From 78fab679f23f7855794c2b9e229addded68f883f Mon Sep 17 00:00:00 2001 From: Antoine Vignau <34219772+antoinevignau@users.noreply.github.com> Date: Mon, 21 Aug 2023 14:43:25 +0200 Subject: [PATCH] Hyperlinks work! --- toutadisparu/sources/ToutADisparu | Bin 51147 -> 51150 bytes toutadisparu/sources/_Output.txt | 9520 ++++++++++++++------------- toutadisparu/sources/data.s | 7 +- toutadisparu/sources/game.s | 41 +- toutadisparu/sources/toutadisparu.s | 119 +- toutadisparu/toutadisparu.2mg | Bin 33553984 -> 33553984 bytes 6 files changed, 4881 insertions(+), 4806 deletions(-) diff --git a/toutadisparu/sources/ToutADisparu b/toutadisparu/sources/ToutADisparu index 909a73cd4c5eb555bf388e5124988386defab3cb..918302207757956be0bddcf6bfa7a2e88a76c5ea 100644 GIT binary patch delta 6081 zcmcII3s_Xu)_Z0Sb7sx}GrV-vgw4x)CcNqO6&Fp3(guZ0@sZ+VluU?ANa#f^oe4qB zIOF7)ufV3k*Pw?$P~+NI%hz8RlQwGVYaY{eObt2 z9rekZkqkKy+ANi!m;>nQ!+0)-kT{Ri^%&h!rY27BL&*0!OP+T6j8%{^udqu(iOTHa 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toutadisparu.s 146 | Code | 00 | 2 | 3 | 00/0016 : 8D 61 07 | sta myID 153 | 1 toutadisparu.s 147 | Empty | 00 | | 0 | 00/0019 | 154 | 1 toutadisparu.s 148 | Code | 00 | | 1 | 00/0019 : 7B | tdc - 155 | 1 toutadisparu.s 149 | Code | 00 | 2 | 3 | 00/001A : 8D DA 06 | sta myDP + 155 | 1 toutadisparu.s 149 | Code | 00 | 2 | 3 | 00/001A : 8D 63 07 | sta myDP 156 | 1 toutadisparu.s 150 | Empty | 00 | | 0 | 00/001D | - 157 | 1 toutadisparu.s 151 | Comment | 00 | | 0 | 00/001D | *--- Version du systeme - 158 | 1 toutadisparu.s 152 | Empty | 00 | | 0 | 00/001D | - 159 | 1 toutadisparu.s 153 | Code | 00 | | 4 | 00/001D : 22 A8 00 E1 | jsl {$e100a8} - 160 | 1 toutadisparu.s 154 | Data | 00 | | 2 | 00/0021 : 2A 20 | dw $202a - 161 | 1 toutadisparu.s 155 | Data | 00 | 3 | 4 | 00/0023 : D1 09 00 00 | adrl proVERS - 162 | 1 toutadisparu.s 156 | Empty | 00 | | 0 | 00/0027 | - 163 | 1 toutadisparu.s 157 | Code | 00 | 2 | 3 | 00/0027 : AD D3 09 | lda proVERS+2 - 164 | 1 toutadisparu.s 158 | Code | 00 | | 3 | 00/002A : 29 FF 7F | and #%01111111_11111111 - 165 | 1 toutadisparu.s 159 | Code | 00 | | 3 | 00/002D : C9 02 04 | cmp #$0402 - 166 | 1 toutadisparu.s 160 | Code | 00 | | 2 | 00/0030 : B0 24 | bcs okVERS - 167 | 1 toutadisparu.s 161 | Empty | 00 | | 0 | 00/0032 | - 168 | 1 toutadisparu.s 162 | Code | 00 | | 1 | 00/0032 : 48 | pha - 169 | 1 toutadisparu.s 163 | Macro | 00 | | 0 | 00/0033 | PushLong #verSTR1 - 173 | 1 toutadisparu.s 163 | Code | 00 | 1 >>16 | 3 | 00/0033 : F4 00 00 | PEA #^#verSTR1 - 180 | 1 toutadisparu.s 163 | Code | 00 | 2 | 3 | 00/0036 : F4 02 07 | PEA #verSTR1 - 183 | 1 toutadisparu.s 164 | Macro | 00 | | 0 | 00/0039 | PushLong #verSTR2 - 187 | 1 toutadisparu.s 164 | Code | 00 | 1 >>16 | 3 | 00/0039 : F4 00 00 | PEA #^#verSTR2 - 194 | 1 toutadisparu.s 164 | Code | 00 | 2 | 3 | 00/003C : F4 19 07 | PEA #verSTR2 - 197 | 1 toutadisparu.s 165 | Macro | 00 | | 0 | 00/003F | PushLong #errSTR1 - 201 | 1 toutadisparu.s 165 | Code | 00 | 1 >>16 | 3 | 00/003F : F4 00 00 | PEA #^#errSTR1 - 208 | 1 toutadisparu.s 165 | Code | 00 | 2 | 3 | 00/0042 : F4 9A 07 | PEA #errSTR1 - 211 | 1 toutadisparu.s 166 | Macro | 00 | | 0 | 00/0045 | PushLong #errSTR2 - 215 | 1 toutadisparu.s 166 | Code | 00 | 1 >>16 | 3 | 00/0045 : F4 00 00 | PEA #^#errSTR2 - 222 | 1 toutadisparu.s 166 | Code | 00 | 2 | 3 | 00/0048 : F4 9F 07 | PEA #errSTR2 - 225 | 1 toutadisparu.s 167 | Macro | 00 | | 0 | 00/004B | _TLTextMountVolume - 227 | 1 toutadisparu.s 167 | Code | 00 | | 3 | 00/004B : A2 01 12 | LDX #$1201 ; load tool call # - 228 | 1 toutadisparu.s 167 | Code | 00 | | 4 | 00/004E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 229 | 1 toutadisparu.s 168 | Code | 00 | | 1 | 00/0052 : 68 | pla - 230 | 1 toutadisparu.s 169 | Code | 00 | | 3 | 00/0053 : 82 CF 03 | brl meQUIT1 - 231 | 1 toutadisparu.s 170 | Empty | 00 | | 0 | 00/0056 | - 232 | 1 toutadisparu.s 171 | Comment | 00 | | 0 | 00/0056 | *--- 64K pour les images des scènes - 233 | 1 toutadisparu.s 172 | Empty | 00 | | 0 | 00/0056 | - 234 | 1 toutadisparu.s 173 | Code | 00 | 2 | 3 | 00/0056 : 20 4E 04 | okVERS jsr make64KB - 235 | 1 toutadisparu.s 174 | Code | 00 | | 2 | 00/0059 : 90 24 | bcc okMEM1 - 236 | 1 toutadisparu.s 175 | Empty | 00 | | 0 | 00/005B | - 237 | 1 toutadisparu.s 176 | Code | 00 | | 1 | 00/005B : 48 | koMEM pha - 238 | 1 toutadisparu.s 177 | Macro | 00 | | 0 | 00/005C | PushLong #memSTR1 - 242 | 1 toutadisparu.s 177 | Code | 00 | 1 >>16 | 3 | 00/005C : F4 00 00 | PEA #^#memSTR1 - 249 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/005F : F4 72 07 | PEA #memSTR1 - 252 | 1 toutadisparu.s 178 | Macro | 00 | | 0 | 00/0062 | PushLong #errSTR2 - 256 | 1 toutadisparu.s 178 | Code | 00 | 1 >>16 | 3 | 00/0062 : F4 00 00 | PEA #^#errSTR2 - 263 | 1 toutadisparu.s 178 | Code | 00 | 2 | 3 | 00/0065 : F4 9F 07 | PEA #errSTR2 - 266 | 1 toutadisparu.s 179 | Macro | 00 | | 0 | 00/0068 | PushLong #errSTR1 - 270 | 1 toutadisparu.s 179 | Code | 00 | 1 >>16 | 3 | 00/0068 : F4 00 00 | PEA #^#errSTR1 - 277 | 1 toutadisparu.s 179 | Code | 00 | 2 | 3 | 00/006B : F4 9A 07 | PEA #errSTR1 - 280 | 1 toutadisparu.s 180 | Macro | 00 | | 0 | 00/006E | PushLong #errSTR2 - 284 | 1 toutadisparu.s 180 | Code | 00 | 1 >>16 | 3 | 00/006E : F4 00 00 | PEA #^#errSTR2 - 291 | 1 toutadisparu.s 180 | Code | 00 | 2 | 3 | 00/0071 : F4 9F 07 | PEA #errSTR2 - 294 | 1 toutadisparu.s 181 | Macro | 00 | | 0 | 00/0074 | _TLTextMountVolume - 296 | 1 toutadisparu.s 181 | Code | 00 | | 3 | 00/0074 : A2 01 12 | LDX #$1201 ; load tool call # - 297 | 1 toutadisparu.s 181 | Code | 00 | | 4 | 00/0077 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 298 | 1 toutadisparu.s 182 | Code | 00 | | 1 | 00/007B : 68 | pla - 299 | 1 toutadisparu.s 183 | Code | 00 | | 3 | 00/007C : 82 A6 03 | brl meQUIT1 - 300 | 1 toutadisparu.s 184 | Empty | 00 | | 0 | 00/007F | - 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/007F : 8C E0 06 | okMEM1 sty ptrIMAGE - 302 | 1 toutadisparu.s 186 | Code | 00 | 2 | 3 | 00/0082 : 8E E2 06 | stx ptrIMAGE+2 - 303 | 1 toutadisparu.s 187 | Code | 00 | 2 | 3 | 00/0085 : 8E E6 06 | stx ptrMENU+2 ; l'image de menu - 304 | 1 toutadisparu.s 188 | Empty | 00 | | 0 | 00/0088 | - 305 | 1 toutadisparu.s 189 | Comment | 00 | | 0 | 00/0088 | *--- 64K pour la sauvegarde de l'écran - 306 | 1 toutadisparu.s 190 | Empty | 00 | | 0 | 00/0088 | - 307 | 1 toutadisparu.s 191 | Code | 00 | 2 | 3 | 00/0088 : 20 4E 04 | jsr make64KB - 308 | 1 toutadisparu.s 192 | Code | 00 | | 2 | 00/008B : B0 CE | bcs koMEM - 309 | 1 toutadisparu.s 193 | Empty | 00 | | 0 | 00/008D | - 310 | 1 toutadisparu.s 194 | Code | 01 | | 2 | 00/008D : E2 10 | sep #$10 ; save pointer+2 - 311 | 1 toutadisparu.s 195 | Code | 01 | 2 | 3 | 00/008F : 8E 79 06 | stx saveBACK1+3 ; for interactions - 312 | 1 toutadisparu.s 196 | Code | 01 | 2 | 3 | 00/0092 : 8E 93 06 | stx loadBACK1+3 ; with the toolbox - 313 | 1 toutadisparu.s 197 | Code | 01 | 2 | 3 | 00/0095 : 8E EA 06 | stx ptrFOND+2 ; l'image de fond - 314 | 1 toutadisparu.s 198 | Code | 00 | | 2 | 00/0098 : C2 10 | rep #$10 - 315 | 1 toutadisparu.s 199 | Empty | 00 | | 0 | 00/009A | - 316 | 1 toutadisparu.s 200 | Comment | 00 | | 0 | 00/009A | *--- 64K pour les images compressees - 317 | 1 toutadisparu.s 201 | Empty | 00 | | 0 | 00/009A | - 318 | 1 toutadisparu.s 202 | Code | 00 | 2 | 3 | 00/009A : 20 4E 04 | jsr make64KB - 319 | 1 toutadisparu.s 203 | Code | 00 | | 2 | 00/009D : B0 BC | bcs koMEM - 320 | 1 toutadisparu.s 204 | Empty | 00 | | 0 | 00/009F | - 321 | 1 toutadisparu.s 205 | Code | 00 | 2 | 3 | 00/009F : 8C EC 06 | sty ptrUNPACK - 322 | 1 toutadisparu.s 206 | Code | 00 | 2 | 3 | 00/00A2 : 8E EE 06 | stx ptrUNPACK+2 - 323 | 1 toutadisparu.s 207 | Empty | 00 | | 0 | 00/00A5 | - 324 | 1 toutadisparu.s 208 | Comment | 00 | | 0 | 00/00A5 | *--- 64K pour les INDEX des textes - 325 | 1 toutadisparu.s 209 | Empty | 00 | | 0 | 00/00A5 | - 326 | 1 toutadisparu.s 210 | Code | 00 | 2 | 3 | 00/00A5 : 20 4E 04 | jsr make64KB - 327 | 1 toutadisparu.s 211 | Code | 00 | | 2 | 00/00A8 : B0 B1 | bcs koMEM - 328 | 1 toutadisparu.s 212 | Empty | 00 | | 0 | 00/00AA | - 329 | 1 toutadisparu.s 213 | Code | 00 | 2 | 3 | 00/00AA : 8C F0 06 | sty ptrINDEX - 330 | 1 toutadisparu.s 214 | Code | 00 | 2 | 3 | 00/00AD : 8E F2 06 | stx ptrINDEX+2 - 331 | 1 toutadisparu.s 215 | Empty | 00 | | 0 | 00/00B0 | - 332 | 1 toutadisparu.s 216 | Comment | 00 | | 0 | 00/00B0 | *--- 64K pour les TEXTES - 333 | 1 toutadisparu.s 217 | Empty | 00 | | 0 | 00/00B0 | - 334 | 1 toutadisparu.s 218 | Code | 00 | 2 | 3 | 00/00B0 : 20 4E 04 | jsr make64KB - 335 | 1 toutadisparu.s 219 | Code | 00 | | 2 | 00/00B3 : B0 A6 | bcs koMEM - 336 | 1 toutadisparu.s 220 | Empty | 00 | | 0 | 00/00B5 | - 337 | 1 toutadisparu.s 221 | Code | 00 | 2 | 3 | 00/00B5 : 8C F4 06 | sty ptrTEXTES - 338 | 1 toutadisparu.s 222 | Code | 00 | 2 | 3 | 00/00B8 : 8E F6 06 | stx ptrTEXTES+2 - 339 | 1 toutadisparu.s 223 | Empty | 00 | | 0 | 00/00BB | - 340 | 1 toutadisparu.s 224 | Comment | 00 | | 0 | 00/00BB | *--- Chargement des outils - 341 | 1 toutadisparu.s 225 | Empty | 00 | | 0 | 00/00BB | - 342 | 1 toutadisparu.s 226 | Code | 00 | | 1 | 00/00BB : 48 | pha - 343 | 1 toutadisparu.s 227 | Code | 00 | | 1 | 00/00BC : 48 | pha - 344 | 1 toutadisparu.s 228 | Macro | 00 | | 0 | 00/00BD | PushWord myID - 349 | 1 toutadisparu.s 228 | Code | 00 | 2 | 3 | 00/00BD : AD D8 06 | LDA myID - 350 | 1 toutadisparu.s 228 | Code | 00 | | 1 | 00/00C0 : 48 | PHA - 352 | 1 toutadisparu.s 229 | Macro | 00 | | 0 | 00/00C1 | PushWord #{$2} - 354 | 1 toutadisparu.s 229 | Code | 00 | | 3 | 00/00C1 : F4 02 00 | PEA #{$2} - 357 | 1 toutadisparu.s 230 | Macro | 00 | | 0 | 00/00C4 | PushLong #1 - 361 | 1 toutadisparu.s 230 | Code | 00 | | 3 | 00/00C4 : F4 00 00 | PEA #^#1 - 368 | 1 toutadisparu.s 230 | Code | 00 | | 3 | 00/00C7 : F4 01 00 | PEA #1 - 371 | 1 toutadisparu.s 231 | Macro | 00 | | 0 | 00/00CA | _StartUpTools - 373 | 1 toutadisparu.s 231 | Code | 00 | | 3 | 00/00CA : A2 01 18 | LDX #$1801 ; load tool call # - 374 | 1 toutadisparu.s 231 | Code | 00 | | 4 | 00/00CD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 375 | 1 toutadisparu.s 232 | Macro | 00 | | 0 | 00/00D1 | PullLong SStopREC - 378 | 1 toutadisparu.s 232 | Code | 00 | | 1 | 00/00D1 : 68 | PLA - 380 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/00D2 : 8D DC 06 | STA SStopREC - 385 | 1 toutadisparu.s 232 | Code | 00 | | 1 | 00/00D5 : 68 | PLA - 387 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/00D6 : 8D DE 06 | STA SStopREC+2 - 393 | 1 toutadisparu.s 233 | Code | 00 | | 2 | 00/00D9 : 90 24 | bcc okTOOL - 394 | 1 toutadisparu.s 234 | Empty | 00 | | 0 | 00/00DB | - 395 | 1 toutadisparu.s 235 | Code | 00 | | 1 | 00/00DB : 48 | pha - 396 | 1 toutadisparu.s 236 | Macro | 00 | | 0 | 00/00DC | PushLong #tolSTR1 - 400 | 1 toutadisparu.s 236 | Code | 00 | 1 >>16 | 3 | 00/00DC : F4 00 00 | PEA #^#tolSTR1 - 407 | 1 toutadisparu.s 236 | Code | 00 | 2 | 3 | 00/00DF : F4 58 07 | PEA #tolSTR1 - 410 | 1 toutadisparu.s 237 | Macro | 00 | | 0 | 00/00E2 | PushLong #errSTR2 - 414 | 1 toutadisparu.s 237 | Code | 00 | 1 >>16 | 3 | 00/00E2 : F4 00 00 | PEA #^#errSTR2 - 421 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00E5 : F4 9F 07 | PEA #errSTR2 - 424 | 1 toutadisparu.s 238 | Macro | 00 | | 0 | 00/00E8 | PushLong #errSTR1 - 428 | 1 toutadisparu.s 238 | Code | 00 | 1 >>16 | 3 | 00/00E8 : F4 00 00 | PEA #^#errSTR1 - 435 | 1 toutadisparu.s 238 | Code | 00 | 2 | 3 | 00/00EB : F4 9A 07 | PEA #errSTR1 - 438 | 1 toutadisparu.s 239 | Macro | 00 | | 0 | 00/00EE | PushLong #errSTR2 - 442 | 1 toutadisparu.s 239 | Code | 00 | 1 >>16 | 3 | 00/00EE : F4 00 00 | PEA #^#errSTR2 - 449 | 1 toutadisparu.s 239 | Code | 00 | 2 | 3 | 00/00F1 : F4 9F 07 | PEA #errSTR2 - 452 | 1 toutadisparu.s 240 | Macro | 00 | | 0 | 00/00F4 | _TLTextMountVolume - 454 | 1 toutadisparu.s 240 | Code | 00 | | 3 | 00/00F4 : A2 01 12 | LDX #$1201 ; load tool call # - 455 | 1 toutadisparu.s 240 | Code | 00 | | 4 | 00/00F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 456 | 1 toutadisparu.s 241 | Code | 00 | | 1 | 00/00FB : 68 | pla - 457 | 1 toutadisparu.s 242 | Code | 00 | | 3 | 00/00FC : 82 14 03 | brl meQUIT0 - 458 | 1 toutadisparu.s 243 | Empty | 00 | | 0 | 00/00FF | - 459 | 1 toutadisparu.s 244 | Comment | 00 | | 0 | 00/00FF | *--- Et la musique... - 460 | 1 toutadisparu.s 245 | Empty | 00 | | 0 | 00/00FF | - 461 | 1 toutadisparu.s 246 | Macro | 00 | | 0 | 00/00FF | okTOOL _HideMenuBar - 463 | 1 toutadisparu.s 246 | Code | 00 | | 3 | 00/00FF : A2 0F 45 | LDX #$450F ; load tool call # - 464 | 1 toutadisparu.s 246 | Code | 00 | | 4 | 00/0102 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 465 | 1 toutadisparu.s 247 | Macro | 00 | | 0 | 00/0106 | _InitCursor - 467 | 1 toutadisparu.s 247 | Code | 00 | | 3 | 00/0106 : A2 04 CA | LDX #$CA04 ; load tool call # - 468 | 1 toutadisparu.s 247 | Code | 00 | | 4 | 00/0109 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 469 | 1 toutadisparu.s 248 | Empty | 00 | | 0 | 00/010D | - 470 | 1 toutadisparu.s 249 | Macro | 00 | | 0 | 00/010D | PushLong #0 - 474 | 1 toutadisparu.s 249 | Code | 00 | | 3 | 00/010D : F4 00 00 | PEA #^#0 - 481 | 1 toutadisparu.s 249 | Code | 00 | | 3 | 00/0110 : F4 00 00 | PEA #0 - 484 | 1 toutadisparu.s 250 | Macro | 00 | | 0 | 00/0113 | _GetPort - 486 | 1 toutadisparu.s 250 | Code | 00 | | 3 | 00/0113 : A2 04 1C | LDX #$1C04 ; load tool call # - 487 | 1 toutadisparu.s 250 | Code | 00 | | 4 | 00/0116 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 488 | 1 toutadisparu.s 251 | Macro | 00 | | 0 | 00/011A | PullLong mainPORT - 491 | 1 toutadisparu.s 251 | Code | 00 | | 1 | 00/011A : 68 | PLA - 493 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/011B : 8D 8F 02 | STA mainPORT - 498 | 1 toutadisparu.s 251 | Code | 00 | | 1 | 00/011E : 68 | PLA - 500 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/011F : 8D 91 02 | STA mainPORT+2 - 506 | 1 toutadisparu.s 252 | Empty | 00 | | 0 | 00/0122 | - 507 | 1 toutadisparu.s 253 | Macro | 00 | | 0 | 00/0122 | PushLong mainPORT - 515 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0122 : AD 91 02 | LDA mainPORT+2 - 516 | 1 toutadisparu.s 253 | Code | 00 | | 1 | 00/0125 : 48 | PHA - 524 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0126 : AD 8F 02 | LDA mainPORT - 525 | 1 toutadisparu.s 253 | Code | 00 | | 1 | 00/0129 : 48 | PHA - 527 | 1 toutadisparu.s 254 | Macro | 00 | | 0 | 00/012A | _SetPort - 529 | 1 toutadisparu.s 254 | Code | 00 | | 3 | 00/012A : A2 04 1B | LDX #$1B04 ; load tool call # - 530 | 1 toutadisparu.s 254 | Code | 00 | | 4 | 00/012D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 531 | 1 toutadisparu.s 255 | Empty | 00 | | 0 | 00/0131 | - 532 | 1 toutadisparu.s 256 | Comment | 00 | | 0 | 00/0131 | *---------------------------------------- - 533 | 1 toutadisparu.s 257 | Comment | 00 | | 0 | 00/0131 | * INITIALISATIONS - 534 | 1 toutadisparu.s 258 | Comment | 00 | | 0 | 00/0131 | *---------------------------------------- - 535 | 1 toutadisparu.s 259 | Empty | 00 | | 0 | 00/0131 | - 536 | 1 toutadisparu.s 260 | Comment | 00 | | 0 | 00/0131 | * jsr loadFONT ; charge l'image de la police - 537 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/0131 : 20 AE 0A | jsr load_font ; charge courier.10 - 538 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/0134 : 20 5C C1 | jsr initNTP - 539 | 1 toutadisparu.s 263 | Code | 00 | 2 | 3 | 00/0137 : 20 E2 C1 | jsr randomNTP ; select a sequence 0-7 - 540 | 1 toutadisparu.s 264 | Empty | 00 | | 0 | 00/013A | - 541 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/013A : 20 E6 0A | jsr set_language - 542 | 1 toutadisparu.s 266 | Code | 00 | 2 | 3 | 00/013D : 20 A5 C1 | jsr doSOUNDON ; NTP on - 543 | 1 toutadisparu.s 267 | Empty | 00 | | 0 | 00/0140 | - 544 | 1 toutadisparu.s 268 | Code | 00 | 2 | 3 | 00/0140 : 20 86 10 | jsr initialisation_absolue - 545 | 1 toutadisparu.s 269 | Code | 00 | 2 | 3 | 00/0143 : 20 F7 0C | jsr generique - 546 | 1 toutadisparu.s 270 | Empty | 00 | | 0 | 00/0146 | - 547 | 1 toutadisparu.s 271 | Comment | 00 | | 0 | 00/0146 | *----------------------- - 548 | 1 toutadisparu.s 272 | Comment | 00 | | 0 | 00/0146 | * MAIN - OK - 549 | 1 toutadisparu.s 273 | Comment | 00 | | 0 | 00/0146 | *----------------------- - 550 | 1 toutadisparu.s 274 | Comment | 00 | | 0 | 00/0146 | * main - 551 | 1 toutadisparu.s 275 | Empty | 00 | | 0 | 00/0146 | - 552 | 1 toutadisparu.s 276 | Empty | 00 | | 0 | 00/0146 | main - 553 | 1 toutadisparu.s 277 | Code | 00 | 2 | 3 | 00/0146 : 20 4C 0F | jsr choix_aventure - 554 | 1 toutadisparu.s 278 | Code | 00 | 2 | 3 | 00/0149 : 20 F0 10 | jsr initialisation_relative - 555 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/014C : 20 6C 05 | jsr fadeOUT - 556 | 1 toutadisparu.s 280 | Empty | 00 | | 0 | 00/014F | - 557 | 1 toutadisparu.s 281 | Comment | 00 | | 0 | 00/014F | *--- - 558 | 1 toutadisparu.s 282 | Empty | 00 | | 0 | 00/014F | - 559 | 1 toutadisparu.s 283 | Code | 00 | 2 | 3 | 00/014F : AD E0 27 | mainLOOP lda scene_actuelle - 560 | 1 toutadisparu.s 284 | Code | 00 | 2 | 3 | 00/0152 : 20 59 14 | jsr nouvelle_scene - 561 | 1 toutadisparu.s 285 | Code | 00 | 2 | 3 | 00/0155 : AD E0 27 | lda scene_actuelle - 562 | 1 toutadisparu.s 286 | Code | 00 | 2 | 3 | 00/0158 : 20 06 1F | jsr image - 563 | 1 toutadisparu.s 287 | Code | 00 | 2 | 3 | 00/015B : AD E0 27 | lda scene_actuelle - 564 | 1 toutadisparu.s 288 | Code | 00 | 2 | 3 | 00/015E : 20 D9 0C | jsr get_textes ; prend le texte de l'écran - 565 | 1 toutadisparu.s 289 | Code | 00 | 2 | 3 | 00/0161 : 20 82 12 | jsr prepare_texte ; prepare le texte - 566 | 1 toutadisparu.s 290 | Code | 00 | 2 | 3 | 00/0164 : 20 2B 23 | jsr mots_clicables ; ajoute les mots cliquables - 567 | 1 toutadisparu.s 291 | Code | 00 | 2 | 3 | 00/0167 : 20 8C 13 | jsr affiche_texte ; affiche le texte - 568 | 1 toutadisparu.s 292 | Code | 00 | 2 | 3 | 00/016A : 20 03 1F | jsr attente ; attend sur l'image - 569 | 1 toutadisparu.s 293 | Empty | 00 | | 0 | 00/016D | - 570 | 1 toutadisparu.s 294 | Comment | 00 | | 0 | 00/016D | *---------------------------------------- - 571 | 1 toutadisparu.s 295 | Comment | 00 | | 0 | 00/016D | * TASK MASTER (no more) - 572 | 1 toutadisparu.s 296 | Comment | 00 | | 0 | 00/016D | *---------------------------------------- - 573 | 1 toutadisparu.s 297 | Empty | 00 | | 0 | 00/016D | - 574 | 1 toutadisparu.s 298 | Code | 00 | 2 | 3 | 00/016D : EE B2 06 | taskLOOP inc VBLCounter0 - 575 | 1 toutadisparu.s 299 | Empty | 00 | | 0 | 00/0170 | - 576 | 1 toutadisparu.s 300 | Comment | 00 | | 0 | 00/0170 | * PushWord #0 - 577 | 1 toutadisparu.s 301 | Comment | 00 | | 0 | 00/0170 | * PushWord #%11111111_11111111 - 578 | 1 toutadisparu.s 302 | Comment | 00 | | 0 | 00/0170 | * PushLong #taskREC - 579 | 1 toutadisparu.s 303 | Comment | 00 | | 0 | 00/0170 | * _TaskMaster - 580 | 1 toutadisparu.s 304 | Macro | 00 | | 0 | 00/0170 | PushWord #0 - 582 | 1 toutadisparu.s 304 | Code | 00 | | 3 | 00/0170 : F4 00 00 | PEA #0 - 585 | 1 toutadisparu.s 305 | Macro | 00 | | 0 | 00/0173 | PushWord #%00000000_00001110 - 587 | 1 toutadisparu.s 305 | Code | 00 | | 3 | 00/0173 : F4 0E 00 | PEA #%00000000_00001110 - 590 | 1 toutadisparu.s 306 | Macro | 00 | | 0 | 00/0176 | PushLong #taskREC - 594 | 1 toutadisparu.s 306 | Code | 00 | 1 >>16 | 3 | 00/0176 : F4 00 00 | PEA #^#taskREC - 601 | 1 toutadisparu.s 306 | Code | 00 | 2 | 3 | 00/0179 : F4 A9 07 | PEA #taskREC - 604 | 1 toutadisparu.s 307 | Macro | 00 | | 0 | 00/017C | _GetNextEvent - 606 | 1 toutadisparu.s 307 | Code | 00 | | 3 | 00/017C : A2 06 0A | LDX #$A06 ; load tool call # - 607 | 1 toutadisparu.s 307 | Code | 00 | | 4 | 00/017F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 608 | 1 toutadisparu.s 308 | Code | 00 | | 1 | 00/0183 : 68 | pla - 609 | 1 toutadisparu.s 309 | Code | 00 | | 2 | 00/0184 : F0 E7 | beq taskLOOP - 610 | 1 toutadisparu.s 310 | Empty | 00 | | 0 | 00/0186 | - 611 | 1 toutadisparu.s 311 | Code | 00 | | 1 | 00/0186 : 0A | asl - 612 | 1 toutadisparu.s 312 | Code | 00 | | 1 | 00/0187 : AA | tax - 613 | 1 toutadisparu.s 313 | Code | 00 | 2 | 3 | 00/0188 : FC D7 07 | jsr (taskTBL,x) - 614 | 1 toutadisparu.s 314 | Empty | 00 | | 0 | 00/018B | - 615 | 1 toutadisparu.s 315 | Code | 00 | 2 | 3 | 00/018B : AD E4 27 | lda deplacement ; si on doit bouger, on fait un... - 616 | 1 toutadisparu.s 316 | Code | 00 | | 3 | 00/018E : C9 01 00 | cmp #{1} - 617 | 1 toutadisparu.s 317 | Code | 00 | | 2 | 00/0191 : F0 BC | beq mainLOOP ; ...grand saut - 618 | 1 toutadisparu.s 318 | Code | 00 | | 2 | 00/0193 : D0 D8 | bne taskLOOP ; ...sinon on attend - 619 | 1 toutadisparu.s 319 | Empty | 00 | | 0 | 00/0195 | - 620 | 1 toutadisparu.s 320 | Comment | 00 | | 0 | 00/0195 | *----------------------------------- Gestion du keyDown - 621 | 1 toutadisparu.s 321 | Comment | 00 | | 0 | 00/0195 | * on gère les open-apple-qqch - 622 | 1 toutadisparu.s 322 | Empty | 00 | | 0 | 00/0195 | - 623 | 1 toutadisparu.s 323 | Code | 00 | 2 | 3 | 00/0195 : AD B7 07 | doKEYDOWN lda taskMODIFIERS - 624 | 1 toutadisparu.s 324 | Code | 00 | | 3 | 00/0198 : 29 00 01 | and #{$0100} - 625 | 1 toutadisparu.s 325 | Code | 00 | | 3 | 00/019B : C9 00 01 | cmp #{$0100} - 626 | 1 toutadisparu.s 326 | Code | 00 | | 2 | 00/019E : F0 01 | beq doOPENAPPLE - 627 | 1 toutadisparu.s 327 | Code | 00 | | 1 | 00/01A0 : 60 | rts - 628 | 1 toutadisparu.s 328 | Empty | 00 | | 0 | 00/01A1 | - 629 | 1 toutadisparu.s 329 | Comment | 00 | | 0 | 00/01A1 | *--- gère les open-apple-qqch - 630 | 1 toutadisparu.s 330 | Empty | 00 | | 0 | 00/01A1 | - 631 | 1 toutadisparu.s 331 | Empty | 00 | | 0 | 00/01A1 | doOPENAPPLE - 632 | 1 toutadisparu.s 332 | Code | 00 | | 3 | 00/01A1 : A2 FF FF | ldx #-1 - 633 | 1 toutadisparu.s 333 | Code | 10 | | 2 | 00/01A4 : E2 20 | sep #$20 - 634 | 1 toutadisparu.s 334 | Code | 10 | | 1 | 00/01A6 : E8 | ozunid_1 inx - 635 | 1 toutadisparu.s 335 | Code | 10 | 2 | 3 | 00/01A7 : BD BE 01 | lda tblKEYVALUE,x ; get key - 636 | 1 toutadisparu.s 336 | Code | 10 | | 2 | 00/01AA : C9 FF | cmp #$ff ; end of table - 637 | 1 toutadisparu.s 337 | Code | 10 | | 2 | 00/01AC : F0 0D | beq doOPENAPPLE99 ; so exit - 638 | 1 toutadisparu.s 338 | Code | 10 | 2 | 3 | 00/01AE : CD AB 07 | cmp taskMESSAGE ; same as pressed key? - 639 | 1 toutadisparu.s 339 | Code | 10 | | 2 | 00/01B1 : D0 F3 | bne ozunid_1 ; no, loop - 640 | 1 toutadisparu.s 340 | Empty | 10 | | 0 | 00/01B3 | - 641 | 1 toutadisparu.s 341 | Code | 00 | | 2 | 00/01B3 : C2 20 | rep #$20 - 642 | 1 toutadisparu.s 342 | Code | 00 | | 1 | 00/01B5 : 8A | txa - 643 | 1 toutadisparu.s 343 | Code | 00 | | 1 | 00/01B6 : 0A | asl - 644 | 1 toutadisparu.s 344 | Code | 00 | | 1 | 00/01B7 : AA | tax - 645 | 1 toutadisparu.s 345 | Code | 00 | 2 | 3 | 00/01B8 : 7C CA 01 | jmp (tblKEYADDRESS,x) - 646 | 1 toutadisparu.s 346 | Empty | 00 | | 0 | 00/01BB | - 647 | 1 toutadisparu.s 347 | Empty | 00 | | 0 | 00/01BB | doOPENAPPLE99 - 648 | 1 toutadisparu.s 348 | Empty | 00 | | 0 | 00/01BB | doNOT - 649 | 1 toutadisparu.s 349 | Code | 00 | | 2 | 00/01BB : C2 20 | rep #$20 - 650 | 1 toutadisparu.s 350 | Code | 00 | | 1 | 00/01BD : 60 | rts - 651 | 1 toutadisparu.s 351 | Empty | 00 | | 0 | 00/01BE | - 652 | 1 toutadisparu.s 352 | Comment | 00 | | 0 | 00/01BE | *--- - 653 | 1 toutadisparu.s 353 | Empty | 00 | | 0 | 00/01BE | - 654 | 1 toutadisparu.s 354 | Empty | 00 | | 0 | 00/01BE | tblKEYVALUE - 655 | 1 toutadisparu.s 355 | Data | 00 | | 6 | 00/01BE : 51 71 4F 6F | asc 'QqOoSs' + 157 | 1 toutadisparu.s 151 | Code | 00 | 2 | 3 | 00/001D : A9 B4 40 | lda #SUITE_DATA + 158 | 1 toutadisparu.s 152 | Code | 00 | | 4 | 00/0020 : 8F 00 03 00 | stal $300 + 159 | 1 toutadisparu.s 153 | Code | 00 | 1 >>16 | 3 | 00/0024 : A9 00 00 | lda #^SUITE_DATA + 160 | 1 toutadisparu.s 154 | Code | 00 | | 4 | 00/0027 : 8F 02 03 00 | stal $302 + 161 | 1 toutadisparu.s 155 | Empty | 00 | | 0 | 00/002B | + 162 | 1 toutadisparu.s 156 | Comment | 00 | | 0 | 00/002B | *--- Version du systeme + 163 | 1 toutadisparu.s 157 | Empty | 00 | | 0 | 00/002B | + 164 | 1 toutadisparu.s 158 | Code | 00 | | 4 | 00/002B : 22 A8 00 E1 | jsl {$e100a8} + 165 | 1 toutadisparu.s 159 | Data | 00 | | 2 | 00/002F : 2A 20 | dw $202a + 166 | 1 toutadisparu.s 160 | Data | 00 | 3 | 4 | 00/0031 : 5A 0A 00 00 | adrl proVERS + 167 | 1 toutadisparu.s 161 | Empty | 00 | | 0 | 00/0035 | + 168 | 1 toutadisparu.s 162 | Code | 00 | 2 | 3 | 00/0035 : AD 5C 0A | lda proVERS+2 + 169 | 1 toutadisparu.s 163 | Code | 00 | | 3 | 00/0038 : 29 FF 7F | and #%01111111_11111111 + 170 | 1 toutadisparu.s 164 | Code | 00 | | 3 | 00/003B : C9 02 04 | cmp #$0402 + 171 | 1 toutadisparu.s 165 | Code | 00 | | 2 | 00/003E : B0 24 | bcs okVERS + 172 | 1 toutadisparu.s 166 | Empty | 00 | | 0 | 00/0040 | + 173 | 1 toutadisparu.s 167 | Code | 00 | | 1 | 00/0040 : 48 | pha + 174 | 1 toutadisparu.s 168 | Macro | 00 | | 0 | 00/0041 | PushLong #verSTR1 + 178 | 1 toutadisparu.s 168 | Code | 00 | 1 >>16 | 3 | 00/0041 : F4 00 00 | PEA #^#verSTR1 + 185 | 1 toutadisparu.s 168 | Code | 00 | 2 | 3 | 00/0044 : F4 8B 07 | PEA #verSTR1 + 188 | 1 toutadisparu.s 169 | Macro | 00 | | 0 | 00/0047 | PushLong #verSTR2 + 192 | 1 toutadisparu.s 169 | Code | 00 | 1 >>16 | 3 | 00/0047 : F4 00 00 | PEA #^#verSTR2 + 199 | 1 toutadisparu.s 169 | Code | 00 | 2 | 3 | 00/004A : F4 A2 07 | PEA #verSTR2 + 202 | 1 toutadisparu.s 170 | Macro | 00 | | 0 | 00/004D | PushLong #errSTR1 + 206 | 1 toutadisparu.s 170 | Code | 00 | 1 >>16 | 3 | 00/004D : F4 00 00 | PEA #^#errSTR1 + 213 | 1 toutadisparu.s 170 | Code | 00 | 2 | 3 | 00/0050 : F4 23 08 | PEA #errSTR1 + 216 | 1 toutadisparu.s 171 | Macro | 00 | | 0 | 00/0053 | PushLong #errSTR2 + 220 | 1 toutadisparu.s 171 | Code | 00 | 1 >>16 | 3 | 00/0053 : F4 00 00 | PEA #^#errSTR2 + 227 | 1 toutadisparu.s 171 | Code | 00 | 2 | 3 | 00/0056 : F4 28 08 | PEA #errSTR2 + 230 | 1 toutadisparu.s 172 | Macro | 00 | | 0 | 00/0059 | _TLTextMountVolume + 232 | 1 toutadisparu.s 172 | Code | 00 | | 3 | 00/0059 : A2 01 12 | LDX #$1201 ; load tool call # + 233 | 1 toutadisparu.s 172 | Code | 00 | | 4 | 00/005C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 234 | 1 toutadisparu.s 173 | Code | 00 | | 1 | 00/0060 : 68 | pla + 235 | 1 toutadisparu.s 174 | Code | 00 | | 3 | 00/0061 : 82 4A 04 | brl meQUIT1 + 236 | 1 toutadisparu.s 175 | Empty | 00 | | 0 | 00/0064 | + 237 | 1 toutadisparu.s 176 | Comment | 00 | | 0 | 00/0064 | *--- 64K pour les images des scènes + 238 | 1 toutadisparu.s 177 | Empty | 00 | | 0 | 00/0064 | + 239 | 1 toutadisparu.s 178 | Code | 00 | 2 | 3 | 00/0064 : 20 D7 04 | okVERS jsr make64KB + 240 | 1 toutadisparu.s 179 | Code | 00 | | 2 | 00/0067 : 90 24 | bcc okMEM1 + 241 | 1 toutadisparu.s 180 | Empty | 00 | | 0 | 00/0069 | + 242 | 1 toutadisparu.s 181 | Code | 00 | | 1 | 00/0069 : 48 | koMEM pha + 243 | 1 toutadisparu.s 182 | Macro | 00 | | 0 | 00/006A | PushLong #memSTR1 + 247 | 1 toutadisparu.s 182 | Code | 00 | 1 >>16 | 3 | 00/006A : F4 00 00 | PEA #^#memSTR1 + 254 | 1 toutadisparu.s 182 | Code | 00 | 2 | 3 | 00/006D : F4 FB 07 | PEA #memSTR1 + 257 | 1 toutadisparu.s 183 | Macro | 00 | | 0 | 00/0070 | PushLong #errSTR2 + 261 | 1 toutadisparu.s 183 | Code | 00 | 1 >>16 | 3 | 00/0070 : F4 00 00 | PEA #^#errSTR2 + 268 | 1 toutadisparu.s 183 | Code | 00 | 2 | 3 | 00/0073 : F4 28 08 | PEA #errSTR2 + 271 | 1 toutadisparu.s 184 | Macro | 00 | | 0 | 00/0076 | PushLong #errSTR1 + 275 | 1 toutadisparu.s 184 | Code | 00 | 1 >>16 | 3 | 00/0076 : F4 00 00 | PEA #^#errSTR1 + 282 | 1 toutadisparu.s 184 | Code | 00 | 2 | 3 | 00/0079 : F4 23 08 | PEA #errSTR1 + 285 | 1 toutadisparu.s 185 | Macro | 00 | | 0 | 00/007C | PushLong #errSTR2 + 289 | 1 toutadisparu.s 185 | Code | 00 | 1 >>16 | 3 | 00/007C : F4 00 00 | PEA #^#errSTR2 + 296 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/007F : F4 28 08 | PEA #errSTR2 + 299 | 1 toutadisparu.s 186 | Macro | 00 | | 0 | 00/0082 | _TLTextMountVolume + 301 | 1 toutadisparu.s 186 | Code | 00 | | 3 | 00/0082 : A2 01 12 | LDX #$1201 ; load tool call # + 302 | 1 toutadisparu.s 186 | Code | 00 | | 4 | 00/0085 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 303 | 1 toutadisparu.s 187 | Code | 00 | | 1 | 00/0089 : 68 | pla + 304 | 1 toutadisparu.s 188 | Code | 00 | | 3 | 00/008A : 82 21 04 | brl meQUIT1 + 305 | 1 toutadisparu.s 189 | Empty | 00 | | 0 | 00/008D | + 306 | 1 toutadisparu.s 190 | Code | 00 | 2 | 3 | 00/008D : 8C 69 07 | okMEM1 sty ptrIMAGE + 307 | 1 toutadisparu.s 191 | Code | 00 | 2 | 3 | 00/0090 : 8E 6B 07 | stx ptrIMAGE+2 + 308 | 1 toutadisparu.s 192 | Code | 00 | 2 | 3 | 00/0093 : 8E 6F 07 | stx ptrMENU+2 ; l'image de menu + 309 | 1 toutadisparu.s 193 | Empty | 00 | | 0 | 00/0096 | + 310 | 1 toutadisparu.s 194 | Comment | 00 | | 0 | 00/0096 | *--- 64K pour la sauvegarde de l'écran + 311 | 1 toutadisparu.s 195 | Empty | 00 | | 0 | 00/0096 | + 312 | 1 toutadisparu.s 196 | Code | 00 | 2 | 3 | 00/0096 : 20 D7 04 | jsr make64KB + 313 | 1 toutadisparu.s 197 | Code | 00 | | 2 | 00/0099 : B0 CE | bcs koMEM + 314 | 1 toutadisparu.s 198 | Empty | 00 | | 0 | 00/009B | + 315 | 1 toutadisparu.s 199 | Code | 01 | | 2 | 00/009B : E2 10 | sep #$10 ; save pointer+2 + 316 | 1 toutadisparu.s 200 | Code | 01 | 2 | 3 | 00/009D : 8E 02 07 | stx saveBACK1+3 ; for interactions + 317 | 1 toutadisparu.s 201 | Code | 01 | 2 | 3 | 00/00A0 : 8E 1C 07 | stx loadBACK1+3 ; with the toolbox + 318 | 1 toutadisparu.s 202 | Code | 01 | 2 | 3 | 00/00A3 : 8E 73 07 | stx ptrFOND+2 ; l'image de fond + 319 | 1 toutadisparu.s 203 | Code | 00 | | 2 | 00/00A6 : C2 10 | rep #$10 + 320 | 1 toutadisparu.s 204 | Empty | 00 | | 0 | 00/00A8 | + 321 | 1 toutadisparu.s 205 | Comment | 00 | | 0 | 00/00A8 | *--- 64K pour les images compressees + 322 | 1 toutadisparu.s 206 | Empty | 00 | | 0 | 00/00A8 | + 323 | 1 toutadisparu.s 207 | Code | 00 | 2 | 3 | 00/00A8 : 20 D7 04 | jsr make64KB + 324 | 1 toutadisparu.s 208 | Code | 00 | | 2 | 00/00AB : B0 BC | bcs koMEM + 325 | 1 toutadisparu.s 209 | Empty | 00 | | 0 | 00/00AD | + 326 | 1 toutadisparu.s 210 | Code | 00 | 2 | 3 | 00/00AD : 8C 75 07 | sty ptrUNPACK + 327 | 1 toutadisparu.s 211 | Code | 00 | 2 | 3 | 00/00B0 : 8E 77 07 | stx ptrUNPACK+2 + 328 | 1 toutadisparu.s 212 | Empty | 00 | | 0 | 00/00B3 | + 329 | 1 toutadisparu.s 213 | Comment | 00 | | 0 | 00/00B3 | *--- 64K pour les INDEX des textes + 330 | 1 toutadisparu.s 214 | Empty | 00 | | 0 | 00/00B3 | + 331 | 1 toutadisparu.s 215 | Code | 00 | 2 | 3 | 00/00B3 : 20 D7 04 | jsr make64KB + 332 | 1 toutadisparu.s 216 | Code | 00 | | 2 | 00/00B6 : B0 B1 | bcs koMEM + 333 | 1 toutadisparu.s 217 | Empty | 00 | | 0 | 00/00B8 | + 334 | 1 toutadisparu.s 218 | Code | 00 | 2 | 3 | 00/00B8 : 8C 79 07 | sty ptrINDEX + 335 | 1 toutadisparu.s 219 | Code | 00 | 2 | 3 | 00/00BB : 8E 7B 07 | stx ptrINDEX+2 + 336 | 1 toutadisparu.s 220 | Empty | 00 | | 0 | 00/00BE | + 337 | 1 toutadisparu.s 221 | Comment | 00 | | 0 | 00/00BE | *--- 64K pour les TEXTES + 338 | 1 toutadisparu.s 222 | Empty | 00 | | 0 | 00/00BE | + 339 | 1 toutadisparu.s 223 | Code | 00 | 2 | 3 | 00/00BE : 20 D7 04 | jsr make64KB + 340 | 1 toutadisparu.s 224 | Code | 00 | | 2 | 00/00C1 : B0 A6 | bcs koMEM + 341 | 1 toutadisparu.s 225 | Empty | 00 | | 0 | 00/00C3 | + 342 | 1 toutadisparu.s 226 | Code | 00 | 2 | 3 | 00/00C3 : 8C 7D 07 | sty ptrTEXTES + 343 | 1 toutadisparu.s 227 | Code | 00 | 2 | 3 | 00/00C6 : 8E 7F 07 | stx ptrTEXTES+2 + 344 | 1 toutadisparu.s 228 | Empty | 00 | | 0 | 00/00C9 | + 345 | 1 toutadisparu.s 229 | Comment | 00 | | 0 | 00/00C9 | *--- Chargement des outils + 346 | 1 toutadisparu.s 230 | Empty | 00 | | 0 | 00/00C9 | + 347 | 1 toutadisparu.s 231 | Code | 00 | | 1 | 00/00C9 : 48 | pha + 348 | 1 toutadisparu.s 232 | Code | 00 | | 1 | 00/00CA : 48 | pha + 349 | 1 toutadisparu.s 233 | Macro | 00 | | 0 | 00/00CB | PushWord myID + 354 | 1 toutadisparu.s 233 | Code | 00 | 2 | 3 | 00/00CB : AD 61 07 | LDA myID + 355 | 1 toutadisparu.s 233 | Code | 00 | | 1 | 00/00CE : 48 | PHA + 357 | 1 toutadisparu.s 234 | Macro | 00 | | 0 | 00/00CF | PushWord #{$2} + 359 | 1 toutadisparu.s 234 | Code | 00 | | 3 | 00/00CF : F4 02 00 | PEA #{$2} + 362 | 1 toutadisparu.s 235 | Macro | 00 | | 0 | 00/00D2 | PushLong #1 + 366 | 1 toutadisparu.s 235 | Code | 00 | | 3 | 00/00D2 : F4 00 00 | PEA #^#1 + 373 | 1 toutadisparu.s 235 | Code | 00 | | 3 | 00/00D5 : F4 01 00 | PEA #1 + 376 | 1 toutadisparu.s 236 | Macro | 00 | | 0 | 00/00D8 | _StartUpTools + 378 | 1 toutadisparu.s 236 | Code | 00 | | 3 | 00/00D8 : A2 01 18 | LDX #$1801 ; load tool call # + 379 | 1 toutadisparu.s 236 | Code | 00 | | 4 | 00/00DB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 380 | 1 toutadisparu.s 237 | Macro | 00 | | 0 | 00/00DF | PullLong SStopREC + 383 | 1 toutadisparu.s 237 | Code | 00 | | 1 | 00/00DF : 68 | PLA + 385 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00E0 : 8D 65 07 | STA SStopREC + 390 | 1 toutadisparu.s 237 | Code | 00 | | 1 | 00/00E3 : 68 | PLA + 392 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00E4 : 8D 67 07 | STA SStopREC+2 + 398 | 1 toutadisparu.s 238 | Code | 00 | | 2 | 00/00E7 : 90 24 | bcc okTOOL + 399 | 1 toutadisparu.s 239 | Empty | 00 | | 0 | 00/00E9 | + 400 | 1 toutadisparu.s 240 | Code | 00 | | 1 | 00/00E9 : 48 | pha + 401 | 1 toutadisparu.s 241 | Macro | 00 | | 0 | 00/00EA | PushLong #tolSTR1 + 405 | 1 toutadisparu.s 241 | Code | 00 | 1 >>16 | 3 | 00/00EA : F4 00 00 | PEA #^#tolSTR1 + 412 | 1 toutadisparu.s 241 | Code | 00 | 2 | 3 | 00/00ED : F4 E1 07 | PEA #tolSTR1 + 415 | 1 toutadisparu.s 242 | Macro | 00 | | 0 | 00/00F0 | PushLong #errSTR2 + 419 | 1 toutadisparu.s 242 | Code | 00 | 1 >>16 | 3 | 00/00F0 : F4 00 00 | PEA #^#errSTR2 + 426 | 1 toutadisparu.s 242 | Code | 00 | 2 | 3 | 00/00F3 : F4 28 08 | PEA #errSTR2 + 429 | 1 toutadisparu.s 243 | Macro | 00 | | 0 | 00/00F6 | PushLong #errSTR1 + 433 | 1 toutadisparu.s 243 | Code | 00 | 1 >>16 | 3 | 00/00F6 : F4 00 00 | PEA #^#errSTR1 + 440 | 1 toutadisparu.s 243 | Code | 00 | 2 | 3 | 00/00F9 : F4 23 08 | PEA #errSTR1 + 443 | 1 toutadisparu.s 244 | Macro | 00 | | 0 | 00/00FC | PushLong #errSTR2 + 447 | 1 toutadisparu.s 244 | Code | 00 | 1 >>16 | 3 | 00/00FC : F4 00 00 | PEA #^#errSTR2 + 454 | 1 toutadisparu.s 244 | Code | 00 | 2 | 3 | 00/00FF : F4 28 08 | PEA #errSTR2 + 457 | 1 toutadisparu.s 245 | Macro | 00 | | 0 | 00/0102 | _TLTextMountVolume + 459 | 1 toutadisparu.s 245 | Code | 00 | | 3 | 00/0102 : A2 01 12 | LDX #$1201 ; load tool call # + 460 | 1 toutadisparu.s 245 | Code | 00 | | 4 | 00/0105 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 461 | 1 toutadisparu.s 246 | Code | 00 | | 1 | 00/0109 : 68 | pla + 462 | 1 toutadisparu.s 247 | Code | 00 | | 3 | 00/010A : 82 8F 03 | brl meQUIT0 + 463 | 1 toutadisparu.s 248 | Empty | 00 | | 0 | 00/010D | + 464 | 1 toutadisparu.s 249 | Comment | 00 | | 0 | 00/010D | *--- Et la musique... + 465 | 1 toutadisparu.s 250 | Empty | 00 | | 0 | 00/010D | + 466 | 1 toutadisparu.s 251 | Macro | 00 | | 0 | 00/010D | okTOOL _HideMenuBar + 468 | 1 toutadisparu.s 251 | Code | 00 | | 3 | 00/010D : A2 0F 45 | LDX #$450F ; load tool call # + 469 | 1 toutadisparu.s 251 | Code | 00 | | 4 | 00/0110 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 470 | 1 toutadisparu.s 252 | Macro | 00 | | 0 | 00/0114 | _InitCursor + 472 | 1 toutadisparu.s 252 | Code | 00 | | 3 | 00/0114 : A2 04 CA | LDX #$CA04 ; load tool call # + 473 | 1 toutadisparu.s 252 | Code | 00 | | 4 | 00/0117 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 474 | 1 toutadisparu.s 253 | Empty | 00 | | 0 | 00/011B | + 475 | 1 toutadisparu.s 254 | Macro | 00 | | 0 | 00/011B | PushWord #0 + 477 | 1 toutadisparu.s 254 | Code | 00 | | 3 | 00/011B : F4 00 00 | PEA #0 + 480 | 1 toutadisparu.s 255 | Macro | 00 | | 0 | 00/011E | PushWord #%11111111_11111111 + 482 | 1 toutadisparu.s 255 | Code | 00 | | 3 | 00/011E : F4 FF FF | PEA #%11111111_11111111 + 485 | 1 toutadisparu.s 256 | Macro | 00 | | 0 | 00/0121 | PushWord #0 + 487 | 1 toutadisparu.s 256 | Code | 00 | | 3 | 00/0121 : F4 00 00 | PEA #0 + 490 | 1 toutadisparu.s 257 | Macro | 00 | | 0 | 00/0124 | _FlushEvents + 492 | 1 toutadisparu.s 257 | Code | 00 | | 3 | 00/0124 : A2 06 15 | LDX #$1506 ; load tool call # + 493 | 1 toutadisparu.s 257 | Code | 00 | | 4 | 00/0127 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 494 | 1 toutadisparu.s 258 | Code | 00 | | 1 | 00/012B : 68 | pla + 495 | 1 toutadisparu.s 259 | Empty | 00 | | 0 | 00/012C | + 496 | 1 toutadisparu.s 260 | Macro | 00 | | 0 | 00/012C | PushLong #0 + 500 | 1 toutadisparu.s 260 | Code | 00 | | 3 | 00/012C : F4 00 00 | PEA #^#0 + 507 | 1 toutadisparu.s 260 | Code | 00 | | 3 | 00/012F : F4 00 00 | PEA #0 + 510 | 1 toutadisparu.s 261 | Macro | 00 | | 0 | 00/0132 | _GetPort + 512 | 1 toutadisparu.s 261 | Code | 00 | | 3 | 00/0132 : A2 04 1C | LDX #$1C04 ; load tool call # + 513 | 1 toutadisparu.s 261 | Code | 00 | | 4 | 00/0135 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 514 | 1 toutadisparu.s 262 | Macro | 00 | | 0 | 00/0139 | PullLong mainPORT + 517 | 1 toutadisparu.s 262 | Code | 00 | | 1 | 00/0139 : 68 | PLA + 519 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/013A : 8D 06 03 | STA mainPORT + 524 | 1 toutadisparu.s 262 | Code | 00 | | 1 | 00/013D : 68 | PLA + 526 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/013E : 8D 08 03 | STA mainPORT+2 + 532 | 1 toutadisparu.s 263 | Empty | 00 | | 0 | 00/0141 | + 533 | 1 toutadisparu.s 264 | Macro | 00 | | 0 | 00/0141 | PushLong mainPORT + 541 | 1 toutadisparu.s 264 | Code | 00 | 2 | 3 | 00/0141 : AD 08 03 | LDA mainPORT+2 + 542 | 1 toutadisparu.s 264 | Code | 00 | | 1 | 00/0144 : 48 | PHA + 550 | 1 toutadisparu.s 264 | Code | 00 | 2 | 3 | 00/0145 : AD 06 03 | LDA mainPORT + 551 | 1 toutadisparu.s 264 | Code | 00 | | 1 | 00/0148 : 48 | PHA + 553 | 1 toutadisparu.s 265 | Macro | 00 | | 0 | 00/0149 | _SetPort + 555 | 1 toutadisparu.s 265 | Code | 00 | | 3 | 00/0149 : A2 04 1B | LDX #$1B04 ; load tool call # + 556 | 1 toutadisparu.s 265 | Code | 00 | | 4 | 00/014C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 557 | 1 toutadisparu.s 266 | Empty | 00 | | 0 | 00/0150 | + 558 | 1 toutadisparu.s 267 | Comment | 00 | | 0 | 00/0150 | *---------------------------------------- + 559 | 1 toutadisparu.s 268 | Comment | 00 | | 0 | 00/0150 | * INITIALISATIONS + 560 | 1 toutadisparu.s 269 | Comment | 00 | | 0 | 00/0150 | *---------------------------------------- + 561 | 1 toutadisparu.s 270 | Empty | 00 | | 0 | 00/0150 | + 562 | 1 toutadisparu.s 271 | Comment | 00 | | 0 | 00/0150 | * jsr loadFONT ; charge l'image de la police + 563 | 1 toutadisparu.s 272 | Code | 00 | 2 | 3 | 00/0150 : 20 37 0B | jsr load_font ; charge courier.10 + 564 | 1 toutadisparu.s 273 | Code | 00 | 2 | 3 | 00/0153 : 20 41 C1 | jsr initNTP + 565 | 1 toutadisparu.s 274 | Code | 00 | 2 | 3 | 00/0156 : 20 C7 C1 | jsr randomNTP ; select a sequence 0-7 + 566 | 1 toutadisparu.s 275 | Empty | 00 | | 0 | 00/0159 | + 567 | 1 toutadisparu.s 276 | Code | 00 | 2 | 3 | 00/0159 : 20 6F 0B | jsr set_language + 568 | 1 toutadisparu.s 277 | Code | 00 | 2 | 3 | 00/015C : 20 8A C1 | jsr doSOUNDON ; NTP on + 569 | 1 toutadisparu.s 278 | Empty | 00 | | 0 | 00/015F | + 570 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/015F : 20 0F 11 | jsr initialisation_absolue + 571 | 1 toutadisparu.s 280 | Code | 00 | 2 | 3 | 00/0162 : 20 80 0D | jsr generique + 572 | 1 toutadisparu.s 281 | Empty | 00 | | 0 | 00/0165 | + 573 | 1 toutadisparu.s 282 | Macro | 00 | | 0 | 00/0165 | PushWord #0 + 575 | 1 toutadisparu.s 282 | Code | 00 | | 3 | 00/0165 : F4 00 00 | PEA #0 + 578 | 1 toutadisparu.s 283 | Macro | 00 | | 0 | 00/0168 | PushWord #%11111111_11111111 + 580 | 1 toutadisparu.s 283 | Code | 00 | | 3 | 00/0168 : F4 FF FF | PEA #%11111111_11111111 + 583 | 1 toutadisparu.s 284 | Macro | 00 | | 0 | 00/016B | PushWord #0 + 585 | 1 toutadisparu.s 284 | Code | 00 | | 3 | 00/016B : F4 00 00 | PEA #0 + 588 | 1 toutadisparu.s 285 | Macro | 00 | | 0 | 00/016E | _FlushEvents + 590 | 1 toutadisparu.s 285 | Code | 00 | | 3 | 00/016E : A2 06 15 | LDX #$1506 ; load tool call # + 591 | 1 toutadisparu.s 285 | Code | 00 | | 4 | 00/0171 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 592 | 1 toutadisparu.s 286 | Code | 00 | | 1 | 00/0175 : 68 | pla + 593 | 1 toutadisparu.s 287 | Empty | 00 | | 0 | 00/0176 | + 594 | 1 toutadisparu.s 288 | Comment | 00 | | 0 | 00/0176 | *----------------------- + 595 | 1 toutadisparu.s 289 | Comment | 00 | | 0 | 00/0176 | * MAIN - OK + 596 | 1 toutadisparu.s 290 | Comment | 00 | | 0 | 00/0176 | *----------------------- + 597 | 1 toutadisparu.s 291 | Comment | 00 | | 0 | 00/0176 | * main + 598 | 1 toutadisparu.s 292 | Empty | 00 | | 0 | 00/0176 | + 599 | 1 toutadisparu.s 293 | Empty | 00 | | 0 | 00/0176 | main + 600 | 1 toutadisparu.s 294 | Code | 00 | 2 | 3 | 00/0176 : 20 D5 0F | jsr choix_aventure + 601 | 1 toutadisparu.s 295 | Code | 00 | 2 | 3 | 00/0179 : 20 79 11 | jsr initialisation_relative + 602 | 1 toutadisparu.s 296 | Code | 00 | 2 | 3 | 00/017C : 20 F5 05 | jsr fadeOUT + 603 | 1 toutadisparu.s 297 | Empty | 00 | | 0 | 00/017F | + 604 | 1 toutadisparu.s 298 | Comment | 00 | | 0 | 00/017F | *--- + 605 | 1 toutadisparu.s 299 | Empty | 00 | | 0 | 00/017F | + 606 | 1 toutadisparu.s 300 | Code | 00 | 2 | 3 | 00/017F : AD 6B 28 | mainLOOP lda scene_actuelle + 607 | 1 toutadisparu.s 301 | Code | 00 | 2 | 3 | 00/0182 : 20 EA 14 | jsr nouvelle_scene ; on initialise la scène + 608 | 1 toutadisparu.s 302 | Code | 00 | 2 | 3 | 00/0185 : AD 6B 28 | lda scene_actuelle + 609 | 1 toutadisparu.s 303 | Code | 00 | 2 | 3 | 00/0188 : 20 92 1F | jsr image ; on charge une image éventuelle + 610 | 1 toutadisparu.s 304 | Code | 00 | 2 | 3 | 00/018B : AD 6B 28 | lda scene_actuelle + 611 | 1 toutadisparu.s 305 | Code | 00 | 2 | 3 | 00/018E : 20 62 0D | jsr get_textes ; on détermine le texte + 612 | 1 toutadisparu.s 306 | Code | 00 | 2 | 3 | 00/0191 : 20 0A 13 | jsr prepare_texte ; que l'on prepare le texte + 613 | 1 toutadisparu.s 307 | Code | 00 | 2 | 3 | 00/0194 : 20 B6 23 | jsr mots_clicables ; on y ajoute les mots cliquables + 614 | 1 toutadisparu.s 308 | Code | 00 | 2 | 3 | 00/0197 : 20 14 14 | jsr affiche_texte ; et on l'affiche + 615 | 1 toutadisparu.s 309 | Empty | 00 | | 0 | 00/019A | + 616 | 1 toutadisparu.s 310 | Macro | 00 | | 0 | 00/019A | PushWord #0 + 618 | 1 toutadisparu.s 310 | Code | 00 | | 3 | 00/019A : F4 00 00 | PEA #0 + 621 | 1 toutadisparu.s 311 | Macro | 00 | | 0 | 00/019D | PushWord #%11111111_11111111 + 623 | 1 toutadisparu.s 311 | Code | 00 | | 3 | 00/019D : F4 FF FF | PEA #%11111111_11111111 + 626 | 1 toutadisparu.s 312 | Macro | 00 | | 0 | 00/01A0 | PushWord #0 + 628 | 1 toutadisparu.s 312 | Code | 00 | | 3 | 00/01A0 : F4 00 00 | PEA #0 + 631 | 1 toutadisparu.s 313 | Macro | 00 | | 0 | 00/01A3 | _FlushEvents + 633 | 1 toutadisparu.s 313 | Code | 00 | | 3 | 00/01A3 : A2 06 15 | LDX #$1506 ; load tool call # + 634 | 1 toutadisparu.s 313 | Code | 00 | | 4 | 00/01A6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 635 | 1 toutadisparu.s 314 | Code | 00 | | 1 | 00/01AA : 68 | pla + 636 | 1 toutadisparu.s 315 | Empty | 00 | | 0 | 00/01AB | + 637 | 1 toutadisparu.s 316 | Comment | 00 | | 0 | 00/01AB | *---------------------------------------- + 638 | 1 toutadisparu.s 317 | Comment | 00 | | 0 | 00/01AB | * TASK MASTER (no more) + 639 | 1 toutadisparu.s 318 | Comment | 00 | | 0 | 00/01AB | *---------------------------------------- + 640 | 1 toutadisparu.s 319 | Empty | 00 | | 0 | 00/01AB | + 641 | 1 toutadisparu.s 320 | Code | 00 | 2 | 3 | 00/01AB : EE 3B 07 | taskLOOP inc VBLCounter0 + 642 | 1 toutadisparu.s 321 | Empty | 00 | | 0 | 00/01AE | + 643 | 1 toutadisparu.s 322 | Comment | 00 | | 0 | 00/01AE | * jsr DEBUG + 644 | 1 toutadisparu.s 323 | Empty | 00 | | 0 | 00/01AE | + 645 | 1 toutadisparu.s 324 | Comment | 00 | | 0 | 00/01AE | * PushWord #0 + 646 | 1 toutadisparu.s 325 | Comment | 00 | | 0 | 00/01AE | * PushWord #%11111111_11111111 + 647 | 1 toutadisparu.s 326 | Comment | 00 | | 0 | 00/01AE | * PushLong #taskREC + 648 | 1 toutadisparu.s 327 | Comment | 00 | | 0 | 00/01AE | * _TaskMaster + 649 | 1 toutadisparu.s 328 | Macro | 00 | | 0 | 00/01AE | PushWord #0 + 651 | 1 toutadisparu.s 328 | Code | 00 | | 3 | 00/01AE : F4 00 00 | PEA #0 + 654 | 1 toutadisparu.s 329 | Macro | 00 | | 0 | 00/01B1 | PushWord #%00000000_00001110 + 656 | 1 toutadisparu.s 329 | Code | 00 | | 3 | 00/01B1 : F4 0E 00 | PEA #%00000000_00001110 + 659 | 1 toutadisparu.s 330 | Macro | 00 | | 0 | 00/01B4 | PushLong #taskREC + 663 | 1 toutadisparu.s 330 | Code | 00 | 1 >>16 | 3 | 00/01B4 : F4 00 00 | PEA #^#taskREC + 670 | 1 toutadisparu.s 330 | Code | 00 | 2 | 3 | 00/01B7 : F4 32 08 | PEA #taskREC + 673 | 1 toutadisparu.s 331 | Macro | 00 | | 0 | 00/01BA | _GetNextEvent + 675 | 1 toutadisparu.s 331 | Code | 00 | | 3 | 00/01BA : A2 06 0A | LDX #$A06 ; load tool call # + 676 | 1 toutadisparu.s 331 | Code | 00 | | 4 | 00/01BD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 677 | 1 toutadisparu.s 332 | Code | 00 | | 1 | 00/01C1 : 68 | pla + 678 | 1 toutadisparu.s 333 | Code | 00 | | 2 | 00/01C2 : F0 E7 | beq taskLOOP + 679 | 1 toutadisparu.s 334 | Empty | 00 | | 0 | 00/01C4 | + 680 | 1 toutadisparu.s 335 | Code | 00 | | 1 | 00/01C4 : 0A | asl + 681 | 1 toutadisparu.s 336 | Code | 00 | | 1 | 00/01C5 : AA | tax + 682 | 1 toutadisparu.s 337 | Code | 00 | 2 | 3 | 00/01C6 : FC 60 08 | jsr (taskTBL,x) + 683 | 1 toutadisparu.s 338 | Empty | 00 | | 0 | 00/01C9 | + 684 | 1 toutadisparu.s 339 | Code | 00 | 2 | 3 | 00/01C9 : AD 75 28 | lda fgSUITEFORCEE + 685 | 1 toutadisparu.s 340 | Code | 00 | | 3 | 00/01CC : C9 01 00 | cmp #{1} + 686 | 1 toutadisparu.s 341 | Code | 00 | | 2 | 00/01CF : F0 AE | beq mainLOOP + 687 | 1 toutadisparu.s 342 | Empty | 00 | | 0 | 00/01D1 | + 688 | 1 toutadisparu.s 343 | Code | 00 | 2 | 3 | 00/01D1 : AD 6F 28 | lda deplacement ; si on doit bouger, on fait un... + 689 | 1 toutadisparu.s 344 | Code | 00 | | 3 | 00/01D4 : C9 01 00 | cmp #{1} + 690 | 1 toutadisparu.s 345 | Code | 00 | | 2 | 00/01D7 : F0 A6 | beq mainLOOP ; ...grand saut + 691 | 1 toutadisparu.s 346 | Code | 00 | | 2 | 00/01D9 : D0 D0 | bne taskLOOP ; ...sinon on attend + 692 | 1 toutadisparu.s 347 | Empty | 00 | | 0 | 00/01DB | + 693 | 1 toutadisparu.s 348 | Comment | 00 | | 0 | 00/01DB | *---------- DEBUG + 694 | 1 toutadisparu.s 349 | Empty | 00 | | 0 | 00/01DB | + 695 | 1 toutadisparu.s 350 | Empty | 00 | | 0 | 00/01DB | DEBUG + 696 | 1 toutadisparu.s 351 | Code | 00 | | 3 | 00/01DB : A9 20 20 | lda #' ' + 697 | 1 toutadisparu.s 352 | Code | 00 | 2 | 3 | 00/01DE : 8D 13 02 | sta theSTRING + 698 | 1 toutadisparu.s 353 | Code | 00 | 2 | 3 | 00/01E1 : 8D 15 02 | sta theSTRING+2 + 699 | 1 toutadisparu.s 354 | Empty | 00 | | 0 | 00/01E4 | + 700 | 1 toutadisparu.s 355 | Macro | 00 | | 0 | 00/01E4 | PushWord scene_actuelle + 705 | 1 toutadisparu.s 355 | Code | 00 | 2 | 3 | 00/01E4 : AD 6B 28 | LDA scene_actuelle + 706 | 1 toutadisparu.s 355 | Code | 00 | | 1 | 00/01E7 : 48 | PHA + 708 | 1 toutadisparu.s 356 | Macro | 00 | | 0 | 00/01E8 | PushLong #theSTRING + 712 | 1 toutadisparu.s 356 | Code | 00 | 1 >>16 | 3 | 00/01E8 : F4 00 00 | PEA #^#theSTRING + 719 | 1 toutadisparu.s 356 | Code | 00 | 2 | 3 | 00/01EB : F4 13 02 | PEA #theSTRING + 722 | 1 toutadisparu.s 357 | Macro | 00 | | 0 | 00/01EE | PushWord #4 + 724 | 1 toutadisparu.s 357 | Code | 00 | | 3 | 00/01EE : F4 04 00 | PEA #4 + 727 | 1 toutadisparu.s 358 | Macro | 00 | | 0 | 00/01F1 | _Int2Hex + 729 | 1 toutadisparu.s 358 | Code | 00 | | 3 | 00/01F1 : A2 0B 22 | LDX #$220B ; load tool call # + 730 | 1 toutadisparu.s 358 | Code | 00 | | 4 | 00/01F4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 731 | 1 toutadisparu.s 359 | Empty | 00 | | 0 | 00/01F8 | + 732 | 1 toutadisparu.s 360 | Macro | 00 | | 0 | 00/01F8 | PushWord #150 + 734 | 1 toutadisparu.s 360 | Code | 00 | | 3 | 00/01F8 : F4 96 00 | PEA #150 + 737 | 1 toutadisparu.s 361 | Macro | 00 | | 0 | 00/01FB | PushWord #150 + 739 | 1 toutadisparu.s 361 | Code | 00 | | 3 | 00/01FB : F4 96 00 | PEA #150 + 742 | 1 toutadisparu.s 362 | Macro | 00 | | 0 | 00/01FE | _MoveTo + 744 | 1 toutadisparu.s 362 | Code | 00 | | 3 | 00/01FE : A2 04 3A | LDX #$3A04 ; load tool call # + 745 | 1 toutadisparu.s 362 | Code | 00 | | 4 | 00/0201 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 746 | 1 toutadisparu.s 363 | Empty | 00 | | 0 | 00/0205 | + 747 | 1 toutadisparu.s 364 | Macro | 00 | | 0 | 00/0205 | PushLong #theSTRING + 751 | 1 toutadisparu.s 364 | Code | 00 | 1 >>16 | 3 | 00/0205 : F4 00 00 | PEA #^#theSTRING + 758 | 1 toutadisparu.s 364 | Code | 00 | 2 | 3 | 00/0208 : F4 13 02 | PEA #theSTRING + 761 | 1 toutadisparu.s 365 | Macro | 00 | | 0 | 00/020B | _DrawCString + 763 | 1 toutadisparu.s 365 | Code | 00 | | 3 | 00/020B : A2 04 A6 | LDX #$A604 ; load tool call # + 764 | 1 toutadisparu.s 365 | Code | 00 | | 4 | 00/020E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 765 | 1 toutadisparu.s 366 | Code | 00 | | 1 | 00/0212 : 60 | rts + 766 | 1 toutadisparu.s 367 | Empty | 00 | | 0 | 00/0213 | + 767 | 1 toutadisparu.s 368 | Data | 00 | | 5 | 00/0213 : 20 20 20 20 | theSTRING asc ' '00 + | | | | | | 00 | + 768 | 1 toutadisparu.s 369 | Comment | 00 | | 0 | 00/0218 | *----------------------------------- Gestion du keyDown + 769 | 1 toutadisparu.s 370 | Comment | 00 | | 0 | 00/0218 | * on gère les open-apple-qqch + 770 | 1 toutadisparu.s 371 | Empty | 00 | | 0 | 00/0218 | + 771 | 1 toutadisparu.s 372 | Code | 00 | 2 | 3 | 00/0218 : AD 40 08 | doKEYDOWN lda taskMODIFIERS + 772 | 1 toutadisparu.s 373 | Code | 00 | | 3 | 00/021B : 29 00 01 | and #{$0100} + 773 | 1 toutadisparu.s 374 | Code | 00 | | 3 | 00/021E : C9 00 01 | cmp #{$0100} + 774 | 1 toutadisparu.s 375 | Code | 00 | | 2 | 00/0221 : F0 01 | beq doOPENAPPLE + 775 | 1 toutadisparu.s 376 | Code | 00 | | 1 | 00/0223 : 60 | rts + 776 | 1 toutadisparu.s 377 | Empty | 00 | | 0 | 00/0224 | + 777 | 1 toutadisparu.s 378 | Comment | 00 | | 0 | 00/0224 | *--- gère les open-apple-qqch + 778 | 1 toutadisparu.s 379 | Empty | 00 | | 0 | 00/0224 | + 779 | 1 toutadisparu.s 380 | Empty | 00 | | 0 | 00/0224 | doOPENAPPLE + 780 | 1 toutadisparu.s 381 | Code | 00 | | 3 | 00/0224 : A2 FF FF | ldx #-1 + 781 | 1 toutadisparu.s 382 | Code | 10 | | 2 | 00/0227 : E2 20 | sep #$20 + 782 | 1 toutadisparu.s 383 | Code | 10 | | 1 | 00/0229 : E8 | ozunid_1 inx + 783 | 1 toutadisparu.s 384 | Code | 10 | 2 | 3 | 00/022A : BD 41 02 | lda tblKEYVALUE,x ; get key + 784 | 1 toutadisparu.s 385 | Code | 10 | | 2 | 00/022D : C9 FF | cmp #$ff ; end of table + 785 | 1 toutadisparu.s 386 | Code | 10 | | 2 | 00/022F : F0 0D | beq doOPENAPPLE99 ; so exit + 786 | 1 toutadisparu.s 387 | Code | 10 | 2 | 3 | 00/0231 : CD 34 08 | cmp taskMESSAGE ; same as pressed key? + 787 | 1 toutadisparu.s 388 | Code | 10 | | 2 | 00/0234 : D0 F3 | bne ozunid_1 ; no, loop + 788 | 1 toutadisparu.s 389 | Empty | 10 | | 0 | 00/0236 | + 789 | 1 toutadisparu.s 390 | Code | 00 | | 2 | 00/0236 : C2 20 | rep #$20 + 790 | 1 toutadisparu.s 391 | Code | 00 | | 1 | 00/0238 : 8A | txa + 791 | 1 toutadisparu.s 392 | Code | 00 | | 1 | 00/0239 : 0A | asl + 792 | 1 toutadisparu.s 393 | Code | 00 | | 1 | 00/023A : AA | tax + 793 | 1 toutadisparu.s 394 | Code | 00 | 2 | 3 | 00/023B : 7C 4D 02 | jmp (tblKEYADDRESS,x) + 794 | 1 toutadisparu.s 395 | Empty | 00 | | 0 | 00/023E | + 795 | 1 toutadisparu.s 396 | Empty | 00 | | 0 | 00/023E | doOPENAPPLE99 + 796 | 1 toutadisparu.s 397 | Empty | 00 | | 0 | 00/023E | doNOT + 797 | 1 toutadisparu.s 398 | Code | 00 | | 2 | 00/023E : C2 20 | rep #$20 + 798 | 1 toutadisparu.s 399 | Code | 00 | | 1 | 00/0240 : 60 | rts + 799 | 1 toutadisparu.s 400 | Empty | 00 | | 0 | 00/0241 | + 800 | 1 toutadisparu.s 401 | Comment | 00 | | 0 | 00/0241 | *--- + 801 | 1 toutadisparu.s 402 | Empty | 00 | | 0 | 00/0241 | + 802 | 1 toutadisparu.s 403 | Empty | 00 | | 0 | 00/0241 | tblKEYVALUE + 803 | 1 toutadisparu.s 404 | Data | 00 | | 6 | 00/0241 : 51 71 4F 6F | asc 'QqOoSs' | | | | | | 53 73 | - 656 | 1 toutadisparu.s 356 | Data | 00 | | 2 | 00/01C4 : 52 72 | asc 'Rr' - 657 | 1 toutadisparu.s 357 | Data | 00 | | 2 | 00/01C6 : 5A 7A | asc 'Zz' - 658 | 1 toutadisparu.s 358 | Data | 00 | | 1 | 00/01C8 : 3F | asc '?' - 659 | 1 toutadisparu.s 359 | Data | 00 | | 1 | 00/01C9 : FF | hex ff - 660 | 1 toutadisparu.s 360 | Empty | 00 | | 0 | 00/01CA | - 661 | 1 toutadisparu.s 361 | Empty | 00 | | 0 | 00/01CA | tblKEYADDRESS - 662 | 1 toutadisparu.s 362 | Data | 00 | 2 | 12 | 00/01CA : E9 03 E9 03 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE - | | | | | | 93 02 93 02 | - | | | | | | D0 02 D0 02 | - 663 | 1 toutadisparu.s 363 | Data | 00 | 2 | 4 | 00/01D6 : BF 03 BF 03 | da doRESTART,doRESTART - 664 | 1 toutadisparu.s 364 | Data | 00 | 2 | 4 | 00/01DA : 92 C1 92 C1 | da doMUSIK,doMUSIK - 665 | 1 toutadisparu.s 365 | Data | 00 | 2 | 2 | 00/01DE : 5C 20 | da help - 666 | 1 toutadisparu.s 366 | Empty | 00 | | 0 | 00/01E0 | - 667 | 1 toutadisparu.s 367 | Comment | 00 | | 0 | 00/01E0 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) - 668 | 1 toutadisparu.s 368 | Comment | 00 | | 0 | 00/01E0 | * - 669 | 1 toutadisparu.s 369 | Comment | 00 | | 0 | 00/01E0 | *doCONTROL - 670 | 1 toutadisparu.s 370 | Comment | 00 | | 0 | 00/01E0 | * lda taskREC+38 - 671 | 1 toutadisparu.s 371 | Comment | 00 | | 0 | 00/01E0 | * rts - 672 | 1 toutadisparu.s 372 | Empty | 00 | | 0 | 00/01E0 | - 673 | 1 toutadisparu.s 373 | Comment | 00 | | 0 | 00/01E0 | *----------------------------------- Gestion du mouseUp - 674 | 1 toutadisparu.s 374 | Comment | 00 | | 0 | 00/01E0 | * on compare les coordonnées avec celles du incontent - 675 | 1 toutadisparu.s 375 | Comment | 00 | | 0 | 00/01E0 | * si dans le même rectangle, on traite - 676 | 1 toutadisparu.s 376 | Empty | 00 | | 0 | 00/01E0 | - 677 | 1 toutadisparu.s 377 | Empty | 00 | | 0 | 00/01E0 | doMOUSEDOWN - 678 | 1 toutadisparu.s 378 | Empty | 00 | | 0 | 00/01E0 | doMOUSEUP - 679 | 1 toutadisparu.s 379 | Code | 00 | 2 | 3 | 00/01E0 : AD E0 27 | lda scene_actuelle ; a-t-on des mots cliquables ? - 680 | 1 toutadisparu.s 380 | Code | 00 | 2 | 3 | 00/01E3 : 20 8F 1F | jsr suite_forcee - 681 | 1 toutadisparu.s 381 | Empty | 00 | | 0 | 00/01E6 | - 682 | 1 toutadisparu.s 382 | Code | 00 | 2 | 3 | 00/01E6 : AD EA 27 | lda fgSUITEFORCEE - 683 | 1 toutadisparu.s 383 | Code | 00 | | 3 | 00/01E9 : C9 00 00 | cmp #{0} - 684 | 1 toutadisparu.s 384 | Code | 00 | | 2 | 00/01EC : F0 01 | beq mup1 - 685 | 1 toutadisparu.s 385 | Code | 00 | | 1 | 00/01EE : 60 | rts ; non, on sort - 686 | 1 toutadisparu.s 386 | Empty | 00 | | 0 | 00/01EF | - 687 | 1 toutadisparu.s 387 | Code | 00 | 2 | 3 | 00/01EF : 20 74 14 | mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ - 688 | 1 toutadisparu.s 388 | Code | 00 | | 2 | 00/01F2 : 90 01 | bcc mup2 ; oui - 689 | 1 toutadisparu.s 389 | Code | 00 | | 1 | 00/01F4 : 60 | rts - 690 | 1 toutadisparu.s 390 | Empty | 00 | | 0 | 00/01F5 | - 691 | 1 toutadisparu.s 391 | Code | 00 | 2 | 3 | 00/01F5 : AD D6 27 | mup2 lda mot_clique ; a-t-on cliqué de nouveau sur le même mot ? - 692 | 1 toutadisparu.s 392 | Code | 00 | 2 | 3 | 00/01F8 : CD D8 27 | cmp mot_ancien - 693 | 1 toutadisparu.s 393 | Code | 00 | | 2 | 00/01FB : F0 04 | beq mup3 - 694 | 1 toutadisparu.s 394 | Code | 00 | 2 | 3 | 00/01FD : 20 A4 14 | jsr affiche_commentaire - 695 | 1 toutadisparu.s 395 | Code | 00 | | 1 | 00/0200 : 60 | rts - 696 | 1 toutadisparu.s 396 | Code | 00 | 2 | 3 | 00/0201 : AD E0 27 | mup3 lda scene_actuelle - 697 | 1 toutadisparu.s 397 | Code | 00 | 2 | 3 | 00/0204 : 20 EB 1F | jsr aiguille ; on aiguille le joueur si c'est le second clic - 698 | 1 toutadisparu.s 398 | Code | 00 | | 1 | 00/0207 : 60 | rts - 699 | 1 toutadisparu.s 399 | Empty | 00 | | 0 | 00/0208 | - 700 | 1 toutadisparu.s 400 | Comment | 00 | | 0 | 00/0208 | *----------------------------------- - 701 | 1 toutadisparu.s 401 | Comment | 00 | | 0 | 00/0208 | * AUTRES ROUTINES - 702 | 1 toutadisparu.s 402 | Comment | 00 | | 0 | 00/0208 | *----------------------------------- - 703 | 1 toutadisparu.s 403 | Empty | 00 | | 0 | 00/0208 | - 704 | 1 toutadisparu.s 404 | Code | 00 | | 3 | 00/0208 : A9 00 00 | switch_320 lda #0 ; Switch to 320 mode - 705 | 1 toutadisparu.s 405 | Code | 00 | | 3 | 00/020B : A0 40 01 | ldy #{320} - 706 | 1 toutadisparu.s 406 | Code | 00 | | 2 | 00/020E : 80 06 | bra switch_res - 707 | 1 toutadisparu.s 407 | Empty | 00 | | 0 | 00/0210 | - 708 | 1 toutadisparu.s 408 | Code | 00 | | 3 | 00/0210 : A9 80 00 | switch_640 lda #$80 ; Switch to 640 mode - 709 | 1 toutadisparu.s 409 | Code | 00 | | 3 | 00/0213 : A0 80 02 | ldy #{640} - 710 | 1 toutadisparu.s 410 | Empty | 00 | | 0 | 00/0216 | - 711 | 1 toutadisparu.s 411 | Comment | 00 | | 0 | 00/0216 | *----------- - 712 | 1 toutadisparu.s 412 | Empty | 00 | | 0 | 00/0216 | - 713 | 1 toutadisparu.s 413 | Code | 00 | 2 | 3 | 00/0216 : 8C 8B 02 | switch_res sty mainWIDTH - 714 | 1 toutadisparu.s 414 | Code | 00 | | 1 | 00/0219 : 48 | pha - 715 | 1 toutadisparu.s 415 | Code | 00 | | 1 | 00/021A : 48 | pha - 716 | 1 toutadisparu.s 416 | Macro | 00 | | 0 | 00/021B | _SetMasterSCB - 718 | 1 toutadisparu.s 416 | Code | 00 | | 3 | 00/021B : A2 04 16 | LDX #$1604 ; load tool call # - 719 | 1 toutadisparu.s 416 | Code | 00 | | 4 | 00/021E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 720 | 1 toutadisparu.s 417 | Macro | 00 | | 0 | 00/0222 | _SetAllSCBs - 722 | 1 toutadisparu.s 417 | Code | 00 | | 3 | 00/0222 : A2 04 14 | LDX #$1404 ; load tool call # - 723 | 1 toutadisparu.s 417 | Code | 00 | | 4 | 00/0225 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 724 | 1 toutadisparu.s 418 | Macro | 00 | | 0 | 00/0229 | PushLong #$e19e00 - 728 | 1 toutadisparu.s 418 | Code | 00 | | 3 | 00/0229 : F4 E1 00 | PEA #^#$e19e00 - 735 | 1 toutadisparu.s 418 | Code | 00 | | 3 | 00/022C : F4 00 9E | PEA #$e19e00 - 738 | 1 toutadisparu.s 419 | Macro | 00 | | 0 | 00/022F | _InitColorTable - 740 | 1 toutadisparu.s 419 | Code | 00 | | 3 | 00/022F : A2 04 0D | LDX #$D04 ; load tool call # - 741 | 1 toutadisparu.s 419 | Code | 00 | | 4 | 00/0232 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 742 | 1 toutadisparu.s 420 | Macro | 00 | | 0 | 00/0236 | _InitCursor - 744 | 1 toutadisparu.s 420 | Code | 00 | | 3 | 00/0236 : A2 04 CA | LDX #$CA04 ; load tool call # - 745 | 1 toutadisparu.s 420 | Code | 00 | | 4 | 00/0239 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 746 | 1 toutadisparu.s 421 | Macro | 00 | | 0 | 00/023D | PushLong mainPORT - 754 | 1 toutadisparu.s 421 | Code | 00 | 2 | 3 | 00/023D : AD 91 02 | LDA mainPORT+2 - 755 | 1 toutadisparu.s 421 | Code | 00 | | 1 | 00/0240 : 48 | PHA - 763 | 1 toutadisparu.s 421 | Code | 00 | 2 | 3 | 00/0241 : AD 8F 02 | LDA mainPORT - 764 | 1 toutadisparu.s 421 | Code | 00 | | 1 | 00/0244 : 48 | PHA - 766 | 1 toutadisparu.s 422 | Macro | 00 | | 0 | 00/0245 | _InitPort - 768 | 1 toutadisparu.s 422 | Code | 00 | | 3 | 00/0245 : A2 04 19 | LDX #$1904 ; load tool call # - 769 | 1 toutadisparu.s 422 | Code | 00 | | 4 | 00/0248 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 770 | 1 toutadisparu.s 423 | Macro | 00 | | 0 | 00/024C | _HideCursor - 772 | 1 toutadisparu.s 423 | Code | 00 | | 3 | 00/024C : A2 04 90 | LDX #$9004 ; load tool call # - 773 | 1 toutadisparu.s 423 | Code | 00 | | 4 | 00/024F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 774 | 1 toutadisparu.s 424 | Empty | 00 | | 0 | 00/0253 | - 775 | 1 toutadisparu.s 425 | Macro | 00 | | 0 | 00/0253 | PushWord #0 - 777 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/0253 : F4 00 00 | PEA #0 - 780 | 1 toutadisparu.s 426 | Macro | 00 | | 0 | 00/0256 | PushWord mainWIDTH - 785 | 1 toutadisparu.s 426 | Code | 00 | 2 | 3 | 00/0256 : AD 8B 02 | LDA mainWIDTH - 786 | 1 toutadisparu.s 426 | Code | 00 | | 1 | 00/0259 : 48 | PHA - 788 | 1 toutadisparu.s 427 | Macro | 00 | | 0 | 00/025A | PushWord #0 - 790 | 1 toutadisparu.s 427 | Code | 00 | | 3 | 00/025A : F4 00 00 | PEA #0 - 793 | 1 toutadisparu.s 428 | Macro | 00 | | 0 | 00/025D | PushWord #200 - 795 | 1 toutadisparu.s 428 | Code | 00 | | 3 | 00/025D : F4 C8 00 | PEA #200 - 798 | 1 toutadisparu.s 429 | Macro | 00 | | 0 | 00/0260 | _ClampMouse - 800 | 1 toutadisparu.s 429 | Code | 00 | | 3 | 00/0260 : A2 03 1C | LDX #$1C03 ; load tool call # - 801 | 1 toutadisparu.s 429 | Code | 00 | | 4 | 00/0263 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 802 | 1 toutadisparu.s 430 | Macro | 00 | | 0 | 00/0267 | _HomeMouse - 804 | 1 toutadisparu.s 430 | Code | 00 | | 3 | 00/0267 : A2 03 1A | LDX #$1A03 ; load tool call # - 805 | 1 toutadisparu.s 430 | Code | 00 | | 4 | 00/026A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 806 | 1 toutadisparu.s 431 | Macro | 00 | | 0 | 00/026E | _ShowCursor - 808 | 1 toutadisparu.s 431 | Code | 00 | | 3 | 00/026E : A2 04 91 | LDX #$9104 ; load tool call # - 809 | 1 toutadisparu.s 431 | Code | 00 | | 4 | 00/0271 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 810 | 1 toutadisparu.s 432 | Macro | 00 | | 0 | 00/0275 | _WindNewRes - 812 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/0275 : A2 0E 25 | LDX #$250E ; load tool call # - 813 | 1 toutadisparu.s 432 | Code | 00 | | 4 | 00/0278 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 814 | 1 toutadisparu.s 433 | Macro | 00 | | 0 | 00/027C | _MenuNewRes - 816 | 1 toutadisparu.s 433 | Code | 00 | | 3 | 00/027C : A2 0F 29 | LDX #$290F ; load tool call # - 817 | 1 toutadisparu.s 433 | Code | 00 | | 4 | 00/027F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 818 | 1 toutadisparu.s 434 | Macro | 00 | | 0 | 00/0283 | _CtlNewRes - 820 | 1 toutadisparu.s 434 | Code | 00 | | 3 | 00/0283 : A2 10 12 | LDX #$1210 ; load tool call # - 821 | 1 toutadisparu.s 434 | Code | 00 | | 4 | 00/0286 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 822 | 1 toutadisparu.s 435 | Code | 00 | | 1 | 00/028A : 60 | rts - 823 | 1 toutadisparu.s 436 | Empty | 00 | | 0 | 00/028B | - 824 | 1 toutadisparu.s 437 | Comment | 00 | | 0 | 00/028B | *----------- - 825 | 1 toutadisparu.s 438 | Empty | 00 | | 0 | 00/028B | - 826 | 1 toutadisparu.s 439 | Data | 00 | | 2 | 00/028B : 00 00 | mainWIDTH ds 2 - 827 | 1 toutadisparu.s 440 | Data | 00 | | 2 | 00/028D : 00 00 | oldWIDTH ds 2 - 828 | 1 toutadisparu.s 441 | Data | 00 | | 4 | 00/028F : 00 00 00 00 | mainPORT ds 4 - 829 | 1 toutadisparu.s 442 | Empty | 00 | | 0 | 00/0293 | - 830 | 1 toutadisparu.s 443 | Comment | 00 | | 0 | 00/0293 | *----------------------------------- Open - 831 | 1 toutadisparu.s 444 | Empty | 00 | | 0 | 00/0293 | - 832 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/0293 : 20 C2 C1 | doLOAD jsr suspendMUSIC ; NTP off - 833 | 1 toutadisparu.s 446 | Code | 00 | 2 | 3 | 00/0296 : 20 68 06 | jsr saveBACK - 834 | 1 toutadisparu.s 447 | Empty | 00 | | 0 | 00/0299 | - 835 | 1 toutadisparu.s 448 | Macro | 00 | | 0 | 00/0299 | PushWord #30 - 837 | 1 toutadisparu.s 448 | Code | 00 | | 3 | 00/0299 : F4 1E 00 | PEA #30 - 840 | 1 toutadisparu.s 449 | Macro | 00 | | 0 | 00/029C | PushWord #43 - 842 | 1 toutadisparu.s 449 | Code | 00 | | 3 | 00/029C : F4 2B 00 | PEA #43 - 845 | 1 toutadisparu.s 450 | Macro | 00 | | 0 | 00/029F | PushLong #strLOADFILE - 849 | 1 toutadisparu.s 450 | Code | 00 | 1 >>16 | 3 | 00/029F : F4 00 00 | PEA #^#strLOADFILE - 856 | 1 toutadisparu.s 450 | Code | 00 | 2 | 3 | 00/02A2 : F4 1D 08 | PEA #strLOADFILE - 859 | 1 toutadisparu.s 451 | Macro | 00 | | 0 | 00/02A5 | PushLong #0 - 863 | 1 toutadisparu.s 451 | Code | 00 | | 3 | 00/02A5 : F4 00 00 | PEA #^#0 - 870 | 1 toutadisparu.s 451 | Code | 00 | | 3 | 00/02A8 : F4 00 00 | PEA #0 - 873 | 1 toutadisparu.s 452 | Macro | 00 | | 0 | 00/02AB | PushLong #typeLIST - 877 | 1 toutadisparu.s 452 | Code | 00 | 1 >>16 | 3 | 00/02AB : F4 00 00 | PEA #^#typeLIST - 884 | 1 toutadisparu.s 452 | Code | 00 | 2 | 3 | 00/02AE : F4 44 08 | PEA #typeLIST - 887 | 1 toutadisparu.s 453 | Macro | 00 | | 0 | 00/02B1 | PushLong #replyPTR - 891 | 1 toutadisparu.s 453 | Code | 00 | 1 >>16 | 3 | 00/02B1 : F4 00 00 | PEA #^#replyPTR - 898 | 1 toutadisparu.s 453 | Code | 00 | 2 | 3 | 00/02B4 : F4 46 08 | PEA #replyPTR - 901 | 1 toutadisparu.s 454 | Macro | 00 | | 0 | 00/02B7 | _SFGetFile - 903 | 1 toutadisparu.s 454 | Code | 00 | | 3 | 00/02B7 : A2 17 09 | LDX #$917 ; load tool call # - 904 | 1 toutadisparu.s 454 | Code | 00 | | 4 | 00/02BA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 905 | 1 toutadisparu.s 455 | Empty | 00 | | 0 | 00/02BE | - 906 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/02BE : 20 86 06 | jsr loadBACK - 907 | 1 toutadisparu.s 457 | Code | 00 | 2 | 3 | 00/02C1 : 20 D2 C1 | jsr resumeMUSIC ; NTP on - 908 | 1 toutadisparu.s 458 | Empty | 00 | | 0 | 00/02C4 | - 909 | 1 toutadisparu.s 459 | Code | 00 | 2 | 3 | 00/02C4 : AD 46 08 | lda replyPTR - 910 | 1 toutadisparu.s 460 | Code | 00 | | 2 | 00/02C7 : D0 01 | bne doLOAD1 - 911 | 1 toutadisparu.s 461 | Code | 00 | | 1 | 00/02C9 : 60 | rts - 912 | 1 toutadisparu.s 462 | Empty | 00 | | 0 | 00/02CA | - 913 | 1 toutadisparu.s 463 | Empty | 00 | | 0 | 00/02CA | doLOAD1 - 914 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/02CA : 20 0A 03 | jsr copyPATH - 915 | 1 toutadisparu.s 465 | Code | 00 | 2 | 3 | 00/02CD : 4C 23 03 | jmp loadALL - 916 | 1 toutadisparu.s 466 | Empty | 00 | | 0 | 00/02D0 | - 917 | 1 toutadisparu.s 467 | Comment | 00 | | 0 | 00/02D0 | *----------------------------------- Save - 918 | 1 toutadisparu.s 468 | Empty | 00 | | 0 | 00/02D0 | - 919 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/02D0 : 20 C2 C1 | doSAVE jsr suspendMUSIC ; NTP off - 920 | 1 toutadisparu.s 470 | Code | 00 | 2 | 3 | 00/02D3 : 20 68 06 | jsr saveBACK - 921 | 1 toutadisparu.s 471 | Empty | 00 | | 0 | 00/02D6 | - 922 | 1 toutadisparu.s 472 | Macro | 00 | | 0 | 00/02D6 | PushWord #25 - 924 | 1 toutadisparu.s 472 | Code | 00 | | 3 | 00/02D6 : F4 19 00 | PEA #25 - 927 | 1 toutadisparu.s 473 | Macro | 00 | | 0 | 00/02D9 | PushWord #36 - 929 | 1 toutadisparu.s 473 | Code | 00 | | 3 | 00/02D9 : F4 24 00 | PEA #36 - 932 | 1 toutadisparu.s 474 | Macro | 00 | | 0 | 00/02DC | PushLong #strSAVEFILE - 936 | 1 toutadisparu.s 474 | Code | 00 | 1 >>16 | 3 | 00/02DC : F4 00 00 | PEA #^#strSAVEFILE - 943 | 1 toutadisparu.s 474 | Code | 00 | 2 | 3 | 00/02DF : F4 30 08 | PEA #strSAVEFILE - 946 | 1 toutadisparu.s 475 | Macro | 00 | | 0 | 00/02E2 | PushLong #namePATH - 950 | 1 toutadisparu.s 475 | Code | 00 | 1 >>16 | 3 | 00/02E2 : F4 00 00 | PEA #^#namePATH - 957 | 1 toutadisparu.s 475 | Code | 00 | 2 | 3 | 00/02E5 : F4 4C 08 | PEA #namePATH - 960 | 1 toutadisparu.s 476 | Macro | 00 | | 0 | 00/02E8 | PushWord #15 - 962 | 1 toutadisparu.s 476 | Code | 00 | | 3 | 00/02E8 : F4 0F 00 | PEA #15 - 965 | 1 toutadisparu.s 477 | Macro | 00 | | 0 | 00/02EB | PushLong #replyPTR - 969 | 1 toutadisparu.s 477 | Code | 00 | 1 >>16 | 3 | 00/02EB : F4 00 00 | PEA #^#replyPTR - 976 | 1 toutadisparu.s 477 | Code | 00 | 2 | 3 | 00/02EE : F4 46 08 | PEA #replyPTR - 979 | 1 toutadisparu.s 478 | Macro | 00 | | 0 | 00/02F1 | _SFPutFile - 981 | 1 toutadisparu.s 478 | Code | 00 | | 3 | 00/02F1 : A2 17 0A | LDX #$A17 ; load tool call # - 982 | 1 toutadisparu.s 478 | Code | 00 | | 4 | 00/02F4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 983 | 1 toutadisparu.s 479 | Empty | 00 | | 0 | 00/02F8 | - 984 | 1 toutadisparu.s 480 | Code | 00 | 2 | 3 | 00/02F8 : 20 86 06 | jsr loadBACK - 985 | 1 toutadisparu.s 481 | Code | 00 | 2 | 3 | 00/02FB : 20 D2 C1 | jsr resumeMUSIC ; NTP on - 986 | 1 toutadisparu.s 482 | Empty | 00 | | 0 | 00/02FE | - 987 | 1 toutadisparu.s 483 | Code | 00 | 2 | 3 | 00/02FE : AD 46 08 | lda replyPTR - 988 | 1 toutadisparu.s 484 | Code | 00 | | 2 | 00/0301 : D0 01 | bne doSAVE1 - 989 | 1 toutadisparu.s 485 | Code | 00 | | 1 | 00/0303 : 60 | rts - 990 | 1 toutadisparu.s 486 | Empty | 00 | | 0 | 00/0304 | - 991 | 1 toutadisparu.s 487 | Empty | 00 | | 0 | 00/0304 | doSAVE1 - 992 | 1 toutadisparu.s 488 | Code | 00 | 2 | 3 | 00/0304 : 20 0A 03 | jsr copyPATH - 993 | 1 toutadisparu.s 489 | Code | 00 | 2 | 3 | 00/0307 : 4C 66 03 | jmp saveALL - 994 | 1 toutadisparu.s 490 | Empty | 00 | | 0 | 00/030A | - 995 | 1 toutadisparu.s 491 | Comment | 00 | | 0 | 00/030A | *--- Recopie le filename du fichier de sauvegarde - 996 | 1 toutadisparu.s 492 | Empty | 00 | | 0 | 00/030A | - 997 | 1 toutadisparu.s 493 | Empty | 00 | | 0 | 00/030A | copyPATH - 998 | 1 toutadisparu.s 494 | Code | 10 | | 2 | 00/030A : E2 20 | sep #$20 - 999 | 1 toutadisparu.s 495 | Code | 10 | | 3 | 00/030C : A2 0F 00 | ldx #16-1 - 1000 | 1 toutadisparu.s 496 | Code | 10 | 2 | 3 | 00/030F : BD 4D 08 | ozunid_2 lda namePATH1,x - 1001 | 1 toutadisparu.s 497 | Code | 10 | 2 | 3 | 00/0312 : 9D 9F 0A | sta pGAME+4,x - 1002 | 1 toutadisparu.s 498 | Code | 10 | | 1 | 00/0315 : CA | dex - 1003 | 1 toutadisparu.s 499 | Code | 10 | | 2 | 00/0316 : 10 F7 | bpl ozunid_2 - 1004 | 1 toutadisparu.s 500 | Empty | 10 | | 0 | 00/0318 | - 1005 | 1 toutadisparu.s 501 | Code | 10 | 2 | 3 | 00/0318 : AD 4C 08 | lda namePATH - 1006 | 1 toutadisparu.s 502 | Code | 10 | | 1 | 00/031B : 1A | inc - 1007 | 1 toutadisparu.s 503 | Code | 10 | | 1 | 00/031C : 1A | inc - 1008 | 1 toutadisparu.s 504 | Code | 10 | 2 | 3 | 00/031D : 8D 9B 0A | sta pGAME - 1009 | 1 toutadisparu.s 505 | Code | 00 | | 2 | 00/0320 : C2 20 | rep #$20 - 1010 | 1 toutadisparu.s 506 | Code | 00 | | 1 | 00/0322 : 60 | rts - 1011 | 1 toutadisparu.s 507 | Empty | 00 | | 0 | 00/0323 | - 1012 | 1 toutadisparu.s 508 | Comment | 00 | | 0 | 00/0323 | *--- Charge le fichier de sauvegarde en mémoire - 1013 | 1 toutadisparu.s 509 | Empty | 00 | | 0 | 00/0323 | - 1014 | 1 toutadisparu.s 510 | Empty | 00 | | 0 | 00/0323 | loadALL - 1015 | 1 toutadisparu.s 511 | Code | 00 | | 4 | 00/0323 : 22 A8 00 E1 | jsl {$e100a8} - 1016 | 1 toutadisparu.s 512 | Data | 00 | | 2 | 00/0327 : 10 20 | dw $2010 - 1017 | 1 toutadisparu.s 513 | Data | 00 | 3 | 4 | 00/0329 : 55 09 00 00 | adrl proOPENGAME - 1018 | 1 toutadisparu.s 514 | Code | 00 | | 2 | 00/032D : B0 16 | bcs loadKO99 - 1019 | 1 toutadisparu.s 515 | Empty | 00 | | 0 | 00/032F | - 1020 | 1 toutadisparu.s 516 | Code | 00 | 2 | 3 | 00/032F : AD 57 09 | lda proOPENGAME+2 - 1021 | 1 toutadisparu.s 517 | Code | 00 | 2 | 3 | 00/0332 : 8D 5F 09 | sta proREADGAME+2 - 1022 | 1 toutadisparu.s 518 | Code | 00 | 2 | 3 | 00/0335 : 8D C7 09 | sta proCLOSE+2 - 1023 | 1 toutadisparu.s 519 | Empty | 00 | | 0 | 00/0338 | - 1024 | 1 toutadisparu.s 520 | Code | 00 | 2 | 3 | 00/0338 : 20 46 03 | jsr loadPART - 1025 | 1 toutadisparu.s 521 | Empty | 00 | | 0 | 00/033B | - 1026 | 1 toutadisparu.s 522 | Code | 00 | | 4 | 00/033B : 22 A8 00 E1 | jsl {$e100a8} - 1027 | 1 toutadisparu.s 523 | Data | 00 | | 2 | 00/033F : 14 20 | dw $2014 - 1028 | 1 toutadisparu.s 524 | Data | 00 | 3 | 4 | 00/0341 : C5 09 00 00 | adrl proCLOSE - 1029 | 1 toutadisparu.s 525 | Empty | 00 | | 0 | 00/0345 | - 1030 | 1 toutadisparu.s 526 | Empty | 00 | | 0 | 00/0345 | loadKO99 - 1031 | 1 toutadisparu.s 527 | Code | 00 | | 1 | 00/0345 : 60 | rts - 1032 | 1 toutadisparu.s 528 | Empty | 00 | | 0 | 00/0346 | - 1033 | 1 toutadisparu.s 529 | Comment | 00 | | 0 | 00/0346 | *--- - 1034 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/0346 | - 1035 | 1 toutadisparu.s 531 | Empty | 00 | | 0 | 00/0346 | loadPART - 1036 | 1 toutadisparu.s 532 | Code | 00 | | 3 | 00/0346 : A2 0A 00 | ldx #{10} - 1037 | 1 toutadisparu.s 533 | Code | 00 | 2 | 3 | 00/0349 : A0 BC 27 | ldy #C1 - 1038 | 1 toutadisparu.s 534 | Code | 00 | 2 | 3 | 00/034C : 20 55 03 | jsr loadIT - 1039 | 1 toutadisparu.s 535 | Empty | 00 | | 0 | 00/034F | - 1040 | 1 toutadisparu.s 536 | Code | 00 | | 3 | 00/034F : A2 02 00 | ldx #2 - 1041 | 1 toutadisparu.s 537 | Code | 00 | 2 | 3 | 00/0352 : A0 BD 27 | ldy #P - 1042 | 1 toutadisparu.s 538 | Empty | 00 | | 0 | 00/0355 | - 1043 | 1 toutadisparu.s 539 | Empty | 00 | | 0 | 00/0355 | loadIT - 1044 | 1 toutadisparu.s 540 | Code | 00 | 2 | 3 | 00/0355 : 8E 65 09 | stx proREADGAME+8 - 1045 | 1 toutadisparu.s 541 | Code | 00 | 2 | 3 | 00/0358 : 8C 61 09 | sty proREADGAME+4 - 1046 | 1 toutadisparu.s 542 | Code | 00 | | 4 | 00/035B : 22 A8 00 E1 | jsl {$e100a8} - 1047 | 1 toutadisparu.s 543 | Data | 00 | | 2 | 00/035F : 12 20 | dw $2012 - 1048 | 1 toutadisparu.s 544 | Data | 00 | 3 | 4 | 00/0361 : 5D 09 00 00 | adrl proREADGAME - 1049 | 1 toutadisparu.s 545 | Code | 00 | | 1 | 00/0365 : 60 | rts - 1050 | 1 toutadisparu.s 546 | Empty | 00 | | 0 | 00/0366 | - 1051 | 1 toutadisparu.s 547 | Comment | 00 | | 0 | 00/0366 | *--- Enregistre le fichier de sauvegarde - 1052 | 1 toutadisparu.s 548 | Empty | 00 | | 0 | 00/0366 | - 1053 | 1 toutadisparu.s 549 | Empty | 00 | | 0 | 00/0366 | saveALL - 1054 | 1 toutadisparu.s 550 | Code | 00 | | 4 | 00/0366 : 22 A8 00 E1 | jsl {$e100a8} - 1055 | 1 toutadisparu.s 551 | Data | 00 | | 2 | 00/036A : 02 20 | dw $2002 - 1056 | 1 toutadisparu.s 552 | Data | 00 | 3 | 4 | 00/036C : 4F 09 00 00 | adrl proDESTROYGAME - 1057 | 1 toutadisparu.s 553 | Empty | 00 | | 0 | 00/0370 | - 1058 | 1 toutadisparu.s 554 | Code | 00 | | 4 | 00/0370 : 22 A8 00 E1 | jsl {$e100a8} - 1059 | 1 toutadisparu.s 555 | Data | 00 | | 2 | 00/0374 : 01 20 | dw $2001 - 1060 | 1 toutadisparu.s 556 | Data | 00 | 3 | 4 | 00/0376 : 37 09 00 00 | adrl proCREATEGAME - 1061 | 1 toutadisparu.s 557 | Code | 00 | | 2 | 00/037A : B0 22 | bcs saveKO99 - 1062 | 1 toutadisparu.s 558 | Empty | 00 | | 0 | 00/037C | - 1063 | 1 toutadisparu.s 559 | Code | 00 | | 4 | 00/037C : 22 A8 00 E1 | jsl {$e100a8} - 1064 | 1 toutadisparu.s 560 | Data | 00 | | 2 | 00/0380 : 10 20 | dw $2010 - 1065 | 1 toutadisparu.s 561 | Data | 00 | 3 | 4 | 00/0382 : 55 09 00 00 | adrl proOPENGAME - 1066 | 1 toutadisparu.s 562 | Code | 00 | | 2 | 00/0386 : B0 16 | bcs saveKO99 - 1067 | 1 toutadisparu.s 563 | Empty | 00 | | 0 | 00/0388 | - 1068 | 1 toutadisparu.s 564 | Code | 00 | 2 | 3 | 00/0388 : AD 57 09 | lda proOPENGAME+2 - 1069 | 1 toutadisparu.s 565 | Code | 00 | 2 | 3 | 00/038B : 8D 6F 09 | sta proWRITEGAME+2 - 1070 | 1 toutadisparu.s 566 | Code | 00 | 2 | 3 | 00/038E : 8D C7 09 | sta proCLOSE+2 - 1071 | 1 toutadisparu.s 567 | Empty | 00 | | 0 | 00/0391 | - 1072 | 1 toutadisparu.s 568 | Code | 00 | 2 | 3 | 00/0391 : 20 9F 03 | jsr savePART - 1073 | 1 toutadisparu.s 569 | Empty | 00 | | 0 | 00/0394 | - 1074 | 1 toutadisparu.s 570 | Code | 00 | | 4 | 00/0394 : 22 A8 00 E1 | jsl {$e100a8} - 1075 | 1 toutadisparu.s 571 | Data | 00 | | 2 | 00/0398 : 14 20 | dw $2014 - 1076 | 1 toutadisparu.s 572 | Data | 00 | 3 | 4 | 00/039A : C5 09 00 00 | adrl proCLOSE - 1077 | 1 toutadisparu.s 573 | Empty | 00 | | 0 | 00/039E | - 1078 | 1 toutadisparu.s 574 | Empty | 00 | | 0 | 00/039E | saveKO99 - 1079 | 1 toutadisparu.s 575 | Code | 00 | | 1 | 00/039E : 60 | rts - 1080 | 1 toutadisparu.s 576 | Empty | 00 | | 0 | 00/039F | - 1081 | 1 toutadisparu.s 