 00/14C9 | * nouvelle_scene(scene charger) - 3991 | 2 game.s 1258 | Empty | 00 | | 0 | 00/14C9 | - 3992 | 2 game.s 1259 | Empty | 00 | | 0 | 00/14C9 | nouvelle_scene - 3993 | 2 game.s 1260 | Code | 00 | | 3 | 00/14C9 : C9 00 00 | cmp #0 ; not 0 - 3994 | 2 game.s 1261 | Code | 00 | | 2 | 00/14CC : F0 1D | beq ns_99 - 3995 | 2 game.s 1262 | Code | 00 | 2 | 3 | 00/14CE : CD 76 29 | cmp scene_ancienne - 3996 | 2 game.s 1263 | Code | 00 | | 2 | 00/14D1 : F0 12 | beq ns_98 - 3997 | 2 game.s 1264 | Empty | 00 | | 0 | 00/14D3 | - 3998 | 2 game.s 1265 | Code | 00 | 2 | 3 | 00/14D3 : AE 74 29 | ldx scene_actuelle - 3999 | 2 game.s 1266 | Code | 00 | 2 | 3 | 00/14D6 : 8E 76 29 | stx scene_ancienne - 4000 | 2 game.s 1267 | Empty | 00 | | 0 | 00/14D9 | - 4001 | 2 game.s 1268 | Code | 00 | | 1 | 00/14D9 : 3A | dec - 4002 | 2 game.s 1269 | Code | 00 | | 1 | 00/14DA : AA | tax - 4003 | 2 game.s 1270 | Code | 00 | | 3 | 00/14DB : A9 01 00 | lda #{1} - 4004 | 2 game.s 1271 | Code | 10 | | 2 | 00/14DE : E2 20 | sep #$20 - 4005 | 2 game.s 1272 | Code | 10 | 2 | 3 | 00/14E0 : 9D FD 90 | sta scene_visitee,x - 4006 | 2 game.s 1273 | Code | 00 | | 2 | 00/14E3 : C2 20 | rep #$20 - 4007 | 2 game.s 1274 | Empty | 00 | | 0 | 00/14E5 | - 4008 | 2 game.s 1275 | Code | 00 | | 3 | 00/14E5 : A9 00 00 | ns_98 lda #{0} - 4009 | 2 game.s 1276 | Code | 00 | 2 | 3 | 00/14E8 : 8D 78 29 | sta deplacement - 4010 | 2 game.s 1277 | Empty | 00 | | 0 | 00/14EB | - 4011 | 2 game.s 1278 | Code | 00 | | 1 | 00/14EB : 60 | ns_99 rts - 4012 | 2 game.s 1279 | Empty | 00 | | 0 | 00/14EC | - 4013 | 2 game.s 1280 | Comment | 00 | | 0 | 00/14EC | *----------------------- - 4014 | 2 game.s 1281 | Comment | 00 | | 0 | 00/14EC | * CLIC_MOT - OK - 4015 | 2 game.s 1282 | Comment | 00 | | 0 | 00/14EC | *----------------------- - 4016 | 2 game.s 1283 | Comment | 00 | | 0 | 00/14EC | * clic_mot - 4017 | 2 game.s 1284 | Comment | 00 | | 0 | 00/14EC | * on regarde sur quel mot on a cliqu - 4018 | 2 game.s 1285 | Empty | 00 | | 0 | 00/14EC | - 4019 | 2 game.s 1286 | Empty | 00 | | 0 | 00/14EC | clic_mot - 4020 | 2 game.s 1287 | Code | 00 | 2 | 3 | 00/14EC : AD 05 08 | lda taskWHERE+2 ; X - 4021 | 2 game.s 1288 | Code | 00 | | 1 | 00/14EF : 0A | asl - 4022 | 2 game.s 1289 | Code | 00 | | 1 | 00/14F0 : AA | tax - 4023 | 2 game.s 1290 | Code | 00 | 2 | 3 | 00/14F1 : BD AB 18 | lda x_text,x - 4024 | 2 game.s 1291 | Code | 00 | | 2 | 00/14F4 : 10 03 | bpl tc_1 - 4025 | 2 game.s 1292 | Code | 00 | | 3 | 00/14F6 : A9 00 00 | lda #0 - 4026 | 2 game.s 1293 | Code | 00 | | 1 | 00/14F9 : 48 | tc_1 pha - 4027 | 2 game.s 1294 | Empty | 00 | | 0 | 00/14FA | - 4028 | 2 game.s 1295 | Code | 00 | 2 | 3 | 00/14FA : AD 03 08 | lda taskWHERE ; Y - 4029 | 2 game.s 1296 | Code | 00 | | 1 | 00/14FD : 0A | asl - 4030 | 2 game.s 1297 | Code | 00 | | 1 | 00/14FE : AA | tax - 4031 | 2 game.s 1298 | Code | 00 | 2 | 3 | 00/14FF : BD BB 1D | lda y_text,x - 4032 | 2 game.s 1299 | Code | 00 | | 1 | 00/1502 : 18 | clc - 4033 | 2 game.s 1300 | Code | 00 | | 2 | 00/1503 : 63 01 | adc 1,s - 4034 | 2 game.s 1301 | Code | 00 | | 1 | 00/1505 : AA | tax - 4035 | 2 game.s 1302 | Code | 00 | | 1 | 00/1506 : 68 | pla - 4036 | 2 game.s 1303 | Empty | 00 | | 0 | 00/1507 | - 4037 | 2 game.s 1304 | Code | 00 | 2 | 3 | 00/1507 : BD 61 3C | lda texte_index,x - 4038 | 2 game.s 1305 | Code | 00 | | 3 | 00/150A : 29 FF 00 | and #$ff - 4039 | 2 game.s 1306 | Code | 00 | | 2 | 00/150D : D0 02 | bne tc_2 - 4040 | 2 game.s 1307 | Code | 00 | | 1 | 00/150F : 38 | sec ; pas de mot - 4041 | 2 game.s 1308 | Code | 00 | | 1 | 00/1510 : 60 | rts - 4042 | 2 game.s 1309 | Code | 00 | 2 | 3 | 00/1511 : AE 6A 29 | tc_2 ldx mot_clique ; on sauvegarde l'ancien mot - 4043 | 2 game.s 1310 | Code | 00 | 2 | 3 | 00/1514 : 8E 6C 29 | stx mot_ancien - 4044 | 2 game.s 1311 | Code | 00 | 2 | 3 | 00/1517 : 8D 6A 29 | sta mot_clique ; et le nouveau - 4045 | 2 game.s 1312 | Code | 00 | | 1 | 00/151A : 18 | clc ; on a un mot - 4046 | 2 game.s 1313 | Code | 00 | | 1 | 00/151B : 60 | rts - 4047 | 2 game.s 1314 | Empty | 00 | | 0 | 00/151C | - 4048 | 2 game.s 1315 | Comment | 00 | | 0 | 00/151C | *----------------------- - 4049 | 2 game.s 1316 | Comment | 00 | | 0 | 00/151C | * AFFICHE_COMMENTAIRE - 4050 | 2 game.s 1317 | Comment | 00 | | 0 | 00/151C | *----------------------- - 4051 | 2 game.s 1318 | Comment | 00 | | 0 | 00/151C | * affiche_commentaire - 4052 | 2 game.s 1319 | Empty | 00 | | 0 | 00/151C | - 4053 | 2 game.s 1320 | Empty | 00 | | 0 | 00/151C | affiche_commentaire - 4054 | 2 game.s 1321 | Code | 00 | | 3 | 00/151C : C9 00 00 | cmp #0 - 4055 | 2 game.s 1322 | Code | 00 | | 2 | 00/151F : D0 01 | bne ac_1 - 4056 | 2 game.s 1323 | Code | 00 | | 1 | 00/1521 : 60 | rts - 4057 | 2 game.s 1324 | Empty | 00 | | 0 | 00/1522 | - 4058 | 2 game.s 1325 | Code | 00 | | 1 | 00/1522 : 3A | ac_1 dec ; prend la scene - 4059 | 2 game.s 1326 | Code | 00 | | 1 | 00/1523 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 4060 | 2 game.s 1327 | Code | 00 | | 1 | 00/1524 : 48 | pha - 4061 | 2 game.s 1328 | Code | 00 | | 1 | 00/1525 : 48 | pha ; index de scne - 4062 | 2 game.s 1329 | Macro | 00 | | 0 | 00/1526 | PushWord #{25} ; taille d'une dimension - 4064 | 2 game.s 1329 | Code | 00 | | 3 | 00/1526 : F4 19 00 | PEA #{25} - 4067 | 2 game.s 1330 | Macro | 00 | | 0 | 00/1529 | _Multiply - 4069 | 2 game.s 1330 | Code | 00 | | 3 | 00/1529 : A2 0B 09 | LDX #$90B ; load tool call # - 4070 | 2 game.s 1330 | Code | 00 | | 4 | 00/152C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4071 | 2 game.s 1331 | Empty | 00 | | 0 | 00/1530 | - 4072 | 2 game.s 1332 | Code | 00 | | 2 | 00/1530 : A3 01 | lda 1,s ; calcule l'offset pour les deux tableaux utiles - 4073 | 2 game.s 1333 | Code | 00 | | 1 | 00/1532 : 0A | asl - 4074 | 2 game.s 1334 | Code | 00 | | 2 | 00/1533 : 83 01 | sta 1,s - 4075 | 2 game.s 1335 | Empty | 00 | | 0 | 00/1535 | - 4076 | 2 game.s 1336 | Code | 00 | 2 | 3 | 00/1535 : AD 6A 29 | lda mot_clique - 4077 | 2 game.s 1337 | Code | 00 | | 1 | 00/1538 : 3A | dec - 4078 | 2 game.s 1338 | Code | 00 | | 1 | 00/1539 : 0A | asl - 4079 | 2 game.s 1339 | Code | 00 | | 1 | 00/153A : 18 | clc - 4080 | 2 game.s 1340 | Code | 00 | | 2 | 00/153B : 63 01 | adc 1,s - 4081 | 2 game.s 1341 | Code | 00 | 2 | 3 | 00/153D : 8D 58 29 | sta localOFFSET - 4082 | 2 game.s 1342 | Code | 00 | | 1 | 00/1540 : 68 | pla - 4083 | 2 game.s 1343 | Code | 00 | | 1 | 00/1541 : 68 | pla - 4084 | 2 game.s 1344 | Empty | 00 | | 0 | 00/1542 | - 4085 | 2 game.s 1345 | Comment | 00 | | 0 | 00/1542 | *--- on construit la chane - 4086 | 2 game.s 1346 | Empty | 00 | | 0 | 00/1542 | - 4087 | 2 game.s 1347 | Comment | 00 | | 0 | 00/1542 | * 1- le mot - 4088 | 2 game.s 1348 | Empty | 00 | | 0 | 00/1542 | - 4089 | 2 game.s 1349 | Code | 00 | 2 | 3 | 00/1542 : AD 58 29 | lda localOFFSET - 4090 | 2 game.s 1350 | Code | 00 | | 1 | 00/1545 : 18 | clc - 4091 | 2 game.s 1351 | Code | 00 | 2 | 3 | 00/1546 : 69 3D 42 | adc #fonction_mots - 4092 | 2 game.s 1352 | Code | 00 | | 2 | 00/1549 : 85 80 | sta {$80} - 4093 | 2 game.s 1353 | Code | 00 | | 2 | 00/154B : B2 80 | lda ({$80}) - 4094 | 2 game.s 1354 | Code | 00 | | 2 | 00/154D : 85 90 | sta {{$80}+$10} - 4095 | 2 game.s 1355 | Code | 00 | 2 | 3 | 00/154F : AD 42 07 | lda ptrINDEX+2 - 4096 | 2 game.s 1356 | Code | 00 | | 2 | 00/1552 : 85 92 | sta {{$80}+$10}+2 - 4097 | 2 game.s 1357 | Empty | 00 | | 0 | 00/1554 | - 4098 | 2 game.s 1358 | Code | 10 | | 2 | 00/1554 : E2 20 | sep #$20 - 4099 | 2 game.s 1359 | Code | 10 | | 3 | 00/1556 : A0 00 00 | ldy #0 - 4100 | 2 game.s 1360 | Code | 10 | | 2 | 00/1559 : B7 90 | ozunid_28 lda [{{$80}+$10}],y - 4101 | 2 game.s 1361 | Code | 10 | | 2 | 00/155B : C9 20 | cmp #{$20} - 4102 | 2 game.s 1362 | Code | 10 | | 2 | 00/155D : F0 06 | beq ac_2 - 4103 | 2 game.s 1363 | Code | 10 | 2 | 3 | 00/155F : 99 01 2A | sta ligne_commentaire+1,y - 4104 | 2 game.s 1364 | Code | 10 | | 1 | 00/1562 : C8 | iny - 4105 | 2 game.s 1365 | Code | 10 | | 2 | 00/1563 : D0 F4 | bne ozunid_28 - 4106 | 2 game.s 1366 | Empty | 10 | | 0 | 00/1565 | - 4107 | 2 game.s 1367 | Comment | 10 | | 0 | 00/1565 | * 2- la sparation - 4108 | 2 game.s 1368 | Empty | 10 | | 0 | 00/1565 | - 4109 | 2 game.s 1369 | Code | 10 | | 1 | 00/1565 : BB | ac_2 tyx - 4110 | 2 game.s 1370 | Code | 00 | | 2 | 00/1566 : C2 20 | rep #$20 - 4111 | 2 game.s 1371 | Code | 00 | | 3 | 00/1568 : A9 D3 20 | lda #$20d3 ; double quote fermant + espace - 4112 | 2 game.s 1372 | Code | 00 | 2 | 3 | 00/156B : 9D 01 2A | sta ligne_commentaire+1,x - 4113 | 2 game.s 1373 | Code | 00 | | 3 | 00/156E : A9 3A 20 | lda #$203a ; deux-points + espace - 4114 | 2 game.s 1374 | Code | 00 | 2 | 3 | 00/1571 : 9D 03 2A | sta ligne_commentaire+3,x - 4115 | 2 game.s 1375 | Empty | 00 | | 0 | 00/1574 | - 4116 | 2 game.s 1376 | Comment | 00 | | 0 | 00/1574 | * 3- le commentaire - 4117 | 2 game.s 1377 | Empty | 00 | | 0 | 00/1574 | - 4118 | 2 game.s 1378 | Code | 00 | 2 | 3 | 00/1574 : AD 58 29 | lda localOFFSET - 4119 | 2 game.s 1379 | Code | 00 | | 1 | 00/1577 : 18 | clc - 4120 | 2 game.s 1380 | Code | 00 | 2 | 3 | 00/1578 : 69 9D 91 | adc #phrase - 4121 | 2 game.s 1381 | Code | 00 | | 2 | 00/157B : 85 80 | sta {$80} - 4122 | 2 game.s 1382 | Code | 00 | | 2 | 00/157D : B2 80 | lda ({$80}) - 4123 | 2 game.s 1383 | Code | 00 | | 2 | 00/157F : 85 90 | sta {{$80}+$10} - 4124 | 2 game.s 1384 | Code | 00 | 2 | 3 | 00/1581 : AD 42 07 | lda ptrINDEX+2 - 4125 | 2 game.s 1385 | Code | 00 | | 2 | 00/1584 : 85 92 | sta {{$80}+$10}+2 - 4126 | 2 game.s 1386 | Empty | 00 | | 0 | 00/1586 | - 4127 | 2 game.s 1387 | Code | 10 | | 2 | 00/1586 : E2 20 | sep #$20 - 4128 | 2 game.s 1388 | Code | 10 | | 3 | 00/1588 : A0 00 00 | ldy #0 - 4129 | 2 game.s 1389 | Code | 10 | | 2 | 00/158B : B7 90 | ozunid_29 lda [{{$80}+$10}],y - 4130 | 2 game.s 1390 | Code | 10 | | 2 | 00/158D : F0 0A | beq ac_3 - 4131 | 2 game.s 1391 | Code | 10 | 2 | 3 | 00/158F : 9D 05 2A | sta ligne_commentaire+5,x - 4132 | 2 game.s 1392 | Code | 10 | | 1 | 00/1592 : C8 | iny - 4133 | 2 game.s 1393 | Code | 10 | | 1 | 00/1593 : E8 | inx - 4134 | 2 game.s 1394 | Code | 10 | | 3 | 00/1594 : E0 7E 00 | cpx #126 ; len max - 4135 | 2 game.s 1395 | Code | 10 | | 2 | 00/1597 : 90 F2 | bcc ozunid_29 - 4136 | 2 game.s 1396 | Empty | 10 | | 0 | 00/1599 | - 4137 | 2 game.s 1397 | Code | 10 | 2 | 3 | 00/1599 : 9E 05 2A | ac_3 stz ligne_commentaire+5,x; pour finir - 4138 | 2 game.s 1398 | Empty | 10 | | 0 | 00/159C | - 4139 | 2 game.s 1399 | Code | 00 | | 2 | 00/159C : C2 20 | rep #$20 - 4140 | 2 game.s 1400 | Empty | 00 | | 0 | 00/159E | - 4141 | 2 game.s 1401 | Comment | 00 | | 0 | 00/159E | *--- Prpare l'cran - 4142 | 2 game.s 1402 | Empty | 00 | | 0 | 00/159E | - 4143 | 2 game.s 1403 | Macro | 00 | | 0 | 00/159E | PushLong #old_pattern - 4147 | 2 game.s 1403 | Code | 00 | 1 >>16 | 3 | 00/159E : F4 00 00 | PEA #^#old_pattern - 4154 | 2 game.s 1403 | Code | 00 | 2 | 3 | 00/15A1 : F4 6C 0F | PEA #old_pattern - 4157 | 2 game.s 1404 | Macro | 00 | | 0 | 00/15A4 | _GetPenPat - 4159 | 2 game.s 1404 | Code | 00 | | 3 | 00/15A4 : A2 04 31 | LDX #$3104 ; load tool call # - 4160 | 2 game.s 1404 | Code | 00 | | 4 | 00/15A7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4161 | 2 game.s 1405 | Empty | 00 | | 0 | 00/15AB | - 4162 | 2 game.s 1406 | Code | 00 | | 1 | 00/15AB : 48 | pha - 4163 | 2 game.s 1407 | Macro | 00 | | 0 | 00/15AC | _GetForeColor - 4165 | 2 game.s 1407 | Code | 00 | | 3 | 00/15AC : A2 04 A1 | LDX #$A104 ; load tool call # - 4166 | 2 game.s 1407 | Code | 00 | | 4 | 00/15AF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4167 | 2 game.s 1408 | Empty | 00 | | 0 | 00/15B3 | - 4168 | 2 game.s 1409 | Code | 00 | | 1 | 00/15B3 : 48 | pha - 4169 | 2 game.s 1410 | Macro | 00 | | 0 | 00/15B4 | _GetTextMode - 4171 | 2 game.s 1410 | Code | 00 | | 3 | 00/15B4 : A2 04 9D | LDX #$9D04 ; load tool call # - 4172 | 2 game.s 1410 | Code | 00 | | 4 | 00/15B7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4173 | 2 game.s 1411 | Empty | 00 | | 0 | 00/15BB | - 4174 | 2 game.s 1412 | Macro | 00 | | 0 | 00/15BB | PushLong #black_pattern ; black pattern - 4178 | 2 game.s 1412 | Code | 00 | 1 >>16 | 3 | 00/15BB : F4 00 00 | PEA #^#black_pattern - 4185 | 2 game.s 1412 | Code | 00 | 2 | 3 | 00/15BE : F4 CE 10 | PEA #black_pattern - 4188 | 2 game.s 1413 | Macro | 00 | | 0 | 00/15C1 | _SetPenPat - 4190 | 2 game.s 1413 | Code | 00 | | 3 | 00/15C1 : A2 04 30 | LDX #$3004 ; load tool call # - 4191 | 2 game.s 1413 | Code | 00 | | 4 | 00/15C4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4192 | 2 game.s 1414 | Empty | 00 | | 0 | 00/15C8 | - 4193 | 2 game.s 1415 | Macro | 00 | | 0 | 00/15C8 | PushLong #commentRECT - 4197 | 2 game.s 1415 | Code | 00 | 1 >>16 | 3 | 00/15C8 : F4 00 00 | PEA #^#commentRECT - 4204 | 2 game.s 1415 | Code | 00 | 2 | 3 | 00/15CB : F4 0B 16 | PEA #commentRECT - 4207 | 2 game.s 1416 | Macro | 00 | | 0 | 00/15CE | _PaintRect - 4209 | 2 game.s 1416 | Code | 00 | | 3 | 00/15CE : A2 04 54 | LDX #$5404 ; load tool call # - 4210 | 2 game.s 1416 | Code | 00 | | 4 | 00/15D1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4211 | 2 game.s 1417 | Empty | 00 | | 0 | 00/15D5 | - 4212 | 2 game.s 1418 | Macro | 00 | | 0 | 00/15D5 | PushWord #15 - 4214 | 2 game.s 1418 | Code | 00 | | 3 | 00/15D5 : F4 0F 00 | PEA #15 - 4217 | 2 game.s 1419 | Macro | 00 | | 0 | 00/15D8 | _SetForeColor - 4219 | 2 game.s 1419 | Code | 00 | | 3 | 00/15D8 : A2 04 A0 | LDX #$A004 ; load tool call # - 4220 | 2 game.s 1419 | Code | 00 | | 4 | 00/15DB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4221 | 2 game.s 1420 | Empty | 00 | | 0 | 00/15DF | - 4222 | 2 game.s 1421 | Macro | 00 | | 0 | 00/15DF | PushWord #{$0004} - 4224 | 2 game.s 1421 | Code | 00 | | 3 | 00/15DF : F4 04 00 | PEA #{$0004} - 4227 | 2 game.s 1422 | Macro | 00 | | 0 | 00/15E2 | _SetTextMode - 4229 | 2 game.s 1422 | Code | 00 | | 3 | 00/15E2 : A2 04 9C | LDX #$9C04 ; load tool call # - 4230 | 2 game.s 1422 | Code | 00 | | 4 | 00/15E5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4231 | 2 game.s 1423 | Empty | 00 | | 0 | 00/15E9 | - 4232 | 2 game.s 1424 | Code | 00 | 1 >>16 | 3 | 00/15E9 : A2 00 00 | ldx #^ligne_commentaire - 4233 | 2 game.s 1425 | Code | 00 | 2 | 3 | 00/15EC : A0 00 2A | ldy #ligne_commentaire - 4234 | 2 game.s 1426 | Code | 00 | | 3 | 00/15EF : A9 13 00 | lda #19 - 4235 | 2 game.s 1427 | Code | 00 | 2 | 3 | 00/15F2 : 20 4B 21 | jsr cprint - 4236 | 2 game.s 1428 | Empty | 00 | | 0 | 00/15F5 | - 4237 | 2 game.s 1429 | Macro | 00 | | 0 | 00/15F5 | _SetTextMode - 4239 | 2 game.s 1429 | Code | 00 | | 3 | 00/15F5 : A2 04 9C | LDX #$9C04 ; load tool call # - 4240 | 2 game.s 1429 | Code | 00 | | 4 | 00/15F8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4241 | 2 game.s 1430 | Macro | 00 | | 0 | 00/15FC | _SetForeColor - 4243 | 2 game.s 1430 | Code | 00 | | 3 | 00/15FC : A2 04 A0 | LDX #$A004 ; load tool call # - 4244 | 2 game.s 1430 | Code | 00 | | 4 | 00/15FF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4245 | 2 game.s 1431 | Macro | 00 | | 0 | 00/1603 | _SetPenPat - 4247 | 2 game.s 1431 | Code | 00 | | 3 | 00/1603 : A2 04 30 | LDX #$3004 ; load tool call # - 4248 | 2 game.s 1431 | Code | 00 | | 4 | 00/1606 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4249 | 2 game.s 1432 | Code | 00 | | 1 | 00/160A : 60 | rts - 4250 | 2 game.s 1433 | Empty | 00 | | 0 | 00/160B | - 4251 | 2 game.s 1434 | Comment | 00 | | 0 | 00/160B | *--- - 4252 | 2 game.s 1435 | Empty | 00 | | 0 | 00/160B | - 4253 | 2 game.s 1436 | Data | 00 | | 8 | 00/160B : B6 00 10 00 | commentRECT dw 182,16,192,623 + 3150 | 2 game.s 579 | Empty | 00 | | 0 | 00/111B | + 3151 | 2 game.s 580 | Comment | 00 | | 0 | 00/111B | *----------------------- + 3152 | 2 game.s 581 | Comment | 00 | | 0 | 00/111B | * INITIALISATION_ABSOLUE - OK + 3153 | 2 game.s 582 | Comment | 00 | | 0 | 00/111B | *----------------------- + 3154 | 2 game.s 583 | Comment | 00 | | 0 | 00/111B | * initialisation_absolue + 3155 | 2 game.s 584 | Empty | 00 | | 0 | 00/111B | + 3156 | 2 game.s 585 | Empty | 00 | | 0 | 00/111B | initialisation_absolue + 3157 | 2 game.s 586 | Code | 00 | 2 | 3 | 00/111B : 20 2E 11 | jsr initialisation_resolution + 3158 | 2 game.s 587 | Code | 00 | 2 | 3 | 00/111E : 20 07 23 | jsr noircit_ecran + 3159 | 2 game.s 588 | Code | 00 | 2 | 3 | 00/1121 : 20 2D 11 | jsr initialisation_constantes + 3160 | 2 game.s 589 | Code | 00 | 2 | 3 | 00/1124 : 20 2F 11 | jsr initialisation_fonte + 3161 | 2 game.s 590 | Code | 00 | 2 | 3 | 00/1127 : 20 30 11 | jsr initialisation_fond + 3162 | 2 game.s 591 | Code | 00 | 2 | 3 | 00/112A : 4C 86 11 | jmp initialisation_souris + 3163 | 2 game.s 592 | Empty | 00 | | 0 | 00/112D | + 3164 | 2 game.s 593 | Comment | 00 | | 0 | 00/112D | *----------------------- + 3165 | 2 game.s 594 | Comment | 00 | | 0 | 00/112D | * INITIALISATION_CONSTANTES - OK + 3166 | 2 game.s 595 | Comment | 00 | | 0 | 00/112D | *----------------------- + 3167 | 2 game.s 596 | Comment | 00 | | 0 | 00/112D | * initialisation_constantes + 3168 | 2 game.s 597 | Empty | 00 | | 0 | 00/112D | + 3169 | 2 game.s 598 | Empty | 00 | | 0 | 00/112D | initialisation_constantes + 3170 | 2 game.s 599 | Code | 00 | | 1 | 00/112D : 60 | rts + 3171 | 2 game.s 600 | Empty | 00 | | 0 | 00/112E | + 3172 | 2 game.s 601 | Comment | 00 | | 0 | 00/112E | *----------------------- + 3173 | 2 game.s 602 | Comment | 00 | | 0 | 00/112E | * INITIALISATION_RESOLUTION - OK + 3174 | 2 game.s 603 | Comment | 00 | | 0 | 00/112E | *----------------------- + 3175 | 2 game.s 604 | Comment | 00 | | 0 | 00/112E | * initialisation_resolution + 3176 | 2 game.s 605 | Empty | 00 | | 0 | 00/112E | + 3177 | 2 game.s 606 | Empty | 00 | | 0 | 00/112E | initialisation_resolution + 3178 | 2 game.s 607 | Code | 00 | | 1 | 00/112E : 60 | rts + 3179 | 2 game.s 608 | Empty | 00 | | 0 | 00/112F | + 3180 | 2 game.s 609 | Comment | 00 | | 0 | 00/112F | *----------------------- + 3181 | 2 game.s 610 | Comment | 00 | | 0 | 00/112F | * INITIALISATION_FONTE - OK + 3182 | 2 game.s 611 | Comment | 00 | | 0 | 00/112F | *----------------------- + 3183 | 2 game.s 612 | Comment | 00 | | 0 | 00/112F | * initialisation_fonte + 3184 | 2 game.s 613 | Empty | 00 | | 0 | 00/112F | + 3185 | 2 game.s 614 | Empty | 00 | | 0 | 00/112F | initialisation_fonte + 3186 | 2 game.s 615 | Code | 00 | | 1 | 00/112F : 60 | rts + 3187 | 2 game.s 616 | Empty | 00 | | 0 | 00/1130 | + 3188 | 2 game.s 617 | Comment | 00 | | 0 | 00/1130 | *----------------------- + 3189 | 2 game.s 618 | Comment | 00 | | 0 | 00/1130 | * INITIALISATION_FOND - OK + 3190 | 2 game.s 619 | Comment | 00 | | 0 | 00/1130 | *----------------------- + 3191 | 2 game.s 620 | Comment | 00 | | 0 | 00/1130 | * initialisation_fond + 3192 | 2 game.s 621 | Empty | 00 | | 0 | 00/1130 | + 3193 | 2 game.s 622 | Empty | 00 | | 0 | 00/1130 | initialisation_fond + 3194 | 2 game.s 623 | Code | 00 | 2 | 3 | 00/1130 : A9 5D 0A | lda #pFOND + 3195 | 2 game.s 624 | Code | 00 | 2 | 3 | 00/1133 : AE 96 07 | ldx ptrUNPACK+2 + 3196 | 2 game.s 625 | Code | 00 | 2 | 3 | 00/1136 : AC 94 07 | ldy ptrUNPACK + 3197 | 2 game.s 626 | Code | 00 | 2 | 3 | 00/1139 : 20 46 09 | jsr loadFILE + 3198 | 2 game.s 627 | Code | 00 | | 2 | 00/113C : 90 26 | bcc fo_ok + 3199 | 2 game.s 628 | Empty | 00 | | 0 | 00/113E | + 3200 | 2 game.s 629 | Code | 00 | | 2 | 00/113E : 00 BD | brk $bd + 3201 | 2 game.s 630 | Code | 00 | | 1 | 00/1140 : 48 | pha + 3202 | 2 game.s 631 | Macro | 00 | | 0 | 00/1141 | PushLong #filSTR1 + 3206 | 2 game.s 631 | Code | 00 | 1 >>16 | 3 | 00/1141 : F4 00 00 | PEA #^#filSTR1 + 3213 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/1144 : F4 31 08 | PEA #filSTR1 + 3216 | 2 game.s 632 | Macro | 00 | | 0 | 00/1147 | PushLong #errSTR2 + 3220 | 2 game.s 632 | Code | 00 | 1 >>16 | 3 | 00/1147 : F4 00 00 | PEA #^#errSTR2 + 3227 | 2 game.s 632 | Code | 00 | 2 | 3 | 00/114A : F4 47 08 | PEA #errSTR2 + 3230 | 2 game.s 633 | Macro | 00 | | 0 | 00/114D | PushLong #errSTR1 + 3234 | 2 game.s 633 | Code | 00 | 1 >>16 | 3 | 00/114D : F4 00 00 | PEA #^#errSTR1 + 3241 | 2 game.s 633 | Code | 00 | 2 | 3 | 00/1150 : F4 42 08 | PEA #errSTR1 + 3244 | 2 game.s 634 | Macro | 00 | | 0 | 00/1153 | PushLong #errSTR2 + 3248 | 2 game.s 634 | Code | 00 | 1 >>16 | 3 | 00/1153 : F4 00 00 | PEA #^#errSTR2 + 3255 | 2 game.s 634 | Code | 00 | 2 | 3 | 00/1156 : F4 47 08 | PEA #errSTR2 + 3258 | 2 game.s 635 | Macro | 00 | | 0 | 00/1159 | _TLTextMountVolume + 3260 | 2 game.s 635 | Code | 00 | | 3 | 00/1159 : A2 01 12 | LDX #$1201 ; load tool call # + 3261 | 2 game.s 635 | Code | 00 | | 4 | 00/115C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3262 | 2 game.s 636 | Code | 00 | | 1 | 00/1160 : 68 | pla + 3263 | 2 game.s 637 | Code | 00 | | 3 | 00/1161 : 82 28 F3 | brl meQUIT + 3264 | 2 game.s 638 | Empty | 00 | | 0 | 00/1164 | + 3265 | 2 game.s 639 | Code | 00 | | 1 | 00/1164 : 98 | fo_ok tya + 3266 | 2 game.s 640 | Code | 00 | 2 | 3 | 00/1165 : 20 6A 06 | jsr unpackLZ4 + 3267 | 2 game.s 641 | Empty | 00 | | 0 | 00/1168 | + 3268 | 2 game.s 642 | Macro | 00 | | 0 | 00/1168 | PushLong ptrIMAGE + 3276 | 2 game.s 642 | Code | 00 | 2 | 3 | 00/1168 : AD 8A 07 | LDA ptrIMAGE+2 + 3277 | 2 game.s 642 | Code | 00 | | 1 | 00/116B : 48 | PHA + 3285 | 2 game.s 642 | Code | 00 | 2 | 3 | 00/116C : AD 88 07 | LDA ptrIMAGE + 3286 | 2 game.s 642 | Code | 00 | | 1 | 00/116F : 48 | PHA + 3288 | 2 game.s 643 | Macro | 00 | | 0 | 00/1170 | PushLong ptrFOND + 3296 | 2 game.s 643 | Code | 00 | 2 | 3 | 00/1170 : AD 92 07 | LDA ptrFOND+2 + 3297 | 2 game.s 643 | Code | 00 | | 1 | 00/1173 : 48 | PHA + 3305 | 2 game.s 643 | Code | 00 | 2 | 3 | 00/1174 : AD 90 07 | LDA ptrFOND + 3306 | 2 game.s 643 | Code | 00 | | 1 | 00/1177 : 48 | PHA + 3308 | 2 game.s 644 | Macro | 00 | | 0 | 00/1178 | PushLong #32768 + 3312 | 2 game.s 644 | Code | 00 | | 3 | 00/1178 : F4 00 00 | PEA #^#32768 + 3319 | 2 game.s 644 | Code | 00 | | 3 | 00/117B : F4 00 80 | PEA #32768 + 3322 | 2 game.s 645 | Macro | 00 | | 0 | 00/117E | _BlockMove + 3324 | 2 game.s 645 | Code | 00 | | 3 | 00/117E : A2 02 2B | LDX #$2B02 ; load tool call # + 3325 | 2 game.s 645 | Code | 00 | | 4 | 00/1181 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3326 | 2 game.s 646 | Code | 00 | | 1 | 00/1185 : 60 | rts + 3327 | 2 game.s 647 | Empty | 00 | | 0 | 00/1186 | + 3328 | 2 game.s 648 | Comment | 00 | | 0 | 00/1186 | *----------------------- + 3329 | 2 game.s 649 | Comment | 00 | | 0 | 00/1186 | * INITIALISATION_SOURIS - OK + 3330 | 2 game.s 650 | Comment | 00 | | 0 | 00/1186 | *----------------------- + 3331 | 2 game.s 651 | Comment | 00 | | 0 | 00/1186 | * initialisation_souris + 3332 | 2 game.s 652 | Empty | 00 | | 0 | 00/1186 | + 3333 | 2 game.s 653 | Empty | 00 | | 0 | 00/1186 | initialisation_souris + 3334 | 2 game.s 654 | Code | 00 | | 1 | 00/1186 : 60 | rts + 3335 | 2 game.s 655 | Empty | 00 | | 0 | 00/1187 | + 3336 | 2 game.s 656 | Comment | 00 | | 0 | 00/1187 | *----------------------- + 3337 | 2 game.s 657 | Comment | 00 | | 0 | 00/1187 | * INITALISATION_RELATIVE - OK + 3338 | 2 game.s 658 | Comment | 00 | | 0 | 00/1187 | *----------------------- + 3339 | 2 game.s 659 | Comment | 00 | | 0 | 00/1187 | * initialisation_relative + 3340 | 2 game.s 660 | Empty | 00 | | 0 | 00/1187 | + 3341 | 2 game.s 661 | Empty | 00 | | 0 | 00/1187 | initialisation_relative + 3342 | 2 game.s 662 | Code | 00 | 2 | 3 | 00/1187 : 20 93 11 | jsr initialisation_textes + 3343 | 2 game.s 663 | Code | 00 | 2 | 3 | 00/118A : 20 B0 11 | jsr initialisation_tableaux + 3344 | 2 game.s 664 | Code | 00 | 2 | 3 | 00/118D : 20 17 13 | jsr initialisation_cache + 3345 | 2 game.s 665 | Code | 00 | 2 | 3 | 00/1190 : 4C B7 14 | jmp debut_aventure + 3346 | 2 game.s 666 | Empty | 00 | | 0 | 00/1193 | + 3347 | 2 game.s 667 | Comment | 00 | | 0 | 00/1193 | *----------------------- + 3348 | 2 game.s 668 | Comment | 00 | | 0 | 00/1193 | * INITIALISATION_TEXTES - OK + 3349 | 2 game.s 669 | Comment | 00 | | 0 | 00/1193 | *----------------------- + 3350 | 2 game.s 670 | Empty | 00 | | 0 | 00/1193 | + 3351 | 2 game.s 671 | Empty | 00 | | 0 | 00/1193 | initialisation_textes + 3352 | 2 game.s 672 | Code | 10 | | 2 | 00/1193 : E2 20 | sep #$20 ; put aventure value + 3353 | 2 game.s 673 | Code | 10 | 2 | 3 | 00/1195 : AD A5 29 | lda aventure + 3354 | 2 game.s 674 | Code | 10 | | 2 | 00/1198 : 09 30 | ora #'0' + 3355 | 2 game.s 675 | Code | 10 | 2 | 3 | 00/119A : 8D B6 0A | sta pINDEX+25 + 3356 | 2 game.s 676 | Code | 10 | 2 | 3 | 00/119D : 8D D4 0A | sta pTEXTES+25 + 3357 | 2 game.s 677 | Code | 00 | | 2 | 00/11A0 : C2 20 | rep #$20 + 3358 | 2 game.s 678 | Empty | 00 | | 0 | 00/11A2 | + 3359 | 2 game.s 679 | Code | 00 | 2 | 3 | 00/11A2 : 20 55 0C | jsr load_textes + 3360 | 2 game.s 680 | Code | 00 | 2 | 3 | 00/11A5 : 20 CF 0C | jsr init_textes + 3361 | 2 game.s 681 | Empty | 00 | | 0 | 00/11A8 | + 3362 | 2 game.s 682 | Code | 00 | 2 | 3 | 00/11A8 : AD 87 29 | lda nbTEXTES + 3363 | 2 game.s 683 | Code | 00 | | 1 | 00/11AB : 3A | dec + 3364 | 2 game.s 684 | Code | 00 | 2 | 3 | 00/11AC : 8D A7 29 | sta nombre_scenes + 3365 | 2 game.s 685 | Code | 00 | | 1 | 00/11AF : 60 | rts + 3366 | 2 game.s 686 | Empty | 00 | | 0 | 00/11B0 | + 3367 | 2 game.s 687 | Comment | 00 | | 0 | 00/11B0 | *----------------------- + 3368 | 2 game.s 688 | Comment | 00 | | 0 | 00/11B0 | * INITIALISATION_TABLEAUX - OK + 3369 | 2 game.s 689 | Comment | 00 | | 0 | 00/11B0 | *----------------------- + 3370 | 2 game.s 690 | Empty | 00 | | 0 | 00/11B0 | + 3371 | 2 game.s 691 | Equivalence | 00 | | 0 | 00/11B0 | instrSPACE = $20 + 3372 | 2 game.s 692 | Equivalence | 00 | | 0 | 00/11B0 | instrDIESE = $23 + 3373 | 2 game.s 693 | Equivalence | 00 | | 0 | 00/11B0 | instrECOMM = $26 + 3374 | 2 game.s 694 | Equivalence | 00 | | 0 | 00/11B0 | instrPERCE = $25 + 3375 | 2 game.s 695 | Empty | 00 | | 0 | 00/11B0 | + 3376 | 2 game.s 696 | Comment | 00 | | 0 | 00/11B0 | *--- + 3377 | 2 game.s 697 | Empty | 00 | | 0 | 00/11B0 | + 3378 | 2 game.s 698 | Empty | 00 | | 0 | 00/11B0 | initialisation_tableaux + 3379 | 2 game.s 699 | Code | 00 | 2 | 3 | 00/11B0 : 20 CF 0B | jsr load_index ; exit if error + 3380 | 2 game.s 700 | Empty | 00 | | 0 | 00/11B3 | + 3381 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/11B3 : AD 98 07 | lda ptrINDEX ; dbut du fichier IND + 3382 | 2 game.s 702 | Code | 00 | | 2 | 00/11B6 : 85 90 | sta {{$80}+$10} + 3383 | 2 game.s 703 | Code | 00 | 2 | 3 | 00/11B8 : AD 9A 07 | lda ptrINDEX+2 + 3384 | 2 game.s 704 | Code | 00 | | 2 | 00/11BB : 85 92 | sta {{$80}+$10}+2 + 3385 | 2 game.s 705 | Empty | 00 | | 0 | 00/11BD | + 3386 | 2 game.s 706 | Code | 00 | | 2 | 00/11BD : 80 0C | bra onsaute + 3387 | 2 game.s 707 | Empty | 00 | | 0 | 00/11BF | + 3388 | 2 game.s 708 | Comment | 00 | | 0 | 00/11BF | *--- Initialise les valeurs du jeu + 3389 | 2 game.s 709 | Empty | 00 | | 0 | 00/11BF | + 3390 | 2 game.s 710 | Code | 00 | 2 | 3 | 00/11BF : A2 72 42 | ldx #SUITE_DATA ; on efface tout + 3391 | 2 game.s 711 | Code | 00 | | 3 | 00/11C2 : 9E 00 00 | ozunid_12 stz |$0000,x + 3392 | 2 game.s 712 | Code | 00 | | 1 | 00/11C5 : E8 | inx + 3393 | 2 game.s 713 | Code | 00 | 2 | 3 | 00/11C6 : E0 12 B6 | cpx #FIN_DATA + 3394 | 2 game.s 714 | Code | 00 | | 2 | 00/11C9 : 90 F7 | bcc ozunid_12 + 3395 | 2 game.s 715 | Empty | 00 | | 0 | 00/11CB | + 3396 | 2 game.s 716 | Comment | 00 | | 0 | 00/11CB | *--- Initialise les valeurs RVB + 3397 | 2 game.s 717 | Empty | 00 | | 0 | 00/11CB | + 3398 | 2 game.s 718 | Empty | 00 | | 0 | 00/11CB | onsaute + 3399 | 2 game.s 719 | Empty | 00 | | 0 | 00/11CB | + 3400 | 2 game.s 720 | Code | 00 | | 3 | 00/11CB : A2 01 00 | ldx #1 ; RVB par dfaut + 3401 | 2 game.s 721 | Code | 10 | | 2 | 00/11CE : E2 20 | sep #$20 + 3402 | 2 game.s 722 | Code | 10 | | 2 | 00/11D0 : A9 04 | ozunid_13 lda #4 + 3403 | 2 game.s 723 | Code | 10 | 2 | 3 | 00/11D2 : 9D 51 B2 | sta rouge1-1,x + 3404 | 2 game.s 724 | Code | 10 | | 2 | 00/11D5 : A9 01 | lda #1 + 3405 | 2 game.s 725 | Code | 10 | 2 | 3 | 00/11D7 : 9D 31 B4 | sta rouge2-1,x + 3406 | 2 game.s 726 | Code | 10 | | 2 | 00/11DA : A9 07 | lda #7 + 3407 | 2 game.s 727 | Code | 10 | 2 | 3 | 00/11DC : 9D F1 B2 | sta vert1-1,x + 3408 | 2 game.s 728 | Code | 10 | 2 | 3 | 00/11DF : 9D D1 B4 | sta vert2-1,x + 3409 | 2 game.s 729 | Code | 10 | 2 | 3 | 00/11E2 : 9E 91 B3 | stz bleu1-1,x + 3410 | 2 game.s 730 | Code | 10 | 2 | 3 | 00/11E5 : 9E 71 B5 | stz bleu2-1,x + 3411 | 2 game.s 731 | Code | 10 | | 1 | 00/11E8 : E8 | inx + 3412 | 2 game.s 732 | Code | 10 | | 3 | 00/11E9 : E0 A0 00 | cpx #{160} + 3413 | 2 game.s 733 | Code | 10 | | 2 | 00/11EC : 90 E2 | bcc ozunid_13 + 3414 | 2 game.s 734 | Code | 10 | | 2 | 00/11EE : F0 E0 | beq ozunid_13 + 3415 | 2 game.s 735 | Code | 00 | | 2 | 00/11F0 : C2 20 | rep #$20 + 3416 | 2 game.s 736 | Empty | 00 | | 0 | 00/11F2 | + 3417 | 2 game.s 737 | Comment | 00 | | 0 | 00/11F2 | *--- Decode chaque ligne + 3418 | 2 game.s 738 | Empty | 00 | | 0 | 00/11F2 | + 3419 | 2 game.s 739 | Code | 00 | | 2 | 00/11F2 : A7 90 | itab_loop lda [{{$80}+$10}] ; read a byte + 3420 | 2 game.s 740 | Code | 00 | | 3 | 00/11F4 : 29 FF 00 | and #$ff + 3421 | 2 game.s 741 | Code | 00 | | 2 | 00/11F7 : D0 01 | bne itab_1 + 3422 | 2 game.s 742 | Code | 00 | | 1 | 00/11F9 : 60 | rts ; we reached 0, we exit + 3423 | 2 game.s 743 | Empty | 00 | | 0 | 00/11FA | + 3424 | 2 game.s 744 | Code | 00 | | 3 | 00/11FA : C9 26 00 | itab_1 cmp #{$26} + 3425 | 2 game.s 745 | Code | 00 | | 2 | 00/11FD : D0 05 | bne itab_2 + 3426 | 2 game.s 746 | Empty | 00 | | 0 | 00/11FF | + 3427 | 2 game.s 747 | Code | 00 | 2 | 3 | 00/11FF : 20 71 12 | jsr doECOMM ; handle & - "image charger" + 3428 | 2 game.s 748 | Code | 00 | | 2 | 00/1202 : 80 12 | bra itab_4 + 3429 | 2 game.s 749 | Empty | 00 | | 0 | 00/1204 | + 3430 | 2 game.s 750 | Code | 00 | | 3 | 00/1204 : C9 25 00 | itab_2 cmp #{$25} + 3431 | 2 game.s 751 | Code | 00 | | 2 | 00/1207 : D0 05 | bne itab_3 + 3432 | 2 game.s 752 | Empty | 00 | | 0 | 00/1209 | + 3433 | 2 game.s 753 | Code | 00 | 2 | 3 | 00/1209 : 20 1B 12 | jsr doPERCE ; handle % - "couleur de fond du texte" + 3434 | 2 game.s 754 | Code | 00 | | 2 | 00/120C : 80 08 | bra itab_4 + 3435 | 2 game.s 755 | Empty | 00 | | 0 | 00/120E | + 3436 | 2 game.s 756 | Code | 00 | | 3 | 00/120E : C9 23 00 | itab_3 cmp #{$23} + 3437 | 2 game.s 757 | Code | 00 | | 2 | 00/1211 : D0 03 | bne itab_4 + 3438 | 2 game.s 758 | Empty | 00 | | 0 | 00/1213 | + 3439 | 2 game.s 759 | Code | 00 | 2 | 3 | 00/1213 : 20 85 12 | jsr doDIESE ; handle # - "mot clicable" + 3440 | 2 game.s 760 | Empty | 00 | | 0 | 00/1216 | + 3441 | 2 game.s 761 | Comment | 00 | | 0 | 00/1216 | *--- Next index + 3442 | 2 game.s 762 | Empty | 00 | | 0 | 00/1216 | + 3443 | 2 game.s 763 | Code | 00 | 2 | 3 | 00/1216 : 20 49 0C | itab_4 jsr next_index ; move to the first char of the next line + 3444 | 2 game.s 764 | Code | 00 | | 2 | 00/1219 : 80 D7 | bra itab_loop ; loop + 3445 | 2 game.s 765 | Empty | 00 | | 0 | 00/121B | + 3446 | 2 game.s 766 | Comment | 00 | | 0 | 00/121B | *--- Handle % - les valeurs RVB + 3447 | 2 game.s 767 | Empty | 00 | | 0 | 00/121B | + 3448 | 2 game.s 768 | Code | 00 | 2 | 3 | 00/121B : 20 49 0C | doPERCE jsr next_index + 3449 | 2 game.s 769 | Code | 00 | | 1 | 00/121E : 3A | dec + 3450 | 2 game.s 770 | Code | 00 | | 1 | 00/121F : AA | tax ; la scene + 3451 | 2 game.s 771 | Empty | 00 | | 0 | 00/1220 | + 3452 | 2 game.s 772 | Code | 00 | 2 | 3 | 00/1220 : 20 49 0C | jsr next_index + 3453 | 2 game.s 773 | Code | 10 | | 2 | 00/1223 : E2 20 | sep #$20 + 3454 | 2 game.s 774 | Code | 10 | | 1 | 00/1225 : 38 | sec + 3455 | 2 game.s 775 | Code | 10 | | 2 | 00/1226 : E9 30 | sbc #'0' + 3456 | 2 game.s 776 | Code | 10 | 2 | 3 | 00/1228 : 9D 52 B2 | sta rouge1,x + 3457 | 2 game.s 777 | Code | 00 | | 2 | 00/122B : C2 20 | rep #$20 + 3458 | 2 game.s 778 | Empty | 00 | | 0 | 00/122D | + 3459 | 2 game.s 779 | Code | 00 | 2 | 3 | 00/122D : 20 49 0C | jsr next_index + 3460 | 2 game.s 780 | Code | 10 | | 2 | 00/1230 : E2 20 | sep #$20 + 3461 | 2 game.s 781 | Code | 10 | | 1 | 00/1232 : 38 | sec + 3462 | 2 game.s 782 | Code | 10 | | 2 | 00/1233 : E9 30 | sbc #'0' + 3463 | 2 game.s 783 | Code | 10 | 2 | 3 | 00/1235 : 9D F2 B2 | sta vert1,x + 3464 | 2 game.s 784 | Code | 00 | | 2 | 00/1238 : C2 20 | rep #$20 + 3465 | 2 game.s 785 | Empty | 00 | | 0 | 00/123A | + 3466 | 2 game.s 786 | Code | 00 | 2 | 3 | 00/123A : 20 49 0C | jsr next_index + 3467 | 2 game.s 787 | Code | 10 | | 2 | 00/123D : E2 20 | sep #$20 + 3468 | 2 game.s 788 | Code | 10 | | 1 | 00/123F : 38 | sec + 3469 | 2 game.s 789 | Code | 10 | | 2 | 00/1240 : E9 30 | sbc #'0' + 3470 | 2 game.s 790 | Code | 10 | 2 | 3 | 00/1242 : 9D 92 B3 | sta bleu1,x + 3471 | 2 game.s 791 | Code | 00 | | 2 | 00/1245 : C2 20 | rep #$20 + 3472 | 2 game.s 792 | Empty | 00 | | 0 | 00/1247 | + 3473 | 2 game.s 793 | Code | 00 | 2 | 3 | 00/1247 : 20 49 0C | jsr next_index + 3474 | 2 game.s 794 | Code | 10 | | 2 | 00/124A : E2 20 | sep #$20 + 3475 | 2 game.s 795 | Code | 10 | | 1 | 00/124C : 38 | sec + 3476 | 2 game.s 796 | Code | 10 | | 2 | 00/124D : E9 30 | sbc #'0' + 3477 | 2 game.s 797 | Code | 10 | 2 | 3 | 00/124F : 9D 32 B4 | sta rouge2,x + 3478 | 2 game.s 798 | Code | 00 | | 2 | 00/1252 : C2 20 | rep #$20 + 3479 | 2 game.s 799 | Empty | 00 | | 0 | 00/1254 | + 3480 | 2 game.s 800 | Code | 00 | 2 | 3 | 00/1254 : 20 49 0C | jsr next_index + 3481 | 2 game.s 801 | Code | 10 | | 2 | 00/1257 : E2 20 | sep #$20 + 3482 | 2 game.s 802 | Code | 10 | | 1 | 00/1259 : 38 | sec + 3483 | 2 game.s 803 | Code | 10 | | 2 | 00/125A : E9 30 | sbc #'0' + 3484 | 2 game.s 804 | Code | 10 | 2 | 3 | 00/125C : 9D D2 B4 | sta vert2,x + 3485 | 2 game.s 805 | Code | 00 | | 2 | 00/125F : C2 20 | rep #$20 + 3486 | 2 game.s 806 | Empty | 00 | | 0 | 00/1261 | + 3487 | 2 game.s 807 | Code | 00 | 2 | 3 | 00/1261 : 20 49 0C | jsr next_index + 3488 | 2 game.s 808 | Code | 10 | | 2 | 00/1264 : E2 20 | sep #$20 + 3489 | 2 game.s 809 | Code | 10 | | 1 | 00/1266 : 38 | sec + 3490 | 2 game.s 810 | Code | 10 | | 2 | 00/1267 : E9 30 | sbc #'0' + 3491 | 2 game.s 811 | Code | 10 | 2 | 3 | 00/1269 : 9D 72 B5 | sta bleu2,x + 3492 | 2 game.s 812 | Code | 00 | | 2 | 00/126C : C2 20 | rep #$20 + 3493 | 2 game.s 813 | Empty | 00 | | 0 | 00/126E | + 3494 | 2 game.s 814 | Code | 00 | 2 | 3 | 00/126E : 4C 49 0C | jmp next_index ; skip the final 0 + 3495 | 2 game.s 815 | Empty | 00 | | 0 | 00/1271 | + 3496 | 2 game.s 816 | Comment | 00 | | 0 | 00/1271 | *--- Handle & - une image charger + 3497 | 2 game.s 817 | Empty | 00 | | 0 | 00/1271 | + 3498 | 2 game.s 818 | Code | 00 | 2 | 3 | 00/1271 : 20 49 0C | doECOMM jsr next_index + 3499 | 2 game.s 819 | Code | 00 | | 1 | 00/1274 : 3A | dec + 3500 | 2 game.s 820 | Code | 00 | | 1 | 00/1275 : 0A | asl ; tableau de words + 3501 | 2 game.s 821 | Code | 00 | | 1 | 00/1276 : AA | tax ; index du nom de l'image + 3502 | 2 game.s 822 | Empty | 00 | | 0 | 00/1277 | + 3503 | 2 game.s 823 | Code | 00 | 2 | 3 | 00/1277 : 20 49 0C | jsr next_index ; pointe sur le nom du fichier + 3504 | 2 game.s 824 | Code | 00 | | 2 | 00/127A : A5 90 | lda {{$80}+$10} ; sauve son adresse dans le tableau + 3505 | 2 game.s 825 | Code | 00 | 2 | 3 | 00/127C : 9D 12 B1 | sta image_a_charger,x + 3506 | 2 game.s 826 | Empty | 00 | | 0 | 00/127F | + 3507 | 2 game.s 827 | Code | 00 | 2 | 3 | 00/127F : 20 49 0C | ozunid_14 jsr next_index ; move to the end of the string (final zero) + 3508 | 2 game.s 828 | Code | 00 | | 2 | 00/1282 : D0 FB | bne ozunid_14 + 3509 | 2 game.s 829 | Code | 00 | | 1 | 00/1284 : 60 | rts + 3510 | 2 game.s 830 | Empty | 00 | | 0 | 00/1285 | + 3511 | 2 game.s 831 | Comment | 00 | | 0 | 00/1285 | *--- Handle # - les mots cliquables + 3512 | 2 game.s 832 | Empty | 00 | | 0 | 00/1285 | + 3513 | 2 game.s 833 | Code | 00 | 2 | 3 | 00/1285 : 20 49 0C | doDIESE jsr next_index + 3514 | 2 game.s 834 | Code | 00 | | 1 | 00/1288 : 3A | dec + 3515 | 2 game.s 835 | Code | 00 | | 1 | 00/1289 : AA | tax ; la scene + 3516 | 2 game.s 836 | Empty | 00 | | 0 | 00/128A | + 3517 | 2 game.s 837 | Code | 10 | | 2 | 00/128A : E2 20 | sep #$20 ; un mot en plus + 3518 | 2 game.s 838 | Code | 10 | 2 | 3 | 00/128C : FE 92 90 | inc pointeur_mots,x + 3519 | 2 game.s 839 | Code | 10 | 2 | 3 | 00/128F : BD 92 90 | lda pointeur_mots,x + 3520 | 2 game.s 840 | Code | 10 | | 1 | 00/1292 : 3A | dec + 3521 | 2 game.s 841 | Code | 10 | 2 | 3 | 00/1293 : 8D 8F 29 | sta localPOINT + 3522 | 2 game.s 842 | Code | 00 | | 2 | 00/1296 : C2 20 | rep #$20 + 3523 | 2 game.s 843 | Empty | 00 | | 0 | 00/1298 | + 3524 | 2 game.s 844 | Code | 00 | | 1 | 00/1298 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 3525 | 2 game.s 845 | Code | 00 | | 1 | 00/1299 : 48 | pha + 3526 | 2 game.s 846 | Code | 00 | | 1 | 00/129A : DA | phx ; index de scne + 3527 | 2 game.s 847 | Macro | 00 | | 0 | 00/129B | PushWord #{25} ; taille d'une dimension + 3529 | 2 game.s 847 | Code | 00 | | 3 | 00/129B : F4 19 00 | PEA #{25} + 3532 | 2 game.s 848 | Macro | 00 | | 0 | 00/129E | _Multiply + 3534 | 2 game.s 848 | Code | 00 | | 3 | 00/129E : A2 0B 09 | LDX #$90B ; load tool call # + 3535 | 2 game.s 848 | Code | 00 | | 4 | 00/12A1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3536 | 2 game.s 849 | Code | 00 | | 1 | 00/12A5 : 68 | pla + 3537 | 2 game.s 850 | Code | 00 | 2 | 3 | 00/12A6 : 8D 8D 29 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 3538 | 2 game.s 851 | Code | 00 | | 1 | 00/12A9 : 68 | pla + 3539 | 2 game.s 852 | Empty | 00 | | 0 | 00/12AA | + 3540 | 2 game.s 853 | Comment | 00 | | 0 | 00/12AA | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) + 3541 | 2 game.s 854 | Empty | 00 | | 0 | 00/12AA | + 3542 | 2 game.s 855 | Code | 00 | 2 | 3 | 00/12AA : 20 49 0C | jsr next_index + 3543 | 2 game.s 856 | Empty | 00 | | 0 | 00/12AD | + 3544 | 2 game.s 857 | Code | 00 | 2 | 3 | 00/12AD : AD 8D 29 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3545 | 2 game.s 858 | Code | 00 | | 1 | 00/12B0 : 0A | asl + 3546 | 2 game.s 859 | Code | 00 | | 1 | 00/12B1 : 48 | pha + 3547 | 2 game.s 860 | Code | 00 | 2 | 3 | 00/12B2 : AD 8F 29 | lda localPOINT ; 0/1/2 => 0/2/4 + 3548 | 2 game.s 861 | Code | 00 | | 1 | 00/12B5 : 0A | asl + 3549 | 2 game.s 862 | Code | 00 | | 1 | 00/12B6 : 18 | clc + 3550 | 2 game.s 863 | Code | 00 | | 2 | 00/12B7 : 63 01 | adc 1,s ; += + 3551 | 2 game.s 864 | Code | 00 | | 1 | 00/12B9 : AA | tax + 3552 | 2 game.s 865 | Code | 00 | | 1 | 00/12BA : 68 | pla + 3553 | 2 game.s 866 | Empty | 00 | | 0 | 00/12BB | + 3554 | 2 game.s 867 | Code | 00 | | 2 | 00/12BB : A5 90 | lda {{$80}+$10} ; sauve l'offset du mot + 3555 | 2 game.s 868 | Code | 00 | 2 | 3 | 00/12BD : 9D 72 42 | sta fonction_mots,x + 3556 | 2 game.s 869 | Empty | 00 | | 0 | 00/12C0 | + 3557 | 2 game.s 870 | Code | 00 | 2 | 3 | 00/12C0 : 20 49 0C | jsr next_index + 3558 | 2 game.s 871 | Empty | 00 | | 0 | 00/12C3 | + 3559 | 2 game.s 872 | Comment | 00 | | 0 | 00/12C3 | *--- Maintenant, on parcout la chane jusqu' l'espace + 3560 | 2 game.s 873 | Empty | 00 | | 0 | 00/12C3 | + 3561 | 2 game.s 874 | Code | 00 | 2 | 3 | 00/12C3 : 20 49 0C | ozunid_15 jsr next_index + 3562 | 2 game.s 875 | Code | 00 | | 3 | 00/12C6 : C9 20 00 | cmp #{$20} + 3563 | 2 game.s 876 | Code | 00 | | 2 | 00/12C9 : D0 F8 | bne ozunid_15 + 3564 | 2 game.s 877 | Empty | 00 | | 0 | 00/12CB | + 3565 | 2 game.s 878 | Comment | 00 | | 0 | 00/12CB | *--- condition&(scene|,pointeur_mots|(scene|)) = + 3566 | 2 game.s 879 | Comment | 00 | | 0 | 00/12CB | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") + 3567 | 2 game.s 880 | Comment | 00 | | 0 | 00/12CB | *--- Ici, on ne fait pas le calcul de la version Atari + 3568 | 2 game.s 881 | Empty | 00 | | 0 | 00/12CB | + 3569 | 2 game.s 882 | Code | 00 | 2 | 3 | 00/12CB : 20 49 0C | jsr next_index + 3570 | 2 game.s 883 | Empty | 00 | | 0 | 00/12CE | + 3571 | 2 game.s 884 | Code | 00 | 2 | 3 | 00/12CE : AD 8D 29 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3572 | 2 game.s 885 | Code | 00 | | 1 | 00/12D1 : 0A | asl + 3573 | 2 game.s 886 | Code | 00 | | 1 | 00/12D2 : 48 | pha + 3574 | 2 game.s 887 | Code | 00 | 2 | 3 | 00/12D3 : AD 8F 29 | lda localPOINT ; 0/1/2 => 0/2/4 + 3575 | 2 game.s 888 | Code | 00 | | 1 | 00/12D6 : 0A | asl + 3576 | 2 game.s 889 | Code | 00 | | 1 | 00/12D7 : 18 | clc + 3577 | 2 game.s 890 | Code | 00 | | 2 | 00/12D8 : 63 01 | adc 1,s ; += + 3578 | 2 game.s 891 | Code | 00 | | 1 | 00/12DA : AA | tax + 3579 | 2 game.s 892 | Code | 00 | | 1 | 00/12DB : 68 | pla + 3580 | 2 game.s 893 | Empty | 00 | | 0 | 00/12DC | + 3581 | 2 game.s 894 | Code | 00 | | 2 | 00/12DC : A7 90 | lda [{{$80}+$10}] ; prend le mot sur 16-bit + 3582 | 2 game.s 895 | Code | 00 | 2 | 3 | 00/12DE : 9D 52 71 | sta condition,x + 3583 | 2 game.s 896 | Empty | 00 | | 0 | 00/12E1 | + 3584 | 2 game.s 897 | Code | 00 | 2 | 3 | 00/12E1 : 20 49 0C | jsr next_index + 3585 | 2 game.s 898 | Empty | 00 | | 0 | 00/12E4 | + 3586 | 2 game.s 899 | Comment | 00 | | 0 | 00/12E4 | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) + 3587 | 2 game.s 900 | Empty | 00 | | 0 | 00/12E4 | + 3588 | 2 game.s 901 | Code | 00 | 2 | 3 | 00/12E4 : 20 49 0C | jsr next_index + 3589 | 2 game.s 902 | Empty | 00 | | 0 | 00/12E7 | + 3590 | 2 game.s 903 | Code | 00 | 2 | 3 | 00/12E7 : AD 8D 29 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3591 | 2 game.s 904 | Code | 00 | | 1 | 00/12EA : 18 | clc + 3592 | 2 game.s 905 | Code | 00 | 2 | 3 | 00/12EB : 6D 8F 29 | adc localPOINT ; += + 3593 | 2 game.s 906 | Code | 00 | | 1 | 00/12EE : AA | tax + 3594 | 2 game.s 907 | Empty | 00 | | 0 | 00/12EF | + 3595 | 2 game.s 908 | Code | 10 | | 2 | 00/12EF : E2 20 | sep #$20 + 3596 | 2 game.s 909 | Code | 10 | | 2 | 00/12F1 : A7 90 | lda [{{$80}+$10}] ; prend le caractre 8-bit + 3597 | 2 game.s 910 | Code | 10 | 2 | 3 | 00/12F3 : 9D B2 61 | sta aiguillage,x + 3598 | 2 game.s 911 | Code | 00 | | 2 | 00/12F6 : C2 20 | rep #$20 + 3599 | 2 game.s 912 | Empty | 00 | | 0 | 00/12F8 | + 3600 | 2 game.s 913 | Comment | 00 | | 0 | 00/12F8 | *--- Recopie la phrase si elle existe + 3601 | 2 game.s 914 | Empty | 00 | | 0 | 00/12F8 | + 3602 | 2 game.s 915 | Code | 00 | 2 | 3 | 00/12F8 : 20 49 0C | jsr next_index + 3603 | 2 game.s 916 | Code | 00 | | 2 | 00/12FB : D0 01 | bne doDIESE1 ; on a une chane + 3604 | 2 game.s 917 | Code | 00 | | 1 | 00/12FD : 60 | rts + 3605 | 2 game.s 918 | Empty | 00 | | 0 | 00/12FE | + 3606 | 2 game.s 919 | Code | 00 | 2 | 3 | 00/12FE : AD 8D 29 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 + 3607 | 2 game.s 920 | Code | 00 | | 1 | 00/1301 : 0A | asl + 3608 | 2 game.s 921 | Code | 00 | | 1 | 00/1302 : 48 | pha + 3609 | 2 game.s 922 | Code | 00 | 2 | 3 | 00/1303 : AD 8F 29 | lda localPOINT ; 0/1/2 => 0/2/4 + 3610 | 2 game.s 923 | Code | 00 | | 1 | 00/1306 : 0A | asl + 3611 | 2 game.s 924 | Code | 00 | | 1 | 00/1307 : 18 | clc + 3612 | 2 game.s 925 | Code | 00 | | 2 | 00/1308 : 63 01 | adc 1,s ; += + 3613 | 2 game.s 926 | Code | 00 | | 1 | 00/130A : AA | tax + 3614 | 2 game.s 927 | Code | 00 | | 1 | 00/130B : 68 | pla + 3615 | 2 game.s 928 | Empty | 00 | | 0 | 00/130C | + 3616 | 2 game.s 929 | Code | 00 | | 2 | 00/130C : A5 90 | lda {{$80}+$10} ; prend le mot sur 16-bit + 3617 | 2 game.s 930 | Code | 00 | 2 | 3 | 00/130E : 9D D2 91 | sta phrase,x + 3618 | 2 game.s 931 | Empty | 00 | | 0 | 00/1311 | + 3619 | 2 game.s 932 | Comment | 00 | | 0 | 00/1311 | *--- Maintenant, on parcout la chane jusqu' la fin (00) + 3620 | 2 game.s 933 | Empty | 00 | | 0 | 00/1311 | + 3621 | 2 game.s 934 | Code | 00 | 2 | 3 | 00/1311 : 20 49 0C | ozunid_16 jsr next_index + 3622 | 2 game.s 935 | Code | 00 | | 2 | 00/1314 : D0 FB | bne ozunid_16 + 3623 | 2 game.s 936 | Code | 00 | | 1 | 00/1316 : 60 | rts + 3624 | 2 game.s 937 | Empty | 00 | | 0 | 00/1317 | + 3625 | 2 game.s 938 | Comment | 00 | | 0 | 00/1317 | *----------------------- + 3626 | 2 game.s 939 | Comment | 00 | | 0 | 00/1317 | * INITIALISATION_CACHE - OK + 3627 | 2 game.s 940 | Comment | 00 | | 0 | 00/1317 | *----------------------- + 3628 | 2 game.s 941 | Comment | 00 | | 0 | 00/1317 | * initialisation_cache + 3629 | 2 game.s 942 | Empty | 00 | | 0 | 00/1317 | + 3630 | 2 game.s 943 | Empty | 00 | | 0 | 00/1317 | initialisation_cache + 3631 | 2 game.s 944 | Code | 00 | | 1 | 00/1317 : 60 | rts + 3632 | 2 game.s 945 | Empty | 00 | | 0 | 00/1318 | + 3633 | 2 game.s 946 | Comment | 00 | | 0 | 00/1318 | *----------------------- + 3634 | 2 game.s 947 | Comment | 00 | | 0 | 00/1318 | * PREPARE_TEXTE + 3635 | 2 game.s 948 | Comment | 00 | | 0 | 00/1318 | *----------------------- + 3636 | 2 game.s 949 | Comment | 00 | | 0 | 00/1318 | * prepare_texte + 3637 | 2 game.s 950 | Empty | 00 | | 0 | 00/1318 | + 3638 | 2 game.s 951 | Equivalence | 00 | | 0 | 00/1318 | texteSPACE = $5f + 3639 | 2 game.s 952 | Equivalence | 00 | | 0 | 00/1318 | texteRC = $9c + 3640 | 2 game.s 953 | Empty | 00 | | 0 | 00/1318 | + 3641 | 2 game.s 954 | Empty | 00 | | 0 | 00/1318 | prepare_texte + 3642 | 2 game.s 955 | Code | 00 | 2 | 3 | 00/1318 : 9C 8B 29 | stz i ; on commence 0 + 3643 | 2 game.s 956 | Empty | 00 | | 0 | 00/131B | + 3644 | 2 game.s 957 | Code | 00 | 2 | 3 | 00/131B : A9 DC 30 | lda #texte_final + 3645 | 2 game.s 958 | Code | 00 | | 2 | 00/131E : 85 84 | sta {{$80}+4} + 3646 | 2 game.s 959 | Empty | 00 | | 0 | 00/1320 | + 3647 | 2 game.s 960 | Code | 10 | | 2 | 00/1320 : E2 20 | sep #$20 ; A en 8-bits + 3648 | 2 game.s 961 | Empty | 10 | | 0 | 00/1322 | + 3649 | 2 game.s 962 | Comment | 10 | | 0 | 00/1322 | * 1- clear le texte final + 3650 | 2 game.s 963 | Empty | 10 | | 0 | 00/1322 | + 3651 | 2 game.s 964 | Code | 10 | | 3 | 00/1322 : A2 00 00 | ldx #0 ; on initialise les buffers + 3652 | 2 game.s 965 | Code | 10 | | 2 | 00/1325 : A9 5F | ozunid_17 lda #{$5f} + 3653 | 2 game.s 966 | Code | 10 | 2 | 3 | 00/1327 : 9D DC 30 | sta texte_final,x + 3654 | 2 game.s 967 | Code | 10 | | 2 | 00/132A : A9 00 | lda #{0} + 3655 | 2 game.s 968 | Code | 10 | 2 | 3 | 00/132C : 9D BA 36 | sta texte_liens,x + 3656 | 2 game.s 969 | Code | 10 | 2 | 3 | 00/132F : 9E 96 3C | stz texte_index,x + 3657 | 2 game.s 970 | Code | 10 | | 1 | 00/1332 : E8 | inx + 3658 | 2 game.s 971 | Code | 10 | | 3 | 00/1333 : E0 DC 05 | cpx #{75}*{20} + 3659 | 2 game.s 972 | Code | 10 | | 2 | 00/1336 : 90 ED | bcc ozunid_17 + 3660 | 2 game.s 973 | Empty | 10 | | 0 | 00/1338 | + 3661 | 2 game.s 974 | Comment | 10 | | 0 | 00/1338 | * 2- recopie le texte entier + 3662 | 2 game.s 975 | Empty | 10 | | 0 | 00/1338 | + 3663 | 2 game.s 976 | Code | 10 | | 3 | 00/1338 : A0 00 00 | ldy #0 + 3664 | 2 game.s 977 | Code | 10 | | 2 | 00/133B : B7 94 | ozunid_18 lda [{{{$80}+$10}+4}],y + 3665 | 2 game.s 978 | Code | 10 | 2 | 3 | 00/133D : 99 00 2B | sta texte,y + 3666 | 2 game.s 979 | Code | 10 | | 1 | 00/1340 : C8 | iny + 3667 | 2 game.s 980 | Code | 10 | | 2 | 00/1341 : C9 00 | cmp #0 + 3668 | 2 game.s 981 | Code | 10 | | 2 | 00/1343 : D0 F6 | bne ozunid_18 + 3669 | 2 game.s 982 | Empty | 10 | | 0 | 00/1345 | + 3670 | 2 game.s 983 | Code | 10 | 2 | 3 | 00/1345 : 8C 93 29 | sty longueur_texte + 3671 | 2 game.s 984 | Empty | 10 | | 0 | 00/1348 | + 3672 | 2 game.s 985 | Comment | 10 | | 0 | 00/1348 | * ligne_max$=MID$(texte$,i%,max_colonnes|) + 3673 | 2 game.s 986 | Empty | 10 | | 0 | 00/1348 | + 3674 | 2 game.s 987 | Code | 10 | | 2 | 00/1348 : E2 20 | at_2 sep #$20 + 3675 | 2 game.s 988 | Empty | 10 | | 0 | 00/134A | + 3676 | 2 game.s 989 | Code | 10 | 2 | 3 | 00/134A : AE 8B 29 | ldx i + 3677 | 2 game.s 990 | Code | 10 | | 3 | 00/134D : A0 00 00 | ldy #0 + 3678 | 2 game.s 991 | Code | 10 | 2 | 3 | 00/1350 : BD 00 2B | ozunid_19 lda texte,x + 3679 | 2 game.s 992 | Code | 10 | 2 | 3 | 00/1353 : 99 B5 2A | sta ligne_max,y + 3680 | 2 game.s 993 | Code | 10 | | 1 | 00/1356 : E8 | inx + 3681 | 2 game.s 994 | Code | 10 | | 1 | 00/1357 : C8 | iny + 3682 | 2 game.s 995 | Code | 10 | | 3 | 00/1358 : C0 4B 00 | cpy #{75} + 3683 | 2 game.s 996 | Code | 10 | | 2 | 00/135B : 90 F3 | bcc ozunid_19 + 3684 | 2 game.s 997 | Empty | 10 | | 0 | 00/135D | + 3685 | 2 game.s 998 | Comment | 10 | | 0 | 00/135D | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) = index d'un RC + 3686 | 2 game.s 999 | Empty | 10 | | 0 | 00/135D | + 3687 | 2 game.s 1000 | Code | 10 | | 3 | 00/135D : A2 00 00 | ldx #0 + 3688 | 2 game.s 1001 | Code | 10 | 2 | 3 | 00/1360 : BD B5 2A | ozunid_20 lda ligne_max,x + 3689 | 2 game.s 1002 | Code | 10 | | 2 | 00/1363 : C9 9C | cmp #{$9c} + 3690 | 2 game.s 1003 | Code | 10 | | 2 | 00/1365 : F0 08 | beq at_3 ; on a trouv un RC + 3691 | 2 game.s 1004 | Code | 10 | | 1 | 00/1367 : E8 | inx + 3692 | 2 game.s 1005 | Code | 10 | | 3 | 00/1368 : E0 4B 00 | cpx #{75} + 3693 | 2 game.s 1006 | Code | 10 | | 2 | 00/136B : 90 F3 | bcc ozunid_20 + 3694 | 2 game.s 1007 | Code | 10 | | 2 | 00/136D : B0 0B | bcs at_case0 ; pas de RC sur la ligne + 3695 | 2 game.s 1008 | Empty | 10 | | 0 | 00/136F | + 3696 | 2 game.s 1009 | Code | 10 | 2 | 3 | 00/136F : 8E 95 29 | at_3 stx return ; on a l'index du RC + 3697 | 2 game.s 1010 | Empty | 10 | | 0 | 00/1372 | + 3698 | 2 game.s 1011 | Code | 10 | | 3 | 00/1372 : E0 00 00 | cpx #0 + 3699 | 2 game.s 1012 | Code | 10 | | 2 | 00/1375 : F0 46 | beq at_case1 ; 1er car est un RC, on sort une ligne blanche + 3700 | 2 game.s 1013 | Code | 10 | | 3 | 00/1377 : 82 5A 00 | brl at_default ; on a un RC qq part + 3701 | 2 game.s 1014 | Empty | 10 | | 0 | 00/137A | + 3702 | 2 game.s 1015 | Comment | 10 | | 0 | 00/137A | * CASE 0 - aucun RC, on coupe le texte + 3703 | 2 game.s 1016 | Empty | 10 | | 0 | 00/137A | + 3704 | 2 game.s 1017 | Comment | 10 | | 0 | 00/137A | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) + 3705 | 2 game.s 1018 | Empty | 10 | | 0 | 00/137A | + 3706 | 2 game.s 1019 | Code | 10 | | 3 | 00/137A : A2 4A 00 | at_case0 ldx #{75}-1 + 3707 | 2 game.s 1020 | Code | 10 | 2 | 3 | 00/137D : BD B5 2A | ozunid_21 lda ligne_max,x + 3708 | 2 game.s 1021 | Code | 10 | | 2 | 00/1380 : C9 20 | cmp #{$20} ; un vrai espace + 3709 | 2 game.s 1022 | Code | 10 | | 2 | 00/1382 : F0 06 | beq at_4 + 3710 | 2 game.s 1023 | Code | 10 | | 1 | 00/1384 : CA | dex + 3711 | 2 game.s 1024 | Code | 10 | | 2 | 00/1385 : D0 F6 | bne ozunid_21 + 3712 | 2 game.s 1025 | Code | 10 | | 3 | 00/1387 : A2 01 00 | ldx #1 ; eventuel cas douteux + 3713 | 2 game.s 1026 | Empty | 10 | | 0 | 00/138A | + 3714 | 2 game.s 1027 | Code | 10 | 2 | 3 | 00/138A : 8E 91 29 | at_4 stx len_max + 3715 | 2 game.s 1028 | Empty | 10 | | 0 | 00/138D | + 3716 | 2 game.s 1029 | Comment | 10 | | 0 | 00/138D | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) + 3717 | 2 game.s 1030 | Empty | 10 | | 0 | 00/138D | + 3718 | 2 game.s 1031 | Code | 10 | | 3 | 00/138D : A2 00 00 | ldx #0 + 3719 | 2 game.s 1032 | Code | 10 | 2 | 3 | 00/1390 : BD B5 2A | ozunid_22 lda ligne_max,x + 3720 | 2 game.s 1033 | Code | 10 | 2 | 3 | 00/1393 : 20 19 14 | jsr set_textefinal + 3721 | 2 game.s 1034 | Code | 10 | | 1 | 00/1396 : E8 | inx + 3722 | 2 game.s 1035 | Code | 10 | 2 | 3 | 00/1397 : EC 91 29 | cpx len_max + 3723 | 2 game.s 1036 | Code | 10 | | 2 | 00/139A : 90 F4 | bcc ozunid_22 + 3724 | 2 game.s 1037 | Empty | 10 | | 0 | 00/139C | + 3725 | 2 game.s 1038 | Code | 10 | | 3 | 00/139C : E0 4B 00 | cpx #{75} + 3726 | 2 game.s 1039 | Code | 10 | | 2 | 00/139F : B0 0B | bcs noSPC + 3727 | 2 game.s 1040 | Empty | 10 | | 0 | 00/13A1 | + 3728 | 2 game.s 1041 | Code | 10 | | 2 | 00/13A1 : A9 20 | lda #{$20} + 3729 | 2 game.s 1042 | Code | 10 | 2 | 3 | 00/13A3 : 20 19 14 | ozunid_23 jsr set_textefinal + 3730 | 2 game.s 1043 | Code | 10 | | 1 | 00/13A6 : E8 | inx + 3731 | 2 game.s 1044 | Code | 10 | | 3 | 00/13A7 : E0 4B 00 | cpx #{75} + 3732 | 2 game.s 1045 | Code | 10 | | 2 | 00/13AA : 90 F7 | bcc ozunid_23 + 3733 | 2 game.s 1046 | Empty | 10 | | 0 | 00/13AC | + 3734 | 2 game.s 1047 | Empty | 10 | | 0 | 00/13AC | noSPC + 3735 | 2 game.s 1048 | Empty | 10 | | 0 | 00/13AC | + 3736 | 2 game.s 1049 | Comment | 10 | | 0 | 00/13AC | * ADD i%,LEN(ligne_max$) + 3737 | 2 game.s 1050 | Empty | 10 | | 0 | 00/13AC | + 3738 | 2 game.s 1051 | Code | 00 | | 2 | 00/13AC : C2 20 | rep #$20 + 3739 | 2 game.s 1052 | Code | 00 | 2 | 3 | 00/13AE : AD 8B 29 | lda i + 3740 | 2 game.s 1053 | Code | 00 | | 1 | 00/13B1 : 18 | clc + 3741 | 2 game.s 1054 | Code | 00 | 2 | 3 | 00/13B2 : 6D 91 29 | adc len_max + 3742 | 2 game.s 1055 | Code | 00 | | 1 | 00/13B5 : 1A | inc + 3743 | 2 game.s 1056 | Code | 00 | 2 | 3 | 00/13B6 : 8D 8B 29 | sta i + 3744 | 2 game.s 1057 | Code | 10 | | 2 | 00/13B9 : E2 20 | sep #$20 + 3745 | 2 game.s 1058 | Code | 10 | | 2 | 00/13BB : 80 45 | bra at_8 + 3746 | 2 game.s 1059 | Empty | 10 | | 0 | 00/13BD | + 3747 | 2 game.s 1060 | Comment | 10 | | 0 | 00/13BD | * CASE 1 - ligne blanche + 3748 | 2 game.s 1061 | Empty | 10 | | 0 | 00/13BD | + 3749 | 2 game.s 1062 | Code | 10 | 2 | 3 | 00/13BD : AE 8B 29 | at_case1 ldx i ; on utilise X pour tre en 16-bits + 3750 | 2 game.s 1063 | Code | 10 | | 1 | 00/13C0 : E8 | inx + 3751 | 2 game.s 1064 | Code | 10 | 2 | 3 | 00/13C1 : 8E 8B 29 | stx i + 3752 | 2 game.s 1065 | Empty | 10 | | 0 | 00/13C4 | + 3753 | 2 game.s 1066 | Code | 10 | | 3 | 00/13C4 : A2 00 00 | ldx #0 + 3754 | 2 game.s 1067 | Code | 10 | | 2 | 00/13C7 : A9 20 | lda #{$20} + 3755 | 2 game.s 1068 | Code | 10 | 2 | 3 | 00/13C9 : 20 19 14 | ozunid_24 jsr set_textefinal + 3756 | 2 game.s 1069 | Code | 10 | | 1 | 00/13CC : E8 | inx + 3757 | 2 game.s 1070 | Code | 10 | | 3 | 00/13CD : E0 4B 00 | cpx #{75} + 3758 | 2 game.s 1071 | Code | 10 | | 2 | 00/13D0 : 90 F7 | bcc ozunid_24 + 3759 | 2 game.s 1072 | Code | 10 | | 2 | 00/13D2 : B0 2E | bcs at_8 + 3760 | 2 game.s 1073 | Empty | 10 | | 0 | 00/13D4 | + 3761 | 2 game.s 1074 | Comment | 10 | | 0 | 00/13D4 | * DEFAULT + 3762 | 2 game.s 1075 | Empty | 10 | | 0 | 00/13D4 | + 3763 | 2 game.s 1076 | Code | 10 | | 3 | 00/13D4 : A2 00 00 | at_default ldx #0 ; ligne_max$=LEFT$(return$,return%) + 3764 | 2 game.s 1077 | Code | 10 | 2 | 3 | 00/13D7 : BD B5 2A | ozunid_25 lda ligne_max,x + 3765 | 2 game.s 1078 | Code | 10 | 2 | 3 | 00/13DA : 20 19 14 | jsr set_textefinal + 3766 | 2 game.s 1079 | Code | 10 | | 1 | 00/13DD : E8 | inx + 3767 | 2 game.s 1080 | Code | 10 | 2 | 3 | 00/13DE : EC 95 29 | cpx return + 3768 | 2 game.s 1081 | Code | 10 | | 2 | 00/13E1 : 90 F4 | bcc ozunid_25 + 3769 | 2 game.s 1082 | Empty | 10 | | 0 | 00/13E3 | + 3770 | 2 game.s 1083 | Comment | 10 | | 0 | 00/13E3 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) + 3771 | 2 game.s 1084 | Empty | 10 | | 0 | 00/13E3 | + 3772 | 2 game.s 1085 | Code | 10 | | 3 | 00/13E3 : E0 4B 00 | cpx #{75} + 3773 | 2 game.s 1086 | Code | 10 | | 2 | 00/13E6 : B0 0B | bcs noSPC2 + 3774 | 2 game.s 1087 | Empty | 10 | | 0 | 00/13E8 | + 3775 | 2 game.s 1088 | Code | 10 | | 2 | 00/13E8 : A9 20 | lda #{$20} + 3776 | 2 game.s 1089 | Code | 10 | 2 | 3 | 00/13EA : 20 19 14 | ozunid_26 jsr set_textefinal + 3777 | 2 game.s 1090 | Code | 10 | | 1 | 00/13ED : E8 | inx + 3778 | 2 game.s 1091 | Code | 10 | | 3 | 00/13EE : E0 4B 00 | cpx #{75} + 3779 | 2 game.s 1092 | Code | 10 | | 2 | 00/13F1 : 90 F7 | bcc ozunid_26 + 3780 | 2 game.s 1093 | Empty | 10 | | 0 | 00/13F3 | + 3781 | 2 game.s 1094 | Empty | 10 | | 0 | 00/13F3 | noSPC2 + 3782 | 2 game.s 1095 | Empty | 10 | | 0 | 00/13F3 | + 3783 | 2 game.s 1096 | Comment | 10 | | 0 | 00/13F3 | * ADD i%,return%+1 + 3784 | 2 game.s 1097 | Empty | 10 | | 0 | 00/13F3 | + 3785 | 2 game.s 1098 | Code | 00 | | 2 | 00/13F3 : C2 20 | rep #$20 + 3786 | 2 game.s 1099 | Code | 00 | 2 | 3 | 00/13F5 : AD 8B 29 | lda i + 3787 | 2 game.s 1100 | Code | 00 | | 1 | 00/13F8 : 18 | clc + 3788 | 2 game.s 1101 | Code | 00 | 2 | 3 | 00/13F9 : 6D 95 29 | adc return + 3789 | 2 game.s 1102 | Code | 00 | | 1 | 00/13FC : 1A | inc + 3790 | 2 game.s 1103 | Code | 00 | 2 | 3 | 00/13FD : 8D 8B 29 | sta i + 3791 | 2 game.s 1104 | Code | 10 | | 2 | 00/1400 : E2 20 | sep #$20 + 3792 | 2 game.s 1105 | Empty | 10 | | 0 | 00/1402 | + 3793 | 2 game.s 1106 | Comment | 10 | | 0 | 00/1402 | * UNTIL i%>=longueur_texte% + 3794 | 2 game.s 1107 | Empty | 10 | | 0 | 00/1402 | + 3795 | 2 game.s 1108 | Code | 00 | | 2 | 00/1402 : C2 20 | at_8 rep #$20 + 3796 | 2 game.s 1109 | Code | 00 | | 2 | 00/1404 : A5 84 | lda {{$80}+4} + 3797 | 2 game.s 1110 | Code | 00 | | 1 | 00/1406 : 3A | dec + 3798 | 2 game.s 1111 | Code | 00 | | 2 | 00/1407 : 85 84 | sta {{$80}+4} + 3799 | 2 game.s 1112 | Code | 10 | | 2 | 00/1409 : E2 20 | sep #$20 + 3800 | 2 game.s 1113 | Empty | 10 | | 0 | 00/140B | + 3801 | 2 game.s 1114 | Code | 10 | 2 | 3 | 00/140B : AE 8B 29 | ldx i + 3802 | 2 game.s 1115 | Code | 10 | 2 | 3 | 00/140E : EC 93 29 | cpx longueur_texte + 3803 | 2 game.s 1116 | Code | 10 | | 2 | 00/1411 : B0 03 | bcs at_9 + 3804 | 2 game.s 1117 | Code | 10 | | 3 | 00/1413 : 82 32 FF | brl at_2 ; we loop + 3805 | 2 game.s 1118 | Empty | 10 | | 0 | 00/1416 | + 3806 | 2 game.s 1119 | Code | 00 | | 2 | 00/1416 : C2 20 | at_9 rep #$20 + 3807 | 2 game.s 1120 | Code | 00 | | 1 | 00/1418 : 60 | rts + 3808 | 2 game.s 1121 | Empty | 00 | | 0 | 00/1419 | + 3809 | 2 game.s 1122 | Comment | 00 | | 0 | 00/1419 | *--- output dans texte final + 3810 | 2 game.s 1123 | Empty | 00 | | 0 | 00/1419 | + 3811 | 2 game.s 1124 | Directive | 10 | | 0 | 00/1419 | mx %10 + 3812 | 2 game.s 1125 | Empty | 10 | | 0 | 00/1419 | + 3813 | 2 game.s 1126 | Empty | 10 | | 0 | 00/1419 | set_textefinal + 3814 | 2 game.s 1127 | Code | 10 | | 2 | 00/1419 : 92 84 | sta ({{$80}+4}) + 3815 | 2 game.s 1128 | Code | 10 | | 2 | 00/141B : E6 84 | inc {{$80}+4} + 3816 | 2 game.s 1129 | Code | 10 | | 2 | 00/141D : D0 02 | bne set_tf1 + 3817 | 2 game.s 1130 | Code | 10 | | 2 | 00/141F : E6 85 | inc {{$80}+4}+1 + 3818 | 2 game.s 1131 | Code | 10 | | 1 | 00/1421 : 60 | set_tf1 rts + 3819 | 2 game.s 1132 | Empty | 10 | | 0 | 00/1422 | + 3820 | 2 game.s 1133 | Directive | 00 | | 0 | 00/1422 | mx %00 ; on revient en 16-bits + 3821 | 2 game.s 1134 | Empty | 00 | | 0 | 00/1422 | + 3822 | 2 game.s 1135 | Comment | 00 | | 0 | 00/1422 | *----------------------- + 3823 | 2 game.s 1136 | Comment | 00 | | 0 | 00/1422 | * AFFICHE_TEXTE + 3824 | 2 game.s 1137 | Comment | 00 | | 0 | 00/1422 | *----------------------- + 3825 | 2 game.s 1138 | Comment | 00 | | 0 | 00/1422 | * affiche_texte + 3826 | 2 game.s 1139 | Empty | 00 | | 0 | 00/1422 | + 3827 | 2 game.s 1140 | Comment | 00 | | 0 | 00/1422 | * on imprime le texte (enfin) + 3828 | 2 game.s 1141 | Empty | 00 | | 0 | 00/1422 | + 3829 | 2 game.s 1142 | Equivalence | 00 | | 0 | 00/1422 | modeForeCopy = $0004 ; QDII Table 16-10 + 3830 | 2 game.s 1143 | Empty | 00 | | 0 | 00/1422 | + 3831 | 2 game.s 1144 | Empty | 00 | | 0 | 00/1422 | affiche_texte + 3832 | 2 game.s 1145 | Code | 00 | 2 | 3 | 00/1422 : 20 41 02 | jsr switch_640 ; switch to 640 + 3833 | 2 game.s 1146 | Code | 00 | | 2 | 00/1425 : 80 53 | bra skipME + 3834 | 2 game.s 1147 | Empty | 00 | | 0 | 00/1427 | + 3835 | 2 game.s 1148 | Comment | 00 | | 0 | 00/1427 | * on s'occupe des couleurs d'index 5 et A + 3836 | 2 game.s 1149 | Empty | 00 | | 0 | 00/1427 | + 3837 | 2 game.s 1150 | Code | 00 | 2 | 3 | 00/1427 : AD 90 07 | lda ptrFOND + 3838 | 2 game.s 1151 | Code | 00 | | 2 | 00/142A : 85 80 | sta {$80} + 3839 | 2 game.s 1152 | Code | 00 | 2 | 3 | 00/142C : AD 92 07 | lda ptrFOND+2 + 3840 | 2 game.s 1153 | Code | 00 | | 2 | 00/142F : 85 82 | sta {$80}+2 + 3841 | 2 game.s 1154 | Empty | 00 | | 0 | 00/1431 | + 3842 | 2 game.s 1155 | Code | 00 | 2 | 3 | 00/1431 : AE A9 29 | ldx scene_actuelle + 3843 | 2 game.s 1156 | Code | 10 | | 2 | 00/1434 : E2 20 | sep #$20 + 3844 | 2 game.s 1157 | Code | 10 | 2 | 3 | 00/1436 : BD 51 B2 | lda rouge1-1,x + 3845 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/1439 : 8D 98 29 | sta rvb5+1 + 3846 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/143C : BD F1 B2 | lda vert1-1,x + 3847 | 2 game.s 1160 | Code | 10 | | 1 | 00/143F : 0A | asl + 3848 | 2 game.s 1161 | Code | 10 | | 1 | 00/1440 : 0A | asl + 3849 | 2 game.s 1162 | Code | 10 | | 1 | 00/1441 : 0A | asl + 3850 | 2 game.s 1163 | Code | 10 | | 1 | 00/1442 : 0A | asl + 3851 | 2 game.s 1164 | Code | 10 | 2 | 3 | 00/1443 : 8D 97 29 | sta rvb5 + 3852 | 2 game.s 1165 | Code | 10 | 2 | 3 | 00/1446 : BD 91 B3 | lda bleu1-1,x + 3853 | 2 game.s 1166 | Code | 10 | 2 | 3 | 00/1449 : 0D 97 29 | ora rvb5 + 3854 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/144C : 8D 97 29 | sta rvb5 + 3855 | 2 game.s 1168 | Empty | 10 | | 0 | 00/144F | + 3856 | 2 game.s 1169 | Code | 10 | 2 | 3 | 00/144F : BD 31 B4 | lda rouge2-1,x + 3857 | 2 game.s 1170 | Code | 10 | 2 | 3 | 00/1452 : 8D 9A 29 | sta rvbA+1 + 3858 | 2 game.s 1171 | Code | 10 | 2 | 3 | 00/1455 : BD D1 B4 | lda vert2-1,x + 3859 | 2 game.s 1172 | Code | 10 | | 1 | 00/1458 : 0A | asl + 3860 | 2 game.s 1173 | Code | 10 | | 1 | 00/1459 : 0A | asl + 3861 | 2 game.s 1174 | Code | 10 | | 1 | 00/145A : 0A | asl + 3862 | 2 game.s 1175 | Code | 10 | | 1 | 00/145B : 0A | asl + 3863 | 2 game.s 1176 | Code | 10 | 2 | 3 | 00/145C : 8D 99 29 | sta rvbA + 3864 | 2 game.s 1177 | Code | 10 | 2 | 3 | 00/145F : BD 71 B5 | lda bleu2-1,x + 3865 | 2 game.s 1178 | Code | 10 | 2 | 3 | 00/1462 : 0D 99 29 | ora rvbA + 3866 | 2 game.s 1179 | Code | 10 | 2 | 3 | 00/1465 : 8D 99 29 | sta rvbA + 3867 | 2 game.s 1180 | Empty | 10 | | 0 | 00/1468 | + 3868 | 2 game.s 1181 | Code | 00 | | 2 | 00/1468 : C2 20 | rep #$20 + 3869 | 2 game.s 1182 | Empty | 00 | | 0 | 00/146A | + 3870 | 2 game.s 1183 | Code | 00 | | 3 | 00/146A : A0 0A 7E | ldy #$7E00+$0A ; 5x2 + 3871 | 2 game.s 1184 | Code | 00 | 2 | 3 | 00/146D : AD 97 29 | lda rvb5 + 3872 | 2 game.s 1185 | Code | 00 | | 2 | 00/1470 : 97 80 | sta [{$80}],y + 3873 | 2 game.s 1186 | Empty | 00 | | 0 | 00/1472 | + 3874 | 2 game.s 1187 | Code | 00 | | 3 | 00/1472 : A0 14 7E | ldy #$7E00+$14 ; Ax2 + 3875 | 2 game.s 1188 | Code | 00 | 2 | 3 | 00/1475 : AD 99 29 | lda rvbA + 3876 | 2 game.s 1189 | Code | 00 | | 2 | 00/1478 : 97 80 | sta [{$80}],y + 3877 | 2 game.s 1190 | Empty | 00 | | 0 | 00/147A | + 3878 | 2 game.s 1191 | Empty | 00 | | 0 | 00/147A | skipME + 3879 | 2 game.s 1192 | Empty | 00 | | 0 | 00/147A | + 3880 | 2 game.s 1193 | Comment | 00 | | 0 | 00/147A | * et on affiche enfin + 3881 | 2 game.s 1194 | Empty | 00 | | 0 | 00/147A | + 3882 | 2 game.s 1195 | Code | 00 | 2 | 3 | 00/147A : AE 92 07 | ldx ptrFOND+2 + 3883 | 2 game.s 1196 | Code | 00 | 2 | 3 | 00/147D : AC 90 07 | ldy ptrFOND + 3884 | 2 game.s 1197 | Code | 00 | 2 | 3 | 00/1480 : 20 62 05 | jsr fadeIN + 3885 | 2 game.s 1198 | Empty | 00 | | 0 | 00/1483 | + 3886 | 2 game.s 1199 | Macro | 00 | | 0 | 00/1483 | PushWord #0 ; save current mode + 3888 | 2 game.s 1199 | Code | 00 | | 3 | 00/1483 : F4 00 00 | PEA #0 + 3891 | 2 game.s 1200 | Macro | 00 | | 0 | 00/1486 | _GetTextMode + 3893 | 2 game.s 1200 | Code | 00 | | 3 | 00/1486 : A2 04 9D | LDX #$9D04 ; load tool call # + 3894 | 2 game.s 1200 | Code | 00 | | 4 | 00/1489 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3895 | 2 game.s 1201 | Empty | 00 | | 0 | 00/148D | + 3896 | 2 game.s 1202 | Macro | 00 | | 0 | 00/148D | PushWord #{$0004} + 3898 | 2 game.s 1202 | Code | 00 | | 3 | 00/148D : F4 04 00 | PEA #{$0004} + 3901 | 2 game.s 1203 | Macro | 00 | | 0 | 00/1490 | _SetTextMode + 3903 | 2 game.s 1203 | Code | 00 | | 3 | 00/1490 : A2 04 9C | LDX #$9C04 ; load tool call # + 3904 | 2 game.s 1203 | Code | 00 | | 4 | 00/1493 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3905 | 2 game.s 1204 | Empty | 00 | | 0 | 00/1497 | + 3906 | 2 game.s 1205 | Macro | 00 | | 0 | 00/1497 | PushLong #texte_liens + 3910 | 2 game.s 1205 | Code | 00 | 1 >>16 | 3 | 00/1497 : F4 00 00 | PEA #^#texte_liens + 3917 | 2 game.s 1205 | Code | 00 | 2 | 3 | 00/149A : F4 BA 36 | PEA #texte_liens + 3920 | 2 game.s 1206 | Macro | 00 | | 0 | 00/149D | PushLong #texte_final + 3924 | 2 game.s 1206 | Code | 00 | 1 >>16 | 3 | 00/149D : F4 00 00 | PEA #^#texte_final + 3931 | 2 game.s 1206 | Code | 00 | 2 | 3 | 00/14A0 : F4 DC 30 | PEA #texte_final + 3934 | 2 game.s 1207 | Macro | 00 | | 0 | 00/14A3 | PushWord #1 + 3936 | 2 game.s 1207 | Code | 00 | | 3 | 00/14A3 : F4 01 00 | PEA #1 + 3939 | 2 game.s 1208 | Macro | 00 | | 0 | 00/14A6 | PushWord #1 + 3941 | 2 game.s 1208 | Code | 00 | | 3 | 00/14A6 : F4 01 00 | PEA #1 + 3944 | 2 game.s 1209 | Macro | 00 | | 0 | 00/14A9 | PushWord #{{1}} ; on affiche + 3946 | 2 game.s 1209 | Code | 00 | | 3 | 00/14A9 : F4 01 00 | PEA #{{1}} + 3949 | 2 game.s 1210 | Code | 00 | 2 | 3 | 00/14AC : 20 4B 16 | jsr print + 3950 | 2 game.s 1211 | Empty | 00 | | 0 | 00/14AF | + 3951 | 2 game.s 1212 | Macro | 00 | | 0 | 00/14AF | _SetTextMode ; restore original mode + 3953 | 2 game.s 1212 | Code | 00 | | 3 | 00/14AF : A2 04 9C | LDX #$9C04 ; load tool call # + 3954 | 2 game.s 1212 | Code | 00 | | 4 | 00/14B2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3955 | 2 game.s 1213 | Code | 00 | | 1 | 00/14B6 : 60 | rts + 3956 | 2 game.s 1214 | Empty | 00 | | 0 | 00/14B7 | + 3957 | 2 game.s 1215 | Comment | 00 | | 0 | 00/14B7 | *----------------------- + 3958 | 2 game.s 1216 | Comment | 00 | | 0 | 00/14B7 | * DEBUT_AVENTURE - OK + 3959 | 2 game.s 1217 | Comment | 00 | | 0 | 00/14B7 | *----------------------- + 3960 | 2 game.s 1218 | Comment | 00 | | 0 | 00/14B7 | * debut_aventure + 3961 | 2 game.s 1219 | Empty | 00 | | 0 | 00/14B7 | + 3962 | 2 game.s 1220 | Empty | 00 | | 0 | 00/14B7 | debut_aventure + 3963 | 2 game.s 1221 | Code | 00 | | 3 | 00/14B7 : A9 FF FF | lda #-1 + 3964 | 2 game.s 1222 | Code | 00 | 2 | 3 | 00/14BA : 8D AB 29 | sta scene_ancienne + 3965 | 2 game.s 1223 | Code | 00 | 2 | 3 | 00/14BD : 8D A1 29 | sta mot_ancien + 3966 | 2 game.s 1224 | Empty | 00 | | 0 | 00/14C0 | + 3967 | 2 game.s 1225 | Code | 00 | 2 | 3 | 00/14C0 : AD B1 29 | lda escape ; on saute ce que l'on vient + 3968 | 2 game.s 1226 | Code | 00 | | 3 | 00/14C3 : C9 01 00 | cmp #{1} ; de charger en mmoire ! + 3969 | 2 game.s 1227 | Code | 00 | | 2 | 00/14C6 : F0 20 | beq da_1 + 3970 | 2 game.s 1228 | Empty | 00 | | 0 | 00/14C8 | + 3971 | 2 game.s 1229 | Code | 00 | | 3 | 00/14C8 : A9 01 00 | lda #1 + 3972 | 2 game.s 1230 | Code | 00 | 2 | 3 | 00/14CB : 8D A9 29 | sta scene_actuelle + 3973 | 2 game.s 1231 | Code | 00 | | 3 | 00/14CE : A9 01 00 | lda #{1} + 3974 | 2 game.s 1232 | Code | 00 | 2 | 3 | 00/14D1 : 8D AD 29 | sta deplacement + 3975 | 2 game.s 1233 | Empty | 00 | | 0 | 00/14D4 | + 3976 | 2 game.s 1234 | Code | 00 | | 3 | 00/14D4 : A2 01 00 | ldx #1 + 3977 | 2 game.s 1235 | Code | 10 | | 2 | 00/14D7 : E2 20 | sep #$20 + 3978 | 2 game.s 1236 | Code | 10 | | 2 | 00/14D9 : A9 00 | lda #{0} + 3979 | 2 game.s 1237 | Code | 10 | 2 | 3 | 00/14DB : 9D 31 91 | ozunid_27 sta scene_visitee-1,x + 3980 | 2 game.s 1238 | Code | 10 | | 1 | 00/14DE : E8 | inx + 3981 | 2 game.s 1239 | Code | 10 | | 3 | 00/14DF : E0 A0 00 | cpx #{160} + 3982 | 2 game.s 1240 | Code | 10 | | 2 | 00/14E2 : 90 F7 | bcc ozunid_27 + 3983 | 2 game.s 1241 | Code | 10 | | 2 | 00/14E4 : F0 F5 | beq ozunid_27 + 3984 | 2 game.s 1242 | Code | 00 | | 2 | 00/14E6 : C2 20 | rep #$20 + 3985 | 2 game.s 1243 | Empty | 00 | | 0 | 00/14E8 | + 3986 | 2 game.s 1244 | Code | 00 | | 3 | 00/14E8 : A9 00 00 | da_1 lda #{0} + 3987 | 2 game.s 1245 | Code | 00 | 2 | 3 | 00/14EB : 8D B1 29 | sta escape + 3988 | 2 game.s 1246 | Code | 00 | | 1 | 00/14EE : 60 | rts + 3989 | 2 game.s 1247 | Empty | 00 | | 0 | 00/14EF | + 3990 | 2 game.s 1248 | Comment | 00 | | 0 | 00/14EF | *----------------------- + 3991 | 2 game.s 1249 | Comment | 00 | | 0 | 00/14EF | * FIN_AVENTURE - OK + 3992 | 2 game.s 1250 | Comment | 00 | | 0 | 00/14EF | *----------------------- + 3993 | 2 game.s 1251 | Comment | 00 | | 0 | 00/14EF | * fin_aventure + 3994 | 2 game.s 1252 | Empty | 00 | | 0 | 00/14EF | + 3995 | 2 game.s 1253 | Empty | 00 | | 0 | 00/14EF | fin_aventure + 3996 | 2 game.s 1254 | Code | 00 | 2 | 3 | 00/14EF : 20 07 23 | jsr noircit_ecran + 3997 | 2 game.s 1255 | Empty | 00 | | 0 | 00/14F2 | + 3998 | 2 game.s 1256 | Code | 00 | 2 | 3 | 00/14F2 : A2 07 27 | ldx #DEBUT_DATA ; on efface tout + 3999 | 2 game.s 1257 | Code | 00 | | 3 | 00/14F5 : 9E 00 00 | ozunid_28 stz |$0000,x + 4000 | 2 game.s 1258 | Code | 00 | | 1 | 00/14F8 : E8 | inx + 4001 | 2 game.s 1259 | Code | 00 | 2 | 3 | 00/14F9 : E0 12 B6 | cpx #FIN_DATA + 4002 | 2 game.s 1260 | Code | 00 | | 2 | 00/14FC : 90 F7 | bcc ozunid_28 + 4003 | 2 game.s 1261 | Code | 00 | | 1 | 00/14FE : 60 | rts + 4004 | 2 game.s 1262 | Empty | 00 | | 0 | 00/14FF | + 4005 | 2 game.s 1263 | Comment | 00 | | 0 | 00/14FF | *----------------------- + 4006 | 2 game.s 1264 | Comment | 00 | | 0 | 00/14FF | * FIN - OK + 4007 | 2 game.s 1265 | Comment | 00 | | 0 | 00/14FF | *----------------------- + 4008 | 2 game.s 1266 | Comment | 00 | | 0 | 00/14FF | * fin + 4009 | 2 game.s 1267 | Empty | 00 | | 0 | 00/14FF | + 4010 | 2 game.s 1268 | Code | 00 | | 1 | 00/14FF : 60 | fin rts + 4011 | 2 game.s 1269 | Empty | 00 | | 0 | 00/1500 | + 4012 | 2 game.s 1270 | Comment | 00 | | 0 | 00/1500 | *----------------------- + 4013 | 2 game.s 1271 | Comment | 00 | | 0 | 00/1500 | * NOUVELLE_SCENE - OK + 4014 | 2 game.s 1272 | Comment | 00 | | 0 | 00/1500 | *----------------------- + 4015 | 2 game.s 1273 | Comment | 00 | | 0 | 00/1500 | * nouvelle_scene(scene charger) + 4016 | 2 game.s 1274 | Empty | 00 | | 0 | 00/1500 | + 4017 | 2 game.s 1275 | Empty | 00 | | 0 | 00/1500 | nouvelle_scene + 4018 | 2 game.s 1276 | Code | 00 | | 3 | 00/1500 : C9 00 00 | cmp #0 ; not 0 + 4019 | 2 game.s 1277 | Code | 00 | | 2 | 00/1503 : F0 1D | beq ns_99 + 4020 | 2 game.s 1278 | Code | 00 | 2 | 3 | 00/1505 : CD AB 29 | cmp scene_ancienne + 4021 | 2 game.s 1279 | Code | 00 | | 2 | 00/1508 : F0 12 | beq ns_98 + 4022 | 2 game.s 1280 | Empty | 00 | | 0 | 00/150A | + 4023 | 2 game.s 1281 | Code | 00 | 2 | 3 | 00/150A : AE A9 29 | ldx scene_actuelle + 4024 | 2 game.s 1282 | Code | 00 | 2 | 3 | 00/150D : 8E AB 29 | stx scene_ancienne + 4025 | 2 game.s 1283 | Empty | 00 | | 0 | 00/1510 | + 4026 | 2 game.s 1284 | Code | 00 | | 1 | 00/1510 : 3A | dec + 4027 | 2 game.s 1285 | Code | 00 | | 1 | 00/1511 : AA | tax + 4028 | 2 game.s 1286 | Code | 00 | | 3 | 00/1512 : A9 01 00 | lda #{1} + 4029 | 2 game.s 1287 | Code | 10 | | 2 | 00/1515 : E2 20 | sep #$20 + 4030 | 2 game.s 1288 | Code | 10 | 2 | 3 | 00/1517 : 9D 32 91 | sta scene_visitee,x + 4031 | 2 game.s 1289 | Code | 00 | | 2 | 00/151A : C2 20 | rep #$20 + 4032 | 2 game.s 1290 | Empty | 00 | | 0 | 00/151C | + 4033 | 2 game.s 1291 | Code | 00 | | 3 | 00/151C : A9 00 00 | ns_98 lda #{0} + 4034 | 2 game.s 1292 | Code | 00 | 2 | 3 | 00/151F : 8D AD 29 | sta deplacement + 4035 | 2 game.s 1293 | Empty | 00 | | 0 | 00/1522 | + 4036 | 2 game.s 1294 | Code | 00 | | 1 | 00/1522 : 60 | ns_99 rts + 4037 | 2 game.s 1295 | Empty | 00 | | 0 | 00/1523 | + 4038 | 2 game.s 1296 | Comment | 00 | | 0 | 00/1523 | *----------------------- + 4039 | 2 game.s 1297 | Comment | 00 | | 0 | 00/1523 | * CLIC_MOT - OK + 4040 | 2 game.s 1298 | Comment | 00 | | 0 | 00/1523 | *----------------------- + 4041 | 2 game.s 1299 | Comment | 00 | | 0 | 00/1523 | * clic_mot + 4042 | 2 game.s 1300 | Comment | 00 | | 0 | 00/1523 | * on regarde sur quel mot on a cliqu + 4043 | 2 game.s 1301 | Empty | 00 | | 0 | 00/1523 | + 4044 | 2 game.s 1302 | Empty | 00 | | 0 | 00/1523 | clic_mot + 4045 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/1523 : AD 5D 08 | lda taskWHERE+2 ; X + 4046 | 2 game.s 1304 | Code | 00 | | 1 | 00/1526 : 0A | asl + 4047 | 2 game.s 1305 | Code | 00 | | 1 | 00/1527 : AA | tax + 4048 | 2 game.s 1306 | Code | 00 | 2 | 3 | 00/1528 : BD E2 18 | lda x_text,x + 4049 | 2 game.s 1307 | Code | 00 | | 2 | 00/152B : 10 03 | bpl tc_1 + 4050 | 2 game.s 1308 | Code | 00 | | 3 | 00/152D : A9 00 00 | lda #0 + 4051 | 2 game.s 1309 | Code | 00 | | 1 | 00/1530 : 48 | tc_1 pha + 4052 | 2 game.s 1310 | Empty | 00 | | 0 | 00/1531 | + 4053 | 2 game.s 1311 | Code | 00 | 2 | 3 | 00/1531 : AD 5B 08 | lda taskWHERE ; Y + 4054 | 2 game.s 1312 | Code | 00 | | 1 | 00/1534 : 0A | asl + 4055 | 2 game.s 1313 | Code | 00 | | 1 | 00/1535 : AA | tax + 4056 | 2 game.s 1314 | Code | 00 | 2 | 3 | 00/1536 : BD F2 1D | lda y_text,x + 4057 | 2 game.s 1315 | Code | 00 | | 1 | 00/1539 : 18 | clc + 4058 | 2 game.s 1316 | Code | 00 | | 2 | 00/153A : 63 01 | adc 1,s + 4059 | 2 game.s 1317 | Code | 00 | | 1 | 00/153C : AA | tax + 4060 | 2 game.s 1318 | Code | 00 | | 1 | 00/153D : 68 | pla + 4061 | 2 game.s 1319 | Empty | 00 | | 0 | 00/153E | + 4062 | 2 game.s 1320 | Code | 00 | 2 | 3 | 00/153E : BD 96 3C | lda texte_index,x + 4063 | 2 game.s 1321 | Code | 00 | | 3 | 00/1541 : 29 FF 00 | and #$ff + 4064 | 2 game.s 1322 | Code | 00 | | 2 | 00/1544 : D0 02 | bne tc_2 + 4065 | 2 game.s 1323 | Code | 00 | | 1 | 00/1546 : 38 | sec ; pas de mot + 4066 | 2 game.s 1324 | Code | 00 | | 1 | 00/1547 : 60 | rts + 4067 | 2 game.s 1325 | Code | 00 | 2 | 3 | 00/1548 : AE 9F 29 | tc_2 ldx mot_clique ; on sauvegarde l'ancien mot + 4068 | 2 game.s 1326 | Code | 00 | 2 | 3 | 00/154B : 8E A1 29 | stx mot_ancien + 4069 | 2 game.s 1327 | Code | 00 | 2 | 3 | 00/154E : 8D 9F 29 | sta mot_clique ; et le nouveau + 4070 | 2 game.s 1328 | Code | 00 | | 1 | 00/1551 : 18 | clc ; on a un mot + 4071 | 2 game.s 1329 | Code | 00 | | 1 | 00/1552 : 60 | rts + 4072 | 2 game.s 1330 | Empty | 00 | | 0 | 00/1553 | + 4073 | 2 game.s 1331 | Comment | 00 | | 0 | 00/1553 | *----------------------- + 4074 | 2 game.s 1332 | Comment | 00 | | 0 | 00/1553 | * AFFICHE_COMMENTAIRE + 4075 | 2 game.s 1333 | Comment | 00 | | 0 | 00/1553 | *----------------------- + 4076 | 2 game.s 1334 | Comment | 00 | | 0 | 00/1553 | * affiche_commentaire + 4077 | 2 game.s 1335 | Empty | 00 | | 0 | 00/1553 | + 4078 | 2 game.s 1336 | Empty | 00 | | 0 | 00/1553 | affiche_commentaire + 4079 | 2 game.s 1337 | Code | 00 | | 3 | 00/1553 : C9 00 00 | cmp #0 + 4080 | 2 game.s 1338 | Code | 00 | | 2 | 00/1556 : D0 01 | bne ac_1 + 4081 | 2 game.s 1339 | Code | 00 | | 1 | 00/1558 : 60 | rts + 4082 | 2 game.s 1340 | Empty | 00 | | 0 | 00/1559 | + 4083 | 2 game.s 1341 | Code | 00 | | 1 | 00/1559 : 3A | ac_1 dec ; prend la scene + 4084 | 2 game.s 1342 | Code | 00 | | 1 | 00/155A : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 4085 | 2 game.s 1343 | Code | 00 | | 1 | 00/155B : 48 | pha + 4086 | 2 game.s 1344 | Code | 00 | | 1 | 00/155C : 48 | pha ; index de scne + 4087 | 2 game.s 1345 | Macro | 00 | | 0 | 00/155D | PushWord #{25} ; taille d'une dimension + 4089 | 2 game.s 1345 | Code | 00 | | 3 | 00/155D : F4 19 00 | PEA #{25} + 4092 | 2 game.s 1346 | Macro | 00 | | 0 | 00/1560 | _Multiply + 4094 | 2 game.s 1346 | Code | 00 | | 3 | 00/1560 : A2 0B 09 | LDX #$90B ; load tool call # + 4095 | 2 game.s 1346 | Code | 00 | | 4 | 00/1563 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4096 | 2 game.s 1347 | Empty | 00 | | 0 | 00/1567 | + 4097 | 2 game.s 1348 | Code | 00 | | 2 | 00/1567 : A3 01 | lda 1,s ; calcule l'offset pour les deux tableaux utiles + 4098 | 2 game.s 1349 | Code | 00 | | 1 | 00/1569 : 0A | asl + 4099 | 2 game.s 1350 | Code | 00 | | 2 | 00/156A : 83 01 | sta 1,s + 4100 | 2 game.s 1351 | Empty | 00 | | 0 | 00/156C | + 4101 | 2 game.s 1352 | Code | 00 | 2 | 3 | 00/156C : AD 9F 29 | lda mot_clique + 4102 | 2 game.s 1353 | Code | 00 | | 1 | 00/156F : 3A | dec + 4103 | 2 game.s 1354 | Code | 00 | | 1 | 00/1570 : 0A | asl + 4104 | 2 game.s 1355 | Code | 00 | | 1 | 00/1571 : 18 | clc + 4105 | 2 game.s 1356 | Code | 00 | | 2 | 00/1572 : 63 01 | adc 1,s + 4106 | 2 game.s 1357 | Code | 00 | 2 | 3 | 00/1574 : 8D 8D 29 | sta localOFFSET + 4107 | 2 game.s 1358 | Code | 00 | | 1 | 00/1577 : 68 | pla + 4108 | 2 game.s 1359 | Code | 00 | | 1 | 00/1578 : 68 | pla + 4109 | 2 game.s 1360 | Empty | 00 | | 0 | 00/1579 | + 4110 | 2 game.s 1361 | Comment | 00 | | 0 | 00/1579 | *--- on construit la chane + 4111 | 2 game.s 1362 | Empty | 00 | | 0 | 00/1579 | + 4112 | 2 game.s 1363 | Comment | 00 | | 0 | 00/1579 | * 1- le mot + 4113 | 2 game.s 1364 | Empty | 00 | | 0 | 00/1579 | + 4114 | 2 game.s 1365 | Code | 00 | 2 | 3 | 00/1579 : AD 8D 29 | lda localOFFSET + 4115 | 2 game.s 1366 | Code | 00 | | 1 | 00/157C : 18 | clc + 4116 | 2 game.s 1367 | Code | 00 | 2 | 3 | 00/157D : 69 72 42 | adc #fonction_mots + 4117 | 2 game.s 1368 | Code | 00 | | 2 | 00/1580 : 85 80 | sta {$80} + 4118 | 2 game.s 1369 | Code | 00 | | 2 | 00/1582 : B2 80 | lda ({$80}) + 4119 | 2 game.s 1370 | Code | 00 | | 2 | 00/1584 : 85 90 | sta {{$80}+$10} + 4120 | 2 game.s 1371 | Code | 00 | 2 | 3 | 00/1586 : AD 9A 07 | lda ptrINDEX+2 + 4121 | 2 game.s 1372 | Code | 00 | | 2 | 00/1589 : 85 92 | sta {{$80}+$10}+2 + 4122 | 2 game.s 1373 | Empty | 00 | | 0 | 00/158B | + 4123 | 2 game.s 1374 | Code | 10 | | 2 | 00/158B : E2 20 | sep #$20 + 4124 | 2 game.s 1375 | Code | 10 | | 3 | 00/158D : A0 00 00 | ldy #0 + 4125 | 2 game.s 1376 | Code | 10 | | 2 | 00/1590 : B7 90 | ozunid_29 lda [{{$80}+$10}],y + 4126 | 2 game.s 1377 | Code | 10 | | 2 | 00/1592 : C9 20 | cmp #{$20} + 4127 | 2 game.s 1378 | Code | 10 | | 2 | 00/1594 : F0 06 | beq ac_2 + 4128 | 2 game.s 1379 | Code | 10 | 2 | 3 | 00/1596 : 99 36 2A | sta ligne_commentaire+1,y + 4129 | 2 game.s 1380 | Code | 10 | | 1 | 00/1599 : C8 | iny + 4130 | 2 game.s 1381 | Code | 10 | | 2 | 00/159A : D0 F4 | bne ozunid_29 + 4131 | 2 game.s 1382 | Empty | 10 | | 0 | 00/159C | + 4132 | 2 game.s 1383 | Comment | 10 | | 0 | 00/159C | * 2- la sparation + 4133 | 2 game.s 1384 | Empty | 10 | | 0 | 00/159C | + 4134 | 2 game.s 1385 | Code | 10 | | 1 | 00/159C : BB | ac_2 tyx + 4135 | 2 game.s 1386 | Code | 00 | | 2 | 00/159D : C2 20 | rep #$20 + 4136 | 2 game.s 1387 | Code | 00 | | 3 | 00/159F : A9 D3 20 | lda #$20d3 ; double quote fermant + espace "-" -" + 4137 | 2 game.s 1388 | Code | 00 | 2 | 3 | 00/15A2 : 9D 36 2A | sta ligne_commentaire+1,x + 4138 | 2 game.s 1389 | Code | 00 | | 3 | 00/15A5 : A9 3A 20 | lda #$203a ; deux-points + espace "-: -" + 4139 | 2 game.s 1390 | Code | 00 | 2 | 3 | 00/15A8 : 9D 38 2A | sta ligne_commentaire+3,x + 4140 | 2 game.s 1391 | Empty | 00 | | 0 | 00/15AB | + 4141 | 2 game.s 1392 | Comment | 00 | | 0 | 00/15AB | * 3- le commentaire + 4142 | 2 game.s 1393 | Empty | 00 | | 0 | 00/15AB | + 4143 | 2 game.s 1394 | Code | 00 | 2 | 3 | 00/15AB : AD 8D 29 | lda localOFFSET + 4144 | 2 game.s 1395 | Code | 00 | | 1 | 00/15AE : 18 | clc + 4145 | 2 game.s 1396 | Code | 00 | 2 | 3 | 00/15AF : 69 D2 91 | adc #phrase + 4146 | 2 game.s 1397 | Code | 00 | | 2 | 00/15B2 : 85 80 | sta {$80} + 4147 | 2 game.s 1398 | Code | 00 | | 2 | 00/15B4 : B2 80 | lda ({$80}) + 4148 | 2 game.s 1399 | Code | 00 | | 2 | 00/15B6 : 85 90 | sta {{$80}+$10} + 4149 | 2 game.s 1400 | Code | 00 | 2 | 3 | 00/15B8 : AD 9A 07 | lda ptrINDEX+2 + 4150 | 2 game.s 1401 | Code | 00 | | 2 | 00/15BB : 85 92 | sta {{$80}+$10}+2 + 4151 | 2 game.s 1402 | Empty | 00 | | 0 | 00/15BD | + 4152 | 2 game.s 1403 | Code | 10 | | 2 | 00/15BD : E2 20 | sep #$20 + 4153 | 2 game.s 1404 | Code | 10 | | 3 | 00/15BF : A0 00 00 | ldy #0 + 4154 | 2 game.s 1405 | Code | 10 | | 2 | 00/15C2 : B7 90 | ozunid_30 lda [{{$80}+$10}],y + 4155 | 2 game.s 1406 | Code | 10 | | 2 | 00/15C4 : F0 0A | beq ac_3 + 4156 | 2 game.s 1407 | Code | 10 | 2 | 3 | 00/15C6 : 9D 3A 2A | sta ligne_commentaire+5,x + 4157 | 2 game.s 1408 | Code | 10 | | 1 | 00/15C9 : C8 | iny + 4158 | 2 game.s 1409 | Code | 10 | | 1 | 00/15CA : E8 | inx + 4159 | 2 game.s 1410 | Code | 10 | | 3 | 00/15CB : E0 7E 00 | cpx #126 ; len max + 4160 | 2 game.s 1411 | Code | 10 | | 2 | 00/15CE : 90 F2 | bcc ozunid_30 + 4161 | 2 game.s 1412 | Empty | 10 | | 0 | 00/15D0 | + 4162 | 2 game.s 1413 | Code | 10 | 2 | 3 | 00/15D0 : 9E 3A 2A | ac_3 stz ligne_commentaire+5,x; pour finir + 4163 | 2 game.s 1414 | Empty | 10 | | 0 | 00/15D3 | + 4164 | 2 game.s 1415 | Code | 00 | | 2 | 00/15D3 : C2 20 | rep #$20 + 4165 | 2 game.s 1416 | Empty | 00 | | 0 | 00/15D5 | + 4166 | 2 game.s 1417 | Comment | 00 | | 0 | 00/15D5 | *--- Prpare l'cran + 4167 | 2 game.s 1418 | Empty | 00 | | 0 | 00/15D5 | + 4168 | 2 game.s 1419 | Macro | 00 | | 0 | 00/15D5 | PushLong #old_pattern + 4172 | 2 game.s 1419 | Code | 00 | 1 >>16 | 3 | 00/15D5 : F4 00 00 | PEA #^#old_pattern + 4179 | 2 game.s 1419 | Code | 00 | 2 | 3 | 00/15D8 : F4 86 0F | PEA #old_pattern + 4182 | 2 game.s 1420 | Macro | 00 | | 0 | 00/15DB | _GetPenPat + 4184 | 2 game.s 1420 | Code | 00 | | 3 | 00/15DB : A2 04 31 | LDX #$3104 ; load tool call # + 4185 | 2 game.s 1420 | Code | 00 | | 4 | 00/15DE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4186 | 2 game.s 1421 | Empty | 00 | | 0 | 00/15E2 | + 4187 | 2 game.s 1422 | Code | 00 | | 1 | 00/15E2 : 48 | pha + 4188 | 2 game.s 1423 | Macro | 00 | | 0 | 00/15E3 | _GetForeColor + 4190 | 2 game.s 1423 | Code | 00 | | 3 | 00/15E3 : A2 04 A1 | LDX #$A104 ; load tool call # + 4191 | 2 game.s 1423 | Code | 00 | | 4 | 00/15E6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4192 | 2 game.s 1424 | Empty | 00 | | 0 | 00/15EA | + 4193 | 2 game.s 1425 | Code | 00 | | 1 | 00/15EA : 48 | pha + 4194 | 2 game.s 1426 | Macro | 00 | | 0 | 00/15EB | _GetTextMode + 4196 | 2 game.s 1426 | Code | 00 | | 3 | 00/15EB : A2 04 9D | LDX #$9D04 ; load tool call # + 4197 | 2 game.s 1426 | Code | 00 | | 4 | 00/15EE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4198 | 2 game.s 1427 | Empty | 00 | | 0 | 00/15F2 | + 4199 | 2 game.s 1428 | Macro | 00 | | 0 | 00/15F2 | PushLong #black_pattern ; black pattern + 4203 | 2 game.s 1428 | Code | 00 | 1 >>16 | 3 | 00/15F2 : F4 00 00 | PEA #^#black_pattern + 4210 | 2 game.s 1428 | Code | 00 | 2 | 3 | 00/15F5 : F4 FB 10 | PEA #black_pattern + 4213 | 2 game.s 1429 | Macro | 00 | | 0 | 00/15F8 | _SetPenPat + 4215 | 2 game.s 1429 | Code | 00 | | 3 | 00/15F8 : A2 04 30 | LDX #$3004 ; load tool call # + 4216 | 2 game.s 1429 | Code | 00 | | 4 | 00/15FB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4217 | 2 game.s 1430 | Empty | 00 | | 0 | 00/15FF | + 4218 | 2 game.s 1431 | Macro | 00 | | 0 | 00/15FF | PushLong #commentRECT + 4222 | 2 game.s 1431 | Code | 00 | 1 >>16 | 3 | 00/15FF : F4 00 00 | PEA #^#commentRECT + 4229 | 2 game.s 1431 | Code | 00 | 2 | 3 | 00/1602 : F4 42 16 | PEA #commentRECT + 4232 | 2 game.s 1432 | Macro | 00 | | 0 | 00/1605 | _PaintRect + 4234 | 2 game.s 1432 | Code | 00 | | 3 | 00/1605 : A2 04 54 | LDX #$5404 ; load tool call # + 4235 | 2 game.s 1432 | Code | 00 | | 4 | 00/1608 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4236 | 2 game.s 1433 | Empty | 00 | | 0 | 00/160C | + 4237 | 2 game.s 1434 | Macro | 00 | | 0 | 00/160C | PushWord #15 + 4239 | 2 game.s 1434 | Code | 00 | | 3 | 00/160C : F4 0F 00 | PEA #15 + 4242 | 2 game.s 1435 | Macro | 00 | | 0 | 00/160F | _SetForeColor + 4244 | 2 game.s 1435 | Code | 00 | | 3 | 00/160F : A2 04 A0 | LDX #$A004 ; load tool call # + 4245 | 2 game.s 1435 | Code | 00 | | 4 | 00/1612 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4246 | 2 game.s 1436 | Empty | 00 | | 0 | 00/1616 | + 4247 | 2 game.s 1437 | Macro | 00 | | 0 | 00/1616 | PushWord #{$0004} + 4249 | 2 game.s 1437 | Code | 00 | | 3 | 00/1616 : F4 04 00 | PEA #{$0004} + 4252 | 2 game.s 1438 | Macro | 00 | | 0 | 00/1619 | _SetTextMode + 4254 | 2 game.s 1438 | Code | 00 | | 3 | 00/1619 : A2 04 9C | LDX #$9C04 ; load tool call # + 4255 | 2 game.s 1438 | Code | 00 | | 4 | 00/161C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4256 | 2 game.s 1439 | Empty | 00 | | 0 | 00/1620 | + 4257 | 2 game.s 1440 | Code | 00 | 1 >>16 | 3 | 00/1620 : A2 00 00 | ldx #^ligne_commentaire + 4258 | 2 game.s 1441 | Code | 00 | 2 | 3 | 00/1623 : A0 35 2A | ldy #ligne_commentaire + 4259 | 2 game.s 1442 | Code | 00 | | 3 | 00/1626 : A9 13 00 | lda #19 + 4260 | 2 game.s 1443 | Code | 00 | 2 | 3 | 00/1629 : 20 82 21 | jsr cprint + 4261 | 2 game.s 1444 | Empty | 00 | | 0 | 00/162C | + 4262 | 2 game.s 1445 | Macro | 00 | | 0 | 00/162C | _SetTextMode + 4264 | 2 game.s 1445 | Code | 00 | | 3 | 00/162C : A2 04 9C | LDX #$9C04 ; load tool call # + 4265 | 2 game.s 1445 | Code | 00 | | 4 | 00/162F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4266 | 2 game.s 1446 | Macro | 00 | | 0 | 00/1633 | _SetForeColor + 4268 | 2 game.s 1446 | Code | 00 | | 3 | 00/1633 : A2 04 A0 | LDX #$A004 ; load tool call # + 4269 | 2 game.s 1446 | Code | 00 | | 4 | 00/1636 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4270 | 2 game.s 1447 | Macro | 00 | | 0 | 00/163A | _SetPenPat + 4272 | 2 game.s 1447 | Code | 00 | | 3 | 00/163A : A2 04 30 | LDX #$3004 ; load tool call # + 4273 | 2 game.s 1447 | Code | 00 | | 4 | 00/163D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4274 | 2 game.s 1448 | Code | 00 | | 1 | 00/1641 : 60 | rts + 4275 | 2 game.s 1449 | Empty | 00 | | 0 | 00/1642 | + 4276 | 2 game.s 1450 | Comment | 00 | | 0 | 00/1642 | *--- + 4277 | 2 game.s 1451 | Empty | 00 | | 0 | 00/1642 | + 4278 | 2 game.s 1452 | Data | 00 | | 8 | 00/1642 : B6 00 10 00 | commentRECT dw 182,16,192,623 | | | | | | C0 00 6F 02 | - 4254 | 2 game.s 1437 | Empty | 00 | | 0 | 00/1613 | - 4255 | 2 game.s 1438 | Comment | 00 | | 0 | 00/1613 | *----------------------- - 4256 | 2 game.s 1439 | Comment | 00 | | 0 | 00/1613 | * SURLIGNER_MOT - 4257 | 2 game.s 1440 | Comment | 00 | | 0 | 00/1613 | *----------------------- - 4258 | 2 game.s 1441 | Comment | 00 | | 0 | 00/1613 | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) - 4259 | 2 game.s 1442 | Empty | 00 | | 0 | 00/1613 | - 4260 | 2 game.s 1443 | Empty | 00 | | 0 | 00/1613 | surligner_mot - 4261 | 2 game.s 1444 | Code | 00 | | 1 | 00/1613 : 60 | rts - 4262 | 2 game.s 1445 | Empty | 00 | | 0 | 00/1614 | - 4263 | 2 game.s 1446 | Comment | 00 | | 0 | 00/1614 | *----------------------- - 4264 | 2 game.s 1447 | Comment | 00 | | 0 | 00/1614 | * PRINT - OK - 4265 | 2 game.s 1448 | Comment | 00 | | 0 | 00/1614 | *----------------------- - 4266 | 2 game.s 1449 | Comment | 00 | | 0 | 00/1614 | * print(couleur$,texte$,colonne&,ligne&,mode) - 4267 | 2 game.s 1450 | Comment | 00 | | 0 | 00/1614 | * 1,s w return address - 4268 | 2 game.s 1451 | Comment | 00 | | 0 | 00/1614 | * 3,s w mode - 4269 | 2 game.s 1452 | Comment | 00 | | 0 | 00/1614 | * 5,s w Y - 4270 | 2 game.s 1453 | Comment | 00 | | 0 | 00/1614 | * 7,s w X - 4271 | 2 game.s 1454 | Comment | 00 | | 0 | 00/1614 | * 9,s l text pointer - 4272 | 2 game.s 1455 | Comment | 00 | | 0 | 00/1614 | * 13,s l color pointer - 4273 | 2 game.s 1456 | Empty | 00 | | 0 | 00/1614 | - 4274 | 2 game.s 1457 | Equivalence | 00 | | 0 | 00/1614 | max_colonnes = 75 ; 80 - 75 - 4275 | 2 game.s 1458 | Equivalence | 00 | | 0 | 00/1614 | max_lignes = 20 ; 20 - 18 - 4276 | 2 game.s 1459 | Equivalence | 00 | | 0 | 00/1614 | largeur_caractere = 8 - 4277 | 2 game.s 1460 | Equivalence | 00 | | 0 | 00/1614 | hauteur_caractere = 10 - 4278 | 2 game.s 1461 | Equivalence | 00 | | 0 | 00/1614 | marge_gauche = 3 ; nombre de caractres sauts pour la marge - 4279 | 2 game.s 1462 | Empty | 00 | | 0 | 00/1614 | - 4280 | 2 game.s 1463 | Comment | 00 | | 0 | 00/1614 | *--- - 4281 | 2 game.s 1464 | Empty | 00 | | 0 | 00/1614 | - 4282 | 2 game.s 1465 | Code | 00 | | 2 | 00/1614 : A3 0F | print lda 15,s - 4283 | 2 game.s 1466 | Code | 00 | | 2 | 00/1616 : 85 86 | sta {{$80}+4}+2 - 4284 | 2 game.s 1467 | Code | 00 | | 2 | 00/1618 : A3 0D | lda 13,s - 4285 | 2 game.s 1468 | Code | 00 | | 2 | 00/161A : 85 84 | sta {{$80}+4} - 4286 | 2 game.s 1469 | Code | 00 | | 2 | 00/161C : A3 0B | lda 11,s - 4287 | 2 game.s 1470 | Code | 00 | | 2 | 00/161E : 85 82 | sta {$80}+2 - 4288 | 2 game.s 1471 | Code | 00 | | 2 | 00/1620 : A3 09 | lda 9,s - 4289 | 2 game.s 1472 | Code | 00 | | 2 | 00/1622 : 85 80 | sta {$80} - 4290 | 2 game.s 1473 | Code | 00 | | 2 | 00/1624 : A3 07 | lda 7,s - 4291 | 2 game.s 1474 | Code | 00 | 2 | 3 | 00/1626 : 8D 49 17 | sta printX - 4292 | 2 game.s 1475 | Code | 00 | | 2 | 00/1629 : A3 05 | lda 5,s - 4293 | 2 game.s 1476 | Code | 00 | 2 | 3 | 00/162B : 8D 4B 17 | sta printY - 4294 | 2 game.s 1477 | Code | 00 | | 2 | 00/162E : A3 03 | lda 3,s - 4295 | 2 game.s 1478 | Code | 00 | 2 | 3 | 00/1630 : 8D 47 17 | sta printMODE - 4296 | 2 game.s 1479 | Empty | 00 | | 0 | 00/1633 | - 4297 | 2 game.s 1480 | Code | 00 | | 2 | 00/1633 : A7 80 | printLOOP lda [{$80}] - 4298 | 2 game.s 1481 | Code | 00 | | 3 | 00/1635 : 29 FF 00 | and #$ff - 4299 | 2 game.s 1482 | Code | 00 | | 2 | 00/1638 : D0 0C | bne print1 - 4300 | 2 game.s 1483 | Empty | 00 | | 0 | 00/163A | - 4301 | 2 game.s 1484 | Code | 00 | | 2 | 00/163A : A3 01 | printEXIT lda 1,s - 4302 | 2 game.s 1485 | Code | 00 | | 1 | 00/163C : FA | plx - 4303 | 2 game.s 1486 | Code | 00 | | 1 | 00/163D : FA | plx - 4304 | 2 game.s 1487 | Code | 00 | | 1 | 00/163E : FA | plx - 4305 | 2 game.s 1488 | Code | 00 | | 1 | 00/163F : FA | plx - 4306 | 2 game.s 1489 | Code | 00 | | 1 | 00/1640 : FA | plx - 4307 | 2 game.s 1490 | Code | 00 | | 1 | 00/1641 : FA | plx - 4308 | 2 game.s 1491 | Code | 00 | | 1 | 00/1642 : FA | plx - 4309 | 2 game.s 1492 | Code | 00 | | 2 | 00/1643 : 83 01 | sta 1,s - 4310 | 2 game.s 1493 | Code | 00 | | 1 | 00/1645 : 60 | rts - 4311 | 2 game.s 1494 | Empty | 00 | | 0 | 00/1646 | - 4312 | 2 game.s 1495 | Comment | 00 | | 0 | 00/1646 | * 1- print char - 4313 | 2 game.s 1496 | Empty | 00 | | 0 | 00/1646 | - 4314 | 2 game.s 1497 | Code | 00 | | 3 | 00/1646 : C9 20 00 | print1 cmp #{$20} ; skip space char - 4315 | 2 game.s 1498 | Code | 00 | | 2 | 00/1649 : F0 47 | beq print2 - 4316 | 2 game.s 1499 | Code | 00 | | 3 | 00/164B : C9 5F 00 | cmp #{$5f} - 4317 | 2 game.s 1500 | Code | 00 | | 2 | 00/164E : F0 42 | beq print2 - 4318 | 2 game.s 1501 | Code | 00 | | 3 | 00/1650 : C9 9C 00 | cmp #{$9c} - 4319 | 2 game.s 1502 | Code | 00 | | 2 | 00/1653 : F0 48 | beq print3 - 4320 | 2 game.s 1503 | Empty | 00 | | 0 | 00/1655 | - 4321 | 2 game.s 1504 | Code | 00 | | 1 | 00/1655 : AA | tax - 4322 | 2 game.s 1505 | Code | 00 | 2 | 3 | 00/1656 : BD 4B 1F | lda tblATARI,x - 4323 | 2 game.s 1506 | Code | 00 | | 3 | 00/1659 : 29 FF 00 | and #$ff - 4324 | 2 game.s 1507 | Code | 00 | | 1 | 00/165C : 48 | pha - 4325 | 2 game.s 1508 | Empty | 00 | | 0 | 00/165D | - 4326 | 2 game.s 1509 | Code | 00 | 2 | 3 | 00/165D : AD 49 17 | lda printX - 4327 | 2 game.s 1510 | Code | 00 | | 1 | 00/1660 : 0A | asl - 4328 | 2 game.s 1511 | Code | 00 | | 1 | 00/1661 : AA | tax - 4329 | 2 game.s 1512 | Code | 00 | 2 | 3 | 00/1662 : BD 4D 17 | lda x_coord,x - 4330 | 2 game.s 1513 | Code | 00 | | 1 | 00/1665 : 48 | pha - 4331 | 2 game.s 1514 | Empty | 00 | | 0 | 00/1666 | - 4332 | 2 game.s 1515 | Code | 00 | 2 | 3 | 00/1666 : AD 4B 17 | lda printY - 4333 | 2 game.s 1516 | Code | 00 | | 1 | 00/1669 : 0A | asl - 4334 | 2 game.s 1517 | Code | 00 | | 1 | 00/166A : A8 | tay - 4335 | 2 game.s 1518 | Code | 00 | 2 | 3 | 00/166B : B9 83 18 | lda y_coord,y - 4336 | 2 game.s 1519 | Code | 00 | | 1 | 00/166E : 48 | pha - 4337 | 2 game.s 1520 | Macro | 00 | | 0 | 00/166F | _MoveTo - 4339 | 2 game.s 1520 | Code | 00 | | 3 | 00/166F : A2 04 3A | LDX #$3A04 ; load tool call # - 4340 | 2 game.s 1520 | Code | 00 | | 4 | 00/1672 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4341 | 2 game.s 1521 | Empty | 00 | | 0 | 00/1676 | - 4342 | 2 game.s 1522 | Comment | 00 | | 0 | 00/1676 | * Check font color - 4343 | 2 game.s 1523 | Empty | 00 | | 0 | 00/1676 | - 4344 | 2 game.s 1524 | Code | 00 | 2 | 3 | 00/1676 : AD 47 17 | lda printMODE - 4345 | 2 game.s 1525 | Code | 00 | | 3 | 00/1679 : C9 00 00 | cmp #{0} - 4346 | 2 game.s 1526 | Code | 00 | | 2 | 00/167C : F0 0D | beq print11 - 4347 | 2 game.s 1527 | Empty | 00 | | 0 | 00/167E | - 4348 | 2 game.s 1528 | Code | 00 | | 2 | 00/167E : A7 84 | lda [{{$80}+4}] - 4349 | 2 game.s 1529 | Code | 00 | | 3 | 00/1680 : 29 FF 00 | and #$ff - 4350 | 2 game.s 1530 | Code | 00 | | 1 | 00/1683 : 48 | pha - 4351 | 2 game.s 1531 | Macro | 00 | | 0 | 00/1684 | _SetForeColor - 4353 | 2 game.s 1531 | Code | 00 | | 3 | 00/1684 : A2 04 A0 | LDX #$A004 ; load tool call # - 4354 | 2 game.s 1531 | Code | 00 | | 4 | 00/1687 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4355 | 2 game.s 1532 | Empty | 00 | | 0 | 00/168B | - 4356 | 2 game.s 1533 | Macro | 00 | | 0 | 00/168B | print11 _DrawChar - 4358 | 2 game.s 1533 | Code | 00 | | 3 | 00/168B : A2 04 A4 | LDX #$A404 ; load tool call # - 4359 | 2 game.s 1533 | Code | 00 | | 4 | 00/168E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4360 | 2 game.s 1534 | Empty | 00 | | 0 | 00/1692 | - 4361 | 2 game.s 1535 | Comment | 00 | | 0 | 00/1692 | * 4- next character - 4362 | 2 game.s 1536 | Empty | 00 | | 0 | 00/1692 | - 4363 | 2 game.s 1537 | Code | 00 | 2 | 3 | 00/1692 : EE 49 17 | print2 inc printX - 4364 | 2 game.s 1538 | Code | 00 | 2 | 3 | 00/1695 : AD 49 17 | lda printX - 4365 | 2 game.s 1539 | Code | 00 | | 3 | 00/1698 : C9 4B 00 | cmp #{75} - 4366 | 2 game.s 1540 | Code | 00 | | 2 | 00/169B : 90 13 | bcc print4 - 4367 | 2 game.s 1541 | Empty | 00 | | 0 | 00/169D | - 4368 | 2 game.s 1542 | Code | 00 | | 2 | 00/169D : A3 07 | print3 lda 7,s ; reset X-coord - 4369 | 2 game.s 1543 | Code | 00 | 2 | 3 | 00/169F : 8D 49 17 | sta printX - 4370 | 2 game.s 1544 | Empty | 00 | | 0 | 00/16A2 | - 4371 | 2 game.s 1545 | Code | 00 | 2 | 3 | 00/16A2 : EE 4B 17 | inc printY - 4372 | 2 game.s 1546 | Code | 00 | 2 | 3 | 00/16A5 : AD 4B 17 | lda printY - 4373 | 2 game.s 1547 | Code | 00 | | 3 | 00/16A8 : C9 14 00 | cmp #{20} - 4374 | 2 game.s 1548 | Code | 00 | | 2 | 00/16AB : 90 03 | bcc print4 - 4375 | 2 game.s 1549 | Empty | 00 | | 0 | 00/16AD | - 4376 | 2 game.s 1550 | Code | 00 | | 3 | 00/16AD : 82 8A FF | brl printEXIT ; out of SHR screen, we exit - 4377 | 2 game.s 1551 | Empty | 00 | | 0 | 00/16B0 | - 4378 | 2 game.s 1552 | Comment | 00 | | 0 | 00/16B0 | * 6- we loop - 4379 | 2 game.s 1553 | Empty | 00 | | 0 | 00/16B0 | - 4380 | 2 game.s 1554 | Code | 00 | | 2 | 00/16B0 : E6 80 | print4 inc {$80} - 4381 | 2 game.s 1555 | Code | 00 | | 2 | 00/16B2 : D0 02 | bne print5 - 4382 | 2 game.s 1556 | Code | 00 | | 2 | 00/16B4 : E6 82 | inc {$80}+2 - 4383 | 2 game.s 1557 | Empty | 00 | | 0 | 00/16B6 | - 4384 | 2 game.s 1558 | Code | 00 | 2 | 3 | 00/16B6 : AD 47 17 | print5 lda printMODE ; do we use links? - 4385 | 2 game.s 1559 | Code | 00 | | 3 | 00/16B9 : C9 00 00 | cmp #{0} - 4386 | 2 game.s 1560 | Code | 00 | | 2 | 00/16BC : F0 06 | beq print6 - 4387 | 2 game.s 1561 | Empty | 00 | | 0 | 00/16BE | - 4388 | 2 game.s 1562 | Code | 00 | | 2 | 00/16BE : E6 84 | inc {{$80}+4} ; yes, we do - 4389 | 2 game.s 1563 | Code | 00 | | 2 | 00/16C0 : D0 02 | bne print6 - 4390 | 2 game.s 1564 | Code | 00 | | 2 | 00/16C2 : E6 86 | inc {{$80}+4}+2 - 4391 | 2 game.s 1565 | Empty | 00 | | 0 | 00/16C4 | - 4392 | 2 game.s 1566 | Code | 00 | | 3 | 00/16C4 : 82 6C FF | print6 brl printLOOP - 4393 | 2 game.s 1567 | Empty | 00 | | 0 | 00/16C7 | - 4394 | 2 game.s 1568 | Comment | 00 | | 0 | 00/16C7 | *----------------------- - 4395 | 2 game.s 1569 | Comment | 00 | | 0 | 00/16C7 | * PRINTC - OK - 4396 | 2 game.s 1570 | Comment | 00 | | 0 | 00/16C7 | *----------------------- - 4397 | 2 game.s 1571 | Comment | 00 | | 0 | 00/16C7 | * printc(texte$,colonne&,ligne&) - 4398 | 2 game.s 1572 | Comment | 00 | | 0 | 00/16C7 | * 1,s w return address - 4399 | 2 game.s 1573 | Comment | 00 | | 0 | 00/16C7 | * 3,s w Y - 4400 | 2 game.s 1574 | Comment | 00 | | 0 | 00/16C7 | * 5,s w X - 4401 | 2 game.s 1575 | Comment | 00 | | 0 | 00/16C7 | * 7,s l text pointer - 4402 | 2 game.s 1576 | Empty | 00 | | 0 | 00/16C7 | - 4403 | 2 game.s 1577 | Equivalence | 00 | | 0 | 00/16C7 | max_colonnes2 = 80 ; 80 - 75 - 4404 | 2 game.s 1578 | Empty | 00 | | 0 | 00/16C7 | - 4405 | 2 game.s 1579 | Comment | 00 | | 0 | 00/16C7 | *--- - 4406 | 2 game.s 1580 | Empty | 00 | | 0 | 00/16C7 | - 4407 | 2 game.s 1581 | Code | 00 | | 2 | 00/16C7 : A3 09 | printc lda 9,s - 4408 | 2 game.s 1582 | Code | 00 | | 2 | 00/16C9 : 85 82 | sta {$80}+2 - 4409 | 2 game.s 1583 | Code | 00 | | 2 | 00/16CB : A3 07 | lda 7,s - 4410 | 2 game.s 1584 | Code | 00 | | 2 | 00/16CD : 85 80 | sta {$80} - 4411 | 2 game.s 1585 | Code | 00 | | 2 | 00/16CF : A3 05 | lda 5,s - 4412 | 2 game.s 1586 | Code | 00 | 2 | 3 | 00/16D1 : 8D 49 17 | sta printX - 4413 | 2 game.s 1587 | Code | 00 | | 2 | 00/16D4 : A3 03 | lda 3,s - 4414 | 2 game.s 1588 | Code | 00 | 2 | 3 | 00/16D6 : 8D 4B 17 | sta printY - 4415 | 2 game.s 1589 | Empty | 00 | | 0 | 00/16D9 | - 4416 | 2 game.s 1590 | Code | 00 | | 2 | 00/16D9 : A7 80 | printcLOOP lda [{$80}] - 4417 | 2 game.s 1591 | Code | 00 | | 3 | 00/16DB : 29 FF 00 | and #$ff - 4418 | 2 game.s 1592 | Code | 00 | | 2 | 00/16DE : D0 09 | bne printc1 - 4419 | 2 game.s 1593 | Empty | 00 | | 0 | 00/16E0 | - 4420 | 2 game.s 1594 | Code | 00 | | 2 | 00/16E0 : A3 01 | printcEXIT lda 1,s - 4421 | 2 game.s 1595 | Code | 00 | | 1 | 00/16E2 : FA | plx - 4422 | 2 game.s 1596 | Code | 00 | | 1 | 00/16E3 : FA | plx - 4423 | 2 game.s 1597 | Code | 00 | | 1 | 00/16E4 : FA | plx - 4424 | 2 game.s 1598 | Code | 00 | | 1 | 00/16E5 : FA | plx - 4425 | 2 game.s 1599 | Code | 00 | | 2 | 00/16E6 : 83 01 | sta 1,s - 4426 | 2 game.s 1600 | Code | 00 | | 1 | 00/16E8 : 60 | rts - 4427 | 2 game.s 1601 | Empty | 00 | | 0 | 00/16E9 | - 4428 | 2 game.s 1602 | Comment | 00 | | 0 | 00/16E9 | * 1- print char - 4429 | 2 game.s 1603 | Empty | 00 | | 0 | 00/16E9 | - 4430 | 2 game.s 1604 | Code | 00 | | 3 | 00/16E9 : C9 20 00 | printc1 cmp #{$20} ; skip space char - 4431 | 2 game.s 1605 | Code | 00 | | 2 | 00/16EC : F0 32 | beq printc2 - 4432 | 2 game.s 1606 | Code | 00 | | 3 | 00/16EE : C9 5F 00 | cmp #{$5f} - 4433 | 2 game.s 1607 | Code | 00 | | 2 | 00/16F1 : F0 2D | beq printc2 - 4434 | 2 game.s 1608 | Code | 00 | | 3 | 00/16F3 : C9 9C 00 | cmp #{$9c} - 4435 | 2 game.s 1609 | Code | 00 | | 2 | 00/16F6 : F0 33 | beq printc3 - 4436 | 2 game.s 1610 | Empty | 00 | | 0 | 00/16F8 | - 4437 | 2 game.s 1611 | Code | 00 | | 1 | 00/16F8 : AA | tax - 4438 | 2 game.s 1612 | Code | 00 | 2 | 3 | 00/16F9 : BD 4B 1F | lda tblATARI,x - 4439 | 2 game.s 1613 | Code | 00 | | 3 | 00/16FC : 29 FF 00 | and #$ff - 4440 | 2 game.s 1614 | Code | 00 | | 1 | 00/16FF : 48 | pha - 4441 | 2 game.s 1615 | Empty | 00 | | 0 | 00/1700 | - 4442 | 2 game.s 1616 | Code | 00 | 2 | 3 | 00/1700 : AD 49 17 | lda printX - 4443 | 2 game.s 1617 | Code | 00 | | 1 | 00/1703 : 0A | asl - 4444 | 2 game.s 1618 | Code | 00 | | 1 | 00/1704 : AA | tax - 4445 | 2 game.s 1619 | Code | 00 | 2 | 3 | 00/1705 : BD E3 17 | lda x_coord2,x - 4446 | 2 game.s 1620 | Code | 00 | | 1 | 00/1708 : 48 | pha - 4447 | 2 game.s 1621 | Empty | 00 | | 0 | 00/1709 | - 4448 | 2 game.s 1622 | Code | 00 | 2 | 3 | 00/1709 : AD 4B 17 | lda printY - 4449 | 2 game.s 1623 | Code | 00 | | 1 | 00/170C : 0A | asl - 4450 | 2 game.s 1624 | Code | 00 | | 1 | 00/170D : A8 | tay - 4451 | 2 game.s 1625 | Code | 00 | 2 | 3 | 00/170E : B9 83 18 | lda y_coord,y - 4452 | 2 game.s 1626 | Code | 00 | | 1 | 00/1711 : 48 | pha - 4453 | 2 game.s 1627 | Macro | 00 | | 0 | 00/1712 | _MoveTo - 4455 | 2 game.s 1627 | Code | 00 | | 3 | 00/1712 : A2 04 3A | LDX #$3A04 ; load tool call # - 4456 | 2 game.s 1627 | Code | 00 | | 4 | 00/1715 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4457 | 2 game.s 1628 | Empty | 00 | | 0 | 00/1719 | - 4458 | 2 game.s 1629 | Macro | 00 | | 0 | 00/1719 | _DrawChar - 4460 | 2 game.s 1629 | Code | 00 | | 3 | 00/1719 : A2 04 A4 | LDX #$A404 ; load tool call # - 4461 | 2 game.s 1629 | Code | 00 | | 4 | 00/171C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4462 | 2 game.s 1630 | Empty | 00 | | 0 | 00/1720 | - 4463 | 2 game.s 1631 | Comment | 00 | | 0 | 00/1720 | * 4- next character - 4464 | 2 game.s 1632 | Empty | 00 | | 0 | 00/1720 | - 4465 | 2 game.s 1633 | Code | 00 | 2 | 3 | 00/1720 : EE 49 17 | printc2 inc printX - 4466 | 2 game.s 1634 | Code | 00 | 2 | 3 | 00/1723 : AD 49 17 | lda printX - 4467 | 2 game.s 1635 | Code | 00 | | 3 | 00/1726 : C9 50 00 | cmp #{80} - 4468 | 2 game.s 1636 | Code | 00 | | 2 | 00/1729 : 90 13 | bcc printc4 - 4469 | 2 game.s 1637 | Empty | 00 | | 0 | 00/172B | - 4470 | 2 game.s 1638 | Code | 00 | | 2 | 00/172B : A3 07 | printc3 lda 7,s ; reset X-coord - 4471 | 2 game.s 1639 | Code | 00 | 2 | 3 | 00/172D : 8D 49 17 | sta printX - 4472 | 2 game.s 1640 | Empty | 00 | | 0 | 00/1730 | - 4473 | 2 game.s 1641 | Code | 00 | 2 | 3 | 00/1730 : EE 4B 17 | inc printY - 4474 | 2 game.s 1642 | Code | 00 | 2 | 3 | 00/1733 : AD 4B 17 | lda printY - 4475 | 2 game.s 1643 | Code | 00 | | 3 | 00/1736 : C9 14 00 | cmp #{20} - 4476 | 2 game.s 1644 | Code | 00 | | 2 | 00/1739 : 90 03 | bcc printc4 - 4477 | 2 game.s 1645 | Empty | 00 | | 0 | 00/173B | - 4478 | 2 game.s 1646 | Code | 00 | | 3 | 00/173B : 82 A2 FF | brl printcEXIT ; out of SHR screen, we exit - 4479 | 2 game.s 1647 | Empty | 00 | | 0 | 00/173E | - 4480 | 2 game.s 1648 | Comment | 00 | | 0 | 00/173E | * 6- we loop - 4481 | 2 game.s 1649 | Empty | 00 | | 0 | 00/173E | - 4482 | 2 game.s 1650 | Code | 00 | | 2 | 00/173E : E6 80 | printc4 inc {$80} - 4483 | 2 game.s 1651 | Code | 00 | | 2 | 00/1740 : D0 02 | bne printc5 - 4484 | 2 game.s 1652 | Code | 00 | | 2 | 00/1742 : E6 82 | inc {$80}+2 - 4485 | 2 game.s 1653 | Empty | 00 | | 0 | 00/1744 | - 4486 | 2 game.s 1654 | Code | 00 | | 3 | 00/1744 : 82 92 FF | printc5 brl printcLOOP - 4487 | 2 game.s 1655 | Empty | 00 | | 0 | 00/1747 | - 4488 | 2 game.s 1656 | Comment | 00 | | 0 | 00/1747 | *----------------------- - 4489 | 2 game.s 1657 | Comment | 00 | | 0 | 00/1747 | * DATA FOR PRINT - 4490 | 2 game.s 1658 | Comment | 00 | | 0 | 00/1747 | *----------------------- - 4491 | 2 game.s 1659 | Empty | 00 | | 0 | 00/1747 | - 4492 | 2 game.s 1660 | Data | 00 | | 2 | 00/1747 : 00 00 | printMODE ds 2 - 4493 | 2 game.s 1661 | Data | 00 | | 2 | 00/1749 : 00 00 | printX ds 2 - 4494 | 2 game.s 1662 | Data | 00 | | 2 | 00/174B : 00 00 | printY ds 2 - 4495 | 2 game.s 1663 | Empty | 00 | | 0 | 00/174D | - 4496 | 2 game.s 1664 | Comment | 00 | | 0 | 00/174D | *--- - 4497 | 2 game.s 1665 | Empty | 00 | | 0 | 00/174D | - 4498 | 2 game.s 1666 | Empty | 00 | | 0 | 00/174D | x_coord ; For