577 | Comment | 00 | | 0 | 00/039F | *--- - 1082 | 1 toutadisparu.s 578 | Empty | 00 | | 0 | 00/039F | - 1083 | 1 toutadisparu.s 579 | Empty | 00 | | 0 | 00/039F | savePART - 1084 | 1 toutadisparu.s 580 | Code | 00 | | 3 | 00/039F : A2 0A 00 | ldx #{10} - 1085 | 1 toutadisparu.s 581 | Code | 00 | 2 | 3 | 00/03A2 : A0 BC 27 | ldy #C1 - 1086 | 1 toutadisparu.s 582 | Code | 00 | 2 | 3 | 00/03A5 : 20 AE 03 | jsr saveIT - 1087 | 1 toutadisparu.s 583 | Empty | 00 | | 0 | 00/03A8 | - 1088 | 1 toutadisparu.s 584 | Code | 00 | | 3 | 00/03A8 : A2 02 00 | ldx #2 - 1089 | 1 toutadisparu.s 585 | Code | 00 | 2 | 3 | 00/03AB : A0 BD 27 | ldy #P - 1090 | 1 toutadisparu.s 586 | Empty | 00 | | 0 | 00/03AE | - 1091 | 1 toutadisparu.s 587 | Empty | 00 | | 0 | 00/03AE | saveIT - 1092 | 1 toutadisparu.s 588 | Code | 00 | 2 | 3 | 00/03AE : 8E 75 09 | stx proWRITEGAME+8 - 1093 | 1 toutadisparu.s 589 | Code | 00 | 2 | 3 | 00/03B1 : 8C 71 09 | sty proWRITEGAME+4 - 1094 | 1 toutadisparu.s 590 | Code | 00 | | 4 | 00/03B4 : 22 A8 00 E1 | jsl {$e100a8} - 1095 | 1 toutadisparu.s 591 | Data | 00 | | 2 | 00/03B8 : 13 20 | dw $2013 - 1096 | 1 toutadisparu.s 592 | Data | 00 | 3 | 4 | 00/03BA : 6D 09 00 00 | adrl proWRITEGAME - 1097 | 1 toutadisparu.s 593 | Code | 00 | | 1 | 00/03BE : 60 | rts - 1098 | 1 toutadisparu.s 594 | Empty | 00 | | 0 | 00/03BF | - 1099 | 1 toutadisparu.s 595 | Comment | 00 | | 0 | 00/03BF | *----------------------------------- Restart - LOGO (must handle escape) - 1100 | 1 toutadisparu.s 596 | Empty | 00 | | 0 | 00/03BF | - 1101 | 1 toutadisparu.s 597 | Code | 00 | 2 | 3 | 00/03BF : 20 68 06 | doRESTART jsr saveBACK - 1102 | 1 toutadisparu.s 598 | Empty | 00 | | 0 | 00/03C2 | - 1103 | 1 toutadisparu.s 599 | Macro | 00 | | 0 | 00/03C2 | PushWord #0 - 1105 | 1 toutadisparu.s 599 | Code | 00 | | 3 | 00/03C2 : F4 00 00 | PEA #0 - 1108 | 1 toutadisparu.s 600 | Macro | 00 | | 0 | 00/03C5 | PushWord #5 - 1110 | 1 toutadisparu.s 600 | Code | 00 | | 3 | 00/03C5 : F4 05 00 | PEA #5 - 1113 | 1 toutadisparu.s 601 | Macro | 00 | | 0 | 00/03C8 | PushLong #0 - 1117 | 1 toutadisparu.s 601 | Code | 00 | | 3 | 00/03C8 : F4 00 00 | PEA #^#0 - 1124 | 1 toutadisparu.s 601 | Code | 00 | | 3 | 00/03CB : F4 00 00 | PEA #0 - 1127 | 1 toutadisparu.s 602 | Comment | 00 | | 0 | 00/03CE | * PushLong #alertRESTART - 1128 | 1 toutadisparu.s 603 | Code | 00 | | 3 | 00/03CE : F4 00 00 | pea $0000 - 1129 | 1 toutadisparu.s 604 | Code | 00 | | 3 | 00/03D1 : A9 00 02 | lda #{$0200} - 1130 | 1 toutadisparu.s 605 | Code | 00 | 2 | 3 | 00/03D4 : 0D 00 07 | ora saveLANGUAGE - 1131 | 1 toutadisparu.s 606 | Code | 00 | | 1 | 00/03D7 : 48 | pha - 1132 | 1 toutadisparu.s 607 | Macro | 00 | | 0 | 00/03D8 | _AlertWindow - 1134 | 1 toutadisparu.s 607 | Code | 00 | | 3 | 00/03D8 : A2 0E 59 | LDX #$590E ; load tool call # - 1135 | 1 toutadisparu.s 607 | Code | 00 | | 4 | 00/03DB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1136 | 1 toutadisparu.s 608 | Empty | 00 | | 0 | 00/03DF | - 1137 | 1 toutadisparu.s 609 | Code | 00 | 2 | 3 | 00/03DF : 20 86 06 | jsr loadBACK - 1138 | 1 toutadisparu.s 610 | Empty | 00 | | 0 | 00/03E2 | - 1139 | 1 toutadisparu.s 611 | Code | 00 | | 1 | 00/03E2 : 68 | pla - 1140 | 1 toutadisparu.s 612 | Code | 00 | | 2 | 00/03E3 : F0 01 | beq re1 - 1141 | 1 toutadisparu.s 613 | Code | 00 | | 1 | 00/03E5 : 60 | rts - 1142 | 1 toutadisparu.s 614 | Empty | 00 | | 0 | 00/03E6 | - 1143 | 1 toutadisparu.s 615 | Code | 00 | 2 | 3 | 00/03E6 : 4C F0 10 | re1 jmp initialisation_relative - 1144 | 1 toutadisparu.s 616 | Empty | 00 | | 0 | 00/03E9 | - 1145 | 1 toutadisparu.s 617 | Comment | 00 | | 0 | 00/03E9 | *----------------------------------- Quit - 1146 | 1 toutadisparu.s 618 | Empty | 00 | | 0 | 00/03E9 | - 1147 | 1 toutadisparu.s 619 | Code | 00 | 2 | 3 | 00/03E9 : 20 68 06 | doQUIT jsr saveBACK - 1148 | 1 toutadisparu.s 620 | Empty | 00 | | 0 | 00/03EC | - 1149 | 1 toutadisparu.s 621 | Macro | 00 | | 0 | 00/03EC | PushWord #0 - 1151 | 1 toutadisparu.s 621 | Code | 00 | | 3 | 00/03EC : F4 00 00 | PEA #0 - 1154 | 1 toutadisparu.s 622 | Macro | 00 | | 0 | 00/03EF | PushWord #5 - 1156 | 1 toutadisparu.s 622 | Code | 00 | | 3 | 00/03EF : F4 05 00 | PEA #5 - 1159 | 1 toutadisparu.s 623 | Macro | 00 | | 0 | 00/03F2 | PushLong #0 - 1163 | 1 toutadisparu.s 623 | Code | 00 | | 3 | 00/03F2 : F4 00 00 | PEA #^#0 - 1170 | 1 toutadisparu.s 623 | Code | 00 | | 3 | 00/03F5 : F4 00 00 | PEA #0 - 1173 | 1 toutadisparu.s 624 | Comment | 00 | | 0 | 00/03F8 | * PushLong #alertQUIT - 1174 | 1 toutadisparu.s 625 | Code | 00 | | 3 | 00/03F8 : F4 00 00 | pea $0000 - 1175 | 1 toutadisparu.s 626 | Code | 00 | | 3 | 00/03FB : A9 00 01 | lda #{$0100} - 1176 | 1 toutadisparu.s 627 | Code | 00 | 2 | 3 | 00/03FE : 0D 00 07 | ora saveLANGUAGE - 1177 | 1 toutadisparu.s 628 | Code | 00 | | 1 | 00/0401 : 48 | pha - 1178 | 1 toutadisparu.s 629 | Macro | 00 | | 0 | 00/0402 | _AlertWindow - 1180 | 1 toutadisparu.s 629 | Code | 00 | | 3 | 00/0402 : A2 0E 59 | LDX #$590E ; load tool call # - 1181 | 1 toutadisparu.s 629 | Code | 00 | | 4 | 00/0405 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1182 | 1 toutadisparu.s 630 | Empty | 00 | | 0 | 00/0409 | - 1183 | 1 toutadisparu.s 631 | Code | 00 | 2 | 3 | 00/0409 : 20 86 06 | jsr loadBACK - 1184 | 1 toutadisparu.s 632 | Empty | 00 | | 0 | 00/040C | - 1185 | 1 toutadisparu.s 633 | Code | 00 | | 1 | 00/040C : 68 | pla - 1186 | 1 toutadisparu.s 634 | Code | 00 | | 2 | 00/040D : F0 01 | beq meQUIT - 1187 | 1 toutadisparu.s 635 | Code | 00 | | 1 | 00/040F : 60 | rts - 1188 | 1 toutadisparu.s 636 | Empty | 00 | | 0 | 00/0410 | - 1189 | 1 toutadisparu.s 637 | Comment | 00 | | 0 | 00/0410 | *----------------------------------- Quit - 1190 | 1 toutadisparu.s 638 | Empty | 00 | | 0 | 00/0410 | - 1191 | 1 toutadisparu.s 639 | Code | 00 | 2 | 3 | 00/0410 : 20 45 C1 | meQUIT jsr stopNTP - 1192 | 1 toutadisparu.s 640 | Empty | 00 | | 0 | 00/0413 | - 1193 | 1 toutadisparu.s 641 | Empty | 00 | | 0 | 00/0413 | meQUIT0 - 1194 | 1 toutadisparu.s 642 | Macro | 00 | | 0 | 00/0413 | PushWord #{$1} - 1196 | 1 toutadisparu.s 642 | Code | 00 | | 3 | 00/0413 : F4 01 00 | PEA #{$1} - 1199 | 1 toutadisparu.s 643 | Macro | 00 | | 0 | 00/0416 | PushLong SStopREC - 1207 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/0416 : AD DE 06 | LDA SStopREC+2 - 1208 | 1 toutadisparu.s 643 | Code | 00 | | 1 | 00/0419 : 48 | PHA - 1216 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/041A : AD DC 06 | LDA SStopREC - 1217 | 1 toutadisparu.s 643 | Code | 00 | | 1 | 00/041D : 48 | PHA - 1219 | 1 toutadisparu.s 644 | Macro | 00 | | 0 | 00/041E | _ShutDownTools - 1221 | 1 toutadisparu.s 644 | Code | 00 | | 3 | 00/041E : A2 01 19 | LDX #$1901 ; load tool call # - 1222 | 1 toutadisparu.s 644 | Code | 00 | | 4 | 00/0421 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1223 | 1 toutadisparu.s 645 | Empty | 00 | | 0 | 00/0425 | - 1224 | 1 toutadisparu.s 646 | Empty | 00 | | 0 | 00/0425 | meQUIT1 - 1225 | 1 toutadisparu.s 647 | Macro | 00 | | 0 | 00/0425 | PushWord myID - 1230 | 1 toutadisparu.s 647 | Code | 00 | 2 | 3 | 00/0425 : AD D8 06 | LDA myID - 1231 | 1 toutadisparu.s 647 | Code | 00 | | 1 | 00/0428 : 48 | PHA - 1233 | 1 toutadisparu.s 648 | Macro | 00 | | 0 | 00/0429 | _DisposeAll - 1235 | 1 toutadisparu.s 648 | Code | 00 | | 3 | 00/0429 : A2 02 11 | LDX #$1102 ; load tool call # - 1236 | 1 toutadisparu.s 648 | Code | 00 | | 4 | 00/042C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1237 | 1 toutadisparu.s 649 | Empty | 00 | | 0 | 00/0430 | - 1238 | 1 toutadisparu.s 650 | Macro | 00 | | 0 | 00/0430 | PushWord myID - 1243 | 1 toutadisparu.s 650 | Code | 00 | 2 | 3 | 00/0430 : AD D8 06 | LDA myID - 1244 | 1 toutadisparu.s 650 | Code | 00 | | 1 | 00/0433 : 48 | PHA - 1246 | 1 toutadisparu.s 651 | Macro | 00 | | 0 | 00/0434 | _MMShutDown - 1248 | 1 toutadisparu.s 651 | Code | 00 | | 3 | 00/0434 : A2 02 03 | LDX #$302 ; load tool call # - 1249 | 1 toutadisparu.s 651 | Code | 00 | | 4 | 00/0437 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1250 | 1 toutadisparu.s 652 | Empty | 00 | | 0 | 00/043B | - 1251 | 1 toutadisparu.s 653 | Macro | 00 | | 0 | 00/043B | _TLShutDown - 1253 | 1 toutadisparu.s 653 | Code | 00 | | 3 | 00/043B : A2 01 03 | LDX #$301 ; load tool call # - 1254 | 1 toutadisparu.s 653 | Code | 00 | | 4 | 00/043E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1255 | 1 toutadisparu.s 654 | Empty | 00 | | 0 | 00/0442 | - 1256 | 1 toutadisparu.s 655 | Code | 00 | | 4 | 00/0442 : 22 A8 00 E1 | jsl {$e100a8} - 1257 | 1 toutadisparu.s 656 | Data | 00 | | 2 | 00/0446 : 29 20 | dw $2029 - 1258 | 1 toutadisparu.s 657 | Data | 00 | 3 | 4 | 00/0448 : C9 09 00 00 | adrl proQUIT - 1259 | 1 toutadisparu.s 658 | Empty | 00 | | 0 | 00/044C | - 1260 | 1 toutadisparu.s 659 | Code | 00 | | 2 | 00/044C : 00 BD | brk $bd - 1261 | 1 toutadisparu.s 660 | Empty | 00 | | 0 | 00/044E | - 1262 | 1 toutadisparu.s 661 | Comment | 00 | | 0 | 00/044E | *---------------------------------------- - 1263 | 1 toutadisparu.s 662 | Comment | 00 | | 0 | 00/044E | * MEMOIRE - 1264 | 1 toutadisparu.s 663 | Comment | 00 | | 0 | 00/044E | *---------------------------------------- - 1265 | 1 toutadisparu.s 664 | Empty | 00 | | 0 | 00/044E | - 1266 | 1 toutadisparu.s 665 | Code | 00 | | 1 | 00/044E : 48 | make64KB pha - 1267 | 1 toutadisparu.s 666 | Code | 00 | | 1 | 00/044F : 48 | pha - 1268 | 1 toutadisparu.s 667 | Macro | 00 | | 0 | 00/0450 | PushLong #$010000 - 1272 | 1 toutadisparu.s 667 | Code | 00 | | 3 | 00/0450 : F4 01 00 | PEA #^#$010000 - 1279 | 1 toutadisparu.s 667 | Code | 00 | | 3 | 00/0453 : F4 00 00 | PEA #$010000 - 1282 | 1 toutadisparu.s 668 | Macro | 00 | | 0 | 00/0456 | PushWord myID - 1287 | 1 toutadisparu.s 668 | Code | 00 | 2 | 3 | 00/0456 : AD D8 06 | LDA myID - 1288 | 1 toutadisparu.s 668 | Code | 00 | | 1 | 00/0459 : 48 | PHA - 1290 | 1 toutadisparu.s 669 | Macro | 00 | | 0 | 00/045A | PushWord #%11000000_00011100 - 1292 | 1 toutadisparu.s 669 | Code | 00 | | 3 | 00/045A : F4 1C C0 | PEA #%11000000_00011100 - 1295 | 1 toutadisparu.s 670 | Macro | 00 | | 0 | 00/045D | PushLong #0 - 1299 | 1 toutadisparu.s 670 | Code | 00 | | 3 | 00/045D : F4 00 00 | PEA #^#0 - 1306 | 1 toutadisparu.s 670 | Code | 00 | | 3 | 00/0460 : F4 00 00 | PEA #0 - 1309 | 1 toutadisparu.s 671 | Macro | 00 | | 0 | 00/0463 | _NewHandle - 1311 | 1 toutadisparu.s 671 | Code | 00 | | 3 | 00/0463 : A2 02 09 | LDX #$902 ; load tool call # - 1312 | 1 toutadisparu.s 671 | Code | 00 | | 4 | 00/0466 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1313 | 1 toutadisparu.s 672 | Code | 00 | | 1 | 00/046A : 0B | phd - 1314 | 1 toutadisparu.s 673 | Code | 00 | | 1 | 00/046B : 3B | tsc - 1315 | 1 toutadisparu.s 674 | Code | 00 | | 1 | 00/046C : 5B | tcd - 1316 | 1 toutadisparu.s 675 | Code | 00 | | 2 | 00/046D : A7 03 | lda [3] - 1317 | 1 toutadisparu.s 676 | Code | 00 | | 1 | 00/046F : AA | tax ; low in X - 1318 | 1 toutadisparu.s 677 | Code | 00 | | 3 | 00/0470 : A0 02 00 | ldy #2 - 1319 | 1 toutadisparu.s 678 | Code | 00 | | 2 | 00/0473 : B7 03 | lda [3],y - 1320 | 1 toutadisparu.s 679 | Code | 00 | | 1 | 00/0475 : 9B | txy ; low in Y - 1321 | 1 toutadisparu.s 680 | Code | 00 | | 1 | 00/0476 : AA | tax ; high in X - 1322 | 1 toutadisparu.s 681 | Code | 00 | | 1 | 00/0477 : 2B | pld - 1323 | 1 toutadisparu.s 682 | Code | 00 | | 1 | 00/0478 : 68 | pla ; we do not keep track of the handle - 1324 | 1 toutadisparu.s 683 | Code | 00 | | 1 | 00/0479 : 68 | pla - 1325 | 1 toutadisparu.s 684 | Code | 00 | | 1 | 00/047A : 60 | rts - 1326 | 1 toutadisparu.s 685 | Empty | 00 | | 0 | 00/047B | - 1327 | 1 toutadisparu.s 686 | Comment | 00 | | 0 | 00/047B | *---------------------------------------- - 1328 | 1 toutadisparu.s 687 | Comment | 00 | | 0 | 00/047B | * GFX - 1329 | 1 toutadisparu.s 688 | Comment | 00 | | 0 | 00/047B | *---------------------------------------- - 1330 | 1 toutadisparu.s 689 | Empty | 00 | | 0 | 00/047B | - 1331 | 1 toutadisparu.s 690 | Comment | 00 | | 0 | 00/047B | *-------------------------------------- - 1332 | 1 toutadisparu.s 691 | Empty | 00 | | 0 | 00/047B | - 1333 | 1 toutadisparu.s 692 | Code | 00 | | 3 | 00/047B : A9 4B 00 | nextVBL lda #75 - 1334 | 1 toutadisparu.s 693 | Code | 00 | | 1 | 00/047E : 48 | pha - 1335 | 1 toutadisparu.s 694 | Code | 00 | | 4 | 00/047F : AF 2E C0 E0 | ozunid_3 ldal $e0c02e - 1336 | 1 toutadisparu.s 695 | Code | 00 | | 3 | 00/0483 : 29 7F 00 | and #$7f - 1337 | 1 toutadisparu.s 696 | Code | 00 | | 2 | 00/0486 : C3 01 | cmp 1,s - 1338 | 1 toutadisparu.s 697 | Code | 00 | | 2 | 00/0488 : 90 F5 | blt ozunid_3 - 1339 | 1 toutadisparu.s 698 | Code | 00 | | 3 | 00/048A : C9 64 00 | cmp #100 - 1340 | 1 toutadisparu.s 699 | Code | 00 | | 2 | 00/048D : B0 F0 | bge ozunid_3 - 1341 | 1 toutadisparu.s 700 | Code | 00 | | 1 | 00/048F : 68 | pla - 1342 | 1 toutadisparu.s 701 | Empty | 00 | | 0 | 00/0490 | - 1343 | 1 toutadisparu.s 702 | Code | 00 | | 4 | 00/0490 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 - 1344 | 1 toutadisparu.s 703 | Code | 00 | | 2 | 00/0494 : 10 FA | bpl waitVBL - 1345 | 1 toutadisparu.s 704 | Code | 00 | | 1 | 00/0496 : 60 | rts - 1346 | 1 toutadisparu.s 705 | Empty | 00 | | 0 | 00/0497 | - 1347 | 1 toutadisparu.s 706 | Code | 00 | | 4 | 00/0497 : AF FF BF E0 | waitKEY ldal {$e0c000}-1 - 1348 | 1 toutadisparu.s 707 | Code | 00 | | 2 | 00/049B : 10 FA | bpl waitKEY - 1349 | 1 toutadisparu.s 708 | Code | 00 | | 4 | 00/049D : 8F 0F C0 E0 | stal {$e0c010}-1 - 1350 | 1 toutadisparu.s 709 | Code | 00 | | 1 | 00/04A1 : 60 | rts - 1351 | 1 toutadisparu.s 710 | Empty | 00 | | 0 | 00/04A2 | - 1352 | 1 toutadisparu.s 711 | Code | 00 | 2 | 3 | 00/04A2 : EE B2 06 | waitEVENT inc VBLCounter0 - 1353 | 1 toutadisparu.s 712 | Empty | 00 | | 0 | 00/04A5 | - 1354 | 1 toutadisparu.s 713 | Macro | 00 | | 0 | 00/04A5 | PushWord #0 ; wait for a mouse-up event - 1356 | 1 toutadisparu.s 713 | Code | 00 | | 3 | 00/04A5 : F4 00 00 | PEA #0 - 1359 | 1 toutadisparu.s 714 | Macro | 00 | | 0 | 00/04A8 | PushWord #4 - 1361 | 1 toutadisparu.s 714 | Code | 00 | | 3 | 00/04A8 : F4 04 00 | PEA #4 - 1364 | 1 toutadisparu.s 715 | Macro | 00 | | 0 | 00/04AB | PushLong #taskREC - 1368 | 1 toutadisparu.s 715 | Code | 00 | 1 >>16 | 3 | 00/04AB : F4 00 00 | PEA #^#taskREC - 1375 | 1 toutadisparu.s 715 | Code | 00 | 2 | 3 | 00/04AE : F4 A9 07 | PEA #taskREC - 1378 | 1 toutadisparu.s 716 | Macro | 00 | | 0 | 00/04B1 | _GetNextEvent - 1380 | 1 toutadisparu.s 716 | Code | 00 | | 3 | 00/04B1 : A2 06 0A | LDX #$A06 ; load tool call # - 1381 | 1 toutadisparu.s 716 | Code | 00 | | 4 | 00/04B4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1382 | 1 toutadisparu.s 717 | Code | 00 | | 1 | 00/04B8 : 68 | pla - 1383 | 1 toutadisparu.s 718 | Code | 00 | | 2 | 00/04B9 : F0 E7 | beq waitEVENT - 1384 | 1 toutadisparu.s 719 | Code | 00 | | 1 | 00/04BB : 60 | rts - 1385 | 1 toutadisparu.s 720 | Empty | 00 | | 0 | 00/04BC | - 1386 | 1 toutadisparu.s 721 | Comment | 00 | | 0 | 00/04BC | *-------------------------------------- - 1387 | 1 toutadisparu.s 722 | Empty | 00 | | 0 | 00/04BC | - 1388 | 1 toutadisparu.s 723 | Code | 00 | | 2 | 00/04BC : 84 A0 | fadeIN sty {{{$80}+$10}+$10} - 1389 | 1 toutadisparu.s 724 | Code | 00 | | 2 | 00/04BE : 86 A2 | stx {{{$80}+$10}+$10}+2 - 1390 | 1 toutadisparu.s 725 | Empty | 00 | | 0 | 00/04C0 | - 1391 | 1 toutadisparu.s 726 | Macro | 00 | | 0 | 00/04C0 | _HideCursor - 1393 | 1 toutadisparu.s 726 | Code | 00 | | 3 | 00/04C0 : A2 04 90 | LDX #$9004 ; load tool call # - 1394 | 1 toutadisparu.s 726 | Code | 00 | | 4 | 00/04C3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1395 | 1 toutadisparu.s 727 | Empty | 00 | | 0 | 00/04C7 | - 1396 | 1 toutadisparu.s 728 | Code | 00 | | 3 | 00/04C7 : A0 00 20 | ldy #$2000 - 1397 | 1 toutadisparu.s 729 | Code | 00 | | 2 | 00/04CA : 84 A4 | sty {{{{$80}+$10}+$10}+4} - 1398 | 1 toutadisparu.s 730 | Code | 00 | | 3 | 00/04CC : A2 E1 00 | ldx #$00e1 - 1399 | 1 toutadisparu.s 731 | Code | 00 | | 2 | 00/04CF : 86 A6 | stx {{{{$80}+$10}+$10}+4}+2 - 1400 | 1 toutadisparu.s 732 | Empty | 00 | | 0 | 00/04D1 | - 1401 | 1 toutadisparu.s 733 | Code | 00 | | 3 | 00/04D1 : A0 00 7E | ldy #$7e00 - 1402 | 1 toutadisparu.s 734 | Code | 00 | | 3 | 00/04D4 : A9 00 00 | lda #0 - 1403 | 1 toutadisparu.s 735 | Code | 00 | | 2 | 00/04D7 : 97 A4 | ozunid_4 sta [{{{{$80}+$10}+$10}+4}],y - 1404 | 1 toutadisparu.s 736 | Code | 00 | | 1 | 00/04D9 : C8 | iny - 1405 | 1 toutadisparu.s 737 | Code | 00 | | 1 | 00/04DA : C8 | iny - 1406 | 1 toutadisparu.s 738 | Code | 00 | | 2 | 00/04DB : 10 FA | bpl ozunid_4 - 1407 | 1 toutadisparu.s 739 | Empty | 00 | | 0 | 00/04DD | - 1408 | 1 toutadisparu.s 740 | Code | 00 | | 3 | 00/04DD : A0 FE 7D | ldy #$7dfe - 1409 | 1 toutadisparu.s 741 | Code | 00 | | 2 | 00/04E0 : B7 A0 | ozunid_5 lda [{{{$80}+$10}+$10}],y - 1410 | 1 toutadisparu.s 742 | Code | 00 | | 2 | 00/04E2 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1411 | 1 toutadisparu.s 743 | Code | 00 | | 1 | 00/04E4 : 88 | dey - 1412 | 1 toutadisparu.s 744 | Code | 00 | | 1 | 00/04E5 : 88 | dey - 1413 | 1 toutadisparu.s 745 | Code | 00 | | 2 | 00/04E6 : 10 F8 | bpl ozunid_5 - 1414 | 1 toutadisparu.s 746 | Empty | 00 | | 0 | 00/04E8 | - 1415 | 1 toutadisparu.s 747 | Code | 00 | | 2 | 00/04E8 : A5 A0 | fadeIN1 lda {{{$80}+$10}+$10} - 1416 | 1 toutadisparu.s 748 | Code | 00 | | 1 | 00/04EA : 18 | clc - 1417 | 1 toutadisparu.s 749 | Code | 00 | | 3 | 00/04EB : 69 00 7E | adc #$7e00 - 1418 | 1 toutadisparu.s 750 | Code | 00 | | 2 | 00/04EE : 85 A0 | sta {{{$80}+$10}+$10} - 1419 | 1 toutadisparu.s 751 | Code | 00 | | 2 | 00/04F0 : A5 A2 | lda {{{$80}+$10}+$10}+2 - 1420 | 1 toutadisparu.s 752 | Code | 00 | | 3 | 00/04F2 : 69 00 00 | adc #0 - 1421 | 1 toutadisparu.s 753 | Code | 00 | | 2 | 00/04F5 : 85 A2 | sta {{{$80}+$10}+$10}+2 - 1422 | 1 toutadisparu.s 754 | Empty | 00 | | 0 | 00/04F7 | - 1423 | 1 toutadisparu.s 755 | Code | 00 | | 2 | 00/04F7 : A5 A4 | lda {{{{$80}+$10}+$10}+4} - 1424 | 1 toutadisparu.s 756 | Code | 00 | | 1 | 00/04F9 : 18 | clc - 1425 | 1 toutadisparu.s 757 | Code | 00 | | 3 | 00/04FA : 69 00 7E | adc #$7e00 - 1426 | 1 toutadisparu.s 758 | Code | 00 | | 2 | 00/04FD : 85 A4 | sta {{{{$80}+$10}+$10}+4} - 1427 | 1 toutadisparu.s 759 | Code | 00 | | 2 | 00/04FF : A5 A6 | lda {{{{$80}+$10}+$10}+4}+2 - 1428 | 1 toutadisparu.s 760 | Code | 00 | | 3 | 00/0501 : 69 00 00 | adc #0 - 1429 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/0504 : 85 A6 | sta {{{{$80}+$10}+$10}+4}+2 - 1430 | 1 toutadisparu.s 762 | Empty | 00 | | 0 | 00/0506 | - 1431 | 1 toutadisparu.s 763 | Code | 00 | | 3 | 00/0506 : A2 0F 00 | ldx #$000f - 1432 | 1 toutadisparu.s 764 | Code | 00 | | 3 | 00/0509 : A0 FE 01 | fadeIN2 ldy #$01fe - 1433 | 1 toutadisparu.s 765 | Code | 00 | | 2 | 00/050C : B7 A4 | fadeIN3 lda [{{{{$80}+$10}+$10}+4}],y - 1434 | 1 toutadisparu.s 766 | Code | 00 | | 3 | 00/050E : 29 0F 00 | and #$000f - 1435 | 1 toutadisparu.s 767 | Code | 00 | 2 | 3 | 00/0511 : 8D FE 06 | sta temp - 1436 | 1 toutadisparu.s 768 | Code | 00 | | 2 | 00/0514 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1437 | 1 toutadisparu.s 769 | Code | 00 | | 3 | 00/0516 : 29 0F 00 | and #$000f - 1438 | 1 toutadisparu.s 770 | Code | 00 | 2 | 3 | 00/0519 : CD FE 06 | cmp temp - 1439 | 1 toutadisparu.s 771 | Code | 00 | | 2 | 00/051C : F0 08 | beq fadeIN4 - 1440 | 1 toutadisparu.s 772 | Code | 00 | | 2 | 00/051E : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1441 | 1 toutadisparu.s 773 | Code | 00 | | 1 | 00/0520 : 18 | clc - 1442 | 1 toutadisparu.s 774 | Code | 00 | | 3 | 00/0521 : 69 01 00 | adc #$0001 - 1443 | 1 toutadisparu.s 775 | Code | 00 | | 2 | 00/0524 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1444 | 1 toutadisparu.s 776 | Code | 00 | | 2 | 00/0526 : B7 A4 | fadeIN4 lda [{{{{$80}+$10}+$10}+4}],y - 1445 | 1 toutadisparu.s 777 | Code | 00 | | 3 | 00/0528 : 29 F0 00 | and #$00f0 - 1446 | 1 toutadisparu.s 778 | Code | 00 | 2 | 3 | 00/052B : 8D FE 06 | sta temp - 1447 | 1 toutadisparu.s 779 | Code | 00 | | 2 | 00/052E : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1448 | 1 toutadisparu.s 780 | Code | 00 | | 3 | 00/0530 : 29 F0 00 | and #$00f0 - 1449 | 1 toutadisparu.s 781 | Code | 00 | 2 | 3 | 00/0533 : CD FE 06 | cmp temp - 1450 | 1 toutadisparu.s 782 | Code | 00 | | 2 | 00/0536 : F0 08 | beq fadeIN5 - 1451 | 1 toutadisparu.s 783 | Code | 00 | | 2 | 00/0538 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1452 | 1 toutadisparu.s 784 | Code | 00 | | 1 | 00/053A : 18 | clc - 1453 | 1 toutadisparu.s 785 | Code | 00 | | 3 | 00/053B : 69 10 00 | adc #$0010 - 1454 | 1 toutadisparu.s 786 | Code | 00 | | 2 | 00/053E : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1455 | 1 toutadisparu.s 787 | Code | 00 | | 2 | 00/0540 : B7 A4 | fadeIN5 lda [{{{{$80}+$10}+$10}+4}],y - 1456 | 1 toutadisparu.s 788 | Code | 00 | | 3 | 00/0542 : 29 00 0F | and #$0f00 - 1457 | 1 toutadisparu.s 789 | Code | 00 | 2 | 3 | 00/0545 : 8D FE 06 | sta temp - 1458 | 1 toutadisparu.s 790 | Code | 00 | | 2 | 00/0548 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1459 | 1 toutadisparu.s 791 | Code | 00 | | 3 | 00/054A : 29 00 0F | and #$0f00 - 1460 | 1 toutadisparu.s 792 | Code | 00 | 2 | 3 | 00/054D : CD FE 06 | cmp temp - 1461 | 1 toutadisparu.s 793 | Code | 00 | | 2 | 00/0550 : F0 08 | beq fadeIN6 - 1462 | 1 toutadisparu.s 794 | Code | 00 | | 2 | 00/0552 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1463 | 1 toutadisparu.s 795 | Code | 00 | | 1 | 00/0554 : 18 | clc - 1464 | 1 toutadisparu.s 796 | Code | 00 | | 3 | 00/0555 : 69 00 01 | adc #$0100 - 1465 | 1 toutadisparu.s 797 | Code | 00 | | 2 | 00/0558 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1466 | 1 toutadisparu.s 798 | Empty | 00 | | 0 | 00/055A | - 1467 | 1 toutadisparu.s 799 | Code | 00 | | 1 | 00/055A : 88 | fadeIN6 dey - 1468 | 1 toutadisparu.s 800 | Code | 00 | | 1 | 00/055B : 88 | dey - 1469 | 1 toutadisparu.s 801 | Code | 00 | | 2 | 00/055C : 10 AE | bpl fadeIN3 - 1470 | 1 toutadisparu.s 802 | Code | 00 | 2 | 3 | 00/055E : 20 7B 04 | jsr nextVBL - 1471 | 1 toutadisparu.s 803 | Code | 00 | | 1 | 00/0561 : CA | dex - 1472 | 1 toutadisparu.s 804 | Code | 00 | | 2 | 00/0562 : 10 A5 | bpl fadeIN2 - 1473 | 1 toutadisparu.s 805 | Empty | 00 | | 0 | 00/0564 | - 1474 | 1 toutadisparu.s 806 | Macro | 00 | | 0 | 00/0564 | _ShowCursor - 1476 | 1 toutadisparu.s 806 | Code | 00 | | 3 | 00/0564 : A2 04 91 | LDX #$9104 ; load tool call # - 1477 | 1 toutadisparu.s 806 | Code | 00 | | 4 | 00/0567 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1478 | 1 toutadisparu.s 807 | Code | 00 | | 1 | 00/056B : 60 | rts - 1479 | 1 toutadisparu.s 808 | Empty | 00 | | 0 | 00/056C | - 1480 | 1 toutadisparu.s 809 | Comment | 00 | | 0 | 00/056C | *--- - 1481 | 1 toutadisparu.s 810 | Empty | 00 | | 0 | 00/056C | - 1482 | 1 toutadisparu.s 811 | Code | 00 | | 3 | 00/056C : A9 00 9E | fadeOUT lda #$9e00 - 1483 | 1 toutadisparu.s 812 | Code | 00 | | 2 | 00/056F : 85 A0 | sta {{{$80}+$10}+$10} - 1484 | 1 toutadisparu.s 813 | Code | 00 | | 3 | 00/0571 : A9 E1 00 | lda #$00e1 - 1485 | 1 toutadisparu.s 814 | Code | 00 | | 2 | 00/0574 : 85 A2 | sta {{{$80}+$10}+$10}+2 - 1486 | 1 toutadisparu.s 815 | Empty | 00 | | 0 | 00/0576 | - 1487 | 1 toutadisparu.s 816 | Macro | 00 | | 0 | 00/0576 | _HideCursor - 1489 | 1 toutadisparu.s 816 | Code | 00 | | 3 | 00/0576 : A2 04 90 | LDX #$9004 ; load tool call # - 1490 | 1 toutadisparu.s 816 | Code | 00 | | 4 | 00/0579 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1491 | 1 toutadisparu.s 817 | Empty | 00 | | 0 | 00/057D | - 1492 | 1 toutadisparu.s 818 | Code | 00 | | 3 | 00/057D : A2 0F 00 | ldx #$000f - 1493 | 1 toutadisparu.s 819 | Code | 00 | | 3 | 00/0580 : A0 FE 01 | fadeOUT1 ldy #$01fe - 1494 | 1 toutadisparu.s 820 | Code | 00 | | 2 | 00/0583 : B7 A0 | fadeOUT2 lda [{{{$80}+$10}+$10}],y - 1495 | 1 toutadisparu.s 821 | Code | 00 | | 3 | 00/0585 : 29 0F 00 | and #$000f - 1496 | 1 toutadisparu.s 822 | Code | 00 | | 2 | 00/0588 : F0 08 | beq fadeOUT3 - 1497 | 1 toutadisparu.s 823 | Code | 00 | | 2 | 00/058A : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1498 | 1 toutadisparu.s 824 | Code | 00 | | 1 | 00/058C : 38 | sec - 1499 | 1 toutadisparu.s 825 | Code | 00 | | 3 | 00/058D : E9 01 00 | sbc #$0001 - 1500 | 1 toutadisparu.s 826 | Code | 00 | | 2 | 00/0590 : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1501 | 1 toutadisparu.s 827 | Code | 00 | | 2 | 00/0592 : B7 A0 | fadeOUT3 lda [{{{$80}+$10}+$10}],y - 1502 | 1 toutadisparu.s 828 | Code | 00 | | 3 | 00/0594 : 29 F0 00 | and #$00f0 - 1503 | 1 toutadisparu.s 829 | Code | 00 | | 2 | 00/0597 : F0 08 | beq fadeOUT4 - 1504 | 1 toutadisparu.s 830 | Code | 00 | | 2 | 00/0599 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1505 | 1 toutadisparu.s 831 | Code | 00 | | 1 | 00/059B : 38 | sec - 1506 | 1 toutadisparu.s 832 | Code | 00 | | 3 | 00/059C : E9 10 00 | sbc #$0010 - 1507 | 1 toutadisparu.s 833 | Code | 00 | | 2 | 00/059F : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1508 | 1 toutadisparu.s 834 | Code | 00 | | 2 | 00/05A1 : B7 A0 | fadeOUT4 lda [{{{$80}+$10}+$10}],y - 1509 | 1 toutadisparu.s 835 | Code | 00 | | 3 | 00/05A3 : 29 00 0F | and #$0f00 - 1510 | 1 toutadisparu.s 836 | Code | 00 | | 2 | 00/05A6 : F0 08 | beq fadeOUT5 - 1511 | 1 toutadisparu.s 837 | Code | 00 | | 2 | 00/05A8 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1512 | 1 toutadisparu.s 838 | Code | 00 | | 1 | 00/05AA : 38 | sec - 1513 | 1 toutadisparu.s 839 | Code | 00 | | 3 | 00/05AB : E9 00 01 | sbc #$0100 - 1514 | 1 toutadisparu.s 840 | Code | 00 | | 2 | 00/05AE : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1515 | 1 toutadisparu.s 841 | Empty | 00 | | 0 | 00/05B0 | - 1516 | 1 toutadisparu.s 842 | Code | 00 | | 1 | 00/05B0 : 88 | fadeOUT5 dey - 1517 | 1 toutadisparu.s 843 | Code | 00 | | 1 | 00/05B1 : 88 | dey - 1518 | 1 toutadisparu.s 844 | Code | 00 | | 2 | 00/05B2 : 10 CF | bpl fadeOUT2 - 1519 | 1 toutadisparu.s 845 | Code | 00 | 2 | 3 | 00/05B4 : 20 7B 04 | jsr nextVBL - 1520 | 1 toutadisparu.s 846 | Code | 00 | | 1 | 00/05B7 : CA | dex - 1521 | 1 toutadisparu.s 847 | Code | 00 | | 2 | 00/05B8 : 10 C6 | bpl fadeOUT1 - 1522 | 1 toutadisparu.s 848 | Empty | 00 | | 0 | 00/05BA | - 1523 | 1 toutadisparu.s 849 | Macro | 00 | | 0 | 00/05BA | _ShowCursor - 1525 | 1 toutadisparu.s 849 | Code | 00 | | 3 | 00/05BA : A2 04 91 | LDX #$9104 ; load tool call # - 1526 | 1 toutadisparu.s 849 | Code | 00 | | 4 | 00/05BD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1527 | 1 toutadisparu.s 850 | Code | 00 | 2 | 3 | 00/05C1 : 4C 50 20 | jmp noircit_ecran - 1528 | 1 toutadisparu.s 851 | Empty | 00 | | 0 | 00/05C4 | - 1529 | 1 toutadisparu.s 852 | Comment | 00 | | 0 | 00/05C4 | *---------------------------- - 1530 | 1 toutadisparu.s 853 | Comment | 00 | | 0 | 00/05C4 | * unpackLZ4 - 1531 | 1 toutadisparu.s 854 | Comment | 00 | | 0 | 00/05C4 | * Unpacks a LZ4 file - 1532 | 1 toutadisparu.s 855 | Comment | 00 | | 0 | 00/05C4 | * Uses the two pointers: - 1533 | 1 toutadisparu.s 856 | Comment | 00 | | 0 | 00/05C4 | * - ptrUNPACK: packed img (MUST BE AT $0000) - 1534 | 1 toutadisparu.s 857 | Comment | 00 | | 0 | 00/05C4 | * - ptrIMAGE: temp unpack zone - 1535 | 1 toutadisparu.s 858 | Comment | 00 | | 0 | 00/05C4 | * - 1536 | 1 toutadisparu.s 859 | Comment | 00 | | 0 | 00/05C4 | * Entry: - 1537 | 1 toutadisparu.s 860 | Comment | 00 | | 0 | 00/05C4 | * A: packed data size - 1538 | 1 toutadisparu.s 861 | Comment | 00 | | 0 | 00/05C4 | * - 1539 | 1 toutadisparu.s 862 | Comment | 00 | | 0 | 00/05C4 | * Exit: - 1540 | 1 toutadisparu.s 863 | Comment | 00 | | 0 | 00/05C4 | * A: unpacked data size - 1541 | 1 toutadisparu.s 864 | Comment | 00 | | 0 | 00/05C4 | * - 1542 | 1 toutadisparu.s 865 | Comment | 00 | | 0 | 00/05C4 | *---------------------------- - 1543 | 1 toutadisparu.s 866 | Empty | 00 | | 0 | 00/05C4 | - 1544 | 1 toutadisparu.s 867 | Empty | 00 | | 0 | 00/05C4 | unpackLZ4 - 1545 | 1 toutadisparu.s 868 | Code | 00 | 2 | 3 | 00/05C4 : 8D 11 06 | sta LZ4_Limit+1 - 1546 | 1 toutadisparu.s 869 | Empty | 00 | | 0 | 00/05C7 | - 1547 | 1 toutadisparu.s 870 | Code | 00 | 2 | 3 | 00/05C7 : 20 C2 C1 | jsr suspendMUSIC - 1548 | 1 toutadisparu.s 871 | Code | 10 | | 2 | 00/05CA : E2 20 | sep #$20 - 1549 | 1 toutadisparu.s 872 | Empty | 10 | | 0 | 00/05CC | - 1550 | 1 toutadisparu.s 873 | Comment | 10 | | 0 | 00/05CC | *--- Source - 1551 | 1 toutadisparu.s 874 | Empty | 10 | | 0 | 00/05CC | - 1552 | 1 toutadisparu.s 875 | Code | 10 | 2 | 3 | 00/05CC : AD EE 06 | lda ptrUNPACK+2 - 1553 | 1 toutadisparu.s 876 | Code | 10 | 2 | 3 | 00/05CF : 8D 0D 06 | sta LZ4_Literal_3+2 - 1554 | 1 toutadisparu.s 877 | Code | 10 | 2 | 3 | 00/05D2 : 8D F2 05 | sta LZ4_ReadToken+3 - 1555 | 1 toutadisparu.s 878 | Code | 10 | 2 | 3 | 00/05D5 : 8D 1A 06 | sta LZ4_Match_1+3 - 1556 | 1 toutadisparu.s 879 | Code | 10 | 2 | 3 | 00/05D8 : 8D 47 06 | sta LZ4_GetLength_1+3 - 1557 | 1 toutadisparu.s 880 | Empty | 10 | | 0 | 00/05DB | - 1558 | 1 toutadisparu.s 881 | Comment | 10 | | 0 | 00/05DB | *--- Destination - 1559 | 1 toutadisparu.s 882 | Empty | 10 | | 0 | 00/05DB | - 1560 | 1 toutadisparu.s 883 | Code | 10 | 2 | 3 | 00/05DB : AD E2 06 | lda ptrIMAGE+2 - 1561 | 1 toutadisparu.s 884 | Code | 10 | 2 | 3 | 00/05DE : 8D 0C 06 | sta LZ4_Literal_3+1 - 1562 | 1 toutadisparu.s 885 | Code | 10 | 2 | 3 | 00/05E1 : 8D 37 06 | sta LZ4_Match_5+1 - 1563 | 1 toutadisparu.s 886 | Code | 10 | 2 | 3 | 00/05E4 : 8D 38 06 | sta LZ4_Match_5+2 - 1564 | 1 toutadisparu.s 887 | Empty | 10 | | 0 | 00/05E7 | - 1565 | 1 toutadisparu.s 888 | Code | 00 | | 2 | 00/05E7 : C2 20 | rep #$20 - 1566 | 1 toutadisparu.s 889 | Empty | 00 | | 0 | 00/05E9 | - 1567 | 1 toutadisparu.s 890 | Comment | 00 | | 0 | 00/05E9 | * REP #$30 - 1568 | 1 toutadisparu.s 891 | Comment | 00 | | 0 | 00/05E9 | * STY LZ4_Limit+1 - 1569 | 1 toutadisparu.s 892 | Empty | 00 | | 0 | 00/05E9 | - 1570 | 1 toutadisparu.s 893 | Comment | 00 | | 0 | 00/05E9 | *-- - 1571 | 1 toutadisparu.s 894 | Empty | 00 | | 0 | 00/05E9 | - 1572 | 1 toutadisparu.s 895 | Code | 00 | | 3 | 00/05E9 : A0 00 00 | ldy #0 ; Init Target unpacked Data offset - 1573 | 1 toutadisparu.s 896 | Code | 00 | | 3 | 00/05EC : A2 10 00 | ldx #16 ; Offset after header - 1574 | 1 toutadisparu.s 897 | Empty | 00 | | 0 | 00/05EF | - 1575 | 1 toutadisparu.s 898 | Code | 00 | | 4 | 00/05EF : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte - 1576 | 1 toutadisparu.s 899 | Code | 00 | | 1 | 00/05F3 : E8 | INX - 1577 | 1 toutadisparu.s 900 | Code | 00 | 2 | 3 | 00/05F4 : 8D 21 06 | STA LZ4_Match_2+1 - 1578 | 1 toutadisparu.s 901 | Empty | 00 | | 0 | 00/05F7 | - 1579 | 1 toutadisparu.s 902 | Comment | 00 | | 0 | 00/05F7 | *---------------- - 1580 | 1 toutadisparu.s 903 | Empty | 00 | | 0 | 00/05F7 | - 1581 | 1 toutadisparu.s 904 | Code | 00 | | 3 | 00/05F7 : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< - 1582 | 1 toutadisparu.s 905 | Code | 00 | | 2 | 00/05FA : F0 14 | BEQ LZ4_Limit ; No Literal - 1583 | 1 toutadisparu.s 906 | Code | 00 | | 3 | 00/05FC : C9 F0 00 | CMP #$00F0 - 1584 | 1 toutadisparu.s 907 | Code | 00 | | 2 | 00/05FF : D0 05 | BNE LZ4_Literal_1 - 1585 | 1 toutadisparu.s 908 | Code | 00 | 2 | 3 | 00/0601 : 20 3E 06 | JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes - 1586 | 1 toutadisparu.s 909 | Code | 00 | | 2 | 00/0604 : 80 04 | BRA LZ4_Literal_2 - 1587 | 1 toutadisparu.s 910 | Code | 00 | | 1 | 00/0606 : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit - 1588 | 1 toutadisparu.s 911 | Code | 00 | | 1 | 00/0607 : 4A | LSR - 1589 | 1 toutadisparu.s 912 | Code | 00 | | 1 | 00/0608 : 4A | LSR - 1590 | 1 toutadisparu.s 913 | Code | 00 | | 1 | 00/0609 : 4A | LSR - 1591 | 1 toutadisparu.s 914 | Empty | 00 | | 0 | 00/060A | - 1592 | 1 toutadisparu.s 915 | Code | 00 | | 1 | 00/060A : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes - 1593 | 1 toutadisparu.s 916 | Code | 00 | | 3 | 00/060B : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer - 1594 | 1 toutadisparu.s 917 | Code | 00 | | 1 | 00/060E : 4B | PHK ; X and Y are auto incremented - 1595 | 1 toutadisparu.s 918 | Code | 00 | | 1 | 00/060F : AB | PLB - 1596 | 1 toutadisparu.s 919 | Empty | 00 | | 0 | 00/0610 | - 1597 | 1 toutadisparu.s 920 | Comment | 00 | | 0 | 00/0610 | *---------------- - 1598 | 1 toutadisparu.s 921 | Empty | 00 | | 0 | 00/0610 | - 1599 | 1 toutadisparu.s 922 | Code | 00 | | 3 | 00/0610 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? - 1600 | 1 toutadisparu.s 923 | Code | 00 | | 2 | 00/0613 : F0 49 | BEQ LZ4_End - 1601 | 1 toutadisparu.s 924 | Empty | 00 | | 0 | 00/0615 | - 1602 | 1 toutadisparu.s 925 | Comment | 00 | | 0 | 00/0615 | *---------------- - 1603 | 1 toutadisparu.s 926 | Empty | 00 | | 0 | 00/0615 | - 1604 | 1 toutadisparu.s 927 | Code | 00 | | 1 | 00/0615 : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< - 1605 | 1 toutadisparu.s 928 | Code | 00 | | 1 | 00/0616 : 38 | SEC - 1606 | 1 toutadisparu.s 929 | Code | 00 | | 4 | 00/0617 : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset - 1607 | 1 toutadisparu.s 930 | Code | 00 | | 1 | 00/061B : E8 | INX - 1608 | 1 toutadisparu.s 931 | Code | 00 | | 1 | 00/061C : E8 | INX - 1609 | 1 toutadisparu.s 932 | Code | 00 | 2 | 3 | 00/061D : 8D 34 06 | STA LZ4_Match_4+1 - 1610 | 1 toutadisparu.s 933 | Empty | 00 | | 0 | 00/0620 | - 1611 | 1 toutadisparu.s 934 | Code | 00 | | 3 | 00/0620 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value - 1612 | 1 toutadisparu.s 935 | Code | 00 | | 3 | 00/0623 : 29 0F 00 | AND #$000F - 1613 | 1 toutadisparu.s 936 | Code | 00 | | 3 | 00/0626 : C9 0F 00 | CMP #$000F - 1614 | 1 toutadisparu.s 937 | Code | 00 | | 2 | 00/0629 : D0 03 | BNE LZ4_Match_3 - 1615 | 1 toutadisparu.s 938 | Code | 00 | 2 | 3 | 00/062B : 20 41 06 | JSR LZ4_GetLengthMat ; Compute Match Length with next bytes - 1616 | 1 toutadisparu.s 939 | Code | 00 | | 1 | 00/062E : 18 | LZ4_Match_3 CLC - 1617 | 1 toutadisparu.s 940 | Code | 00 | | 3 | 00/062F : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) - 1618 | 1 toutadisparu.s 941 | Empty | 00 | | 0 | 00/0632 | - 1619 | 1 toutadisparu.s 942 | Code | 00 | | 1 | 00/0632 : DA | PHX - 1620 | 1 toutadisparu.s 943 | Code | 00 | | 3 | 00/0633 : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset - 1621 | 1 toutadisparu.s 944 | Code | 00 | | 3 | 00/0636 : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer - 1622 | 1 toutadisparu.s 945 | Code | 00 | | 1 | 00/0639 : 4B | PHK ; X and Y are auto incremented - 1623 | 1 toutadisparu.s 946 | Code | 00 | | 1 | 00/063A : AB | PLB - 1624 | 1 toutadisparu.s 947 | Code | 00 | | 1 | 00/063B : FA | PLX - 1625 | 1 toutadisparu.s 948 | Code | 00 | | 2 | 00/063C : 80 B1 | BRA LZ4_ReadToken - 1626 | 1 toutadisparu.s 949 | Empty | 00 | | 0 | 00/063E | - 1627 | 1 toutadisparu.s 950 | Comment | 00 | | 0 | 00/063E | *---------------- - 1628 | 1 toutadisparu.s 951 | Empty | 00 | | 0 | 00/063E | - 1629 | 1 toutadisparu.s 952 | Code | 00 | | 3 | 00/063E : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) - 1630 | 1 toutadisparu.s 953 | Code | 00 | 2 | 3 | 00/0641 : 8D 53 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 - 1631 | 1 toutadisparu.s 954 | Code | 00 | | 4 | 00/0644 : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte - 1632 | 1 toutadisparu.s 955 | Code | 00 | | 1 | 00/0648 : E8 | INX - 1633 | 1 toutadisparu.s 956 | Code | 00 | | 3 | 00/0649 : 29 FF 00 | AND #$00FF - 1634 | 1 toutadisparu.s 957 | Code | 00 | | 3 | 00/064C : C9 FF 00 | CMP #$00FF - 1635 | 1 toutadisparu.s 958 | Code | 00 | | 2 | 00/064F : D0 09 | BNE LZ4_GetLength_3 - 1636 | 1 toutadisparu.s 959 | Code | 00 | | 1 | 00/0651 : 18 | CLC - 1637 | 1 toutadisparu.s 960 | Code | 00 | | 3 | 00/0652 : 69 0F 00 | LZ4_GetLength_2 ADC #$000F - 1638 | 1 toutadisparu.s 961 | Code | 00 | 2 | 3 | 00/0655 : 8D 53 06 | STA LZ4_GetLength_2+1 - 1639 | 1 toutadisparu.s 962 | Code | 00 | | 2 | 00/0658 : 80 EA | BRA LZ4_GetLength_1 - 1640 | 1 toutadisparu.s 963 | Code | 00 | 2 | 3 | 00/065A : 6D 53 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 - 1641 | 1 toutadisparu.s 964 | Code | 00 | | 1 | 00/065D : 60 | RTS - 1642 | 1 toutadisparu.s 965 | Empty | 00 | | 0 | 00/065E | - 1643 | 1 toutadisparu.s 966 | Comment | 00 | | 0 | 00/065E | *---------------- - 1644 | 1 toutadisparu.s 967 | Empty | 00 | | 0 | 00/065E | - 1645 | 1 toutadisparu.s 968 | Code | 00 | 2 | 3 | 00/065E : 8C 64 06 | LZ4_End sty lenDATA ; Y = length of unpacked data - 1646 | 1 toutadisparu.s 969 | Code | 00 | 2 | 3 | 00/0661 : 4C D2 C1 | jmp resumeMUSIC - 1647 | 1 toutadisparu.s 970 | Empty | 00 | | 0 | 00/0664 | - 1648 | 1 toutadisparu.s 971 | Comment | 00 | | 0 | 00/0664 | *--- - 1649 | 1 toutadisparu.s 972 | Empty | 00 | | 0 | 00/0664 | - 1650 | 1 toutadisparu.s 973 | Data | 00 | | 4 | 00/0664 : 00 00 00 00 | lenDATA ds 4 - 1651 | 1 toutadisparu.s 974 | Empty | 00 | | 0 | 00/0668 | - 1652 | 1 toutadisparu.s 975 | Comment | 00 | | 0 | 00/0668 | *----------------------------------- - 1653 | 1 toutadisparu.s 976 | Comment | 00 | | 0 | 00/0668 | * SAVE THE SHR SCREEN - 1654 | 1 toutadisparu.s 977 | Comment | 00 | | 0 | 00/0668 | *----------------------------------- - 1655 | 1 toutadisparu.s 978 | Empty | 00 | | 0 | 00/0668 | - 1656 | 1 toutadisparu.s 979 | Empty | 00 | | 0 | 00/0668 | saveBACK - 1657 | 1 toutadisparu.s 980 | Macro | 00 | | 0 | 00/0668 | _HideCursor - 1659 | 1 toutadisparu.s 980 | Code | 00 | | 3 | 00/0668 : A2 04 90 | LDX #$9004 ; load tool call # - 1660 | 1 toutadisparu.s 980 | Code | 00 | | 4 | 00/066B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1661 | 1 toutadisparu.s 981 | Empty | 00 | | 0 | 00/066F | - 1662 | 1 toutadisparu.s 982 | Code | 00 | | 3 | 00/066F : A2 FE 7F | ldx #$8000-2 - 1663 | 1 toutadisparu.s 983 | Code | 00 | | 4 | 00/0672 : BF 00 20 E1 | ozunid_6 ldal $e12000,x - 1664 | 1 toutadisparu.s 984 | Code | 00 | | 4 | 00/0676 : 9F 00 00 00 | saveBACK1 stal $000000,x - 1665 | 1 toutadisparu.s 985 | Code | 00 | | 1 | 00/067A : CA | dex - 1666 | 1 toutadisparu.s 986 | Code | 00 | | 1 | 00/067B : CA | dex - 1667 | 1 toutadisparu.s 987 | Code | 00 | | 2 | 00/067C : 10 F4 | bpl ozunid_6 - 1668 | 1 toutadisparu.s 988 | Empty | 00 | | 0 | 00/067E | - 1669 | 1 toutadisparu.s 989 | Macro | 00 | | 0 | 00/067E | exitBACK _ShowCursor - 1671 | 1 toutadisparu.s 989 | Code | 00 | | 3 | 00/067E : A2 04 91 | LDX #$9104 ; load tool call # - 1672 | 1 toutadisparu.s 989 | Code | 00 | | 4 | 00/0681 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1673 | 1 toutadisparu.s 990 | Code | 00 | | 1 | 00/0685 : 60 | rts - 1674 | 1 toutadisparu.s 991 | Empty | 00 | | 0 | 00/0686 | - 1675 | 1 toutadisparu.s 992 | Comment | 00 | | 0 | 00/0686 | *----------------------------------- - 1676 | 1 toutadisparu.s 993 | Comment | 00 | | 0 | 00/0686 | * RESTORE THE SHR SCREEN - 1677 | 1 toutadisparu.s 994 | Comment | 00 | | 0 | 00/0686 | *----------------------------------- - 1678 | 1 toutadisparu.s 995 | Empty | 00 | | 0 | 00/0686 | - 1679 | 1 toutadisparu.s 996 | Empty | 00 | | 0 | 00/0686 | loadBACK - 1680 | 1 toutadisparu.s 997 | Macro | 00 | | 0 | 00/0686 | _HideCursor - 1682 | 1 toutadisparu.s 997 | Code | 00 | | 3 | 00/0686 : A2 04 90 | LDX #$9004 ; load tool call # - 1683 | 1 toutadisparu.s 997 | Code | 00 | | 4 | 00/0689 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1684 | 1 toutadisparu.s 998 | Empty | 00 | | 0 | 00/068D | - 1685 | 1 toutadisparu.s 999 | Code | 00 | | 3 | 00/068D : A2 FE 7F | ldx #$8000-2 - 1686 | 1 toutadisparu.s 1000 | Code | 00 | | 4 | 00/0690 : BF 00 00 00 | loadBACK1 ldal $000000,x - 1687 | 1 toutadisparu.s 1001 | Code | 00 | | 4 | 00/0694 : 9F 00 20 01 | stal $012000,x - 1688 | 1 toutadisparu.s 1002 | Code | 00 | | 4 | 00/0698 : 9F 00 20 E1 | stal $e12000,x - 1689 | 1 toutadisparu.s 1003 | Code | 00 | | 1 | 00/069C : CA | dex - 1690 | 1 toutadisparu.s 1004 | Code | 00 | | 1 | 00/069D : CA | dex - 1691 | 1 toutadisparu.s 1005 | Code | 00 | | 2 | 00/069E : 10 F0 | bpl loadBACK1 - 1692 | 1 toutadisparu.s 1006 | Code | 00 | | 2 | 00/06A0 : 30 DC | bmi exitBACK - 1693 | 1 toutadisparu.s 1007 | Empty | 00 | | 0 | 00/06A2 | - 1694 | 1 toutadisparu.s 1008 | Comment | 00 | | 0 | 00/06A2 | *--- Genere un nombre aleatoire - 1695 | 1 toutadisparu.s 1009 | Empty | 00 | | 0 | 00/06A2 | - 1696 | 1 toutadisparu.s 1010 | Empty | 00 | | 0 | 00/06A2 | Random - 1697 | 1 toutadisparu.s 1011 | Code | 00 | | 4 | 00/06A2 : AF 2E C0 E0 | ldal $e0c02e - 1698 | 1 toutadisparu.s 1012 | Code | 00 | | 1 | 00/06A6 : EB | xba - 1699 | 1 toutadisparu.s 1013 | Code | 00 | | 1 | 00/06A7 : 18 | clc - 1700 | 1 toutadisparu.s 1014 | Code | 00 | 2 | 3 | 00/06A8 : 6D B2 06 | adc VBLCounter0 - 1701 | 1 toutadisparu.s 1015 | Code | 00 | 2 | 3 | 00/06AB : 8D B2 06 | sta VBLCounter0 - 1702 | 1 toutadisparu.s 1016 | Code | 00 | | 3 | 00/06AE : 29 FF 00 | and #$ff - 1703 | 1 toutadisparu.s 1017 | Code | 00 | | 1 | 00/06B1 : 60 | rts - 1704 | 1 toutadisparu.s 1018 | Empty | 00 | | 0 | 00/06B2 | - 1705 | 1 toutadisparu.s 1019 | Data | 00 | | 2 | 00/06B2 : 00 00 | VBLCounter0 ds 2 - 1706 | 1 toutadisparu.s 1020 | Empty | 00 | | 0 | 00/06B4 | - 1707 | 1 toutadisparu.s 1021 | Comment | 00 | | 0 | 00/06B4 | *---------------------------- - 1708 | 1 toutadisparu.s 1022 | Comment | 00 | | 0 | 00/06B4 | * nowWAIT - 1709 | 1 toutadisparu.s 1023 | Comment | 00 | | 0 | 00/06B4 | * Wait A seconds - 1710 | 1 toutadisparu.s 1024 | Comment | 00 | | 0 | 00/06B4 | * - 1711 | 1 toutadisparu.s 1025 | Comment | 00 | | 0 | 00/06B4 | * Entry: - 1712 | 1 toutadisparu.s 1026 | Comment | 00 | | 0 | 00/06B4 | * A: nb of seconds to wait - 1713 | 1 toutadisparu.s 1027 | Comment | 00 | | 0 | 00/06B4 | * - 1714 | 1 toutadisparu.s 1028 | Comment | 00 | | 0 | 00/06B4 | * Exit: - 1715 | 1 toutadisparu.s 1029 | Comment | 00 | | 0 | 00/06B4 | * A/X: scrambled - 1716 | 1 toutadisparu.s 1030 | Comment | 00 | | 0 | 00/06B4 | * - 1717 | 1 toutadisparu.s 1031 | Comment | 00 | | 0 | 00/06B4 | *---------------------------- - 1718 | 1 toutadisparu.s 1032 | Empty | 00 | | 0 | 00/06B4 | - 1719 | 1 toutadisparu.s 1033 | Empty | 00 | | 0 | 00/06B4 | nowWAIT - 1720 | 1 toutadisparu.s 1034 | Code | 00 | | 1 | 00/06B4 : 3A | dec - 1721 | 1 toutadisparu.s 1035 | Code | 00 | | 1 | 00/06B5 : AA | tax - 1722 | 1 toutadisparu.s 1036 | Code | 00 | | 3 | 00/06B6 : A9 00 00 | lda #0 - 1723 | 1 toutadisparu.s 1037 | Code | 00 | | 1 | 00/06B9 : 18 | ozunid_7 clc - 1724 | 1 toutadisparu.s 1038 | Code | 00 | | 3 | 00/06BA : 69 3C 00 | adc #60 - 1725 | 1 toutadisparu.s 1039 | Code | 00 | | 3 | 00/06BD : E0 00 00 | cpx #0 - 1726 | 1 toutadisparu.s 1040 | Code | 00 | | 2 | 00/06C0 : F0 03 | beq nowWAIT1 - 1727 | 1 toutadisparu.s 1041 | Code | 00 | | 1 | 00/06C2 : CA | dex - 1728 | 1 toutadisparu.s 1042 | Code | 00 | | 2 | 00/06C3 : 80 F4 | bra ozunid_7 - 1729 | 1 toutadisparu.s 1043 | Empty | 00 | | 0 | 00/06C5 | - 1730 | 1 toutadisparu.s 1044 | Code | 00 | | 1 | 00/06C5 : 48 | nowWAIT1 pha - 1731 | 1 toutadisparu.s 1045 | Code | 00 | | 4 | 00/06C6 : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 - 1732 | 1 toutadisparu.s 1046 | Code | 00 | | 2 | 00/06CA : 10 FA | bpl ozunid_8 - 1733 | 1 toutadisparu.s 1047 | Code | 00 | | 4 | 00/06CC : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 - 1734 | 1 toutadisparu.s 1048 | Code | 00 | | 2 | 00/06D0 : 30 FA | bmi ozunid_9 - 1735 | 1 toutadisparu.s 1049 | Empty | 00 | | 0 | 00/06D2 | - 1736 | 1 toutadisparu.s 1050 | Code | 00 | | 1 | 00/06D2 : 68 | pla - 1737 | 1 toutadisparu.s 1051 | Code | 00 | | 1 | 00/06D3 : 3A | dec - 1738 | 1 toutadisparu.s 1052 | Code | 00 | | 2 | 00/06D4 : D0 EF | bne nowWAIT1 - 1739 | 1 toutadisparu.s 1053 | Code | 00 | | 1 | 00/06D6 : 38 | sec - 1740 | 1 toutadisparu.s 1054 | Code | 00 | | 1 | 00/06D7 : 60 | rts - 1741 | 1 toutadisparu.s 1055 | Empty | 00 | | 0 | 00/06D8 | - 1742 | 1 toutadisparu.s 1056 | Comment | 00 | | 0 | 00/06D8 | *---------------------------------------- - 1743 | 1 toutadisparu.s 1057 | Comment | 00 | | 0 | 00/06D8 | * DATA - 1744 | 1 toutadisparu.s 1058 | Comment | 00 | | 0 | 00/06D8 | *---------------------------------------- - 1745 | 1 toutadisparu.s 1059 | Empty | 00 | | 0 | 00/06D8 | - 1746 | 1 toutadisparu.s 1060 | Comment | 00 | | 0 | 00/06D8 | *----------------------- Memory manager - 1747 | 1 toutadisparu.s 1061 | Empty | 00 | | 0 | 00/06D8 | - 1748 | 1 toutadisparu.s 1062 | Data | 00 | | 2 | 00/06D8 : 00 00 | myID ds 2 - 1749 | 1 toutadisparu.s 1063 | Data | 00 | | 2 | 00/06DA : 00 00 | myDP ds 2 - 1750 | 1 toutadisparu.s 1064 | Empty | 00 | | 0 | 00/06DC | - 1751 | 1 toutadisparu.s 1065 | Data | 00 | | 4 | 00/06DC : 00 00 00 00 | SStopREC ds 4 - 1752 | 1 toutadisparu.s 1066 | Empty | 00 | | 0 | 00/06E0 | - 1753 | 1 toutadisparu.s 1067 | Comment | 00 | | 0 | 00/06E0 | * même 64k - 1754 | 1 toutadisparu.s 1068 | Data | 00 | | 4 | 00/06E0 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded - 1755 | 1 toutadisparu.s 1069 | Data | 00 | | 4 | 00/06E4 : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture - 1756 | 1 toutadisparu.s 1070 | Empty | 00 | | 0 | 00/06E8 | - 1757 | 1 toutadisparu.s 1071 | Data | 00 | | 4 | 00/06E8 : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture - 1758 | 1 toutadisparu.s 1072 | Empty | 00 | | 0 | 00/06EC | - 1759 | 1 toutadisparu.s 1073 | Data | 00 | | 4 | 00/06EC : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded - 1760 | 1 toutadisparu.s 1074 | Data | 00 | | 4 | 00/06F0 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes - 1761 | 1 toutadisparu.s 1075 | Data | 00 | | 4 | 00/06F4 : 00 00 00 00 | ptrTEXTES ds 4 ; les textes - 1762 | 1 toutadisparu.s 1076 | Empty | 00 | | 0 | 00/06F8 | - 1763 | 1 toutadisparu.s 1077 | Data | 00 | | 2 | 00/06F8 : 00 00 | fgSND ds 2 ; set if sound file not loaded - 1764 | 1 toutadisparu.s 1078 | Data | 00 | | 4 | 00/06FA : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer - 1765 | 1 toutadisparu.s 1079 | Data | 00 | | 2 | 00/06FE : 00 00 | temp ds 2 - 1766 | 1 toutadisparu.s 1080 | Empty | 00 | | 0 | 00/0700 | - 1767 | 1 toutadisparu.s 1081 | Data | 00 | | 2 | 00/0700 : 00 00 | saveLANGUAGE ds 2 - 1768 | 1 toutadisparu.s 1082 | Empty | 00 | | 0 | 00/0702 | - 1769 | 1 toutadisparu.s 1083 | Comment | 00 | | 0 | 00/0702 | *----------------------- Tool locator - 1770 | 1 toutadisparu.s 1084 | Empty | 00 | | 0 | 00/0702 | - 1771 | 1 toutadisparu.s 1085 | Data | 00 | | 23 | 00/0702 : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' + 804 | 1 toutadisparu.s 405 | Data | 00 | | 2 | 00/0247 : 52 72 | asc 'Rr' + 805 | 1 toutadisparu.s 406 | Data | 00 | | 2 | 00/0249 : 5A 7A | asc 'Zz' + 806 | 1 toutadisparu.s 407 | Data | 00 | | 1 | 00/024B : 3F | asc '?' + 807 | 1 toutadisparu.s 408 | Data | 00 | | 1 | 00/024C : FF | hex ff + 808 | 1 toutadisparu.s 409 | Empty | 00 | | 0 | 00/024D | + 809 | 1 toutadisparu.s 410 | Empty | 00 | | 0 | 00/024D | tblKEYADDRESS + 810 | 1 toutadisparu.s 411 | Data | 00 | 2 | 12 | 00/024D : 72 04 72 04 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE + | | | | | | 0A 03 0A 03 | + | | | | | | 47 03 47 03 | + 811 | 1 toutadisparu.s 412 | Data | 00 | 2 | 4 | 00/0259 : 48 04 48 04 | da doRESTART,doRESTART + 812 | 1 toutadisparu.s 413 | Data | 00 | 2 | 4 | 00/025D : 77 C1 77 C1 | da doMUSIK,doMUSIK + 813 | 1 toutadisparu.s 414 | Data | 00 | 2 | 2 | 00/0261 : E7 20 | da help + 814 | 1 toutadisparu.s 415 | Empty | 00 | | 0 | 00/0263 | + 815 | 1 toutadisparu.s 416 | Comment | 00 | | 0 | 00/0263 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) + 816 | 1 toutadisparu.s 417 | Comment | 00 | | 0 | 00/0263 | * + 817 | 1 toutadisparu.s 418 | Comment | 00 | | 0 | 00/0263 | *doCONTROL + 818 | 1 toutadisparu.s 419 | Comment | 00 | | 0 | 00/0263 | * lda taskREC+38 + 819 | 1 toutadisparu.s 420 | Comment | 00 | | 0 | 00/0263 | * rts + 820 | 1 toutadisparu.s 421 | Empty | 00 | | 0 | 00/0263 | + 821 | 1 toutadisparu.s 422 | Comment | 00 | | 0 | 00/0263 | *----------------------------------- Gestion du mouseUp + 822 | 1 toutadisparu.s 423 | Comment | 00 | | 0 | 00/0263 | * on compare les coordonnées avec celles du incontent + 823 | 1 toutadisparu.s 424 | Comment | 00 | | 0 | 00/0263 | * si dans le même rectangle, on traite + 824 | 1 toutadisparu.s 425 | Empty | 00 | | 0 | 00/0263 | + 825 | 1 toutadisparu.s 426 | Empty | 00 | | 0 | 00/0263 | doMOUSEDOWN + 826 | 1 toutadisparu.s 427 | Empty | 00 | | 0 | 00/0263 | doMOUSEUP + 827 | 1 toutadisparu.s 428 | Code | 00 | 2 | 3 | 00/0263 : AD 6B 28 | lda scene_actuelle ; a-t-on des mots cliquables ? + 828 | 1 toutadisparu.s 429 | Code | 00 | 2 | 3 | 00/0266 : 20 1B 20 | jsr suite_forcee + 829 | 1 toutadisparu.s 430 | Empty | 00 | | 0 | 00/0269 | + 830 | 1 toutadisparu.s 431 | Code | 00 | 2 | 3 | 00/0269 : AD 75 28 | lda fgSUITEFORCEE + 831 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/026C : C9 00 00 | cmp #{0} + 832 | 1 toutadisparu.s 433 | Code | 00 | | 2 | 00/026F : F0 01 | beq mup1 + 833 | 1 toutadisparu.s 434 | Code | 00 | | 1 | 00/0271 : 60 | rts ; non, on sort + 834 | 1 toutadisparu.s 435 | Empty | 00 | | 0 | 00/0272 | + 835 | 1 toutadisparu.s 436 | Code | 00 | 2 | 3 | 00/0272 : 20 0D 15 | mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ + 836 | 1 toutadisparu.s 437 | Code | 00 | | 2 | 00/0275 : 90 01 | bcc mup2 ; oui + 837 | 1 toutadisparu.s 438 | Code | 00 | | 1 | 00/0277 : 60 | rts + 838 | 1 toutadisparu.s 439 | Code | 00 | 2 | 3 | 00/0278 : AD 6B 28 | mup2 lda scene_actuelle + 839 | 1 toutadisparu.s 440 | Code | 00 | 2 | 3 | 00/027B : 20 74 20 | jsr aiguille ; on aiguille le joueur si c'est le second clic + 840 | 1 toutadisparu.s 441 | Code | 00 | | 1 | 00/027E : 60 | rts + 841 | 1 toutadisparu.s 442 | Empty | 00 | | 0 | 00/027F | + 842 | 1 toutadisparu.s 443 | Comment | 00 | | 0 | 00/027F | *----------------------------------- + 843 | 1 toutadisparu.s 444 | Comment | 00 | | 0 | 00/027F | * AUTRES ROUTINES + 844 | 1 toutadisparu.s 445 | Comment | 00 | | 0 | 00/027F | *----------------------------------- + 845 | 1 toutadisparu.s 446 | Empty | 00 | | 0 | 00/027F | + 846 | 1 toutadisparu.s 447 | Code | 00 | | 3 | 00/027F : A9 00 00 | switch_320 lda #0 ; Switch to 320 mode + 847 | 1 toutadisparu.s 448 | Code | 00 | | 3 | 00/0282 : A0 40 01 | ldy #{320} + 848 | 1 toutadisparu.s 449 | Code | 00 | | 2 | 00/0285 : 80 06 | bra switch_res + 849 | 1 toutadisparu.s 450 | Empty | 00 | | 0 | 00/0287 | + 850 | 1 toutadisparu.s 451 | Code | 00 | | 3 | 00/0287 : A9 80 00 | switch_640 lda #$80 ; Switch to 640 mode + 851 | 1 toutadisparu.s 452 | Code | 00 | | 3 | 00/028A : A0 80 02 | ldy #{640} + 852 | 1 toutadisparu.s 453 | Empty | 00 | | 0 | 00/028D | + 853 | 1 toutadisparu.s 454 | Comment | 00 | | 0 | 00/028D | *----------- + 854 | 1 toutadisparu.s 455 | Empty | 00 | | 0 | 00/028D | + 855 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/028D : 8C 02 03 | switch_res sty mainWIDTH + 856 | 1 toutadisparu.s 457 | Code | 00 | | 1 | 00/0290 : 48 | pha + 857 | 1 toutadisparu.s 458 | Code | 00 | | 1 | 00/0291 : 48 | pha + 858 | 1 toutadisparu.s 459 | Macro | 00 | | 0 | 00/0292 | _SetMasterSCB + 860 | 1 toutadisparu.s 459 | Code | 00 | | 3 | 00/0292 : A2 04 16 | LDX #$1604 ; load tool call # + 861 | 1 toutadisparu.s 459 | Code | 00 | | 4 | 00/0295 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 862 | 1 toutadisparu.s 460 | Macro | 00 | | 0 | 00/0299 | _SetAllSCBs + 864 | 1 toutadisparu.s 460 | Code | 00 | | 3 | 00/0299 : A2 04 14 | LDX #$1404 ; load tool call # + 865 | 1 toutadisparu.s 460 | Code | 00 | | 4 | 00/029C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 866 | 1 toutadisparu.s 461 | Macro | 00 | | 0 | 00/02A0 | PushLong #$e19e00 + 870 | 1 toutadisparu.s 461 | Code | 00 | | 3 | 00/02A0 : F4 E1 00 | PEA #^#$e19e00 + 877 | 1 toutadisparu.s 461 | Code | 00 | | 3 | 00/02A3 : F4 00 9E | PEA #$e19e00 + 880 | 1 toutadisparu.s 462 | Macro | 00 | | 0 | 00/02A6 | _InitColorTable + 882 | 1 toutadisparu.s 462 | Code | 00 | | 3 | 00/02A6 : A2 04 0D | LDX #$D04 ; load tool call # + 883 | 1 toutadisparu.s 462 | Code | 00 | | 4 | 00/02A9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 884 | 1 toutadisparu.s 463 | Macro | 00 | | 0 | 00/02AD | _InitCursor + 886 | 1 toutadisparu.s 463 | Code | 00 | | 3 | 00/02AD : A2 04 CA | LDX #$CA04 ; load tool call # + 887 | 1 toutadisparu.s 463 | Code | 00 | | 4 | 00/02B0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 888 | 1 toutadisparu.s 464 | Macro | 00 | | 0 | 00/02B4 | PushLong mainPORT + 896 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/02B4 : AD 08 03 | LDA mainPORT+2 + 897 | 1 toutadisparu.s 464 | Code | 00 | | 1 | 00/02B7 : 48 | PHA + 905 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/02B8 : AD 06 03 | LDA mainPORT + 906 | 1 toutadisparu.s 464 | Code | 00 | | 1 | 00/02BB : 48 | PHA + 908 | 1 toutadisparu.s 465 | Macro | 00 | | 0 | 00/02BC | _InitPort + 910 | 1 toutadisparu.s 465 | Code | 00 | | 3 | 00/02BC : A2 04 19 | LDX #$1904 ; load tool call # + 911 | 1 toutadisparu.s 465 | Code | 00 | | 4 | 00/02BF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 912 | 1 toutadisparu.s 466 | Macro | 00 | | 0 | 00/02C3 | _HideCursor + 914 | 1 toutadisparu.s 466 | Code | 00 | | 3 | 00/02C3 : A2 04 90 | LDX #$9004 ; load tool call # + 915 | 1 toutadisparu.s 466 | Code | 00 | | 4 | 00/02C6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 916 | 1 toutadisparu.s 467 | Empty | 00 | | 0 | 00/02CA | + 917 | 1 toutadisparu.s 468 | Macro | 00 | | 0 | 00/02CA | PushWord #0 + 919 | 1 toutadisparu.s 468 | Code | 00 | | 3 | 00/02CA : F4 00 00 | PEA #0 + 922 | 1 toutadisparu.s 469 | Macro | 00 | | 0 | 00/02CD | PushWord mainWIDTH + 927 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/02CD : AD 02 03 | LDA mainWIDTH + 928 | 1 toutadisparu.s 469 | Code | 00 | | 1 | 00/02D0 : 48 | PHA + 930 | 1 toutadisparu.s 470 | Macro | 00 | | 0 | 00/02D1 | PushWord #0 + 932 | 1 toutadisparu.s 470 | Code | 00 | | 3 | 00/02D1 : F4 00 00 | PEA #0 + 935 | 1 toutadisparu.s 471 | Macro | 00 | | 0 | 00/02D4 | PushWord #200 + 937 | 1 toutadisparu.s 471 | Code | 00 | | 3 | 00/02D4 : F4 C8 00 | PEA #200 + 940 | 1 toutadisparu.s 472 | Macro | 00 | | 0 | 00/02D7 | _ClampMouse + 942 | 1 toutadisparu.s 472 | Code | 00 | | 3 | 00/02D7 : A2 03 1C | LDX #$1C03 ; load tool call # + 943 | 1 toutadisparu.s 472 | Code | 00 | | 4 | 00/02DA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 944 | 1 toutadisparu.s 473 | Macro | 00 | | 0 | 00/02DE | _HomeMouse + 946 | 1 toutadisparu.s 473 | Code | 00 | | 3 | 00/02DE : A2 03 1A | LDX #$1A03 ; load tool call # + 947 | 1 toutadisparu.s 473 | Code | 00 | | 4 | 00/02E1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 948 | 1 toutadisparu.s 474 | Macro | 00 | | 0 | 00/02E5 | _ShowCursor + 950 | 1 toutadisparu.s 474 | Code | 00 | | 3 | 00/02E5 : A2 04 91 | LDX #$9104 ; load tool call # + 951 | 1 toutadisparu.s 474 | Code | 00 | | 4 | 00/02E8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 952 | 1 toutadisparu.s 475 | Macro | 00 | | 0 | 00/02EC | _WindNewRes + 954 | 1 toutadisparu.s 475 | Code | 00 | | 3 | 00/02EC : A2 0E 25 | LDX #$250E ; load tool call # + 955 | 1 toutadisparu.s 475 | Code | 00 | | 4 | 00/02EF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 956 | 1 toutadisparu.s 476 | Macro | 00 | | 0 | 00/02F3 | _MenuNewRes + 958 | 1 toutadisparu.s 476 | Code | 00 | | 3 | 00/02F3 : A2 0F 29 | LDX #$290F ; load tool call # + 959 | 1 toutadisparu.s 476 | Code | 00 | | 4 | 00/02F6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 960 | 1 toutadisparu.s 477 | Macro | 00 | | 0 | 00/02FA | _CtlNewRes + 962 | 1 toutadisparu.s 477 | Code | 00 | | 3 | 00/02FA : A2 10 12 | LDX #$1210 ; load tool call # + 963 | 1 toutadisparu.s 477 | Code | 00 | | 4 | 00/02FD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 964 | 1 toutadisparu.s 478 | Code | 00 | | 1 | 00/0301 : 60 | rts + 965 | 1 toutadisparu.s 479 | Empty | 00 | | 0 | 00/0302 | + 966 | 1 toutadisparu.s 480 | Comment | 00 | | 0 | 00/0302 | *----------- + 967 | 1 toutadisparu.s 481 | Empty | 00 | | 0 | 00/0302 | + 968 | 1 toutadisparu.s 482 | Data | 00 | | 2 | 00/0302 : 00 00 | mainWIDTH ds 2 + 969 | 1 toutadisparu.s 483 | Data | 00 | | 2 | 00/0304 : 00 00 | oldWIDTH ds 2 + 970 | 1 toutadisparu.s 484 | Data | 00 | | 4 | 00/0306 : 00 00 00 00 | mainPORT ds 4 + 971 | 1 toutadisparu.s 485 | Empty | 00 | | 0 | 00/030A | + 972 | 1 toutadisparu.s 486 | Comment | 00 | | 0 | 00/030A | *----------------------------------- Open + 973 | 1 toutadisparu.s 487 | Empty | 00 | | 0 | 00/030A | + 974 | 1 toutadisparu.s 488 | Code | 00 | 2 | 3 | 00/030A : 20 A7 C1 | doLOAD jsr suspendMUSIC ; NTP off + 975 | 1 toutadisparu.s 489 | Code | 00 | 2 | 3 | 00/030D : 20 F1 06 | jsr saveBACK + 976 | 1 toutadisparu.s 490 | Empty | 00 | | 0 | 00/0310 | + 977 | 1 toutadisparu.s 491 | Macro | 00 | | 0 | 00/0310 | PushWord #30 + 979 | 1 toutadisparu.s 491 | Code | 00 | | 3 | 00/0310 : F4 1E 00 | PEA #30 + 982 | 1 toutadisparu.s 492 | Macro | 00 | | 0 | 00/0313 | PushWord #43 + 984 | 1 toutadisparu.s 492 | Code | 00 | | 3 | 00/0313 : F4 2B 00 | PEA #43 + 987 | 1 toutadisparu.s 493 | Macro | 00 | | 0 | 00/0316 | PushLong #strLOADFILE + 991 | 1 toutadisparu.s 493 | Code | 00 | 1 >>16 | 3 | 00/0316 : F4 00 00 | PEA #^#strLOADFILE + 998 | 1 toutadisparu.s 493 | Code | 00 | 2 | 3 | 00/0319 : F4 A6 08 | PEA #strLOADFILE + 1001 | 1 toutadisparu.s 494 | Macro | 00 | | 0 | 00/031C | PushLong #0 + 1005 | 1 toutadisparu.s 494 | Code | 00 | | 3 | 00/031C : F4 00 00 | PEA #^#0 + 1012 | 1 toutadisparu.s 494 | Code | 00 | | 3 | 00/031F : F4 00 00 | PEA #0 + 1015 | 1 toutadisparu.s 495 | Macro | 00 | | 0 | 00/0322 | PushLong #typeLIST + 1019 | 1 toutadisparu.s 495 | Code | 00 | 1 >>16 | 3 | 00/0322 : F4 00 00 | PEA #^#typeLIST + 1026 | 1 toutadisparu.s 495 | Code | 00 | 2 | 3 | 00/0325 : F4 CD 08 | PEA #typeLIST + 1029 | 1 toutadisparu.s 496 | Macro | 00 | | 0 | 00/0328 | PushLong #replyPTR + 1033 | 1 toutadisparu.s 496 | Code | 00 | 1 >>16 | 3 | 00/0328 : F4 00 00 | PEA #^#replyPTR + 1040 | 1 toutadisparu.s 496 | Code | 00 | 2 | 3 | 00/032B : F4 CF 08 | PEA #replyPTR + 1043 | 1 toutadisparu.s 497 | Macro | 00 | | 0 | 00/032E | _SFGetFile + 1045 | 1 toutadisparu.s 497 | Code | 00 | | 3 | 00/032E : A2 17 09 | LDX #$917 ; load tool call # + 1046 | 1 toutadisparu.s 497 | Code | 00 | | 4 | 00/0331 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1047 | 1 toutadisparu.s 498 | Empty | 00 | | 0 | 00/0335 | + 1048 | 1 toutadisparu.s 499 | Code | 00 | 2 | 3 | 00/0335 : 20 0F 07 | jsr loadBACK + 1049 | 1 toutadisparu.s 500 | Code | 00 | 2 | 3 | 00/0338 : 20 B7 C1 | jsr resumeMUSIC ; NTP on + 1050 | 1 toutadisparu.s 501 | Empty | 00 | | 0 | 00/033B | + 1051 | 1 toutadisparu.s 502 | Code | 00 | 2 | 3 | 00/033B : AD CF 08 | lda replyPTR + 1052 | 1 toutadisparu.s 503 | Code | 00 | | 2 | 00/033E : D0 01 | bne doLOAD1 + 1053 | 1 toutadisparu.s 504 | Code | 00 | | 1 | 00/0340 : 60 | rts + 1054 | 1 toutadisparu.s 505 | Empty | 00 | | 0 | 00/0341 | + 1055 | 1 toutadisparu.s 506 | Empty | 00 | | 0 | 00/0341 | doLOAD1 + 1056 | 1 toutadisparu.s 507 | Code | 00 | 2 | 3 | 00/0341 : 20 81 03 | jsr copyPATH + 1057 | 1 toutadisparu.s 508 | Code | 00 | 2 | 3 | 00/0344 : 4C 9A 03 | jmp loadALL + 1058 | 1 toutadisparu.s 509 | Empty | 00 | | 0 | 00/0347 | + 1059 | 1 toutadisparu.s 510 | Comment | 00 | | 0 | 00/0347 | *----------------------------------- Save + 1060 | 1 toutadisparu.s 511 | Empty | 00 | | 0 | 00/0347 | + 1061 | 1 toutadisparu.s 512 | Code | 00 | 2 | 3 | 00/0347 : 20 A7 C1 | doSAVE jsr suspendMUSIC ; NTP off + 1062 | 1 toutadisparu.s 513 | Code | 00 | 2 | 3 | 00/034A : 20 F1 06 | jsr saveBACK + 1063 | 1 toutadisparu.s 514 | Empty | 00 | | 0 | 00/034D | + 1064 | 1 toutadisparu.s 515 | Macro | 00 | | 0 | 00/034D | PushWord #25 + 1066 | 1 toutadisparu.s 515 | Code | 00 | | 3 | 00/034D : F4 19 00 | PEA #25 + 1069 | 1 toutadisparu.s 516 | Macro | 00 | | 0 | 00/0350 | PushWord #36 + 1071 | 1 toutadisparu.s 516 | Code | 00 | | 3 | 00/0350 : F4 24 00 | PEA #36 + 1074 | 1 toutadisparu.s 517 | Macro | 00 | | 0 | 00/0353 | PushLong #strSAVEFILE + 1078 | 1 toutadisparu.s 517 | Code | 00 | 1 >>16 | 3 | 00/0353 : F4 00 00 | PEA #^#strSAVEFILE + 1085 | 1 toutadisparu.s 517 | Code | 00 | 2 | 3 | 00/0356 : F4 B9 08 | PEA #strSAVEFILE + 1088 | 1 toutadisparu.s 518 | Macro | 00 | | 0 | 00/0359 | PushLong #namePATH + 1092 | 1 toutadisparu.s 518 | Code | 00 | 1 >>16 | 3 | 00/0359 : F4 00 00 | PEA #^#namePATH + 1099 | 1 toutadisparu.s 518 | Code | 00 | 2 | 3 | 00/035C : F4 D5 08 | PEA #namePATH + 1102 | 1 toutadisparu.s 519 | Macro | 00 | | 0 | 00/035F | PushWord #15 + 1104 | 1 toutadisparu.s 519 | Code | 00 | | 3 | 00/035F : F4 0F 00 | PEA #15 + 1107 | 1 toutadisparu.s 520 | Macro | 00 | | 0 | 00/0362 | PushLong #replyPTR + 1111 | 1 toutadisparu.s 520 | Code | 00 | 1 >>16 | 3 | 00/0362 : F4 00 00 | PEA #^#replyPTR + 1118 | 1 toutadisparu.s 520 | Code | 00 | 2 | 3 | 00/0365 : F4 CF 08 | PEA #replyPTR + 1121 | 1 toutadisparu.s 521 | Macro | 00 | | 0 | 00/0368 | _SFPutFile + 1123 | 1 toutadisparu.s 521 | Code | 00 | | 3 | 00/0368 : A2 17 0A | LDX #$A17 ; load tool call # + 1124 | 1 toutadisparu.s 521 | Code | 00 | | 4 | 00/036B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1125 | 1 toutadisparu.s 522 | Empty | 00 | | 0 | 00/036F | + 1126 | 1 toutadisparu.s 523 | Code | 00 | 2 | 3 | 00/036F : 20 0F 07 | jsr loadBACK + 1127 | 1 toutadisparu.s 524 | Code | 00 | 2 | 3 | 00/0372 : 20 B7 C1 | jsr resumeMUSIC ; NTP on + 1128 | 1 toutadisparu.s 525 | Empty | 00 | | 0 | 00/0375 | + 1129 | 1 toutadisparu.s 526 | Code | 00 | 2 | 3 | 00/0375 : AD CF 08 | lda replyPTR + 1130 | 1 toutadisparu.s 527 | Code | 00 | | 2 | 00/0378 : D0 01 | bne doSAVE1 + 1131 | 1 toutadisparu.s 528 | Code | 00 | | 1 | 00/037A : 60 | rts + 1132 | 1 toutadisparu.s 529 | Empty | 00 | | 0 | 00/037B | + 1133 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/037B | doSAVE1 + 1134 | 1 toutadisparu.s 531 | Code | 00 | 2 | 3 | 00/037B : 20 81 03 | jsr copyPATH + 1135 | 1 toutadisparu.s 532 | Code | 00 | 2 | 3 | 00/037E : 4C E6 03 | jmp saveALL + 1136 | 1 toutadisparu.s 533 | Empty | 00 | | 0 | 00/0381 | + 1137 | 1 toutadisparu.s 534 | Comment | 00 | | 0 | 00/0381 | *--- Recopie le filename du fichier de sauvegarde + 1138 | 1 toutadisparu.s 535 | Empty | 00 | | 0 | 00/0381 | + 1139 | 1 toutadisparu.s 536 | Empty | 00 | | 0 | 00/0381 | copyPATH + 1140 | 1 toutadisparu.s 537 | Code | 10 | | 2 | 00/0381 : E2 20 | sep #$20 + 1141 | 1 toutadisparu.s 538 | Code | 10 | | 3 | 00/0383 : A2 0F 00 | ldx #16-1 + 1142 | 1 toutadisparu.s 539 | Code | 10 | 2 | 3 | 00/0386 : BD D6 08 | ozunid_2 lda namePATH1,x + 1143 | 1 toutadisparu.s 540 | Code | 10 | 2 | 3 | 00/0389 : 9D 28 0B | sta pGAME+4,x + 1144 | 1 toutadisparu.s 541 | Code | 10 | | 1 | 00/038C : CA | dex + 1145 | 1 toutadisparu.s 542 | Code | 10 | | 2 | 00/038D : 10 F7 | bpl ozunid_2 + 1146 | 1 toutadisparu.s 543 | Empty | 10 | | 0 | 00/038F | + 1147 | 1 toutadisparu.s 544 | Code | 10 | 2 | 3 | 00/038F : AD D5 08 | lda namePATH + 1148 | 1 toutadisparu.s 545 | Code | 10 | | 1 | 00/0392 : 1A | inc + 1149 | 1 toutadisparu.s 546 | Code | 10 | | 1 | 00/0393 : 1A | inc + 1150 | 1 toutadisparu.s 547 | Code | 10 | 2 | 3 | 00/0394 : 8D 24 0B | sta pGAME + 1151 | 1 toutadisparu.s 548 | Code | 00 | | 2 | 00/0397 : C2 20 | rep #$20 + 1152 | 1 toutadisparu.s 549 | Code | 00 | | 1 | 00/0399 : 60 | rts + 1153 | 1 toutadisparu.s 550 | Empty | 00 | | 0 | 00/039A | + 1154 | 1 toutadisparu.s 551 | Comment | 00 | | 0 | 00/039A | *--- Charge le fichier de sauvegarde en mémoire + 1155 | 1 toutadisparu.s 552 | Empty | 00 | | 0 | 00/039A | + 1156 | 1 toutadisparu.s 553 | Code | 00 | | 4 | 00/039A : 22 A8 00 E1 | loadALL jsl {$e100a8} + 1157 | 1 toutadisparu.s 554 | Data | 00 | | 2 | 00/039E : 10 20 | dw $2010 + 1158 | 1 toutadisparu.s 555 | Data | 00 | 3 | 4 | 00/03A0 : DE 09 00 00 | adrl proOPENGAME + 1159 | 1 toutadisparu.s 556 | Code | 00 | | 2 | 00/03A4 : B0 16 | bcs loadKO99 + 1160 | 1 toutadisparu.s 557 | Empty | 00 | | 0 | 00/03A6 | + 1161 | 1 toutadisparu.s 558 | Code | 00 | 2 | 3 | 00/03A6 : AD E0 09 | lda proOPENGAME+2 + 1162 | 1 toutadisparu.s 559 | Code | 00 | 2 | 3 | 00/03A9 : 8D E8 09 | sta proREADGAME+2 + 1163 | 1 toutadisparu.s 560 | Code | 00 | 2 | 3 | 00/03AC : 8D 50 0A | sta proCLOSE+2 + 1164 | 1 toutadisparu.s 561 | Empty | 00 | | 0 | 00/03AF | + 1165 | 1 toutadisparu.s 562 | Code | 00 | 2 | 3 | 00/03AF : 20 BD 03 | jsr loadPART + 1166 | 1 toutadisparu.s 563 | Empty | 00 | | 0 | 00/03B2 | + 1167 | 1 toutadisparu.s 564 | Code | 00 | | 4 | 00/03B2 : 22 A8 00 E1 | jsl {$e100a8} + 1168 | 1 toutadisparu.s 565 | Data | 00 | | 2 | 00/03B6 : 14 20 | dw $2014 + 1169 | 1 toutadisparu.s 566 | Data | 00 | 3 | 4 | 00/03B8 : 4E 0A 00 00 | adrl proCLOSE + 1170 | 1 toutadisparu.s 567 | Empty | 00 | | 0 | 00/03BC | + 1171 | 1 toutadisparu.s 568 | Code | 00 | | 1 | 00/03BC : 60 | loadKO99 rts + 1172 | 1 toutadisparu.s 569 | Empty | 00 | | 0 | 00/03BD | + 1173 | 1 toutadisparu.s 570 | Comment | 00 | | 0 | 00/03BD | *--- + 1174 | 1 toutadisparu.s 571 | Empty | 00 | | 0 | 00/03BD | + 1175 | 1 toutadisparu.s 572 | Code | 00 | | 3 | 00/03BD : A2 02 00 | loadPART ldx #2 + 1176 | 1 toutadisparu.s 573 | Code | 00 | 2 | 3 | 00/03C0 : A9 67 28 | lda #aventure + 1177 | 1 toutadisparu.s 574 | Code | 00 | 2 | 3 | 00/03C3 : 20 D5 03 | jsr loadIT + 1178 | 1 toutadisparu.s 575 | Empty | 00 | | 0 | 00/03C6 | + 1179 | 1 toutadisparu.s 576 | Code | 00 | | 3 | 00/03C6 : A2 02 00 | ldx #2 + 1180 | 1 toutadisparu.s 577 | Code | 00 | 2 | 3 | 00/03C9 : A9 6B 28 | lda #scene_actuelle + 1181 | 1 toutadisparu.s 578 | Code | 00 | 2 | 3 | 00/03CC : 20 D5 03 | jsr loadIT + 1182 | 1 toutadisparu.s 579 | Empty | 00 | | 0 | 00/03CF | + 1183 | 1 toutadisparu.s 580 | Code | 00 | | 3 | 00/03CF : A2 A0 00 | ldx #{160} + 1184 | 1 toutadisparu.s 581 | Code | 00 | 2 | 3 | 00/03D2 : A0 74 8F | ldy #scene_visitee + 1185 | 1 toutadisparu.s 582 | Empty | 00 | | 0 | 00/03D5 | + 1186 | 1 toutadisparu.s 583 | Code | 00 | 2 | 3 | 00/03D5 : 8E EE 09 | loadIT stx proREADGAME+8 + 1187 | 1 toutadisparu.s 584 | Code | 00 | 2 | 3 | 00/03D8 : 8C EA 09 | sty proREADGAME+4 + 1188 | 1 toutadisparu.s 585 | Code | 00 | | 4 | 00/03DB : 22 A8 00 E1 | jsl {$e100a8} + 1189 | 1 toutadisparu.s 586 | Data | 00 | | 2 | 00/03DF : 12 20 | dw $2012 + 1190 | 1 toutadisparu.s 587 | Data | 00 | 3 | 4 | 00/03E1 : E6 09 00 00 | adrl proREADGAME + 1191 | 1 toutadisparu.s 588 | Code | 00 | | 1 | 00/03E5 : 60 | rts + 1192 | 1 toutadisparu.s 589 | Empty | 00 | | 0 | 00/03E6 | + 1193 | 1 toutadisparu.s 590 | Comment | 00 | | 0 | 00/03E6 | *--- Enregistre le fichier de sauvegarde + 1194 | 1 toutadisparu.s 591 | Empty | 00 | | 0 | 00/03E6 | + 1195 | 1 toutadisparu.s 592 | Code | 00 | | 4 | 00/03E6 : 22 A8 00 E1 | saveALL jsl {$e100a8} + 1196 | 1 toutadisparu.s 593 | Data | 00 | | 2 | 00/03EA : 02 20 | dw $2002 + 1197 | 1 toutadisparu.s 594 | Data | 00 | 3 | 4 | 00/03EC : D8 09 00 00 | adrl proDESTROYGAME + 1198 | 1 toutadisparu.s 595 | Empty | 00 | | 0 | 00/03F0 | + 1199 | 1 toutadisparu.s 596 | Code | 00 | | 4 | 00/03F0 : 22 A8 00 E1 | jsl {$e100a8} + 1200 | 1 toutadisparu.s 597 | Data | 00 | | 2 | 00/03F4 : 01 20 | dw $2001 + 1201 | 1 toutadisparu.s 598 | Data | 00 | 3 | 4 | 00/03F6 : C0 09 00 00 | adrl proCREATEGAME + 1202 | 1 toutadisparu.s 599 | Code | 00 | | 2 | 00/03FA : B0 22 | bcs saveKO99 + 1203 | 1 toutadisparu.s 600 | Empty | 00 | | 0 | 00/03FC | + 1204 | 1 toutadisparu.s 601 | Code | 00 | | 4 | 00/03FC : 22 A8 00 E1 | jsl {$e100a8} + 1205 | 1 toutadisparu.s 602 | Data | 00 | | 2 | 00/0400 : 10 20 | dw $2010 + 1206 | 1 toutadisparu.s 603 | Data | 00 | 3 | 4 | 00/0402 : DE 09 00 00 | adrl proOPENGAME + 1207 | 1 toutadisparu.s 604 | Code | 00 | | 2 | 00/0406 : B0 16 | bcs saveKO99 + 1208 | 1 toutadisparu.s 605 | Empty | 00 | | 0 | 00/0408 | + 1209 | 1 toutadisparu.s 606 | Code | 00 | 2 | 3 | 00/0408 : AD E0 09 | lda proOPENGAME+2 + 1210 | 1 toutadisparu.s 607 | Code | 00 | 2 | 3 | 00/040B : 8D F8 09 | sta proWRITEGAME+2 + 1211 | 1 toutadisparu.s 608 | Code | 00 | 2 | 3 | 00/040E : 8D 50 0A | sta proCLOSE+2 + 1212 | 1 toutadisparu.s 609 | Empty | 00 | | 0 | 00/0411 | + 1213 | 1 toutadisparu.s 610 | Code | 00 | 2 | 3 | 00/0411 : 20 1F 04 | jsr savePART + 1214 | 1 toutadisparu.s 611 | Empty | 00 | | 0 | 00/0414 | + 1215 | 1 toutadisparu.s 612 | Code | 00 | | 4 | 00/0414 : 22 A8 00 E1 | jsl {$e100a8} + 1216 | 1 toutadisparu.s 613 | Data | 00 | | 2 | 00/0418 : 14 20 | dw $2014 + 1217 | 1 toutadisparu.s 614 | Data | 00 | 3 | 4 | 00/041A : 4E 0A 00 00 | adrl proCLOSE + 1218 | 1 toutadisparu.s 615 | Empty | 00 | | 0 | 00/041E | + 1219 | 1 toutadisparu.s 616 | Code | 00 | | 1 | 00/041E : 60 | saveKO99 rts + 1220 | 1 toutadisparu.s 617 | Empty | 00 | | 0 | 00/041F | + 1221 | 1 toutadisparu.s 618 | Comment | 00 | | 0 | 00/041F | *--- + 1222 | 1 toutadisparu.s 619 | Empty | 00 | | 0 | 00/041F | + 1223 | 1 toutadisparu.s 620 | Code | 00 | | 3 | 00/041F : A2 02 00 | savePART ldx #2 + 1224 | 1 toutadisparu.s 621 | Code | 00 | 2 | 3 | 00/0422 : A9 67 28 | lda #aventure + 1225 | 1 toutadisparu.s 622 | Code | 00 | 2 | 3 | 00/0425 : 20 37 04 | jsr saveIT + 1226 | 1 toutadisparu.s 623 | Empty | 00 | | 0 | 00/0428 | + 1227 | 1 toutadisparu.s 624 | Code | 00 | | 3 | 00/0428 : A2 02 00 | ldx #2 + 1228 | 1 toutadisparu.s 625 | Code | 00 | 2 | 3 | 00/042B : A9 6B 28 | lda #scene_actuelle + 1229 | 1 toutadisparu.s 626 | Code | 00 | 2 | 3 | 00/042E : 20 37 04 | jsr saveIT + 1230 | 1 toutadisparu.s 627 | Empty | 00 | | 0 | 00/0431 | + 1231 | 1 toutadisparu.s 628 | Code | 00 | | 3 | 00/0431 : A2 A0 00 | ldx #{160} + 1232 | 1 toutadisparu.s 629 | Code | 00 | 2 | 3 | 00/0434 : A0 74 8F | ldy #scene_visitee + 1233 | 1 toutadisparu.s 630 | Empty | 00 | | 0 | 00/0437 | + 1234 | 1 toutadisparu.s 631 | Code | 00 | 2 | 3 | 00/0437 : 8E FE 09 | saveIT stx proWRITEGAME+8 + 1235 | 1 toutadisparu.s 632 | Code | 00 | 2 | 3 | 00/043A : 8C FA 09 | sty proWRITEGAME+4 + 1236 | 1 toutadisparu.s 633 | Code | 00 | | 4 | 00/043D : 22 A8 00 E1 | jsl {$e100a8} + 1237 | 1 toutadisparu.s 634 | Data | 00 | | 2 | 00/0441 : 13 20 | dw $2013 + 1238 | 1 toutadisparu.s 635 | Data | 00 | 3 | 4 | 00/0443 : F6 09 00 00 | adrl proWRITEGAME + 1239 | 1 toutadisparu.s 636 | Code | 00 | | 1 | 00/0447 : 60 | rts + 1240 | 1 toutadisparu.s 637 | Empty | 00 | | 0 | 00/0448 | + 1241 | 1 toutadisparu.s 638 | Comment | 00 | | 0 | 00/0448 | *----------------------------------- Restart - LOGO (must handle escape) + 1242 | 1 toutadisparu.s 639 | Empty | 00 | | 0 | 00/0448 | + 1243 | 1 toutadisparu.s 640 | Code | 00 | 2 | 3 | 00/0448 : 20 F1 06 | doRESTART jsr saveBACK + 1244 | 1 toutadisparu.s 641 | Empty | 00 | | 0 | 00/044B | + 1245 | 1 toutadisparu.s 642 | Macro | 00 | | 0 | 00/044B | PushWord #0 + 1247 | 1 toutadisparu.s 642 | Code | 00 | | 3 | 00/044B : F4 00 00 | PEA #0 + 1250 | 1 toutadisparu.s 643 | Macro | 00 | | 0 | 00/044E | PushWord #5 + 1252 | 1 toutadisparu.s 643 | Code | 00 | | 3 | 00/044E : F4 05 00 | PEA #5 + 1255 | 1 toutadisparu.s 644 | Macro | 00 | | 0 | 00/0451 | PushLong #0 + 1259 | 1 toutadisparu.s 644 | Code | 00 | | 3 | 00/0451 : F4 00 00 | PEA #^#0 + 1266 | 1 toutadisparu.s 644 | Code | 00 | | 3 | 00/0454 : F4 00 00 | PEA #0 + 1269 | 1 toutadisparu.s 645 | Comment | 00 | | 0 | 00/0457 | * PushLong #alertRESTART + 1270 | 1 toutadisparu.s 646 | Code | 00 | | 3 | 00/0457 : F4 00 00 | pea $0000 + 1271 | 1 toutadisparu.s 647 | Code | 00 | | 3 | 00/045A : A9 00 02 | lda #{$0200} + 1272 | 1 toutadisparu.s 648 | Code | 00 | 2 | 3 | 00/045D : 0D 89 07 | ora saveLANGUAGE + 1273 | 1 toutadisparu.s 649 | Code | 00 | | 1 | 00/0460 : 48 | pha + 1274 | 1 toutadisparu.s 650 | Macro | 00 | | 0 | 00/0461 | _AlertWindow + 1276 | 1 toutadisparu.s 650 | Code | 00 | | 3 | 00/0461 : A2 0E 59 | LDX #$590E ; load tool call # + 1277 | 1 toutadisparu.s 650 | Code | 00 | | 4 | 00/0464 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1278 | 1 toutadisparu.s 651 | Empty | 00 | | 0 | 00/0468 | + 1279 | 1 toutadisparu.s 652 | Code | 00 | 2 | 3 | 00/0468 : 20 0F 07 | jsr loadBACK + 1280 | 1 toutadisparu.s 653 | Empty | 00 | | 0 | 00/046B | + 1281 | 1 toutadisparu.s 654 | Code | 00 | | 1 | 00/046B : 68 | pla + 1282 | 1 toutadisparu.s 655 | Code | 00 | | 2 | 00/046C : F0 01 | beq re1 + 1283 | 1 toutadisparu.s 656 | Code | 00 | | 1 | 00/046E : 60 | rts + 1284 | 1 toutadisparu.s 657 | Empty | 00 | | 0 | 00/046F | + 1285 | 1 toutadisparu.s 658 | Code | 00 | 2 | 3 | 00/046F : 4C 79 11 | re1 jmp initialisation_relative + 1286 | 1 toutadisparu.s 659 | Empty | 00 | | 0 | 00/0472 | + 1287 | 1 toutadisparu.s 660 | Comment | 00 | | 0 | 00/0472 | *----------------------------------- Quit + 1288 | 1 toutadisparu.s 661 | Empty | 00 | | 0 | 00/0472 | + 1289 | 1 toutadisparu.s 662 | Code | 00 | 2 | 3 | 00/0472 : 20 F1 06 | doQUIT jsr saveBACK + 1290 | 1 toutadisparu.s 663 | Empty | 00 | | 0 | 00/0475 | + 1291 | 1 toutadisparu.s 664 | Macro | 00 | | 0 | 00/0475 | PushWord #0 + 1293 | 1 toutadisparu.s 664 | Code | 00 | | 3 | 00/0475 : F4 00 00 | PEA #0 + 1296 | 1 toutadisparu.s 665 | Macro | 00 | | 0 | 00/0478 | PushWord #5 + 1298 | 1 toutadisparu.s 665 | Code | 00 | | 3 | 00/0478 : F4 05 00 | PEA #5 + 1301 | 1 toutadisparu.s 666 | Macro | 00 | | 0 | 00/047B | PushLong #0 + 1305 | 1 toutadisparu.s 666 | Code | 00 | | 3 | 00/047B : F4 00 00 | PEA #^#0 + 1312 | 1 toutadisparu.s 666 | Code | 00 | | 3 | 00/047E : F4 00 00 | PEA #0 + 1315 | 1 toutadisparu.s 667 | Comment | 00 | | 0 | 00/0481 | * PushLong #alertQUIT + 1316 | 1 toutadisparu.s 668 | Code | 00 | | 3 | 00/0481 : F4 00 00 | pea $0000 + 1317 | 1 toutadisparu.s 669 | Code | 00 | | 3 | 00/0484 : A9 00 01 | lda #{$0100} + 1318 | 1 toutadisparu.s 670 | Code | 00 | 2 | 3 | 00/0487 : 0D 89 07 | ora saveLANGUAGE + 1319 | 1 toutadisparu.s 671 | Code | 00 | | 1 | 00/048A : 48 | pha + 1320 | 1 toutadisparu.s 672 | Macro | 00 | | 0 | 00/048B | _AlertWindow + 1322 | 1 toutadisparu.s 672 | Code | 00 | | 3 | 00/048B : A2 0E 59 | LDX #$590E ; load tool call # + 1323 | 1 toutadisparu.s 672 | Code | 00 | | 4 | 00/048E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1324 | 1 toutadisparu.s 673 | Empty | 00 | | 0 | 00/0492 | + 1325 | 1 toutadisparu.s 674 | Code | 00 | 2 | 3 | 00/0492 : 20 0F 07 | jsr loadBACK + 1326 | 1 toutadisparu.s 675 | Empty | 00 | | 0 | 00/0495 | + 1327 | 1 toutadisparu.s 676 | Code | 00 | | 1 | 00/0495 : 68 | pla + 1328 | 1 toutadisparu.s 677 | Code | 00 | | 2 | 00/0496 : F0 01 | beq meQUIT + 1329 | 1 toutadisparu.s 678 | Code | 00 | | 1 | 00/0498 : 60 | rts + 1330 | 1 toutadisparu.s 679 | Empty | 00 | | 0 | 00/0499 | + 1331 | 1 toutadisparu.s 680 | Comment | 00 | | 0 | 00/0499 | *----------------------------------- Quit + 1332 | 1 toutadisparu.s 681 | Empty | 00 | | 0 | 00/0499 | + 1333 | 1 