game texts - 4499 | 2 game.s 1667 | Variable | 00 | | 0 | 00/174D | ]x = {3}*{8} ; Premire ligne - 4500 | 2 game.s 1669 | Data | 00 | | 2 | 00/174D : 18 00 | dw 24 - 4501 | 2 game.s 1669 | Data | 00 | | 2 | 00/174F : 20 00 | dw 32 - 4502 | 2 game.s 1669 | Data | 00 | | 2 | 00/1751 : 28 00 | dw 40 - 4503 | 2 game.s 1669 | Data | 00 | | 2 | 00/1753 : 30 00 | dw 48 - 4504 | 2 game.s 1669 | Data | 00 | | 2 | 00/1755 : 38 00 | dw 56 - 4505 | 2 game.s 1669 | Data | 00 | | 2 | 00/1757 : 40 00 | dw 64 - 4506 | 2 game.s 1669 | Data | 00 | | 2 | 00/1759 : 48 00 | dw 72 - 4507 | 2 game.s 1669 | Data | 00 | | 2 | 00/175B : 50 00 | dw 80 - 4508 | 2 game.s 1669 | Data | 00 | | 2 | 00/175D : 58 00 | dw 88 - 4509 | 2 game.s 1669 | Data | 00 | | 2 | 00/175F : 60 00 | dw 96 - 4510 | 2 game.s 1669 | Data | 00 | | 2 | 00/1761 : 68 00 | dw 104 - 4511 | 2 game.s 1669 | Data | 00 | | 2 | 00/1763 : 70 00 | dw 112 - 4512 | 2 game.s 1669 | Data | 00 | | 2 | 00/1765 : 78 00 | dw 120 - 4513 | 2 game.s 1669 | Data | 00 | | 2 | 00/1767 : 80 00 | dw 128 - 4514 | 2 game.s 1669 | Data | 00 | | 2 | 00/1769 : 88 00 | dw 136 - 4515 | 2 game.s 1669 | Data | 00 | | 2 | 00/176B : 90 00 | dw 144 - 4516 | 2 game.s 1669 | Data | 00 | | 2 | 00/176D : 98 00 | dw 152 - 4517 | 2 game.s 1669 | Data | 00 | | 2 | 00/176F : A0 00 | dw 160 - 4518 | 2 game.s 1669 | Data | 00 | | 2 | 00/1771 : A8 00 | dw 168 - 4519 | 2 game.s 1669 | Data | 00 | | 2 | 00/1773 : B0 00 | dw 176 - 4520 | 2 game.s 1669 | Data | 00 | | 2 | 00/1775 : B8 00 | dw 184 - 4521 | 2 game.s 1669 | Data | 00 | | 2 | 00/1777 : C0 00 | dw 192 - 4522 | 2 game.s 1669 | Data | 00 | | 2 | 00/1779 : C8 00 | dw 200 - 4523 | 2 game.s 1669 | Data | 00 | | 2 | 00/177B : D0 00 | dw 208 - 4524 | 2 game.s 1669 | Data | 00 | | 2 | 00/177D : D8 00 | dw 216 - 4525 | 2 game.s 1669 | Data | 00 | | 2 | 00/177F : E0 00 | dw 224 - 4526 | 2 game.s 1669 | Data | 00 | | 2 | 00/1781 : E8 00 | dw 232 - 4527 | 2 game.s 1669 | Data | 00 | | 2 | 00/1783 : F0 00 | dw 240 - 4528 | 2 game.s 1669 | Data | 00 | | 2 | 00/1785 : F8 00 | dw 248 - 4529 | 2 game.s 1669 | Data | 00 | | 2 | 00/1787 : 00 01 | dw 256 - 4530 | 2 game.s 1669 | Data | 00 | | 2 | 00/1789 : 08 01 | dw 264 - 4531 | 2 game.s 1669 | Data | 00 | | 2 | 00/178B : 10 01 | dw 272 - 4532 | 2 game.s 1669 | Data | 00 | | 2 | 00/178D : 18 01 | dw 280 - 4533 | 2 game.s 1669 | Data | 00 | | 2 | 00/178F : 20 01 | dw 288 - 4534 | 2 game.s 1669 | Data | 00 | | 2 | 00/1791 : 28 01 | dw 296 - 4535 | 2 game.s 1669 | Data | 00 | | 2 | 00/1793 : 30 01 | dw 304 - 4536 | 2 game.s 1669 | Data | 00 | | 2 | 00/1795 : 38 01 | dw 312 - 4537 | 2 game.s 1669 | Data | 00 | | 2 | 00/1797 : 40 01 | dw 320 - 4538 | 2 game.s 1669 | Data | 00 | | 2 | 00/1799 : 48 01 | dw 328 - 4539 | 2 game.s 1669 | Data | 00 | | 2 | 00/179B : 50 01 | dw 336 - 4540 | 2 game.s 1669 | Data | 00 | | 2 | 00/179D : 58 01 | dw 344 - 4541 | 2 game.s 1669 | Data | 00 | | 2 | 00/179F : 60 01 | dw 352 - 4542 | 2 game.s 1669 | Data | 00 | | 2 | 00/17A1 : 68 01 | dw 360 - 4543 | 2 game.s 1669 | Data | 00 | | 2 | 00/17A3 : 70 01 | dw 368 - 4544 | 2 game.s 1669 | Data | 00 | | 2 | 00/17A5 : 78 01 | dw 376 - 4545 | 2 game.s 1669 | Data | 00 | | 2 | 00/17A7 : 80 01 | dw 384 - 4546 | 2 game.s 1669 | Data | 00 | | 2 | 00/17A9 : 88 01 | dw 392 - 4547 | 2 game.s 1669 | Data | 00 | | 2 | 00/17AB : 90 01 | dw 400 - 4548 | 2 game.s 1669 | Data | 00 | | 2 | 00/17AD : 98 01 | dw 408 - 4549 | 2 game.s 1669 | Data | 00 | | 2 | 00/17AF : A0 01 | dw 416 - 4550 | 2 game.s 1669 | Data | 00 | | 2 | 00/17B1 : A8 01 | dw 424 - 4551 | 2 game.s 1669 | Data | 00 | | 2 | 00/17B3 : B0 01 | dw 432 - 4552 | 2 game.s 1669 | Data | 00 | | 2 | 00/17B5 : B8 01 | dw 440 - 4553 | 2 game.s 1669 | Data | 00 | | 2 | 00/17B7 : C0 01 | dw 448 - 4554 | 2 game.s 1669 | Data | 00 | | 2 | 00/17B9 : C8 01 | dw 456 - 4555 | 2 game.s 1669 | Data | 00 | | 2 | 00/17BB : D0 01 | dw 464 - 4556 | 2 game.s 1669 | Data | 00 | | 2 | 00/17BD : D8 01 | dw 472 - 4557 | 2 game.s 1669 | Data | 00 | | 2 | 00/17BF : E0 01 | dw 480 - 4558 | 2 game.s 1669 | Data | 00 | | 2 | 00/17C1 : E8 01 | dw 488 - 4559 | 2 game.s 1669 | Data | 00 | | 2 | 00/17C3 : F0 01 | dw 496 - 4560 | 2 game.s 1669 | Data | 00 | | 2 | 00/17C5 : F8 01 | dw 504 - 4561 | 2 game.s 1669 | Data | 00 | | 2 | 00/17C7 : 00 02 | dw 512 - 4562 | 2 game.s 1669 | Data | 00 | | 2 | 00/17C9 : 08 02 | dw 520 - 4563 | 2 game.s 1669 | Data | 00 | | 2 | 00/17CB : 10 02 | dw 528 - 4564 | 2 game.s 1669 | Data | 00 | | 2 | 00/17CD : 18 02 | dw 536 - 4565 | 2 game.s 1669 | Data | 00 | | 2 | 00/17CF : 20 02 | dw 544 - 4566 | 2 game.s 1669 | Data | 00 | | 2 | 00/17D1 : 28 02 | dw 552 - 4567 | 2 game.s 1669 | Data | 00 | | 2 | 00/17D3 : 30 02 | dw 560 - 4568 | 2 game.s 1669 | Data | 00 | | 2 | 00/17D5 : 38 02 | dw 568 - 4569 | 2 game.s 1669 | Data | 00 | | 2 | 00/17D7 : 40 02 | dw 576 - 4570 | 2 game.s 1669 | Data | 00 | | 2 | 00/17D9 : 48 02 | dw 584 - 4571 | 2 game.s 1669 | Data | 00 | | 2 | 00/17DB : 50 02 | dw 592 - 4572 | 2 game.s 1669 | Data | 00 | | 2 | 00/17DD : 58 02 | dw 600 - 4573 | 2 game.s 1669 | Data | 00 | | 2 | 00/17DF : 60 02 | dw 608 - 4574 | 2 game.s 1669 | Data | 00 | | 2 | 00/17E1 : 68 02 | dw 616 - 4575 | 2 game.s 1672 | Empty | 00 | | 0 | 00/17E3 | - 4576 | 2 game.s 1673 | Empty | 00 | | 0 | 00/17E3 | x_coord2 ; For centered texts - 4577 | 2 game.s 1674 | Variable | 00 | | 0 | 00/17E3 | ]x = 0 - 4578 | 2 game.s 1676 | Data | 00 | | 2 | 00/17E3 : 00 00 | dw 0 - 4579 | 2 game.s 1676 | Data | 00 | | 2 | 00/17E5 : 08 00 | dw 8 - 4580 | 2 game.s 1676 | Data | 00 | | 2 | 00/17E7 : 10 00 | dw 16 - 4581 | 2 game.s 1676 | Data | 00 | | 2 | 00/17E9 : 18 00 | dw 24 - 4582 | 2 game.s 1676 | Data | 00 | | 2 | 00/17EB : 20 00 | dw 32 - 4583 | 2 game.s 1676 | Data | 00 | | 2 | 00/17ED : 28 00 | dw 40 - 4584 | 2 game.s 1676 | Data | 00 | | 2 | 00/17EF : 30 00 | dw 48 - 4585 | 2 game.s 1676 | Data | 00 | | 2 | 00/17F1 : 38 00 | dw 56 - 4586 | 2 game.s 1676 | Data | 00 | | 2 | 00/17F3 : 40 00 | dw 64 - 4587 | 2 game.s 1676 | Data | 00 | | 2 | 00/17F5 : 48 00 | dw 72 - 4588 | 2 game.s 1676 | Data | 00 | | 2 | 00/17F7 : 50 00 | dw 80 - 4589 | 2 game.s 1676 | Data | 00 | | 2 | 00/17F9 : 58 00 | dw 88 - 4590 | 2 game.s 1676 | Data | 00 | | 2 | 00/17FB : 60 00 | dw 96 - 4591 | 2 game.s 1676 | Data | 00 | | 2 | 00/17FD : 68 00 | dw 104 - 4592 | 2 game.s 1676 | Data | 00 | | 2 | 00/17FF : 70 00 | dw 112 - 4593 | 2 game.s 1676 | Data | 00 | | 2 | 00/1801 : 78 00 | dw 120 - 4594 | 2 game.s 1676 | Data | 00 | | 2 | 00/1803 : 80 00 | dw 128 - 4595 | 2 game.s 1676 | Data | 00 | | 2 | 00/1805 : 88 00 | dw 136 - 4596 | 2 game.s 1676 | Data | 00 | | 2 | 00/1807 : 90 00 | dw 144 - 4597 | 2 game.s 1676 | Data | 00 | | 2 | 00/1809 : 98 00 | dw 152 - 4598 | 2 game.s 1676 | Data | 00 | | 2 | 00/180B : A0 00 | dw 160 - 4599 | 2 game.s 1676 | Data | 00 | | 2 | 00/180D : A8 00 | dw 168 - 4600 | 2 game.s 1676 | Data | 00 | | 2 | 00/180F : B0 00 | dw 176 - 4601 | 2 game.s 1676 | Data | 00 | | 2 | 00/1811 : B8 00 | dw 184 - 4602 | 2 game.s 1676 | Data | 00 | | 2 | 00/1813 : C0 00 | dw 192 - 4603 | 2 game.s 1676 | Data | 00 | | 2 | 00/1815 : C8 00 | dw 200 - 4604 | 2 game.s 1676 | Data | 00 | | 2 | 00/1817 : D0 00 | dw 208 - 4605 | 2 game.s 1676 | Data | 00 | | 2 | 00/1819 : D8 00 | dw 216 - 4606 | 2 game.s 1676 | Data | 00 | | 2 | 00/181B : E0 00 | dw 224 - 4607 | 2 game.s 1676 | Data | 00 | | 2 | 00/181D : E8 00 | dw 232 - 4608 | 2 game.s 1676 | Data | 00 | | 2 | 00/181F : F0 00 | dw 240 - 4609 | 2 game.s 1676 | Data | 00 | | 2 | 00/1821 : F8 00 | dw 248 - 4610 | 2 game.s 1676 | Data | 00 | | 2 | 00/1823 : 00 01 | dw 256 - 4611 | 2 game.s 1676 | Data | 00 | | 2 | 00/1825 : 08 01 | dw 264 - 4612 | 2 game.s 1676 | Data | 00 | | 2 | 00/1827 : 10 01 | dw 272 - 4613 | 2 game.s 1676 | Data | 00 | | 2 | 00/1829 : 18 01 | dw 280 - 4614 | 2 game.s 1676 | Data | 00 | | 2 | 00/182B : 20 01 | dw 288 - 4615 | 2 game.s 1676 | Data | 00 | | 2 | 00/182D : 28 01 | dw 296 - 4616 | 2 game.s 1676 | Data | 00 | | 2 | 00/182F : 30 01 | dw 304 - 4617 | 2 game.s 1676 | Data | 00 | | 2 | 00/1831 : 38 01 | dw 312 - 4618 | 2 game.s 1676 | Data | 00 | | 2 | 00/1833 : 40 01 | dw 320 - 4619 | 2 game.s 1676 | Data | 00 | | 2 | 00/1835 : 48 01 | dw 328 - 4620 | 2 game.s 1676 | Data | 00 | | 2 | 00/1837 : 50 01 | dw 336 - 4621 | 2 game.s 1676 | Data | 00 | | 2 | 00/1839 : 58 01 | dw 344 - 4622 | 2 game.s 1676 | Data | 00 | | 2 | 00/183B : 60 01 | dw 352 - 4623 | 2 game.s 1676 | Data | 00 | | 2 | 00/183D : 68 01 | dw 360 - 4624 | 2 game.s 1676 | Data | 00 | | 2 | 00/183F : 70 01 | dw 368 - 4625 | 2 game.s 1676 | Data | 00 | | 2 | 00/1841 : 78 01 | dw 376 - 4626 | 2 game.s 1676 | Data | 00 | | 2 | 00/1843 : 80 01 | dw 384 - 4627 | 2 game.s 1676 | Data | 00 | | 2 | 00/1845 : 88 01 | dw 392 - 4628 | 2 game.s 1676 | Data | 00 | | 2 | 00/1847 : 90 01 | dw 400 - 4629 | 2 game.s 1676 | Data | 00 | | 2 | 00/1849 : 98 01 | dw 408 - 4630 | 2 game.s 1676 | Data | 00 | | 2 | 00/184B : A0 01 | dw 416 - 4631 | 2 game.s 1676 | Data | 00 | | 2 | 00/184D : A8 01 | dw 424 - 4632 | 2 game.s 1676 | Data | 00 | | 2 | 00/184F : B0 01 | dw 432 - 4633 | 2 game.s 1676 | Data | 00 | | 2 | 00/1851 : B8 01 | dw 440 - 4634 | 2 game.s 1676 | Data | 00 | | 2 | 00/1853 : C0 01 | dw 448 - 4635 | 2 game.s 1676 | Data | 00 | | 2 | 00/1855 : C8 01 | dw 456 - 4636 | 2 game.s 1676 | Data | 00 | | 2 | 00/1857 : D0 01 | dw 464 - 4637 | 2 game.s 1676 | Data | 00 | | 2 | 00/1859 : D8 01 | dw 472 - 4638 | 2 game.s 1676 | Data | 00 | | 2 | 00/185B : E0 01 | dw 480 - 4639 | 2 game.s 1676 | Data | 00 | | 2 | 00/185D : E8 01 | dw 488 - 4640 | 2 game.s 1676 | Data | 00 | | 2 | 00/185F : F0 01 | dw 496 - 4641 | 2 game.s 1676 | Data | 00 | | 2 | 00/1861 : F8 01 | dw 504 - 4642 | 2 game.s 1676 | Data | 00 | | 2 | 00/1863 : 00 02 | dw 512 - 4643 | 2 game.s 1676 | Data | 00 | | 2 | 00/1865 : 08 02 | dw 520 - 4644 | 2 game.s 1676 | Data | 00 | | 2 | 00/1867 : 10 02 | dw 528 - 4645 | 2 game.s 1676 | Data | 00 | | 2 | 00/1869 : 18 02 | dw 536 - 4646 | 2 game.s 1676 | Data | 00 | | 2 | 00/186B : 20 02 | dw 544 - 4647 | 2 game.s 1676 | Data | 00 | | 2 | 00/186D : 28 02 | dw 552 - 4648 | 2 game.s 1676 | Data | 00 | | 2 | 00/186F : 30 02 | dw 560 - 4649 | 2 game.s 1676 | Data | 00 | | 2 | 00/1871 : 38 02 | dw 568 - 4650 | 2 game.s 1676 | Data | 00 | | 2 | 00/1873 : 40 02 | dw 576 - 4651 | 2 game.s 1676 | Data | 00 | | 2 | 00/1875 : 48 02 | dw 584 - 4652 | 2 game.s 1676 | Data | 00 | | 2 | 00/1877 : 50 02 | dw 592 - 4653 | 2 game.s 1676 | Data | 00 | | 2 | 00/1879 : 58 02 | dw 600 - 4654 | 2 game.s 1676 | Data | 00 | | 2 | 00/187B : 60 02 | dw 608 - 4655 | 2 game.s 1676 | Data | 00 | | 2 | 00/187D : 68 02 | dw 616 - 4656 | 2 game.s 1676 | Data | 00 | | 2 | 00/187F : 70 02 | dw 624 - 4657 | 2 game.s 1676 | Data | 00 | | 2 | 00/1881 : 78 02 | dw 632 - 4658 | 2 game.s 1679 | Empty | 00 | | 0 | 00/1883 | - 4659 | 2 game.s 1680 | Empty | 00 | | 0 | 00/1883 | y_coord - 4660 | 2 game.s 1681 | Variable | 00 | | 0 | 00/1883 | ]y = 0 ; Premire ligne - 4661 | 2 game.s 1683 | Data | 00 | | 2 | 00/1883 : 00 00 | dw 0 - 4662 | 2 game.s 1683 | Data | 00 | | 2 | 00/1885 : 0A 00 | dw 10 - 4663 | 2 game.s 1683 | Data | 00 | | 2 | 00/1887 : 14 00 | dw 20 - 4664 | 2 game.s 1683 | Data | 00 | | 2 | 00/1889 : 1E 00 | dw 30 - 4665 | 2 game.s 1683 | Data | 00 | | 2 | 00/188B : 28 00 | dw 40 - 4666 | 2 game.s 1683 | Data | 00 | | 2 | 00/188D : 32 00 | dw 50 - 4667 | 2 game.s 1683 | Data | 00 | | 2 | 00/188F : 3C 00 | dw 60 - 4668 | 2 game.s 1683 | Data | 00 | | 2 | 00/1891 : 46 00 | dw 70 - 4669 | 2 game.s 1683 | Data | 00 | | 2 | 00/1893 : 50 00 | dw 80 - 4670 | 2 game.s 1683 | Data | 00 | | 2 | 00/1895 : 5A 00 | dw 90 - 4671 | 2 game.s 1683 | Data | 00 | | 2 | 00/1897 : 64 00 | dw 100 - 4672 | 2 game.s 1683 | Data | 00 | | 2 | 00/1899 : 6E 00 | dw 110 - 4673 | 2 game.s 1683 | Data | 00 | | 2 | 00/189B : 78 00 | dw 120 - 4674 | 2 game.s 1683 | Data | 00 | | 2 | 00/189D : 82 00 | dw 130 - 4675 | 2 game.s 1683 | Data | 00 | | 2 | 00/189F : 8C 00 | dw 140 - 4676 | 2 game.s 1683 | Data | 00 | | 2 | 00/18A1 : 96 00 | dw 150 - 4677 | 2 game.s 1683 | Data | 00 | | 2 | 00/18A3 : A0 00 | dw 160 - 4678 | 2 game.s 1683 | Data | 00 | | 2 | 00/18A5 : AA 00 | dw 170 - 4679 | 2 game.s 1683 | Data | 00 | | 2 | 00/18A7 : B4 00 | dw 180 - 4680 | 2 game.s 1683 | Data | 00 | | 2 | 00/18A9 : BE 00 | dw 190 - 4681 | 2 game.s 1686 | Empty | 00 | | 0 | 00/18AB | - 4682 | 2 game.s 1687 | Empty | 00 | | 0 | 00/18AB | x_text - 4683 | 2 game.s 1688 | Data | 00 | | 16 | 00/18AB : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4279 | 2 game.s 1453 | Empty | 00 | | 0 | 00/164A | + 4280 | 2 game.s 1454 | Comment | 00 | | 0 | 00/164A | *----------------------- + 4281 | 2 game.s 1455 | Comment | 00 | | 0 | 00/164A | * SURLIGNER_MOT + 4282 | 2 game.s 1456 | Comment | 00 | | 0 | 00/164A | *----------------------- + 4283 | 2 game.s 1457 | Comment | 00 | | 0 | 00/164A | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) + 4284 | 2 game.s 1458 | Empty | 00 | | 0 | 00/164A | + 4285 | 2 game.s 1459 | Empty | 00 | | 0 | 00/164A | surligner_mot + 4286 | 2 game.s 1460 | Code | 00 | | 1 | 00/164A : 60 | rts + 4287 | 2 game.s 1461 | Empty | 00 | | 0 | 00/164B | + 4288 | 2 game.s 1462 | Comment | 00 | | 0 | 00/164B | *----------------------- + 4289 | 2 game.s 1463 | Comment | 00 | | 0 | 00/164B | * PRINT - OK + 4290 | 2 game.s 1464 | Comment | 00 | | 0 | 00/164B | *----------------------- + 4291 | 2 game.s 1465 | Comment | 00 | | 0 | 00/164B | * print(couleur$,texte$,colonne&,ligne&,mode) + 4292 | 2 game.s 1466 | Comment | 00 | | 0 | 00/164B | * 1,s w return address + 4293 | 2 game.s 1467 | Comment | 00 | | 0 | 00/164B | * 3,s w mode + 4294 | 2 game.s 1468 | Comment | 00 | | 0 | 00/164B | * 5,s w Y + 4295 | 2 game.s 1469 | Comment | 00 | | 0 | 00/164B | * 7,s w X + 4296 | 2 game.s 1470 | Comment | 00 | | 0 | 00/164B | * 9,s l text pointer + 4297 | 2 game.s 1471 | Comment | 00 | | 0 | 00/164B | * 13,s l color pointer + 4298 | 2 game.s 1472 | Empty | 00 | | 0 | 00/164B | + 4299 | 2 game.s 1473 | Equivalence | 00 | | 0 | 00/164B | max_colonnes = 75 ; 80 - 75 + 4300 | 2 game.s 1474 | Equivalence | 00 | | 0 | 00/164B | max_lignes = 20 ; 20 - 18 + 4301 | 2 game.s 1475 | Equivalence | 00 | | 0 | 00/164B | largeur_caractere = 8 + 4302 | 2 game.s 1476 | Equivalence | 00 | | 0 | 00/164B | hauteur_caractere = 10 + 4303 | 2 game.s 1477 | Equivalence | 00 | | 0 | 00/164B | marge_gauche = 3 ; nombre de caractres sauts pour la marge + 4304 | 2 game.s 1478 | Empty | 00 | | 0 | 00/164B | + 4305 | 2 game.s 1479 | Comment | 00 | | 0 | 00/164B | *--- + 4306 | 2 game.s 1480 | Empty | 00 | | 0 | 00/164B | + 4307 | 2 game.s 1481 | Code | 00 | | 2 | 00/164B : A3 0F | print lda 15,s + 4308 | 2 game.s 1482 | Code | 00 | | 2 | 00/164D : 85 86 | sta {{$80}+4}+2 + 4309 | 2 game.s 1483 | Code | 00 | | 2 | 00/164F : A3 0D | lda 13,s + 4310 | 2 game.s 1484 | Code | 00 | | 2 | 00/1651 : 85 84 | sta {{$80}+4} + 4311 | 2 game.s 1485 | Code | 00 | | 2 | 00/1653 : A3 0B | lda 11,s + 4312 | 2 game.s 1486 | Code | 00 | | 2 | 00/1655 : 85 82 | sta {$80}+2 + 4313 | 2 game.s 1487 | Code | 00 | | 2 | 00/1657 : A3 09 | lda 9,s + 4314 | 2 game.s 1488 | Code | 00 | | 2 | 00/1659 : 85 80 | sta {$80} + 4315 | 2 game.s 1489 | Code | 00 | | 2 | 00/165B : A3 07 | lda 7,s + 4316 | 2 game.s 1490 | Code | 00 | 2 | 3 | 00/165D : 8D 80 17 | sta printX + 4317 | 2 game.s 1491 | Code | 00 | | 2 | 00/1660 : A3 05 | lda 5,s + 4318 | 2 game.s 1492 | Code | 00 | 2 | 3 | 00/1662 : 8D 82 17 | sta printY + 4319 | 2 game.s 1493 | Code | 00 | | 2 | 00/1665 : A3 03 | lda 3,s + 4320 | 2 game.s 1494 | Code | 00 | 2 | 3 | 00/1667 : 8D 7E 17 | sta printMODE + 4321 | 2 game.s 1495 | Empty | 00 | | 0 | 00/166A | + 4322 | 2 game.s 1496 | Code | 00 | | 2 | 00/166A : A7 80 | printLOOP lda [{$80}] + 4323 | 2 game.s 1497 | Code | 00 | | 3 | 00/166C : 29 FF 00 | and #$ff + 4324 | 2 game.s 1498 | Code | 00 | | 2 | 00/166F : D0 0C | bne print1 + 4325 | 2 game.s 1499 | Empty | 00 | | 0 | 00/1671 | + 4326 | 2 game.s 1500 | Code | 00 | | 2 | 00/1671 : A3 01 | printEXIT lda 1,s + 4327 | 2 game.s 1501 | Code | 00 | | 1 | 00/1673 : FA | plx + 4328 | 2 game.s 1502 | Code | 00 | | 1 | 00/1674 : FA | plx + 4329 | 2 game.s 1503 | Code | 00 | | 1 | 00/1675 : FA | plx + 4330 | 2 game.s 1504 | Code | 00 | | 1 | 00/1676 : FA | plx + 4331 | 2 game.s 1505 | Code | 00 | | 1 | 00/1677 : FA | plx + 4332 | 2 game.s 1506 | Code | 00 | | 1 | 00/1678 : FA | plx + 4333 | 2 game.s 1507 | Code | 00 | | 1 | 00/1679 : FA | plx + 4334 | 2 game.s 1508 | Code | 00 | | 2 | 00/167A : 83 01 | sta 1,s + 4335 | 2 game.s 1509 | Code | 00 | | 1 | 00/167C : 60 | rts + 4336 | 2 game.s 1510 | Empty | 00 | | 0 | 00/167D | + 4337 | 2 game.s 1511 | Comment | 00 | | 0 | 00/167D | * 1- print char + 4338 | 2 game.s 1512 | Empty | 00 | | 0 | 00/167D | + 4339 | 2 game.s 1513 | Code | 00 | | 3 | 00/167D : C9 20 00 | print1 cmp #{$20} ; skip space char + 4340 | 2 game.s 1514 | Code | 00 | | 2 | 00/1680 : F0 47 | beq print2 + 4341 | 2 game.s 1515 | Code | 00 | | 3 | 00/1682 : C9 5F 00 | cmp #{$5f} + 4342 | 2 game.s 1516 | Code | 00 | | 2 | 00/1685 : F0 42 | beq print2 + 4343 | 2 game.s 1517 | Code | 00 | | 3 | 00/1687 : C9 9C 00 | cmp #{$9c} + 4344 | 2 game.s 1518 | Code | 00 | | 2 | 00/168A : F0 48 | beq print3 + 4345 | 2 game.s 1519 | Empty | 00 | | 0 | 00/168C | + 4346 | 2 game.s 1520 | Code | 00 | | 1 | 00/168C : AA | tax + 4347 | 2 game.s 1521 | Code | 00 | 2 | 3 | 00/168D : BD 82 1F | lda tblATARI,x + 4348 | 2 game.s 1522 | Code | 00 | | 3 | 00/1690 : 29 FF 00 | and #$ff + 4349 | 2 game.s 1523 | Code | 00 | | 1 | 00/1693 : 48 | pha + 4350 | 2 game.s 1524 | Empty | 00 | | 0 | 00/1694 | + 4351 | 2 game.s 1525 | Code | 00 | 2 | 3 | 00/1694 : AD 80 17 | lda printX + 4352 | 2 game.s 1526 | Code | 00 | | 1 | 00/1697 : 0A | asl + 4353 | 2 game.s 1527 | Code | 00 | | 1 | 00/1698 : AA | tax + 4354 | 2 game.s 1528 | Code | 00 | 2 | 3 | 00/1699 : BD 84 17 | lda x_coord,x + 4355 | 2 game.s 1529 | Code | 00 | | 1 | 00/169C : 48 | pha + 4356 | 2 game.s 1530 | Empty | 00 | | 0 | 00/169D | + 4357 | 2 game.s 1531 | Code | 00 | 2 | 3 | 00/169D : AD 82 17 | lda printY + 4358 | 2 game.s 1532 | Code | 00 | | 1 | 00/16A0 : 0A | asl + 4359 | 2 game.s 1533 | Code | 00 | | 1 | 00/16A1 : A8 | tay + 4360 | 2 game.s 1534 | Code | 00 | 2 | 3 | 00/16A2 : B9 BA 18 | lda y_coord,y + 4361 | 2 game.s 1535 | Code | 00 | | 1 | 00/16A5 : 48 | pha + 4362 | 2 game.s 1536 | Macro | 00 | | 0 | 00/16A6 | _MoveTo + 4364 | 2 game.s 1536 | Code | 00 | | 3 | 00/16A6 : A2 04 3A | LDX #$3A04 ; load tool call # + 4365 | 2 game.s 1536 | Code | 00 | | 4 | 00/16A9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4366 | 2 game.s 1537 | Empty | 00 | | 0 | 00/16AD | + 4367 | 2 game.s 1538 | Comment | 00 | | 0 | 00/16AD | * Check font color + 4368 | 2 game.s 1539 | Empty | 00 | | 0 | 00/16AD | + 4369 | 2 game.s 1540 | Code | 00 | 2 | 3 | 00/16AD : AD 7E 17 | lda printMODE + 4370 | 2 game.s 1541 | Code | 00 | | 3 | 00/16B0 : C9 00 00 | cmp #{0} + 4371 | 2 game.s 1542 | Code | 00 | | 2 | 00/16B3 : F0 0D | beq print11 + 4372 | 2 game.s 1543 | Empty | 00 | | 0 | 00/16B5 | + 4373 | 2 game.s 1544 | Code | 00 | | 2 | 00/16B5 : A7 84 | lda [{{$80}+4}] + 4374 | 2 game.s 1545 | Code | 00 | | 3 | 00/16B7 : 29 FF 00 | and #$ff + 4375 | 2 game.s 1546 | Code | 00 | | 1 | 00/16BA : 48 | pha + 4376 | 2 game.s 1547 | Macro | 00 | | 0 | 00/16BB | _SetForeColor + 4378 | 2 game.s 1547 | Code | 00 | | 3 | 00/16BB : A2 04 A0 | LDX #$A004 ; load tool call # + 4379 | 2 game.s 1547 | Code | 00 | | 4 | 00/16BE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4380 | 2 game.s 1548 | Empty | 00 | | 0 | 00/16C2 | + 4381 | 2 game.s 1549 | Macro | 00 | | 0 | 00/16C2 | print11 _DrawChar + 4383 | 2 game.s 1549 | Code | 00 | | 3 | 00/16C2 : A2 04 A4 | LDX #$A404 ; load tool call # + 4384 | 2 game.s 1549 | Code | 00 | | 4 | 00/16C5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4385 | 2 game.s 1550 | Empty | 00 | | 0 | 00/16C9 | + 4386 | 2 game.s 1551 | Comment | 00 | | 0 | 00/16C9 | * 4- next character + 4387 | 2 game.s 1552 | Empty | 00 | | 0 | 00/16C9 | + 4388 | 2 game.s 1553 | Code | 00 | 2 | 3 | 00/16C9 : EE 80 17 | print2 inc printX + 4389 | 2 game.s 1554 | Code | 00 | 2 | 3 | 00/16CC : AD 80 17 | lda printX + 4390 | 2 game.s 1555 | Code | 00 | | 3 | 00/16CF : C9 4B 00 | cmp #{75} + 4391 | 2 game.s 1556 | Code | 00 | | 2 | 00/16D2 : 90 13 | bcc print4 + 4392 | 2 game.s 1557 | Empty | 00 | | 0 | 00/16D4 | + 4393 | 2 game.s 1558 | Code | 00 | | 2 | 00/16D4 : A3 07 | print3 lda 7,s ; reset X-coord + 4394 | 2 game.s 1559 | Code | 00 | 2 | 3 | 00/16D6 : 8D 80 17 | sta printX + 4395 | 2 game.s 1560 | Empty | 00 | | 0 | 00/16D9 | + 4396 | 2 game.s 1561 | Code | 00 | 2 | 3 | 00/16D9 : EE 82 17 | inc printY + 4397 | 2 game.s 1562 | Code | 00 | 2 | 3 | 00/16DC : AD 82 17 | lda printY + 4398 | 2 game.s 1563 | Code | 00 | | 3 | 00/16DF : C9 14 00 | cmp #{20} + 4399 | 2 game.s 1564 | Code | 00 | | 2 | 00/16E2 : 90 03 | bcc print4 + 4400 | 2 game.s 1565 | Empty | 00 | | 0 | 00/16E4 | + 4401 | 2 game.s 1566 | Code | 00 | | 3 | 00/16E4 : 82 8A FF | brl printEXIT ; out of SHR screen, we exit + 4402 | 2 game.s 1567 | Empty | 00 | | 0 | 00/16E7 | + 4403 | 2 game.s 1568 | Comment | 00 | | 0 | 00/16E7 | * 6- we loop + 4404 | 2 game.s 1569 | Empty | 00 | | 0 | 00/16E7 | + 4405 | 2 game.s 1570 | Code | 00 | | 2 | 00/16E7 : E6 80 | print4 inc {$80} + 4406 | 2 game.s 1571 | Code | 00 | | 2 | 00/16E9 : D0 02 | bne print5 + 4407 | 2 game.s 1572 | Code | 00 | | 2 | 00/16EB : E6 82 | inc {$80}+2 + 4408 | 2 game.s 1573 | Empty | 00 | | 0 | 00/16ED | + 4409 | 2 game.s 1574 | Code | 00 | 2 | 3 | 00/16ED : AD 7E 17 | print5 lda printMODE ; do we use links? + 4410 | 2 game.s 1575 | Code | 00 | | 3 | 00/16F0 : C9 00 00 | cmp #{0} + 4411 | 2 game.s 1576 | Code | 00 | | 2 | 00/16F3 : F0 06 | beq print6 + 4412 | 2 game.s 1577 | Empty | 00 | | 0 | 00/16F5 | + 4413 | 2 game.s 1578 | Code | 00 | | 2 | 00/16F5 : E6 84 | inc {{$80}+4} ; yes, we do + 4414 | 2 game.s 1579 | Code | 00 | | 2 | 00/16F7 : D0 02 | bne print6 + 4415 | 2 game.s 1580 | Code | 00 | | 2 | 00/16F9 : E6 86 | inc {{$80}+4}+2 + 4416 | 2 game.s 1581 | Empty | 00 | | 0 | 00/16FB | + 4417 | 2 game.s 1582 | Code | 00 | | 3 | 00/16FB : 82 6C FF | print6 brl printLOOP + 4418 | 2 game.s 1583 | Empty | 00 | | 0 | 00/16FE | + 4419 | 2 game.s 1584 | Comment | 00 | | 0 | 00/16FE | *----------------------- + 4420 | 2 game.s 1585 | Comment | 00 | | 0 | 00/16FE | * PRINTC - OK + 4421 | 2 game.s 1586 | Comment | 00 | | 0 | 00/16FE | *----------------------- + 4422 | 2 game.s 1587 | Comment | 00 | | 0 | 00/16FE | * printc(texte$,colonne&,ligne&) + 4423 | 2 game.s 1588 | Comment | 00 | | 0 | 00/16FE | * 1,s w return address + 4424 | 2 game.s 1589 | Comment | 00 | | 0 | 00/16FE | * 3,s w Y + 4425 | 2 game.s 1590 | Comment | 00 | | 0 | 00/16FE | * 5,s w X + 4426 | 2 game.s 1591 | Comment | 00 | | 0 | 00/16FE | * 7,s l text pointer + 4427 | 2 game.s 1592 | Empty | 00 | | 0 | 00/16FE | + 4428 | 2 game.s 1593 | Equivalence | 00 | | 0 | 00/16FE | max_colonnes2 = 80 ; 80 - 75 + 4429 | 2 game.s 1594 | Empty | 00 | | 0 | 00/16FE | + 4430 | 2 game.s 1595 | Comment | 00 | | 0 | 00/16FE | *--- + 4431 | 2 game.s 1596 | Empty | 00 | | 0 | 00/16FE | + 4432 | 2 game.s 1597 | Code | 00 | | 2 | 00/16FE : A3 09 | printc lda 9,s + 4433 | 2 game.s 1598 | Code | 00 | | 2 | 00/1700 : 85 82 | sta {$80}+2 + 4434 | 2 game.s 1599 | Code | 00 | | 2 | 00/1702 : A3 07 | lda 7,s + 4435 | 2 game.s 1600 | Code | 00 | | 2 | 00/1704 : 85 80 | sta {$80} + 4436 | 2 game.s 1601 | Code | 00 | | 2 | 00/1706 : A3 05 | lda 5,s + 4437 | 2 game.s 1602 | Code | 00 | 2 | 3 | 00/1708 : 8D 80 17 | sta printX + 4438 | 2 game.s 1603 | Code | 00 | | 2 | 00/170B : A3 03 | lda 3,s + 4439 | 2 game.s 1604 | Code | 00 | 2 | 3 | 00/170D : 8D 82 17 | sta printY + 4440 | 2 game.s 1605 | Empty | 00 | | 0 | 00/1710 | + 4441 | 2 game.s 1606 | Code | 00 | | 2 | 00/1710 : A7 80 | printcLOOP lda [{$80}] + 4442 | 2 game.s 1607 | Code | 00 | | 3 | 00/1712 : 29 FF 00 | and #$ff + 4443 | 2 game.s 1608 | Code | 00 | | 2 | 00/1715 : D0 09 | bne printc1 + 4444 | 2 game.s 1609 | Empty | 00 | | 0 | 00/1717 | + 4445 | 2 game.s 1610 | Code | 00 | | 2 | 00/1717 : A3 01 | printcEXIT lda 1,s + 4446 | 2 game.s 1611 | Code | 00 | | 1 | 00/1719 : FA | plx + 4447 | 2 game.s 1612 | Code | 00 | | 1 | 00/171A : FA | plx + 4448 | 2 game.s 1613 | Code | 00 | | 1 | 00/171B : FA | plx + 4449 | 2 game.s 1614 | Code | 00 | | 1 | 00/171C : FA | plx + 4450 | 2 game.s 1615 | Code | 00 | | 2 | 00/171D : 83 01 | sta 1,s + 4451 | 2 game.s 1616 | Code | 00 | | 1 | 00/171F : 60 | rts + 4452 | 2 game.s 1617 | Empty | 00 | | 0 | 00/1720 | + 4453 | 2 game.s 1618 | Comment | 00 | | 0 | 00/1720 | * 1- print char + 4454 | 2 game.s 1619 | Empty | 00 | | 0 | 00/1720 | + 4455 | 2 game.s 1620 | Code | 00 | | 3 | 00/1720 : C9 20 00 | printc1 cmp #{$20} ; skip space char + 4456 | 2 game.s 1621 | Code | 00 | | 2 | 00/1723 : F0 32 | beq printc2 + 4457 | 2 game.s 1622 | Code | 00 | | 3 | 00/1725 : C9 5F 00 | cmp #{$5f} + 4458 | 2 game.s 1623 | Code | 00 | | 2 | 00/1728 : F0 2D | beq printc2 + 4459 | 2 game.s 1624 | Code | 00 | | 3 | 00/172A : C9 9C 00 | cmp #{$9c} + 4460 | 2 game.s 1625 | Code | 00 | | 2 | 00/172D : F0 33 | beq printc3 + 4461 | 2 game.s 1626 | Empty | 00 | | 0 | 00/172F | + 4462 | 2 game.s 1627 | Code | 00 | | 1 | 00/172F : AA | tax + 4463 | 2 game.s 1628 | Code | 00 | 2 | 3 | 00/1730 : BD 82 1F | lda tblATARI,x + 4464 | 2 game.s 1629 | Code | 00 | | 3 | 00/1733 : 29 FF 00 | and #$ff + 4465 | 2 game.s 1630 | Code | 00 | | 1 | 00/1736 : 48 | pha + 4466 | 2 game.s 1631 | Empty | 00 | | 0 | 00/1737 | + 4467 | 2 game.s 1632 | Code | 00 | 2 | 3 | 00/1737 : AD 80 17 | lda printX + 4468 | 2 game.s 1633 | Code | 00 | | 1 | 00/173A : 0A | asl + 4469 | 2 game.s 1634 | Code | 00 | | 1 | 00/173B : AA | tax + 4470 | 2 game.s 1635 | Code | 00 | 2 | 3 | 00/173C : BD 1A 18 | lda x_coord2,x + 4471 | 2 game.s 1636 | Code | 00 | | 1 | 00/173F : 48 | pha + 4472 | 2 game.s 1637 | Empty | 00 | | 0 | 00/1740 | + 4473 | 2 game.s 1638 | Code | 00 | 2 | 3 | 00/1740 : AD 82 17 | lda printY + 4474 | 2 game.s 1639 | Code | 00 | | 1 | 00/1743 : 0A | asl + 4475 | 2 game.s 1640 | Code | 00 | | 1 | 00/1744 : A8 | tay + 4476 | 2 game.s 1641 | Code | 00 | 2 | 3 | 00/1745 : B9 BA 18 | lda y_coord,y + 4477 | 2 game.s 1642 | Code | 00 | | 1 | 00/1748 : 48 | pha + 4478 | 2 game.s 1643 | Macro | 00 | | 0 | 00/1749 | _MoveTo + 4480 | 2 game.s 1643 | Code | 00 | | 3 | 00/1749 : A2 04 3A | LDX #$3A04 ; load tool call # + 4481 | 2 game.s 1643 | Code | 00 | | 4 | 00/174C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4482 | 2 game.s 1644 | Empty | 00 | | 0 | 00/1750 | + 4483 | 2 game.s 1645 | Macro | 00 | | 0 | 00/1750 | _DrawChar + 4485 | 2 game.s 1645 | Code | 00 | | 3 | 00/1750 : A2 04 A4 | LDX #$A404 ; load tool call # + 4486 | 2 game.s 1645 | Code | 00 | | 4 | 00/1753 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4487 | 2 game.s 1646 | Empty | 00 | | 0 | 00/1757 | + 4488 | 2 game.s 1647 | Comment | 00 | | 0 | 00/1757 | * 4- next character + 4489 | 2 game.s 1648 | Empty | 00 | | 0 | 00/1757 | + 4490 | 2 game.s 1649 | Code | 00 | 2 | 3 | 00/1757 : EE 80 17 | printc2 inc printX + 4491 | 2 game.s 1650 | Code | 00 | 2 | 3 | 00/175A : AD 80 17 | lda printX + 4492 | 2 game.s 1651 | Code | 00 | | 3 | 00/175D : C9 50 00 | cmp #{80} + 4493 | 2 game.s 1652 | Code | 00 | | 2 | 00/1760 : 90 13 | bcc printc4 + 4494 | 2 game.s 1653 | Empty | 00 | | 0 | 00/1762 | + 4495 | 2 game.s 1654 | Code | 00 | | 2 | 00/1762 : A3 07 | printc3 lda 7,s ; reset X-coord + 4496 | 2 game.s 1655 | Code | 00 | 2 | 3 | 00/1764 : 8D 80 17 | sta printX + 4497 | 2 game.s 1656 | Empty | 00 | | 0 | 00/1767 | + 4498 | 2 game.s 1657 | Code | 00 | 2 | 3 | 00/1767 : EE 82 17 | inc printY + 4499 | 2 game.s 1658 | Code | 00 | 2 | 3 | 00/176A : AD 82 17 | lda printY + 4500 | 2 game.s 1659 | Code | 00 | | 3 | 00/176D : C9 14 00 | cmp #{20} + 4501 | 2 game.s 1660 | Code | 00 | | 2 | 00/1770 : 90 03 | bcc printc4 + 4502 | 2 game.s 1661 | Empty | 00 | | 0 | 00/1772 | + 4503 | 2 game.s 1662 | Code | 00 | | 3 | 00/1772 : 82 A2 FF | brl printcEXIT ; out of SHR screen, we exit + 4504 | 2 game.s 1663 | Empty | 00 | | 0 | 00/1775 | + 4505 | 2 game.s 1664 | Comment | 00 | | 0 | 00/1775 | * 6- we loop + 4506 | 2 game.s 1665 | Empty | 00 | | 0 | 00/1775 | + 4507 | 2 game.s 1666 | Code | 00 | | 2 | 00/1775 : E6 80 | printc4 inc {$80} + 4508 | 2 game.s 1667 | Code | 00 | | 2 | 00/1777 : D0 02 | bne printc5 + 4509 | 2 game.s 1668 | Code | 00 | | 2 | 00/1779 : E6 82 | inc {$80}+2 + 4510 | 2 game.s 1669 | Empty | 00 | | 0 | 00/177B | + 4511 | 2 game.s 1670 | Code | 00 | | 3 | 00/177B : 82 92 FF | printc5 brl printcLOOP + 4512 | 2 game.s 1671 | Empty | 00 | | 0 | 00/177E | + 4513 | 2 game.s 1672 | Comment | 00 | | 0 | 00/177E | *----------------------- + 4514 | 2 game.s 1673 | Comment | 00 | | 0 | 00/177E | * DATA FOR PRINT + 4515 | 2 game.s 1674 | Comment | 00 | | 0 | 00/177E | *----------------------- + 4516 | 2 game.s 1675 | Empty | 00 | | 0 | 00/177E | + 4517 | 2 game.s 1676 | Data | 00 | | 2 | 00/177E : 00 00 | printMODE ds 2 + 4518 | 2 game.s 1677 | Data | 00 | | 2 | 00/1780 : 00 00 | printX ds 2 + 4519 | 2 game.s 1678 | Data | 00 | | 2 | 00/1782 : 00 00 | printY ds 2 + 4520 | 2 game.s 1679 | Empty | 00 | | 0 | 00/1784 | + 4521 | 2 game.s 1680 | Comment | 00 | | 0 | 00/1784 | *--- + 4522 | 2 game.s 1681 | Empty | 00 | | 0 | 00/1784 | + 4523 | 2 game.s 1682 | Empty | 00 | | 0 | 00/1784 | x_coord ; For game texts + 4524 | 2 game.s 1683 | Variable | 00 | | 0 | 00/1784 | ]x = {3}*{8} ; Premire ligne + 4525 | 2 game.s 1685 | Data | 00 | | 2 | 00/1784 : 18 00 | dw 24 + 4526 | 2 game.s 1685 | Data | 00 | | 2 | 00/1786 : 20 00 | dw 32 + 4527 | 2 game.s 1685 | Data | 00 | | 2 | 00/1788 : 28 00 | dw 40 + 4528 | 2 game.s 1685 | Data | 00 | | 2 | 00/178A : 30 00 | dw 48 + 4529 | 2 game.s 1685 | Data | 00 | | 2 | 00/178C : 38 00 | dw 56 + 4530 | 2 game.s 1685 | Data | 00 | | 2 | 00/178E : 40 00 | dw 64 + 4531 | 2 game.s 1685 | Data | 00 | | 2 | 00/1790 : 48 00 | dw 72 + 4532 | 2 game.s 1685 | Data | 00 | | 2 | 00/1792 : 50 00 | dw 80 + 4533 | 2 game.s 1685 | Data | 00 | | 2 | 00/1794 : 58 00 | dw 88 + 4534 | 2 game.s 1685 | Data | 00 | | 2 | 00/1796 : 60 00 | dw 96 + 4535 | 2 game.s 1685 | Data | 00 | | 2 | 00/1798 : 68 00 | dw 104 + 4536 | 2 game.s 1685 | Data | 00 | | 2 | 00/179A : 70 00 | dw 112 + 4537 | 2 game.s 1685 | Data | 00 | | 2 | 00/179C : 78 00 | dw 120 + 4538 | 2 game.s 1685 | Data | 00 | | 2 | 00/179E : 80 00 | dw 128 + 4539 | 2 game.s 1685 | Data | 00 | | 2 | 00/17A0 : 88 00 | dw 136 + 4540 | 2 game.s 1685 | Data | 00 | | 2 | 00/17A2 : 90 00 | dw 144 + 4541 | 2 game.s 1685 | Data | 00 | | 2 | 00/17A4 : 98 00 | dw 152 + 4542 | 2 game.s 1685 | Data | 00 | | 2 | 00/17A6 : A0 00 | dw 160 + 4543 | 2 game.s 1685 | Data | 00 | | 2 | 00/17A8 : A8 00 | dw 168 + 4544 | 2 game.s 1685 | Data | 00 | | 2 | 00/17AA : B0 00 | dw 176 + 4545 | 2 game.s 1685 | Data | 00 | | 2 | 00/17AC : B8 00 | dw 184 + 4546 | 2 game.s 1685 | Data | 00 | | 2 | 00/17AE : C0 00 | dw 192 + 4547 | 2 game.s 1685 | Data | 00 | | 2 | 00/17B0 : C8 00 | dw 200 + 4548 | 2 game.s 1685 | Data | 00 | | 2 | 00/17B2 : D0 00 | dw 208 + 4549 | 2 game.s 1685 | Data | 00 | | 2 | 00/17B4 : D8 00 | dw 216 + 4550 | 2 game.s 1685 | Data | 00 | | 2 | 00/17B6 : E0 00 | dw 224 + 4551 | 2 game.s 1685 | Data | 00 | | 2 | 00/17B8 : E8 00 | dw 232 + 4552 | 2 game.s 1685 | Data | 00 | | 2 | 00/17BA : F0 00 | dw 240 + 4553 | 2 game.s 1685 | Data | 00 | | 2 | 00/17BC : F8 00 | dw 248 + 4554 | 2 game.s 1685 | Data | 00 | | 2 | 00/17BE : 00 01 | dw 256 + 4555 | 2 game.s 1685 | Data | 00 | | 2 | 00/17C0 : 08 01 | dw 264 + 4556 | 2 game.s 1685 | Data | 00 | | 2 | 00/17C2 : 10 01 | dw 272 + 4557 | 2 game.s 1685 | Data | 00 | | 2 | 00/17C4 : 18 01 | dw 280 + 4558 | 2 game.s 1685 | Data | 00 | | 2 | 00/17C6 : 20 01 | dw 288 + 4559 | 2 game.s 1685 | Data | 00 | | 2 | 00/17C8 : 28 01 | dw 296 + 4560 | 2 game.s 1685 | Data | 00 | | 2 | 00/17CA : 30 01 | dw 304 + 4561 | 2 game.s 1685 | Data | 00 | | 2 | 00/17CC : 38 01 | dw 312 + 4562 | 2 game.s 1685 | Data | 00 | | 2 | 00/17CE : 40 01 | dw 320 + 4563 | 2 game.s 1685 | Data | 00 | | 2 | 00/17D0 : 48 01 | dw 328 + 4564 | 2 game.s 1685 | Data | 00 | | 2 | 00/17D2 : 50 01 | dw 336 + 4565 | 2 game.s 1685 | Data | 00 | | 2 | 00/17D4 : 58 01 | dw 344 + 4566 | 2 game.s 1685 | Data | 00 | | 2 | 00/17D6 : 60 01 | dw 352 + 4567 | 2 game.s 1685 | Data | 00 | | 2 | 00/17D8 : 68 01 | dw 360 + 4568 | 2 game.s 1685 | Data | 00 | | 2 | 00/17DA : 70 01 | dw 368 + 4569 | 2 game.s 1685 | Data | 00 | | 2 | 00/17DC : 78 01 | dw 376 + 4570 | 2 game.s 1685 | Data | 00 | | 2 | 00/17DE : 80 01 | dw 384 + 4571 | 2 game.s 1685 | Data | 00 | | 2 | 00/17E0 : 88 01 | dw 392 + 4572 | 2 game.s 1685 | Data | 00 | | 2 | 00/17E2 : 90 01 | dw 400 + 4573 | 2 game.s 1685 | Data | 00 | | 2 | 00/17E4 : 98 01 | dw 408 + 4574 | 2 game.s 1685 | Data | 00 | | 2 | 00/17E6 : A0 01 | dw 416 + 4575 | 2 game.s 1685 | Data | 00 | | 2 | 00/17E8 : A8 01 | dw 424 + 4576 | 2 game.s 1685 | Data | 00 | | 2 | 00/17EA : B0 01 | dw 432 + 4577 | 2 game.s 1685 | Data | 00 | | 2 | 00/17EC : B8 01 | dw 440 + 4578 | 2 game.s 1685 | Data | 00 | | 2 | 00/17EE : C0 01 | dw 448 + 4579 | 2 game.s 1685 | Data | 00 | | 2 | 00/17F0 : C8 01 | dw 456 + 4580 | 2 game.s 1685 | Data | 00 | | 2 | 00/17F2 : D0 01 | dw 464 + 4581 | 2 game.s 1685 | Data | 00 | | 2 | 00/17F4 : D8 01 | dw 472 + 4582 | 2 game.s 1685 | Data | 00 | | 2 | 00/17F6 : E0 01 | dw 480 + 4583 | 2 game.s 1685 | Data | 00 | | 2 | 00/17F8 : E8 01 | dw 488 + 4584 | 2 game.s 1685 | Data | 00 | | 2 | 00/17FA : F0 01 | dw 496 + 4585 | 2 game.s 1685 | Data | 00 | | 2 | 00/17FC : F8 01 | dw 504 + 4586 | 2 game.s 1685 | Data | 00 | | 2 | 00/17FE : 00 02 | dw 512 + 4587 | 2 game.s 1685 | Data | 00 | | 2 | 00/1800 : 08 02 | dw 520 + 4588 | 2 game.s 1685 | Data | 00 | | 2 | 00/1802 : 10 02 | dw 528 + 4589 | 2 game.s 1685 | Data | 00 | | 2 | 00/1804 : 18 02 | dw 536 + 4590 | 2 game.s 1685 | Data | 00 | | 2 | 00/1806 : 20 02 | dw 544 + 4591 | 2 game.s 1685 | Data | 00 | | 2 | 00/1808 : 28 02 | dw 552 + 4592 | 2 game.s 1685 | Data | 00 | | 2 | 00/180A : 30 02 | dw 560 + 4593 | 2 game.s 1685 | Data | 00 | | 2 | 00/180C : 38 02 | dw 568 + 4594 | 2 game.s 1685 | Data | 00 | | 2 | 00/180E : 40 02 | dw 576 + 4595 | 2 game.s 1685 | Data | 00 | | 2 | 00/1810 : 48 02 | dw 584 + 4596 | 2 game.s 1685 | Data | 00 | | 2 | 00/1812 : 50 02 | dw 592 + 4597 | 2 game.s 1685 | Data | 00 | | 2 | 00/1814 : 58 02 | dw 600 + 4598 | 2 game.s 1685 | Data | 00 | | 2 | 00/1816 : 60 02 | dw 608 + 4599 | 2 game.s 1685 | Data | 00 | | 2 | 00/1818 : 68 02 | dw 616 + 4600 | 2 game.s 1688 | Empty | 00 | | 0 | 00/181A | + 4601 | 2 game.s 1689 | Empty | 00 | | 0 | 00/181A | x_coord2 ; For centered texts + 4602 | 2 game.s 1690 | Variable | 00 | | 0 | 00/181A | ]x = 0 + 4603 | 2 game.s 1692 | Data | 00 | | 2 | 00/181A : 00 00 | dw 0 + 4604 | 2 game.s 1692 | Data | 00 | | 2 | 00/181C : 08 00 | dw 8 + 4605 | 2 game.s 1692 | Data | 00 | | 2 | 00/181E : 10 00 | dw 16 + 4606 | 2 game.s 1692 | Data | 00 | | 2 | 00/1820 : 18 00 | dw 24 + 4607 | 2 game.s 1692 | Data | 00 | | 2 | 00/1822 : 20 00 | dw 32 + 4608 | 2 game.s 1692 | Data | 00 | | 2 | 00/1824 : 28 00 | dw 40 + 4609 | 2 game.s 1692 | Data | 00 | | 2 | 00/1826 : 30 00 | dw 48 + 4610 | 2 game.s 1692 | Data | 00 | | 2 | 00/1828 : 38 00 | dw 56 + 4611 | 2 game.s 1692 | Data | 00 | | 2 | 00/182A : 40 00 | dw 64 + 4612 | 2 game.s 1692 | Data | 00 | | 2 | 00/182C : 48 00 | dw 72 + 4613 | 2 game.s 1692 | Data | 00 | | 2 | 00/182E : 50 00 | dw 80 + 4614 | 2 game.s 1692 | Data | 00 | | 2 | 00/1830 : 58 00 | dw 88 + 4615 | 2 game.s 1692 | Data | 00 | | 2 | 00/1832 : 60 00 | dw 96 + 4616 | 2 game.s 1692 | Data | 00 | | 2 | 00/1834 : 68 00 | dw 104 + 4617 | 2 game.s 1692 | Data | 00 | | 2 | 00/1836 : 70 00 | dw 112 + 4618 | 2 game.s 1692 | Data | 00 | | 2 | 00/1838 : 78 00 | dw 120 + 4619 | 2 game.s 1692 | Data | 00 | | 2 | 00/183A : 80 00 | dw 128 + 4620 | 2 game.s 1692 | Data | 00 | | 2 | 00/183C : 88 00 | dw 136 + 4621 | 2 game.s 1692 | Data | 00 | | 2 | 00/183E : 90 00 | dw 144 + 4622 | 2 game.s 1692 | Data | 00 | | 2 | 00/1840 : 98 00 | dw 152 + 4623 | 2 game.s 1692 | Data | 00 | | 2 | 00/1842 : A0 00 | dw 160 + 4624 | 2 game.s 1692 | Data | 00 | | 2 | 00/1844 : A8 00 | dw 168 + 4625 | 2 game.s 1692 | Data | 00 | | 2 | 00/1846 : B0 00 | dw 176 + 4626 | 2 game.s 1692 | Data | 00 | | 2 | 00/1848 : B8 00 | dw 184 + 4627 | 2 game.s 1692 | Data | 00 | | 2 | 00/184A : C0 00 | dw 192 + 4628 | 2 game.s 1692 | Data | 00 | | 2 | 00/184C : C8 00 | dw 200 + 4629 | 2 game.s 1692 | Data | 00 | | 2 | 00/184E : D0 00 | dw 208 + 4630 | 2 game.s 1692 | Data | 00 | | 2 | 00/1850 : D8 00 | dw 216 + 4631 | 2 game.s 1692 | Data | 00 | | 2 | 00/1852 : E0 00 | dw 224 + 4632 | 2 game.s 1692 | Data | 00 | | 2 | 00/1854 : E8 00 | dw 232 + 4633 | 2 game.s 1692 | Data | 00 | | 2 | 00/1856 : F0 00 | dw 240 + 4634 | 2 game.s 1692 | Data | 00 | | 2 | 00/1858 : F8 00 | dw 248 + 4635 | 2 game.s 1692 | Data | 00 | | 2 | 00/185A : 00 01 | dw 256 + 4636 | 2 game.s 1692 | Data | 00 | | 2 | 00/185C : 08 01 | dw 264 + 4637 | 2 game.s 1692 | Data | 00 | | 2 | 00/185E : 10 01 | dw 272 + 4638 | 2 game.s 1692 | Data | 00 | | 2 | 00/1860 : 18 01 | dw 280 + 4639 | 2 game.s 1692 | Data | 00 | | 2 | 00/1862 : 20 01 | dw 288 + 4640 | 2 game.s 1692 | Data | 00 | | 2 | 00/1864 : 28 01 | dw 296 + 4641 | 2 game.s 1692 | Data | 00 | | 2 | 00/1866 : 30 01 | dw 304 + 4642 | 2 game.s 1692 | Data | 00 | | 2 | 00/1868 : 38 01 | dw 312 + 4643 | 2 game.s 1692 | Data | 00 | | 2 | 00/186A : 40 01 | dw 320 + 4644 | 2 game.s 1692 | Data | 00 | | 2 | 00/186C : 48 01 | dw 328 + 4645 | 2 game.s 1692 | Data | 00 | | 2 | 00/186E : 50 01 | dw 336 + 4646 | 2 game.s 1692 | Data | 00 | | 2 | 00/1870 : 58 01 | dw 344 + 4647 | 2 game.s 1692 | Data | 00 | | 2 | 00/1872 : 60 01 | dw 352 + 4648 | 2 game.s 1692 | Data | 00 | | 2 | 00/1874 : 68 01 | dw 360 + 4649 | 2 game.s 1692 | Data | 00 | | 2 | 00/1876 : 70 01 | dw 368 + 4650 | 2 game.s 1692 | Data | 00 | | 2 | 00/1878 : 78 01 | dw 376 + 4651 | 2 game.s 1692 | Data | 00 | | 2 | 00/187A : 80 01 | dw 384 + 4652 | 2 game.s 1692 | Data | 00 | | 2 | 00/187C : 88 01 | dw 392 + 4653 | 2 game.s 1692 | Data | 00 | | 2 | 00/187E : 90 01 | dw 400 + 4654 | 2 game.s 1692 | Data | 00 | | 2 | 00/1880 : 98 01 | dw 408 + 4655 | 2 game.s 1692 | Data | 00 | | 2 | 00/1882 : A0 01 | dw 416 + 4656 | 2 game.s 1692 | Data | 00 | | 2 | 00/1884 : A8 01 | dw 424 + 4657 | 2 game.s 1692 | Data | 00 | | 2 | 00/1886 : B0 01 | dw 432 + 4658 | 2 game.s 1692 | Data | 00 | | 2 | 00/1888 : B8 01 | dw 440 + 4659 | 2 game.s 1692 | Data | 00 | | 2 | 00/188A : C0 01 | dw 448 + 4660 | 2 game.s 1692 | Data | 00 | | 2 | 00/188C : C8 01 | dw 456 + 4661 | 2 game.s 1692 | Data | 00 | | 2 | 00/188E : D0 01 | dw 464 + 4662 | 2 game.s 1692 | Data | 00 | | 2 | 00/1890 : D8 01 | dw 472 + 4663 | 2 game.s 1692 | Data | 00 | | 2 | 00/1892 : E0 01 | dw 480 + 4664 | 2 game.s 1692 | Data | 00 | | 2 | 00/1894 : E8 01 | dw 488 + 4665 | 2 game.s 1692 | Data | 00 | | 2 | 00/1896 : F0 01 | dw 496 + 4666 | 2 game.s 1692 | Data | 00 | | 2 | 00/1898 : F8 01 | dw 504 + 4667 | 2 game.s 1692 | Data | 00 | | 2 | 00/189A : 00 02 | dw 512 + 4668 | 2 game.s 1692 | Data | 00 | | 2 | 00/189C : 08 02 | dw 520 + 4669 | 2 game.s 1692 | Data | 00 | | 2 | 00/189E : 10 02 | dw 528 + 4670 | 2 game.s 1692 | Data | 00 | | 2 | 00/18A0 : 18 02 | dw 536 + 4671 | 2 game.s 1692 | Data | 00 | | 2 | 00/18A2 : 20 02 | dw 544 + 4672 | 2 game.s 1692 | Data | 00 | | 2 | 00/18A4 : 28 02 | dw 552 + 4673 | 2 game.s 1692 | Data | 00 | | 2 | 00/18A6 : 30 02 | dw 560 + 4674 | 2 game.s 1692 | Data | 00 | | 2 | 00/18A8 : 38 02 | dw 568 + 4675 | 2 game.s 1692 | Data | 00 | | 2 | 00/18AA : 40 02 | dw 576 + 4676 | 2 game.s 1692 | Data | 00 | | 2 | 00/18AC : 48 02 | dw 584 + 4677 | 2 game.s 1692 | Data | 00 | | 2 | 00/18AE : 50 02 | dw 592 + 4678 | 2 game.s 1692 | Data | 00 | | 2 | 00/18B0 : 58 02 | dw 600 + 4679 | 2 game.s 1692 | Data | 00 | | 2 | 00/18B2 : 60 02 | dw 608 + 4680 | 2 game.s 1692 | Data | 00 | | 2 | 00/18B4 : 68 02 | dw 616 + 4681 | 2 game.s 1692 | Data | 00 | | 2 | 00/18B6 : 70 02 | dw 624 + 4682 | 2 game.s 1692 | Data | 00 | | 2 | 00/18B8 : 78 02 | dw 632 + 4683 | 2 game.s 1695 | Empty | 00 | | 0 | 00/18BA | + 4684 | 2 game.s 1696 | Empty | 00 | | 0 | 00/18BA | y_coord + 4685 | 2 game.s 1697 | Variable | 00 | | 0 | 00/18BA | ]y = 0 ; Premire ligne + 4686 | 2 game.s 1699 | Data | 00 | | 2 | 00/18BA : 00 00 | dw 0 + 4687 | 2 game.s 1699 | Data | 00 | | 2 | 00/18BC : 0A 00 | dw 10 + 4688 | 2 game.s 1699 | Data | 00 | | 2 | 00/18BE : 14 00 | dw 20 + 4689 | 2 game.s 1699 | Data | 00 | | 2 | 00/18C0 : 1E 00 | dw 30 + 4690 | 2 game.s 1699 | Data | 00 | | 2 | 00/18C2 : 28 00 | dw 40 + 4691 | 2 game.s 1699 | Data | 00 | | 2 | 00/18C4 : 32 00 | dw 50 + 4692 | 2 game.s 1699 | Data | 00 | | 2 | 00/18C6 : 3C 00 | dw 60 + 4693 | 2 game.s 1699 | Data | 00 | | 2 | 00/18C8 : 46 00 | dw 70 + 4694 | 2 game.s 1699 | Data | 00 | | 2 | 00/18CA : 50 00 | dw 80 + 4695 | 2 game.s 1699 | Data | 00 | | 2 | 00/18CC : 5A 00 | dw 90 + 4696 | 2 game.s 1699 | Data | 00 | | 2 | 00/18CE : 64 00 | dw 100 + 4697 | 2 game.s 1699 | Data | 00 | | 2 | 00/18D0 : 6E 00 | dw 110 + 4698 | 2 game.s 1699 | Data | 00 | | 2 | 00/18D2 : 78 00 | dw 120 + 4699 | 2 game.s 1699 | Data | 00 | | 2 | 00/18D4 : 82 00 | dw 130 + 4700 | 2 game.s 1699 | Data | 00 | | 2 | 00/18D6 : 8C 00 | dw 140 + 4701 | 2 game.s 1699 | Data | 00 | | 2 | 00/18D8 : 96 00 | dw 150 + 4702 | 2 game.s 1699 | Data | 00 | | 2 | 00/18DA : A0 00 | dw 160 + 4703 | 2 game.s 1699 | Data | 00 | | 2 | 00/18DC : AA 00 | dw 170 + 4704 | 2 game.s 1699 | Data | 00 | | 2 | 00/18DE : B4 00 | dw 180 + 4705 | 2 game.s 1699 | Data | 00 | | 2 | 00/18E0 : BE 00 | dw 190 + 4706 | 2 game.s 1702 | Empty | 00 | | 0 | 00/18E2 | + 4707 | 2 game.s 1703 | Empty | 00 | | 0 | 00/18E2 | x_text + 4708 | 2 game.s 1704 | Data | 00 | | 16 | 00/18E2 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4684 | 2 game.s 1689 | Data | 00 | | 16 | 00/18BB : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4709 | 2 game.s 1705 | Data | 00 | | 16 | 00/18F2 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4685 | 2 game.s 1690 | Data | 00 | | 16 | 00/18CB : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4710 | 2 game.s 1706 | Data | 00 | | 16 | 00/1902 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4686 | 2 game.s 1691 | Variable | 00 | | 0 | 00/18DB | ]x = 0 ; Premire colonne - 4687 | 2 game.s 1693 | Data | 00 | | 16 | 00/18DB : 00 00 00 00 | dw 0,0,0,0,0,0,0,0 + 4711 | 2 game.s 1707 | Variable | 00 | | 0 | 00/1912 | ]x = 0 ; Premire colonne + 4712 | 2 game.s 1709 | Data | 00 | | 16 | 00/1912 : 00 00 00 00 | dw 0,0,0,0,0,0,0,0 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4688 | 2 game.s 1693 | Data | 00 | | 16 | 00/18EB : 01 00 01 00 | dw 1,1,1,1,1,1,1,1 + 4713 | 2 game.s 1709 | Data | 00 | | 16 | 00/1922 : 01 00 01 00 | dw 1,1,1,1,1,1,1,1 | | | | | | 01 00 01 00 | | | | | | | 01 00 01 00 | | | | | | | 01 00 01 00 | - 4689 | 2 game.s 1693 | Data | 00 | | 16 | 00/18FB : 02 00 02 00 | dw 2,2,2,2,2,2,2,2 + 4714 | 2 game.s 1709 | Data | 00 | | 16 | 00/1932 : 02 00 02 00 | dw 2,2,2,2,2,2,2,2 | | | | | | 02 00 02 00 | | | | | | | 02 00 02 00 | | | | | | | 02 00 02 00 | - 4690 | 2 game.s 1693 | Data | 00 | | 16 | 00/190B : 03 00 03 00 | dw 3,3,3,3,3,3,3,3 + 4715 | 2 game.s 1709 | Data | 00 | | 16 | 00/1942 : 03 00 03 00 | dw 3,3,3,3,3,3,3,3 | | | | | | 03 00 03 00 | | | | | | | 03 00 03 00 | | | | | | | 03 00 03 00 | - 4691 | 2 game.s 1693 | Data | 00 | | 16 | 00/191B : 04 00 04 00 | dw 4,4,4,4,4,4,4,4 + 4716 | 2 game.s 1709 | Data | 00 | | 16 | 00/1952 : 04 00 04 00 | dw 4,4,4,4,4,4,4,4 | | | | | | 04 00 04 00 | | | | | | | 04 00 04 00 | | | | | | | 04 00 04 00 | - 4692 | 2 game.s 1693 | Data | 00 | | 16 | 00/192B : 05 00 05 00 | dw 5,5,5,5,5,5,5,5 + 4717 | 2 game.s 1709 | Data | 00 | | 16 | 00/1962 : 05 00 05 00 | dw 5,5,5,5,5,5,5,5 | | | | | | 05 00 05 00 | | | | | | | 05 00 05 00 | | | | | | | 05 00 05 00 | - 4693 | 2 game.s 1693 | Data | 00 | | 16 | 00/193B : 06 00 06 00 | dw 6,6,6,6,6,6,6,6 + 4718 | 2 game.s 1709 | Data | 00 | | 16 | 00/1972 : 06 00 06 00 | dw 6,6,6,6,6,6,6,6 | | | | | | 06 00 06 00 | | | | | | | 06 00 06 00 | | | | | | | 06 00 06 00 | - 4694 | 2 game.s 1693 | Data | 00 | | 16 | 00/194B : 07 00 07 00 | dw 7,7,7,7,7,7,7,7 + 4719 | 2 game.s 1709 | Data | 00 | | 16 | 00/1982 : 07 00 07 00 | dw 7,7,7,7,7,7,7,7 | | | | | | 07 00 07 00 | | | | | | | 07 00 07 00 | | | | | | | 07 00 07 00 | - 4695 | 2 game.s 1693 | Data | 00 | | 16 | 00/195B : 08 00 08 00 | dw 8,8,8,8,8,8,8,8 + 4720 | 2 game.s 1709 | Data | 00 | | 16 | 00/1992 : 08 00 08 00 | dw 8,8,8,8,8,8,8,8 | | | | | | 08 00 08 00 | | | | | | | 08 00 08 00 | | | | | | | 08 00 08 00 | - 4696 | 2 game.s 1693 | Data | 00 | | 16 | 00/196B : 09 00 09 00 | dw 9,9,9,9,9,9,9,9 + 4721 | 2 game.s 1709 | Data | 00 | | 16 | 00/19A2 : 09 00 09 00 | dw 9,9,9,9,9,9,9,9 | | | | | | 09 00 09 00 | | | | | | | 09 00 09 00 | | | | | | | 09 00 09 00 | - 4697 | 2 game.s 1693 | Data | 00 | | 16 | 00/197B : 0A 00 0A 00 | dw 10,10,10,10,10,10,10,10 + 4722 | 2 game.s 1709 | Data | 00 | | 16 | 00/19B2 : 0A 00 0A 00 | dw 10,10,10,10,10,10,10,10 | | | | | | 0A 00 0A 00 | | | | | | | 0A 00 0A 00 | | | | | | | 0A 00 0A 00 | - 4698 | 2 game.s 1693 | Data | 00 | | 16 | 00/198B : 0B 00 0B 00 | dw 11,11,11,11,11,11,11,11 + 4723 | 2 game.s 1709 | Data | 00 | | 16 | 00/19C2 : 0B 00 0B 00 | dw 11,11,11,11,11,11,11,11 | | | | | | 0B 00 0B 00 | | | | | | | 0B 00 0B 00 | | | | | | | 0B 00 0B 00 | - 4699 | 2 game.s 1693 | Data | 00 | | 16 | 00/199B : 0C 00 0C 00 | dw 12,12,12,12,12,12,12,12 + 4724 | 2 game.s 1709 | Data | 00 | | 16 | 00/19D2 : 0C 00 0C 00 | dw 12,12,12,12,12,12,12,12 | | | | | | 0C 00 0C 00 | | | | | | | 0C 00 0C 00 | | | | | | | 0C 00 0C 00 | - 4700 | 2 game.s 1693 | Data | 00 | | 16 | 00/19AB : 0D 00 0D 00 | dw 13,13,13,13,13,13,13,13 + 4725 | 2 game.s 1709 | Data | 00 | | 16 | 00/19E2 : 0D 00 0D 00 | dw 13,13,13,13,13,13,13,13 | | | | | | 0D 00 0D 00 | | | | | | | 0D 00 0D 00 | | | | | | | 0D 00 0D 00 | - 4701 | 2 game.s 1693 | Data | 00 | | 16 | 00/19BB : 0E 00 0E 00 | dw 14,14,14,14,14,14,14,14 + 4726 | 2 game.s 1709 | Data | 00 | | 16 | 00/19F2 : 0E 00 0E 00 | dw 14,14,14,14,14,14,14,14 | | | | | | 0E 00 0E 00 | | | | | | | 0E 00 0E 00 | | | | | | | 0E 00 0E 00 | - 4702 | 2 game.s 1693 | Data | 00 | | 16 | 00/19CB : 0F 00 0F 00 | dw 15,15,15,15,15,15,15,15 + 4727 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A02 : 0F 00 0F 00 | dw 15,15,15,15,15,15,15,15 | | | | | | 0F 00 0F 00 | | | | | | | 0F 00 0F 00 | | | | | | | 0F 00 0F 00 | - 4703 | 2 game.s 1693 | Data | 00 | | 16 | 00/19DB : 10 00 10 00 | dw 16,16,16,16,16,16,16,16 + 4728 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A12 : 10 00 10 00 | dw 16,16,16,16,16,16,16,16 | | | | | | 10 00 10 00 | | | | | | | 10 00 10 00 | | | | | | | 10 00 10 00 | - 4704 | 2 game.s 1693 | Data | 00 | | 16 | 00/19EB : 11 00 11 00 | dw 17,17,17,17,17,17,17,17 + 4729 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A22 : 11 00 11 00 | dw 17,17,17,17,17,17,17,17 | | | | | | 11 00 11 00 | | | | | | | 11 00 11 00 | | | | | | | 11 00 11 00 | - 4705 | 2 game.s 1693 | Data | 00 | | 16 | 00/19FB : 12 00 12 00 | dw 18,18,18,18,18,18,18,18 + 4730 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A32 : 12 00 12 00 | dw 18,18,18,18,18,18,18,18 | | | | | | 12 00 12 00 | | | | | | | 12 00 12 00 | | | | | | | 12 00 12 00 | - 4706 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A0B : 13 00 13 00 | dw 19,19,19,19,19,19,19,19 + 4731 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A42 : 13 00 13 00 | dw 19,19,19,19,19,19,19,19 | | | | | | 13 00 13 00 | | | | | | | 13 00 13 00 | | | | | | | 13 00 13 00 | - 4707 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A1B : 14 00 14 00 | dw 20,20,20,20,20,20,20,20 + 4732 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A52 : 14 00 14 00 | dw 20,20,20,20,20,20,20,20 | | | | | | 14 00 14 00 | | | | | | | 14 00 14 00 | | | | | | | 14 00 14 00 | - 4708 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A2B : 15 00 15 00 | dw 21,21,21,21,21,21,21,21 + 4733 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A62 : 15 00 15 00 | dw 21,21,21,21,21,21,21,21 | | | | | | 15 00 15 00 | | | | | | | 15 00 15 00 | | | | | | | 15 00 15 00 | - 4709 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A3B : 16 00 16 00 | dw 22,22,22,22,22,22,22,22 + 4734 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A72 : 16 00 16 00 | dw 22,22,22,22,22,22,22,22 | | | | | | 16 00 16 00 | | | | | | | 16 00 16 00 | | | | | | | 16 00 16 00 | - 4710 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A4B : 17 00 17 00 | dw 23,23,23,23,23,23,23,23 + 4735 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A82 : 17 00 17 00 | dw 23,23,23,23,23,23,23,23 | | | | | | 17 00 17 00 | | | | | | | 17 00 17 00 | | | | | | | 17 00 17 00 | - 4711 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A5B : 18 00 18 00 | dw 24,24,24,24,24,24,24,24 + 4736 | 2 game.s 1709 | Data | 00 | | 16 | 00/1A92 : 18 00 18 00 | dw 24,24,24,24,24,24,24,24 | | | | | | 18 00 18 00 | | | | | | | 18 00 18 00 | | | | | | | 18 00 18 00 | - 4712 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A6B : 19 00 19 00 | dw 25,25,25,25,25,25,25,25 + 4737 | 2 game.s 1709 | Data | 00 | | 16 | 00/1AA2 : 19 00 19 00 | dw 25,25,25,25,25,25,25,25 | | | | | | 19 00 19 00 | | | | | | | 19 00 19 00 | | | | | | | 19 00 19 00 | - 4713 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A7B : 1A 00 1A 00 | dw 26,26,26,26,26,26,26,26 + 4738 | 2 game.s 1709 | Data | 00 | | 16 | 00/1AB2 : 1A 00 1A 00 | dw 26,26,26,26,26,26,26,26 | | | | | | 1A 00 1A 00 | | | | | | | 1A 00 1A 00 | | | | | | | 1A 00 1A 00 | - 4714 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A8B : 1B 00 1B 00 | dw 27,27,27,27,27,27,27,27 + 4739 | 2 game.s 1709 | Data | 00 | | 16 | 00/1AC2 : 1B 00 1B 00 | dw 27,27,27,27,27,27,27,27 | | | | | | 1B 00 1B 00 | | | | | | | 1B 00 1B 00 | | | | | | | 1B 00 1B 00 | - 4715 | 2 game.s 1693 | Data | 00 | | 16 | 00/1A9B : 1C 00 1C 00 | dw 28,28,28,28,28,28,28,28 + 4740 | 2 game.s 1709 | Data | 00 | | 16 | 00/1AD2 : 1C 00 1C 00 | dw 28,28,28,28,28,28,28,28 | | | | | | 1C 00 1C 00 | | | | | | | 1C 00 1C 00 | | | | | | | 1C 00 1C 00 | - 4716 | 2 game.s 1693 | Data | 00 | | 16 | 00/1AAB : 1D 00 1D 00 | dw 29,29,29,29,29,29,29,29 + 4741 | 2 game.s 1709 | Data | 00 | | 16 | 00/1AE2 : 1D 00 1D 00 | dw 29,29,29,29,29,29,29,29 | | | | | | 1D 00 1D 00 | | | | | | | 1D 00 1D 00 | | | | | | | 1D 00 1D 00 | - 4717 | 2 game.s 1693 | Data | 00 | | 16 | 00/1ABB : 1E 00 1E 00 | dw 30,30,30,30,30,30,30,30 + 4742 | 2 game.s 1709 | Data | 00 | | 16 | 00/1AF2 : 1E 00 1E 00 | dw 30,30,30,30,30,30,30,30 | | | | | | 1E 00 1E 00 | | | | | | | 1E 00 1E 00 | | | | | | | 1E 00 1E 00 | - 4718 | 2 game.s 1693 | Data | 00 | | 16 | 00/1ACB : 1F 00 1F 00 | dw 31,31,31,31,31,31,31,31 + 4743 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B02 : 1F 00 1F 00 | dw 31,31,31,31,31,31,31,31 | | | | | | 1F 00 1F 00 | | | | | | | 1F 00 1F 00 | | | | | | | 1F 00 1F 00 | - 4719 | 2 game.s 1693 | Data | 00 | | 16 | 00/1ADB : 20 00 20 00 | dw 32,32,32,32,32,32,32,32 + 4744 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B12 : 20 00 20 00 | dw 32,32,32,32,32,32,32,32 | | | | | | 20 00 20 00 | | | | | | | 20 00 20 00 | | | | | | | 20 00 20 00 | - 4720 | 2 game.s 1693 | Data | 00 | | 16 | 00/1AEB : 21 00 21 00 | dw 33,33,33,33,33,33,33,33 + 4745 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B22 : 21 00 21 00 | dw 33,33,33,33,33,33,33,33 | | | | | | 21 00 21 00 | | | | | | | 21 00 21 00 | | | | | | | 21 00 21 00 | - 4721 | 2 game.s 1693 | Data | 00 | | 16 | 00/1AFB : 22 00 22 00 | dw 34,34,34,34,34,34,34,34 + 4746 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B32 : 22 00 22 00 | dw 34,34,34,34,34,34,34,34 | | | | | | 22 00 22 00 | | | | | | | 22 00 22 00 | | | | | | | 22 00 22 00 | - 4722 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B0B : 23 00 23 00 | dw 35,35,35,35,35,35,35,35 + 4747 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B42 : 23 00 23 00 | dw 35,35,35,35,35,35,35,35 | | | | | | 23 00 23 00 | | | | | | | 23 00 23 00 | | | | | | | 23 00 23 00 | - 4723 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B1B : 24 00 24 00 | dw 36,36,36,36,36,36,36,36 + 4748 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B52 : 24 00 24 00 | dw 36,36,36,36,36,36,36,36 | | | | | | 24 00 24 00 | | | | | | | 24 00 24 00 | | | | | | | 24 00 24 00 | - 4724 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B2B : 25 00 25 00 | dw 37,37,37,37,37,37,37,37 + 4749 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B62 : 25 00 25 00 | dw 37,37,37,37,37,37,37,37 | | | | | | 25 00 25 00 | | | | | | | 25 00 25 00 | | | | | | | 25 00 25 00 | - 4725 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B3B : 26 00 26 00 | dw 38,38,38,38,38,38,38,38 + 4750 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B72 : 26 00 26 00 | dw 38,38,38,38,38,38,38,38 | | | | | | 26 00 26 00 | | | | | | | 26 00 26 00 | | | | | | | 26 00 26 00 | - 4726 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B4B : 27 00 27 00 | dw 39,39,39,39,39,39,39,39 + 4751 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B82 : 27 00 27 00 | dw 39,39,39,39,39,39,39,39 | | | | | | 27 00 27 00 | | | | | | | 27 00 27 00 | | | | | | | 27 00 27 00 | - 4727 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B5B : 28 00 28 00 | dw 40,40,40,40,40,40,40,40 + 4752 | 2 game.s 1709 | Data | 00 | | 16 | 00/1B92 : 28 00 28 00 | dw 40,40,40,40,40,40,40,40 | | | | | | 28 00 28 00 | | | | | | | 28 00 28 00 | | | | | | | 28 00 28 00 | - 4728 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B6B : 29 00 29 00 | dw 41,41,41,41,41,41,41,41 + 4753 | 2 game.s 1709 | Data | 00 | | 16 | 00/1BA2 : 29 00 29 00 | dw 41,41,41,41,41,41,41,41 | | | | | | 29 00 29 00 | | | | | | | 29 00 29 00 | | | | | | | 29 00 29 00 | - 4729 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B7B : 2A 00 2A 00 | dw 42,42,42,42,42,42,42,42 + 4754 | 2 game.s 1709 | Data | 00 | | 16 | 00/1BB2 : 2A 00 2A 00 | dw 42,42,42,42,42,42,42,42 | | | | | | 2A 00 2A 00 | | | | | | | 2A 00 2A 00 | | | | | | | 2A 00 2A 00 | - 4730 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B8B : 2B 00 2B 00 | dw 43,43,43,43,43,43,43,43 + 4755 | 2 game.s 1709 | Data | 00 | | 16 | 00/1BC2 : 2B 00 2B 00 | dw 43,43,43,43,43,43,43,43 | | | | | | 2B 00 2B 00 | | | | | | | 2B 00 2B 00 | | | | | | | 2B 00 2B 00 | - 4731 | 2 game.s 1693 | Data | 00 | | 16 | 00/1B9B : 2C 00 2C 00 | dw 44,44,44,44,44,44,44,44 + 4756 | 2 game.s 1709 | Data | 00 | | 16 | 00/1BD2 : 2C 00 2C 00 | dw 44,44,44,44,44,44,44,44 | | | | | | 2C 00 2C 00 | | | | | | | 2C 00 2C 00 | | | | | | | 2C 00 2C 00 | - 4732 | 2 game.s 1693 | Data | 00 | | 16 | 00/1BAB : 2D 00 2D 00 | dw 45,45,45,45,45,45,45,45 + 4757 | 2 game.s 1709 | Data | 00 | | 16 | 00/1BE2 : 2D 00 2D 00 | dw 45,45,45,45,45,45,45,45 | | | | | | 2D 00 2D 00 | | | | | | | 2D 00 2D 00 | | | | | | | 2D 00 2D 00 | - 4733 | 2 game.s 1693 | Data | 00 | | 16 | 00/1BBB : 2E 00 2E 00 | dw 46,46,46,46,46,46,46,46 + 4758 | 2 game.s 1709 | Data | 00 | | 16 | 00/1BF2 : 2E 00 2E 00 | dw 46,46,46,46,46,46,46,46 | | | | | | 2E 00 2E 00 | | | | | | | 2E 00 2E 00 | | | | | | | 2E 00 2E 00 | - 4734 | 2 game.s 1693 | Data | 00 | | 16 | 00/1BCB : 2F 00 2F 00 | dw 47,47,47,47,47,47,47,47 + 4759 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C02 : 2F 00 2F 00 | dw 47,47,47,47,47,47,47,47 | | | | | | 2F 00 2F 00 | | | | | | | 2F 00 2F 00 | | | | | | | 2F 00 2F 00 | - 4735 | 2 game.s 1693 | Data | 00 | | 16 | 00/1BDB : 30 00 30 00 | dw 48,48,48,48,48,48,48,48 + 4760 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C12 : 30 00 30 00 | dw 48,48,48,48,48,48,48,48 | | | | | | 30 00 30 00 | | | | | | | 30 00 30 00 | | | | | | | 30 00 30 00 | - 4736 | 2 game.s 1693 | Data | 00 | | 16 | 00/1BEB : 31 00 31 00 | dw 49,49,49,49,49,49,49,49 + 4761 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C22 : 31 00 31 00 | dw 49,49,49,49,49,49,49,49 | | | | | | 31 00 31 00 | | | | | | | 31 00 31 00 | | | | | | | 31 00 31 00 | - 4737 | 2 game.s 1693 | Data | 00 | | 16 | 00/1BFB : 32 00 32 00 | dw 50,50,50,50,50,50,50,50 + 4762 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C32 : 32 00 32 00 | dw 50,50,50,50,50,50,50,50 | | | | | | 32 00 32 00 | | | | | | | 32 00 32 00 | | | | | | | 32 00 32 00 | - 4738 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C0B : 33 00 33 00 | dw 51,51,51,51,51,51,51,51 + 4763 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C42 : 33 00 33 00 | dw 51,51,51,51,51,51,51,51 | | | | | | 33 00 33 00 | | | | | | | 33 00 33 00 | | | | | | | 33 00 33 00 | - 4739 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C1B : 34 00 34 00 | dw 52,52,52,52,52,52,52,52 + 4764 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C52 : 34 00 34 00 | dw 52,52,52,52,52,52,52,52 | | | | | | 34 00 34 00 | | | | | | | 34 00 34 00 | | | | | | | 34 00 34 00 | - 4740 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C2B : 35 00 35 00 | dw 53,53,53,53,53,53,53,53 + 4765 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C62 : 35 00 35 00 | dw 53,53,53,53,53,53,53,53 | | | | | | 35 00 35 00 | | | | | | | 35 00 35 00 | | | | | | | 35 00 35 00 | - 4741 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C3B : 36 00 36 00 | dw 54,54,54,54,54,54,54,54 + 4766 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C72 : 36 00 36 00 | dw 54,54,54,54,54,54,54,54 | | | | | | 36 00 36 00 | | | | | | | 36 00 36 00 | | | | | | | 36 00 36 00 | - 4742 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C4B : 37 00 37 00 | dw 55,55,55,55,55,55,55,55 + 4767 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C82 : 37 00 37 00 | dw 55,55,55,55,55,55,55,55 | | | | | | 37 00 37 00 | | | | | | | 37 00 37 00 | | | | | | | 37 00 37 00 | - 4743 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C5B : 38 00 38 00 | dw 56,56,56,56,56,56,56,56 + 4768 | 2 game.s 1709 | Data | 00 | | 16 | 00/1C92 : 38 00 38 00 | dw 56,56,56,56,56,56,56,56 | | | | | | 38 00 38 00 | | | | | | | 38 00 38 00 | | | | | | | 38 00 38 00 | - 4744 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C6B : 39 00 39 00 | dw 57,57,57,57,57,57,57,57 + 4769 | 2 game.s 1709 | Data | 00 | | 16 | 00/1CA2 : 39 00 39 00 | dw 57,57,57,57,57,57,57,57 | | | | | | 39 00 39 00 | | | | | | | 39 00 39 00 | | | | | | | 39 00 39 00 | - 4745 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C7B : 3A 00 3A 00 | dw 58,58,58,58,58,58,58,58 + 4770 | 2 game.s 1709 | Data | 00 | | 16 | 00/1CB2 : 3A 00 3A 00 | dw 58,58,58,58,58,58,58,58 | | | | | | 3A 00 3A 00 | | | | | | | 3A 00 3A 00 | | | | | | | 3A 00 3A 00 | - 4746 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C8B : 3B 00 3B 00 | dw 59,59,59,59,59,59,59,59 + 4771 | 2 game.s 1709 | Data | 00 | | 16 | 00/1CC2 : 3B 00 3B 00 | dw 59,59,59,59,59,59,59,59 | | | | | | 3B 00 3B 00 | | | | | | | 3B 00 3B 00 | | | | | | | 3B 00 3B 00 | - 4747 | 2 game.s 1693 | Data | 00 | | 16 | 00/1C9B : 3C 00 3C 00 | dw 60,60,60,60,60,60,60,60 + 4772 | 2 game.s 1709 | Data | 00 | | 16 | 00/1CD2 : 3C 00 3C 00 | dw 60,60,60,60,60,60,60,60 | | | | | | 3C 00 3C 00 | | | | | | | 3C 00 3C 00 | | | | | | | 3C 00 3C 00 | - 4748 | 2 game.s 1693 | Data | 00 | | 16 | 00/1CAB : 3D 00 3D 00 | dw 61,61,61,61,61,61,61,61 + 4773 | 2 game.s 1709 | Data | 00 | | 16 | 00/1CE2 : 3D 00 3D 00 | dw 61,61,61,61,61,61,61,61 | | | | | | 3D 00 3D 00 | | | | | | | 3D 00 3D 00 | | | | | | | 3D 00 3D 00 | - 4749 | 2 game.s 1693 | Data | 00 | | 16 | 00/1CBB : 3E 00 3E 00 | dw 62,62,62,62,62,62,62,62 + 4774 | 2 game.s 1709 | Data | 00 | | 16 | 00/1CF2 : 3E 00 3E 00 | dw 62,62,62,62,62,62,62,62 | | | | | | 3E 00 3E 00 | | | | | | | 3E 00 3E 00 | | | | | | | 3E 00 3E 00 | - 4750 | 2 game.s 1693 | Data | 00 | | 16 | 00/1CCB : 3F 00 3F 00 | dw 63,63,63,63,63,63,63,63 + 4775 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D02 : 3F 00 3F 00 | dw 63,63,63,63,63,63,63,63 | | | | | | 3F 00 3F 00 | | | | | | | 3F 00 3F 00 | | | | | | | 3F 00 3F 00 | - 4751 | 2 game.s 1693 | Data | 00 | | 16 | 00/1CDB : 40 00 40 00 | dw 64,64,64,64,64,64,64,64 + 4776 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D12 : 40 00 40 00 | dw 64,64,64,64,64,64,64,64 | | | | | | 40 00 40 00 | | | | | | | 40 00 40 00 | | | | | | | 40 00 40 00 | - 4752 | 2 game.s 1693 | Data | 00 | | 16 | 00/1CEB : 41 00 41 00 | dw 65,65,65,65,65,65,65,65 + 4777 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D22 : 41 00 41 00 | dw 65,65,65,65,65,65,65,65 | | | | | | 41 00 41 00 | | | | | | | 41 00 41 00 | | | | | | | 41 00 41 00 | - 4753 | 2 game.s 1693 | Data | 00 | | 16 | 00/1CFB : 42 00 42 00 | dw 66,66,66,66,66,66,66,66 + 4778 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D32 : 42 00 42 00 | dw 66,66,66,66,66,66,66,66 | | | | | | 42 00 42 00 | | | | | | | 42 00 42 00 | | | | | | | 42 00 42 00 | - 4754 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D0B : 43 00 43 00 | dw 67,67,67,67,67,67,67,67 + 4779 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D42 : 43 00 43 00 | dw 67,67,67,67,67,67,67,67 | | | | | | 43 00 43 00 | | | | | | | 43 00 43 00 | | | | | | | 43 00 43 00 | - 4755 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D1B : 44 00 44 00 | dw 68,68,68,68,68,68,68,68 + 4780 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D52 : 44 00 44 00 | dw 68,68,68,68,68,68,68,68 | | | | | | 44 00 44 00 | | | | | | | 44 00 44 00 | | | | | | | 44 00 44 00 | - 4756 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D2B : 45 00 45 00 | dw 69,69,69,69,69,69,69,69 + 4781 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D62 : 45 00 45 00 | dw 69,69,69,69,69,69,69,69 | | | | | | 45 00 45 00 | | | | | | | 45 00 45 00 | | | | | | | 45 00 45 00 | - 4757 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D3B : 46 00 46 00 | dw 70,70,70,70,70,70,70,70 + 4782 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D72 : 46 00 46 00 | dw 70,70,70,70,70,70,70,70 | | | | | | 46 00 46 00 | | | | | | | 46 00 46 00 | | | | | | | 46 00 46 00 | - 4758 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D4B : 47 00 47 00 | dw 71,71,71,71,71,71,71,71 + 4783 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D82 : 47 00 47 00 | dw 71,71,71,71,71,71,71,71 | | | | | | 47 00 47 00 | | | | | | | 47 00 47 00 | | | | | | | 47 00 47 00 | - 4759 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D5B : 48 00 48 00 | dw 72,72,72,72,72,72,72,72 + 4784 | 2 game.s 1709 | Data | 00 | | 16 | 00/1D92 : 48 00 48 00 | dw 72,72,72,72,72,72,72,72 | | | | | | 48 00 48 00 | | | | | | | 48 00 48 00 | | | | | | | 48 00 48 00 | - 4760 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D6B : 49 00 49 00 | dw 73,73,73,73,73,73,73,73 + 4785 | 2 game.s 1709 | Data | 00 | | 16 | 00/1DA2 : 49 00 49 00 | dw 73,73,73,73,73,73,73,73 | | | | | | 49 00 49 00 | | | | | | | 49 00 49 00 | | | | | | | 49 00 49 00 | - 4761 | 2 game.s 1693 | Data | 00 | | 16 | 00/1D7B : 4A 00 4A 00 | dw 74,74,74,74,74,74,74,74 + 4786 | 2 game.s 1709 | Data | 00 | | 16 | 00/1DB2 : 4A 00 4A 00 | dw 74,74,74,74,74,74,74,74 | | | | | | 4A 00 4A 00 | | | | | | | 4A 00 4A 00 | | | | | | | 4A 00 4A 00 | - 4762 | 2 game.s 1696 | Data | 00 | | 16 | 00/1D8B : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4787 | 2 game.s 1712 | Data | 00 | | 16 | 00/1DC2 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4763 | 2 game.s 1697 | Data | 00 | | 16 | 00/1D9B : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4788 | 2 game.s 1713 | Data | 00 | | 16 | 00/1DD2 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4764 | 2 game.s 1698 | Data | 00 | | 16 | 00/1DAB : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4789 | 2 game.s 1714 | Data | 00 | | 16 | 00/1DE2 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4765 | 2 game.s 1699 | Empty | 00 | | 0 | 00/1DBB | - 4766 | 2 game.s 1700 | Empty | 00 | | 0 | 00/1DBB | y_text - 4767 | 2 game.s 1701 | Variable | 00 | | 0 | 00/1DBB | ]y = 0 ; Premire ligne - 4768 | 2 game.s 1703 | Data | 00 | | 20 | 00/1DBB : 00 00 00 00 | dw 0,0,0,0,0,0,0,0,0,0 + 4790 | 2 game.s 1715 | Empty | 00 | | 0 | 00/1DF2 | + 4791 | 2 game.s 1716 | Empty | 00 | | 0 | 00/1DF2 | y_text + 4792 | 2 game.s 1717 | Variable | 00 | | 0 | 00/1DF2 | ]y = 0 ; Premire ligne + 4793 | 2 game.s 1719 | Data | 00 | | 20 | 00/1DF2 : 00 00 00 00 | dw 0,0,0,0,0,0,0,0,0,0 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4769 | 2 game.s 1703 | Data | 00 | | 20 | 00/1DCF : 4B 00 4B 00 | dw 75,75,75,75,75,75,75,75,75,75 + 4794 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E06 : 4B 00 4B 00 | dw 75,75,75,75,75,75,75,75,75,75 | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | - 4770 | 2 game.s 1703 | Data | 00 | | 20 | 00/1DE3 : 96 00 96 00 | dw 150,150,150,150,150,150,150,150,150,150 + 4795 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E1A : 96 00 96 00 | dw 150,150,150,150,150,150,150,150,150,150 | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | - 4771 | 2 game.s 1703 | Data | 00 | | 20 | 00/1DF7 : E1 00 E1 00 | dw 225,225,225,225,225,225,225,225,225,225 + 4796 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E2E : E1 00 E1 00 | dw 225,225,225,225,225,225,225,225,225,225 | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | - 4772 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E0B : 2C 01 2C 01 | dw 300,300,300,300,300,300,300,300,300,300 + 4797 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E42 : 2C 01 2C 01 | dw 300,300,300,300,300,300,300,300,300,300 | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | - 4773 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E1F : 77 01 77 01 | dw 375,375,375,375,375,375,375,375,375,375 + 4798 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E56 : 77 01 77 01 | dw 375,375,375,375,375,375,375,375,375,375 | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | - 4774 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E33 : C2 01 C2 01 | dw 450,450,450,450,450,450,450,450,450,450 + 4799 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E6A : C2 01 C2 01 | dw 450,450,450,450,450,450,450,450,450,450 | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | - 4775 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E47 : 0D 02 0D 02 | dw 525,525,525,525,525,525,525,525,525,525 + 4800 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E7E : 0D 02 0D 02 | dw 525,525,525,525,525,525,525,525,525,525 | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | - 4776 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E5B : 58 02 58 02 | dw 600,600,600,600,600,600,600,600,600,600 + 4801 | 2 game.s 1719 | Data | 00 | | 20 | 00/1E92 : 58 02 58 02 | dw 600,600,600,600,600,600,600,600,600,600 | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | - 4777 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E6F : A3 02 A3 02 | dw 675,675,675,675,675,675,675,675,675,675 + 4802 | 2 game.s 1719 | Data | 00 | | 20 | 00/1EA6 : A3 02 A3 02 | dw 675,675,675,675,675,675,675,675,675,675 | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | - 4778 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E83 : EE 02 EE 02 | dw 750,750,750,750,750,750,750,750,750,750 + 4803 | 2 game.s 1719 | Data | 00 | | 20 | 00/1EBA : EE 02 EE 02 | dw 750,750,750,750,750,750,750,750,750,750 | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | - 4779 | 2 game.s 1703 | Data | 00 | | 20 | 00/1E97 : 39 03 39 03 | dw 825,825,825,825,825,825,825,825,825,825 + 4804 | 2 game.s 1719 | Data | 00 | | 20 | 00/1ECE : 39 03 39 03 | dw 825,825,825,825,825,825,825,825,825,825 | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | - 4780 | 2 game.s 1703 | Data | 00 | | 20 | 00/1EAB : 84 03 84 03 | dw 900,900,900,900,900,900,900,900,900,900 + 4805 | 2 game.s 1719 | Data | 00 | | 20 | 00/1EE2 : 84 03 84 03 | dw 900,900,900,900,900,900,900,900,900,900 | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | - 4781 | 2 game.s 1703 | Data | 00 | | 20 | 00/1EBF : CF 03 CF 03 | dw 975,975,975,975,975,975,975,975,975,975 + 4806 | 2 game.s 1719 | Data | 00 | | 20 | 00/1EF6 : CF 03 CF 03 | dw 975,975,975,975,975,975,975,975,975,975 | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | - 4782 | 2 game.s 1703 | Data | 00 | | 20 | 00/1ED3 : 1A 04 1A 04 | dw 1050,1050,1050,1050,1050,1050,1050,1050,1050,1050 + 4807 | 2 game.s 1719 | Data | 00 | | 20 | 00/1F0A : 1A 04 1A 04 | dw 1050,1050,1050,1050,1050,1050,1050,1050,1050,1050 | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | - 4783 | 2 game.s 1703 | Data | 00 | | 20 | 00/1EE7 : 65 04 65 04 | dw 1125,1125,1125,1125,1125,1125,1125,1125,1125,1125 + 4808 | 2 game.s 1719 | Data | 00 | | 20 | 00/1F1E : 65 04 65 04 | dw 1125,1125,1125,1125,1125,1125,1125,1125,1125,1125 | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | - 4784 | 2 game.s 1703 | Data | 00 | | 20 | 00/1EFB : B0 04 B0 04 | dw 1200,1200,1200,1200,1200,1200,1200,1200,1200,1200 + 4809 | 2 game.s 1719 | Data | 00 | | 20 | 00/1F32 : B0 04 B0 04 | dw 1200,1200,1200,1200,1200,1200,1200,1200,1200,1200 | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | - 4785 | 2 game.s 1703 | Data | 00 | | 20 | 00/1F0F : FB 04 FB 04 | dw 1275,1275,1275,1275,1275,1275,1275,1275,1275,1275 + 4810 | 2 game.s 1719 | Data | 00 | | 20 | 00/1F46 : FB 04 FB 04 | dw 1275,1275,1275,1275,1275,1275,1275,1275,1275,1275 | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | - 4786 | 2 game.s 1703 | Data | 00 | | 20 | 00/1F23 : 46 05 46 05 | dw 1350,1350,1350,1350,1350,1350,1350,1350,1350,1350 + 4811 | 2 game.s 1719 | Data | 00 | | 20 | 00/1F5A : 46 05 46 05 | dw 1350,1350,1350,1350,1350,1350,1350,1350,1350,1350 | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | - 4787 | 2 game.s 1703 | Data | 00 | | 20 | 00/1F37 : 91 05 91 05 | dw 1425,1425,1425,1425,1425,1425,1425,1425,1425,1425 + 4812 | 2 game.s 1719 | Data | 00 | | 20 | 00/1F6E : 91 05 91 05 | dw 1425,1425,1425,1425,1425,1425,1425,1425,1425,1425 | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | - 4788 | 2 game.s 1706 | Empty | 00 | | 0 | 00/1F4B | - 4789 | 2 game.s 1707 | Comment | 00 | | 0 | 00/1F4B | *--- - 4790 | 2 game.s 1708 | Empty | 00 | | 0 | 00/1F4B | - 4791 | 2 game.s 1709 | Comment | 00 | | 0 | 00/1F4B | * Apple Atari - 4792 | 2 game.s 1710 | Comment | 00 | | 0 | 00/1F4B | * 22 " 7E - 4793 | 2 game.s 1711 | Comment | 00 | | 0 | 00/1F4B | * 82 80 - 4794 | 2 game.s 1712 | Comment | 00 | | 0 | 00/1F4B | * 88 85 - 4795 | 2 game.s 1713 | Comment | 00 | | 0 | 00/1F4B | * 89 83 - 4796 | 2 game.s 1714 | Comment | 00 | | 0 | 00/1F4B | * 8D 87 - 4797 | 2 game.s 1715 | Comment | 00 | | 0 | 00/1F4B | * 8E 82 - 4798 | 2 game.s 1716 | Comment | 00 | | 0 | 00/1F4B | * 8F 8A - 4799 | 2 game.s 1717 | Comment | 00 | | 0 | 00/1F4B | * 90 88 - 4800 | 2 game.s 1718 | Comment | 00 | | 0 | 00/1F4B | * 91 - 4801 | 2 game.s 1719 | Comment | 00 | | 0 | 00/1F4B | * 94 8C - 4802 | 2 game.s 1720 | Comment | 00 | | 0 | 00/1F4B | * 95 8B - 4803 | 2 game.s 1721 | Comment | 00 | | 0 | 00/1F4B | * 99 93 - 4804 | 2 game.s 1722 | Comment | 00 | | 0 | 00/1F4B | * 9E 96 - 4805 | 2 game.s 1723 | Comment | 00 | | 0 | 00/1F4B | * 9D 97 - 4806 | 2 game.s 1724 | Comment | 00 | | 0 | 00/1F4B | * CE OE B4 - 4807 | 2 game.s 1725 | Comment | 00 | | 0 | 00/1F4B | * CF oe B5 - 4808 | 2 game.s 1726 | Empty | 00 | | 0 | 00/1F4B | - 4809 | 2 game.s 1727 | Data | 00 | | 16 | 00/1F4B : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F + 4813 | 2 game.s 1722 | Empty | 00 | | 0 | 00/1F82 | + 4814 | 2 game.s 1723 | Comment | 00 | | 0 | 00/1F82 | *--- + 4815 | 2 game.s 1724 | Empty | 00 | | 0 | 00/1F82 | + 4816 | 2 game.s 1725 | Comment | 00 | | 0 | 00/1F82 | * Apple Atari + 4817 | 2 game.s 1726 | Comment | 00 | | 0 | 00/1F82 | * 22 " 7E + 4818 | 2 game.s 1727 | Comment | 00 | | 0 | 00/1F82 | * 82 80 + 4819 | 2 game.s 1728 | Comment | 00 | | 0 | 00/1F82 | * 88 85 + 4820 | 2 game.s 1729 | Comment | 00 | | 0 | 00/1F82 | * 89 83 + 4821 | 2 game.s 1730 | Comment | 00 | | 0 | 00/1F82 | * 8D 87 + 4822 | 2 game.s 1731 | Comment | 00 | | 0 | 00/1F82 | * 8E 82 + 4823 | 2 game.s 1732 | Comment | 00 | | 0 | 00/1F82 | * 8F 8A + 4824 | 2 game.s 1733 | Comment | 00 | | 0 | 00/1F82 | * 90 88 + 4825 | 2 game.s 1734 | Comment | 00 | | 0 | 00/1F82 | * 91 + 4826 | 2 game.s 1735 | Comment | 00 | | 0 | 00/1F82 | * 94 8C + 4827 | 2 game.s 1736 | Comment | 00 | | 0 | 00/1F82 | * 95 8B + 4828 | 2 game.s 1737 | Comment | 00 | | 0 | 00/1F82 | * 99 93 + 4829 | 2 game.s 1738 | Comment | 00 | | 0 | 00/1F82 | * 9E 96 + 4830 | 2 game.s 1739 | Comment | 00 | | 0 | 00/1F82 | * 9D 97 + 4831 | 2 game.s 1740 | Comment | 00 | | 0 | 00/1F82 | * CE OE B4 + 4832 | 2 game.s 1741 | Comment | 00 | | 0 | 00/1F82 | * CF oe B5 + 4833 | 2 game.s 1742 | Empty | 00 | | 0 | 00/1F82 | + 4834 | 2 game.s 1743 | Data | 00 | | 16 | 00/1F82 : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4810 | 2 game.s 1728 | Data | 00 | | 16 | 00/1F5B : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4835 | 2 game.s 1744 | Data | 00 | | 16 | 00/1F92 : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4811 | 2 game.s 1729 | Data | 00 | | 16 | 00/1F6B : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4836 | 2 game.s 1745 | Data | 00 | | 16 | 00/1FA2 : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4812 | 2 game.s 1730 | Data | 00 | | 16 | 00/1F7B : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4837 | 2 game.s 1746 | Data | 00 | | 16 | 00/1FB2 : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4813 | 2 game.s 1731 | Data | 00 | | 16 | 00/1F8B : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4838 | 2 game.s 1747 | Data | 00 | | 16 | 00/1FC2 : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4814 | 2 game.s 1732 | Data | 00 | | 16 | 00/1F9B : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4839 | 2 game.s 1748 | Data | 00 | | 16 | 00/1FD2 : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4815 | 2 game.s 1733 | Data | 00 | | 16 | 00/1FAB : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F + 4840 | 2 game.s 1749 | Data | 00 | | 16 | 00/1FE2 : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F | | | | | | 64 65 66 67 | | | | | | | 68 69 6A 6B | | | | | | | 6C 6D 6E 6F | - 4816 | 2 game.s 1734 | Data | 00 | | 16 | 00/1FBB : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F + 4841 | 2 game.s 1750 | Data | 00 | | 16 | 00/1FF2 : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F | | | | | | 74 75 76 77 | | | | | | | 78 79 7A 7B | | | | | | | 7C 7D 22 7F | - 4817 | 2 game.s 1735 | Data | 00 | | 16 | 00/1FCB : 82 81 8E 89 | hex 82818E898488868D90898F95948D8E8F + 4842 | 2 game.s 1751 | Data | 00 | | 16 | 00/2002 : 82 81 8E 89 | hex 82818E898488868D90898F95948D8E8F | | | | | | 84 88 86 8D | | | | | | | 90 89 8F 95 | | | | | | | 94 8D 8E 8F | - 4818 | 2 game.s 1736 | Data | 00 | | 16 | 00/1FDB : 90 91 92 99 | hex 9091929994959E9D98999A9B9C9D9E9F + 4843 | 2 game.s 1752 | Data | 00 | | 16 | 00/2012 : 90 91 92 99 | hex 9091929994959E9D98999A9B9C9D9E9F | | | | | | 94 95 9E 9D | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4819 | 2 game.s 1737 | Data | 00 | | 16 | 00/1FEB : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4844 | 2 game.s 1753 | Data | 00 | | 16 | 00/2022 : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4820 | 2 game.s 1738 | Data | 00 | | 16 | 00/1FFB : B0 B1 B2 B3 | hex B0B1B2B3CFCEB6B7B8B9BBBABCBDBEBF + 4845 | 2 game.s 1754 | Data | 00 | | 16 | 00/2032 : B0 B1 B2 B3 | hex B0B1B2B3CFCEB6B7B8B9BBBABCBDBEBF | | | | | | CF CE B6 B7 | | | | | | | B8 B9 BB BA | | | | | | | BC BD BE BF | - 4821 | 2 game.s 1739 | Data | 00 | | 16 | 00/200B : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4846 | 2 game.s 1755 | Data | 00 | | 16 | 00/2042 : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4822 | 2 game.s 1740 | Data | 00 | | 16 | 00/201B : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4847 | 2 game.s 1756 | Data | 00 | | 16 | 00/2052 : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4823 | 2 game.s 1741 | Data | 00 | | 16 | 00/202B : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4848 | 2 game.s 1757 | Data | 00 | | 16 | 00/2062 : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4824 | 2 game.s 1742 | Data | 00 | | 16 | 00/203B : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4849 | 2 game.s 1758 | Data | 00 | | 16 | 00/2072 : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4825 | 2 game.s 1743 | Empty | 00 | | 0 | 00/204B | - 4826 | 2 game.s 1744 | Data | 00 | | 16 | 00/204B : 00 01 02 03 | tblUPPER hex 000102030405060708090A0B0C0D0E0F + 4850 | 2 game.s 1759 | Empty | 00 | | 0 | 00/2082 | + 4851 | 2 game.s 1760 | Data | 00 | | 16 | 00/2082 : 00 01 02 03 | tblUPPER hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4827 | 2 game.s 1745 | Data | 00 | | 16 | 00/205B : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4852 | 2 game.s 1761 | Data | 00 | | 16 | 00/2092 : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4828 | 2 game.s 1746 | Data | 00 | | 16 | 00/206B : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4853 | 2 game.s 1762 | Data | 00 | | 16 | 00/20A2 : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4829 | 2 game.s 1747 | Data | 00 | | 16 | 00/207B : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4854 | 2 game.s 1763 | Data | 00 | | 16 | 00/20B2 : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4830 | 2 game.s 1748 | Data | 00 | | 16 | 00/208B : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4855 | 2 game.s 1764 | Data | 00 | | 16 | 00/20C2 : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4831 | 2 game.s 1749 | Data | 00 | | 16 | 00/209B : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4856 | 2 game.s 1765 | Data | 00 | | 16 | 00/20D2 : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4832 | 2 game.s 1750 | Data | 00 | | 16 | 00/20AB : 60 41 42 43 | hex 604142434445464748494A4B4C4D4E4F; a-z => A-Z + 4857 | 2 game.s 1766 | Data | 00 | | 16 | 00/20E2 : 60 41 42 43 | hex 604142434445464748494A4B4C4D4E4F; a-z => A-Z | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4833 | 2 game.s 1751 | Data | 00 | | 16 | 00/20BB : 50 51 52 53 | hex 505152535455565758595A7B7C7D7E7F + 4858 | 2 game.s 1767 | Data | 00 | | 16 | 00/20F2 : 50 51 52 53 | hex 505152535455565758595A7B7C7D7E7F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 7B | | | | | | | 7C 7D 7E 7F | - 4834 | 2 game.s 1752 | Data | 00 | | 16 | 00/20CB : 80 81 82 83 | hex 808182838485868788898A8B8C8D8E8F + 4859 | 2 game.s 1768 | Data | 00 | | 16 | 00/2102 : 80 81 82 83 | hex 808182838485868788898A8B8C8D8E8F | | | | | | 84 85 86 87 | | | | | | | 88 89 8A 8B | | | | | | | 8C 8D 8E 8F | - 4835 | 2 game.s 1753 | Data | 00 | | 16 | 00/20DB : 90 91 92 93 | hex 909192939495969798999A9B9C9D9E9F + 4860 | 2 game.s 1769 | Data | 00 | | 16 | 00/2112 : 90 91 92 93 | hex 909192939495969798999A9B9C9D9E9F | | | | | | 94 95 96 97 | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4836 | 2 game.s 1754 | Data | 00 | | 16 | 00/20EB : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4861 | 2 game.s 1770 | Data | 00 | | 16 | 00/2122 : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4837 | 2 game.s 1755 | Data | 00 | | 16 | 00/20FB : B0 B1 B2 B3 | hex B0B1B2B3B4B5B6B7B8B9BABBBCBDBEBF + 4862 | 2 game.s 1771 | Data | 00 | | 16 | 00/2132 : B0 B1 B2 B3 | hex B0B1B2B3B4B5B6B7B8B9BABBBCBDBEBF | | | | | | B4 B5 B6 B7 | | | | | | | B8 B9 BA BB | | | | | | | BC BD BE BF | - 4838 | 2 game.s 1756 | Data | 00 | | 16 | 00/210B : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4863 | 2 game.s 1772 | Data | 00 | | 16 | 00/2142 : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4839 | 2 game.s 1757 | Data | 00 | | 16 | 00/211B : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4864 | 2 game.s 1773 | Data | 00 | | 16 | 00/2152 : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4840 | 2 game.s 1758 | Data | 00 | | 16 | 00/212B : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4865 | 2 game.s 1774 | Data | 00 | | 16 | 00/2162 : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4841 | 2 game.s 1759 | Data | 00 | | 16 | 00/213B : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4866 | 2 game.s 1775 | Data | 00 | | 16 | 00/2172 : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4842 | 2 game.s 1760 | Empty | 00 | | 0 | 00/214B | - 4843 | 2 game.s 1761 | Comment | 00 | | 0 | 00/214B | *----------------------- - 4844 | 2 game.s 1762 | Comment | 00 | | 0 | 00/214B | * CPRINT - OK - 4845 | 2 game.s 1763 | Comment | 00 | | 0 | 00/214B | *----------------------- - 4846 | 2 game.s 1764 | Comment | 00 | | 0 | 00/214B | * cprint(texte$,ligne&) - 4847 | 2 game.s 1765 | Comment | 00 | | 0 | 00/214B | * X/Y= ptr to string - 4848 | 2 game.s 1766 | Comment | 00 | | 0 | 00/214B | * A= line index - 4849 | 2 game.s 1767 | Empty | 00 | | 0 | 00/214B | - 4850 | 2 game.s 1768 | Code | 00 | | 1 | 00/214B : DA | cprint phx ; ptr to text - 4851 | 2 game.s 1769 | Code | 00 | | 1 | 00/214C : 5A | phy - 4852 | 2 game.s 1770 | Code | 00 | | 3 | 00/214D : F4 00 00 | pea $0000 ; X ; qu'on va initialiser - 4853 | 2 game.s 1771 | Code | 00 | | 1 | 00/2150 : 48 | pha ; Y - 4854 | 2 game.s 1772 | Empty | 00 | | 0 | 00/2151 | - 4855 | 2 game.s 1773 | Code | 00 | | 3 | 00/2151 : F4 00 00 | pea $0000 ; count nb of chars in the string - 4856 | 2 game.s 1774 | Code | 00 | | 2 | 00/2154 : 84 80 | sty {$80} - 4857 | 2 game.s 1775 | Code | 00 | | 2 | 00/2156 : 86 82 | stx {$80}+2 - 4858 | 2 game.s 1776 | Empty | 00 | | 0 | 00/2158 | - 4859 | 2 game.s 1777 | Code | 00 | | 3 | 00/2158 : A0 00 00 | ldy #0 - 4860 | 2 game.s 1778 | Code | 10 | | 2 | 00/215B : E2 20 | sep #$20 - 4861 | 2 game.s 1779 | Code | 10 | | 2 | 00/215D : B7 80 | ozunid_30 lda [{$80}],y - 4862 | 2 game.s 1780 | Code | 10 | | 2 | 00/215F : F0 03 | beq cprint1 - 4863 | 2 game.s 1781 | Code | 10 | | 1 | 00/2161 : C8 | iny - 4864 | 2 game.s 1782 | Code | 10 | | 2 | 00/2162 : D0 F9 | bne ozunid_30 - 4865 | 2 game.s 1783 | Empty | 10 | | 0 | 00/2164 | - 4866 | 2 game.s 1784 | Code | 00 | | 2 | 00/2164 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width - 4867 | 2 game.s 1785 | Code | 00 | | 1 | 00/2166 : 98 | tya - 4868 | 2 game.s 1786 | Code | 00 | | 1 | 00/2167 : 0A | asl - 4869 | 2 game.s 1787 | Code | 00 | | 1 | 00/2168 : 0A | asl - 4870 | 2 game.s 1788 | Code | 00 | | 1 | 00/2169 : 0A | asl - 4871 | 2 game.s 1789 | Code | 00 | | 2 | 00/216A : 83 01 | sta 1,s - 4872 | 2 game.s 1790 | Empty | 00 | | 0 | 00/216C | - 4873 | 2 game.s 1791 | Comment | 00 | | 0 | 00/216C | *--- now, calculate where we should display it online - 4874 | 2 game.s 1792 | Empty | 00 | | 0 | 00/216C | - 4875 | 2 game.s 1793 | Code | 00 | 2 | 3 | 00/216C : AD BE 02 | lda mainWIDTH ; 320 or 640 - 4876 | 2 game.s 1794 | Code | 00 | | 1 | 00/216F : 38 | sec - 4877 | 2 game.s 1795 | Code | 00 | | 2 | 00/2170 : E3 01 | sbc 1,s ; stringWidth in pixels - 4878 | 2 game.s 1796 | Code | 00 | | 1 | 00/2172 : FA | plx ; free stack - 4879 | 2 game.s 1797 | Code | 00 | | 1 | 00/2173 : 4A | lsr ; /2 - 4880 | 2 game.s 1798 | Code | 00 | | 1 | 00/2174 : 4A | lsr ; /4 - 4881 | 2 game.s 1799 | Code | 00 | | 1 | 00/2175 : 4A | lsr ; /8 - 4882 | 2 game.s 1800 | Code | 00 | | 1 | 00/2176 : 4A | lsr ; /16 - 4883 | 2 game.s 1801 | Code | 00 | | 2 | 00/2177 : 83 03 | sta 3,s ; fill X from above - 4884 | 2 game.s 1802 | Code | 00 | 2 | 3 | 00/2179 : 20 C7 16 | jsr printc ; the new centered print routine - 4885 | 2 game.s 1803 | Code | 00 | | 1 | 00/217C : 60 | rts ; must be RTS - 4886 | 2 game.s 1804 | Empty | 00 | | 0 | 00/217D | - 4887 | 2 game.s 1805 | Comment | 00 | | 0 | 00/217D | *----------------------- - 4888 | 2 game.s 1806 | Comment | 00 | | 0 | 00/217D | * ATTENTE - OK - 4889 | 2 game.s 1807 | Comment | 00 | | 0 | 00/217D | *----------------------- - 4890 | 2 game.s 1808 | Comment | 00 | | 0 | 00/217D | * attente - 4891 | 2 game.s 1809 | Empty | 00 | | 0 | 00/217D | - 4892 | 2 game.s 1810 | Code | 00 | 2 | 3 | 00/217D : 4C F2 04 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well - 4893 | 2 game.s 1811 | Empty | 00 | | 0 | 00/2180 | - 4894 | 2 game.s 1812 | Comment | 00 | | 0 | 00/2180 | *----------------------- - 4895 | 2 game.s 1813 | Comment | 00 | | 0 | 00/2180 | * IMAGE - OK - 4896 | 2 game.s 1814 | Comment | 00 | | 0 | 00/2180 | *----------------------- - 4897 | 2 game.s 1815 | Comment | 00 | | 0 | 00/2180 | * image(scene charger) - 4898 | 2 game.s 1816 | Empty | 00 | | 0 | 00/2180 | - 4899 | 2 game.s 1817 | Code | 00 | | 3 | 00/2180 : C9 00 00 | image cmp #0 ; not 0 - 4900 | 2 game.s 1818 | Code | 00 | | 2 | 00/2183 : F0 08 | beq image_ko - 4901 | 2 game.s 1819 | Code | 00 | | 1 | 00/2185 : 3A | dec - 4902 | 2 game.s 1820 | Code | 00 | | 1 | 00/2186 : 0A | asl - 4903 | 2 game.s 1821 | Code | 00 | | 1 | 00/2187 : AA | tax - 4904 | 2 game.s 1822 | Code | 00 | 2 | 3 | 00/2188 : BD DD B0 | lda image_a_charger,x - 4905 | 2 game.s 1823 | Code | 00 | | 2 | 00/218B : D0 07 | bne image_1 - 4906 | 2 game.s 1824 | Empty | 00 | | 0 | 00/218D | - 4907 | 2 game.s 1825 | Code | 00 | | 3 | 00/218D : A9 00 00 | image_ko lda #{0} - 4908 | 2 game.s 1826 | Code | 00 | 2 | 3 | 00/2190 : 8D 7A 29 | sta image_chargee - 4909 | 2 game.s 1827 | Code | 00 | | 1 | 00/2193 : 60 | rts - 4910 | 2 game.s 1828 | Empty | 00 | | 0 | 00/2194 | - 4911 | 2 game.s 1829 | Comment | 00 | | 0 | 00/2194 | *--- on copie le nom pIMAGE+2 - 4912 | 2 game.s 1830 | Empty | 00 | | 0 | 00/2194 | - 4913 | 2 game.s 1831 | Code | 00 | | 2 | 00/2194 : 85 A0 | image_1 sta {{{$80}+$10}+$10} - 4914 | 2 game.s 1832 | Code | 00 | 2 | 3 | 00/2196 : AD 42 07 | lda ptrINDEX+2 - 4915 | 2 game.s 1833 | Code | 00 | | 2 | 00/2199 : 85 A2 | sta {{{$80}+$10}+$10}+2 - 4916 | 2 game.s 1834 | Empty | 00 | | 0 | 00/219B | - 4917 | 2 game.s 1835 | Code | 00 | | 3 | 00/219B : A0 00 00 | ldy #0 ; 1METRO.PI1 - 4918 | 2 game.s 1836 | Code | 10 | | 2 | 00/219E : E2 20 | sep #$20 ; 01234567 - 4919 | 2 game.s 1837 | Code | 10 | | 2 | 00/21A0 : B7 A0 | ozunid_31 lda [{{{$80}+$10}+$10}],y - 4920 | 2 game.s 1838 | Code | 10 | 2 | 3 | 00/21A2 : 99 DF 0A | sta pIMAGE+4,y - 4921 | 2 game.s 1839 | Code | 10 | | 1 | 00/21A5 : C8 | iny - 4922 | 2 game.s 1840 | Code | 10 | | 2 | 00/21A6 : C9 2E | cmp #'.' - 4923 | 2 game.s 1841 | Code | 10 | | 2 | 00/21A8 : D0 F6 | bne ozunid_31 - 4924 | 2 game.s 1842 | Empty | 10 | | 0 | 00/21AA | - 4925 | 2 game.s 1843 | Code | 10 | 2 | 3 | 00/21AA : AD 70 29 | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) - 4926 | 2 game.s 1844 | Code | 10 | | 2 | 00/21AD : 09 40 | ora #'A'-1 - 4927 | 2 game.s 1845 | Code | 10 | 2 | 3 | 00/21AF : 8D DF 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. - 4928 | 2 game.s 1846 | Empty | 10 | | 0 | 00/21B2 | - 4929 | 2 game.s 1847 | Code | 10 | | 2 | 00/21B2 : A9 6C | lda #'l' ; lz4 - 4930 | 2 game.s 1848 | Code | 10 | 2 | 3 | 00/21B4 : 99 DF 0A | sta pIMAGE+4,y - 4931 | 2 game.s 1849 | Code | 10 | | 1 | 00/21B7 : C8 | iny ; 8 - 4932 | 2 game.s 1850 | Code | 10 | | 2 | 00/21B8 : A9 7A | lda #'z' - 4933 | 2 game.s 1851 | Code | 10 | 2 | 3 | 00/21BA : 99 DF 0A | sta pIMAGE+4,y - 4934 | 2 game.s 1852 | Code | 10 | | 1 | 00/21BD : C8 | iny ; 9 - 4935 | 2 game.s 1853 | Code | 10 | | 2 | 00/21BE : A9 34 | lda #'4' - 4936 | 2 game.s 1854 | Code | 10 | 2 | 3 | 00/21C0 : 99 DF 0A | sta pIMAGE+4,y - 4937 | 2 game.s 1855 | Empty | 10 | | 0 | 00/21C3 | - 4938 | 2 game.s 1856 | Code | 10 | | 1 | 00/21C3 : 98 | tya - 4939 | 2 game.s 1857 | Code | 10 | | 1 | 00/21C4 : 18 | clc - 4940 | 2 game.s 1858 | Code | 10 | | 2 | 00/21C5 : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane - 4941 | 2 game.s 1859 | Code | 10 | 2 | 3 | 00/21C7 : 8D DB 0A | sta pIMAGE - 4942 | 2 game.s 1860 | Code | 00 | | 2 | 00/21CA : C2 20 | rep #$20 - 4943 | 2 game.s 1861 | Empty | 00 | | 0 | 00/21CC | - 4944 | 2 game.s 1862 | Comment | 00 | | 0 | 00/21CC | *--- et on charge l'image - 4945 | 2 game.s 1863 | Empty | 00 | | 0 | 00/21CC | - 4946 | 2 game.s 1864 | Code | 00 | 2 | 3 | 00/21CC : A9 DB 0A | lda #pIMAGE - 4947 | 2 game.s 1865 | Code | 00 | 2 | 3 | 00/21CF : AE 3E 07 | ldx ptrUNPACK+2 - 4948 | 2 game.s 1866 | Code | 00 | 2 | 3 | 00/21D2 : AC 3C 07 | ldy ptrUNPACK - 4949 | 2 game.s 1867 | Code | 00 | 2 | 3 | 00/21D5 : 20 2E 09 | jsr loadFILE - 4950 | 2 game.s 1868 | Code | 00 | | 2 | 00/21D8 : B0 B3 | bcs image_ko - 4951 | 2 game.s 1869 | Code | 00 | | 1 | 00/21DA : 98 | tya - 4952 | 2 game.s 1870 | Code | 00 | 2 | 3 | 00/21DB : 20 12 06 | jsr unpackLZ4 - 4953 | 2 game.s 1871 | Empty | 00 | | 0 | 00/21DE | - 4954 | 2 game.s 1872 | Code | 00 | | 3 | 00/21DE : A9 01 00 | lda #{1} - 4955 | 2 game.s 1873 | Code | 00 | 2 | 3 | 00/21E1 : 8D 7A 29 | sta image_chargee - 4956 | 2 game.s 1874 | Code | 00 | 2 | 3 | 00/21E4 : 4C E8 21 | jmp affiche_image - 4957 | 2 game.s 1875 | Empty | 00 | | 0 | 00/21E7 | - 4958 | 2 game.s 1876 | Comment | 00 | | 0 | 00/21E7 | *----------------------- - 4959 | 2 game.s 1877 | Comment | 00 | | 0 | 00/21E7 | * CHARGEMENT_HARD - OK - 4960 | 2 game.s 1878 | Comment | 00 | | 0 | 00/21E7 | *----------------------- - 4961 | 2 game.s 1879 | Comment | 00 | | 0 | 00/21E7 | * chargement_hard(fichier$) - 4962 | 2 game.s 1880 | Empty | 00 | | 0 | 00/21E7 | - 4963 | 2 game.s 1881 | Empty | 00 | | 0 | 00/21E7 | chargement_hard - 4964 | 2 game.s 1882 | Code | 00 | | 1 | 00/21E7 : 60 | rts - 4965 | 2 game.s 1883 | Empty | 00 | | 0 | 00/21E8 | - 4966 | 2 game.s 1884 | Comment | 00 | | 0 | 00/21E8 | *----------------------- - 4967 | 2 game.s 1885 | Comment | 00 | | 0 | 00/21E8 | * AFFICHE_IMAGE - OK - 4968 | 2 game.s 1886 | Comment | 00 | | 0 | 00/21E8 | *----------------------- - 4969 | 2 game.s 1887 | Comment | 00 | | 0 | 00/21E8 | * affiche_image(adresse_image%,palette$,fondu!) - 4970 | 2 game.s 1888 | Empty | 00 | | 0 | 00/21E8 | - 4971 | 2 game.s 1889 | Empty | 00 | | 0 | 00/21E8 | affiche_image - 4972 | 2 game.s 1890 | Code | 00 | 2 | 3 | 00/21E8 : AD 7A 29 | lda image_chargee - 4973 | 2 game.s 1891 | Code | 00 | | 3 | 00/21EB : C9 01 00 | cmp #{1} - 4974 | 2 game.s 1892 | Code | 00 | | 2 | 00/21EE : F0 01 | beq ai_1 - 4975 | 2 game.s 1893 | Code | 00 | | 1 | 00/21F0 : 60 | rts - 4976 | 2 game.s 1894 | Empty | 00 | | 0 | 00/21F1 | - 4977 | 2 game.s 1895 | Code | 00 | 2 | 3 | 00/21F1 : 20 3B 02 | ai_1 jsr switch_320 - 4978 | 2 game.s 1896 | Code | 00 | 2 | 3 | 00/21F4 : 20 D0 22 | jsr noircit_ecran - 4979 | 2 game.s 1897 | Code | 00 | 2 | 3 | 00/21F7 : AE 32 07 | ldx ptrIMAGE+2 - 4980 | 2 game.s 1898 | Code | 00 | 2 | 3 | 00/21FA : AC 30 07 | ldy ptrIMAGE - 4981 | 2 game.s 1899 | Code | 00 | 2 | 3 | 00/21FD : 20 0A 05 | jsr fadeIN - 4982 | 2 game.s 1900 | Code | 00 | 2 | 3 | 00/2200 : 20 F2 04 | jsr waitEVENT - 4983 | 2 game.s 1901 | Code | 00 | 2 | 3 | 00/2203 : 20 BA 05 | jsr fadeOUT ; noircit_ecran - 4984 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/2206 : 4C 43 02 | jmp switch_640 - 4985 | 2 game.s 1903 | Empty | 00 | | 0 | 00/2209 | - 4986 | 2 game.s 1904 | Comment | 00 | | 0 | 00/2209 | *----------------------- - 4987 | 2 game.s 1905 | Comment | 00 | | 0 | 00/2209 | * SUITE_FORCEE - - 4988 | 2 game.s 1906 | Comment | 00 | | 0 | 00/2209 | *----------------------- - 4989 | 2 game.s 1907 | Comment | 00 | | 0 | 00/2209 | * suite_forcee(scene) - 4990 | 2 game.s 1908 | Empty | 00 | | 0 | 00/2209 | - 4991 | 2 game.s 1909 | Empty | 00 | | 0 | 00/2209 | suite_forcee - 4992 | 2 game.s 1910 | Code | 00 | | 3 | 00/2209 : C9 00 00 | cmp #0 - 4993 | 2 game.s 1911 | Code | 00 | | 2 | 00/220C : F0 47 | beq sf_false - 4994 | 2 game.s 1912 | Empty | 00 | | 0 | 00/220E | - 4995 | 2 game.s 1913 | Code | 00 | | 1 | 00/220E : 3A | dec ; prend la scene - 4996 | 2 game.s 1914 | Code | 00 | | 1 | 00/220F : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 4997 | 2 game.s 1915 | Code | 00 | | 1 | 00/2210 : 48 | pha - 4998 | 2 game.s 1916 | Code | 00 | | 1 | 00/2211 : 48 | pha ; index de scne - 4999 | 2 game.s 1917 | Macro | 00 | | 0 | 00/2212 | PushWord #{25} ; taille d'une dimension - 5001 | 2 game.s 1917 | Code | 00 | | 3 | 00/2212 : F4 19 00 | PEA #{25} - 5004 | 2 game.s 1918 | Macro | 00 | | 0 | 00/2215 | _Multiply - 5006 | 2 game.s 1918 | Code | 00 | | 3 | 00/2215 : A2 0B 09 | LDX #$90B ; load tool call # - 5007 | 2 game.s 1918 | Code | 00 | | 4 | 00/2218 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5008 | 2 game.s 1919 | Code | 00 | | 1 | 00/221C : 68 | pla - 5009 | 2 game.s 1920 | Code | 00 | 2 | 3 | 00/221D : 8D 58 29 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 5010 | 2 game.s 1921 | Code | 00 | | 1 | 00/2220 : 0A | asl ; parce qu'on est sur des words - 5011 | 2 game.s 1922 | Code | 00 | | 1 | 00/2221 : 18 | clc - 5012 | 2 game.s 1923 | Code | 00 | 2 | 3 | 00/2222 : 69 3D 42 | adc #fonction_mots - 5013 | 2 game.s 1924 | Code | 00 | | 2 | 00/2225 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot - 5014 | 2 game.s 1925 | Code | 00 | | 1 | 00/2227 : 68 | pla - 5015 | 2 game.s 1926 | Empty | 00 | | 0 | 00/2228 | - 5016 | 2 game.s 1927 | Code | 00 | | 2 | 00/2228 : B2 80 | lda ({$80}) ; prend la valeur du premier mot - 5017 | 2 game.s 1928 | Code | 00 | | 2 | 00/222A : 85 90 | sta {{$80}+$10} ; de fonction_mots - 5018 | 2 game.s 1929 | Code | 00 | 2 | 3 | 00/222C : AD 42 07 | lda ptrINDEX+2 - 5019 | 2 game.s 1930 | Code | 00 | | 2 | 00/222F : 85 92 | sta {{$80}+$10}+2 ; et met son pointeur 32-bits - 5020 | 2 game.s 1931 | Empty | 00 | | 0 | 00/2231 | - 5021 | 2 game.s 1932 | Code | 00 | | 3 | 00/2231 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits - 5022 | 2 game.s 1933 | Code | 00 | | 2 | 00/2234 : B7 90 | ozunid_32 lda [{{$80}+$10}],y - 5023 | 2 game.s 1934 | Code | 00 | 2 | 3 | 00/2236 : D9 5C 22 | cmp strSUITE,y - 5024 | 2 game.s 1935 | Code | 00 | | 2 | 00/2239 : D0 1A | bne sf_false - 5025 | 2 game.s 1936 | Code | 00 | | 1 | 00/223B : 88 | dey - 5026 | 2 game.s 1937 | Code | 00 | | 1 | 00/223C : 88 | dey - 5027 | 2 game.s 1938 | Code | 00 | | 2 | 00/223D : 10 F5 | bpl ozunid_32 - 5028 | 2 game.s 1939 | Empty | 00 | | 0 | 00/223F | - 5029 | 2 game.s 1940 | Code | 00 | 2 | 3 | 00/223F : A9 7D 61 | lda #aiguillage - 5030 | 2 game.s 1941 | Code | 00 | | 1 | 00/2242 : 18 | clc - 5031 | 2 game.s 1942 | Code | 00 | 2 | 3 | 00/2243 : 6D 58 29 | adc localOFFSET - 5032 | 2 game.s 1943 | Code | 00 | | 2 | 00/2246 : 85 80 | sta {$80} - 5033 | 2 game.s 1944 | Empty | 00 | | 0 | 00/2248 | - 5034 | 2 game.s 1945 | Code | 00 | | 2 | 00/2248 : B2 80 | lda ({$80}) ; la prochaine scne - 5035 | 2 game.s 1946 | Code | 00 | | 3 | 00/224A : 29 FF 00 | and #$ff - 5036 | 2 game.s 1947 | Code | 00 | 2 | 3 | 00/224D : 8D 74 29 | sta scene_actuelle - 5037 | 2 game.s 1948 | Empty | 00 | | 0 | 00/2250 | - 5038 | 2 game.s 1949 | Code | 00 | | 3 | 00/2250 : A9 01 00 | lda #{1} - 5039 | 2 game.s 1950 | Code | 00 | | 2 | 00/2253 : 80 03 | bra sf_99 - 5040 | 2 game.s 1951 | Code | 00 | | 3 | 00/2255 : A9 00 00 | sf_false lda #{0} - 5041 | 2 game.s 1952 | Code | 00 | 2 | 3 | 00/2258 : 8D 7E 29 | sf_99 sta fgSUITEFORCEE - 5042 | 2 game.s 1953 | Code | 00 | | 1 | 00/225B : 60 | rts - 5043 | 2 game.s 1954 | Empty | 00 | | 0 | 00/225C | - 5044 | 2 game.s 1955 | Data | 00 | | 6 | 00/225C : 73 75 69 74 | strSUITE asc 'suite ' + 4867 | 2 game.s 1776 | Empty | 00 | | 0 | 00/2182 | + 4868 | 2 game.s 1777 | Comment | 00 | | 0 | 00/2182 | *----------------------- + 4869 | 2 game.s 1778 | Comment | 00 | | 0 | 00/2182 | * CPRINT - OK + 4870 | 2 game.s 1779 | Comment | 00 | | 0 | 00/2182 | *----------------------- + 4871 | 2 game.s 1780 | Comment | 00 | | 0 | 00/2182 | * cprint(texte$,ligne&) + 4872 | 2 game.s 1781 | Comment | 00 | | 0 | 00/2182 | * X/Y= ptr to string + 4873 | 2 game.s 1782 | Comment | 00 | | 0 | 00/2182 | * A= line index + 4874 | 2 game.s 1783 | Empty | 00 | | 0 | 00/2182 | + 4875 | 2 game.s 1784 | Code | 00 | | 1 | 00/2182 : DA | cprint phx ; ptr to text + 4876 | 2 game.s 1785 | Code | 00 | | 1 | 00/2183 : 5A | phy + 4877 | 2 game.s 1786 | Code | 00 | | 3 | 00/2184 : F4 00 00 | pea $0000 ; X ; qu'on va initialiser + 4878 | 2 game.s 1787 | Code | 00 | | 1 | 00/2187 : 48 | pha ; Y + 4879 | 2 game.s 1788 | Empty | 00 | | 0 | 00/2188 | + 4880 | 2 game.s 1789 | Code | 00 | | 3 | 00/2188 : F4 00 00 | pea $0000 ; count nb of chars in the string + 4881 | 2 game.s 1790 | Code | 00 | | 2 | 00/218B : 84 80 | sty {$80} + 4882 | 2 game.s 1791 | Code | 00 | | 2 | 00/218D : 86 82 | stx {$80}+2 + 4883 | 2 game.s 1792 | Empty | 00 | | 0 | 00/218F | + 4884 | 2 game.s 1793 | Code | 00 | | 3 | 00/218F : A0 00 00 | ldy #0 + 4885 | 2 game.s 1794 | Code | 10 | | 2 | 00/2192 : E2 20 | sep #$20 + 4886 | 2 game.s 1795 | Code | 10 | | 2 | 00/2194 : B7 80 | ozunid_31 lda [{$80}],y + 4887 | 2 game.s 1796 | Code | 10 | | 2 | 00/2196 : F0 03 | beq cprint1 + 4888 | 2 game.s 1797 | Code | 10 | | 1 | 00/2198 : C8 | iny + 4889 | 2 game.s 1798 | Code | 10 | | 2 | 00/2199 : D0 F9 | bne ozunid_31 + 4890 | 2 game.s 1799 | Empty | 10 | | 0 | 00/219B | + 4891 | 2 game.s 1800 | Code | 00 | | 2 | 00/219B : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width + 4892 | 2 game.s 1801 | Code | 00 | | 1 | 00/219D : 98 | tya + 4893 | 2 game.s 1802 | Code | 00 | | 1 | 00/219E : 0A | asl + 4894 | 2 game.s 1803 | Code | 00 | | 1 | 00/219F : 0A | asl + 4895 | 2 game.s 1804 | Code | 00 | | 1 | 00/21A0 : 0A | asl + 4896 | 2 game.s 1805 | Code | 00 | | 2 | 00/21A1 : 83 01 | sta 1,s + 4897 | 2 game.s 1806 | Empty | 00 | | 0 | 00/21A3 | + 4898 | 2 game.s 1807 | Comment | 00 | | 0 | 00/21A3 | *--- now, calculate where we should display it online + 4899 | 2 game.s 1808 | Empty | 00 | | 0 | 00/21A3 | + 4900 | 2 game.s 1809 | Code | 00 | 2 | 3 | 00/21A3 : AD BC 02 | lda mainWIDTH ; 320 or 640 + 4901 | 2 game.s 1810 | Code | 00 | | 1 | 00/21A6 : 38 | sec + 4902 | 2 game.s 1811 | Code | 00 | | 2 | 00/21A7 : E3 01 | sbc 1,s ; stringWidth in pixels + 4903 | 2 game.s 1812 | Code | 00 | | 1 | 00/21A9 : FA | plx ; free stack + 4904 | 2 game.s 1813 | Code | 00 | | 1 | 00/21AA : 4A | lsr ; /2 + 4905 | 2 game.s 1814 | Code | 00 | | 1 | 00/21AB : 4A | lsr ; /4 + 4906 | 2 game.s 1815 | Code | 00 | | 1 | 00/21AC : 4A | lsr ; /8 + 4907 | 2 game.s 1816 | Code | 00 | | 1 | 00/21AD : 4A | lsr ; /16 + 4908 | 2 game.s 1817 | Code | 00 | | 2 | 00/21AE : 83 03 | sta 3,s ; fill X from above + 4909 | 2 game.s 1818 | Code | 00 | 2 | 3 | 00/21B0 : 20 FE 16 | jsr printc ; the new centered print routine + 4910 | 2 game.s 1819 | Code | 00 | | 1 | 00/21B3 : 60 | rts ; must be RTS + 4911 | 2 game.s 1820 | Empty | 00 | | 0 | 00/21B4 | + 4912 | 2 game.s 1821 | Comment | 00 | | 0 | 00/21B4 | *----------------------- + 4913 | 2 game.s 1822 | Comment | 00 | | 0 | 00/21B4 | * ATTENTE - OK + 4914 | 2 game.s 1823 | Comment | 00 | | 0 | 00/21B4 | *----------------------- + 4915 | 2 game.s 1824 | Comment | 00 | | 0 | 00/21B4 | * attente + 4916 | 2 game.s 1825 | Empty | 00 | | 0 | 00/21B4 | + 4917 | 2 game.s 1826 | Code | 00 | 2 | 3 | 00/21B4 : 4C 29 05 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well + 4918 | 2 game.s 1827 | Empty | 00 | | 0 | 00/21B7 | + 4919 | 2 game.s 1828 | Comment | 00 | | 0 | 00/21B7 | *----------------------- + 4920 | 2 game.s 1829 | Comment | 00 | | 0 | 00/21B7 | * IMAGE - OK + 4921 | 2 game.s 1830 | Comment | 00 | | 0 | 00/21B7 | *----------------------- + 4922 | 2 game.s 1831 | Comment | 00 | | 0 | 00/21B7 | * image(scene charger) + 4923 | 2 game.s 1832 | Empty | 00 | | 0 | 00/21B7 | + 4924 | 2 game.s 1833 | Code | 00 | | 3 | 00/21B7 : C9 00 00 | image cmp #0 ; not 0 + 4925 | 2 game.s 1834 | Code | 00 | | 2 | 00/21BA : F0 08 | beq image_ko + 4926 | 2 game.s 1835 | Code | 00 | | 1 | 00/21BC : 3A | dec + 4927 | 2 game.s 1836 | Code | 00 | | 1 | 00/21BD : 0A | asl + 4928 | 2 game.s 1837 | Code | 00 | | 1 | 00/21BE : AA | tax + 4929 | 2 game.s 1838 | Code | 00 | 2 | 3 | 00/21BF : BD 12 B1 | lda image_a_charger,x + 4930 | 2 game.s 1839 | Code | 00 | | 2 | 00/21C2 : D0 07 | bne image_1 + 4931 | 2 game.s 1840 | Empty | 00 | | 0 | 00/21C4 | + 4932 | 2 game.s 1841 | Code | 00 | | 3 | 00/21C4 : A9 00 00 | image_ko lda #{0} + 4933 | 2 game.s 1842 | Code | 00 | 2 | 3 | 00/21C7 : 8D AF 29 | sta image_chargee + 4934 | 2 game.s 1843 | Code | 00 | | 1 | 00/21CA : 60 | rts + 4935 | 2 game.s 1844 | Empty | 00 | | 0 | 00/21CB | + 4936 | 2 game.s 1845 | Comment | 00 | | 0 | 00/21CB | *--- on copie le nom pIMAGE+2 + 4937 | 2 game.s 1846 | Empty | 00 | | 0 | 00/21CB | + 4938 | 2 game.s 1847 | Code | 00 | | 2 | 00/21CB : 85 A0 | image_1 sta {{{$80}+$10}+$10} + 4939 | 2 game.s 1848 | Code | 00 | 2 | 3 | 00/21CD : AD 9A 07 | lda ptrINDEX+2 + 4940 | 2 game.s 1849 | Code | 00 | | 2 | 00/21D0 : 85 A2 | sta {{{$80}+$10}+$10}+2 + 4941 | 2 game.s 1850 | Empty | 00 | | 0 | 00/21D2 | + 4942 | 2 game.s 1851 | Code | 00 | | 3 | 00/21D2 : A0 00 00 | ldy #0 ; 1METRO.PI1 + 4943 | 2 game.s 1852 | Code | 10 | | 2 | 00/21D5 : E2 20 | sep #$20 ; 01234567 + 4944 | 2 game.s 1853 | Code | 10 | | 2 | 00/21D7 : B7 A0 | ozunid_32 lda [{{{$80}+$10}+$10}],y + 4945 | 2 game.s 1854 | Code | 10 | 2 | 3 | 00/21D9 : 99 F7 0A | sta pIMAGE+4,y + 4946 | 2 game.s 1855 | Code | 10 | | 1 | 00/21DC : C8 | iny + 4947 | 2 game.s 1856 | Code | 10 | | 2 | 00/21DD : C9 2E | cmp #'.' + 4948 | 2 game.s 1857 | Code | 10 | | 2 | 00/21DF : D0 F6 | bne ozunid_32 + 4949 | 2 game.s 1858 | Empty | 10 | | 0 | 00/21E1 | + 4950 | 2 game.s 1859 | Code | 10 | 2 | 3 | 00/21E1 : AD A5 29 | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) + 4951 | 2 game.s 1860 | Code | 10 | | 2 | 00/21E4 : 09 40 | ora #'A'-1 + 4952 | 2 