toutadisparu.s 682 | Code | 00 | 2 | 3 | 00/0499 : 20 2A C1 | meQUIT jsr stopNTP + 1334 | 1 toutadisparu.s 683 | Empty | 00 | | 0 | 00/049C | + 1335 | 1 toutadisparu.s 684 | Empty | 00 | | 0 | 00/049C | meQUIT0 + 1336 | 1 toutadisparu.s 685 | Macro | 00 | | 0 | 00/049C | PushWord #{$1} + 1338 | 1 toutadisparu.s 685 | Code | 00 | | 3 | 00/049C : F4 01 00 | PEA #{$1} + 1341 | 1 toutadisparu.s 686 | Macro | 00 | | 0 | 00/049F | PushLong SStopREC + 1349 | 1 toutadisparu.s 686 | Code | 00 | 2 | 3 | 00/049F : AD 67 07 | LDA SStopREC+2 + 1350 | 1 toutadisparu.s 686 | Code | 00 | | 1 | 00/04A2 : 48 | PHA + 1358 | 1 toutadisparu.s 686 | Code | 00 | 2 | 3 | 00/04A3 : AD 65 07 | LDA SStopREC + 1359 | 1 toutadisparu.s 686 | Code | 00 | | 1 | 00/04A6 : 48 | PHA + 1361 | 1 toutadisparu.s 687 | Macro | 00 | | 0 | 00/04A7 | _ShutDownTools + 1363 | 1 toutadisparu.s 687 | Code | 00 | | 3 | 00/04A7 : A2 01 19 | LDX #$1901 ; load tool call # + 1364 | 1 toutadisparu.s 687 | Code | 00 | | 4 | 00/04AA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1365 | 1 toutadisparu.s 688 | Empty | 00 | | 0 | 00/04AE | + 1366 | 1 toutadisparu.s 689 | Empty | 00 | | 0 | 00/04AE | meQUIT1 + 1367 | 1 toutadisparu.s 690 | Macro | 00 | | 0 | 00/04AE | PushWord myID + 1372 | 1 toutadisparu.s 690 | Code | 00 | 2 | 3 | 00/04AE : AD 61 07 | LDA myID + 1373 | 1 toutadisparu.s 690 | Code | 00 | | 1 | 00/04B1 : 48 | PHA + 1375 | 1 toutadisparu.s 691 | Macro | 00 | | 0 | 00/04B2 | _DisposeAll + 1377 | 1 toutadisparu.s 691 | Code | 00 | | 3 | 00/04B2 : A2 02 11 | LDX #$1102 ; load tool call # + 1378 | 1 toutadisparu.s 691 | Code | 00 | | 4 | 00/04B5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1379 | 1 toutadisparu.s 692 | Empty | 00 | | 0 | 00/04B9 | + 1380 | 1 toutadisparu.s 693 | Macro | 00 | | 0 | 00/04B9 | PushWord myID + 1385 | 1 toutadisparu.s 693 | Code | 00 | 2 | 3 | 00/04B9 : AD 61 07 | LDA myID + 1386 | 1 toutadisparu.s 693 | Code | 00 | | 1 | 00/04BC : 48 | PHA + 1388 | 1 toutadisparu.s 694 | Macro | 00 | | 0 | 00/04BD | _MMShutDown + 1390 | 1 toutadisparu.s 694 | Code | 00 | | 3 | 00/04BD : A2 02 03 | LDX #$302 ; load tool call # + 1391 | 1 toutadisparu.s 694 | Code | 00 | | 4 | 00/04C0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1392 | 1 toutadisparu.s 695 | Empty | 00 | | 0 | 00/04C4 | + 1393 | 1 toutadisparu.s 696 | Macro | 00 | | 0 | 00/04C4 | _TLShutDown + 1395 | 1 toutadisparu.s 696 | Code | 00 | | 3 | 00/04C4 : A2 01 03 | LDX #$301 ; load tool call # + 1396 | 1 toutadisparu.s 696 | Code | 00 | | 4 | 00/04C7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1397 | 1 toutadisparu.s 697 | Empty | 00 | | 0 | 00/04CB | + 1398 | 1 toutadisparu.s 698 | Code | 00 | | 4 | 00/04CB : 22 A8 00 E1 | jsl {$e100a8} + 1399 | 1 toutadisparu.s 699 | Data | 00 | | 2 | 00/04CF : 29 20 | dw $2029 + 1400 | 1 toutadisparu.s 700 | Data | 00 | 3 | 4 | 00/04D1 : 52 0A 00 00 | adrl proQUIT + 1401 | 1 toutadisparu.s 701 | Empty | 00 | | 0 | 00/04D5 | + 1402 | 1 toutadisparu.s 702 | Code | 00 | | 2 | 00/04D5 : 00 BD | brk $bd + 1403 | 1 toutadisparu.s 703 | Empty | 00 | | 0 | 00/04D7 | + 1404 | 1 toutadisparu.s 704 | Comment | 00 | | 0 | 00/04D7 | *---------------------------------------- + 1405 | 1 toutadisparu.s 705 | Comment | 00 | | 0 | 00/04D7 | * MEMOIRE + 1406 | 1 toutadisparu.s 706 | Comment | 00 | | 0 | 00/04D7 | *---------------------------------------- + 1407 | 1 toutadisparu.s 707 | Empty | 00 | | 0 | 00/04D7 | + 1408 | 1 toutadisparu.s 708 | Code | 00 | | 1 | 00/04D7 : 48 | make64KB pha + 1409 | 1 toutadisparu.s 709 | Code | 00 | | 1 | 00/04D8 : 48 | pha + 1410 | 1 toutadisparu.s 710 | Macro | 00 | | 0 | 00/04D9 | PushLong #$010000 + 1414 | 1 toutadisparu.s 710 | Code | 00 | | 3 | 00/04D9 : F4 01 00 | PEA #^#$010000 + 1421 | 1 toutadisparu.s 710 | Code | 00 | | 3 | 00/04DC : F4 00 00 | PEA #$010000 + 1424 | 1 toutadisparu.s 711 | Macro | 00 | | 0 | 00/04DF | PushWord myID + 1429 | 1 toutadisparu.s 711 | Code | 00 | 2 | 3 | 00/04DF : AD 61 07 | LDA myID + 1430 | 1 toutadisparu.s 711 | Code | 00 | | 1 | 00/04E2 : 48 | PHA + 1432 | 1 toutadisparu.s 712 | Macro | 00 | | 0 | 00/04E3 | PushWord #%11000000_00011100 + 1434 | 1 toutadisparu.s 712 | Code | 00 | | 3 | 00/04E3 : F4 1C C0 | PEA #%11000000_00011100 + 1437 | 1 toutadisparu.s 713 | Macro | 00 | | 0 | 00/04E6 | PushLong #0 + 1441 | 1 toutadisparu.s 713 | Code | 00 | | 3 | 00/04E6 : F4 00 00 | PEA #^#0 + 1448 | 1 toutadisparu.s 713 | Code | 00 | | 3 | 00/04E9 : F4 00 00 | PEA #0 + 1451 | 1 toutadisparu.s 714 | Macro | 00 | | 0 | 00/04EC | _NewHandle + 1453 | 1 toutadisparu.s 714 | Code | 00 | | 3 | 00/04EC : A2 02 09 | LDX #$902 ; load tool call # + 1454 | 1 toutadisparu.s 714 | Code | 00 | | 4 | 00/04EF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1455 | 1 toutadisparu.s 715 | Code | 00 | | 1 | 00/04F3 : 0B | phd + 1456 | 1 toutadisparu.s 716 | Code | 00 | | 1 | 00/04F4 : 3B | tsc + 1457 | 1 toutadisparu.s 717 | Code | 00 | | 1 | 00/04F5 : 5B | tcd + 1458 | 1 toutadisparu.s 718 | Code | 00 | | 2 | 00/04F6 : A7 03 | lda [3] + 1459 | 1 toutadisparu.s 719 | Code | 00 | | 1 | 00/04F8 : AA | tax ; low in X + 1460 | 1 toutadisparu.s 720 | Code | 00 | | 3 | 00/04F9 : A0 02 00 | ldy #2 + 1461 | 1 toutadisparu.s 721 | Code | 00 | | 2 | 00/04FC : B7 03 | lda [3],y + 1462 | 1 toutadisparu.s 722 | Code | 00 | | 1 | 00/04FE : 9B | txy ; low in Y + 1463 | 1 toutadisparu.s 723 | Code | 00 | | 1 | 00/04FF : AA | tax ; high in X + 1464 | 1 toutadisparu.s 724 | Code | 00 | | 1 | 00/0500 : 2B | pld + 1465 | 1 toutadisparu.s 725 | Code | 00 | | 1 | 00/0501 : 68 | pla ; we do not keep track of the handle + 1466 | 1 toutadisparu.s 726 | Code | 00 | | 1 | 00/0502 : 68 | pla + 1467 | 1 toutadisparu.s 727 | Code | 00 | | 1 | 00/0503 : 60 | rts + 1468 | 1 toutadisparu.s 728 | Empty | 00 | | 0 | 00/0504 | + 1469 | 1 toutadisparu.s 729 | Comment | 00 | | 0 | 00/0504 | *---------------------------------------- + 1470 | 1 toutadisparu.s 730 | Comment | 00 | | 0 | 00/0504 | * GFX + 1471 | 1 toutadisparu.s 731 | Comment | 00 | | 0 | 00/0504 | *---------------------------------------- + 1472 | 1 toutadisparu.s 732 | Empty | 00 | | 0 | 00/0504 | + 1473 | 1 toutadisparu.s 733 | Comment | 00 | | 0 | 00/0504 | *-------------------------------------- + 1474 | 1 toutadisparu.s 734 | Empty | 00 | | 0 | 00/0504 | + 1475 | 1 toutadisparu.s 735 | Code | 00 | | 3 | 00/0504 : A9 4B 00 | nextVBL lda #75 + 1476 | 1 toutadisparu.s 736 | Code | 00 | | 1 | 00/0507 : 48 | pha + 1477 | 1 toutadisparu.s 737 | Code | 00 | | 4 | 00/0508 : AF 2E C0 E0 | ozunid_3 ldal $e0c02e + 1478 | 1 toutadisparu.s 738 | Code | 00 | | 3 | 00/050C : 29 7F 00 | and #$7f + 1479 | 1 toutadisparu.s 739 | Code | 00 | | 2 | 00/050F : C3 01 | cmp 1,s + 1480 | 1 toutadisparu.s 740 | Code | 00 | | 2 | 00/0511 : 90 F5 | blt ozunid_3 + 1481 | 1 toutadisparu.s 741 | Code | 00 | | 3 | 00/0513 : C9 64 00 | cmp #100 + 1482 | 1 toutadisparu.s 742 | Code | 00 | | 2 | 00/0516 : B0 F0 | bge ozunid_3 + 1483 | 1 toutadisparu.s 743 | Code | 00 | | 1 | 00/0518 : 68 | pla + 1484 | 1 toutadisparu.s 744 | Empty | 00 | | 0 | 00/0519 | + 1485 | 1 toutadisparu.s 745 | Code | 00 | | 4 | 00/0519 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 + 1486 | 1 toutadisparu.s 746 | Code | 00 | | 2 | 00/051D : 10 FA | bpl waitVBL + 1487 | 1 toutadisparu.s 747 | Code | 00 | | 1 | 00/051F : 60 | rts + 1488 | 1 toutadisparu.s 748 | Empty | 00 | | 0 | 00/0520 | + 1489 | 1 toutadisparu.s 749 | Code | 00 | | 4 | 00/0520 : AF FF BF E0 | waitKEY ldal {$e0c000}-1 + 1490 | 1 toutadisparu.s 750 | Code | 00 | | 2 | 00/0524 : 10 FA | bpl waitKEY + 1491 | 1 toutadisparu.s 751 | Code | 00 | | 4 | 00/0526 : 8F 0F C0 E0 | stal {$e0c010}-1 + 1492 | 1 toutadisparu.s 752 | Code | 00 | | 1 | 00/052A : 60 | rts + 1493 | 1 toutadisparu.s 753 | Empty | 00 | | 0 | 00/052B | + 1494 | 1 toutadisparu.s 754 | Code | 00 | 2 | 3 | 00/052B : EE 3B 07 | waitEVENT inc VBLCounter0 + 1495 | 1 toutadisparu.s 755 | Empty | 00 | | 0 | 00/052E | + 1496 | 1 toutadisparu.s 756 | Macro | 00 | | 0 | 00/052E | PushWord #0 ; wait for a mouse-up event + 1498 | 1 toutadisparu.s 756 | Code | 00 | | 3 | 00/052E : F4 00 00 | PEA #0 + 1501 | 1 toutadisparu.s 757 | Macro | 00 | | 0 | 00/0531 | PushWord #4 + 1503 | 1 toutadisparu.s 757 | Code | 00 | | 3 | 00/0531 : F4 04 00 | PEA #4 + 1506 | 1 toutadisparu.s 758 | Macro | 00 | | 0 | 00/0534 | PushLong #taskREC + 1510 | 1 toutadisparu.s 758 | Code | 00 | 1 >>16 | 3 | 00/0534 : F4 00 00 | PEA #^#taskREC + 1517 | 1 toutadisparu.s 758 | Code | 00 | 2 | 3 | 00/0537 : F4 32 08 | PEA #taskREC + 1520 | 1 toutadisparu.s 759 | Macro | 00 | | 0 | 00/053A | _GetNextEvent + 1522 | 1 toutadisparu.s 759 | Code | 00 | | 3 | 00/053A : A2 06 0A | LDX #$A06 ; load tool call # + 1523 | 1 toutadisparu.s 759 | Code | 00 | | 4 | 00/053D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1524 | 1 toutadisparu.s 760 | Code | 00 | | 1 | 00/0541 : 68 | pla + 1525 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/0542 : F0 E7 | beq waitEVENT + 1526 | 1 toutadisparu.s 762 | Code | 00 | | 1 | 00/0544 : 60 | rts + 1527 | 1 toutadisparu.s 763 | Empty | 00 | | 0 | 00/0545 | + 1528 | 1 toutadisparu.s 764 | Comment | 00 | | 0 | 00/0545 | *-------------------------------------- + 1529 | 1 toutadisparu.s 765 | Empty | 00 | | 0 | 00/0545 | + 1530 | 1 toutadisparu.s 766 | Code | 00 | | 2 | 00/0545 : 84 A0 | fadeIN sty {{{$80}+$10}+$10} + 1531 | 1 toutadisparu.s 767 | Code | 00 | | 2 | 00/0547 : 86 A2 | stx {{{$80}+$10}+$10}+2 + 1532 | 1 toutadisparu.s 768 | Empty | 00 | | 0 | 00/0549 | + 1533 | 1 toutadisparu.s 769 | Macro | 00 | | 0 | 00/0549 | _HideCursor + 1535 | 1 toutadisparu.s 769 | Code | 00 | | 3 | 00/0549 : A2 04 90 | LDX #$9004 ; load tool call # + 1536 | 1 toutadisparu.s 769 | Code | 00 | | 4 | 00/054C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1537 | 1 toutadisparu.s 770 | Empty | 00 | | 0 | 00/0550 | + 1538 | 1 toutadisparu.s 771 | Code | 00 | | 3 | 00/0550 : A0 00 20 | ldy #$2000 + 1539 | 1 toutadisparu.s 772 | Code | 00 | | 2 | 00/0553 : 84 A4 | sty {{{{$80}+$10}+$10}+4} + 1540 | 1 toutadisparu.s 773 | Code | 00 | | 3 | 00/0555 : A2 E1 00 | ldx #$00e1 + 1541 | 1 toutadisparu.s 774 | Code | 00 | | 2 | 00/0558 : 86 A6 | stx {{{{$80}+$10}+$10}+4}+2 + 1542 | 1 toutadisparu.s 775 | Empty | 00 | | 0 | 00/055A | + 1543 | 1 toutadisparu.s 776 | Code | 00 | | 3 | 00/055A : A0 00 7E | ldy #$7e00 + 1544 | 1 toutadisparu.s 777 | Code | 00 | | 3 | 00/055D : A9 00 00 | lda #0 + 1545 | 1 toutadisparu.s 778 | Code | 00 | | 2 | 00/0560 : 97 A4 | ozunid_4 sta [{{{{$80}+$10}+$10}+4}],y + 1546 | 1 toutadisparu.s 779 | Code | 00 | | 1 | 00/0562 : C8 | iny + 1547 | 1 toutadisparu.s 780 | Code | 00 | | 1 | 00/0563 : C8 | iny + 1548 | 1 toutadisparu.s 781 | Code | 00 | | 2 | 00/0564 : 10 FA | bpl ozunid_4 + 1549 | 1 toutadisparu.s 782 | Empty | 00 | | 0 | 00/0566 | + 1550 | 1 toutadisparu.s 783 | Code | 00 | | 3 | 00/0566 : A0 FE 7D | ldy #$7dfe + 1551 | 1 toutadisparu.s 784 | Code | 00 | | 2 | 00/0569 : B7 A0 | ozunid_5 lda [{{{$80}+$10}+$10}],y + 1552 | 1 toutadisparu.s 785 | Code | 00 | | 2 | 00/056B : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1553 | 1 toutadisparu.s 786 | Code | 00 | | 1 | 00/056D : 88 | dey + 1554 | 1 toutadisparu.s 787 | Code | 00 | | 1 | 00/056E : 88 | dey + 1555 | 1 toutadisparu.s 788 | Code | 00 | | 2 | 00/056F : 10 F8 | bpl ozunid_5 + 1556 | 1 toutadisparu.s 789 | Empty | 00 | | 0 | 00/0571 | + 1557 | 1 toutadisparu.s 790 | Code | 00 | | 2 | 00/0571 : A5 A0 | fadeIN1 lda {{{$80}+$10}+$10} + 1558 | 1 toutadisparu.s 791 | Code | 00 | | 1 | 00/0573 : 18 | clc + 1559 | 1 toutadisparu.s 792 | Code | 00 | | 3 | 00/0574 : 69 00 7E | adc #$7e00 + 1560 | 1 toutadisparu.s 793 | Code | 00 | | 2 | 00/0577 : 85 A0 | sta {{{$80}+$10}+$10} + 1561 | 1 toutadisparu.s 794 | Code | 00 | | 2 | 00/0579 : A5 A2 | lda {{{$80}+$10}+$10}+2 + 1562 | 1 toutadisparu.s 795 | Code | 00 | | 3 | 00/057B : 69 00 00 | adc #0 + 1563 | 1 toutadisparu.s 796 | Code | 00 | | 2 | 00/057E : 85 A2 | sta {{{$80}+$10}+$10}+2 + 1564 | 1 toutadisparu.s 797 | Empty | 00 | | 0 | 00/0580 | + 1565 | 1 toutadisparu.s 798 | Code | 00 | | 2 | 00/0580 : A5 A4 | lda {{{{$80}+$10}+$10}+4} + 1566 | 1 toutadisparu.s 799 | Code | 00 | | 1 | 00/0582 : 18 | clc + 1567 | 1 toutadisparu.s 800 | Code | 00 | | 3 | 00/0583 : 69 00 7E | adc #$7e00 + 1568 | 1 toutadisparu.s 801 | Code | 00 | | 2 | 00/0586 : 85 A4 | sta {{{{$80}+$10}+$10}+4} + 1569 | 1 toutadisparu.s 802 | Code | 00 | | 2 | 00/0588 : A5 A6 | lda {{{{$80}+$10}+$10}+4}+2 + 1570 | 1 toutadisparu.s 803 | Code | 00 | | 3 | 00/058A : 69 00 00 | adc #0 + 1571 | 1 toutadisparu.s 804 | Code | 00 | | 2 | 00/058D : 85 A6 | sta {{{{$80}+$10}+$10}+4}+2 + 1572 | 1 toutadisparu.s 805 | Empty | 00 | | 0 | 00/058F | + 1573 | 1 toutadisparu.s 806 | Code | 00 | | 3 | 00/058F : A2 0F 00 | ldx #$000f + 1574 | 1 toutadisparu.s 807 | Code | 00 | | 3 | 00/0592 : A0 FE 01 | fadeIN2 ldy #$01fe + 1575 | 1 toutadisparu.s 808 | Code | 00 | | 2 | 00/0595 : B7 A4 | fadeIN3 lda [{{{{$80}+$10}+$10}+4}],y + 1576 | 1 toutadisparu.s 809 | Code | 00 | | 3 | 00/0597 : 29 0F 00 | and #$000f + 1577 | 1 toutadisparu.s 810 | Code | 00 | 2 | 3 | 00/059A : 8D 87 07 | sta temp + 1578 | 1 toutadisparu.s 811 | Code | 00 | | 2 | 00/059D : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1579 | 1 toutadisparu.s 812 | Code | 00 | | 3 | 00/059F : 29 0F 00 | and #$000f + 1580 | 1 toutadisparu.s 813 | Code | 00 | 2 | 3 | 00/05A2 : CD 87 07 | cmp temp + 1581 | 1 toutadisparu.s 814 | Code | 00 | | 2 | 00/05A5 : F0 08 | beq fadeIN4 + 1582 | 1 toutadisparu.s 815 | Code | 00 | | 2 | 00/05A7 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1583 | 1 toutadisparu.s 816 | Code | 00 | | 1 | 00/05A9 : 18 | clc + 1584 | 1 toutadisparu.s 817 | Code | 00 | | 3 | 00/05AA : 69 01 00 | adc #$0001 + 1585 | 1 toutadisparu.s 818 | Code | 00 | | 2 | 00/05AD : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1586 | 1 toutadisparu.s 819 | Code | 00 | | 2 | 00/05AF : B7 A4 | fadeIN4 lda [{{{{$80}+$10}+$10}+4}],y + 1587 | 1 toutadisparu.s 820 | Code | 00 | | 3 | 00/05B1 : 29 F0 00 | and #$00f0 + 1588 | 1 toutadisparu.s 821 | Code | 00 | 2 | 3 | 00/05B4 : 8D 87 07 | sta temp + 1589 | 1 toutadisparu.s 822 | Code | 00 | | 2 | 00/05B7 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1590 | 1 toutadisparu.s 823 | Code | 00 | | 3 | 00/05B9 : 29 F0 00 | and #$00f0 + 1591 | 1 toutadisparu.s 824 | Code | 00 | 2 | 3 | 00/05BC : CD 87 07 | cmp temp + 1592 | 1 toutadisparu.s 825 | Code | 00 | | 2 | 00/05BF : F0 08 | beq fadeIN5 + 1593 | 1 toutadisparu.s 826 | Code | 00 | | 2 | 00/05C1 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1594 | 1 toutadisparu.s 827 | Code | 00 | | 1 | 00/05C3 : 18 | clc + 1595 | 1 toutadisparu.s 828 | Code | 00 | | 3 | 00/05C4 : 69 10 00 | adc #$0010 + 1596 | 1 toutadisparu.s 829 | Code | 00 | | 2 | 00/05C7 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1597 | 1 toutadisparu.s 830 | Code | 00 | | 2 | 00/05C9 : B7 A4 | fadeIN5 lda [{{{{$80}+$10}+$10}+4}],y + 1598 | 1 toutadisparu.s 831 | Code | 00 | | 3 | 00/05CB : 29 00 0F | and #$0f00 + 1599 | 1 toutadisparu.s 832 | Code | 00 | 2 | 3 | 00/05CE : 8D 87 07 | sta temp + 1600 | 1 toutadisparu.s 833 | Code | 00 | | 2 | 00/05D1 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1601 | 1 toutadisparu.s 834 | Code | 00 | | 3 | 00/05D3 : 29 00 0F | and #$0f00 + 1602 | 1 toutadisparu.s 835 | Code | 00 | 2 | 3 | 00/05D6 : CD 87 07 | cmp temp + 1603 | 1 toutadisparu.s 836 | Code | 00 | | 2 | 00/05D9 : F0 08 | beq fadeIN6 + 1604 | 1 toutadisparu.s 837 | Code | 00 | | 2 | 00/05DB : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1605 | 1 toutadisparu.s 838 | Code | 00 | | 1 | 00/05DD : 18 | clc + 1606 | 1 toutadisparu.s 839 | Code | 00 | | 3 | 00/05DE : 69 00 01 | adc #$0100 + 1607 | 1 toutadisparu.s 840 | Code | 00 | | 2 | 00/05E1 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1608 | 1 toutadisparu.s 841 | Empty | 00 | | 0 | 00/05E3 | + 1609 | 1 toutadisparu.s 842 | Code | 00 | | 1 | 00/05E3 : 88 | fadeIN6 dey + 1610 | 1 toutadisparu.s 843 | Code | 00 | | 1 | 00/05E4 : 88 | dey + 1611 | 1 toutadisparu.s 844 | Code | 00 | | 2 | 00/05E5 : 10 AE | bpl fadeIN3 + 1612 | 1 toutadisparu.s 845 | Code | 00 | 2 | 3 | 00/05E7 : 20 04 05 | jsr nextVBL + 1613 | 1 toutadisparu.s 846 | Code | 00 | | 1 | 00/05EA : CA | dex + 1614 | 1 toutadisparu.s 847 | Code | 00 | | 2 | 00/05EB : 10 A5 | bpl fadeIN2 + 1615 | 1 toutadisparu.s 848 | Empty | 00 | | 0 | 00/05ED | + 1616 | 1 toutadisparu.s 849 | Macro | 00 | | 0 | 00/05ED | _ShowCursor + 1618 | 1 toutadisparu.s 849 | Code | 00 | | 3 | 00/05ED : A2 04 91 | LDX #$9104 ; load tool call # + 1619 | 1 toutadisparu.s 849 | Code | 00 | | 4 | 00/05F0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1620 | 1 toutadisparu.s 850 | Code | 00 | | 1 | 00/05F4 : 60 | rts + 1621 | 1 toutadisparu.s 851 | Empty | 00 | | 0 | 00/05F5 | + 1622 | 1 toutadisparu.s 852 | Comment | 00 | | 0 | 00/05F5 | *--- + 1623 | 1 toutadisparu.s 853 | Empty | 00 | | 0 | 00/05F5 | + 1624 | 1 toutadisparu.s 854 | Code | 00 | | 3 | 00/05F5 : A9 00 9E | fadeOUT lda #$9e00 + 1625 | 1 toutadisparu.s 855 | Code | 00 | | 2 | 00/05F8 : 85 A0 | sta {{{$80}+$10}+$10} + 1626 | 1 toutadisparu.s 856 | Code | 00 | | 3 | 00/05FA : A9 E1 00 | lda #$00e1 + 1627 | 1 toutadisparu.s 857 | Code | 00 | | 2 | 00/05FD : 85 A2 | sta {{{$80}+$10}+$10}+2 + 1628 | 1 toutadisparu.s 858 | Empty | 00 | | 0 | 00/05FF | + 1629 | 1 toutadisparu.s 859 | Macro | 00 | | 0 | 00/05FF | _HideCursor + 1631 | 1 toutadisparu.s 859 | Code | 00 | | 3 | 00/05FF : A2 04 90 | LDX #$9004 ; load tool call # + 1632 | 1 toutadisparu.s 859 | Code | 00 | | 4 | 00/0602 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1633 | 1 toutadisparu.s 860 | Empty | 00 | | 0 | 00/0606 | + 1634 | 1 toutadisparu.s 861 | Code | 00 | | 3 | 00/0606 : A2 0F 00 | ldx #$000f + 1635 | 1 toutadisparu.s 862 | Code | 00 | | 3 | 00/0609 : A0 FE 01 | fadeOUT1 ldy #$01fe + 1636 | 1 toutadisparu.s 863 | Code | 00 | | 2 | 00/060C : B7 A0 | fadeOUT2 lda [{{{$80}+$10}+$10}],y + 1637 | 1 toutadisparu.s 864 | Code | 00 | | 3 | 00/060E : 29 0F 00 | and #$000f + 1638 | 1 toutadisparu.s 865 | Code | 00 | | 2 | 00/0611 : F0 08 | beq fadeOUT3 + 1639 | 1 toutadisparu.s 866 | Code | 00 | | 2 | 00/0613 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1640 | 1 toutadisparu.s 867 | Code | 00 | | 1 | 00/0615 : 38 | sec + 1641 | 1 toutadisparu.s 868 | Code | 00 | | 3 | 00/0616 : E9 01 00 | sbc #$0001 + 1642 | 1 toutadisparu.s 869 | Code | 00 | | 2 | 00/0619 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1643 | 1 toutadisparu.s 870 | Code | 00 | | 2 | 00/061B : B7 A0 | fadeOUT3 lda [{{{$80}+$10}+$10}],y + 1644 | 1 toutadisparu.s 871 | Code | 00 | | 3 | 00/061D : 29 F0 00 | and #$00f0 + 1645 | 1 toutadisparu.s 872 | Code | 00 | | 2 | 00/0620 : F0 08 | beq fadeOUT4 + 1646 | 1 toutadisparu.s 873 | Code | 00 | | 2 | 00/0622 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1647 | 1 toutadisparu.s 874 | Code | 00 | | 1 | 00/0624 : 38 | sec + 1648 | 1 toutadisparu.s 875 | Code | 00 | | 3 | 00/0625 : E9 10 00 | sbc #$0010 + 1649 | 1 toutadisparu.s 876 | Code | 00 | | 2 | 00/0628 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1650 | 1 toutadisparu.s 877 | Code | 00 | | 2 | 00/062A : B7 A0 | fadeOUT4 lda [{{{$80}+$10}+$10}],y + 1651 | 1 toutadisparu.s 878 | Code | 00 | | 3 | 00/062C : 29 00 0F | and #$0f00 + 1652 | 1 toutadisparu.s 879 | Code | 00 | | 2 | 00/062F : F0 08 | beq fadeOUT5 + 1653 | 1 toutadisparu.s 880 | Code | 00 | | 2 | 00/0631 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1654 | 1 toutadisparu.s 881 | Code | 00 | | 1 | 00/0633 : 38 | sec + 1655 | 1 toutadisparu.s 882 | Code | 00 | | 3 | 00/0634 : E9 00 01 | sbc #$0100 + 1656 | 1 toutadisparu.s 883 | Code | 00 | | 2 | 00/0637 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1657 | 1 toutadisparu.s 884 | Empty | 00 | | 0 | 00/0639 | + 1658 | 1 toutadisparu.s 885 | Code | 00 | | 1 | 00/0639 : 88 | fadeOUT5 dey + 1659 | 1 toutadisparu.s 886 | Code | 00 | | 1 | 00/063A : 88 | dey + 1660 | 1 toutadisparu.s 887 | Code | 00 | | 2 | 00/063B : 10 CF | bpl fadeOUT2 + 1661 | 1 toutadisparu.s 888 | Code | 00 | 2 | 3 | 00/063D : 20 04 05 | jsr nextVBL + 1662 | 1 toutadisparu.s 889 | Code | 00 | | 1 | 00/0640 : CA | dex + 1663 | 1 toutadisparu.s 890 | Code | 00 | | 2 | 00/0641 : 10 C6 | bpl fadeOUT1 + 1664 | 1 toutadisparu.s 891 | Empty | 00 | | 0 | 00/0643 | + 1665 | 1 toutadisparu.s 892 | Macro | 00 | | 0 | 00/0643 | _ShowCursor + 1667 | 1 toutadisparu.s 892 | Code | 00 | | 3 | 00/0643 : A2 04 91 | LDX #$9104 ; load tool call # + 1668 | 1 toutadisparu.s 892 | Code | 00 | | 4 | 00/0646 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1669 | 1 toutadisparu.s 893 | Code | 00 | 2 | 3 | 00/064A : 4C DB 20 | jmp noircit_ecran + 1670 | 1 toutadisparu.s 894 | Empty | 00 | | 0 | 00/064D | + 1671 | 1 toutadisparu.s 895 | Comment | 00 | | 0 | 00/064D | *---------------------------- + 1672 | 1 toutadisparu.s 896 | Comment | 00 | | 0 | 00/064D | * unpackLZ4 + 1673 | 1 toutadisparu.s 897 | Comment | 00 | | 0 | 00/064D | * Unpacks a LZ4 file + 1674 | 1 toutadisparu.s 898 | Comment | 00 | | 0 | 00/064D | * Uses the two pointers: + 1675 | 1 toutadisparu.s 899 | Comment | 00 | | 0 | 00/064D | * - ptrUNPACK: packed img (MUST BE AT $0000) + 1676 | 1 toutadisparu.s 900 | Comment | 00 | | 0 | 00/064D | * - ptrIMAGE: temp unpack zone + 1677 | 1 toutadisparu.s 901 | Comment | 00 | | 0 | 00/064D | * + 1678 | 1 toutadisparu.s 902 | Comment | 00 | | 0 | 00/064D | * Entry: + 1679 | 1 toutadisparu.s 903 | Comment | 00 | | 0 | 00/064D | * A: packed data size + 1680 | 1 toutadisparu.s 904 | Comment | 00 | | 0 | 00/064D | * + 1681 | 1 toutadisparu.s 905 | Comment | 00 | | 0 | 00/064D | * Exit: + 1682 | 1 toutadisparu.s 906 | Comment | 00 | | 0 | 00/064D | * A: unpacked data size + 1683 | 1 toutadisparu.s 907 | Comment | 00 | | 0 | 00/064D | * + 1684 | 1 toutadisparu.s 908 | Comment | 00 | | 0 | 00/064D | *---------------------------- + 1685 | 1 toutadisparu.s 909 | Empty | 00 | | 0 | 00/064D | + 1686 | 1 toutadisparu.s 910 | Empty | 00 | | 0 | 00/064D | unpackLZ4 + 1687 | 1 toutadisparu.s 911 | Code | 00 | 2 | 3 | 00/064D : 8D 9A 06 | sta LZ4_Limit+1 + 1688 | 1 toutadisparu.s 912 | Empty | 00 | | 0 | 00/0650 | + 1689 | 1 toutadisparu.s 913 | Code | 00 | 2 | 3 | 00/0650 : 20 A7 C1 | jsr suspendMUSIC + 1690 | 1 toutadisparu.s 914 | Code | 10 | | 2 | 00/0653 : E2 20 | sep #$20 + 1691 | 1 toutadisparu.s 915 | Empty | 10 | | 0 | 00/0655 | + 1692 | 1 toutadisparu.s 916 | Comment | 10 | | 0 | 00/0655 | *--- Source + 1693 | 1 toutadisparu.s 917 | Empty | 10 | | 0 | 00/0655 | + 1694 | 1 toutadisparu.s 918 | Code | 10 | 2 | 3 | 00/0655 : AD 77 07 | lda ptrUNPACK+2 + 1695 | 1 toutadisparu.s 919 | Code | 10 | 2 | 3 | 00/0658 : 8D 96 06 | sta LZ4_Literal_3+2 + 1696 | 1 toutadisparu.s 920 | Code | 10 | 2 | 3 | 00/065B : 8D 7B 06 | sta LZ4_ReadToken+3 + 1697 | 1 toutadisparu.s 921 | Code | 10 | 2 | 3 | 00/065E : 8D A3 06 | sta LZ4_Match_1+3 + 1698 | 1 toutadisparu.s 922 | Code | 10 | 2 | 3 | 00/0661 : 8D D0 06 | sta LZ4_GetLength_1+3 + 1699 | 1 toutadisparu.s 923 | Empty | 10 | | 0 | 00/0664 | + 1700 | 1 toutadisparu.s 924 | Comment | 10 | | 0 | 00/0664 | *--- Destination + 1701 | 1 toutadisparu.s 925 | Empty | 10 | | 0 | 00/0664 | + 1702 | 1 toutadisparu.s 926 | Code | 10 | 2 | 3 | 00/0664 : AD 6B 07 | lda ptrIMAGE+2 + 1703 | 1 toutadisparu.s 927 | Code | 10 | 2 | 3 | 00/0667 : 8D 95 06 | sta LZ4_Literal_3+1 + 1704 | 1 toutadisparu.s 928 | Code | 10 | 2 | 3 | 00/066A : 8D C0 06 | sta LZ4_Match_5+1 + 1705 | 1 toutadisparu.s 929 | Code | 10 | 2 | 3 | 00/066D : 8D C1 06 | sta LZ4_Match_5+2 + 1706 | 1 toutadisparu.s 930 | Empty | 10 | | 0 | 00/0670 | + 1707 | 1 toutadisparu.s 931 | Code | 00 | | 2 | 00/0670 : C2 20 | rep #$20 + 1708 | 1 toutadisparu.s 932 | Empty | 00 | | 0 | 00/0672 | + 1709 | 1 toutadisparu.s 933 | Comment | 00 | | 0 | 00/0672 | * REP #$30 + 1710 | 1 toutadisparu.s 934 | Comment | 00 | | 0 | 00/0672 | * STY LZ4_Limit+1 + 1711 | 1 toutadisparu.s 935 | Empty | 00 | | 0 | 00/0672 | + 1712 | 1 toutadisparu.s 936 | Comment | 00 | | 0 | 00/0672 | *-- + 1713 | 1 toutadisparu.s 937 | Empty | 00 | | 0 | 00/0672 | + 1714 | 1 toutadisparu.s 938 | Code | 00 | | 3 | 00/0672 : A0 00 00 | ldy #0 ; Init Target unpacked Data offset + 1715 | 1 toutadisparu.s 939 | Code | 00 | | 3 | 00/0675 : A2 10 00 | ldx #16 ; Offset after header + 1716 | 1 toutadisparu.s 940 | Empty | 00 | | 0 | 00/0678 | + 1717 | 1 toutadisparu.s 941 | Code | 00 | | 4 | 00/0678 : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte + 1718 | 1 toutadisparu.s 942 | Code | 00 | | 1 | 00/067C : E8 | INX + 1719 | 1 toutadisparu.s 943 | Code | 00 | 2 | 3 | 00/067D : 8D AA 06 | STA LZ4_Match_2+1 + 1720 | 1 toutadisparu.s 944 | Empty | 00 | | 0 | 00/0680 | + 1721 | 1 toutadisparu.s 945 | Comment | 00 | | 0 | 00/0680 | *---------------- + 1722 | 1 toutadisparu.s 946 | Empty | 00 | | 0 | 00/0680 | + 1723 | 1 toutadisparu.s 947 | Code | 00 | | 3 | 00/0680 : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< + 1724 | 1 toutadisparu.s 948 | Code | 00 | | 2 | 00/0683 : F0 14 | BEQ LZ4_Limit ; No Literal + 1725 | 1 toutadisparu.s 949 | Code | 00 | | 3 | 00/0685 : C9 F0 00 | CMP #$00F0 + 1726 | 1 toutadisparu.s 950 | Code | 00 | | 2 | 00/0688 : D0 05 | BNE LZ4_Literal_1 + 1727 | 1 toutadisparu.s 951 | Code | 00 | 2 | 3 | 00/068A : 20 C7 06 | JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes + 1728 | 1 toutadisparu.s 952 | Code | 00 | | 2 | 00/068D : 80 04 | BRA LZ4_Literal_2 + 1729 | 1 toutadisparu.s 953 | Code | 00 | | 1 | 00/068F : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit + 1730 | 1 toutadisparu.s 954 | Code | 00 | | 1 | 00/0690 : 4A | LSR + 1731 | 1 toutadisparu.s 955 | Code | 00 | | 1 | 00/0691 : 4A | LSR + 1732 | 1 toutadisparu.s 956 | Code | 00 | | 1 | 00/0692 : 4A | LSR + 1733 | 1 toutadisparu.s 957 | Empty | 00 | | 0 | 00/0693 | + 1734 | 1 toutadisparu.s 958 | Code | 00 | | 1 | 00/0693 : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes + 1735 | 1 toutadisparu.s 959 | Code | 00 | | 3 | 00/0694 : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer + 1736 | 1 toutadisparu.s 960 | Code | 00 | | 1 | 00/0697 : 4B | PHK ; X and Y are auto incremented + 1737 | 1 toutadisparu.s 961 | Code | 00 | | 1 | 00/0698 : AB | PLB + 1738 | 1 toutadisparu.s 962 | Empty | 00 | | 0 | 00/0699 | + 1739 | 1 toutadisparu.s 963 | Comment | 00 | | 0 | 00/0699 | *---------------- + 1740 | 1 toutadisparu.s 964 | Empty | 00 | | 0 | 00/0699 | + 1741 | 1 toutadisparu.s 965 | Code | 00 | | 3 | 00/0699 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? + 1742 | 1 toutadisparu.s 966 | Code | 00 | | 2 | 00/069C : F0 49 | BEQ LZ4_End + 1743 | 1 toutadisparu.s 967 | Empty | 00 | | 0 | 00/069E | + 1744 | 1 toutadisparu.s 968 | Comment | 00 | | 0 | 00/069E | *---------------- + 1745 | 1 toutadisparu.s 969 | Empty | 00 | | 0 | 00/069E | + 1746 | 1 toutadisparu.s 970 | Code | 00 | | 1 | 00/069E : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< + 1747 | 1 toutadisparu.s 971 | Code | 00 | | 1 | 00/069F : 38 | SEC + 1748 | 1 toutadisparu.s 972 | Code | 00 | | 4 | 00/06A0 : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset + 1749 | 1 toutadisparu.s 973 | Code | 00 | | 1 | 00/06A4 : E8 | INX + 1750 | 1 toutadisparu.s 974 | Code | 00 | | 1 | 00/06A5 : E8 | INX + 1751 | 1 toutadisparu.s 975 | Code | 00 | 2 | 3 | 00/06A6 : 8D BD 06 | STA LZ4_Match_4+1 + 1752 | 1 toutadisparu.s 976 | Empty | 00 | | 0 | 00/06A9 | + 1753 | 1 toutadisparu.s 977 | Code | 00 | | 3 | 00/06A9 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value + 1754 | 1 toutadisparu.s 978 | Code | 00 | | 3 | 00/06AC : 29 0F 00 | AND #$000F + 1755 | 1 toutadisparu.s 979 | Code | 00 | | 3 | 00/06AF : C9 0F 00 | CMP #$000F + 1756 | 1 toutadisparu.s 980 | Code | 00 | | 2 | 00/06B2 : D0 03 | BNE LZ4_Match_3 + 1757 | 1 toutadisparu.s 981 | Code | 00 | 2 | 3 | 00/06B4 : 20 CA 06 | JSR LZ4_GetLengthMat ; Compute Match Length with next bytes + 1758 | 1 toutadisparu.s 982 | Code | 00 | | 1 | 00/06B7 : 18 | LZ4_Match_3 CLC + 1759 | 1 toutadisparu.s 983 | Code | 00 | | 3 | 00/06B8 : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) + 1760 | 1 toutadisparu.s 984 | Empty | 00 | | 0 | 00/06BB | + 1761 | 1 toutadisparu.s 985 | Code | 00 | | 1 | 00/06BB : DA | PHX + 1762 | 1 toutadisparu.s 986 | Code | 00 | | 3 | 00/06BC : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset + 1763 | 1 toutadisparu.s 987 | Code | 00 | | 3 | 00/06BF : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer + 1764 | 1 toutadisparu.s 988 | Code | 00 | | 1 | 00/06C2 : 4B | PHK ; X and Y are auto incremented + 1765 | 1 toutadisparu.s 989 | Code | 00 | | 1 | 00/06C3 : AB | PLB + 1766 | 1 toutadisparu.s 990 | Code | 00 | | 1 | 00/06C4 : FA | PLX + 1767 | 1 toutadisparu.s 991 | Code | 00 | | 2 | 00/06C5 : 80 B1 | BRA LZ4_ReadToken + 1768 | 1 toutadisparu.s 992 | Empty | 00 | | 0 | 00/06C7 | + 1769 | 1 toutadisparu.s 993 | Comment | 00 | | 0 | 00/06C7 | *---------------- + 1770 | 1 toutadisparu.s 994 | Empty | 00 | | 0 | 00/06C7 | + 1771 | 1 toutadisparu.s 995 | Code | 00 | | 3 | 00/06C7 : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) + 1772 | 1 toutadisparu.s 996 | Code | 00 | 2 | 3 | 00/06CA : 8D DC 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 + 1773 | 1 toutadisparu.s 997 | Code | 00 | | 4 | 00/06CD : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte + 1774 | 1 toutadisparu.s 998 | Code | 00 | | 1 | 00/06D1 : E8 | INX + 1775 | 1 toutadisparu.s 999 | Code | 00 | | 3 | 00/06D2 : 29 FF 00 | AND #$00FF + 1776 | 1 toutadisparu.s 1000 | Code | 00 | | 3 | 00/06D5 : C9 FF 00 | CMP #$00FF + 1777 | 1 toutadisparu.s 1001 | Code | 00 | | 2 | 00/06D8 : D0 09 | BNE LZ4_GetLength_3 + 1778 | 1 toutadisparu.s 1002 | Code | 00 | | 1 | 00/06DA : 18 | CLC + 1779 | 1 toutadisparu.s 1003 | Code | 00 | | 3 | 00/06DB : 69 0F 00 | LZ4_GetLength_2 ADC #$000F + 1780 | 1 toutadisparu.s 1004 | Code | 00 | 2 | 3 | 00/06DE : 8D DC 06 | STA LZ4_GetLength_2+1 + 1781 | 1 toutadisparu.s 1005 | Code | 00 | | 2 | 00/06E1 : 80 EA | BRA LZ4_GetLength_1 + 1782 | 1 toutadisparu.s 1006 | Code | 00 | 2 | 3 | 00/06E3 : 6D DC 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 + 1783 | 1 toutadisparu.s 1007 | Code | 00 | | 1 | 00/06E6 : 60 | RTS + 1784 | 1 toutadisparu.s 1008 | Empty | 00 | | 0 | 00/06E7 | + 1785 | 1 toutadisparu.s 1009 | Comment | 00 | | 0 | 00/06E7 | *---------------- + 1786 | 1 toutadisparu.s 1010 | Empty | 00 | | 0 | 00/06E7 | + 1787 | 1 toutadisparu.s 1011 | Code | 00 | 2 | 3 | 00/06E7 : 8C ED 06 | LZ4_End sty lenDATA ; Y = length of unpacked data + 1788 | 1 toutadisparu.s 1012 | Code | 00 | 2 | 3 | 00/06EA : 4C B7 C1 | jmp resumeMUSIC + 1789 | 1 toutadisparu.s 1013 | Empty | 00 | | 0 | 00/06ED | + 1790 | 1 toutadisparu.s 1014 | Comment | 00 | | 0 | 00/06ED | *--- + 1791 | 1 toutadisparu.s 1015 | Empty | 00 | | 0 | 00/06ED | + 1792 | 1 toutadisparu.s 1016 | Data | 00 | | 4 | 00/06ED : 00 00 00 00 | lenDATA ds 4 + 1793 | 1 toutadisparu.s 1017 | Empty | 00 | | 0 | 00/06F1 | + 1794 | 1 toutadisparu.s 1018 | Comment | 00 | | 0 | 00/06F1 | *----------------------------------- + 1795 | 1 toutadisparu.s 1019 | Comment | 00 | | 0 | 00/06F1 | * SAVE THE SHR SCREEN + 1796 | 1 toutadisparu.s 1020 | Comment | 00 | | 0 | 00/06F1 | *----------------------------------- + 1797 | 1 toutadisparu.s 1021 | Empty | 00 | | 0 | 00/06F1 | + 1798 | 1 toutadisparu.s 1022 | Empty | 00 | | 0 | 00/06F1 | saveBACK + 1799 | 1 toutadisparu.s 1023 | Macro | 00 | | 0 | 00/06F1 | _HideCursor + 1801 | 1 toutadisparu.s 1023 | Code | 00 | | 3 | 00/06F1 : A2 04 90 | LDX #$9004 ; load tool call # + 1802 | 1 toutadisparu.s 1023 | Code | 00 | | 4 | 00/06F4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1803 | 1 toutadisparu.s 1024 | Empty | 00 | | 0 | 00/06F8 | + 1804 | 1 toutadisparu.s 1025 | Code | 00 | | 3 | 00/06F8 : A2 FE 7F | ldx #$8000-2 + 1805 | 1 toutadisparu.s 1026 | Code | 00 | | 4 | 00/06FB : BF 00 20 E1 | ozunid_6 ldal $e12000,x + 1806 | 1 toutadisparu.s 1027 | Code | 00 | | 4 | 00/06FF : 9F 00 00 00 | saveBACK1 stal $000000,x + 1807 | 1 toutadisparu.s 1028 | Code | 00 | | 1 | 00/0703 : CA | dex + 1808 | 1 toutadisparu.s 1029 | Code | 00 | | 1 | 00/0704 : CA | dex + 1809 | 1 toutadisparu.s 1030 | Code | 00 | | 2 | 00/0705 : 10 F4 | bpl ozunid_6 + 1810 | 1 toutadisparu.s 1031 | Empty | 00 | | 0 | 00/0707 | + 1811 | 1 toutadisparu.s 1032 | Macro | 00 | | 0 | 00/0707 | exitBACK _ShowCursor + 1813 | 1 toutadisparu.s 1032 | Code | 00 | | 3 | 00/0707 : A2 04 91 | LDX #$9104 ; load tool call # + 1814 | 1 toutadisparu.s 1032 | Code | 00 | | 4 | 00/070A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1815 | 1 toutadisparu.s 1033 | Code | 00 | | 1 | 00/070E : 60 | rts + 1816 | 1 toutadisparu.s 1034 | Empty | 00 | | 0 | 00/070F | + 1817 | 1 toutadisparu.s 1035 | Comment | 00 | | 0 | 00/070F | *----------------------------------- + 1818 | 1 toutadisparu.s 1036 | Comment | 00 | | 0 | 00/070F | * RESTORE THE SHR SCREEN + 1819 | 1 toutadisparu.s 1037 | Comment | 00 | | 0 | 00/070F | *----------------------------------- + 1820 | 1 toutadisparu.s 1038 | Empty | 00 | | 0 | 00/070F | + 1821 | 1 toutadisparu.s 1039 | Empty | 00 | | 0 | 00/070F | loadBACK + 1822 | 1 toutadisparu.s 1040 | Macro | 00 | | 0 | 00/070F | _HideCursor + 1824 | 1 toutadisparu.s 1040 | Code | 00 | | 3 | 00/070F : A2 04 90 | LDX #$9004 ; load tool call # + 1825 | 1 toutadisparu.s 1040 | Code | 00 | | 4 | 00/0712 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1826 | 1 toutadisparu.s 1041 | Empty | 00 | | 0 | 00/0716 | + 1827 | 1 toutadisparu.s 1042 | Code | 00 | | 3 | 00/0716 : A2 FE 7F | ldx #$8000-2 + 1828 | 1 toutadisparu.s 1043 | Code | 00 | | 4 | 00/0719 : BF 00 00 00 | loadBACK1 ldal $000000,x + 1829 | 1 toutadisparu.s 1044 | Code | 00 | | 4 | 00/071D : 9F 00 20 01 | stal $012000,x + 1830 | 1 toutadisparu.s 1045 | Code | 00 | | 4 | 00/0721 : 9F 00 20 E1 | stal $e12000,x + 1831 | 1 toutadisparu.s 1046 | Code | 00 | | 1 | 00/0725 : CA | dex + 1832 | 1 toutadisparu.s 1047 | Code | 00 | | 1 | 00/0726 : CA | dex + 1833 | 1 toutadisparu.s 1048 | Code | 00 | | 2 | 00/0727 : 10 F0 | bpl loadBACK1 + 1834 | 1 toutadisparu.s 1049 | Code | 00 | | 2 | 00/0729 : 30 DC | bmi exitBACK + 1835 | 1 toutadisparu.s 1050 | Empty | 00 | | 0 | 00/072B | + 1836 | 1 toutadisparu.s 1051 | Comment | 00 | | 0 | 00/072B | *--- Genere un nombre aleatoire + 1837 | 1 toutadisparu.s 1052 | Empty | 00 | | 0 | 00/072B | + 1838 | 1 toutadisparu.s 1053 | Empty | 00 | | 0 | 00/072B | Random + 1839 | 1 toutadisparu.s 1054 | Code | 00 | | 4 | 00/072B : AF 2E C0 E0 | ldal $e0c02e + 1840 | 1 toutadisparu.s 1055 | Code | 00 | | 1 | 00/072F : EB | xba + 1841 | 1 toutadisparu.s 1056 | Code | 00 | | 1 | 00/0730 : 18 | clc + 1842 | 1 toutadisparu.s 1057 | Code | 00 | 2 | 3 | 00/0731 : 6D 3B 07 | adc VBLCounter0 + 1843 | 1 toutadisparu.s 1058 | Code | 00 | 2 | 3 | 00/0734 : 8D 3B 07 | sta VBLCounter0 + 1844 | 1 toutadisparu.s 1059 | Code | 00 | | 3 | 00/0737 : 29 FF 00 | and #$ff + 1845 | 1 toutadisparu.s 1060 | Code | 00 | | 1 | 00/073A : 60 | rts + 1846 | 1 toutadisparu.s 1061 | Empty | 00 | | 0 | 00/073B | + 1847 | 1 toutadisparu.s 1062 | Data | 00 | | 2 | 00/073B : 00 00 | VBLCounter0 ds 2 + 1848 | 1 toutadisparu.s 1063 | Empty | 00 | | 0 | 00/073D | + 1849 | 1 toutadisparu.s 1064 | Comment | 00 | | 0 | 00/073D | *---------------------------- + 1850 | 1 toutadisparu.s 1065 | Comment | 00 | | 0 | 00/073D | * nowWAIT + 1851 | 1 toutadisparu.s 1066 | Comment | 00 | | 0 | 00/073D | * Wait A seconds + 1852 | 1 toutadisparu.s 1067 | Comment | 00 | | 0 | 00/073D | * + 1853 | 1 toutadisparu.s 1068 | Comment | 00 | | 0 | 00/073D | * Entry: + 1854 | 1 toutadisparu.s 1069 | Comment | 00 | | 0 | 00/073D | * A: nb of seconds to wait + 1855 | 1 toutadisparu.s 1070 | Comment | 00 | | 0 | 00/073D | * + 1856 | 1 toutadisparu.s 1071 | Comment | 00 | | 0 | 00/073D | * Exit: + 1857 | 1 toutadisparu.s 1072 | Comment | 00 | | 0 | 00/073D | * A/X: scrambled + 1858 | 1 toutadisparu.s 1073 | Comment | 00 | | 0 | 00/073D | * + 1859 | 1 toutadisparu.s 1074 | Comment | 00 | | 0 | 00/073D | *---------------------------- + 1860 | 1 toutadisparu.s 1075 | Empty | 00 | | 0 | 00/073D | + 1861 | 1 toutadisparu.s 1076 | Empty | 00 | | 0 | 00/073D | nowWAIT + 1862 | 1 toutadisparu.s 1077 | Code | 00 | | 1 | 00/073D : 3A | dec + 1863 | 1 toutadisparu.s 1078 | Code | 00 | | 1 | 00/073E : AA | tax + 1864 | 1 toutadisparu.s 1079 | Code | 00 | | 3 | 00/073F : A9 00 00 | lda #0 + 1865 | 1 toutadisparu.s 1080 | Code | 00 | | 1 | 00/0742 : 18 | ozunid_7 clc + 1866 | 1 toutadisparu.s 1081 | Code | 00 | | 3 | 00/0743 : 69 3C 00 | adc #60 + 1867 | 1 toutadisparu.s 1082 | Code | 00 | | 3 | 00/0746 : E0 00 00 | cpx #0 + 1868 | 1 toutadisparu.s 1083 | Code | 00 | | 2 | 00/0749 : F0 03 | beq nowWAIT1 + 1869 | 1 toutadisparu.s 1084 | Code | 00 | | 1 | 00/074B : CA | dex + 1870 | 1 toutadisparu.s 1085 | Code | 00 | | 2 | 00/074C : 80 F4 | bra ozunid_7 + 1871 | 1 toutadisparu.s 1086 | Empty | 00 | | 0 | 00/074E | + 1872 | 1 toutadisparu.s 1087 | Code | 00 | | 1 | 00/074E : 48 | nowWAIT1 pha + 1873 | 1 toutadisparu.s 1088 | Code | 00 | | 4 | 00/074F : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 + 1874 | 1 toutadisparu.s 1089 | Code | 00 | | 2 | 00/0753 : 10 FA | bpl ozunid_8 + 1875 | 1 toutadisparu.s 1090 | Code | 00 | | 4 | 00/0755 : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 + 1876 | 1 toutadisparu.s 1091 | Code | 00 | | 2 | 00/0759 : 30 FA | bmi ozunid_9 + 1877 | 1 toutadisparu.s 1092 | Empty | 00 | | 0 | 00/075B | + 1878 | 1 toutadisparu.s 1093 | Code | 00 | | 1 | 00/075B : 68 | pla + 1879 | 1 toutadisparu.s 1094 | Code | 00 | | 1 | 00/075C : 3A | dec + 1880 | 1 toutadisparu.s 1095 | Code | 00 | | 2 | 00/075D : D0 EF | bne nowWAIT1 + 1881 | 1 toutadisparu.s 1096 | Code | 00 | | 1 | 00/075F : 38 | sec + 1882 | 1 toutadisparu.s 1097 | Code | 00 | | 1 | 00/0760 : 60 | rts + 1883 | 1 toutadisparu.s 1098 | Empty | 00 | | 0 | 00/0761 | + 1884 | 1 toutadisparu.s 1099 | Comment | 00 | | 0 | 00/0761 | *---------------------------------------- + 1885 | 1 toutadisparu.s 1100 | Comment | 00 | | 0 | 00/0761 | * DATA + 1886 | 1 toutadisparu.s 1101 | Comment | 00 | | 0 | 00/0761 | *---------------------------------------- + 1887 | 1 toutadisparu.s 1102 | Empty | 00 | | 0 | 00/0761 | + 1888 | 1 toutadisparu.s 1103 | Comment | 00 | | 0 | 00/0761 | *----------------------- Memory manager + 1889 | 1 toutadisparu.s 1104 | Empty | 00 | | 0 | 00/0761 | + 1890 | 1 toutadisparu.s 1105 | Data | 00 | | 2 | 00/0761 : 00 00 | myID ds 2 + 1891 | 1 toutadisparu.s 1106 | Data | 00 | | 2 | 00/0763 : 00 00 | myDP ds 2 + 1892 | 1 toutadisparu.s 1107 | Empty | 00 | | 0 | 00/0765 | + 1893 | 1 toutadisparu.s 1108 | Data | 00 | | 4 | 00/0765 : 00 00 00 00 | SStopREC ds 4 + 1894 | 1 toutadisparu.s 1109 | Empty | 00 | | 0 | 00/0769 | + 1895 | 1 toutadisparu.s 1110 | Comment | 00 | | 0 | 00/0769 | * même 64k + 1896 | 1 toutadisparu.s 1111 | Data | 00 | | 4 | 00/0769 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded + 1897 | 1 toutadisparu.s 1112 | Data | 00 | | 4 | 00/076D : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture + 1898 | 1 toutadisparu.s 1113 | Empty | 00 | | 0 | 00/0771 | + 1899 | 1 toutadisparu.s 1114 | Data | 00 | | 4 | 00/0771 : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture + 1900 | 1 toutadisparu.s 1115 | Empty | 00 | | 0 | 00/0775 | + 1901 | 1 toutadisparu.s 1116 | Data | 00 | | 4 | 00/0775 : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded + 1902 | 1 toutadisparu.s 1117 | Data | 00 | | 4 | 00/0779 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes + 1903 | 1 toutadisparu.s 1118 | Data | 00 | | 4 | 00/077D : 00 00 00 00 | ptrTEXTES ds 4 ; les textes + 1904 | 1 toutadisparu.s 1119 | Empty | 00 | | 0 | 00/0781 | + 1905 | 1 toutadisparu.s 1120 | Data | 00 | | 2 | 00/0781 : 00 00 | fgSND ds 2 ; set if sound file not loaded + 1906 | 1 toutadisparu.s 1121 | Data | 00 | | 4 | 00/0783 : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer + 1907 | 1 toutadisparu.s 1122 | Data | 00 | | 2 | 00/0787 : 00 00 | temp ds 2 + 1908 | 1 toutadisparu.s 1123 | Empty | 00 | | 0 | 00/0789 | + 1909 | 1 toutadisparu.s 1124 | Data | 00 | | 2 | 00/0789 : 00 00 | saveLANGUAGE ds 2 + 1910 | 1 toutadisparu.s 1125 | Empty | 00 | | 0 | 00/078B | + 1911 | 1 toutadisparu.s 1126 | Comment | 00 | | 0 | 00/078B | *----------------------- Tool locator + 1912 | 1 toutadisparu.s 1127 | Empty | 00 | | 0 | 00/078B | + 1913 | 1 toutadisparu.s 1128 | Data | 00 | | 23 | 00/078B : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' | | | | | | 74 65 6D 20 | | | | | | | 36 2E 30 2E | | | | | | | 31 20 52 65 | | | | | | | 71 75 69 72 | | | | | | | 65 64 21 | - 1772 | 1 toutadisparu.s 1086 | Data | 00 | | 20 | 00/0719 : 13 50 72 65 | verSTR2 str 'Press a key to quit' + 1914 | 1 toutadisparu.s 1129 | Data | 00 | | 20 | 00/07A2 : 13 50 72 65 | verSTR2 str 'Press a key to quit' | | | | | | 73 73 20 61 | | | | | | | 20 6B 65 79 | | | | | | | 20 74 6F 20 | | | | | | | 71 75 69 74 | - 1773 | 1 toutadisparu.s 1087 | Data | 00 | | 24 | 00/072D : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' + 1915 | 1 toutadisparu.s 1130 | Data | 00 | | 24 | 00/07B6 : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' | | | | | | 72 69 65 72 | | | | | | | 2E 31 30 20 | | | | | | | 66 6F 6E 74 | | | | | | | 20 6D 69 73 | | | | | | | 73 69 6E 67 | - 1774 | 1 toutadisparu.s 1088 | Data | 00 | | 19 | 00/0745 : 12 50 6C 65 | fntSTR2 str 'Please install it!' + 1916 | 1 toutadisparu.s 1131 | Data | 00 | | 19 | 00/07CE : 12 50 6C 65 | fntSTR2 str 'Please install it!' | | | | | | 61 73 65 20 | | | | | | | 69 6E 73 74 | | | | | | | 61 6C 6C 20 | | | | | | | 69 74 21 | - 1775 | 1 toutadisparu.s 1089 | Data | 00 | | 26 | 00/0758 : 19 45 72 72 | tolSTR1 str 'Error while loading tools' + 1917 | 1 toutadisparu.s 1132 | Data | 00 | | 26 | 00/07E1 : 19 45 72 72 | tolSTR1 str 'Error while loading tools' | | | | | | 6F 72 20 77 | | | | | | | 68 69 6C 65 | | | | | | | 20 6C 6F 61 | | | | | | | 64 69 6E 67 | | | | | | | 20 74 6F 6F | | | | | | | 6C 73 | - 1776 | 1 toutadisparu.s 1090 | Data | 00 | | 23 | 00/0772 : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' + 1918 | 1 toutadisparu.s 1133 | Data | 00 | | 23 | 00/07FB : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' | | | | | | 6E 6F 74 20 | | | | | | | 61 6C 6C 6F | | | | | | | 63 61 74 65 | | | | | | | 20 6D 65 6D | | | | | | | 6F 72 79 | - 1777 | 1 toutadisparu.s 1091 | Data | 00 | | 17 | 00/0789 : 10 43 61 6E | filSTR1 str 'Cannot load file' + 1919 | 1 toutadisparu.s 1134 | Data | 00 | | 17 | 00/0812 : 10 43 61 6E | filSTR1 str 'Cannot load file' | | | | | | 6E 6F 74 20 | | | | | | | 6C 6F 61 64 | | | | | | | 20 66 69 6C | | | | | | | 65 | - 1778 | 1 toutadisparu.s 1092 | Data | 00 | | 5 | 00/079A : 04 51 75 69 | errSTR1 str 'Quit' + 1920 | 1 toutadisparu.s 1135 | Data | 00 | | 5 | 00/0823 : 04 51 75 69 | errSTR1 str 'Quit' | | | | | | 74 | - 1779 | 1 toutadisparu.s 1093 | Data | 00 | | 1 | 00/079F : 00 | errSTR2 str '' - 1780 | 1 toutadisparu.s 1094 | Data | 00 | | 9 | 00/07A0 : 08 43 6F 6E | errSTR3 str 'Continue' + 1921 | 1 toutadisparu.s 1136 | Data | 00 | | 1 | 00/0828 : 00 | errSTR2 str '' + 1922 | 1 toutadisparu.s 1137 | Data | 00 | | 9 | 00/0829 : 08 43 6F 6E | errSTR3 str 'Continue' | | | | | | 74 69 6E 75 | | | | | | | 65 | - 1781 | 1 toutadisparu.s 1095 | Empty | 00 | | 0 | 00/07A9 | - 1782 | 1 toutadisparu.s 1096 | Comment | 00 | | 0 | 00/07A9 | *----------------------- Window manager - 1783 | 1 toutadisparu.s 1097 | Empty | 00 | | 0 | 00/07A9 | - 1784 | 1 toutadisparu.s 1098 | Data | 00 | | 2 | 00/07A9 : 00 00 | taskREC ds 2 ; wmWhat +0 - 1785 | 1 toutadisparu.s 1099 | Data | 00 | | 4 | 00/07AB : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 - 1786 | 1 toutadisparu.s 1100 | Data | 00 | | 4 | 00/07AF : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 - 1787 | 1 toutadisparu.s 1101 | Data | 00 | | 4 | 00/07B3 : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 - 1788 | 1 toutadisparu.s 1102 | Data | 00 | | 2 | 00/07B7 : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 - 1789 | 1 toutadisparu.s 1103 | Data | 00 | | 4 | 00/07B9 : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 - 1790 | 1 toutadisparu.s 1104 | Data | 00 | | 4 | 00/07BD : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 - 1791 | 1 toutadisparu.s 1105 | Data | 00 | | 4 | 00/07C1 : 00 00 00 00 | ds 4 ; wmLastClickTick +24 - 1792 | 1 toutadisparu.s 1106 | Data | 00 | | 2 | 00/07C5 : 00 00 | ds 2 ; wmClickCount +28 - 1793 | 1 toutadisparu.s 1107 | Data | 00 | | 4 | 00/07C7 : 00 00 00 00 | ds 4 ; wmTaskData2 +30 - 1794 | 1 toutadisparu.s 1108 | Data | 00 | | 4 | 00/07CB : 00 00 00 00 | ds 4 ; wmTaskData3 +34 - 1795 | 1 toutadisparu.s 1109 | Data | 00 | | 4 | 00/07CF : 00 00 00 00 | ds 4 ; wmTaskData4 +38 - 1796 | 1 toutadisparu.s 1110 | Data | 00 | | 4 | 00/07D3 : 00 00 00 00 | ds 4 ; wmLastClickPt +42 - 1797 | 1 toutadisparu.s 1111 | Empty | 00 | | 0 | 00/07D7 | - 1798 | 1 toutadisparu.s 1112 | Data | 00 | 2 | 2 | 00/07D7 : BB 01 | taskTBL da doNOT ; Null - 1799 | 1 toutadisparu.s 1113 | Data | 00 | 2 | 2 | 00/07D9 : E0 01 | da doMOUSEDOWN ; mouseDownEvt - 1800 | 1 toutadisparu.s 1114 | Data | 00 | 2 | 2 | 00/07DB : E0 01 | da doMOUSEUP ; mouseUpEvt - 1801 | 1 toutadisparu.s 1115 | Data | 00 | 2 | 2 | 00/07DD : 95 01 | da doKEYDOWN ; keyDownEvt - 1802 | 1 toutadisparu.s 1116 | Data | 00 | 2 | 2 | 00/07DF : BB 01 | da doNOT - 1803 | 1 toutadisparu.s 1117 | Data | 00 | 2 | 2 | 00/07E1 : BB 01 | da doNOT ; autoKeyEvt - 1804 | 1 toutadisparu.s 1118 | Data | 00 | 2 | 2 | 00/07E3 : BB 01 | da doNOT ; updateEvt - 1805 | 1 toutadisparu.s 1119 | Data | 00 | 2 | 2 | 00/07E5 : BB 01 | da doNOT - 1806 | 1 toutadisparu.s 1120 | Data | 00 | 2 | 2 | 00/07E7 : BB 01 | da doNOT ; activateEvt - 1807 | 1 toutadisparu.s 1121 | Data | 00 | 2 | 2 | 00/07E9 : BB 01 | da doNOT ; switchEvt - 1808 | 1 toutadisparu.s 1122 | Data | 00 | 2 | 2 | 00/07EB : BB 01 | da doNOT ; deskAccEvt - 1809 | 1 toutadisparu.s 1123 | Data | 00 | 2 | 2 | 00/07ED : BB 01 | da doNOT ; driverEvt - 1810 | 1 toutadisparu.s 1124 | Data | 00 | 2 | 2 | 00/07EF : BB 01 | da doNOT ; app1Evt - 1811 | 1 toutadisparu.s 1125 | Data | 00 | 2 | 2 | 00/07F1 : BB 01 | da doNOT ; app2Evt - 1812 | 1 toutadisparu.s 1126 | Data | 00 | 2 | 2 | 00/07F3 : BB 01 | da doNOT ; app3Evt - 1813 | 1 toutadisparu.s 1127 | Data | 00 | 2 | 2 | 00/07F5 : BB 01 | da doNOT ; app4Evt - 1814 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/07F7 : BB 01 | da doNOT ; wInDesk - 1815 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/07F9 : BB 01 | da doNOT ; wInMenuBar - 1816 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/07FB : BB 01 | da doNOT ; wCLickCalled - 1817 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/07FD : BB 01 | da doNOT ; wInContent - was doCONTENT - 1818 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/07FF : BB 01 | da doNOT ; wInDrag - 1819 | 1 toutadisparu.s 1133 | Data | 00 | 2 | 2 | 00/0801 : BB 01 | da doNOT ; wInGrow - 1820 | 1 toutadisparu.s 1134 | Data | 00 | 2 | 2 | 00/0803 : BB 01 | da doNOT ; wInGoAway - 1821 | 1 toutadisparu.s 1135 | Data | 00 | 2 | 2 | 00/0805 : BB 01 | da doNOT ; wInZoom - 1822 | 1 toutadisparu.s 1136 | Data | 00 | 2 | 2 | 00/0807 : BB 01 | da doNOT ; wInInfo - 1823 | 1 toutadisparu.s 1137 | Data | 00 | 2 | 2 | 00/0809 : BB 01 | da doNOT ; wInSpecial - 1824 | 1 toutadisparu.s 1138 | Data | 00 | 2 | 2 | 00/080B : BB 01 | da doNOT ; wInDeskItem - 1825 | 1 toutadisparu.s 1139 | Data | 00 | 2 | 2 | 00/080D : BB 01 | da doNOT ; wInFrame - 1826 | 1 toutadisparu.s 1140 | Data | 00 | 2 | 2 | 00/080F : BB 01 | da doNOT ; wInactMenu - 1827 | 1 toutadisparu.s 1141 | Data | 00 | 2 | 2 | 00/0811 : BB 01 | da doNOT ; wInClosedNDA - 1828 | 1 toutadisparu.s 1142 | Data | 00 | 2 | 2 | 00/0813 : BB 01 | da doNOT ; wInCalledSysEdit - 1829 | 1 toutadisparu.s 1143 | Data | 00 | 2 | 2 | 00/0815 : BB 01 | da doNOT ; wInTrackZoom - 1830 | 1 toutadisparu.s 1144 | Data | 00 | 2 | 2 | 00/0817 : BB 01 | da doNOT ; wInHitFrame - 1831 | 1 toutadisparu.s 1145 | Data | 00 | 2 | 2 | 00/0819 : BB 01 | da doNOT ; wInControl - 1832 | 1 toutadisparu.s 1146 | Data | 00 | 2 | 2 | 00/081B : BB 01 | da doNOT ; wInControlMenu - 1833 | 1 toutadisparu.s 1147 | Empty | 00 | | 0 | 00/081D | - 1834 | 1 toutadisparu.s 1148 | Comment | 00 | | 0 | 00/081D | *---------------------------------------- - 1835 | 1 toutadisparu.s 1149 | Comment | 00 | | 0 | 00/081D | * STD FILE - 1836 | 1 toutadisparu.s 1150 | Comment | 00 | | 0 | 00/081D | *---------------------------------------- - 1837 | 1 toutadisparu.s 1151 | Empty | 00 | | 0 | 00/081D | - 1838 | 1 toutadisparu.s 1152 | Comment | 00 | | 0 | 00/081D | *--- - 1839 | 1 toutadisparu.s 1153 | Empty | 00 | | 0 | 00/081D | - 1840 | 1 toutadisparu.s 1154 | Data | 00 | | 19 | 00/081D : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' + 1923 | 1 toutadisparu.s 1138 | Empty | 00 | | 0 | 00/0832 | + 1924 | 1 toutadisparu.s 1139 | Comment | 00 | | 0 | 00/0832 | *----------------------- Window manager + 1925 | 1 toutadisparu.s 1140 | Empty | 00 | | 0 | 00/0832 | + 1926 | 1 toutadisparu.s 1141 | Data | 00 | | 2 | 00/0832 : 00 00 | taskREC ds 2 ; wmWhat +0 + 1927 | 1 toutadisparu.s 1142 | Data | 00 | | 4 | 00/0834 : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 + 1928 | 1 toutadisparu.s 1143 | Data | 00 | | 4 | 00/0838 : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 + 1929 | 1 toutadisparu.s 1144 | Data | 00 | | 4 | 00/083C : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 + 1930 | 1 toutadisparu.s 1145 | Data | 00 | | 2 | 00/0840 : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 + 1931 | 1 toutadisparu.s 1146 | Data | 00 | | 4 | 00/0842 : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 + 1932 | 1 toutadisparu.s 1147 | Data | 00 | | 4 | 00/0846 : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 + 1933 | 1 toutadisparu.s 1148 | Data | 00 | | 4 | 00/084A : 00 00 00 00 | ds 4 ; wmLastClickTick +24 + 1934 | 1 toutadisparu.s 1149 | Data | 00 | | 2 | 00/084E : 00 00 | ds 2 ; wmClickCount +28 + 1935 | 1 toutadisparu.s 1150 | Data | 00 | | 4 | 00/0850 : 00 00 00 00 | ds 4 ; wmTaskData2 +30 + 1936 | 1 toutadisparu.s 1151 | Data | 00 | | 4 | 00/0854 : 00 00 00 00 | ds 4 ; wmTaskData3 +34 + 1937 | 1 toutadisparu.s 1152 | Data | 00 | | 4 | 00/0858 : 00 00 00 00 | ds 4 ; wmTaskData4 +38 + 1938 | 1 toutadisparu.s 1153 | Data | 00 | | 4 | 00/085C : 00 00 00 00 | ds 4 ; wmLastClickPt +42 + 1939 | 1 toutadisparu.s 1154 | Empty | 00 | | 0 | 00/0860 | + 1940 | 1 toutadisparu.s 1155 | Data | 00 | 2 | 2 | 00/0860 : 3E 02 | taskTBL da doNOT ; Null + 1941 | 1 toutadisparu.s 1156 | Data | 00 | 2 | 2 | 00/0862 : 63 02 | da doMOUSEDOWN ; mouseDownEvt + 1942 | 1 toutadisparu.s 1157 | Data | 00 | 2 | 2 | 00/0864 : 63 02 | da doMOUSEUP ; mouseUpEvt + 1943 | 1 toutadisparu.s 1158 | Data | 00 | 2 | 2 | 00/0866 : 18 02 | da doKEYDOWN ; keyDownEvt + 1944 | 1 toutadisparu.s 1159 | Data | 00 | 2 | 2 | 00/0868 : 3E 02 | da doNOT + 1945 | 1 toutadisparu.s 1160 | Data | 00 | 2 | 2 | 00/086A : 3E 02 | da doNOT ; autoKeyEvt + 1946 | 1 toutadisparu.s 1161 | Data | 00 | 2 | 2 | 00/086C : 3E 02 | da doNOT ; updateEvt + 1947 | 1 toutadisparu.s 1162 | Data | 00 | 2 | 2 | 00/086E : 3E 02 | da doNOT + 1948 | 1 toutadisparu.s 1163 | Data | 00 | 2 | 2 | 00/0870 : 3E 02 | da doNOT ; activateEvt + 1949 | 1 toutadisparu.s 1164 | Data | 00 | 2 | 2 | 00/0872 : 3E 02 | da doNOT ; switchEvt + 1950 | 1 toutadisparu.s 1165 | Data | 00 | 2 | 2 | 00/0874 : 3E 02 | da doNOT ; deskAccEvt + 1951 | 1 toutadisparu.s 1166 | Data | 00 | 2 | 2 | 00/0876 : 3E 02 | da doNOT ; driverEvt + 1952 | 1 toutadisparu.s 1167 | Data | 00 | 2 | 2 | 00/0878 : 3E 02 | da doNOT ; app1Evt + 1953 | 1 toutadisparu.s 1168 | Data | 00 | 2 | 2 | 00/087A : 3E 02 | da doNOT ; app2Evt + 1954 | 1 toutadisparu.s 1169 | Data | 00 | 2 | 2 | 00/087C : 3E 02 | da doNOT ; app3Evt + 1955 | 1 toutadisparu.s 1170 | Data | 00 | 2 | 2 | 00/087E : 3E 02 | da doNOT ; app4Evt + 1956 | 1 toutadisparu.s 1171 | Data | 00 | 2 | 2 | 00/0880 : 3E 02 | da doNOT ; wInDesk + 1957 | 1 toutadisparu.s 1172 | Data | 00 | 2 | 2 | 00/0882 : 3E 02 | da doNOT ; wInMenuBar + 1958 | 1 toutadisparu.s 1173 | Data | 00 | 2 | 2 | 00/0884 : 3E 02 | da doNOT ; wCLickCalled + 1959 | 1 toutadisparu.s 1174 | Data | 00 | 2 | 2 | 00/0886 : 3E 02 | da doNOT ; wInContent - was doCONTENT + 1960 | 1 toutadisparu.s 1175 | Data | 00 | 2 | 2 | 00/0888 : 3E 02 | da doNOT ; wInDrag + 1961 | 1 toutadisparu.s 1176 | Data | 00 | 2 | 2 | 00/088A : 3E 02 | da doNOT ; wInGrow + 1962 | 1 toutadisparu.s 1177 | Data | 00 | 2 | 2 | 00/088C : 3E 02 | da doNOT ; wInGoAway + 1963 | 1 toutadisparu.s 1178 | Data | 00 | 2 | 2 | 00/088E : 3E 02 | da doNOT ; wInZoom + 1964 | 1 toutadisparu.s 1179 | Data | 00 | 2 | 2 | 00/0890 : 3E 02 | da doNOT ; wInInfo + 1965 | 1 toutadisparu.s 1180 | Data | 00 | 2 | 2 | 00/0892 : 3E 02 | da doNOT ; wInSpecial + 1966 | 1 toutadisparu.s 1181 | Data | 00 | 2 | 2 | 00/0894 : 3E 02 | da doNOT ; wInDeskItem + 1967 | 1 toutadisparu.s 1182 | Data | 00 | 2 | 2 | 00/0896 : 3E 02 | da doNOT ; wInFrame + 1968 | 1 toutadisparu.s 1183 | Data | 00 | 2 | 2 | 00/0898 : 3E 02 | da doNOT ; wInactMenu + 1969 | 1 toutadisparu.s 1184 | Data | 00 | 2 | 2 | 00/089A : 3E 02 | da doNOT ; wInClosedNDA + 1970 | 1 toutadisparu.s 1185 | Data | 00 | 2 | 2 | 00/089C : 3E 02 | da doNOT ; wInCalledSysEdit + 1971 | 1 toutadisparu.s 1186 | Data | 00 | 2 | 2 | 00/089E : 3E 02 | da doNOT ; wInTrackZoom + 1972 | 1 toutadisparu.s 1187 | Data | 00 | 2 | 2 | 00/08A0 : 3E 02 | da doNOT ; wInHitFrame + 1973 | 1 toutadisparu.s 1188 | Data | 00 | 2 | 2 | 00/08A2 : 3E 02 | da doNOT ; wInControl + 1974 | 1 toutadisparu.s 1189 | Data | 00 | 2 | 2 | 00/08A4 : 3E 02 | da doNOT ; wInControlMenu + 1975 | 1 toutadisparu.s 1190 | Empty | 00 | | 0 | 00/08A6 | + 1976 | 1 toutadisparu.s 1191 | Comment | 00 | | 0 | 00/08A6 | *---------------------------------------- + 1977 | 1 toutadisparu.s 1192 | Comment | 00 | | 0 | 00/08A6 | * STD FILE + 1978 | 1 toutadisparu.s 1193 | Comment | 00 | | 0 | 00/08A6 | *---------------------------------------- + 1979 | 1 toutadisparu.s 1194 | Empty | 00 | | 0 | 00/08A6 | + 1980 | 1 toutadisparu.s 1195 | Comment | 00 | | 0 | 00/08A6 | *--- + 1981 | 1 toutadisparu.s 1196 | Empty | 00 | | 0 | 00/08A6 | + 1982 | 1 toutadisparu.s 1197 | Data | 00 | | 19 | 00/08A6 : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' | | | | | | 72 67 65 72 | | | | | | | 20 71 75 65 | | | | | | | 6C 20 6A 65 | | | | | | | 75 20 3F | - 1841 | 1 toutadisparu.s 1155 | Data | 00 | | 20 | 00/0830 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' + 1983 | 1 toutadisparu.s 1198 | Data | 00 | | 20 | 00/08B9 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' | | | | | | 65 67 69 73 | | | | | | | 74 72 65 72 | | | | | | | 20 73 6F 75 | | | | | | | 73 2E 2E 2E | - 1842 | 1 toutadisparu.s 1156 | Empty | 00 | | 0 | 00/0844 | - 1843 | 1 toutadisparu.s 1157 | Data | 00 | | 1 | 00/0844 : 01 | typeLIST hex 01 - 1844 | 1 toutadisparu.s 1158 | Data | 00 | | 1 | 00/0845 : 5D | hex 5d ; Game/Edu files - 1845 | 1 toutadisparu.s 1159 | Data | 00 | | 2 | 00/0846 : 00 00 | replyPTR ds 2 ; 0 good - 1846 | 1 toutadisparu.s 1160 | Data | 00 | | 2 | 00/0848 : 00 00 | ds 2 ; 2 fileType - 1847 | 1 toutadisparu.s 1161 | Data | 00 | | 2 | 00/084A : 00 00 | ds 2 ; 4 auxFileType - 1848 | 1 toutadisparu.s 1162 | Empty | 00 | | 0 | 00/084C | namePATH - 1849 | 1 toutadisparu.s 1163 | Data | 00 | | 1 | 00/084C : 06 | hex 06 ; 6 fileName - 1850 | 1 toutadisparu.s 1164 | Empty | 00 | | 0 | 00/084D | namePATH1 - 1851 | 1 toutadisparu.s 1165 | Data | 00 | | 6 | 00/084D : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) + 1984 | 1 toutadisparu.s 1199 | Empty | 00 | | 0 | 00/08CD | + 1985 | 1 toutadisparu.s 1200 | Data | 00 | | 1 | 00/08CD : 01 | typeLIST hex 01 + 1986 | 1 toutadisparu.s 1201 | Data | 00 | | 1 | 00/08CE : 5D | hex 5d ; Game/Edu files + 1987 | 1 toutadisparu.s 1202 | Data | 00 | | 2 | 00/08CF : 00 00 | replyPTR ds 2 ; 0 good + 1988 | 1 toutadisparu.s 1203 | Data | 00 | | 2 | 00/08D1 : 00 00 | ds 2 ; 2 fileType + 1989 | 1 toutadisparu.s 1204 | Data | 00 | | 2 | 00/08D3 : 00 00 | ds 2 ; 4 auxFileType + 1990 | 1 toutadisparu.s 1205 | Empty | 00 | | 0 | 00/08D5 | namePATH + 1991 | 1 toutadisparu.s 1206 | Data | 00 | | 1 | 00/08D5 : 06 | hex 06 ; 6 fileName + 1992 | 1 toutadisparu.s 1207 | Empty | 00 | | 0 | 00/08D6 | namePATH1 + 1993 | 1 toutadisparu.s 1208 | Data | 00 | | 6 | 00/08D6 : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) | | | | | | 69 65 | - 1852 | 1 toutadisparu.s 1166 | Data | 00 | | 9 | 00/0853 : 00 00 00 00 | ds 9 + 1994 | 1 toutadisparu.s 1209 | Data | 00 | | 9 | 00/08DC : 00 00 00 00 | ds 9 | | | | | | 00 00 00 00 | | | | | | | 00 | - 1853 | 1 toutadisparu.s 1167 | Empty | 00 | | 0 | 00/085C | loadPATH - 1854 | 1 toutadisparu.s 1168 | Data | 00 | | 1 | 00/085C : 00 | ds 1 ; 22 fullPathname (string length) - 1855 | 1 toutadisparu.s 1169 | Empty | 00 | | 0 | 00/085D | loadPATH1 - 1856 | 1 toutadisparu.s 1170 | Data | 00 | | 129 | 00/085D : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) + 1995 | 1 toutadisparu.s 1210 | Empty | 00 | | 0 | 00/08E5 | loadPATH + 1996 | 1 toutadisparu.s 1211 | Data | 00 | | 1 | 00/08E5 : 00 | ds 1 ; 22 fullPathname (string length) + 1997 | 1 toutadisparu.s 1212 | Empty | 00 | | 0 | 00/08E6 | loadPATH1 + 1998 | 1 toutadisparu.s 1213 | Data | 00 | | 129 | 00/08E6 : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -1438,138 +1512,138 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 | - 1857 | 1 toutadisparu.s 1171 | Empty | 00 | | 0 | 00/08DE | - 1858 | 1 toutadisparu.s 1172 | Comment | 00 | | 0 | 00/08DE | *---------------------------------------- - 1859 | 1 toutadisparu.s 1173 | Comment | 00 | | 0 | 00/08DE | * GS/OS - 1860 | 1 toutadisparu.s 1174 | Comment | 00 | | 0 | 00/08DE | *---------------------------------------- - 1861 | 1 toutadisparu.s 1175 | Empty | 00 | | 0 | 00/08DE | - 1862 | 1 toutadisparu.s 1176 | Code | 00 | 2 | 3 | 00/08DE : 8D 8B 09 | loadFILE sta proOPEN+4 ; filename - 1863 | 1 toutadisparu.s 1177 | Code | 00 | 2 | 3 | 00/08E1 : 8C B9 09 | sty proREAD+4 ; RAM pointer low - 1864 | 1 toutadisparu.s 1178 | Code | 00 | 2 | 3 | 00/08E4 : 8E BB 09 | stx proREAD+6 ; RAM pointer high - 1865 | 1 toutadisparu.s 1179 | Empty | 00 | | 0 | 00/08E7 | - 1866 | 1 toutadisparu.s 1180 | Code | 00 | 2 | 3 | 00/08E7 : 9C 35 09 | loadFILE1 stz proERR - 1867 | 1 toutadisparu.s 1181 | Empty | 00 | | 0 | 00/08EA | - 1868 | 1 toutadisparu.s 1182 | Code | 00 | | 4 | 00/08EA : 22 A8 00 E1 | jsl {$e100a8} - 1869 | 1 toutadisparu.s 1183 | Data | 00 | | 2 | 00/08EE : 10 20 | dw $2010 - 1870 | 1 toutadisparu.s 1184 | Data | 00 | 3 | 4 | 00/08F0 : 87 09 00 00 | adrl proOPEN - 1871 | 1 toutadisparu.s 1185 | Code | 00 | | 2 | 00/08F4 : B0 33 | bcs loadERR - 1872 | 1 toutadisparu.s 1186 | Empty | 00 | | 0 | 00/08F6 | - 1873 | 1 toutadisparu.s 1187 | Code | 00 | 2 | 3 | 00/08F6 : AD 89 09 | lda proOPEN+2 - 1874 | 1 toutadisparu.s 1188 | Code | 00 | 2 | 3 | 00/08F9 : 8D B7 09 | sta proREAD+2 - 1875 | 1 toutadisparu.s 1189 | Code | 00 | 2 | 3 | 00/08FC : 8D C7 09 | sta proCLOSE+2 - 1876 | 1 toutadisparu.s 1190 | Empty | 00 | | 0 | 00/08FF | - 1877 | 1 toutadisparu.s 1191 | Code | 00 | 2 | 3 | 00/08FF : AD B1 09 | lda proEOF - 1878 | 1 toutadisparu.s 1192 | Code | 00 | 2 | 3 | 00/0902 : 8D BD 09 | sta proREAD+8 - 1879 | 1 toutadisparu.s 1193 | Code | 00 | 2 | 3 | 00/0905 : AD B3 09 | lda proEOF+2 - 1880 | 1 toutadisparu.s 1194 | Code | 00 | 2 | 3 | 00/0908 : 8D BF 09 | sta proREAD+10 - 1881 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/090B | - 1882 | 1 toutadisparu.s 1196 | Code | 00 | | 4 | 00/090B : 22 A8 00 E1 | jsl {$e100a8} - 1883 | 1 toutadisparu.s 1197 | Data | 00 | | 2 | 00/090F : 12 20 | dw $2012 - 1884 | 1 toutadisparu.s 1198 | Data | 00 | 3 | 4 | 00/0911 : B5 09 00 00 | adrl proREAD - 1885 | 1 toutadisparu.s 1199 | Code | 00 | | 2 | 00/0915 : B0 12 | bcs loadERR - 1886 | 1 toutadisparu.s 1200 | Empty | 00 | | 0 | 00/0917 | - 1887 | 1 toutadisparu.s 1201 | Code | 00 | | 4 | 00/0917 : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} - 1888 | 1 toutadisparu.s 1202 | Data | 00 | | 2 | 00/091B : 14 20 | dw $2014 - 1889 | 1 toutadisparu.s 1203 | Data | 00 | 3 | 4 | 00/091D : C5 09 00 00 | adrl proCLOSE - 1890 | 1 toutadisparu.s 1204 | Empty | 00 | | 0 | 00/0921 | - 1891 | 1 toutadisparu.s 1205 | Code | 00 | 2 | 3 | 00/0921 : AC C1 09 | ldy proREAD+12 ; length read - 1892 | 1 toutadisparu.s 1206 | Code | 00 | 2 | 3 | 00/0924 : AE C3 09 | ldx proREAD+14 - 1893 | 1 toutadisparu.s 1207 | Code | 00 | | 1 | 00/0927 : 18 | clc - 1894 | 1 toutadisparu.s 1208 | Code | 00 | | 1 | 00/0928 : 60 | rts - 1895 | 1 toutadisparu.s 1209 | Empty | 00 | | 0 | 00/0929 | - 1896 | 1 toutadisparu.s 1210 | Code | 00 | 2 | 3 | 00/0929 : 8D 35 09 | loadERR sta proERR - 1897 | 1 toutadisparu.s 1211 | Code | 00 | 2 | 3 | 00/092C : 20 17 09 | jsr loadFILE2 - 1898 | 1 toutadisparu.s 1212 | Code | 00 | | 3 | 00/092F : A0 00 00 | ldy #0 - 1899 | 1 toutadisparu.s 1213 | Code | 00 | | 1 | 00/0932 : BB | tyx - 1900 | 1 toutadisparu.s 1214 | Code | 00 | | 1 | 00/0933 : 38 | sec - 1901 | 1 toutadisparu.s 1215 | Code | 00 | | 1 | 00/0934 : 60 | rts - 1902 | 1 toutadisparu.s 1216 | Empty | 00 | | 0 | 00/0935 | - 1903 | 1 toutadisparu.s 1217 | Comment | 00 | | 0 | 00/0935 | *--- GS/OS data - 1904 | 1 toutadisparu.s 1218 | Empty | 00 | | 0 | 00/0935 | - 1905 | 1 toutadisparu.s 1219 | Data | 00 | | 2 | 00/0935 : 00 00 | proERR ds 2 - 1906 | 1 toutadisparu.s 1220 | Empty | 00 | | 0 | 00/0937 | - 1907 | 1 toutadisparu.s 1221 | Comment | 00 | | 0 | 00/0937 | *--- For the game party - 1908 | 1 toutadisparu.s 1222 | Empty | 00 | | 0 | 00/0937 | - 1909 | 1 toutadisparu.s 1223 | Empty | 00 | | 0 | 00/0937 | proCREATEGAME - 1910 | 1 toutadisparu.s 1224 | Data | 00 | | 2 | 00/0937 : 07 00 | dw 7 ; pcount - 1911 | 1 toutadisparu.s 1225 | Data | 00 | 3 | 4 | 00/0939 : 9B 0A 00 00 | adrl pGAME ; pathname - 1912 | 1 toutadisparu.s 1226 | Data | 00 | | 2 | 00/093D : C3 00 | dw $c3 ; access_code - 1913 | 1 toutadisparu.s 1227 | Data | 00 | | 2 | 00/093F : 5D 00 | dw $5d ; file_type - 1914 | 1 toutadisparu.s 1228 | Data | 00 | | 4 | 00/0941 : 1F 80 00 00 | adrl $801f ; aux_type - 1915 | 1 toutadisparu.s 1229 | Data | 00 | | 2 | 00/0945 : 00 00 | ds 2 ; storage_type - 1916 | 1 toutadisparu.s 1230 | Data | 00 | | 4 | 00/0947 : 00 00 00 00 | ds 4 ; eof - 1917 | 1 toutadisparu.s 1231 | Data | 00 | | 4 | 00/094B : 00 00 00 00 | ds 4 ; resource_eof - 1918 | 1 toutadisparu.s 1232 | Empty | 00 | | 0 | 00/094F | - 1919 | 1 toutadisparu.s 1233 | Empty | 00 | | 0 | 00/094F | proDESTROYGAME - 1920 | 1 toutadisparu.s 1234 | Data | 00 | | 2 | 00/094F : 01 00 | dw 1 ; pcount - 1921 | 1 toutadisparu.s 1235 | Data | 00 | 3 | 4 | 00/0951 : 9B 0A 00 00 | adrl pGAME ; pathname - 1922 | 1 toutadisparu.s 1236 | Empty | 00 | | 0 | 00/0955 | - 1923 | 1 toutadisparu.s 1237 | Empty | 00 | | 0 | 00/0955 | proOPENGAME - 1924 | 1 toutadisparu.s 1238 | Data | 00 | | 2 | 00/0955 : 02 00 | dw 2 - 1925 | 1 toutadisparu.s 1239 | Data | 00 | | 2 | 00/0957 : 00 00 | ds 2 - 1926 | 1 toutadisparu.s 1240 | Data | 00 | 3 | 4 | 00/0959 : 9B 0A 00 00 | adrl pGAME - 1927 | 1 toutadisparu.s 1241 | Empty | 00 | | 0 | 00/095D | - 1928 | 1 toutadisparu.s 1242 | Empty | 00 | | 0 | 00/095D | proREADGAME - 1929 | 1 toutadisparu.s 1243 | Data | 00 | | 2 | 00/095D : 04 00 | dw 4 ; 0 - pcount - 1930 | 1 toutadisparu.s 1244 | Data | 00 | | 2 | 00/095F : 00 00 | ds 2 ; 2 - ref_num - 1931 | 1 toutadisparu.s 1245 | Data | 00 | 3 | 4 | 00/0961 : 9B 0A 00 00 | adrl pGAME ; 4 - data_buffer - 1932 | 1 toutadisparu.s 1246 | Data | 00 | | 4 | 00/0965 : 00 00 00 00 | ds 4 ; 8 - request_count - 1933 | 1 toutadisparu.s 1247 | Data | 00 | | 4 | 00/0969 : 00 00 00 00 | ds 4 ; C - transfer_count - 1934 | 1 toutadisparu.s 1248 | Empty | 00 | | 0 | 00/096D | - 1935 | 1 toutadisparu.s 1249 | Empty | 00 | | 0 | 00/096D | proWRITEGAME - 1936 | 1 toutadisparu.s 1250 | Data | 00 | | 2 | 00/096D : 05 00 | dw 5 ; 0 - pcount - 1937 | 1 toutadisparu.s 1251 | Data | 00 | | 2 | 00/096F : 00 00 | ds 2 ; 2 - ref_num - 1938 | 1 toutadisparu.s 1252 | Data | 00 | 3 | 4 | 00/0971 : 9B 0A 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) - 1939 | 1 toutadisparu.s 1253 | Data | 00 | | 4 | 00/0975 : 00 00 00 00 | ds 4 ; 8 - request_count - 1940 | 1 toutadisparu.s 1254 | Data | 00 | | 4 | 00/0979 : 00 00 00 00 | ds 4 ; C - transfer_count - 1941 | 1 toutadisparu.s 1255 | Data | 00 | | 2 | 00/097D : 01 00 | dw 1 ; cache_priority - 1942 | 1 toutadisparu.s 1256 | Empty | 00 | | 0 | 00/097F | - 1943 | 1 toutadisparu.s 1257 | Comment | 00 | | 0 | 00/097F | *--- For the game images - 1944 | 1 toutadisparu.s 1258 | Empty | 00 | | 0 | 00/097F | - 1945 | 1 toutadisparu.s 1259 | Data | 00 | | 2 | 00/097F : 02 00 | proSETPFX dw 2 - 1946 | 1 toutadisparu.s 1260 | Data | 00 | | 2 | 00/0981 : 07 00 | dw 7 - 1947 | 1 toutadisparu.s 1261 | Data | 00 | 3 | 4 | 00/0983 : 71 0A 00 00 | adrl pathIMAGES - 1948 | 1 toutadisparu.s 1262 | Empty | 00 | | 0 | 00/0987 | - 1949 | 1 toutadisparu.s 1263 | Empty | 00 | | 0 | 00/0987 | proOPEN - 1950 | 1 toutadisparu.s 1264 | Data | 00 | | 2 | 00/0987 : 0C 00 | dw 12 - 1951 | 1 toutadisparu.s 1265 | Data | 00 | | 2 | 00/0989 : 00 00 | ds 2 - 1952 | 1 toutadisparu.s 1266 | Data | 00 | 3 | 4 | 00/098B : D5 09 00 00 | adrl pMENU - 1953 | 1 toutadisparu.s 1267 | Data | 00 | | 2 | 00/098F : 00 00 | ds 2 - 1954 | 1 toutadisparu.s 1268 | Data | 00 | | 2 | 00/0991 : 00 00 | ds 2 - 1955 | 1 toutadisparu.s 1269 | Data | 00 | | 2 | 00/0993 : 00 00 | ds 2 - 1956 | 1 toutadisparu.s 1270 | Data | 00 | | 2 | 00/0995 : 00 00 | ds 2 - 1957 | 1 toutadisparu.s 1271 | Data | 00 | | 4 | 00/0997 : 00 00 00 00 | ds 4 - 1958 | 1 toutadisparu.s 1272 | Data | 00 | | 2 | 00/099B : 00 00 | ds 2 - 1959 | 1 toutadisparu.s 1273 | Data | 00 | | 8 | 00/099D : 00 00 00 00 | ds 8 + 1999 | 1 toutadisparu.s 1214 | Empty | 00 | | 0 | 00/0967 | + 2000 | 1 toutadisparu.s 1215 | Comment | 00 | | 0 | 00/0967 | *---------------------------------------- + 2001 | 1 toutadisparu.s 1216 | Comment | 00 | | 0 | 00/0967 | * GS/OS + 2002 | 1 toutadisparu.s 1217 | Comment | 00 | | 0 | 00/0967 | *---------------------------------------- + 2003 | 1 toutadisparu.s 1218 | Empty | 00 | | 0 | 00/0967 | + 2004 | 1 toutadisparu.s 1219 | Code | 00 | 2 | 3 | 00/0967 : 8D 14 0A | loadFILE sta proOPEN+4 ; filename + 2005 | 1 toutadisparu.s 1220 | Code | 00 | 2 | 3 | 00/096A : 8C 42 0A | sty proREAD+4 ; RAM pointer low + 2006 | 1 toutadisparu.s 1221 | Code | 00 | 2 | 3 | 00/096D : 8E 44 0A | stx proREAD+6 ; RAM pointer high + 2007 | 1 toutadisparu.s 1222 | Empty | 00 | | 0 | 00/0970 | + 2008 | 1 toutadisparu.s 1223 | Code | 00 | 2 | 3 | 00/0970 : 9C BE 09 | loadFILE1 stz proERR + 2009 | 1 toutadisparu.s 1224 | Empty | 00 | | 0 | 00/0973 | + 2010 | 1 toutadisparu.s 1225 | Code | 00 | | 4 | 00/0973 : 22 A8 00 E1 | jsl {$e100a8} + 2011 | 1 toutadisparu.s 1226 | Data | 00 | | 2 | 00/0977 : 10 20 | dw $2010 + 2012 | 1 toutadisparu.s 1227 | Data | 00 | 3 | 4 | 00/0979 : 10 0A 00 00 | adrl proOPEN + 2013 | 1 toutadisparu.s 1228 | Code | 00 | | 2 | 00/097D : B0 33 | bcs loadERR + 2014 | 1 toutadisparu.s 1229 | Empty | 00 | | 0 | 00/097F | + 2015 | 1 toutadisparu.s 1230 | Code | 00 | 2 | 3 | 00/097F : AD 12 0A | lda proOPEN+2 + 2016 | 1 toutadisparu.s 1231 | Code | 00 | 2 | 3 | 00/0982 : 8D 40 0A | sta proREAD+2 + 2017 | 1 toutadisparu.s 1232 | Code | 00 | 2 | 3 | 00/0985 : 8D 50 0A | sta proCLOSE+2 + 2018 | 1 toutadisparu.s 1233 | Empty | 00 | | 0 | 00/0988 | + 2019 | 1 toutadisparu.s 1234 | Code | 00 | 2 | 3 | 00/0988 : AD 3A 0A | lda proEOF + 2020 | 1 toutadisparu.s 1235 | Code | 00 | 2 | 3 | 00/098B : 8D 46 0A | sta proREAD+8 + 2021 | 1 toutadisparu.s 1236 | Code | 00 | 2 | 3 | 00/098E : AD 3C 0A | lda proEOF+2 + 2022 | 1 toutadisparu.s 1237 | Code | 00 | 2 | 3 | 00/0991 : 8D 48 0A | sta proREAD+10 + 2023 | 1 toutadisparu.s 1238 | Empty | 00 | | 0 | 00/0994 | + 2024 | 1 toutadisparu.s 1239 | Code | 00 | | 4 | 00/0994 : 22 A8 00 E1 | jsl {$e100a8} + 2025 | 1 toutadisparu.s 1240 | Data | 00 | | 2 | 00/0998 : 12 20 | dw $2012 + 2026 | 1 toutadisparu.s 1241 | Data | 00 | 3 | 4 | 00/099A : 3E 0A 00 00 | adrl proREAD + 2027 | 1 toutadisparu.s 1242 | Code | 00 | | 2 | 00/099E : B0 12 | bcs loadERR + 2028 | 1 toutadisparu.s 1243 | Empty | 00 | | 0 | 00/09A0 | + 2029 | 1 toutadisparu.s 1244 | Code | 00 | | 4 | 00/09A0 : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} + 2030 | 1 toutadisparu.s 1245 | Data | 00 | | 2 | 00/09A4 : 14 20 | dw $2014 + 2031 | 1 toutadisparu.s 1246 | Data | 00 | 3 | 4 | 00/09A6 : 4E 0A 00 00 | adrl proCLOSE + 2032 | 1 toutadisparu.s 1247 | Empty | 00 | | 0 | 00/09AA | + 2033 | 1 toutadisparu.s 1248 | Code | 00 | 2 | 3 | 00/09AA : AC 4A 0A | ldy proREAD+12 ; length read + 2034 | 1 toutadisparu.s 1249 | Code | 00 | 2 | 3 | 00/09AD : AE 4C 0A | ldx proREAD+14 + 2035 | 1 toutadisparu.s 1250 | Code | 00 | | 1 | 00/09B0 : 18 | clc + 2036 | 1 toutadisparu.s 1251 | Code | 00 | | 1 | 00/09B1 : 60 | rts + 2037 | 1 toutadisparu.s 1252 | Empty | 00 | | 0 | 00/09B2 | + 2038 | 1 toutadisparu.s 1253 | Code | 00 | 2 | 3 | 00/09B2 : 8D BE 09 | loadERR sta proERR + 2039 | 1 toutadisparu.s 1254 | Code | 00 | 2 | 3 | 00/09B5 : 20 A0 09 | jsr loadFILE2 + 2040 | 1 toutadisparu.s 1255 | Code | 00 | | 3 | 00/09B8 : A0 00 00 | ldy #0 + 2041 | 1 toutadisparu.s 1256 | Code | 00 | | 1 | 00/09BB : BB | tyx + 2042 | 1 toutadisparu.s 1257 | Code | 00 | | 1 | 00/09BC : 38 | sec + 2043 | 1 toutadisparu.s 1258 | Code | 00 | | 1 | 00/09BD : 60 | rts + 2044 | 1 toutadisparu.s 1259 | Empty | 00 | | 0 | 00/09BE | + 2045 | 1 toutadisparu.s 1260 | Comment | 00 | | 0 | 00/09BE | *--- GS/OS data + 2046 | 1 toutadisparu.s 1261 | Empty | 00 | | 0 | 00/09BE | + 2047 | 1 toutadisparu.s 1262 | Data | 00 | | 2 | 00/09BE : 00 00 | proERR ds 2 + 2048 | 1 toutadisparu.s 1263 | Empty | 00 | | 0 | 00/09C0 | + 2049 | 1 toutadisparu.s 1264 | Comment | 00 | | 0 | 00/09C0 | *--- For the game party + 2050 | 1 toutadisparu.s 1265 | Empty | 00 | | 0 | 00/09C0 | + 2051 | 1 toutadisparu.s 1266 | Empty | 00 | | 0 | 00/09C0 | proCREATEGAME + 2052 | 1 toutadisparu.s 1267 | Data | 00 | | 2 | 00/09C0 : 07 00 | dw 7 ; pcount + 2053 | 1 toutadisparu.s 1268 | Data | 00 | 3 | 4 | 00/09C2 : 24 0B 00 00 | adrl pGAME ; pathname + 2054 | 1 toutadisparu.s 1269 | Data | 00 | | 2 | 00/09C6 : C3 00 | dw $c3 ; access_code + 2055 | 1 toutadisparu.s 1270 | Data | 00 | | 2 | 00/09C8 : 5D 00 | dw $5d ; file_type + 2056 | 1 toutadisparu.s 1271 | Data | 00 | | 4 | 00/09CA : 1F 80 00 00 | adrl $801f ; aux_type + 2057 | 1 toutadisparu.s 1272 | Data | 00 | | 2 | 00/09CE : 00 00 | ds 2 ; storage_type + 2058 | 1 toutadisparu.s 1273 | Data | 00 | | 4 | 00/09D0 : 00 00 00 00 | ds 4 ; eof + 2059 | 1 toutadisparu.s 1274 | Data | 00 | | 4 | 00/09D4 : 00 00 00 00 | ds 4 ; resource_eof + 2060 | 1 toutadisparu.s 1275 | Empty | 00 | | 0 | 00/09D8 | + 2061 | 1 toutadisparu.s 1276 | Empty | 00 | | 0 | 00/09D8 | proDESTROYGAME + 2062 | 1 toutadisparu.s 1277 | Data | 00 | | 2 | 00/09D8 : 01 00 | dw 1 ; pcount + 2063 | 1 toutadisparu.s 1278 | Data | 00 | 3 | 4 | 00/09DA : 24 0B 00 00 | adrl pGAME ; pathname + 2064 | 1 toutadisparu.s 1279 | Empty | 00 | | 0 | 00/09DE | + 2065 | 1 toutadisparu.s 1280 | Empty | 00 | | 0 | 00/09DE | proOPENGAME + 2066 | 1 toutadisparu.s 1281 | Data | 00 | | 2 | 00/09DE : 02 00 | dw 2 + 2067 | 1 toutadisparu.s 1282 | Data | 00 | | 2 | 00/09E0 : 00 00 | ds 2 + 2068 | 1 toutadisparu.s 1283 | Data | 00 | 3 | 4 | 00/09E2 : 24 0B 00 00 | adrl pGAME + 2069 | 1 toutadisparu.s 1284 | Empty | 00 | | 0 | 00/09E6 | + 2070 | 1 toutadisparu.s 1285 | Empty | 00 | | 0 | 00/09E6 | proREADGAME + 2071 | 1 toutadisparu.s 1286 | Data | 00 | | 2 | 00/09E6 : 04 00 | dw 4 ; 0 - pcount + 2072 | 1 toutadisparu.s 1287 | Data | 00 | | 2 | 00/09E8 : 00 00 | ds 2 ; 2 - ref_num + 2073 | 1 toutadisparu.s 1288 | Data | 00 | 3 | 4 | 00/09EA : 24 0B 00 00 | adrl pGAME ; 4 - data_buffer + 2074 | 1 toutadisparu.s 1289 | Data | 00 | | 4 | 00/09EE : 00 00 00 00 | ds 4 ; 8 - request_count + 2075 | 1 toutadisparu.s 1290 | Data | 00 | | 4 | 00/09F2 : 00 00 00 00 | ds 4 ; C - transfer_count + 2076 | 1 toutadisparu.s 1291 | Empty | 00 | | 0 | 00/09F6 | + 2077 | 1 toutadisparu.s 1292 | Empty | 00 | | 0 | 00/09F6 | proWRITEGAME + 2078 | 1 toutadisparu.s 1293 | Data | 00 | | 2 | 00/09F6 : 05 00 | dw 5 ; 0 - pcount + 2079 | 1 toutadisparu.s 1294 | Data | 00 | | 2 | 00/09F8 : 00 00 | ds 2 ; 2 - ref_num + 2080 | 1 toutadisparu.s 1295 | Data | 00 | 3 | 4 | 00/09FA : 24 0B 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) + 2081 | 1 toutadisparu.s 1296 | Data | 00 | | 4 | 00/09FE : 00 00 00 00 | ds 4 ; 8 - request_count + 2082 | 1 toutadisparu.s 1297 | Data | 00 | | 4 | 00/0A02 : 00 00 00 00 | ds 4 ; C - transfer_count + 2083 | 1 toutadisparu.s 1298 | Data | 00 | | 2 | 00/0A06 : 01 00 | dw 1 ; cache_priority + 2084 | 1 toutadisparu.s 1299 | Empty | 00 | | 0 | 00/0A08 | + 2085 | 1 toutadisparu.s 1300 | Comment | 00 | | 0 | 00/0A08 | *--- For the game images + 2086 | 1 toutadisparu.s 1301 | Empty | 00 | | 0 | 00/0A08 | + 2087 | 1 toutadisparu.s 1302 | Data | 00 | | 2 | 00/0A08 : 02 00 | proSETPFX dw 2 + 2088 | 1 toutadisparu.s 1303 | Data | 00 | | 2 | 00/0A0A : 07 00 | dw 7 + 2089 | 1 toutadisparu.s 1304 | Data | 00 | 3 | 4 | 00/0A0C : FA 0A 00 00 | adrl pathIMAGES + 2090 | 1 toutadisparu.s 1305 | Empty | 00 | | 0 | 00/0A10 | + 2091 | 1 toutadisparu.s 1306 | Empty | 00 | | 0 | 00/0A10 | proOPEN + 2092 | 1 toutadisparu.s 1307 | Data | 00 | | 2 | 00/0A10 : 0C 00 | dw 12 + 2093 | 1 toutadisparu.s 1308 | Data | 00 | | 2 | 00/0A12 : 00 00 | ds 2 + 2094 | 1 toutadisparu.s 1309 | Data | 00 | 3 | 4 | 00/0A14 : 5E 0A 00 00 | adrl pMENU + 2095 | 1 toutadisparu.s 1310 | Data | 00 | | 2 | 00/0A18 : 00 00 | ds 2 + 2096 | 1 toutadisparu.s 1311 | Data | 00 | | 2 | 00/0A1A : 00 00 | ds 2 + 2097 | 1 toutadisparu.s 1312 | Data | 00 | | 2 | 00/0A1C : 00 00 | ds 2 + 2098 | 1 toutadisparu.s 1313 | Data | 00 | | 2 | 00/0A1E : 00 00 | ds 2 + 2099 | 1 toutadisparu.s 1314 | Data | 00 | | 4 | 00/0A20 : 00 00 00 00 | ds 4 + 2100 | 1 toutadisparu.s 1315 | Data | 00 | | 2 | 00/0A24 : 00 00 | ds 2 + 2101 | 1 toutadisparu.s 1316 | Data | 00 | | 8 | 00/0A26 : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1960 | 1 toutadisparu.s 1274 | Data | 00 | | 8 | 00/09A5 : 00 00 00 00 | ds 8 + 2102 | 1 toutadisparu.s 1317 | Data | 00 | | 8 | 