game.s 1861 | Code | 10 | 2 | 3 | 00/21E6 : 8D F7 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. + 4953 | 2 game.s 1862 | Empty | 10 | | 0 | 00/21E9 | + 4954 | 2 game.s 1863 | Code | 10 | | 2 | 00/21E9 : A9 6C | lda #'l' ; lz4 + 4955 | 2 game.s 1864 | Code | 10 | 2 | 3 | 00/21EB : 99 F7 0A | sta pIMAGE+4,y + 4956 | 2 game.s 1865 | Code | 10 | | 1 | 00/21EE : C8 | iny ; 8 + 4957 | 2 game.s 1866 | Code | 10 | | 2 | 00/21EF : A9 7A | lda #'z' + 4958 | 2 game.s 1867 | Code | 10 | 2 | 3 | 00/21F1 : 99 F7 0A | sta pIMAGE+4,y + 4959 | 2 game.s 1868 | Code | 10 | | 1 | 00/21F4 : C8 | iny ; 9 + 4960 | 2 game.s 1869 | Code | 10 | | 2 | 00/21F5 : A9 34 | lda #'4' + 4961 | 2 game.s 1870 | Code | 10 | 2 | 3 | 00/21F7 : 99 F7 0A | sta pIMAGE+4,y + 4962 | 2 game.s 1871 | Empty | 10 | | 0 | 00/21FA | + 4963 | 2 game.s 1872 | Code | 10 | | 1 | 00/21FA : 98 | tya + 4964 | 2 game.s 1873 | Code | 10 | | 1 | 00/21FB : 18 | clc + 4965 | 2 game.s 1874 | Code | 10 | | 2 | 00/21FC : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane + 4966 | 2 game.s 1875 | Code | 10 | 2 | 3 | 00/21FE : 8D F3 0A | sta pIMAGE + 4967 | 2 game.s 1876 | Code | 00 | | 2 | 00/2201 : C2 20 | rep #$20 + 4968 | 2 game.s 1877 | Empty | 00 | | 0 | 00/2203 | + 4969 | 2 game.s 1878 | Comment | 00 | | 0 | 00/2203 | *--- et on charge l'image + 4970 | 2 game.s 1879 | Empty | 00 | | 0 | 00/2203 | + 4971 | 2 game.s 1880 | Code | 00 | 2 | 3 | 00/2203 : A9 F3 0A | lda #pIMAGE + 4972 | 2 game.s 1881 | Code | 00 | 2 | 3 | 00/2206 : AE 96 07 | ldx ptrUNPACK+2 + 4973 | 2 game.s 1882 | Code | 00 | 2 | 3 | 00/2209 : AC 94 07 | ldy ptrUNPACK + 4974 | 2 game.s 1883 | Code | 00 | 2 | 3 | 00/220C : 20 46 09 | jsr loadFILE + 4975 | 2 game.s 1884 | Code | 00 | | 2 | 00/220F : B0 B3 | bcs image_ko + 4976 | 2 game.s 1885 | Code | 00 | | 1 | 00/2211 : 98 | tya + 4977 | 2 game.s 1886 | Code | 00 | 2 | 3 | 00/2212 : 20 6A 06 | jsr unpackLZ4 + 4978 | 2 game.s 1887 | Empty | 00 | | 0 | 00/2215 | + 4979 | 2 game.s 1888 | Code | 00 | | 3 | 00/2215 : A9 01 00 | lda #{1} + 4980 | 2 game.s 1889 | Code | 00 | 2 | 3 | 00/2218 : 8D AF 29 | sta image_chargee + 4981 | 2 game.s 1890 | Code | 00 | 2 | 3 | 00/221B : 4C 1F 22 | jmp affiche_image + 4982 | 2 game.s 1891 | Empty | 00 | | 0 | 00/221E | + 4983 | 2 game.s 1892 | Comment | 00 | | 0 | 00/221E | *----------------------- + 4984 | 2 game.s 1893 | Comment | 00 | | 0 | 00/221E | * CHARGEMENT_HARD - OK + 4985 | 2 game.s 1894 | Comment | 00 | | 0 | 00/221E | *----------------------- + 4986 | 2 game.s 1895 | Comment | 00 | | 0 | 00/221E | * chargement_hard(fichier$) + 4987 | 2 game.s 1896 | Empty | 00 | | 0 | 00/221E | + 4988 | 2 game.s 1897 | Empty | 00 | | 0 | 00/221E | chargement_hard + 4989 | 2 game.s 1898 | Code | 00 | | 1 | 00/221E : 60 | rts + 4990 | 2 game.s 1899 | Empty | 00 | | 0 | 00/221F | + 4991 | 2 game.s 1900 | Comment | 00 | | 0 | 00/221F | *----------------------- + 4992 | 2 game.s 1901 | Comment | 00 | | 0 | 00/221F | * AFFICHE_IMAGE - OK + 4993 | 2 game.s 1902 | Comment | 00 | | 0 | 00/221F | *----------------------- + 4994 | 2 game.s 1903 | Comment | 00 | | 0 | 00/221F | * affiche_image(adresse_image%,palette$,fondu!) + 4995 | 2 game.s 1904 | Empty | 00 | | 0 | 00/221F | + 4996 | 2 game.s 1905 | Empty | 00 | | 0 | 00/221F | affiche_image + 4997 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/221F : AD AF 29 | lda image_chargee + 4998 | 2 game.s 1907 | Code | 00 | | 3 | 00/2222 : C9 01 00 | cmp #{1} + 4999 | 2 game.s 1908 | Code | 00 | | 2 | 00/2225 : F0 01 | beq ai_1 + 5000 | 2 game.s 1909 | Code | 00 | | 1 | 00/2227 : 60 | rts + 5001 | 2 game.s 1910 | Empty | 00 | | 0 | 00/2228 | + 5002 | 2 game.s 1911 | Code | 00 | 2 | 3 | 00/2228 : 20 39 02 | ai_1 jsr switch_320 + 5003 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/222B : 20 07 23 | jsr noircit_ecran + 5004 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/222E : AE 8A 07 | ldx ptrIMAGE+2 + 5005 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/2231 : AC 88 07 | ldy ptrIMAGE + 5006 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/2234 : 20 62 05 | jsr fadeIN + 5007 | 2 game.s 1916 | Code | 00 | 2 | 3 | 00/2237 : 20 29 05 | jsr waitEVENT + 5008 | 2 game.s 1917 | Code | 00 | 2 | 3 | 00/223A : 20 12 06 | jsr fadeOUT ; noircit_ecran + 5009 | 2 game.s 1918 | Code | 00 | 2 | 3 | 00/223D : 4C 41 02 | jmp switch_640 + 5010 | 2 game.s 1919 | Empty | 00 | | 0 | 00/2240 | + 5011 | 2 game.s 1920 | Comment | 00 | | 0 | 00/2240 | *----------------------- + 5012 | 2 game.s 1921 | Comment | 00 | | 0 | 00/2240 | * SUITE_FORCEE - + 5013 | 2 game.s 1922 | Comment | 00 | | 0 | 00/2240 | *----------------------- + 5014 | 2 game.s 1923 | Comment | 00 | | 0 | 00/2240 | * suite_forcee(scene) + 5015 | 2 game.s 1924 | Empty | 00 | | 0 | 00/2240 | + 5016 | 2 game.s 1925 | Empty | 00 | | 0 | 00/2240 | suite_forcee + 5017 | 2 game.s 1926 | Code | 00 | | 3 | 00/2240 : C9 00 00 | cmp #0 + 5018 | 2 game.s 1927 | Code | 00 | | 2 | 00/2243 : F0 47 | beq sf_false + 5019 | 2 game.s 1928 | Empty | 00 | | 0 | 00/2245 | + 5020 | 2 game.s 1929 | Code | 00 | | 1 | 00/2245 : 3A | dec ; prend la scene + 5021 | 2 game.s 1930 | Code | 00 | | 1 | 00/2246 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 5022 | 2 game.s 1931 | Code | 00 | | 1 | 00/2247 : 48 | pha + 5023 | 2 game.s 1932 | Code | 00 | | 1 | 00/2248 : 48 | pha ; index de scne + 5024 | 2 game.s 1933 | Macro | 00 | | 0 | 00/2249 | PushWord #{25} ; taille d'une dimension + 5026 | 2 game.s 1933 | Code | 00 | | 3 | 00/2249 : F4 19 00 | PEA #{25} + 5029 | 2 game.s 1934 | Macro | 00 | | 0 | 00/224C | _Multiply + 5031 | 2 game.s 1934 | Code | 00 | | 3 | 00/224C : A2 0B 09 | LDX #$90B ; load tool call # + 5032 | 2 game.s 1934 | Code | 00 | | 4 | 00/224F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5033 | 2 game.s 1935 | Code | 00 | | 1 | 00/2253 : 68 | pla + 5034 | 2 game.s 1936 | Code | 00 | 2 | 3 | 00/2254 : 8D 8D 29 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 5035 | 2 game.s 1937 | Code | 00 | | 1 | 00/2257 : 0A | asl ; parce qu'on est sur des words + 5036 | 2 game.s 1938 | Code | 00 | | 1 | 00/2258 : 18 | clc + 5037 | 2 game.s 1939 | Code | 00 | 2 | 3 | 00/2259 : 69 72 42 | adc #fonction_mots + 5038 | 2 game.s 1940 | Code | 00 | | 2 | 00/225C : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 5039 | 2 game.s 1941 | Code | 00 | | 1 | 00/225E : 68 | pla + 5040 | 2 game.s 1942 | Empty | 00 | | 0 | 00/225F | + 5041 | 2 game.s 1943 | Code | 00 | | 2 | 00/225F : B2 80 | lda ({$80}) ; prend la valeur du premier mot + 5042 | 2 game.s 1944 | Code | 00 | | 2 | 00/2261 : 85 90 | sta {{$80}+$10} ; de fonction_mots + 5043 | 2 game.s 1945 | Code | 00 | 2 | 3 | 00/2263 : AD 9A 07 | lda ptrINDEX+2 + 5044 | 2 game.s 1946 | Code | 00 | | 2 | 00/2266 : 85 92 | sta {{$80}+$10}+2 ; et met son pointeur 32-bits + 5045 | 2 game.s 1947 | Empty | 00 | | 0 | 00/2268 | + 5046 | 2 game.s 1948 | Code | 00 | | 3 | 00/2268 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits + 5047 | 2 game.s 1949 | Code | 00 | | 2 | 00/226B : B7 90 | ozunid_33 lda [{{$80}+$10}],y + 5048 | 2 game.s 1950 | Code | 00 | 2 | 3 | 00/226D : D9 93 22 | cmp strSUITE,y + 5049 | 2 game.s 1951 | Code | 00 | | 2 | 00/2270 : D0 1A | bne sf_false + 5050 | 2 game.s 1952 | Code | 00 | | 1 | 00/2272 : 88 | dey + 5051 | 2 game.s 1953 | Code | 00 | | 1 | 00/2273 : 88 | dey + 5052 | 2 game.s 1954 | Code | 00 | | 2 | 00/2274 : 10 F5 | bpl ozunid_33 + 5053 | 2 game.s 1955 | Empty | 00 | | 0 | 00/2276 | + 5054 | 2 game.s 1956 | Code | 00 | 2 | 3 | 00/2276 : A9 B2 61 | lda #aiguillage + 5055 | 2 game.s 1957 | Code | 00 | | 1 | 00/2279 : 18 | clc + 5056 | 2 game.s 1958 | Code | 00 | 2 | 3 | 00/227A : 6D 8D 29 | adc localOFFSET + 5057 | 2 game.s 1959 | Code | 00 | | 2 | 00/227D : 85 80 | sta {$80} + 5058 | 2 game.s 1960 | Empty | 00 | | 0 | 00/227F | + 5059 | 2 game.s 1961 | Code | 00 | | 2 | 00/227F : B2 80 | lda ({$80}) ; la prochaine scne + 5060 | 2 game.s 1962 | Code | 00 | | 3 | 00/2281 : 29 FF 00 | and #$ff + 5061 | 2 game.s 1963 | Code | 00 | 2 | 3 | 00/2284 : 8D A9 29 | sta scene_actuelle + 5062 | 2 game.s 1964 | Empty | 00 | | 0 | 00/2287 | + 5063 | 2 game.s 1965 | Code | 00 | | 3 | 00/2287 : A9 01 00 | lda #{1} + 5064 | 2 game.s 1966 | Code | 00 | | 2 | 00/228A : 80 03 | bra sf_99 + 5065 | 2 game.s 1967 | Code | 00 | | 3 | 00/228C : A9 00 00 | sf_false lda #{0} + 5066 | 2 game.s 1968 | Code | 00 | 2 | 3 | 00/228F : 8D B3 29 | sf_99 sta fgSUITEFORCEE + 5067 | 2 game.s 1969 | Code | 00 | | 1 | 00/2292 : 60 | rts + 5068 | 2 game.s 1970 | Empty | 00 | | 0 | 00/2293 | + 5069 | 2 game.s 1971 | Data | 00 | | 6 | 00/2293 : 73 75 69 74 | strSUITE asc 'suite ' | | | | | | 65 20 | - 5045 | 2 game.s 1956 | Empty | 00 | | 0 | 00/2262 | - 5046 | 2 game.s 1957 | Comment | 00 | | 0 | 00/2262 | *----------------------- - 5047 | 2 game.s 1958 | Comment | 00 | | 0 | 00/2262 | * AIGUILLAGE - 5048 | 2 game.s 1959 | Comment | 00 | | 0 | 00/2262 | *----------------------- - 5049 | 2 game.s 1960 | Comment | 00 | | 0 | 00/2262 | * aiguille(scene) - 5050 | 2 game.s 1961 | Comment | 00 | | 0 | 00/2262 | * parce que le tableau aiguillag existe - 5051 | 2 game.s 1962 | Empty | 00 | | 0 | 00/2262 | - 5052 | 2 game.s 1963 | Code | 00 | 2 | 3 | 00/2262 : AE 6A 29 | aiguille ldx mot_clique ; a-t-on cliqu de nouveau sur le mme mot ? - 5053 | 2 game.s 1964 | Code | 00 | 2 | 3 | 00/2265 : EC 6C 29 | cpx mot_ancien - 5054 | 2 game.s 1965 | Code | 00 | | 2 | 00/2268 : F0 0A | beq ai_entry - 5055 | 2 game.s 1966 | Code | 00 | 2 | 3 | 00/226A : 20 1C 15 | jsr affiche_commentaire - 5056 | 2 game.s 1967 | Empty | 00 | | 0 | 00/226D | - 5057 | 2 game.s 1968 | Code | 00 | | 3 | 00/226D : A9 00 00 | lda #{0} - 5058 | 2 game.s 1969 | Code | 00 | 2 | 3 | 00/2270 : 8D 78 29 | sta deplacement - 5059 | 2 game.s 1970 | Code | 00 | | 1 | 00/2273 : 60 | rts - 5060 | 2 game.s 1971 | Empty | 00 | | 0 | 00/2274 | - 5061 | 2 game.s 1972 | Code | 00 | | 3 | 00/2274 : C9 00 00 | ai_entry cmp #0 - 5062 | 2 game.s 1973 | Code | 00 | | 2 | 00/2277 : F0 29 | beq ai_false - 5063 | 2 game.s 1974 | Empty | 00 | | 0 | 00/2279 | - 5064 | 2 game.s 1975 | Code | 00 | | 1 | 00/2279 : 3A | dec ; prend la scene - 5065 | 2 game.s 1976 | Code | 00 | | 1 | 00/227A : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 5066 | 2 game.s 1977 | Code | 00 | | 1 | 00/227B : 48 | pha - 5067 | 2 game.s 1978 | Code | 00 | | 1 | 00/227C : 48 | pha ; index de scne - 5068 | 2 game.s 1979 | Macro | 00 | | 0 | 00/227D | PushWord #{25} ; taille d'une dimension - 5070 | 2 game.s 1979 | Code | 00 | | 3 | 00/227D : F4 19 00 | PEA #{25} - 5073 | 2 game.s 1980 | Macro | 00 | | 0 | 00/2280 | _Multiply - 5075 | 2 game.s 1980 | Code | 00 | | 3 | 00/2280 : A2 0B 09 | LDX #$90B ; load tool call # - 5076 | 2 game.s 1980 | Code | 00 | | 4 | 00/2283 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5077 | 2 game.s 1981 | Code | 00 | | 1 | 00/2287 : 68 | pla - 5078 | 2 game.s 1982 | Code | 00 | | 1 | 00/2288 : 18 | clc ; 0=>0, 1=>25, 2=>50 - 5079 | 2 game.s 1983 | Code | 00 | 2 | 3 | 00/2289 : 69 7D 61 | adc #aiguillage - 5080 | 2 game.s 1984 | Code | 00 | | 2 | 00/228C : 85 80 | sta {$80} ; on pointe sur l'index du premier mot - 5081 | 2 game.s 1985 | Code | 00 | | 1 | 00/228E : 68 | pla - 5082 | 2 game.s 1986 | Empty | 00 | | 0 | 00/228F | - 5083 | 2 game.s 1987 | Code | 00 | 2 | 3 | 00/228F : AC 6A 29 | ldy mot_clique ; 1..+ - 5084 | 2 game.s 1988 | Code | 00 | | 1 | 00/2292 : 88 | dey - 5085 | 2 game.s 1989 | Code | 00 | | 2 | 00/2293 : B1 80 | lda ({$80}),y ; la prochaine scne - 5086 | 2 game.s 1990 | Code | 00 | | 3 | 00/2295 : 29 FF 00 | and #$ff - 5087 | 2 game.s 1991 | Code | 00 | 2 | 3 | 00/2298 : 8D 74 29 | sta scene_actuelle - 5088 | 2 game.s 1992 | Code | 00 | | 3 | 00/229B : A9 01 00 | lda #{1} - 5089 | 2 game.s 1993 | Code | 00 | 2 | 3 | 00/229E : 8D 78 29 | sta deplacement - 5090 | 2 game.s 1994 | Code | 00 | | 1 | 00/22A1 : 60 | rts - 5091 | 2 game.s 1995 | Empty | 00 | | 0 | 00/22A2 | - 5092 | 2 game.s 1996 | Code | 00 | | 3 | 00/22A2 : A9 00 00 | ai_false lda #{0} - 5093 | 2 game.s 1997 | Code | 00 | 2 | 3 | 00/22A5 : 8D 78 29 | sta deplacement - 5094 | 2 game.s 1998 | Code | 00 | | 1 | 00/22A8 : 60 | rts - 5095 | 2 game.s 1999 | Empty | 00 | | 0 | 00/22A9 | - 5096 | 2 game.s 2000 | Comment | 00 | | 0 | 00/22A9 | *----------------------- - 5097 | 2 game.s 2001 | Comment | 00 | | 0 | 00/22A9 | * CHARGE_IMAGE - OK - 5098 | 2 game.s 2002 | Comment | 00 | | 0 | 00/22A9 | *----------------------- - 5099 | 2 game.s 2003 | Comment | 00 | | 0 | 00/22A9 | * charge_image(fichier$) - 5100 | 2 game.s 2004 | Empty | 00 | | 0 | 00/22A9 | - 5101 | 2 game.s 2005 | Empty | 00 | | 0 | 00/22A9 | charge_image - 5102 | 2 game.s 2006 | Code | 00 | | 1 | 00/22A9 : 60 | rts - 5103 | 2 game.s 2007 | Empty | 00 | | 0 | 00/22AA | - 5104 | 2 game.s 2008 | Comment | 00 | | 0 | 00/22AA | *----------------------- - 5105 | 2 game.s 2009 | Comment | 00 | | 0 | 00/22AA | * IMAGE_ECRAN - OK - 5106 | 2 game.s 2010 | Comment | 00 | | 0 | 00/22AA | *----------------------- - 5107 | 2 game.s 2011 | Comment | 00 | | 0 | 00/22AA | * image_ecran(adresse_image%) - 5108 | 2 game.s 2012 | Empty | 00 | | 0 | 00/22AA | - 5109 | 2 game.s 2013 | Empty | 00 | | 0 | 00/22AA | image_ecran - 5110 | 2 game.s 2014 | Code | 00 | | 1 | 00/22AA : 60 | rts - 5111 | 2 game.s 2015 | Empty | 00 | | 0 | 00/22AB | - 5112 | 2 game.s 2016 | Comment | 00 | | 0 | 00/22AB | *----------------------- - 5113 | 2 game.s 2017 | Comment | 00 | | 0 | 00/22AB | * FADEIN - OK - 5114 | 2 game.s 2018 | Comment | 00 | | 0 | 00/22AB | *----------------------- - 5115 | 2 game.s 2019 | Comment | 00 | | 0 | 00/22AB | * fadein(palette2$) - 5116 | 2 game.s 2020 | Code | 00 | | 1 | 00/22AB : 60 | rts - 5117 | 2 game.s 2021 | Empty | 00 | | 0 | 00/22AC | - 5118 | 2 game.s 2022 | Comment | 00 | | 0 | 00/22AC | *----------------------- - 5119 | 2 game.s 2023 | Comment | 00 | | 0 | 00/22AC | * FADEOUT - OK - 5120 | 2 game.s 2024 | Comment | 00 | | 0 | 00/22AC | *----------------------- - 5121 | 2 game.s 2025 | Comment | 00 | | 0 | 00/22AC | * fadeout(palette2$) - 5122 | 2 game.s 2026 | Code | 00 | | 1 | 00/22AC : 60 | rts - 5123 | 2 game.s 2027 | Empty | 00 | | 0 | 00/22AD | - 5124 | 2 game.s 2028 | Empty | 00 | | 0 | 00/22AD | palette_320 - 5125 | 2 game.s 2029 | Data | 00 | | 16 | 00/22AD : 00 00 77 07 | hex 0000770741082C070F008000700F000D + 5070 | 2 game.s 1972 | Empty | 00 | | 0 | 00/2299 | + 5071 | 2 game.s 1973 | Comment | 00 | | 0 | 00/2299 | *----------------------- + 5072 | 2 game.s 1974 | Comment | 00 | | 0 | 00/2299 | * AIGUILLAGE + 5073 | 2 game.s 1975 | Comment | 00 | | 0 | 00/2299 | *----------------------- + 5074 | 2 game.s 1976 | Comment | 00 | | 0 | 00/2299 | * aiguille(scene) + 5075 | 2 game.s 1977 | Comment | 00 | | 0 | 00/2299 | * parce que le tableau aiguillag existe + 5076 | 2 game.s 1978 | Empty | 00 | | 0 | 00/2299 | + 5077 | 2 game.s 1979 | Code | 00 | 2 | 3 | 00/2299 : AE 9F 29 | aiguille ldx mot_clique ; a-t-on cliqu de nouveau sur le mme mot ? + 5078 | 2 game.s 1980 | Code | 00 | 2 | 3 | 00/229C : EC A1 29 | cpx mot_ancien + 5079 | 2 game.s 1981 | Code | 00 | | 2 | 00/229F : F0 0A | beq ai_entry + 5080 | 2 game.s 1982 | Code | 00 | 2 | 3 | 00/22A1 : 20 53 15 | jsr affiche_commentaire + 5081 | 2 game.s 1983 | Empty | 00 | | 0 | 00/22A4 | + 5082 | 2 game.s 1984 | Code | 00 | | 3 | 00/22A4 : A9 00 00 | lda #{0} + 5083 | 2 game.s 1985 | Code | 00 | 2 | 3 | 00/22A7 : 8D AD 29 | sta deplacement + 5084 | 2 game.s 1986 | Code | 00 | | 1 | 00/22AA : 60 | rts + 5085 | 2 game.s 1987 | Empty | 00 | | 0 | 00/22AB | + 5086 | 2 game.s 1988 | Code | 00 | | 3 | 00/22AB : C9 00 00 | ai_entry cmp #0 + 5087 | 2 game.s 1989 | Code | 00 | | 2 | 00/22AE : F0 29 | beq ai_false + 5088 | 2 game.s 1990 | Empty | 00 | | 0 | 00/22B0 | + 5089 | 2 game.s 1991 | Code | 00 | | 1 | 00/22B0 : 3A | dec ; prend la scene + 5090 | 2 game.s 1992 | Code | 00 | | 1 | 00/22B1 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 5091 | 2 game.s 1993 | Code | 00 | | 1 | 00/22B2 : 48 | pha + 5092 | 2 game.s 1994 | Code | 00 | | 1 | 00/22B3 : 48 | pha ; index de scne + 5093 | 2 game.s 1995 | Macro | 00 | | 0 | 00/22B4 | PushWord #{25} ; taille d'une dimension + 5095 | 2 game.s 1995 | Code | 00 | | 3 | 00/22B4 : F4 19 00 | PEA #{25} + 5098 | 2 game.s 1996 | Macro | 00 | | 0 | 00/22B7 | _Multiply + 5100 | 2 game.s 1996 | Code | 00 | | 3 | 00/22B7 : A2 0B 09 | LDX #$90B ; load tool call # + 5101 | 2 game.s 1996 | Code | 00 | | 4 | 00/22BA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5102 | 2 game.s 1997 | Code | 00 | | 1 | 00/22BE : 68 | pla + 5103 | 2 game.s 1998 | Code | 00 | | 1 | 00/22BF : 18 | clc ; 0=>0, 1=>25, 2=>50 + 5104 | 2 game.s 1999 | Code | 00 | 2 | 3 | 00/22C0 : 69 B2 61 | adc #aiguillage + 5105 | 2 game.s 2000 | Code | 00 | | 2 | 00/22C3 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 5106 | 2 game.s 2001 | Code | 00 | | 1 | 00/22C5 : 68 | pla + 5107 | 2 game.s 2002 | Empty | 00 | | 0 | 00/22C6 | + 5108 | 2 game.s 2003 | Code | 00 | 2 | 3 | 00/22C6 : AC 9F 29 | ldy mot_clique ; 1..+ + 5109 | 2 game.s 2004 | Code | 00 | | 1 | 00/22C9 : 88 | dey + 5110 | 2 game.s 2005 | Code | 00 | | 2 | 00/22CA : B1 80 | lda ({$80}),y ; la prochaine scne + 5111 | 2 game.s 2006 | Code | 00 | | 3 | 00/22CC : 29 FF 00 | and #$ff + 5112 | 2 game.s 2007 | Code | 00 | 2 | 3 | 00/22CF : 8D A9 29 | sta scene_actuelle + 5113 | 2 game.s 2008 | Code | 00 | | 3 | 00/22D2 : A9 01 00 | lda #{1} + 5114 | 2 game.s 2009 | Code | 00 | 2 | 3 | 00/22D5 : 8D AD 29 | sta deplacement + 5115 | 2 game.s 2010 | Code | 00 | | 1 | 00/22D8 : 60 | rts + 5116 | 2 game.s 2011 | Empty | 00 | | 0 | 00/22D9 | + 5117 | 2 game.s 2012 | Code | 00 | | 3 | 00/22D9 : A9 00 00 | ai_false lda #{0} + 5118 | 2 game.s 2013 | Code | 00 | 2 | 3 | 00/22DC : 8D AD 29 | sta deplacement + 5119 | 2 game.s 2014 | Code | 00 | | 1 | 00/22DF : 60 | rts + 5120 | 2 game.s 2015 | Empty | 00 | | 0 | 00/22E0 | + 5121 | 2 game.s 2016 | Comment | 00 | | 0 | 00/22E0 | *----------------------- + 5122 | 2 game.s 2017 | Comment | 00 | | 0 | 00/22E0 | * CHARGE_IMAGE - OK + 5123 | 2 game.s 2018 | Comment | 00 | | 0 | 00/22E0 | *----------------------- + 5124 | 2 game.s 2019 | Comment | 00 | | 0 | 00/22E0 | * charge_image(fichier$) + 5125 | 2 game.s 2020 | Empty | 00 | | 0 | 00/22E0 | + 5126 | 2 game.s 2021 | Empty | 00 | | 0 | 00/22E0 | charge_image + 5127 | 2 game.s 2022 | Code | 00 | | 1 | 00/22E0 : 60 | rts + 5128 | 2 game.s 2023 | Empty | 00 | | 0 | 00/22E1 | + 5129 | 2 game.s 2024 | Comment | 00 | | 0 | 00/22E1 | *----------------------- + 5130 | 2 game.s 2025 | Comment | 00 | | 0 | 00/22E1 | * IMAGE_ECRAN - OK + 5131 | 2 game.s 2026 | Comment | 00 | | 0 | 00/22E1 | *----------------------- + 5132 | 2 game.s 2027 | Comment | 00 | | 0 | 00/22E1 | * image_ecran(adresse_image%) + 5133 | 2 game.s 2028 | Empty | 00 | | 0 | 00/22E1 | + 5134 | 2 game.s 2029 | Empty | 00 | | 0 | 00/22E1 | image_ecran + 5135 | 2 game.s 2030 | Code | 00 | | 1 | 00/22E1 : 60 | rts + 5136 | 2 game.s 2031 | Empty | 00 | | 0 | 00/22E2 | + 5137 | 2 game.s 2032 | Comment | 00 | | 0 | 00/22E2 | *----------------------- + 5138 | 2 game.s 2033 | Comment | 00 | | 0 | 00/22E2 | * FADEIN - OK + 5139 | 2 game.s 2034 | Comment | 00 | | 0 | 00/22E2 | *----------------------- + 5140 | 2 game.s 2035 | Comment | 00 | | 0 | 00/22E2 | * fadein(palette2$) + 5141 | 2 game.s 2036 | Code | 00 | | 1 | 00/22E2 : 60 | rts + 5142 | 2 game.s 2037 | Empty | 00 | | 0 | 00/22E3 | + 5143 | 2 game.s 2038 | Comment | 00 | | 0 | 00/22E3 | *----------------------- + 5144 | 2 game.s 2039 | Comment | 00 | | 0 | 00/22E3 | * FADEOUT - OK + 5145 | 2 game.s 2040 | Comment | 00 | | 0 | 00/22E3 | *----------------------- + 5146 | 2 game.s 2041 | Comment | 00 | | 0 | 00/22E3 | * fadeout(palette2$) + 5147 | 2 game.s 2042 | Code | 00 | | 1 | 00/22E3 : 60 | rts + 5148 | 2 game.s 2043 | Empty | 00 | | 0 | 00/22E4 | + 5149 | 2 game.s 2044 | Empty | 00 | | 0 | 00/22E4 | palette_320 + 5150 | 2 game.s 2045 | Data | 00 | | 16 | 00/22E4 : 00 00 77 07 | hex 0000770741082C070F008000700F000D | | | | | | 41 08 2C 07 | | | | | | | 0F 00 80 00 | | | | | | | 70 0F 00 0D | - 5126 | 2 game.s 2030 | Data | 00 | | 16 | 00/22BD : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F + 5151 | 2 game.s 2046 | Data | 00 | | 16 | 00/22F4 : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F | | | | | | E0 00 DF 04 | | | | | | | AF 0D 8F 07 | | | | | | | CC 0C FF 0F | - 5127 | 2 game.s 2031 | Empty | 00 | | 0 | 00/22CD | - 5128 | 2 game.s 2032 | Comment | 00 | | 0 | 00/22CD | *----------------------- - 5129 | 2 game.s 2033 | Comment | 00 | | 0 | 00/22CD | * FADEIN_MID - OK - 5130 | 2 game.s 2034 | Comment | 00 | | 0 | 00/22CD | *----------------------- - 5131 | 2 game.s 2035 | Comment | 00 | | 0 | 00/22CD | * fadein_mid - 5132 | 2 game.s 2036 | Empty | 00 | | 0 | 00/22CD | - 5133 | 2 game.s 2037 | Empty | 00 | | 0 | 00/22CD | fadein_mid - 5134 | 2 game.s 2038 | Code | 00 | | 1 | 00/22CD : 60 | rts - 5135 | 2 game.s 2039 | Empty | 00 | | 0 | 00/22CE | - 5136 | 2 game.s 2040 | Comment | 00 | | 0 | 00/22CE | *----------------------- - 5137 | 2 game.s 2041 | Comment | 00 | | 0 | 00/22CE | * FADEOUT_MID - OK - 5138 | 2 game.s 2042 | Comment | 00 | | 0 | 00/22CE | *----------------------- - 5139 | 2 game.s 2043 | Comment | 00 | | 0 | 00/22CE | * fadeout_mid - 5140 | 2 game.s 2044 | Empty | 00 | | 0 | 00/22CE | - 5141 | 2 game.s 2045 | Empty | 00 | | 0 | 00/22CE | fadeout_mid - 5142 | 2 game.s 2046 | Code | 00 | | 1 | 00/22CE : 60 | rts - 5143 | 2 game.s 2047 | Empty | 00 | | 0 | 00/22CF | - 5144 | 2 game.s 2048 | Comment | 00 | | 0 | 00/22CF | *----------------------- - 5145 | 2 game.s 2049 | Comment | 00 | | 0 | 00/22CF | * PALETTE - OK - 5146 | 2 game.s 2050 | Comment | 00 | | 0 | 00/22CF | *----------------------- - 5147 | 2 game.s 2051 | Comment | 00 | | 0 | 00/22CF | * palette_texte - 5148 | 2 game.s 2052 | Empty | 00 | | 0 | 00/22CF | - 5149 | 2 game.s 2053 | Empty | 00 | | 0 | 00/22CF | palette_texte - 5150 | 2 game.s 2054 | Code | 00 | | 1 | 00/22CF : 60 | rts - 5151 | 2 game.s 2055 | Empty | 00 | | 0 | 00/22D0 | - 5152 | 2 game.s 2056 | Comment | 00 | | 0 | 00/22D0 | *----------------------- - 5153 | 2 game.s 2057 | Comment | 00 | | 0 | 00/22D0 | * NOIRCIT_ECRAN - OK - 5154 | 2 game.s 2058 | Comment | 00 | | 0 | 00/22D0 | *----------------------- - 5155 | 2 game.s 2059 | Comment | 00 | | 0 | 00/22D0 | * noircit_ecran - 5156 | 2 game.s 2060 | Empty | 00 | | 0 | 00/22D0 | - 5157 | 2 game.s 2061 | Empty | 00 | | 0 | 00/22D0 | noircit_ecran - 5158 | 2 game.s 2062 | Macro | 00 | | 0 | 00/22D0 | PushWord #0 - 5160 | 2 game.s 2062 | Code | 00 | | 3 | 00/22D0 : F4 00 00 | PEA #0 - 5163 | 2 game.s 2063 | Macro | 00 | | 0 | 00/22D3 | _ClearScreen - 5165 | 2 game.s 2063 | Code | 00 | | 3 | 00/22D3 : A2 04 15 | LDX #$1504 ; load tool call # - 5166 | 2 game.s 2063 | Code | 00 | | 4 | 00/22D6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5167 | 2 game.s 2064 | Code | 00 | | 1 | 00/22DA : 60 | rts - 5168 | 2 game.s 2065 | Empty | 00 | | 0 | 00/22DB | - 5169 | 2 game.s 2066 | Comment | 00 | | 0 | 00/22DB | *----------------------- - 5170 | 2 game.s 2067 | Comment | 00 | | 0 | 00/22DB | * PALETTE - OK - 5171 | 2 game.s 2068 | Comment | 00 | | 0 | 00/22DB | *----------------------- - 5172 | 2 game.s 2069 | Comment | 00 | | 0 | 00/22DB | * palette(palette$) - 5173 | 2 game.s 2070 | Empty | 00 | | 0 | 00/22DB | - 5174 | 2 game.s 2071 | Empty | 00 | | 0 | 00/22DB | palette - 5175 | 2 game.s 2072 | Code | 00 | | 1 | 00/22DB : 60 | rts - 5176 | 2 game.s 2073 | Empty | 00 | | 0 | 00/22DC | - 5177 | 2 game.s 2074 | Comment | 00 | | 0 | 00/22DC | *----------------------- - 5178 | 2 game.s 2075 | Comment | 00 | | 0 | 00/22DC | * HELP - OK - 5179 | 2 game.s 2076 | Comment | 00 | | 0 | 00/22DC | *----------------------- - 5180 | 2 game.s 2077 | Comment | 00 | | 0 | 00/22DC | * help - 5181 | 2 game.s 2078 | Empty | 00 | | 0 | 00/22DC | - 5182 | 2 game.s 2079 | Code | 00 | 2 | 3 | 00/22DC : AD BE 02 | help lda mainWIDTH ; save current width - 5183 | 2 game.s 2080 | Code | 00 | 2 | 3 | 00/22DF : 8D C0 02 | sta oldWIDTH - 5184 | 2 game.s 2081 | Code | 00 | 2 | 3 | 00/22E2 : 20 B6 06 | jsr saveBACK ; save background - 5185 | 2 game.s 2082 | Code | 00 | 2 | 3 | 00/22E5 : 20 43 02 | jsr switch_640 ; switch to 640 - 5186 | 2 game.s 2083 | Empty | 00 | | 0 | 00/22E8 | - 5187 | 2 game.s 2084 | Code | 00 | 2 | 3 | 00/22E8 : AE 3A 07 | ldx ptrFOND+2 - 5188 | 2 game.s 2085 | Code | 00 | 2 | 3 | 00/22EB : AC 38 07 | ldy ptrFOND - 5189 | 2 game.s 2086 | Code | 00 | 2 | 3 | 00/22EE : 20 0A 05 | jsr fadeIN - 5190 | 2 game.s 2087 | Empty | 00 | | 0 | 00/22F1 | - 5191 | 2 game.s 2088 | Macro | 00 | | 0 | 00/22F1 | PushLong #old_pattern ; save current pattern - 5195 | 2 game.s 2088 | Code | 00 | 1 >>16 | 3 | 00/22F1 : F4 00 00 | PEA #^#old_pattern - 5202 | 2 game.s 2088 | Code | 00 | 2 | 3 | 00/22F4 : F4 6C 0F | PEA #old_pattern - 5205 | 2 game.s 2089 | Macro | 00 | | 0 | 00/22F7 | _GetPenPat - 5207 | 2 game.s 2089 | Code | 00 | | 3 | 00/22F7 : A2 04 31 | LDX #$3104 ; load tool call # - 5208 | 2 game.s 2089 | Code | 00 | | 4 | 00/22FA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5209 | 2 game.s 2090 | Empty | 00 | | 0 | 00/22FE | - 5210 | 2 game.s 2091 | Comment | 00 | | 0 | 00/22FE | * The frame - 5211 | 2 game.s 2092 | Empty | 00 | | 0 | 00/22FE | - 5212 | 2 game.s 2093 | Macro | 00 | | 0 | 00/22FE | PushLong #black_pattern ; black pattern - 5216 | 2 game.s 2093 | Code | 00 | 1 >>16 | 3 | 00/22FE : F4 00 00 | PEA #^#black_pattern - 5223 | 2 game.s 2093 | Code | 00 | 2 | 3 | 00/2301 : F4 CE 10 | PEA #black_pattern - 5226 | 2 game.s 2094 | Macro | 00 | | 0 | 00/2304 | _SetPenPat - 5228 | 2 game.s 2094 | Code | 00 | | 3 | 00/2304 : A2 04 30 | LDX #$3004 ; load tool call # - 5229 | 2 game.s 2094 | Code | 00 | | 4 | 00/2307 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5230 | 2 game.s 2095 | Empty | 00 | | 0 | 00/230B | - 5231 | 2 game.s 2096 | Macro | 00 | | 0 | 00/230B | PushLong #helpRECT1 - 5235 | 2 game.s 2096 | Code | 00 | 1 >>16 | 3 | 00/230B : F4 00 00 | PEA #^#helpRECT1 - 5242 | 2 game.s 2096 | Code | 00 | 2 | 3 | 00/230E : F4 08 24 | PEA #helpRECT1 - 5245 | 2 game.s 2097 | Macro | 00 | | 0 | 00/2311 | PushWord #10 - 5247 | 2 game.s 2097 | Code | 00 | | 3 | 00/2311 : F4 0A 00 | PEA #10 - 5250 | 2 game.s 2098 | Macro | 00 | | 0 | 00/2314 | PushWord #10 - 5252 | 2 game.s 2098 | Code | 00 | | 3 | 00/2314 : F4 0A 00 | PEA #10 - 5255 | 2 game.s 2099 | Macro | 00 | | 0 | 00/2317 | _FrameRRect - 5257 | 2 game.s 2099 | Code | 00 | | 3 | 00/2317 : A2 04 5D | LDX #$5D04 ; load tool call # - 5258 | 2 game.s 2099 | Code | 00 | | 4 | 00/231A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5259 | 2 game.s 2100 | Empty | 00 | | 0 | 00/231E | - 5260 | 2 game.s 2101 | Comment | 00 | | 0 | 00/231E | * The rectangle - 5261 | 2 game.s 2102 | Empty | 00 | | 0 | 00/231E | - 5262 | 2 game.s 2103 | Macro | 00 | | 0 | 00/231E | PushLong #white_pattern ; white pattern - 5266 | 2 game.s 2103 | Code | 00 | 1 >>16 | 3 | 00/231E : F4 00 00 | PEA #^#white_pattern - 5273 | 2 game.s 2103 | Code | 00 | 2 | 3 | 00/2321 : F4 18 24 | PEA #white_pattern - 5276 | 2 game.s 2104 | Macro | 00 | | 0 | 00/2324 | _SetPenPat - 5278 | 2 game.s 2104 | Code | 00 | | 3 | 00/2324 : A2 04 30 | LDX #$3004 ; load tool call # - 5279 | 2 game.s 2104 | Code | 00 | | 4 | 00/2327 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5280 | 2 game.s 2105 | Empty | 00 | | 0 | 00/232B | - 5281 | 2 game.s 2106 | Macro | 00 | | 0 | 00/232B | PushLong #helpRECT2 - 5285 | 2 game.s 2106 | Code | 00 | 1 >>16 | 3 | 00/232B : F4 00 00 | PEA #^#helpRECT2 - 5292 | 2 game.s 2106 | Code | 00 | 2 | 3 | 00/232E : F4 10 24 | PEA #helpRECT2 - 5295 | 2 game.s 2107 | Macro | 00 | | 0 | 00/2331 | PushWord #10 - 5297 | 2 game.s 2107 | Code | 00 | | 3 | 00/2331 : F4 0A 00 | PEA #10 - 5300 | 2 game.s 2108 | Macro | 00 | | 0 | 00/2334 | PushWord #10 - 5302 | 2 game.s 2108 | Code | 00 | | 3 | 00/2334 : F4 0A 00 | PEA #10 - 5305 | 2 game.s 2109 | Macro | 00 | | 0 | 00/2337 | _PaintRRect - 5307 | 2 game.s 2109 | Code | 00 | | 3 | 00/2337 : A2 04 5E | LDX #$5E04 ; load tool call # - 5308 | 2 game.s 2109 | Code | 00 | | 4 | 00/233A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5309 | 2 game.s 2110 | Empty | 00 | | 0 | 00/233E | - 5310 | 2 game.s 2111 | Code | 00 | 2 | 3 | 00/233E : AD 70 29 | lda aventure - 5311 | 2 game.s 2112 | Code | 00 | | 3 | 00/2341 : C9 02 00 | cmp #2 - 5312 | 2 game.s 2113 | Code | 00 | | 2 | 00/2344 : F0 1F | beq help2 - 5313 | 2 game.s 2114 | Code | 00 | | 3 | 00/2346 : C9 03 00 | cmp #3 - 5314 | 2 game.s 2115 | Code | 00 | | 2 | 00/2349 : F0 34 | beq help3 - 5315 | 2 game.s 2116 | Empty | 00 | | 0 | 00/234B | - 5316 | 2 game.s 2117 | Macro | 00 | | 0 | 00/234B | @cprint #help_str1_1;3 - 5317 | 2 game.s 2117 | Code | 00 | 1 >>16 | 3 | 00/234B : A2 00 00 | ldx #^#help_str1_1 - 5318 | 2 game.s 2117 | Code | 00 | 2 | 3 | 00/234E : A0 38 24 | ldy ##help_str1_1 - 5319 | 2 game.s 2117 | Code | 00 | | 3 | 00/2351 : A9 03 00 | lda #3 - 5320 | 2 game.s 2117 | Code | 00 | 2 | 3 | 00/2354 : 20 4B 21 | jsr cprint - 5321 | 2 game.s 2118 | Macro | 00 | | 0 | 00/2357 | @cprint #help_str1_2;5 - 5322 | 2 game.s 2118 | Code | 00 | 1 >>16 | 3 | 00/2357 : A2 00 00 | ldx #^#help_str1_2 - 5323 | 2 game.s 2118 | Code | 00 | 2 | 3 | 00/235A : A0 52 24 | ldy ##help_str1_2 - 5324 | 2 game.s 2118 | Code | 00 | | 3 | 00/235D : A9 05 00 | lda #5 - 5325 | 2 game.s 2118 | Code | 00 | 2 | 3 | 00/2360 : 20 4B 21 | jsr cprint - 5326 | 2 game.s 2119 | Code | 00 | | 2 | 00/2363 : 80 32 | bra help4 - 5327 | 2 game.s 2120 | Macro | 00 | | 0 | 00/2365 | help2 @cprint #help_str2_1;3 - 5328 | 2 game.s 2120 | Code | 00 | 1 >>16 | 3 | 00/2365 : A2 00 00 | ldx #^#help_str2_1 - 5329 | 2 game.s 2120 | Code | 00 | 2 | 3 | 00/2368 : A0 77 24 | ldy ##help_str2_1 - 5330 | 2 game.s 2120 | Code | 00 | | 3 | 00/236B : A9 03 00 | lda #3 - 5331 | 2 game.s 2120 | Code | 00 | 2 | 3 | 00/236E : 20 4B 21 | jsr cprint - 5332 | 2 game.s 2121 | Macro | 00 | | 0 | 00/2371 | @cprint #help_str2_2;5 - 5333 | 2 game.s 2121 | Code | 00 | 1 >>16 | 3 | 00/2371 : A2 00 00 | ldx #^#help_str2_2 - 5334 | 2 game.s 2121 | Code | 00 | 2 | 3 | 00/2374 : A0 9E 24 | ldy ##help_str2_2 - 5335 | 2 game.s 2121 | Code | 00 | | 3 | 00/2377 : A9 05 00 | lda #5 - 5336 | 2 game.s 2121 | Code | 00 | 2 | 3 | 00/237A : 20 4B 21 | jsr cprint - 5337 | 2 game.s 2122 | Code | 00 | | 2 | 00/237D : 80 18 | bra help4 - 5338 | 2 game.s 2123 | Macro | 00 | | 0 | 00/237F | help3 @cprint #help_str3_1;3 - 5339 | 2 game.s 2123 | Code | 00 | 1 >>16 | 3 | 00/237F : A2 00 00 | ldx #^#help_str3_1 - 5340 | 2 game.s 2123 | Code | 00 | 2 | 3 | 00/2382 : A0 C6 24 | ldy ##help_str3_1 - 5341 | 2 game.s 2123 | Code | 00 | | 3 | 00/2385 : A9 03 00 | lda #3 - 5342 | 2 game.s 2123 | Code | 00 | 2 | 3 | 00/2388 : 20 4B 21 | jsr cprint - 5343 | 2 game.s 2124 | Macro | 00 | | 0 | 00/238B | @cprint #help_str3_2;5 - 5344 | 2 game.s 2124 | Code | 00 | 1 >>16 | 3 | 00/238B : A2 00 00 | ldx #^#help_str3_2 - 5345 | 2 game.s 2124 | Code | 00 | 2 | 3 | 00/238E : A0 E3 24 | ldy ##help_str3_2 - 5346 | 2 game.s 2124 | Code | 00 | | 3 | 00/2391 : A9 05 00 | lda #5 - 5347 | 2 game.s 2124 | Code | 00 | 2 | 3 | 00/2394 : 20 4B 21 | jsr cprint - 5348 | 2 game.s 2125 | Empty | 00 | | 0 | 00/2397 | - 5349 | 2 game.s 2126 | Empty | 00 | | 0 | 00/2397 | help4 - 5350 | 2 game.s 2127 | Macro | 00 | | 0 | 00/2397 | @cprint #help_str8;8 - 5351 | 2 game.s 2127 | Code | 00 | 1 >>16 | 3 | 00/2397 : A2 00 00 | ldx #^#help_str8 - 5352 | 2 game.s 2127 | Code | 00 | 2 | 3 | 00/239A : A0 09 25 | ldy ##help_str8 - 5353 | 2 game.s 2127 | Code | 00 | | 3 | 00/239D : A9 08 00 | lda #8 - 5354 | 2 game.s 2127 | Code | 00 | 2 | 3 | 00/23A0 : 20 4B 21 | jsr cprint - 5355 | 2 game.s 2128 | Macro | 00 | | 0 | 00/23A3 | @cprint #help_str9;9 - 5356 | 2 game.s 2128 | Code | 00 | 1 >>16 | 3 | 00/23A3 : A2 00 00 | ldx #^#help_str9 - 5357 | 2 game.s 2128 | Code | 00 | 2 | 3 | 00/23A6 : A0 24 25 | ldy ##help_str9 - 5358 | 2 game.s 2128 | Code | 00 | | 3 | 00/23A9 : A9 09 00 | lda #9 - 5359 | 2 game.s 2128 | Code | 00 | 2 | 3 | 00/23AC : 20 4B 21 | jsr cprint - 5360 | 2 game.s 2129 | Macro | 00 | | 0 | 00/23AF | @cprint #help_str11;11 - 5361 | 2 game.s 2129 | Code | 00 | 1 >>16 | 3 | 00/23AF : A2 00 00 | ldx #^#help_str11 - 5362 | 2 game.s 2129 | Code | 00 | 2 | 3 | 00/23B2 : A0 43 25 | ldy ##help_str11 - 5363 | 2 game.s 2129 | Code | 00 | | 3 | 00/23B5 : A9 0B 00 | lda #11 - 5364 | 2 game.s 2129 | Code | 00 | 2 | 3 | 00/23B8 : 20 4B 21 | jsr cprint - 5365 | 2 game.s 2130 | Macro | 00 | | 0 | 00/23BB | @cprint #help_str12;12 - 5366 | 2 game.s 2130 | Code | 00 | 1 >>16 | 3 | 00/23BB : A2 00 00 | ldx #^#help_str12 - 5367 | 2 game.s 2130 | Code | 00 | 2 | 3 | 00/23BE : A0 59 25 | ldy ##help_str12 - 5368 | 2 game.s 2130 | Code | 00 | | 3 | 00/23C1 : A9 0C 00 | lda #12 - 5369 | 2 game.s 2130 | Code | 00 | 2 | 3 | 00/23C4 : 20 4B 21 | jsr cprint - 5370 | 2 game.s 2131 | Macro | 00 | | 0 | 00/23C7 | @cprint #help_str13;13 - 5371 | 2 game.s 2131 | Code | 00 | 1 >>16 | 3 | 00/23C7 : A2 00 00 | ldx #^#help_str13 - 5372 | 2 game.s 2131 | Code | 00 | 2 | 3 | 00/23CA : A0 7E 25 | ldy ##help_str13 - 5373 | 2 game.s 2131 | Code | 00 | | 3 | 00/23CD : A9 0D 00 | lda #13 - 5374 | 2 game.s 2131 | Code | 00 | 2 | 3 | 00/23D0 : 20 4B 21 | jsr cprint - 5375 | 2 game.s 2132 | Macro | 00 | | 0 | 00/23D3 | @cprint #help_str14;14 - 5376 | 2 game.s 2132 | Code | 00 | 1 >>16 | 3 | 00/23D3 : A2 00 00 | ldx #^#help_str14 - 5377 | 2 game.s 2132 | Code | 00 | 2 | 3 | 00/23D6 : A0 93 25 | ldy ##help_str14 - 5378 | 2 game.s 2132 | Code | 00 | | 3 | 00/23D9 : A9 0E 00 | lda #14 - 5379 | 2 game.s 2132 | Code | 00 | 2 | 3 | 00/23DC : 20 4B 21 | jsr cprint - 5380 | 2 game.s 2133 | Macro | 00 | | 0 | 00/23DF | @cprint #help_str16;16 - 5381 | 2 game.s 2133 | Code | 00 | 1 >>16 | 3 | 00/23DF : A2 00 00 | ldx #^#help_str16 - 5382 | 2 game.s 2133 | Code | 00 | 2 | 3 | 00/23E2 : A0 BC 25 | ldy ##help_str16 - 5383 | 2 game.s 2133 | Code | 00 | | 3 | 00/23E5 : A9 10 00 | lda #16 - 5384 | 2 game.s 2133 | Code | 00 | 2 | 3 | 00/23E8 : 20 4B 21 | jsr cprint - 5385 | 2 game.s 2134 | Empty | 00 | | 0 | 00/23EB | - 5386 | 2 game.s 2135 | Code | 00 | 2 | 3 | 00/23EB : 20 F2 04 | help9 jsr waitEVENT - 5387 | 2 game.s 2136 | Empty | 00 | | 0 | 00/23EE | - 5388 | 2 game.s 2137 | Comment | 00 | | 0 | 00/23EE | *--- Restore all - 5389 | 2 game.s 2138 | Empty | 00 | | 0 | 00/23EE | - 5390 | 2 game.s 2139 | Macro | 00 | | 0 | 00/23EE | PushLong #old_pattern - 5394 | 2 game.s 2139 | Code | 00 | 1 >>16 | 3 | 00/23EE : F4 00 00 | PEA #^#old_pattern - 5401 | 2 game.s 2139 | Code | 00 | 2 | 3 | 00/23F1 : F4 6C 0F | PEA #old_pattern - 5404 | 2 game.s 2140 | Macro | 00 | | 0 | 00/23F4 | _SetPenPat - 5406 | 2 game.s 2140 | Code | 00 | | 3 | 00/23F4 : A2 04 30 | LDX #$3004 ; load tool call # - 5407 | 2 game.s 2140 | Code | 00 | | 4 | 00/23F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5408 | 2 game.s 2141 | Empty | 00 | | 0 | 00/23FB | - 5409 | 2 game.s 2142 | Code | 00 | 2 | 3 | 00/23FB : 20 BA 05 | jsr fadeOUT ; fade - 5410 | 2 game.s 2143 | Code | 00 | 2 | 3 | 00/23FE : 20 D4 06 | jsr loadBACK ; restore background - 5411 | 2 game.s 2144 | Code | 00 | 2 | 3 | 00/2401 : AD C0 02 | lda oldWIDTH ; restore width - 5412 | 2 game.s 2145 | Code | 00 | 2 | 3 | 00/2404 : 8D BE 02 | sta mainWIDTH - 5413 | 2 game.s 2146 | Code | 00 | | 1 | 00/2407 : 60 | rts ; and exit - 5414 | 2 game.s 2147 | Empty | 00 | | 0 | 00/2408 | - 5415 | 2 game.s 2148 | Comment | 00 | | 0 | 00/2408 | *--- - 5416 | 2 game.s 2149 | Empty | 00 | | 0 | 00/2408 | - 5417 | 2 game.s 2150 | Data | 00 | | 8 | 00/2408 : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 + 5152 | 2 game.s 2047 | Empty | 00 | | 0 | 00/2304 | + 5153 | 2 game.s 2048 | Comment | 00 | | 0 | 00/2304 | *----------------------- + 5154 | 2 game.s 2049 | Comment | 00 | | 0 | 00/2304 | * FADEIN_MID - OK + 5155 | 2 game.s 2050 | Comment | 00 | | 0 | 00/2304 | *----------------------- + 5156 | 2 game.s 2051 | Comment | 00 | | 0 | 00/2304 | * fadein_mid + 5157 | 2 game.s 2052 | Empty | 00 | | 0 | 00/2304 | + 5158 | 2 game.s 2053 | Empty | 00 | | 0 | 00/2304 | fadein_mid + 5159 | 2 game.s 2054 | Code | 00 | | 1 | 00/2304 : 60 | rts + 5160 | 2 game.s 2055 | Empty | 00 | | 0 | 00/2305 | + 5161 | 2 game.s 2056 | Comment | 00 | | 0 | 00/2305 | *----------------------- + 5162 | 2 game.s 2057 | Comment | 00 | | 0 | 00/2305 | * FADEOUT_MID - OK + 5163 | 2 game.s 2058 | Comment | 00 | | 0 | 00/2305 | *----------------------- + 5164 | 2 game.s 2059 | Comment | 00 | | 0 | 00/2305 | * fadeout_mid + 5165 | 2 game.s 2060 | Empty | 00 | | 0 | 00/2305 | + 5166 | 2 game.s 2061 | Empty | 00 | | 0 | 00/2305 | fadeout_mid + 5167 | 2 game.s 2062 | Code | 00 | | 1 | 00/2305 : 60 | rts + 5168 | 2 game.s 2063 | Empty | 00 | | 0 | 00/2306 | + 5169 | 2 game.s 2064 | Comment | 00 | | 0 | 00/2306 | *----------------------- + 5170 | 2 game.s 2065 | Comment | 00 | | 0 | 00/2306 | * PALETTE - OK + 5171 | 2 game.s 2066 | Comment | 00 | | 0 | 00/2306 | *----------------------- + 5172 | 2 game.s 2067 | Comment | 00 | | 0 | 00/2306 | * palette_texte + 5173 | 2 game.s 2068 | Empty | 00 | | 0 | 00/2306 | + 5174 | 2 game.s 2069 | Empty | 00 | | 0 | 00/2306 | palette_texte + 5175 | 2 game.s 2070 | Code | 00 | | 1 | 00/2306 : 60 | rts + 5176 | 2 game.s 2071 | Empty | 00 | | 0 | 00/2307 | + 5177 | 2 game.s 2072 | Comment | 00 | | 0 | 00/2307 | *----------------------- + 5178 | 2 game.s 2073 | Comment | 00 | | 0 | 00/2307 | * NOIRCIT_ECRAN - OK + 5179 | 2 game.s 2074 | Comment | 00 | | 0 | 00/2307 | *----------------------- + 5180 | 2 game.s 2075 | Comment | 00 | | 0 | 00/2307 | * noircit_ecran + 5181 | 2 game.s 2076 | Empty | 00 | | 0 | 00/2307 | + 5182 | 2 game.s 2077 | Empty | 00 | | 0 | 00/2307 | noircit_ecran + 5183 | 2 game.s 2078 | Macro | 00 | | 0 | 00/2307 | PushWord #0 + 5185 | 2 game.s 2078 | Code | 00 | | 3 | 00/2307 : F4 00 00 | PEA #0 + 5188 | 2 game.s 2079 | Macro | 00 | | 0 | 00/230A | _ClearScreen + 5190 | 2 game.s 2079 | Code | 00 | | 3 | 00/230A : A2 04 15 | LDX #$1504 ; load tool call # + 5191 | 2 game.s 2079 | Code | 00 | | 4 | 00/230D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5192 | 2 game.s 2080 | Code | 00 | | 1 | 00/2311 : 60 | rts + 5193 | 2 game.s 2081 | Empty | 00 | | 0 | 00/2312 | + 5194 | 2 game.s 2082 | Comment | 00 | | 0 | 00/2312 | *----------------------- + 5195 | 2 game.s 2083 | Comment | 00 | | 0 | 00/2312 | * PALETTE - OK + 5196 | 2 game.s 2084 | Comment | 00 | | 0 | 00/2312 | *----------------------- + 5197 | 2 game.s 2085 | Comment | 00 | | 0 | 00/2312 | * palette(palette$) + 5198 | 2 game.s 2086 | Empty | 00 | | 0 | 00/2312 | + 5199 | 2 game.s 2087 | Empty | 00 | | 0 | 00/2312 | palette + 5200 | 2 game.s 2088 | Code | 00 | | 1 | 00/2312 : 60 | rts + 5201 | 2 game.s 2089 | Empty | 00 | | 0 | 00/2313 | + 5202 | 2 game.s 2090 | Comment | 00 | | 0 | 00/2313 | *----------------------- + 5203 | 2 game.s 2091 | Comment | 00 | | 0 | 00/2313 | * HELP - OK + 5204 | 2 game.s 2092 | Comment | 00 | | 0 | 00/2313 | *----------------------- + 5205 | 2 game.s 2093 | Comment | 00 | | 0 | 00/2313 | * help + 5206 | 2 game.s 2094 | Empty | 00 | | 0 | 00/2313 | + 5207 | 2 game.s 2095 | Code | 00 | 2 | 3 | 00/2313 : AD BC 02 | help lda mainWIDTH ; save current width + 5208 | 2 game.s 2096 | Code | 00 | 2 | 3 | 00/2316 : 8D BE 02 | sta oldWIDTH + 5209 | 2 game.s 2097 | Code | 00 | 2 | 3 | 00/2319 : 20 0E 07 | jsr saveBACK ; save background + 5210 | 2 game.s 2098 | Code | 00 | 2 | 3 | 00/231C : 20 41 02 | jsr switch_640 ; switch to 640 + 5211 | 2 game.s 2099 | Empty | 00 | | 0 | 00/231F | + 5212 | 2 game.s 2100 | Code | 00 | 2 | 3 | 00/231F : AE 92 07 | ldx ptrFOND+2 + 5213 | 2 game.s 2101 | Code | 00 | 2 | 3 | 00/2322 : AC 90 07 | ldy ptrFOND + 5214 | 2 game.s 2102 | Code | 00 | 2 | 3 | 00/2325 : 20 62 05 | jsr fadeIN + 5215 | 2 game.s 2103 | Empty | 00 | | 0 | 00/2328 | + 5216 | 2 game.s 2104 | Macro | 00 | | 0 | 00/2328 | PushLong #old_pattern ; save current pattern + 5220 | 2 game.s 2104 | Code | 00 | 1 >>16 | 3 | 00/2328 : F4 00 00 | PEA #^#old_pattern + 5227 | 2 game.s 2104 | Code | 00 | 2 | 3 | 00/232B : F4 86 0F | PEA #old_pattern + 5230 | 2 game.s 2105 | Macro | 00 | | 0 | 00/232E | _GetPenPat + 5232 | 2 game.s 2105 | Code | 00 | | 3 | 00/232E : A2 04 31 | LDX #$3104 ; load tool call # + 5233 | 2 game.s 2105 | Code | 00 | | 4 | 00/2331 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5234 | 2 game.s 2106 | Empty | 00 | | 0 | 00/2335 | + 5235 | 2 game.s 2107 | Comment | 00 | | 0 | 00/2335 | * The frame + 5236 | 2 game.s 2108 | Empty | 00 | | 0 | 00/2335 | + 5237 | 2 game.s 2109 | Macro | 00 | | 0 | 00/2335 | PushLong #black_pattern ; black pattern + 5241 | 2 game.s 2109 | Code | 00 | 1 >>16 | 3 | 00/2335 : F4 00 00 | PEA #^#black_pattern + 5248 | 2 game.s 2109 | Code | 00 | 2 | 3 | 00/2338 : F4 FB 10 | PEA #black_pattern + 5251 | 2 game.s 2110 | Macro | 00 | | 0 | 00/233B | _SetPenPat + 5253 | 2 game.s 2110 | Code | 00 | | 3 | 00/233B : A2 04 30 | LDX #$3004 ; load tool call # + 5254 | 2 game.s 2110 | Code | 00 | | 4 | 00/233E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5255 | 2 game.s 2111 | Empty | 00 | | 0 | 00/2342 | + 5256 | 2 game.s 2112 | Macro | 00 | | 0 | 00/2342 | PushLong #helpRECT1 + 5260 | 2 game.s 2112 | Code | 00 | 1 >>16 | 3 | 00/2342 : F4 00 00 | PEA #^#helpRECT1 + 5267 | 2 game.s 2112 | Code | 00 | 2 | 3 | 00/2345 : F4 3F 24 | PEA #helpRECT1 + 5270 | 2 game.s 2113 | Macro | 00 | | 0 | 00/2348 | PushWord #10 + 5272 | 2 game.s 2113 | Code | 00 | | 3 | 00/2348 : F4 0A 00 | PEA #10 + 5275 | 2 game.s 2114 | Macro | 00 | | 0 | 00/234B | PushWord #10 + 5277 | 2 game.s 2114 | Code | 00 | | 3 | 00/234B : F4 0A 00 | PEA #10 + 5280 | 2 game.s 2115 | Macro | 00 | | 0 | 00/234E | _FrameRRect + 5282 | 2 game.s 2115 | Code | 00 | | 3 | 00/234E : A2 04 5D | LDX #$5D04 ; load tool call # + 5283 | 2 game.s 2115 | Code | 00 | | 4 | 00/2351 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5284 | 2 game.s 2116 | Empty | 00 | | 0 | 00/2355 | + 5285 | 2 game.s 2117 | Comment | 00 | | 0 | 00/2355 | * The rectangle + 5286 | 2 game.s 2118 | Empty | 00 | | 0 | 00/2355 | + 5287 | 2 game.s 2119 | Macro | 00 | | 0 | 00/2355 | PushLong #white_pattern ; white pattern + 5291 | 2 game.s 2119 | Code | 00 | 1 >>16 | 3 | 00/2355 : F4 00 00 | PEA #^#white_pattern + 5298 | 2 game.s 2119 | Code | 00 | 2 | 3 | 00/2358 : F4 4F 24 | PEA #white_pattern + 5301 | 2 game.s 2120 | Macro | 00 | | 0 | 00/235B | _SetPenPat + 5303 | 2 game.s 2120 | Code | 00 | | 3 | 00/235B : A2 04 30 | LDX #$3004 ; load tool call # + 5304 | 2 game.s 2120 | Code | 00 | | 4 | 00/235E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5305 | 2 game.s 2121 | Empty | 00 | | 0 | 00/2362 | + 5306 | 2 game.s 2122 | Macro | 00 | | 0 | 00/2362 | PushLong #helpRECT2 + 5310 | 2 game.s 2122 | Code | 00 | 1 >>16 | 3 | 00/2362 : F4 00 00 | PEA #^#helpRECT2 + 5317 | 2 game.s 2122 | Code | 00 | 2 | 3 | 00/2365 : F4 47 24 | PEA #helpRECT2 + 5320 | 2 game.s 2123 | Macro | 00 | | 0 | 00/2368 | PushWord #10 + 5322 | 2 game.s 2123 | Code | 00 | | 3 | 00/2368 : F4 0A 00 | PEA #10 + 5325 | 2 game.s 2124 | Macro | 00 | | 0 | 00/236B | PushWord #10 + 5327 | 2 game.s 2124 | Code | 00 | | 3 | 00/236B : F4 0A 00 | PEA #10 + 5330 | 2 game.s 2125 | Macro | 00 | | 0 | 00/236E | _PaintRRect + 5332 | 2 game.s 2125 | Code | 00 | | 3 | 00/236E : A2 04 5E | LDX #$5E04 ; load tool call # + 5333 | 2 game.s 2125 | Code | 00 | | 4 | 00/2371 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5334 | 2 game.s 2126 | Empty | 00 | | 0 | 00/2375 | + 5335 | 2 game.s 2127 | Code | 00 | 2 | 3 | 00/2375 : AD A5 29 | lda aventure + 5336 | 2 game.s 2128 | Code | 00 | | 3 | 00/2378 : C9 02 00 | cmp #2 + 5337 | 2 game.s 2129 | Code | 00 | | 2 | 00/237B : F0 1F | beq help2 + 5338 | 2 game.s 2130 | Code | 00 | | 3 | 00/237D : C9 03 00 | cmp #3 + 5339 | 2 game.s 2131 | Code | 00 | | 2 | 00/2380 : F0 34 | beq help3 + 5340 | 2 game.s 2132 | Empty | 00 | | 0 | 00/2382 | + 5341 | 2 game.s 2133 | Macro | 00 | | 0 | 00/2382 | @cprint #help_str1_1;3 + 5342 | 2 game.s 2133 | Code | 00 | 1 >>16 | 3 | 00/2382 : A2 00 00 | ldx #^#help_str1_1 + 5343 | 2 game.s 2133 | Code | 00 | 2 | 3 | 00/2385 : A0 6F 24 | ldy ##help_str1_1 + 5344 | 2 game.s 2133 | Code | 00 | | 3 | 00/2388 : A9 03 00 | lda #3 + 5345 | 2 game.s 2133 | Code | 00 | 2 | 3 | 00/238B : 20 82 21 | jsr cprint + 5346 | 2 game.s 2134 | Macro | 00 | | 0 | 00/238E | @cprint #help_str1_2;5 + 5347 | 2 game.s 2134 | Code | 00 | 1 >>16 | 3 | 00/238E : A2 00 00 | ldx #^#help_str1_2 + 5348 | 2 game.s 2134 | Code | 00 | 2 | 3 | 00/2391 : A0 89 24 | ldy ##help_str1_2 + 5349 | 2 game.s 2134 | Code | 00 | | 3 | 00/2394 : A9 05 00 | lda #5 + 5350 | 2 game.s 2134 | Code | 00 | 2 | 3 | 00/2397 : 20 82 21 | jsr cprint + 5351 | 2 game.s 2135 | Code | 00 | | 2 | 00/239A : 80 32 | bra help4 + 5352 | 2 game.s 2136 | Macro | 00 | | 0 | 00/239C | help2 @cprint #help_str2_1;3 + 5353 | 2 game.s 2136 | Code | 00 | 1 >>16 | 3 | 00/239C : A2 00 00 | ldx #^#help_str2_1 + 5354 | 2 game.s 2136 | Code | 00 | 2 | 3 | 00/239F : A0 AE 24 | ldy ##help_str2_1 + 5355 | 2 game.s 2136 | Code | 00 | | 3 | 00/23A2 : A9 03 00 | lda #3 + 5356 | 2 game.s 2136 | Code | 00 | 2 | 3 | 00/23A5 : 20 82 21 | jsr cprint + 5357 | 2 game.s 2137 | Macro | 00 | | 0 | 00/23A8 | @cprint #help_str2_2;5 + 5358 | 2 game.s 2137 | Code | 00 | 1 >>16 | 3 | 00/23A8 : A2 00 00 | ldx #^#help_str2_2 + 5359 | 2 game.s 2137 | Code | 00 | 2 | 3 | 00/23AB : A0 D5 24 | ldy ##help_str2_2 + 5360 | 2 game.s 2137 | Code | 00 | | 3 | 00/23AE : A9 05 00 | lda #5 + 5361 | 2 game.s 2137 | Code | 00 | 2 | 3 | 00/23B1 : 20 82 21 | jsr cprint + 5362 | 2 game.s 2138 | Code | 00 | | 2 | 00/23B4 : 80 18 | bra help4 + 5363 | 2 game.s 2139 | Macro | 00 | | 0 | 00/23B6 | help3 @cprint #help_str3_1;3 + 5364 | 2 game.s 2139 | Code | 00 | 1 >>16 | 3 | 00/23B6 : A2 00 00 | ldx #^#help_str3_1 + 5365 | 2 game.s 2139 | Code | 00 | 2 | 3 | 00/23B9 : A0 FD 24 | ldy ##help_str3_1 + 5366 | 2 game.s 2139 | Code | 00 | | 3 | 00/23BC : A9 03 00 | lda #3 + 5367 | 2 game.s 2139 | Code | 00 | 2 | 3 | 00/23BF : 20 82 21 | jsr cprint + 5368 | 2 game.s 2140 | Macro | 00 | | 0 | 00/23C2 | @cprint #help_str3_2;5 + 5369 | 2 game.s 2140 | Code | 00 | 1 >>16 | 3 | 00/23C2 : A2 00 00 | ldx #^#help_str3_2 + 5370 | 2 game.s 2140 | Code | 00 | 2 | 3 | 00/23C5 : A0 1A 25 | ldy ##help_str3_2 + 5371 | 2 game.s 2140 | Code | 00 | | 3 | 00/23C8 : A9 05 00 | lda #5 + 5372 | 2 game.s 2140 | Code | 00 | 2 | 3 | 00/23CB : 20 82 21 | jsr cprint + 5373 | 2 game.s 2141 | Empty | 00 | | 0 | 00/23CE | + 5374 | 2 game.s 2142 | Empty | 00 | | 0 | 00/23CE | help4 + 5375 | 2 game.s 2143 | Macro | 00 | | 0 | 00/23CE | @cprint #help_str8;8 + 5376 | 2 game.s 2143 | Code | 00 | 1 >>16 | 3 | 00/23CE : A2 00 00 | ldx #^#help_str8 + 5377 | 2 game.s 2143 | Code | 00 | 2 | 3 | 00/23D1 : A0 40 25 | ldy ##help_str8 + 5378 | 2 game.s 2143 | Code | 00 | | 3 | 00/23D4 : A9 08 00 | lda #8 + 5379 | 2 game.s 2143 | Code | 00 | 2 | 3 | 00/23D7 : 20 82 21 | jsr cprint + 5380 | 2 game.s 2144 | Macro | 00 | | 0 | 00/23DA | @cprint #help_str9;9 + 5381 | 2 game.s 2144 | Code | 00 | 1 >>16 | 3 | 00/23DA : A2 00 00 | ldx #^#help_str9 + 5382 | 2 game.s 2144 | Code | 00 | 2 | 3 | 00/23DD : A0 5B 25 | ldy ##help_str9 + 5383 | 2 game.s 2144 | Code | 00 | | 3 | 00/23E0 : A9 09 00 | lda #9 + 5384 | 2 game.s 2144 | Code | 00 | 2 | 3 | 00/23E3 : 20 82 21 | jsr cprint + 5385 | 2 game.s 2145 | Macro | 00 | | 0 | 00/23E6 | @cprint #help_str11;11 + 5386 | 2 game.s 2145 | Code | 00 | 1 >>16 | 3 | 00/23E6 : A2 00 00 | ldx #^#help_str11 + 5387 | 2 game.s 2145 | Code | 00 | 2 | 3 | 00/23E9 : A0 7A 25 | ldy ##help_str11 + 5388 | 2 game.s 2145 | Code | 00 | | 3 | 00/23EC : A9 0B 00 | lda #11 + 5389 | 2 game.s 2145 | Code | 00 | 2 | 3 | 00/23EF : 20 82 21 | jsr cprint + 5390 | 2 game.s 2146 | Macro | 00 | | 0 | 00/23F2 | @cprint #help_str12;12 + 5391 | 2 game.s 2146 | Code | 00 | 1 >>16 | 3 | 00/23F2 : A2 00 00 | ldx #^#help_str12 + 5392 | 2 game.s 2146 | Code | 00 | 2 | 3 | 00/23F5 : A0 90 25 | ldy ##help_str12 + 5393 | 2 game.s 2146 | Code | 00 | | 3 | 00/23F8 : A9 0C 00 | lda #12 + 5394 | 2 game.s 2146 | Code | 00 | 2 | 3 | 00/23FB : 20 82 21 | jsr cprint + 5395 | 2 game.s 2147 | Macro | 00 | | 0 | 00/23FE | @cprint #help_str13;13 + 5396 | 2 game.s 2147 | Code | 00 | 1 >>16 | 3 | 00/23FE : A2 00 00 | ldx #^#help_str13 + 5397 | 2 game.s 2147 | Code | 00 | 2 | 3 | 00/2401 : A0 B5 25 | ldy ##help_str13 + 5398 | 2 game.s 2147 | Code | 00 | | 3 | 00/2404 : A9 0D 00 | lda #13 + 5399 | 2 game.s 2147 | Code | 00 | 2 | 3 | 00/2407 : 20 82 21 | jsr cprint + 5400 | 2 game.s 2148 | Macro | 00 | | 0 | 00/240A | @cprint #help_str14;14 + 5401 | 2 game.s 2148 | Code | 00 | 1 >>16 | 3 | 00/240A : A2 00 00 | ldx #^#help_str14 + 5402 | 2 game.s 2148 | Code | 00 | 2 | 3 | 00/240D : A0 CA 25 | ldy ##help_str14 + 5403 | 2 game.s 2148 | Code | 00 | | 3 | 00/2410 : A9 0E 00 | lda #14 + 5404 | 2 game.s 2148 | Code | 00 | 2 | 3 | 00/2413 : 20 82 21 | jsr cprint + 5405 | 2 game.s 2149 | Macro | 00 | | 0 | 00/2416 | @cprint #help_str16;16 + 5406 | 2 game.s 2149 | Code | 00 | 1 >>16 | 3 | 00/2416 : A2 00 00 | ldx #^#help_str16 + 5407 | 2 game.s 2149 | Code | 00 | 2 | 3 | 00/2419 : A0 F3 25 | ldy ##help_str16 + 5408 | 2 game.s 2149 | Code | 00 | | 3 | 00/241C : A9 10 00 | lda #16 + 5409 | 2 game.s 2149 | Code | 00 | 2 | 3 | 00/241F : 20 82 21 | jsr cprint + 5410 | 2 game.s 2150 | Empty | 00 | | 0 | 00/2422 | + 5411 | 2 game.s 2151 | Code | 00 | 2 | 3 | 00/2422 : 20 29 05 | help9 jsr waitEVENT + 5412 | 2 game.s 2152 | Empty | 00 | | 0 | 00/2425 | + 5413 | 2 game.s 2153 | Comment | 00 | | 0 | 00/2425 | *--- Restore all + 5414 | 2 game.s 2154 | Empty | 00 | | 0 | 00/2425 | + 5415 | 2 game.s 2155 | Macro | 00 | | 0 | 00/2425 | PushLong #old_pattern + 5419 | 2 game.s 2155 | Code | 00 | 1 >>16 | 3 | 00/2425 : F4 00 00 | PEA #^#old_pattern + 5426 | 2 game.s 2155 | Code | 00 | 2 | 3 | 00/2428 : F4 86 0F | PEA #old_pattern + 5429 | 2 game.s 2156 | Macro | 00 | | 0 | 00/242B | _SetPenPat + 5431 | 2 game.s 2156 | Code | 00 | | 3 | 00/242B : A2 04 30 | LDX #$3004 ; load tool call # + 5432 | 2 game.s 2156 | Code | 00 | | 4 | 00/242E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5433 | 2 game.s 2157 | Empty | 00 | | 0 | 00/2432 | + 5434 | 2 game.s 2158 | Code | 00 | 2 | 3 | 00/2432 : 20 12 06 | jsr fadeOUT ; fade + 5435 | 2 game.s 2159 | Code | 00 | 2 | 3 | 00/2435 : 20 2C 07 | jsr loadBACK ; restore background + 5436 | 2 game.s 2160 | Code | 00 | 2 | 3 | 00/2438 : AD BE 02 | lda oldWIDTH ; restore width + 5437 | 2 game.s 2161 | Code | 00 | 2 | 3 | 00/243B : 8D BC 02 | sta mainWIDTH + 5438 | 2 game.s 2162 | Code | 