00/0A2E : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1961 | 1 toutadisparu.s 1275 | Data | 00 | | 4 | 00/09AD : 00 00 00 00 | ds 4 - 1962 | 1 toutadisparu.s 1276 | Data | 00 | | 4 | 00/09B1 : 00 00 00 00 | proEOF ds 4 - 1963 | 1 toutadisparu.s 1277 | Empty | 00 | | 0 | 00/09B5 | - 1964 | 1 toutadisparu.s 1278 | Empty | 00 | | 0 | 00/09B5 | proREAD - 1965 | 1 toutadisparu.s 1279 | Data | 00 | | 2 | 00/09B5 : 04 00 | dw 4 ; 0 - nb parms - 1966 | 1 toutadisparu.s 1280 | Data | 00 | | 2 | 00/09B7 : 00 00 | ds 2 ; 2 - file id - 1967 | 1 toutadisparu.s 1281 | Data | 00 | | 4 | 00/09B9 : 00 00 00 00 | ds 4 ; 4 - pointer - 1968 | 1 toutadisparu.s 1282 | Data | 00 | | 4 | 00/09BD : 00 00 00 00 | ds 4 ; 8 - length - 1969 | 1 toutadisparu.s 1283 | Data | 00 | | 4 | 00/09C1 : 00 00 00 00 | ds 4 ; C - length read - 1970 | 1 toutadisparu.s 1284 | Empty | 00 | | 0 | 00/09C5 | - 1971 | 1 toutadisparu.s 1285 | Empty | 00 | | 0 | 00/09C5 | proCLOSE - 1972 | 1 toutadisparu.s 1286 | Data | 00 | | 2 | 00/09C5 : 01 00 | dw 1 - 1973 | 1 toutadisparu.s 1287 | Data | 00 | | 2 | 00/09C7 : 00 00 | ds 2 - 1974 | 1 toutadisparu.s 1288 | Empty | 00 | | 0 | 00/09C9 | - 1975 | 1 toutadisparu.s 1289 | Empty | 00 | | 0 | 00/09C9 | proQUIT - 1976 | 1 toutadisparu.s 1290 | Data | 00 | | 2 | 00/09C9 : 02 00 | dw 2 ; pcount - 1977 | 1 toutadisparu.s 1291 | Data | 00 | | 4 | 00/09CB : 00 00 00 00 | ds 4 ; pathname - 1978 | 1 toutadisparu.s 1292 | Data | 00 | | 2 | 00/09CF : 00 00 | ds 2 ; flags - 1979 | 1 toutadisparu.s 1293 | Empty | 00 | | 0 | 00/09D1 | - 1980 | 1 toutadisparu.s 1294 | Empty | 00 | | 0 | 00/09D1 | proVERS - 1981 | 1 toutadisparu.s 1295 | Data | 00 | | 2 | 00/09D1 : 01 00 | dw 1 ; pcount - 1982 | 1 toutadisparu.s 1296 | Data | 00 | | 2 | 00/09D3 : 00 00 | ds 2 ; version - 1983 | 1 toutadisparu.s 1297 | Empty | 00 | | 0 | 00/09D5 | - 1984 | 1 toutadisparu.s 1298 | Comment | 00 | | 0 | 00/09D5 | *--- offset to image number is +16 - 1985 | 1 toutadisparu.s 1299 | Empty | 00 | | 0 | 00/09D5 | - 1986 | 1 toutadisparu.s 1300 | Data | 00 | | 32 | 00/09D5 : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' + 2103 | 1 toutadisparu.s 1318 | Data | 00 | | 4 | 00/0A36 : 00 00 00 00 | ds 4 + 2104 | 1 toutadisparu.s 1319 | Data | 00 | | 4 | 00/0A3A : 00 00 00 00 | proEOF ds 4 + 2105 | 1 toutadisparu.s 1320 | Empty | 00 | | 0 | 00/0A3E | + 2106 | 1 toutadisparu.s 1321 | Empty | 00 | | 0 | 00/0A3E | proREAD + 2107 | 1 toutadisparu.s 1322 | Data | 00 | | 2 | 00/0A3E : 04 00 | dw 4 ; 0 - nb parms + 2108 | 1 toutadisparu.s 1323 | Data | 00 | | 2 | 00/0A40 : 00 00 | ds 2 ; 2 - file id + 2109 | 1 toutadisparu.s 1324 | Data | 00 | | 4 | 00/0A42 : 00 00 00 00 | ds 4 ; 4 - pointer + 2110 | 1 toutadisparu.s 1325 | Data | 00 | | 4 | 00/0A46 : 00 00 00 00 | ds 4 ; 8 - length + 2111 | 1 toutadisparu.s 1326 | Data | 00 | | 4 | 00/0A4A : 00 00 00 00 | ds 4 ; C - length read + 2112 | 1 toutadisparu.s 1327 | Empty | 00 | | 0 | 00/0A4E | + 2113 | 1 toutadisparu.s 1328 | Empty | 00 | | 0 | 00/0A4E | proCLOSE + 2114 | 1 toutadisparu.s 1329 | Data | 00 | | 2 | 00/0A4E : 01 00 | dw 1 + 2115 | 1 toutadisparu.s 1330 | Data | 00 | | 2 | 00/0A50 : 00 00 | ds 2 + 2116 | 1 toutadisparu.s 1331 | Empty | 00 | | 0 | 00/0A52 | + 2117 | 1 toutadisparu.s 1332 | Empty | 00 | | 0 | 00/0A52 | proQUIT + 2118 | 1 toutadisparu.s 1333 | Data | 00 | | 2 | 00/0A52 : 02 00 | dw 2 ; pcount + 2119 | 1 toutadisparu.s 1334 | Data | 00 | | 4 | 00/0A54 : 00 00 00 00 | ds 4 ; pathname + 2120 | 1 toutadisparu.s 1335 | Data | 00 | | 2 | 00/0A58 : 00 00 | ds 2 ; flags + 2121 | 1 toutadisparu.s 1336 | Empty | 00 | | 0 | 00/0A5A | + 2122 | 1 toutadisparu.s 1337 | Empty | 00 | | 0 | 00/0A5A | proVERS + 2123 | 1 toutadisparu.s 1338 | Data | 00 | | 2 | 00/0A5A : 01 00 | dw 1 ; pcount + 2124 | 1 toutadisparu.s 1339 | Data | 00 | | 2 | 00/0A5C : 00 00 | ds 2 ; version + 2125 | 1 toutadisparu.s 1340 | Empty | 00 | | 0 | 00/0A5E | + 2126 | 1 toutadisparu.s 1341 | Comment | 00 | | 0 | 00/0A5E | *--- offset to image number is +16 + 2127 | 1 toutadisparu.s 1342 | Empty | 00 | | 0 | 00/0A5E | + 2128 | 1 toutadisparu.s 1343 | Data | 00 | | 32 | 00/0A5E : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1577,7 +1651,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 6D 65 6E 75 | | | | | | | 2E 6C 7A 34 | - 1987 | 1 toutadisparu.s 1301 | Data | 00 | | 32 | 00/09F5 : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' + 2129 | 1 toutadisparu.s 1344 | Data | 00 | | 32 | 00/0A7E : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1585,7 +1659,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 64 | | | | | | | 2E 6C 7A 34 | - 1988 | 1 toutadisparu.s 1302 | Data | 00 | | 32 | 00/0A15 : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' + 2130 | 1 toutadisparu.s 1345 | Data | 00 | | 32 | 00/0A9E : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1593,7 +1667,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 74 | | | | | | | 2E 6C 7A 34 | - 1989 | 1 toutadisparu.s 1303 | Data | 00 | | 30 | 00/0A35 : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' + 2131 | 1 toutadisparu.s 1346 | Data | 00 | | 30 | 00/0ABE : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1601,7 +1675,7 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 49 | | | | | | | 4E 44 | - 1990 | 1 toutadisparu.s 1304 | Data | 00 | | 30 | 00/0A53 : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' + 2132 | 1 toutadisparu.s 1347 | Data | 00 | | 30 | 00/0ADC : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1609,498 +1683,498 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 54 | | | | | | | 45 58 | - 1991 | 1 toutadisparu.s 1305 | Empty | 00 | | 0 | 00/0A71 | - 1992 | 1 toutadisparu.s 1306 | Comment | 00 | | 0 | 00/0A71 | *--- offset to aventure number is +25 - 1993 | 1 toutadisparu.s 1307 | Empty | 00 | | 0 | 00/0A71 | - 1994 | 1 toutadisparu.s 1308 | Data | 00 | | 26 | 00/0A71 : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' + 2133 | 1 toutadisparu.s 1348 | Empty | 00 | | 0 | 00/0AFA | + 2134 | 1 toutadisparu.s 1349 | Comment | 00 | | 0 | 00/0AFA | *--- offset to aventure number is +25 + 2135 | 1 toutadisparu.s 1350 | Empty | 00 | | 0 | 00/0AFA | + 2136 | 1 toutadisparu.s 1351 | Data | 00 | | 26 | 00/0AFA : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 2E 78 | - 1995 | 1 toutadisparu.s 1309 | Data | 00 | | 16 | 00/0A8B : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' + 2137 | 1 toutadisparu.s 1352 | Data | 00 | | 16 | 00/0B14 : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' | | | | | | 78 31 32 33 | | | | | | | 34 35 36 37 | | | | | | | 2E 6C 7A 34 | - 1996 | 1 toutadisparu.s 1310 | Empty | 00 | | 0 | 00/0A9B | - 1997 | 1 toutadisparu.s 1311 | Data | 00 | | 19 | 00/0A9B : 11 00 30 2F | pGAME strl '0/ ' + 2138 | 1 toutadisparu.s 1353 | Empty | 00 | | 0 | 00/0B24 | + 2139 | 1 toutadisparu.s 1354 | Data | 00 | | 19 | 00/0B24 : 11 00 30 2F | pGAME strl '0/ ' | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 | - 1998 | 1 toutadisparu.s 1312 | Empty | 00 | | 0 | 00/0AAE | - 1999 | 1 toutadisparu.s 1313 | Comment | 00 | | 0 | 00/0AAE | *---------------------------------------- - 2000 | 1 toutadisparu.s 1314 | Comment | 00 | | 0 | 00/0AAE | * LES AUTRES FICHIERS - 2001 | 1 toutadisparu.s 1315 | Comment | 00 | | 0 | 00/0AAE | *---------------------------------------- - 2002 | 1 toutadisparu.s 1316 | Empty | 00 | | 0 | 00/0AAE | - 2003 | 1 toutadisparu.s 1317 | Directive | 00 | | 0 | 00/0AAE | put game.s - 2004 | 2 game.s 1 | Comment | 00 | | 0 | 00/0AAE | * - 2005 | 2 game.s 2 | Comment | 00 | | 0 | 00/0AAE | * Tout a disparu - 2006 | 2 game.s 3 | Comment | 00 | | 0 | 00/0AAE | * - 2007 | 2 game.s 4 | Comment | 00 | | 0 | 00/0AAE | * (c) 1992, Franois Coulon - 2008 | 2 game.s 5 | Comment | 00 | | 0 | 00/0AAE | * (c) 2022, Antoine Vignau & Olivier Zardini - 2009 | 2 game.s 6 | Comment | 00 | | 0 | 00/0AAE | * - 2010 | 2 game.s 7 | Empty | 00 | | 0 | 00/0AAE | - 2011 | 2 game.s 8 | Directive | 00 | | 0 | 00/0AAE | mx %00 - 2012 | 2 game.s 9 | Empty | 00 | | 0 | 00/0AAE | - 2013 | 2 game.s 10 | Comment | 00 | | 0 | 00/0AAE | *----------------------- - 2014 | 2 game.s 11 | Comment | 00 | | 0 | 00/0AAE | * CONSTANTES - 2015 | 2 game.s 12 | Comment | 00 | | 0 | 00/0AAE | *----------------------- - 2016 | 2 game.s 13 | Empty | 00 | | 0 | 00/0AAE | - 2017 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0AAE | NB_INDICATEURS = 10 - 2018 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0AAE | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran - 2019 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0AAE | NB_TEXTES = 160 ; nombre de textes du jeu - 2020 | 2 game.s 17 | Empty | 00 | | 0 | 00/0AAE | - 2021 | 2 game.s 18 | Equivalence | 00 | | 0 | 00/0AAE | linksON = {1} - 2022 | 2 game.s 19 | Equivalence | 00 | | 0 | 00/0AAE | linksOFF = {0} - 2023 | 2 game.s 20 | Empty | 00 | | 0 | 00/0AAE | - 2024 | 2 game.s 21 | Equivalence | 00 | | 0 | 00/0AAE | colorBLACK = 0 - 2025 | 2 game.s 22 | Equivalence | 00 | | 0 | 00/0AAE | colorWHITE = 15 - 2026 | 2 game.s 23 | Empty | 00 | | 0 | 00/0AAE | - 2027 | 2 game.s 24 | Comment | 00 | | 0 | 00/0AAE | *----------------------- - 2028 | 2 game.s 25 | Comment | 00 | | 0 | 00/0AAE | * load_font - 2029 | 2 game.s 26 | Comment | 00 | | 0 | 00/0AAE | *----------------------- - 2030 | 2 game.s 27 | Empty | 00 | | 0 | 00/0AAE | - 2031 | 2 game.s 28 | Empty | 00 | | 0 | 00/0AAE | load_font - 2032 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0AAE : 20 D5 0A | jsr font_it - 2033 | 2 game.s 30 | Code | 00 | | 2 | 00/0AB1 : 90 21 | bcc lf_ok - 2034 | 2 game.s 31 | Empty | 00 | | 0 | 00/0AB3 | - 2035 | 2 game.s 32 | Code | 00 | | 1 | 00/0AB3 : 48 | pha - 2036 | 2 game.s 33 | Macro | 00 | | 0 | 00/0AB4 | PushLong #fntSTR1 - 2040 | 2 game.s 33 | Code | 00 | 1 >>16 | 3 | 00/0AB4 : F4 00 00 | PEA #^#fntSTR1 - 2047 | 2 game.s 33 | Code | 00 | 2 | 3 | 00/0AB7 : F4 2D 07 | PEA #fntSTR1 - 2050 | 2 game.s 34 | Macro | 00 | | 0 | 00/0ABA | PushLong #fntSTR2 - 2054 | 2 game.s 34 | Code | 00 | 1 >>16 | 3 | 00/0ABA : F4 00 00 | PEA #^#fntSTR2 - 2061 | 2 game.s 34 | Code | 00 | 2 | 3 | 00/0ABD : F4 45 07 | PEA #fntSTR2 - 2064 | 2 game.s 35 | Macro | 00 | | 0 | 00/0AC0 | PushLong #errSTR3 - 2068 | 2 game.s 35 | Code | 00 | 1 >>16 | 3 | 00/0AC0 : F4 00 00 | PEA #^#errSTR3 - 2075 | 2 game.s 35 | Code | 00 | 2 | 3 | 00/0AC3 : F4 A0 07 | PEA #errSTR3 - 2078 | 2 game.s 36 | Macro | 00 | | 0 | 00/0AC6 | PushLong #errSTR2 - 2082 | 2 game.s 36 | Code | 00 | 1 >>16 | 3 | 00/0AC6 : F4 00 00 | PEA #^#errSTR2 - 2089 | 2 game.s 36 | Code | 00 | 2 | 3 | 00/0AC9 : F4 9F 07 | PEA #errSTR2 - 2092 | 2 game.s 37 | Macro | 00 | | 0 | 00/0ACC | _TLTextMountVolume - 2094 | 2 game.s 37 | Code | 00 | | 3 | 00/0ACC : A2 01 12 | LDX #$1201 ; load tool call # - 2095 | 2 game.s 37 | Code | 00 | | 4 | 00/0ACF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2096 | 2 game.s 38 | Code | 00 | | 1 | 00/0AD3 : 68 | pla - 2097 | 2 game.s 39 | Empty | 00 | | 0 | 00/0AD4 | - 2098 | 2 game.s 40 | Code | 00 | | 1 | 00/0AD4 : 60 | lf_ok rts - 2099 | 2 game.s 41 | Empty | 00 | | 0 | 00/0AD5 | - 2100 | 2 game.s 42 | Comment | 00 | | 0 | 00/0AD5 | *--- Really load the font - 2101 | 2 game.s 43 | Empty | 00 | | 0 | 00/0AD5 | - 2102 | 2 game.s 44 | Empty | 00 | | 0 | 00/0AD5 | font_it - 2103 | 2 game.s 45 | Macro | 00 | | 0 | 00/0AD5 | PushWord #$0A00 ; Taille 10 - 2105 | 2 game.s 45 | Code | 00 | | 3 | 00/0AD5 : F4 00 0A | PEA #$0A00 - 2108 | 2 game.s 46 | Macro | 00 | | 0 | 00/0AD8 | PushWord #$0016 ; Courier - 2110 | 2 game.s 46 | Code | 00 | | 3 | 00/0AD8 : F4 16 00 | PEA #$0016 - 2113 | 2 game.s 47 | Macro | 00 | | 0 | 00/0ADB | PushWord #0 - 2115 | 2 game.s 47 | Code | 00 | | 3 | 00/0ADB : F4 00 00 | PEA #0 - 2118 | 2 game.s 48 | Macro | 00 | | 0 | 00/0ADE | _InstallFont - 2120 | 2 game.s 48 | Code | 00 | | 3 | 00/0ADE : A2 1B 0E | LDX #$E1B ; load tool call # - 2121 | 2 game.s 48 | Code | 00 | | 4 | 00/0AE1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2122 | 2 game.s 49 | Code | 00 | | 1 | 00/0AE5 : 60 | rts - 2123 | 2 game.s 50 | Empty | 00 | | 0 | 00/0AE6 | - 2124 | 2 game.s 51 | Comment | 00 | | 0 | 00/0AE6 | *----------------------- - 2125 | 2 game.s 52 | Comment | 00 | | 0 | 00/0AE6 | * set_language - 2126 | 2 game.s 53 | Comment | 00 | | 0 | 00/0AE6 | *----------------------- - 2127 | 2 game.s 54 | Empty | 00 | | 0 | 00/0AE6 | - 2128 | 2 game.s 55 | Empty | 00 | | 0 | 00/0AE6 | set_language - 2129 | 2 game.s 56 | Macro | 00 | | 0 | 00/0AE6 | PushWord #0 - 2131 | 2 game.s 56 | Code | 00 | | 3 | 00/0AE6 : F4 00 00 | PEA #0 - 2134 | 2 game.s 57 | Macro | 00 | | 0 | 00/0AE9 | PushWord #$29 - 2136 | 2 game.s 57 | Code | 00 | | 3 | 00/0AE9 : F4 29 00 | PEA #$29 - 2139 | 2 game.s 58 | Macro | 00 | | 0 | 00/0AEC | _ReadBParam - 2141 | 2 game.s 58 | Code | 00 | | 3 | 00/0AEC : A2 03 0C | LDX #$C03 ; load tool call # - 2142 | 2 game.s 58 | Code | 00 | | 4 | 00/0AEF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2143 | 2 game.s 59 | Code | 00 | | 1 | 00/0AF3 : 68 | pla - 2144 | 2 game.s 60 | Code | 00 | | 3 | 00/0AF4 : C9 14 00 | cmp #20 - 2145 | 2 game.s 61 | Code | 00 | | 2 | 00/0AF7 : 90 01 | bcc st_ok - 2146 | 2 game.s 62 | Code | 00 | | 1 | 00/0AF9 : 60 | rts - 2147 | 2 game.s 63 | Empty | 00 | | 0 | 00/0AFA | - 2148 | 2 game.s 64 | Comment | 00 | | 0 | 00/0AFA | * index - 2149 | 2 game.s 65 | Comment | 00 | | 0 | 00/0AFA | * TEXTES : +16 - 2150 | 2 game.s 66 | Empty | 00 | | 0 | 00/0AFA | - 2151 | 2 game.s 67 | Empty | 00 | | 0 | 00/0AFA | st_ok - 2152 | 2 game.s 68 | Code | 00 | 2 | 3 | 00/0AFA : 20 0E 0B | jsr st_setit ; try IIgs language - 2153 | 2 game.s 69 | Code | 00 | | 2 | 00/0AFD : 90 0E | bcc st_ok99 - 2154 | 2 game.s 70 | Empty | 00 | | 0 | 00/0AFF | - 2155 | 2 game.s 71 | Code | 00 | | 3 | 00/0AFF : A9 00 00 | lda #0 ; if not, try EN US - 2156 | 2 game.s 72 | Code | 00 | 2 | 3 | 00/0B02 : 20 0E 0B | jsr st_setit - 2157 | 2 game.s 73 | Code | 00 | | 2 | 00/0B05 : 90 06 | bcc st_ok99 - 2158 | 2 game.s 74 | Empty | 00 | | 0 | 00/0B07 | - 2159 | 2 game.s 75 | Code | 00 | | 3 | 00/0B07 : A9 02 00 | lda #2 ; it not, force FR - It always exists - 2160 | 2 game.s 76 | Code | 00 | 2 | 3 | 00/0B0A : 20 0E 0B | jsr st_setit - 2161 | 2 game.s 77 | Empty | 00 | | 0 | 00/0B0D | st_ok99 - 2162 | 2 game.s 78 | Code | 00 | | 1 | 00/0B0D : 60 | rts - 2163 | 2 game.s 79 | Empty | 00 | | 0 | 00/0B0E | - 2164 | 2 game.s 80 | Comment | 00 | | 0 | 00/0B0E | *--- - 2165 | 2 game.s 81 | Empty | 00 | | 0 | 00/0B0E | - 2166 | 2 game.s 82 | Empty | 00 | | 0 | 00/0B0E | st_setit ; set language code - 2167 | 2 game.s 83 | Code | 00 | 2 | 3 | 00/0B0E : 8D 00 07 | sta saveLANGUAGE - 2168 | 2 game.s 84 | Code | 00 | | 1 | 00/0B11 : 0A | asl - 2169 | 2 game.s 85 | Code | 00 | | 1 | 00/0B12 : AA | tax - 2170 | 2 game.s 86 | Code | 00 | 2 | 3 | 00/0B13 : BD 3F 0B | lda tblLANG,x - 2171 | 2 game.s 87 | Code | 00 | 2 | 3 | 00/0B16 : 8D 45 0A | sta pINDEX+16 - 2172 | 2 game.s 88 | Code | 00 | 2 | 3 | 00/0B19 : 8D 63 0A | sta pTEXTES+16 - 2173 | 2 game.s 89 | Empty | 00 | | 0 | 00/0B1C | - 2174 | 2 game.s 90 | Code | 00 | 2 | 3 | 00/0B1C : A9 35 0A | lda #pINDEX ; check file exists - 2175 | 2 game.s 91 | Code | 00 | 2 | 3 | 00/0B1F : 8D 8B 09 | sta proOPEN+4 - 2176 | 2 game.s 92 | Empty | 00 | | 0 | 00/0B22 | - 2177 | 2 game.s 93 | Code | 00 | | 4 | 00/0B22 : 22 A8 00 E1 | jsl {$e100a8} - 2178 | 2 game.s 94 | Data | 00 | | 2 | 00/0B26 : 10 20 | dw $2010 - 2179 | 2 game.s 95 | Data | 00 | 3 | 4 | 00/0B28 : 87 09 00 00 | adrl proOPEN - 2180 | 2 game.s 96 | Code | 00 | | 2 | 00/0B2C : B0 10 | bcs st_setit99 - 2181 | 2 game.s 97 | Empty | 00 | | 0 | 00/0B2E | - 2182 | 2 game.s 98 | Code | 00 | 2 | 3 | 00/0B2E : AD 89 09 | lda proOPEN+2 - 2183 | 2 game.s 99 | Code | 00 | 2 | 3 | 00/0B31 : 8D C7 09 | sta proCLOSE+2 - 2184 | 2 game.s 100 | Empty | 00 | | 0 | 00/0B34 | - 2185 | 2 game.s 101 | Code | 00 | | 4 | 00/0B34 : 22 A8 00 E1 | jsl {$e100a8} - 2186 | 2 game.s 102 | Data | 00 | | 2 | 00/0B38 : 14 20 | dw $2014 - 2187 | 2 game.s 103 | Data | 00 | 3 | 4 | 00/0B3A : C5 09 00 00 | adrl proCLOSE - 2188 | 2 game.s 104 | Empty | 00 | | 0 | 00/0B3E | - 2189 | 2 game.s 105 | Empty | 00 | | 0 | 00/0B3E | st_setit99 - 2190 | 2 game.s 106 | Code | 00 | | 1 | 00/0B3E : 60 | rts - 2191 | 2 game.s 107 | Empty | 00 | | 0 | 00/0B3F | - 2192 | 2 game.s 108 | Comment | 00 | | 0 | 00/0B3F | *--- - 2193 | 2 game.s 109 | Empty | 00 | | 0 | 00/0B3F | - 2194 | 2 game.s 110 | Empty | 00 | | 0 | 00/0B3F | tblLANG - 2195 | 2 game.s 111 | Data | 00 | | 2 | 00/0B3F : 75 73 | asc 'us' ; 0 - 2196 | 2 game.s 112 | Data | 00 | | 2 | 00/0B41 : 75 6B | asc 'uk' - 2197 | 2 game.s 113 | Data | 00 | | 2 | 00/0B43 : 66 72 | asc 'fr' ; 2 - 2198 | 2 game.s 114 | Data | 00 | | 2 | 00/0B45 : 6E 6C | asc 'nl' - 2199 | 2 game.s 115 | Data | 00 | | 2 | 00/0B47 : 65 73 | asc 'es' ; 4 - 2200 | 2 game.s 116 | Data | 00 | | 2 | 00/0B49 : 69 74 | asc 'it' - 2201 | 2 game.s 117 | Data | 00 | | 2 | 00/0B4B : 64 65 | asc 'de' ; 6 - 2202 | 2 game.s 118 | Data | 00 | | 2 | 00/0B4D : 73 65 | asc 'se' - 2203 | 2 game.s 119 | Data | 00 | | 2 | 00/0B4F : 75 73 | asc 'us' - 2204 | 2 game.s 120 | Data | 00 | | 2 | 00/0B51 : 63 61 | asc 'ca' - 2205 | 2 game.s 121 | Data | 00 | | 2 | 00/0B53 : 6E 6C | asc 'nl' - 2206 | 2 game.s 122 | Data | 00 | | 2 | 00/0B55 : 68 65 | asc 'he' - 2207 | 2 game.s 123 | Data | 00 | | 2 | 00/0B57 : 6A 70 | asc 'jp' - 2208 | 2 game.s 124 | Data | 00 | | 2 | 00/0B59 : 61 72 | asc 'ar' - 2209 | 2 game.s 125 | Data | 00 | | 2 | 00/0B5B : 67 72 | asc 'gr' - 2210 | 2 game.s 126 | Data | 00 | | 2 | 00/0B5D : 74 72 | asc 'tr' - 2211 | 2 game.s 127 | Data | 00 | | 2 | 00/0B5F : 66 69 | asc 'fi' - 2212 | 2 game.s 128 | Data | 00 | | 2 | 00/0B61 : 74 61 | asc 'ta' - 2213 | 2 game.s 129 | Data | 00 | | 2 | 00/0B63 : 68 69 | asc 'hi' - 2214 | 2 game.s 130 | Data | 00 | | 2 | 00/0B65 : 75 73 | asc 'us' ; 19 - 2215 | 2 game.s 131 | Empty | 00 | | 0 | 00/0B67 | - 2216 | 2 game.s 132 | Comment | 00 | | 0 | 00/0B67 | *----------------------- - 2217 | 2 game.s 133 | Comment | 00 | | 0 | 00/0B67 | * load_index - 2218 | 2 game.s 134 | Comment | 00 | | 0 | 00/0B67 | *----------------------- - 2219 | 2 game.s 135 | Empty | 00 | | 0 | 00/0B67 | - 2220 | 2 game.s 136 | Empty | 00 | | 0 | 00/0B67 | load_index - 2221 | 2 game.s 137 | Code | 00 | 2 | 3 | 00/0B67 : A9 35 0A | lda #pINDEX - 2222 | 2 game.s 138 | Code | 00 | 2 | 3 | 00/0B6A : 8D 8B 09 | sta proOPEN+4 - 2223 | 2 game.s 139 | Empty | 00 | | 0 | 00/0B6D | - 2224 | 2 game.s 140 | Code | 00 | | 4 | 00/0B6D : 22 A8 00 E1 | jsl {$e100a8} - 2225 | 2 game.s 141 | Data | 00 | | 2 | 00/0B71 : 10 20 | dw $2010 - 2226 | 2 game.s 142 | Data | 00 | 3 | 4 | 00/0B73 : 87 09 00 00 | adrl proOPEN - 2227 | 2 game.s 143 | Code | 00 | | 2 | 00/0B77 : B0 42 | bcs li_err2 - 2228 | 2 game.s 144 | Empty | 00 | | 0 | 00/0B79 | - 2229 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0B79 : AD 89 09 | lda proOPEN+2 - 2230 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0B7C : 8D B7 09 | sta proREAD+2 - 2231 | 2 game.s 147 | Code | 00 | 2 | 3 | 00/0B7F : 8D C7 09 | sta proCLOSE+2 - 2232 | 2 game.s 148 | Empty | 00 | | 0 | 00/0B82 | - 2233 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0B82 : AD F0 06 | lda ptrINDEX - 2234 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0B85 : 8D B9 09 | sta proREAD+4 - 2235 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0B88 : AD F2 06 | lda ptrINDEX+2 - 2236 | 2 game.s 152 | Code | 00 | 2 | 3 | 00/0B8B : 8D BB 09 | sta proREAD+6 - 2237 | 2 game.s 153 | Empty | 00 | | 0 | 00/0B8E | - 2238 | 2 game.s 154 | Code | 00 | 2 | 3 | 00/0B8E : AD B1 09 | lda proEOF - 2239 | 2 game.s 155 | Code | 00 | 2 | 3 | 00/0B91 : 8D BD 09 | sta proREAD+8 - 2240 | 2 game.s 156 | Code | 00 | 2 | 3 | 00/0B94 : AD B3 09 | lda proEOF+2 - 2241 | 2 game.s 157 | Code | 00 | 2 | 3 | 00/0B97 : 8D BF 09 | sta proREAD+10 - 2242 | 2 game.s 158 | Empty | 00 | | 0 | 00/0B9A | - 2243 | 2 game.s 159 | Code | 00 | | 4 | 00/0B9A : 22 A8 00 E1 | jsl {$e100a8} - 2244 | 2 game.s 160 | Data | 00 | | 2 | 00/0B9E : 12 20 | dw $2012 - 2245 | 2 game.s 161 | Data | 00 | 3 | 4 | 00/0BA0 : B5 09 00 00 | adrl proREAD - 2246 | 2 game.s 162 | Code | 00 | | 2 | 00/0BA4 : B0 0B | bcs li_err - 2247 | 2 game.s 163 | Empty | 00 | | 0 | 00/0BA6 | - 2248 | 2 game.s 164 | Code | 00 | | 4 | 00/0BA6 : 22 A8 00 E1 | jsl {$e100a8} - 2249 | 2 game.s 165 | Data | 00 | | 2 | 00/0BAA : 14 20 | dw $2014 - 2250 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0BAC : C5 09 00 00 | adrl proCLOSE - 2251 | 2 game.s 167 | Code | 00 | | 1 | 00/0BB0 : 60 | rts - 2252 | 2 game.s 168 | Empty | 00 | | 0 | 00/0BB1 | - 2253 | 2 game.s 169 | Empty | 00 | | 0 | 00/0BB1 | li_err - 2254 | 2 game.s 170 | Code | 00 | | 4 | 00/0BB1 : 22 A8 00 E1 | jsl {$e100a8} - 2255 | 2 game.s 171 | Data | 00 | | 2 | 00/0BB5 : 14 20 | dw $2014 - 2256 | 2 game.s 172 | Data | 00 | 3 | 4 | 00/0BB7 : C5 09 00 00 | adrl proCLOSE - 2257 | 2 game.s 173 | Empty | 00 | | 0 | 00/0BBB | - 2258 | 2 game.s 174 | Empty | 00 | | 0 | 00/0BBB | li_err2 - 2259 | 2 game.s 175 | Code | 00 | | 1 | 00/0BBB : 48 | pha - 2260 | 2 game.s 176 | Macro | 00 | | 0 | 00/0BBC | PushLong #filSTR1 - 2264 | 2 game.s 176 | Code | 00 | 1 >>16 | 3 | 00/0BBC : F4 00 00 | PEA #^#filSTR1 - 2271 | 2 game.s 176 | Code | 00 | 2 | 3 | 00/0BBF : F4 89 07 | PEA #filSTR1 - 2274 | 2 game.s 177 | Macro | 00 | | 0 | 00/0BC2 | PushLong #errSTR2 - 2278 | 2 game.s 177 | Code | 00 | 1 >>16 | 3 | 00/0BC2 : F4 00 00 | PEA #^#errSTR2 - 2285 | 2 game.s 177 | Code | 00 | 2 | 3 | 00/0BC5 : F4 9F 07 | PEA #errSTR2 - 2288 | 2 game.s 178 | Macro | 00 | | 0 | 00/0BC8 | PushLong #errSTR1 - 2292 | 2 game.s 178 | Code | 00 | 1 >>16 | 3 | 00/0BC8 : F4 00 00 | PEA #^#errSTR1 - 2299 | 2 game.s 178 | Code | 00 | 2 | 3 | 00/0BCB : F4 9A 07 | PEA #errSTR1 - 2302 | 2 game.s 179 | Macro | 00 | | 0 | 00/0BCE | PushLong #errSTR2 - 2306 | 2 game.s 179 | Code | 00 | 1 >>16 | 3 | 00/0BCE : F4 00 00 | PEA #^#errSTR2 - 2313 | 2 game.s 179 | Code | 00 | 2 | 3 | 00/0BD1 : F4 9F 07 | PEA #errSTR2 - 2316 | 2 game.s 180 | Macro | 00 | | 0 | 00/0BD4 | _TLTextMountVolume - 2318 | 2 game.s 180 | Code | 00 | | 3 | 00/0BD4 : A2 01 12 | LDX #$1201 ; load tool call # - 2319 | 2 game.s 180 | Code | 00 | | 4 | 00/0BD7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2320 | 2 game.s 181 | Code | 00 | | 1 | 00/0BDB : 68 | pla - 2321 | 2 game.s 182 | Code | 00 | | 3 | 00/0BDC : 82 46 F8 | brl meQUIT1 - 2322 | 2 game.s 183 | Empty | 00 | | 0 | 00/0BDF | - 2323 | 2 game.s 184 | Comment | 00 | | 0 | 00/0BDF | *----------------------- - 2324 | 2 game.s 185 | Comment | 00 | | 0 | 00/0BDF | * next_index - 2325 | 2 game.s 186 | Comment | 00 | | 0 | 00/0BDF | *----------------------- - 2326 | 2 game.s 187 | Empty | 00 | | 0 | 00/0BDF | - 2327 | 2 game.s 188 | Code | 00 | | 2 | 00/0BDF : E6 90 | next_index inc {{$80}+$10} - 2328 | 2 game.s 189 | Code | 00 | | 2 | 00/0BE1 : D0 02 | bne ni_1 - 2329 | 2 game.s 190 | Code | 00 | | 2 | 00/0BE3 : E6 92 | inc {{$80}+$10}+2 - 2330 | 2 game.s 191 | Code | 00 | | 2 | 00/0BE5 : A7 90 | ni_1 lda [{{$80}+$10}] - 2331 | 2 game.s 192 | Code | 00 | | 3 | 00/0BE7 : 29 FF 00 | and #$ff - 2332 | 2 game.s 193 | Code | 00 | | 1 | 00/0BEA : 60 | rts - 2333 | 2 game.s 194 | Empty | 00 | | 0 | 00/0BEB | - 2334 | 2 game.s 195 | Comment | 00 | | 0 | 00/0BEB | *----------------------- - 2335 | 2 game.s 196 | Comment | 00 | | 0 | 00/0BEB | * load_textes - 2336 | 2 game.s 197 | Comment | 00 | | 0 | 00/0BEB | *----------------------- - 2337 | 2 game.s 198 | Empty | 00 | | 0 | 00/0BEB | - 2338 | 2 game.s 199 | Empty | 00 | | 0 | 00/0BEB | load_textes - 2339 | 2 game.s 200 | Code | 00 | 2 | 3 | 00/0BEB : A9 53 0A | lda #pTEXTES - 2340 | 2 game.s 201 | Code | 00 | 2 | 3 | 00/0BEE : 8D 8B 09 | sta proOPEN+4 - 2341 | 2 game.s 202 | Empty | 00 | | 0 | 00/0BF1 | - 2342 | 2 game.s 203 | Code | 00 | | 4 | 00/0BF1 : 22 A8 00 E1 | jsl {$e100a8} - 2343 | 2 game.s 204 | Data | 00 | | 2 | 00/0BF5 : 10 20 | dw $2010 - 2344 | 2 game.s 205 | Data | 00 | 3 | 4 | 00/0BF7 : 87 09 00 00 | adrl proOPEN - 2345 | 2 game.s 206 | Code | 00 | | 2 | 00/0BFB : B0 42 | bcs lt_err2 - 2346 | 2 game.s 207 | Empty | 00 | | 0 | 00/0BFD | - 2347 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0BFD : AD 89 09 | lda proOPEN+2 - 2348 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C00 : 8D B7 09 | sta proREAD+2 - 2349 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0C03 : 8D C7 09 | sta proCLOSE+2 - 2350 | 2 game.s 211 | Empty | 00 | | 0 | 00/0C06 | - 2351 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C06 : AD F4 06 | lda ptrTEXTES - 2352 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C09 : 8D B9 09 | sta proREAD+4 - 2353 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C0C : AD F6 06 | lda ptrTEXTES+2 - 2354 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0C0F : 8D BB 09 | sta proREAD+6 - 2355 | 2 game.s 216 | Empty | 00 | | 0 | 00/0C12 | - 2356 | 2 game.s 217 | Code | 00 | 2 | 3 | 00/0C12 : AD B1 09 | lda proEOF - 2357 | 2 game.s 218 | Code | 00 | 2 | 3 | 00/0C15 : 8D BD 09 | sta proREAD+8 - 2358 | 2 game.s 219 | Code | 00 | 2 | 3 | 00/0C18 : AD B3 09 | lda proEOF+2 - 2359 | 2 game.s 220 | Code | 00 | 2 | 3 | 00/0C1B : 8D BF 09 | sta proREAD+10 - 2360 | 2 game.s 221 | Empty | 00 | | 0 | 00/0C1E | - 2361 | 2 game.s 222 | Code | 00 | | 4 | 00/0C1E : 22 A8 00 E1 | jsl {$e100a8} - 2362 | 2 game.s 223 | Data | 00 | | 2 | 00/0C22 : 12 20 | dw $2012 - 2363 | 2 game.s 224 | Data | 00 | 3 | 4 | 00/0C24 : B5 09 00 00 | adrl proREAD - 2364 | 2 game.s 225 | Code | 00 | | 2 | 00/0C28 : B0 0B | bcs lt_err - 2365 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C2A | - 2366 | 2 game.s 227 | Code | 00 | | 4 | 00/0C2A : 22 A8 00 E1 | jsl {$e100a8} - 2367 | 2 game.s 228 | Data | 00 | | 2 | 00/0C2E : 14 20 | dw $2014 - 2368 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C30 : C5 09 00 00 | adrl proCLOSE - 2369 | 2 game.s 230 | Code | 00 | | 1 | 00/0C34 : 60 | rts - 2370 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C35 | - 2371 | 2 game.s 232 | Empty | 00 | | 0 | 00/0C35 | lt_err - 2372 | 2 game.s 233 | Code | 00 | | 4 | 00/0C35 : 22 A8 00 E1 | jsl {$e100a8} - 2373 | 2 game.s 234 | Data | 00 | | 2 | 00/0C39 : 14 20 | dw $2014 - 2374 | 2 game.s 235 | Data | 00 | 3 | 4 | 00/0C3B : C5 09 00 00 | adrl proCLOSE - 2375 | 2 game.s 236 | Empty | 00 | | 0 | 00/0C3F | - 2376 | 2 game.s 237 | Empty | 00 | | 0 | 00/0C3F | lt_err2 - 2377 | 2 game.s 238 | Code | 00 | | 1 | 00/0C3F : 48 | pha - 2378 | 2 game.s 239 | Macro | 00 | | 0 | 00/0C40 | PushLong #filSTR1 - 2382 | 2 game.s 239 | Code | 00 | 1 >>16 | 3 | 00/0C40 : F4 00 00 | PEA #^#filSTR1 - 2389 | 2 game.s 239 | Code | 00 | 2 | 3 | 00/0C43 : F4 89 07 | PEA #filSTR1 - 2392 | 2 game.s 240 | Macro | 00 | | 0 | 00/0C46 | PushLong #errSTR2 - 2396 | 2 game.s 240 | Code | 00 | 1 >>16 | 3 | 00/0C46 : F4 00 00 | PEA #^#errSTR2 - 2403 | 2 game.s 240 | Code | 00 | 2 | 3 | 00/0C49 : F4 9F 07 | PEA #errSTR2 - 2406 | 2 game.s 241 | Macro | 00 | | 0 | 00/0C4C | PushLong #errSTR1 - 2410 | 2 game.s 241 | Code | 00 | 1 >>16 | 3 | 00/0C4C : F4 00 00 | PEA #^#errSTR1 - 2417 | 2 game.s 241 | Code | 00 | 2 | 3 | 00/0C4F : F4 9A 07 | PEA #errSTR1 - 2420 | 2 game.s 242 | Macro | 00 | | 0 | 00/0C52 | PushLong #errSTR2 - 2424 | 2 game.s 242 | Code | 00 | 1 >>16 | 3 | 00/0C52 : F4 00 00 | PEA #^#errSTR2 - 2431 | 2 game.s 242 | Code | 00 | 2 | 3 | 00/0C55 : F4 9F 07 | PEA #errSTR2 - 2434 | 2 game.s 243 | Macro | 00 | | 0 | 00/0C58 | _TLTextMountVolume - 2436 | 2 game.s 243 | Code | 00 | | 3 | 00/0C58 : A2 01 12 | LDX #$1201 ; load tool call # - 2437 | 2 game.s 243 | Code | 00 | | 4 | 00/0C5B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2438 | 2 game.s 244 | Code | 00 | | 1 | 00/0C5F : 68 | pla - 2439 | 2 game.s 245 | Code | 00 | | 3 | 00/0C60 : 82 C2 F7 | brl meQUIT1 - 2440 | 2 game.s 246 | Empty | 00 | | 0 | 00/0C63 | - 2441 | 2 game.s 247 | Comment | 00 | | 0 | 00/0C63 | *----------------------- - 2442 | 2 game.s 248 | Comment | 00 | | 0 | 00/0C63 | * init_textes - 2443 | 2 game.s 249 | Comment | 00 | | 0 | 00/0C63 | *----------------------- - 2444 | 2 game.s 250 | Empty | 00 | | 0 | 00/0C63 | - 2445 | 2 game.s 251 | Empty | 00 | | 0 | 00/0C63 | init_textes - 2446 | 2 game.s 252 | Code | 00 | 2 | 3 | 00/0C63 : 9C BE 27 | stz nbTEXTES ; 0 texts on entry - 2447 | 2 game.s 253 | Empty | 00 | | 0 | 00/0C66 | - 2448 | 2 game.s 254 | Code | 00 | 2 | 3 | 00/0C66 : AD B1 09 | lda proEOF ; is file empty? - 2449 | 2 game.s 255 | Code | 00 | 2 | 3 | 00/0C69 : 0D B3 09 | ora proEOF+2 - 2450 | 2 game.s 256 | Code | 00 | | 2 | 00/0C6C : D0 01 | bne it1 - 2451 | 2 game.s 257 | Code | 00 | | 1 | 00/0C6E : 60 | rts - 2452 | 2 game.s 258 | Empty | 00 | | 0 | 00/0C6F | - 2453 | 2 game.s 259 | Code | 00 | 2 | 3 | 00/0C6F : AD F4 06 | it1 lda ptrTEXTES - 2454 | 2 game.s 260 | Code | 00 | | 2 | 00/0C72 : 85 80 | sta {$80} - 2455 | 2 game.s 261 | Code | 00 | | 1 | 00/0C74 : 18 | clc - 2456 | 2 game.s 262 | Code | 00 | 2 | 3 | 00/0C75 : 6D B1 09 | adc proEOF - 2457 | 2 game.s 263 | Code | 00 | | 2 | 00/0C78 : 85 84 | sta {{$80}+4} - 2458 | 2 game.s 264 | Code | 00 | 2 | 3 | 00/0C7A : AD F6 06 | lda ptrTEXTES+2 - 2459 | 2 game.s 265 | Code | 00 | | 2 | 00/0C7D : 85 82 | sta {$80}+2 - 2460 | 2 game.s 266 | Code | 00 | 2 | 3 | 00/0C7F : 6D B3 09 | adc proEOF+2 - 2461 | 2 game.s 267 | Code | 00 | | 2 | 00/0C82 : 85 86 | sta {{$80}+4}+2 - 2462 | 2 game.s 268 | Empty | 00 | | 0 | 00/0C84 | - 2463 | 2 game.s 269 | Comment | 00 | | 0 | 00/0C84 | *--- Nombre de textes en little endian - 2464 | 2 game.s 270 | Empty | 00 | | 0 | 00/0C84 | - 2465 | 2 game.s 271 | Code | 00 | | 2 | 00/0C84 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes - 2466 | 2 game.s 272 | Code | 00 | | 1 | 00/0C86 : EB | xba - 2467 | 2 game.s 273 | Code | 00 | 2 | 3 | 00/0C87 : 8D C0 27 | sta nbTEXTES2 ; pour comparer avec notre valeur - 2468 | 2 game.s 274 | Empty | 00 | | 0 | 00/0C8A | - 2469 | 2 game.s 275 | Code | 00 | | 2 | 00/0C8A : A5 80 | lda {$80} ; += 2 - 2470 | 2 game.s 276 | Code | 00 | | 1 | 00/0C8C : 18 | clc - 2471 | 2 game.s 277 | Code | 00 | | 3 | 00/0C8D : 69 02 00 | adc #2 - 2472 | 2 game.s 278 | Code | 00 | | 2 | 00/0C90 : 85 80 | sta {$80} - 2473 | 2 game.s 279 | Code | 00 | | 2 | 00/0C92 : A5 82 | lda {$80}+2 - 2474 | 2 game.s 280 | Code | 00 | | 3 | 00/0C94 : 69 00 00 | adc #0 - 2475 | 2 game.s 281 | Code | 00 | | 2 | 00/0C97 : 85 82 | sta {$80}+2 - 2476 | 2 game.s 282 | Empty | 00 | | 0 | 00/0C99 | - 2477 | 2 game.s 283 | Comment | 00 | | 0 | 00/0C99 | *--- - 2478 | 2 game.s 284 | Empty | 00 | | 0 | 00/0C99 | - 2479 | 2 game.s 285 | Code | 00 | | 3 | 00/0C99 : A0 01 00 | ldy #1 ; tell to store string - 2480 | 2 game.s 286 | Code | 00 | | 3 | 00/0C9C : C0 01 00 | it2 cpy #1 ; save string pointer? - 2481 | 2 game.s 287 | Code | 00 | | 2 | 00/0C9F : D0 1D | bne it3 ; nope - 2482 | 2 game.s 288 | Empty | 00 | | 0 | 00/0CA1 | - 2483 | 2 game.s 289 | Code | 00 | 2 | 3 | 00/0CA1 : AD BE 27 | lda nbTEXTES ; yes, save the address of the string - 2484 | 2 game.s 290 | Code | 00 | | 1 | 00/0CA4 : 0A | asl - 2485 | 2 game.s 291 | Code | 00 | | 1 | 00/0CA5 : 0A | asl - 2486 | 2 game.s 292 | Code | 00 | | 1 | 00/0CA6 : AA | tax - 2487 | 2 game.s 293 | Code | 00 | | 2 | 00/0CA7 : A5 80 | lda {$80} - 2488 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0CA9 : 9D 3C 25 | sta tblTEXTES,x - 2489 | 2 game.s 295 | Code | 00 | | 2 | 00/0CAC : A5 82 | lda {$80}+2 - 2490 | 2 game.s 296 | Code | 00 | 2 | 3 | 00/0CAE : 9D 3E 25 | sta tblTEXTES+2,x - 2491 | 2 game.s 297 | Code | 00 | | 1 | 00/0CB1 : 88 | dey ; string is saved - 2492 | 2 game.s 298 | Empty | 00 | | 0 | 00/0CB2 | - 2493 | 2 game.s 299 | Code | 00 | 2 | 3 | 00/0CB2 : EE BE 27 | inc nbTEXTES ; increment the number of strings - 2494 | 2 game.s 300 | Code | 00 | 2 | 3 | 00/0CB5 : AD BE 27 | lda nbTEXTES ; into our limit - 2495 | 2 game.s 301 | Code | 00 | | 3 | 00/0CB8 : C9 A0 00 | cmp #{160} - 2496 | 2 game.s 302 | Code | 00 | | 2 | 00/0CBB : 90 01 | bcc it3 - 2497 | 2 game.s 303 | Code | 00 | | 1 | 00/0CBD : 60 | rts - 2498 | 2 game.s 304 | Empty | 00 | | 0 | 00/0CBE | - 2499 | 2 game.s 305 | Code | 00 | | 2 | 00/0CBE : A7 80 | it3 lda [{$80}] ; is it the end of a string? - 2500 | 2 game.s 306 | Code | 00 | | 3 | 00/0CC0 : 29 FF 00 | and #$ff - 2501 | 2 game.s 307 | Code | 00 | | 2 | 00/0CC3 : D0 01 | bne it4 ; nope - 2502 | 2 game.s 308 | Code | 00 | | 1 | 00/0CC5 : C8 | iny ; yes, tell to store string - 2503 | 2 game.s 309 | Empty | 00 | | 0 | 00/0CC6 | - 2504 | 2 game.s 310 | Code | 00 | | 2 | 00/0CC6 : E6 80 | it4 inc {$80} - 2505 | 2 game.s 311 | Code | 00 | | 2 | 00/0CC8 : D0 02 | bne it5 - 2506 | 2 game.s 312 | Code | 00 | | 2 | 00/0CCA : E6 82 | inc {$80}+2 - 2507 | 2 game.s 313 | Empty | 00 | | 0 | 00/0CCC | - 2508 | 2 game.s 314 | Code | 00 | | 2 | 00/0CCC : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? - 2509 | 2 game.s 315 | Code | 00 | | 2 | 00/0CCE : C5 86 | cmp {{$80}+4}+2 - 2510 | 2 game.s 316 | Code | 00 | | 2 | 00/0CD0 : 90 CA | bcc it2 - 2511 | 2 game.s 317 | Code | 00 | | 2 | 00/0CD2 : A5 80 | lda {$80} - 2512 | 2 game.s 318 | Code | 00 | | 2 | 00/0CD4 : C5 84 | cmp {{$80}+4} - 2513 | 2 game.s 319 | Code | 00 | | 2 | 00/0CD6 : 90 C4 | bcc it2 - 2514 | 2 game.s 320 | Code | 00 | | 1 | 00/0CD8 : 60 | rts ; we are done! - 2515 | 2 game.s 321 | Empty | 00 | | 0 | 00/0CD9 | - 2516 | 2 game.s 322 | Comment | 00 | | 0 | 00/0CD9 | *----------------------- - 2517 | 2 game.s 323 | Comment | 00 | | 0 | 00/0CD9 | * get_textes(textes%) - 2518 | 2 game.s 324 | Comment | 00 | | 0 | 00/0CD9 | *----------------------- - 2519 | 2 game.s 325 | Empty | 00 | | 0 | 00/0CD9 | - 2520 | 2 game.s 326 | Code | 00 | | 3 | 00/0CD9 : C9 00 00 | get_textes cmp #0 - 2521 | 2 game.s 327 | Code | 00 | | 2 | 00/0CDC : F0 07 | beq get_textes1 - 2522 | 2 game.s 328 | Code | 00 | 2 | 3 | 00/0CDE : CD BE 27 | cmp nbTEXTES - 2523 | 2 game.s 329 | Code | 00 | | 2 | 00/0CE1 : 90 04 | bcc get_textes2 - 2524 | 2 game.s 330 | Code | 00 | | 2 | 00/0CE3 : F0 02 | beq get_textes2 - 2525 | 2 game.s 331 | Code | 00 | | 1 | 00/0CE5 : 38 | get_textes1 sec - 2526 | 2 game.s 332 | Code | 00 | | 1 | 00/0CE6 : 60 | rts - 2527 | 2 game.s 333 | Empty | 00 | | 0 | 00/0CE7 | - 2528 | 2 game.s 334 | Code | 00 | | 1 | 00/0CE7 : 3A | get_textes2 dec - 2529 | 2 game.s 335 | Code | 00 | | 1 | 00/0CE8 : 0A | asl - 2530 | 2 game.s 336 | Code | 00 | | 1 | 00/0CE9 : 0A | asl - 2531 | 2 game.s 337 | Code | 00 | | 1 | 00/0CEA : AA | tax - 2532 | 2 game.s 338 | Code | 00 | 2 | 3 | 00/0CEB : BD 3C 25 | lda tblTEXTES,x - 2533 | 2 game.s 339 | Code | 00 | | 2 | 00/0CEE : 85 94 | sta {{{$80}+$10}+4} - 2534 | 2 game.s 340 | Code | 00 | 2 | 3 | 00/0CF0 : BD 3E 25 | lda tblTEXTES+2,x - 2535 | 2 game.s 341 | Code | 00 | | 2 | 00/0CF3 : 85 96 | sta {{{$80}+$10}+4}+2 - 2536 | 2 game.s 342 | Code | 00 | | 1 | 00/0CF5 : 18 | clc - 2537 | 2 game.s 343 | Code | 00 | | 1 | 00/0CF6 : 60 | rts - 2538 | 2 game.s 344 | Empty | 00 | | 0 | 00/0CF7 | - 2539 | 2 game.s 345 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- - 2540 | 2 game.s 346 | Comment | 00 | | 0 | 00/0CF7 | * LE JEU - 2541 | 2 game.s 347 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- - 2542 | 2 game.s 348 | Empty | 00 | | 0 | 00/0CF7 | - 2543 | 2 game.s 349 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- - 2544 | 2 game.s 350 | Comment | 00 | | 0 | 00/0CF7 | * GENERIQUE - OK - 2545 | 2 game.s 351 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- - 2546 | 2 game.s 352 | Comment | 00 | | 0 | 00/0CF7 | * generique - 2547 | 2 game.s 353 | Empty | 00 | | 0 | 00/0CF7 | - 2548 | 2 game.s 354 | Code | 00 | 2 | 3 | 00/0CF7 : 20 10 02 | generique jsr switch_640 - 2549 | 2 game.s 355 | Code | 00 | 2 | 3 | 00/0CFA : 20 9C 0E | jsr tag - 2550 | 2 game.s 356 | Empty | 00 | | 0 | 00/0CFD | - 2551 | 2 game.s 357 | Macro | 00 | | 0 | 00/0CFD | PushWord #0 - 2553 | 2 game.s 357 | Code | 00 | | 3 | 00/0CFD : F4 00 00 | PEA #0 - 2556 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D00 | _GetForeColor - 2558 | 2 game.s 358 | Code | 00 | | 3 | 00/0D00 : A2 04 A1 | LDX #$A104 ; load tool call # - 2559 | 2 game.s 358 | Code | 00 | | 4 | 00/0D03 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2560 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D07 | PushWord #0 - 2562 | 2 game.s 359 | Code | 00 | | 3 | 00/0D07 : F4 00 00 | PEA #0 - 2565 | 2 game.s 360 | Macro | 00 | | 0 | 00/0D0A | _GetBackColor - 2567 | 2 game.s 360 | Code | 00 | | 3 | 00/0D0A : A2 04 A3 | LDX #$A304 ; load tool call # - 2568 | 2 game.s 360 | Code | 00 | | 4 | 00/0D0D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2569 | 2 game.s 361 | Empty | 00 | | 0 | 00/0D11 | - 2570 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D11 | PushWord #15 - 2572 | 2 game.s 362 | Code | 00 | | 3 | 00/0D11 : F4 0F 00 | PEA #15 - 2575 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D14 | _SetForeColor - 2577 | 2 game.s 363 | Code | 00 | | 3 | 00/0D14 : A2 04 A0 | LDX #$A004 ; load tool call # - 2578 | 2 game.s 363 | Code | 00 | | 4 | 00/0D17 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2579 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D1B | PushWord #0 - 2581 | 2 game.s 364 | Code | 00 | | 3 | 00/0D1B : F4 00 00 | PEA #0 - 2584 | 2 game.s 365 | Macro | 00 | | 0 | 00/0D1E | _SetBackColor - 2586 | 2 game.s 365 | Code | 00 | | 3 | 00/0D1E : A2 04 A2 | LDX #$A204 ; load tool call # - 2587 | 2 game.s 365 | Code | 00 | | 4 | 00/0D21 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2588 | 2 game.s 366 | Empty | 00 | | 0 | 00/0D25 | - 2589 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D25 | @cprint #gen_str1;8 - 2590 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D25 : A9 81 0D | lda ##gen_str1 - 2591 | 2 game.s 367 | Code | 00 | | 3 | 00/0D28 : A0 08 00 | ldy #8 - 2592 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D2B : 20 CA 1E | jsr cprint - 2593 | 2 game.s 368 | Macro | 00 | | 0 | 00/0D2E | @cprint #gen_str2;9 - 2594 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D2E : A9 A0 0D | lda ##gen_str2 - 2595 | 2 game.s 368 | Code | 00 | | 3 | 00/0D31 : A0 09 00 | ldy #9 - 2596 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D34 : 20 CA 1E | jsr cprint - 2597 | 2 game.s 369 | Macro | 00 | | 0 | 00/0D37 | @cprint #gen_str3;10 - 2598 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D37 : A9 A2 0D | lda ##gen_str3 - 2599 | 2 game.s 369 | Code | 00 | | 3 | 00/0D3A : A0 0A 00 | ldy #10 - 2600 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D3D : 20 CA 1E | jsr cprint - 2601 | 2 game.s 370 | Macro | 00 | | 0 | 00/0D40 | @cprint #gen_str4;12 - 2602 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D40 : A9 D2 0D | lda ##gen_str4 - 2603 | 2 game.s 370 | Code | 00 | | 3 | 00/0D43 : A0 0C 00 | ldy #12 - 2604 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D46 : 20 CA 1E | jsr cprint - 2605 | 2 game.s 371 | Empty | 00 | | 0 | 00/0D49 | - 2606 | 2 game.s 372 | Macro | 00 | | 0 | 00/0D49 | @cprint #gen_str7;14 ; Apple IIgs - 2607 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D49 : A9 4D 0E | lda ##gen_str7 - 2608 | 2 game.s 372 | Code | 00 | | 3 | 00/0D4C : A0 0E 00 | ldy #14 - 2609 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D4F : 20 CA 1E | jsr cprint - 2610 | 2 game.s 373 | Macro | 00 | | 0 | 00/0D52 | @cprint #gen_str8;15 ; version by nous :-) - 2611 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0D52 : A9 7B 0E | lda ##gen_str8 - 2612 | 2 game.s 373 | Code | 00 | | 3 | 00/0D55 : A0 0F 00 | ldy #15 - 2613 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0D58 : 20 CA 1E | jsr cprint - 2614 | 2 game.s 374 | Empty | 00 | | 0 | 00/0D5B | - 2615 | 2 game.s 375 | Macro | 00 | | 0 | 00/0D5B | @cprint #gen_str5;17 - 2616 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0D5B : A9 03 0E | lda ##gen_str5 - 2617 | 2 game.s 375 | Code | 00 | | 3 | 00/0D5E : A0 11 00 | ldy #17 - 2618 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0D61 : 20 CA 1E | jsr cprint - 2619 | 2 game.s 376 | Macro | 00 | | 0 | 00/0D64 | @cprint #gen_str6;18 - 2620 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0D64 : A9 20 0E | lda ##gen_str6 - 2621 | 2 game.s 376 | Code | 00 | | 3 | 00/0D67 : A0 12 00 | ldy #18 - 2622 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0D6A : 20 CA 1E | jsr cprint - 2623 | 2 game.s 377 | Empty | 00 | | 0 | 00/0D6D | - 2624 | 2 game.s 378 | Code | 00 | 2 | 3 | 00/0D6D : 20 A2 04 | jsr waitEVENT - 2625 | 2 game.s 379 | Empty | 00 | | 0 | 00/0D70 | - 2626 | 2 game.s 380 | Macro | 00 | | 0 | 00/0D70 | _SetBackColor - 2628 | 2 game.s 380 | Code | 00 | | 3 | 00/0D70 : A2 04 A2 | LDX #$A204 ; load tool call # - 2629 | 2 game.s 380 | Code | 00 | | 4 | 00/0D73 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2630 | 2 game.s 381 | Macro | 00 | | 0 | 00/0D77 | _SetForeColor - 2632 | 2 game.s 381 | Code | 00 | | 3 | 00/0D77 : A2 04 A0 | LDX #$A004 ; load tool call # - 2633 | 2 game.s 381 | Code | 00 | | 4 | 00/0D7A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2634 | 2 game.s 382 | Empty | 00 | | 0 | 00/0D7E | - 2635 | 2 game.s 383 | Code | 00 | 2 | 3 | 00/0D7E : 4C 6C 05 | jmp fadeOUT - 2636 | 2 game.s 384 | Empty | 00 | | 0 | 00/0D81 | - 2637 | 2 game.s 385 | Comment | 00 | | 0 | 00/0D81 | *----------- - 2638 | 2 game.s 386 | Empty | 00 | | 0 | 00/0D81 | - 2639 | 2 game.s 387 | Data | 00 | | 31 | 00/0D81 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 + 2140 | 1 toutadisparu.s 1355 | Empty | 00 | | 0 | 00/0B37 | + 2141 | 1 toutadisparu.s 1356 | Comment | 00 | | 0 | 00/0B37 | *---------------------------------------- + 2142 | 1 toutadisparu.s 1357 | Comment | 00 | | 0 | 00/0B37 | * LES AUTRES FICHIERS + 2143 | 1 toutadisparu.s 1358 | Comment | 00 | | 0 | 00/0B37 | *---------------------------------------- + 2144 | 1 toutadisparu.s 1359 | Empty | 00 | | 0 | 00/0B37 | + 2145 | 1 toutadisparu.s 1360 | Directive | 00 | | 0 | 00/0B37 | put game.s + 2146 | 2 game.s 1 | Comment | 00 | | 0 | 00/0B37 | * + 2147 | 2 game.s 2 | Comment | 00 | | 0 | 00/0B37 | * Tout a disparu + 2148 | 2 game.s 3 | Comment | 00 | | 0 | 00/0B37 | * + 2149 | 2 game.s 4 | Comment | 00 | | 0 | 00/0B37 | * (c) 1992, Franois Coulon + 2150 | 2 game.s 5 | Comment | 00 | | 0 | 00/0B37 | * (c) 2022, Antoine Vignau & Olivier Zardini + 2151 | 2 game.s 6 | Comment | 00 | | 0 | 00/0B37 | * + 2152 | 2 game.s 7 | Empty | 00 | | 0 | 00/0B37 | + 2153 | 2 game.s 8 | Directive | 00 | | 0 | 00/0B37 | mx %00 + 2154 | 2 game.s 9 | Empty | 00 | | 0 | 00/0B37 | + 2155 | 2 game.s 10 | Comment | 00 | | 0 | 00/0B37 | *----------------------- + 2156 | 2 game.s 11 | Comment | 00 | | 0 | 00/0B37 | * CONSTANTES + 2157 | 2 game.s 12 | Comment | 00 | | 0 | 00/0B37 | *----------------------- + 2158 | 2 game.s 13 | Empty | 00 | | 0 | 00/0B37 | + 2159 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0B37 | NB_INDICATEURS = 10 + 2160 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0B37 | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran + 2161 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0B37 | NB_TEXTES = 160 ; nombre de textes du jeu + 2162 | 2 game.s 17 | Empty | 00 | | 0 | 00/0B37 | + 2163 | 2 game.s 18 | Equivalence | 00 | | 0 | 00/0B37 | linksON = {1} + 2164 | 2 game.s 19 | Equivalence | 00 | | 0 | 00/0B37 | linksOFF = {0} + 2165 | 2 game.s 20 | Empty | 00 | | 0 | 00/0B37 | + 2166 | 2 game.s 21 | Equivalence | 00 | | 0 | 00/0B37 | colorBLACK = 0 + 2167 | 2 game.s 22 | Equivalence | 00 | | 0 | 00/0B37 | colorWHITE = 15 + 2168 | 2 game.s 23 | Empty | 00 | | 0 | 00/0B37 | + 2169 | 2 game.s 24 | Comment | 00 | | 0 | 00/0B37 | *----------------------- + 2170 | 2 game.s 25 | Comment | 00 | | 0 | 00/0B37 | * load_font + 2171 | 2 game.s 26 | Comment | 00 | | 0 | 00/0B37 | *----------------------- + 2172 | 2 game.s 27 | Empty | 00 | | 0 | 00/0B37 | + 2173 | 2 game.s 28 | Empty | 00 | | 0 | 00/0B37 | load_font + 2174 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0B37 : 20 5E 0B | jsr font_it + 2175 | 2 game.s 30 | Code | 00 | | 2 | 00/0B3A : 90 21 | bcc lf_ok + 2176 | 2 game.s 31 | Empty | 00 | | 0 | 00/0B3C | + 2177 | 2 game.s 32 | Code | 00 | | 1 | 00/0B3C : 48 | pha + 2178 | 2 game.s 33 | Macro | 00 | | 0 | 00/0B3D | PushLong #fntSTR1 + 2182 | 2 game.s 33 | Code | 00 | 1 >>16 | 3 | 00/0B3D : F4 00 00 | PEA #^#fntSTR1 + 2189 | 2 game.s 33 | Code | 00 | 2 | 3 | 00/0B40 : F4 B6 07 | PEA #fntSTR1 + 2192 | 2 game.s 34 | Macro | 00 | | 0 | 00/0B43 | PushLong #fntSTR2 + 2196 | 2 game.s 34 | Code | 00 | 1 >>16 | 3 | 00/0B43 : F4 00 00 | PEA #^#fntSTR2 + 2203 | 2 game.s 34 | Code | 00 | 2 | 3 | 00/0B46 : F4 CE 07 | PEA #fntSTR2 + 2206 | 2 game.s 35 | Macro | 00 | | 0 | 00/0B49 | PushLong #errSTR3 + 2210 | 2 game.s 35 | Code | 00 | 1 >>16 | 3 | 00/0B49 : F4 00 00 | PEA #^#errSTR3 + 2217 | 2 game.s 35 | Code | 00 | 2 | 3 | 00/0B4C : F4 29 08 | PEA #errSTR3 + 2220 | 2 game.s 36 | Macro | 00 | | 0 | 00/0B4F | PushLong #errSTR2 + 2224 | 2 game.s 36 | Code | 00 | 1 >>16 | 3 | 00/0B4F : F4 00 00 | PEA #^#errSTR2 + 2231 | 2 game.s 36 | Code | 00 | 2 | 3 | 00/0B52 : F4 28 08 | PEA #errSTR2 + 2234 | 2 game.s 37 | Macro | 00 | | 0 | 00/0B55 | _TLTextMountVolume + 2236 | 2 game.s 37 | Code | 00 | | 3 | 00/0B55 : A2 01 12 | LDX #$1201 ; load tool call # + 2237 | 2 game.s 37 | Code | 00 | | 4 | 00/0B58 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2238 | 2 game.s 38 | Code | 00 | | 1 | 00/0B5C : 68 | pla + 2239 | 2 game.s 39 | Empty | 00 | | 0 | 00/0B5D | + 2240 | 2 game.s 40 | Code | 00 | | 1 | 00/0B5D : 60 | lf_ok rts + 2241 | 2 game.s 41 | Empty | 00 | | 0 | 00/0B5E | + 2242 | 2 game.s 42 | Comment | 00 | | 0 | 00/0B5E | *--- Really load the font + 2243 | 2 game.s 43 | Empty | 00 | | 0 | 00/0B5E | + 2244 | 2 game.s 44 | Empty | 00 | | 0 | 00/0B5E | font_it + 2245 | 2 game.s 45 | Macro | 00 | | 0 | 00/0B5E | PushWord #$0A00 ; Taille 10 + 2247 | 2 game.s 45 | Code | 00 | | 3 | 00/0B5E : F4 00 0A | PEA #$0A00 + 2250 | 2 game.s 46 | Macro | 00 | | 0 | 00/0B61 | PushWord #$0016 ; Courier + 2252 | 2 game.s 46 | Code | 00 | | 3 | 00/0B61 : F4 16 00 | PEA #$0016 + 2255 | 2 game.s 47 | Macro | 00 | | 0 | 00/0B64 | PushWord #0 + 2257 | 2 game.s 47 | Code | 00 | | 3 | 00/0B64 : F4 00 00 | PEA #0 + 2260 | 2 game.s 48 | Macro | 00 | | 0 | 00/0B67 | _InstallFont + 2262 | 2 game.s 48 | Code | 00 | | 3 | 00/0B67 : A2 1B 0E | LDX #$E1B ; load tool call # + 2263 | 2 game.s 48 | Code | 00 | | 4 | 00/0B6A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2264 | 2 game.s 49 | Code | 00 | | 1 | 00/0B6E : 60 | rts + 2265 | 2 game.s 50 | Empty | 00 | | 0 | 00/0B6F | + 2266 | 2 game.s 51 | Comment | 00 | | 0 | 00/0B6F | *----------------------- + 2267 | 2 game.s 52 | Comment | 00 | | 0 | 00/0B6F | * set_language + 2268 | 2 game.s 53 | Comment | 00 | | 0 | 00/0B6F | *----------------------- + 2269 | 2 game.s 54 | Empty | 00 | | 0 | 00/0B6F | + 2270 | 2 game.s 55 | Empty | 00 | | 0 | 00/0B6F | set_language + 2271 | 2 game.s 56 | Macro | 00 | | 0 | 00/0B6F | PushWord #0 + 2273 | 2 game.s 56 | Code | 00 | | 3 | 00/0B6F : F4 00 00 | PEA #0 + 2276 | 2 game.s 57 | Macro | 00 | | 0 | 00/0B72 | PushWord #$29 + 2278 | 2 game.s 57 | Code | 00 | | 3 | 00/0B72 : F4 29 00 | PEA #$29 + 2281 | 2 game.s 58 | Macro | 00 | | 0 | 00/0B75 | _ReadBParam + 2283 | 2 game.s 58 | Code | 00 | | 3 | 00/0B75 : A2 03 0C | LDX #$C03 ; load tool call # + 2284 | 2 game.s 58 | Code | 00 | | 4 | 00/0B78 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2285 | 2 game.s 59 | Code | 00 | | 1 | 00/0B7C : 68 | pla + 2286 | 2 game.s 60 | Code | 00 | | 3 | 00/0B7D : C9 14 00 | cmp #20 + 2287 | 2 game.s 61 | Code | 00 | | 2 | 00/0B80 : 90 01 | bcc st_ok + 2288 | 2 game.s 62 | Code | 00 | | 1 | 00/0B82 : 60 | rts + 2289 | 2 game.s 63 | Empty | 00 | | 0 | 00/0B83 | + 2290 | 2 game.s 64 | Comment | 00 | | 0 | 00/0B83 | * index + 2291 | 2 game.s 65 | Comment | 00 | | 0 | 00/0B83 | * TEXTES : +16 + 2292 | 2 game.s 66 | Empty | 00 | | 0 | 00/0B83 | + 2293 | 2 game.s 67 | Empty | 00 | | 0 | 00/0B83 | st_ok + 2294 | 2 game.s 68 | Code | 00 | 2 | 3 | 00/0B83 : 20 97 0B | jsr st_setit ; try IIgs language + 2295 | 2 game.s 69 | Code | 00 | | 2 | 00/0B86 : 90 0E | bcc st_ok99 + 2296 | 2 game.s 70 | Empty | 00 | | 0 | 00/0B88 | + 2297 | 2 game.s 71 | Code | 00 | | 3 | 00/0B88 : A9 00 00 | lda #0 ; if not, try EN US + 2298 | 2 game.s 72 | Code | 00 | 2 | 3 | 00/0B8B : 20 97 0B | jsr st_setit + 2299 | 2 game.s 73 | Code | 00 | | 2 | 00/0B8E : 90 06 | bcc st_ok99 + 2300 | 2 game.s 74 | Empty | 00 | | 0 | 00/0B90 | + 2301 | 2 game.s 75 | Code | 00 | | 3 | 00/0B90 : A9 02 00 | lda #2 ; it not, force FR - It always exists + 2302 | 2 game.s 76 | Code | 00 | 2 | 3 | 00/0B93 : 20 97 0B | jsr st_setit + 2303 | 2 game.s 77 | Empty | 00 | | 0 | 00/0B96 | st_ok99 + 2304 | 2 game.s 78 | Code | 00 | | 1 | 00/0B96 : 60 | rts + 2305 | 2 game.s 79 | Empty | 00 | | 0 | 00/0B97 | + 2306 | 2 game.s 80 | Comment | 00 | | 0 | 00/0B97 | *--- + 2307 | 2 game.s 81 | Empty | 00 | | 0 | 00/0B97 | + 2308 | 2 game.s 82 | Empty | 00 | | 0 | 00/0B97 | st_setit ; set language code + 2309 | 2 game.s 83 | Code | 00 | 2 | 3 | 00/0B97 : 8D 89 07 | sta saveLANGUAGE + 2310 | 2 game.s 84 | Code | 00 | | 1 | 00/0B9A : 0A | asl + 2311 | 2 game.s 85 | Code | 00 | | 1 | 00/0B9B : AA | tax + 2312 | 2 game.s 86 | Code | 00 | 2 | 3 | 00/0B9C : BD C8 0B | lda tblLANG,x + 2313 | 2 game.s 87 | Code | 00 | 2 | 3 | 00/0B9F : 8D CE 0A | sta pINDEX+16 + 2314 | 2 game.s 88 | Code | 00 | 2 | 3 | 00/0BA2 : 8D EC 0A | sta pTEXTES+16 + 2315 | 2 game.s 89 | Empty | 00 | | 0 | 00/0BA5 | + 2316 | 2 game.s 90 | Code | 00 | 2 | 3 | 00/0BA5 : A9 BE 0A | lda #pINDEX ; check file exists + 2317 | 2 game.s 91 | Code | 00 | 2 | 3 | 00/0BA8 : 8D 14 0A | sta proOPEN+4 + 2318 | 2 game.s 92 | Empty | 00 | | 0 | 00/0BAB | + 2319 | 2 game.s 93 | Code | 00 | | 4 | 00/0BAB : 22 A8 00 E1 | jsl {$e100a8} + 2320 | 2 game.s 94 | Data | 00 | | 2 | 00/0BAF : 10 20 | dw $2010 + 2321 | 2 game.s 95 | Data | 00 | 3 | 4 | 00/0BB1 : 10 0A 00 00 | adrl proOPEN + 2322 | 2 game.s 96 | Code | 00 | | 2 | 00/0BB5 : B0 10 | bcs st_setit99 + 2323 | 2 game.s 97 | Empty | 00 | | 0 | 00/0BB7 | + 2324 | 2 game.s 98 | Code | 00 | 2 | 3 | 00/0BB7 : AD 12 0A | lda proOPEN+2 + 2325 | 2 game.s 99 | Code | 00 | 2 | 3 | 00/0BBA : 8D 50 0A | sta proCLOSE+2 + 2326 | 2 game.s 100 | Empty | 00 | | 0 | 00/0BBD | + 2327 | 2 game.s 101 | Code | 00 | | 4 | 00/0BBD : 22 A8 00 E1 | jsl {$e100a8} + 2328 | 2 game.s 102 | Data | 00 | | 2 | 00/0BC1 : 14 20 | dw $2014 + 2329 | 2 game.s 103 | Data | 00 | 3 | 4 | 00/0BC3 : 4E 0A 00 00 | adrl proCLOSE + 2330 | 2 game.s 104 | Empty | 00 | | 0 | 00/0BC7 | + 2331 | 2 game.s 105 | Empty | 00 | | 0 | 00/0BC7 | st_setit99 + 2332 | 2 game.s 106 | Code | 00 | | 1 | 00/0BC7 : 60 | rts + 2333 | 2 game.s 107 | Empty | 00 | | 0 | 00/0BC8 | + 2334 | 2 game.s 108 | Comment | 00 | | 0 | 00/0BC8 | *--- + 2335 | 2 game.s 109 | Empty | 00 | | 0 | 00/0BC8 | + 2336 | 2 game.s 110 | Empty | 00 | | 0 | 00/0BC8 | tblLANG + 2337 | 2 game.s 111 | Data | 00 | | 2 | 00/0BC8 : 75 73 | asc 'us' ; 0 + 2338 | 2 game.s 112 | Data | 00 | | 2 | 00/0BCA : 75 6B | asc 'uk' + 2339 | 2 game.s 113 | Data | 00 | | 2 | 00/0BCC : 66 72 | asc 'fr' ; 2 + 2340 | 2 game.s 114 | Data | 00 | | 2 | 00/0BCE : 6E 6C | asc 'nl' + 2341 | 2 game.s 115 | Data | 00 | | 2 | 00/0BD0 : 65 73 | asc 'es' ; 4 + 2342 | 2 game.s 116 | Data | 00 | | 2 | 00/0BD2 : 69 74 | asc 'it' + 2343 | 2 game.s 117 | Data | 00 | | 2 | 00/0BD4 : 64 65 | asc 'de' ; 6 + 2344 | 2 game.s 118 | Data | 00 | | 2 | 00/0BD6 : 73 65 | asc 'se' + 2345 | 2 game.s 119 | Data | 00 | | 2 | 00/0BD8 : 75 73 | asc 'us' + 2346 | 2 game.s 120 | Data | 00 | | 2 | 00/0BDA : 63 61 | asc 'ca' + 2347 | 2 game.s 121 | Data | 00 | | 2 | 00/0BDC : 6E 6C | asc 'nl' + 2348 | 2 game.s 122 | Data | 00 | | 2 | 00/0BDE : 68 65 | asc 'he' + 2349 | 2 game.s 123 | Data | 00 | | 2 | 00/0BE0 : 6A 70 | asc 'jp' + 2350 | 2 game.s 124 | Data | 00 | | 2 | 00/0BE2 : 61 72 | asc 'ar' + 2351 | 2 game.s 125 | Data | 00 | | 2 | 00/0BE4 : 67 72 | asc 'gr' + 2352 | 2 game.s 126 | Data | 00 | | 2 | 00/0BE6 : 74 72 | asc 'tr' + 2353 | 2 game.s 127 | Data | 00 | | 2 | 00/0BE8 : 66 69 | asc 'fi' + 2354 | 2 game.s 128 | Data | 00 | | 2 | 00/0BEA : 74 61 | asc 'ta' + 2355 | 2 game.s 129 | Data | 00 | | 2 | 00/0BEC : 68 69 | asc 'hi' + 2356 | 2 game.s 130 | Data | 00 | | 2 | 00/0BEE : 75 73 | asc 'us' ; 19 + 2357 | 2 game.s 131 | Empty | 00 | | 0 | 00/0BF0 | + 2358 | 2 game.s 132 | Comment | 00 | | 0 | 00/0BF0 | *----------------------- + 2359 | 2 game.s 133 | Comment | 00 | | 0 | 00/0BF0 | * load_index + 2360 | 2 game.s 134 | Comment | 00 | | 0 | 00/0BF0 | *----------------------- + 2361 | 2 game.s 135 | Empty | 00 | | 0 | 00/0BF0 | + 2362 | 2 game.s 136 | Empty | 00 | | 0 | 00/0BF0 | load_index + 2363 | 2 game.s 137 | Code | 00 | 2 | 3 | 00/0BF0 : A9 BE 0A | lda #pINDEX + 2364 | 2 game.s 138 | Code | 00 | 2 | 3 | 00/0BF3 : 8D 14 0A | sta proOPEN+4 + 2365 | 2 game.s 139 | Empty | 00 | | 0 | 00/0BF6 | + 2366 | 2 game.s 140 | Code | 00 | | 4 | 00/0BF6 : 22 A8 00 E1 | jsl {$e100a8} + 2367 | 2 game.s 141 | Data | 00 | | 2 | 00/0BFA : 10 20 | dw $2010 + 2368 | 2 game.s 142 | Data | 00 | 3 | 4 | 00/0BFC : 10 0A 00 00 | adrl proOPEN + 2369 | 2 game.s 143 | Code | 00 | | 2 | 00/0C00 : B0 42 | bcs li_err2 + 2370 | 2 game.s 144 | Empty | 00 | | 0 | 00/0C02 | + 2371 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0C02 : AD 12 0A | lda proOPEN+2 + 2372 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0C05 : 8D 40 0A | sta proREAD+2 + 2373 | 2 game.s 147 | Code | 00 | 2 | 3 | 00/0C08 : 8D 50 0A | sta proCLOSE+2 + 2374 | 2 game.s 148 | Empty | 00 | | 0 | 00/0C0B | + 2375 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0C0B : AD 79 07 | lda ptrINDEX + 2376 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0C0E : 8D 42 0A | sta proREAD+4 + 2377 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0C11 : AD 7B 07 | lda ptrINDEX+2 + 2378 | 2 game.s 152 | Code | 00 | 2 | 3 | 00/0C14 : 8D 44 0A | sta proREAD+6 + 2379 | 2 game.s 153 | Empty | 00 | | 0 | 00/0C17 | + 2380 | 2 game.s 154 | Code | 00 | 2 | 3 | 00/0C17 : AD 3A 0A | lda proEOF + 2381 | 2 game.s 155 | Code | 00 | 2 | 3 | 00/0C1A : 8D 46 0A | sta proREAD+8 + 2382 | 2 game.s 156 | Code | 00 | 2 | 3 | 00/0C1D : AD 3C 0A | lda proEOF+2 + 2383 | 2 game.s 157 | Code | 00 | 2 | 3 | 00/0C20 : 8D 48 0A | sta proREAD+10 + 2384 | 2 game.s 158 | Empty | 00 | | 0 | 00/0C23 | + 2385 | 2 game.s 159 | Code | 00 | | 4 | 00/0C23 : 22 A8 00 E1 | jsl {$e100a8} + 2386 | 2 game.s 160 | Data | 00 | | 2 | 00/0C27 : 12 20 | dw $2012 + 2387 | 2 game.s 161 | Data | 00 | 3 | 4 | 00/0C29 : 3E 0A 00 00 | adrl proREAD + 2388 | 2 game.s 162 | Code | 00 | | 2 | 00/0C2D : B0 0B | bcs li_err + 2389 | 2 game.s 163 | Empty | 00 | | 0 | 00/0C2F | + 2390 | 2 game.s 164 | Code | 00 | | 4 | 00/0C2F : 22 A8 00 E1 | jsl {$e100a8} + 2391 | 2 game.s 165 | Data | 00 | | 2 | 00/0C33 : 14 20 | dw $2014 + 2392 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0C35 : 4E 0A 00 00 | adrl proCLOSE + 2393 | 2 game.s 167 | Code | 00 | | 1 | 00/0C39 : 60 | rts + 2394 | 2 game.s 168 | Empty | 00 | | 0 | 00/0C3A | + 2395 | 2 game.s 169 | Empty | 00 | | 0 | 00/0C3A | li_err + 2396 | 2 game.s 170 | Code | 00 | | 4 | 00/0C3A : 22 A8 00 E1 | jsl {$e100a8} + 2397 | 2 game.s 171 | Data | 00 | | 2 | 00/0C3E : 14 20 | dw $2014 + 2398 | 2 game.s 172 | Data | 00 | 3 | 4 | 00/0C40 : 4E 0A 00 00 | adrl proCLOSE + 2399 | 2 game.s 173 | Empty | 00 | | 0 | 00/0C44 | + 2400 | 2 game.s 174 | Empty | 00 | | 0 | 00/0C44 | li_err2 + 2401 | 2 game.s 175 | Code | 00 | | 1 | 00/0C44 : 48 | pha + 2402 | 2 game.s 176 | Macro | 00 | | 0 | 00/0C45 | PushLong #filSTR1 + 2406 | 2 game.s 176 | Code | 00 | 1 >>16 | 3 | 00/0C45 : F4 00 00 | PEA #^#filSTR1 + 2413 | 2 game.s 176 | Code | 00 | 2 | 3 | 00/0C48 : F4 12 08 | PEA #filSTR1 + 2416 | 2 game.s 177 | Macro | 00 | | 0 | 00/0C4B | PushLong #errSTR2 + 2420 | 2 game.s 177 | Code | 00 | 1 >>16 | 3 | 00/0C4B : F4 00 00 | PEA #^#errSTR2 + 2427 | 2 game.s 177 | Code | 00 | 2 | 3 | 00/0C4E : F4 28 08 | PEA #errSTR2 + 2430 | 2 game.s 178 | Macro | 00 | | 0 | 00/0C51 | PushLong #errSTR1 + 2434 | 2 game.s 178 | Code | 00 | 1 >>16 | 3 | 00/0C51 : F4 00 00 | PEA #^#errSTR1 + 2441 | 2 game.s 178 | Code | 00 | 2 | 3 | 00/0C54 : F4 23 08 | PEA #errSTR1 + 2444 | 2 game.s 179 | Macro | 00 | | 0 | 00/0C57 | PushLong #errSTR2 + 2448 | 2 game.s 179 | Code | 00 | 1 >>16 | 3 | 00/0C57 : F4 00 00 | PEA #^#errSTR2 + 2455 | 2 game.s 179 | Code | 00 | 2 | 3 | 00/0C5A : F4 28 08 | PEA #errSTR2 + 2458 | 2 game.s 180 | Macro | 00 | | 0 | 00/0C5D | _TLTextMountVolume + 2460 | 2 game.s 180 | Code | 00 | | 3 | 00/0C5D : A2 01 12 | LDX #$1201 ; load tool call # + 2461 | 2 game.s 180 | Code | 00 | | 4 | 00/0C60 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2462 | 2 game.s 181 | Code | 00 | | 1 | 00/0C64 : 68 | pla + 2463 | 2 game.s 182 | Code | 00 | | 3 | 00/0C65 : 82 46 F8 | brl meQUIT1 + 2464 | 2 game.s 183 | Empty | 00 | | 0 | 00/0C68 | + 2465 | 2 game.s 184 | Comment | 00 | | 0 | 00/0C68 | *----------------------- + 2466 | 2 game.s 185 | Comment | 00 | | 0 | 00/0C68 | * next_index + 2467 | 2 game.s 186 | Comment | 00 | | 0 | 00/0C68 | *----------------------- + 2468 | 2 game.s 187 | Empty | 00 | | 0 | 00/0C68 | + 2469 | 2 game.s 188 | Code | 00 | | 2 | 00/0C68 : E6 90 | next_index inc {{$80}+$10} + 2470 | 2 game.s 189 | Code | 00 | | 2 | 00/0C6A : D0 02 | bne ni_1 + 2471 | 2 game.s 190 | Code | 00 | | 2 | 00/0C6C : E6 92 | inc {{$80}+$10}+2 + 2472 | 2 game.s 191 | Code | 00 | | 2 | 00/0C6E : A7 90 | ni_1 lda [{{$80}+$10}] + 2473 | 2 game.s 192 | Code | 00 | | 3 | 00/0C70 : 29 FF 00 | and #$ff + 2474 | 2 game.s 193 | Code | 00 | | 1 | 00/0C73 : 60 | rts + 2475 | 2 game.s 194 | Empty | 00 | | 0 | 00/0C74 | + 2476 | 2 game.s 195 | Comment | 00 | | 0 | 00/0C74 | *----------------------- + 2477 | 2 game.s 196 | Comment | 00 | | 0 | 00/0C74 | * load_textes + 2478 | 2 game.s 197 | Comment | 00 | | 0 | 00/0C74 | *----------------------- + 2479 | 2 game.s 198 | Empty | 00 | | 0 | 00/0C74 | + 2480 | 2 game.s 199 | Empty | 00 | | 0 | 00/0C74 | load_textes + 2481 | 2 game.s 200 | Code | 00 | 2 | 3 | 00/0C74 : A9 DC 0A | lda #pTEXTES + 2482 | 2 game.s 201 | Code | 00 | 2 | 3 | 00/0C77 : 8D 14 0A | sta proOPEN+4 + 2483 | 2 game.s 202 | Empty | 00 | | 0 | 00/0C7A | + 2484 | 2 game.s 203 | Code | 00 | | 4 | 00/0C7A : 22 A8 00 E1 | jsl {$e100a8} + 2485 | 2 game.s 204 | Data | 00 | | 2 | 00/0C7E : 10 20 | dw $2010 + 2486 | 2 game.s 205 | Data | 00 | 3 | 4 | 00/0C80 : 10 0A 00 00 | adrl proOPEN + 2487 | 2 game.s 206 | Code | 00 | | 2 | 00/0C84 : B0 42 | bcs lt_err2 + 2488 | 2 game.s 207 | Empty | 00 | | 0 | 00/0C86 | + 2489 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0C86 : AD 12 0A | lda proOPEN+2 + 2490 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C89 : 8D 40 0A | sta proREAD+2 + 2491 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0C8C : 8D 50 0A | sta proCLOSE+2 + 2492 | 2 game.s 211 | Empty | 00 | | 0 | 00/0C8F | + 2493 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C8F : AD 7D 07 | lda ptrTEXTES + 2494 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C92 : 8D 42 0A | sta proREAD+4 + 2495 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C95 : AD 7F 07 | lda ptrTEXTES+2 + 2496 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0C98 : 8D 44 0A | sta proREAD+6 + 2497 | 2 game.s 216 | Empty | 00 | | 0 | 00/0C9B | + 2498 | 2 game.s 217 | Code | 00 | 2 | 3 | 00/0C9B : AD 3A 0A | lda proEOF + 2499 | 2 game.s 218 | Code | 00 | 2 | 3 | 00/0C9E : 8D 46 0A | sta proREAD+8 + 2500 | 2 game.s 219 | Code | 00 | 2 | 3 | 00/0CA1 : AD 3C 0A | lda proEOF+2 + 2501 | 2 game.s 220 | Code | 00 | 2 | 3 | 00/0CA4 : 8D 48 0A | sta proREAD+10 + 2502 | 2 game.s 221 | Empty | 00 | | 0 | 00/0CA7 | + 2503 | 2 game.s 222 | Code | 00 | | 4 | 00/0CA7 : 22 A8 00 E1 | jsl {$e100a8} + 2504 | 2 game.s 223 | Data | 00 | | 2 | 00/0CAB : 12 20 | dw $2012 + 2505 | 2 game.s 224 | Data | 00 | 3 | 4 | 00/0CAD : 3E 0A 00 00 | adrl proREAD + 2506 | 2 game.s 225 | Code | 00 | | 2 | 00/0CB1 : B0 0B | bcs lt_err + 2507 | 2 game.s 226 | Empty | 00 | | 0 | 00/0CB3 | + 2508 | 2 game.s 227 | Code | 00 | | 4 | 00/0CB3 : 22 A8 00 E1 | jsl {$e100a8} + 2509 | 2 game.s 228 | Data | 00 | | 2 | 00/0CB7 : 14 20 | dw $2014 + 2510 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0CB9 : 4E 0A 00 00 | adrl proCLOSE + 2511 | 2 game.s 230 | Code | 00 | | 1 | 00/0CBD : 60 | rts + 2512 | 2 game.s 231 | Empty | 00 | | 0 | 00/0CBE | + 2513 | 2 game.s 232 | Empty | 00 | | 0 | 00/0CBE | lt_err + 2514 | 2 game.s 233 | Code | 00 | | 4 | 00/0CBE : 22 A8 00 E1 | jsl {$e100a8} + 2515 | 2 game.s 234 | Data | 00 | | 2 | 00/0CC2 : 14 20 | dw $2014 + 2516 | 2 game.s 235 | Data | 00 | 3 | 4 | 00/0CC4 : 4E 0A 00 00 | adrl proCLOSE + 2517 | 2 game.s 236 | Empty | 00 | | 0 | 00/0CC8 | + 2518 | 2 game.s 237 | Empty | 00 | | 0 | 00/0CC8 | lt_err2 + 2519 | 2 game.s 238 | Code | 00 | | 1 | 00/0CC8 : 48 | pha + 2520 | 2 game.s 239 | Macro | 00 | | 0 | 00/0CC9 | PushLong #filSTR1 + 2524 | 2 game.s 239 | Code | 00 | 1 >>16 | 3 | 00/0CC9 : F4 00 00 | PEA #^#filSTR1 + 2531 | 2 game.s 239 | Code | 00 | 2 | 3 | 00/0CCC : F4 12 08 | PEA #filSTR1 + 2534 | 2 game.s 240 | Macro | 00 | | 0 | 00/0CCF | PushLong #errSTR2 + 2538 | 2 game.s 240 | Code | 00 | 1 >>16 | 3 | 00/0CCF : F4 00 00 | PEA #^#errSTR2 + 2545 | 2 game.s 240 | Code | 00 | 2 | 3 | 00/0CD2 : F4 28 08 | PEA #errSTR2 + 2548 | 2 game.s 241 | Macro | 00 | | 0 | 00/0CD5 | PushLong #errSTR1 + 2552 | 2 game.s 241 | Code | 00 | 1 >>16 | 3 | 00/0CD5 : F4 00 00 | PEA #^#errSTR1 + 2559 | 2 game.s 241 | Code | 00 | 2 | 3 | 00/0CD8 : F4 23 08 | PEA #errSTR1 + 2562 | 2 game.s 242 | Macro | 00 | | 0 | 00/0CDB | PushLong #errSTR2 + 2566 | 2 game.s 242 | Code | 00 | 1 >>16 | 3 | 00/0CDB : F4 00 00 | PEA #^#errSTR2 + 2573 | 2 game.s 242 | Code | 00 | 2 | 3 | 00/0CDE : F4 28 08 | PEA #errSTR2 + 2576 | 2 game.s 243 | Macro | 00 | | 0 | 00/0CE1 | _TLTextMountVolume + 2578 | 2 game.s 243 | Code | 00 | | 3 | 00/0CE1 : A2 01 12 | LDX #$1201 ; load tool call # + 2579 | 2 game.s 243 | Code | 00 | | 4 | 00/0CE4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2580 | 2 game.s 244 | Code | 00 | | 1 | 00/0CE8 : 68 | pla + 2581 | 2 game.s 245 | Code | 00 | | 3 | 00/0CE9 : 82 C2 F7 | brl meQUIT1 + 2582 | 2 game.s 246 | Empty | 00 | | 0 | 00/0CEC | + 2583 | 2 game.s 247 | Comment | 00 | | 0 | 00/0CEC | *----------------------- + 2584 | 2 game.s 248 | Comment | 00 | | 0 | 00/0CEC | * init_textes + 2585 | 2 game.s 249 | Comment | 00 | | 0 | 00/0CEC | *----------------------- + 2586 | 2 game.s 250 | Empty | 00 | | 0 | 00/0CEC | + 2587 | 2 game.s 251 | Empty | 00 | | 0 | 00/0CEC | init_textes + 2588 | 2 game.s 252 | Code | 00 | 2 | 3 | 00/0CEC : 9C 49 28 | stz nbTEXTES ; 0 texts on entry + 2589 | 2 game.s 253 | Empty | 00 | | 0 | 00/0CEF | + 2590 | 2 game.s 254 | Code | 00 | 2 | 3 | 00/0CEF : AD 3A 0A | lda proEOF ; is file empty? + 2591 | 2 game.s 255 | Code | 00 | 2 | 3 | 00/0CF2 : 0D 3C 0A | ora proEOF+2 + 2592 | 2 game.s 256 | Code | 00 | | 2 | 00/0CF5 : D0 01 | bne it1 + 2593 | 2 game.s 257 | Code | 00 | | 1 | 00/0CF7 : 60 | rts + 2594 | 2 game.s 258 | Empty | 00 | | 0 | 00/0CF8 | + 2595 | 2 game.s 259 | Code | 00 | 2 | 3 | 00/0CF8 : AD 7D 07 | it1 lda ptrTEXTES + 2596 | 2 game.s 260 | Code | 00 | | 2 | 00/0CFB : 85 80 | sta {$80} + 2597 | 2 game.s 261 | Code | 00 | | 1 | 00/0CFD : 18 | clc + 2598 | 2 game.s 262 | Code | 00 | 2 | 3 | 00/0CFE : 6D 3A 0A | adc proEOF + 2599 | 2 game.s 263 | Code | 00 | | 2 | 00/0D01 : 85 84 | sta {{$80}+4} + 2600 | 2 game.s 264 | Code | 00 | 2 | 3 | 00/0D03 : AD 7F 07 | lda ptrTEXTES+2 + 2601 | 2 game.s 265 | Code | 00 | | 2 | 00/0D06 : 85 82 | sta {$80}+2 + 2602 | 2 game.s 266 | Code | 00 | 2 | 3 | 00/0D08 : 6D 3C 0A | adc proEOF+2 + 2603 | 2 game.s 267 | Code | 00 | | 2 | 00/0D0B : 85 86 | sta {{$80}+4}+2 + 2604 | 2 game.s 268 | Empty | 00 | | 0 | 00/0D0D | + 2605 | 2 game.s 269 | Comment | 00 | | 0 | 00/0D0D | *--- Nombre de textes en little endian + 2606 | 2 game.s 270 | Empty | 00 | | 0 | 00/0D0D | + 2607 | 2 game.s 271 | Code | 00 | | 2 | 00/0D0D : A7 80 | lda [{$80}] ; le premier word est le nombre de textes + 2608 | 2 game.s 272 | Code | 00 | | 1 | 00/0D0F : EB | xba + 2609 | 2 game.s 273 | Code | 00 | 2 | 3 | 00/0D10 : 8D 4B 28 | sta nbTEXTES2 ; pour comparer avec notre valeur + 2610 | 2 game.s 274 | Empty | 00 | | 0 | 00/0D13 | + 2611 | 2 game.s 275 | Code | 00 | | 2 | 00/0D13 : A5 80 | lda {$80} ; += 2 + 2612 | 2 game.s 276 | Code | 00 | | 1 | 00/0D15 : 18 | clc + 2613 | 2 game.s 277 | Code | 00 | | 3 | 00/0D16 : 69 02 00 | adc #2 + 2614 | 2 game.s 278 | Code | 00 | | 2 | 00/0D19 : 85 80 | sta {$80} + 2615 | 2 game.s 279 | Code | 00 | | 2 | 00/0D1B : A5 82 | lda {$80}+2 + 2616 | 2 game.s 280 | Code | 00 | | 3 | 00/0D1D : 69 00 00 | adc #0 + 2617 | 2 game.s 281 | Code | 00 | | 2 | 00/0D20 : 85 82 | sta {$80}+2 + 2618 | 2 game.s 282 | Empty | 00 | | 0 | 00/0D22 | + 2619 | 2 game.s 283 | Comment | 00 | | 0 | 00/0D22 | *--- + 2620 | 2 game.s 284 | Empty | 00 | | 0 | 00/0D22 | + 2621 | 2 game.s 285 | Code | 00 | | 3 | 00/0D22 : A0 01 00 | ldy #1 ; tell to store string + 2622 | 2 game.s 286 | Code | 00 | | 3 | 00/0D25 : C0 01 00 | it2 cpy #1 ; save string pointer? + 2623 | 2 game.s 287 | Code | 00 | | 2 | 00/0D28 : D0 1D | bne it3 ; nope + 2624 | 2 game.s 288 | Empty | 00 | | 0 | 00/0D2A | + 2625 | 2 game.s 289 | Code | 00 | 2 | 3 | 00/0D2A : AD 49 28 | lda nbTEXTES ; yes, save the address of the string + 2626 | 2 game.s 290 | Code | 00 | | 1 | 00/0D2D : 0A | asl + 2627 | 2 game.s 291 | Code | 00 | | 1 | 00/0D2E : 0A | asl + 2628 | 2 game.s 292 | Code | 00 | | 1 | 00/0D2F : AA | tax + 2629 | 2 game.s 293 | Code | 00 | | 2 | 00/0D30 : A5 80 | lda {$80} + 2630 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0D32 : 9D C7 25 | sta tblTEXTES,x + 2631 | 2 game.s 295 | Code | 00 | | 2 | 00/0D35 : A5 82 | lda {$80}+2 + 2632 | 2 game.s 296 | Code | 00 | 2 | 3 | 00/0D37 : 9D C9 25 | sta tblTEXTES+2,x + 2633 | 2 game.s 297 | Code | 00 | | 1 | 00/0D3A : 88 | dey ; string is saved + 2634 | 2 game.s 298 | Empty | 00 | | 0 | 00/0D3B | + 2635 | 2 game.s 299 | Code | 00 | 2 | 3 | 00/0D3B : EE 49 28 | inc nbTEXTES ; increment the number of strings + 2636 | 2 game.s 300 | Code | 00 | 2 | 3 | 00/0D3E : AD 49 28 | lda nbTEXTES ; into our limit + 2637 | 2 game.s 301 | Code | 00 | | 3 | 00/0D41 : C9 A0 00 | cmp #{160} + 2638 | 2 game.s 302 | Code | 00 | | 2 | 00/0D44 : 90 01 | bcc it3 + 2639 | 2 game.s 303 | Code | 00 | | 1 | 00/0D46 : 60 | rts + 2640 | 2 game.s 304 | Empty | 00 | | 0 | 00/0D47 | + 2641 | 2 game.s 305 | Code | 00 | | 2 | 00/0D47 : A7 80 | it3 lda [{$80}] ; is it the end of a string? + 2642 | 2 game.s 306 | Code | 00 | | 3 | 00/0D49 : 29 FF 00 | and #$ff + 2643 | 2 game.s 307 | Code | 00 | | 2 | 00/0D4C : D0 01 | bne it4 ; nope + 2644 | 2 game.s 308 | Code | 00 | | 1 | 00/0D4E : C8 | iny ; yes, tell to store string + 2645 | 2 game.s 309 | Empty | 00 | | 0 | 00/0D4F | + 2646 | 2 game.s 310 | Code | 00 | | 2 | 00/0D4F : E6 80 | it4 inc {$80} + 2647 | 2 game.s 311 | Code | 00 | | 2 | 00/0D51 : D0 02 | bne it5 + 2648 | 2 game.s 312 | Code | 00 | | 2 | 00/0D53 : E6 82 | inc {$80}+2 + 2649 | 2 game.s 313 | Empty | 00 | | 0 | 00/0D55 | + 2650 | 2 game.s 314 | Code | 00 | | 2 | 00/0D55 : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? + 2651 | 2 game.s 315 | Code | 00 | | 2 | 00/0D57 : C5 86 | cmp {{$80}+4}+2 + 2652 | 2 game.s 316 | Code | 00 | | 2 | 00/0D59 : 90 CA | bcc it2 + 2653 | 2 game.s 317 | Code | 00 | | 2 | 00/0D5B : A5 80 | lda {$80} + 2654 | 2 game.s 318 | Code | 00 | | 2 | 00/0D5D : C5 84 | cmp {{$80}+4} + 2655 | 2 game.s 319 | Code | 00 | | 2 | 00/0D5F : 90 C4 | bcc it2 + 2656 | 2 game.s 320 | Code | 00 | | 1 | 00/0D61 : 60 | rts ; we are done! + 2657 | 2 game.s 321 | Empty | 00 | | 0 | 00/0D62 | + 2658 | 2 game.s 322 | Comment | 00 | | 0 | 00/0D62 | *----------------------- + 2659 | 2 game.s 323 | Comment | 00 | | 0 | 00/0D62 | * get_textes(textes%) + 2660 | 2 game.s 324 | Comment | 00 | | 0 | 00/0D62 | *----------------------- + 2661 | 2 game.s 325 | Empty | 00 | | 0 | 00/0D62 | + 2662 | 2 game.s 326 | Code | 00 | | 3 | 00/0D62 : C9 00 00 | get_textes cmp #0 + 2663 | 2 game.s 327 | Code | 00 | | 2 | 00/0D65 : F0 07 | beq get_textes1 + 2664 | 2 game.s 328 | Code | 00 | 2 | 3 | 00/0D67 : CD 49 28 | cmp nbTEXTES + 2665 | 2 game.s 329 | Code | 00 | | 2 | 00/0D6A : 90 04 | bcc get_textes2 + 2666 | 2 game.s 330 | Code | 00 | | 2 | 00/0D6C : F0 02 | beq get_textes2 + 2667 | 2 game.s 331 | Code | 00 | | 1 | 00/0D6E : 38 | get_textes1 sec + 2668 | 2 game.s 332 | Code | 00 | | 1 | 00/0D6F : 60 | rts + 2669 | 2 game.s 333 | Empty | 00 | | 0 | 00/0D70 | + 2670 | 2 game.s 334 | Code | 00 | | 1 | 00/0D70 : 3A | get_textes2 dec + 2671 | 2 game.s 335 | Code | 00 | | 1 | 00/0D71 : 0A | asl + 2672 | 2 game.s 336 | Code | 00 | | 1 | 00/0D72 : 0A | asl + 2673 | 2 game.s 337 | Code | 00 | | 1 | 00/0D73 : AA | tax + 2674 | 2 game.s 338 | Code | 00 | 2 | 3 | 00/0D74 : BD C7 25 | lda tblTEXTES,x + 2675 | 2 game.s 339 | Code | 00 | | 2 | 00/0D77 : 85 94 | sta {{{$80}+$10}+4} + 2676 | 2 game.s 340 | Code | 00 | 2 | 3 | 00/0D79 : BD C9 25 | lda tblTEXTES+2,x + 2677 | 2 game.s 341 | Code | 00 | | 2 | 00/0D7C : 85 96 | sta {{{$80}+$10}+4}+2 + 2678 | 2 game.s 342 | Code | 00 | | 1 | 00/0D7E : 18 | clc + 2679 | 2 game.s 343 | Code | 00 | | 1 | 00/0D7F : 60 | rts + 2680 | 2 game.s 344 | Empty | 00 | | 0 | 00/0D80 | + 2681 | 2 game.s 345 | Comment | 00 | | 0 | 00/0D80 | *----------------------- + 2682 | 2 game.s 346 | Comment | 00 | | 0 | 00/0D80 | * LE JEU + 2683 | 2 game.s 347 | Comment | 00 | | 0 | 00/0D80 | *----------------------- + 2684 | 2 game.s 348 | Empty | 00 | | 0 | 00/0D80 | + 2685 | 2 game.s 349 | Comment | 00 | | 0 | 00/0D80 | *----------------------- + 2686 | 2 game.s 350 | Comment | 00 | | 0 | 00/0D80 | * GENERIQUE - OK + 2687 | 2 game.s 351 | Comment | 00 | | 0 | 00/0D80 | *----------------------- + 2688 | 2 game.s 352 | Comment | 00 | | 0 | 00/0D80 | * generique + 2689 | 2 game.s 353 | Empty | 00 | | 0 | 00/0D80 | + 2690 | 2 game.s 354 | Code | 00 | 2 | 3 | 00/0D80 : 20 87 02 | generique jsr switch_640 + 2691 | 2 game.s 355 | Code | 00 | 2 | 3 | 00/0D83 : 20 25 0F | jsr tag + 2692 | 2 game.s 356 | Empty | 00 | | 0 | 00/0D86 | + 2693 | 2 game.s 357 | Macro | 00 | | 0 | 00/0D86 | PushWord #0 + 2695 | 2 game.s 357 | Code | 00 | | 3 | 00/0D86 : F4 00 00 | PEA #0 + 2698 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D89 | _GetForeColor + 2700 | 2 game.s 358 | Code | 00 | | 3 | 00/0D89 : A2 04 A1 | LDX #$A104 ; load tool call # + 2701 | 2 game.s 358 | Code | 00 | | 4 | 00/0D8C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2702 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D90 | PushWord #0 + 2704 | 2 game.s 359 | Code | 00 | | 3 | 00/0D90 : F4 00 00 | PEA #0 + 2707 | 2 game.s 360 | Macro | 00 | | 0 | 00/0D93 | _GetBackColor + 2709 | 2 game.s 360 | Code | 00 | | 3 | 00/0D93 : A2 04 A3 | LDX #$A304 ; load tool call # + 2710 | 2 game.s 360 | Code | 00 | | 4 | 00/0D96 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2711 | 2 game.s 361 | Empty | 00 | | 0 | 00/0D9A | + 2712 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D9A | PushWord #15 + 2714 | 2 game.s 362 | Code | 00 | | 3 | 00/0D9A : F4 0F 00 | PEA #15 + 2717 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D9D | _SetForeColor + 2719 | 2 game.s 363 | Code | 00 | | 3 | 00/0D9D : A2 04 A0 | LDX #$A004 ; load tool call # + 2720 | 2 game.s 363 | Code | 00 | | 4 | 00/0DA0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2721 | 2 game.s 364 | Macro | 00 | | 0 | 00/0DA4 | PushWord #0 + 2723 | 2 game.s 364 | Code | 00 | | 3 | 00/0DA4 : F4 00 00 | PEA #0 + 2726 | 2 game.s 365 | Macro | 00 | | 0 | 00/0DA7 | _SetBackColor + 2728 | 2 game.s 365 | Code | 00 | | 3 | 00/0DA7 : A2 04 A2 | LDX #$A204 ; load tool call # + 2729 | 2 game.s 365 | Code | 00 | | 4 | 00/0DAA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2730 | 2 game.s 366 | Empty | 00 | | 0 | 00/0DAE | + 2731 | 2 game.s 367 | Macro | 00 | | 0 | 00/0DAE | @cprint #gen_str1;8 + 2732 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0DAE : A9 0A 0E | lda ##gen_str1 + 2733 | 2 game.s 367 | Code | 00 | | 3 | 00/0DB1 : A0 08 00 | ldy #8 + 2734 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0DB4 : 20 56 1F | jsr cprint + 2735 | 2 game.s 368 | Macro | 00 | | 0 | 00/0DB7 | @cprint #gen_str2;9 + 2736 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0DB7 : A9 29 0E | lda ##gen_str2 + 2737 | 2 game.s 368 | Code | 00 | | 3 | 00/0DBA : A0 09 00 | ldy #9 + 2738 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0DBD : 20 56 1F | jsr cprint + 2739 | 2 game.s 369 | Macro | 00 | | 0 | 00/0DC0 | @cprint #gen_str3;10 + 2740 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0DC0 : A9 2B 0E | lda ##gen_str3 + 2741 | 2 game.s 369 | Code | 00 | | 3 | 00/0DC3 : A0 0A 00 | ldy #10 + 2742 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0DC6 : 20 56 1F | jsr cprint + 2743 | 2 game.s 370 | Macro | 00 | | 0 | 00/0DC9 | @cprint #gen_str4;12 + 2744 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0DC9 : A9 5B 0E | lda ##gen_str4 + 2745 | 2 game.s 370 | Code | 00 | | 3 | 00/0DCC : A0 0C 00 | ldy #12 + 2746 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0DCF : 20 56 1F | jsr cprint + 2747 | 2 game.s 371 | Empty | 00 | | 0 | 00/0DD2 | + 2748 | 2 game.s 372 | Macro | 00 | | 0 | 00/0DD2 | @cprint #gen_str7;14 ; Apple IIgs + 2749 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0DD2 : A9 D6 0E | lda ##gen_str7 + 2750 | 2 game.s 372 | Code | 00 | | 3 | 00/0DD5 : A0 0E 00 | ldy #14 + 2751 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0DD8 : 20 56 1F | jsr cprint + 2752 | 2 game.s 373 | Macro | 00 | | 0 | 00/0DDB | @cprint #gen_str8;15 ; version by nous :-) + 2753 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0DDB : A9 04 0F | lda ##gen_str8 + 2754 | 2 game.s 373 | Code | 00 | | 3 | 00/0DDE : A0 0F 00 | ldy #15 + 2755 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0DE1 : 20 56 1F | jsr cprint + 2756 | 2 game.s 374 | Empty | 00 | | 0 | 00/0DE4 | + 2757 | 2 game.s 375 | Macro | 00 | | 0 | 00/0DE4 | @cprint #gen_str5;17 + 2758 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0DE4 : A9 8C 0E | lda ##gen_str5 + 2759 | 2 game.s 375 | Code | 00 | | 3 | 00/0DE7 : A0 11 00 | ldy #17 + 2760 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0DEA : 20 56 1F | jsr cprint + 2761 | 2 game.s 376 | Macro | 00 | | 0 | 00/0DED | @cprint #gen_str6;18 + 2762 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0DED : A9 A9 0E | lda ##gen_str6 + 2763 | 2 game.s 376 | Code | 00 | | 3 | 00/0DF0 : A0 12 00 | ldy #18 + 2764 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0DF3 : 20 56 1F | jsr cprint + 2765 | 2 game.s 377 | Empty | 00 | | 0 | 00/0DF6 | + 2766 | 2 game.s 378 | Code | 00 | 2 | 3 | 00/0DF6 : 20 2B 05 | jsr waitEVENT + 2767 | 2 game.s 379 | Empty | 00 | | 0 | 00/0DF9 | + 2768 | 2 game.s 380 | Macro | 00 | | 0 | 00/0DF9 | _SetBackColor + 2770 | 2 game.s 380 | Code | 00 | | 3 | 00/0DF9 : A2 04 A2 | LDX #$A204 ; load tool call # + 2771 | 2 game.s 380 | Code | 00 | | 4 | 00/0DFC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2772 | 2 game.s 381 | Macro | 00 | | 0 | 00/0E00 | _SetForeColor + 2774 | 2 game.s 381 | Code | 00 | | 3 | 00/0E00 : A2 04 A0 | LDX #$A004 ; load tool call # + 2775 | 2 game.s 381 | Code | 00 | | 4 | 00/0E03 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2776 | 2 game.s 382 | Empty | 00 | | 0 | 00/0E07 | + 2777 | 2 game.s 383 | Code | 00 | 2 | 3 | 00/0E07 : 4C F5 05 | jmp fadeOUT + 2778 | 2 game.s 384 | Empty | 00 | | 0 | 00/0E0A | + 2779 | 2 game.s 385 | Comment | 00 | | 0 | 00/0E0A | *----------- + 2780 | 2 game.s 386 | Empty | 00 | | 0 | 00/0E0A | + 2781 | 2 game.s 387 | Data | 00 | | 31 | 00/0E0A : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 | | | | | | 6F 67 69 63 | | | | | | | 69 65 6C 20 | | | | | | | 64 65 20 46 | @@ -2108,8 +2182,8 @@ | | | | | | 6F 69 73 20 | | | | | | | 43 6F 75 6C | | | | | | | 6F 6E 00 | - 2640 | 2 game.s 388 | Data | 00 | | 2 | 00/0DA0 : 26 00 | gen_str2 asc '&'00 - 2641 | 2 game.s 389 | Data | 00 | | 48 | 00/0DA2 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 + 2782 | 2 game.s 388 | Data | 00 | | 2 | 00/0E29 : 26 00 | gen_str2 asc '&'00 + 2783 | 2 game.s 389 | Data | 00 | | 48 | 00/0E2B : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 | | | | | | 69 65 20 53 | | | | | | | 61 72 72 61 | | | | | | | 74 2C 20 46 | @@ -2121,7 +2195,7 @@ | | | | | | 72 65 6E 74 | | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 00 | - 2642 | 2 game.s 390 | Data | 00 | | 49 | 00/0DD2 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 + 2784 | 2 game.s 390 | Data | 00 | | 49 | 00/0E5B : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 | | | | | | 72 61 6D 6D | | | | | | | 61 74 69 6F | | | | | | | 6E 20 3A 20 | @@ -2134,7 +2208,7 @@ | | | | | | 6B 20 45 63 | | | | | | | 71 69 65 72 | | | | | | | 00 | - 2643 | 2 game.s 391 | Data | 00 | | 29 | 00/0E03 : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 + 2785 | 2 game.s 391 | Data | 00 | | 29 | 00/0E8C : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 | | | | | | 6C 6F 67 69 | | | | | | | 63 69 65 6C | | | | | | | 73 20 64 27 | @@ -2142,7 +2216,7 @@ | | | | | | 61 63 65 20 | | | | | | | 31 39 39 32 | | | | | | | 00 | - 2644 | 2 game.s 392 | Data | 00 | | 45 | 00/0E20 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 + 2786 | 2 game.s 392 | Data | 00 | | 45 | 00/0EA9 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 | | | | | | 6F 64 75 63 | | | | | | | 74 69 6F 6E | | | | | | | 2C 20 6C 6F | @@ -2154,7 +2228,7 @@ | | | | | | 74 65 72 64 | | | | | | | 69 74 65 73 | | | | | | | 00 | - 2645 | 2 game.s 393 | Data | 00 | | 46 | 00/0E4D : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 + 2787 | 2 game.s 393 | Data | 00 | | 46 | 00/0ED6 : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 | | | | | | 69 6F 6E 20 | | | | | | | 41 70 70 6C | | | | | | | 65 20 49 49 | @@ -2166,7 +2240,7 @@ | | | | | | 20 53 6F 66 | | | | | | | 74 77 61 72 | | | | | | | 65 00 | - 2646 | 2 game.s 394 | Data | 00 | | 33 | 00/0E7B : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 + 2788 | 2 game.s 394 | Data | 00 | | 33 | 00/0F04 : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 | | | | | | 69 6E 65 20 | | | | | | | 56 69 67 6E | | | | | | | 61 75 20 26 | @@ -2175,72 +2249,72 @@ | | | | | | 20 5A 61 72 | | | | | | | 64 69 6E 69 | | | | | | | 00 | - 2647 | 2 game.s 395 | Empty | 00 | | 0 | 00/0E9C | - 2648 | 2 game.s 396 | Comment | 00 | | 0 | 00/0E9C | *----------------------- - 2649 | 2 game.s 397 | Comment | 00 | | 0 | 00/0E9C | * TAG - OK - 2650 | 2 game.s 398 | Comment | 00 | | 0 | 00/0E9C | *----------------------- - 2651 | 2 game.s 399 | Comment | 00 | | 0 | 00/0E9C | * tag - 2652 | 2 game.s 400 | Empty | 00 | | 0 | 00/0E9C | - 2653 | 2 game.s 401 | Empty | 00 | | 0 | 00/0E9C | tag - 2654 | 2 game.s 402 | Macro | 00 | | 0 | 00/0E9C | PushLong #old_pattern - 2658 | 2 game.s 402 | Code | 00 | 1 >>16 | 3 | 00/0E9C : F4 00 00 | PEA #^#old_pattern - 2665 | 2 game.s 402 | Code | 00 | 2 | 3 | 00/0E9F : F4 04 0F | PEA #old_pattern - 2668 | 2 game.s 403 | Macro | 00 | | 0 | 00/0EA2 | _GetPenPat - 2670 | 2 game.s 403 | Code | 00 | | 3 | 00/0EA2 : A2 04 31 | LDX #$3104 ; load tool call # - 2671 | 2 game.s 403 | Code | 00 | | 4 | 00/0EA5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2672 | 2 game.s 404 | Empty | 00 | | 0 | 00/0EA9 | - 2673 | 2 game.s 405 | Macro | 00 | | 0 | 00/0EA9 | PushLong #the_pattern ; blue pattern - 2677 | 2 game.s 405 | Code | 00 | 1 >>16 | 3 | 00/0EA9 : F4 00 00 | PEA #^#the_pattern - 2684 | 2 game.s 405 | Code | 00 | 2 | 3 | 00/0EAC : F4 24 0F | PEA #the_pattern - 2687 | 2 game.s 406 | Macro | 00 | | 0 | 00/0EAF | _SetPenPat - 2689 | 2 game.s 406 | Code | 00 | | 3 | 00/0EAF : A2 04 30 | LDX #$3004 ; load tool call # - 2690 | 2 game.s 406 | Code | 00 | | 4 | 00/0EB2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2691 | 2 game.s 407 | Empty | 00 | | 0 | 00/0EB6 | - 2692 | 2 game.s 408 | Code | 00 | | 3 | 00/0EB6 : A2 00 00 | ldx #0 - 2693 | 2 game.s 409 | Code | 00 | | 1 | 00/0EB9 : DA | ozunid_10 phx - 2694 | 2 game.s 410 | Code | 00 | 2 | 3 | 00/0EBA : BD 71 B4 | lda tag_points,x - 2695 | 2 game.s 411 | Code | 00 | | 3 | 00/0EBD : C9 FF FF | cmp #$ffff - 2696 | 2 game.s 412 | Code | 00 | | 2 | 00/0EC0 : F0 33 | beq tag_end - 2697 | 2 game.s 413 | Empty | 00 | | 0 | 00/0EC2 | - 2698 | 2 game.s 414 | Code | 00 | | 3 | 00/0EC2 : 29 FF 00 | and #$ff ; keep X - 2699 | 2 game.s 415 | Code | 00 | | 1 | 00/0EC5 : 18 | clc - 2700 | 2 game.s 416 | Code | 00 | | 3 | 00/0EC6 : 69 C2 00 | adc #194 ; 40 center it - 2701 | 2 game.s 417 | Code | 00 | 2 | 3 | 00/0EC9 : 8D 46 0F | sta tag_rect+2 - 2702 | 2 game.s 418 | Code | 00 | | 1 | 00/0ECC : 18 | clc - 2703 | 2 game.s 419 | Code | 00 | | 3 | 00/0ECD : 69 04 00 | adc #4 - 2704 | 2 game.s 420 | Code | 00 | 2 | 3 | 00/0ED0 : 8D 4A 0F | sta tag_rect+6 - 2705 | 2 game.s 421 | Empty | 00 | | 0 | 00/0ED3 | - 2706 | 2 game.s 422 | Code | 00 | 2 | 3 | 00/0ED3 : BD 72 B4 | lda tag_points+1,x - 2707 | 2 game.s 423 | Code | 00 | | 3 | 00/0ED6 : 29 FF 00 | and #$ff ; keep Y - 2708 | 2 game.s 424 | Code | 00 | 2 | 3 | 00/0ED9 : 8D 44 0F | sta tag_rect - 2709 | 2 game.s 425 | Code | 00 | | 1 | 00/0EDC : 18 | clc - 2710 | 2 game.s 426 | Code | 00 | | 3 | 00/0EDD : 69 04 00 | adc #4 - 2711 | 2 game.s 427 | Code | 00 | 2 | 3 | 00/0EE0 : 8D 48 0F | sta tag_rect+4 - 2712 | 2 game.s 428 | Empty | 00 | | 0 | 00/0EE3 | - 2713 | 2 game.s 429 | Macro | 00 | | 0 | 00/0EE3 | PushLong #tag_rect - 2717 | 2 game.s 429 | Code | 00 | 1 >>16 | 3 | 00/0EE3 : F4 00 00 | PEA #^#tag_rect - 2724 | 2 game.s 429 | Code | 00 | 2 | 3 | 00/0EE6 : F4 44 0F | PEA #tag_rect - 2727 | 2 game.s 430 | Macro | 00 | | 0 | 00/0EE9 | _PaintOval - 2729 | 2 game.s 430 | Code | 00 | | 3 | 00/0EE9 : A2 04 59 | LDX #$5904 ; load tool call # - 2730 | 2 game.s 430 | Code | 00 | | 4 | 00/0EEC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2731 | 2 game.s 431 | Empty | 00 | | 0 | 00/0EF0 | - 2732 | 2 game.s 432 | Code | 00 | | 1 | 00/0EF0 : FA | tag_hop plx - 2733 | 2 game.s 433 | Code | 00 | | 1 | 00/0EF1 : E8 | inx - 2734 | 2 game.s 434 | Code | 00 | | 1 | 00/0EF2 : E8 | inx - 2735 | 2 game.s 435 | Code | 00 | | 2 | 00/0EF3 : 80 C4 | bra ozunid_10 - 2736 | 2 game.s 436 | Code | 00 | | 1 | 00/0EF5 : FA | tag_end plx - 2737 | 2 game.s 437 | Empty | 00 | | 0 | 00/0EF6 | - 2738 | 2 game.s 438 | Macro | 00 | | 0 | 00/0EF6 | PushLong #old_pattern - 2742 | 2 game.s 438 | Code | 00 | 1 >>16 | 3 | 00/0EF6 : F4 00 00 | PEA #^#old_pattern - 2749 | 2 game.s 438 | Code | 00 | 2 | 3 | 00/0EF9 : F4 04 0F | PEA #old_pattern - 2752 | 2 game.s 439 | Macro | 00 | | 0 | 00/0EFC | _SetPenPat - 2754 | 2 game.s 439 | Code | 00 | | 3 | 00/0EFC : A2 04 30 | LDX #$3004 ; load tool call # - 2755 | 2 game.s 439 | Code | 00 | | 4 | 00/0EFF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2756 | 2 game.s 440 | Code | 00 | | 1 | 00/0F03 : 60 | rts - 2757 | 2 game.s 441 | Empty | 00 | | 0 | 00/0F04 | - 2758 | 2 game.s 442 | Comment | 00 | | 0 | 00/0F04 | *----------- - 2759 | 2 game.s 443 | Empty | 00 | | 0 | 00/0F04 | - 2760 | 2 game.s 444 | Data | 00 | | 32 | 00/0F04 : 00 00 00 00 | old_pattern ds 32 + 2789 | 2 game.s 395 | Empty | 00 | | 0 | 00/0F25 | + 2790 | 2 game.s 396 | Comment | 00 | | 0 | 00/0F25 | *----------------------- + 2791 | 2 game.s 397 | Comment | 00 | | 0 | 00/0F25 | * TAG - OK + 2792 | 2 game.s 398 | Comment | 00 | | 0 | 00/0F25 | *----------------------- + 2793 | 2 game.s 399 | Comment | 00 | | 0 | 00/0F25 | * tag + 2794 | 2 game.s 400 | Empty | 00 | | 0 | 00/0F25 | + 2795 | 2 game.s 401 | Empty | 00 | | 0 | 00/0F25 | tag + 2796 | 2 game.s 402 | Macro | 00 | | 0 | 00/0F25 | PushLong #old_pattern + 2800 | 2 game.s 402 | Code | 00 | 1 >>16 | 3 | 00/0F25 : F4 00 00 | PEA #^#old_pattern + 2807 | 2 game.s 402 | Code | 00 | 2 | 3 | 00/0F28 : F4 8D 0F | PEA #old_pattern + 2810 | 2 game.s 403 | Macro | 00 | | 0 | 00/0F2B | _GetPenPat + 2812 | 2 game.s 403 | Code | 00 | | 3 | 00/0F2B : A2 04 31 | LDX #$3104 ; load tool call # + 2813 | 2 game.s 403 | Code | 00 | | 4 | 00/0F2E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2814 | 2 game.s 404 | Empty | 00 | | 0 | 00/0F32 | + 2815 | 2 game.s 405 | Macro | 00 | | 0 | 00/0F32 | PushLong #the_pattern ; blue pattern + 2819 | 2 game.s 405 | Code | 00 | 1 >>16 | 3 | 00/0F32 : F4 00 00 | PEA #^#the_pattern + 2826 | 2 game.s 405 | Code | 00 | 2 | 3 | 00/0F35 : F4 AD 0F | PEA #the_pattern + 2829 | 2 game.s 406 | Macro | 00 | | 0 | 00/0F38 | _SetPenPat + 2831 | 2 game.s 406 | Code | 00 | | 3 | 00/0F38 : A2 04 30 | LDX #$3004 ; load tool call # + 2832 | 2 game.s 406 | Code | 00 | | 4 | 00/0F3B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2833 | 2 game.s 407 | Empty | 00 | | 0 | 00/0F3F | + 2834 | 2 game.s 408 | Code | 00 | | 3 | 00/0F3F : A2 00 00 | ldx #0 + 2835 | 2 game.s 409 | Code | 00 | | 1 | 00/0F42 : DA | ozunid_10 phx + 2836 | 2 game.s 410 | Code | 00 | 2 | 3 | 00/0F43 : BD 56 B4 | lda tag_points,x + 2837 | 2 game.s 411 | Code | 00 | | 3 | 00/0F46 : C9 FF FF | cmp #$ffff + 2838 | 2 game.s 412 | Code | 00 | | 2 | 00/0F49 : F0 33 | beq tag_end + 2839 | 2 game.s 413 | Empty | 00 | | 0 | 00/0F4B | + 2840 | 2 game.s 414 | Code | 00 | | 3 | 00/0F4B : 29 FF 00 | and #$ff ; keep X + 2841 | 2 game.s 415 | Code | 00 | | 1 | 00/0F4E : 18 | clc + 2842 | 2 game.s 416 | Code | 00 | | 3 | 00/0F4F : 69 C2 00 | adc #194 ; 40 center it + 2843 | 2 game.s 417 | Code | 00 | 2 | 3 | 00/0F52 : 8D CF 0F | sta tag_rect+2 + 2844 | 2 game.s 418 | Code | 00 | | 1 | 00/0F55 : 18 | clc + 2845 | 2 game.s 419 | Code | 00 | | 3 | 00/0F56 : 69 04 00 | adc #4 + 2846 | 2 game.s 420 | Code | 00 | 2 | 3 | 00/0F59 : 8D D3 0F | sta tag_rect+6 + 2847 | 2 game.s 421 | Empty | 00 | | 0 | 00/0F5C | + 2848 | 2 game.s 422 | Code | 00 | 2 | 3 | 00/0F5C : BD 57 B4 | lda tag_points+1,x + 2849 | 2 game.s 423 | Code | 00 | | 3 | 00/0F5F : 29 FF 00 | and #$ff ; keep Y + 2850 | 2 game.s 424 | Code | 00 | 2 | 3 | 00/0F62 : 8D CD 0F | sta tag_rect + 2851 | 2 game.s 425 | Code | 00 | | 1 | 00/0F65 : 18 | clc + 2852 | 2 game.s 426 | Code | 00 | | 3 | 00/0F66 : 69 04 00 | adc #4 + 2853 | 2 game.s 427 | Code | 00 | 2 | 3 | 00/0F69 : 8D D1 0F | sta tag_rect+4 + 2854 | 2 game.s 428 | Empty | 00 | | 0 | 00/0F6C | + 2855 | 2 game.s 429 | Macro | 00 | | 0 | 00/0F6C | PushLong #tag_rect + 2859 | 2 game.s 429 | Code | 00 | 1 >>16 | 3 | 00/0F6C : F4 00 00 | PEA #^#tag_rect + 2866 | 2 game.s 429 | Code | 00 | 2 | 3 | 00/0F6F : F4 CD 0F | PEA #tag_rect + 2869 | 2 game.s 430 | Macro | 00 | | 0 | 00/0F72 | _PaintOval + 2871 | 2 game.s 430 | Code | 00 | | 3 | 00/0F72 : A2 04 59 | LDX #$5904 ; load tool call # + 2872 | 2 game.s 430 | Code | 00 | | 4 | 00/0F75 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2873 | 2 game.s 431 | Empty | 00 | | 0 | 00/0F79 | + 2874 | 2 game.s 432 | Code | 00 | | 1 | 00/0F79 : FA | tag_hop plx + 2875 | 2 game.s 433 | Code | 00 | | 1 | 00/0F7A : E8 | inx + 2876 | 2 game.s 434 | Code | 00 | | 1 | 00/0F7B : E8 | inx + 2877 | 2 game.s 435 | Code | 00 | | 2 | 00/0F7C : 80 C4 | bra ozunid_10 + 2878 | 2 game.s 436 | Code | 00 | | 1 | 00/0F7E : FA | tag_end plx + 2879 | 2 game.s 437 | Empty | 00 | | 0 | 00/0F7F | + 2880 | 2 game.s 438 | Macro | 00 | | 0 | 00/0F7F | PushLong #old_pattern + 2884 | 2 game.s 438 | Code | 00 | 1 >>16 | 3 | 00/0F7F : F4 00 00 | PEA #^#old_pattern + 2891 | 2 game.s 438 | Code | 00 | 2 | 3 | 00/0F82 : F4 8D 0F | PEA #old_pattern + 2894 | 2 game.s 439 | Macro | 00 | | 0 | 00/0F85 | _SetPenPat + 2896 | 2 game.s 439 | Code | 00 | | 3 | 00/0F85 : A2 04 30 | LDX #$3004 ; load tool call # + 2897 | 2 game.s 439 | Code | 00 | | 4 | 00/0F88 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2898 | 2 game.s 440 | Code | 00 | | 1 | 00/0F8C : 60 | rts + 2899 | 2 game.s 441 | Empty | 00 | | 0 | 00/0F8D | + 2900 | 2 game.s 442 | Comment | 00 | | 0 | 00/0F8D | *----------- + 2901 | 2 game.s 443 | Empty | 00 | | 0 | 00/0F8D | + 2902 | 2 game.s 444 | Data | 00 | | 32 | 00/0F8D : 00 00 00 00 | old_pattern ds 32 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2248,7 +2322,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 2761 | 2 game.s 445 | Data | 00 | | 32 | 00/0F24 : DD DD DD DD | the_pattern ds 32,$dd + 2903 | 2 game.s 445 | Data | 00 | | 32 | 00/0FAD : DD DD DD DD | the_pattern ds 32,$dd | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | @@ -2256,177 +2330,177 @@ | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | - 2762 | 2 game.s 446 | Empty | 00 | | 0 | 00/0F44 | - 2763 | 2 game.s 447 | Comment | 00 | | 0 | 00/0F44 | *----------- - 2764 | 2 game.s 448 | Empty | 00 | | 0 | 00/0F44 | - 2765 | 2 game.s 449 | Data | 00 | | 2 | 00/0F44 : 00 00 | tag_rect ds 2 ; y0 - 2766 | 2 game.s 450 | Data | 00 | | 2 | 00/0F46 : 00 00 | ds 2 ; x0 - 2767 | 2 game.s 451 | Data | 00 | | 2 | 00/0F48 : 00 00 | ds 2 ; y1 - 2768 | 2 game.s 452 | Data | 00 | | 2 | 00/0F4A : 00 00 | ds 2 ; x1 - 2769 | 2 game.s 453 | Empty | 00 | | 0 | 00/0F4C | - 2770 | 2 game.s 454 | Comment | 00 | | 0 | 00/0F4C | *----------------------- - 2771 | 2 game.s 455 | Comment | 00 | | 0 | 00/0F4C | * CHOIX_AVENTURE - OK - 2772 | 2 game.s 456 | Comment | 00 | | 0 | 00/0F4C | *----------------------- - 2773 | 2 game.s 457 | Comment | 00 | | 0 | 00/0F4C | * choix_aventure - 2774 | 2 game.s 458 | Empty | 00 | | 0 | 00/0F4C | - 2775 | 2 game.s 459 | Empty | 00 | | 0 | 00/0F4C | choix_aventure - 2776 | 2 game.s 460 | Code | 00 | 2 | 3 | 00/0F4C : 20 08 02 | jsr switch_320 - 2777 | 2 game.s 461 | Empty | 00 | | 0 | 00/0F4F | - 2778 | 2 game.s 462 | Code | 00 | 2 | 3 | 00/0F4F : A9 D5 09 | lda #pMENU - 2779 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0F52 : AE EE 06 | ldx ptrUNPACK+2 - 2780 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0F55 : AC EC 06 | ldy ptrUNPACK - 2781 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0F58 : 20 DE 08 | jsr loadFILE - 2782 | 2 game.s 466 | Code | 00 | | 2 | 00/0F5B : 90 24 | bcc ca_ok - 2783 | 2 game.s 467 | Empty | 00 | | 0 | 00/0F5D | - 2784 | 2 game.s 468 | Code | 00 | | 1 | 00/0F5D : 48 | pha - 2785 | 2 game.s 469 | Macro | 00 | | 0 | 00/0F5E | PushLong #filSTR1 - 2789 | 2 game.s 469 | Code | 00 | 1 >>16 | 3 | 00/0F5E : F4 00 00 | PEA #^#filSTR1 - 2796 | 2 game.s 469 | Code | 00 | 2 | 3 | 00/0F61 : F4 89 07 | PEA #filSTR1 - 2799 | 2 game.s 470 | Macro | 00 | | 0 | 00/0F64 | PushLong #errSTR2 - 2803 | 2 game.s 470 | Code | 00 | 1 >>16 | 3 | 00/0F64 : F4 00 00 | PEA #^#errSTR2 - 2810 | 2 game.s 470 | Code | 00 | 2 | 3 | 00/0F67 : F4 9F 07 | PEA #errSTR2 - 2813 | 2 game.s 471 | Macro | 00 | | 0 | 00/0F6A | PushLong #errSTR1 - 2817 | 2 game.s 471 | Code | 00 | 1 >>16 | 3 | 00/0F6A : F4 00 00 | PEA #^#errSTR1 - 2824 | 2 game.s 471 | Code | 00 | 2 | 3 | 00/0F6D : F4 9A 07 | PEA #errSTR1 - 2827 | 2 game.s 472 | Macro | 00 | | 0 | 00/0F70 | PushLong #errSTR2 - 2831 | 2 game.s 472 | Code | 00 | 1 >>16 | 3 | 00/0F70 : F4 00 00 | PEA #^#errSTR2 - 2838 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0F73 : F4 9F 07 | PEA #errSTR2 - 2841 | 2 game.s 473 | Macro | 00 | | 0 | 00/0F76 | _TLTextMountVolume - 2843 | 2 game.s 473 | Code | 00 | | 3 | 00/0F76 : A2 01 12 | LDX #$1201 ; load tool call # - 2844 | 2 game.s 473 | Code | 00 | | 4 | 00/0F79 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2845 | 2 game.s 474 | Code | 00 | | 1 | 00/0F7D : 68 | pla - 2846 | 2 game.s 475 | Code | 00 | | 3 | 00/0F7E : 82 8F F4 | brl meQUIT - 2847 | 2 game.s 476 | Empty | 00 | | 0 | 00/0F81 | - 2848 | 2 game.s 477 | Code | 00 | | 1 | 00/0F81 : 98 | ca_ok tya - 2849 | 2 game.s 478 | Code | 00 | 2 | 3 | 00/0F82 : 20 C4 05 | jsr unpackLZ4 - 2850 | 2 game.s 479 | Empty | 00 | | 0 | 00/0F85 | - 2851 | 2 game.s 480 | Macro | 00 | | 0 | 00/0F85 | PushLong ptrIMAGE - 2859 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F85 : AD E2 06 | LDA ptrIMAGE+2 - 2860 | 2 game.s 480 | Code | 00 | | 1 | 00/0F88 : 48 | PHA - 2868 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F89 : AD E0 06 | LDA ptrIMAGE - 2869 | 2 game.s 480 | Code | 00 | | 1 | 00/0F8C : 48 | PHA - 2871 | 2 game.s 481 | Macro | 00 | | 0 | 00/0F8D | PushLong ptrMENU - 2879 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F8D : AD E6 06 | LDA ptrMENU+2 - 2880 | 2 game.s 481 | Code | 00 | | 1 | 00/0F90 : 48 | PHA - 2888 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F91 : AD E4 06 | LDA ptrMENU - 2889 | 2 game.s 481 | Code | 00 | | 1 | 00/0F94 : 48 | PHA - 2891 | 2 game.s 482 | Macro | 00 | | 0 | 00/0F95 | PushLong #32768 - 2895 | 2 game.s 482 | Code | 00 | | 3 | 00/0F95 : F4 00 00 | PEA #^#32768 - 2902 | 2 game.s 482 | Code | 00 | | 3 | 00/0F98 : F4 00 80 | PEA #32768 - 2905 | 2 game.s 483 | Macro | 00 | | 0 | 00/0F9B | _BlockMove - 2907 | 2 game.s 483 | Code | 00 | | 3 | 00/0F9B : A2 02 2B | LDX #$2B02 ; load tool call # - 2908 | 2 game.s 483 | Code | 00 | | 4 | 00/0F9E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2909 | 2 game.s 484 | Empty | 00 | | 0 | 00/0FA2 | - 2910 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/0FA2 : AE E6 06 | ldx ptrMENU+2 - 2911 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/0FA5 : AC E4 06 | ldy ptrMENU - 2912 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/0FA8 : 20 BC 04 | jsr fadeIN - 2913 | 2 game.s 488 | Empty | 00 | | 0 | 00/0FAB | - 2914 | 2 game.s 489 | Comment | 00 | | 0 | 00/0FAB | *--- On restaure les patterns - 2915 | 2 game.s 490 | Empty | 00 | | 0 | 00/0FAB | - 2916 | 2 game.s 491 | Macro | 00 | | 0 | 00/0FAB | PushLong #old_pattern - 2920 | 2 game.s 491 | Code | 00 | 1 >>16 | 3 | 00/0FAB : F4 00 00 | PEA #^#old_pattern - 2927 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/0FAE : F4 04 0F | PEA #old_pattern - 2930 | 2 game.s 492 | Macro | 00 | | 0 | 00/0FB1 | _GetBackPat - 2932 | 2 game.s 492 | Code | 00 | | 3 | 00/0FB1 : A2 04 35 | LDX #$3504 ; load tool call # - 2933 | 2 game.s 492 | Code | 00 | | 4 | 00/0FB4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2934 | 2 game.s 493 | Empty | 00 | | 0 | 00/0FB8 | - 2935 | 2 game.s 494 | Macro | 00 | | 0 | 00/0FB8 | PushLong #black_pattern ; black pattern - 2939 | 2 game.s 494 | Code | 00 | 1 >>16 | 3 | 00/0FB8 : F4 00 00 | PEA #^#black_pattern - 2946 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/0FBB : F4 66 10 | PEA #black_pattern - 2949 | 2 game.s 495 | Macro | 00 | | 0 | 00/0FBE | _SetBackPat - 2951 | 2 game.s 495 | Code | 00 | | 3 | 00/0FBE : A2 04 34 | LDX #$3404 ; load tool call # - 2952 | 2 game.s 495 | Code | 00 | | 4 | 00/0FC1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2953 | 2 game.s 496 | Empty | 00 | | 0 | 00/0FC5 | - 2954 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/0FC5 : 20 F4 0F | jsr ca_choice ; choix de l'aventure - 2955 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/0FC8 : 8D DC 27 | sta aventure ; numro de l'aventure - 2956 | 2 game.s 499 | Empty | 00 | | 0 | 00/0FCB | - 2957 | 2 game.s 500 | Comment | 00 | | 0 | 00/0FCB | *--- Prpare le prfixe GS/OS 7 pour les images - 2958 | 2 game.s 501 | Empty | 00 | | 0 | 00/0FCB | - 2959 | 2 game.s 502 | Code | 10 | | 2 | 00/0FCB : E2 20 | sep #$20 ; sauve - 2960 | 2 game.s 503 | Code | 10 | | 2 | 00/0FCD : 09 30 | ora #'0' - 2961 | 2 game.s 504 | Code | 10 | 2 | 3 | 00/0FCF : 8D 8A 0A | sta pathIMAGES+25 - 2962 | 2 game.s 505 | Code | 00 | | 2 | 00/0FD2 : C2 20 | rep #$20 - 2963 | 2 game.s 506 | Empty | 00 | | 0 | 00/0FD4 | - 2964 | 2 game.s 507 | Code | 00 | | 4 | 00/0FD4 : 22 A8 00 E1 | jsl {$e100a8} - 2965 | 2 game.s 508 | Data | 00 | | 2 | 00/0FD8 : 09 20 | dw $2009 - 2966 | 2 game.s 509 | Data | 00 | 3 | 4 | 00/0FDA : 7F 09 00 00 | adrl proSETPFX - 2967 | 2 game.s 510 | Empty | 00 | | 0 | 00/0FDE | - 2968 | 2 game.s 511 | Comment | 00 | | 0 | 00/0FDE | *--- - 2969 | 2 game.s 512 | Empty | 00 | | 0 | 00/0FDE | - 2970 | 2 game.s 513 | Macro | 00 | | 0 | 00/0FDE | PushLong #old_pattern - 2974 | 2 game.s 513 | Code | 00 | 1 >>16 | 3 | 00/0FDE : F4 00 00 | PEA #^#old_pattern - 2981 | 2 game.s 513 | Code | 00 | 2 | 3 | 00/0FE1 : F4 04 0F | PEA #old_pattern - 2984 | 2 game.s 514 | Macro | 00 | | 0 | 00/0FE4 | _GetBackPat - 2986 | 2 game.s 514 | Code | 00 | | 3 | 00/0FE4 : A2 04 35 | LDX #$3504 ; load tool call # - 2987 | 2 game.s 514 | Code | 00 | | 4 | 00/0FE7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2988 | 2 game.s 515 | Empty | 00 | | 0 | 00/0FEB | - 2989 | 2 game.s 516 | Code | 00 | | 3 | 00/0FEB : A9 02 00 | lda #2 - 2990 | 2 game.s 517 | Code | 00 | 2 | 3 | 00/0FEE : 20 B4 06 | jsr nowWAIT - 2991 | 2 game.s 518 | Code | 00 | 2 | 3 | 00/0FF1 : 4C 6C 05 | jmp fadeOUT - 2992 | 2 game.s 519 | Empty | 00 | | 0 | 00/0FF4 | - 2993 | 2 game.s 520 | Comment | 00 | | 0 | 00/0FF4 | *----------- Wait for a click - 2994 | 2 game.s 521 | Empty | 00 | | 0 | 00/0FF4 | - 2995 | 2 game.s 522 | Code | 00 | 2 | 3 | 00/0FF4 : 20 A2 04 | ca_choice jsr waitEVENT - 2996 | 2 game.s 523 | Code | 00 | | 2 | 00/0FF7 : F0 FB | beq ca_choice - 2997 | 2 game.s 524 | Empty | 00 | | 0 | 00/0FF9 | - 2998 | 2 game.s 525 | Code | 00 | 2 | 3 | 00/0FF9 : AD B5 07 | lda taskREC+12 ; where did we click? - 2999 | 2 game.s 526 | Code | 00 | | 3 | 00/0FFC : C9 6B 00 | cmp #106+1 - 3000 | 2 game.s 527 | Code | 00 | | 2 | 00/0FFF : 90 0F | bcc ca_clear23 - 3001 | 2 game.s 528 | Code | 00 | | 3 | 00/1001 : C9 D5 00 | cmp #212+1 - 3002 | 2 game.s 529 | Code | 00 | | 2 | 00/1004 : 90 14 | bcc ca_clear13 - 3003 | 2 game.s 530 | Empty | 00 | | 0 | 00/1006 | - 3004 | 2 game.s 531 | Comment | 00 | | 0 | 00/1006 | *----------- Clear accordingly... - 3005 | 2 game.s 532 | Empty | 00 | | 0 | 00/1006 | - 3006 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/1006 : 20 24 10 | ca_clear12 jsr ca_clear1 - 3007 | 2 game.s 534 | Code | 00 | 2 | 3 | 00/1009 : 20 32 10 | jsr ca_clear2 - 3008 | 2 game.s 535 | Code | 00 | | 3 | 00/100C : A9 03 00 | lda #3 - 3009 | 2 game.s 536 | Code | 00 | | 1 | 00/100F : 60 | rts - 3010 | 2 game.s 537 | Empty | 00 | | 0 | 00/1010 | - 3011 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/1010 : 20 32 10 | ca_clear23 jsr ca_clear2 - 3012 | 2 game.s 539 | Code | 00 | 2 | 3 | 00/1013 : 20 40 10 | jsr ca_clear3 - 3013 | 2 game.s 540 | Code | 00 | | 3 | 00/1016 : A9 01 00 | lda #1 - 3014 | 2 game.s 541 | Code | 00 | | 1 | 00/1019 : 60 | rts - 3015 | 2 game.s 542 | Empty | 00 | | 0 | 00/101A | - 3016 | 2 game.s 543 | Code | 00 | 2 | 3 | 00/101A : 20 24 10 | ca_clear13 jsr ca_clear1 - 3017 | 2 game.s 544 | Code | 00 | 2 | 3 | 00/101D : 20 40 10 | jsr ca_clear3 - 3018 | 2 game.s 545 | Code | 00 | | 3 | 00/1020 : A9 02 00 | lda #2 - 3019 | 2 game.s 546 | Code | 00 | | 1 | 00/1023 : 60 | rts - 3020 | 2 game.s 547 | Empty | 00 | | 0 | 00/1024 | - 3021 | 2 game.s 548 | Macro | 00 | | 0 | 00/1024 | ca_clear1 PushLong #ca_rect1 - 3025 | 2 game.s 548 | Code | 00 | 1 >>16 | 3 | 00/1024 : F4 00 00 | PEA #^#ca_rect1 - 3032 | 2 game.s 548 | Code | 00 | 2 | 3 | 00/1027 : F4 4E 10 | PEA #ca_rect1 - 3035 | 2 game.s 549 | Macro | 00 | | 0 | 00/102A | _EraseRect - 3037 | 2 game.s 549 | Code | 00 | | 3 | 00/102A : A2 04 55 | LDX #$5504 ; load tool call # - 3038 | 2 game.s 549 | Code | 00 | | 4 | 00/102D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3039 | 2 game.s 550 | Code | 00 | | 1 | 00/1031 : 60 | rts - 3040 | 2 game.s 551 | Empty | 00 | | 0 | 00/1032 | - 3041 | 2 game.s 552 | Macro | 00 | | 0 | 00/1032 | ca_clear2 PushLong #ca_rect2 - 3045 | 2 game.s 552 | Code | 00 | 1 >>16 | 3 | 00/1032 : F4 00 00 | PEA #^#ca_rect2 - 3052 | 2 game.s 552 | Code | 00 | 2 | 3 | 00/1035 : F4 56 10 | PEA #ca_rect2 - 3055 | 2 game.s 553 | Macro | 00 | | 0 | 00/1038 | _EraseRect - 3057 | 2 game.s 553 | Code | 00 | | 3 | 00/1038 : A2 04 55 | LDX #$5504 ; load tool call # - 3058 | 2 game.s 553 | Code | 00 | | 4 | 00/103B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3059 | 2 game.s 554 | Code | 00 | | 1 | 00/103F : 60 | rts - 3060 | 2 game.s 555 | Empty | 00 | | 0 | 00/1040 | - 3061 | 2 game.s 556 | Macro | 00 | | 0 | 00/1040 | ca_clear3 PushLong #ca_rect3 - 3065 | 2 game.s 556 | Code | 00 | 1 >>16 | 3 | 00/1040 : F4 00 00 | PEA #^#ca_rect3 - 3072 | 2 game.s 556 | Code | 00 | 2 | 3 | 00/1043 : F4 5E 10 | PEA #ca_rect3 - 3075 | 2 game.s 557 | Macro | 00 | | 0 | 00/1046 | _EraseRect - 3077 | 2 game.s 557 | Code | 00 | | 3 | 00/1046 : A2 04 55 | LDX #$5504 ; load tool call # - 3078 | 2 game.s 557 | Code | 00 | | 4 | 00/1049 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3079 | 2 game.s 558 | Code | 00 | | 1 | 00/104D : 60 | rts - 3080 | 2 game.s 559 | Empty | 00 | | 0 | 00/104E | - 3081 | 2 game.s 560 | Comment | 00 | | 0 | 00/104E | *----------- - 3082 | 2 game.s 561 | Empty | 00 | | 0 | 00/104E | - 3083 | 2 game.s 562 | Data | 00 | | 8 | 00/104E : 00 00 00 00 | ca_rect1 dw 0,0,200,106 + 2904 | 2 game.s 446 | Empty | 00 | | 0 | 00/0FCD | + 2905 | 2 game.s 447 | Comment | 00 | | 0 | 00/0FCD | *----------- + 2906 | 2 game.s 448 | Empty | 00 | | 0 | 00/0FCD | + 2907 | 2 game.s 449 | Data | 00 | | 2 | 00/0FCD : 00 00 | tag_rect ds 2 ; y0 + 2908 | 2 game.s 450 | Data | 00 | | 2 | 00/0FCF : 00 00 | ds 2 ; x0 + 2909 | 2 game.s 451 | Data | 00 | | 2 | 00/0FD1 : 00 00 | ds 2 ; y1 + 2910 | 2 game.s 452 | Data | 00 | | 2 | 00/0FD3 : 00 00 | ds 2 ; x1 + 2911 | 2 game.s 453 | Empty | 00 | | 0 | 00/0FD5 | + 2912 | 2 game.s 454 | Comment | 00 | | 0 | 00/0FD5 | *----------------------- + 2913 | 2 game.s 455 | Comment | 00 | | 0 | 00/0FD5 | * CHOIX_AVENTURE - OK + 2914 | 2 game.s 456 | Comment | 00 | | 0 | 00/0FD5 | *----------------------- + 2915 | 2 game.s 457 | Comment | 00 | | 0 | 00/0FD5 | * choix_aventure + 2916 | 2 game.s 458 | Empty | 00 | | 0 | 00/0FD5 | + 2917 | 2 game.s 459 | Empty | 00 | | 0 | 00/0FD5 | choix_aventure + 2918 | 2 game.s 460 | Code | 00 | 2 | 3 | 00/0FD5 : 20 7F 02 | jsr switch_320 + 2919 | 2 game.s 461 | Empty | 00 | | 0 | 00/0FD8 | + 2920 | 2 game.s 462 | Code | 00 | 2 | 3 | 00/0FD8 : A9 5E 0A | lda #pMENU + 2921 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0FDB : AE 77 07 | ldx ptrUNPACK+2 + 2922 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0FDE : AC 75 07 | ldy ptrUNPACK + 2923 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0FE1 : 20 67 09 | jsr loadFILE + 2924 | 2 game.s 466 | Code | 00 | | 2 | 00/0FE4 : 90 24 | bcc ca_ok + 2925 | 2 game.s 467 | Empty | 00 | | 0 | 00/0FE6 | + 2926 | 2 game.s 468 | Code | 00 | | 1 | 00/0FE6 : 48 | pha + 2927 | 2 game.s 469 | Macro | 00 | | 0 | 00/0FE7 | PushLong #filSTR1 + 2931 | 2 game.s 469 | Code | 00 | 1 >>16 | 3 | 00/0FE7 : F4 00 00 | PEA #^#filSTR1 + 2938 | 2 game.s 469 | Code | 00 | 2 | 3 | 00/0FEA : F4 12 08 | PEA #filSTR1 + 2941 | 2 game.s 470 | Macro | 00 | | 0 | 00/0FED | PushLong #errSTR2 + 2945 | 2 game.s 470 | Code | 00 | 1 >>16 | 3 | 00/0FED : F4 00 00 | PEA #^#errSTR2 + 2952 | 2 game.s 470 | Code | 00 | 2 | 3 | 00/0FF0 : F4 28 08 | PEA #errSTR2 + 2955 | 2 game.s 471 | Macro | 00 | | 0 | 00/0FF3 | PushLong #errSTR1 + 2959 | 2 game.s 471 | Code | 00 | 1 >>16 | 3 | 00/0FF3 : F4 00 00 | PEA #^#errSTR1 + 2966 | 2 game.s 471 | Code | 00 | 2 | 3 | 00/0FF6 : F4 23 08 | PEA #errSTR1 + 2969 | 2 game.s 472 | Macro | 00 | | 0 | 00/0FF9 | PushLong #errSTR2 + 2973 | 2 game.s 472 | Code | 00 | 1 >>16 | 3 | 00/0FF9 : F4 00 00 | PEA #^#errSTR2 + 2980 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0FFC : F4 28 08 | PEA #errSTR2 + 2983 | 2 game.s 473 | Macro | 00 | | 0 | 00/0FFF | _TLTextMountVolume + 2985 | 2 game.s 473 | Code | 00 | | 3 | 00/0FFF : A2 01 12 | LDX #$1201 ; load tool call # + 2986 | 2 game.s 473 | Code | 00 | | 4 | 00/1002 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2987 | 2 game.s 474 | Code | 00 | | 1 | 00/1006 : 68 | pla + 2988 | 2 game.s 475 | Code | 00 | | 3 | 00/1007 : 82 8F F4 | brl meQUIT + 2989 | 2 game.s 476 | Empty | 00 | | 0 | 00/100A | + 2990 | 2 game.s 477 | Code | 00 | | 1 | 00/100A : 98 | ca_ok tya + 2991 | 2 game.s 478 | Code | 00 | 2 | 3 | 00/100B : 20 4D 06 | jsr unpackLZ4 + 2992 | 2 game.s 479 | Empty | 00 | | 0 | 00/100E | + 2993 | 2 game.s 480 | Macro | 00 | | 0 | 00/100E | PushLong ptrIMAGE + 3001 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/100E : AD 6B 07 | LDA ptrIMAGE+2 + 3002 | 2 game.s 480 | Code | 00 | | 1 | 00/1011 : 48 | PHA + 3010 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/1012 : AD 69 07 | LDA ptrIMAGE + 3011 | 2 game.s 480 | Code | 00 | | 1 | 00/1015 : 48 | PHA + 3013 | 2 game.s 481 | Macro | 00 | | 0 | 00/1016 | PushLong ptrMENU + 3021 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/1016 : AD 6F 07 | LDA ptrMENU+2 + 3022 | 2 game.s 481 | Code | 00 | | 1 | 00/1019 : 48 | PHA + 3030 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/101A : AD 6D 07 | LDA ptrMENU + 3031 | 2 game.s 481 | Code | 00 | | 1 | 00/101D : 48 | PHA + 3033 | 2 game.s 482 | Macro | 00 | | 0 | 00/101E | PushLong #32768 + 3037 | 2 game.s 482 | Code | 00 | | 3 | 00/101E : F4 00 00 | PEA #^#32768 + 3044 | 2 game.s 482 | Code | 00 | | 3 | 00/1021 : F4 00 80 | PEA #32768 + 3047 | 2 game.s 483 | Macro | 00 | | 0 | 00/1024 | _BlockMove + 3049 | 2 game.s 483 | Code | 00 | | 3 | 00/1024 : A2 02 2B | LDX #$2B02 ; load tool call # + 3050 | 2 game.s 483 | Code | 00 | | 4 | 00/1027 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3051 | 2 game.s 484 | Empty | 00 | | 0 | 00/102B | + 3052 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/102B : AE 6F 07 | ldx ptrMENU+2 + 3053 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/102E : AC 6D 07 | ldy ptrMENU + 3054 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/1031 : 20 45 05 | jsr fadeIN + 3055 | 2 game.s 488 | Empty | 00 | | 0 | 00/1034 | + 3056 | 2 game.s 489 | Comment | 00 | | 0 | 00/1034 | *--- On restaure les patterns + 3057 | 2 game.s 490 | Empty | 00 | | 0 | 00/1034 | + 3058 | 2 game.s 491 | Macro | 00 | | 0 | 00/1034 | PushLong #old_pattern + 3062 | 2 game.s 491 | Code | 00 | 1 >>16 | 3 | 00/1034 : F4 00 00 | PEA #^#old_pattern + 3069 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/1037 : F4 8D 0F | PEA #old_pattern + 3072 | 2 game.s 492 | Macro | 00 | | 0 | 00/103A | _GetBackPat + 3074 | 2 game.s 492 | Code | 00 | | 3 | 00/103A : A2 04 35 | LDX #$3504 ; load tool call # + 3075 | 2 game.s 492 | Code | 00 | | 4 | 00/103D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3076 | 2 game.s 493 | Empty | 00 | | 0 | 00/1041 | + 3077 | 2 game.s 494 | Macro | 00 | | 0 | 00/1041 | PushLong #black_pattern ; black pattern + 3081 | 2 game.s 494 | Code | 00 | 1 >>16 | 3 | 00/1041 : F4 00 00 | PEA #^#black_pattern + 3088 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/1044 : F4 EF 10 | PEA #black_pattern + 3091 | 2 game.s 495 | Macro | 00 | | 0 | 00/1047 | _SetBackPat + 3093 | 2 game.s 495 | Code | 00 | | 3 | 00/1047 : A2 04 34 | LDX #$3404 ; load tool call # + 3094 | 2 game.s 495 | Code | 00 | | 4 | 00/104A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3095 | 2 game.s 496 | Empty | 00 | | 0 | 00/104E | + 3096 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/104E : 20 7D 10 | jsr ca_choice ; choix de l'aventure + 3097 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/1051 : 8D 67 28 | sta aventure ; numro de l'aventure + 3098 | 2 game.s 499 | Empty | 00 | | 0 | 00/1054 | + 3099 | 2 game.s 500 | Comment | 00 | | 0 | 00/1054 | *--- Prpare le prfixe GS/OS 7 pour les images + 3100 | 2 game.s 501 | Empty | 00 | | 0 | 00/1054 | + 3101 | 2 game.s 502 | Code | 10 | | 2 | 00/1054 : E2 20 | sep #$20 ; sauve + 3102 | 2 game.s 503 | Code | 10 | | 2 | 00/1056 : 09 30 | ora #'0' + 3103 | 2 game.s 504 | Code | 10 | 2 | 3 | 00/1058 : 8D 13 0B | sta pathIMAGES+25 + 3104 | 2 game.s 505 | Code | 00 | | 2 | 00/105B : C2 20 | rep #$20 + 3105 | 2 game.s 506 | Empty | 00 | | 0 | 00/105D | + 3106 | 2 game.s 507 | Code | 00 | | 4 | 00/105D : 22 A8 00 E1 | jsl {$e100a8} + 3107 | 2 game.s 508 | Data | 00 | | 2 | 00/1061 : 09 20 | dw $2009 + 3108 | 2 game.s 509 | Data | 00 | 3 | 4 | 00/1063 : 08 0A 00 00 | adrl proSETPFX + 3109 | 2 game.s 510 | Empty | 00 | | 0 | 00/1067 | + 3110 | 2 game.s 511 | Comment | 00 | | 0 | 00/1067 | *--- + 3111 | 2 game.s 512 | Empty | 00 | | 0 | 00/1067 | + 3112 | 2 game.s 513 | Macro | 00 | | 0 | 00/1067 | PushLong #old_pattern + 3116 | 2 game.s 513 | Code | 00 | 1 >>16 | 3 | 00/1067 : F4 00 00 | PEA #^#old_pattern + 3123 | 2 game.s 513 | Code | 00 | 2 | 3 | 00/106A : F4 8D 0F | PEA #old_pattern + 3126 | 2 game.s 514 | Macro | 00 | | 0 | 00/106D | _GetBackPat + 3128 | 2 game.s 514 | Code | 00 | | 3 | 00/106D : A2 04 35 | LDX #$3504 ; load tool call # + 3129 | 2 game.s 514 | Code | 00 | | 4 | 00/1070 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3130 | 2 game.s 515 | Empty | 00 | | 0 | 00/1074 | + 3131 | 2 game.s 516 | Code | 00 | | 3 | 00/1074 : A9 02 00 | lda #2 + 3132 | 2 game.s 517 | Code | 00 | 2 | 3 | 00/1077 : 20 3D 07 | jsr nowWAIT + 3133 | 2 game.s 518 | Code | 00 | 2 | 3 | 00/107A : 4C F5 05 | jmp fadeOUT + 3134 | 2 game.s 519 | Empty | 00 | | 0 | 00/107D | + 3135 | 2 game.s 520 | Comment | 00 | | 0 | 00/107D | *----------- Wait for a click + 3136 | 2 game.s 521 | Empty | 00 | | 0 | 00/107D | + 3137 | 2 game.s 522 | Code | 00 | 2 | 3 | 00/107D : 20 2B 05 | ca_choice jsr waitEVENT + 3138 | 2 game.s 523 | Code | 00 | | 2 | 00/1080 : F0 FB | beq ca_choice + 3139 | 2 game.s 524 | Empty | 00 | | 0 | 00/1082 | + 3140 | 2 game.s 525 | Code | 00 | 2 | 3 | 00/1082 : AD 3E 08 | lda taskREC+12 ; where did we click? + 3141 | 2 game.s 526 | Code | 00 | | 3 | 00/1085 : C9 6B 00 | cmp #106+1 + 3142 | 2 game.s 527 | Code | 00 | | 2 | 00/1088 : 90 0F | bcc ca_clear23 + 3143 | 2 game.s 528 | Code | 00 | | 3 | 00/108A : C9 D5 00 | cmp #212+1 + 3144 | 2 game.s 529 | Code | 00 | | 2 | 00/108D : 90 14 | bcc ca_clear13 + 3145 | 2 game.s 530 | Empty | 00 | | 0 | 00/108F | + 3146 | 2 game.s 531 | Comment | 00 | | 0 | 00/108F | *----------- Clear accordingly... + 3147 | 2 game.s 532 | Empty | 00 | | 0 | 00/108F | + 3148 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/108F : 20 AD 10 | ca_clear12 jsr ca_clear1 + 3149 | 2 game.s 534 | Code | 00 | 2 | 3 | 00/1092 : 20 BB 10 | jsr ca_clear2 + 3150 | 2 game.s 535 | Code | 00 | | 3 | 00/1095 : A9 03 00 | lda #3 + 3151 | 2 game.s 536 | Code | 00 | | 1 | 00/1098 : 60 | rts + 3152 | 2 game.s 537 | Empty | 00 | | 0 | 00/1099 | + 3153 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/1099 : 20 BB 10 | ca_clear23 jsr ca_clear2 + 3154 | 2 game.s 539 | Code | 00 | 2 | 3 | 00/109C : 20 C9 10 | jsr ca_clear3 + 3155 | 2 game.s 540 | Code | 00 | | 3 | 00/109F : A9 01 00 | lda #1 + 3156 | 2 game.s 541 | Code | 00 | | 1 | 00/10A2 : 60 | rts + 3157 | 2 game.s 542 | Empty | 00 | | 0 | 00/10A3 | + 3158 | 2 game.s 543 | Code | 00 | 2 | 3 | 00/10A3 : 20 AD 10 | ca_clear13 jsr ca_clear1 + 3159 | 2 game.s 544 | Code | 00 | 2 | 3 | 00/10A6 : 20 C9 10 | jsr ca_clear3 + 3160 | 2 game.s 545 | Code | 00 | | 3 | 00/10A9 : A9 02 00 | lda #2 + 3161 | 2 game.s 546 | Code | 00 | | 1 | 00/10AC : 60 | rts + 3162 | 2 game.s 547 | Empty | 00 | | 0 | 00/10AD | + 3163 | 2 game.s 548 | Macro | 00 | | 0 | 00/10AD | ca_clear1 PushLong #ca_rect1 + 3167 | 2 game.s 548 | Code | 00 | 1 >>16 | 3 | 00/10AD : F4 00 00 | PEA #^#ca_rect1 + 3174 | 2 game.s 548 | Code | 00 | 2 | 3 | 00/10B0 : F4 D7 10 | PEA #ca_rect1 + 3177 | 2 game.s 549 | Macro | 00 | | 0 | 00/10B3 | _EraseRect + 3179 | 2 game.s 549 | Code | 00 | | 3 | 00/10B3 : A2 04 55 | LDX #$5504 ; load tool call # + 3180 | 2 game.s 549 | Code | 00 | | 4 | 00/10B6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3181 | 2 game.s 550 | Code | 00 | | 1 | 00/10BA : 60 | rts + 3182 | 2 game.s 551 | Empty | 00 | | 0 | 00/10BB | + 3183 | 2 game.s 552 | Macro | 00 | | 0 | 00/10BB | ca_clear2 PushLong #ca_rect2 + 3187 | 2 game.s 552 | Code | 00 | 1 >>16 | 3 | 00/10BB : F4 00 00 | PEA #^#ca_rect2 + 3194 | 2 game.s 552 | Code | 00 | 2 | 3 | 00/10BE : F4 DF 10 | PEA #ca_rect2 + 3197 | 2 game.s 553 | Macro | 00 | | 0 | 00/10C1 | _EraseRect + 3199 | 2 game.s 553 | Code | 00 | | 3 | 00/10C1 : A2 04 55 | LDX #$5504 ; load tool call # + 3200 | 2 game.s 553 | Code | 00 | | 4 | 00/10C4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3201 | 2 game.s 554 | Code | 00 | | 1 | 00/10C8 : 60 | rts + 3202 | 2 game.s 555 | Empty | 00 | | 0 | 00/10C9 | + 3203 | 2 game.s 556 | Macro | 00 | | 0 | 00/10C9 | ca_clear3 PushLong #ca_rect3 + 3207 | 2 game.s 556 | Code | 00 | 1 >>16 | 3 | 00/10C9 : F4 00 00 | PEA #^#ca_rect3 + 3214 | 2 game.s 556 | Code | 00 | 2 | 3 | 00/10CC : F4 E7 10 | PEA #ca_rect3 + 3217 | 2 game.s 557 | Macro | 00 | | 0 | 00/10CF | _EraseRect + 3219 | 2 game.s 557 | Code | 00 | | 3 | 00/10CF : A2 04 55 | LDX #$5504 ; load tool call # + 3220 | 2 game.s 557 | Code | 00 | | 4 | 00/10D2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3221 | 2 game.s 558 | Code | 00 | | 1 | 00/10D6 : 60 | rts + 3222 | 2 game.s 559 | Empty | 00 | | 0 | 00/10D7 | + 3223 | 2 game.s 560 | Comment | 00 | | 0 | 00/10D7 | *----------- + 3224 | 2 game.s 561 | Empty | 00 | | 0 | 00/10D7 | + 3225 | 2 game.s 562 | Data | 00 | | 8 | 00/10D7 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 | | | | | | C8 00 6A 00 | - 3084 | 2 game.s 563 | Data | 00 | | 8 | 00/1056 : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 + 3226 | 2 game.s 563 | Data | 00 | | 8 | 00/10DF : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 | | | | | | C8 00 D4 00 | - 3085 | 2 game.s 564 | Data | 00 | | 8 | 00/105E : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 + 3227 | 2 game.s 564 | Data | 00 | | 8 | 00/10E7 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 | | | | | | C8 00 40 01 | - 3086 | 2 game.s 565 | Empty | 00 | | 0 | 00/1066 | - 3087 | 2 game.s 566 | Empty | 00 | | 0 | 00/1066 | black_pattern - 3088 | 2 game.s 567 | Data | 00 | | 32 | 00/1066 : 00 00 00 00 | ds 32,$00 + 3228 | 2 game.s 565 | Empty | 00 | | 0 | 00/10EF | + 3229 | 2 game.s 566 | Empty | 00 | | 0 | 00/10EF | black_pattern + 3230 | 2 game.s 567 | Data | 00 | | 32 | 00/10EF : 00 00 00 00 | ds 32,$00 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2434,2102 +2508,2105 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 3089 | 2 game.s 568 | Empty | 00 | | 0 | 00/1086 | - 3090 | 2 game.s 569 | Comment | 00 | | 0 | 00/1086 | *----------------------- - 3091 | 2 game.s 570 | Comment | 00 | | 0 | 00/1086 | * INITIALISATION_ABSOLUE - OK - 3092 | 2 game.s 571 | Comment | 00 | | 0 | 00/1086 | *----------------------- - 3093 | 2 game.s 572 | Comment | 00 | | 0 | 00/1086 | * initialisation_absolue - 3094 | 2 game.s 573 | Empty | 00 | | 0 | 00/1086 | - 3095 | 2 game.s 574 | Empty | 00 | | 0 | 00/1086 | initialisation_absolue - 3096 | 2 game.s 575 | Code | 00 | 2 | 3 | 00/1086 : 20 99 10 | jsr initialisation_resolution - 3097 | 2 game.s 576 | Code | 00 | 2 | 3 | 00/1089 : 20 50 20 | jsr noircit_ecran - 3098 | 2 game.s 577 | Code | 00 | 2 | 3 | 00/108C : 20 98 10 | jsr initialisation_constantes - 3099 | 2 game.s 578 | Code | 00 | 2 | 3 | 00/108F : 20 9A 10 | jsr initialisation_fonte - 3100 | 2 game.s 579 | Code | 00 | 2 | 3 | 00/1092 : 20 9B 10 | jsr initialisation_fond - 3101 | 2 game.s 580 | Code | 00 | 2 | 3 | 00/1095 : 4C EF 10 | jmp initialisation_souris - 3102 | 2 game.s 581 | Empty | 00 | | 0 | 00/1098 | - 3103 | 2 game.s 582 | Comment | 00 | | 0 | 00/1098 | *----------------------- - 3104 | 2 game.s 583 | Comment | 00 | | 0 | 00/1098 | * INITIALISATION_CONSTANTES - OK - 3105 | 2 game.s 584 | Comment | 00 | | 0 | 00/1098 | *----------------------- - 3106 | 2 game.s 585 | Comment | 00 | | 0 | 00/1098 | * initialisation_constantes - 3107 | 2 game.s 586 | Empty | 00 | | 0 | 00/1098 | - 3108 | 2 game.s 587 | Empty | 00 | | 0 | 00/1098 | initialisation_constantes - 3109 | 2 game.s 588 | Code | 00 | | 1 | 00/1098 : 60 | rts - 3110 | 2 game.s 589 | Empty | 00 | | 0 | 00/1099 | - 3111 | 2 game.s 590 | Comment | 00 | | 0 | 00/1099 | *----------------------- - 3112 | 2 game.s 591 | Comment | 00 | | 0 | 00/1099 | * INITIALISATION_RESOLUTION - OK - 3113 | 2 game.s 592 | Comment | 00 | | 0 | 00/1099 | *----------------------- - 3114 | 2 game.s 593 | Comment | 00 | | 0 | 00/1099 | * initialisation_resolution - 3115 | 2 game.s 594 | Empty | 00 | | 0 | 00/1099 | - 3116 | 2 game.s 595 | Empty | 00 | | 0 | 00/1099 | initialisation_resolution - 3117 | 2 game.s 596 | Code | 00 | | 1 | 00/1099 : 60 | rts - 3118 | 2 game.s 597 | Empty | 00 | | 0 | 00/109A | - 3119 | 2 game.s 598 | Comment | 00 | | 0 | 00/109A | *----------------------- - 3120 | 2 game.s 599 | Comment | 00 | | 0 | 00/109A | * INITIALISATION_FONTE - OK - 3121 | 2 game.s 600 | Comment | 00 | | 0 | 00/109A | *----------------------- - 3122 | 2 game.s 601 | Comment | 00 | | 0 | 00/109A | * initialisation_fonte - 3123 | 2 game.s 602 | Empty | 00 | | 0 | 00/109A | - 3124 | 2 game.s 603 | Empty | 00 | | 0 | 00/109A | initialisation_fonte - 3125 | 2 game.s 604 | Code | 00 | | 1 | 00/109A : 60 | rts - 3126 | 2 game.s 605 | Empty | 00 | | 0 | 00/109B | - 3127 | 2 game.s 606 | Comment | 00 | | 0 | 00/109B | *----------------------- - 3128 | 2 game.s 607 | Comment | 00 | | 0 | 00/109B | * INITIALISATION_FOND - OK - 3129 | 2 game.s 608 | Comment | 00 | | 0 | 00/109B | *----------------------- - 3130 | 2 game.s 609 | Comment | 00 | | 0 | 00/109B | * initialisation_fond - 3131 | 2 game.s 610 | Empty | 00 | | 0 | 00/109B | - 3132 | 2 game.s 611 | Empty | 00 | | 0 | 00/109B | initialisation_fond - 3133 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/109B : A9 F5 09 | lda #pFOND - 3134 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/109E : AE EE 06 | ldx ptrUNPACK+2 - 3135 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/10A1 : AC EC 06 | ldy ptrUNPACK - 3136 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/10A4 : 20 DE 08 | jsr loadFILE - 3137 | 2 game.s 616 | Code | 00 | | 2 | 00/10A7 : 90 24 | bcc fo_ok - 3138 | 2 game.s 617 | Empty | 00 | | 0 | 00/10A9 | - 3139 | 2 game.s 618 | Code | 00 | | 1 | 00/10A9 : 48 | pha - 3140 | 2 game.s 619 | Macro | 00 | | 0 | 00/10AA | PushLong #filSTR1 - 3144 | 2 game.s 619 | Code | 00 | 1 >>16 | 3 | 00/10AA : F4 00 00 | PEA #^#filSTR1 - 3151 | 2 game.s 619 | Code | 00 | 2 | 3 | 00/10AD : F4 89 07 | PEA #filSTR1 - 3154 | 2 game.s 620 | Macro | 00 | | 0 | 00/10B0 | PushLong #errSTR2 - 3158 | 2 game.s 620 | Code | 00 | 1 >>16 | 3 | 00/10B0 : F4 00 00 | PEA #^#errSTR2 - 3165 | 2 game.s 620 | Code | 00 | 2 | 3 | 00/10B3 : F4 9F 07 | PEA #errSTR2 - 3168 | 2 game.s 621 | Macro | 00 | | 0 | 00/10B6 | PushLong #errSTR1 - 3172 | 2 game.s 621 | Code | 00 | 1 >>16 | 3 | 00/10B6 : F4 00 00 | PEA #^#errSTR1 - 3179 | 2 game.s 621 | Code | 00 | 2 | 3 | 00/10B9 : F4 9A 07 | PEA #errSTR1 - 3182 | 2 game.s 622 | Macro | 00 | | 0 | 00/10BC | PushLong #errSTR2 - 3186 | 2 game.s 622 | Code | 00 | 1 >>16 | 3 | 00/10BC : F4 00 00 | PEA #^#errSTR2 - 3193 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/10BF : F4 9F 07 | PEA #errSTR2 - 3196 | 2 game.s 623 | Macro | 00 | | 0 | 00/10C2 | _TLTextMountVolume - 3198 | 2 game.s 623 | Code | 00 | | 3 | 00/10C2 : A2 01 12 | LDX #$1201 ; load tool call # - 3199 | 2 game.s 623 | Code | 00 | | 4 | 00/10C5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3200 | 2 game.s 624 | Code | 00 | | 1 | 00/10C9 : 68 | pla - 3201 | 2 game.s 625 | Code | 00 | | 3 | 00/10CA : 82 43 F3 | brl meQUIT - 3202 | 2 game.s 626 | Empty | 00 | | 0 | 00/10CD | - 3203 | 2 game.s 627 | Code | 00 | | 1 | 00/10CD : 98 | fo_ok tya - 3204 | 2 game.s 628 | Code | 00 | 2 | 3 | 00/10CE : 20 C4 05 | jsr unpackLZ4 - 3205 | 2 game.s 629 | Empty | 00 | | 0 | 00/10D1 | - 3206 | 2 game.s 630 | Macro | 00 | | 0 | 00/10D1 | PushLong ptrIMAGE - 3214 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/10D1 : AD E2 06 | LDA ptrIMAGE+2 - 3215 | 2 game.s 630 | Code | 00 | | 1 | 00/10D4 : 48 | PHA - 3223 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/10D5 : AD E0 06 | LDA ptrIMAGE - 3224 | 2 game.s 630 | Code | 00 | | 1 | 00/10D8 : 48 | PHA - 3226 | 2 game.s 631 | Macro | 00 | | 0 | 00/10D9 | PushLong ptrFOND - 3234 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/10D9 : AD EA 06 | LDA ptrFOND+2 - 3235 | 2 game.s 631 | Code | 00 | | 1 | 00/10DC : 48 | PHA - 3243 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/10DD : AD E8 06 | LDA ptrFOND - 3244 | 2 game.s 631 | Code | 00 | | 1 | 00/10E0 : 48 | PHA - 3246 | 2 game.s 632 | Macro | 00 | | 0 | 00/10E1 | PushLong #32768 - 3250 | 2 game.s 632 | Code | 00 | | 3 | 00/10E1 : F4 00 00 | PEA #^#32768 - 3257 | 2 game.s 632 | Code | 00 | | 3 | 00/10E4 : F4 00 80 | PEA #32768 - 3260 | 2 game.s 633 | Macro | 00 | | 0 | 00/10E7 | _BlockMove - 3262 | 2 game.s 633 | Code | 00 | | 3 | 00/10E7 : A2 02 2B | LDX #$2B02 ; load tool call # - 3263 | 2 game.s 633 | Code | 00 | | 4 | 00/10EA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3264 | 2 game.s 634 | Code | 00 | | 1 | 00/10EE : 60 | rts - 3265 | 2 game.s 635 | Empty | 00 | | 0 | 00/10EF | - 3266 | 2 game.s 636 | Comment | 00 | | 0 | 00/10EF | *----------------------- - 3267 | 2 game.s 637 | Comment | 00 | | 0 | 00/10EF | * INITIALISATION_SOURIS - OK - 3268 | 2 game.s 638 | Comment | 00 | | 0 | 00/10EF | *----------------------- - 3269 | 2 game.s 639 | Comment | 00 | | 0 | 00/10EF | * initialisation_souris - 3270 | 2 game.s 640 | Empty | 00 | | 0 | 00/10EF | - 3271 | 2 game.s 641 | Empty | 00 | | 0 | 00/10EF | initialisation_souris - 3272 | 2 game.s 642 | Code | 00 | | 1 | 00/10EF : 60 | rts - 3273 | 2 game.s 643 | Empty | 00 | | 0 | 00/10F0 | - 3274 | 2 game.s 644 | Comment | 00 | | 0 | 00/10F0 | *----------------------- - 3275 | 2 game.s 645 | Comment | 00 | | 0 | 00/10F0 | * INITALISATION_RELATIVE - OK - 3276 | 2 game.s 646 | Comment | 00 | | 0 | 00/10F0 | *----------------------- - 3277 | 2 game.s 647 | Comment | 00 | | 0 | 00/10F0 | * initialisation_relative - 3278 | 2 game.s 648 | Empty | 00 | | 0 | 00/10F0 | - 3279 | 2 game.s 649 | Empty | 00 | | 0 | 00/10F0 | initialisation_relative - 3280 | 2 game.s 650 | Code | 00 | 2 | 3 | 00/10F0 : 20 FC 10 | jsr initialisation_textes - 3281 | 2 game.s 651 | Code | 00 | 2 | 3 | 00/10F3 : 20 19 11 | jsr initialisation_tableaux - 3282 | 2 game.s 652 | Code | 00 | 2 | 3 | 00/10F6 : 20 81 12 | jsr initialisation_cache - 3283 | 2 game.s 653 | Code | 00 | 2 | 3 | 00/10F9 : 4C 21 14 | jmp debut_aventure - 3284 | 2 game.s 654 | Empty | 00 | | 0 | 00/10FC | - 3285 | 2 game.s 655 | Comment | 00 | | 0 | 00/10FC | *----------------------- - 3286 | 2 game.s 656 | Comment | 00 | | 0 | 00/10FC | * INITIALISATION_TEXTES - OK - 3287 | 2 game.s 657 | Comment | 00 | | 0 | 00/10FC | *----------------------- - 3288 | 2 game.s 658 | Empty | 00 | | 0 | 00/10FC | - 3289 | 2 game.s 659 | Empty | 00 | | 0 | 00/10FC | initialisation_textes - 3290 | 2 game.s 660 | Code | 10 | | 2 | 00/10FC : E2 20 | sep #$20 ; put aventure value - 3291 | 2 game.s 661 | Code | 10 | 2 | 3 | 00/10FE : AD DC 27 | lda aventure - 3292 | 2 game.s 662 | Code | 10 | | 2 | 00/1101 : 09 30 | ora #'0' - 3293 | 2 game.s 663 | Code | 10 | 2 | 3 | 00/1103 : 8D 4E 0A | sta pINDEX+25 - 3294 | 2 game.s 664 | Code | 10 | 2 | 3 | 00/1106 : 8D 6C 0A | sta pTEXTES+25 - 3295 | 2 game.s 665 | Code | 00 | | 2 | 00/1109 : C2 20 | rep #$20 - 3296 | 2 game.s 666 | Empty | 00 | | 0 | 00/110B | - 3297 | 2 game.s 667 | Code | 00 | 2 | 3 | 00/110B : 20 EB 0B | jsr load_textes - 3298 | 2 game.s 668 | Code | 00 | 2 | 3 | 00/110E : 20 63 0C | jsr init_textes - 3299 | 2 game.s 669 | Empty | 00 | | 0 | 00/1111 | - 3300 | 2 game.s 670 | Code | 00 | 2 | 3 | 00/1111 : AD BE 27 | lda nbTEXTES - 3301 | 2 game.s 671 | Code | 00 | | 1 | 00/1114 : 3A | dec - 3302 | 2 game.s 672 | Code | 00 | 2 | 3 | 00/1115 : 8D DE 27 | sta nombre_scenes - 3303 | 2 game.s 673 | Code | 00 | | 1 | 00/1118 : 60 | rts - 3304 | 2 game.s 674 | Empty | 00 | | 0 | 00/1119 | - 3305 | 2 game.s 675 | Comment | 00 | | 0 | 00/1119 | *----------------------- - 3306 | 2 game.s 676 | Comment | 00 | | 0 | 00/1119 | * INITIALISATION_TABLEAUX - OK - 3307 | 2 game.s 677 | Comment | 00 | | 0 | 00/1119 | *----------------------- - 3308 | 2 game.s 678 | Empty | 00 | | 0 | 00/1119 | - 3309 | 2 game.s 679 | Equivalence | 00 | | 0 | 00/1119 | instrSPACE = $20 - 3310 | 2 game.s 680 | Equivalence | 00 | | 0 | 00/1119 | instrDIESE = $23 - 3311 | 2 game.s 681 | Equivalence | 00 | | 0 | 00/1119 | instrECOMM = $26 - 3312 | 2 game.s 682 | Equivalence | 00 | | 0 | 00/1119 | instrPERCE = $25 - 3313 | 2 game.s 683 | Empty | 00 | | 0 | 00/1119 | - 3314 | 2 game.s 684 | Comment | 00 | | 0 | 00/1119 | *--- - 3315 | 2 game.s 685 | Empty | 00 | | 0 | 00/1119 | - 3316 | 2 game.s 686 | Empty | 00 | | 0 | 00/1119 | initialisation_tableaux - 3317 | 2 game.s 687 | Code | 00 | 2 | 3 | 00/1119 : 20 67 0B | jsr load_index ; exit if error - 3318 | 2 game.s 688 | Empty | 00 | | 0 | 00/111C | - 3319 | 2 game.s 689 | Code | 00 | 2 | 3 | 00/111C : AD F0 06 | lda ptrINDEX ; dbut du fichier IND - 3320 | 2 game.s 690 | Code | 00 | | 2 | 00/111F : 85 90 | sta {{$80}+$10} - 3321 | 2 game.s 691 | Code | 00 | 2 | 3 | 00/1121 : AD F2 06 | lda ptrINDEX+2 - 3322 | 2 game.s 692 | Code | 00 | | 2 | 00/1124 : 85 92 | sta {{$80}+$10}+2 - 3323 | 2 game.s 693 | Empty | 00 | | 0 | 00/1126 | - 3324 | 2 game.s 694 | Code | 00 | | 2 | 00/1126 : 80 0C | bra onsaute - 3325 | 2 game.s 695 | Empty | 00 | | 0 | 00/1128 | - 3326 | 2 game.s 696 | Comment | 00 | | 0 | 00/1128 | *--- Initialise les valeurs du jeu - 3327 | 2 game.s 697 | Empty | 00 | | 0 | 00/1128 | - 3328 | 2 game.s 698 | Code | 00 | 2 | 3 | 00/1128 : A2 CF 40 | ldx #SUITE_DATA ; on efface tout - 3329 | 2 game.s 699 | Code | 00 | | 3 | 00/112B : 9E 00 00 | ozunid_11 stz |$0000,x - 3330 | 2 game.s 700 | Code | 00 | | 1 | 00/112E : E8 | inx - 3331 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/112F : E0 6F B4 | cpx #FIN_DATA - 3332 | 2 game.s 702 | Code | 00 | | 2 | 00/1132 : 90 F7 | bcc ozunid_11 - 3333 | 2 game.s 703 | Empty | 00 | | 0 | 00/1134 | - 3334 | 2 game.s 704 | Comment | 00 | | 0 | 00/1134 | *--- Initialise les valeurs RVB - 3335 | 2 game.s 705 | Empty | 00 | | 0 | 00/1134 | - 3336 | 2 game.s 706 | Empty | 00 | | 0 | 00/1134 | onsaute - 3337 | 2 game.s 707 | Empty | 00 | | 0 | 00/1134 | - 3338 | 2 game.s 708 | Code | 00 | | 3 | 00/1134 : A2 01 00 | ldx #1 ; RVB par dfaut - 3339 | 2 game.s 709 | Code | 10 | | 2 | 00/1137 : E2 20 | sep #$20 - 3340 | 2 game.s 710 | Code | 10 | | 2 | 00/1139 : A9 04 | ozunid_12 lda #4 - 3341 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/113B : 9D AE B0 | sta rouge1-1,x - 3342 | 2 game.s 712 | Code | 10 | | 2 | 00/113E : A9 01 | lda #1 - 3343 | 2 game.s 713 | Code | 10 | 2 | 3 | 00/1140 : 9D 8E B2 | sta rouge2-1,x - 3344 | 2 game.s 714 | Code | 10 | | 2 | 00/1143 : A9 07 | lda #7 - 3345 | 2 game.s 715 | Code | 10 | 2 | 3 | 00/1145 : 9D 4E B1 | sta vert1-1,x - 3346 | 2 game.s 716 | Code | 10 | 2 | 3 | 00/1148 : 9D 2E B3 | sta vert2-1,x - 3347 | 2 game.s 717 | Code | 10 | 2 | 3 | 00/114B : 9E EE B1 | stz bleu1-1,x - 3348 | 2 game.s 718 | Code | 10 | 2 | 3 | 00/114E : 9E CE B3 | stz bleu2-1,x - 3349 | 2 game.s 719 | Code | 10 | | 1 | 00/1151 : E8 | inx - 3350 | 2 game.s 720 | Code | 10 | | 3 | 00/1152 : E0 A0 00 | cpx #{160} - 3351 | 2 game.s 721 | Code | 10 | | 2 | 00/1155 : 90 E2 | bcc ozunid_12 - 3352 | 2 game.s 722 | Code | 10 | | 2 | 00/1157 : F0 E0 | beq ozunid_12 - 3353 | 2 game.s 723 | Code | 00 | | 2 | 00/1159 : C2 20 | rep #$20 - 3354 | 2 game.s 724 | Empty | 00 | | 0 | 00/115B | - 3355 | 2 game.s 725 | Comment | 00 | | 0 | 00/115B | *--- Decode chaque ligne - 3356 | 2 game.s 726 | Empty | 00 | | 0 | 00/115B | - 3357 | 2 game.s 727 | Code | 00 | | 2 | 00/115B : A7 90 | itab_loop lda [{{$80}+$10}] ; read a byte - 3358 | 2 game.s 728 | Code | 00 | | 3 | 00/115D : 29 FF 00 | and #$ff - 3359 | 2 game.s 729 | Code | 00 | | 2 | 00/1160 : D0 01 | bne itab_1 - 3360 | 2 game.s 730 | Code | 00 | | 1 | 00/1162 : 60 | rts ; we reached 0, we exit - 3361 | 2 game.s 731 | Empty | 00 | | 0 | 00/1163 | - 3362 | 2 game.s 732 | Code | 00 | | 3 | 00/1163 : C9 26 00 | itab_1 cmp #{$26} - 3363 | 2 game.s 733 | Code | 00 | | 2 | 00/1166 : D0 05 | bne itab_2 - 3364 | 2 game.s 734 | Empty | 00 | | 0 | 00/1168 | - 3365 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/1168 : 20 DA 11 | jsr doECOMM ; handle & - "image charger" - 3366 | 2 game.s 736 | Code | 00 | | 2 | 00/116B : 80 12 | bra itab_4 - 3367 | 2 game.s 737 | Empty | 00 | | 0 | 00/116D | - 3368 | 2 game.s 738 | Code | 00 | | 3 | 00/116D : C9 25 00 | itab_2 cmp #{$25} - 3369 | 2 game.s 739 | Code | 00 | | 2 | 00/1170 : D0 05 | bne itab_3 - 3370 | 2 game.s 740 | Empty | 00 | | 0 | 00/1172 | - 3371 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/1172 : 20 84 11 | jsr doPERCE ; handle % - "couleur de fond du texte" - 3372 | 2 game.s 742 | Code | 00 | | 2 | 00/1175 : 80 08 | bra itab_4 - 3373 | 2 game.s 743 | Empty | 00 | | 0 | 00/1177 | - 3374 | 2 game.s 744 | Code | 00 | | 3 | 00/1177 : C9 23 00 | itab_3 cmp #{$23} - 3375 | 2 game.s 745 | Code | 00 | | 2 | 00/117A : D0 03 | bne itab_4 - 3376 | 2 game.s 746 | Empty | 00 | | 0 | 00/117C | - 3377 | 2 game.s 747 | Code | 00 | 2 | 3 | 00/117C : 20 EE 11 | jsr doDIESE ; handle # - "mot clicable" - 3378 | 2 game.s 748 | Empty | 00 | | 0 | 00/117F | - 3379 | 2 game.s 749 | Comment | 00 | | 0 | 00/117F | *--- Next index - 3380 | 2 game.s 750 | Empty | 00 | | 0 | 00/117F | - 3381 | 2 game.s 751 | Code | 00 | 2 | 3 | 00/117F : 20 DF 0B | itab_4 jsr next_index ; move to the first char of the next line - 3382 | 2 game.s 752 | Code | 00 | | 2 | 00/1182 : 80 D7 | bra itab_loop ; loop - 3383 | 2 game.s 753 | Empty | 00 | | 0 | 00/1184 | - 3384 | 2 game.s 754 | Comment | 00 | | 0 | 00/1184 | *--- Handle % - les valeurs RVB - 3385 | 2 game.s 755 | Empty | 00 | | 0 | 00/1184 | - 3386 | 2 game.s 756 | Code | 00 | 2 | 3 | 00/1184 : 20 DF 0B | doPERCE jsr next_index - 3387 | 2 game.s 757 | Code | 00 | | 1 | 00/1187 : 3A | dec - 3388 | 2 game.s 758 | Code | 00 | | 1 | 00/1188 : AA | tax ; la scene - 3389 | 2 game.s 759 | Empty | 00 | | 0 | 00/1189 | - 3390 | 2 game.s 760 | Code | 00 | 2 | 3 | 00/1189 : 20 DF 0B | jsr next_index - 3391 | 2 game.s 761 | Code | 10 | | 2 | 00/118C : E2 20 | sep #$20 - 3392 | 2 game.s 762 | Code | 10 | | 1 | 00/118E : 38 | sec - 3393 | 2 game.s 763 | Code | 10 | | 2 | 00/118F : E9 30 | sbc #'0' - 3394 | 2 game.s 764 | Code | 10 | 2 | 3 | 00/1191 : 9D AF B0 | sta rouge1,x - 3395 | 2 game.s 765 | Code | 00 | | 2 | 00/1194 : C2 20 | rep #$20 - 3396 | 2 game.s 766 | Empty | 00 | | 0 | 00/1196 | - 3397 | 2 game.s 767 | Code | 00 | 2 | 3 | 00/1196 : 20 DF 0B | jsr next_index - 3398 | 2 game.s 768 | Code | 10 | | 2 | 00/1199 : E2 20 | sep #$20 - 3399 | 2 game.s 769 | Code | 10 | | 1 | 00/119B : 38 | sec - 3400 | 2 game.s 770 | Code | 10 | | 2 | 00/119C : E9 30 | sbc #'0' - 3401 | 2 game.s 771 | Code | 10 | 2 | 3 | 00/119E : 9D 4F B1 | sta vert1,x - 3402 | 2 game.s 772 | Code | 00 | | 2 | 00/11A1 : C2 20 | rep #$20 - 3403 | 2 game.s 773 | Empty | 00 | | 0 | 00/11A3 | - 3404 | 2 game.s 774 | Code | 00 | 2 | 3 | 00/11A3 : 20 DF 0B | jsr next_index - 3405 | 2 game.s 775 | Code | 10 | | 2 | 00/11A6 : E2 20 | sep #$20 - 3406 | 2 game.s 776 | Code | 10 | | 1 | 00/11A8 : 38 | sec - 3407 | 2 game.s 777 | Code | 10 | | 2 | 00/11A9 : E9 30 | sbc #'0' - 3408 | 2 game.s 778 | Code | 10 | 2 | 3 | 00/11AB : 9D EF B1 | sta bleu1,x - 3409 | 2 game.s 779 | Code | 00 | | 2 | 00/11AE : C2 20 | rep #$20 - 3410 | 2 game.s 780 | Empty | 00 | | 0 | 00/11B0 | - 3411 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/11B0 : 20 DF 0B | jsr next_index - 3412 | 2 game.s 782 | Code | 10 | | 2 | 00/11B3 : E2 20 | sep #$20 - 3413 | 2 game.s 783 | Code | 10 | | 1 | 00/11B5 : 38 | sec - 3414 | 2 game.s 784 | Code | 10 | | 2 | 00/11B6 : E9 30 | sbc #'0' - 3415 | 2 game.s 785 | Code | 10 | 2 | 3 | 00/11B8 : 9D 8F B2 | sta rouge2,x - 3416 | 2 game.s 786 | Code | 00 | | 2 | 00/11BB : C2 20 | rep #$20 - 3417 | 2 game.s 787 | Empty | 00 | | 0 | 00/11BD | - 3418 | 2 game.s 788 | Code | 00 | 2 | 3 | 00/11BD : 20 DF 0B | jsr next_index - 3419 | 2 game.s 789 | Code | 10 | | 2 | 00/11C0 : E2 20 | sep #$20 - 3420 | 2 game.s 790 | Code | 10 | | 1 | 00/11C2 : 38 | sec - 3421 | 2 game.s 791 | Code | 10 | | 2 | 00/11C3 : E9 30 | sbc #'0' - 3422 | 2 game.s 792 | Code | 10 | 2 | 3 | 00/11C5 : 9D 2F B3 | sta vert2,x - 3423 | 2 game.s 793 | Code | 00 | | 2 | 00/11C8 : C2 20 | rep #$20 - 3424 | 2 game.s 794 | Empty | 00 | | 0 | 00/11CA | - 3425 | 2 game.s 795 | Code | 00 | 2 | 3 | 00/11CA : 20 DF 0B | jsr next_index - 3426 | 2 game.s 796 | Code | 10 | | 2 | 00/11CD : E2 20 | sep #$20 - 3427 | 2 game.s 797 | Code | 10 | | 1 | 00/11CF : 38 | sec - 3428 | 2 game.s 798 | Code | 10 | | 2 | 00/11D0 : E9 30 | sbc #'0' - 3429 | 2 game.s 799 | Code | 10 | 2 | 3 | 00/11D2 : 9D CF B3 | sta bleu2,x - 3430 | 2 game.s 800 | Code | 00 | | 2 | 00/11D5 : C2 20 | rep #$20 - 3431 | 2 game.s 801 | Empty | 00 | | 0 | 00/11D7 | - 3432 | 2 game.s 802 | Code | 00 | 2 | 3 | 00/11D7 : 4C DF 0B | jmp next_index ; skip the final 0 - 3433 | 2 game.s 803 | Empty | 00 | | 0 | 00/11DA | - 3434 | 2 game.s 804 | Comment | 00 | | 0 | 00/11DA | *--- Handle & - une image charger - 3435 | 2 game.s 805 | Empty | 00 | | 0 | 00/11DA | - 3436 | 2 game.s 806 | Code | 00 | 2 | 3 | 00/11DA : 20 DF 0B | doECOMM jsr next_index - 3437 | 2 game.s 807 | Code | 00 | | 1 | 00/11DD : 3A | dec - 3438 | 2 game.s 808 | Code | 00 | | 1 | 00/11DE : 0A | asl ; tableau de words - 3439 | 2 game.s 809 | Code | 00 | | 1 | 00/11DF : AA | tax ; index du nom de l'image - 3440 | 2 game.s 810 | Empty | 00 | | 0 | 00/11E0 | - 3441 | 2 game.s 811 | Code | 00 | 2 | 3 | 00/11E0 : 20 DF 0B | jsr next_index ; pointe sur le nom du fichier - 3442 | 2 game.s 812 | Code | 00 | | 2 | 00/11E3 : A5 90 | lda {{$80}+$10} ; sauve son adresse dans le tableau - 3443 | 2 game.s 813 | Code | 00 | 2 | 3 | 00/11E5 : 9D 6F AF | sta image_a_charger,x - 3444 | 2 game.s 814 | Empty | 00 | | 0 | 00/11E8 | - 3445 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/11E8 : 20 DF 0B | ozunid_13 jsr next_index ; move to the end of the string (final zero) - 3446 | 2 game.s 816 | Code | 00 | | 2 | 00/11EB : D0 FB | bne ozunid_13 - 3447 | 2 game.s 817 | Code | 00 | | 1 | 00/11ED : 60 | rts - 3448 | 2 game.s 818 | Empty | 00 | | 0 | 00/11EE | - 3449 | 2 game.s 819 | Comment | 00 | | 0 | 00/11EE | *--- Handle # - les mots cliquables - 3450 | 2 game.s 820 | Empty | 00 | | 0 | 00/11EE | - 3451 | 2 game.s 821 | Code | 00 | 2 | 3 | 00/11EE : 20 DF 0B | doDIESE jsr next_index - 3452 | 2 game.s 822 | Code | 00 | | 1 | 00/11F1 : 3A | dec - 3453 | 2 game.s 823 | Code | 00 | | 1 | 00/11F2 : AA | tax ; la scene - 3454 | 2 game.s 824 | Empty | 00 | | 0 | 00/11F3 | - 3455 | 2 game.s 825 | Code | 10 | | 2 | 00/11F3 : E2 20 | sep #$20 ; un mot en plus - 3456 | 2 game.s 826 | Code | 10 | 2 | 3 | 00/11F5 : FE EF 8E | inc pointeur_mots,x - 3457 | 2 game.s 827 | Code | 10 | 2 | 3 | 00/11F8 : BD EF 8E | lda pointeur_mots,x - 3458 | 2 game.s 828 | Code | 10 | | 1 | 00/11FB : 3A | dec - 3459 | 2 game.s 829 | Code | 10 | 2 | 3 | 00/11FC : 8D C6 27 | sta localPOINT - 3460 | 2 game.s 830 | Code | 00 | | 2 | 00/11FF : C2 20 | rep #$20 - 3461 | 2 game.s 831 | Empty | 00 | | 0 | 00/1201 | - 3462 | 2 game.s 832 | Code | 00 | | 1 | 00/1201 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 3463 | 2 game.s 833 | Code | 00 | | 1 | 00/1202 : 48 | pha - 3464 | 2 game.s 834 | Code | 00 | | 1 | 00/1203 : DA | phx ; index de scne - 3465 | 2 game.s 835 | Macro | 00 | | 0 | 00/1204 | PushWord #{25} ; taille d'une dimension - 3467 | 2 game.s 835 | Code | 00 | | 3 | 00/1204 : F4 19 00 | PEA #{25} - 3470 | 2 game.s 836 | Macro | 00 | | 0 | 00/1207 | _Multiply - 3472 | 2 game.s 836 | Code | 00 | | 3 | 00/1207 : A2 0B 09 | LDX #$90B ; load tool call # - 3473 | 2 game.s 836 | Code | 00 | | 4 | 00/120A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3474 | 2 game.s 837 | Code | 00 | | 1 | 00/120E : 68 | pla - 3475 | 2 game.s 838 | Code | 00 | 2 | 3 | 00/120F : 8D C4 27 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 3476 | 2 game.s 839 | Code | 00 | | 1 | 00/1212 : 68 | pla - 3477 | 2 game.s 840 | Empty | 00 | | 0 | 00/1213 | - 3478 | 2 game.s 841 | Comment | 00 | | 0 | 00/1213 | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) - 3479 | 2 game.s 842 | Empty | 00 | | 0 | 00/1213 | - 3480 | 2 game.s 843 | Code | 00 | 2 | 3 | 00/1213 : 20 DF 0B | jsr next_index - 3481 | 2 game.s 844 | Empty | 00 | | 0 | 00/1216 | - 3482 | 2 game.s 845 | Code | 00 | 2 | 3 | 00/1216 : AD C4 27 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3483 | 2 game.s 846 | Code | 00 | | 1 | 00/1219 : 0A | asl - 3484 | 2 game.s 847 | Code | 00 | | 1 | 00/121A : 48 | pha - 3485 | 2 game.s 848 | Code | 00 | 2 | 3 | 00/121B : AD C6 27 | lda localPOINT ; 0/1/2 => 0/2/4 - 3486 | 2 game.s 849 | Code | 00 | | 1 | 00/121E : 0A | asl - 3487 | 2 game.s 850 | Code | 00 | | 1 | 00/121F : 18 | clc - 3488 | 2 game.s 851 | Code | 00 | | 2 | 00/1220 : 63 01 | adc 1,s ; += - 3489 | 2 game.s 852 | Code | 00 | | 1 | 00/1222 : AA | tax - 3490 | 2 game.s 853 | Code | 00 | | 1 | 00/1223 : 68 | pla - 3491 | 2 game.s 854 | Empty | 00 | | 0 | 00/1224 | - 3492 | 2 game.s 855 | Code | 00 | | 2 | 00/1224 : A5 90 | lda {{$80}+$10} ; sauve l'offset du mot - 3493 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/1226 : 9D CF 40 | sta fonction_mots,x - 3494 | 2 game.s 857 | Empty | 00 | | 0 | 00/1229 | - 3495 | 2 game.s 858 | Code | 00 | 2 | 3 | 00/1229 : 20 DF 0B | jsr next_index - 3496 | 2 game.s 859 | Empty | 00 | | 0 | 00/122C | - 3497 | 2 game.s 860 | Comment | 00 | | 0 | 00/122C | *--- Maintenant, on parcout la chane jusqu' l'espace - 3498 | 2 game.s 861 | Empty | 00 | | 0 | 00/122C | - 3499 | 2 game.s 862 | Code | 00 | 2 | 3 | 00/122C : 20 DF 0B | ozunid_14 jsr next_index - 3500 | 2 game.s 863 | Code | 00 | | 3 | 00/122F : C9 20 00 | cmp #{$20} - 3501 | 2 game.s 864 | Code | 00 | | 2 | 00/1232 : D0 F8 | bne ozunid_14 - 3502 | 2 game.s 865 | Empty | 00 | | 0 | 00/1234 | - 3503 | 2 game.s 866 | Comment | 00 | | 0 | 00/1234 | *--- condition&(scene|,pointeur_mots|(scene|)) = - 3504 | 2 game.s 867 | Comment | 00 | | 0 | 00/1234 | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") - 3505 | 2 game.s 868 | Comment | 00 | | 0 | 00/1234 | *--- Ici, on ne fait pas le calcul de la version Atari - 3506 | 2 game.s 869 | Empty | 00 | | 0 | 00/1234 | - 3507 | 2 game.s 870 | Code | 00 | 2 | 3 | 00/1234 : 20 DF 0B | jsr next_index - 3508 | 2 game.s 871 | Empty | 00 | | 0 | 00/1237 | - 3509 | 2 game.s 872 | Code | 00 | 2 | 3 | 00/1237 : AD C4 27 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3510 | 2 game.s 873 | Code | 00 | | 1 | 00/123A : 0A | asl - 3511 | 2 game.s 874 | Code | 00 | | 1 | 00/123B : 48 | pha - 3512 | 2 game.s 875 | Code | 00 | 2 | 3 | 00/123C : AD C6 27 | lda localPOINT ; 0/1/2 => 0/2/4 - 3513 | 2 game.s 876 | Code | 00 | | 1 | 00/123F : 0A | asl - 3514 | 2 game.s 877 | Code | 00 | | 1 | 00/1240 : 18 | clc - 3515 | 2 game.s 878 | Code | 00 | | 2 | 00/1241 : 63 01 | adc 1,s ; += - 3516 | 2 game.s 879 | Code | 00 | | 1 | 00/1243 : AA | tax - 3517 | 2 game.s 880 | Code | 00 | | 1 | 00/1244 : 68 | pla - 3518 | 2 game.s 881 | Empty | 00 | | 0 | 00/1245 | - 3519 | 2 game.s 882 | Code | 00 | | 2 | 00/1245 : A7 90 | lda [{{$80}+$10}] ; prend le mot sur 16-bit - 3520 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/1247 : 9D AF 6F | sta condition,x - 3521 | 2 game.s 884 | Empty | 00 | | 0 | 00/124A | - 3522 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/124A : 20 DF 0B | jsr next_index - 3523 | 2 game.s 886 | Empty | 00 | | 0 | 00/124D | - 3524 | 2 game.s 887 | Comment | 00 | | 0 | 00/124D | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) - 3525 | 2 game.s 888 | Empty | 00 | | 0 | 00/124D | - 3526 | 2 game.s 889 | Code | 00 | 2 | 3 | 00/124D : 20 DF 0B | jsr next_index - 3527 | 2 game.s 890 | Empty | 00 | | 0 | 00/1250 | - 3528 | 2 game.s 891 | Code | 00 | 2 | 3 | 00/1250 : AD C4 27 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3529 | 2 game.s 892 | Code | 00 | | 1 | 00/1253 : 0A | asl - 3530 | 2 game.s 893 | Code | 00 | | 1 | 00/1254 : 18 | clc - 3531 | 2 game.s 894 | Code | 00 | 2 | 3 | 00/1255 : 6D C6 27 | adc localPOINT ; += - 3532 | 2 game.s 895 | Code | 00 | | 1 | 00/1258 : AA | tax - 3533 | 2 game.s 896 | Empty | 00 | | 0 | 00/1259 | - 3534 | 2 game.s 897 | Code | 10 | | 2 | 00/1259 : E2 20 | sep #$20 - 3535 | 2 game.s 898 | Code | 10 | | 2 | 00/125B : A7 90 | lda [{{$80}+$10}] ; prend le caractre 8-bit - 3536 | 2 game.s 899 | Code | 10 | 2 | 3 | 00/125D : 9D 0F 60 | sta aiguillage,x - 3537 | 2 game.s 900 | Code | 00 | | 2 | 00/1260 : C2 20 | rep #$20 - 3538 | 2 game.s 901 | Empty | 00 | | 0 | 00/1262 | - 3539 | 2 game.s 902 | Comment | 00 | | 0 | 00/1262 | *--- Recopie la phrase si elle existe - 3540 | 2 game.s 903 | Empty | 00 | | 0 | 00/1262 | - 3541 | 2 game.s 904 | Code | 00 | 2 | 3 | 00/1262 : 20 DF 0B | jsr next_index - 3542 | 2 game.s 905 | Code | 00 | | 2 | 00/1265 : D0 01 | bne doDIESE1 ; on a une chane - 3543 | 2 game.s 906 | Code | 00 | | 1 | 00/1267 : 60 | rts - 3544 | 2 game.s 907 | Empty | 00 | | 0 | 00/1268 | - 3545 | 2 game.s 908 | Code | 00 | 2 | 3 | 00/1268 : AD C4 27 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 - 3546 | 2 game.s 909 | Code | 00 | | 1 | 00/126B : 0A | asl - 3547 | 2 game.s 910 | Code | 00 | | 1 | 00/126C : 48 | pha - 3548 | 2 game.s 911 | Code | 00 | 2 | 3 | 00/126D : AD C6 27 | lda localPOINT ; 0/1/2 => 0/2/4 - 3549 | 2 game.s 912 | Code | 00 | | 1 | 00/1270 : 0A | asl - 3550 | 2 game.s 913 | Code | 00 | | 1 | 00/1271 : 18 | clc - 3551 | 2 game.s 914 | Code | 00 | | 2 | 00/1272 : 63 01 | adc 1,s ; += - 3552 | 2 game.s 915 | Code | 00 | | 1 | 00/1274 : AA | tax - 3553 | 2 game.s 916 | Code | 00 | | 1 | 00/1275 : 68 | pla - 3554 | 2 game.s 917 | Empty | 00 | | 0 | 00/1276 | - 3555 | 2 game.s 918 | Code | 00 | | 2 | 00/1276 : A5 90 | lda {{$80}+$10} ; prend le mot sur 16-bit - 3556 | 2 game.s 919 | Code | 00 | 2 | 3 | 00/1278 : 9D 2F 90 | sta phrase,x - 3557 | 2 game.s 920 | Empty | 00 | | 0 | 00/127B | - 3558 | 2 game.s 921 | Comment | 00 | | 0 | 00/127B | *--- Maintenant, on parcout la chane jusqu' la fin (00) - 3559 | 2 game.s 922 | Empty | 00 | | 0 | 00/127B | - 3560 | 2 game.s 923 | Code | 00 | 2 | 3 | 00/127B : 20 DF 0B | ozunid_15 jsr next_index - 3561 | 2 game.s 924 | Code | 00 | | 2 | 00/127E : D0 FB | bne ozunid_15 - 3562 | 2 game.s 925 | Code | 00 | | 1 | 00/1280 : 60 | rts - 3563 | 2 game.s 926 | Empty | 00 | | 0 | 00/1281 | - 3564 | 2 game.s 927 | Comment | 00 | | 0 | 00/1281 | *----------------------- - 3565 | 2 game.s 928 | Comment | 00 | | 0 | 00/1281 | * INITIALISATION_CACHE - OK - 3566 | 2 game.s 929 | Comment | 00 | | 0 | 00/1281 | *----------------------- - 3567 | 2 game.s 930 | Comment | 00 | | 0 | 00/1281 | * initialisation_cache - 3568 | 2 game.s 931 | Empty | 00 | | 0 | 00/1281 | - 3569 | 2 game.s 932 | Empty | 00 | | 0 | 00/1281 | initialisation_cache - 3570 | 2 game.s 933 | Code | 00 | | 1 | 00/1281 : 60 | rts - 3571 | 2 game.s 934 | Empty | 00 | | 0 | 00/1282 | - 3572 | 2 game.s 935 | Comment | 00 | | 0 | 00/1282 | *----------------------- - 3573 | 2 game.s 936 | Comment | 00 | | 0 | 00/1282 | * PREPARE_TEXTE - 3574 | 2 game.s 937 | Comment | 00 | | 0 | 00/1282 | *----------------------- - 3575 | 2 game.s 938 | Comment | 00 | | 0 | 00/1282 | * prepare_texte - 3576 | 2 game.s 939 | Empty | 00 | | 0 | 00/1282 | - 3577 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/1282 | texteSPACE = $5f - 3578 | 2 game.s 941 | Equivalence | 00 | | 0 | 00/1282 | texteRC = $9c - 3579 | 2 game.s 942 | Empty | 00 | | 0 | 00/1282 | - 3580 | 2 game.s 943 | Empty | 00 | | 0 | 00/1282 | prepare_texte - 3581 | 2 game.s 944 | Code | 00 | 2 | 3 | 00/1282 : 9C C2 27 | stz i ; on commence 0 - 3582 | 2 game.s 945 | Empty | 00 | | 0 | 00/1285 | - 3583 | 2 game.s 946 | Code | 00 | 2 | 3 | 00/1285 : A9 23 2F | lda #texte_final - 3584 | 2 game.s 947 | Code | 00 | | 2 | 00/1288 : 85 84 | sta {{$80}+4} - 3585 | 2 game.s 948 | Empty | 00 | | 0 | 00/128A | - 3586 | 2 game.s 949 | Code | 10 | | 2 | 00/128A : E2 20 | sep #$20 ; A en 8-bits - 3587 | 2 game.s 950 | Empty | 10 | | 0 | 00/128C | - 3588 | 2 game.s 951 | Comment | 10 | | 0 | 00/128C | * 1- clear le texte final - 3589 | 2 game.s 952 | Empty | 10 | | 0 | 00/128C | - 3590 | 2 game.s 953 | Code | 10 | | 3 | 00/128C : A2 00 00 | ldx #0 ; on initialise les buffers - 3591 | 2 game.s 954 | Code | 10 | | 2 | 00/128F : A9 5F | ozunid_16 lda #{$5f} - 3592 | 2 game.s 955 | Code | 10 | 2 | 3 | 00/1291 : 9D 23 2F | sta texte_final,x - 3593 | 2 game.s 956 | Code | 10 | | 2 | 00/1294 : A9 00 | lda #{0} - 3594 | 2 game.s 957 | Code | 10 | 2 | 3 | 00/1296 : 9D 0C 35 | sta texte_liens,x - 3595 | 2 game.s 958 | Code | 10 | 2 | 3 | 00/1299 : 9E F3 3A | stz texte_index,x - 3596 | 2 game.s 959 | Code | 10 | | 1 | 00/129C : E8 | inx - 3597 | 2 game.s 960 | Code | 10 | | 3 | 00/129D : E0 DC 05 | cpx #{75}*{20} - 3598 | 2 game.s 961 | Code | 10 | | 2 | 00/12A0 : 90 ED | bcc ozunid_16 - 3599 | 2 game.s 962 | Empty | 10 | | 0 | 00/12A2 | - 3600 | 2 game.s 963 | Comment | 10 | | 0 | 00/12A2 | * 2- recopie le texte entier - 3601 | 2 game.s 964 | Empty | 10 | | 0 | 00/12A2 | - 3602 | 2 game.s 965 | Code | 10 | | 3 | 00/12A2 : A0 00 00 | ldy #0 - 3603 | 2 game.s 966 | Code | 10 | | 2 | 00/12A5 : B7 94 | ozunid_17 lda [{{{$80}+$10}+4}],y - 3604 | 2 game.s 967 | Code | 10 | 2 | 3 | 00/12A7 : 99 3C 29 | sta texte,y - 3605 | 2 game.s 968 | Code | 10 | | 1 | 00/12AA : C8 | iny - 3606 | 2 game.s 969 | Code | 10 | | 2 | 00/12AB : C9 00 | cmp #0 - 3607 | 2 game.s 970 | Code | 10 | | 2 | 00/12AD : D0 F6 | bne ozunid_17 - 3608 | 2 game.s 971 | Empty | 10 | | 0 | 00/12AF | - 3609 | 2 game.s 972 | Code | 10 | 2 | 3 | 00/12AF : 8C CA 27 | sty longueur_texte - 3610 | 2 game.s 973 | Empty | 10 | | 0 | 00/12B2 | - 3611 | 2 game.s 974 | Comment | 10 | | 0 | 00/12B2 | * ligne_max$=MID$(texte$,i%,max_colonnes|) - 3612 | 2 game.s 975 | Empty | 10 | | 0 | 00/12B2 | - 3613 | 2 game.s 976 | Code | 10 | | 2 | 00/12B2 : E2 20 | at_2 sep #$20 - 3614 | 2 game.s 977 | Empty | 10 | | 0 | 00/12B4 | - 3615 | 2 game.s 978 | Code | 10 | 2 | 3 | 00/12B4 : AE C2 27 | ldx i - 3616 | 2 game.s 979 | Code | 10 | | 3 | 00/12B7 : A0 00 00 | ldy #0 - 3617 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/12BA : BD 3C 29 | ozunid_18 lda texte,x - 3618 | 2 game.s 981 | Code | 10 | 2 | 3 | 00/12BD : 99 EC 28 | sta ligne_max,y - 3619 | 2 game.s 982 | Code | 10 | | 1 | 00/12C0 : E8 | inx - 3620 | 2 game.s 983 | Code | 10 | | 1 | 00/12C1 : C8 | iny - 3621 | 2 game.s 984 | Code | 10 | | 3 | 00/12C2 : C0 4B 00 | cpy #{75} - 3622 | 2 game.s 985 | Code | 10 | | 2 | 00/12C5 : 90 F3 | bcc ozunid_18 - 3623 | 2 game.s 986 | Empty | 10 | | 0 | 00/12C7 | - 3624 | 2 game.s 987 | Comment | 10 | | 0 | 00/12C7 | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) = index d'un RC - 3625 | 2 game.s 988 | Empty | 10 | | 0 | 00/12C7 | - 3626 | 2 game.s 989 | Code | 10 | | 3 | 00/12C7 : A2 00 00 | ldx #0 - 3627 | 2 game.s 990 | Code | 10 | 2 | 3 | 00/12CA : BD EC 28 | ozunid_19 lda ligne_max,x - 3628 | 2 game.s 991 | Code | 10 | | 2 | 00/12CD : C9 9C | cmp #{$9c} - 3629 | 2 game.s 992 | Code | 10 | | 2 | 00/12CF : F0 08 | beq at_3 ; on a trouv un RC - 3630 | 2 game.s 993 | Code | 10 | | 1 | 00/12D1 : E8 | inx - 3631 | 2 game.s 994 | Code | 10 | | 3 | 00/12D2 : E0 4B 00 | cpx #{75} - 3632 | 2 game.s 995 | Code | 10 | | 2 | 00/12D5 : 90 F3 | bcc ozunid_19 - 3633 | 2 game.s 996 | Code | 10 | | 2 | 00/12D7 : B0 0B | bcs at_case0 ; pas de RC sur la ligne - 3634 | 2 game.s 997 | Empty | 10 | | 0 | 00/12D9 | - 3635 | 2 game.s 998 | Code | 10 | 2 | 3 | 00/12D9 : 8E CC 27 | at_3 stx return ; on a l'index du RC - 3636 | 2 game.s 999 | Empty | 10 | | 0 | 00/12DC | - 3637 | 2 game.s 1000 | Code | 10 | | 3 | 00/12DC : E0 00 00 | cpx #0 - 3638 | 2 game.s 1001 | Code | 10 | | 2 | 00/12DF : F0 46 | beq at_case1 ; 1er car est un RC, on sort une ligne blanche - 3639 | 2 game.s 1002 | Code | 10 | | 3 | 00/12E1 : 82 5A 00 | brl at_default ; on a un RC qq part - 3640 | 2 game.s 1003 | Empty | 10 | | 0 | 00/12E4 | - 3641 | 2 game.s 1004 | Comment | 10 | | 0 | 00/12E4 | * CASE 0 - aucun RC, on coupe le texte - 3642 | 2 game.s 1005 | Empty | 10 | | 0 | 00/12E4 | - 3643 | 2 game.s 1006 | Comment | 10 | | 0 | 00/12E4 | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) - 3644 | 2 game.s 1007 | Empty | 10 | | 0 | 00/12E4 | - 3645 | 2 game.s 1008 | Code | 10 | | 3 | 00/12E4 : A2 4A 00 | at_case0 ldx #{75}-1 - 3646 | 2 game.s 1009 | Code | 10 | 2 | 3 | 00/12E7 : BD EC 28 | ozunid_20 lda ligne_max,x - 3647 | 2 game.s 1010 | Code | 10 | | 2 | 00/12EA : C9 20 | cmp #{$20} ; un vrai espace - 3648 | 2 game.s 1011 | Code | 10 | | 2 | 00/12EC : F0 06 | beq at_4 - 3649 | 2 game.s 1012 | Code | 10 | | 1 | 00/12EE : CA | dex - 3650 | 2 game.s 1013 | Code | 10 | | 2 | 00/12EF : D0 F6 | bne ozunid_20 - 3651 | 2 game.s 1014 | Code | 10 | | 3 | 00/12F1 : A2 01 00 | ldx #1 ; eventuel cas douteux - 3652 | 2 game.s 1015 | Empty | 10 | | 0 | 00/12F4 | - 3653 | 2 game.s 1016 | Code | 10 | 2 | 3 | 00/12F4 : 8E C8 27 | at_4 stx len_max - 3654 | 2 game.s 1017 | Empty | 10 | | 0 | 00/12F7 | - 3655 | 2 game.s 1018 | Comment | 10 | | 0 | 00/12F7 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) - 3656 | 2 game.s 1019 | Empty | 10 | | 0 | 00/12F7 | - 3657 | 2 game.s 1020 | Code | 10 | | 3 | 00/12F7 : A2 00 00 | ldx #0 - 