00 | | 1 | 00/243E : 60 | rts ; and exit + 5439 | 2 game.s 2163 | Empty | 00 | | 0 | 00/243F | + 5440 | 2 game.s 2164 | Comment | 00 | | 0 | 00/243F | *--- + 5441 | 2 game.s 2165 | Empty | 00 | | 0 | 00/243F | + 5442 | 2 game.s 2166 | Data | 00 | | 8 | 00/243F : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 | | | | | | C3 00 03 02 | - 5418 | 2 game.s 2151 | Data | 00 | | 8 | 00/2410 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 + 5443 | 2 game.s 2167 | Data | 00 | | 8 | 00/2447 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 | | | | | | C1 00 00 02 | - 5419 | 2 game.s 2152 | Empty | 00 | | 0 | 00/2418 | - 5420 | 2 game.s 2153 | Empty | 00 | | 0 | 00/2418 | white_pattern - 5421 | 2 game.s 2154 | Data | 00 | | 32 | 00/2418 : FF FF FF FF | ds 32,$ff + 5444 | 2 game.s 2168 | Empty | 00 | | 0 | 00/244F | + 5445 | 2 game.s 2169 | Empty | 00 | | 0 | 00/244F | white_pattern + 5446 | 2 game.s 2170 | Data | 00 | | 32 | 00/244F : FF FF FF FF | ds 32,$ff | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | @@ -4888,15 +4910,15 @@ | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 5422 | 2 game.s 2155 | Empty | 00 | | 0 | 00/2438 | - 5423 | 2 game.s 2156 | Data | 00 | | 26 | 00/2438 : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 + 5447 | 2 game.s 2171 | Empty | 00 | | 0 | 00/246F | + 5448 | 2 game.s 2172 | Data | 00 | | 26 | 00/246F : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 | | | | | | 20 48 65 75 | | | | | | | 72 74 73 20 | | | | | | | 64 27 6F 75 | | | | | | | 76 65 72 74 | | | | | | | 75 72 65 20 | | | | | | | D3 00 | - 5424 | 2 game.s 2157 | Data | 00 | | 37 | 00/2452 : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 + 5449 | 2 game.s 2173 | Data | 00 | | 37 | 00/2489 : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4906,7 +4928,7 @@ | | | | | | 53 61 72 72 | | | | | | | 61 74 20 2D | | | | | | | 00 | - 5425 | 2 game.s 2158 | Data | 00 | | 39 | 00/2477 : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 + 5450 | 2 game.s 2174 | Data | 00 | | 39 | 00/24AE : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 | | | | | | 20 43 68 65 | | | | | | | 65 6B 20 74 | | | | | | | 6F 20 63 68 | @@ -4916,7 +4938,7 @@ | | | | | | 74 6F 20 61 | | | | | | | 73 68 65 73 | | | | | | | 20 D3 00 | - 5426 | 2 game.s 2159 | Data | 00 | | 40 | 00/249E : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 + 5451 | 2 game.s 2175 | Data | 00 | | 40 | 00/24D5 : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4926,7 +4948,7 @@ | | | | | | 6F 20 52 69 | | | | | | | 62 65 69 72 | | | | | | | 6F 20 2D 00 | - 5427 | 2 game.s 2160 | Data | 00 | | 29 | 00/24C6 : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 + 5452 | 2 game.s 2176 | Data | 00 | | 29 | 00/24FD : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 | | | | | | 20 55 6E 20 | | | | | | | 61 70 70 65 | | | | | | | 6C 20 88 20 | @@ -4934,7 +4956,7 @@ | | | | | | 8E 6D 6F 69 | | | | | | | 72 65 20 D3 | | | | | | | 00 | - 5428 | 2 game.s 2161 | Data | 00 | | 38 | 00/24E3 : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 + 5453 | 2 game.s 2177 | Data | 00 | | 38 | 00/251A : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4944,15 +4966,15 @@ | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 20 | | | | | | | 2D 00 | - 5429 | 2 game.s 2162 | Empty | 00 | | 0 | 00/2509 | - 5430 | 2 game.s 2163 | Data | 00 | | 27 | 00/2509 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 + 5454 | 2 game.s 2178 | Empty | 00 | | 0 | 00/2540 | + 5455 | 2 game.s 2179 | Data | 00 | | 27 | 00/2540 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 | | | | | | 20 3A 20 73 | | | | | | | 61 75 76 65 | | | | | | | 72 20 6C 61 | | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 5431 | 2 game.s 2164 | Data | 00 | | 31 | 00/2524 : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 + 5456 | 2 game.s 2180 | Data | 00 | | 31 | 00/255B : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 | | | | | | 20 3A 20 72 | | | | | | | 65 63 68 61 | | | | | | | 72 67 65 72 | @@ -4960,13 +4982,13 @@ | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 5432 | 2 game.s 2165 | Data | 00 | | 22 | 00/2543 : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 + 5457 | 2 game.s 2181 | Data | 00 | | 22 | 00/257A : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 | | | | | | 20 3A 20 6D | | | | | | | 75 73 69 71 | | | | | | | 75 65 20 6F | | | | | | | 6E 2F 6F 66 | | | | | | | 66 00 | - 5433 | 2 game.s 2166 | Data | 00 | | 37 | 00/2559 : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 + 5458 | 2 game.s 2182 | Data | 00 | | 37 | 00/2590 : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 | | | | | | 20 3A 20 72 | | | | | | | 65 74 6F 75 | | | | | | | 72 20 61 75 | @@ -4976,13 +4998,13 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 5434 | 2 game.s 2167 | Data | 00 | | 21 | 00/257E : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 + 5459 | 2 game.s 2183 | Data | 00 | | 21 | 00/25B5 : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 | | | | | | 3A 20 72 65 | | | | | | | 74 6F 75 72 | | | | | | | 20 61 75 20 | | | | | | | 6D 65 6E 75 | | | | | | | 00 | - 5435 | 2 game.s 2168 | Data | 00 | | 41 | 00/2593 : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 + 5460 | 2 game.s 2184 | Data | 00 | | 41 | 00/25CA : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 | | | | | | 65 20 61 75 | | | | | | | 74 72 65 20 | | | | | | | 74 6F 75 63 | @@ -4993,230 +5015,230 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 5436 | 2 game.s 2169 | Data | 00 | | 22 | 00/25BC : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 + 5461 | 2 game.s 2185 | Data | 00 | | 22 | 00/25F3 : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 | | | | | | 20 3A 20 71 | | | | | | | 75 69 74 74 | | | | | | | 65 72 20 6C | | | | | | | 65 20 6A 65 | | | | | | | 75 00 | - 5437 | 2 game.s 2170 | Empty | 00 | | 0 | 00/25D2 | - 5438 | 2 game.s 2171 | Comment | 00 | | 0 | 00/25D2 | *----------------------- - 5439 | 2 game.s 2172 | Comment | 00 | | 0 | 00/25D2 | * MOTS_CLICABLES - 5440 | 2 game.s 2173 | Comment | 00 | | 0 | 00/25D2 | *----------------------- - 5441 | 2 game.s 2174 | Comment | 00 | | 0 | 00/25D2 | * mots_clicables(texte$) - 5442 | 2 game.s 2175 | Empty | 00 | | 0 | 00/25D2 | - 5443 | 2 game.s 2176 | Empty | 00 | | 0 | 00/25D2 | mots_clicables - 5444 | 2 game.s 2177 | Code | 00 | | 3 | 00/25D2 : A9 FF FF | lda #-1 ; force un mot diffrent en entre de scne - 5445 | 2 game.s 2178 | Code | 00 | 2 | 3 | 00/25D5 : 8D 6C 29 | sta mot_ancien - 5446 | 2 game.s 2179 | Empty | 00 | | 0 | 00/25D8 | - 5447 | 2 game.s 2180 | Code | 00 | | 3 | 00/25D8 : A9 00 00 | lda #0 ; on init les registres (mais pourquoi ?) - 5448 | 2 game.s 2181 | Code | 00 | | 1 | 00/25DB : AA | tax - 5449 | 2 game.s 2182 | Code | 00 | | 1 | 00/25DC : A8 | tay - 5450 | 2 game.s 2183 | Code | 10 | | 2 | 00/25DD : E2 20 | sep #$20 ; texte2$=UPPER$(texte$) - 5451 | 2 game.s 2184 | Code | 10 | | 3 | 00/25DF : A2 00 00 | ldx #0 - 5452 | 2 game.s 2185 | Code | 10 | 2 | 3 | 00/25E2 : BD A7 30 | ozunid_33 lda texte_final,x - 5453 | 2 game.s 2186 | Code | 10 | | 1 | 00/25E5 : A8 | tay - 5454 | 2 game.s 2187 | Code | 10 | 2 | 3 | 00/25E6 : B9 4B 1F | lda tblATARI,y - 5455 | 2 game.s 2188 | Code | 10 | | 1 | 00/25E9 : A8 | tay - 5456 | 2 game.s 2189 | Code | 10 | 2 | 3 | 00/25EA : B9 4B 20 | lda tblUPPER,y - 5457 | 2 game.s 2190 | Code | 10 | 2 | 3 | 00/25ED : 9D CB 2A | sta texte,x - 5458 | 2 game.s 2191 | Code | 10 | | 1 | 00/25F0 : E8 | inx - 5459 | 2 game.s 2192 | Code | 10 | | 3 | 00/25F1 : E0 DC 05 | cpx #{75}*{20} - 5460 | 2 game.s 2193 | Code | 10 | | 2 | 00/25F4 : 90 EC | bcc ozunid_33 - 5461 | 2 game.s 2194 | Empty | 10 | | 0 | 00/25F6 | - 5462 | 2 game.s 2195 | Code | 10 | 2 | 3 | 00/25F6 : AE 74 29 | ldx scene_actuelle - 5463 | 2 game.s 2196 | Code | 10 | 2 | 3 | 00/25F9 : BD 5C 90 | lda pointeur_mots-1,x - 5464 | 2 game.s 2197 | Code | 10 | 2 | 3 | 00/25FC : 8D 68 29 | sta nb_mots - 5465 | 2 game.s 2198 | Code | 10 | 2 | 3 | 00/25FF : 9C 66 29 | stz index_mot - 5466 | 2 game.s 2199 | Empty | 10 | | 0 | 00/2602 | - 5467 | 2 game.s 2200 | Comment | 10 | | 0 | 00/2602 | * FOR i%=1 TO pointeur_mots|(scene_actuelle|) - 5468 | 2 game.s 2201 | Empty | 10 | | 0 | 00/2602 | - 5469 | 2 game.s 2202 | Code | 00 | | 2 | 00/2602 : C2 20 | mc_1 rep #$20 - 5470 | 2 game.s 2203 | Empty | 00 | | 0 | 00/2604 | - 5471 | 2 game.s 2204 | Code | 00 | | 1 | 00/2604 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 5472 | 2 game.s 2205 | Code | 00 | | 1 | 00/2605 : 48 | pha - 5473 | 2 game.s 2206 | Code | 00 | 2 | 3 | 00/2606 : AD 74 29 | lda scene_actuelle - 5474 | 2 game.s 2207 | Code | 00 | | 1 | 00/2609 : 3A | dec - 5475 | 2 game.s 2208 | Code | 00 | | 1 | 00/260A : 48 | pha - 5476 | 2 game.s 2209 | Macro | 00 | | 0 | 00/260B | PushWord #{25} ; taille d'une dimension - 5478 | 2 game.s 2209 | Code | 00 | | 3 | 00/260B : F4 19 00 | PEA #{25} - 5481 | 2 game.s 2210 | Macro | 00 | | 0 | 00/260E | _Multiply - 5483 | 2 game.s 2210 | Code | 00 | | 3 | 00/260E : A2 0B 09 | LDX #$90B ; load tool call # - 5484 | 2 game.s 2210 | Code | 00 | | 4 | 00/2611 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5485 | 2 game.s 2211 | Code | 00 | | 1 | 00/2615 : 68 | pla - 5486 | 2 game.s 2212 | Code | 00 | | 1 | 00/2616 : 0A | asl - 5487 | 2 game.s 2213 | Code | 00 | 2 | 3 | 00/2617 : 8D 58 29 | sta localOFFSET - 5488 | 2 game.s 2214 | Code | 00 | | 1 | 00/261A : 18 | clc - 5489 | 2 game.s 2215 | Code | 00 | 2 | 3 | 00/261B : 69 3D 42 | adc #fonction_mots - 5490 | 2 game.s 2216 | Code | 00 | | 2 | 00/261E : 85 90 | sta {{$80}+$10} ; on pointe sur fonction_mots(scene_actuelle) - 5491 | 2 game.s 2217 | Code | 00 | | 1 | 00/2620 : 68 | pla - 5492 | 2 game.s 2218 | Empty | 00 | | 0 | 00/2621 | - 5493 | 2 game.s 2219 | Code | 00 | 2 | 3 | 00/2621 : 9C 56 29 | stz i ; l'index dans texte - 5494 | 2 game.s 2220 | Empty | 00 | | 0 | 00/2624 | - 5495 | 2 game.s 2221 | Comment | 00 | | 0 | 00/2624 | *-- mot$=fonction_mot$(scene_actuelle|,i%) - 5496 | 2 game.s 2222 | Comment | 00 | | 0 | 00/2624 | *-- mot2$=UPPER$(mot$) - 5497 | 2 game.s 2223 | Empty | 00 | | 0 | 00/2624 | - 5498 | 2 game.s 2224 | Code | 00 | 2 | 3 | 00/2624 : AD 66 29 | lda index_mot ; prend l'adresse du mot - 5499 | 2 game.s 2225 | Code | 00 | | 1 | 00/2627 : 0A | asl ; dans ptrINDEX - 5500 | 2 game.s 2226 | Code | 00 | | 1 | 00/2628 : A8 | tay - 5501 | 2 game.s 2227 | Code | 00 | | 2 | 00/2629 : B1 90 | lda ({{$80}+$10}),y - 5502 | 2 game.s 2228 | Code | 00 | | 2 | 00/262B : 85 90 | sta {{$80}+$10} - 5503 | 2 game.s 2229 | Code | 00 | 2 | 3 | 00/262D : AD 42 07 | lda ptrINDEX+2 - 5504 | 2 game.s 2230 | Code | 00 | | 2 | 00/2630 : 85 92 | sta {{$80}+$10}+2 - 5505 | 2 game.s 2231 | Empty | 00 | | 0 | 00/2632 | - 5506 | 2 game.s 2232 | Code | 00 | | 3 | 00/2632 : A9 00 00 | lda #0 ; on initialise les registres - 5507 | 2 game.s 2233 | Code | 00 | | 1 | 00/2635 : AA | tax - 5508 | 2 game.s 2234 | Code | 00 | | 1 | 00/2636 : A8 | tay - 5509 | 2 game.s 2235 | Code | 10 | | 2 | 00/2637 : E2 20 | sep #$20 ; on majusculinise le mot - 5510 | 2 game.s 2236 | Code | 10 | | 2 | 00/2639 : B7 90 | ozunid_34 lda [{{$80}+$10}],y - 5511 | 2 game.s 2237 | Code | 10 | | 2 | 00/263B : C9 20 | cmp #{$20} - 5512 | 2 game.s 2238 | Code | 10 | | 2 | 00/263D : F0 0E | beq mc_2 - 5513 | 2 game.s 2239 | Code | 10 | | 1 | 00/263F : AA | tax - 5514 | 2 game.s 2240 | Code | 10 | 2 | 3 | 00/2640 : BD 4B 1F | lda tblATARI,x ; from Atari to IIgs - 5515 | 2 game.s 2241 | Code | 10 | | 1 | 00/2643 : AA | tax - 5516 | 2 game.s 2242 | Code | 10 | 2 | 3 | 00/2644 : BD 4B 20 | lda tblUPPER,x ; to upper case - 5517 | 2 game.s 2243 | Code | 10 | 2 | 3 | 00/2647 : 99 80 29 | sta mot,y - 5518 | 2 game.s 2244 | Code | 10 | | 1 | 00/264A : C8 | iny - 5519 | 2 game.s 2245 | Code | 10 | | 2 | 00/264B : D0 EC | bne ozunid_34 - 5520 | 2 game.s 2246 | Empty | 10 | | 0 | 00/264D | - 5521 | 2 game.s 2247 | Code | 10 | 2 | 3 | 00/264D : 8C 5C 29 | mc_2 sty len_max - 5522 | 2 game.s 2248 | Empty | 10 | | 0 | 00/2650 | - 5523 | 2 game.s 2249 | Comment | 10 | | 0 | 00/2650 | *--- REPEAT - 5524 | 2 game.s 2250 | Comment | 10 | | 0 | 00/2650 | *--- pointeur_mot%=INSTR(texte2$,mot2$,pointeur_mot%) - 5525 | 2 game.s 2251 | Comment | 10 | | 0 | 00/2650 | *--- IF INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%-1,1)),1)=0 AND INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%+LEN(mot$),1)))=0 - 5526 | 2 game.s 2252 | Empty | 10 | | 0 | 00/2650 | - 5527 | 2 game.s 2253 | Code | 10 | 2 | 3 | 00/2650 : AE 56 29 | ldx i ; on commence avec 0 - 5528 | 2 game.s 2254 | Code | 10 | | 3 | 00/2653 : A0 00 00 | mc_3 ldy #0 - 5529 | 2 game.s 2255 | Code | 10 | 2 | 3 | 00/2656 : B9 80 29 | ozunid_35 lda mot,y ; compare le mot - 5530 | 2 game.s 2256 | Code | 10 | 2 | 3 | 00/2659 : DD CB 2A | cmp texte,x - 5531 | 2 game.s 2257 | Code | 10 | | 2 | 00/265C : D0 0C | bne mc_5 ; pas le mme mot - 5532 | 2 game.s 2258 | Empty | 10 | | 0 | 00/265E | - 5533 | 2 game.s 2259 | Code | 10 | | 1 | 00/265E : E8 | inx - 5534 | 2 game.s 2260 | Code | 10 | | 1 | 00/265F : C8 | iny - 5535 | 2 game.s 2261 | Code | 10 | 2 | 3 | 00/2660 : CC 5C 29 | cpy len_max - 5536 | 2 game.s 2262 | Code | 10 | | 2 | 00/2663 : 90 F1 | bcc ozunid_35 - 5537 | 2 game.s 2263 | Empty | 10 | | 0 | 00/2665 | - 5538 | 2 game.s 2264 | Code | 10 | 2 | 3 | 00/2665 : 20 81 26 | jsr test_condition ; vrifie s'il est cliquable - 5539 | 2 game.s 2265 | Code | 10 | | 2 | 00/2668 : 80 06 | bra mc_6 ; mot suivant - 5540 | 2 game.s 2266 | Empty | 10 | | 0 | 00/266A | - 5541 | 2 game.s 2267 | Code | 10 | | 1 | 00/266A : E8 | mc_5 inx - 5542 | 2 game.s 2268 | Code | 10 | | 3 | 00/266B : E0 DC 05 | cpx #{75}*{20} - 5543 | 2 game.s 2269 | Code | 10 | | 2 | 00/266E : 90 E3 | bcc mc_3 - 5544 | 2 game.s 2270 | Empty | 10 | | 0 | 00/2670 | - 5545 | 2 game.s 2271 | Comment | 10 | | 0 | 00/2670 | *--- UNTIL affichage!=TRUE - 5546 | 2 game.s 2272 | Empty | 10 | | 0 | 00/2670 | - 5547 | 2 game.s 2273 | Comment | 10 | | 0 | 00/2670 | *--- NEXT i% - 5548 | 2 game.s 2274 | Empty | 10 | | 0 | 00/2670 | - 5549 | 2 game.s 2275 | Code | 10 | 2 | 3 | 00/2670 : EE 66 29 | mc_6 inc index_mot - 5550 | 2 game.s 2276 | Code | 10 | 2 | 3 | 00/2673 : AD 66 29 | lda index_mot - 5551 | 2 game.s 2277 | Code | 10 | 2 | 3 | 00/2676 : CD 68 29 | cmp nb_mots - 5552 | 2 game.s 2278 | Code | 10 | | 2 | 00/2679 : B0 03 | bcs mc_99 - 5553 | 2 game.s 2279 | Code | 10 | | 3 | 00/267B : 82 84 FF | brl mc_1 - 5554 | 2 game.s 2280 | Code | 00 | | 2 | 00/267E : C2 20 | mc_99 rep #$20 ; on sort - 5555 | 2 game.s 2281 | Code | 00 | | 1 | 00/2680 : 60 | rts - 5556 | 2 game.s 2282 | Empty | 00 | | 0 | 00/2681 | - 5557 | 2 game.s 2283 | Comment | 00 | | 0 | 00/2681 | *--- - 5558 | 2 game.s 2284 | Comment | 00 | | 0 | 00/2681 | * test_condition - 5559 | 2 game.s 2285 | Comment | 00 | | 0 | 00/2681 | * on entre en A=8-bits - 5560 | 2 game.s 2286 | Comment | 00 | | 0 | 00/2681 | * on doit ressortir en A=8-bits - 5561 | 2 game.s 2287 | Comment | 00 | | 0 | 00/2681 | * si le mot est cliquable on remplit texte_liens - 5562 | 2 game.s 2288 | Empty | 00 | | 0 | 00/2681 | - 5563 | 2 game.s 2289 | Empty | 00 | | 0 | 00/2681 | - 5564 | 2 game.s 2290 | Directive | 00 | | 0 | 00/2681 | mx %00 - 5565 | 2 game.s 2291 | Empty | 00 | | 0 | 00/2681 | - 5566 | 2 game.s 2292 | Empty | 00 | | 0 | 00/2681 | test_condition - 5567 | 2 game.s 2293 | Code | 00 | | 2 | 00/2681 : C2 20 | rep #$20 - 5568 | 2 game.s 2294 | Code | 00 | | 1 | 00/2683 : DA | phx ; 3,s - 5569 | 2 game.s 2295 | Code | 00 | | 1 | 00/2684 : 5A | phy ; 1,s - 5570 | 2 game.s 2296 | Empty | 00 | | 0 | 00/2685 | - 5571 | 2 game.s 2297 | Comment | 00 | | 0 | 00/2685 | * condition&=condition&(scene_actuelle|,i%) - 5572 | 2 game.s 2298 | Empty | 00 | | 0 | 00/2685 | - 5573 | 2 game.s 2299 | Code | 00 | 2 | 3 | 00/2685 : AD 66 29 | lda index_mot - 5574 | 2 game.s 2300 | Code | 00 | | 1 | 00/2688 : 0A | asl - 5575 | 2 game.s 2301 | Code | 00 | | 1 | 00/2689 : 18 | clc - 5576 | 2 game.s 2302 | Code | 00 | 2 | 3 | 00/268A : 6D 58 29 | adc localOFFSET - 5577 | 2 game.s 2303 | Code | 00 | | 1 | 00/268D : AA | tax - 5578 | 2 game.s 2304 | Code | 00 | 2 | 3 | 00/268E : BD 1D 71 | lda condition,x ; xxx2B ou yy2D - 5579 | 2 game.s 2305 | Code | 00 | | 1 | 00/2691 : 48 | pha - 5580 | 2 game.s 2306 | Code | 00 | | 3 | 00/2692 : 29 00 FF | and #$ff00 ; index dans scene_visitee - 5581 | 2 game.s 2307 | Code | 00 | | 1 | 00/2695 : EB | xba - 5582 | 2 game.s 2308 | Code | 00 | | 1 | 00/2696 : AA | tax - 5583 | 2 game.s 2309 | Code | 00 | 2 | 3 | 00/2697 : BD FC 90 | lda scene_visitee-1,x - 5584 | 2 game.s 2310 | Code | 00 | | 3 | 00/269A : 29 FF 00 | and #$ff - 5585 | 2 game.s 2311 | Code | 00 | | 1 | 00/269D : AA | tax ; true ou false - 5586 | 2 game.s 2312 | Code | 00 | | 1 | 00/269E : 68 | pla - 5587 | 2 game.s 2313 | Code | 00 | | 3 | 00/269F : 29 FF 00 | and #$00ff ; 2B ou 2D - 5588 | 2 game.s 2314 | Empty | 00 | | 0 | 00/26A2 | - 5589 | 2 game.s 2315 | Comment | 00 | | 0 | 00/26A2 | * IF (condition&>0 AND scene_visitee!(ABS(condition&))=TRUE) OR (condition&<0 AND scene_visitee!(ABS(-condition&))=FALSE) - 5590 | 2 game.s 2316 | Empty | 00 | | 0 | 00/26A2 | - 5591 | 2 game.s 2317 | Code | 00 | | 3 | 00/26A2 : C9 2B 00 | cmp #'+' - 5592 | 2 game.s 2318 | Code | 00 | | 2 | 00/26A5 : D0 07 | bne tc_moins - 5593 | 2 game.s 2319 | Code | 00 | | 3 | 00/26A7 : E0 01 00 | cpx #{1} - 5594 | 2 game.s 2320 | Code | 00 | | 2 | 00/26AA : F0 07 | beq tc_addmot - 5595 | 2 game.s 2321 | Code | 00 | | 2 | 00/26AC : D0 1B | bne tc_prendpas - 5596 | 2 game.s 2322 | Empty | 00 | | 0 | 00/26AE | - 5597 | 2 game.s 2323 | Code | 00 | | 3 | 00/26AE : E0 00 00 | tc_moins cpx #{0} - 5598 | 2 game.s 2324 | Code | 00 | | 2 | 00/26B1 : D0 16 | bne tc_prendpas - 5599 | 2 game.s 2325 | Empty | 00 | | 0 | 00/26B3 | - 5600 | 2 game.s 2326 | Code | 00 | | 1 | 00/26B3 : 7A | tc_addmot ply ; marque le mot dans les buffers - 5601 | 2 game.s 2327 | Code | 00 | | 1 | 00/26B4 : FA | plx - 5602 | 2 game.s 2328 | Code | 10 | | 2 | 00/26B5 : E2 20 | sep #$20 - 5603 | 2 game.s 2329 | Code | 10 | | 1 | 00/26B7 : CA | ozunid_36 dex - 5604 | 2 game.s 2330 | Code | 10 | | 1 | 00/26B8 : 88 | dey - 5605 | 2 game.s 2331 | Code | 10 | | 2 | 00/26B9 : 30 10 | bmi tc_ok ; on sort sans dpiler - 5606 | 2 game.s 2332 | Code | 10 | | 2 | 00/26BB : A9 0F | lda #{15} - 5607 | 2 game.s 2333 | Code | 10 | 2 | 3 | 00/26BD : 9D 85 36 | sta texte_liens,x - 5608 | 2 game.s 2334 | Code | 10 | 2 | 3 | 00/26C0 : AD 66 29 | lda index_mot - 5609 | 2 game.s 2335 | Code | 10 | | 1 | 00/26C3 : 1A | inc - 5610 | 2 game.s 2336 | Code | 10 | 2 | 3 | 00/26C4 : 9D 61 3C | sta texte_index,x - 5611 | 2 game.s 2337 | Code | 10 | | 2 | 00/26C7 : 80 EE | bra ozunid_36 - 5612 | 2 game.s 2338 | Empty | 10 | | 0 | 00/26C9 | - 5613 | 2 game.s 2339 | Code | 10 | | 1 | 00/26C9 : 7A | tc_prendpas ply - 5614 | 2 game.s 2340 | Code | 10 | | 1 | 00/26CA : FA | plx - 5615 | 2 game.s 2341 | Empty | 10 | | 0 | 00/26CB | - 5616 | 2 game.s 2342 | Code | 10 | | 2 | 00/26CB : E2 20 | tc_ok sep #$20 - 5617 | 2 game.s 2343 | Code | 10 | | 1 | 00/26CD : 60 | rts - 5618 | 2 game.s 2344 | Empty | 10 | | 0 | 00/26CE | - 5619 | 2 game.s 2345 | Directive | 00 | | 0 | 00/26CE | mx %00 - 5620 | 2 game.s 2346 | Empty | 00 | | 0 | 00/26CE | - 5621 | 2 game.s 2347 | Comment | 00 | | 0 | 00/26CE | *----------------------- - 5622 | 2 game.s 2348 | Comment | 00 | | 0 | 00/26CE | * MUSIQUE - OK - 5623 | 2 game.s 2349 | Comment | 00 | | 0 | 00/26CE | *----------------------- - 5624 | 2 game.s 2350 | Comment | 00 | | 0 | 00/26CE | * musique(module$) - 5625 | 2 game.s 2351 | Empty | 00 | | 0 | 00/26CE | - 5626 | 2 game.s 2352 | Empty | 00 | | 0 | 00/26CE | musique - 5627 | 2 game.s 2353 | Code | 00 | | 1 | 00/26CE : 60 | rts - 5628 | 2 game.s 2354 | Empty | 00 | | 0 | 00/26CF | - 5629 | 2 game.s 2355 | Comment | 00 | | 0 | 00/26CF | *----------------------- - 5630 | 2 game.s 2356 | Comment | 00 | | 0 | 00/26CF | * FIN_MUSIQUE - OK - 5631 | 2 game.s 2357 | Comment | 00 | | 0 | 00/26CF | *----------------------- - 5632 | 2 game.s 2358 | Comment | 00 | | 0 | 00/26CF | * fin_musique - 5633 | 2 game.s 2359 | Empty | 00 | | 0 | 00/26CF | - 5634 | 2 game.s 2360 | Empty | 00 | | 0 | 00/26CF | fin_musique - 5635 | 2 game.s 2361 | Code | 00 | | 1 | 00/26CF : 60 | rts - 5636 | 2 game.s 2362 | Empty | 00 | | 0 | 00/26D0 | - 5637 | 2 game.s 2363 | Comment | 00 | | 0 | 00/26D0 | *----------------------- - 5638 | 2 game.s 2364 | Comment | 00 | | 0 | 00/26D0 | * IT'S THE END - Antoine - 5639 | 2 game.s 2365 | Comment | 00 | | 0 | 00/26D0 | *----------------------- - 5640 | 1 toutadisparu.s 1304 | Directive | 00 | | 0 | 00/26D0 | put data.s - 5641 | 3 data.s 1 | Comment | 00 | | 0 | 00/26D0 | * - 5642 | 3 data.s 2 | Comment | 00 | | 0 | 00/26D0 | * Tout a disparu - 5643 | 3 data.s 3 | Comment | 00 | | 0 | 00/26D0 | * - 5644 | 3 data.s 4 | Comment | 00 | | 0 | 00/26D0 | * (c) 1992, Franois Coulon - 5645 | 3 data.s 5 | Comment | 00 | | 0 | 00/26D0 | * (c) 2022, Antoine Vignau & Olivier Zardini - 5646 | 3 data.s 6 | Comment | 00 | | 0 | 00/26D0 | * - 5647 | 3 data.s 7 | Empty | 00 | | 0 | 00/26D0 | - 5648 | 3 data.s 8 | Directive | 00 | | 0 | 00/26D0 | mx %00 - 5649 | 3 data.s 9 | Empty | 00 | | 0 | 00/26D0 | - 5650 | 3 data.s 10 | Comment | 00 | | 0 | 00/26D0 | *----------------------- - 5651 | 3 data.s 11 | Comment | 00 | | 0 | 00/26D0 | * LES VARIABLES - 5652 | 3 data.s 12 | Comment | 00 | | 0 | 00/26D0 | *----------------------- - 5653 | 3 data.s 13 | Empty | 00 | | 0 | 00/26D0 | - 5654 | 3 data.s 14 | Empty | 00 | | 0 | 00/26D0 | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! - 5655 | 3 data.s 15 | Empty | 00 | | 0 | 00/26D0 | - 5656 | 3 data.s 16 | Comment | 00 | | 0 | 00/26D0 | *--- Variables Apple IIgs - 5657 | 3 data.s 17 | Empty | 00 | | 0 | 00/26D0 | - 5658 | 3 data.s 18 | Data | 00 | | 640 | 00/26D0 : 00 00 00 00 | tblTEXTES ds 4*{160} + 5462 | 2 game.s 2186 | Empty | 00 | | 0 | 00/2609 | + 5463 | 2 game.s 2187 | Comment | 00 | | 0 | 00/2609 | *----------------------- + 5464 | 2 game.s 2188 | Comment | 00 | | 0 | 00/2609 | * MOTS_CLICABLES + 5465 | 2 game.s 2189 | Comment | 00 | | 0 | 00/2609 | *----------------------- + 5466 | 2 game.s 2190 | Comment | 00 | | 0 | 00/2609 | * mots_clicables(texte$) + 5467 | 2 game.s 2191 | Empty | 00 | | 0 | 00/2609 | + 5468 | 2 game.s 2192 | Empty | 00 | | 0 | 00/2609 | mots_clicables + 5469 | 2 game.s 2193 | Code | 00 | | 3 | 00/2609 : A9 FF FF | lda #-1 ; force un mot diffrent en entre de scne + 5470 | 2 game.s 2194 | Code | 00 | 2 | 3 | 00/260C : 8D A1 29 | sta mot_ancien + 5471 | 2 game.s 2195 | Empty | 00 | | 0 | 00/260F | + 5472 | 2 game.s 2196 | Code | 00 | | 3 | 00/260F : A9 00 00 | lda #0 ; on init les registres (mais pourquoi ?) + 5473 | 2 game.s 2197 | Code | 00 | | 1 | 00/2612 : AA | tax + 5474 | 2 game.s 2198 | Code | 00 | | 1 | 00/2613 : A8 | tay + 5475 | 2 game.s 2199 | Code | 10 | | 2 | 00/2614 : E2 20 | sep #$20 ; texte2$=UPPER$(texte$) + 5476 | 2 game.s 2200 | Code | 10 | | 3 | 00/2616 : A2 00 00 | ldx #0 + 5477 | 2 game.s 2201 | Code | 10 | 2 | 3 | 00/2619 : BD DC 30 | ozunid_34 lda texte_final,x + 5478 | 2 game.s 2202 | Code | 10 | | 1 | 00/261C : A8 | tay + 5479 | 2 game.s 2203 | Code | 10 | 2 | 3 | 00/261D : B9 82 1F | lda tblATARI,y + 5480 | 2 game.s 2204 | Code | 10 | | 1 | 00/2620 : A8 | tay + 5481 | 2 game.s 2205 | Code | 10 | 2 | 3 | 00/2621 : B9 82 20 | lda tblUPPER,y + 5482 | 2 game.s 2206 | Code | 10 | 2 | 3 | 00/2624 : 9D 00 2B | sta texte,x + 5483 | 2 game.s 2207 | Code | 10 | | 1 | 00/2627 : E8 | inx + 5484 | 2 game.s 2208 | Code | 10 | | 3 | 00/2628 : E0 DC 05 | cpx #{75}*{20} + 5485 | 2 game.s 2209 | Code | 10 | | 2 | 00/262B : 90 EC | bcc ozunid_34 + 5486 | 2 game.s 2210 | Empty | 10 | | 0 | 00/262D | + 5487 | 2 game.s 2211 | Code | 10 | 2 | 3 | 00/262D : AE A9 29 | ldx scene_actuelle + 5488 | 2 game.s 2212 | Code | 10 | 2 | 3 | 00/2630 : BD 91 90 | lda pointeur_mots-1,x + 5489 | 2 game.s 2213 | Code | 10 | 2 | 3 | 00/2633 : 8D 9D 29 | sta nb_mots + 5490 | 2 game.s 2214 | Code | 10 | 2 | 3 | 00/2636 : 9C 9B 29 | stz index_mot + 5491 | 2 game.s 2215 | Empty | 10 | | 0 | 00/2639 | + 5492 | 2 game.s 2216 | Comment | 10 | | 0 | 00/2639 | * FOR i%=1 TO pointeur_mots|(scene_actuelle|) + 5493 | 2 game.s 2217 | Empty | 10 | | 0 | 00/2639 | + 5494 | 2 game.s 2218 | Code | 00 | | 2 | 00/2639 : C2 20 | mc_1 rep #$20 + 5495 | 2 game.s 2219 | Empty | 00 | | 0 | 00/263B | + 5496 | 2 game.s 2220 | Code | 00 | | 1 | 00/263B : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 5497 | 2 game.s 2221 | Code | 00 | | 1 | 00/263C : 48 | pha + 5498 | 2 game.s 2222 | Code | 00 | 2 | 3 | 00/263D : AD A9 29 | lda scene_actuelle + 5499 | 2 game.s 2223 | Code | 00 | | 1 | 00/2640 : 3A | dec + 5500 | 2 game.s 2224 | Code | 00 | | 1 | 00/2641 : 48 | pha + 5501 | 2 game.s 2225 | Macro | 00 | | 0 | 00/2642 | PushWord #{25} ; taille d'une dimension + 5503 | 2 game.s 2225 | Code | 00 | | 3 | 00/2642 : F4 19 00 | PEA #{25} + 5506 | 2 game.s 2226 | Macro | 00 | | 0 | 00/2645 | _Multiply + 5508 | 2 game.s 2226 | Code | 00 | | 3 | 00/2645 : A2 0B 09 | LDX #$90B ; load tool call # + 5509 | 2 game.s 2226 | Code | 00 | | 4 | 00/2648 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5510 | 2 game.s 2227 | Code | 00 | | 1 | 00/264C : 68 | pla + 5511 | 2 game.s 2228 | Code | 00 | | 1 | 00/264D : 0A | asl + 5512 | 2 game.s 2229 | Code | 00 | 2 | 3 | 00/264E : 8D 8D 29 | sta localOFFSET + 5513 | 2 game.s 2230 | Code | 00 | | 1 | 00/2651 : 18 | clc + 5514 | 2 game.s 2231 | Code | 00 | 2 | 3 | 00/2652 : 69 72 42 | adc #fonction_mots + 5515 | 2 game.s 2232 | Code | 00 | | 2 | 00/2655 : 85 90 | sta {{$80}+$10} ; on pointe sur fonction_mots(scene_actuelle) + 5516 | 2 game.s 2233 | Code | 00 | | 1 | 00/2657 : 68 | pla + 5517 | 2 game.s 2234 | Empty | 00 | | 0 | 00/2658 | + 5518 | 2 game.s 2235 | Code | 00 | 2 | 3 | 00/2658 : 9C 8B 29 | stz i ; l'index dans texte + 5519 | 2 game.s 2236 | Empty | 00 | | 0 | 00/265B | + 5520 | 2 game.s 2237 | Comment | 00 | | 0 | 00/265B | *-- mot$=fonction_mot$(scene_actuelle|,i%) + 5521 | 2 game.s 2238 | Comment | 00 | | 0 | 00/265B | *-- mot2$=UPPER$(mot$) + 5522 | 2 game.s 2239 | Empty | 00 | | 0 | 00/265B | + 5523 | 2 game.s 2240 | Code | 00 | 2 | 3 | 00/265B : AD 9B 29 | lda index_mot ; prend l'adresse du mot + 5524 | 2 game.s 2241 | Code | 00 | | 1 | 00/265E : 0A | asl ; dans ptrINDEX + 5525 | 2 game.s 2242 | Code | 00 | | 1 | 00/265F : A8 | tay + 5526 | 2 game.s 2243 | Code | 00 | | 2 | 00/2660 : B1 90 | lda ({{$80}+$10}),y + 5527 | 2 game.s 2244 | Code | 00 | | 2 | 00/2662 : 85 90 | sta {{$80}+$10} + 5528 | 2 game.s 2245 | Code | 00 | 2 | 3 | 00/2664 : AD 9A 07 | lda ptrINDEX+2 + 5529 | 2 game.s 2246 | Code | 00 | | 2 | 00/2667 : 85 92 | sta {{$80}+$10}+2 + 5530 | 2 game.s 2247 | Empty | 00 | | 0 | 00/2669 | + 5531 | 2 game.s 2248 | Code | 00 | | 3 | 00/2669 : A9 00 00 | lda #0 ; on initialise les registres + 5532 | 2 game.s 2249 | Code | 00 | | 1 | 00/266C : AA | tax + 5533 | 2 game.s 2250 | Code | 00 | | 1 | 00/266D : A8 | tay + 5534 | 2 game.s 2251 | Code | 10 | | 2 | 00/266E : E2 20 | sep #$20 ; on majusculinise le mot + 5535 | 2 game.s 2252 | Code | 10 | | 2 | 00/2670 : B7 90 | ozunid_35 lda [{{$80}+$10}],y + 5536 | 2 game.s 2253 | Code | 10 | | 2 | 00/2672 : C9 20 | cmp #{$20} + 5537 | 2 game.s 2254 | Code | 10 | | 2 | 00/2674 : F0 0E | beq mc_2 + 5538 | 2 game.s 2255 | Code | 10 | | 1 | 00/2676 : AA | tax + 5539 | 2 game.s 2256 | Code | 10 | 2 | 3 | 00/2677 : BD 82 1F | lda tblATARI,x ; from Atari to IIgs + 5540 | 2 game.s 2257 | Code | 10 | | 1 | 00/267A : AA | tax + 5541 | 2 game.s 2258 | Code | 10 | 2 | 3 | 00/267B : BD 82 20 | lda tblUPPER,x ; to upper case + 5542 | 2 game.s 2259 | Code | 10 | 2 | 3 | 00/267E : 99 B5 29 | sta mot,y + 5543 | 2 game.s 2260 | Code | 10 | | 1 | 00/2681 : C8 | iny + 5544 | 2 game.s 2261 | Code | 10 | | 2 | 00/2682 : D0 EC | bne ozunid_35 + 5545 | 2 game.s 2262 | Empty | 10 | | 0 | 00/2684 | + 5546 | 2 game.s 2263 | Code | 10 | 2 | 3 | 00/2684 : 8C 91 29 | mc_2 sty len_max + 5547 | 2 game.s 2264 | Empty | 10 | | 0 | 00/2687 | + 5548 | 2 game.s 2265 | Comment | 10 | | 0 | 00/2687 | *--- REPEAT + 5549 | 2 game.s 2266 | Comment | 10 | | 0 | 00/2687 | *--- pointeur_mot%=INSTR(texte2$,mot2$,pointeur_mot%) + 5550 | 2 game.s 2267 | Comment | 10 | | 0 | 00/2687 | *--- IF INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%-1,1)),1)=0 AND INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%+LEN(mot$),1)))=0 + 5551 | 2 game.s 2268 | Empty | 10 | | 0 | 00/2687 | + 5552 | 2 game.s 2269 | Code | 10 | 2 | 3 | 00/2687 : AE 8B 29 | ldx i ; on commence avec 0 + 5553 | 2 game.s 2270 | Code | 10 | | 3 | 00/268A : A0 00 00 | mc_3 ldy #0 + 5554 | 2 game.s 2271 | Code | 10 | 2 | 3 | 00/268D : B9 B5 29 | ozunid_36 lda mot,y ; compare le mot + 5555 | 2 game.s 2272 | Code | 10 | 2 | 3 | 00/2690 : DD 00 2B | cmp texte,x + 5556 | 2 game.s 2273 | Code | 10 | | 2 | 00/2693 : D0 0C | bne mc_5 ; pas le mme mot + 5557 | 2 game.s 2274 | Empty | 10 | | 0 | 00/2695 | + 5558 | 2 game.s 2275 | Code | 10 | | 1 | 00/2695 : E8 | inx + 5559 | 2 game.s 2276 | Code | 10 | | 1 | 00/2696 : C8 | iny + 5560 | 2 game.s 2277 | Code | 10 | 2 | 3 | 00/2697 : CC 91 29 | cpy len_max + 5561 | 2 game.s 2278 | Code | 10 | | 2 | 00/269A : 90 F1 | bcc ozunid_36 + 5562 | 2 game.s 2279 | Empty | 10 | | 0 | 00/269C | + 5563 | 2 game.s 2280 | Code | 10 | 2 | 3 | 00/269C : 20 B8 26 | jsr test_condition ; vrifie s'il est cliquable + 5564 | 2 game.s 2281 | Code | 10 | | 2 | 00/269F : 80 06 | bra mc_6 ; mot suivant + 5565 | 2 game.s 2282 | Empty | 10 | | 0 | 00/26A1 | + 5566 | 2 game.s 2283 | Code | 10 | | 1 | 00/26A1 : E8 | mc_5 inx + 5567 | 2 game.s 2284 | Code | 10 | | 3 | 00/26A2 : E0 DC 05 | cpx #{75}*{20} + 5568 | 2 game.s 2285 | Code | 10 | | 2 | 00/26A5 : 90 E3 | bcc mc_3 + 5569 | 2 game.s 2286 | Empty | 10 | | 0 | 00/26A7 | + 5570 | 2 game.s 2287 | Comment | 10 | | 0 | 00/26A7 | *--- UNTIL affichage!=TRUE + 5571 | 2 game.s 2288 | Empty | 10 | | 0 | 00/26A7 | + 5572 | 2 game.s 2289 | Comment | 10 | | 0 | 00/26A7 | *--- NEXT i% + 5573 | 2 game.s 2290 | Empty | 10 | | 0 | 00/26A7 | + 5574 | 2 game.s 2291 | Code | 10 | 2 | 3 | 00/26A7 : EE 9B 29 | mc_6 inc index_mot + 5575 | 2 game.s 2292 | Code | 10 | 2 | 3 | 00/26AA : AD 9B 29 | lda index_mot + 5576 | 2 game.s 2293 | Code | 10 | 2 | 3 | 00/26AD : CD 9D 29 | cmp nb_mots + 5577 | 2 game.s 2294 | Code | 10 | | 2 | 00/26B0 : B0 03 | bcs mc_99 + 5578 | 2 game.s 2295 | Code | 10 | | 3 | 00/26B2 : 82 84 FF | brl mc_1 + 5579 | 2 game.s 2296 | Code | 00 | | 2 | 00/26B5 : C2 20 | mc_99 rep #$20 ; on sort + 5580 | 2 game.s 2297 | Code | 00 | | 1 | 00/26B7 : 60 | rts + 5581 | 2 game.s 2298 | Empty | 00 | | 0 | 00/26B8 | + 5582 | 2 game.s 2299 | Comment | 00 | | 0 | 00/26B8 | *--- + 5583 | 2 game.s 2300 | Comment | 00 | | 0 | 00/26B8 | * test_condition + 5584 | 2 game.s 2301 | Comment | 00 | | 0 | 00/26B8 | * on entre en A=8-bits + 5585 | 2 game.s 2302 | Comment | 00 | | 0 | 00/26B8 | * on doit ressortir en A=8-bits + 5586 | 2 game.s 2303 | Comment | 00 | | 0 | 00/26B8 | * si le mot est cliquable on remplit texte_liens + 5587 | 2 game.s 2304 | Empty | 00 | | 0 | 00/26B8 | + 5588 | 2 game.s 2305 | Empty | 00 | | 0 | 00/26B8 | + 5589 | 2 game.s 2306 | Directive | 00 | | 0 | 00/26B8 | mx %00 + 5590 | 2 game.s 2307 | Empty | 00 | | 0 | 00/26B8 | + 5591 | 2 game.s 2308 | Empty | 00 | | 0 | 00/26B8 | test_condition + 5592 | 2 game.s 2309 | Code | 00 | | 2 | 00/26B8 : C2 20 | rep #$20 + 5593 | 2 game.s 2310 | Code | 00 | | 1 | 00/26BA : DA | phx ; 3,s + 5594 | 2 game.s 2311 | Code | 00 | | 1 | 00/26BB : 5A | phy ; 1,s + 5595 | 2 game.s 2312 | Empty | 00 | | 0 | 00/26BC | + 5596 | 2 game.s 2313 | Comment | 00 | | 0 | 00/26BC | * condition&=condition&(scene_actuelle|,i%) + 5597 | 2 game.s 2314 | Empty | 00 | | 0 | 00/26BC | + 5598 | 2 game.s 2315 | Code | 00 | 2 | 3 | 00/26BC : AD 9B 29 | lda index_mot + 5599 | 2 game.s 2316 | Code | 00 | | 1 | 00/26BF : 0A | asl + 5600 | 2 game.s 2317 | Code | 00 | | 1 | 00/26C0 : 18 | clc + 5601 | 2 game.s 2318 | Code | 00 | 2 | 3 | 00/26C1 : 6D 8D 29 | adc localOFFSET + 5602 | 2 game.s 2319 | Code | 00 | | 1 | 00/26C4 : AA | tax + 5603 | 2 game.s 2320 | Code | 00 | 2 | 3 | 00/26C5 : BD 52 71 | lda condition,x ; xxx2B ou yy2D + 5604 | 2 game.s 2321 | Code | 00 | | 1 | 00/26C8 : 48 | pha + 5605 | 2 game.s 2322 | Code | 00 | | 3 | 00/26C9 : 29 00 FF | and #$ff00 ; index dans scene_visitee + 5606 | 2 game.s 2323 | Code | 00 | | 1 | 00/26CC : EB | xba + 5607 | 2 game.s 2324 | Code | 00 | | 1 | 00/26CD : AA | tax + 5608 | 2 game.s 2325 | Code | 00 | 2 | 3 | 00/26CE : BD 31 91 | lda scene_visitee-1,x + 5609 | 2 game.s 2326 | Code | 00 | | 3 | 00/26D1 : 29 FF 00 | and #$ff + 5610 | 2 game.s 2327 | Code | 00 | | 1 | 00/26D4 : AA | tax ; true ou false + 5611 | 2 game.s 2328 | Code | 00 | | 1 | 00/26D5 : 68 | pla + 5612 | 2 game.s 2329 | Code | 00 | | 3 | 00/26D6 : 29 FF 00 | and #$00ff ; 2B ou 2D + 5613 | 2 game.s 2330 | Empty | 00 | | 0 | 00/26D9 | + 5614 | 2 game.s 2331 | Comment | 00 | | 0 | 00/26D9 | * IF (condition&>0 AND scene_visitee!(ABS(condition&))=TRUE) OR (condition&<0 AND scene_visitee!(ABS(-condition&))=FALSE) + 5615 | 2 game.s 2332 | Empty | 00 | | 0 | 00/26D9 | + 5616 | 2 game.s 2333 | Code | 00 | | 3 | 00/26D9 : C9 2B 00 | cmp #'+' + 5617 | 2 game.s 2334 | Code | 00 | | 2 | 00/26DC : D0 07 | bne tc_moins + 5618 | 2 game.s 2335 | Code | 00 | | 3 | 00/26DE : E0 01 00 | cpx #{1} + 5619 | 2 game.s 2336 | Code | 00 | | 2 | 00/26E1 : F0 07 | beq tc_addmot + 5620 | 2 game.s 2337 | Code | 00 | | 2 | 00/26E3 : D0 1B | bne tc_prendpas + 5621 | 2 game.s 2338 | Empty | 00 | | 0 | 00/26E5 | + 5622 | 2 game.s 2339 | Code | 00 | | 3 | 00/26E5 : E0 00 00 | tc_moins cpx #{0} + 5623 | 2 game.s 2340 | Code | 00 | | 2 | 00/26E8 : D0 16 | bne tc_prendpas + 5624 | 2 game.s 2341 | Empty | 00 | | 0 | 00/26EA | + 5625 | 2 game.s 2342 | Code | 00 | | 1 | 00/26EA : 7A | tc_addmot ply ; marque le mot dans les buffers + 5626 | 2 game.s 2343 | Code | 00 | | 1 | 00/26EB : FA | plx + 5627 | 2 game.s 2344 | Code | 10 | | 2 | 00/26EC : E2 20 | sep #$20 + 5628 | 2 game.s 2345 | Code | 10 | | 1 | 00/26EE : CA | ozunid_37 dex + 5629 | 2 game.s 2346 | Code | 10 | | 1 | 00/26EF : 88 | dey + 5630 | 2 game.s 2347 | Code | 10 | | 2 | 00/26F0 : 30 10 | bmi tc_ok ; on sort sans dpiler + 5631 | 2 game.s 2348 | Code | 10 | | 2 | 00/26F2 : A9 0F | lda #{15} + 5632 | 2 game.s 2349 | Code | 10 | 2 | 3 | 00/26F4 : 9D BA 36 | sta texte_liens,x + 5633 | 2 game.s 2350 | Code | 10 | 2 | 3 | 00/26F7 : AD 9B 29 | lda index_mot + 5634 | 2 game.s 2351 | Code | 10 | | 1 | 00/26FA : 1A | inc + 5635 | 2 game.s 2352 | Code | 10 | 2 | 3 | 00/26FB : 9D 96 3C | sta texte_index,x + 5636 | 2 game.s 2353 | Code | 10 | | 2 | 00/26FE : 80 EE | bra ozunid_37 + 5637 | 2 game.s 2354 | Empty | 10 | | 0 | 00/2700 | + 5638 | 2 game.s 2355 | Code | 10 | | 1 | 00/2700 : 7A | tc_prendpas ply + 5639 | 2 game.s 2356 | Code | 10 | | 1 | 00/2701 : FA | plx + 5640 | 2 game.s 2357 | Empty | 10 | | 0 | 00/2702 | + 5641 | 2 game.s 2358 | Code | 10 | | 2 | 00/2702 : E2 20 | tc_ok sep #$20 + 5642 | 2 game.s 2359 | Code | 10 | | 1 | 00/2704 : 60 | rts + 5643 | 2 game.s 2360 | Empty | 10 | | 0 | 00/2705 | + 5644 | 2 game.s 2361 | Directive | 00 | | 0 | 00/2705 | mx %00 + 5645 | 2 game.s 2362 | Empty | 00 | | 0 | 00/2705 | + 5646 | 2 game.s 2363 | Comment | 00 | | 0 | 00/2705 | *----------------------- + 5647 | 2 game.s 2364 | Comment | 00 | | 0 | 00/2705 | * MUSIQUE - OK + 5648 | 2 game.s 2365 | Comment | 00 | | 0 | 00/2705 | *----------------------- + 5649 | 2 game.s 2366 | Comment | 00 | | 0 | 00/2705 | * musique(module$) + 5650 | 2 game.s 2367 | Empty | 00 | | 0 | 00/2705 | + 5651 | 2 game.s 2368 | Empty | 00 | | 0 | 00/2705 | musique + 5652 | 2 game.s 2369 | Code | 00 | | 1 | 00/2705 : 60 | rts + 5653 | 2 game.s 2370 | Empty | 00 | | 0 | 00/2706 | + 5654 | 2 game.s 2371 | Comment | 00 | | 0 | 00/2706 | *----------------------- + 5655 | 2 game.s 2372 | Comment | 00 | | 0 | 00/2706 | * FIN_MUSIQUE - OK + 5656 | 2 game.s 2373 | Comment | 00 | | 0 | 00/2706 | *----------------------- + 5657 | 2 game.s 2374 | Comment | 00 | | 0 | 00/2706 | * fin_musique + 5658 | 2 game.s 2375 | Empty | 00 | | 0 | 00/2706 | + 5659 | 2 game.s 2376 | Empty | 00 | | 0 | 00/2706 | fin_musique + 5660 | 2 game.s 2377 | Code | 00 | | 1 | 00/2706 : 60 | rts + 5661 | 2 game.s 2378 | Empty | 00 | | 0 | 00/2707 | + 5662 | 2 game.s 2379 | Comment | 00 | | 0 | 00/2707 | *----------------------- + 5663 | 2 game.s 2380 | Comment | 00 | | 0 | 00/2707 | * IT'S THE END - Antoine + 5664 | 2 game.s 2381 | Comment | 00 | | 0 | 00/2707 | *----------------------- + 5665 | 1 toutadisparu.s 1309 | Directive | 00 | | 0 | 00/2707 | put data.s + 5666 | 3 data.s 1 | Comment | 00 | | 0 | 00/2707 | * + 5667 | 3 data.s 2 | Comment | 00 | | 0 | 00/2707 | * Tout a disparu + 5668 | 3 data.s 3 | Comment | 00 | | 0 | 00/2707 | * + 5669 | 3 data.s 4 | Comment | 00 | | 0 | 00/2707 | * (c) 1992, Franois Coulon + 5670 | 3 data.s 5 | Comment | 00 | | 0 | 00/2707 | * (c) 2022, Antoine Vignau & Olivier Zardini + 5671 | 3 data.s 6 | Comment | 00 | | 0 | 00/2707 | * + 5672 | 3 data.s 7 | Empty | 00 | | 0 | 00/2707 | + 5673 | 3 data.s 8 | Directive | 00 | | 0 | 00/2707 | mx %00 + 5674 | 3 data.s 9 | Empty | 00 | | 0 | 00/2707 | + 5675 | 3 data.s 10 | Comment | 00 | | 0 | 00/2707 | *----------------------- + 5676 | 3 data.s 11 | Comment | 00 | | 0 | 00/2707 | * LES VARIABLES + 5677 | 3 data.s 12 | Comment | 00 | | 0 | 00/2707 | *----------------------- + 5678 | 3 data.s 13 | Empty | 00 | | 0 | 00/2707 | + 5679 | 3 data.s 14 | Empty | 00 | | 0 | 00/2707 | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! + 5680 | 3 data.s 15 | Empty | 00 | | 0 | 00/2707 | + 5681 | 3 data.s 16 | Comment | 00 | | 0 | 00/2707 | *--- Variables Apple IIgs + 5682 | 3 data.s 17 | Empty | 00 | | 0 | 00/2707 | + 5683 | 3 data.s 18 | Data | 00 | | 640 | 00/2707 : 00 00 00 00 | tblTEXTES ds 4*{160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5376,39 +5398,34 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5659 | 3 data.s 19 | Empty | 00 | | 0 | 00/2950 | - 5660 | 3 data.s 20 | Comment | 00 | | 0 | 00/2950 | *--- Pour la sauvegarde - 5661 | 3 data.s 21 | Empty | 00 | | 0 | 00/2950 | - 5662 | 3 data.s 22 | Data | 00 | | 1 | 00/2950 : 00 | C1 ds 1 - 5663 | 3 data.s 23 | Data | 00 | | 1 | 00/2951 : 00 | P ds 1 - 5664 | 3 data.s 24 | Empty | 00 | | 0 | 00/2952 | - 5665 | 3 data.s 25 | Comment | 00 | | 0 | 00/2952 | *--- Variables Atari ST - 5666 | 3 data.s 26 | Empty | 00 | | 0 | 00/2952 | - 5667 | 3 data.s 27 | Data | 00 | | 2 | 00/2952 : 00 00 | nbTEXTES ds 2 - 5668 | 3 data.s 28 | Data | 00 | | 2 | 00/2954 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX - 5669 | 3 data.s 29 | Data | 00 | | 2 | 00/2956 : 00 00 | i ds 2 ; un index - 5670 | 3 data.s 30 | Data | 00 | | 2 | 00/2958 : 00 00 | localOFFSET ds 2 ; offset de chaque range - 5671 | 3 data.s 31 | Data | 00 | | 2 | 00/295A : 00 00 | localPOINT ds 2 ; index du mot - 5672 | 3 data.s 32 | Data | 00 | | 2 | 00/295C : 00 00 | len_max ds 2 ; longueur de ligne_max - 5673 | 3 data.s 33 | Data | 00 | | 2 | 00/295E : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine - 5674 | 3 data.s 34 | Data | 00 | | 2 | 00/2960 : 00 00 | return ds 2 ; premier RC dans une ligne - 5675 | 3 data.s 35 | Data | 00 | | 2 | 00/2962 : 00 00 | rvb5 ds 2 - 5676 | 3 data.s 36 | Data | 00 | | 2 | 00/2964 : 00 00 | rvbA ds 2 - 5677 | 3 data.s 37 | Data | 00 | | 2 | 00/2966 : 00 00 | index_mot ds 2 ; un autre index qui pointe - 5678 | 3 data.s 38 | Data | 00 | | 2 | 00/2968 : 00 00 | nb_mots ds 2 ; nombre de mots dans la scene - 5679 | 3 data.s 39 | Data | 00 | | 2 | 00/296A : 00 00 | mot_clique ds 2 ; index du mot cliqu - 5680 | 3 data.s 40 | Data | 00 | | 2 | 00/296C : 00 00 | mot_ancien ds 2 ; index du mot prcdemment cliqu - 5681 | 3 data.s 41 | Data | 00 | | 2 | 00/296E : 00 00 | valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy - 5682 | 3 data.s 42 | Data | 00 | | 2 | 00/2970 : 00 00 | aventure ds 2 - 5683 | 3 data.s 43 | Data | 00 | | 2 | 00/2972 : 00 00 | nombre_scenes ds 2 - 5684 | 3 data.s 44 | Data | 00 | | 2 | 00/2974 : 00 00 | scene_actuelle ds 2 - 5685 | 3 data.s 45 | Data | 00 | | 2 | 00/2976 : 00 00 | scene_ancienne ds 2 - 5686 | 3 data.s 46 | Data | 00 | | 2 | 00/2978 : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) - 5687 | 3 data.s 47 | Data | 00 | | 2 | 00/297A : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE - 5688 | 3 data.s 48 | Data | 00 | | 2 | 00/297C : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE - 5689 | 3 data.s 49 | Data | 00 | | 2 | 00/297E : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE - 5690 | 3 data.s 50 | Empty | 00 | | 0 | 00/2980 | - 5691 | 3 data.s 51 | Data | 00 | | 128 | 00/2980 : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) + 5684 | 3 data.s 19 | Empty | 00 | | 0 | 00/2987 | + 5685 | 3 data.s 20 | Comment | 00 | | 0 | 00/2987 | *--- Variables Atari ST + 5686 | 3 data.s 21 | Empty | 00 | | 0 | 00/2987 | + 5687 | 3 data.s 22 | Data | 00 | | 2 | 00/2987 : 00 00 | nbTEXTES ds 2 + 5688 | 3 data.s 23 | Data | 00 | | 2 | 00/2989 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX + 5689 | 3 data.s 24 | Data | 00 | | 2 | 00/298B : 00 00 | i ds 2 ; un index + 5690 | 3 data.s 25 | Data | 00 | | 2 | 00/298D : 00 00 | localOFFSET ds 2 ; offset de chaque range + 5691 | 3 data.s 26 | Data | 00 | | 2 | 00/298F : 00 00 | localPOINT ds 2 ; index du mot + 5692 | 3 data.s 27 | Data | 00 | | 2 | 00/2991 : 00 00 | len_max ds 2 ; longueur de ligne_max + 5693 | 3 data.s 28 | Data | 00 | | 2 | 00/2993 : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine + 5694 | 3 data.s 29 | Data | 00 | | 2 | 00/2995 : 00 00 | return ds 2 ; premier RC dans une ligne + 5695 | 3 data.s 30 | Data | 00 | | 2 | 00/2997 : 00 00 | rvb5 ds 2 + 5696 | 3 data.s 31 | Data | 00 | | 2 | 00/2999 : 00 00 | rvbA ds 2 + 5697 | 3 data.s 32 | Data | 00 | | 2 | 00/299B : 00 00 | index_mot ds 2 ; un autre index qui pointe + 5698 | 3 data.s 33 | Data | 00 | | 2 | 00/299D : 00 00 | nb_mots ds 2 ; nombre de mots dans la scene + 5699 | 3 data.s 34 | Data | 00 | | 2 | 00/299F : 00 00 | mot_clique ds 2 ; index du mot cliqu + 5700 | 3 data.s 35 | Data | 00 | | 2 | 00/29A1 : 00 00 | mot_ancien ds 2 ; index du mot prcdemment cliqu + 5701 | 3 data.s 36 | Data | 00 | | 2 | 00/29A3 : 00 00 | valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy + 5702 | 3 data.s 37 | Data | 00 | | 2 | 00/29A5 : 00 00 | aventure ds 2 + 5703 | 3 data.s 38 | Data | 00 | | 2 | 00/29A7 : 00 00 | nombre_scenes ds 2 + 5704 | 3 data.s 39 | Data | 00 | | 2 | 00/29A9 : 00 00 | scene_actuelle ds 2 + 5705 | 3 data.s 40 | Data | 00 | | 2 | 00/29AB : 00 00 | scene_ancienne ds 2 + 5706 | 3 data.s 41 | Data | 00 | | 2 | 00/29AD : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) + 5707 | 3 data.s 42 | Data | 00 | | 2 | 00/29AF : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE + 5708 | 3 data.s 43 | Data | 00 | | 2 | 00/29B1 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE + 5709 | 3 data.s 44 | Data | 00 | | 2 | 00/29B3 : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE + 5710 | 3 data.s 45 | Empty | 00 | | 0 | 00/29B5 | + 5711 | 3 data.s 46 | Data | 00 | | 128 | 00/29B5 : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5440,9 +5457,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5692 | 3 data.s 52 | Empty | 00 | | 0 | 00/2A00 | ligne_commentaire ; la phrase de commentaire "mot" : explication - 5693 | 3 data.s 53 | Data | 00 | | 1 | 00/2A00 : D2 | asc D2 ; on dmarre avec le " - 5694 | 3 data.s 54 | Data | 00 | | 127 | 00/2A01 : 00 00 00 00 | ds 127 + 5712 | 3 data.s 47 | Empty | 00 | | 0 | 00/2A35 | ligne_commentaire ; la phrase de commentaire "mot" : explication + 5713 | 3 data.s 48 | Data | 00 | | 1 | 00/2A35 : D2 | asc D2 ; on dmarre avec le " + 5714 | 3 data.s 49 | Data | 00 | | 127 | 00/2A36 : 00 00 00 00 | ds 127 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5474,10 +5491,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 | - 5695 | 3 data.s 55 | Empty | 00 | | 0 | 00/2A80 | - 5696 | 3 data.s 56 | Comment | 00 | | 0 | 00/2A80 | * Le texte afficher - 5697 | 3 data.s 57 | Empty | 00 | | 0 | 00/2A80 | - 5698 | 3 data.s 58 | Data | 00 | | 75 | 00/2A80 : 00 00 00 00 | ligne_max ds {75} ; une ligne du texte + 5715 | 3 data.s 50 | Empty | 00 | | 0 | 00/2AB5 | + 5716 | 3 data.s 51 | Comment | 00 | | 0 | 00/2AB5 | * Le texte afficher + 5717 | 3 data.s 52 | Empty | 00 | | 0 | 00/2AB5 | + 5718 | 3 data.s 53 | Data | 00 | | 75 | 00/2AB5 : 00 00 00 00 | ligne_max ds {75} ; une ligne du texte | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5496,7 +5513,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 | - 5699 | 3 data.s 59 | Data | 00 | | 1500 | 00/2ACB : 00 00 00 00 | texte ds {75}*{20} ; the text from the .TXT file + 5719 | 3 data.s 54 | Data | 00 | | 1500 | 00/2B00 : 00 00 00 00 | texte ds {75}*{20} ; the text from the .TXT file | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5871,7 +5888,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5700 | 3 data.s 60 | Data | 00 | | 1500 | 00/30A7 : 00 00 00 00 | texte_final ds {75}*{20} ; the final text - known as b$ in Atari ST + 5720 | 3 data.s 55 | Data | 00 | | 1500 | 00/30DC : 00 00 00 00 | texte_final ds {75}*{20} ; the final text - known as b$ in Atari ST | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6246,8 +6263,8 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5701 | 3 data.s 61 | Data | 00 | | 2 | 00/3683 : 00 00 | ds 2 - 5702 | 3 data.s 62 | Data | 00 | | 1500 | 00/3685 : 00 00 00 00 | texte_liens ds {75}*{20} ; FALSE: not a link, TRUE est un mot cliquable + 5721 | 3 data.s 56 | Data | 00 | | 2 | 00/36B8 : 00 00 | ds 2 + 5722 | 3 data.s 57 | Data | 00 | | 1500 | 00/36BA : 00 00 00 00 | texte_liens ds {75}*{20} ; FALSE: not a link, TRUE est un mot cliquable | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6622,7 +6639,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5703 | 3 data.s 63 | Data | 00 | | 1500 | 00/3C61 : 00 00 00 00 | texte_index ds {75}*{20} ; numro du mot + 5723 | 3 data.s 58 | Data | 00 | | 1500 | 00/3C96 : 00 00 00 00 | texte_index ds {75}*{20} ; numro du mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6997,12 +7014,12 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5704 | 3 data.s 64 | Empty | 00 | | 0 | 00/423D | - 5705 | 3 data.s 65 | Comment | 00 | | 0 | 00/423D | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) - 5706 | 3 data.s 66 | Empty | 00 | | 0 | 00/423D | - 5707 | 3 data.s 67 | Empty | 00 | | 0 | 00/423D | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! - 5708 | 3 data.s 68 | Empty | 00 | | 0 | 00/423D | - 5709 | 3 data.s 69 | Data | 00 | | 8000 | 00/423D : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" + 5724 | 3 data.s 59 | Empty | 00 | | 0 | 00/4272 | + 5725 | 3 data.s 60 | Comment | 00 | | 0 | 00/4272 | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) + 5726 | 3 data.s 61 | Empty | 00 | | 0 | 00/4272 | + 5727 | 3 data.s 62 | Empty | 00 | | 0 | 00/4272 | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! + 5728 | 3 data.s 63 | Empty | 00 | | 0 | 00/4272 | + 5729 | 3 data.s 64 | Data | 00 | | 8000 | 00/4272 : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -9002,7 +9019,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5710 | 3 data.s 70 | Data | 00 | | 4000 | 00/617D : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot + 5730 | 3 data.s 65 | Data | 00 | | 4000 | 00/61B2 : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -10002,7 +10019,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5711 | 3 data.s 71 | Data | 00 | | 8000 | 00/711D : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) + 5731 | 3 data.s 66 | Data | 00 | | 8000 | 00/7152 : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12002,7 +12019,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5712 | 3 data.s 72 | Data | 00 | | 160 | 00/905D : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene + 5732 | 3 data.s 67 | Data | 00 | | 160 | 00/9092 : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12042,7 +12059,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5713 | 3 data.s 73 | Data | 00 | | 160 | 00/90FD : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? + 5733 | 3 data.s 68 | Data | 00 | | 160 | 00/9132 : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12082,7 +12099,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5714 | 3 data.s 74 | Data | 00 | | 8000 | 00/919D : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot + 5734 | 3 data.s 69 | Data | 00 | | 8000 | 00/91D2 : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14082,7 +14099,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5715 | 3 data.s 75 | Data | 00 | | 320 | 00/B0DD : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne + 5735 | 3 data.s 70 | Data | 00 | | 320 | 00/B112 : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14162,7 +14179,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5716 | 3 data.s 76 | Data | 00 | | 160 | 00/B21D : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond + 5736 | 3 data.s 71 | Data | 00 | | 160 | 00/B252 : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14202,7 +14219,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5717 | 3 data.s 77 | Data | 00 | | 160 | 00/B2BD : 00 00 00 00 | vert1 ds {160} + 5737 | 3 data.s 72 | Data | 00 | | 160 | 00/B2F2 : 00 00 00 00 | vert1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14242,7 +14259,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5718 | 3 data.s 78 | Data | 00 | | 160 | 00/B35D : 00 00 00 00 | bleu1 ds {160} + 5738 | 3 data.s 73 | Data | 00 | | 160 | 00/B392 : 00 00 00 00 | bleu1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14282,7 +14299,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5719 | 3 data.s 79 | Data | 00 | | 160 | 00/B3FD : 00 00 00 00 | rouge2 ds {160} + 5739 | 3 data.s 74 | Data | 00 | | 160 | 00/B432 : 00 00 00 00 | rouge2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14322,7 +14339,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5720 | 3 data.s 80 | Data | 00 | | 160 | 00/B49D : 00 00 00 00 | vert2 ds {160} + 5740 | 3 data.s 75 | Data | 00 | | 160 | 00/B4D2 : 00 00 00 00 | vert2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14362,7 +14379,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5721 | 3 data.s 81 | Data | 00 | | 160 | 00/B53D : 00 00 00 00 | bleu2 ds {160} + 5741 | 3 data.s 76 | Data | 00 | | 160 | 00/B572 : 00 00 00 00 | bleu2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14402,1081 +14419,1126 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5722 | 3 data.s 82 | Empty | 00 | | 0 | 00/B5DD | - 5723 | 3 data.s 83 | Empty | 00 | | 0 | 00/B5DD | FIN_DATA ; Ben, ouais ! - 5724 | 3 data.s 84 | Empty | 00 | | 0 | 00/B5DD | - 5725 | 3 data.s 85 | Data | 00 | | 2 | 00/B5DD : 00 00 | ds 2 ; padding, we never know :-) - 5726 | 3 data.s 86 | Empty | 00 | | 0 | 00/B5DF | - 5727 | 3 data.s 87 | Empty | 00 | | 0 | 00/B5DF | - 5728 | 1 toutadisparu.s 1305 | Directive | 00 | | 0 | 00/B5DF | put ecr.s - 5729 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/B5DF | * - 5730 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/B5DF | * Tout a disparu - 5731 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/B5DF | * - 5732 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/B5DF | * (c) 1992, Franois Coulon - 5733 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/B5DF | * (c) 2022, Antoine Vignau & Olivier Zardini - 5734 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/B5DF | * - 5735 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/B5DF | - 5736 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/B5DF | mx %00 - 5737 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/B5DF | - 5738 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/B5DF | tag_points - 5739 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/B5DF | * HEX 0669 - 5740 | 4 ecr.s 12 | Data | 00 | | 14 | 00/B5DF : 44 05 44 06 | HEX 4405440644064406440744074408 + 5742 | 3 data.s 77 | Empty | 00 | | 0 | 00/B612 | + 5743 | 3 data.s 78 | Empty | 00 | | 0 | 00/B612 | FIN_DATA ; Ben, ouais ! + 5744 | 3 data.s 79 | Empty | 00 | | 0 | 00/B612 | + 5745 | 3 data.s 80 | Data | 00 | | 2 | 00/B612 : 00 00 | ds 2 ; padding, we never know :-) + 5746 | 3 data.s 81 | Empty | 00 | | 0 | 00/B614 | + 5747 | 3 data.s 82 | Comment | 00 | | 0 | 00/B614 | * Donnes des fichiers de sauvegarde + 5748 | 3 data.s 83 | Empty | 00 | | 0 | 00/B614 | + 5749 | 3 data.s 84 | Data | 00 | | 2 | 00/B614 : 00 00 | fiAVENTURE ds 2 + 5750 | 3 data.s 85 | Data | 00 | | 2 | 00/B616 : 00 00 | fiSCENEACTUELLE ds 2 + 5751 | 3 data.s 86 | Data | 00 | | 160 | 00/B618 : 00 00 00 00 | fiSCENEVISITEE ds {160} + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + | | | | | | 00 00 00 00 | + 5752 | 3 data.s 87 | Empty | 00 | | 0 | 00/B6B8 | + 5753 | 3 data.s 88 | Empty | 00 | | 0 | 00/B6B8 | + 5754 | 1 toutadisparu.s 1310 | Directive | 00 | | 0 | 00/B6B8 | put ecr.s + 5755 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/B6B8 | * + 5756 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/B6B8 | * Tout a disparu + 5757 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/B6B8 | * + 5758 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/B6B8 | * (c) 1992, Franois Coulon + 5759 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/B6B8 | * (c) 2022, Antoine Vignau & Olivier Zardini + 5760 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/B6B8 | * + 5761 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/B6B8 | + 5762 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/B6B8 | mx %00 + 5763 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/B6B8 | + 5764 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/B6B8 | tag_points + 5765 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/B6B8 | * HEX 0669 + 5766 | 4 ecr.s 12 | Data | 00 | | 14 | 00/B6B8 : 44 05 44 06 | HEX 4405440644064406440744074408 | | | | | | 44 06 44 06 | | | | | | | 44 07 44 07 | | | | | | | 44 08 | - 5741 | 4 ecr.s 13 | Data | 00 | | 16 | 00/B5ED : 44 08 44 08 | HEX 4408440844094409440A440A440A440B + 5767 | 4 ecr.s 13 | Data | 00 | | 16 | 00/B6C6 : 44 08 44 08 | HEX 4408440844094409440A440A440A440B | | | | | | 44 09 44 09 | | | | | | | 44 0A 44 0A | | | | | | | 44 0A 44 0B | - 5742 | 4 ecr.s 14 | Data | 00 | | 16 | 00/B5FD : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E + 5768 | 4 ecr.s 14 | Data | 00 | | 16 | 00/B6D6 : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E | | | | | | 44 0C 44 0C | | | | | | | 44 0D 44 0D | | | | | | | 44 0E 44 0E | - 5743 | 4 ecr.s 15 | Data | 00 | | 16 | 00/B60D : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 + 5769 | 4 ecr.s 15 | Data | 00 | | 16 | 00/B6E6 : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 | | | | | | 44 0F 44 10 | | | | | | | 44 10 44 10 | | | | | | | 44 11 44 11 | - 5744 | 4 ecr.s 16 | Data | 00 | | 16 | 00/B61D : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 + 5770 | 4 ecr.s 16 | Data | 00 | | 16 | 00/B6F6 : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 | | | | | | 39 05 39 05 | | | | | | | 3A 05 3A 05 | | | | | | | 3B 05 3B 05 | - 5745 | 4 ecr.s 17 | Data | 00 | | 16 | 00/B62D : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 + 5771 | 4 ecr.s 17 | Data | 00 | | 16 | 00/B706 : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 | | | | | | 3C 05 3D 05 | | | | | | | 3D 05 3D 05 | | | | | | | 3E 05 3E 05 | - 5746 | 4 ecr.s 18 | Data | 00 | | 16 | 00/B63D : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 + 5772 | 4 ecr.s 18 | Data | 00 | | 16 | 00/B716 : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 | | | | | | 3F 05 40 05 | | | | | | | 40 05 41 05 | | | | | | | 41 05 41 05 | - 5747 | 4 ecr.s 19 | Data | 00 | | 16 | 00/B64D : 42 05 42 05 | HEX 42054205430543054305440544054505 + 5773 | 4 ecr.s 19 | Data | 00 | | 16 | 00/B726 : 42 05 42 05 | HEX 42054205430543054305440544054505 | | | | | | 43 05 43 05 | | | | | | | 43 05 44 05 | | | | | | | 44 05 45 05 | - 5748 | 4 ecr.s 20 | Data | 00 | | 16 | 00/B65D : 45 05 45 05 | HEX 45054505450646064606470647064706 + 5774 | 4 ecr.s 20 | Data | 00 | | 16 | 00/B736 : 45 05 45 05 | HEX 45054505450646064606470647064706 | | | | | | 45 06 46 06 | | | | | | | 46 06 47 06 | | | | | | | 47 06 47 06 | - 5749 | 4 ecr.s 21 | Data | 00 | | 16 | 00/B66D : 48 06 48 06 | HEX 480648064906490649064A064A064B06 + 5775 | 4 ecr.s 21 | Data | 00 | | 16 | 00/B746 : 48 06 48 06 | HEX 480648064906490649064A064A064B06 | | | | | | 49 06 49 06 | | | | | | | 49 06 4A 06 | | | | | | | 4A 06 4B 06 | - 5750 | 4 ecr.s 22 | Data | 00 | | 16 | 00/B67D : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 + 5776 | 4 ecr.s 22 | Data | 00 | | 16 | 00/B756 : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 | | | | | | 4C 06 4C 06 | | | | | | | 4D 06 4D 06 | | | | | | | 4D 06 60 06 | - 5751 | 4 ecr.s 23 | Data | 00 | | 16 | 00/B68D : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 + 5777 | 4 ecr.s 23 | Data | 00 | | 16 | 00/B766 : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 | | | | | | 5F 06 5E 06 | | | | | | | 5E 06 5D 06 | | | | | | | 5D 06 5D 06 | - 5752 | 4 ecr.s 24 | Data | 00 | | 16 | 00/B69D : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 + 5778 | 4 ecr.s 24 | Data | 00 | | 16 | 00/B776 : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 | | | | | | 5B 06 5B 06 | | | | | | | 5B 06 5A 06 | | | | | | | 5A 06 5A 06 | - 5753 | 4 ecr.s 25 | Data | 00 | | 16 | 00/B6AD : 59 06 59 06 | HEX 59065906590659065806580758075707 + 5779 | 4 ecr.s 25 | Data | 00 | | 16 | 00/B786 : 59 06 59 06 | HEX 59065906590659065806580758075707 | | | | | | 59 06 59 06 | | | | | | | 58 06 58 07 | | | | | | | 58 07 57 07 | - 5754 | 4 ecr.s 26 | Data | 00 | | 16 | 00/B6BD : 57 07 57 07 | HEX 57075707570857085708570856085609 + 5780 | 4 ecr.s 26 | Data | 00 | | 16 | 00/B796 : 57 07 57 07 | HEX 57075707570857085708570856085609 | | | | | | 57 08 57 08 | | | | | | | 57 08 57 08 | | | | | | | 56 08 56 09 | - 5755 | 4 ecr.s 27 | Data | 00 | | 16 | 00/B6CD : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C + 5781 | 4 ecr.s 27 | Data | 00 | | 16 | 00/B7A6 : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C | | | | | | 56 0A 56 0A | | | | | | | 56 0A 56 0B | | | | | | | 56 0B 56 0C | - 5756 | 4 ecr.s 28 | Data | 00 | | 16 | 00/B6DD : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F + 5782 | 4 ecr.s 28 | Data | 00 | | 16 | 00/B7B6 : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F | | | | | | 56 0D 56 0D | | | | | | | 56 0E 56 0E | | | | | | | 56 0E 56 0F | - 5757 | 4 ecr.s 29 | Data | 00 | | 16 | 00/B6ED : 56 0F 56 0F | HEX 560F560F561057105710571057105810 + 5783 | 4 ecr.s 29 | Data | 00 | | 16 | 00/B7C6 : 56 0F 56 0F | HEX 560F560F561057105710571057105810 | | | | | | 56 10 57 10 | | | | | | | 57 10 57 10 | | | | | | | 57 10 58 10 | - 5758 | 4 ecr.s 30 | Data | 00 | | 16 | 00/B6FD : 58 10 58 10 | HEX 5810581059105910591159115A115A11 + 5784 | 4 ecr.s 30 | Data | 00 | | 16 | 00/B7D6 : 58 10 58 10 | HEX 5810581059105910591159115A115A11 | | | | | | 59 10 59 10 | | | | | | | 59 11 59 11 | | | | | | | 5A 11 5A 11 | - 5759 | 4 ecr.s 31 | Data | 00 | | 16 | 00/B70D : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 + 5785 | 4 ecr.s 31 | Data | 00 | | 16 | 00/B7E6 : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 | | | | | | 5B 11 5B 11 | | | | | | | 5C 11 5C 11 | | | | | | | 5D 11 5D 11 | - 5760 | 4 ecr.s 32 | Data | 00 | | 16 | 00/B71D : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 + 5786 | 4 ecr.s 32 | Data | 00 | | 16 | 00/B7F6 : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 | | | | | | 5E 11 5F 11 | | | | | | | 5F 11 5F 11 | | | | | | | 60 11 60 11 | - 5761 | 4 ecr.s 33 | Data | 00 | | 16 | 00/B72D : 61 11 61 11 | HEX 61116111611162116211631163116311 + 5787 | 4 ecr.s 33 | Data | 00 | | 16 | 00/B806 : 61 11 61 11 | HEX 61116111611162116211631163116311 | | | | | | 61 11 62 11 | | | | | | | 62 11 63 11 | | | | | | | 63 11 63 11 | - 5762 | 4 ecr.s 34 | Data | 00 | | 16 | 00/B73D : 63 11 64 11 | HEX 63116411641164106510651065106610 + 5788 | 4 ecr.s 34 | Data | 00 | | 16 | 00/B816 : 63 11 64 11 | HEX 63116411641164106510651065106610 | | | | | | 64 11 64 10 | | | | | | | 65 10 65 10 | | | | | | | 65 10 66 10 | - 5763 | 4 ecr.s 35 | Data | 00 | | 16 | 00/B74D : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E + 5789 | 4 ecr.s 35 | Data | 00 | | 16 | 00/B826 : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E | | | | | | 66 0F 66 0F | | | | | | | 66 0F 66 0E | | | | | | | 67 0E 67 0E | - 5764 | 4 ecr.s 36 | Data | 00 | | 16 | 00/B75D : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B + 5790 | 4 ecr.s 36 | Data | 00 | | 16 | 00/B836 : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B | | | | | | 67 0D 67 0D | | | | | | | 67 0C 67 0C | | | | | | | 67 0C 67 0B | - 5765 | 4 ecr.s 37 | Data | 00 | | 16 | 00/B76D : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 + 5791 | 4 ecr.s 37 | Data | 00 | | 16 | 00/B846 : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 | | | | | | 67 0A 67 0A | | | | | | | 67 09 67 09 | | | | | | | 67 08 67 08 | - 5766 | 4 ecr.s 38 | Data | 00 | | 16 | 00/B77D : 67 08 67 07 | HEX 67086707670767076706660666066606 + 5792 | 4 ecr.s 38 | Data | 00 | | 16 | 00/B856 : 67 08 67 07 | HEX 67086707670767076706660666066606 | | | | | | 67 07 67 07 | | | | | | | 67 06 66 06 | | | | | | | 66 06 66 06 | - 5767 | 4 ecr.s 39 | Data | 00 | | 16 | 00/B78D : 66 06 65 06 | HEX 66066506650665066406640663066306 + 5793 | 4 ecr.s 39 | Data | 00 | | 16 | 00/B866 : 66 06 65 06 | HEX 66066506650665066406640663066306 | | | | | | 65 06 65 06 | | | | | | | 64 06 64 06 | | | | | | | 63 06 63 06 | - 5768 | 4 ecr.s 40 | Data | 00 | | 16 | 00/B79D : 63 06 62 06 | HEX 63066206620661066105610561056005 + 5794 | 4 ecr.s 40 | Data | 00 | | 16 | 00/B876 : 63 06 62 06 | HEX 63066206620661066105610561056005 | | | | | | 62 06 61 06 | | | | | | | 61 05 61 05 | | | | | | | 61 05 60 05 | - 5769 | 4 ecr.s 41 | Data | 00 | | 16 | 00/B7AD : 71 05 71 06 | HEX 71057106710671067107710771087108 + 5795 | 4 ecr.s 41 | Data | 00 | | 16 | 00/B886 : 71 05 71 06 | HEX 71057106710671067107710771087108 | | | | | | 71 06 71 06 | | | | | | | 71 07 71 07 | | | | | | | 71 08 71 08 | - 5770 | 4 ecr.s 42 | Data | 00 | | 16 | 00/B7BD : 71 08 71 09 | HEX 710871097109710A710A710A710B710B + 5796 | 4 ecr.s 42 | Data | 00 | | 16 | 00/B896 : 71 08 71 09 | HEX 710871097109710A710A710A710B710B | | | | | | 71 09 71 0A | | | | | | | 71 0A 71 0A | | | | | | | 71 0B 71 0B | - 5771 | 4 ecr.s 43 | Data | 00 | | 16 | 00/B7CD : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E + 5797 | 4 ecr.s 43 | Data | 00 | | 16 | 00/B8A6 : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E | | | | | | 71 0C 71 0D | | | | | | | 71 0D 71 0E | | | | | | | 71 0E 71 0E | - 5772 | 4 ecr.s 44 | Data | 00 | | 16 | 00/B7DD : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 + 5798 | 4 ecr.s 44 | Data | 00 | | 16 | 00/B8B6 : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 | | | | | | 72 0F 72 0F | | | | | | | 72 0F 72 10 | | | | | | | 72 10 73 10 | - 5773 | 4 ecr.s 45 | Data | 00 | | 16 | 00/B7ED : 73 10 73 10 | HEX 73107310731074107410741075107510 + 5799 | 4 ecr.s 45 | Data | 00 | | 16 | 00/B8C6 : 73 10 73 10 | HEX 73107310731074107410741075107510 | | | | | | 73 10 74 10 | | | | | | | 74 10 74 10 | | | | | | | 75 10 75 10 | - 5774 | 4 ecr.s 46 | Data | 00 | | 16 | 00/B7FD : 75 11 76 11 | HEX 75117611761176117611771177117811 + 5800 | 4 ecr.s 46 | Data | 00 | | 16 | 00/B8D6 : 75 11 76 11 | HEX 75117611761176117611771177117811 | | | | | | 76 11 76 11 | | | | | | | 76 11 77 11 | | | | | | | 77 11 78 11 | - 5775 | 4 ecr.s 47 | Data | 00 | | 16 | 00/B80D : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 + 5801 | 4 ecr.s 47 | Data | 00 | | 16 | 00/B8E6 : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 | | | | | | 79 11 79 11 | | | | | | | 7A 11 7A 11 | | | | | | | 7A 11 7B 11 | - 5776 | 4 ecr.s 48 | Data | 00 | | 16 | 00/B81D : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 + 5802 | 4 ecr.s 48 | Data | 00 | | 16 | 00/B8F6 : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 | | | | | | 7C 11 7C 11 | | | | | | | 7C 11 7D 11 | | | | | | | 7D 11 7D 10 | - 5777 | 4 ecr.s 49 | Data | 00 | | 16 | 00/B82D : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F + 5803 | 4 ecr.s 49 | Data | 00 | | 16 | 00/B906 : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F | | | | | | 7E 10 7E 10 | | | | | | | 7E 0F 7E 0F | | | | | | | 7E 0F 7F 0F | - 5778 | 4 ecr.s 50 | Data | 00 | | 16 | 00/B83D : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C + 5804 | 4 ecr.s 50 | Data | 00 | | 16 | 00/B916 : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C | | | | | | 7F 0E 7F 0E | | | | | | | 80 0E 80 0D | | | | | | | 80 0D 80 0C | - 5779 | 4 ecr.s 51 | Data | 00 | | 16 | 00/B84D : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A + 5805 | 4 ecr.s 51 | Data | 00 | | 16 | 00/B926 : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A | | | | | | 80 0C 80 0B | | | | | | | 80 0B 80 0A | | | | | | | 80 0A 80 0A | - 5780 | 4 ecr.s 52 | Data | 00 | | 16 | 00/B85D : 80 09 80 09 | HEX 80098009800880088008800780078006 + 5806 | 4 ecr.s 52 | Data | 00 | | 16 | 00/B936 : 80 09 80 09 | HEX 80098009800880088008800780078006 | | | | | | 80 08 80 08 | | | | | | | 80 08 80 07 | | | | | | | 80 07 80 06 | - 5781 | 4 ecr.s 53 | Data | 00 | | 16 | 00/B86D : 80 06 80 06 | HEX 80068006800580059404940594059406 + 5807 | 4 ecr.s 53 | Data | 00 | | 16 | 00/B946 : 80 06 80 06 | HEX 80068006800580059404940594059406 | | | | | | 80 05 80 05 | | | | | | | 94 04 94 05 | | | | | | | 94 05 94 06 | - 5782 | 4 ecr.s 54 | Data | 00 | | 16 | 00/B87D : 94 06 94 06 | HEX 94069406940794079408940894089409 + 5808 | 4 ecr.s 54 | Data | 00 | | 16 | 00/B956 : 94 06 94 06 | HEX 94069406940794079408940894089409 | | | | | | 94 07 94 07 | | | | | | | 94 08 94 08 | | | | | | | 94 08 94 09 | - 5783 | 4 ecr.s 55 | Data | 00 | | 16 | 00/B88D : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C + 5809 | 4 ecr.s 55 | Data | 00 | | 16 | 00/B966 : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C | | | | | | 94 0A 94 0A | | | | | | | 94 0B 94 0B | | | | | | | 94 0C 94 0C | - 5784 | 4 ecr.s 56 | Data | 00 | | 16 | 00/B89D : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F + 5810 | 4 ecr.s 56 | Data | 00 | | 16 | 00/B976 : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F | | | | | | 94 0D 94 0E | | | | | | | 94 0E 94 0E | | | | | | | 94 0F 94 0F | - 5785 | 4 ecr.s 57 | Data | 00 | | 16 | 00/B8AD : 94 10 94 10 | HEX 94109410941094119411890489048A04 + 5811 | 4 ecr.s 57 | Data | 00 | | 16 | 00/B986 : 94 10 94 10 | HEX 94109410941094119411890489048A04 | | | | | | 94 10 94 11 | | | | | | | 94 11 89 04 | | | | | | | 89 04 8A 04 | - 5786 | 4 ecr.s 58 | Data | 00 | | 16 | 00/B8BD : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 + 5812 | 4 ecr.s 58 | Data | 00 | | 16 | 00/B996 : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 | | | | | | 8B 04 8B 04 | | | | | | | 8C 04 8C 04 | | | | | | | 8C 04 8D 04 | - 5787 | 4 ecr.s 59 | Data | 00 | | 16 | 00/B8CD : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 + 5813 | 4 ecr.s 59 | Data | 00 | | 16 | 00/B9A6 : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 | | | | | | 8E 04 8E 04 | | | | | | | 8F 04 8F 04 | | | | | | | 90 04 90 04 | - 5788 | 4 ecr.s 60 | Data | 00 | | 16 | 00/B8DD : 90 04 91 04 | HEX 90049104910492049204920493049304 + 5814 | 4 ecr.s 60 | Data | 00 | | 16 | 00/B9B6 : 90 04 91 04 | HEX 90049104910492049204920493049304 | | | | | | 91 04 92 04 | | | | | | | 92 04 92 04 | | | | | | | 93 04 93 04 | - 5789 | 4 ecr.s 61 | Data | 00 | | 16 | 00/B8ED : 94 04 94 04 | HEX 94049404940495049505950596059605 + 5815 | 4 ecr.s 61 | Data | 00 | | 16 | 00/B9C6 : 94 04 94 04 | HEX 94049404940495049505950596059605 | | | | | | 94 04 95 04 | | | | | | | 95 05 95 05 | | | | | | | 96 05 96 05 | - 5790 | 4 ecr.s 62 | Data | 00 | | 16 | 00/B8FD : 97 05 97 05 | HEX 97059705970598059805990599059905 + 5816 | 4 ecr.s 62 | Data | 00 | | 16 | 00/B9D6 : 97 05 97 05 | HEX 97059705970598059805990599059905 | | | | | | 97 05 98 05 | | | | | | | 98 05 99 05 | | | | | | | 99 05 99 05 | - 5791 | 4 ecr.s 63 | Data | 00 | | 16 | 00/B90D : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 + 5817 | 4 ecr.s 63 | Data | 00 | | 16 | 00/B9E6 : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 | | | | | | 9A 05 9B 05 | | | | | | | 9B 05 9B 05 | | | | | | | 9C 05 9C 05 | - 5792 | 4 ecr.s 64 | Data | 00 | | 16 | 00/B91D : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 + 5818 | 4 ecr.s 64 | Data | 00 | | 16 | 00/B9F6 : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 | | | | | | 9D 06 9D 06 | | | | | | | 9E 06 9E 06 | | | | | | | 9F 06 9F 06 | - 5793 | 4 ecr.s 65 | Data | 00 | | 16 | 00/B92D : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 + 5819 | 4 ecr.s 65 | Data | 00 | | 16 | 00/BA06 : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 | | | | | | A0 06 B4 12 | | | | | | | B4 11 B4 11 | | | | | | | B4 10 B4 10 | - 5794 | 4 ecr.s 66 | Data | 00 | | 16 | 00/B93D : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D + 5820 | 4 ecr.s 66 | Data | 00 | | 16 | 00/BA16 : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D | | | | | | B4 0F B4 0E | | | | | | | B4 0E B4 0E | | | | | | | B4 0D B4 0D | - 5795 | 4 ecr.s 67 | Data | 00 | | 16 | 00/B94D : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A + 5821 | 4 ecr.s 67 | Data | 00 | | 16 | 00/BA26 : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A | | | | | | B4 0C B4 0B | | | | | | | B4 0B B4 0A | | | | | | | B4 0A B4 0A | - 5796 | 4 ecr.s 68 | Data | 00 | | 16 | 00/B95D : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 + 5822 | 4 ecr.s 68 | Data | 00 | | 16 | 00/BA36 : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 | | | | | | B4 09 B4 08 | | | | | | | B4 08 B4 08 | | | | | | | B5 08 B5 07 | - 5797 | 4 ecr.s 69 | Data | 00 | | 16 | 00/B96D : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 + 5823 | 4 ecr.s 69 | Data | 00 | | 16 | 00/BA46 : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 | | | | | | B5 06 B5 06 | | | | | | | B5 06 B5 06 | | | | | | | B6 06 B6 05 | - 5798 | 4 ecr.s 70 | Data | 00 | | 16 | 00/B97D : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 + 5824 | 4 ecr.s 70 | Data | 00 | | 16 | 00/BA56 : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 | | | | | | B7 05 B7 04 | | | | | | | B7 04 B7 04 | | | | | | | B7 04 B7 04 | - 5799 | 4 ecr.s 71 | Data | 00 | | 16 | 00/B98D : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 + 5825 | 4 ecr.s 71 | Data | 00 | | 16 | 00/BA66 : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 | | | | | | B9 04 B9 04 | | | | | | | B9 03 B9 03 | | | | | | | BA 03 BA 03 | - 5800 | 4 ecr.s 72 | Data | 00 | | 16 | 00/B99D : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 + 5826 | 4 ecr.s 72 | Data | 00 | | 16 | 00/BA76 : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 | | | | | | BB 03 BC 03 | | | | | | | BC 03 BD 03 | | | | | | | BD 03 BD 03 | - 5801 | 4 ecr.s 73 | Data | 00 | | 16 | 00/B9AD : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 + 5827 | 4 ecr.s 73 | Data | 00 | | 16 | 00/BA86 : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 | | | | | | BF 03 BF 03 | | | | | | | BF 03 BF 04 | | | | | | | BF 04 C0 04 | - 5802 | 4 ecr.s 74 | Data | 00 | | 16 | 00/B9BD : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 + 5828 | 4 ecr.s 74 | Data | 00 | | 16 | 00/BA96 : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 | | | | | | C0 05 C1 05 | | | | | | | C1 05 C1 06 | | | | | | | C1 06 C1 06 | - 5803 | 4 ecr.s 75 | Data | 00 | | 16 | 00/B9CD : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 + 5829 | 4 ecr.s 75 | Data | 00 | | 16 | 00/BAA6 : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 | | | | | | C1 07 C1 08 | | | | | | | C1 08 C1 08 | | | | | | | C1 09 C1 09 | - 5804 | 4 ecr.s 76 | Data | 00 | | 16 | 00/B9DD : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C + 5830 | 4 ecr.s 76 | Data | 00 | | 16 | 00/BAB6 : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C | | | | | | C1 0A C1 0B | | | | | | | C1 0B C1 0C | | | | | | | C1 0C C1 0C | - 5805 | 4 ecr.s 77 | Data | 00 | | 16 | 00/B9ED : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 + 5831 | 4 ecr.s 77 | Data | 00 | | 16 | 00/BAC6 : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 | | | | | | C1 0E C1 0E | | | | | | | C1 0E C1 0F | | | | | | | C1 0F C1 10 | - 5806 | 4 ecr.s 78 | Data | 00 | | 16 | 00/B9FD : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C + 5832 | 4 ecr.s 78 | Data | 00 | | 16 | 00/BAD6 : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C | | | | | | C1 11 C1 11 | | | | | | | B5 0C B5 0C | | | | | | | B5 0C B6 0C | - 5807 | 4 ecr.s 79 | Data | 00 | | 16 | 00/BA0D : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C + 5833 | 4 ecr.s 79 | Data | 00 | | 16 | 00/BAE6 : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C | | | | | | B7 0C B7 0C | | | | | | | B8 0C B8 0C | | | | | | | B9 0C B9 0C | - 5808 | 4 ecr.s 80 | Data | 00 | | 16 | 00/BA1D : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D + 5834 | 4 ecr.s 80 | Data | 00 | | 16 | 00/BAF6 : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D | | | | | | BA 0D BA 0D | | | | | | | BB 0D BB 0D | | | | | | | BB 0D BC 0D | - 5809 | 4 ecr.s 81 | Data | 00 | | 16 | 00/BA2D : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D + 5835 | 4 ecr.s 81 | Data | 00 | | 16 | 00/BB06 : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D | | | | | | BD 0D BD 0D | | | | | | | BE 0D BE 0D | | | | | | | BF 0D BF 0D | - 5810 | 4 ecr.s 82 | Data | 00 | | 16 | 00/BA3D : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 + 5836 | 4 ecr.s 82 | Data | 00 | | 16 | 00/BB16 : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 | | | | | | C0 0D C0 0D | | | | | | | 2C 28 2C 28 | | | | | | | 2C 29 2C 29 | - 5811 | 4 ecr.s 83 | Data | 00 | | 16 | 00/BA4D : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C + 5837 | 4 ecr.s 83 | Data | 00 | | 16 | 00/BB26 : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C | | | | | | 2C 2A 2C 2B | | | | | | | 2C 2B 2C 2C | | | | | | | 2C 2C 2C 2C | - 5812 | 4 ecr.s 84 | Data | 00 | | 16 | 00/BA5D : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 + 5838 | 4 ecr.s 84 | Data | 00 | | 16 | 00/BB36 : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 | | | | | | 2C 2E 2C 2E | | | | | | | 2C 2E 2C 2F | | | | | | | 2C 2F 2C 30 | - 5813 | 4 ecr.s 85 | Data | 00 | | 16 | 00/BA6D : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 + 5839 | 4 ecr.s 85 | Data | 00 | | 16 | 00/BB46 : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 | | | | | | 2C 31 2C 31 | | | | | | | 2C 32 2C 32 | | | | | | | 2C 33 2C 33 | - 5814 | 4 ecr.s 86 | Data | 00 | | 16 | 00/BA7D : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 + 5840 | 4 ecr.s 86 | Data | 00 | | 16 | 00/BB56 : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 | | | | | | 2C 34 2C 35 | | | | | | | 2C 35 2C 35 | | | | | | | 2C 35 2C 36 | - 5815 | 4 ecr.s 87 | Data | 00 | | 16 | 00/BA8D : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 + 5841 | 4 ecr.s 87 | Data | 00 | | 16 | 00/BB66 : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 | | | | | | 2C 37 2C 37 | | | | | | | 2C 38 2C 38 | | | | | | | 2C 39 2C 39 | - 5816 | 4 ecr.s 88 | Data | 00 | | 16 | 00/BA9D : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 + 5842 | 4 ecr.s 88 | Data | 00 | | 16 | 00/BB76 : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 | | | | | | 2D 28 2E 28 | | | | | | | 2E 28 2E 28 | | | | | | | 2F 28 2F 28 | - 5817 | 4 ecr.s 89 | Data | 00 | | 16 | 00/BAAD : 30 28 30 28 | HEX 30283028302831283128322832283228 + 5843 | 4 ecr.s 89 | Data | 00 | | 16 | 00/BB86 : 30 28 30 28 | HEX 30283028302831283128322832283228 | | | | | | 30 28 31 28 | | | | | | | 31 28 32 28 | | | | | | | 32 28 32 28 | - 5818 | 4 ecr.s 90 | Data | 00 | | 16 | 00/BABD : 33 28 33 28 | HEX 33283328332834283428352835283528 + 5844 | 4 ecr.s 90 | Data | 00 | | 16 | 00/BB96 : 33 28 33 28 | HEX 33283328332834283428352835283528 | | | | | | 33 28 34 28 | | | | | | | 34 28 35 28 | | | | | | | 35 28 35 28 | - 5819 | 4 ecr.s 91 | Data | 00 | | 16 | 00/BACD : 35 28 36 28 | HEX 35283628362836293729372937293829 + 5845 | 4 ecr.s 91 | Data | 00 | | 16 | 00/BBA6 : 35 28 36 28 | HEX 35283628362836293729372937293829 | | | | | | 36 28 36 29 | | | | | | | 37 29 37 29 | | | | | | | 37 29 38 29 | - 5820 | 4 ecr.s 92 | Data | 00 | | 16 | 00/BADD : 38 29 38 29 | HEX 382938293929392A392A392A392A392A + 5846 | 4 ecr.s 92 | Data | 00 | | 16 | 00/BBB6 : 38 29 38 29 | HEX 382938293929392A392A392A392A392A | | | | | | 39 29 39 2A | | | | | | | 39 2A 39 2A | | | | | | | 39 2A 39 2A | - 5821 | 4 ecr.s 93 | Data | 00 | | 16 | 00/BAED : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C + 5847 | 4 ecr.s 93 | Data | 00 | | 16 | 00/BBC6 : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C | | | | | | 3A 2B 3A 2B | | | | | | | 3B 2B 3B 2C | | | | | | | 3B 2C 3B 2C | - 5822 | 4 ecr.s 94 | Data | 00 | | 16 | 00/BAFD : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E + 5848 | 4 ecr.s 94 | Data | 00 | | 16 | 00/BBD6 : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E | | | | | | 3B 2D 3B 2D | | | | | | | 3B 2E 3C 2E | | | | | | | 3C 2E 3C 2E | - 5823 | 4 ecr.s 95 | Data | 00 | | 16 | 00/BB0D : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 + 5849 | 4 ecr.s 95 | Data | 00 | | 16 | 00/BBE6 : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 | | | | | | 3C 2F 3D 2F | | | | | | | 3D 30 3D 30 | | | | | | | 3D 30 3D 31 | - 5824 | 4 ecr.s 96 | Data | 00 | | 16 | 00/BB1D : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 + 5850 | 4 ecr.s 96 | Data | 00 | | 16 | 00/BBF6 : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 | | | | | | 3D 32 3D 33 | | | | | | | 3D 33 3D 33 | | | | | | | 3D 34 3D 34 | - 5825 | 4 ecr.s 97 | Data | 00 | | 16 | 00/BB2D : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 + 5851 | 4 ecr.s 97 | Data | 00 | | 16 | 00/BC06 : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 | | | | | | 3D 35 3D 36 | | | | | | | 3D 36 3C 36 | | | | | | | 3C 37 3C 37 | - 5826 | 4 ecr.s 98 | Data | 00 | | 16 | 00/BB3D : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 + 5852 | 4 ecr.s 98 | Data | 00 | | 16 | 00/BC16 : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 | | | | | | 3B 37 3B 37 | | | | | | | 3B 37 3B 38 | | | | | | | 3A 38 3A 38 | - 5827 | 4 ecr.s 99 | Data | 00 | | 16 | 00/BB4D : 3A 38 39 38 | HEX 3A383938393939393939383938393739 + 5853 | 4 ecr.s 99 | Data | 00 | | 16 | 00/BC26 : 3A 38 39 38 | HEX 3A383938393939393939383938393739 | | | | | | 39 39 39 39 | | | | | | | 39 39 38 39 | | | | | | | 38 39 37 39 | - 5828 | 4 ecr.s 100 | Data | 00 | | 16 | 00/BB5D : 37 39 37 39 | HEX 37393739373936393639353935393539 + 5854 | 4 ecr.s 100 | Data | 00 | | 16 | 00/BC36 : 37 39 37 39 | HEX 37393739373936393639353935393539 | | | | | | 37 39 36 39 | | | | | | | 36 39 35 39 | | | | | | | 35 39 35 39 | - 5829 | 4 ecr.s 101 | Data | 00 | | 16 | 00/BB6D : 35 39 34 39 | HEX 35393439343933393339333932393239 + 5855 | 4 ecr.s 101 | Data | 00 | | 16 | 00/BC46 : 35 39 34 39 | HEX 35393439343933393339333932393239 | | | | | | 34 39 33 39 | | | | | | | 33 39 33 39 | | | | | | | 32 39 32 39 | - 5830 | 4 ecr.s 102 | Data | 00 | | 16 | 00/BB7D : 31 39 31 39 | HEX 313931393039303930392F392F392E39 + 5856 | 4 ecr.s 102 | Data | 00 | | 16 | 00/BC56 : 31 39 31 39 | HEX 313931393039303930392F392F392E39 | | | | | | 30 39 30 39 | | | | | | | 30 39 2F 39 | | | | | | | 2F 39 2E 39 | - 5831 | 4 ecr.s 103 | Data | 00 | | 16 | 00/BB8D : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 + 5857 | 4 ecr.s 103 | Data | 00 | | 16 | 00/BC66 : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 | | | | | | 2D 39 2D 39 | | | | | | | 46 28 46 28 | | | | | | | 46 29 46 29 | - 5832 | 4 ecr.s 104 | Data | 00 | | 16 | 00/BB9D : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C + 5858 | 4 ecr.s 104 | Data | 00 | | 16 | 00/BC76 : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C | | | | | | 46 2A 46 2B | | | | | | | 46 2B 46 2C | | | | | | | 46 2C 46 2C | - 5833 | 4 ecr.s 105 | Data | 00 | | 16 | 00/BBAD : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 + 5859 | 4 ecr.s 105 | Data | 00 | | 16 | 00/BC86 : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 | | | | | | 46 2E 46 2E | | | | | | | 46 2E 46 2F | | | | | | | 46 2F 46 30 | - 5834 | 4 ecr.s 106 | Data | 00 | | 16 | 00/BBBD : 46 30 46 30 | HEX 46304630463146314631463246324633 + 5860 | 4 ecr.s 106 | Data | 00 | | 16 | 00/BC96 : 46 30 46 30 | HEX 46304630463146314631463246324633 | | | | | | 46 31 46 31 | | | | | | | 46 31 46 32 | | | | | | | 46 32 46 33 | - 5835 | 4 ecr.s 107 | Data | 00 | | 16 | 00/BBCD : 46 33 46 33 | HEX 46334633463446344635463546354636 + 5861 | 4 ecr.s 107 | Data | 00 | | 16 | 00/BCA6 : 46 33 46 33 | HEX 46334633463446344635463546354636 | | | | | | 46 34 46 34 | | | | | | | 46 35 46 35 | | | | | | | 46 35 46 36 | - 5836 | 4 ecr.s 108 | Data | 00 | | 16 | 00/BBDD : 46 36 46 37 | HEX 46364637463746374638463846394639 + 5862 | 4 ecr.s 108 | Data | 00 | | 16 | 00/BCB6 : 46 36 46 37 | HEX 46364637463746374638463846394639 | | | | | | 46 37 46 37 | | | | | | | 46 38 46 38 | | | | | | | 46 39 46 39 | - 5837 | 4 ecr.s 109 | Data | 00 | | 16 | 00/BBED : 46 39 46 3A | HEX 4639463A632863286228622861286128 + 5863 | 4 ecr.s 109 | Data | 00 | | 16 | 00/BCC6 : 46 39 46 3A | HEX 4639463A632863286228622861286128 | | | | | | 63 28 63 28 | | | | | | | 62 28 62 28 | | | | | | | 61 28 61 28 | - 5838 | 4 ecr.s 110 | Data | 00 | | 16 | 00/BBFD : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 + 5864 | 4 ecr.s 110 | Data | 00 | | 16 | 00/BCD6 : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 | | | | | | 60 28 5F 28 | | | | | | | 5F 28 5F 28 | | | | | | | 5E 28 5E 28 | - 5839 | 4 ecr.s 111 | Data | 00 | | 16 | 00/BC0D : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 + 5865 | 4 ecr.s 111 | Data | 00 | | 16 | 00/BCE6 : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 | | | | | | 5D 28 5C 28 | | | | | | | 5C 28 5B 28 | | | | | | | 5B 28 5B 28 | - 5840 | 4 ecr.s 112 | Data | 00 | | 16 | 00/BC1D : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 + 5866 | 4 ecr.s 112 | Data | 00 | | 16 | 00/BCF6 : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 | | | | | | 59 28 59 28 | | | | | | | 59 28 58 28 | | | | | | | 58 28 57 28 | - 5841 | 4 ecr.s 113 | Data | 00 | | 16 | 00/BC2D : 57 28 57 28 | HEX 57285728562856285528552855285428 + 5867 | 4 ecr.s 113 | Data | 00 | | 16 | 00/BD06 : 57 28 57 28 | HEX 57285728562856285528552855285428 | | | | | | 56 28 56 28 | | | | | | | 55 28 55 28 | | | | | | | 55 28 54 28 | - 5842 | 4 ecr.s 114 | Data | 00 | | 16 | 00/BC3D : 54 28 53 28 | HEX 54285328532853285328522852295229 + 5868 | 4 ecr.s 114 | Data | 00 | | 16 | 00/BD16 : 54 28 53 28 | HEX 54285328532853285328522852295229 | | | | | | 53 28 53 28 | | | | | | | 53 28 52 28 | | | | | | | 52 29 52 29 | - 5843 | 4 ecr.s 115 | Data | 00 | | 16 | 00/BC4D : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B + 5869 | 4 ecr.s 115 | Data | 00 | | 16 | 00/BD26 : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2B | - 5844 | 4 ecr.s 116 | Data | 00 | | 16 | 00/BC5D : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E + 5870 | 4 ecr.s 116 | Data | 00 | | 16 | 00/BD36 : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E | | | | | | 51 2C 51 2C | | | | | | | 51 2D 51 2D | | | | | | | 51 2E 51 2E | - 5845 | 4 ecr.s 117 | Data | 00 | | 16 | 00/BC6D : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 + 5871 | 4 ecr.s 117 | Data | 00 | | 16 | 00/BD46 : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 | | | | | | 51 2F 51 2F | | | | | | | 51 30 51 30 | | | | | | | 52 30 52 30 | - 5846 | 4 ecr.s 118 | Data | 00 | | 16 | 00/BC7D : 52 30 52 30 | HEX 52305230533053305331533154315431 + 5872 | 4 ecr.s 118 | Data | 00 | | 16 | 00/BD56 : 52 30 52 30 | HEX 52305230533053305331533154315431 | | | | | | 53 30 53 30 | | | | | | | 53 31 53 31 | | | | | | | 54 31 54 31 | - 5847 | 4 ecr.s 119 | Data | 00 | | 16 | 00/BC8D : 54 31 55 31 | HEX 54315531553155325532563256325732 + 5873 | 4 ecr.s 119 | Data | 00 | | 16 | 00/BD66 : 54 31 55 31 | HEX 54315531553155325532563256325732 | | | | | | 55 31 55 32 | | | | | | | 55 32 56 32 | | | | | | | 56 32 57 32 | - 5848 | 4 ecr.s 120 | Data | 00 | | 16 | 00/BC9D : 57 32 57 32 | HEX 57325732583258325932593259325A32 + 5874 | 4 ecr.s 120 | Data | 00 | | 16 | 00/BD76 : 57 32 57 32 | HEX 57325732583258325932593259325A32 | | | | | | 58 32 58 32 | | | | | | | 59 32 59 32 | | | | | | | 59 32 5A 32 | - 5849 | 4 ecr.s 121 | Data | 00 | | 16 | 00/BCAD : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 + 5875 | 4 ecr.s 121 | Data | 00 | | 16 | 00/BD86 : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 | | | | | | 5B 32 5B 32 | | | | | | | 5C 32 5C 32 | | | | | | | 5D 32 5D 32 | - 5850 | 4 ecr.s 122 | Data | 00 | | 16 | 00/BCBD : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 + 5876 | 4 ecr.s 122 | Data | 00 | | 16 | 00/BD96 : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 | | | | | | 5E 32 5F 32 | | | | | | | 5F 32 5F 32 | | | | | | | 60 32 60 33 | - 5851 | 4 ecr.s 123 | Data | 00 | | 16 | 00/BCCD : 60 33 60 33 | HEX 60336033613361336134613461346134 + 5877 | 4 ecr.s 123 | Data | 00 | | 16 | 00/BDA6 : 60 33 60 33 | HEX 60336033613361336134613461346134 | | | | | | 61 33 61 33 | | | | | | | 61 34 61 34 | | | | | | | 61 34 61 34 | - 5852 | 4 ecr.s 124 | Data | 00 | | 16 | 00/BCDD : 61 35 62 35 | HEX 61356235623562356235623662366237 + 5878 | 4 ecr.s 124 | Data | 00 | | 16 | 00/BDB6 : 61 35 62 35 | HEX 61356235623562356235623662366237 | | | | | | 62 35 62 35 | | | | | | | 62 35 62 36 | | | | | | | 62 36 62 37 | - 5853 | 4 ecr.s 125 | Data | 00 | | 16 | 00/BCED : 62 37 62 37 | HEX 62376237623862386239623962396139 + 5879 | 4 ecr.s 125 | Data | 00 | | 16 | 00/BDC6 : 62 37 62 37 | HEX 62376237623862386239623962396139 | | | | | | 62 38 62 38 | | | | | | | 62 39 62 39 | | | | | | | 62 39 61 39 | - 5854 | 4 ecr.s 126 | Data | 00 | | 16 | 00/BCFD : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A + 5880 | 4 ecr.s 126 | Data | 00 | | 16 | 00/BDD6 : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A | | | | | | 61 39 60 39 | | | | | | | 60 3A 60 3A | | | | | | | 5F 3A 5F 3A | - 5855 | 4 ecr.s 127 | Data | 00 | | 16 | 00/BD0D : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A + 5881 | 4 ecr.s 127 | Data | 00 | | 16 | 00/BDE6 : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A | | | | | | 5E 3A 5E 3A | | | | | | | 5D 3A 5D 3A | | | | | | | 5D 3A 5C 3A | - 5856 | 4 ecr.s 128 | Data | 00 | | 16 | 00/BD1D : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A + 5882 | 4 ecr.s 128 | Data | 00 | | 16 | 00/BDF6 : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A | | | | | | 5B 3A 5B 3A | | | | | | | 5A 3A 5A 3A | | | | | | | 59 3A 59 3A | - 5857 | 4 ecr.s 129 | Data | 00 | | 16 | 00/BD2D : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A + 5883 | 4 ecr.s 129 | Data | 00 | | 16 | 00/BE06 : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A | | | | | | 58 3A 57 3A | | | | | | | 57 3A 57 3A | | | | | | | 56 3A 56 3A | - 5858 | 4 ecr.s 130 | Data | 00 | | 16 | 00/BD3D : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 + 5884 | 4 ecr.s 130 | Data | 00 | | 16 | 00/BE16 : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 | | | | | | 55 3A 54 3A | | | | | | | 6F 28 6F 28 | | | | | | | 6F 28 6F 29 | - 5859 | 4 ecr.s 131 | Data | 00 | | 16 | 00/BD4D : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C + 5885 | 4 ecr.s 131 | Data | 00 | | 16 | 00/BE26 : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C | | | | | | 6F 2A 6F 2A | | | | | | | 6F 2B 6F 2B | | | | | | | 6F 2C 6F 2C | - 5860 | 4 ecr.s 132 | Data | 00 | | 16 | 00/BD5D : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F + 5886 | 4 ecr.s 132 | Data | 00 | | 16 | 00/BE36 : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F | | | | | | 6F 2D 6F 2E | | | | | | | 6F 2E 6F 2E | | | | | | | 6F 2F 6F 2F | - 5861 | 4 ecr.s 133 | Data | 00 | | 16 | 00/BD6D : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 + 5887 | 4 ecr.s 133 | Data | 00 | | 16 | 00/BE46 : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 | | | | | | 6F 30 6F 31 | | | | | | | 6F 31 6F 32 | | | | | | | 6F 32 6F 33 | - 5862 | 4 ecr.s 134 | Data | 00 | | 16 | 00/BD7D : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 + 5888 | 4 ecr.s 134 | Data | 00 | | 16 | 00/BE56 : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 | | | | | | 6F 34 6F 34 | | | | | | | 6F 35 6F 35 | | | | | | | 6F 35 6F 36 | - 5863 | 4 ecr.s 135 | Data | 00 | | 16 | 00/BD8D : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 + 5889 | 4 ecr.s 135 | Data | 00 | | 16 | 00/BE66 : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 | | | | | | 6F 37 6F 37 | | | | | | | 6F 38 6F 38 | | | | | | | 6F 39 6F 39 | - 5864 | 4 ecr.s 136 | Data | 00 | | 16 | 00/BD9D : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 + 5890 | 4 ecr.s 136 | Data | 00 | | 16 | 00/BE76 : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 | | | | | | 6F 3A 6F 27 | | | | | | | 6F 27 70 27 | | | | | | | 70 27 70 27 | - 5865 | 4 ecr.s 137 | Data | 00 | | 16 | 00/BDAD : 71 27 71 27 | HEX 71277127722772277227732773277427 + 5891 | 4 ecr.s 137 | Data | 00 | | 16 | 00/BE86 : 71 27 71 27 | HEX 71277127722772277227732773277427 | | | | | | 72 27 72 27 | | | | | | | 72 27 73 27 | | | | | | | 73 27 74 27 | - 5866 | 4 ecr.s 138 | Data | 00 | | 16 | 00/BDBD : 74 27 74 27 | HEX 74277427752775277627762776277727 + 5892 | 4 ecr.s 138 | Data | 00 | | 16 | 00/BE96 : 74 27 74 27 | HEX 74277427752775277627762776277727 | | | | | | 75 27 75 27 | | | | | | | 76 27 76 27 | | | | | | | 76 27 77 27 | - 5867 | 4 ecr.s 139 | Data | 00 | | 16 | 00/BDCD : 77 27 78 27 | HEX 77277827782778277927792779287A28 + 5893 | 4 ecr.s 139 | Data | 00 | | 16 | 00/BEA6 : 77 27 78 27 | HEX 77277827782778277927792779287A28 | | | | | | 78 27 78 27 | | | | | | | 79 27 79 27 | | | | | | | 79 28 7A 28 | - 5868 | 4 ecr.s 140 | Data | 00 | | 16 | 00/BDDD : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 + 5894 | 4 ecr.s 140 | Data | 00 | | 16 | 00/BEB6 : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 | | | | | | 7B 28 7B 28 | | | | | | | 7C 28 7C 28 | | | | | | | 7C 28 7C 28 | - 5869 | 4 ecr.s 141 | Data | 00 | | 16 | 00/BDED : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 + 5895 | 4 ecr.s 141 | Data | 00 | | 16 | 00/BEC6 : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 | | | | | | 7D 28 7E 28 | | | | | | | 7E 28 7E 29 | | | | | | | 7E 29 7F 29 | - 5870 | 4 ecr.s 142 | Data | 00 | | 16 | 00/BDFD : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A + 5896 | 4 ecr.s 142 | Data | 00 | | 16 | 00/BED6 : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A | | | | | | 80 29 80 29 | | | | | | | 80 29 80 2A | | | | | | | 81 2A 81 2A | - 5871 | 4 ecr.s 143 | Data | 00 | | 16 | 00/BE0D : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C + 5897 | 4 ecr.s 143 | Data | 00 | | 16 | 00/BEE6 : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C | | | | | | 82 2A 82 2A | | | | | | | 82 2B 82 2B | | | | | | | 82 2B 82 2C | - 5872 | 4 ecr.s 144 | Data | 00 | | 16 | 00/BE1D : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E + 5898 | 4 ecr.s 144 | Data | 00 | | 16 | 00/BEF6 : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E | | | | | | 83 2C 83 2D | | | | | | | 83 2D 83 2E | | | | | | | 83 2E 83 2E | - 5873 | 4 ecr.s 145 | Data | 00 | | 16 | 00/BE2D : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 + 5899 | 4 ecr.s 145 | Data | 00 | | 16 | 00/BF06 : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 | | | | | | 82 2F 82 2F | | | | | | | 82 2F 81 30 | | | | | | | 81 30 81 30 | - 5874 | 4 ecr.s 146 | Data | 00 | | 16 | 00/BE3D : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 + 5900 | 4 ecr.s 146 | Data | 00 | | 16 | 00/BF16 : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 | | | | | | 80 30 80 30 | | | | | | | 7F 30 7F 31 | | | | | | | 7F 31 7E 31 | - 5875 | 4 ecr.s 147 | Data | 00 | | 16 | 00/BE4D : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 + 5901 | 4 ecr.s 147 | Data | 00 | | 16 | 00/BF26 : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 | | | | | | 7E 31 7E 32 | | | | | | | 7D 32 7D 32 | | | | | | | 7D 32 7C 32 | - 5876 | 4 ecr.s 148 | Data | 00 | | 16 | 00/BE5D : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 + 5902 | 4 ecr.s 148 | Data | 00 | | 16 | 00/BF36 : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 | | | | | | 7B 33 7B 33 | | | | | | | 7A 33 7A 33 | | | | | | | 7A 33 7A 33 | - 5877 | 4 ecr.s 149 | Data | 00 | | 16 | 00/BE6D : 79 33 79 33 | HEX 79337933783378337833773377337733 + 5903 | 4 ecr.s 149 | Data | 00 | | 16 | 00/BF46 : 79 33 79 33 | HEX 79337933783378337833773377337733 | | | | | | 78 33 78 33 | | | | | | | 78 33 77 33 | | | | | | | 77 33 77 33 | - 5878 | 4 ecr.s 150 | Data | 00 | | 16 | 00/BE7D : 76 33 76 33 | HEX 76337633763375337533743374337433 + 5904 | 4 ecr.s 150 | Data | 00 | | 16 | 00/BF56 : 76 33 76 33 | HEX 76337633763375337533743374337433 | | | | | | 76 33 75 33 | | | | | | | 75 33 74 33 | | | | | | | 74 33 74 33 | - 5879 | 4 ecr.s 151 | Data | 00 | | 16 | 00/BE8D : 73 33 73 33 | HEX 73337333723372337233713371337033 + 5905 | 4 ecr.s 151 | Data | 00 | | 16 | 00/BF66 : 73 33 73 33 | HEX 73337333723372337233713371337033 | | | | | | 72 33 72 33 | | | | | | | 72 33 71 33 | | | | | | | 71 33 70 33 | - 5880 | 4 ecr.s 152 | Data | 00 | | 16 | 00/BE9D : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 + 5906 | 4 ecr.s 152 | Data | 00 | | 16 | 00/BF76 : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 | | | | | | 6F 33 8A 3A | | | | | | | 8A 39 8A 39 | | | | | | | 8A 39 8A 38 | - 5881 | 4 ecr.s 153 | Data | 00 | | 16 | 00/BEAD : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 + 5907 | 4 ecr.s 153 | Data | 00 | | 16 | 00/BF86 : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 | | | | | | 8A 37 8A 37 | | | | | | | 8A 36 8A 36 | | | | | | | 8A 35 8A 35 | - 5882 | 4 ecr.s 154 | Data | 00 | | 16 | 00/BEBD : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 + 5908 | 4 ecr.s 154 | Data | 00 | | 16 | 00/BF96 : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 | | | | | | 8A 34 8A 33 | | | | | | | 8A 33 8A 33 | | | | | | | 8A 32 8A 32 | - 5883 | 4 ecr.s 155 | Data | 00 | | 16 | 00/BECD : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F + 5909 | 4 ecr.s 155 | Data | 00 | | 16 | 00/BFA6 : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F | | | | | | 8A 30 8A 30 | | | | | | | 8A 30 8A 2F | | | | | | | 8A 2F 8A 2F | - 5884 | 4 ecr.s 156 | Data | 00 | | 16 | 00/BEDD : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C + 5910 | 4 ecr.s 156 | Data | 00 | | 16 | 00/BFB6 : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C | | | | | | 8A 2E 8A 2E | | | | | | | 8A 2D 8A 2D | | | | | | | 8B 2D 8B 2C | - 5885 | 4 ecr.s 157 | Data | 00 | | 16 | 00/BEED : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A + 5911 | 4 ecr.s 157 | Data | 00 | | 16 | 00/BFC6 : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A | | | | | | 8B 2B 8B 2B | | | | | | | 8B 2B 8B 2A | | | | | | | 8C 2A 8C 2A | - 5886 | 4 ecr.s 158 | Data | 00 | | 16 | 00/BEFD : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 + 5912 | 4 ecr.s 158 | Data | 00 | | 16 | 00/BFD6 : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 | | | | | | 8C 29 8C 29 | | | | | | | 8C 29 8C 28 | | | | | | | 8D 28 8D 28 | - 5887 | 4 ecr.s 159 | Data | 00 | | 16 | 00/BF0D : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 + 5913 | 4 ecr.s 159 | Data | 00 | | 16 | 00/BFE6 : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 | | | | | | 8E 28 8E 28 | | | | | | | 8E 27 8E 27 | | | | | | | 8F 27 8F 27 | - 5888 | 4 ecr.s 160 | Data | 00 | | 16 | 00/BF1D : 90 27 90 27 | HEX 90279027902791279127922792279227 + 5914 | 4 ecr.s 160 | Data | 00 | | 16 | 00/BFF6 : 90 27 90 27 | HEX 90279027902791279127922792279227 | | | | | | 90 27 91 27 | | | | | | | 91 27 92 27 | | | | | | | 92 27 92 27 | - 5889 | 4 ecr.s 161 | Data | 00 | | 16 | 00/BF2D : 93 27 93 27 | HEX 93279327942794279427952795279627 + 5915 | 4 ecr.s 161 | Data | 00 | | 16 | 00/C006 : 93 27 93 27 | HEX 93279327942794279427952795279627 | | | | | | 94 27 94 27 | | | | | | | 94 27 95 27 | | | | | | | 95 27 96 27 | - 5890 | 4 ecr.s 162 | Data | 00 | | 16 | 00/BF3D : 96 27 97 27 | HEX 96279727972897289728972898289828 + 5916 | 4 ecr.s 162 | Data | 00 | | 16 | 00/C016 : 96 27 97 27 | HEX 96279727972897289728972898289828 | | | | | | 97 28 97 28 | | | | | | | 97 28 97 28 | | | | | | | 98 28 98 28 | - 5891 | 4 ecr.s 163 | Data | 00 | | 16 | 00/BF4D : 98 28 99 28 | HEX 982899289928992999299A299A299A2A + 5917 | 4 ecr.s 163 | Data | 00 | | 16 | 00/C026 : 98 28 99 28 | HEX 982899289928992999299A299A299A2A | | | | | | 99 28 99 29 | | | | | | | 99 29 9A 29 | | | | | | | 9A 29 9A 2A | - 5892 | 4 ecr.s 164 | Data | 00 | | 16 | 00/BF5D : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C + 5918 | 4 ecr.s 164 | Data | 00 | | 16 | 00/C036 : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C | | | | | | 9B 2A 9B 2A | | | | | | | 9B 2B 9B 2B | | | | | | | 9B 2B 9B 2C | - 5893 | 4 ecr.s 165 | Data | 00 | | 16 | 00/BF6D : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E + 5919 | 4 ecr.s 165 | Data | 00 | | 16 | 00/C046 : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E | | | | | | 9B 2C 9B 2D | | | | | | | 9B 2D 9B 2E | | | | | | | 9B 2E 9B 2E | - 5894 | 4 ecr.s 166 | Data | 00 | | 16 | 00/BF7D : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 + 5920 | 4 ecr.s 166 | Data | 00 | | 16 | 00/C056 : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 | | | | | | 9B 30 9B 30 | | | | | | | 9B 30 9B 31 | | | | | | | 9B 31 9B 32 | - 5895 | 4 ecr.s 167 | Data | 00 | | 16 | 00/BF8D : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 + 5921 | 4 ecr.s 167 | Data | 00 | | 16 | 00/C066 : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 | | | | | | 9B 33 9B 33 | | | | | | | 9B 34 9B 34 | | | | | | | 9B 35 9B 35 | - 5896 | 4 ecr.s 168 | Data | 00 | | 16 | 00/BF9D : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 + 5922 | 4 ecr.s 168 | Data | 00 | | 16 | 00/C076 : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 | | | | | | 9B 36 9B 37 | | | | | | | 9B 37 9B 37 | | | | | | | 9B 38 9B 38 | - 5897 | 4 ecr.s 169 | Data | 00 | | 16 | 00/BFAD : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 + 5923 | 4 ecr.s 169 | Data | 00 | | 16 | 00/C086 : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 | | | | | | 9B 39 8A 34 | | | | | | | 8B 34 8B 34 | | | | | | | 8C 34 8C 34 | - 5898 | 4 ecr.s 170 | Data | 00 | | 16 | 00/BFBD : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 + 5924 | 4 ecr.s 170 | Data | 00 | | 16 | 00/C096 : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 | | | | | | 8D 34 8E 34 | | | | | | | 8E 34 8E 34 | | | | | | | 8F 34 8F 34 | - 5899 | 4 ecr.s 171 | Data | 00 | | 16 | 00/BFCD : 90 34 90 34 | HEX 90349034903491349134923492349234 + 5925 | 4 ecr.s 171 | Data | 00 | | 16 | 00/C0A6 : 90 34 90 34 | HEX 90349034903491349134923492349234 | | | | | | 90 34 91 34 | | | | | | | 91 34 92 34 | | | | | | | 92 34 92 34 | - 5900 | 4 ecr.s 172 | Data | 00 | | 16 | 00/BFDD : 93 34 93 34 | HEX 93349334943494349434953495349634 + 5926 | 4 ecr.s 172 | Data | 00 | | 16 | 00/C0B6 : 93 34 93 34 | HEX 93349334943494349434953495349634 | | | | | | 94 34 94 34 | | | | | | | 94 34 95 34 | | | | | | | 95 34 96 34 | - 5901 | 4 ecr.s 173 | Data | 00 | | 16 | 00/BFED : 96 34 97 34 | HEX 96349734973497349834983499349934 + 5927 | 4 ecr.s 173 | Data | 00 | | 16 | 00/C0C6 : 96 34 97 34 | HEX 96349734973497349834983499349934 | | | | | | 97 34 97 34 | | | | | | | 98 34 98 34 | | | | | | | 99 34 99 34 | - 5902 | 4 ecr.s 174 | Data | 00 | | 16 | 00/BFFD : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A + 5928 | 4 ecr.s 174 | Data | 00 | | 16 | 00/C0D6 : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A | | | | | | A7 28 A7 28 | | | | | | | A7 29 A7 29 | | | | | | | A7 2A A7 2A | - 5903 | 4 ecr.s 175 | Data | 00 | | 16 | 00/C00D : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D + 5929 | 4 ecr.s 175 | Data | 00 | | 16 | 00/C0E6 : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D | | | | | | A7 2B A7 2C | | | | | | | A7 2C A7 2C | | | | | | | A7 2D A7 2D | - 5904 | 4 ecr.s 176 | Data | 00 | | 16 | 00/C01D : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 + 5930 | 4 ecr.s 176 | Data | 00 | | 16 | 00/C0F6 : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 | | | | | | A7 2E A7 2F | | | | | | | A7 2F A7 30 | | | | | | | A7 30 A7 30 | - 5905 | 4 ecr.s 177 | Data | 00 | | 16 | 00/C02D : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 + 5931 | 4 ecr.s 177 | Data | 00 | | 16 | 00/C106 : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 | | | | | | A7 32 A7 32 | | | | | | | A7 33 A7 33 | | | | | | | A7 33 A7 34 | - 5906 | 4 ecr.s 178 | Data | 00 | | 16 | 00/C03D : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 + 5932 | 4 ecr.s 178 | Data | 00 | | 16 | 00/C116 : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 | | | | | | A7 35 A7 35 | | | | | | | A7 36 A7 36 | | | | | | | A7 37 A7 37 | - 5907 | 4 ecr.s 179 | Data | 00 | | 16 | 00/C04D : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 + 5933 | 4 ecr.s 179 | Data | 00 | | 16 | 00/C126 : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 | | | | | | A7 38 A7 39 | | | | | | | A7 39 A7 39 | | | | | | | A7 28 A7 28 | - 5908 | 4 ecr.s 180 | Data | 00 | | 16 | 00/C05D : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 + 5934 | 4 ecr.s 180 | Data | 00 | | 16 | 00/C136 : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 | | | | | | A9 28 A9 28 | | | | | | | A9 28 AA 28 | | | | | | | AA 28 AB 28 | - 5909 | 4 ecr.s 181 | Data | 00 | | 16 | 00/C06D : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 + 5935 | 4 ecr.s 181 | Data | 00 | | 16 | 00/C146 : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 | | | | | | AC 28 AC 28 | | | | | | | AD 28 AD 28 | | | | | | | AD 28 AE 28 | - 5910 | 4 ecr.s 182 | Data | 00 | | 16 | 00/C07D : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 + 5936 | 4 ecr.s 182 | Data | 00 | | 16 | 00/C156 : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 | | | | | | AF 28 AF 28 | | | | | | | B0 28 B0 28 | | | | | | | B1 28 B1 28 | - 5911 | 4 ecr.s 183 | Data | 00 | | 16 | 00/C08D : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 + 5937 | 4 ecr.s 183 | Data | 00 | | 16 | 00/C166 : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 | | | | | | B2 28 B3 28 | | | | | | | B3 28 B3 28 | | | | | | | B4 28 B4 28 | - 5912 | 4 ecr.s 184 | Data | 00 | | 16 | 00/C09D : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 + 5938 | 4 ecr.s 184 | Data | 00 | | 16 | 00/C176 : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 | | | | | | B5 28 B5 28 | | | | | | | B6 28 B6 28 | | | | | | | B6 28 B6 29 | - 5913 | 4 ecr.s 185 | Data | 00 | | 16 | 00/C0AD : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A + 5939 | 4 ecr.s 185 | Data | 00 | | 16 | 00/C186 : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A | | | | | | B7 29 B7 2A | | | | | | | B7 2A B8 2A | | | | | | | B8 2A B8 2A | - 5914 | 4 ecr.s 186 | Data | 00 | | 16 | 00/C0BD : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D + 5940 | 4 ecr.s 186 | Data | 00 | | 16 | 00/C196 : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D | | | | | | B9 2B B9 2C | | | | | | | B9 2C B9 2C | | | | | | | B9 2D B9 2D | - 5915 | 4 ecr.s 187 | Data | 00 | | 16 | 00/C0CD : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 + 5941 | 4 ecr.s 187 | Data | 00 | | 16 | 00/C1A6 : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 | | | | | | B9 2E B9 2E | | | | | | | B9 2F B9 2F | | | | | | | B9 30 B9 30 | - 5916 | 4 ecr.s 188 | Data | 00 | | 16 | 00/C0DD : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 + 5942 | 4 ecr.s 188 | Data | 00 | | 16 | 00/C1B6 : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 | | | | | | B9 31 B9 31 | | | | | | | B8 31 B8 32 | | | | | | | B8 32 B7 32 | - 5917 | 4 ecr.s 189 | Data | 00 | | 16 | 00/C0ED : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 + 5943 | 4 ecr.s 189 | Data | 00 | | 16 | 00/C1C6 : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 | | | | | | B7 32 B6 32 | | | | | | | B6 33 B6 33 | | | | | | | B5 33 B5 33 | - 5918 | 4 ecr.s 190 | Data | 00 | | 16 | 00/C0FD : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 + 5944 | 4 ecr.s 190 | Data | 00 | | 16 | 00/C1D6 : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 | | | | | | B4 33 B4 33 | | | | | | | B4 33 B3 33 | | | | | | | B3 33 B3 33 | - 5919 | 4 ecr.s 191 | Data | 00 | | 16 | 00/C10D : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 + 5945 | 4 ecr.s 191 | Data | 00 | | 16 | 00/C1E6 : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 | | | | | | B2 34 B1 34 | | | | | | | B1 34 B1 34 | | | | | | | B0 34 B0 34 | - 5920 | 4 ecr.s 192 | Data | 00 | | 16 | 00/C11D : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 + 5946 | 4 ecr.s 192 | Data | 00 | | 16 | 00/C1F6 : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 | | | | | | AF 34 AE 34 | | | | | | | AE 34 AD 34 | | | | | | | AD 34 AD 34 | - 5921 | 4 ecr.s 193 | Data | 00 | | 16 | 00/C12D : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 + 5947 | 4 ecr.s 193 | Data | 00 | | 16 | 00/C206 : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 | | | | | | AB 34 AB 34 | | | | | | | AB 34 AA 34 | | | | | | | AA 34 AA 34 | - 5922 | 4 ecr.s 194 | Data | 00 | | 16 | 00/C13D : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 + 5948 | 4 ecr.s 194 | Data | 00 | | 16 | 00/C216 : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 | | | | | | A9 34 A9 35 | | | | | | | A8 35 A8 35 | | | | | | | A7 35 AD 34 | - 5923 | 4 ecr.s 195 | Data | 00 | | 16 | 00/C14D : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 + 5949 | 4 ecr.s 195 | Data | 00 | | 16 | 00/C226 : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 | | | | | | AF 34 AF 34 | | | | | | | AF 34 AF 35 | | | | | | | B0 35 B0 35 | - 5924 | 4 ecr.s 196 | Data | 00 | | 16 | 00/C15D : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 + 5950 | 4 ecr.s 196 | Data | 00 | | 16 | 00/C236 : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 | | | | | | B1 35 B1 35 | | | | | | | B1 35 B2 35 | | | | | | | B2 36 B2 36 | - 5925 | 4 ecr.s 197 | Data | 00 | | 16 | 00/C16D : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 + 5951 | 4 ecr.s 197 | Data | 00 | | 16 | 00/C246 : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 | | | | | | B3 37 B3 37 | | | | | | | B3 37 B3 37 | | | | | | | B3 37 B4 37 | - 5926 | 4 ecr.s 198 | Data | 00 | | 16 | 00/C17D : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 + 5952 | 4 ecr.s 198 | Data | 00 | | 16 | 00/C256 : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 | | | | | | B4 38 B5 38 | | | | | | | B5 39 B5 39 | | | | | | | B5 39 C3 28 | - 5927 | 4 ecr.s 199 | Data | 00 | | 16 | 00/C18D : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B + 5953 | 4 ecr.s 199 | Data | 00 | | 16 | 00/C266 : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B | | | | | | C3 29 C3 2A | | | | | | | C3 2A C3 2A | | | | | | | C3 2B C3 2B | - 5928 | 4 ecr.s 200 | Data | 00 | | 16 | 00/C19D : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E + 5954 | 4 ecr.s 200 | Data | 00 | | 16 | 00/C276 : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E | | | | | | C3 2C C3 2D | | | | | | | C3 2D C3 2E | | | | | | | C3 2E C3 2E | - 5929 | 4 ecr.s 201 | Data | 00 | | 16 | 00/C1AD : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 + 5955 | 4 ecr.s 201 | Data | 00 | | 16 | 00/C286 : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 | | | | | | C3 30 C3 30 | | | | | | | C3 30 C3 31 | | | | | | | C3 31 C3 32 | - 5930 | 4 ecr.s 202 | Data | 00 | | 16 | 00/C1BD : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 + 5956 | 4 ecr.s 202 | Data | 00 | | 16 | 00/C296 : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 | | | | | | C3 33 C3 33 | | | | | | | C4 33 C4 34 | | | | | | | C4 34 C4 35 | - 5931 | 4 ecr.s 203 | Data | 00 | | 16 | 00/C1CD : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 + 5957 | 4 ecr.s 203 | Data | 00 | | 16 | 00/C2A6 : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 | | | | | | C4 35 C4 36 | | | | | | | C5 36 C5 36 | | | | | | | C5 37 C5 37 | - 5932 | 4 ecr.s 204 | Data | 00 | | 16 | 00/C1DD : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 + 5958 | 4 ecr.s 204 | Data | 00 | | 16 | 00/C2B6 : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 | | | | | | C5 37 C5 38 | | | | | | | C6 38 C6 38 | | | | | | | C6 38 C6 39 | - 5933 | 4 ecr.s 205 | Data | 00 | | 16 | 00/C1ED : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 + 5959 | 4 ecr.s 205 | Data | 00 | | 16 | 00/C2C6 : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 | | | | | | C7 39 C8 39 | | | | | | | C8 39 C8 39 | | | | | | | C8 39 C9 39 | - 5934 | 4 ecr.s 206 | Data | 00 | | 16 | 00/C1FD : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A + 5960 | 4 ecr.s 206 | Data | 00 | | 16 | 00/C2D6 : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A | | | | | | CA 3A CA 3A | | | | | | | CA 3A CA 3A | | | | | | | CB 3A CB 3A | - 5935 | 4 ecr.s 207 | Data | 00 | | 16 | 00/C20D : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B + 5961 | 4 ecr.s 207 | Data | 00 | | 16 | 00/C2E6 : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B | | | | | | CC 3A CC 3B | | | | | | | CD 3B CD 3B | | | | | | | CE 3B CE 3B | - 5936 | 4 ecr.s 208 | Data | 00 | | 16 | 00/C21D : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B + 5962 | 4 ecr.s 208 | Data | 00 | | 16 | 00/C2F6 : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B | | | | | | CF 3B D0 3B | | | | | | | D0 3B D0 3B | | | | | | | D1 3B D1 3B | - 5937 | 4 ecr.s 209 | Data | 00 | | 16 | 00/C22D : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 + 5963 | 4 ecr.s 209 | Data | 00 | | 16 | 00/C306 : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 | | | | | | D2 3A D2 3A | | | | | | | D3 3A D3 3A | | | | | | | D3 39 D4 39 | - 5938 | 4 ecr.s 210 | Data | 00 | | 16 | 00/C23D : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 + 5964 | 4 ecr.s 210 | Data | 00 | | 16 | 00/C316 : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 | | | | | | D4 39 D4 39 | | | | | | | D4 38 D5 38 | | | | | | | D5 38 D5 38 | - 5939 | 4 ecr.s 211 | Data | 00 | | 16 | 00/C24D : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 + 5965 | 4 ecr.s 211 | Data | 00 | | 16 | 00/C326 : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 | | | | | | D6 37 D6 37 | | | | | | | D6 37 D6 37 | | | | | | | D6 36 D6 36 | - 5940 | 4 ecr.s 212 | Data | 00 | | 16 | 00/C25D : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 + 5966 | 4 ecr.s 212 | Data | 00 | | 16 | 00/C336 : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 | | | | | | D7 35 D7 35 | | | | | | | D7 35 D7 34 | | | | | | | D7 34 D7 33 | - 5941 | 4 ecr.s 213 | Data | 00 | | 16 | 00/C26D : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 + 5967 | 4 ecr.s 213 | Data | 00 | | 16 | 00/C346 : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 | | | | | | D8 33 D8 32 | | | | | | | D8 32 D8 31 | | | | | | | D8 31 D8 30 | - 5942 | 4 ecr.s 214 | Data | 00 | | 16 | 00/C27D : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D + 5968 | 4 ecr.s 214 | Data | 00 | | 16 | 00/C356 : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D | | | | | | D8 2F D8 2F | | | | | | | D8 2E D8 2E | | | | | | | D8 2E D8 2D | - 5943 | 4 ecr.s 215 | Data | 00 | | 16 | 00/C28D : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A + 5969 | 4 ecr.s 215 | Data | 00 | | 16 | 00/C366 : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A | | | | | | D8 2C D8 2C | | | | | | | D8 2B D8 2B | | | | | | | D8 2A D8 2A | - 5944 | 4 ecr.s 216 | Data | 00 | | 16 | 00/C29D : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 + 5970 | 4 ecr.s 216 | Data | 00 | | 16 | 00/C376 : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 | | | | | | D7 29 D7 29 | | | | | | | D7 28 D7 28 | | | | | | | D7 28 E1 39 | - 5945 | 4 ecr.s 217 | Data | 00 | | 4 | 00/C2AD : ED 39 FC 39 | HEX ED39FC39 - 5946 | 4 ecr.s 218 | Data | 00 | | 2 | 00/C2B1 : FF FF | hex ffff ; fin de tableau - 5947 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/C2B3 | - 5948 | 1 toutadisparu.s 1306 | Directive | 00 | | 0 | 00/C2B3 | put ntp.s - 5949 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/C2B3 | * - 5950 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/C2B3 | * NTP routines - 5951 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/C2B3 | * - 5952 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/C2B3 | * (c) 2020, Brutal Deluxe Software - 5953 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/C2B3 | * Antoine Vignau & Olivier Zardini - 5954 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/C2B3 | * - 5955 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/C2B3 | - 5956 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/C2B3 | toolNTP = 222 - 5957 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/C2B3 | - 5958 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/C2B3 | *-------------------------------------- - 5959 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/C2B3 | - 5960 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/C2B3 | mx %00 - 5961 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/C2B3 | - 5962 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/C2B3 | stopNTP - 5963 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/C2B3 : AD 93 C3 | lda fgNTP - 5964 | 5 ntp.s 16 | Code | 00 | | 2 | 00/C2B6 : D0 11 | bne stopNTP99 - 5965 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/C2B8 | - 5966 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/C2B8 | _NTPShutDown - 5968 | 5 ntp.s 18 | Code | 00 | | 3 | 00/C2B8 : A2 DE 03 | LDX #$03DE ; load tool call # - 5969 | 5 ntp.s 18 | Code | 00 | | 4 | 00/C2BB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5970 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/C2BF | - 5971 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/C2BF | PushWord #{222} ; unload NTPTool - 5973 | 5 ntp.s 20 | Code | 00 | | 3 | 00/C2BF : F4 DE 00 | PEA #{222} - 5976 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/C2C2 | _UnloadOneTool - 5978 | 5 ntp.s 21 | Code | 00 | | 3 | 00/C2C2 : A2 01 10 | LDX #$1001 ; load tool call # - 5979 | 5 ntp.s 21 | Code | 00 | | 4 | 00/C2C5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5980 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/C2C9 | - 5981 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/C2C9 | stopNTP99 - 5982 | 5 ntp.s 24 | Code | 00 | | 1 | 00/C2C9 : 60 | rts - 5983 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/C2CA | - 5984 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/C2CA | *-------------------------------------- - 5985 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/C2CA | - 5986 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/C2CA | initNTP - 5987 | 5 ntp.s 29 | Code | 00 | | 1 | 00/C2CA : 48 | pha ; Check for AppleTalk - 5988 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/C2CB | _GetIRQEnable - 5990 | 5 ntp.s 30 | Code | 00 | | 3 | 00/C2CB : A2 03 29 | LDX #$2903 ; load tool call # - 5991 | 5 ntp.s 30 | Code | 00 | | 4 | 00/C2CE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5992 | 5 ntp.s 31 | Code | 00 | | 1 | 00/C2D2 : 68 | pla - 5993 | 5 ntp.s 32 | Code | 00 | | 3 | 00/C2D3 : 29 20 00 | and #$20 - 5994 | 5 ntp.s 33 | Code | 00 | | 2 | 00/C2D6 : F0 04 | beq initNTP1 - 5995 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/C2D8 | - 5996 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/C2D8 : EE 93 C3 | inc fgNTP - 5997 | 5 ntp.s 36 | Code | 00 | | 1 | 00/C2DB : 60 | rts - 5998 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/C2DC | - 5999 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/C2DC | initNTP1 - 6000 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/C2DC | PushWord #{222} ; Load NTPTool - 6002 | 5 ntp.s 39 | Code | 00 | | 3 | 00/C2DC : F4 DE 00 | PEA #{222} - 6005 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/C2DF | PushWord #0 - 6007 | 5 ntp.s 40 | Code | 00 | | 3 | 00/C2DF : F4 00 00 | PEA #0 - 6010 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/C2E2 | _LoadOneTool - 6012 | 5 ntp.s 41 | Code | 00 | | 3 | 00/C2E2 : A2 01 0F | LDX #$F01 ; load tool call # - 6013 | 5 ntp.s 41 | Code | 00 | | 4 | 00/C2E5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6014 | 5 ntp.s 42 | Code | 00 | | 2 | 00/C2E9 : 90 04 | bcc initNTP2 - 6015 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/C2EB | - 6016 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/C2EB : EE 93 C3 | inc fgNTP - 6017 | 5 ntp.s 45 | Code | 00 | | 1 | 00/C2EE : 60 | rts - 6018 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/C2EF | - 6019 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/C2EF | initNTP2 - 6020 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/C2EF | PushWord myID - 6025 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/C2EF : AD 28 07 | LDA myID - 6026 | 5 ntp.s 48 | Code | 00 | | 1 | 00/C2F2 : 48 | PHA - 6028 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/C2F3 | _NTPStartUp ; Start NTPSynth - 6030 | 5 ntp.s 49 | Code | 00 | | 3 | 00/C2F3 : A2 DE 02 | LDX #$02DE ; load tool call # - 6031 | 5 ntp.s 49 | Code | 00 | | 4 | 00/C2F6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6032 | 5 ntp.s 50 | Code | 00 | | 2 | 00/C2FA : 90 03 | bcc initNTP3 - 6033 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/C2FC | - 6034 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/C2FC : EE 93 C3 | inc fgNTP - 6035 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/C2FF | - 6036 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/C2FF | initNTP3 - 6037 | 5 ntp.s 55 | Code | 00 | | 1 | 00/C2FF : 60 | rts - 6038 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/C300 | - 6039 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/C300 | *-------------------------------------- - 6040 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/C300 | - 6041 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/C300 | doMUSIK - 6042 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/C300 : AD 93 C3 | lda fgNTP ; can we play? - 6043 | 5 ntp.s 61 | Code | 00 | | 2 | 00/C303 : D0 0D | bne nozik99 - 6044 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/C305 | - 6045 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/C305 : AD 95 C3 | lda fgNTPPLAY - 6046 | 5 ntp.s 64 | Code | 00 | | 3 | 00/C308 : 49 01 00 | eor #1 - 6047 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/C30B : 8D 95 C3 | sta fgNTPPLAY - 6048 | 5 ntp.s 66 | Code | 00 | | 2 | 00/C30E : F0 03 | beq doSOUNDON - 6049 | 5 ntp.s 67 | Code | 00 | | 2 | 00/C310 : D0 11 | bne doSOUNDOFF - 6050 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/C312 | - 6051 | 5 ntp.s 69 | Code | 00 | | 1 | 00/C312 : 60 | nozik99 rts - 6052 | 5 ntp.s 70 | Empty | 00 | | 0 | 00/C313 | - 6053 | 5 ntp.s 71 | Comment | 00 | | 0 | 00/C313 | *-------------------------------------- - 6054 | 5 ntp.s 72 | Empty | 00 | | 0 | 00/C313 | - 6055 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/C313 | doSOUNDON - 6056 | 5 ntp.s 74 | Code | 00 | 2 | 3 | 00/C313 : AD 93 C3 | lda fgNTP ; can we play? - 6057 | 5 ntp.s 75 | Code | 00 | | 2 | 00/C316 : D0 0A | bne playMUSIC99 - 6058 | 5 ntp.s 76 | Empty | 00 | | 0 | 00/C318 | - 6059 | 5 ntp.s 77 | Macro | 00 | | 0 | 00/C318 | PushWord #1 - 6061 | 5 ntp.s 77 | Code | 00 | | 3 | 00/C318 : F4 01 00 | PEA #1 - 6064 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/C31B | _NTPPlayMusic - 6066 | 5 ntp.s 78 | Code | 00 | | 3 | 00/C31B : A2 DE 0A | LDX #$0ADE ; load tool call # - 6067 | 5 ntp.s 78 | Code | 00 | | 4 | 00/C31E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6068 | 5 ntp.s 79 | Empty | 00 | | 0 | 00/C322 | - 6069 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/C322 | playMUSIC99 - 6070 | 5 ntp.s 81 | Code | 00 | | 1 | 00/C322 : 60 | rts - 6071 | 5 ntp.s 82 | Empty | 00 | | 0 | 00/C323 | - 6072 | 5 ntp.s 83 | Comment | 00 | | 0 | 00/C323 | *-------------------------------------- - 6073 | 5 ntp.s 84 | Empty | 00 | | 0 | 00/C323 | - 6074 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/C323 | doSOUNDOFF - 6075 | 5 ntp.s 86 | Code | 00 | 2 | 3 | 00/C323 : AD 93 C3 | lda fgNTP - 6076 | 5 ntp.s 87 | Code | 00 | | 2 | 00/C326 : D0 07 | bne stopMUSIC99 - 6077 | 5 ntp.s 88 | Empty | 00 | | 0 | 00/C328 | - 6078 | 5 ntp.s 89 | Macro | 00 | | 0 | 00/C328 | _NTPStopMusic - 6080 | 5 ntp.s 89 | Code | 00 | | 3 | 00/C328 : A2 DE 0B | LDX #$0BDE ; load tool call # - 6081 | 5 ntp.s 89 | Code | 00 | | 4 | 00/C32B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6082 | 5 ntp.s 90 | Empty | 00 | | 0 | 00/C32F | - 6083 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/C32F | stopMUSIC99 - 6084 | 5 ntp.s 92 | Code | 00 | | 1 | 00/C32F : 60 | rts - 6085 | 5 ntp.s 93 | Empty | 00 | | 0 | 00/C330 | - 6086 | 5 ntp.s 94 | Comment | 00 | | 0 | 00/C330 | *-------------------------------------- Suspend music - 6087 | 5 ntp.s 95 | Empty | 00 | | 0 | 00/C330 | - 6088 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/C330 | suspendMUSIC - 6089 | 5 ntp.s 97 | Code | 00 | 2 | 3 | 00/C330 : AD 93 C3 | lda fgNTP - 6090 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/C333 : 0D 95 C3 | ora fgNTPPLAY - 6091 | 5 ntp.s 99 | Code | 00 | | 2 | 00/C336 : D0 07 | bne suspendMUSIC9 - 6092 | 5 ntp.s 100 | Empty | 00 | | 0 | 00/C338 | - 6093 | 5 ntp.s 101 | Macro | 00 | | 0 | 00/C338 | _NTPPauseMusic - 6095 | 5 ntp.s 101 | Code | 00 | | 3 | 00/C338 : A2 DE 13 | LDX #$13DE ; load tool call # - 6096 | 5 ntp.s 101 | Code | 00 | | 4 | 00/C33B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6097 | 5 ntp.s 102 | Empty | 00 | | 0 | 00/C33F | - 6098 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/C33F | suspendMUSIC9 - 6099 | 5 ntp.s 104 | Code | 00 | | 1 | 00/C33F : 60 | rts - 6100 | 5 ntp.s 105 | Empty | 00 | | 0 | 00/C340 | - 6101 | 5 ntp.s 106 | Comment | 00 | | 0 | 00/C340 | *-------------------------------------- Resume music - 6102 | 5 ntp.s 107 | Empty | 00 | | 0 | 00/C340 | - 6103 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/C340 | resumeMUSIC - 6104 | 5 ntp.s 109 | Code | 00 | 2 | 3 | 00/C340 : AD 93 C3 | lda fgNTP - 6105 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/C343 : 0D 95 C3 | ora fgNTPPLAY - 6106 | 5 ntp.s 111 | Code | 00 | | 2 | 00/C346 : D0 07 | bne resumeMUSIC9 - 6107 | 5 ntp.s 112 | Empty | 00 | | 0 | 00/C348 | - 6108 | 5 ntp.s 113 | Macro | 00 | | 0 | 00/C348 | _NTPContinueMusic - 6110 | 5 ntp.s 113 | Code | 00 | | 3 | 00/C348 : A2 DE 14 | LDX #$14DE ; load tool call # - 6111 | 5 ntp.s 113 | Code | 00 | | 4 | 00/C34B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6112 | 5 ntp.s 114 | Empty | 00 | | 0 | 00/C34F | - 6113 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/C34F | resumeMUSIC9 - 6114 | 5 ntp.s 116 | Code | 00 | | 1 | 00/C34F : 60 | rts - 6115 | 5 ntp.s 117 | Empty | 00 | | 0 | 00/C350 | - 6116 | 5 ntp.s 118 | Comment | 00 | | 0 | 00/C350 | *-------------------------------------- Select random sequence - 6117 | 5 ntp.s 119 | Empty | 00 | | 0 | 00/C350 | - 6118 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/C350 | randomNTP - 6119 | 5 ntp.s 121 | Code | 00 | 2 | 3 | 00/C350 : 20 F0 06 | jsr Random ; get random 0-3 - 6120 | 5 ntp.s 122 | Code | 00 | | 3 | 00/C353 : 29 03 00 | and #3 - 6121 | 5 ntp.s 123 | Code | 00 | | 2 | 00/C356 : 90 F8 | bcc randomNTP - 6122 | 5 ntp.s 124 | Code | 00 | | 2 | 00/C358 : F0 F6 | beq randomNTP ; keep 1-3 - 6123 | 5 ntp.s 125 | Code | 00 | | 1 | 00/C35A : 18 | clc - 6124 | 5 ntp.s 126 | Code | 00 | | 3 | 00/C35B : 69 30 00 | adc #'0' - 6125 | 5 ntp.s 127 | Code | 10 | | 2 | 00/C35E : E2 20 | sep #$20 - 6126 | 5 ntp.s 128 | Code | 10 | 2 | 3 | 00/C360 : 8D 8E C3 | sta pSEQ+22 - 6127 | 5 ntp.s 129 | Code | 00 | | 2 | 00/C363 : C2 20 | rep #$20 - 6128 | 5 ntp.s 130 | Empty | 00 | | 0 | 00/C365 | - 6129 | 5 ntp.s 131 | Macro | 00 | | 0 | 00/C365 | PushLong #pSEQ - 6133 | 5 ntp.s 131 | Code | 00 | 1 >>16 | 3 | 00/C365 : F4 00 00 | PEA #^#pSEQ - 6140 | 5 ntp.s 131 | Code | 00 | 2 | 3 | 00/C368 : F4 78 C3 | PEA #pSEQ - 6143 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/C36B | _NTPLoadOneMusic - 6145 | 5 ntp.s 132 | Code | 00 | | 3 | 00/C36B : A2 DE 09 | LDX #$09DE ; load tool call # - 6146 | 5 ntp.s 132 | Code | 00 | | 4 | 00/C36E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6147 | 5 ntp.s 133 | Code | 00 | | 2 | 00/C372 : 90 03 | bcc randomNTP9 - 6148 | 5 ntp.s 134 | Empty | 00 | | 0 | 00/C374 | - 6149 | 5 ntp.s 135 | Code | 00 | 2 | 3 | 00/C374 : EE 95 C3 | inc fgNTPPLAY ; load error, do not play music - 6150 | 5 ntp.s 136 | Empty | 00 | | 0 | 00/C377 | - 6151 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/C377 | randomNTP9 - 6152 | 5 ntp.s 138 | Code | 00 | | 1 | 00/C377 : 60 | rts - 6153 | 5 ntp.s 139 | Empty | 00 | | 0 | 00/C378 | - 6154 | 5 ntp.s 140 | Comment | 00 | | 0 | 00/C378 | *--- P16 String (+22 pour le random de la musique) - 6155 | 5 ntp.s 141 | Empty | 00 | | 0 | 00/C378 | - 6156 | 5 ntp.s 142 | Data | 00 | | 27 | 00/C378 : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' + 5971 | 4 ecr.s 217 | Data | 00 | | 4 | 00/C386 : ED 39 FC 39 | HEX ED39FC39 + 5972 | 4 ecr.s 218 | Data | 00 | | 2 | 00/C38A : FF FF | hex ffff ; fin de tableau + 5973 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/C38C | + 5974 | 1 toutadisparu.s 1311 | Directive | 00 | | 0 | 00/C38C | put ntp.s + 5975 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/C38C | * + 5976 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/C38C | * NTP routines + 5977 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/C38C | * + 5978 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/C38C | * (c) 2020, Brutal Deluxe Software + 5979 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/C38C | * Antoine Vignau & Olivier Zardini + 5980 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/C38C | * + 5981 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/C38C | + 5982 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/C38C | toolNTP = 222 + 5983 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/C38C | + 5984 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/C38C | *-------------------------------------- + 5985 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/C38C | + 5986 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/C38C | mx %00 + 5987 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/C38C | + 5988 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/C38C | stopNTP + 5989 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/C38C : AD 6C C4 | lda fgNTP + 5990 | 5 ntp.s 16 | Code | 00 | | 2 | 00/C38F : D0 11 | bne stopNTP99 + 5991 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/C391 | + 5992 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/C391 | _NTPShutDown + 5994 | 5 ntp.s 18 | Code | 00 | | 3 | 00/C391 : A2 DE 03 | LDX #$03DE ; load tool call # + 5995 | 5 ntp.s 18 | Code | 00 | | 4 | 00/C394 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5996 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/C398 | + 5997 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/C398 | PushWord #{222} ; unload NTPTool + 5999 | 5 ntp.s 20 | Code | 00 | | 3 | 00/C398 : F4 DE 00 | PEA #{222} + 6002 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/C39B | _UnloadOneTool + 6004 | 5 ntp.s 21 | Code | 00 | | 3 | 00/C39B : A2 01 10 | LDX #$1001 ; load tool call # + 6005 | 5 ntp.s 21 | Code | 00 | | 4 | 00/C39E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6006 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/C3A2 | + 6007 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/C3A2 | stopNTP99 + 6008 | 5 ntp.s 24 | Code | 00 | | 1 | 00/C3A2 : 60 | rts + 6009 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/C3A3 | + 6010 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/C3A3 | *-------------------------------------- + 6011 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/C3A3 | + 6012 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/C3A3 | initNTP + 6013 | 5 ntp.s 29 | Code | 00 | | 1 | 00/C3A3 : 48 | pha ; Check for AppleTalk + 6014 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/C3A4 | _GetIRQEnable + 6016 | 5 ntp.s 30 | Code | 00 | | 3 | 00/C3A4 : A2 03 29 | LDX #$2903 ; load tool call # + 6017 | 5 ntp.s 30 | Code | 00 | | 4 | 00/C3A7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6018 | 5 ntp.s 31 | Code | 00 | | 1 | 00/C3AB : 68 | pla + 6019 | 5 ntp.s 32 | Code | 00 | | 3 | 00/C3AC : 29 20 00 | and #$20 + 6020 | 5 ntp.s 33 | Code | 00 | | 2 | 00/C3AF : F0 04 | beq initNTP1 + 6021 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/C3B1 | + 6022 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/C3B1 : EE 6C C4 | inc fgNTP + 6023 | 5 ntp.s 36 | Code | 00 | | 1 | 00/C3B4 : 60 | rts + 6024 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/C3B5 | + 6025 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/C3B5 | initNTP1 + 6026 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/C3B5 | PushWord #{222} ; Load NTPTool + 6028 | 5 ntp.s 39 | Code | 00 | | 3 | 00/C3B5 : F4 DE 00 | PEA #{222} + 6031 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/C3B8 | PushWord #0 + 6033 | 5 ntp.s 40 | Code | 00 | | 3 | 00/C3B8 : F4 00 00 | PEA #0 + 6036 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/C3BB | _LoadOneTool + 6038 | 5 ntp.s 41 | Code | 00 | | 3 | 00/C3BB : A2 01 0F | LDX #$F01 ; load tool call # + 6039 | 5 ntp.s 41 | Code | 00 | | 4 | 00/C3BE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6040 | 5 ntp.s 42 | Code | 00 | | 2 | 00/C3C2 : 90 04 | bcc initNTP2 + 6041 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/C3C4 | + 6042 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/C3C4 : EE 6C C4 | inc fgNTP + 6043 | 5 ntp.s 45 | Code | 00 | | 1 | 00/C3C7 : 60 | rts + 6044 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/C3C8 | + 6045 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/C3C8 | initNTP2 + 6046 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/C3C8 | PushWord myID + 6051 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/C3C8 : AD 80 07 | LDA myID + 6052 | 5 ntp.s 48 | Code | 00 | | 1 | 00/C3CB : 48 | PHA + 6054 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/C3CC | _NTPStartUp ; Start NTPSynth + 6056 | 5 ntp.s 49 | Code | 00 | | 3 | 00/C3CC : A2 DE 02 | LDX #$02DE ; load tool call # + 6057 | 5 ntp.s 49 | Code | 00 | | 4 | 00/C3CF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6058 | 5 ntp.s 50 | Code | 00 | | 2 | 00/C3D3 : 90 03 | bcc initNTP3 + 6059 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/C3D5 | + 6060 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/C3D5 : EE 6C C4 | inc fgNTP + 6061 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/C3D8 | + 6062 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/C3D8 | initNTP3 + 6063 | 5 ntp.s 55 | Code | 00 | | 1 | 00/C3D8 : 60 | rts + 6064 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/C3D9 | + 6065 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/C3D9 | *-------------------------------------- + 6066 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/C3D9 | + 6067 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/C3D9 | doMUSIK + 6068 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/C3D9 : AD 6C C4 | lda fgNTP ; can we play? + 6069 | 5 ntp.s 61 | Code | 00 | | 2 | 00/C3DC : D0 0D | bne nozik99 + 6070 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/C3DE | + 6071 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/C3DE : AD 6E C4 | lda fgNTPPLAY + 6072 | 5 ntp.s 64 | Code | 00 | | 3 | 00/C3E1 : 49 01 00 | eor #1 + 6073 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/C3E4 : 8D 6E C4 | sta fgNTPPLAY + 6074 | 5 ntp.s 66 | Code | 00 | | 2 | 00/C3E7 : F0 03 | beq doSOUNDON + 6075 | 5 ntp.s 67 | Code | 00 | | 2 | 00/C3E9 : D0 11 | bne doSOUNDOFF + 6076 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/C3EB | + 6077 | 5 ntp.s 69 | Code | 00 | | 1 | 00/C3EB : 60 | nozik99 rts + 6078 | 5 ntp.s 70 | Empty | 00 | | 0 | 00/C3EC | + 6079 | 5 ntp.s 71 | Comment | 00 | | 0 | 00/C3EC | *-------------------------------------- + 6080 | 5 ntp.s 72 | Empty | 00 | | 0 | 00/C3EC | + 6081 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/C3EC | doSOUNDON + 6082 | 5 ntp.s 74 | Code | 00 | 2 | 3 | 00/C3EC : AD 6C C4 | lda fgNTP ; can we play? + 6083 | 5 ntp.s 75 | Code | 00 | | 2 | 00/C3EF : D0 0A | bne playMUSIC99 + 6084 | 5 ntp.s 76 | Empty | 00 | | 0 | 00/C3F1 | + 6085 | 5 ntp.s 77 | Macro | 00 | | 0 | 00/C3F1 | PushWord #1 + 6087 | 5 ntp.s 77 | Code | 00 | | 3 | 00/C3F1 : F4 01 00 | PEA #1 + 6090 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/C3F4 | _NTPPlayMusic + 6092 | 5 ntp.s 78 | Code | 00 | | 3 | 00/C3F4 : A2 DE 0A | LDX #$0ADE ; load tool call # + 6093 | 5 ntp.s 78 | Code | 00 | | 4 | 00/C3F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6094 | 5 ntp.s 79 | Empty | 00 | | 0 | 00/C3FB | + 6095 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/C3FB | playMUSIC99 + 6096 | 5 ntp.s 81 | Code | 00 | | 1 | 00/C3FB : 60 | rts + 6097 | 5 ntp.s 82 | Empty | 00 | | 0 | 00/C3FC | + 6098 | 5 ntp.s 83 | Comment | 00 | | 0 | 00/C3FC | *-------------------------------------- + 6099 | 5 ntp.s 84 | Empty | 00 | | 0 | 00/C3FC | + 6100 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/C3FC | doSOUNDOFF + 6101 | 5 ntp.s 86 | Code | 00 | 2 | 3 | 00/C3FC : AD 6C C4 | lda fgNTP + 6102 | 5 ntp.s 87 | Code | 00 | | 2 | 00/C3FF : D0 07 | bne stopMUSIC99 + 6103 | 5 ntp.s 88 | Empty | 00 | | 0 | 00/C401 | + 6104 | 5 ntp.s 89 | Macro | 00 | | 0 | 00/C401 | _NTPStopMusic + 6106 | 5 ntp.s 89 | Code | 00 | | 3 | 00/C401 : A2 DE 0B | LDX #$0BDE ; load tool call # + 6107 | 5 ntp.s 89 | Code | 00 | | 4 | 00/C404 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6108 | 5 ntp.s 90 | Empty | 00 | | 0 | 00/C408 | + 6109 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/C408 | stopMUSIC99 + 6110 | 5 ntp.s 92 | Code | 00 | | 1 | 00/C408 : 60 | rts + 6111 | 5 ntp.s 93 | Empty | 00 | | 0 | 00/C409 | + 6112 | 5 ntp.s 94 | Comment | 00 | | 0 | 00/C409 | *-------------------------------------- Suspend music + 6113 | 5 ntp.s 95 | Empty | 00 | | 0 | 00/C409 | + 6114 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/C409 | suspendMUSIC + 6115 | 5 ntp.s 97 | Code | 00 | 2 | 3 | 00/C409 : AD 6C C4 | lda fgNTP + 6116 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/C40C : 0D 6E C4 | ora fgNTPPLAY + 6117 | 5 ntp.s 99 | Code | 00 | | 2 | 00/C40F : D0 07 | bne suspendMUSIC9 + 6118 | 5 ntp.s 100 | Empty | 00 | | 0 | 00/C411 | + 6119 | 5 ntp.s 101 | Macro | 00 | | 0 | 00/C411 | _NTPPauseMusic + 6121 | 5 ntp.s 101 | Code | 00 | | 3 | 00/C411 : A2 DE 13 | LDX #$13DE ; load tool call # + 6122 | 5 ntp.s 101 | Code | 00 | | 4 | 00/C414 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6123 | 5 ntp.s 102 | Empty | 00 | | 0 | 00/C418 | + 6124 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/C418 | suspendMUSIC9 + 6125 | 5 ntp.s 104 | Code | 00 | | 1 | 00/C418 : 60 | rts + 6126 | 5 ntp.s 105 | Empty | 00 | | 0 | 00/C419 | + 6127 | 5 ntp.s 106 | Comment | 00 | | 0 | 00/C419 | *-------------------------------------- Resume music + 6128 | 5 ntp.s 107 | Empty | 00 | | 0 | 00/C419 | + 6129 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/C419 | resumeMUSIC + 6130 | 5 ntp.s 109 | Code | 00 | 2 | 3 | 00/C419 : AD 6C C4 | lda fgNTP + 6131 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/C41C : 0D 6E C4 | ora fgNTPPLAY + 6132 | 5 ntp.s 111 | Code | 00 | | 2 | 00/C41F : D0 07 | bne resumeMUSIC9 + 6133 | 5 ntp.s 112 | Empty | 00 | | 0 | 00/C421 | + 6134 | 5 ntp.s 113 | Macro | 00 | | 0 | 00/C421 | _NTPContinueMusic + 6136 | 5 ntp.s 113 | Code | 00 | | 3 | 00/C421 : A2 DE 14 | LDX #$14DE ; load tool call # + 6137 | 5 ntp.s 113 | Code | 00 | | 4 | 00/C424 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6138 | 5 ntp.s 114 | Empty | 00 | | 0 | 00/C428 | + 6139 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/C428 | resumeMUSIC9 + 6140 | 5 ntp.s 116 | Code | 00 | | 1 | 00/C428 : 60 | rts + 6141 | 5 ntp.s 117 | Empty | 00 | | 0 | 00/C429 | + 6142 | 5 ntp.s 118 | Comment | 00 | | 0 | 00/C429 | *-------------------------------------- Select random sequence + 6143 | 5 ntp.s 119 | Empty | 00 | | 0 | 00/C429 | + 6144 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/C429 | randomNTP + 6145 | 5 ntp.s 121 | Code | 00 | 2 | 3 | 00/C429 : 20 48 07 | jsr Random ; get random 0-3 + 6146 | 5 ntp.s 122 | Code | 00 | | 3 | 00/C42C : 29 03 00 | and #3 + 6147 | 5 ntp.s 123 | Code | 00 | | 2 | 00/C42F : 90 F8 | bcc randomNTP + 6148 | 5 ntp.s 124 | Code | 00 | | 2 | 00/C431 : F0 F6 | beq randomNTP ; keep 1-3 + 6149 | 5 ntp.s 125 | Code | 00 | | 1 | 00/C433 : 18 | clc + 6150 | 5 ntp.s 126 | Code | 00 | | 3 | 00/C434 : 69 30 00 | adc #'0' + 6151 | 5 ntp.s 127 | Code | 10 | | 2 | 00/C437 : E2 20 | sep #$20 + 6152 | 5 ntp.s 128 | Code | 10 | 2 | 3 | 00/C439 : 8D 67 C4 | sta pSEQ+22 + 6153 | 5 ntp.s 129 | Code | 00 | | 2 | 00/C43C : C2 20 | rep #$20 + 6154 | 5 ntp.s 130 | Empty | 00 | | 0 | 00/C43E | + 6155 | 5 ntp.s 131 | Macro | 00 | | 0 | 00/C43E | PushLong #pSEQ + 6159 | 5 ntp.s 131 | Code | 00 | 1 >>16 | 3 | 00/C43E : F4 00 00 | PEA #^#pSEQ + 6166 | 5 ntp.s 131 | Code | 00 | 2 | 3 | 00/C441 : F4 51 C4 | PEA #pSEQ + 6169 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/C444 | _NTPLoadOneMusic + 6171 | 5 ntp.s 132 | Code | 00 | | 3 | 00/C444 : A2 DE 09 | LDX #$09DE ; load tool call # + 6172 | 5 ntp.s 132 | Code | 00 | | 4 | 00/C447 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6173 | 5 ntp.s 133 | Code | 00 | | 2 | 00/C44B : 90 03 | bcc randomNTP9 + 6174 | 5 ntp.s 134 | Empty | 00 | | 0 | 00/C44D | + 6175 | 5 ntp.s 135 | Code | 00 | 2 | 3 | 00/C44D : EE 6E C4 | inc fgNTPPLAY ; load error, do not play music + 6176 | 5 ntp.s 136 | Empty | 00 | | 0 | 00/C450 | + 6177 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/C450 | randomNTP9 + 6178 | 5 ntp.s 138 | Code | 00 | | 1 | 00/C450 : 60 | rts + 6179 | 5 ntp.s 139 | Empty | 00 | | 0 | 00/C451 | + 6180 | 5 ntp.s 140 | Comment | 00 | | 0 | 00/C451 | *--- P16 String (+22 pour le random de la musique) + 6181 | 5 ntp.s 141 | Empty | 00 | | 0 | 00/C451 | + 6182 | 5 ntp.s 142 | Data | 00 | | 27 | 00/C451 : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' | | | | | | 61 74 61 2F | | | | | | | 6D 75 73 69 | | | | | | | 71 75 65 73 | | | | | | | 2F 7A 69 6B | | | | | | | 6D 75 31 2E | | | | | | | 6E 74 70 | - 6157 | 5 ntp.s 143 | Empty | 00 | | 0 | 00/C393 | - 6158 | 5 ntp.s 144 | Comment | 00 | | 0 | 00/C393 | *--- Flags - 6159 | 5 ntp.s 145 | Empty | 00 | | 0 | 00/C393 | - 6160 | 5 ntp.s 146 | Data | 00 | | 2 | 00/C393 : 00 00 | fgNTP ds 2 ; tool error - 6161 | 5 ntp.s 147 | Data | 00 | | 2 | 00/C395 : 00 00 | fgNTPPLAY ds 2 ; music error - 6162 | 5 ntp.s 148 | Empty | 00 | | 0 | 00/C397 | - 6163 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/C397 | - 6164 | 1 toutadisparu.s 1307 | Empty | 00 | | 0 | 00/C397 | - 6165 | 1 toutadisparu.s 1308 | Comment | 00 | | 0 | 00/C397 | *--- - 6166 | 1 toutadisparu.s 1309 | Empty | 00 | | 0 | 00/C397 | - 6167 | 1 toutadisparu.s 1310 | Data | 00 | | 1 | 00/C397 : 0D | asc 0d - 6168 | 1 toutadisparu.s 1311 | Data | 00 | | 17 | 00/C398 : AD AD AD AD | asc "----------------"0d + 6183 | 5 ntp.s 143 | Empty | 00 | | 0 | 00/C46C | + 6184 | 5 ntp.s 144 | Comment | 00 | | 0 | 00/C46C | *--- Flags + 6185 | 5 ntp.s 145 | Empty | 00 | | 0 | 00/C46C | + 6186 | 5 ntp.s 146 | Data | 00 | | 2 | 00/C46C : 00 00 | fgNTP ds 2 ; tool error + 6187 | 5 ntp.s 147 | Data | 00 | | 2 | 00/C46E : 00 00 | fgNTPPLAY ds 2 ; music error + 6188 | 5 ntp.s 148 | Empty | 00 | | 0 | 00/C470 | + 6189 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/C470 | + 6190 | 1 toutadisparu.s 1312 | Empty | 00 | | 0 | 00/C470 | + 6191 | 1 toutadisparu.s 1313 | Comment | 00 | | 0 | 00/C470 | *--- + 6192 | 1 toutadisparu.s 1314 | Empty | 00 | | 0 | 00/C470 | + 6193 | 1 toutadisparu.s 1315 | Data | 00 | | 1 | 00/C470 : 0D | asc 0d + 6194 | 1 toutadisparu.s 1316 | Data | 00 | | 17 | 00/C471 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | 0D | - 6169 | 1 toutadisparu.s 1312 | Data | 00 | | 17 | 00/C3A9 : A0 A0 A0 A0 | asc " "0d + 6195 | 1 toutadisparu.s 1317 | Data | 00 | | 17 | 00/C482 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6170 | 1 toutadisparu.s 1313 | Data | 00 | | 17 | 00/C3BA : A0 D4 CF D5 | asc " TOUT A DISPARU "0d + 6196 | 1 toutadisparu.s 1318 | Data | 00 | | 17 | 00/C493 : A0 D4 CF D5 | asc " TOUT A DISPARU "0d | | | | | | D4 A0 C1 A0 | | | | | | | C4 C9 D3 D0 | | | | | | | C1 D2 D5 A0 | | | | | | | 0D | - 6171 | 1 toutadisparu.s 1314 | Data | 00 | | 17 | 00/C3CB : A0 A0 A0 A0 | asc " "0d + 6197 | 1 toutadisparu.s 1319 | Data | 00 | | 17 | 00/C4A4 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6172 | 1 toutadisparu.s 1315 | Data | 00 | | 17 | 00/C3DC : A0 C1 EE F4 | asc " Antoine Vignau "0d + 6198 | 1 toutadisparu.s 1320 | Data | 00 | | 17 | 00/C4B5 : A0 C1 EE F4 | asc " Antoine Vignau "0d | | | | | | EF E9 EE E5 | | | | | | | A0 D6 E9 E7 | | | | | | | EE E1 F5 A0 | | | | | | | 0D | - 6173 | 1 toutadisparu.s 1316 | Data | 00 | | 17 | 00/C3ED : CF EC E9 F6 | asc "Olivier Zardini"0d + 6199 | 1 toutadisparu.s 1321 | Data | 00 | | 17 | 00/C4C6 : CF EC E9 F6 | asc "Olivier Zardini"0d | | | | | | E9 E5 F2 A0 | | | | | | | A0 DA E1 F2 | | | | | | | E4 E9 EE E9 | | | | | | | 0D | - 6174 | 1 toutadisparu.s 1317 | Data | 00 | | 17 | 00/C3FE : A0 A0 A0 A0 | asc " "0d + 6200 | 1 toutadisparu.s 1322 | Data | 00 | | 17 | 00/C4D7 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6175 | 1 toutadisparu.s 1318 | Data | 00 | | 17 | 00/C40F : A0 A0 A0 CE | asc " Noel 2022 "0d + 6201 | 1 toutadisparu.s 1323 | Data | 00 | | 17 | 00/C4E8 : A0 A0 A0 CE | asc " Noel 2022 "0d | | | | | | EF E5 EC A0 | | | | | | | A0 B2 B0 B2 | | | | | | | B2 A0 A0 A0 | | | | | | | 0D | - 6176 | 1 toutadisparu.s 1319 | Data | 00 | | 17 | 00/C420 : A0 A0 A0 A0 | asc " "0d + 6202 | 1 toutadisparu.s 1324 | Data | 00 | | 17 | 00/C4F9 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6177 | 1 toutadisparu.s 1320 | Data | 00 | | 17 | 00/C431 : AD AD AD AD | asc "----------------"0d + 6203 | 1 toutadisparu.s 1325 | Data | 00 | | 17 | 00/C50A : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | diff --git a/toutadisparu/sources/data.s b/toutadisparu/sources/data.s index 632739a..6fab1d5 100644 --- a/toutadisparu/sources/data.s +++ b/toutadisparu/sources/data.s @@ -17,11 +17,6 @@ DEBUT_DATA = * ; C'est vachement pratique pour tout effacer ! tblTEXTES ds 4*NB_TEXTES -*--- Pour la sauvegarde - -C1 ds 1 -P ds 1 - *--- Variables Atari ST nbTEXTES ds 2 @@ -84,3 +79,9 @@ FIN_DATA = * ; Ben, ouais ! ds 2 ; padding, we never know :-) +* Donnes des fichiers de sauvegarde + +fiAVENTURE ds 2 +fiSCENEACTUELLE ds 2 +fiSCENEVISITEE ds NB_TEXTES + diff --git a/toutadisparu/sources/game.s b/toutadisparu/sources/game.s index 79449e0..cf0cb26 100644 --- a/toutadisparu/sources/game.s +++ b/toutadisparu/sources/game.s @@ -171,7 +171,7 @@ li_err dw $2014 adrl proCLOSE -li_err2 +li_err2 brk $ba pha PushLong #filSTR1 PushLong #errSTR2 @@ -234,7 +234,7 @@ lt_err dw $2014 adrl proCLOSE -lt_err2 +lt_err2 brk $bb pha PushLong #filSTR1 PushLong #errSTR2 @@ -380,7 +380,7 @@ generique jsr switch_640 _SetBackColor _SetForeColor - jmp fadeOUT + rts *----------- @@ -457,14 +457,20 @@ tag_rect ds 2 ; y0 * choix_aventure choix_aventure - jsr switch_320 + lda escape + cmp #fgLOAD + bne ca_1 + rts +ca_1 cmp #fgRESTART + beq ca_restart - lda #pMENU + lda #pMENU ; premier chargement ldx ptrUNPACK+2 ldy ptrUNPACK jsr loadFILE bcc ca_ok + brk $bc pha PushLong #filSTR1 PushLong #errSTR2 @@ -481,6 +487,10 @@ ca_ok tya PushLong ptrMENU PushLong #32768 _BlockMove + +*--- On arrive ici si restart + +ca_restart jsr switch_320 ldx ptrMENU+2 ldy ptrMENU @@ -520,8 +530,9 @@ ca_ok tya *----------- Wait for a click ca_choice jsr waitEVENT - beq ca_choice - + cmp #mouseDownEvt + bne ca_choice + lda taskREC+12 ; where did we click? cmp #106+1 bcc ca_clear23 @@ -615,6 +626,7 @@ initialisation_fond jsr loadFILE bcc fo_ok + brk $bd pha PushLong #filSTR1 PushLong #errSTR2 @@ -1206,12 +1218,19 @@ skipME * debut_aventure debut_aventure - lda #1 - sta scene_actuelle lda #-1 sta scene_ancienne sta mot_ancien + + lda escape ; on saute ce que l'on vient + cmp #fgLOAD ; de charger en mmoire ! + beq da_1 + lda #1 + sta scene_actuelle + lda #TRUE + sta deplacement + ldx #1 sep #$20 lda #FALSE @@ -1221,9 +1240,9 @@ debut_aventure bcc ]lp beq ]lp rep #$20 - - lda #TRUE - sta deplacement + +da_1 lda #FALSE + sta escape rts *----------------------- @@ -1239,9 +1258,6 @@ fin_aventure inx cpx #FIN_DATA bcc ]lp - - lda #FALSE - sta escape rts *----------------------- @@ -1368,9 +1384,9 @@ ac_1 dec ; prend la scene ac_2 tyx rep #$20 - lda #$20d3 ; double quote fermant + espace + lda #$20d3 ; double quote fermant + espace "-" -" sta ligne_commentaire+1,x - lda #$203a ; deux-points + espace + lda #$203a ; deux-points + espace "-: -" sta ligne_commentaire+3,x * 3- le commentaire diff --git a/toutadisparu/sources/toutadisparu.s b/toutadisparu/sources/toutadisparu.s index cc63a36..fc2ad09 100644 --- a/toutadisparu/sources/toutadisparu.s +++ b/toutadisparu/sources/toutadisparu.s @@ -55,11 +55,12 @@ GSOS = $e100a8 alertQUIT = $0100 alertRESTART = $0200 -refIsPointer = $0 -refIsHandle = $1 -refIsResource = $2 +refIsPointer = 0 +refIsHandle = 1 +refIsResource = 2 appleKey = $0100 +mouseDownEvt = $0001 mouseUpEvt = $0002 keyDownEvt = $0003 @@ -91,6 +92,9 @@ ptrE12000 = $e12000 TRUE = 1 FALSE = 0 +fgLOAD = 1 ; flags for choix_aventure +fgRESTART = 2 + *----------------------------------- Entry point phk @@ -207,7 +211,6 @@ okMEM1 sty ptrIMAGE *--- Et la musique... okTOOL _HideMenuBar - _InitCursor PushWord #0 PushWord #%11111111_11111111 @@ -215,6 +218,8 @@ okTOOL _HideMenuBar _FlushEvents pla + _InitCursor + PushLong #0 _GetPort PullLong mainPORT @@ -237,18 +242,12 @@ okTOOL _HideMenuBar jsr initialisation_absolue jsr generique - PushWord #0 - PushWord #%11111111_11111111 - PushWord #0 - _FlushEvents - pla - *----------------------- * MAIN - OK *----------------------- * main -main +main jsr fadeOUT jsr choix_aventure jsr initialisation_relative jsr fadeOUT @@ -259,42 +258,42 @@ mainLOOP lda scene_actuelle jsr nouvelle_scene ; on initialise la scène lda scene_actuelle jsr image ; on charge une image éventuelle - jsr attente ; attend un clic lda scene_actuelle jsr get_textes ; on détermine le texte jsr prepare_texte ; que l'on prepare le texte jsr mots_clicables ; on y ajoute les mots cliquables jsr affiche_texte ; et on l'affiche - PushWord #0 - PushWord #%11111111_11111111 - PushWord #0 - _FlushEvents - pla - *---------------------------------------- * TASK MASTER (no more) *---------------------------------------- taskLOOP inc VBLCounter0 -* PushWord #0 -* PushWord #%11111111_11111111 -* PushLong #taskREC -* _TaskMaster + PushWord #0 + PushWord #0 + PushWord #$c000 + PushWord #0 + _HandleDiskInsert + pla + pla pha -* PushWord #%00000000_00001110 ; mouse + keyboard - PushWord #%11111111_11111111 + PushWord #%00000000_00001010 PushLong #taskREC _GetNextEvent pla beq taskLOOP + lda taskREC asl tax jsr (taskTBL,x) + lda escape ; on a une condition de sortie + cmp #FALSE + bne main + lda fgSUITEFORCEE cmp #TRUE beq mainLOOP @@ -351,19 +350,13 @@ tblKEYADDRESS da doMUSIK,doMUSIK da help -*----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) -* -*doCONTROL -* lda taskREC+38 -* rts - *----------------------------------- Gestion du mouseUp * on compare les coordonnées avec celles du incontent * si dans le même rectangle, on traite doMOUSEDOWN -doMOUSEUP - lda scene_actuelle ; a-t-on des mots cliquables ? + +doMOUSEUP lda scene_actuelle ; a-t-on des mots cliquables ? jsr suite_forcee lda fgSUITEFORCEE @@ -441,9 +434,30 @@ doLOAD jsr suspendMUSIC ; NTP off bne doLOAD1 rts -doLOAD1 - jsr copyPATH - jmp loadALL +doLOAD1 jsr copyPATH + jsr loadALL + bcc doLOAD2 + rts +doLOAD2 jsr fin_aventure + jsr initialisation_absolue + + lda fiAVENTURE + sta aventure + lda fiSCENEACTUELLE + sta scene_actuelle + + sep #$20 + ldx #0 +]lp lda fiSCENEVISITEE,x + sta scene_visitee,x + inx + cpx #NB_TEXTES + bcc ]lp + rep #$20 + + lda #fgLOAD + sta escape + rts *----------------------------------- Save @@ -465,8 +479,7 @@ doSAVE jsr suspendMUSIC ; NTP off bne doSAVE1 rts -doSAVE1 - jsr copyPATH +doSAVE1 jsr copyPATH jmp saveALL *--- Recopie le filename du fichier de sauvegarde @@ -508,15 +521,15 @@ loadKO99 rts *--- loadPART ldx #2 - lda #aventure + ldy #fiAVENTURE jsr loadIT ldx #2 - lda #scene_actuelle + ldy #fiSCENEACTUELLE jsr loadIT ldx #NB_TEXTES - ldy #scene_visitee + ldy #fiSCENEVISITEE loadIT stx proREADGAME+8 sty proREADGAME+4 @@ -556,11 +569,11 @@ saveKO99 rts *--- savePART ldx #2 - lda #aventure + ldy #aventure jsr saveIT ldx #2 - lda #scene_actuelle + ldy #scene_actuelle jsr saveIT ldx #NB_TEXTES @@ -580,7 +593,6 @@ doRESTART jsr saveBACK PushWord #0 PushWord #5 PushLong #0 -* PushLong #alertRESTART pea $0000 lda #alertRESTART ora saveLANGUAGE @@ -593,7 +605,11 @@ doRESTART jsr saveBACK beq re1 rts -re1 jmp initialisation_relative +re1 jsr fin_aventure + jsr initialisation_absolue + lda #fgRESTART + sta escape + rts *----------------------------------- Quit @@ -602,7 +618,6 @@ doQUIT jsr saveBACK PushWord #0 PushWord #5 PushLong #0 -* PushLong #alertQUIT pea $0000 lda #alertQUIT ora saveLANGUAGE @@ -692,15 +707,31 @@ waitKEY ldal KBD-1 stal KBDSTROBE-1 rts +*--- On attend un clic ou une combinaison de touches + waitEVENT inc VBLCounter0 - pha -* PushWord #%00000000_00001110 ; mouse + keyboard - PushWord #%11111111_11111111 + PushWord #0 + PushWord #%00000000_00001010 PushLong #taskREC _GetNextEvent pla beq waitEVENT + + lda taskREC + cmp #mouseDownEvt + beq we_1 + rts + +we_1 inc VBLCounter0 + + PushWord #0 + PushWord #0 + _StillDown + pla + bne we_1 + + lda #mouseDownEvt rts *-------------------------------------- @@ -1087,49 +1118,23 @@ taskWHEN ds 4 ; wmWhen +6 taskWHERE ds 4 ; wmWhere +10 taskMODIFIERS ds 2 ; wmModifiers +14 taskDATA ds 4 ; wmTaskData +16 - adrl $001fffff ; wmTaskMask +20 - ds 4 ; wmLastClickTick +24 - ds 2 ; wmClickCount +28 - ds 4 ; wmTaskData2 +30 - ds 4 ; wmTaskData3 +34 - ds 4 ; wmTaskData4 +38 - ds 4 ; wmLastClickPt +42 -taskTBL da doNOT ; Null - da doMOUSEDOWN ; mouseDownEvt - da doNOT ; mouseUpEvt - da doKEYDOWN ; keyDownEvt +taskTBL da doNOT ; 0 Null + da doMOUSEDOWN ; 1 mouseDownEvt + da doMOUSEUP ; 2 mouseUpEvt + da doKEYDOWN ; 3 keyDownEvt da doNOT - da doNOT ; autoKeyEvt - da doNOT ; updateEvt + da doNOT ; 5 autoKeyEvt + da doNOT ; 6 updateEvt da doNOT - da doNOT ; activateEvt - da doNOT ; switchEvt - da doNOT ; deskAccEvt - da doNOT ; driverEvt - da doNOT ; app1Evt - da doNOT ; app2Evt - da doNOT ; app3Evt - da doNOT ; app4Evt - da doNOT ; wInDesk - da doNOT ; wInMenuBar - da doNOT ; wCLickCalled - da doNOT ; wInContent - was doCONTENT - da doNOT ; wInDrag - da doNOT ; wInGrow - da doNOT ; wInGoAway - da doNOT ; wInZoom - da doNOT ; wInInfo - da doNOT ; wInSpecial - da doNOT ; wInDeskItem - da doNOT ; wInFrame - da doNOT ; wInactMenu - da doNOT ; wInClosedNDA - da doNOT ; wInCalledSysEdit - da doNOT ; wInTrackZoom - da doNOT ; wInHitFrame - da doNOT ; wInControl - da doNOT ; wInControlMenu + da doNOT ; 8 activateEvt + da doNOT ; 9 switchEvt + da doNOT ; A deskAccEvt + da doNOT ; B driverEvt + da doNOT ; C app1Evt + da doNOT ; D app2Evt + da doNOT ; E app3Evt + da doNOT ; F app4Evt *---------------------------------------- * STD FILE diff --git a/toutadisparu/toutadisparu.2mg b/toutadisparu/toutadisparu.2mg index e6e11a4..a7aaae2 100755 Binary files a/toutadisparu/toutadisparu.2mg and b/toutadisparu/toutadisparu.2mg differ