3658 | 2 game.s 1021 | Code | 10 | 2 | 3 | 00/12FA : BD EC 28 | ozunid_21 lda ligne_max,x - 3659 | 2 game.s 1022 | Code | 10 | 2 | 3 | 00/12FD : 20 83 13 | jsr set_textefinal - 3660 | 2 game.s 1023 | Code | 10 | | 1 | 00/1300 : E8 | inx - 3661 | 2 game.s 1024 | Code | 10 | 2 | 3 | 00/1301 : EC C8 27 | cpx len_max - 3662 | 2 game.s 1025 | Code | 10 | | 2 | 00/1304 : 90 F4 | bcc ozunid_21 - 3663 | 2 game.s 1026 | Empty | 10 | | 0 | 00/1306 | - 3664 | 2 game.s 1027 | Code | 10 | | 3 | 00/1306 : E0 4B 00 | cpx #{75} - 3665 | 2 game.s 1028 | Code | 10 | | 2 | 00/1309 : B0 0B | bcs noSPC - 3666 | 2 game.s 1029 | Empty | 10 | | 0 | 00/130B | - 3667 | 2 game.s 1030 | Code | 10 | | 2 | 00/130B : A9 20 | lda #{$20} - 3668 | 2 game.s 1031 | Code | 10 | 2 | 3 | 00/130D : 20 83 13 | ozunid_22 jsr set_textefinal - 3669 | 2 game.s 1032 | Code | 10 | | 1 | 00/1310 : E8 | inx - 3670 | 2 game.s 1033 | Code | 10 | | 3 | 00/1311 : E0 4B 00 | cpx #{75} - 3671 | 2 game.s 1034 | Code | 10 | | 2 | 00/1314 : 90 F7 | bcc ozunid_22 - 3672 | 2 game.s 1035 | Empty | 10 | | 0 | 00/1316 | - 3673 | 2 game.s 1036 | Empty | 10 | | 0 | 00/1316 | noSPC - 3674 | 2 game.s 1037 | Empty | 10 | | 0 | 00/1316 | - 3675 | 2 game.s 1038 | Comment | 10 | | 0 | 00/1316 | * ADD i%,LEN(ligne_max$) - 3676 | 2 game.s 1039 | Empty | 10 | | 0 | 00/1316 | - 3677 | 2 game.s 1040 | Code | 00 | | 2 | 00/1316 : C2 20 | rep #$20 - 3678 | 2 game.s 1041 | Code | 00 | 2 | 3 | 00/1318 : AD C2 27 | lda i - 3679 | 2 game.s 1042 | Code | 00 | | 1 | 00/131B : 18 | clc - 3680 | 2 game.s 1043 | Code | 00 | 2 | 3 | 00/131C : 6D C8 27 | adc len_max - 3681 | 2 game.s 1044 | Code | 00 | | 1 | 00/131F : 1A | inc - 3682 | 2 game.s 1045 | Code | 00 | 2 | 3 | 00/1320 : 8D C2 27 | sta i - 3683 | 2 game.s 1046 | Code | 10 | | 2 | 00/1323 : E2 20 | sep #$20 - 3684 | 2 game.s 1047 | Code | 10 | | 2 | 00/1325 : 80 45 | bra at_8 - 3685 | 2 game.s 1048 | Empty | 10 | | 0 | 00/1327 | - 3686 | 2 game.s 1049 | Comment | 10 | | 0 | 00/1327 | * CASE 1 - ligne blanche - 3687 | 2 game.s 1050 | Empty | 10 | | 0 | 00/1327 | - 3688 | 2 game.s 1051 | Code | 10 | 2 | 3 | 00/1327 : AE C2 27 | at_case1 ldx i ; on utilise X pour tre en 16-bits - 3689 | 2 game.s 1052 | Code | 10 | | 1 | 00/132A : E8 | inx - 3690 | 2 game.s 1053 | Code | 10 | 2 | 3 | 00/132B : 8E C2 27 | stx i - 3691 | 2 game.s 1054 | Empty | 10 | | 0 | 00/132E | - 3692 | 2 game.s 1055 | Code | 10 | | 3 | 00/132E : A2 00 00 | ldx #0 - 3693 | 2 game.s 1056 | Code | 10 | | 2 | 00/1331 : A9 20 | lda #{$20} - 3694 | 2 game.s 1057 | Code | 10 | 2 | 3 | 00/1333 : 20 83 13 | ozunid_23 jsr set_textefinal - 3695 | 2 game.s 1058 | Code | 10 | | 1 | 00/1336 : E8 | inx - 3696 | 2 game.s 1059 | Code | 10 | | 3 | 00/1337 : E0 4B 00 | cpx #{75} - 3697 | 2 game.s 1060 | Code | 10 | | 2 | 00/133A : 90 F7 | bcc ozunid_23 - 3698 | 2 game.s 1061 | Code | 10 | | 2 | 00/133C : B0 2E | bcs at_8 - 3699 | 2 game.s 1062 | Empty | 10 | | 0 | 00/133E | - 3700 | 2 game.s 1063 | Comment | 10 | | 0 | 00/133E | * DEFAULT - 3701 | 2 game.s 1064 | Empty | 10 | | 0 | 00/133E | - 3702 | 2 game.s 1065 | Code | 10 | | 3 | 00/133E : A2 00 00 | at_default ldx #0 ; ligne_max$=LEFT$(return$,return%) - 3703 | 2 game.s 1066 | Code | 10 | 2 | 3 | 00/1341 : BD EC 28 | ozunid_24 lda ligne_max,x - 3704 | 2 game.s 1067 | Code | 10 | 2 | 3 | 00/1344 : 20 83 13 | jsr set_textefinal - 3705 | 2 game.s 1068 | Code | 10 | | 1 | 00/1347 : E8 | inx - 3706 | 2 game.s 1069 | Code | 10 | 2 | 3 | 00/1348 : EC CC 27 | cpx return - 3707 | 2 game.s 1070 | Code | 10 | | 2 | 00/134B : 90 F4 | bcc ozunid_24 - 3708 | 2 game.s 1071 | Empty | 10 | | 0 | 00/134D | - 3709 | 2 game.s 1072 | Comment | 10 | | 0 | 00/134D | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) - 3710 | 2 game.s 1073 | Empty | 10 | | 0 | 00/134D | - 3711 | 2 game.s 1074 | Code | 10 | | 3 | 00/134D : E0 4B 00 | cpx #{75} - 3712 | 2 game.s 1075 | Code | 10 | | 2 | 00/1350 : B0 0B | bcs noSPC2 - 3713 | 2 game.s 1076 | Empty | 10 | | 0 | 00/1352 | - 3714 | 2 game.s 1077 | Code | 10 | | 2 | 00/1352 : A9 20 | lda #{$20} - 3715 | 2 game.s 1078 | Code | 10 | 2 | 3 | 00/1354 : 20 83 13 | ozunid_25 jsr set_textefinal - 3716 | 2 game.s 1079 | Code | 10 | | 1 | 00/1357 : E8 | inx - 3717 | 2 game.s 1080 | Code | 10 | | 3 | 00/1358 : E0 4B 00 | cpx #{75} - 3718 | 2 game.s 1081 | Code | 10 | | 2 | 00/135B : 90 F7 | bcc ozunid_25 - 3719 | 2 game.s 1082 | Empty | 10 | | 0 | 00/135D | - 3720 | 2 game.s 1083 | Empty | 10 | | 0 | 00/135D | noSPC2 - 3721 | 2 game.s 1084 | Empty | 10 | | 0 | 00/135D | - 3722 | 2 game.s 1085 | Comment | 10 | | 0 | 00/135D | * ADD i%,return%+1 - 3723 | 2 game.s 1086 | Empty | 10 | | 0 | 00/135D | - 3724 | 2 game.s 1087 | Code | 00 | | 2 | 00/135D : C2 20 | rep #$20 - 3725 | 2 game.s 1088 | Code | 00 | 2 | 3 | 00/135F : AD C2 27 | lda i - 3726 | 2 game.s 1089 | Code | 00 | | 1 | 00/1362 : 18 | clc - 3727 | 2 game.s 1090 | Code | 00 | 2 | 3 | 00/1363 : 6D CC 27 | adc return - 3728 | 2 game.s 1091 | Code | 00 | | 1 | 00/1366 : 1A | inc - 3729 | 2 game.s 1092 | Code | 00 | 2 | 3 | 00/1367 : 8D C2 27 | sta i - 3730 | 2 game.s 1093 | Code | 10 | | 2 | 00/136A : E2 20 | sep #$20 - 3731 | 2 game.s 1094 | Empty | 10 | | 0 | 00/136C | - 3732 | 2 game.s 1095 | Comment | 10 | | 0 | 00/136C | * UNTIL i%>=longueur_texte% - 3733 | 2 game.s 1096 | Empty | 10 | | 0 | 00/136C | - 3734 | 2 game.s 1097 | Code | 00 | | 2 | 00/136C : C2 20 | at_8 rep #$20 - 3735 | 2 game.s 1098 | Code | 00 | | 2 | 00/136E : A5 84 | lda {{$80}+4} - 3736 | 2 game.s 1099 | Code | 00 | | 1 | 00/1370 : 3A | dec - 3737 | 2 game.s 1100 | Code | 00 | | 2 | 00/1371 : 85 84 | sta {{$80}+4} - 3738 | 2 game.s 1101 | Code | 10 | | 2 | 00/1373 : E2 20 | sep #$20 - 3739 | 2 game.s 1102 | Empty | 10 | | 0 | 00/1375 | - 3740 | 2 game.s 1103 | Code | 10 | 2 | 3 | 00/1375 : AE C2 27 | ldx i - 3741 | 2 game.s 1104 | Code | 10 | 2 | 3 | 00/1378 : EC CA 27 | cpx longueur_texte - 3742 | 2 game.s 1105 | Code | 10 | | 2 | 00/137B : B0 03 | bcs at_9 - 3743 | 2 game.s 1106 | Code | 10 | | 3 | 00/137D : 82 32 FF | brl at_2 ; we loop - 3744 | 2 game.s 1107 | Empty | 10 | | 0 | 00/1380 | - 3745 | 2 game.s 1108 | Code | 00 | | 2 | 00/1380 : C2 20 | at_9 rep #$20 - 3746 | 2 game.s 1109 | Code | 00 | | 1 | 00/1382 : 60 | rts - 3747 | 2 game.s 1110 | Empty | 00 | | 0 | 00/1383 | - 3748 | 2 game.s 1111 | Comment | 00 | | 0 | 00/1383 | *--- output dans texte final - 3749 | 2 game.s 1112 | Empty | 00 | | 0 | 00/1383 | - 3750 | 2 game.s 1113 | Directive | 10 | | 0 | 00/1383 | mx %10 - 3751 | 2 game.s 1114 | Empty | 10 | | 0 | 00/1383 | - 3752 | 2 game.s 1115 | Empty | 10 | | 0 | 00/1383 | set_textefinal - 3753 | 2 game.s 1116 | Code | 10 | | 2 | 00/1383 : 92 84 | sta ({{$80}+4}) - 3754 | 2 game.s 1117 | Code | 10 | | 2 | 00/1385 : E6 84 | inc {{$80}+4} - 3755 | 2 game.s 1118 | Code | 10 | | 2 | 00/1387 : D0 02 | bne set_tf1 - 3756 | 2 game.s 1119 | Code | 10 | | 2 | 00/1389 : E6 85 | inc {{$80}+4}+1 - 3757 | 2 game.s 1120 | Code | 10 | | 1 | 00/138B : 60 | set_tf1 rts - 3758 | 2 game.s 1121 | Empty | 10 | | 0 | 00/138C | - 3759 | 2 game.s 1122 | Directive | 00 | | 0 | 00/138C | mx %00 ; on revient en 16-bits - 3760 | 2 game.s 1123 | Empty | 00 | | 0 | 00/138C | - 3761 | 2 game.s 1124 | Comment | 00 | | 0 | 00/138C | *----------------------- - 3762 | 2 game.s 1125 | Comment | 00 | | 0 | 00/138C | * AFFICHE_TEXTE - 3763 | 2 game.s 1126 | Comment | 00 | | 0 | 00/138C | *----------------------- - 3764 | 2 game.s 1127 | Comment | 00 | | 0 | 00/138C | * affiche_texte - 3765 | 2 game.s 1128 | Empty | 00 | | 0 | 00/138C | - 3766 | 2 game.s 1129 | Comment | 00 | | 0 | 00/138C | * on imprime le texte (enfin) - 3767 | 2 game.s 1130 | Empty | 00 | | 0 | 00/138C | - 3768 | 2 game.s 1131 | Equivalence | 00 | | 0 | 00/138C | modeForeCopy = $0004 ; QDII Table 16-10 - 3769 | 2 game.s 1132 | Empty | 00 | | 0 | 00/138C | - 3770 | 2 game.s 1133 | Empty | 00 | | 0 | 00/138C | affiche_texte - 3771 | 2 game.s 1134 | Code | 00 | 2 | 3 | 00/138C : 20 10 02 | jsr switch_640 ; switch to 640 - 3772 | 2 game.s 1135 | Code | 00 | | 2 | 00/138F : 80 53 | bra skipME - 3773 | 2 game.s 1136 | Empty | 00 | | 0 | 00/1391 | - 3774 | 2 game.s 1137 | Comment | 00 | | 0 | 00/1391 | * on s'occupe des couleurs d'index 5 et A - 3775 | 2 game.s 1138 | Empty | 00 | | 0 | 00/1391 | - 3776 | 2 game.s 1139 | Code | 00 | 2 | 3 | 00/1391 : AD E8 06 | lda ptrFOND - 3777 | 2 game.s 1140 | Code | 00 | | 2 | 00/1394 : 85 80 | sta {$80} - 3778 | 2 game.s 1141 | Code | 00 | 2 | 3 | 00/1396 : AD EA 06 | lda ptrFOND+2 - 3779 | 2 game.s 1142 | Code | 00 | | 2 | 00/1399 : 85 82 | sta {$80}+2 - 3780 | 2 game.s 1143 | Empty | 00 | | 0 | 00/139B | - 3781 | 2 game.s 1144 | Code | 00 | 2 | 3 | 00/139B : AE E0 27 | ldx scene_actuelle - 3782 | 2 game.s 1145 | Code | 10 | | 2 | 00/139E : E2 20 | sep #$20 - 3783 | 2 game.s 1146 | Code | 10 | 2 | 3 | 00/13A0 : BD AE B0 | lda rouge1-1,x - 3784 | 2 game.s 1147 | Code | 10 | 2 | 3 | 00/13A3 : 8D CF 27 | sta rvb5+1 - 3785 | 2 game.s 1148 | Code | 10 | 2 | 3 | 00/13A6 : BD 4E B1 | lda vert1-1,x - 3786 | 2 game.s 1149 | Code | 10 | | 1 | 00/13A9 : 0A | asl - 3787 | 2 game.s 1150 | Code | 10 | | 1 | 00/13AA : 0A | asl - 3788 | 2 game.s 1151 | Code | 10 | | 1 | 00/13AB : 0A | asl - 3789 | 2 game.s 1152 | Code | 10 | | 1 | 00/13AC : 0A | asl - 3790 | 2 game.s 1153 | Code | 10 | 2 | 3 | 00/13AD : 8D CE 27 | sta rvb5 - 3791 | 2 game.s 1154 | Code | 10 | 2 | 3 | 00/13B0 : BD EE B1 | lda bleu1-1,x - 3792 | 2 game.s 1155 | Code | 10 | 2 | 3 | 00/13B3 : 0D CE 27 | ora rvb5 - 3793 | 2 game.s 1156 | Code | 10 | 2 | 3 | 00/13B6 : 8D CE 27 | sta rvb5 - 3794 | 2 game.s 1157 | Empty | 10 | | 0 | 00/13B9 | - 3795 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/13B9 : BD 8E B2 | lda rouge2-1,x - 3796 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/13BC : 8D D1 27 | sta rvbA+1 - 3797 | 2 game.s 1160 | Code | 10 | 2 | 3 | 00/13BF : BD 2E B3 | lda vert2-1,x - 3798 | 2 game.s 1161 | Code | 10 | | 1 | 00/13C2 : 0A | asl - 3799 | 2 game.s 1162 | Code | 10 | | 1 | 00/13C3 : 0A | asl - 3800 | 2 game.s 1163 | Code | 10 | | 1 | 00/13C4 : 0A | asl - 3801 | 2 game.s 1164 | Code | 10 | | 1 | 00/13C5 : 0A | asl - 3802 | 2 game.s 1165 | Code | 10 | 2 | 3 | 00/13C6 : 8D D0 27 | sta rvbA - 3803 | 2 game.s 1166 | Code | 10 | 2 | 3 | 00/13C9 : BD CE B3 | lda bleu2-1,x - 3804 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/13CC : 0D D0 27 | ora rvbA - 3805 | 2 game.s 1168 | Code | 10 | 2 | 3 | 00/13CF : 8D D0 27 | sta rvbA - 3806 | 2 game.s 1169 | Empty | 10 | | 0 | 00/13D2 | - 3807 | 2 game.s 1170 | Code | 00 | | 2 | 00/13D2 : C2 20 | rep #$20 - 3808 | 2 game.s 1171 | Empty | 00 | | 0 | 00/13D4 | - 3809 | 2 game.s 1172 | Code | 00 | | 3 | 00/13D4 : A0 0A 7E | ldy #$7E00+$0A ; 5x2 - 3810 | 2 game.s 1173 | Code | 00 | 2 | 3 | 00/13D7 : AD CE 27 | lda rvb5 - 3811 | 2 game.s 1174 | Code | 00 | | 2 | 00/13DA : 97 80 | sta [{$80}],y - 3812 | 2 game.s 1175 | Empty | 00 | | 0 | 00/13DC | - 3813 | 2 game.s 1176 | Code | 00 | | 3 | 00/13DC : A0 14 7E | ldy #$7E00+$14 ; Ax2 - 3814 | 2 game.s 1177 | Code | 00 | 2 | 3 | 00/13DF : AD D0 27 | lda rvbA - 3815 | 2 game.s 1178 | Code | 00 | | 2 | 00/13E2 : 97 80 | sta [{$80}],y - 3816 | 2 game.s 1179 | Empty | 00 | | 0 | 00/13E4 | - 3817 | 2 game.s 1180 | Empty | 00 | | 0 | 00/13E4 | skipME - 3818 | 2 game.s 1181 | Empty | 00 | | 0 | 00/13E4 | - 3819 | 2 game.s 1182 | Comment | 00 | | 0 | 00/13E4 | * et on affiche enfin - 3820 | 2 game.s 1183 | Empty | 00 | | 0 | 00/13E4 | - 3821 | 2 game.s 1184 | Code | 00 | 2 | 3 | 00/13E4 : AE EA 06 | ldx ptrFOND+2 - 3822 | 2 game.s 1185 | Code | 00 | 2 | 3 | 00/13E7 : AC E8 06 | ldy ptrFOND - 3823 | 2 game.s 1186 | Code | 00 | 2 | 3 | 00/13EA : 20 BC 04 | jsr fadeIN - 3824 | 2 game.s 1187 | Empty | 00 | | 0 | 00/13ED | - 3825 | 2 game.s 1188 | Macro | 00 | | 0 | 00/13ED | PushWord #0 ; save current mode - 3827 | 2 game.s 1188 | Code | 00 | | 3 | 00/13ED : F4 00 00 | PEA #0 - 3830 | 2 game.s 1189 | Macro | 00 | | 0 | 00/13F0 | _GetTextMode - 3832 | 2 game.s 1189 | Code | 00 | | 3 | 00/13F0 : A2 04 9D | LDX #$9D04 ; load tool call # - 3833 | 2 game.s 1189 | Code | 00 | | 4 | 00/13F3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3834 | 2 game.s 1190 | Empty | 00 | | 0 | 00/13F7 | - 3835 | 2 game.s 1191 | Macro | 00 | | 0 | 00/13F7 | PushWord #{$0004} - 3837 | 2 game.s 1191 | Code | 00 | | 3 | 00/13F7 : F4 04 00 | PEA #{$0004} - 3840 | 2 game.s 1192 | Macro | 00 | | 0 | 00/13FA | _SetTextMode - 3842 | 2 game.s 1192 | Code | 00 | | 3 | 00/13FA : A2 04 9C | LDX #$9C04 ; load tool call # - 3843 | 2 game.s 1192 | Code | 00 | | 4 | 00/13FD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3844 | 2 game.s 1193 | Empty | 00 | | 0 | 00/1401 | - 3845 | 2 game.s 1194 | Macro | 00 | | 0 | 00/1401 | PushLong #texte_liens - 3849 | 2 game.s 1194 | Code | 00 | 1 >>16 | 3 | 00/1401 : F4 00 00 | PEA #^#texte_liens - 3856 | 2 game.s 1194 | Code | 00 | 2 | 3 | 00/1404 : F4 0C 35 | PEA #texte_liens - 3859 | 2 game.s 1195 | Macro | 00 | | 0 | 00/1407 | PushLong #texte_final - 3863 | 2 game.s 1195 | Code | 00 | 1 >>16 | 3 | 00/1407 : F4 00 00 | PEA #^#texte_final - 3870 | 2 game.s 1195 | Code | 00 | 2 | 3 | 00/140A : F4 23 2F | PEA #texte_final - 3873 | 2 game.s 1196 | Macro | 00 | | 0 | 00/140D | PushWord #1 - 3875 | 2 game.s 1196 | Code | 00 | | 3 | 00/140D : F4 01 00 | PEA #1 - 3878 | 2 game.s 1197 | Macro | 00 | | 0 | 00/1410 | PushWord #1 - 3880 | 2 game.s 1197 | Code | 00 | | 3 | 00/1410 : F4 01 00 | PEA #1 - 3883 | 2 game.s 1198 | Macro | 00 | | 0 | 00/1413 | PushWord #{{1}} ; on affiche - 3885 | 2 game.s 1198 | Code | 00 | | 3 | 00/1413 : F4 01 00 | PEA #{{1}} - 3888 | 2 game.s 1199 | Code | 00 | 2 | 3 | 00/1416 : 20 B3 14 | jsr print - 3889 | 2 game.s 1200 | Empty | 00 | | 0 | 00/1419 | - 3890 | 2 game.s 1201 | Macro | 00 | | 0 | 00/1419 | _SetTextMode ; restore original mode - 3892 | 2 game.s 1201 | Code | 00 | | 3 | 00/1419 : A2 04 9C | LDX #$9C04 ; load tool call # - 3893 | 2 game.s 1201 | Code | 00 | | 4 | 00/141C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3894 | 2 game.s 1202 | Code | 00 | | 1 | 00/1420 : 60 | rts - 3895 | 2 game.s 1203 | Empty | 00 | | 0 | 00/1421 | - 3896 | 2 game.s 1204 | Comment | 00 | | 0 | 00/1421 | *----------------------- - 3897 | 2 game.s 1205 | Comment | 00 | | 0 | 00/1421 | * DEBUT_AVENTURE - OK - 3898 | 2 game.s 1206 | Comment | 00 | | 0 | 00/1421 | *----------------------- - 3899 | 2 game.s 1207 | Comment | 00 | | 0 | 00/1421 | * debut_aventure - 3900 | 2 game.s 1208 | Empty | 00 | | 0 | 00/1421 | - 3901 | 2 game.s 1209 | Empty | 00 | | 0 | 00/1421 | debut_aventure - 3902 | 2 game.s 1210 | Code | 00 | | 3 | 00/1421 : A9 01 00 | lda #1 - 3903 | 2 game.s 1211 | Code | 00 | 2 | 3 | 00/1424 : 8D E0 27 | sta scene_actuelle - 3904 | 2 game.s 1212 | Empty | 00 | | 0 | 00/1427 | - 3905 | 2 game.s 1213 | Code | 00 | | 3 | 00/1427 : A2 01 00 | ldx #1 - 3906 | 2 game.s 1214 | Code | 10 | | 2 | 00/142A : E2 20 | sep #$20 - 3907 | 2 game.s 1215 | Code | 10 | | 2 | 00/142C : A9 00 | lda #{0} - 3908 | 2 game.s 1216 | Code | 10 | 2 | 3 | 00/142E : 9D 8E 8F | ozunid_26 sta scene_visitee-1,x - 3909 | 2 game.s 1217 | Code | 10 | | 1 | 00/1431 : E8 | inx - 3910 | 2 game.s 1218 | Code | 10 | | 3 | 00/1432 : E0 A0 00 | cpx #{160} - 3911 | 2 game.s 1219 | Code | 10 | | 2 | 00/1435 : 90 F7 | bcc ozunid_26 - 3912 | 2 game.s 1220 | Code | 10 | | 2 | 00/1437 : F0 F5 | beq ozunid_26 - 3913 | 2 game.s 1221 | Code | 00 | | 2 | 00/1439 : C2 20 | rep #$20 - 3914 | 2 game.s 1222 | Empty | 00 | | 0 | 00/143B | - 3915 | 2 game.s 1223 | Code | 00 | | 3 | 00/143B : A9 01 00 | lda #{1} - 3916 | 2 game.s 1224 | Code | 00 | 2 | 3 | 00/143E : 8D E4 27 | sta deplacement - 3917 | 2 game.s 1225 | Code | 00 | | 1 | 00/1441 : 60 | rts - 3918 | 2 game.s 1226 | Empty | 00 | | 0 | 00/1442 | - 3919 | 2 game.s 1227 | Comment | 00 | | 0 | 00/1442 | *----------------------- - 3920 | 2 game.s 1228 | Comment | 00 | | 0 | 00/1442 | * FIN_AVENTURE - OK - 3921 | 2 game.s 1229 | Comment | 00 | | 0 | 00/1442 | *----------------------- - 3922 | 2 game.s 1230 | Comment | 00 | | 0 | 00/1442 | * fin_aventure - 3923 | 2 game.s 1231 | Empty | 00 | | 0 | 00/1442 | - 3924 | 2 game.s 1232 | Empty | 00 | | 0 | 00/1442 | fin_aventure - 3925 | 2 game.s 1233 | Code | 00 | 2 | 3 | 00/1442 : 20 50 20 | jsr noircit_ecran - 3926 | 2 game.s 1234 | Empty | 00 | | 0 | 00/1445 | - 3927 | 2 game.s 1235 | Code | 00 | 2 | 3 | 00/1445 : A2 3C 25 | ldx #DEBUT_DATA ; on efface tout - 3928 | 2 game.s 1236 | Code | 00 | | 3 | 00/1448 : 9E 00 00 | ozunid_27 stz |$0000,x - 3929 | 2 game.s 1237 | Code | 00 | | 1 | 00/144B : E8 | inx - 3930 | 2 game.s 1238 | Code | 00 | 2 | 3 | 00/144C : E0 6F B4 | cpx #FIN_DATA - 3931 | 2 game.s 1239 | Code | 00 | | 2 | 00/144F : 90 F7 | bcc ozunid_27 - 3932 | 2 game.s 1240 | Empty | 00 | | 0 | 00/1451 | - 3933 | 2 game.s 1241 | Code | 00 | | 3 | 00/1451 : A9 00 00 | lda #{0} - 3934 | 2 game.s 1242 | Code | 00 | 2 | 3 | 00/1454 : 8D E8 27 | sta escape - 3935 | 2 game.s 1243 | Code | 00 | | 1 | 00/1457 : 60 | rts - 3936 | 2 game.s 1244 | Empty | 00 | | 0 | 00/1458 | - 3937 | 2 game.s 1245 | Comment | 00 | | 0 | 00/1458 | *----------------------- - 3938 | 2 game.s 1246 | Comment | 00 | | 0 | 00/1458 | * FIN - OK - 3939 | 2 game.s 1247 | Comment | 00 | | 0 | 00/1458 | *----------------------- - 3940 | 2 game.s 1248 | Comment | 00 | | 0 | 00/1458 | * fin - 3941 | 2 game.s 1249 | Empty | 00 | | 0 | 00/1458 | - 3942 | 2 game.s 1250 | Code | 00 | | 1 | 00/1458 : 60 | fin rts - 3943 | 2 game.s 1251 | Empty | 00 | | 0 | 00/1459 | - 3944 | 2 game.s 1252 | Comment | 00 | | 0 | 00/1459 | *----------------------- - 3945 | 2 game.s 1253 | Comment | 00 | | 0 | 00/1459 | * NOUVELLE_SCENE - OK - 3946 | 2 game.s 1254 | Comment | 00 | | 0 | 00/1459 | *----------------------- - 3947 | 2 game.s 1255 | Comment | 00 | | 0 | 00/1459 | * nouvelle_scene(scene charger) - 3948 | 2 game.s 1256 | Empty | 00 | | 0 | 00/1459 | - 3949 | 2 game.s 1257 | Empty | 00 | | 0 | 00/1459 | nouvelle_scene - 3950 | 2 game.s 1258 | Code | 00 | | 3 | 00/1459 : C9 00 00 | cmp #0 ; not 0 - 3951 | 2 game.s 1259 | Code | 00 | | 2 | 00/145C : F0 15 | beq ns_99 - 3952 | 2 game.s 1260 | Code | 00 | | 1 | 00/145E : 3A | dec - 3953 | 2 game.s 1261 | Code | 00 | | 1 | 00/145F : AA | tax - 3954 | 2 game.s 1262 | Code | 00 | | 3 | 00/1460 : A9 01 00 | lda #{1} - 3955 | 2 game.s 1263 | Code | 10 | | 2 | 00/1463 : E2 20 | sep #$20 - 3956 | 2 game.s 1264 | Code | 10 | 2 | 3 | 00/1465 : 9D 8F 8F | sta scene_visitee,x - 3957 | 2 game.s 1265 | Code | 00 | | 2 | 00/1468 : C2 20 | rep #$20 - 3958 | 2 game.s 1266 | Empty | 00 | | 0 | 00/146A | - 3959 | 2 game.s 1267 | Code | 00 | | 3 | 00/146A : A9 00 00 | lda #{0} - 3960 | 2 game.s 1268 | Code | 00 | 2 | 3 | 00/146D : 8D E4 27 | sta deplacement - 3961 | 2 game.s 1269 | Empty | 00 | | 0 | 00/1470 | - 3962 | 2 game.s 1270 | Code | 00 | 2 | 3 | 00/1470 : 9C 6C 28 | stz option_mot - 3963 | 2 game.s 1271 | Code | 00 | | 1 | 00/1473 : 60 | ns_99 rts - 3964 | 2 game.s 1272 | Empty | 00 | | 0 | 00/1474 | - 3965 | 2 game.s 1273 | Comment | 00 | | 0 | 00/1474 | *----------------------- - 3966 | 2 game.s 1274 | Comment | 00 | | 0 | 00/1474 | * CLIC_MOT - OK - 3967 | 2 game.s 1275 | Comment | 00 | | 0 | 00/1474 | *----------------------- - 3968 | 2 game.s 1276 | Comment | 00 | | 0 | 00/1474 | * clic_mot - 3969 | 2 game.s 1277 | Comment | 00 | | 0 | 00/1474 | * on regarde sur quel mot on a cliqu - 3970 | 2 game.s 1278 | Empty | 00 | | 0 | 00/1474 | - 3971 | 2 game.s 1279 | Empty | 00 | | 0 | 00/1474 | clic_mot - 3972 | 2 game.s 1280 | Code | 00 | 2 | 3 | 00/1474 : AD B5 07 | lda taskWHERE+2 ; X - 3973 | 2 game.s 1281 | Code | 00 | | 1 | 00/1477 : 0A | asl - 3974 | 2 game.s 1282 | Code | 00 | | 1 | 00/1478 : AA | tax - 3975 | 2 game.s 1283 | Code | 00 | 2 | 3 | 00/1479 : BD 2A 16 | lda x_text,x - 3976 | 2 game.s 1284 | Code | 00 | | 2 | 00/147C : 10 03 | bpl tc_1 - 3977 | 2 game.s 1285 | Code | 00 | | 3 | 00/147E : A9 00 00 | lda #0 - 3978 | 2 game.s 1286 | Code | 00 | | 1 | 00/1481 : 48 | tc_1 pha - 3979 | 2 game.s 1287 | Empty | 00 | | 0 | 00/1482 | - 3980 | 2 game.s 1288 | Code | 00 | 2 | 3 | 00/1482 : AD B3 07 | lda taskWHERE ; Y - 3981 | 2 game.s 1289 | Code | 00 | | 1 | 00/1485 : 0A | asl - 3982 | 2 game.s 1290 | Code | 00 | | 1 | 00/1486 : AA | tax - 3983 | 2 game.s 1291 | Code | 00 | 2 | 3 | 00/1487 : BD 3A 1B | lda y_text,x - 3984 | 2 game.s 1292 | Code | 00 | | 1 | 00/148A : 18 | clc - 3985 | 2 game.s 1293 | Code | 00 | | 2 | 00/148B : 63 01 | adc 1,s - 3986 | 2 game.s 1294 | Code | 00 | | 1 | 00/148D : AA | tax - 3987 | 2 game.s 1295 | Code | 00 | | 1 | 00/148E : 68 | pla - 3988 | 2 game.s 1296 | Empty | 00 | | 0 | 00/148F | - 3989 | 2 game.s 1297 | Code | 00 | 2 | 3 | 00/148F : BD F3 3A | lda texte_index,x - 3990 | 2 game.s 1298 | Code | 00 | | 3 | 00/1492 : 29 FF 00 | and #$ff - 3991 | 2 game.s 1299 | Code | 00 | | 2 | 00/1495 : D0 02 | bne tc_2 - 3992 | 2 game.s 1300 | Code | 00 | | 1 | 00/1497 : 38 | sec ; pas de mot - 3993 | 2 game.s 1301 | Code | 00 | | 1 | 00/1498 : 60 | rts - 3994 | 2 game.s 1302 | Code | 00 | 2 | 3 | 00/1499 : AE D6 27 | tc_2 ldx mot_clique ; on sauvegarde l'ancien mot - 3995 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/149C : 8E D8 27 | stx mot_ancien - 3996 | 2 game.s 1304 | Code | 00 | 2 | 3 | 00/149F : 8D D6 27 | sta mot_clique ; et le nouveau - 3997 | 2 game.s 1305 | Code | 00 | | 1 | 00/14A2 : 18 | clc ; on a un mot - 3998 | 2 game.s 1306 | Code | 00 | | 1 | 00/14A3 : 60 | rts - 3999 | 2 game.s 1307 | Empty | 00 | | 0 | 00/14A4 | - 4000 | 2 game.s 1308 | Comment | 00 | | 0 | 00/14A4 | *----------------------- - 4001 | 2 game.s 1309 | Comment | 00 | | 0 | 00/14A4 | * AFFICHE_COMMENTAIRE - 4002 | 2 game.s 1310 | Comment | 00 | | 0 | 00/14A4 | *----------------------- - 4003 | 2 game.s 1311 | Comment | 00 | | 0 | 00/14A4 | * affiche_commentaire - 4004 | 2 game.s 1312 | Empty | 00 | | 0 | 00/14A4 | - 4005 | 2 game.s 1313 | Empty | 00 | | 0 | 00/14A4 | affiche_commentaire - 4006 | 2 game.s 1314 | Code | 10 | | 2 | 00/14A4 : E2 20 | sep #$20 - 4007 | 2 game.s 1315 | Code | 10 | | 4 | 00/14A6 : AF 34 C0 00 | ldal $c034 - 4008 | 2 game.s 1316 | Code | 10 | | 1 | 00/14AA : 1A | inc - 4009 | 2 game.s 1317 | Code | 10 | | 4 | 00/14AB : 8F 34 C0 00 | stal $c034 - 4010 | 2 game.s 1318 | Code | 00 | | 2 | 00/14AF : C2 20 | rep #$20 - 4011 | 2 game.s 1319 | Code | 00 | | 1 | 00/14B1 : 60 | rts - 4012 | 2 game.s 1320 | Empty | 00 | | 0 | 00/14B2 | - 4013 | 2 game.s 1321 | Comment | 00 | | 0 | 00/14B2 | *----------------------- - 4014 | 2 game.s 1322 | Comment | 00 | | 0 | 00/14B2 | * SURLIGNER_MOT - 4015 | 2 game.s 1323 | Comment | 00 | | 0 | 00/14B2 | *----------------------- - 4016 | 2 game.s 1324 | Comment | 00 | | 0 | 00/14B2 | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) - 4017 | 2 game.s 1325 | Empty | 00 | | 0 | 00/14B2 | - 4018 | 2 game.s 1326 | Empty | 00 | | 0 | 00/14B2 | surligner_mot - 4019 | 2 game.s 1327 | Code | 00 | | 1 | 00/14B2 : 60 | rts - 4020 | 2 game.s 1328 | Empty | 00 | | 0 | 00/14B3 | - 4021 | 2 game.s 1329 | Comment | 00 | | 0 | 00/14B3 | *----------------------- - 4022 | 2 game.s 1330 | Comment | 00 | | 0 | 00/14B3 | * PRINT - OK - 4023 | 2 game.s 1331 | Comment | 00 | | 0 | 00/14B3 | *----------------------- - 4024 | 2 game.s 1332 | Comment | 00 | | 0 | 00/14B3 | * print(texte$,colonne&,ligne&,mode) - 4025 | 2 game.s 1333 | Comment | 00 | | 0 | 00/14B3 | * 1,s w return address - 4026 | 2 game.s 1334 | Comment | 00 | | 0 | 00/14B3 | * 3,s w mode - 4027 | 2 game.s 1335 | Comment | 00 | | 0 | 00/14B3 | * 5,s w Y - 4028 | 2 game.s 1336 | Comment | 00 | | 0 | 00/14B3 | * 7,s w X - 4029 | 2 game.s 1337 | Comment | 00 | | 0 | 00/14B3 | * 9,s l text pointer - 4030 | 2 game.s 1338 | Comment | 00 | | 0 | 00/14B3 | * 13,s l color pointer - 4031 | 2 game.s 1339 | Empty | 00 | | 0 | 00/14B3 | - 4032 | 2 game.s 1340 | Equivalence | 00 | | 0 | 00/14B3 | max_colonnes = 75 ; 80 - 75 - 4033 | 2 game.s 1341 | Equivalence | 00 | | 0 | 00/14B3 | max_lignes = 20 ; 20 - 18 - 4034 | 2 game.s 1342 | Equivalence | 00 | | 0 | 00/14B3 | largeur_caractere = 8 - 4035 | 2 game.s 1343 | Equivalence | 00 | | 0 | 00/14B3 | hauteur_caractere = 10 - 4036 | 2 game.s 1344 | Equivalence | 00 | | 0 | 00/14B3 | marge_gauche = 3 ; nombre de caractres sauts pour la marge - 4037 | 2 game.s 1345 | Empty | 00 | | 0 | 00/14B3 | - 4038 | 2 game.s 1346 | Comment | 00 | | 0 | 00/14B3 | *--- - 4039 | 2 game.s 1347 | Empty | 00 | | 0 | 00/14B3 | - 4040 | 2 game.s 1348 | Code | 00 | | 2 | 00/14B3 : A3 0F | print lda 15,s - 4041 | 2 game.s 1349 | Code | 00 | | 2 | 00/14B5 : 85 86 | sta {{$80}+4}+2 - 4042 | 2 game.s 1350 | Code | 00 | | 2 | 00/14B7 : A3 0D | lda 13,s - 4043 | 2 game.s 1351 | Code | 00 | | 2 | 00/14B9 : 85 84 | sta {{$80}+4} - 4044 | 2 game.s 1352 | Code | 00 | | 2 | 00/14BB : A3 0B | lda 11,s - 4045 | 2 game.s 1353 | Code | 00 | | 2 | 00/14BD : 85 82 | sta {$80}+2 - 4046 | 2 game.s 1354 | Code | 00 | | 2 | 00/14BF : A3 09 | lda 9,s - 4047 | 2 game.s 1355 | Code | 00 | | 2 | 00/14C1 : 85 80 | sta {$80} - 4048 | 2 game.s 1356 | Code | 00 | | 2 | 00/14C3 : A3 07 | lda 7,s - 4049 | 2 game.s 1357 | Code | 00 | 2 | 3 | 00/14C5 : 8D 68 15 | sta printX - 4050 | 2 game.s 1358 | Code | 00 | | 2 | 00/14C8 : A3 05 | lda 5,s - 4051 | 2 game.s 1359 | Code | 00 | 2 | 3 | 00/14CA : 8D 6A 15 | sta printY - 4052 | 2 game.s 1360 | Code | 00 | | 2 | 00/14CD : A3 03 | lda 3,s - 4053 | 2 game.s 1361 | Code | 00 | 2 | 3 | 00/14CF : 8D 66 15 | sta printMODE - 4054 | 2 game.s 1362 | Empty | 00 | | 0 | 00/14D2 | - 4055 | 2 game.s 1363 | Code | 00 | | 2 | 00/14D2 : A7 80 | printLOOP lda [{$80}] - 4056 | 2 game.s 1364 | Code | 00 | | 3 | 00/14D4 : 29 FF 00 | and #$ff - 4057 | 2 game.s 1365 | Code | 00 | | 2 | 00/14D7 : D0 0C | bne print1 - 4058 | 2 game.s 1366 | Empty | 00 | | 0 | 00/14D9 | - 4059 | 2 game.s 1367 | Code | 00 | | 2 | 00/14D9 : A3 01 | printEXIT lda 1,s - 4060 | 2 game.s 1368 | Code | 00 | | 1 | 00/14DB : FA | plx - 4061 | 2 game.s 1369 | Code | 00 | | 1 | 00/14DC : FA | plx - 4062 | 2 game.s 1370 | Code | 00 | | 1 | 00/14DD : FA | plx - 4063 | 2 game.s 1371 | Code | 00 | | 1 | 00/14DE : FA | plx - 4064 | 2 game.s 1372 | Code | 00 | | 1 | 00/14DF : FA | plx - 4065 | 2 game.s 1373 | Code | 00 | | 1 | 00/14E0 : FA | plx - 4066 | 2 game.s 1374 | Code | 00 | | 1 | 00/14E1 : FA | plx - 4067 | 2 game.s 1375 | Code | 00 | | 2 | 00/14E2 : 83 01 | sta 1,s - 4068 | 2 game.s 1376 | Code | 00 | | 1 | 00/14E4 : 60 | rts - 4069 | 2 game.s 1377 | Empty | 00 | | 0 | 00/14E5 | - 4070 | 2 game.s 1378 | Comment | 00 | | 0 | 00/14E5 | * 1- print char - 4071 | 2 game.s 1379 | Empty | 00 | | 0 | 00/14E5 | - 4072 | 2 game.s 1380 | Code | 00 | | 3 | 00/14E5 : C9 20 00 | print1 cmp #{$20} ; skip space char - 4073 | 2 game.s 1381 | Code | 00 | | 2 | 00/14E8 : F0 47 | beq print2 - 4074 | 2 game.s 1382 | Code | 00 | | 3 | 00/14EA : C9 5F 00 | cmp #{$5f} - 4075 | 2 game.s 1383 | Code | 00 | | 2 | 00/14ED : F0 42 | beq print2 - 4076 | 2 game.s 1384 | Code | 00 | | 3 | 00/14EF : C9 9C 00 | cmp #{$9c} - 4077 | 2 game.s 1385 | Code | 00 | | 2 | 00/14F2 : F0 48 | beq print3 - 4078 | 2 game.s 1386 | Empty | 00 | | 0 | 00/14F4 | - 4079 | 2 game.s 1387 | Code | 00 | | 1 | 00/14F4 : AA | tax - 4080 | 2 game.s 1388 | Code | 00 | 2 | 3 | 00/14F5 : BD CA 1C | lda tblATARI,x - 4081 | 2 game.s 1389 | Code | 00 | | 3 | 00/14F8 : 29 FF 00 | and #$ff - 4082 | 2 game.s 1390 | Code | 00 | | 1 | 00/14FB : 48 | pha - 4083 | 2 game.s 1391 | Empty | 00 | | 0 | 00/14FC | - 4084 | 2 game.s 1392 | Code | 00 | 2 | 3 | 00/14FC : AD 68 15 | lda printX - 4085 | 2 game.s 1393 | Code | 00 | | 1 | 00/14FF : 0A | asl - 4086 | 2 game.s 1394 | Code | 00 | | 1 | 00/1500 : AA | tax - 4087 | 2 game.s 1395 | Code | 00 | 2 | 3 | 00/1501 : BD 6C 15 | lda x_coord,x - 4088 | 2 game.s 1396 | Code | 00 | | 1 | 00/1504 : 48 | pha - 4089 | 2 game.s 1397 | Empty | 00 | | 0 | 00/1505 | - 4090 | 2 game.s 1398 | Code | 00 | 2 | 3 | 00/1505 : AD 6A 15 | lda printY - 4091 | 2 game.s 1399 | Code | 00 | | 1 | 00/1508 : 0A | asl - 4092 | 2 game.s 1400 | Code | 00 | | 1 | 00/1509 : A8 | tay - 4093 | 2 game.s 1401 | Code | 00 | 2 | 3 | 00/150A : B9 02 16 | lda y_coord,y - 4094 | 2 game.s 1402 | Code | 00 | | 1 | 00/150D : 48 | pha - 4095 | 2 game.s 1403 | Macro | 00 | | 0 | 00/150E | _MoveTo - 4097 | 2 game.s 1403 | Code | 00 | | 3 | 00/150E : A2 04 3A | LDX #$3A04 ; load tool call # - 4098 | 2 game.s 1403 | Code | 00 | | 4 | 00/1511 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4099 | 2 game.s 1404 | Empty | 00 | | 0 | 00/1515 | - 4100 | 2 game.s 1405 | Comment | 00 | | 0 | 00/1515 | * Check font color - 4101 | 2 game.s 1406 | Empty | 00 | | 0 | 00/1515 | - 4102 | 2 game.s 1407 | Code | 00 | 2 | 3 | 00/1515 : AD 66 15 | lda printMODE - 4103 | 2 game.s 1408 | Code | 00 | | 3 | 00/1518 : C9 00 00 | cmp #{0} - 4104 | 2 game.s 1409 | Code | 00 | | 2 | 00/151B : F0 0D | beq print11 - 4105 | 2 game.s 1410 | Empty | 00 | | 0 | 00/151D | - 4106 | 2 game.s 1411 | Code | 00 | | 2 | 00/151D : A7 84 | lda [{{$80}+4}] - 4107 | 2 game.s 1412 | Code | 00 | | 3 | 00/151F : 29 FF 00 | and #$ff - 4108 | 2 game.s 1413 | Code | 00 | | 1 | 00/1522 : 48 | pha - 4109 | 2 game.s 1414 | Macro | 00 | | 0 | 00/1523 | _SetForeColor - 4111 | 2 game.s 1414 | Code | 00 | | 3 | 00/1523 : A2 04 A0 | LDX #$A004 ; load tool call # - 4112 | 2 game.s 1414 | Code | 00 | | 4 | 00/1526 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4113 | 2 game.s 1415 | Empty | 00 | | 0 | 00/152A | - 4114 | 2 game.s 1416 | Macro | 00 | | 0 | 00/152A | print11 _DrawChar - 4116 | 2 game.s 1416 | Code | 00 | | 3 | 00/152A : A2 04 A4 | LDX #$A404 ; load tool call # - 4117 | 2 game.s 1416 | Code | 00 | | 4 | 00/152D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4118 | 2 game.s 1417 | Empty | 00 | | 0 | 00/1531 | - 4119 | 2 game.s 1418 | Comment | 00 | | 0 | 00/1531 | * 4- next character - 4120 | 2 game.s 1419 | Empty | 00 | | 0 | 00/1531 | - 4121 | 2 game.s 1420 | Code | 00 | 2 | 3 | 00/1531 : EE 68 15 | print2 inc printX - 4122 | 2 game.s 1421 | Code | 00 | 2 | 3 | 00/1534 : AD 68 15 | lda printX - 4123 | 2 game.s 1422 | Code | 00 | | 3 | 00/1537 : C9 4B 00 | cmp #{75} - 4124 | 2 game.s 1423 | Code | 00 | | 2 | 00/153A : 90 13 | bcc print4 - 4125 | 2 game.s 1424 | Empty | 00 | | 0 | 00/153C | - 4126 | 2 game.s 1425 | Code | 00 | | 2 | 00/153C : A3 07 | print3 lda 7,s ; reset X-coord - 4127 | 2 game.s 1426 | Code | 00 | 2 | 3 | 00/153E : 8D 68 15 | sta printX - 4128 | 2 game.s 1427 | Empty | 00 | | 0 | 00/1541 | - 4129 | 2 game.s 1428 | Code | 00 | 2 | 3 | 00/1541 : EE 6A 15 | inc printY - 4130 | 2 game.s 1429 | Code | 00 | 2 | 3 | 00/1544 : AD 6A 15 | lda printY - 4131 | 2 game.s 1430 | Code | 00 | | 3 | 00/1547 : C9 14 00 | cmp #{20} - 4132 | 2 game.s 1431 | Code | 00 | | 2 | 00/154A : 90 03 | bcc print4 - 4133 | 2 game.s 1432 | Empty | 00 | | 0 | 00/154C | - 4134 | 2 game.s 1433 | Code | 00 | | 3 | 00/154C : 82 8A FF | brl printEXIT ; out of SHR screen, we exit - 4135 | 2 game.s 1434 | Empty | 00 | | 0 | 00/154F | - 4136 | 2 game.s 1435 | Comment | 00 | | 0 | 00/154F | * 6- we loop - 4137 | 2 game.s 1436 | Empty | 00 | | 0 | 00/154F | - 4138 | 2 game.s 1437 | Code | 00 | | 2 | 00/154F : E6 80 | print4 inc {$80} - 4139 | 2 game.s 1438 | Code | 00 | | 2 | 00/1551 : D0 02 | bne print5 - 4140 | 2 game.s 1439 | Code | 00 | | 2 | 00/1553 : E6 82 | inc {$80}+2 - 4141 | 2 game.s 1440 | Empty | 00 | | 0 | 00/1555 | - 4142 | 2 game.s 1441 | Code | 00 | 2 | 3 | 00/1555 : AD 66 15 | print5 lda printMODE ; do we use links? - 4143 | 2 game.s 1442 | Code | 00 | | 3 | 00/1558 : C9 00 00 | cmp #{0} - 4144 | 2 game.s 1443 | Code | 00 | | 2 | 00/155B : F0 06 | beq print6 - 4145 | 2 game.s 1444 | Empty | 00 | | 0 | 00/155D | - 4146 | 2 game.s 1445 | Code | 00 | | 2 | 00/155D : E6 84 | inc {{$80}+4} ; yes, we do - 4147 | 2 game.s 1446 | Code | 00 | | 2 | 00/155F : D0 02 | bne print6 - 4148 | 2 game.s 1447 | Code | 00 | | 2 | 00/1561 : E6 86 | inc {{$80}+4}+2 - 4149 | 2 game.s 1448 | Empty | 00 | | 0 | 00/1563 | - 4150 | 2 game.s 1449 | Code | 00 | | 3 | 00/1563 : 82 6C FF | print6 brl printLOOP - 4151 | 2 game.s 1450 | Empty | 00 | | 0 | 00/1566 | - 4152 | 2 game.s 1451 | Comment | 00 | | 0 | 00/1566 | *--- - 4153 | 2 game.s 1452 | Empty | 00 | | 0 | 00/1566 | - 4154 | 2 game.s 1453 | Data | 00 | | 2 | 00/1566 : 00 00 | printMODE ds 2 - 4155 | 2 game.s 1454 | Data | 00 | | 2 | 00/1568 : 00 00 | printX ds 2 - 4156 | 2 game.s 1455 | Data | 00 | | 2 | 00/156A : 00 00 | printY ds 2 - 4157 | 2 game.s 1456 | Empty | 00 | | 0 | 00/156C | - 4158 | 2 game.s 1457 | Comment | 00 | | 0 | 00/156C | *--- - 4159 | 2 game.s 1458 | Empty | 00 | | 0 | 00/156C | - 4160 | 2 game.s 1459 | Empty | 00 | | 0 | 00/156C | x_coord - 4161 | 2 game.s 1460 | Variable | 00 | | 0 | 00/156C | ]x = {3}*{8} ; Premire ligne - 4162 | 2 game.s 1462 | Data | 00 | | 2 | 00/156C : 18 00 | dw 24 - 4163 | 2 game.s 1462 | Data | 00 | | 2 | 00/156E : 20 00 | dw 32 - 4164 | 2 game.s 1462 | Data | 00 | | 2 | 00/1570 : 28 00 | dw 40 - 4165 | 2 game.s 1462 | Data | 00 | | 2 | 00/1572 : 30 00 | dw 48 - 4166 | 2 game.s 1462 | Data | 00 | | 2 | 00/1574 : 38 00 | dw 56 - 4167 | 2 game.s 1462 | Data | 00 | | 2 | 00/1576 : 40 00 | dw 64 - 4168 | 2 game.s 1462 | Data | 00 | | 2 | 00/1578 : 48 00 | dw 72 - 4169 | 2 game.s 1462 | Data | 00 | | 2 | 00/157A : 50 00 | dw 80 - 4170 | 2 game.s 1462 | Data | 00 | | 2 | 00/157C : 58 00 | dw 88 - 4171 | 2 game.s 1462 | Data | 00 | | 2 | 00/157E : 60 00 | dw 96 - 4172 | 2 game.s 1462 | Data | 00 | | 2 | 00/1580 : 68 00 | dw 104 - 4173 | 2 game.s 1462 | Data | 00 | | 2 | 00/1582 : 70 00 | dw 112 - 4174 | 2 game.s 1462 | Data | 00 | | 2 | 00/1584 : 78 00 | dw 120 - 4175 | 2 game.s 1462 | Data | 00 | | 2 | 00/1586 : 80 00 | dw 128 - 4176 | 2 game.s 1462 | Data | 00 | | 2 | 00/1588 : 88 00 | dw 136 - 4177 | 2 game.s 1462 | Data | 00 | | 2 | 00/158A : 90 00 | dw 144 - 4178 | 2 game.s 1462 | Data | 00 | | 2 | 00/158C : 98 00 | dw 152 - 4179 | 2 game.s 1462 | Data | 00 | | 2 | 00/158E : A0 00 | dw 160 - 4180 | 2 game.s 1462 | Data | 00 | | 2 | 00/1590 : A8 00 | dw 168 - 4181 | 2 game.s 1462 | Data | 00 | | 2 | 00/1592 : B0 00 | dw 176 - 4182 | 2 game.s 1462 | Data | 00 | | 2 | 00/1594 : B8 00 | dw 184 - 4183 | 2 game.s 1462 | Data | 00 | | 2 | 00/1596 : C0 00 | dw 192 - 4184 | 2 game.s 1462 | Data | 00 | | 2 | 00/1598 : C8 00 | dw 200 - 4185 | 2 game.s 1462 | Data | 00 | | 2 | 00/159A : D0 00 | dw 208 - 4186 | 2 game.s 1462 | Data | 00 | | 2 | 00/159C : D8 00 | dw 216 - 4187 | 2 game.s 1462 | Data | 00 | | 2 | 00/159E : E0 00 | dw 224 - 4188 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A0 : E8 00 | dw 232 - 4189 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A2 : F0 00 | dw 240 - 4190 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A4 : F8 00 | dw 248 - 4191 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A6 : 00 01 | dw 256 - 4192 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A8 : 08 01 | dw 264 - 4193 | 2 game.s 1462 | Data | 00 | | 2 | 00/15AA : 10 01 | dw 272 - 4194 | 2 game.s 1462 | Data | 00 | | 2 | 00/15AC : 18 01 | dw 280 - 4195 | 2 game.s 1462 | Data | 00 | | 2 | 00/15AE : 20 01 | dw 288 - 4196 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B0 : 28 01 | dw 296 - 4197 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B2 : 30 01 | dw 304 - 4198 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B4 : 38 01 | dw 312 - 4199 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B6 : 40 01 | dw 320 - 4200 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B8 : 48 01 | dw 328 - 4201 | 2 game.s 1462 | Data | 00 | | 2 | 00/15BA : 50 01 | dw 336 - 4202 | 2 game.s 1462 | Data | 00 | | 2 | 00/15BC : 58 01 | dw 344 - 4203 | 2 game.s 1462 | Data | 00 | | 2 | 00/15BE : 60 01 | dw 352 - 4204 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C0 : 68 01 | dw 360 - 4205 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C2 : 70 01 | dw 368 - 4206 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C4 : 78 01 | dw 376 - 4207 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C6 : 80 01 | dw 384 - 4208 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C8 : 88 01 | dw 392 - 4209 | 2 game.s 1462 | Data | 00 | | 2 | 00/15CA : 90 01 | dw 400 - 4210 | 2 game.s 1462 | Data | 00 | | 2 | 00/15CC : 98 01 | dw 408 - 4211 | 2 game.s 1462 | Data | 00 | | 2 | 00/15CE : A0 01 | dw 416 - 4212 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D0 : A8 01 | dw 424 - 4213 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D2 : B0 01 | dw 432 - 4214 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D4 : B8 01 | dw 440 - 4215 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D6 : C0 01 | dw 448 - 4216 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D8 : C8 01 | dw 456 - 4217 | 2 game.s 1462 | Data | 00 | | 2 | 00/15DA : D0 01 | dw 464 - 4218 | 2 game.s 1462 | Data | 00 | | 2 | 00/15DC : D8 01 | dw 472 - 4219 | 2 game.s 1462 | Data | 00 | | 2 | 00/15DE : E0 01 | dw 480 - 4220 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E0 : E8 01 | dw 488 - 4221 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E2 : F0 01 | dw 496 - 4222 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E4 : F8 01 | dw 504 - 4223 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E6 : 00 02 | dw 512 - 4224 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E8 : 08 02 | dw 520 - 4225 | 2 game.s 1462 | Data | 00 | | 2 | 00/15EA : 10 02 | dw 528 - 4226 | 2 game.s 1462 | Data | 00 | | 2 | 00/15EC : 18 02 | dw 536 - 4227 | 2 game.s 1462 | Data | 00 | | 2 | 00/15EE : 20 02 | dw 544 - 4228 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F0 : 28 02 | dw 552 - 4229 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F2 : 30 02 | dw 560 - 4230 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F4 : 38 02 | dw 568 - 4231 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F6 : 40 02 | dw 576 - 4232 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F8 : 48 02 | dw 584 - 4233 | 2 game.s 1462 | Data | 00 | | 2 | 00/15FA : 50 02 | dw 592 - 4234 | 2 game.s 1462 | Data | 00 | | 2 | 00/15FC : 58 02 | dw 600 - 4235 | 2 game.s 1462 | Data | 00 | | 2 | 00/15FE : 60 02 | dw 608 - 4236 | 2 game.s 1462 | Data | 00 | | 2 | 00/1600 : 68 02 | dw 616 - 4237 | 2 game.s 1465 | Empty | 00 | | 0 | 00/1602 | - 4238 | 2 game.s 1466 | Empty | 00 | | 0 | 00/1602 | y_coord - 4239 | 2 game.s 1467 | Variable | 00 | | 0 | 00/1602 | ]y = 0 ; Premire ligne - 4240 | 2 game.s 1469 | Data | 00 | | 2 | 00/1602 : 00 00 | dw 0 - 4241 | 2 game.s 1469 | Data | 00 | | 2 | 00/1604 : 0A 00 | dw 10 - 4242 | 2 game.s 1469 | Data | 00 | | 2 | 00/1606 : 14 00 | dw 20 - 4243 | 2 game.s 1469 | Data | 00 | | 2 | 00/1608 : 1E 00 | dw 30 - 4244 | 2 game.s 1469 | Data | 00 | | 2 | 00/160A : 28 00 | dw 40 - 4245 | 2 game.s 1469 | Data | 00 | | 2 | 00/160C : 32 00 | dw 50 - 4246 | 2 game.s 1469 | Data | 00 | | 2 | 00/160E : 3C 00 | dw 60 - 4247 | 2 game.s 1469 | Data | 00 | | 2 | 00/1610 : 46 00 | dw 70 - 4248 | 2 game.s 1469 | Data | 00 | | 2 | 00/1612 : 50 00 | dw 80 - 4249 | 2 game.s 1469 | Data | 00 | | 2 | 00/1614 : 5A 00 | dw 90 - 4250 | 2 game.s 1469 | Data | 00 | | 2 | 00/1616 : 64 00 | dw 100 - 4251 | 2 game.s 1469 | Data | 00 | | 2 | 00/1618 : 6E 00 | dw 110 - 4252 | 2 game.s 1469 | Data | 00 | | 2 | 00/161A : 78 00 | dw 120 - 4253 | 2 game.s 1469 | Data | 00 | | 2 | 00/161C : 82 00 | dw 130 - 4254 | 2 game.s 1469 | Data | 00 | | 2 | 00/161E : 8C 00 | dw 140 - 4255 | 2 game.s 1469 | Data | 00 | | 2 | 00/1620 : 96 00 | dw 150 - 4256 | 2 game.s 1469 | Data | 00 | | 2 | 00/1622 : A0 00 | dw 160 - 4257 | 2 game.s 1469 | Data | 00 | | 2 | 00/1624 : AA 00 | dw 170 - 4258 | 2 game.s 1469 | Data | 00 | | 2 | 00/1626 : B4 00 | dw 180 - 4259 | 2 game.s 1469 | Data | 00 | | 2 | 00/1628 : BE 00 | dw 190 - 4260 | 2 game.s 1472 | Empty | 00 | | 0 | 00/162A | - 4261 | 2 game.s 1473 | Empty | 00 | | 0 | 00/162A | x_text - 4262 | 2 game.s 1474 | Data | 00 | | 16 | 00/162A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 3231 | 2 game.s 568 | Empty | 00 | | 0 | 00/110F | + 3232 | 2 game.s 569 | Comment | 00 | | 0 | 00/110F | *----------------------- + 3233 | 2 game.s 570 | Comment | 00 | | 0 | 00/110F | * INITIALISATION_ABSOLUE - OK + 3234 | 2 game.s 571 | Comment | 00 | | 0 | 00/110F | *----------------------- + 3235 | 2 game.s 572 | Comment | 00 | | 0 | 00/110F | * initialisation_absolue + 3236 | 2 game.s 573 | Empty | 00 | | 0 | 00/110F | + 3237 | 2 game.s 574 | Empty | 00 | | 0 | 00/110F | initialisation_absolue + 3238 | 2 game.s 575 | Code | 00 | 2 | 3 | 00/110F : 20 22 11 | jsr initialisation_resolution + 3239 | 2 game.s 576 | Code | 00 | 2 | 3 | 00/1112 : 20 DB 20 | jsr noircit_ecran + 3240 | 2 game.s 577 | Code | 00 | 2 | 3 | 00/1115 : 20 21 11 | jsr initialisation_constantes + 3241 | 2 game.s 578 | Code | 00 | 2 | 3 | 00/1118 : 20 23 11 | jsr initialisation_fonte + 3242 | 2 game.s 579 | Code | 00 | 2 | 3 | 00/111B : 20 24 11 | jsr initialisation_fond + 3243 | 2 game.s 580 | Code | 00 | 2 | 3 | 00/111E : 4C 78 11 | jmp initialisation_souris + 3244 | 2 game.s 581 | Empty | 00 | | 0 | 00/1121 | + 3245 | 2 game.s 582 | Comment | 00 | | 0 | 00/1121 | *----------------------- + 3246 | 2 game.s 583 | Comment | 00 | | 0 | 00/1121 | * INITIALISATION_CONSTANTES - OK + 3247 | 2 game.s 584 | Comment | 00 | | 0 | 00/1121 | *----------------------- + 3248 | 2 game.s 585 | Comment | 00 | | 0 | 00/1121 | * initialisation_constantes + 3249 | 2 game.s 586 | Empty | 00 | | 0 | 00/1121 | + 3250 | 2 game.s 587 | Empty | 00 | | 0 | 00/1121 | initialisation_constantes + 3251 | 2 game.s 588 | Code | 00 | | 1 | 00/1121 : 60 | rts + 3252 | 2 game.s 589 | Empty | 00 | | 0 | 00/1122 | + 3253 | 2 game.s 590 | Comment | 00 | | 0 | 00/1122 | *----------------------- + 3254 | 2 game.s 591 | Comment | 00 | | 0 | 00/1122 | * INITIALISATION_RESOLUTION - OK + 3255 | 2 game.s 592 | Comment | 00 | | 0 | 00/1122 | *----------------------- + 3256 | 2 game.s 593 | Comment | 00 | | 0 | 00/1122 | * initialisation_resolution + 3257 | 2 game.s 594 | Empty | 00 | | 0 | 00/1122 | + 3258 | 2 game.s 595 | Empty | 00 | | 0 | 00/1122 | initialisation_resolution + 3259 | 2 game.s 596 | Code | 00 | | 1 | 00/1122 : 60 | rts + 3260 | 2 game.s 597 | Empty | 00 | | 0 | 00/1123 | + 3261 | 2 game.s 598 | Comment | 00 | | 0 | 00/1123 | *----------------------- + 3262 | 2 game.s 599 | Comment | 00 | | 0 | 00/1123 | * INITIALISATION_FONTE - OK + 3263 | 2 game.s 600 | Comment | 00 | | 0 | 00/1123 | *----------------------- + 3264 | 2 game.s 601 | Comment | 00 | | 0 | 00/1123 | * initialisation_fonte + 3265 | 2 game.s 602 | Empty | 00 | | 0 | 00/1123 | + 3266 | 2 game.s 603 | Empty | 00 | | 0 | 00/1123 | initialisation_fonte + 3267 | 2 game.s 604 | Code | 00 | | 1 | 00/1123 : 60 | rts + 3268 | 2 game.s 605 | Empty | 00 | | 0 | 00/1124 | + 3269 | 2 game.s 606 | Comment | 00 | | 0 | 00/1124 | *----------------------- + 3270 | 2 game.s 607 | Comment | 00 | | 0 | 00/1124 | * INITIALISATION_FOND - OK + 3271 | 2 game.s 608 | Comment | 00 | | 0 | 00/1124 | *----------------------- + 3272 | 2 game.s 609 | Comment | 00 | | 0 | 00/1124 | * initialisation_fond + 3273 | 2 game.s 610 | Empty | 00 | | 0 | 00/1124 | + 3274 | 2 game.s 611 | Empty | 00 | | 0 | 00/1124 | initialisation_fond + 3275 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/1124 : A9 7E 0A | lda #pFOND + 3276 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/1127 : AE 77 07 | ldx ptrUNPACK+2 + 3277 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/112A : AC 75 07 | ldy ptrUNPACK + 3278 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/112D : 20 67 09 | jsr loadFILE + 3279 | 2 game.s 616 | Code | 00 | | 2 | 00/1130 : 90 24 | bcc fo_ok + 3280 | 2 game.s 617 | Empty | 00 | | 0 | 00/1132 | + 3281 | 2 game.s 618 | Code | 00 | | 1 | 00/1132 : 48 | pha + 3282 | 2 game.s 619 | Macro | 00 | | 0 | 00/1133 | PushLong #filSTR1 + 3286 | 2 game.s 619 | Code | 00 | 1 >>16 | 3 | 00/1133 : F4 00 00 | PEA #^#filSTR1 + 3293 | 2 game.s 619 | Code | 00 | 2 | 3 | 00/1136 : F4 12 08 | PEA #filSTR1 + 3296 | 2 game.s 620 | Macro | 00 | | 0 | 00/1139 | PushLong #errSTR2 + 3300 | 2 game.s 620 | Code | 00 | 1 >>16 | 3 | 00/1139 : F4 00 00 | PEA #^#errSTR2 + 3307 | 2 game.s 620 | Code | 00 | 2 | 3 | 00/113C : F4 28 08 | PEA #errSTR2 + 3310 | 2 game.s 621 | Macro | 00 | | 0 | 00/113F | PushLong #errSTR1 + 3314 | 2 game.s 621 | Code | 00 | 1 >>16 | 3 | 00/113F : F4 00 00 | PEA #^#errSTR1 + 3321 | 2 game.s 621 | Code | 00 | 2 | 3 | 00/1142 : F4 23 08 | PEA #errSTR1 + 3324 | 2 game.s 622 | Macro | 00 | | 0 | 00/1145 | PushLong #errSTR2 + 3328 | 2 game.s 622 | Code | 00 | 1 >>16 | 3 | 00/1145 : F4 00 00 | PEA #^#errSTR2 + 3335 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/1148 : F4 28 08 | PEA #errSTR2 + 3338 | 2 game.s 623 | Macro | 00 | | 0 | 00/114B | _TLTextMountVolume + 3340 | 2 game.s 623 | Code | 00 | | 3 | 00/114B : A2 01 12 | LDX #$1201 ; load tool call # + 3341 | 2 game.s 623 | Code | 00 | | 4 | 00/114E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3342 | 2 game.s 624 | Code | 00 | | 1 | 00/1152 : 68 | pla + 3343 | 2 game.s 625 | Code | 00 | | 3 | 00/1153 : 82 43 F3 | brl meQUIT + 3344 | 2 game.s 626 | Empty | 00 | | 0 | 00/1156 | + 3345 | 2 game.s 627 | Code | 00 | | 1 | 00/1156 : 98 | fo_ok tya + 3346 | 2 game.s 628 | Code | 00 | 2 | 3 | 00/1157 : 20 4D 06 | jsr unpackLZ4 + 3347 | 2 game.s 629 | Empty | 00 | | 0 | 00/115A | + 3348 | 2 game.s 630 | Macro | 00 | | 0 | 00/115A | PushLong ptrIMAGE + 3356 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/115A : AD 6B 07 | LDA ptrIMAGE+2 + 3357 | 2 game.s 630 | Code | 00 | | 1 | 00/115D : 48 | PHA + 3365 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/115E : AD 69 07 | LDA ptrIMAGE + 3366 | 2 game.s 630 | Code | 00 | | 1 | 00/1161 : 48 | PHA + 3368 | 2 game.s 631 | Macro | 00 | | 0 | 00/1162 | PushLong ptrFOND + 3376 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/1162 : AD 73 07 | LDA ptrFOND+2 + 3377 | 2 game.s 631 | Code | 00 | | 1 | 00/1165 : 48 | PHA + 3385 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/1166 : AD 71 07 | LDA ptrFOND + 3386 | 2 game.s 631 | Code | 00 | | 1 | 00/1169 : 48 | PHA + 3388 | 2 game.s 632 | Macro | 00 | | 0 | 00/116A | PushLong #32768 + 3392 | 2 game.s 632 | Code | 00 | | 3 | 00/116A : F4 00 00 | PEA #^#32768 + 3399 | 2 game.s 632 | Code | 00 | | 3 | 00/116D : F4 00 80 | PEA #32768 + 3402 | 2 game.s 633 | Macro | 00 | | 0 | 00/1170 | _BlockMove + 3404 | 2 game.s 633 | Code | 00 | | 3 | 00/1170 : A2 02 2B | LDX #$2B02 ; load tool call # + 3405 | 2 game.s 633 | Code | 00 | | 4 | 00/1173 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3406 | 2 game.s 634 | Code | 00 | | 1 | 00/1177 : 60 | rts + 3407 | 2 game.s 635 | Empty | 00 | | 0 | 00/1178 | + 3408 | 2 game.s 636 | Comment | 00 | | 0 | 00/1178 | *----------------------- + 3409 | 2 game.s 637 | Comment | 00 | | 0 | 00/1178 | * INITIALISATION_SOURIS - OK + 3410 | 2 game.s 638 | Comment | 00 | | 0 | 00/1178 | *----------------------- + 3411 | 2 game.s 639 | Comment | 00 | | 0 | 00/1178 | * initialisation_souris + 3412 | 2 game.s 640 | Empty | 00 | | 0 | 00/1178 | + 3413 | 2 game.s 641 | Empty | 00 | | 0 | 00/1178 | initialisation_souris + 3414 | 2 game.s 642 | Code | 00 | | 1 | 00/1178 : 60 | rts + 3415 | 2 game.s 643 | Empty | 00 | | 0 | 00/1179 | + 3416 | 2 game.s 644 | Comment | 00 | | 0 | 00/1179 | *----------------------- + 3417 | 2 game.s 645 | Comment | 00 | | 0 | 00/1179 | * INITALISATION_RELATIVE - OK + 3418 | 2 game.s 646 | Comment | 00 | | 0 | 00/1179 | *----------------------- + 3419 | 2 game.s 647 | Comment | 00 | | 0 | 00/1179 | * initialisation_relative + 3420 | 2 game.s 648 | Empty | 00 | | 0 | 00/1179 | + 3421 | 2 game.s 649 | Empty | 00 | | 0 | 00/1179 | initialisation_relative + 3422 | 2 game.s 650 | Code | 00 | 2 | 3 | 00/1179 : 20 85 11 | jsr initialisation_textes + 3423 | 2 game.s 651 | Code | 00 | 2 | 3 | 00/117C : 20 A2 11 | jsr initialisation_tableaux + 3424 | 2 game.s 652 | Code | 00 | 2 | 3 | 00/117F : 20 09 13 | jsr initialisation_cache + 3425 | 2 game.s 653 | Code | 00 | 2 | 3 | 00/1182 : 4C A9 14 | jmp debut_aventure + 3426 | 2 game.s 654 | Empty | 00 | | 0 | 00/1185 | + 3427 | 2 game.s 655 | Comment | 00 | | 0 | 00/1185 | *----------------------- + 3428 | 2 game.s 656 | Comment | 00 | | 0 | 00/1185 | * INITIALISATION_TEXTES - OK + 3429 | 2 game.s 657 | Comment | 00 | | 0 | 00/1185 | *----------------------- + 3430 | 2 game.s 658 | Empty | 00 | | 0 | 00/1185 | + 3431 | 2 game.s 659 | Empty | 00 | | 0 | 00/1185 | initialisation_textes + 3432 | 2 game.s 660 | Code | 10 | | 2 | 00/1185 : E2 20 | sep #$20 ; put aventure value + 3433 | 2 game.s 661 | Code | 10 | 2 | 3 | 00/1187 : AD 67 28 | lda aventure + 3434 | 2 game.s 662 | Code | 10 | | 2 | 00/118A : 09 30 | ora #'0' + 3435 | 2 game.s 663 | Code | 10 | 2 | 3 | 00/118C : 8D D7 0A | sta pINDEX+25 + 3436 | 2 game.s 664 | Code | 10 | 2 | 3 | 00/118F : 8D F5 0A | sta pTEXTES+25 + 3437 | 2 game.s 665 | Code | 00 | | 2 | 00/1192 : C2 20 | rep #$20 + 3438 | 2 game.s 666 | Empty | 00 | | 0 | 00/1194 | + 3439 | 2 game.s 667 | Code | 00 | 2 | 3 | 00/1194 : 20 74 0C | jsr load_textes + 3440 | 2 game.s 668 | Code | 00 | 2 | 3 | 00/1197 : 20 EC 0C | jsr init_textes + 3441 | 2 game.s 669 | Empty | 00 | | 0 | 00/119A | + 3442 | 2 game.s 670 | Code | 00 | 2 | 3 | 00/119A : AD 49 28 | lda nbTEXTES + 3443 | 2 game.s 671 | Code | 00 | | 1 | 00/119D : 3A | dec + 3444 | 2 game.s 672 | Code | 00 | 2 | 3 | 00/119E : 8D 69 28 | sta nombre_scenes + 3445 | 2 game.s 673 | Code | 00 | | 1 | 00/11A1 : 60 | rts + 3446 | 2 game.s 674 | Empty | 00 | | 0 | 00/11A2 | + 3447 | 2 game.s 675 | Comment | 00 | | 0 | 00/11A2 | *----------------------- + 3448 | 2 game.s 676 | Comment | 00 | | 0 | 00/11A2 | * INITIALISATION_TABLEAUX - OK + 3449 | 2 game.s 677 | Comment | 00 | | 0 | 00/11A2 | *----------------------- + 3450 | 2 game.s 678 | Empty | 00 | | 0 | 00/11A2 | + 3451 | 2 game.s 679 | Equivalence | 00 | | 0 | 00/11A2 | instrSPACE = $20 + 3452 | 2 game.s 680 | Equivalence | 00 | | 0 | 00/11A2 | instrDIESE = $23 + 3453 | 2 game.s 681 | Equivalence | 00 | | 0 | 00/11A2 | instrECOMM = $26 + 3454 | 2 game.s 682 | Equivalence | 00 | | 0 | 00/11A2 | instrPERCE = $25 + 3455 | 2 game.s 683 | Empty | 00 | | 0 | 00/11A2 | + 3456 | 2 game.s 684 | Comment | 00 | | 0 | 00/11A2 | *--- + 3457 | 2 game.s 685 | Empty | 00 | | 0 | 00/11A2 | + 3458 | 2 game.s 686 | Empty | 00 | | 0 | 00/11A2 | initialisation_tableaux + 3459 | 2 game.s 687 | Code | 00 | 2 | 3 | 00/11A2 : 20 F0 0B | jsr load_index ; exit if error + 3460 | 2 game.s 688 | Empty | 00 | | 0 | 00/11A5 | + 3461 | 2 game.s 689 | Code | 00 | 2 | 3 | 00/11A5 : AD 79 07 | lda ptrINDEX ; dbut du fichier IND + 3462 | 2 game.s 690 | Code | 00 | | 2 | 00/11A8 : 85 90 | sta {{$80}+$10} + 3463 | 2 game.s 691 | Code | 00 | 2 | 3 | 00/11AA : AD 7B 07 | lda ptrINDEX+2 + 3464 | 2 game.s 692 | Code | 00 | | 2 | 00/11AD : 85 92 | sta {{$80}+$10}+2 + 3465 | 2 game.s 693 | Empty | 00 | | 0 | 00/11AF | + 3466 | 2 game.s 694 | Code | 00 | | 2 | 00/11AF : 80 0C | bra onsaute + 3467 | 2 game.s 695 | Empty | 00 | | 0 | 00/11B1 | + 3468 | 2 game.s 696 | Comment | 00 | | 0 | 00/11B1 | *--- Initialise les valeurs du jeu + 3469 | 2 game.s 697 | Empty | 00 | | 0 | 00/11B1 | + 3470 | 2 game.s 698 | Code | 00 | 2 | 3 | 00/11B1 : A2 B4 40 | ldx #SUITE_DATA ; on efface tout + 3471 | 2 game.s 699 | Code | 00 | | 3 | 00/11B4 : 9E 00 00 | ozunid_11 stz |$0000,x + 3472 | 2 game.s 700 | Code | 00 | | 1 | 00/11B7 : E8 | inx + 3473 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/11B8 : E0 54 B4 | cpx #FIN_DATA + 3474 | 2 game.s 702 | Code | 00 | | 2 | 00/11BB : 90 F7 | bcc ozunid_11 + 3475 | 2 game.s 703 | Empty | 00 | | 0 | 00/11BD | + 3476 | 2 game.s 704 | Comment | 00 | | 0 | 00/11BD | *--- Initialise les valeurs RVB + 3477 | 2 game.s 705 | Empty | 00 | | 0 | 00/11BD | + 3478 | 2 game.s 706 | Empty | 00 | | 0 | 00/11BD | onsaute + 3479 | 2 game.s 707 | Empty | 00 | | 0 | 00/11BD | + 3480 | 2 game.s 708 | Code | 00 | | 3 | 00/11BD : A2 01 00 | ldx #1 ; RVB par dfaut + 3481 | 2 game.s 709 | Code | 10 | | 2 | 00/11C0 : E2 20 | sep #$20 + 3482 | 2 game.s 710 | Code | 10 | | 2 | 00/11C2 : A9 04 | ozunid_12 lda #4 + 3483 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/11C4 : 9D 93 B0 | sta rouge1-1,x + 3484 | 2 game.s 712 | Code | 10 | | 2 | 00/11C7 : A9 01 | lda #1 + 3485 | 2 game.s 713 | Code | 10 | 2 | 3 | 00/11C9 : 9D 73 B2 | sta rouge2-1,x + 3486 | 2 game.s 714 | Code | 10 | | 2 | 00/11CC : A9 07 | lda #7 + 3487 | 2 game.s 715 | Code | 10 | 2 | 3 | 00/11CE : 9D 33 B1 | sta vert1-1,x + 3488 | 2 game.s 716 | Code | 10 | 2 | 3 | 00/11D1 : 9D 13 B3 | sta vert2-1,x + 3489 | 2 game.s 717 | Code | 10 | 2 | 3 | 00/11D4 : 9E D3 B1 | stz bleu1-1,x + 3490 | 2 game.s 718 | Code | 10 | 2 | 3 | 00/11D7 : 9E B3 B3 | stz bleu2-1,x + 3491 | 2 game.s 719 | Code | 10 | | 1 | 00/11DA : E8 | inx + 3492 | 2 game.s 720 | Code | 10 | | 3 | 00/11DB : E0 A0 00 | cpx #{160} + 3493 | 2 game.s 721 | Code | 10 | | 2 | 00/11DE : 90 E2 | bcc ozunid_12 + 3494 | 2 game.s 722 | Code | 10 | | 2 | 00/11E0 : F0 E0 | beq ozunid_12 + 3495 | 2 game.s 723 | Code | 00 | | 2 | 00/11E2 : C2 20 | rep #$20 + 3496 | 2 game.s 724 | Empty | 00 | | 0 | 00/11E4 | + 3497 | 2 game.s 725 | Comment | 00 | | 0 | 00/11E4 | *--- Decode chaque ligne + 3498 | 2 game.s 726 | Empty | 00 | | 0 | 00/11E4 | + 3499 | 2 game.s 727 | Code | 00 | | 2 | 00/11E4 : A7 90 | itab_loop lda [{{$80}+$10}] ; read a byte + 3500 | 2 game.s 728 | Code | 00 | | 3 | 00/11E6 : 29 FF 00 | and #$ff + 3501 | 2 game.s 729 | Code | 00 | | 2 | 00/11E9 : D0 01 | bne itab_1 + 3502 | 2 game.s 730 | Code | 00 | | 1 | 00/11EB : 60 | rts ; we reached 0, we exit + 3503 | 2 game.s 731 | Empty | 00 | | 0 | 00/11EC | + 3504 | 2 game.s 732 | Code | 00 | | 3 | 00/11EC : C9 26 00 | itab_1 cmp #{$26} + 3505 | 2 game.s 733 | Code | 00 | | 2 | 00/11EF : D0 05 | bne itab_2 + 3506 | 2 game.s 734 | Empty | 00 | | 0 | 00/11F1 | + 3507 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/11F1 : 20 63 12 | jsr doECOMM ; handle & - "image charger" + 3508 | 2 game.s 736 | Code | 00 | | 2 | 00/11F4 : 80 12 | bra itab_4 + 3509 | 2 game.s 737 | Empty | 00 | | 0 | 00/11F6 | + 3510 | 2 game.s 738 | Code | 00 | | 3 | 00/11F6 : C9 25 00 | itab_2 cmp #{$25} + 3511 | 2 game.s 739 | Code | 00 | | 2 | 00/11F9 : D0 05 | bne itab_3 + 3512 | 2 game.s 740 | Empty | 00 | | 0 | 00/11FB | + 3513 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/11FB : 20 0D 12 | jsr doPERCE ; handle % - "couleur de fond du texte" + 3514 | 2 game.s 742 | Code | 00 | | 2 | 00/11FE : 80 08 | bra itab_4 + 3515 | 2 game.s 743 | Empty | 00 | | 0 | 00/1200 | + 3516 | 2 game.s 744 | Code | 00 | | 3 | 00/1200 : C9 23 00 | itab_3 cmp #{$23} + 3517 | 2 game.s 745 | Code | 00 | | 2 | 00/1203 : D0 03 | bne itab_4 + 3518 | 2 game.s 746 | Empty | 00 | | 0 | 00/1205 | + 3519 | 2 game.s 747 | Code | 00 | 2 | 3 | 00/1205 : 20 77 12 | jsr doDIESE ; handle # - "mot clicable" + 3520 | 2 game.s 748 | Empty | 00 | | 0 | 00/1208 | + 3521 | 2 game.s 749 | Comment | 00 | | 0 | 00/1208 | *--- Next index + 3522 | 2 game.s 750 | Empty | 00 | | 0 | 00/1208 | + 3523 | 2 game.s 751 | Code | 00 | 2 | 3 | 00/1208 : 20 68 0C | itab_4 jsr next_index ; move to the first char of the next line + 3524 | 2 game.s 752 | Code | 00 | | 2 | 00/120B : 80 D7 | bra itab_loop ; loop + 3525 | 2 game.s 753 | Empty | 00 | | 0 | 00/120D | + 3526 | 2 game.s 754 | Comment | 00 | | 0 | 00/120D | *--- Handle % - les valeurs RVB + 3527 | 2 game.s 755 | Empty | 00 | | 0 | 00/120D | + 3528 | 2 game.s 756 | Code | 00 | 2 | 3 | 00/120D : 20 68 0C | doPERCE jsr next_index + 3529 | 2 game.s 757 | Code | 00 | | 1 | 00/1210 : 3A | dec + 3530 | 2 game.s 758 | Code | 00 | | 1 | 00/1211 : AA | tax ; la scene + 3531 | 2 game.s 759 | Empty | 00 | | 0 | 00/1212 | + 3532 | 2 game.s 760 | Code | 00 | 2 | 3 | 00/1212 : 20 68 0C | jsr next_index + 3533 | 2 game.s 761 | Code | 10 | | 2 | 00/1215 : E2 20 | sep #$20 + 3534 | 2 game.s 762 | Code | 10 | | 1 | 00/1217 : 38 | sec + 3535 | 2 game.s 763 | Code | 10 | | 2 | 00/1218 : E9 30 | sbc #'0' + 3536 | 2 game.s 764 | Code | 10 | 2 | 3 | 00/121A : 9D 94 B0 | sta rouge1,x + 3537 | 2 game.s 765 | Code | 00 | | 2 | 00/121D : C2 20 | rep #$20 + 3538 | 2 game.s 766 | Empty | 00 | | 0 | 00/121F | + 3539 | 2 game.s 767 | Code | 00 | 2 | 3 | 00/121F : 20 68 0C | jsr next_index + 3540 | 2 game.s 768 | Code | 10 | | 2 | 00/1222 : E2 20 | sep #$20 + 3541 | 2 game.s 769 | Code | 10 | | 1 | 00/1224 : 38 | sec + 3542 | 2 game.s 770 | Code | 10 | | 2 | 00/1225 : E9 30 | sbc #'0' + 3543 | 2 game.s 771 | Code | 10 | 2 | 3 | 00/1227 : 9D 34 B1 | sta vert1,x + 3544 | 2 game.s 772 | Code | 00 | | 2 | 00/122A : C2 20 | rep #$20 + 3545 | 2 game.s 773 | Empty | 00 | | 0 | 00/122C | + 3546 | 2 game.s 774 | Code | 00 | 2 | 3 | 00/122C : 20 68 0C | jsr next_index + 3547 | 2 game.s 775 | Code | 10 | | 2 | 00/122F : E2 20 | sep #$20 + 3548 | 2 game.s 776 | Code | 10 | | 1 | 00/1231 : 38 | sec + 3549 | 2 game.s 777 | Code | 10 | | 2 | 00/1232 : E9 30 | sbc #'0' + 3550 | 2 game.s 778 | Code | 10 | 2 | 3 | 00/1234 : 9D D4 B1 | sta bleu1,x + 3551 | 2 game.s 779 | Code | 00 | | 2 | 00/1237 : C2 20 | rep #$20 + 3552 | 2 game.s 780 | Empty | 00 | | 0 | 00/1239 | + 3553 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/1239 : 20 68 0C | jsr next_index + 3554 | 2 game.s 782 | Code | 10 | | 2 | 00/123C : E2 20 | sep #$20 + 3555 | 2 game.s 783 | Code | 10 | | 1 | 00/123E : 38 | sec + 3556 | 2 game.s 784 | Code | 10 | | 2 | 00/123F : E9 30 | sbc #'0' + 3557 | 2 game.s 785 | Code | 10 | 2 | 3 | 00/1241 : 9D 74 B2 | sta rouge2,x + 3558 | 2 game.s 786 | Code | 00 | | 2 | 00/1244 : C2 20 | rep #$20 + 3559 | 2 game.s 787 | Empty | 00 | | 0 | 00/1246 | + 3560 | 2 game.s 788 | Code | 00 | 2 | 3 | 00/1246 : 20 68 0C | jsr next_index + 3561 | 2 game.s 789 | Code | 10 | | 2 | 00/1249 : E2 20 | sep #$20 + 3562 | 2 game.s 790 | Code | 10 | | 1 | 00/124B : 38 | sec + 3563 | 2 game.s 791 | Code | 10 | | 2 | 00/124C : E9 30 | sbc #'0' + 3564 | 2 game.s 792 | Code | 10 | 2 | 3 | 00/124E : 9D 14 B3 | sta vert2,x + 3565 | 2 game.s 793 | Code | 00 | | 2 | 00/1251 : C2 20 | rep #$20 + 3566 | 2 game.s 794 | Empty | 00 | | 0 | 00/1253 | + 3567 | 2 game.s 795 | Code | 00 | 2 | 3 | 00/1253 : 20 68 0C | jsr next_index + 3568 | 2 game.s 796 | Code | 10 | | 2 | 00/1256 : E2 20 | sep #$20 + 3569 | 2 game.s 797 | Code | 10 | | 1 | 00/1258 : 38 | sec + 3570 | 2 game.s 798 | Code | 10 | | 2 | 00/1259 : E9 30 | sbc #'0' + 3571 | 2 game.s 799 | Code | 10 | 2 | 3 | 00/125B : 9D B4 B3 | sta bleu2,x + 3572 | 2 game.s 800 | Code | 00 | | 2 | 00/125E : C2 20 | rep #$20 + 3573 | 2 game.s 801 | Empty | 00 | | 0 | 00/1260 | + 3574 | 2 game.s 802 | Code | 00 | 2 | 3 | 00/1260 : 4C 68 0C | jmp next_index ; skip the final 0 + 3575 | 2 game.s 803 | Empty | 00 | | 0 | 00/1263 | + 3576 | 2 game.s 804 | Comment | 00 | | 0 | 00/1263 | *--- Handle & - une image charger + 3577 | 2 game.s 805 | Empty | 00 | | 0 | 00/1263 | + 3578 | 2 game.s 806 | Code | 00 | 2 | 3 | 00/1263 : 20 68 0C | doECOMM jsr next_index + 3579 | 2 game.s 807 | Code | 00 | | 1 | 00/1266 : 3A | dec + 3580 | 2 game.s 808 | Code | 00 | | 1 | 00/1267 : 0A | asl ; tableau de words + 3581 | 2 game.s 809 | Code | 00 | | 1 | 00/1268 : AA | tax ; index du nom de l'image + 3582 | 2 game.s 810 | Empty | 00 | | 0 | 00/1269 | + 3583 | 2 game.s 811 | Code | 00 | 2 | 3 | 00/1269 : 20 68 0C | jsr next_index ; pointe sur le nom du fichier + 3584 | 2 game.s 812 | Code | 00 | | 2 | 00/126C : A5 90 | lda {{$80}+$10} ; sauve son adresse dans le tableau + 3585 | 2 game.s 813 | Code | 00 | 2 | 3 | 00/126E : 9D 54 AF | sta image_a_charger,x + 3586 | 2 game.s 814 | Empty | 00 | | 0 | 00/1271 | + 3587 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/1271 : 20 68 0C | ozunid_13 jsr next_index ; move to the end of the string (final zero) + 3588 | 2 game.s 816 | Code | 00 | | 2 | 00/1274 : D0 FB | bne ozunid_13 + 3589 | 2 game.s 817 | Code | 00 | | 1 | 00/1276 : 60 | rts + 3590 | 2 game.s 818 | Empty | 00 | | 0 | 00/1277 | + 3591 | 2 game.s 819 | Comment | 00 | | 0 | 00/1277 | *--- Handle # - les mots cliquables + 3592 | 2 game.s 820 | Empty | 00 | | 0 | 00/1277 | + 3593 | 2 game.s 821 | Code | 00 | 2 | 3 | 00/1277 : 20 68 0C | doDIESE jsr next_index + 3594 | 2 game.s 822 | Code | 00 | | 1 | 00/127A : 3A | dec + 3595 | 2 game.s 823 | Code | 00 | | 1 | 00/127B : AA | tax ; la scene + 3596 | 2 game.s 824 | Empty | 00 | | 0 | 00/127C | + 3597 | 2 game.s 825 | Code | 10 | | 2 | 00/127C : E2 20 | sep #$20 ; un mot en plus + 3598 | 2 game.s 826 | Code | 10 | 2 | 3 | 00/127E : FE D4 8E | inc pointeur_mots,x + 3599 | 2 game.s 827 | Code | 10 | 2 | 3 | 00/1281 : BD D4 8E | lda pointeur_mots,x + 3600 | 2 game.s 828 | Code | 10 | | 1 | 00/1284 : 3A | dec + 3601 | 2 game.s 829 | Code | 10 | 2 | 3 | 00/1285 : 8D 51 28 | sta localPOINT + 3602 | 2 game.s 830 | Code | 00 | | 2 | 00/1288 : C2 20 | rep #$20 + 3603 | 2 game.s 831 | Empty | 00 | | 0 | 00/128A | + 3604 | 2 game.s 832 | Code | 00 | | 1 | 00/128A : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 3605 | 2 game.s 833 | Code | 00 | | 1 | 00/128B : 48 | pha + 3606 | 2 game.s 834 | Code | 00 | | 1 | 00/128C : DA | phx ; index de scne + 3607 | 2 game.s 835 | Macro | 00 | | 0 | 00/128D | PushWord #{25} ; taille d'une dimension + 3609 | 2 game.s 835 | Code | 00 | | 3 | 00/128D : F4 19 00 | PEA #{25} + 3612 | 2 game.s 836 | Macro | 00 | | 0 | 00/1290 | _Multiply + 3614 | 2 game.s 836 | Code | 00 | | 3 | 00/1290 : A2 0B 09 | LDX #$90B ; load tool call # + 3615 | 2 game.s 836 | Code | 00 | | 4 | 00/1293 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3616 | 2 game.s 837 | Code | 00 | | 1 | 00/1297 : 68 | pla + 3617 | 2 game.s 838 | Code | 00 | 2 | 3 | 00/1298 : 8D 4F 28 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 3618 | 2 game.s 839 | Code | 00 | | 1 | 00/129B : 68 | pla + 3619 | 2 game.s 840 | Empty | 00 | | 0 | 00/129C | + 3620 | 2 game.s 841 | Comment | 00 | | 0 | 00/129C | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) + 3621 | 2 game.s 842 | Empty | 00 | | 0 | 00/129C | + 3622 | 2 game.s 843 | Code | 00 | 2 | 3 | 00/129C : 20 68 0C | jsr next_index + 3623 | 2 game.s 844 | Empty | 00 | | 0 | 00/129F | + 3624 | 2 game.s 845 | Code | 00 | 2 | 3 | 00/129F : AD 4F 28 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3625 | 2 game.s 846 | Code | 00 | | 1 | 00/12A2 : 0A | asl + 3626 | 2 game.s 847 | Code | 00 | | 1 | 00/12A3 : 48 | pha + 3627 | 2 game.s 848 | Code | 00 | 2 | 3 | 00/12A4 : AD 51 28 | lda localPOINT ; 0/1/2 => 0/2/4 + 3628 | 2 game.s 849 | Code | 00 | | 1 | 00/12A7 : 0A | asl + 3629 | 2 game.s 850 | Code | 00 | | 1 | 00/12A8 : 18 | clc + 3630 | 2 game.s 851 | Code | 00 | | 2 | 00/12A9 : 63 01 | adc 1,s ; += + 3631 | 2 game.s 852 | Code | 00 | | 1 | 00/12AB : AA | tax + 3632 | 2 game.s 853 | Code | 00 | | 1 | 00/12AC : 68 | pla + 3633 | 2 game.s 854 | Empty | 00 | | 0 | 00/12AD | + 3634 | 2 game.s 855 | Code | 00 | | 2 | 00/12AD : A5 90 | lda {{$80}+$10} ; sauve l'offset du mot + 3635 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/12AF : 9D B4 40 | sta fonction_mots,x + 3636 | 2 game.s 857 | Empty | 00 | | 0 | 00/12B2 | + 3637 | 2 game.s 858 | Code | 00 | 2 | 3 | 00/12B2 : 20 68 0C | jsr next_index + 3638 | 2 game.s 859 | Empty | 00 | | 0 | 00/12B5 | + 3639 | 2 game.s 860 | Comment | 00 | | 0 | 00/12B5 | *--- Maintenant, on parcout la chane jusqu' l'espace + 3640 | 2 game.s 861 | Empty | 00 | | 0 | 00/12B5 | + 3641 | 2 game.s 862 | Code | 00 | 2 | 3 | 00/12B5 : 20 68 0C | ozunid_14 jsr next_index + 3642 | 2 game.s 863 | Code | 00 | | 3 | 00/12B8 : C9 20 00 | cmp #{$20} + 3643 | 2 game.s 864 | Code | 00 | | 2 | 00/12BB : D0 F8 | bne ozunid_14 + 3644 | 2 game.s 865 | Empty | 00 | | 0 | 00/12BD | + 3645 | 2 game.s 866 | Comment | 00 | | 0 | 00/12BD | *--- condition&(scene|,pointeur_mots|(scene|)) = + 3646 | 2 game.s 867 | Comment | 00 | | 0 | 00/12BD | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") + 3647 | 2 game.s 868 | Comment | 00 | | 0 | 00/12BD | *--- Ici, on ne fait pas le calcul de la version Atari + 3648 | 2 game.s 869 | Empty | 00 | | 0 | 00/12BD | + 3649 | 2 game.s 870 | Code | 00 | 2 | 3 | 00/12BD : 20 68 0C | jsr next_index + 3650 | 2 game.s 871 | Empty | 00 | | 0 | 00/12C0 | + 3651 | 2 game.s 872 | Code | 00 | 2 | 3 | 00/12C0 : AD 4F 28 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3652 | 2 game.s 873 | Code | 00 | | 1 | 00/12C3 : 0A | asl + 3653 | 2 game.s 874 | Code | 00 | | 1 | 00/12C4 : 48 | pha + 3654 | 2 game.s 875 | Code | 00 | 2 | 3 | 00/12C5 : AD 51 28 | lda localPOINT ; 0/1/2 => 0/2/4 + 3655 | 2 game.s 876 | Code | 00 | | 1 | 00/12C8 : 0A | asl + 3656 | 2 game.s 877 | Code | 00 | | 1 | 00/12C9 : 18 | clc + 3657 | 2 game.s 878 | Code | 00 | | 2 | 00/12CA : 63 01 | adc 1,s ; += + 3658 | 2 game.s 879 | Code | 00 | | 1 | 00/12CC : AA | tax + 3659 | 2 game.s 880 | Code | 00 | | 1 | 00/12CD : 68 | pla + 3660 | 2 game.s 881 | Empty | 00 | | 0 | 00/12CE | + 3661 | 2 game.s 882 | Code | 00 | | 2 | 00/12CE : A7 90 | lda [{{$80}+$10}] ; prend le mot sur 16-bit + 3662 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/12D0 : 9D 94 6F | sta condition,x + 3663 | 2 game.s 884 | Empty | 00 | | 0 | 00/12D3 | + 3664 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/12D3 : 20 68 0C | jsr next_index + 3665 | 2 game.s 886 | Empty | 00 | | 0 | 00/12D6 | + 3666 | 2 game.s 887 | Comment | 00 | | 0 | 00/12D6 | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) + 3667 | 2 game.s 888 | Empty | 00 | | 0 | 00/12D6 | + 3668 | 2 game.s 889 | Code | 00 | 2 | 3 | 00/12D6 : 20 68 0C | jsr next_index + 3669 | 2 game.s 890 | Empty | 00 | | 0 | 00/12D9 | + 3670 | 2 game.s 891 | Code | 00 | 2 | 3 | 00/12D9 : AD 4F 28 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3671 | 2 game.s 892 | Code | 00 | | 1 | 00/12DC : 18 | clc + 3672 | 2 game.s 893 | Code | 00 | 2 | 3 | 00/12DD : 6D 51 28 | adc localPOINT ; += + 3673 | 2 game.s 894 | Code | 00 | | 1 | 00/12E0 : AA | tax + 3674 | 2 game.s 895 | Empty | 00 | | 0 | 00/12E1 | + 3675 | 2 game.s 896 | Code | 10 | | 2 | 00/12E1 : E2 20 | sep #$20 + 3676 | 2 game.s 897 | Code | 10 | | 2 | 00/12E3 : A7 90 | lda [{{$80}+$10}] ; prend le caractre 8-bit + 3677 | 2 game.s 898 | Code | 10 | 2 | 3 | 00/12E5 : 9D F4 5F | sta aiguillage,x + 3678 | 2 game.s 899 | Code | 00 | | 2 | 00/12E8 : C2 20 | rep #$20 + 3679 | 2 game.s 900 | Empty | 00 | | 0 | 00/12EA | + 3680 | 2 game.s 901 | Comment | 00 | | 0 | 00/12EA | *--- Recopie la phrase si elle existe + 3681 | 2 game.s 902 | Empty | 00 | | 0 | 00/12EA | + 3682 | 2 game.s 903 | Code | 00 | 2 | 3 | 00/12EA : 20 68 0C | jsr next_index + 3683 | 2 game.s 904 | Code | 00 | | 2 | 00/12ED : D0 01 | bne doDIESE1 ; on a une chane + 3684 | 2 game.s 905 | Code | 00 | | 1 | 00/12EF : 60 | rts + 3685 | 2 game.s 906 | Empty | 00 | | 0 | 00/12F0 | + 3686 | 2 game.s 907 | Code | 00 | 2 | 3 | 00/12F0 : AD 4F 28 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 + 3687 | 2 game.s 908 | Code | 00 | | 1 | 00/12F3 : 0A | asl + 3688 | 2 game.s 909 | Code | 00 | | 1 | 00/12F4 : 48 | pha + 3689 | 2 game.s 910 | Code | 00 | 2 | 3 | 00/12F5 : AD 51 28 | lda localPOINT ; 0/1/2 => 0/2/4 + 3690 | 2 game.s 911 | Code | 00 | | 1 | 00/12F8 : 0A | asl + 3691 | 2 game.s 912 | Code | 00 | | 1 | 00/12F9 : 18 | clc + 3692 | 2 game.s 913 | Code | 00 | | 2 | 00/12FA : 63 01 | adc 1,s ; += + 3693 | 2 game.s 914 | Code | 00 | | 1 | 00/12FC : AA | tax + 3694 | 2 game.s 915 | Code | 00 | | 1 | 00/12FD : 68 | pla + 3695 | 2 game.s 916 | Empty | 00 | | 0 | 00/12FE | + 3696 | 2 game.s 917 | Code | 00 | | 2 | 00/12FE : A5 90 | lda {{$80}+$10} ; prend le mot sur 16-bit + 3697 | 2 game.s 918 | Code | 00 | 2 | 3 | 00/1300 : 9D 14 90 | sta phrase,x + 3698 | 2 game.s 919 | Empty | 00 | | 0 | 00/1303 | + 3699 | 2 game.s 920 | Comment | 00 | | 0 | 00/1303 | *--- Maintenant, on parcout la chane jusqu' la fin (00) + 3700 | 2 game.s 921 | Empty | 00 | | 0 | 00/1303 | + 3701 | 2 game.s 922 | Code | 00 | 2 | 3 | 00/1303 : 20 68 0C | ozunid_15 jsr next_index + 3702 | 2 game.s 923 | Code | 00 | | 2 | 00/1306 : D0 FB | bne ozunid_15 + 3703 | 2 game.s 924 | Code | 00 | | 1 | 00/1308 : 60 | rts + 3704 | 2 game.s 925 | Empty | 00 | | 0 | 00/1309 | + 3705 | 2 game.s 926 | Comment | 00 | | 0 | 00/1309 | *----------------------- + 3706 | 2 game.s 927 | Comment | 00 | | 0 | 00/1309 | * INITIALISATION_CACHE - OK + 3707 | 2 game.s 928 | Comment | 00 | | 0 | 00/1309 | *----------------------- + 3708 | 2 game.s 929 | Comment | 00 | | 0 | 00/1309 | * initialisation_cache + 3709 | 2 game.s 930 | Empty | 00 | | 0 | 00/1309 | + 3710 | 2 game.s 931 | Empty | 00 | | 0 | 00/1309 | initialisation_cache + 3711 | 2 game.s 932 | Code | 00 | | 1 | 00/1309 : 60 | rts + 3712 | 2 game.s 933 | Empty | 00 | | 0 | 00/130A | + 3713 | 2 game.s 934 | Comment | 00 | | 0 | 00/130A | *----------------------- + 3714 | 2 game.s 935 | Comment | 00 | | 0 | 00/130A | * PREPARE_TEXTE + 3715 | 2 game.s 936 | Comment | 00 | | 0 | 00/130A | *----------------------- + 3716 | 2 game.s 937 | Comment | 00 | | 0 | 00/130A | * prepare_texte + 3717 | 2 game.s 938 | Empty | 00 | | 0 | 00/130A | + 3718 | 2 game.s 939 | Equivalence | 00 | | 0 | 00/130A | texteSPACE = $5f + 3719 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/130A | texteRC = $9c + 3720 | 2 game.s 941 | Empty | 00 | | 0 | 00/130A | + 3721 | 2 game.s 942 | Empty | 00 | | 0 | 00/130A | prepare_texte + 3722 | 2 game.s 943 | Code | 00 | 2 | 3 | 00/130A : 9C 4D 28 | stz i ; on commence 0 + 3723 | 2 game.s 944 | Empty | 00 | | 0 | 00/130D | + 3724 | 2 game.s 945 | Code | 00 | 2 | 3 | 00/130D : A9 1E 2F | lda #texte_final + 3725 | 2 game.s 946 | Code | 00 | | 2 | 00/1310 : 85 84 | sta {{$80}+4} + 3726 | 2 game.s 947 | Empty | 00 | | 0 | 00/1312 | + 3727 | 2 game.s 948 | Code | 10 | | 2 | 00/1312 : E2 20 | sep #$20 ; A en 8-bits + 3728 | 2 game.s 949 | Empty | 10 | | 0 | 00/1314 | + 3729 | 2 game.s 950 | Comment | 10 | | 0 | 00/1314 | * 1- clear le texte final + 3730 | 2 game.s 951 | Empty | 10 | | 0 | 00/1314 | + 3731 | 2 game.s 952 | Code | 10 | | 3 | 00/1314 : A2 00 00 | ldx #0 ; on initialise les buffers + 3732 | 2 game.s 953 | Code | 10 | | 2 | 00/1317 : A9 5F | ozunid_16 lda #{$5f} + 3733 | 2 game.s 954 | Code | 10 | 2 | 3 | 00/1319 : 9D 1E 2F | sta texte_final,x + 3734 | 2 game.s 955 | Code | 10 | | 2 | 00/131C : A9 00 | lda #{0} + 3735 | 2 game.s 956 | Code | 10 | 2 | 3 | 00/131E : 9D FC 34 | sta texte_liens,x + 3736 | 2 game.s 957 | Code | 10 | 2 | 3 | 00/1321 : 9E D8 3A | stz texte_index,x + 3737 | 2 game.s 958 | Code | 10 | | 1 | 00/1324 : E8 | inx + 3738 | 2 game.s 959 | Code | 10 | | 3 | 00/1325 : E0 DC 05 | cpx #{75}*{20} + 3739 | 2 game.s 960 | Code | 10 | | 2 | 00/1328 : 90 ED | bcc ozunid_16 + 3740 | 2 game.s 961 | Empty | 10 | | 0 | 00/132A | + 3741 | 2 game.s 962 | Comment | 10 | | 0 | 00/132A | * 2- recopie le texte entier + 3742 | 2 game.s 963 | Empty | 10 | | 0 | 00/132A | + 3743 | 2 game.s 964 | Code | 10 | | 3 | 00/132A : A0 00 00 | ldy #0 + 3744 | 2 game.s 965 | Code | 10 | | 2 | 00/132D : B7 94 | ozunid_17 lda [{{{$80}+$10}+4}],y + 3745 | 2 game.s 966 | Code | 10 | 2 | 3 | 00/132F : 99 42 29 | sta texte,y + 3746 | 2 game.s 967 | Code | 10 | | 1 | 00/1332 : C8 | iny + 3747 | 2 game.s 968 | Code | 10 | | 2 | 00/1333 : C9 00 | cmp #0 + 3748 | 2 game.s 969 | Code | 10 | | 2 | 00/1335 : D0 F6 | bne ozunid_17 + 3749 | 2 game.s 970 | Empty | 10 | | 0 | 00/1337 | + 3750 | 2 game.s 971 | Code | 10 | 2 | 3 | 00/1337 : 8C 55 28 | sty longueur_texte + 3751 | 2 game.s 972 | Empty | 10 | | 0 | 00/133A | + 3752 | 2 game.s 973 | Comment | 10 | | 0 | 00/133A | * ligne_max$=MID$(texte$,i%,max_colonnes|) + 3753 | 2 game.s 974 | Empty | 10 | | 0 | 00/133A | + 3754 | 2 game.s 975 | Code | 10 | | 2 | 00/133A : E2 20 | at_2 sep #$20 + 3755 | 2 game.s 976 | Empty | 10 | | 0 | 00/133C | + 3756 | 2 game.s 977 | Code | 10 | 2 | 3 | 00/133C : AE 4D 28 | ldx i + 3757 | 2 game.s 978 | Code | 10 | | 3 | 00/133F : A0 00 00 | ldy #0 + 3758 | 2 game.s 979 | Code | 10 | 2 | 3 | 00/1342 : BD 42 29 | ozunid_18 lda texte,x + 3759 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/1345 : 99 F7 28 | sta ligne_max,y + 3760 | 2 game.s 981 | Code | 10 | | 1 | 00/1348 : E8 | inx + 3761 | 2 game.s 982 | Code | 10 | | 1 | 00/1349 : C8 | iny + 3762 | 2 game.s 983 | Code | 10 | | 3 | 00/134A : C0 4B 00 | cpy #{75} + 3763 | 2 game.s 984 | Code | 10 | | 2 | 00/134D : 90 F3 | bcc ozunid_18 + 3764 | 2 game.s 985 | Empty | 10 | | 0 | 00/134F | + 3765 | 2 game.s 986 | Comment | 10 | | 0 | 00/134F | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) = index d'un RC + 3766 | 2 game.s 987 | Empty | 10 | | 0 | 00/134F | + 3767 | 2 game.s 988 | Code | 10 | | 3 | 00/134F : A2 00 00 | ldx #0 + 3768 | 2 game.s 989 | Code | 10 | 2 | 3 | 00/1352 : BD F7 28 | ozunid_19 lda ligne_max,x + 3769 | 2 game.s 990 | Code | 10 | | 2 | 00/1355 : C9 9C | cmp #{$9c} + 3770 | 2 game.s 991 | Code | 10 | | 2 | 00/1357 : F0 08 | beq at_3 ; on a trouv un RC + 3771 | 2 game.s 992 | Code | 10 | | 1 | 00/1359 : E8 | inx + 3772 | 2 game.s 993 | Code | 10 | | 3 | 00/135A : E0 4B 00 | cpx #{75} + 3773 | 2 game.s 994 | Code | 10 | | 2 | 00/135D : 90 F3 | bcc ozunid_19 + 3774 | 2 game.s 995 | Code | 10 | | 2 | 00/135F : B0 0B | bcs at_case0 ; pas de RC sur la ligne + 3775 | 2 game.s 996 | Empty | 10 | | 0 | 00/1361 | + 3776 | 2 game.s 997 | Code | 10 | 2 | 3 | 00/1361 : 8E 57 28 | at_3 stx return ; on a l'index du RC + 3777 | 2 game.s 998 | Empty | 10 | | 0 | 00/1364 | + 3778 | 2 game.s 999 | Code | 10 | | 3 | 00/1364 : E0 00 00 | cpx #0 + 3779 | 2 game.s 1000 | Code | 10 | | 2 | 00/1367 : F0 46 | beq at_case1 ; 1er car est un RC, on sort une ligne blanche + 3780 | 2 game.s 1001 | Code | 10 | | 3 | 00/1369 : 82 5A 00 | brl at_default ; on a un RC qq part + 3781 | 2 game.s 1002 | Empty | 10 | | 0 | 00/136C | + 3782 | 2 game.s 1003 | Comment | 10 | | 0 | 00/136C | * CASE 0 - aucun RC, on coupe le texte + 3783 | 2 game.s 1004 | Empty | 10 | | 0 | 00/136C | + 3784 | 2 game.s 1005 | Comment | 10 | | 0 | 00/136C | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) + 3785 | 2 game.s 1006 | Empty | 10 | | 0 | 00/136C | + 3786 | 2 game.s 1007 | Code | 10 | | 3 | 00/136C : A2 4A 00 | at_case0 ldx #{75}-1 + 3787 | 2 game.s 1008 | Code | 10 | 2 | 3 | 00/136F : BD F7 28 | ozunid_20 lda ligne_max,x + 3788 | 2 game.s 1009 | Code | 10 | | 2 | 00/1372 : C9 20 | cmp #{$20} ; un vrai espace + 3789 | 2 game.s 1010 | Code | 10 | | 2 | 00/1374 : F0 06 | beq at_4 + 3790 | 2 game.s 1011 | Code | 10 | | 1 | 00/1376 : CA | dex + 3791 | 2 game.s 1012 | Code | 10 | | 2 | 00/1377 : D0 F6 | bne ozunid_20 + 3792 | 2 game.s 1013 | Code | 10 | | 3 | 00/1379 : A2 01 00 | ldx #1 ; eventuel cas douteux + 3793 | 2 game.s 1014 | Empty | 10 | | 0 | 00/137C | + 3794 | 2 game.s 1015 | Code | 10 | 2 | 3 | 00/137C : 8E 53 28 | at_4 stx len_max + 3795 | 2 game.s 1016 | Empty | 10 | | 0 | 00/137F | + 3796 | 2 game.s 1017 | Comment | 10 | | 0 | 00/137F | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) + 3797 | 2 game.s 1018 | Empty | 10 | | 0 | 00/137F | + 3798 | 2 game.s 1019 | Code | 10 | | 3 | 00/137F : A2 00 00 | ldx #0 + 3799 | 2 game.s 1020 | Code | 10 | 2 | 3 | 00/1382 : BD F7 28 | ozunid_21 lda ligne_max,x + 3800 | 2 game.s 1021 | Code | 10 | 2 | 3 | 00/1385 : 20 0B 14 | jsr set_textefinal + 3801 | 2 game.s 1022 | Code | 10 | | 1 | 00/1388 : E8 | inx + 3802 | 2 game.s 1023 | Code | 10 | 2 | 3 | 00/1389 : EC 53 28 | cpx len_max + 3803 | 2 game.s 1024 | Code | 10 | | 2 | 00/138C : 90 F4 | bcc ozunid_21 + 3804 | 2 game.s 1025 | Empty | 10 | | 0 | 00/138E | + 3805 | 2 game.s 1026 | Code | 10 | | 3 | 00/138E : E0 4B 00 | cpx #{75} + 3806 | 2 game.s 1027 | Code | 10 | | 2 | 00/1391 : B0 0B | bcs noSPC + 3807 | 2 game.s 1028 | Empty | 10 | | 0 | 00/1393 | + 3808 | 2 game.s 1029 | Code | 10 | | 2 | 00/1393 : A9 20 | lda #{$20} + 3809 | 2 game.s 1030 | Code | 10 | 2 | 3 | 00/1395 : 20 0B 14 | ozunid_22 jsr set_textefinal + 3810 | 2 game.s 1031 | Code | 10 | | 1 | 00/1398 : E8 | inx + 3811 | 2 game.s 1032 | Code | 10 | | 3 | 00/1399 : E0 4B 00 | cpx #{75} + 3812 | 2 game.s 1033 | Code | 10 | | 2 | 00/139C : 90 F7 | bcc ozunid_22 + 3813 | 2 game.s 1034 | Empty | 10 | | 0 | 00/139E | + 3814 | 2 game.s 1035 | Empty | 10 | | 0 | 00/139E | noSPC + 3815 | 2 game.s 1036 | Empty | 10 | | 0 | 00/139E | + 3816 | 2 game.s 1037 | Comment | 10 | | 0 | 00/139E | * ADD i%,LEN(ligne_max$) + 3817 | 2 game.s 1038 | Empty | 10 | | 0 | 00/139E | + 3818 | 2 game.s 1039 | Code | 00 | | 2 | 00/139E : C2 20 | rep #$20 + 3819 | 2 game.s 1040 | Code | 00 | 2 | 3 | 00/13A0 : AD 4D 28 | lda i + 3820 | 2 game.s 1041 | Code | 00 | | 1 | 00/13A3 : 18 | clc + 3821 | 2 game.s 1042 | Code | 00 | 2 | 3 | 00/13A4 : 6D 53 28 | adc len_max + 3822 | 2 game.s 1043 | Code | 00 | | 1 | 00/13A7 : 1A | inc + 3823 | 2 game.s 1044 | Code | 00 | 2 | 3 | 00/13A8 : 8D 4D 28 | sta i + 3824 | 2 game.s 1045 | Code | 10 | | 2 | 00/13AB : E2 20 | sep #$20 + 3825 | 2 game.s 1046 | Code | 10 | | 2 | 00/13AD : 80 45 | bra at_8 + 3826 | 2 game.s 1047 | Empty | 10 | | 0 | 00/13AF | + 3827 | 2 game.s 1048 | Comment | 10 | | 0 | 00/13AF | * CASE 1 - ligne blanche + 3828 | 2 game.s 1049 | Empty | 10 | | 0 | 00/13AF | + 3829 | 2 game.s 1050 | Code | 10 | 2 | 3 | 00/13AF : AE 4D 28 | at_case1 ldx i ; on utilise X pour tre en 16-bits + 3830 | 2 game.s 1051 | Code | 10 | | 1 | 00/13B2 : E8 | inx + 3831 | 2 game.s 1052 | Code | 10 | 2 | 3 | 00/13B3 : 8E 4D 28 | stx i + 3832 | 2 game.s 1053 | Empty | 10 | | 0 | 00/13B6 | + 3833 | 2 game.s 1054 | Code | 10 | | 3 | 00/13B6 : A2 00 00 | ldx #0 + 3834 | 2 game.s 1055 | Code | 10 | | 2 | 00/13B9 : A9 20 | lda #{$20} + 3835 | 2 game.s 1056 | Code | 10 | 2 | 3 | 00/13BB : 20 0B 14 | ozunid_23 jsr set_textefinal + 3836 | 2 game.s 1057 | Code | 10 | | 1 | 00/13BE : E8 | inx + 3837 | 2 game.s 1058 | Code | 10 | | 3 | 00/13BF : E0 4B 00 | cpx #{75} + 3838 | 2 game.s 1059 | Code | 10 | | 2 | 00/13C2 : 90 F7 | bcc ozunid_23 + 3839 | 2 game.s 1060 | Code | 10 | | 2 | 00/13C4 : B0 2E | bcs at_8 + 3840 | 2 game.s 1061 | Empty | 10 | | 0 | 00/13C6 | + 3841 | 2 game.s 1062 | Comment | 10 | | 0 | 00/13C6 | * DEFAULT + 3842 | 2 game.s 1063 | Empty | 10 | | 0 | 00/13C6 | + 3843 | 2 game.s 1064 | Code | 10 | | 3 | 00/13C6 : A2 00 00 | at_default ldx #0 ; ligne_max$=LEFT$(return$,return%) + 3844 | 2 game.s 1065 | Code | 10 | 2 | 3 | 00/13C9 : BD F7 28 | ozunid_24 lda ligne_max,x + 3845 | 2 game.s 1066 | Code | 10 | 2 | 3 | 00/13CC : 20 0B 14 | jsr set_textefinal + 3846 | 2 game.s 1067 | Code | 10 | | 1 | 00/13CF : E8 | inx + 3847 | 2 game.s 1068 | Code | 10 | 2 | 3 | 00/13D0 : EC 57 28 | cpx return + 3848 | 2 game.s 1069 | Code | 10 | | 2 | 00/13D3 : 90 F4 | bcc ozunid_24 + 3849 | 2 game.s 1070 | Empty | 10 | | 0 | 00/13D5 | + 3850 | 2 game.s 1071 | Comment | 10 | | 0 | 00/13D5 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) + 3851 | 2 game.s 1072 | Empty | 10 | | 0 | 00/13D5 | + 3852 | 2 game.s 1073 | Code | 10 | | 3 | 00/13D5 : E0 4B 00 | cpx #{75} + 3853 | 2 game.s 1074 | Code | 10 | | 2 | 00/13D8 : B0 0B | bcs noSPC2 + 3854 | 2 game.s 1075 | Empty | 10 | | 0 | 00/13DA | + 3855 | 2 game.s 1076 | Code | 10 | | 2 | 00/13DA : A9 20 | lda #{$20} + 3856 | 2 game.s 1077 | Code | 10 | 2 | 3 | 00/13DC : 20 0B 14 | ozunid_25 jsr set_textefinal + 3857 | 2 game.s 1078 | Code | 10 | | 1 | 00/13DF : E8 | inx + 3858 | 2 game.s 1079 | Code | 10 | | 3 | 00/13E0 : E0 4B 00 | cpx #{75} + 3859 | 2 game.s 1080 | Code | 10 | | 2 | 00/13E3 : 90 F7 | bcc ozunid_25 + 3860 | 2 game.s 1081 | Empty | 10 | | 0 | 00/13E5 | + 3861 | 2 game.s 1082 | Empty | 10 | | 0 | 00/13E5 | noSPC2 + 3862 | 2 game.s 1083 | Empty | 10 | | 0 | 00/13E5 | + 3863 | 2 game.s 1084 | Comment | 10 | | 0 | 00/13E5 | * ADD i%,return%+1 + 3864 | 2 game.s 1085 | Empty | 10 | | 0 | 00/13E5 | + 3865 | 2 game.s 1086 | Code | 00 | | 2 | 00/13E5 : C2 20 | rep #$20 + 3866 | 2 game.s 1087 | Code | 00 | 2 | 3 | 00/13E7 : AD 4D 28 | lda i + 3867 | 2 game.s 1088 | Code | 00 | | 1 | 00/13EA : 18 | clc + 3868 | 2 game.s 1089 | Code | 00 | 2 | 3 | 00/13EB : 6D 57 28 | adc return + 3869 | 2 game.s 1090 | Code | 00 | | 1 | 00/13EE : 1A | inc + 3870 | 2 game.s 1091 | Code | 00 | 2 | 3 | 00/13EF : 8D 4D 28 | sta i + 3871 | 2 game.s 1092 | Code | 10 | | 2 | 00/13F2 : E2 20 | sep #$20 + 3872 | 2 game.s 1093 | Empty | 10 | | 0 | 00/13F4 | + 3873 | 2 game.s 1094 | Comment | 10 | | 0 | 00/13F4 | * UNTIL i%>=longueur_texte% + 3874 | 2 game.s 1095 | Empty | 10 | | 0 | 00/13F4 | + 3875 | 2 game.s 1096 | Code | 00 | | 2 | 00/13F4 : C2 20 | at_8 rep #$20 + 3876 | 2 game.s 1097 | Code | 00 | | 2 | 00/13F6 : A5 84 | lda {{$80}+4} + 3877 | 2 game.s 1098 | Code | 00 | | 1 | 00/13F8 : 3A | dec + 3878 | 2 game.s 1099 | Code | 00 | | 2 | 00/13F9 : 85 84 | sta {{$80}+4} + 3879 | 2 game.s 1100 | Code | 10 | | 2 | 00/13FB : E2 20 | sep #$20 + 3880 | 2 game.s 1101 | Empty | 10 | | 0 | 00/13FD | + 3881 | 2 game.s 1102 | Code | 10 | 2 | 3 | 00/13FD : AE 4D 28 | ldx i + 3882 | 2 game.s 1103 | Code | 10 | 2 | 3 | 00/1400 : EC 55 28 | cpx longueur_texte + 3883 | 2 game.s 1104 | Code | 10 | | 2 | 00/1403 : B0 03 | bcs at_9 + 3884 | 2 game.s 1105 | Code | 10 | | 3 | 00/1405 : 82 32 FF | brl at_2 ; we loop + 3885 | 2 game.s 1106 | Empty | 10 | | 0 | 00/1408 | + 3886 | 2 game.s 1107 | Code | 00 | | 2 | 00/1408 : C2 20 | at_9 rep #$20 + 3887 | 2 game.s 1108 | Code | 00 | | 1 | 00/140A : 60 | rts + 3888 | 2 game.s 1109 | Empty | 00 | | 0 | 00/140B | + 3889 | 2 game.s 1110 | Comment | 00 | | 0 | 00/140B | *--- output dans texte final + 3890 | 2 game.s 1111 | Empty | 00 | | 0 | 00/140B | + 3891 | 2 game.s 1112 | Directive | 10 | | 0 | 00/140B | mx %10 + 3892 | 2 game.s 1113 | Empty | 10 | | 0 | 00/140B | + 3893 | 2 game.s 1114 | Empty | 10 | | 0 | 00/140B | set_textefinal + 3894 | 2 game.s 1115 | Code | 10 | | 2 | 00/140B : 92 84 | sta ({{$80}+4}) + 3895 | 2 game.s 1116 | Code | 10 | | 2 | 00/140D : E6 84 | inc {{$80}+4} + 3896 | 2 game.s 1117 | Code | 10 | | 2 | 00/140F : D0 02 | bne set_tf1 + 3897 | 2 game.s 1118 | Code | 10 | | 2 | 00/1411 : E6 85 | inc {{$80}+4}+1 + 3898 | 2 game.s 1119 | Code | 10 | | 1 | 00/1413 : 60 | set_tf1 rts + 3899 | 2 game.s 1120 | Empty | 10 | | 0 | 00/1414 | + 3900 | 2 game.s 1121 | Directive | 00 | | 0 | 00/1414 | mx %00 ; on revient en 16-bits + 3901 | 2 game.s 1122 | Empty | 00 | | 0 | 00/1414 | + 3902 | 2 game.s 1123 | Comment | 00 | | 0 | 00/1414 | *----------------------- + 3903 | 2 game.s 1124 | Comment | 00 | | 0 | 00/1414 | * AFFICHE_TEXTE + 3904 | 2 game.s 1125 | Comment | 00 | | 0 | 00/1414 | *----------------------- + 3905 | 2 game.s 1126 | Comment | 00 | | 0 | 00/1414 | * affiche_texte + 3906 | 2 game.s 1127 | Empty | 00 | | 0 | 00/1414 | + 3907 | 2 game.s 1128 | Comment | 00 | | 0 | 00/1414 | * on imprime le texte (enfin) + 3908 | 2 game.s 1129 | Empty | 00 | | 0 | 00/1414 | + 3909 | 2 game.s 1130 | Equivalence | 00 | | 0 | 00/1414 | modeForeCopy = $0004 ; QDII Table 16-10 + 3910 | 2 game.s 1131 | Empty | 00 | | 0 | 00/1414 | + 3911 | 2 game.s 1132 | Empty | 00 | | 0 | 00/1414 | affiche_texte + 3912 | 2 game.s 1133 | Code | 00 | 2 | 3 | 00/1414 : 20 87 02 | jsr switch_640 ; switch to 640 + 3913 | 2 game.s 1134 | Code | 00 | | 2 | 00/1417 : 80 53 | bra skipME + 3914 | 2 game.s 1135 | Empty | 00 | | 0 | 00/1419 | + 3915 | 2 game.s 1136 | Comment | 00 | | 0 | 00/1419 | * on s'occupe des couleurs d'index 5 et A + 3916 | 2 game.s 1137 | Empty | 00 | | 0 | 00/1419 | + 3917 | 2 game.s 1138 | Code | 00 | 2 | 3 | 00/1419 : AD 71 07 | lda ptrFOND + 3918 | 2 game.s 1139 | Code | 00 | | 2 | 00/141C : 85 80 | sta {$80} + 3919 | 2 game.s 1140 | Code | 00 | 2 | 3 | 00/141E : AD 73 07 | lda ptrFOND+2 + 3920 | 2 game.s 1141 | Code | 00 | | 2 | 00/1421 : 85 82 | sta {$80}+2 + 3921 | 2 game.s 1142 | Empty | 00 | | 0 | 00/1423 | + 3922 | 2 game.s 1143 | Code | 00 | 2 | 3 | 00/1423 : AE 6B 28 | ldx scene_actuelle + 3923 | 2 game.s 1144 | Code | 10 | | 2 | 00/1426 : E2 20 | sep #$20 + 3924 | 2 game.s 1145 | Code | 10 | 2 | 3 | 00/1428 : BD 93 B0 | lda rouge1-1,x + 3925 | 2 game.s 1146 | Code | 10 | 2 | 3 | 00/142B : 8D 5A 28 | sta rvb5+1 + 3926 | 2 game.s 1147 | Code | 10 | 2 | 3 | 00/142E : BD 33 B1 | lda vert1-1,x + 3927 | 2 game.s 1148 | Code | 10 | | 1 | 00/1431 : 0A | asl + 3928 | 2 game.s 1149 | Code | 10 | | 1 | 00/1432 : 0A | asl + 3929 | 2 game.s 1150 | Code | 10 | | 1 | 00/1433 : 0A | asl + 3930 | 2 game.s 1151 | Code | 10 | | 1 | 00/1434 : 0A | asl + 3931 | 2 game.s 1152 | Code | 10 | 2 | 3 | 00/1435 : 8D 59 28 | sta rvb5 + 3932 | 2 game.s 1153 | Code | 10 | 2 | 3 | 00/1438 : BD D3 B1 | lda bleu1-1,x + 3933 | 2 game.s 1154 | Code | 10 | 2 | 3 | 00/143B : 0D 59 28 | ora rvb5 + 3934 | 2 game.s 1155 | Code | 10 | 2 | 3 | 00/143E : 8D 59 28 | sta rvb5 + 3935 | 2 game.s 1156 | Empty | 10 | | 0 | 00/1441 | + 3936 | 2 game.s 1157 | Code | 10 | 2 | 3 | 00/1441 : BD 73 B2 | lda rouge2-1,x + 3937 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/1444 : 8D 5C 28 | sta rvbA+1 + 3938 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/1447 : BD 13 B3 | lda vert2-1,x + 3939 | 2 game.s 1160 | Code | 10 | | 1 | 00/144A : 0A | asl + 3940 | 2 game.s 1161 | Code | 10 | | 1 | 00/144B : 0A | asl + 3941 | 2 game.s 1162 | Code | 10 | | 1 | 00/144C : 0A | asl + 3942 | 2 game.s 1163 | Code | 10 | | 1 | 00/144D : 0A | asl + 3943 | 2 game.s 1164 | Code | 10 | 2 | 3 | 00/144E : 8D 5B 28 | sta rvbA + 3944 | 2 game.s 1165 | Code | 10 | 2 | 3 | 00/1451 : BD B3 B3 | lda bleu2-1,x + 3945 | 2 game.s 1166 | Code | 10 | 2 | 3 | 00/1454 : 0D 5B 28 | ora rvbA + 3946 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/1457 : 8D 5B 28 | sta rvbA + 3947 | 2 game.s 1168 | Empty | 10 | | 0 | 00/145A | + 3948 | 2 game.s 1169 | Code | 00 | | 2 | 00/145A : C2 20 | rep #$20 + 3949 | 2 game.s 1170 | Empty | 00 | | 0 | 00/145C | + 3950 | 2 game.s 1171 | Code | 00 | | 3 | 00/145C : A0 0A 7E | ldy #$7E00+$0A ; 5x2 + 3951 | 2 game.s 1172 | Code | 00 | 2 | 3 | 00/145F : AD 59 28 | lda rvb5 + 3952 | 2 game.s 1173 | Code | 00 | | 2 | 00/1462 : 97 80 | sta [{$80}],y + 3953 | 2 game.s 1174 | Empty | 00 | | 0 | 00/1464 | + 3954 | 2 game.s 1175 | Code | 00 | | 3 | 00/1464 : A0 14 7E | ldy #$7E00+$14 ; Ax2 + 3955 | 2 game.s 1176 | Code | 00 | 2 | 3 | 00/1467 : AD 5B 28 | lda rvbA + 3956 | 2 game.s 1177 | Code | 00 | | 2 | 00/146A : 97 80 | sta [{$80}],y + 3957 | 2 game.s 1178 | Empty | 00 | | 0 | 00/146C | + 3958 | 2 game.s 1179 | Empty | 00 | | 0 | 00/146C | skipME + 3959 | 2 game.s 1180 | Empty | 00 | | 0 | 00/146C | + 3960 | 2 game.s 1181 | Comment | 00 | | 0 | 00/146C | * et on affiche enfin + 3961 | 2 game.s 1182 | Empty | 00 | | 0 | 00/146C | + 3962 | 2 game.s 1183 | Code | 00 | 2 | 3 | 00/146C : AE 73 07 | ldx ptrFOND+2 + 3963 | 2 game.s 1184 | Code | 00 | 2 | 3 | 00/146F : AC 71 07 | ldy ptrFOND + 3964 | 2 game.s 1185 | Code | 00 | 2 | 3 | 00/1472 : 20 45 05 | jsr fadeIN + 3965 | 2 game.s 1186 | Empty | 00 | | 0 | 00/1475 | + 3966 | 2 game.s 1187 | Macro | 00 | | 0 | 00/1475 | PushWord #0 ; save current mode + 3968 | 2 game.s 1187 | Code | 00 | | 3 | 00/1475 : F4 00 00 | PEA #0 + 3971 | 2 game.s 1188 | Macro | 00 | | 0 | 00/1478 | _GetTextMode + 3973 | 2 game.s 1188 | Code | 00 | | 3 | 00/1478 : A2 04 9D | LDX #$9D04 ; load tool call # + 3974 | 2 game.s 1188 | Code | 00 | | 4 | 00/147B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3975 | 2 game.s 1189 | Empty | 00 | | 0 | 00/147F | + 3976 | 2 game.s 1190 | Macro | 00 | | 0 | 00/147F | PushWord #{$0004} + 3978 | 2 game.s 1190 | Code | 00 | | 3 | 00/147F : F4 04 00 | PEA #{$0004} + 3981 | 2 game.s 1191 | Macro | 00 | | 0 | 00/1482 | _SetTextMode + 3983 | 2 game.s 1191 | Code | 00 | | 3 | 00/1482 : A2 04 9C | LDX #$9C04 ; load tool call # + 3984 | 2 game.s 1191 | Code | 00 | | 4 | 00/1485 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3985 | 2 game.s 1192 | Empty | 00 | | 0 | 00/1489 | + 3986 | 2 game.s 1193 | Macro | 00 | | 0 | 00/1489 | PushLong #texte_liens + 3990 | 2 game.s 1193 | Code | 00 | 1 >>16 | 3 | 00/1489 : F4 00 00 | PEA #^#texte_liens + 3997 | 2 game.s 1193 | Code | 00 | 2 | 3 | 00/148C : F4 FC 34 | PEA #texte_liens + 4000 | 2 game.s 1194 | Macro | 00 | | 0 | 00/148F | PushLong #texte_final + 4004 | 2 game.s 1194 | Code | 00 | 1 >>16 | 3 | 00/148F : F4 00 00 | PEA #^#texte_final + 4011 | 2 game.s 1194 | Code | 00 | 2 | 3 | 00/1492 : F4 1E 2F | PEA #texte_final + 4014 | 2 game.s 1195 | Macro | 00 | | 0 | 00/1495 | PushWord #1 + 4016 | 2 game.s 1195 | Code | 00 | | 3 | 00/1495 : F4 01 00 | PEA #1 + 4019 | 2 game.s 1196 | Macro | 00 | | 0 | 00/1498 | PushWord #1 + 4021 | 2 game.s 1196 | Code | 00 | | 3 | 00/1498 : F4 01 00 | PEA #1 + 4024 | 2 game.s 1197 | Macro | 00 | | 0 | 00/149B | PushWord #{{1}} ; on affiche + 4026 | 2 game.s 1197 | Code | 00 | | 3 | 00/149B : F4 01 00 | PEA #{{1}} + 4029 | 2 game.s 1198 | Code | 00 | 2 | 3 | 00/149E : 20 3F 15 | jsr print + 4030 | 2 game.s 1199 | Empty | 00 | | 0 | 00/14A1 | + 4031 | 2 game.s 1200 | Macro | 00 | | 0 | 00/14A1 | _SetTextMode ; restore original mode + 4033 | 2 game.s 1200 | Code | 00 | | 3 | 00/14A1 : A2 04 9C | LDX #$9C04 ; load tool call # + 4034 | 2 game.s 1200 | Code | 00 | | 4 | 00/14A4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4035 | 2 game.s 1201 | Code | 00 | | 1 | 00/14A8 : 60 | rts + 4036 | 2 game.s 1202 | Empty | 00 | | 0 | 00/14A9 | + 4037 | 2 game.s 1203 | Comment | 00 | | 0 | 00/14A9 | *----------------------- + 4038 | 2 game.s 1204 | Comment | 00 | | 0 | 00/14A9 | * DEBUT_AVENTURE - OK + 4039 | 2 game.s 1205 | Comment | 00 | | 0 | 00/14A9 | *----------------------- + 4040 | 2 game.s 1206 | Comment | 00 | | 0 | 00/14A9 | * debut_aventure + 4041 | 2 game.s 1207 | Empty | 00 | | 0 | 00/14A9 | + 4042 | 2 game.s 1208 | Empty | 00 | | 0 | 00/14A9 | debut_aventure + 4043 | 2 game.s 1209 | Code | 00 | | 3 | 00/14A9 : A9 01 00 | lda #1 + 4044 | 2 game.s 1210 | Code | 00 | 2 | 3 | 00/14AC : 8D 6B 28 | sta scene_actuelle + 4045 | 2 game.s 1211 | Code | 00 | | 3 | 00/14AF : A9 FF FF | lda #-1 + 4046 | 2 game.s 1212 | Code | 00 | 2 | 3 | 00/14B2 : 8D 6D 28 | sta scene_ancienne + 4047 | 2 game.s 1213 | Code | 00 | 2 | 3 | 00/14B5 : 8D 63 28 | sta mot_ancien + 4048 | 2 game.s 1214 | Empty | 00 | | 0 | 00/14B8 | + 4049 | 2 game.s 1215 | Code | 00 | | 3 | 00/14B8 : A2 01 00 | ldx #1 + 4050 | 2 game.s 1216 | Code | 10 | | 2 | 00/14BB : E2 20 | sep #$20 + 4051 | 2 game.s 1217 | Code | 10 | | 2 | 00/14BD : A9 00 | lda #{0} + 4052 | 2 game.s 1218 | Code | 10 | 2 | 3 | 00/14BF : 9D 73 8F | ozunid_26 sta scene_visitee-1,x + 4053 | 2 game.s 1219 | Code | 10 | | 1 | 00/14C2 : E8 | inx + 4054 | 2 game.s 1220 | Code | 10 | | 3 | 00/14C3 : E0 A0 00 | cpx #{160} + 4055 | 2 game.s 1221 | Code | 10 | | 2 | 00/14C6 : 90 F7 | bcc ozunid_26 + 4056 | 2 game.s 1222 | Code | 10 | | 2 | 00/14C8 : F0 F5 | beq ozunid_26 + 4057 | 2 game.s 1223 | Code | 00 | | 2 | 00/14CA : C2 20 | rep #$20 + 4058 | 2 game.s 1224 | Empty | 00 | | 0 | 00/14CC | + 4059 | 2 game.s 1225 | Code | 00 | | 3 | 00/14CC : A9 01 00 | lda #{1} + 4060 | 2 game.s 1226 | Code | 00 | 2 | 3 | 00/14CF : 8D 6F 28 | sta deplacement + 4061 | 2 game.s 1227 | Code | 00 | | 1 | 00/14D2 : 60 | rts + 4062 | 2 game.s 1228 | Empty | 00 | | 0 | 00/14D3 | + 4063 | 2 game.s 1229 | Comment | 00 | | 0 | 00/14D3 | *----------------------- + 4064 | 2 game.s 1230 | Comment | 00 | | 0 | 00/14D3 | * FIN_AVENTURE - OK + 4065 | 2 game.s 1231 | Comment | 00 | | 0 | 00/14D3 | *----------------------- + 4066 | 2 game.s 1232 | Comment | 00 | | 0 | 00/14D3 | * fin_aventure + 4067 | 2 game.s 1233 | Empty | 00 | | 0 | 00/14D3 | + 4068 | 2 game.s 1234 | Empty | 00 | | 0 | 00/14D3 | fin_aventure + 4069 | 2 game.s 1235 | Code | 00 | 2 | 3 | 00/14D3 : 20 DB 20 | jsr noircit_ecran + 4070 | 2 game.s 1236 | Empty | 00 | | 0 | 00/14D6 | + 4071 | 2 game.s 1237 | Code | 00 | 2 | 3 | 00/14D6 : A2 C7 25 | ldx #DEBUT_DATA ; on efface tout + 4072 | 2 game.s 1238 | Code | 00 | | 3 | 00/14D9 : 9E 00 00 | ozunid_27 stz |$0000,x + 4073 | 2 game.s 1239 | Code | 00 | | 1 | 00/14DC : E8 | inx + 4074 | 2 game.s 1240 | Code | 00 | 2 | 3 | 00/14DD : E0 54 B4 | cpx #FIN_DATA + 4075 | 2 game.s 1241 | Code | 00 | | 2 | 00/14E0 : 90 F7 | bcc ozunid_27 + 4076 | 2 game.s 1242 | Empty | 00 | | 0 | 00/14E2 | + 4077 | 2 game.s 1243 | Code | 00 | | 3 | 00/14E2 : A9 00 00 | lda #{0} + 4078 | 2 game.s 1244 | Code | 00 | 2 | 3 | 00/14E5 : 8D 73 28 | sta escape + 4079 | 2 game.s 1245 | Code | 00 | | 1 | 00/14E8 : 60 | rts + 4080 | 2 game.s 1246 | Empty | 00 | | 0 | 00/14E9 | + 4081 | 2 game.s 1247 | Comment | 00 | | 0 | 00/14E9 | *----------------------- + 4082 | 2 game.s 1248 | Comment | 00 | | 0 | 00/14E9 | * FIN - OK + 4083 | 2 game.s 1249 | Comment | 00 | | 0 | 00/14E9 | *----------------------- + 4084 | 2 game.s 1250 | Comment | 00 | | 0 | 00/14E9 | * fin + 4085 | 2 game.s 1251 | Empty | 00 | | 0 | 00/14E9 | + 4086 | 2 game.s 1252 | Code | 00 | | 1 | 00/14E9 : 60 | fin rts + 4087 | 2 game.s 1253 | Empty | 00 | | 0 | 00/14EA | + 4088 | 2 game.s 1254 | Comment | 00 | | 0 | 00/14EA | *----------------------- + 4089 | 2 game.s 1255 | Comment | 00 | | 0 | 00/14EA | * NOUVELLE_SCENE - OK + 4090 | 2 game.s 1256 | Comment | 00 | | 0 | 00/14EA | *----------------------- + 4091 | 2 game.s 1257 | Comment | 00 | | 0 | 00/14EA | * nouvelle_scene(scene charger) + 4092 | 2 game.s 1258 | Empty | 00 | | 0 | 00/14EA | + 4093 | 2 game.s 1259 | Empty | 00 | | 0 | 00/14EA | nouvelle_scene + 4094 | 2 game.s 1260 | Code | 00 | | 3 | 00/14EA : C9 00 00 | cmp #0 ; not 0 + 4095 | 2 game.s 1261 | Code | 00 | | 2 | 00/14ED : F0 1D | beq ns_99 + 4096 | 2 game.s 1262 | Code | 00 | 2 | 3 | 00/14EF : CD 6D 28 | cmp scene_ancienne + 4097 | 2 game.s 1263 | Code | 00 | | 2 | 00/14F2 : F0 12 | beq ns_98 + 4098 | 2 game.s 1264 | Empty | 00 | | 0 | 00/14F4 | + 4099 | 2 game.s 1265 | Code | 00 | 2 | 3 | 00/14F4 : AE 6B 28 | ldx scene_actuelle + 4100 | 2 game.s 1266 | Code | 00 | 2 | 3 | 00/14F7 : 8E 6D 28 | stx scene_ancienne + 4101 | 2 game.s 1267 | Empty | 00 | | 0 | 00/14FA | + 4102 | 2 game.s 1268 | Code | 00 | | 1 | 00/14FA : 3A | dec + 4103 | 2 game.s 1269 | Code | 00 | | 1 | 00/14FB : AA | tax + 4104 | 2 game.s 1270 | Code | 00 | | 3 | 00/14FC : A9 01 00 | lda #{1} + 4105 | 2 game.s 1271 | Code | 10 | | 2 | 00/14FF : E2 20 | sep #$20 + 4106 | 2 game.s 1272 | Code | 10 | 2 | 3 | 00/1501 : 9D 74 8F | sta scene_visitee,x + 4107 | 2 game.s 1273 | Code | 00 | | 2 | 00/1504 : C2 20 | rep #$20 + 4108 | 2 game.s 1274 | Empty | 00 | | 0 | 00/1506 | + 4109 | 2 game.s 1275 | Code | 00 | | 3 | 00/1506 : A9 00 00 | ns_98 lda #{0} + 4110 | 2 game.s 1276 | Code | 00 | 2 | 3 | 00/1509 : 8D 6F 28 | sta deplacement + 4111 | 2 game.s 1277 | Empty | 00 | | 0 | 00/150C | + 4112 | 2 game.s 1278 | Code | 00 | | 1 | 00/150C : 60 | ns_99 rts + 4113 | 2 game.s 1279 | Empty | 00 | | 0 | 00/150D | + 4114 | 2 game.s 1280 | Comment | 00 | | 0 | 00/150D | *----------------------- + 4115 | 2 game.s 1281 | Comment | 00 | | 0 | 00/150D | * CLIC_MOT - OK + 4116 | 2 game.s 1282 | Comment | 00 | | 0 | 00/150D | *----------------------- + 4117 | 2 game.s 1283 | Comment | 00 | | 0 | 00/150D | * clic_mot + 4118 | 2 game.s 1284 | Comment | 00 | | 0 | 00/150D | * on regarde sur quel mot on a cliqu + 4119 | 2 game.s 1285 | Empty | 00 | | 0 | 00/150D | + 4120 | 2 game.s 1286 | Empty | 00 | | 0 | 00/150D | clic_mot + 4121 | 2 game.s 1287 | Code | 00 | 2 | 3 | 00/150D : AD 3E 08 | lda taskWHERE+2 ; X + 4122 | 2 game.s 1288 | Code | 00 | | 1 | 00/1510 : 0A | asl + 4123 | 2 game.s 1289 | Code | 00 | | 1 | 00/1511 : AA | tax + 4124 | 2 game.s 1290 | Code | 00 | 2 | 3 | 00/1512 : BD B6 16 | lda x_text,x + 4125 | 2 game.s 1291 | Code | 00 | | 2 | 00/1515 : 10 03 | bpl tc_1 + 4126 | 2 game.s 1292 | Code | 00 | | 3 | 00/1517 : A9 00 00 | lda #0 + 4127 | 2 game.s 1293 | Code | 00 | | 1 | 00/151A : 48 | tc_1 pha + 4128 | 2 game.s 1294 | Empty | 00 | | 0 | 00/151B | + 4129 | 2 game.s 1295 | Code | 00 | 2 | 3 | 00/151B : AD 3C 08 | lda taskWHERE ; Y + 4130 | 2 game.s 1296 | Code | 00 | | 1 | 00/151E : 0A | asl + 4131 | 2 game.s 1297 | Code | 00 | | 1 | 00/151F : AA | tax + 4132 | 2 game.s 1298 | Code | 00 | 2 | 3 | 00/1520 : BD C6 1B | lda y_text,x + 4133 | 2 game.s 1299 | Code | 00 | | 1 | 00/1523 : 18 | clc + 4134 | 2 game.s 1300 | Code | 00 | | 2 | 00/1524 : 63 01 | adc 1,s + 4135 | 2 game.s 1301 | Code | 00 | | 1 | 00/1526 : AA | tax + 4136 | 2 game.s 1302 | Code | 00 | | 1 | 00/1527 : 68 | pla + 4137 | 2 game.s 1303 | Empty | 00 | | 0 | 00/1528 | + 4138 | 2 game.s 1304 | Code | 00 | 2 | 3 | 00/1528 : BD D8 3A | lda texte_index,x + 4139 | 2 game.s 1305 | Code | 00 | | 3 | 00/152B : 29 FF 00 | and #$ff + 4140 | 2 game.s 1306 | Code | 00 | | 2 | 00/152E : D0 02 | bne tc_2 + 4141 | 2 game.s 1307 | Code | 00 | | 1 | 00/1530 : 38 | sec ; pas de mot + 4142 | 2 game.s 1308 | Code | 00 | | 1 | 00/1531 : 60 | rts + 4143 | 2 game.s 1309 | Code | 00 | 2 | 3 | 00/1532 : AE 61 28 | tc_2 ldx mot_clique ; on sauvegarde l'ancien mot + 4144 | 2 game.s 1310 | Code | 00 | 2 | 3 | 00/1535 : 8E 63 28 | stx mot_ancien + 4145 | 2 game.s 1311 | Code | 00 | 2 | 3 | 00/1538 : 8D 61 28 | sta mot_clique ; et le nouveau + 4146 | 2 game.s 1312 | Code | 00 | | 1 | 00/153B : 18 | clc ; on a un mot + 4147 | 2 game.s 1313 | Code | 00 | | 1 | 00/153C : 60 | rts + 4148 | 2 game.s 1314 | Empty | 00 | | 0 | 00/153D | + 4149 | 2 game.s 1315 | Comment | 00 | | 0 | 00/153D | *----------------------- + 4150 | 2 game.s 1316 | Comment | 00 | | 0 | 00/153D | * AFFICHE_COMMENTAIRE + 4151 | 2 game.s 1317 | Comment | 00 | | 0 | 00/153D | *----------------------- + 4152 | 2 game.s 1318 | Comment | 00 | | 0 | 00/153D | * affiche_commentaire + 4153 | 2 game.s 1319 | Empty | 00 | | 0 | 00/153D | + 4154 | 2 game.s 1320 | Empty | 00 | | 0 | 00/153D | affiche_commentaire + 4155 | 2 game.s 1321 | Code | 00 | | 1 | 00/153D : 60 | rts + 4156 | 2 game.s 1322 | Empty | 00 | | 0 | 00/153E | + 4157 | 2 game.s 1323 | Comment | 00 | | 0 | 00/153E | *----------------------- + 4158 | 2 game.s 1324 | Comment | 00 | | 0 | 00/153E | * SURLIGNER_MOT + 4159 | 2 game.s 1325 | Comment | 00 | | 0 | 00/153E | *----------------------- + 4160 | 2 game.s 1326 | Comment | 00 | | 0 | 00/153E | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) + 4161 | 2 game.s 1327 | Empty | 00 | | 0 | 00/153E | + 4162 | 2 game.s 1328 | Empty | 00 | | 0 | 00/153E | surligner_mot + 4163 | 2 game.s 1329 | Code | 00 | | 1 | 00/153E : 60 | rts + 4164 | 2 game.s 1330 | Empty | 00 | | 0 | 00/153F | + 4165 | 2 game.s 1331 | Comment | 00 | | 0 | 00/153F | *----------------------- + 4166 | 2 game.s 1332 | Comment | 00 | | 0 | 00/153F | * PRINT - OK + 4167 | 2 game.s 1333 | Comment | 00 | | 0 | 00/153F | *----------------------- + 4168 | 2 game.s 1334 | Comment | 00 | | 0 | 00/153F | * print(texte$,colonne&,ligne&,mode) + 4169 | 2 game.s 1335 | Comment | 00 | | 0 | 00/153F | * 1,s w return address + 4170 | 2 game.s 1336 | Comment | 00 | | 0 | 00/153F | * 3,s w mode + 4171 | 2 game.s 1337 | Comment | 00 | | 0 | 00/153F | * 5,s w Y + 4172 | 2 game.s 1338 | Comment | 00 | | 0 | 00/153F | * 7,s w X + 4173 | 2 game.s 1339 | Comment | 00 | | 0 | 00/153F | * 9,s l text pointer + 4174 | 2 game.s 1340 | Comment | 00 | | 0 | 00/153F | * 13,s l color pointer + 4175 | 2 game.s 1341 | Empty | 00 | | 0 | 00/153F | + 4176 | 2 game.s 1342 | Equivalence | 00 | | 0 | 00/153F | max_colonnes = 75 ; 80 - 75 + 4177 | 2 game.s 1343 | Equivalence | 00 | | 0 | 00/153F | max_lignes = 20 ; 20 - 18 + 4178 | 2 game.s 1344 | Equivalence | 00 | | 0 | 00/153F | largeur_caractere = 8 + 4179 | 2 game.s 1345 | Equivalence | 00 | | 0 | 00/153F | hauteur_caractere = 10 + 4180 | 2 game.s 1346 | Equivalence | 00 | | 0 | 00/153F | marge_gauche = 3 ; nombre de caractres sauts pour la marge + 4181 | 2 game.s 1347 | Empty | 00 | | 0 | 00/153F | + 4182 | 2 game.s 1348 | Comment | 00 | | 0 | 00/153F | *--- + 4183 | 2 game.s 1349 | Empty | 00 | | 0 | 00/153F | + 4184 | 2 game.s 1350 | Code | 00 | | 2 | 00/153F : A3 0F | print lda 15,s + 4185 | 2 game.s 1351 | Code | 00 | | 2 | 00/1541 : 85 86 | sta {{$80}+4}+2 + 4186 | 2 game.s 1352 | Code | 00 | | 2 | 00/1543 : A3 0D | lda 13,s + 4187 | 2 game.s 1353 | Code | 00 | | 2 | 00/1545 : 85 84 | sta {{$80}+4} + 4188 | 2 game.s 1354 | Code | 00 | | 2 | 00/1547 : A3 0B | lda 11,s + 4189 | 2 game.s 1355 | Code | 00 | | 2 | 00/1549 : 85 82 | sta {$80}+2 + 4190 | 2 game.s 1356 | Code | 00 | | 2 | 00/154B : A3 09 | lda 9,s + 4191 | 2 game.s 1357 | Code | 00 | | 2 | 00/154D : 85 80 | sta {$80} + 4192 | 2 game.s 1358 | Code | 00 | | 2 | 00/154F : A3 07 | lda 7,s + 4193 | 2 game.s 1359 | Code | 00 | 2 | 3 | 00/1551 : 8D F4 15 | sta printX + 4194 | 2 game.s 1360 | Code | 00 | | 2 | 00/1554 : A3 05 | lda 5,s + 4195 | 2 game.s 1361 | Code | 00 | 2 | 3 | 00/1556 : 8D F6 15 | sta printY + 4196 | 2 game.s 1362 | Code | 00 | | 2 | 00/1559 : A3 03 | lda 3,s + 4197 | 2 game.s 1363 | Code | 00 | 2 | 3 | 00/155B : 8D F2 15 | sta printMODE + 4198 | 2 game.s 1364 | Empty | 00 | | 0 | 00/155E | + 4199 | 2 game.s 1365 | Code | 00 | | 2 | 00/155E : A7 80 | printLOOP lda [{$80}] + 4200 | 2 game.s 1366 | Code | 00 | | 3 | 00/1560 : 29 FF 00 | and #$ff + 4201 | 2 game.s 1367 | Code | 00 | | 2 | 00/1563 : D0 0C | bne print1 + 4202 | 2 game.s 1368 | Empty | 00 | | 0 | 00/1565 | + 4203 | 2 game.s 1369 | Code | 00 | | 2 | 00/1565 : A3 01 | printEXIT lda 1,s + 4204 | 2 game.s 1370 | Code | 00 | | 1 | 00/1567 : FA | plx + 4205 | 2 game.s 1371 | Code | 00 | | 1 | 00/1568 : FA | plx + 4206 | 2 game.s 1372 | Code | 00 | | 1 | 00/1569 : FA | plx + 4207 | 2 game.s 1373 | Code | 00 | | 1 | 00/156A : FA | plx + 4208 | 2 game.s 1374 | Code | 00 | | 1 | 00/156B : FA | plx + 4209 | 2 game.s 1375 | Code | 00 | | 1 | 00/156C : FA | plx + 4210 | 2 game.s 1376 | Code | 00 | | 1 | 00/156D : FA | plx + 4211 | 2 game.s 1377 | Code | 00 | | 2 | 00/156E : 83 01 | sta 1,s + 4212 | 2 game.s 1378 | Code | 00 | | 1 | 00/1570 : 60 | rts + 4213 | 2 game.s 1379 | Empty | 00 | | 0 | 00/1571 | + 4214 | 2 game.s 1380 | Comment | 00 | | 0 | 00/1571 | * 1- print char + 4215 | 2 game.s 1381 | Empty | 00 | | 0 | 00/1571 | + 4216 | 2 game.s 1382 | Code | 00 | | 3 | 00/1571 : C9 20 00 | print1 cmp #{$20} ; skip space char + 4217 | 2 game.s 1383 | Code | 00 | | 2 | 00/1574 : F0 47 | beq print2 + 4218 | 2 game.s 1384 | Code | 00 | | 3 | 00/1576 : C9 5F 00 | cmp #{$5f} + 4219 | 2 game.s 1385 | Code | 00 | | 2 | 00/1579 : F0 42 | beq print2 + 4220 | 2 game.s 1386 | Code | 00 | | 3 | 00/157B : C9 9C 00 | cmp #{$9c} + 4221 | 2 game.s 1387 | Code | 00 | | 2 | 00/157E : F0 48 | beq print3 + 4222 | 2 game.s 1388 | Empty | 00 | | 0 | 00/1580 | + 4223 | 2 game.s 1389 | Code | 00 | | 1 | 00/1580 : AA | tax + 4224 | 2 game.s 1390 | Code | 00 | 2 | 3 | 00/1581 : BD 56 1D | lda tblATARI,x + 4225 | 2 game.s 1391 | Code | 00 | | 3 | 00/1584 : 29 FF 00 | and #$ff + 4226 | 2 game.s 1392 | Code | 00 | | 1 | 00/1587 : 48 | pha + 4227 | 2 game.s 1393 | Empty | 00 | | 0 | 00/1588 | + 4228 | 2 game.s 1394 | Code | 00 | 2 | 3 | 00/1588 : AD F4 15 | lda printX + 4229 | 2 game.s 1395 | Code | 00 | | 1 | 00/158B : 0A | asl + 4230 | 2 game.s 1396 | Code | 00 | | 1 | 00/158C : AA | tax + 4231 | 2 game.s 1397 | Code | 00 | 2 | 3 | 00/158D : BD F8 15 | lda x_coord,x + 4232 | 2 game.s 1398 | Code | 00 | | 1 | 00/1590 : 48 | pha + 4233 | 2 game.s 1399 | Empty | 00 | | 0 | 00/1591 | + 4234 | 2 game.s 1400 | Code | 00 | 2 | 3 | 00/1591 : AD F6 15 | lda printY + 4235 | 2 game.s 1401 | Code | 00 | | 1 | 00/1594 : 0A | asl + 4236 | 2 game.s 1402 | Code | 00 | | 1 | 00/1595 : A8 | tay + 4237 | 2 game.s 1403 | Code | 00 | 2 | 3 | 00/1596 : B9 8E 16 | lda y_coord,y + 4238 | 2 game.s 1404 | Code | 00 | | 1 | 00/1599 : 48 | pha + 4239 | 2 game.s 1405 | Macro | 00 | | 0 | 00/159A | _MoveTo + 4241 | 2 game.s 1405 | Code | 00 | | 3 | 00/159A : A2 04 3A | LDX #$3A04 ; load tool call # + 4242 | 2 game.s 1405 | Code | 00 | | 4 | 00/159D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4243 | 2 game.s 1406 | Empty | 00 | | 0 | 00/15A1 | + 4244 | 2 game.s 1407 | Comment | 00 | | 0 | 00/15A1 | * Check font color + 4245 | 2 game.s 1408 | Empty | 00 | | 0 | 00/15A1 | + 4246 | 2 game.s 1409 | Code | 00 | 2 | 3 | 00/15A1 : AD F2 15 | lda printMODE + 4247 | 2 game.s 1410 | Code | 00 | | 3 | 00/15A4 : C9 00 00 | cmp #{0} + 4248 | 2 game.s 1411 | Code | 00 | | 2 | 00/15A7 : F0 0D | beq print11 + 4249 | 2 game.s 1412 | Empty | 00 | | 0 | 00/15A9 | + 4250 | 2 game.s 1413 | Code | 00 | | 2 | 00/15A9 : A7 84 | lda [{{$80}+4}] + 4251 | 2 game.s 1414 | Code | 00 | | 3 | 00/15AB : 29 FF 00 | and #$ff + 4252 | 2 game.s 1415 | Code | 00 | | 1 | 00/15AE : 48 | pha + 4253 | 2 game.s 1416 | Macro | 00 | | 0 | 00/15AF | _SetForeColor + 4255 | 2 game.s 1416 | Code | 00 | | 3 | 00/15AF : A2 04 A0 | LDX #$A004 ; load tool call # + 4256 | 2 game.s 1416 | Code | 00 | | 4 | 00/15B2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4257 | 2 game.s 1417 | Empty | 00 | | 0 | 00/15B6 | + 4258 | 2 game.s 1418 | Macro | 00 | | 0 | 00/15B6 | print11 _DrawChar + 4260 | 2 game.s 1418 | Code | 00 | | 3 | 00/15B6 : A2 04 A4 | LDX #$A404 ; load tool call # + 4261 | 2 game.s 1418 | Code | 00 | | 4 | 00/15B9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4262 | 2 game.s 1419 | Empty | 00 | | 0 | 00/15BD | + 4263 | 2 game.s 1420 | Comment | 00 | | 0 | 00/15BD | * 4- next character + 4264 | 2 game.s 1421 | Empty | 00 | | 0 | 00/15BD | + 4265 | 2 game.s 1422 | Code | 00 | 2 | 3 | 00/15BD : EE F4 15 | print2 inc printX + 4266 | 2 game.s 1423 | Code | 00 | 2 | 3 | 00/15C0 : AD F4 15 | lda printX + 4267 | 2 game.s 1424 | Code | 00 | | 3 | 00/15C3 : C9 4B 00 | cmp #{75} + 4268 | 2 game.s 1425 | Code | 00 | | 2 | 00/15C6 : 90 13 | bcc print4 + 4269 | 2 game.s 1426 | Empty | 00 | | 0 | 00/15C8 | + 4270 | 2 game.s 1427 | Code | 00 | | 2 | 00/15C8 : A3 07 | print3 lda 7,s ; reset X-coord + 4271 | 2 game.s 1428 | Code | 00 | 2 | 3 | 00/15CA : 8D F4 15 | sta printX + 4272 | 2 game.s 1429 | Empty | 00 | | 0 | 00/15CD | + 4273 | 2 game.s 1430 | Code | 00 | 2 | 3 | 00/15CD : EE F6 15 | inc printY + 4274 | 2 game.s 1431 | Code | 00 | 2 | 3 | 00/15D0 : AD F6 15 | lda printY + 4275 | 2 game.s 1432 | Code | 00 | | 3 | 00/15D3 : C9 14 00 | cmp #{20} + 4276 | 2 game.s 1433 | Code | 00 | | 2 | 00/15D6 : 90 03 | bcc print4 + 4277 | 2 game.s 1434 | Empty | 00 | | 0 | 00/15D8 | + 4278 | 2 game.s 1435 | Code | 00 | | 3 | 00/15D8 : 82 8A FF | brl printEXIT ; out of SHR screen, we exit + 4279 | 2 game.s 1436 | Empty | 00 | | 0 | 00/15DB | + 4280 | 2 game.s 1437 | Comment | 00 | | 0 | 00/15DB | * 6- we loop + 4281 | 2 game.s 1438 | Empty | 00 | | 0 | 00/15DB | + 4282 | 2 game.s 1439 | Code | 00 | | 2 | 00/15DB : E6 80 | print4 inc {$80} + 4283 | 2 game.s 1440 | Code | 00 | | 2 | 00/15DD : D0 02 | bne print5 + 4284 | 2 game.s 1441 | Code | 00 | | 2 | 00/15DF : E6 82 | inc {$80}+2 + 4285 | 2 game.s 1442 | Empty | 00 | | 0 | 00/15E1 | + 4286 | 2 game.s 1443 | Code | 00 | 2 | 3 | 00/15E1 : AD F2 15 | print5 lda printMODE ; do we use links? + 4287 | 2 game.s 1444 | Code | 00 | | 3 | 00/15E4 : C9 00 00 | cmp #{0} + 4288 | 2 game.s 1445 | Code | 00 | | 2 | 00/15E7 : F0 06 | beq print6 + 4289 | 2 game.s 1446 | Empty | 00 | | 0 | 00/15E9 | + 4290 | 2 game.s 1447 | Code | 00 | | 2 | 00/15E9 : E6 84 | inc {{$80}+4} ; yes, we do + 4291 | 2 game.s 1448 | Code | 00 | | 2 | 00/15EB : D0 02 | bne print6 + 4292 | 2 game.s 1449 | Code | 00 | | 2 | 00/15ED : E6 86 | inc {{$80}+4}+2 + 4293 | 2 game.s 1450 | Empty | 00 | | 0 | 00/15EF | + 4294 | 2 game.s 1451 | Code | 00 | | 3 | 00/15EF : 82 6C FF | print6 brl printLOOP + 4295 | 2 game.s 1452 | Empty | 00 | | 0 | 00/15F2 | + 4296 | 2 game.s 1453 | Comment | 00 | | 0 | 00/15F2 | *--- + 4297 | 2 game.s 1454 | Empty | 00 | | 0 | 00/15F2 | + 4298 | 2 game.s 1455 | Data | 00 | | 2 | 00/15F2 : 00 00 | printMODE ds 2 + 4299 | 2 game.s 1456 | Data | 00 | | 2 | 00/15F4 : 00 00 | printX ds 2 + 4300 | 2 game.s 1457 | Data | 00 | | 2 | 00/15F6 : 00 00 | printY ds 2 + 4301 | 2 game.s 1458 | Empty | 00 | | 0 | 00/15F8 | + 4302 | 2 game.s 1459 | Comment | 00 | | 0 | 00/15F8 | *--- + 4303 | 2 game.s 1460 | Empty | 00 | | 0 | 00/15F8 | + 4304 | 2 game.s 1461 | Empty | 00 | | 0 | 00/15F8 | x_coord + 4305 | 2 game.s 1462 | Variable | 00 | | 0 | 00/15F8 | ]x = {3}*{8} ; Premire ligne + 4306 | 2 game.s 1464 | Data | 00 | | 2 | 00/15F8 : 18 00 | dw 24 + 4307 | 2 game.s 1464 | Data | 00 | | 2 | 00/15FA : 20 00 | dw 32 + 4308 | 2 game.s 1464 | Data | 00 | | 2 | 00/15FC : 28 00 | dw 40 + 4309 | 2 game.s 1464 | Data | 00 | | 2 | 00/15FE : 30 00 | dw 48 + 4310 | 2 game.s 1464 | Data | 00 | | 2 | 00/1600 : 38 00 | dw 56 + 4311 | 2 game.s 1464 | Data | 00 | | 2 | 00/1602 : 40 00 | dw 64 + 4312 | 2 game.s 1464 | Data | 00 | | 2 | 00/1604 : 48 00 | dw 72 + 4313 | 2 game.s 1464 | Data | 00 | | 2 | 00/1606 : 50 00 | dw 80 + 4314 | 2 game.s 1464 | Data | 00 | | 2 | 00/1608 : 58 00 | dw 88 + 4315 | 2 game.s 1464 | Data | 00 | | 2 | 00/160A : 60 00 | dw 96 + 4316 | 2 game.s 1464 | Data | 00 | | 2 | 00/160C : 68 00 | dw 104 + 4317 | 2 game.s 1464 | Data | 00 | | 2 | 00/160E : 70 00 | dw 112 + 4318 | 2 game.s 1464 | Data | 00 | | 2 | 00/1610 : 78 00 | dw 120 + 4319 | 2 game.s 1464 | Data | 00 | | 2 | 00/1612 : 80 00 | dw 128 + 4320 | 2 game.s 1464 | Data | 00 | | 2 | 00/1614 : 88 00 | dw 136 + 4321 | 2 game.s 1464 | Data | 00 | | 2 | 00/1616 : 90 00 | dw 144 + 4322 | 2 game.s 1464 | Data | 00 | | 2 | 00/1618 : 98 00 | dw 152 + 4323 | 2 game.s 1464 | Data | 00 | | 2 | 00/161A : A0 00 | dw 160 + 4324 | 2 game.s 1464 | Data | 00 | | 2 | 00/161C : A8 00 | dw 168 + 4325 | 2 game.s 1464 | Data | 00 | | 2 | 00/161E : B0 00 | dw 176 + 4326 | 2 game.s 1464 | Data | 00 | | 2 | 00/1620 : B8 00 | dw 184 + 4327 | 2 game.s 1464 | Data | 00 | | 2 | 00/1622 : C0 00 | dw 192 + 4328 | 2 game.s 1464 | Data | 00 | | 2 | 00/1624 : C8 00 | dw 200 + 4329 | 2 game.s 1464 | Data | 00 | | 2 | 00/1626 : D0 00 | dw 208 + 4330 | 2 game.s 1464 | Data | 00 | | 2 | 00/1628 : D8 00 | dw 216 + 4331 | 2 game.s 1464 | Data | 00 | | 2 | 00/162A : E0 00 | dw 224 + 4332 | 2 game.s 1464 | Data | 00 | | 2 | 00/162C : E8 00 | dw 232 + 4333 | 2 game.s 1464 | Data | 00 | | 2 | 00/162E : F0 00 | dw 240 + 4334 | 2 game.s 1464 | Data | 00 | | 2 | 00/1630 : F8 00 | dw 248 + 4335 | 2 game.s 1464 | Data | 00 | | 2 | 00/1632 : 00 01 | dw 256 + 4336 | 2 game.s 1464 | Data | 00 | | 2 | 00/1634 : 08 01 | dw 264 + 4337 | 2 game.s 1464 | Data | 00 | | 2 | 00/1636 : 10 01 | dw 272 + 4338 | 2 game.s 1464 | Data | 00 | | 2 | 00/1638 : 18 01 | dw 280 + 4339 | 2 game.s 1464 | Data | 00 | | 2 | 00/163A : 20 01 | dw 288 + 4340 | 2 game.s 1464 | Data | 00 | | 2 | 00/163C : 28 01 | dw 296 + 4341 | 2 game.s 1464 | Data | 00 | | 2 | 00/163E : 30 01 | dw 304 + 4342 | 2 game.s 1464 | Data | 00 | | 2 | 00/1640 : 38 01 | dw 312 + 4343 | 2 game.s 1464 | Data | 00 | | 2 | 00/1642 : 40 01 | dw 320 + 4344 | 2 game.s 1464 | Data | 00 | | 2 | 00/1644 : 48 01 | dw 328 + 4345 | 2 game.s 1464 | Data | 00 | | 2 | 00/1646 : 50 01 | dw 336 + 4346 | 2 game.s 1464 | Data | 00 | | 2 | 00/1648 : 58 01 | dw 344 + 4347 | 2 game.s 1464 | Data | 00 | | 2 | 00/164A : 60 01 | dw 352 + 4348 | 2 game.s 1464 | Data | 00 | | 2 | 00/164C : 68 01 | dw 360 + 4349 | 2 game.s 1464 | Data | 00 | | 2 | 00/164E : 70 01 | dw 368 + 4350 | 2 game.s 1464 | Data | 00 | | 2 | 00/1650 : 78 01 | dw 376 + 4351 | 2 game.s 1464 | Data | 00 | | 2 | 00/1652 : 80 01 | dw 384 + 4352 | 2 game.s 1464 | Data | 00 | | 2 | 00/1654 : 88 01 | dw 392 + 4353 | 2 game.s 1464 | Data | 00 | | 2 | 00/1656 : 90 01 | dw 400 + 4354 | 2 game.s 1464 | Data | 00 | | 2 | 00/1658 : 98 01 | dw 408 + 4355 | 2 game.s 1464 | Data | 00 | | 2 | 00/165A : A0 01 | dw 416 + 4356 | 2 game.s 1464 | Data | 00 | | 2 | 00/165C : A8 01 | dw 424 + 4357 | 2 game.s 1464 | Data | 00 | | 2 | 00/165E : B0 01 | dw 432 + 4358 | 2 game.s 1464 | Data | 00 | | 2 | 00/1660 : B8 01 | dw 440 + 4359 | 2 game.s 1464 | Data | 00 | | 2 | 00/1662 : C0 01 | dw 448 + 4360 | 2 game.s 1464 | Data | 00 | | 2 | 00/1664 : C8 01 | dw 456 + 4361 | 2 game.s 1464 | Data | 00 | | 2 | 00/1666 : D0 01 | dw 464 + 4362 | 2 game.s 1464 | Data | 00 | | 2 | 00/1668 : D8 01 | dw 472 + 4363 | 2 game.s 1464 | Data | 00 | | 2 | 00/166A : E0 01 | dw 480 + 4364 | 2 game.s 1464 | Data | 00 | | 2 | 00/166C : E8 01 | dw 488 + 4365 | 2 game.s 1464 | Data | 00 | | 2 | 00/166E : F0 01 | dw 496 + 4366 | 2 game.s 1464 | Data | 00 | | 2 | 00/1670 : F8 01 | dw 504 + 4367 | 2 game.s 1464 | Data | 00 | | 2 | 00/1672 : 00 02 | dw 512 + 4368 | 2 game.s 1464 | Data | 00 | | 2 | 00/1674 : 08 02 | dw 520 + 4369 | 2 game.s 1464 | Data | 00 | | 2 | 00/1676 : 10 02 | dw 528 + 4370 | 2 game.s 1464 | Data | 00 | | 2 | 00/1678 : 18 02 | dw 536 + 4371 | 2 game.s 1464 | Data | 00 | | 2 | 00/167A : 20 02 | dw 544 + 4372 | 2 game.s 1464 | Data | 00 | | 2 | 00/167C : 28 02 | dw 552 + 4373 | 2 game.s 1464 | Data | 00 | | 2 | 00/167E : 30 02 | dw 560 + 4374 | 2 game.s 1464 | Data | 00 | | 2 | 00/1680 : 38 02 | dw 568 + 4375 | 2 game.s 1464 | Data | 00 | | 2 | 00/1682 : 40 02 | dw 576 + 4376 | 2 game.s 1464 | Data | 00 | | 2 | 00/1684 : 48 02 | dw 584 + 4377 | 2 game.s 1464 | Data | 00 | | 2 | 00/1686 : 50 02 | dw 592 + 4378 | 2 game.s 1464 | Data | 00 | | 2 | 00/1688 : 58 02 | dw 600 + 4379 | 2 game.s 1464 | Data | 00 | | 2 | 00/168A : 60 02 | dw 608 + 4380 | 2 game.s 1464 | Data | 00 | | 2 | 00/168C : 68 02 | dw 616 + 4381 | 2 game.s 1467 | Empty | 00 | | 0 | 00/168E | + 4382 | 2 game.s 1468 | Empty | 00 | | 0 | 00/168E | y_coord + 4383 | 2 game.s 1469 | Variable | 00 | | 0 | 00/168E | ]y = 0 ; Premire ligne + 4384 | 2 game.s 1471 | Data | 00 | | 2 | 00/168E : 00 00 | dw 0 + 4385 | 2 game.s 1471 | Data | 00 | | 2 | 00/1690 : 0A 00 | dw 10 + 4386 | 2 game.s 1471 | Data | 00 | | 2 | 00/1692 : 14 00 | dw 20 + 4387 | 2 game.s 1471 | Data | 00 | | 2 | 00/1694 : 1E 00 | dw 30 + 4388 | 2 game.s 1471 | Data | 00 | | 2 | 00/1696 : 28 00 | dw 40 + 4389 | 2 game.s 1471 | Data | 00 | | 2 | 00/1698 : 32 00 | dw 50 + 4390 | 2 game.s 1471 | Data | 00 | | 2 | 00/169A : 3C 00 | dw 60 + 4391 | 2 game.s 1471 | Data | 00 | | 2 | 00/169C : 46 00 | dw 70 + 4392 | 2 game.s 1471 | Data | 00 | | 2 | 00/169E : 50 00 | dw 80 + 4393 | 2 game.s 1471 | Data | 00 | | 2 | 00/16A0 : 5A 00 | dw 90 + 4394 | 2 game.s 1471 | Data | 00 | | 2 | 00/16A2 : 64 00 | dw 100 + 4395 | 2 game.s 1471 | Data | 00 | | 2 | 00/16A4 : 6E 00 | dw 110 + 4396 | 2 game.s 1471 | Data | 00 | | 2 | 00/16A6 : 78 00 | dw 120 + 4397 | 2 game.s 1471 | Data | 00 | | 2 | 00/16A8 : 82 00 | dw 130 + 4398 | 2 game.s 1471 | Data | 00 | | 2 | 00/16AA : 8C 00 | dw 140 + 4399 | 2 game.s 1471 | Data | 00 | | 2 | 00/16AC : 96 00 | dw 150 + 4400 | 2 game.s 1471 | Data | 00 | | 2 | 00/16AE : A0 00 | dw 160 + 4401 | 2 game.s 1471 | Data | 00 | | 2 | 00/16B0 : AA 00 | dw 170 + 4402 | 2 game.s 1471 | Data | 00 | | 2 | 00/16B2 : B4 00 | dw 180 + 4403 | 2 game.s 1471 | Data | 00 | | 2 | 00/16B4 : BE 00 | dw 190 + 4404 | 2 game.s 1474 | Empty | 00 | | 0 | 00/16B6 | + 4405 | 2 game.s 1475 | Empty | 00 | | 0 | 00/16B6 | x_text + 4406 | 2 game.s 1476 | Data | 00 | | 16 | 00/16B6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4263 | 2 game.s 1475 | Data | 00 | | 16 | 00/163A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4407 | 2 game.s 1477 | Data | 00 | | 16 | 00/16C6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4264 | 2 game.s 1476 | Data | 00 | | 16 | 00/164A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4408 | 2 game.s 1478 | Data | 00 | | 16 | 00/16D6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4265 | 2 game.s 1477 | Variable | 00 | | 0 | 00/165A | ]x = 0 ; Premire colonne - 4266 | 2 game.s 1479 | Data | 00 | | 16 | 00/165A : 00 00 00 00 | dw 0,0,0,0,0,0,0,0 + 4409 | 2 game.s 1479 | Variable | 00 | | 0 | 00/16E6 | ]x = 0 ; Premire colonne + 4410 | 2 game.s 1481 | Data | 00 | | 16 | 00/16E6 : 00 00 00 00 | dw 0,0,0,0,0,0,0,0 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4267 | 2 game.s 1479 | Data | 00 | | 16 | 00/166A : 01 00 01 00 | dw 1,1,1,1,1,1,1,1 + 4411 | 2 game.s 1481 | Data | 00 | | 16 | 00/16F6 : 01 00 01 00 | dw 1,1,1,1,1,1,1,1 | | | | | | 01 00 01 00 | | | | | | | 01 00 01 00 | | | | | | | 01 00 01 00 | - 4268 | 2 game.s 1479 | Data | 00 | | 16 | 00/167A : 02 00 02 00 | dw 2,2,2,2,2,2,2,2 + 4412 | 2 game.s 1481 | Data | 00 | | 16 | 00/1706 : 02 00 02 00 | dw 2,2,2,2,2,2,2,2 | | | | | | 02 00 02 00 | | | | | | | 02 00 02 00 | | | | | | | 02 00 02 00 | - 4269 | 2 game.s 1479 | Data | 00 | | 16 | 00/168A : 03 00 03 00 | dw 3,3,3,3,3,3,3,3 + 4413 | 2 game.s 1481 | Data | 00 | | 16 | 00/1716 : 03 00 03 00 | dw 3,3,3,3,3,3,3,3 | | | | | | 03 00 03 00 | | | | | | | 03 00 03 00 | | | | | | | 03 00 03 00 | - 4270 | 2 game.s 1479 | Data | 00 | | 16 | 00/169A : 04 00 04 00 | dw 4,4,4,4,4,4,4,4 + 4414 | 2 game.s 1481 | Data | 00 | | 16 | 00/1726 : 04 00 04 00 | dw 4,4,4,4,4,4,4,4 | | | | | | 04 00 04 00 | | | | | | | 04 00 04 00 | | | | | | | 04 00 04 00 | - 4271 | 2 game.s 1479 | Data | 00 | | 16 | 00/16AA : 05 00 05 00 | dw 5,5,5,5,5,5,5,5 + 4415 | 2 game.s 1481 | Data | 00 | | 16 | 00/1736 : 05 00 05 00 | dw 5,5,5,5,5,5,5,5 | | | | | | 05 00 05 00 | | | | | | | 05 00 05 00 | | | | | | | 05 00 05 00 | - 4272 | 2 game.s 1479 | Data | 00 | | 16 | 00/16BA : 06 00 06 00 | dw 6,6,6,6,6,6,6,6 + 4416 | 2 game.s 1481 | Data | 00 | | 16 | 00/1746 : 06 00 06 00 | dw 6,6,6,6,6,6,6,6 | | | | | | 06 00 06 00 | | | | | | | 06 00 06 00 | | | | | | | 06 00 06 00 | - 4273 | 2 game.s 1479 | Data | 00 | | 16 | 00/16CA : 07 00 07 00 | dw 7,7,7,7,7,7,7,7 + 4417 | 2 game.s 1481 | Data | 00 | | 16 | 00/1756 : 07 00 07 00 | dw 7,7,7,7,7,7,7,7 | | | | | | 07 00 07 00 | | | | | | | 07 00 07 00 | | | | | | | 07 00 07 00 | - 4274 | 2 game.s 1479 | Data | 00 | | 16 | 00/16DA : 08 00 08 00 | dw 8,8,8,8,8,8,8,8 + 4418 | 2 game.s 1481 | Data | 00 | | 16 | 00/1766 : 08 00 08 00 | dw 8,8,8,8,8,8,8,8 | | | | | | 08 00 08 00 | | | | | | | 08 00 08 00 | | | | | | | 08 00 08 00 | - 4275 | 2 game.s 1479 | Data | 00 | | 16 | 00/16EA : 09 00 09 00 | dw 9,9,9,9,9,9,9,9 + 4419 | 2 game.s 1481 | Data | 00 | | 16 | 00/1776 : 09 00 09 00 | dw 9,9,9,9,9,9,9,9 | | | | | | 09 00 09 00 | | | | | | | 09 00 09 00 | | | | | | | 09 00 09 00 | - 4276 | 2 game.s 1479 | Data | 00 | | 16 | 00/16FA : 0A 00 0A 00 | dw 10,10,10,10,10,10,10,10 + 4420 | 2 game.s 1481 | Data | 00 | | 16 | 00/1786 : 0A 00 0A 00 | dw 10,10,10,10,10,10,10,10 | | | | | | 0A 00 0A 00 | | | | | | | 0A 00 0A 00 | | | | | | | 0A 00 0A 00 | - 4277 | 2 game.s 1479 | Data | 00 | | 16 | 00/170A : 0B 00 0B 00 | dw 11,11,11,11,11,11,11,11 + 4421 | 2 game.s 1481 | Data | 00 | | 16 | 00/1796 : 0B 00 0B 00 | dw 11,11,11,11,11,11,11,11 | | | | | | 0B 00 0B 00 | | | | | | | 0B 00 0B 00 | | | | | | | 0B 00 0B 00 | - 4278 | 2 game.s 1479 | Data | 00 | | 16 | 00/171A : 0C 00 0C 00 | dw 12,12,12,12,12,12,12,12 + 4422 | 2 game.s 1481 | Data | 00 | | 16 | 00/17A6 : 0C 00 0C 00 | dw 12,12,12,12,12,12,12,12 | | | | | | 0C 00 0C 00 | | | | | | | 0C 00 0C 00 | | | | | | | 0C 00 0C 00 | - 4279 | 2 game.s 1479 | Data | 00 | | 16 | 00/172A : 0D 00 0D 00 | dw 13,13,13,13,13,13,13,13 + 4423 | 2 game.s 1481 | Data | 00 | | 16 | 00/17B6 : 0D 00 0D 00 | dw 13,13,13,13,13,13,13,13 | | | | | | 0D 00 0D 00 | | | | | | | 0D 00 0D 00 | | | | | | | 0D 00 0D 00 | - 4280 | 2 game.s 1479 | Data | 00 | | 16 | 00/173A : 0E 00 0E 00 | dw 14,14,14,14,14,14,14,14 + 4424 | 2 game.s 1481 | Data | 00 | | 16 | 00/17C6 : 0E 00 0E 00 | dw 14,14,14,14,14,14,14,14 | | | | | | 0E 00 0E 00 | | | | | | | 0E 00 0E 00 | | | | | | | 0E 00 0E 00 | - 4281 | 2 game.s 1479 | Data | 00 | | 16 | 00/174A : 0F 00 0F 00 | dw 15,15,15,15,15,15,15,15 + 4425 | 2 game.s 1481 | Data | 00 | | 16 | 00/17D6 : 0F 00 0F 00 | dw 15,15,15,15,15,15,15,15 | | | | | | 0F 00 0F 00 | | | | | | | 0F 00 0F 00 | | | | | | | 0F 00 0F 00 | - 4282 | 2 game.s 1479 | Data | 00 | | 16 | 00/175A : 10 00 10 00 | dw 16,16,16,16,16,16,16,16 + 4426 | 2 game.s 1481 | Data | 00 | | 16 | 00/17E6 : 10 00 10 00 | dw 16,16,16,16,16,16,16,16 | | | | | | 10 00 10 00 | | | | | | | 10 00 10 00 | | | | | | | 10 00 10 00 | - 4283 | 2 game.s 1479 | Data | 00 | | 16 | 00/176A : 11 00 11 00 | dw 17,17,17,17,17,17,17,17 + 4427 | 2 game.s 1481 | Data | 00 | | 16 | 00/17F6 : 11 00 11 00 | dw 17,17,17,17,17,17,17,17 | | | | | | 11 00 11 00 | | | | | | | 11 00 11 00 | | | | | | | 11 00 11 00 | - 4284 | 2 game.s 1479 | Data | 00 | | 16 | 00/177A : 12 00 12 00 | dw 18,18,18,18,18,18,18,18 + 4428 | 2 game.s 1481 | Data | 00 | | 16 | 00/1806 : 12 00 12 00 | dw 18,18,18,18,18,18,18,18 | | | | | | 12 00 12 00 | | | | | | | 12 00 12 00 | | | | | | | 12 00 12 00 | - 4285 | 2 game.s 1479 | Data | 00 | | 16 | 00/178A : 13 00 13 00 | dw 19,19,19,19,19,19,19,19 + 4429 | 2 game.s 1481 | Data | 00 | | 16 | 00/1816 : 13 00 13 00 | dw 19,19,19,19,19,19,19,19 | | | | | | 13 00 13 00 | | | | | | | 13 00 13 00 | | | | | | | 13 00 13 00 | - 4286 | 2 game.s 1479 | Data | 00 | | 16 | 00/179A : 14 00 14 00 | dw 20,20,20,20,20,20,20,20 + 4430 | 2 game.s 1481 | Data | 00 | | 16 | 00/1826 : 14 00 14 00 | dw 20,20,20,20,20,20,20,20 | | | | | | 14 00 14 00 | | | | | | | 14 00 14 00 | | | | | | | 14 00 14 00 | - 4287 | 2 game.s 1479 | Data | 00 | | 16 | 00/17AA : 15 00 15 00 | dw 21,21,21,21,21,21,21,21 + 4431 | 2 game.s 1481 | Data | 00 | | 16 | 00/1836 : 15 00 15 00 | dw 21,21,21,21,21,21,21,21 | | | | | | 15 00 15 00 | | | | | | | 15 00 15 00 | | | | | | | 15 00 15 00 | - 4288 | 2 game.s 1479 | Data | 00 | | 16 | 00/17BA : 16 00 16 00 | dw 22,22,22,22,22,22,22,22 + 4432 | 2 game.s 1481 | Data | 00 | | 16 | 00/1846 : 16 00 16 00 | dw 22,22,22,22,22,22,22,22 | | | | | | 16 00 16 00 | | | | | | | 16 00 16 00 | | | | | | | 16 00 16 00 | - 4289 | 2 game.s 1479 | Data | 00 | | 16 | 00/17CA : 17 00 17 00 | dw 23,23,23,23,23,23,23,23 + 4433 | 2 game.s 1481 | Data | 00 | | 16 | 00/1856 : 17 00 17 00 | dw 23,23,23,23,23,23,23,23 | | | | | | 17 00 17 00 | | | | | | | 17 00 17 00 | | | | | | | 17 00 17 00 | - 4290 | 2 game.s 1479 | Data | 00 | | 16 | 00/17DA : 18 00 18 00 | dw 24,24,24,24,24,24,24,24 + 4434 | 2 game.s 1481 | Data | 00 | | 16 | 00/1866 : 18 00 18 00 | dw 24,24,24,24,24,24,24,24 | | | | | | 18 00 18 00 | | | | | | | 18 00 18 00 | | | | | | | 18 00 18 00 | - 4291 | 2 game.s 1479 | Data | 00 | | 16 | 00/17EA : 19 00 19 00 | dw 25,25,25,25,25,25,25,25 + 4435 | 2 game.s 1481 | Data | 00 | | 16 | 00/1876 : 19 00 19 00 | dw 25,25,25,25,25,25,25,25 | | | | | | 19 00 19 00 | | | | | | | 19 00 19 00 | | | | | | | 19 00 19 00 | - 4292 | 2 game.s 1479 | Data | 00 | | 16 | 00/17FA : 1A 00 1A 00 | dw 26,26,26,26,26,26,26,26 + 4436 | 2 game.s 1481 | Data | 00 | | 16 | 00/1886 : 1A 00 1A 00 | dw 26,26,26,26,26,26,26,26 | | | | | | 1A 00 1A 00 | | | | | | | 1A 00 1A 00 | | | | | | | 1A 00 1A 00 | - 4293 | 2 game.s 1479 | Data | 00 | | 16 | 00/180A : 1B 00 1B 00 | dw 27,27,27,27,27,27,27,27 + 4437 | 2 game.s 1481 | Data | 00 | | 16 | 00/1896 : 1B 00 1B 00 | dw 27,27,27,27,27,27,27,27 | | | | | | 1B 00 1B 00 | | | | | | | 1B 00 1B 00 | | | | | | | 1B 00 1B 00 | - 4294 | 2 game.s 1479 | Data | 00 | | 16 | 00/181A : 1C 00 1C 00 | dw 28,28,28,28,28,28,28,28 + 4438 | 2 game.s 1481 | Data | 00 | | 16 | 00/18A6 : 1C 00 1C 00 | dw 28,28,28,28,28,28,28,28 | | | | | | 1C 00 1C 00 | | | | | | | 1C 00 1C 00 | | | | | | | 1C 00 1C 00 | - 4295 | 2 game.s 1479 | Data | 00 | | 16 | 00/182A : 1D 00 1D 00 | dw 29,29,29,29,29,29,29,29 + 4439 | 2 game.s 1481 | Data | 00 | | 16 | 00/18B6 : 1D 00 1D 00 | dw 29,29,29,29,29,29,29,29 | | | | | | 1D 00 1D 00 | | | | | | | 1D 00 1D 00 | | | | | | | 1D 00 1D 00 | - 4296 | 2 game.s 1479 | Data | 00 | | 16 | 00/183A : 1E 00 1E 00 | dw 30,30,30,30,30,30,30,30 + 4440 | 2 game.s 1481 | Data | 00 | | 16 | 00/18C6 : 1E 00 1E 00 | dw 30,30,30,30,30,30,30,30 | | | | | | 1E 00 1E 00 | | | | | | | 1E 00 1E 00 | | | | | | | 1E 00 1E 00 | - 4297 | 2 game.s 1479 | Data | 00 | | 16 | 00/184A : 1F 00 1F 00 | dw 31,31,31,31,31,31,31,31 + 4441 | 2 game.s 1481 | Data | 00 | | 16 | 00/18D6 : 1F 00 1F 00 | dw 31,31,31,31,31,31,31,31 | | | | | | 1F 00 1F 00 | | | | | | | 1F 00 1F 00 | | | | | | | 1F 00 1F 00 | - 4298 | 2 game.s 1479 | Data | 00 | | 16 | 00/185A : 20 00 20 00 | dw 32,32,32,32,32,32,32,32 + 4442 | 2 game.s 1481 | Data | 00 | | 16 | 00/18E6 : 20 00 20 00 | dw 32,32,32,32,32,32,32,32 | | | | | | 20 00 20 00 | | | | | | | 20 00 20 00 | | | | | | | 20 00 20 00 | - 4299 | 2 game.s 1479 | Data | 00 | | 16 | 00/186A : 21 00 21 00 | dw 33,33,33,33,33,33,33,33 + 4443 | 2 game.s 1481 | Data | 00 | | 16 | 00/18F6 : 21 00 21 00 | dw 33,33,33,33,33,33,33,33 | | | | | | 21 00 21 00 | | | | | | | 21 00 21 00 | | | | | | | 21 00 21 00 | - 4300 | 2 game.s 1479 | Data | 00 | | 16 | 00/187A : 22 00 22 00 | dw 34,34,34,34,34,34,34,34 + 4444 | 2 game.s 1481 | Data | 00 | | 16 | 00/1906 : 22 00 22 00 | dw 34,34,34,34,34,34,34,34 | | | | | | 22 00 22 00 | | | | | | | 22 00 22 00 | | | | | | | 22 00 22 00 | - 4301 | 2 game.s 1479 | Data | 00 | | 16 | 00/188A : 23 00 23 00 | dw 35,35,35,35,35,35,35,35 + 4445 | 2 game.s 1481 | Data | 00 | | 16 | 00/1916 : 23 00 23 00 | dw 35,35,35,35,35,35,35,35 | | | | | | 23 00 23 00 | | | | | | | 23 00 23 00 | | | | | | | 23 00 23 00 | - 4302 | 2 game.s 1479 | Data | 00 | | 16 | 00/189A : 24 00 24 00 | dw 36,36,36,36,36,36,36,36 + 4446 | 2 game.s 1481 | Data | 00 | | 16 | 00/1926 : 24 00 24 00 | dw 36,36,36,36,36,36,36,36 | | | | | | 24 00 24 00 | | | | | | | 24 00 24 00 | | | | | | | 24 00 24 00 | - 4303 | 2 game.s 1479 | Data | 00 | | 16 | 00/18AA : 25 00 25 00 | dw 37,37,37,37,37,37,37,37 + 4447 | 2 game.s 1481 | Data | 00 | | 16 | 00/1936 : 25 00 25 00 | dw 37,37,37,37,37,37,37,37 | | | | | | 25 00 25 00 | | | | | | | 25 00 25 00 | | | | | | | 25 00 25 00 | - 4304 | 2 game.s 1479 | Data | 00 | | 16 | 00/18BA : 26 00 26 00 | dw 38,38,38,38,38,38,38,38 + 4448 | 2 game.s 1481 | Data | 00 | | 16 | 00/1946 : 26 00 26 00 | dw 38,38,38,38,38,38,38,38 | | | | | | 26 00 26 00 | | | | | | | 26 00 26 00 | | | | | | | 26 00 26 00 | - 4305 | 2 game.s 1479 | Data | 00 | | 16 | 00/18CA : 27 00 27 00 | dw 39,39,39,39,39,39,39,39 + 4449 | 2 game.s 1481 | Data | 00 | | 16 | 00/1956 : 27 00 27 00 | dw 39,39,39,39,39,39,39,39 | | | | | | 27 00 27 00 | | | | | | | 27 00 27 00 | | | | | | | 27 00 27 00 | - 4306 | 2 game.s 1479 | Data | 00 | | 16 | 00/18DA : 28 00 28 00 | dw 40,40,40,40,40,40,40,40 + 4450 | 2 game.s 1481 | Data | 00 | | 16 | 00/1966 : 28 00 28 00 | dw 40,40,40,40,40,40,40,40 | | | | | | 28 00 28 00 | | | | | | | 28 00 28 00 | | | | | | | 28 00 28 00 | - 4307 | 2 game.s 1479 | Data | 00 | | 16 | 00/18EA : 29 00 29 00 | dw 41,41,41,41,41,41,41,41 + 4451 | 2 game.s 1481 | Data | 00 | | 16 | 00/1976 : 29 00 29 00 | dw 41,41,41,41,41,41,41,41 | | | | | | 29 00 29 00 | | | | | | | 29 00 29 00 | | | | | | | 29 00 29 00 | - 4308 | 2 game.s 1479 | Data | 00 | | 16 | 00/18FA : 2A 00 2A 00 | dw 42,42,42,42,42,42,42,42 + 4452 | 2 game.s 1481 | Data | 00 | | 16 | 00/1986 : 2A 00 2A 00 | dw 42,42,42,42,42,42,42,42 | | | | | | 2A 00 2A 00 | | | | | | | 2A 00 2A 00 | | | | | | | 2A 00 2A 00 | - 4309 | 2 game.s 1479 | Data | 00 | | 16 | 00/190A : 2B 00 2B 00 | dw 43,43,43,43,43,43,43,43 + 4453 | 2 game.s 1481 | Data | 00 | | 16 | 00/1996 : 2B 00 2B 00 | dw 43,43,43,43,43,43,43,43 | | | | | | 2B 00 2B 00 | | | | | | | 2B 00 2B 00 | | | | | | | 2B 00 2B 00 | - 4310 | 2 game.s 1479 | Data | 00 | | 16 | 00/191A : 2C 00 2C 00 | dw 44,44,44,44,44,44,44,44 + 4454 | 2 game.s 1481 | Data | 00 | | 16 | 00/19A6 : 2C 00 2C 00 | dw 44,44,44,44,44,44,44,44 | | | | | | 2C 00 2C 00 | | | | | | | 2C 00 2C 00 | | | | | | | 2C 00 2C 00 | - 4311 | 2 game.s 1479 | Data | 00 | | 16 | 00/192A : 2D 00 2D 00 | dw 45,45,45,45,45,45,45,45 + 4455 | 2 game.s 1481 | Data | 00 | | 16 | 00/19B6 : 2D 00 2D 00 | dw 45,45,45,45,45,45,45,45 | | | | | | 2D 00 2D 00 | | | | | | | 2D 00 2D 00 | | | | | | | 2D 00 2D 00 | - 4312 | 2 game.s 1479 | Data | 00 | | 16 | 00/193A : 2E 00 2E 00 | dw 46,46,46,46,46,46,46,46 + 4456 | 2 game.s 1481 | Data | 00 | | 16 | 00/19C6 : 2E 00 2E 00 | dw 46,46,46,46,46,46,46,46 | | | | | | 2E 00 2E 00 | | | | | | | 2E 00 2E 00 | | | | | | | 2E 00 2E 00 | - 4313 | 2 game.s 1479 | Data | 00 | | 16 | 00/194A : 2F 00 2F 00 | dw 47,47,47,47,47,47,47,47 + 4457 | 2 game.s 1481 | Data | 00 | | 16 | 00/19D6 : 2F 00 2F 00 | dw 47,47,47,47,47,47,47,47 | | | | | | 2F 00 2F 00 | | | | | | | 2F 00 2F 00 | | | | | | | 2F 00 2F 00 | - 4314 | 2 game.s 1479 | Data | 00 | | 16 | 00/195A : 30 00 30 00 | dw 48,48,48,48,48,48,48,48 + 4458 | 2 game.s 1481 | Data | 00 | | 16 | 00/19E6 : 30 00 30 00 | dw 48,48,48,48,48,48,48,48 | | | | | | 30 00 30 00 | | | | | | | 30 00 30 00 | | | | | | | 30 00 30 00 | - 4315 | 2 game.s 1479 | Data | 00 | | 16 | 00/196A : 31 00 31 00 | dw 49,49,49,49,49,49,49,49 + 4459 | 2 game.s 1481 | Data | 00 | | 16 | 00/19F6 : 31 00 31 00 | dw 49,49,49,49,49,49,49,49 | | | | | | 31 00 31 00 | | | | | | | 31 00 31 00 | | | | | | | 31 00 31 00 | - 4316 | 2 game.s 1479 | Data | 00 | | 16 | 00/197A : 32 00 32 00 | dw 50,50,50,50,50,50,50,50 + 4460 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A06 : 32 00 32 00 | dw 50,50,50,50,50,50,50,50 | | | | | | 32 00 32 00 | | | | | | | 32 00 32 00 | | | | | | | 32 00 32 00 | - 4317 | 2 game.s 1479 | Data | 00 | | 16 | 00/198A : 33 00 33 00 | dw 51,51,51,51,51,51,51,51 + 4461 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A16 : 33 00 33 00 | dw 51,51,51,51,51,51,51,51 | | | | | | 33 00 33 00 | | | | | | | 33 00 33 00 | | | | | | | 33 00 33 00 | - 4318 | 2 game.s 1479 | Data | 00 | | 16 | 00/199A : 34 00 34 00 | dw 52,52,52,52,52,52,52,52 + 4462 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A26 : 34 00 34 00 | dw 52,52,52,52,52,52,52,52 | | | | | | 34 00 34 00 | | | | | | | 34 00 34 00 | | | | | | | 34 00 34 00 | - 4319 | 2 game.s 1479 | Data | 00 | | 16 | 00/19AA : 35 00 35 00 | dw 53,53,53,53,53,53,53,53 + 4463 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A36 : 35 00 35 00 | dw 53,53,53,53,53,53,53,53 | | | | | | 35 00 35 00 | | | | | | | 35 00 35 00 | | | | | | | 35 00 35 00 | - 4320 | 2 game.s 1479 | Data | 00 | | 16 | 00/19BA : 36 00 36 00 | dw 54,54,54,54,54,54,54,54 + 4464 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A46 : 36 00 36 00 | dw 54,54,54,54,54,54,54,54 | | | | | | 36 00 36 00 | | | | | | | 36 00 36 00 | | | | | | | 36 00 36 00 | - 4321 | 2 game.s 1479 | Data | 00 | | 16 | 00/19CA : 37 00 37 00 | dw 55,55,55,55,55,55,55,55 + 4465 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A56 : 37 00 37 00 | dw 55,55,55,55,55,55,55,55 | | | | | | 37 00 37 00 | | | | | | | 37 00 37 00 | | | | | | | 37 00 37 00 | - 4322 | 2 game.s 1479 | Data | 00 | | 16 | 00/19DA : 38 00 38 00 | dw 56,56,56,56,56,56,56,56 + 4466 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A66 : 38 00 38 00 | dw 56,56,56,56,56,56,56,56 | | | | | | 38 00 38 00 | | | | | | | 38 00 38 00 | | | | | | | 38 00 38 00 | - 4323 | 2 game.s 1479 | Data | 00 | | 16 | 00/19EA : 39 00 39 00 | dw 57,57,57,57,57,57,57,57 + 4467 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A76 : 39 00 39 00 | dw 57,57,57,57,57,57,57,57 | | | | | | 39 00 39 00 | | | | | | | 39 00 39 00 | | | | | | | 39 00 39 00 | - 4324 | 2 game.s 1479 | Data | 00 | | 16 | 00/19FA : 3A 00 3A 00 | dw 58,58,58,58,58,58,58,58 + 4468 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A86 : 3A 00 3A 00 | dw 58,58,58,58,58,58,58,58 | | | | | | 3A 00 3A 00 | | | | | | | 3A 00 3A 00 | | | | | | | 3A 00 3A 00 | - 4325 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A0A : 3B 00 3B 00 | dw 59,59,59,59,59,59,59,59 + 4469 | 2 game.s 1481 | Data | 00 | | 16 | 00/1A96 : 3B 00 3B 00 | dw 59,59,59,59,59,59,59,59 | | | | | | 3B 00 3B 00 | | | | | | | 3B 00 3B 00 | | | | | | | 3B 00 3B 00 | - 4326 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A1A : 3C 00 3C 00 | dw 60,60,60,60,60,60,60,60 + 4470 | 2 game.s 1481 | Data | 00 | | 16 | 00/1AA6 : 3C 00 3C 00 | dw 60,60,60,60,60,60,60,60 | | | | | | 3C 00 3C 00 | | | | | | | 3C 00 3C 00 | | | | | | | 3C 00 3C 00 | - 4327 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A2A : 3D 00 3D 00 | dw 61,61,61,61,61,61,61,61 + 4471 | 2 game.s 1481 | Data | 00 | | 16 | 00/1AB6 : 3D 00 3D 00 | dw 61,61,61,61,61,61,61,61 | | | | | | 3D 00 3D 00 | | | | | | | 3D 00 3D 00 | | | | | | | 3D 00 3D 00 | - 4328 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A3A : 3E 00 3E 00 | dw 62,62,62,62,62,62,62,62 + 4472 | 2 game.s 1481 | Data | 00 | | 16 | 00/1AC6 : 3E 00 3E 00 | dw 62,62,62,62,62,62,62,62 | | | | | | 3E 00 3E 00 | | | | | | | 3E 00 3E 00 | | | | | | | 3E 00 3E 00 | - 4329 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A4A : 3F 00 3F 00 | dw 63,63,63,63,63,63,63,63 + 4473 | 2 game.s 1481 | Data | 00 | | 16 | 00/1AD6 : 3F 00 3F 00 | dw 63,63,63,63,63,63,63,63 | | | | | | 3F 00 3F 00 | | | | | | | 3F 00 3F 00 | | | | | | | 3F 00 3F 00 | - 4330 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A5A : 40 00 40 00 | dw 64,64,64,64,64,64,64,64 + 4474 | 2 game.s 1481 | Data | 00 | | 16 | 00/1AE6 : 40 00 40 00 | dw 64,64,64,64,64,64,64,64 | | | | | | 40 00 40 00 | | | | | | | 40 00 40 00 | | | | | | | 40 00 40 00 | - 4331 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A6A : 41 00 41 00 | dw 65,65,65,65,65,65,65,65 + 4475 | 2 game.s 1481 | Data | 00 | | 16 | 00/1AF6 : 41 00 41 00 | dw 65,65,65,65,65,65,65,65 | | | | | | 41 00 41 00 | | | | | | | 41 00 41 00 | | | | | | | 41 00 41 00 | - 4332 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A7A : 42 00 42 00 | dw 66,66,66,66,66,66,66,66 + 4476 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B06 : 42 00 42 00 | dw 66,66,66,66,66,66,66,66 | | | | | | 42 00 42 00 | | | | | | | 42 00 42 00 | | | | | | | 42 00 42 00 | - 4333 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A8A : 43 00 43 00 | dw 67,67,67,67,67,67,67,67 + 4477 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B16 : 43 00 43 00 | dw 67,67,67,67,67,67,67,67 | | | | | | 43 00 43 00 | | | | | | | 43 00 43 00 | | | | | | | 43 00 43 00 | - 4334 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A9A : 44 00 44 00 | dw 68,68,68,68,68,68,68,68 + 4478 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B26 : 44 00 44 00 | dw 68,68,68,68,68,68,68,68 | | | | | | 44 00 44 00 | | | | | | | 44 00 44 00 | | | | | | | 44 00 44 00 | - 4335 | 2 game.s 1479 | Data | 00 | | 16 | 00/1AAA : 45 00 45 00 | dw 69,69,69,69,69,69,69,69 + 4479 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B36 : 45 00 45 00 | dw 69,69,69,69,69,69,69,69 | | | | | | 45 00 45 00 | | | | | | | 45 00 45 00 | | | | | | | 45 00 45 00 | - 4336 | 2 game.s 1479 | Data | 00 | | 16 | 00/1ABA : 46 00 46 00 | dw 70,70,70,70,70,70,70,70 + 4480 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B46 : 46 00 46 00 | dw 70,70,70,70,70,70,70,70 | | | | | | 46 00 46 00 | | | | | | | 46 00 46 00 | | | | | | | 46 00 46 00 | - 4337 | 2 game.s 1479 | Data | 00 | | 16 | 00/1ACA : 47 00 47 00 | dw 71,71,71,71,71,71,71,71 + 4481 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B56 : 47 00 47 00 | dw 71,71,71,71,71,71,71,71 | | | | | | 47 00 47 00 | | | | | | | 47 00 47 00 | | | | | | | 47 00 47 00 | - 4338 | 2 game.s 1479 | Data | 00 | | 16 | 00/1ADA : 48 00 48 00 | dw 72,72,72,72,72,72,72,72 + 4482 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B66 : 48 00 48 00 | dw 72,72,72,72,72,72,72,72 | | | | | | 48 00 48 00 | | | | | | | 48 00 48 00 | | | | | | | 48 00 48 00 | - 4339 | 2 game.s 1479 | Data | 00 | | 16 | 00/1AEA : 49 00 49 00 | dw 73,73,73,73,73,73,73,73 + 4483 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B76 : 49 00 49 00 | dw 73,73,73,73,73,73,73,73 | | | | | | 49 00 49 00 | | | | | | | 49 00 49 00 | | | | | | | 49 00 49 00 | - 4340 | 2 game.s 1479 | Data | 00 | | 16 | 00/1AFA : 4A 00 4A 00 | dw 74,74,74,74,74,74,74,74 + 4484 | 2 game.s 1481 | Data | 00 | | 16 | 00/1B86 : 4A 00 4A 00 | dw 74,74,74,74,74,74,74,74 | | | | | | 4A 00 4A 00 | | | | | | | 4A 00 4A 00 | | | | | | | 4A 00 4A 00 | - 4341 | 2 game.s 1482 | Data | 00 | | 16 | 00/1B0A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4485 | 2 game.s 1484 | Data | 00 | | 16 | 00/1B96 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4342 | 2 game.s 1483 | Data | 00 | | 16 | 00/1B1A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4486 | 2 game.s 1485 | Data | 00 | | 16 | 00/1BA6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4343 | 2 game.s 1484 | Data | 00 | | 16 | 00/1B2A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4487 | 2 game.s 1486 | Data | 00 | | 16 | 00/1BB6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4344 | 2 game.s 1485 | Empty | 00 | | 0 | 00/1B3A | - 4345 | 2 game.s 1486 | Empty | 00 | | 0 | 00/1B3A | y_text - 4346 | 2 game.s 1487 | Variable | 00 | | 0 | 00/1B3A | ]y = 0 ; Premire ligne - 4347 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B3A : 00 00 00 00 | dw 0,0,0,0,0,0,0,0,0,0 + 4488 | 2 game.s 1487 | Empty | 00 | | 0 | 00/1BC6 | + 4489 | 2 game.s 1488 | Empty | 00 | | 0 | 00/1BC6 | y_text + 4490 | 2 game.s 1489 | Variable | 00 | | 0 | 00/1BC6 | ]y = 0 ; Premire ligne + 4491 | 2 game.s 1491 | Data | 00 | | 20 | 00/1BC6 : 00 00 00 00 | dw 0,0,0,0,0,0,0,0,0,0 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4348 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B4E : 4B 00 4B 00 | dw 75,75,75,75,75,75,75,75,75,75 + 4492 | 2 game.s 1491 | Data | 00 | | 20 | 00/1BDA : 4B 00 4B 00 | dw 75,75,75,75,75,75,75,75,75,75 | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | - 4349 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B62 : 96 00 96 00 | dw 150,150,150,150,150,150,150,150,150,150 + 4493 | 2 game.s 1491 | Data | 00 | | 20 | 00/1BEE : 96 00 96 00 | dw 150,150,150,150,150,150,150,150,150,150 | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | - 4350 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B76 : E1 00 E1 00 | dw 225,225,225,225,225,225,225,225,225,225 + 4494 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C02 : E1 00 E1 00 | dw 225,225,225,225,225,225,225,225,225,225 | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | - 4351 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B8A : 2C 01 2C 01 | dw 300,300,300,300,300,300,300,300,300,300 + 4495 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C16 : 2C 01 2C 01 | dw 300,300,300,300,300,300,300,300,300,300 | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | - 4352 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B9E : 77 01 77 01 | dw 375,375,375,375,375,375,375,375,375,375 + 4496 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C2A : 77 01 77 01 | dw 375,375,375,375,375,375,375,375,375,375 | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | - 4353 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BB2 : C2 01 C2 01 | dw 450,450,450,450,450,450,450,450,450,450 + 4497 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C3E : C2 01 C2 01 | dw 450,450,450,450,450,450,450,450,450,450 | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | - 4354 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BC6 : 0D 02 0D 02 | dw 525,525,525,525,525,525,525,525,525,525 + 4498 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C52 : 0D 02 0D 02 | dw 525,525,525,525,525,525,525,525,525,525 | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | - 4355 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BDA : 58 02 58 02 | dw 600,600,600,600,600,600,600,600,600,600 + 4499 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C66 : 58 02 58 02 | dw 600,600,600,600,600,600,600,600,600,600 | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | - 4356 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BEE : A3 02 A3 02 | dw 675,675,675,675,675,675,675,675,675,675 + 4500 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C7A : A3 02 A3 02 | dw 675,675,675,675,675,675,675,675,675,675 | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | - 4357 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C02 : EE 02 EE 02 | dw 750,750,750,750,750,750,750,750,750,750 + 4501 | 2 game.s 1491 | Data | 00 | | 20 | 00/1C8E : EE 02 EE 02 | dw 750,750,750,750,750,750,750,750,750,750 | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | - 4358 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C16 : 39 03 39 03 | dw 825,825,825,825,825,825,825,825,825,825 + 4502 | 2 game.s 1491 | Data | 00 | | 20 | 00/1CA2 : 39 03 39 03 | dw 825,825,825,825,825,825,825,825,825,825 | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | - 4359 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C2A : 84 03 84 03 | dw 900,900,900,900,900,900,900,900,900,900 + 4503 | 2 game.s 1491 | Data | 00 | | 20 | 00/1CB6 : 84 03 84 03 | dw 900,900,900,900,900,900,900,900,900,900 | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | - 4360 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C3E : CF 03 CF 03 | dw 975,975,975,975,975,975,975,975,975,975 + 4504 | 2 game.s 1491 | Data | 00 | | 20 | 00/1CCA : CF 03 CF 03 | dw 975,975,975,975,975,975,975,975,975,975 | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | - 4361 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C52 : 1A 04 1A 04 | dw 1050,1050,1050,1050,1050,1050,1050,1050,1050,1050 + 4505 | 2 game.s 1491 | Data | 00 | | 20 | 00/1CDE : 1A 04 1A 04 | dw 1050,1050,1050,1050,1050,1050,1050,1050,1050,1050 | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | - 4362 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C66 : 65 04 65 04 | dw 1125,1125,1125,1125,1125,1125,1125,1125,1125,1125 + 4506 | 2 game.s 1491 | Data | 00 | | 20 | 00/1CF2 : 65 04 65 04 | dw 1125,1125,1125,1125,1125,1125,1125,1125,1125,1125 | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | - 4363 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C7A : B0 04 B0 04 | dw 1200,1200,1200,1200,1200,1200,1200,1200,1200,1200 + 4507 | 2 game.s 1491 | Data | 00 | | 20 | 00/1D06 : B0 04 B0 04 | dw 1200,1200,1200,1200,1200,1200,1200,1200,1200,1200 | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | - 4364 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C8E : FB 04 FB 04 | dw 1275,1275,1275,1275,1275,1275,1275,1275,1275,1275 + 4508 | 2 game.s 1491 | Data | 00 | | 20 | 00/1D1A : FB 04 FB 04 | dw 1275,1275,1275,1275,1275,1275,1275,1275,1275,1275 | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | - 4365 | 2 game.s 1489 | Data | 00 | | 20 | 00/1CA2 : 46 05 46 05 | dw 1350,1350,1350,1350,1350,1350,1350,1350,1350,1350 + 4509 | 2 game.s 1491 | Data | 00 | | 20 | 00/1D2E : 46 05 46 05 | dw 1350,1350,1350,1350,1350,1350,1350,1350,1350,1350 | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | - 4366 | 2 game.s 1489 | Data | 00 | | 20 | 00/1CB6 : 91 05 91 05 | dw 1425,1425,1425,1425,1425,1425,1425,1425,1425,1425 + 4510 | 2 game.s 1491 | Data | 00 | | 20 | 00/1D42 : 91 05 91 05 | dw 1425,1425,1425,1425,1425,1425,1425,1425,1425,1425 | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | - 4367 | 2 game.s 1492 | Empty | 00 | | 0 | 00/1CCA | - 4368 | 2 game.s 1493 | Comment | 00 | | 0 | 00/1CCA | *--- - 4369 | 2 game.s 1494 | Empty | 00 | | 0 | 00/1CCA | - 4370 | 2 game.s 1495 | Comment | 00 | | 0 | 00/1CCA | * Apple Atari - 4371 | 2 game.s 1496 | Comment | 00 | | 0 | 00/1CCA | * 22 " 7E - 4372 | 2 game.s 1497 | Comment | 00 | | 0 | 00/1CCA | * 82 80 - 4373 | 2 game.s 1498 | Comment | 00 | | 0 | 00/1CCA | * 88 85 - 4374 | 2 game.s 1499 | Comment | 00 | | 0 | 00/1CCA | * 89 83 - 4375 | 2 game.s 1500 | Comment | 00 | | 0 | 00/1CCA | * 8D 87 - 4376 | 2 game.s 1501 | Comment | 00 | | 0 | 00/1CCA | * 8E 82 - 4377 | 2 game.s 1502 | Comment | 00 | | 0 | 00/1CCA | * 8F 8A - 4378 | 2 game.s 1503 | Comment | 00 | | 0 | 00/1CCA | * 90 88 - 4379 | 2 game.s 1504 | Comment | 00 | | 0 | 00/1CCA | * 91 - 4380 | 2 game.s 1505 | Comment | 00 | | 0 | 00/1CCA | * 94 8C - 4381 | 2 game.s 1506 | Comment | 00 | | 0 | 00/1CCA | * 95 8B - 4382 | 2 game.s 1507 | Comment | 00 | | 0 | 00/1CCA | * 99 93 - 4383 | 2 game.s 1508 | Comment | 00 | | 0 | 00/1CCA | * 9E 96 - 4384 | 2 game.s 1509 | Comment | 00 | | 0 | 00/1CCA | * 9D 97 - 4385 | 2 game.s 1510 | Comment | 00 | | 0 | 00/1CCA | * CE OE B4 - 4386 | 2 game.s 1511 | Comment | 00 | | 0 | 00/1CCA | * CF oe B5 - 4387 | 2 game.s 1512 | Empty | 00 | | 0 | 00/1CCA | - 4388 | 2 game.s 1513 | Data | 00 | | 16 | 00/1CCA : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F + 4511 | 2 game.s 1494 | Empty | 00 | | 0 | 00/1D56 | + 4512 | 2 game.s 1495 | Comment | 00 | | 0 | 00/1D56 | *--- + 4513 | 2 game.s 1496 | Empty | 00 | | 0 | 00/1D56 | + 4514 | 2 game.s 1497 | Comment | 00 | | 0 | 00/1D56 | * Apple Atari + 4515 | 2 game.s 1498 | Comment | 00 | | 0 | 00/1D56 | * 22 " 7E + 4516 | 2 game.s 1499 | Comment | 00 | | 0 | 00/1D56 | * 82 80 + 4517 | 2 game.s 1500 | Comment | 00 | | 0 | 00/1D56 | * 88 85 + 4518 | 2 game.s 1501 | Comment | 00 | | 0 | 00/1D56 | * 89 83 + 4519 | 2 game.s 1502 | Comment | 00 | | 0 | 00/1D56 | * 8D 87 + 4520 | 2 game.s 1503 | Comment | 00 | | 0 | 00/1D56 | * 8E 82 + 4521 | 2 game.s 1504 | Comment | 00 | | 0 | 00/1D56 | * 8F 8A + 4522 | 2 game.s 1505 | Comment | 00 | | 0 | 00/1D56 | * 90 88 + 4523 | 2 game.s 1506 | Comment | 00 | | 0 | 00/1D56 | * 91 + 4524 | 2 game.s 1507 | Comment | 00 | | 0 | 00/1D56 | * 94 8C + 4525 | 2 game.s 1508 | Comment | 00 | | 0 | 00/1D56 | * 95 8B + 4526 | 2 game.s 1509 | Comment | 00 | | 0 | 00/1D56 | * 99 93 + 4527 | 2 game.s 1510 | Comment | 00 | | 0 | 00/1D56 | * 9E 96 + 4528 | 2 game.s 1511 | Comment | 00 | | 0 | 00/1D56 | * 9D 97 + 4529 | 2 game.s 1512 | Comment | 00 | | 0 | 00/1D56 | * CE OE B4 + 4530 | 2 game.s 1513 | Comment | 00 | | 0 | 00/1D56 | * CF oe B5 + 4531 | 2 game.s 1514 | Empty | 00 | | 0 | 00/1D56 | + 4532 | 2 game.s 1515 | Data | 00 | | 16 | 00/1D56 : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4389 | 2 game.s 1514 | Data | 00 | | 16 | 00/1CDA : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4533 | 2 game.s 1516 | Data | 00 | | 16 | 00/1D66 : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4390 | 2 game.s 1515 | Data | 00 | | 16 | 00/1CEA : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4534 | 2 game.s 1517 | Data | 00 | | 16 | 00/1D76 : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4391 | 2 game.s 1516 | Data | 00 | | 16 | 00/1CFA : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4535 | 2 game.s 1518 | Data | 00 | | 16 | 00/1D86 : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4392 | 2 game.s 1517 | Data | 00 | | 16 | 00/1D0A : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4536 | 2 game.s 1519 | Data | 00 | | 16 | 00/1D96 : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4393 | 2 game.s 1518 | Data | 00 | | 16 | 00/1D1A : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4537 | 2 game.s 1520 | Data | 00 | | 16 | 00/1DA6 : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4394 | 2 game.s 1519 | Data | 00 | | 16 | 00/1D2A : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F + 4538 | 2 game.s 1521 | Data | 00 | | 16 | 00/1DB6 : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F | | | | | | 64 65 66 67 | | | | | | | 68 69 6A 6B | | | | | | | 6C 6D 6E 6F | - 4395 | 2 game.s 1520 | Data | 00 | | 16 | 00/1D3A : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F + 4539 | 2 game.s 1522 | Data | 00 | | 16 | 00/1DC6 : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F | | | | | | 74 75 76 77 | | | | | | | 78 79 7A 7B | | | | | | | 7C 7D 22 7F | - 4396 | 2 game.s 1521 | Data | 00 | | 16 | 00/1D4A : 82 81 8E 89 | hex 82818E898488868D90898F95948D8E8F + 4540 | 2 game.s 1523 | Data | 00 | | 16 | 00/1DD6 : 82 81 8E 89 | hex 82818E898488868D90898F95948D8E8F | | | | | | 84 88 86 8D | | | | | | | 90 89 8F 95 | | | | | | | 94 8D 8E 8F | - 4397 | 2 game.s 1522 | Data | 00 | | 16 | 00/1D5A : 90 91 92 99 | hex 9091929994959E9D98999A9B9C9D9E9F + 4541 | 2 game.s 1524 | Data | 00 | | 16 | 00/1DE6 : 90 91 92 99 | hex 9091929994959E9D98999A9B9C9D9E9F | | | | | | 94 95 9E 9D | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4398 | 2 game.s 1523 | Data | 00 | | 16 | 00/1D6A : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4542 | 2 game.s 1525 | Data | 00 | | 16 | 00/1DF6 : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4399 | 2 game.s 1524 | Data | 00 | | 16 | 00/1D7A : B0 B1 B2 B3 | hex B0B1B2B3CFCEB6B7B8B9BBBABCBDBEBF + 4543 | 2 game.s 1526 | Data | 00 | | 16 | 00/1E06 : B0 B1 B2 B3 | hex B0B1B2B3CFCEB6B7B8B9BBBABCBDBEBF | | | | | | CF CE B6 B7 | | | | | | | B8 B9 BB BA | | | | | | | BC BD BE BF | - 4400 | 2 game.s 1525 | Data | 00 | | 16 | 00/1D8A : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4544 | 2 game.s 1527 | Data | 00 | | 16 | 00/1E16 : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4401 | 2 game.s 1526 | Data | 00 | | 16 | 00/1D9A : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4545 | 2 game.s 1528 | Data | 00 | | 16 | 00/1E26 : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4402 | 2 game.s 1527 | Data | 00 | | 16 | 00/1DAA : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4546 | 2 game.s 1529 | Data | 00 | | 16 | 00/1E36 : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4403 | 2 game.s 1528 | Data | 00 | | 16 | 00/1DBA : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4547 | 2 game.s 1530 | Data | 00 | | 16 | 00/1E46 : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4404 | 2 game.s 1529 | Empty | 00 | | 0 | 00/1DCA | - 4405 | 2 game.s 1530 | Data | 00 | | 16 | 00/1DCA : 00 01 02 03 | tblUPPER hex 000102030405060708090A0B0C0D0E0F + 4548 | 2 game.s 1531 | Empty | 00 | | 0 | 00/1E56 | + 4549 | 2 game.s 1532 | Data | 00 | | 16 | 00/1E56 : 00 01 02 03 | tblUPPER hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4406 | 2 game.s 1531 | Data | 00 | | 16 | 00/1DDA : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4550 | 2 game.s 1533 | Data | 00 | | 16 | 00/1E66 : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4407 | 2 game.s 1532 | Data | 00 | | 16 | 00/1DEA : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4551 | 2 game.s 1534 | Data | 00 | | 16 | 00/1E76 : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4408 | 2 game.s 1533 | Data | 00 | | 16 | 00/1DFA : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4552 | 2 game.s 1535 | Data | 00 | | 16 | 00/1E86 : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4409 | 2 game.s 1534 | Data | 00 | | 16 | 00/1E0A : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4553 | 2 game.s 1536 | Data | 00 | | 16 | 00/1E96 : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4410 | 2 game.s 1535 | Data | 00 | | 16 | 00/1E1A : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4554 | 2 game.s 1537 | Data | 00 | | 16 | 00/1EA6 : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4411 | 2 game.s 1536 | Data | 00 | | 16 | 00/1E2A : 60 41 42 43 | hex 604142434445464748494A4B4C4D4E4F; a-z => A-Z + 4555 | 2 game.s 1538 | Data | 00 | | 16 | 00/1EB6 : 60 41 42 43 | hex 604142434445464748494A4B4C4D4E4F; a-z => A-Z | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4412 | 2 game.s 1537 | Data | 00 | | 16 | 00/1E3A : 50 51 52 53 | hex 505152535455565758595A7B7C7D7E7F + 4556 | 2 game.s 1539 | Data | 00 | | 16 | 00/1EC6 : 50 51 52 53 | hex 505152535455565758595A7B7C7D7E7F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 7B | | | | | | | 7C 7D 7E 7F | - 4413 | 2 game.s 1538 | Data | 00 | | 16 | 00/1E4A : 80 81 82 83 | hex 808182838485868788898A8B8C8D8E8F + 4557 | 2 game.s 1540 | Data | 00 | | 16 | 00/1ED6 : 80 81 82 83 | hex 808182838485868788898A8B8C8D8E8F | | | | | | 84 85 86 87 | | | | | | | 88 89 8A 8B | | | | | | | 8C 8D 8E 8F | - 4414 | 2 game.s 1539 | Data | 00 | | 16 | 00/1E5A : 90 91 92 93 | hex 909192939495969798999A9B9C9D9E9F + 4558 | 2 game.s 1541 | Data | 00 | | 16 | 00/1EE6 : 90 91 92 93 | hex 909192939495969798999A9B9C9D9E9F | | | | | | 94 95 96 97 | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4415 | 2 game.s 1540 | Data | 00 | | 16 | 00/1E6A : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4559 | 2 game.s 1542 | Data | 00 | | 16 | 00/1EF6 : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4416 | 2 game.s 1541 | Data | 00 | | 16 | 00/1E7A : B0 B1 B2 B3 | hex B0B1B2B3B4B5B6B7B8B9BABBBCBDBEBF + 4560 | 2 game.s 1543 | Data | 00 | | 16 | 00/1F06 : B0 B1 B2 B3 | hex B0B1B2B3B4B5B6B7B8B9BABBBCBDBEBF | | | | | | B4 B5 B6 B7 | | | | | | | B8 B9 BA BB | | | | | | | BC BD BE BF | - 4417 | 2 game.s 1542 | Data | 00 | | 16 | 00/1E8A : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4561 | 2 game.s 1544 | Data | 00 | | 16 | 00/1F16 : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4418 | 2 game.s 1543 | Data | 00 | | 16 | 00/1E9A : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4562 | 2 game.s 1545 | Data | 00 | | 16 | 00/1F26 : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4419 | 2 game.s 1544 | Data | 00 | | 16 | 00/1EAA : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4563 | 2 game.s 1546 | Data | 00 | | 16 | 00/1F36 : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4420 | 2 game.s 1545 | Data | 00 | | 16 | 00/1EBA : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4564 | 2 game.s 1547 | Data | 00 | | 16 | 00/1F46 : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4421 | 2 game.s 1546 | Empty | 00 | | 0 | 00/1ECA | - 4422 | 2 game.s 1547 | Comment | 00 | | 0 | 00/1ECA | *----------------------- - 4423 | 2 game.s 1548 | Comment | 00 | | 0 | 00/1ECA | * CPRINT - OK - 4424 | 2 game.s 1549 | Comment | 00 | | 0 | 00/1ECA | *----------------------- - 4425 | 2 game.s 1550 | Comment | 00 | | 0 | 00/1ECA | * cprint(texte$,ligne&,mode) - 4426 | 2 game.s 1551 | Comment | 00 | | 0 | 00/1ECA | * A= ptr to string - 4427 | 2 game.s 1552 | Comment | 00 | | 0 | 00/1ECA | * Y= line index - 4428 | 2 game.s 1553 | Empty | 00 | | 0 | 00/1ECA | - 4429 | 2 game.s 1554 | Macro | 00 | | 0 | 00/1ECA | cprint PushLong #0 ; no link pointer - 4433 | 2 game.s 1554 | Code | 00 | | 3 | 00/1ECA : F4 00 00 | PEA #^#0 - 4440 | 2 game.s 1554 | Code | 00 | | 3 | 00/1ECD : F4 00 00 | PEA #0 - 4443 | 2 game.s 1555 | Code | 00 | 1 >>16 | 3 | 00/1ED0 : F4 00 00 | pea ^cprint ; ptr to text - 4444 | 2 game.s 1556 | Code | 00 | | 1 | 00/1ED3 : 48 | pha - 4445 | 2 game.s 1557 | Code | 00 | | 1 | 00/1ED4 : 48 | pha ; X - 4446 | 2 game.s 1558 | Code | 00 | | 1 | 00/1ED5 : 5A | phy ; Y - 4447 | 2 game.s 1559 | Macro | 00 | | 0 | 00/1ED6 | PushWord #{{0}} ; mode - 4449 | 2 game.s 1559 | Code | 00 | | 3 | 00/1ED6 : F4 00 00 | PEA #{{0}} - 4452 | 2 game.s 1560 | Empty | 00 | | 0 | 00/1ED9 | - 4453 | 2 game.s 1561 | Code | 00 | | 3 | 00/1ED9 : F4 00 00 | pea $0000 ; count nb of chars in the string - 4454 | 2 game.s 1562 | Code | 00 | | 2 | 00/1EDC : 85 80 | sta {$80} - 4455 | 2 game.s 1563 | Empty | 00 | | 0 | 00/1EDE | - 4456 | 2 game.s 1564 | Code | 00 | | 3 | 00/1EDE : A0 00 00 | ldy #0 - 4457 | 2 game.s 1565 | Code | 10 | | 2 | 00/1EE1 : E2 20 | sep #$20 - 4458 | 2 game.s 1566 | Code | 10 | | 2 | 00/1EE3 : B1 80 | ozunid_28 lda ({$80}),y - 4459 | 2 game.s 1567 | Code | 10 | | 2 | 00/1EE5 : F0 03 | beq cprint1 - 4460 | 2 game.s 1568 | Code | 10 | | 1 | 00/1EE7 : C8 | iny - 4461 | 2 game.s 1569 | Code | 10 | | 2 | 00/1EE8 : D0 F9 | bne ozunid_28 - 4462 | 2 game.s 1570 | Empty | 10 | | 0 | 00/1EEA | - 4463 | 2 game.s 1571 | Code | 00 | | 2 | 00/1EEA : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width - 4464 | 2 game.s 1572 | Code | 00 | | 1 | 00/1EEC : 98 | tya - 4465 | 2 game.s 1573 | Code | 00 | | 1 | 00/1EED : 0A | asl - 4466 | 2 game.s 1574 | Code | 00 | | 1 | 00/1EEE : 0A | asl - 4467 | 2 game.s 1575 | Code | 00 | | 1 | 00/1EEF : 0A | asl - 4468 | 2 game.s 1576 | Code | 00 | | 2 | 00/1EF0 : 83 01 | sta 1,s - 4469 | 2 game.s 1577 | Empty | 00 | | 0 | 00/1EF2 | - 4470 | 2 game.s 1578 | Comment | 00 | | 0 | 00/1EF2 | *--- now, calculate where we should display it online - 4471 | 2 game.s 1579 | Empty | 00 | | 0 | 00/1EF2 | - 4472 | 2 game.s 1580 | Code | 00 | 2 | 3 | 00/1EF2 : AD 8B 02 | lda mainWIDTH ; 320 or 640 - 4473 | 2 game.s 1581 | Code | 00 | | 1 | 00/1EF5 : 38 | sec - 4474 | 2 game.s 1582 | Code | 00 | | 2 | 00/1EF6 : E3 01 | sbc 1,s ; stringWidth in pixels - 4475 | 2 game.s 1583 | Code | 00 | | 1 | 00/1EF8 : FA | plx ; free stack - 4476 | 2 game.s 1584 | Code | 00 | | 1 | 00/1EF9 : 4A | lsr ; /2 - 4477 | 2 game.s 1585 | Code | 00 | | 1 | 00/1EFA : 4A | lsr ; /4 - 4478 | 2 game.s 1586 | Code | 00 | | 1 | 00/1EFB : 4A | lsr ; /8 - 4479 | 2 game.s 1587 | Code | 00 | | 1 | 00/1EFC : 4A | lsr ; /16 - 4480 | 2 game.s 1588 | Code | 00 | | 2 | 00/1EFD : 83 05 | sta 5,s ; fill X from above - 4481 | 2 game.s 1589 | Code | 00 | 2 | 3 | 00/1EFF : 20 B3 14 | jsr print - 4482 | 2 game.s 1590 | Code | 00 | | 1 | 00/1F02 : 60 | rts ; must be RTS - 4483 | 2 game.s 1591 | Empty | 00 | | 0 | 00/1F03 | - 4484 | 2 game.s 1592 | Comment | 00 | | 0 | 00/1F03 | *----------------------- - 4485 | 2 game.s 1593 | Comment | 00 | | 0 | 00/1F03 | * ATTENTE - OK - 4486 | 2 game.s 1594 | Comment | 00 | | 0 | 00/1F03 | *----------------------- - 4487 | 2 game.s 1595 | Comment | 00 | | 0 | 00/1F03 | * attente - 4488 | 2 game.s 1596 | Empty | 00 | | 0 | 00/1F03 | - 4489 | 2 game.s 1597 | Code | 00 | 2 | 3 | 00/1F03 : 4C A2 04 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well - 4490 | 2 game.s 1598 | Empty | 00 | | 0 | 00/1F06 | - 4491 | 2 game.s 1599 | Comment | 00 | | 0 | 00/1F06 | *----------------------- - 4492 | 2 game.s 1600 | Comment | 00 | | 0 | 00/1F06 | * IMAGE - OK - 4493 | 2 game.s 1601 | Comment | 00 | | 0 | 00/1F06 | *----------------------- - 4494 | 2 game.s 1602 | Comment | 00 | | 0 | 00/1F06 | * image(scene charger) - 4495 | 2 game.s 1603 | Empty | 00 | | 0 | 00/1F06 | - 4496 | 2 game.s 1604 | Code | 00 | | 3 | 00/1F06 : C9 00 00 | image cmp #0 ; not 0 - 4497 | 2 game.s 1605 | Code | 00 | | 2 | 00/1F09 : F0 08 | beq image_ko - 4498 | 2 game.s 1606 | Code | 00 | | 1 | 00/1F0B : 3A | dec - 4499 | 2 game.s 1607 | Code | 00 | | 1 | 00/1F0C : 0A | asl - 4500 | 2 game.s 1608 | Code | 00 | | 1 | 00/1F0D : AA | tax - 4501 | 2 game.s 1609 | Code | 00 | 2 | 3 | 00/1F0E : BD 6F AF | lda image_a_charger,x - 4502 | 2 game.s 1610 | Code | 00 | | 2 | 00/1F11 : D0 07 | bne image_1 - 4503 | 2 game.s 1611 | Empty | 00 | | 0 | 00/1F13 | - 4504 | 2 game.s 1612 | Code | 00 | | 3 | 00/1F13 : A9 00 00 | image_ko lda #{0} - 4505 | 2 game.s 1613 | Code | 00 | 2 | 3 | 00/1F16 : 8D E6 27 | sta image_chargee - 4506 | 2 game.s 1614 | Code | 00 | | 1 | 00/1F19 : 60 | rts - 4507 | 2 game.s 1615 | Empty | 00 | | 0 | 00/1F1A | - 4508 | 2 game.s 1616 | Comment | 00 | | 0 | 00/1F1A | *--- on copie le nom pIMAGE+2 - 4509 | 2 game.s 1617 | Empty | 00 | | 0 | 00/1F1A | - 4510 | 2 game.s 1618 | Code | 00 | | 2 | 00/1F1A : 85 A0 | image_1 sta {{{$80}+$10}+$10} - 4511 | 2 game.s 1619 | Code | 00 | 2 | 3 | 00/1F1C : AD F2 06 | lda ptrINDEX+2 - 4512 | 2 game.s 1620 | Code | 00 | | 2 | 00/1F1F : 85 A2 | sta {{{$80}+$10}+$10}+2 - 4513 | 2 game.s 1621 | Empty | 00 | | 0 | 00/1F21 | - 4514 | 2 game.s 1622 | Code | 00 | | 3 | 00/1F21 : A0 00 00 | ldy #0 ; 1METRO.PI1 - 4515 | 2 game.s 1623 | Code | 10 | | 2 | 00/1F24 : E2 20 | sep #$20 ; 01234567 - 4516 | 2 game.s 1624 | Code | 10 | | 2 | 00/1F26 : B7 A0 | ozunid_29 lda [{{{$80}+$10}+$10}],y - 4517 | 2 game.s 1625 | Code | 10 | 2 | 3 | 00/1F28 : 99 8F 0A | sta pIMAGE+4,y - 4518 | 2 game.s 1626 | Code | 10 | | 1 | 00/1F2B : C8 | iny - 4519 | 2 game.s 1627 | Code | 10 | | 2 | 00/1F2C : C9 2E | cmp #'.' - 4520 | 2 game.s 1628 | Code | 10 | | 2 | 00/1F2E : D0 F6 | bne ozunid_29 - 4521 | 2 game.s 1629 | Empty | 10 | | 0 | 00/1F30 | - 4522 | 2 game.s 1630 | Code | 10 | 2 | 3 | 00/1F30 : AD DC 27 | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) - 4523 | 2 game.s 1631 | Code | 10 | | 2 | 00/1F33 : 09 40 | ora #'A'-1 - 4524 | 2 game.s 1632 | Code | 10 | 2 | 3 | 00/1F35 : 8D 8F 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. - 4525 | 2 game.s 1633 | Empty | 10 | | 0 | 00/1F38 | - 4526 | 2 game.s 1634 | Code | 10 | | 2 | 00/1F38 : A9 6C | lda #'l' ; lz4 - 4527 | 2 game.s 1635 | Code | 10 | 2 | 3 | 00/1F3A : 99 8F 0A | sta pIMAGE+4,y - 4528 | 2 game.s 1636 | Code | 10 | | 1 | 00/1F3D : C8 | iny ; 8 - 4529 | 2 game.s 1637 | Code | 10 | | 2 | 00/1F3E : A9 7A | lda #'z' - 4530 | 2 game.s 1638 | Code | 10 | 2 | 3 | 00/1F40 : 99 8F 0A | sta pIMAGE+4,y - 4531 | 2 game.s 1639 | Code | 10 | | 1 | 00/1F43 : C8 | iny ; 9 - 4532 | 2 game.s 1640 | Code | 10 | | 2 | 00/1F44 : A9 34 | lda #'4' - 4533 | 2 game.s 1641 | Code | 10 | 2 | 3 | 00/1F46 : 99 8F 0A | sta pIMAGE+4,y - 4534 | 2 game.s 1642 | Empty | 10 | | 0 | 00/1F49 | - 4535 | 2 game.s 1643 | Code | 10 | | 1 | 00/1F49 : 98 | tya - 4536 | 2 game.s 1644 | Code | 10 | | 1 | 00/1F4A : 18 | clc - 4537 | 2 game.s 1645 | Code | 10 | | 2 | 00/1F4B : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane - 4538 | 2 game.s 1646 | Code | 10 | 2 | 3 | 00/1F4D : 8D 8B 0A | sta pIMAGE - 4539 | 2 game.s 1647 | Code | 00 | | 2 | 00/1F50 : C2 20 | rep #$20 - 4540 | 2 game.s 1648 | Empty | 00 | | 0 | 00/1F52 | - 4541 | 2 game.s 1649 | Comment | 00 | | 0 | 00/1F52 | *--- et on charge l'image - 4542 | 2 game.s 1650 | Empty | 00 | | 0 | 00/1F52 | - 4543 | 2 game.s 1651 | Code | 00 | 2 | 3 | 00/1F52 : A9 8B 0A | lda #pIMAGE - 4544 | 2 game.s 1652 | Code | 00 | 2 | 3 | 00/1F55 : AE EE 06 | ldx ptrUNPACK+2 - 4545 | 2 game.s 1653 | Code | 00 | 2 | 3 | 00/1F58 : AC EC 06 | ldy ptrUNPACK - 4546 | 2 game.s 1654 | Code | 00 | 2 | 3 | 00/1F5B : 20 DE 08 | jsr loadFILE - 4547 | 2 game.s 1655 | Code | 00 | | 2 | 00/1F5E : B0 B3 | bcs image_ko - 4548 | 2 game.s 1656 | Code | 00 | | 1 | 00/1F60 : 98 | tya - 4549 | 2 game.s 1657 | Code | 00 | 2 | 3 | 00/1F61 : 20 C4 05 | jsr unpackLZ4 - 4550 | 2 game.s 1658 | Empty | 00 | | 0 | 00/1F64 | - 4551 | 2 game.s 1659 | Code | 00 | | 3 | 00/1F64 : A9 01 00 | lda #{1} - 4552 | 2 game.s 1660 | Code | 00 | 2 | 3 | 00/1F67 : 8D E6 27 | sta image_chargee - 4553 | 2 game.s 1661 | Code | 00 | 2 | 3 | 00/1F6A : 4C 6E 1F | jmp affiche_image - 4554 | 2 game.s 1662 | Empty | 00 | | 0 | 00/1F6D | - 4555 | 2 game.s 1663 | Comment | 00 | | 0 | 00/1F6D | *----------------------- - 4556 | 2 game.s 1664 | Comment | 00 | | 0 | 00/1F6D | * CHARGEMENT_HARD - OK - 4557 | 2 game.s 1665 | Comment | 00 | | 0 | 00/1F6D | *----------------------- - 4558 | 2 game.s 1666 | Comment | 00 | | 0 | 00/1F6D | * chargement_hard(fichier$) - 4559 | 2 game.s 1667 | Empty | 00 | | 0 | 00/1F6D | - 4560 | 2 game.s 1668 | Empty | 00 | | 0 | 00/1F6D | chargement_hard - 4561 | 2 game.s 1669 | Code | 00 | | 1 | 00/1F6D : 60 | rts - 4562 | 2 game.s 1670 | Empty | 00 | | 0 | 00/1F6E | - 4563 | 2 game.s 1671 | Comment | 00 | | 0 | 00/1F6E | *----------------------- - 4564 | 2 game.s 1672 | Comment | 00 | | 0 | 00/1F6E | * AFFICHE_IMAGE - OK - 4565 | 2 game.s 1673 | Comment | 00 | | 0 | 00/1F6E | *----------------------- - 4566 | 2 game.s 1674 | Comment | 00 | | 0 | 00/1F6E | * affiche_image(adresse_image%,palette$,fondu!) - 4567 | 2 game.s 1675 | Empty | 00 | | 0 | 00/1F6E | - 4568 | 2 game.s 1676 | Empty | 00 | | 0 | 00/1F6E | affiche_image - 4569 | 2 game.s 1677 | Code | 00 | 2 | 3 | 00/1F6E : AD E6 27 | lda image_chargee - 4570 | 2 game.s 1678 | Code | 00 | | 3 | 00/1F71 : C9 01 00 | cmp #{1} - 4571 | 2 game.s 1679 | Code | 00 | | 2 | 00/1F74 : F0 01 | beq ai_1 - 4572 | 2 game.s 1680 | Code | 00 | | 1 | 00/1F76 : 60 | rts - 4573 | 2 game.s 1681 | Empty | 00 | | 0 | 00/1F77 | - 4574 | 2 game.s 1682 | Code | 00 | 2 | 3 | 00/1F77 : 20 08 02 | ai_1 jsr switch_320 - 4575 | 2 game.s 1683 | Code | 00 | 2 | 3 | 00/1F7A : 20 50 20 | jsr noircit_ecran - 4576 | 2 game.s 1684 | Code | 00 | 2 | 3 | 00/1F7D : AE E2 06 | ldx ptrIMAGE+2 - 4577 | 2 game.s 1685 | Code | 00 | 2 | 3 | 00/1F80 : AC E0 06 | ldy ptrIMAGE - 4578 | 2 game.s 1686 | Code | 00 | 2 | 3 | 00/1F83 : 20 BC 04 | jsr fadeIN - 4579 | 2 game.s 1687 | Code | 00 | 2 | 3 | 00/1F86 : 20 A2 04 | jsr waitEVENT - 4580 | 2 game.s 1688 | Code | 00 | 2 | 3 | 00/1F89 : 20 6C 05 | jsr fadeOUT ; noircit_ecran - 4581 | 2 game.s 1689 | Code | 00 | 2 | 3 | 00/1F8C : 4C 10 02 | jmp switch_640 - 4582 | 2 game.s 1690 | Empty | 00 | | 0 | 00/1F8F | - 4583 | 2 game.s 1691 | Comment | 00 | | 0 | 00/1F8F | *----------------------- - 4584 | 2 game.s 1692 | Comment | 00 | | 0 | 00/1F8F | * SUITE_FORCEE - - 4585 | 2 game.s 1693 | Comment | 00 | | 0 | 00/1F8F | *----------------------- - 4586 | 2 game.s 1694 | Comment | 00 | | 0 | 00/1F8F | * suite_forcee(scene) - 4587 | 2 game.s 1695 | Empty | 00 | | 0 | 00/1F8F | - 4588 | 2 game.s 1696 | Empty | 00 | | 0 | 00/1F8F | suite_forcee - 4589 | 2 game.s 1697 | Code | 00 | | 3 | 00/1F8F : C9 00 00 | cmp #0 - 4590 | 2 game.s 1698 | Code | 00 | | 2 | 00/1F92 : F0 47 | beq sf_false - 4591 | 2 game.s 1699 | Empty | 00 | | 0 | 00/1F94 | - 4592 | 2 game.s 1700 | Code | 00 | | 1 | 00/1F94 : 3A | dec ; prend la scene - 4593 | 2 game.s 1701 | Code | 00 | | 1 | 00/1F95 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 4594 | 2 game.s 1702 | Code | 00 | | 1 | 00/1F96 : 48 | pha - 4595 | 2 game.s 1703 | Code | 00 | | 1 | 00/1F97 : 48 | pha ; index de scne - 4596 | 2 game.s 1704 | Macro | 00 | | 0 | 00/1F98 | PushWord #{25} ; taille d'une dimension - 4598 | 2 game.s 1704 | Code | 00 | | 3 | 00/1F98 : F4 19 00 | PEA #{25} - 4601 | 2 game.s 1705 | Macro | 00 | | 0 | 00/1F9B | _Multiply - 4603 | 2 game.s 1705 | Code | 00 | | 3 | 00/1F9B : A2 0B 09 | LDX #$90B ; load tool call # - 4604 | 2 game.s 1705 | Code | 00 | | 4 | 00/1F9E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4605 | 2 game.s 1706 | Code | 00 | | 1 | 00/1FA2 : 68 | pla - 4606 | 2 game.s 1707 | Code | 00 | 2 | 3 | 00/1FA3 : 8D C4 27 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 4607 | 2 game.s 1708 | Code | 00 | | 1 | 00/1FA6 : 0A | asl ; parce qu'on est sur des words - 4608 | 2 game.s 1709 | Code | 00 | | 1 | 00/1FA7 : 18 | clc - 4609 | 2 game.s 1710 | Code | 00 | 2 | 3 | 00/1FA8 : 69 CF 40 | adc #fonction_mots - 4610 | 2 game.s 1711 | Code | 00 | | 2 | 00/1FAB : 85 80 | sta {$80} ; on pointe sur l'index du premier mot - 4611 | 2 game.s 1712 | Code | 00 | | 1 | 00/1FAD : 68 | pla - 4612 | 2 game.s 1713 | Empty | 00 | | 0 | 00/1FAE | - 4613 | 2 game.s 1714 | Code | 00 | | 2 | 00/1FAE : B2 80 | lda ({$80}) ; prend la valeur du premier mot - 4614 | 2 game.s 1715 | Code | 00 | | 2 | 00/1FB0 : 85 90 | sta {{$80}+$10} ; de fonction_mots - 4615 | 2 game.s 1716 | Code | 00 | 2 | 3 | 00/1FB2 : AD F2 06 | lda ptrINDEX+2 - 4616 | 2 game.s 1717 | Code | 00 | | 2 | 00/1FB5 : 85 92 | sta {{$80}+$10}+2 ; et met son pointeur 32-bits - 4617 | 2 game.s 1718 | Empty | 00 | | 0 | 00/1FB7 | - 4618 | 2 game.s 1719 | Code | 00 | | 3 | 00/1FB7 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits - 4619 | 2 game.s 1720 | Code | 00 | | 2 | 00/1FBA : B7 90 | ozunid_30 lda [{{$80}+$10}],y - 4620 | 2 game.s 1721 | Code | 00 | 2 | 3 | 00/1FBC : D9 E5 1F | cmp strSUITE,y - 4621 | 2 game.s 1722 | Code | 00 | | 2 | 00/1FBF : D0 1A | bne sf_false - 4622 | 2 game.s 1723 | Code | 00 | | 1 | 00/1FC1 : 88 | dey - 4623 | 2 game.s 1724 | Code | 00 | | 1 | 00/1FC2 : 88 | dey - 4624 | 2 game.s 1725 | Code | 00 | | 2 | 00/1FC3 : 10 F5 | bpl ozunid_30 - 4625 | 2 game.s 1726 | Empty | 00 | | 0 | 00/1FC5 | - 4626 | 2 game.s 1727 | Code | 00 | 2 | 3 | 00/1FC5 : A9 0F 60 | lda #aiguillage - 4627 | 2 game.s 1728 | Code | 00 | | 1 | 00/1FC8 : 18 | clc - 4628 | 2 game.s 1729 | Code | 00 | 2 | 3 | 00/1FC9 : 6D C4 27 | adc localOFFSET - 4629 | 2 game.s 1730 | Code | 00 | | 2 | 00/1FCC : 85 80 | sta {$80} - 4630 | 2 game.s 1731 | Empty | 00 | | 0 | 00/1FCE | - 4631 | 2 game.s 1732 | Code | 00 | | 2 | 00/1FCE : B2 80 | lda ({$80}) ; la prochaine scne - 4632 | 2 game.s 1733 | Code | 00 | | 3 | 00/1FD0 : 29 FF 00 | and #$ff - 4633 | 2 game.s 1734 | Code | 00 | 2 | 3 | 00/1FD3 : 8D E0 27 | sta scene_actuelle - 4634 | 2 game.s 1735 | Empty | 00 | | 0 | 00/1FD6 | - 4635 | 2 game.s 1736 | Code | 00 | | 3 | 00/1FD6 : A9 01 00 | lda #{1} - 4636 | 2 game.s 1737 | Code | 00 | | 2 | 00/1FD9 : 80 03 | bra sf_99 - 4637 | 2 game.s 1738 | Code | 00 | | 3 | 00/1FDB : A9 00 00 | sf_false lda #{0} - 4638 | 2 game.s 1739 | Code | 00 | 2 | 3 | 00/1FDE : 8D E4 27 | sf_99 sta deplacement - 4639 | 2 game.s 1740 | Code | 00 | 2 | 3 | 00/1FE1 : 8D EA 27 | sta fgSUITEFORCEE - 4640 | 2 game.s 1741 | Code | 00 | | 1 | 00/1FE4 : 60 | rts - 4641 | 2 game.s 1742 | Empty | 00 | | 0 | 00/1FE5 | - 4642 | 2 game.s 1743 | Data | 00 | | 6 | 00/1FE5 : 73 75 69 74 | strSUITE asc 'suite ' + 4565 | 2 game.s 1548 | Empty | 00 | | 0 | 00/1F56 | + 4566 | 2 game.s 1549 | Comment | 00 | | 0 | 00/1F56 | *----------------------- + 4567 | 2 game.s 1550 | Comment | 00 | | 0 | 00/1F56 | * CPRINT - OK + 4568 | 2 game.s 1551 | Comment | 00 | | 0 | 00/1F56 | *----------------------- + 4569 | 2 game.s 1552 | Comment | 00 | | 0 | 00/1F56 | * cprint(texte$,ligne&,mode) + 4570 | 2 game.s 1553 | Comment | 00 | | 0 | 00/1F56 | * A= ptr to string + 4571 | 2 game.s 1554 | Comment | 00 | | 0 | 00/1F56 | * Y= line index + 4572 | 2 game.s 1555 | Empty | 00 | | 0 | 00/1F56 | + 4573 | 2 game.s 1556 | Macro | 00 | | 0 | 00/1F56 | cprint PushLong #0 ; no link pointer + 4577 | 2 game.s 1556 | Code | 00 | | 3 | 00/1F56 : F4 00 00 | PEA #^#0 + 4584 | 2 game.s 1556 | Code | 00 | | 3 | 00/1F59 : F4 00 00 | PEA #0 + 4587 | 2 game.s 1557 | Code | 00 | 1 >>16 | 3 | 00/1F5C : F4 00 00 | pea ^cprint ; ptr to text + 4588 | 2 game.s 1558 | Code | 00 | | 1 | 00/1F5F : 48 | pha + 4589 | 2 game.s 1559 | Code | 00 | | 1 | 00/1F60 : 48 | pha ; X + 4590 | 2 game.s 1560 | Code | 00 | | 1 | 00/1F61 : 5A | phy ; Y + 4591 | 2 game.s 1561 | Macro | 00 | | 0 | 00/1F62 | PushWord #{{0}} ; mode + 4593 | 2 game.s 1561 | Code | 00 | | 3 | 00/1F62 : F4 00 00 | PEA #{{0}} + 4596 | 2 game.s 1562 | Empty | 00 | | 0 | 00/1F65 | + 4597 | 2 game.s 1563 | Code | 00 | | 3 | 00/1F65 : F4 00 00 | pea $0000 ; count nb of chars in the string + 4598 | 2 game.s 1564 | Code | 00 | | 2 | 00/1F68 : 85 80 | sta {$80} + 4599 | 2 game.s 1565 | Empty | 00 | | 0 | 00/1F6A | + 4600 | 2 game.s 1566 | Code | 00 | | 3 | 00/1F6A : A0 00 00 | ldy #0 + 4601 | 2 game.s 1567 | Code | 10 | | 2 | 00/1F6D : E2 20 | sep #$20 + 4602 | 2 game.s 1568 | Code | 10 | | 2 | 00/1F6F : B1 80 | ozunid_28 lda ({$80}),y + 4603 | 2 game.s 1569 | Code | 10 | | 2 | 00/1F71 : F0 03 | beq cprint1 + 4604 | 2 game.s 1570 | Code | 10 | | 1 | 00/1F73 : C8 | iny + 4605 | 2 game.s 1571 | Code | 10 | | 2 | 00/1F74 : D0 F9 | bne ozunid_28 + 4606 | 2 game.s 1572 | Empty | 10 | | 0 | 00/1F76 | + 4607 | 2 game.s 1573 | Code | 00 | | 2 | 00/1F76 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width + 4608 | 2 game.s 1574 | Code | 00 | | 1 | 00/1F78 : 98 | tya + 4609 | 2 game.s 1575 | Code | 00 | | 1 | 00/1F79 : 0A | asl + 4610 | 2 game.s 1576 | Code | 00 | | 1 | 00/1F7A : 0A | asl + 4611 | 2 game.s 1577 | Code | 00 | | 1 | 00/1F7B : 0A | asl + 4612 | 2 game.s 1578 | Code | 00 | | 2 | 00/1F7C : 83 01 | sta 1,s + 4613 | 2 game.s 1579 | Empty | 00 | | 0 | 00/1F7E | + 4614 | 2 game.s 1580 | Comment | 00 | | 0 | 00/1F7E | *--- now, calculate where we should display it online + 4615 | 2 game.s 1581 | Empty | 00 | | 0 | 00/1F7E | + 4616 | 2 game.s 1582 | Code | 00 | 2 | 3 | 00/1F7E : AD 02 03 | lda mainWIDTH ; 320 or 640 + 4617 | 2 game.s 1583 | Code | 00 | | 1 | 00/1F81 : 38 | sec + 4618 | 2 game.s 1584 | Code | 00 | | 2 | 00/1F82 : E3 01 | sbc 1,s ; stringWidth in pixels + 4619 | 2 game.s 1585 | Code | 00 | | 1 | 00/1F84 : FA | plx ; free stack + 4620 | 2 game.s 1586 | Code | 00 | | 1 | 00/1F85 : 4A | lsr ; /2 + 4621 | 2 game.s 1587 | Code | 00 | | 1 | 00/1F86 : 4A | lsr ; /4 + 4622 | 2 game.s 1588 | Code | 00 | | 1 | 00/1F87 : 4A | lsr ; /8 + 4623 | 2 game.s 1589 | Code | 00 | | 1 | 00/1F88 : 4A | lsr ; /16 + 4624 | 2 game.s 1590 | Code | 00 | | 2 | 00/1F89 : 83 05 | sta 5,s ; fill X from above + 4625 | 2 game.s 1591 | Code | 00 | 2 | 3 | 00/1F8B : 20 3F 15 | jsr print + 4626 | 2 game.s 1592 | Code | 00 | | 1 | 00/1F8E : 60 | rts ; must be RTS + 4627 | 2 game.s 1593 | Empty | 00 | | 0 | 00/1F8F | + 4628 | 2 game.s 1594 | Comment | 00 | | 0 | 00/1F8F | *----------------------- + 4629 | 2 game.s 1595 | Comment | 00 | | 0 | 00/1F8F | * ATTENTE - OK + 4630 | 2 game.s 1596 | Comment | 00 | | 0 | 00/1F8F | *----------------------- + 4631 | 2 game.s 1597 | Comment | 00 | | 0 | 00/1F8F | * attente + 4632 | 2 game.s 1598 | Empty | 00 | | 0 | 00/1F8F | + 4633 | 2 game.s 1599 | Code | 00 | 2 | 3 | 00/1F8F : 4C 2B 05 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well + 4634 | 2 game.s 1600 | Empty | 00 | | 0 | 00/1F92 | + 4635 | 2 game.s 1601 | Comment | 00 | | 0 | 00/1F92 | *----------------------- + 4636 | 2 game.s 1602 | Comment | 00 | | 0 | 00/1F92 | * IMAGE - OK + 4637 | 2 game.s 1603 | Comment | 00 | | 0 | 00/1F92 | *----------------------- + 4638 | 2 game.s 1604 | Comment | 00 | | 0 | 00/1F92 | * image(scene charger) + 4639 | 2 game.s 1605 | Empty | 00 | | 0 | 00/1F92 | + 4640 | 2 game.s 1606 | Code | 00 | | 3 | 00/1F92 : C9 00 00 | image cmp #0 ; not 0 + 4641 | 2 game.s 1607 | Code | 00 | | 2 | 00/1F95 : F0 08 | beq image_ko + 4642 | 2 game.s 1608 | Code | 00 | | 1 | 00/1F97 : 3A | dec + 4643 | 2 game.s 1609 | Code | 00 | | 1 | 00/1F98 : 0A | asl + 4644 | 2 game.s 1610 | Code | 00 | | 1 | 00/1F99 : AA | tax + 4645 | 2 game.s 1611 | Code | 00 | 2 | 3 | 00/1F9A : BD 54 AF | lda image_a_charger,x + 4646 | 2 game.s 1612 | Code | 00 | | 2 | 00/1F9D : D0 07 | bne image_1 + 4647 | 2 game.s 1613 | Empty | 00 | | 0 | 00/1F9F | + 4648 | 2 game.s 1614 | Code | 00 | | 3 | 00/1F9F : A9 00 00 | image_ko lda #{0} + 4649 | 2 game.s 1615 | Code | 00 | 2 | 3 | 00/1FA2 : 8D 71 28 | sta image_chargee + 4650 | 2 game.s 1616 | Code | 00 | | 1 | 00/1FA5 : 60 | rts + 4651 | 2 game.s 1617 | Empty | 00 | | 0 | 00/1FA6 | + 4652 | 2 game.s 1618 | Comment | 00 | | 0 | 00/1FA6 | *--- on copie le nom pIMAGE+2 + 4653 | 2 game.s 1619 | Empty | 00 | | 0 | 00/1FA6 | + 4654 | 2 game.s 1620 | Code | 00 | | 2 | 00/1FA6 : 85 A0 | image_1 sta {{{$80}+$10}+$10} + 4655 | 2 game.s 1621 | Code | 00 | 2 | 3 | 00/1FA8 : AD 7B 07 | lda ptrINDEX+2 + 4656 | 2 game.s 1622 | Code | 00 | | 2 | 00/1FAB : 85 A2 | sta {{{$80}+$10}+$10}+2 + 4657 | 2 game.s 1623 | Empty | 00 | | 0 | 00/1FAD | + 4658 | 2 game.s 1624 | Code | 00 | | 3 | 00/1FAD : A0 00 00 | ldy #0 ; 1METRO.PI1 + 4659 | 2 game.s 1625 | Code | 10 | | 2 | 00/1FB0 : E2 20 | sep #$20 ; 01234567 + 4660 | 2 game.s 1626 | Code | 10 | | 2 | 00/1FB2 : B7 A0 | ozunid_29 lda [{{{$80}+$10}+$10}],y + 4661 | 2 game.s 1627 | Code | 10 | 2 | 3 | 00/1FB4 : 99 18 0B | sta pIMAGE+4,y + 4662 | 2 game.s 1628 | Code | 10 | | 1 | 00/1FB7 : C8 | iny + 4663 | 2 game.s 1629 | Code | 10 | | 2 | 00/1FB8 : C9 2E | cmp #'.' + 4664 | 2 game.s 1630 | Code | 10 | | 2 | 00/1FBA : D0 F6 | bne ozunid_29 + 4665 | 2 game.s 1631 | Empty | 10 | | 0 | 00/1FBC | + 4666 | 2 game.s 1632 | Code | 10 | 2 | 3 | 00/1FBC : AD 67 28 | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) + 4667 | 2 game.s 1633 | Code | 10 | | 2 | 00/1FBF : 09 40 | ora #'A'-1 + 4668 | 2 game.s 1634 | Code | 10 | 2 | 3 | 00/1FC1 : 8D 18 0B | sta pIMAGE+4 ; 1METRO. -> AMETRO. + 4669 | 2 game.s 1635 | Empty | 10 | | 0 | 00/1FC4 | + 4670 | 2 game.s 1636 | Code | 10 | | 2 | 00/1FC4 : A9 6C | lda #'l' ; lz4 + 4671 | 2 game.s 1637 | Code | 10 | 2 | 3 | 00/1FC6 : 99 18 0B | sta pIMAGE+4,y + 4672 | 2 game.s 1638 | Code | 10 | | 1 | 00/1FC9 : C8 | iny ; 8 + 4673 | 2 game.s 1639 | Code | 10 | | 2 | 00/1FCA : A9 7A | lda #'z' + 4674 | 2 game.s 1640 | Code | 10 | 2 | 3 | 00/1FCC : 99 18 0B | sta pIMAGE+4,y + 4675 | 2 game.s 1641 | Code | 10 | | 1 | 00/1FCF : C8 | iny ; 9 + 4676 | 2 game.s 1642 | Code | 10 | | 2 | 00/1FD0 : A9 34 | lda #'4' + 4677 | 2 game.s 1643 | Code | 10 | 2 | 3 | 00/1FD2 : 99 18 0B | sta pIMAGE+4,y + 4678 | 2 game.s 1644 | Empty | 10 | | 0 | 00/1FD5 | + 4679 | 2 game.s 1645 | Code | 10 | | 1 | 00/1FD5 : 98 | tya + 4680 | 2 game.s 1646 | Code | 10 | | 1 | 00/1FD6 : 18 | clc + 4681 | 2 game.s 1647 | Code | 10 | | 2 | 00/1FD7 : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane + 4682 | 2 game.s 1648 | Code | 10 | 2 | 3 | 00/1FD9 : 8D 14 0B | sta pIMAGE + 4683 | 2 game.s 1649 | Code | 00 | | 2 | 00/1FDC : C2 20 | rep #$20 + 4684 | 2 game.s 1650 | Empty | 00 | | 0 | 00/1FDE | + 4685 | 2 game.s 1651 | Comment | 00 | | 0 | 00/1FDE | *--- et on charge l'image + 4686 | 2 game.s 1652 | Empty | 00 | | 0 | 00/1FDE | + 4687 | 2 game.s 1653 | Code | 00 | 2 | 3 | 00/1FDE : A9 14 0B | lda #pIMAGE + 4688 | 2 game.s 1654 | Code | 00 | 2 | 3 | 00/1FE1 : AE 77 07 | ldx ptrUNPACK+2 + 4689 | 2 game.s 1655 | Code | 00 | 2 | 3 | 00/1FE4 : AC 75 07 | ldy ptrUNPACK + 4690 | 2 game.s 1656 | Code | 00 | 2 | 3 | 00/1FE7 : 20 67 09 | jsr loadFILE + 4691 | 2 game.s 1657 | Code | 00 | | 2 | 00/1FEA : B0 B3 | bcs image_ko + 4692 | 2 game.s 1658 | Code | 00 | | 1 | 00/1FEC : 98 | tya + 4693 | 2 game.s 1659 | Code | 00 | 2 | 3 | 00/1FED : 20 4D 06 | jsr unpackLZ4 + 4694 | 2 game.s 1660 | Empty | 00 | | 0 | 00/1FF0 | + 4695 | 2 game.s 1661 | Code | 00 | | 3 | 00/1FF0 : A9 01 00 | lda #{1} + 4696 | 2 game.s 1662 | Code | 00 | 2 | 3 | 00/1FF3 : 8D 71 28 | sta image_chargee + 4697 | 2 game.s 1663 | Code | 00 | 2 | 3 | 00/1FF6 : 4C FA 1F | jmp affiche_image + 4698 | 2 game.s 1664 | Empty | 00 | | 0 | 00/1FF9 | + 4699 | 2 game.s 1665 | Comment | 00 | | 0 | 00/1FF9 | *----------------------- + 4700 | 2 game.s 1666 | Comment | 00 | | 0 | 00/1FF9 | * CHARGEMENT_HARD - OK + 4701 | 2 game.s 1667 | Comment | 00 | | 0 | 00/1FF9 | *----------------------- + 4702 | 2 game.s 1668 | Comment | 00 | | 0 | 00/1FF9 | * chargement_hard(fichier$) + 4703 | 2 game.s 1669 | Empty | 00 | | 0 | 00/1FF9 | + 4704 | 2 game.s 1670 | Empty | 00 | | 0 | 00/1FF9 | chargement_hard + 4705 | 2 game.s 1671 | Code | 00 | | 1 | 00/1FF9 : 60 | rts + 4706 | 2 game.s 1672 | Empty | 00 | | 0 | 00/1FFA | + 4707 | 2 game.s 1673 | Comment | 00 | | 0 | 00/1FFA | *----------------------- + 4708 | 2 game.s 1674 | Comment | 00 | | 0 | 00/1FFA | * AFFICHE_IMAGE - OK + 4709 | 2 game.s 1675 | Comment | 00 | | 0 | 00/1FFA | *----------------------- + 4710 | 2 game.s 1676 | Comment | 00 | | 0 | 00/1FFA | * affiche_image(adresse_image%,palette$,fondu!) + 4711 | 2 game.s 1677 | Empty | 00 | | 0 | 00/1FFA | + 4712 | 2 game.s 1678 | Empty | 00 | | 0 | 00/1FFA | affiche_image + 4713 | 2 game.s 1679 | Code | 00 | 2 | 3 | 00/1FFA : AD 71 28 | lda image_chargee + 4714 | 2 game.s 1680 | Code | 00 | | 3 | 00/1FFD : C9 01 00 | cmp #{1} + 4715 | 2 game.s 1681 | Code | 00 | | 2 | 00/2000 : F0 01 | beq ai_1 + 4716 | 2 game.s 1682 | Code | 00 | | 1 | 00/2002 : 60 | rts + 4717 | 2 game.s 1683 | Empty | 00 | | 0 | 00/2003 | + 4718 | 2 game.s 1684 | Code | 00 | 2 | 3 | 00/2003 : 20 7F 02 | ai_1 jsr switch_320 + 4719 | 2 game.s 1685 | Code | 00 | 2 | 3 | 00/2006 : 20 DB 20 | jsr noircit_ecran + 4720 | 2 game.s 1686 | Code | 00 | 2 | 3 | 00/2009 : AE 6B 07 | ldx ptrIMAGE+2 + 4721 | 2 game.s 1687 | Code | 00 | 2 | 3 | 00/200C : AC 69 07 | ldy ptrIMAGE + 4722 | 2 game.s 1688 | Code | 00 | 2 | 3 | 00/200F : 20 45 05 | jsr fadeIN + 4723 | 2 game.s 1689 | Code | 00 | 2 | 3 | 00/2012 : 20 2B 05 | jsr waitEVENT + 4724 | 2 game.s 1690 | Code | 00 | 2 | 3 | 00/2015 : 20 F5 05 | jsr fadeOUT ; noircit_ecran + 4725 | 2 game.s 1691 | Code | 00 | 2 | 3 | 00/2018 : 4C 87 02 | jmp switch_640 + 4726 | 2 game.s 1692 | Empty | 00 | | 0 | 00/201B | + 4727 | 2 game.s 1693 | Comment | 00 | | 0 | 00/201B | *----------------------- + 4728 | 2 game.s 1694 | Comment | 00 | | 0 | 00/201B | * SUITE_FORCEE - + 4729 | 2 game.s 1695 | Comment | 00 | | 0 | 00/201B | *----------------------- + 4730 | 2 game.s 1696 | Comment | 00 | | 0 | 00/201B | * suite_forcee(scene) + 4731 | 2 game.s 1697 | Empty | 00 | | 0 | 00/201B | + 4732 | 2 game.s 1698 | Empty | 00 | | 0 | 00/201B | suite_forcee + 4733 | 2 game.s 1699 | Code | 00 | | 3 | 00/201B : C9 00 00 | cmp #0 + 4734 | 2 game.s 1700 | Code | 00 | | 2 | 00/201E : F0 47 | beq sf_false + 4735 | 2 game.s 1701 | Empty | 00 | | 0 | 00/2020 | + 4736 | 2 game.s 1702 | Code | 00 | | 1 | 00/2020 : 3A | dec ; prend la scene + 4737 | 2 game.s 1703 | Code | 00 | | 1 | 00/2021 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 4738 | 2 game.s 1704 | Code | 00 | | 1 | 00/2022 : 48 | pha + 4739 | 2 game.s 1705 | Code | 00 | | 1 | 00/2023 : 48 | pha ; index de scne + 4740 | 2 game.s 1706 | Macro | 00 | | 0 | 00/2024 | PushWord #{25} ; taille d'une dimension + 4742 | 2 game.s 1706 | Code | 00 | | 3 | 00/2024 : F4 19 00 | PEA #{25} + 4745 | 2 game.s 1707 | Macro | 00 | | 0 | 00/2027 | _Multiply + 4747 | 2 game.s 1707 | Code | 00 | | 3 | 00/2027 : A2 0B 09 | LDX #$90B ; load tool call # + 4748 | 2 game.s 1707 | Code | 00 | | 4 | 00/202A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4749 | 2 game.s 1708 | Code | 00 | | 1 | 00/202E : 68 | pla + 4750 | 2 game.s 1709 | Code | 00 | 2 | 3 | 00/202F : 8D 4F 28 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 4751 | 2 game.s 1710 | Code | 00 | | 1 | 00/2032 : 0A | asl ; parce qu'on est sur des words + 4752 | 2 game.s 1711 | Code | 00 | | 1 | 00/2033 : 18 | clc + 4753 | 2 game.s 1712 | Code | 00 | 2 | 3 | 00/2034 : 69 B4 40 | adc #fonction_mots + 4754 | 2 game.s 1713 | Code | 00 | | 2 | 00/2037 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 4755 | 2 game.s 1714 | Code | 00 | | 1 | 00/2039 : 68 | pla + 4756 | 2 game.s 1715 | Empty | 00 | | 0 | 00/203A | + 4757 | 2 game.s 1716 | Code | 00 | | 2 | 00/203A : B2 80 | lda ({$80}) ; prend la valeur du premier mot + 4758 | 2 game.s 1717 | Code | 00 | | 2 | 00/203C : 85 90 | sta {{$80}+$10} ; de fonction_mots + 4759 | 2 game.s 1718 | Code | 00 | 2 | 3 | 00/203E : AD 7B 07 | lda ptrINDEX+2 + 4760 | 2 game.s 1719 | Code | 00 | | 2 | 00/2041 : 85 92 | sta {{$80}+$10}+2 ; et met son pointeur 32-bits + 4761 | 2 game.s 1720 | Empty | 00 | | 0 | 00/2043 | + 4762 | 2 game.s 1721 | Code | 00 | | 3 | 00/2043 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits + 4763 | 2 game.s 1722 | Code | 00 | | 2 | 00/2046 : B7 90 | ozunid_30 lda [{{$80}+$10}],y + 4764 | 2 game.s 1723 | Code | 00 | 2 | 3 | 00/2048 : D9 6E 20 | cmp strSUITE,y + 4765 | 2 game.s 1724 | Code | 00 | | 2 | 00/204B : D0 1A | bne sf_false + 4766 | 2 game.s 1725 | Code | 00 | | 1 | 00/204D : 88 | dey + 4767 | 2 game.s 1726 | Code | 00 | | 1 | 00/204E : 88 | dey + 4768 | 2 game.s 1727 | Code | 00 | | 2 | 00/204F : 10 F5 | bpl ozunid_30 + 4769 | 2 game.s 1728 | Empty | 00 | | 0 | 00/2051 | + 4770 | 2 game.s 1729 | Code | 00 | 2 | 3 | 00/2051 : A9 F4 5F | lda #aiguillage + 4771 | 2 game.s 1730 | Code | 00 | | 1 | 00/2054 : 18 | clc + 4772 | 2 game.s 1731 | Code | 00 | 2 | 3 | 00/2055 : 6D 4F 28 | adc localOFFSET + 4773 | 2 game.s 1732 | Code | 00 | | 2 | 00/2058 : 85 80 | sta {$80} + 4774 | 2 game.s 1733 | Empty | 00 | | 0 | 00/205A | + 4775 | 2 game.s 1734 | Code | 00 | | 2 | 00/205A : B2 80 | lda ({$80}) ; la prochaine scne + 4776 | 2 game.s 1735 | Code | 00 | | 3 | 00/205C : 29 FF 00 | and #$ff + 4777 | 2 game.s 1736 | Code | 00 | 2 | 3 | 00/205F : 8D 6B 28 | sta scene_actuelle + 4778 | 2 game.s 1737 | Empty | 00 | | 0 | 00/2062 | + 4779 | 2 game.s 1738 | Code | 00 | | 3 | 00/2062 : A9 01 00 | lda #{1} + 4780 | 2 game.s 1739 | Code | 00 | | 2 | 00/2065 : 80 03 | bra sf_99 + 4781 | 2 game.s 1740 | Code | 00 | | 3 | 00/2067 : A9 00 00 | sf_false lda #{0} + 4782 | 2 game.s 1741 | Code | 00 | 2 | 3 | 00/206A : 8D 75 28 | sf_99 sta fgSUITEFORCEE + 4783 | 2 game.s 1742 | Code | 00 | | 1 | 00/206D : 60 | rts + 4784 | 2 game.s 1743 | Empty | 00 | | 0 | 00/206E | + 4785 | 2 game.s 1744 | Data | 00 | | 6 | 00/206E : 73 75 69 74 | strSUITE asc 'suite ' | | | | | | 65 20 | - 4643 | 2 game.s 1744 | Empty | 00 | | 0 | 00/1FEB | - 4644 | 2 game.s 1745 | Comment | 00 | | 0 | 00/1FEB | *----------------------- - 4645 | 2 game.s 1746 | Comment | 00 | | 0 | 00/1FEB | * AIGUILLAGE - 4646 | 2 game.s 1747 | Comment | 00 | | 0 | 00/1FEB | *----------------------- - 4647 | 2 game.s 1748 | Comment | 00 | | 0 | 00/1FEB | * aiguille(scene) - 4648 | 2 game.s 1749 | Comment | 00 | | 0 | 00/1FEB | * parce que le tableau aiguillag existe - 4649 | 2 game.s 1750 | Empty | 00 | | 0 | 00/1FEB | - 4650 | 2 game.s 1751 | Code | 00 | | 3 | 00/1FEB : C9 00 00 | aiguille cmp #0 - 4651 | 2 game.s 1752 | Code | 00 | | 2 | 00/1FEE : F0 2F | beq ai_false - 4652 | 2 game.s 1753 | Empty | 00 | | 0 | 00/1FF0 | - 4653 | 2 game.s 1754 | Code | 00 | | 1 | 00/1FF0 : 3A | dec ; prend la scene - 4654 | 2 game.s 1755 | Code | 00 | | 1 | 00/1FF1 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 4655 | 2 game.s 1756 | Code | 00 | | 1 | 00/1FF2 : 48 | pha - 4656 | 2 game.s 1757 | Code | 00 | | 1 | 00/1FF3 : 48 | pha ; index de scne - 4657 | 2 game.s 1758 | Macro | 00 | | 0 | 00/1FF4 | PushWord #{25} ; taille d'une dimension - 4659 | 2 game.s 1758 | Code | 00 | | 3 | 00/1FF4 : F4 19 00 | PEA #{25} - 4662 | 2 game.s 1759 | Macro | 00 | | 0 | 00/1FF7 | _Multiply - 4664 | 2 game.s 1759 | Code | 00 | | 3 | 00/1FF7 : A2 0B 09 | LDX #$90B ; load tool call # - 4665 | 2 game.s 1759 | Code | 00 | | 4 | 00/1FFA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4666 | 2 game.s 1760 | Code | 00 | | 1 | 00/1FFE : 68 | pla - 4667 | 2 game.s 1761 | Code | 00 | | 1 | 00/1FFF : 18 | clc ; 0=>0, 1=>25, 2=>50 - 4668 | 2 game.s 1762 | Code | 00 | 2 | 3 | 00/2000 : 69 0F 60 | adc #aiguillage - 4669 | 2 game.s 1763 | Code | 00 | | 2 | 00/2003 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot - 4670 | 2 game.s 1764 | Code | 00 | | 1 | 00/2005 : 68 | pla - 4671 | 2 game.s 1765 | Empty | 00 | | 0 | 00/2006 | - 4672 | 2 game.s 1766 | Code | 00 | 2 | 3 | 00/2006 : AC D6 27 | ldy mot_clique - 4673 | 2 game.s 1767 | Code | 00 | | 1 | 00/2009 : 88 | dey - 4674 | 2 game.s 1768 | Code | 00 | | 2 | 00/200A : B1 80 | lda ({$80}),y ; la prochaine scne - 4675 | 2 game.s 1769 | Code | 00 | | 3 | 00/200C : 29 FF 00 | and #$ff - 4676 | 2 game.s 1770 | Code | 00 | 2 | 3 | 00/200F : 8D E0 27 | sta scene_actuelle - 4677 | 2 game.s 1771 | Empty | 00 | | 0 | 00/2012 | - 4678 | 2 game.s 1772 | Code | 00 | | 3 | 00/2012 : A9 01 00 | lda #{1} - 4679 | 2 game.s 1773 | Code | 00 | 2 | 3 | 00/2015 : 8D E4 27 | sta deplacement - 4680 | 2 game.s 1774 | Code | 00 | | 3 | 00/2018 : A9 00 00 | lda #{0} - 4681 | 2 game.s 1775 | Code | 00 | 2 | 3 | 00/201B : 8D EA 27 | sta fgSUITEFORCEE - 4682 | 2 game.s 1776 | Code | 00 | | 1 | 00/201E : 60 | rts - 4683 | 2 game.s 1777 | Code | 00 | | 3 | 00/201F : A9 00 00 | ai_false lda #{0} - 4684 | 2 game.s 1778 | Code | 00 | 2 | 3 | 00/2022 : 8D E4 27 | sta deplacement - 4685 | 2 game.s 1779 | Code | 00 | 2 | 3 | 00/2025 : 8D EA 27 | sta fgSUITEFORCEE - 4686 | 2 game.s 1780 | Code | 00 | | 1 | 00/2028 : 60 | rts - 4687 | 2 game.s 1781 | Empty | 00 | | 0 | 00/2029 | - 4688 | 2 game.s 1782 | Comment | 00 | | 0 | 00/2029 | *----------------------- - 4689 | 2 game.s 1783 | Comment | 00 | | 0 | 00/2029 | * CHARGE_IMAGE - OK - 4690 | 2 game.s 1784 | Comment | 00 | | 0 | 00/2029 | *----------------------- - 4691 | 2 game.s 1785 | Comment | 00 | | 0 | 00/2029 | * charge_image(fichier$) - 4692 | 2 game.s 1786 | Empty | 00 | | 0 | 00/2029 | - 4693 | 2 game.s 1787 | Empty | 00 | | 0 | 00/2029 | charge_image - 4694 | 2 game.s 1788 | Code | 00 | | 1 | 00/2029 : 60 | rts - 4695 | 2 game.s 1789 | Empty | 00 | | 0 | 00/202A | 1F9C - 4696 | 2 game.s 1790 | Comment | 00 | | 0 | 00/202A | *----------------------- - 4697 | 2 game.s 1791 | Comment | 00 | | 0 | 00/202A | * IMAGE_ECRAN - OK - 4698 | 2 game.s 1792 | Comment | 00 | | 0 | 00/202A | *----------------------- - 4699 | 2 game.s 1793 | Comment | 00 | | 0 | 00/202A | * image_ecran(adresse_image%) - 4700 | 2 game.s 1794 | Empty | 00 | | 0 | 00/202A | - 4701 | 2 game.s 1795 | Empty | 00 | | 0 | 00/202A | image_ecran - 4702 | 2 game.s 1796 | Code | 00 | | 1 | 00/202A : 60 | rts - 4703 | 2 game.s 1797 | Empty | 00 | | 0 | 00/202B | - 4704 | 2 game.s 1798 | Comment | 00 | | 0 | 00/202B | *----------------------- - 4705 | 2 game.s 1799 | Comment | 00 | | 0 | 00/202B | * FADEIN - OK - 4706 | 2 game.s 1800 | Comment | 00 | | 0 | 00/202B | *----------------------- - 4707 | 2 game.s 1801 | Comment | 00 | | 0 | 00/202B | * fadein(palette2$) - 4708 | 2 game.s 1802 | Code | 00 | | 1 | 00/202B : 60 | rts - 4709 | 2 game.s 1803 | Empty | 00 | | 0 | 00/202C | - 4710 | 2 game.s 1804 | Comment | 00 | | 0 | 00/202C | *----------------------- - 4711 | 2 game.s 1805 | Comment | 00 | | 0 | 00/202C | * FADEOUT - OK - 4712 | 2 game.s 1806 | Comment | 00 | | 0 | 00/202C | *----------------------- - 4713 | 2 game.s 1807 | Comment | 00 | | 0 | 00/202C | * fadeout(palette2$) - 4714 | 2 game.s 1808 | Code | 00 | | 1 | 00/202C : 60 | rts - 4715 | 2 game.s 1809 | Empty | 00 | | 0 | 00/202D | - 4716 | 2 game.s 1810 | Empty | 00 | | 0 | 00/202D | palette_320 - 4717 | 2 game.s 1811 | Data | 00 | | 16 | 00/202D : 00 00 77 07 | hex 0000770741082C070F008000700F000D + 4786 | 2 game.s 1745 | Empty | 00 | | 0 | 00/2074 | + 4787 | 2 game.s 1746 | Comment | 00 | | 0 | 00/2074 | *----------------------- + 4788 | 2 game.s 1747 | Comment | 00 | | 0 | 00/2074 | * AIGUILLAGE + 4789 | 2 game.s 1748 | Comment | 00 | | 0 | 00/2074 | *----------------------- + 4790 | 2 game.s 1749 | Comment | 00 | | 0 | 00/2074 | * aiguille(scene) + 4791 | 2 game.s 1750 | Comment | 00 | | 0 | 00/2074 | * parce que le tableau aiguillag existe + 4792 | 2 game.s 1751 | Empty | 00 | | 0 | 00/2074 | + 4793 | 2 game.s 1752 | Code | 00 | 2 | 3 | 00/2074 : AE 61 28 | aiguille ldx mot_clique ; a-t-on cliqu de nouveau sur le mme mot ? + 4794 | 2 game.s 1753 | Code | 00 | 2 | 3 | 00/2077 : EC 63 28 | cpx mot_ancien + 4795 | 2 game.s 1754 | Code | 00 | | 2 | 00/207A : F0 03 | beq ai_entry + 4796 | 2 game.s 1755 | Code | 00 | 2 | 3 | 00/207C : 4C 3D 15 | jmp affiche_commentaire + 4797 | 2 game.s 1756 | Empty | 00 | | 0 | 00/207F | + 4798 | 2 game.s 1757 | Code | 00 | | 3 | 00/207F : C9 00 00 | ai_entry cmp #0 + 4799 | 2 game.s 1758 | Code | 00 | | 2 | 00/2082 : F0 29 | beq ai_false + 4800 | 2 game.s 1759 | Empty | 00 | | 0 | 00/2084 | + 4801 | 2 game.s 1760 | Code | 00 | | 1 | 00/2084 : 3A | dec ; prend la scene + 4802 | 2 game.s 1761 | Code | 00 | | 1 | 00/2085 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 4803 | 2 game.s 1762 | Code | 00 | | 1 | 00/2086 : 48 | pha + 4804 | 2 game.s 1763 | Code | 00 | | 1 | 00/2087 : 48 | pha ; index de scne + 4805 | 2 game.s 1764 | Macro | 00 | | 0 | 00/2088 | PushWord #{25} ; taille d'une dimension + 4807 | 2 game.s 1764 | Code | 00 | | 3 | 00/2088 : F4 19 00 | PEA #{25} + 4810 | 2 game.s 1765 | Macro | 00 | | 0 | 00/208B | _Multiply + 4812 | 2 game.s 1765 | Code | 00 | | 3 | 00/208B : A2 0B 09 | LDX #$90B ; load tool call # + 4813 | 2 game.s 1765 | Code | 00 | | 4 | 00/208E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4814 | 2 game.s 1766 | Code | 00 | | 1 | 00/2092 : 68 | pla + 4815 | 2 game.s 1767 | Code | 00 | | 1 | 00/2093 : 18 | clc ; 0=>0, 1=>25, 2=>50 + 4816 | 2 game.s 1768 | Code | 00 | 2 | 3 | 00/2094 : 69 F4 5F | adc #aiguillage + 4817 | 2 game.s 1769 | Code | 00 | | 2 | 00/2097 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 4818 | 2 game.s 1770 | Code | 00 | | 1 | 00/2099 : 68 | pla + 4819 | 2 game.s 1771 | Empty | 00 | | 0 | 00/209A | + 4820 | 2 game.s 1772 | Code | 00 | 2 | 3 | 00/209A : AC 61 28 | ldy mot_clique ; 1..+ + 4821 | 2 game.s 1773 | Code | 00 | | 1 | 00/209D : 88 | dey + 4822 | 2 game.s 1774 | Code | 00 | | 2 | 00/209E : B1 80 | lda ({$80}),y ; la prochaine scne + 4823 | 2 game.s 1775 | Code | 00 | | 3 | 00/20A0 : 29 FF 00 | and #$ff + 4824 | 2 game.s 1776 | Code | 00 | 2 | 3 | 00/20A3 : 8D 6B 28 | sta scene_actuelle + 4825 | 2 game.s 1777 | Code | 00 | | 3 | 00/20A6 : A9 01 00 | lda #{1} + 4826 | 2 game.s 1778 | Code | 00 | 2 | 3 | 00/20A9 : 8D 6F 28 | sta deplacement + 4827 | 2 game.s 1779 | Code | 00 | | 1 | 00/20AC : 60 | rts + 4828 | 2 game.s 1780 | Empty | 00 | | 0 | 00/20AD | + 4829 | 2 game.s 1781 | Code | 00 | | 3 | 00/20AD : A9 00 00 | ai_false lda #{0} + 4830 | 2 game.s 1782 | Code | 00 | 2 | 3 | 00/20B0 : 8D 6F 28 | sta deplacement + 4831 | 2 game.s 1783 | Code | 00 | | 1 | 00/20B3 : 60 | rts + 4832 | 2 game.s 1784 | Empty | 00 | | 0 | 00/20B4 | + 4833 | 2 game.s 1785 | Comment | 00 | | 0 | 00/20B4 | *----------------------- + 4834 | 2 game.s 1786 | Comment | 00 | | 0 | 00/20B4 | * CHARGE_IMAGE - OK + 4835 | 2 game.s 1787 | Comment | 00 | | 0 | 00/20B4 | *----------------------- + 4836 | 2 game.s 1788 | Comment | 00 | | 0 | 00/20B4 | * charge_image(fichier$) + 4837 | 2 game.s 1789 | Empty | 00 | | 0 | 00/20B4 | + 4838 | 2 game.s 1790 | Empty | 00 | | 0 | 00/20B4 | charge_image + 4839 | 2 game.s 1791 | Code | 00 | | 1 | 00/20B4 : 60 | rts + 4840 | 2 game.s 1792 | Empty | 00 | | 0 | 00/20B5 | + 4841 | 2 game.s 1793 | Comment | 00 | | 0 | 00/20B5 | *----------------------- + 4842 | 2 game.s 1794 | Comment | 00 | | 0 | 00/20B5 | * IMAGE_ECRAN - OK + 4843 | 2 game.s 1795 | Comment | 00 | | 0 | 00/20B5 | *----------------------- + 4844 | 2 game.s 1796 | Comment | 00 | | 0 | 00/20B5 | * image_ecran(adresse_image%) + 4845 | 2 game.s 1797 | Empty | 00 | | 0 | 00/20B5 | + 4846 | 2 game.s 1798 | Empty | 00 | | 0 | 00/20B5 | image_ecran + 4847 | 2 game.s 1799 | Code | 00 | | 1 | 00/20B5 : 60 | rts + 4848 | 2 game.s 1800 | Empty | 00 | | 0 | 00/20B6 | + 4849 | 2 game.s 1801 | Comment | 00 | | 0 | 00/20B6 | *----------------------- + 4850 | 2 game.s 1802 | Comment | 00 | | 0 | 00/20B6 | * FADEIN - OK + 4851 | 2 game.s 1803 | Comment | 00 | | 0 | 00/20B6 | *----------------------- + 4852 | 2 game.s 1804 | Comment | 00 | | 0 | 00/20B6 | * fadein(palette2$) + 4853 | 2 game.s 1805 | Code | 00 | | 1 | 00/20B6 : 60 | rts + 4854 | 2 game.s 1806 | Empty | 00 | | 0 | 00/20B7 | + 4855 | 2 game.s 1807 | Comment | 00 | | 0 | 00/20B7 | *----------------------- + 4856 | 2 game.s 1808 | Comment | 00 | | 0 | 00/20B7 | * FADEOUT - OK + 4857 | 2 game.s 1809 | Comment | 00 | | 0 | 00/20B7 | *----------------------- + 4858 | 2 game.s 1810 | Comment | 00 | | 0 | 00/20B7 | * fadeout(palette2$) + 4859 | 2 game.s 1811 | Code | 00 | | 1 | 00/20B7 : 60 | rts + 4860 | 2 game.s 1812 | Empty | 00 | | 0 | 00/20B8 | + 4861 | 2 game.s 1813 | Empty | 00 | | 0 | 00/20B8 | palette_320 + 4862 | 2 game.s 1814 | Data | 00 | | 16 | 00/20B8 : 00 00 77 07 | hex 0000770741082C070F008000700F000D | | | | | | 41 08 2C 07 | | | | | | | 0F 00 80 00 | | | | | | | 70 0F 00 0D | - 4718 | 2 game.s 1812 | Data | 00 | | 16 | 00/203D : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F + 4863 | 2 game.s 1815 | Data | 00 | | 16 | 00/20C8 : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F | | | | | | E0 00 DF 04 | | | | | | | AF 0D 8F 07 | | | | | | | CC 0C FF 0F | - 4719 | 2 game.s 1813 | Empty | 00 | | 0 | 00/204D | - 4720 | 2 game.s 1814 | Comment | 00 | | 0 | 00/204D | *----------------------- - 4721 | 2 game.s 1815 | Comment | 00 | | 0 | 00/204D | * FADEIN_MID - OK - 4722 | 2 game.s 1816 | Comment | 00 | | 0 | 00/204D | *----------------------- - 4723 | 2 game.s 1817 | Comment | 00 | | 0 | 00/204D | * fadein_mid - 4724 | 2 game.s 1818 | Empty | 00 | | 0 | 00/204D | - 4725 | 2 game.s 1819 | Empty | 00 | | 0 | 00/204D | fadein_mid - 4726 | 2 game.s 1820 | Code | 00 | | 1 | 00/204D : 60 | rts - 4727 | 2 game.s 1821 | Empty | 00 | | 0 | 00/204E | - 4728 | 2 game.s 1822 | Comment | 00 | | 0 | 00/204E | *----------------------- - 4729 | 2 game.s 1823 | Comment | 00 | | 0 | 00/204E | * FADEOUT_MID - OK - 4730 | 2 game.s 1824 | Comment | 00 | | 0 | 00/204E | *----------------------- - 4731 | 2 game.s 1825 | Comment | 00 | | 0 | 00/204E | * fadeout_mid - 4732 | 2 game.s 1826 | Empty | 00 | | 0 | 00/204E | - 4733 | 2 game.s 1827 | Empty | 00 | | 0 | 00/204E | fadeout_mid - 4734 | 2 game.s 1828 | Code | 00 | | 1 | 00/204E : 60 | rts - 4735 | 2 game.s 1829 | Empty | 00 | | 0 | 00/204F | - 4736 | 2 game.s 1830 | Comment | 00 | | 0 | 00/204F | *----------------------- - 4737 | 2 game.s 1831 | Comment | 00 | | 0 | 00/204F | * PALETTE - OK - 4738 | 2 game.s 1832 | Comment | 00 | | 0 | 00/204F | *----------------------- - 4739 | 2 game.s 1833 | Comment | 00 | | 0 | 00/204F | * palette_texte - 4740 | 2 game.s 1834 | Empty | 00 | | 0 | 00/204F | - 4741 | 2 game.s 1835 | Empty | 00 | | 0 | 00/204F | palette_texte - 4742 | 2 game.s 1836 | Code | 00 | | 1 | 00/204F : 60 | rts - 4743 | 2 game.s 1837 | Empty | 00 | | 0 | 00/2050 | - 4744 | 2 game.s 1838 | Comment | 00 | | 0 | 00/2050 | *----------------------- - 4745 | 2 game.s 1839 | Comment | 00 | | 0 | 00/2050 | * NOIRCIT_ECRAN - OK - 4746 | 2 game.s 1840 | Comment | 00 | | 0 | 00/2050 | *----------------------- - 4747 | 2 game.s 1841 | Comment | 00 | | 0 | 00/2050 | * noircit_ecran - 4748 | 2 game.s 1842 | Empty | 00 | | 0 | 00/2050 | - 4749 | 2 game.s 1843 | Empty | 00 | | 0 | 00/2050 | noircit_ecran - 4750 | 2 game.s 1844 | Macro | 00 | | 0 | 00/2050 | PushWord #0 - 4752 | 2 game.s 1844 | Code | 00 | | 3 | 00/2050 : F4 00 00 | PEA #0 - 4755 | 2 game.s 1845 | Macro | 00 | | 0 | 00/2053 | _ClearScreen - 4757 | 2 game.s 1845 | Code | 00 | | 3 | 00/2053 : A2 04 15 | LDX #$1504 ; load tool call # - 4758 | 2 game.s 1845 | Code | 00 | | 4 | 00/2056 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4759 | 2 game.s 1846 | Code | 00 | | 1 | 00/205A : 60 | rts - 4760 | 2 game.s 1847 | Empty | 00 | | 0 | 00/205B | - 4761 | 2 game.s 1848 | Comment | 00 | | 0 | 00/205B | *----------------------- - 4762 | 2 game.s 1849 | Comment | 00 | | 0 | 00/205B | * PALETTE - OK - 4763 | 2 game.s 1850 | Comment | 00 | | 0 | 00/205B | *----------------------- - 4764 | 2 game.s 1851 | Comment | 00 | | 0 | 00/205B | * palette(palette$) - 4765 | 2 game.s 1852 | Empty | 00 | | 0 | 00/205B | - 4766 | 2 game.s 1853 | Empty | 00 | | 0 | 00/205B | palette - 4767 | 2 game.s 1854 | Code | 00 | | 1 | 00/205B : 60 | rts - 4768 | 2 game.s 1855 | Empty | 00 | | 0 | 00/205C | - 4769 | 2 game.s 1856 | Comment | 00 | | 0 | 00/205C | *----------------------- - 4770 | 2 game.s 1857 | Comment | 00 | | 0 | 00/205C | * HELP - OK - 4771 | 2 game.s 1858 | Comment | 00 | | 0 | 00/205C | *----------------------- - 4772 | 2 game.s 1859 | Comment | 00 | | 0 | 00/205C | * help - 4773 | 2 game.s 1860 | Empty | 00 | | 0 | 00/205C | - 4774 | 2 game.s 1861 | Code | 00 | 2 | 3 | 00/205C : AD 8B 02 | help lda mainWIDTH ; save current width - 4775 | 2 game.s 1862 | Code | 00 | 2 | 3 | 00/205F : 8D 8D 02 | sta oldWIDTH - 4776 | 2 game.s 1863 | Code | 00 | 2 | 3 | 00/2062 : 20 68 06 | jsr saveBACK ; save background - 4777 | 2 game.s 1864 | Code | 00 | 2 | 3 | 00/2065 : 20 10 02 | jsr switch_640 ; switch to 640 - 4778 | 2 game.s 1865 | Empty | 00 | | 0 | 00/2068 | - 4779 | 2 game.s 1866 | Code | 00 | 2 | 3 | 00/2068 : AE EA 06 | ldx ptrFOND+2 - 4780 | 2 game.s 1867 | Code | 00 | 2 | 3 | 00/206B : AC E8 06 | ldy ptrFOND - 4781 | 2 game.s 1868 | Code | 00 | 2 | 3 | 00/206E : 20 BC 04 | jsr fadeIN - 4782 | 2 game.s 1869 | Empty | 00 | | 0 | 00/2071 | - 4783 | 2 game.s 1870 | Macro | 00 | | 0 | 00/2071 | PushLong #old_pattern ; save current pattern - 4787 | 2 game.s 1870 | Code | 00 | 1 >>16 | 3 | 00/2071 : F4 00 00 | PEA #^#old_pattern - 4794 | 2 game.s 1870 | Code | 00 | 2 | 3 | 00/2074 : F4 04 0F | PEA #old_pattern - 4797 | 2 game.s 1871 | Macro | 00 | | 0 | 00/2077 | _GetPenPat - 4799 | 2 game.s 1871 | Code | 00 | | 3 | 00/2077 : A2 04 31 | LDX #$3104 ; load tool call # - 4800 | 2 game.s 1871 | Code | 00 | | 4 | 00/207A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4801 | 2 game.s 1872 | Empty | 00 | | 0 | 00/207E | - 4802 | 2 game.s 1873 | Comment | 00 | | 0 | 00/207E | * The frame - 4803 | 2 game.s 1874 | Empty | 00 | | 0 | 00/207E | - 4804 | 2 game.s 1875 | Macro | 00 | | 0 | 00/207E | PushLong #black_pattern ; black pattern - 4808 | 2 game.s 1875 | Code | 00 | 1 >>16 | 3 | 00/207E : F4 00 00 | PEA #^#black_pattern - 4815 | 2 game.s 1875 | Code | 00 | 2 | 3 | 00/2081 : F4 66 10 | PEA #black_pattern - 4818 | 2 game.s 1876 | Macro | 00 | | 0 | 00/2084 | _SetPenPat - 4820 | 2 game.s 1876 | Code | 00 | | 3 | 00/2084 : A2 04 30 | LDX #$3004 ; load tool call # - 4821 | 2 game.s 1876 | Code | 00 | | 4 | 00/2087 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4822 | 2 game.s 1877 | Empty | 00 | | 0 | 00/208B | - 4823 | 2 game.s 1878 | Macro | 00 | | 0 | 00/208B | PushLong #helpRECT1 - 4827 | 2 game.s 1878 | Code | 00 | 1 >>16 | 3 | 00/208B : F4 00 00 | PEA #^#helpRECT1 - 4834 | 2 game.s 1878 | Code | 00 | 2 | 3 | 00/208E : F4 61 21 | PEA #helpRECT1 - 4837 | 2 game.s 1879 | Macro | 00 | | 0 | 00/2091 | PushWord #10 - 4839 | 2 game.s 1879 | Code | 00 | | 3 | 00/2091 : F4 0A 00 | PEA #10 - 4842 | 2 game.s 1880 | Macro | 00 | | 0 | 00/2094 | PushWord #10 - 4844 | 2 game.s 1880 | Code | 00 | | 3 | 00/2094 : F4 0A 00 | PEA #10 - 4847 | 2 game.s 1881 | Macro | 00 | | 0 | 00/2097 | _FrameRRect - 4849 | 2 game.s 1881 | Code | 00 | | 3 | 00/2097 : A2 04 5D | LDX #$5D04 ; load tool call # - 4850 | 2 game.s 1881 | Code | 00 | | 4 | 00/209A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4851 | 2 game.s 1882 | Empty | 00 | | 0 | 00/209E | - 4852 | 2 game.s 1883 | Comment | 00 | | 0 | 00/209E | * The rectangle - 4853 | 2 game.s 1884 | Empty | 00 | | 0 | 00/209E | - 4854 | 2 game.s 1885 | Macro | 00 | | 0 | 00/209E | PushLong #white_pattern ; white pattern - 4858 | 2 game.s 1885 | Code | 00 | 1 >>16 | 3 | 00/209E : F4 00 00 | PEA #^#white_pattern - 4865 | 2 game.s 1885 | Code | 00 | 2 | 3 | 00/20A1 : F4 71 21 | PEA #white_pattern - 4868 | 2 game.s 1886 | Macro | 00 | | 0 | 00/20A4 | _SetPenPat - 4870 | 2 game.s 1886 | Code | 00 | | 3 | 00/20A4 : A2 04 30 | LDX #$3004 ; load tool call # - 4871 | 2 game.s 1886 | Code | 00 | | 4 | 00/20A7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4872 | 2 game.s 1887 | Empty | 00 | | 0 | 00/20AB | - 4873 | 2 game.s 1888 | Macro | 00 | | 0 | 00/20AB | PushLong #helpRECT2 - 4877 | 2 game.s 1888 | Code | 00 | 1 >>16 | 3 | 00/20AB : F4 00 00 | PEA #^#helpRECT2 - 4884 | 2 game.s 1888 | Code | 00 | 2 | 3 | 00/20AE : F4 69 21 | PEA #helpRECT2 - 4887 | 2 game.s 1889 | Macro | 00 | | 0 | 00/20B1 | PushWord #10 - 4889 | 2 game.s 1889 | Code | 00 | | 3 | 00/20B1 : F4 0A 00 | PEA #10 - 4892 | 2 game.s 1890 | Macro | 00 | | 0 | 00/20B4 | PushWord #10 - 4894 | 2 game.s 1890 | Code | 00 | | 3 | 00/20B4 : F4 0A 00 | PEA #10 - 4897 | 2 game.s 1891 | Macro | 00 | | 0 | 00/20B7 | _PaintRRect - 4899 | 2 game.s 1891 | Code | 00 | | 3 | 00/20B7 : A2 04 5E | LDX #$5E04 ; load tool call # - 4900 | 2 game.s 1891 | Code | 00 | | 4 | 00/20BA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4901 | 2 game.s 1892 | Empty | 00 | | 0 | 00/20BE | - 4902 | 2 game.s 1893 | Code | 00 | 2 | 3 | 00/20BE : AD DC 27 | lda aventure - 4903 | 2 game.s 1894 | Code | 00 | | 3 | 00/20C1 : C9 02 00 | cmp #2 - 4904 | 2 game.s 1895 | Code | 00 | | 2 | 00/20C4 : F0 19 | beq help2 - 4905 | 2 game.s 1896 | Code | 00 | | 3 | 00/20C6 : C9 03 00 | cmp #3 - 4906 | 2 game.s 1897 | Code | 00 | | 2 | 00/20C9 : F0 28 | beq help3 - 4907 | 2 game.s 1898 | Empty | 00 | | 0 | 00/20CB | - 4908 | 2 game.s 1899 | Macro | 00 | | 0 | 00/20CB | @cprint #help_str1_1;3 - 4909 | 2 game.s 1899 | Code | 00 | 2 | 3 | 00/20CB : A9 91 21 | lda ##help_str1_1 - 4910 | 2 game.s 1899 | Code | 00 | | 3 | 00/20CE : A0 03 00 | ldy #3 - 4911 | 2 game.s 1899 | Code | 00 | 2 | 3 | 00/20D1 : 20 CA 1E | jsr cprint - 4912 | 2 game.s 1900 | Macro | 00 | | 0 | 00/20D4 | @cprint #help_str1_2;5 - 4913 | 2 game.s 1900 | Code | 00 | 2 | 3 | 00/20D4 : A9 AB 21 | lda ##help_str1_2 - 4914 | 2 game.s 1900 | Code | 00 | | 3 | 00/20D7 : A0 05 00 | ldy #5 - 4915 | 2 game.s 1900 | Code | 00 | 2 | 3 | 00/20DA : 20 CA 1E | jsr cprint - 4916 | 2 game.s 1901 | Code | 00 | | 2 | 00/20DD : 80 26 | bra help4 - 4917 | 2 game.s 1902 | Macro | 00 | | 0 | 00/20DF | help2 @cprint #help_str2_1;3 - 4918 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/20DF : A9 D0 21 | lda ##help_str2_1 - 4919 | 2 game.s 1902 | Code | 00 | | 3 | 00/20E2 : A0 03 00 | ldy #3 - 4920 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/20E5 : 20 CA 1E | jsr cprint - 4921 | 2 game.s 1903 | Macro | 00 | | 0 | 00/20E8 | @cprint #help_str2_2;5 - 4922 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/20E8 : A9 F7 21 | lda ##help_str2_2 - 4923 | 2 game.s 1903 | Code | 00 | | 3 | 00/20EB : A0 05 00 | ldy #5 - 4924 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/20EE : 20 CA 1E | jsr cprint - 4925 | 2 game.s 1904 | Code | 00 | | 2 | 00/20F1 : 80 12 | bra help4 - 4926 | 2 game.s 1905 | Macro | 00 | | 0 | 00/20F3 | help3 @cprint #help_str3_1;3 - 4927 | 2 game.s 1905 | Code | 00 | 2 | 3 | 00/20F3 : A9 1F 22 | lda ##help_str3_1 - 4928 | 2 game.s 1905 | Code | 00 | | 3 | 00/20F6 : A0 03 00 | ldy #3 - 4929 | 2 game.s 1905 | Code | 00 | 2 | 3 | 00/20F9 : 20 CA 1E | jsr cprint - 4930 | 2 game.s 1906 | Macro | 00 | | 0 | 00/20FC | @cprint #help_str3_2;5 - 4931 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/20FC : A9 3C 22 | lda ##help_str3_2 - 4932 | 2 game.s 1906 | Code | 00 | | 3 | 00/20FF : A0 05 00 | ldy #5 - 4933 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/2102 : 20 CA 1E | jsr cprint - 4934 | 2 game.s 1907 | Empty | 00 | | 0 | 00/2105 | - 4935 | 2 game.s 1908 | Empty | 00 | | 0 | 00/2105 | help4 - 4936 | 2 game.s 1909 | Macro | 00 | | 0 | 00/2105 | @cprint #help_str8;8 - 4937 | 2 game.s 1909 | Code | 00 | 2 | 3 | 00/2105 : A9 62 22 | lda ##help_str8 - 4938 | 2 game.s 1909 | Code | 00 | | 3 | 00/2108 : A0 08 00 | ldy #8 - 4939 | 2 game.s 1909 | Code | 00 | 2 | 3 | 00/210B : 20 CA 1E | jsr cprint - 4940 | 2 game.s 1910 | Macro | 00 | | 0 | 00/210E | @cprint #help_str9;9 - 4941 | 2 game.s 1910 | Code | 00 | 2 | 3 | 00/210E : A9 7D 22 | lda ##help_str9 - 4942 | 2 game.s 1910 | Code | 00 | | 3 | 00/2111 : A0 09 00 | ldy #9 - 4943 | 2 game.s 1910 | Code | 00 | 2 | 3 | 00/2114 : 20 CA 1E | jsr cprint - 4944 | 2 game.s 1911 | Macro | 00 | | 0 | 00/2117 | @cprint #help_str11;11 - 4945 | 2 game.s 1911 | Code | 00 | 2 | 3 | 00/2117 : A9 9C 22 | lda ##help_str11 - 4946 | 2 game.s 1911 | Code | 00 | | 3 | 00/211A : A0 0B 00 | ldy #11 - 4947 | 2 game.s 1911 | Code | 00 | 2 | 3 | 00/211D : 20 CA 1E | jsr cprint - 4948 | 2 game.s 1912 | Macro | 00 | | 0 | 00/2120 | @cprint #help_str12;12 - 4949 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/2120 : A9 B2 22 | lda ##help_str12 - 4950 | 2 game.s 1912 | Code | 00 | | 3 | 00/2123 : A0 0C 00 | ldy #12 - 4951 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/2126 : 20 CA 1E | jsr cprint - 4952 | 2 game.s 1913 | Macro | 00 | | 0 | 00/2129 | @cprint #help_str13;13 - 4953 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/2129 : A9 D7 22 | lda ##help_str13 - 4954 | 2 game.s 1913 | Code | 00 | | 3 | 00/212C : A0 0D 00 | ldy #13 - 4955 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/212F : 20 CA 1E | jsr cprint - 4956 | 2 game.s 1914 | Macro | 00 | | 0 | 00/2132 | @cprint #help_str14;14 - 4957 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/2132 : A9 EC 22 | lda ##help_str14 - 4958 | 2 game.s 1914 | Code | 00 | | 3 | 00/2135 : A0 0E 00 | ldy #14 - 4959 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/2138 : 20 CA 1E | jsr cprint - 4960 | 2 game.s 1915 | Macro | 00 | | 0 | 00/213B | @cprint #help_str16;16 - 4961 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/213B : A9 15 23 | lda ##help_str16 - 4962 | 2 game.s 1915 | Code | 00 | | 3 | 00/213E : A0 10 00 | ldy #16 - 4963 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/2141 : 20 CA 1E | jsr cprint - 4964 | 2 game.s 1916 | Empty | 00 | | 0 | 00/2144 | - 4965 | 2 game.s 1917 | Code | 00 | 2 | 3 | 00/2144 : 20 A2 04 | help9 jsr waitEVENT - 4966 | 2 game.s 1918 | Empty | 00 | | 0 | 00/2147 | - 4967 | 2 game.s 1919 | Comment | 00 | | 0 | 00/2147 | *--- Restore all - 4968 | 2 game.s 1920 | Empty | 00 | | 0 | 00/2147 | - 4969 | 2 game.s 1921 | Macro | 00 | | 0 | 00/2147 | PushLong #old_pattern - 4973 | 2 game.s 1921 | Code | 00 | 1 >>16 | 3 | 00/2147 : F4 00 00 | PEA #^#old_pattern - 4980 | 2 game.s 1921 | Code | 00 | 2 | 3 | 00/214A : F4 04 0F | PEA #old_pattern - 4983 | 2 game.s 1922 | Macro | 00 | | 0 | 00/214D | _SetPenPat - 4985 | 2 game.s 1922 | Code | 00 | | 3 | 00/214D : A2 04 30 | LDX #$3004 ; load tool call # - 4986 | 2 game.s 1922 | Code | 00 | | 4 | 00/2150 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4987 | 2 game.s 1923 | Empty | 00 | | 0 | 00/2154 | - 4988 | 2 game.s 1924 | Code | 00 | 2 | 3 | 00/2154 : 20 6C 05 | jsr fadeOUT ; fade - 4989 | 2 game.s 1925 | Code | 00 | 2 | 3 | 00/2157 : 20 86 06 | jsr loadBACK ; restore background - 4990 | 2 game.s 1926 | Code | 00 | 2 | 3 | 00/215A : AD 8D 02 | lda oldWIDTH ; restore width - 4991 | 2 game.s 1927 | Code | 00 | 2 | 3 | 00/215D : 8D 8B 02 | sta mainWIDTH - 4992 | 2 game.s 1928 | Code | 00 | | 1 | 00/2160 : 60 | rts ; and exit - 4993 | 2 game.s 1929 | Empty | 00 | | 0 | 00/2161 | - 4994 | 2 game.s 1930 | Comment | 00 | | 0 | 00/2161 | *--- - 4995 | 2 game.s 1931 | Empty | 00 | | 0 | 00/2161 | - 4996 | 2 game.s 1932 | Data | 00 | | 8 | 00/2161 : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 + 4864 | 2 game.s 1816 | Empty | 00 | | 0 | 00/20D8 | + 4865 | 2 game.s 1817 | Comment | 00 | | 0 | 00/20D8 | *----------------------- + 4866 | 2 game.s 1818 | Comment | 00 | | 0 | 00/20D8 | * FADEIN_MID - OK + 4867 | 2 game.s 1819 | Comment | 00 | | 0 | 00/20D8 | *----------------------- + 4868 | 2 game.s 1820 | Comment | 00 | | 0 | 00/20D8 | * fadein_mid + 4869 | 2 game.s 1821 | Empty | 00 | | 0 | 00/20D8 | + 4870 | 2 game.s 1822 | Empty | 00 | | 0 | 00/20D8 | fadein_mid + 4871 | 2 game.s 1823 | Code | 00 | | 1 | 00/20D8 : 60 | rts + 4872 | 2 game.s 1824 | Empty | 00 | | 0 | 00/20D9 | + 4873 | 2 game.s 1825 | Comment | 00 | | 0 | 00/20D9 | *----------------------- + 4874 | 2 game.s 1826 | Comment | 00 | | 0 | 00/20D9 | * FADEOUT_MID - OK + 4875 | 2 game.s 1827 | Comment | 00 | | 0 | 00/20D9 | *----------------------- + 4876 | 2 game.s 1828 | Comment | 00 | | 0 | 00/20D9 | * fadeout_mid + 4877 | 2 game.s 1829 | Empty | 00 | | 0 | 00/20D9 | + 4878 | 2 game.s 1830 | Empty | 00 | | 0 | 00/20D9 | fadeout_mid + 4879 | 2 game.s 1831 | Code | 00 | | 1 | 00/20D9 : 60 | rts + 4880 | 2 game.s 1832 | Empty | 00 | | 0 | 00/20DA | + 4881 | 2 game.s 1833 | Comment | 00 | | 0 | 00/20DA | *----------------------- + 4882 | 2 game.s 1834 | Comment | 00 | | 0 | 00/20DA | * PALETTE - OK + 4883 | 2 game.s 1835 | Comment | 00 | | 0 | 00/20DA | *----------------------- + 4884 | 2 game.s 1836 | Comment | 00 | | 0 | 00/20DA | * palette_texte + 4885 | 2 game.s 1837 | Empty | 00 | | 0 | 00/20DA | + 4886 | 2 game.s 1838 | Empty | 00 | | 0 | 00/20DA | palette_texte + 4887 | 2 game.s 1839 | Code | 00 | | 1 | 00/20DA : 60 | rts + 4888 | 2 game.s 1840 | Empty | 00 | | 0 | 00/20DB | + 4889 | 2 game.s 1841 | Comment | 00 | | 0 | 00/20DB | *----------------------- + 4890 | 2 game.s 1842 | Comment | 00 | | 0 | 00/20DB | * NOIRCIT_ECRAN - OK + 4891 | 2 game.s 1843 | Comment | 00 | | 0 | 00/20DB | *----------------------- + 4892 | 2 game.s 1844 | Comment | 00 | | 0 | 00/20DB | * noircit_ecran + 4893 | 2 game.s 1845 | Empty | 00 | | 0 | 00/20DB | + 4894 | 2 game.s 1846 | Empty | 00 | | 0 | 00/20DB | noircit_ecran + 4895 | 2 game.s 1847 | Macro | 00 | | 0 | 00/20DB | PushWord #0 + 4897 | 2 game.s 1847 | Code | 00 | | 3 | 00/20DB : F4 00 00 | PEA #0 + 4900 | 2 game.s 1848 | Macro | 00 | | 0 | 00/20DE | _ClearScreen + 4902 | 2 game.s 1848 | Code | 00 | | 3 | 00/20DE : A2 04 15 | LDX #$1504 ; load tool call # + 4903 | 2 game.s 1848 | Code | 00 | | 4 | 00/20E1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4904 | 2 game.s 1849 | Code | 00 | | 1 | 00/20E5 : 60 | rts + 4905 | 2 game.s 1850 | Empty | 00 | | 0 | 00/20E6 | + 4906 | 2 game.s 1851 | Comment | 00 | | 0 | 00/20E6 | *----------------------- + 4907 | 2 game.s 1852 | Comment | 00 | | 0 | 00/20E6 | * PALETTE - OK + 4908 | 2 game.s 1853 | Comment | 00 | | 0 | 00/20E6 | *----------------------- + 4909 | 2 game.s 1854 | Comment | 00 | | 0 | 00/20E6 | * palette(palette$) + 4910 | 2 game.s 1855 | Empty | 00 | | 0 | 00/20E6 | + 4911 | 2 game.s 1856 | Empty | 00 | | 0 | 00/20E6 | palette + 4912 | 2 game.s 1857 | Code | 00 | | 1 | 00/20E6 : 60 | rts + 4913 | 2 game.s 1858 | Empty | 00 | | 0 | 00/20E7 | + 4914 | 2 game.s 1859 | Comment | 00 | | 0 | 00/20E7 | *----------------------- + 4915 | 2 game.s 1860 | Comment | 00 | | 0 | 00/20E7 | * HELP - OK + 4916 | 2 game.s 1861 | Comment | 00 | | 0 | 00/20E7 | *----------------------- + 4917 | 2 game.s 1862 | Comment | 00 | | 0 | 00/20E7 | * help + 4918 | 2 game.s 1863 | Empty | 00 | | 0 | 00/20E7 | + 4919 | 2 game.s 1864 | Code | 00 | 2 | 3 | 00/20E7 : AD 02 03 | help lda mainWIDTH ; save current width + 4920 | 2 game.s 1865 | Code | 00 | 2 | 3 | 00/20EA : 8D 04 03 | sta oldWIDTH + 4921 | 2 game.s 1866 | Code | 00 | 2 | 3 | 00/20ED : 20 F1 06 | jsr saveBACK ; save background + 4922 | 2 game.s 1867 | Code | 00 | 2 | 3 | 00/20F0 : 20 87 02 | jsr switch_640 ; switch to 640 + 4923 | 2 game.s 1868 | Empty | 00 | | 0 | 00/20F3 | + 4924 | 2 game.s 1869 | Code | 00 | 2 | 3 | 00/20F3 : AE 73 07 | ldx ptrFOND+2 + 4925 | 2 game.s 1870 | Code | 00 | 2 | 3 | 00/20F6 : AC 71 07 | ldy ptrFOND + 4926 | 2 game.s 1871 | Code | 00 | 2 | 3 | 00/20F9 : 20 45 05 | jsr fadeIN + 4927 | 2 game.s 1872 | Empty | 00 | | 0 | 00/20FC | + 4928 | 2 game.s 1873 | Macro | 00 | | 0 | 00/20FC | PushLong #old_pattern ; save current pattern + 4932 | 2 game.s 1873 | Code | 00 | 1 >>16 | 3 | 00/20FC : F4 00 00 | PEA #^#old_pattern + 4939 | 2 game.s 1873 | Code | 00 | 2 | 3 | 00/20FF : F4 8D 0F | PEA #old_pattern + 4942 | 2 game.s 1874 | Macro | 00 | | 0 | 00/2102 | _GetPenPat + 4944 | 2 game.s 1874 | Code | 00 | | 3 | 00/2102 : A2 04 31 | LDX #$3104 ; load tool call # + 4945 | 2 game.s 1874 | Code | 00 | | 4 | 00/2105 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4946 | 2 game.s 1875 | Empty | 00 | | 0 | 00/2109 | + 4947 | 2 game.s 1876 | Comment | 00 | | 0 | 00/2109 | * The frame + 4948 | 2 game.s 1877 | Empty | 00 | | 0 | 00/2109 | + 4949 | 2 game.s 1878 | Macro | 00 | | 0 | 00/2109 | PushLong #black_pattern ; black pattern + 4953 | 2 game.s 1878 | Code | 00 | 1 >>16 | 3 | 00/2109 : F4 00 00 | PEA #^#black_pattern + 4960 | 2 game.s 1878 | Code | 00 | 2 | 3 | 00/210C : F4 EF 10 | PEA #black_pattern + 4963 | 2 game.s 1879 | Macro | 00 | | 0 | 00/210F | _SetPenPat + 4965 | 2 game.s 1879 | Code | 00 | | 3 | 00/210F : A2 04 30 | LDX #$3004 ; load tool call # + 4966 | 2 game.s 1879 | Code | 00 | | 4 | 00/2112 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4967 | 2 game.s 1880 | Empty | 00 | | 0 | 00/2116 | + 4968 | 2 game.s 1881 | Macro | 00 | | 0 | 00/2116 | PushLong #helpRECT1 + 4972 | 2 game.s 1881 | Code | 00 | 1 >>16 | 3 | 00/2116 : F4 00 00 | PEA #^#helpRECT1 + 4979 | 2 game.s 1881 | Code | 00 | 2 | 3 | 00/2119 : F4 EC 21 | PEA #helpRECT1 + 4982 | 2 game.s 1882 | Macro | 00 | | 0 | 00/211C | PushWord #10 + 4984 | 2 game.s 1882 | Code | 00 | | 3 | 00/211C : F4 0A 00 | PEA #10 + 4987 | 2 game.s 1883 | Macro | 00 | | 0 | 00/211F | PushWord #10 + 4989 | 2 game.s 1883 | Code | 00 | | 3 | 00/211F : F4 0A 00 | PEA #10 + 4992 | 2 game.s 1884 | Macro | 00 | | 0 | 00/2122 | _FrameRRect + 4994 | 2 game.s 1884 | Code | 00 | | 3 | 00/2122 : A2 04 5D | LDX #$5D04 ; load tool call # + 4995 | 2 game.s 1884 | Code | 00 | | 4 | 00/2125 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4996 | 2 game.s 1885 | Empty | 00 | | 0 | 00/2129 | + 4997 | 2 game.s 1886 | Comment | 00 | | 0 | 00/2129 | * The rectangle + 4998 | 2 game.s 1887 | Empty | 00 | | 0 | 00/2129 | + 4999 | 2 game.s 1888 | Macro | 00 | | 0 | 00/2129 | PushLong #white_pattern ; white pattern + 5003 | 2 game.s 1888 | Code | 00 | 1 >>16 | 3 | 00/2129 : F4 00 00 | PEA #^#white_pattern + 5010 | 2 game.s 1888 | Code | 00 | 2 | 3 | 00/212C : F4 FC 21 | PEA #white_pattern + 5013 | 2 game.s 1889 | Macro | 00 | | 0 | 00/212F | _SetPenPat + 5015 | 2 game.s 1889 | Code | 00 | | 3 | 00/212F : A2 04 30 | LDX #$3004 ; load tool call # + 5016 | 2 game.s 1889 | Code | 00 | | 4 | 00/2132 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5017 | 2 game.s 1890 | Empty | 00 | | 0 | 00/2136 | + 5018 | 2 game.s 1891 | Macro | 00 | | 0 | 00/2136 | PushLong #helpRECT2 + 5022 | 2 game.s 1891 | Code | 00 | 1 >>16 | 3 | 00/2136 : F4 00 00 | PEA #^#helpRECT2 + 5029 | 2 game.s 1891 | Code | 00 | 2 | 3 | 00/2139 : F4 F4 21 | PEA #helpRECT2 + 5032 | 2 game.s 1892 | Macro | 00 | | 0 | 00/213C | PushWord #10 + 5034 | 2 game.s 1892 | Code | 00 | | 3 | 00/213C : F4 0A 00 | PEA #10 + 5037 | 2 game.s 1893 | Macro | 00 | | 0 | 00/213F | PushWord #10 + 5039 | 2 game.s 1893 | Code | 00 | | 3 | 00/213F : F4 0A 00 | PEA #10 + 5042 | 2 game.s 1894 | Macro | 00 | | 0 | 00/2142 | _PaintRRect + 5044 | 2 game.s 1894 | Code | 00 | | 3 | 00/2142 : A2 04 5E | LDX #$5E04 ; load tool call # + 5045 | 2 game.s 1894 | Code | 00 | | 4 | 00/2145 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5046 | 2 game.s 1895 | Empty | 00 | | 0 | 00/2149 | + 5047 | 2 game.s 1896 | Code | 00 | 2 | 3 | 00/2149 : AD 67 28 | lda aventure + 5048 | 2 game.s 1897 | Code | 00 | | 3 | 00/214C : C9 02 00 | cmp #2 + 5049 | 2 game.s 1898 | Code | 00 | | 2 | 00/214F : F0 19 | beq help2 + 5050 | 2 game.s 1899 | Code | 00 | | 3 | 00/2151 : C9 03 00 | cmp #3 + 5051 | 2 game.s 1900 | Code | 00 | | 2 | 00/2154 : F0 28 | beq help3 + 5052 | 2 game.s 1901 | Empty | 00 | | 0 | 00/2156 | + 5053 | 2 game.s 1902 | Macro | 00 | | 0 | 00/2156 | @cprint #help_str1_1;3 + 5054 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/2156 : A9 1C 22 | lda ##help_str1_1 + 5055 | 2 game.s 1902 | Code | 00 | | 3 | 00/2159 : A0 03 00 | ldy #3 + 5056 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/215C : 20 56 1F | jsr cprint + 5057 | 2 game.s 1903 | Macro | 00 | | 0 | 00/215F | @cprint #help_str1_2;5 + 5058 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/215F : A9 36 22 | lda ##help_str1_2 + 5059 | 2 game.s 1903 | Code | 00 | | 3 | 00/2162 : A0 05 00 | ldy #5 + 5060 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/2165 : 20 56 1F | jsr cprint + 5061 | 2 game.s 1904 | Code | 00 | | 2 | 00/2168 : 80 26 | bra help4 + 5062 | 2 game.s 1905 | Macro | 00 | | 0 | 00/216A | help2 @cprint #help_str2_1;3 + 5063 | 2 game.s 1905 | Code | 00 | 2 | 3 | 00/216A : A9 5B 22 | lda ##help_str2_1 + 5064 | 2 game.s 1905 | Code | 00 | | 3 | 00/216D : A0 03 00 | ldy #3 + 5065 | 2 game.s 1905 | Code | 00 | 2 | 3 | 00/2170 : 20 56 1F | jsr cprint + 5066 | 2 game.s 1906 | Macro | 00 | | 0 | 00/2173 | @cprint #help_str2_2;5 + 5067 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/2173 : A9 82 22 | lda ##help_str2_2 + 5068 | 2 game.s 1906 | Code | 00 | | 3 | 00/2176 : A0 05 00 | ldy #5 + 5069 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/2179 : 20 56 1F | jsr cprint + 5070 | 2 game.s 1907 | Code | 00 | | 2 | 00/217C : 80 12 | bra help4 + 5071 | 2 game.s 1908 | Macro | 00 | | 0 | 00/217E | help3 @cprint #help_str3_1;3 + 5072 | 2 game.s 1908 | Code | 00 | 2 | 3 | 00/217E : A9 AA 22 | lda ##help_str3_1 + 5073 | 2 game.s 1908 | Code | 00 | | 3 | 00/2181 : A0 03 00 | ldy #3 + 5074 | 2 game.s 1908 | Code | 00 | 2 | 3 | 00/2184 : 20 56 1F | jsr cprint + 5075 | 2 game.s 1909 | Macro | 00 | | 0 | 00/2187 | @cprint #help_str3_2;5 + 5076 | 2 game.s 1909 | Code | 00 | 2 | 3 | 00/2187 : A9 C7 22 | lda ##help_str3_2 + 5077 | 2 game.s 1909 | Code | 00 | | 3 | 00/218A : A0 05 00 | ldy #5 + 5078 | 2 game.s 1909 | Code | 00 | 2 | 3 | 00/218D : 20 56 1F | jsr cprint + 5079 | 2 game.s 1910 | Empty | 00 | | 0 | 00/2190 | + 5080 | 2 game.s 1911 | Empty | 00 | | 0 | 00/2190 | help4 + 5081 | 2 game.s 1912 | Macro | 00 | | 0 | 00/2190 | @cprint #help_str8;8 + 5082 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/2190 : A9 ED 22 | lda ##help_str8 + 5083 | 2 game.s 1912 | Code | 00 | | 3 | 00/2193 : A0 08 00 | ldy #8 + 5084 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/2196 : 20 56 1F | jsr cprint + 5085 | 2 game.s 1913 | Macro | 00 | | 0 | 00/2199 | @cprint #help_str9;9 + 5086 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/2199 : A9 08 23 | lda ##help_str9 + 5087 | 2 game.s 1913 | Code | 00 | | 3 | 00/219C : A0 09 00 | ldy #9 + 5088 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/219F : 20 56 1F | jsr cprint + 5089 | 2 game.s 1914 | Macro | 00 | | 0 | 00/21A2 | @cprint #help_str11;11 + 5090 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/21A2 : A9 27 23 | lda ##help_str11 + 5091 | 2 game.s 1914 | Code | 00 | | 3 | 00/21A5 : A0 0B 00 | ldy #11 + 5092 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/21A8 : 20 56 1F | jsr cprint + 5093 | 2 game.s 1915 | Macro | 00 | | 0 | 00/21AB | @cprint #help_str12;12 + 5094 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/21AB : A9 3D 23 | lda ##help_str12 + 5095 | 2 game.s 1915 | Code | 00 | | 3 | 00/21AE : A0 0C 00 | ldy #12 + 5096 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/21B1 : 20 56 1F | jsr cprint + 5097 | 2 game.s 1916 | Macro | 00 | | 0 | 00/21B4 | @cprint #help_str13;13 + 5098 | 2 game.s 1916 | Code | 00 | 2 | 3 | 00/21B4 : A9 62 23 | lda ##help_str13 + 5099 | 2 game.s 1916 | Code | 00 | | 3 | 00/21B7 : A0 0D 00 | ldy #13 + 5100 | 2 game.s 1916 | Code | 00 | 2 | 3 | 00/21BA : 20 56 1F | jsr cprint + 5101 | 2 game.s 1917 | Macro | 00 | | 0 | 00/21BD | @cprint #help_str14;14 + 5102 | 2 game.s 1917 | Code | 00 | 2 | 3 | 00/21BD : A9 77 23 | lda ##help_str14 + 5103 | 2 game.s 1917 | Code | 00 | | 3 | 00/21C0 : A0 0E 00 | ldy #14 + 5104 | 2 game.s 1917 | Code | 00 | 2 | 3 | 00/21C3 : 20 56 1F | jsr cprint + 5105 | 2 game.s 1918 | Macro | 00 | | 0 | 00/21C6 | @cprint #help_str16;16 + 5106 | 2 game.s 1918 | Code | 00 | 2 | 3 | 00/21C6 : A9 A0 23 | lda ##help_str16 + 5107 | 2 game.s 1918 | Code | 00 | | 3 | 00/21C9 : A0 10 00 | ldy #16 + 5108 | 2 game.s 1918 | Code | 00 | 2 | 3 | 00/21CC : 20 56 1F | jsr cprint + 5109 | 2 game.s 1919 | Empty | 00 | | 0 | 00/21CF | + 5110 | 2 game.s 1920 | Code | 00 | 2 | 3 | 00/21CF : 20 2B 05 | help9 jsr waitEVENT + 5111 | 2 game.s 1921 | Empty | 00 | | 0 | 00/21D2 | + 5112 | 2 game.s 1922 | Comment | 00 | | 0 | 00/21D2 | *--- Restore all + 5113 | 2 game.s 1923 | Empty | 00 | | 0 | 00/21D2 | + 5114 | 2 game.s 1924 | Macro | 00 | | 0 | 00/21D2 | PushLong #old_pattern + 5118 | 2 game.s 1924 | Code | 00 | 1 >>16 | 3 | 00/21D2 : F4 00 00 | PEA #^#old_pattern + 5125 | 2 game.s 1924 | Code | 00 | 2 | 3 | 00/21D5 : F4 8D 0F | PEA #old_pattern + 5128 | 2 game.s 1925 | Macro | 00 | | 0 | 00/21D8 | _SetPenPat + 5130 | 2 game.s 1925 | Code | 00 | | 3 | 00/21D8 : A2 04 30 | LDX #$3004 ; load tool call # + 5131 | 2 game.s 1925 | Code | 00 | | 4 | 00/21DB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5132 | 2 game.s 1926 | Empty | 00 | | 0 | 00/21DF | + 5133 | 2 game.s 1927 | Code | 00 | 2 | 3 | 00/21DF : 20 F5 05 | jsr fadeOUT ; fade + 5134 | 2 game.s 1928 | Code | 00 | 2 | 3 | 00/21E2 : 20 0F 07 | jsr loadBACK ; restore background + 5135 | 2 game.s 1929 | Code | 00 | 2 | 3 | 00/21E5 : AD 04 03 | lda oldWIDTH ; restore width + 5136 | 2 game.s 1930 | Code | 00 | 2 | 3 | 00/21E8 : 8D 02 03 | sta mainWIDTH + 5137 | 2 game.s 1931 | Code | 00 | | 1 | 00/21EB : 60 | rts ; and exit + 5138 | 2 game.s 1932 | Empty | 00 | | 0 | 00/21EC | + 5139 | 2 game.s 1933 | Comment | 00 | | 0 | 00/21EC | *--- + 5140 | 2 game.s 1934 | Empty | 00 | | 0 | 00/21EC | + 5141 | 2 game.s 1935 | Data | 00 | | 8 | 00/21EC : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 | | | | | | C3 00 03 02 | - 4997 | 2 game.s 1933 | Data | 00 | | 8 | 00/2169 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 + 5142 | 2 game.s 1936 | Data | 00 | | 8 | 00/21F4 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 | | | | | | C1 00 00 02 | - 4998 | 2 game.s 1934 | Empty | 00 | | 0 | 00/2171 | - 4999 | 2 game.s 1935 | Empty | 00 | | 0 | 00/2171 | white_pattern - 5000 | 2 game.s 1936 | Data | 00 | | 32 | 00/2171 : FF FF FF FF | ds 32,$ff + 5143 | 2 game.s 1937 | Empty | 00 | | 0 | 00/21FC | + 5144 | 2 game.s 1938 | Empty | 00 | | 0 | 00/21FC | white_pattern + 5145 | 2 game.s 1939 | Data | 00 | | 32 | 00/21FC : FF FF FF FF | ds 32,$ff | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | @@ -4537,15 +4614,15 @@ | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 5001 | 2 game.s 1937 | Empty | 00 | | 0 | 00/2191 | - 5002 | 2 game.s 1938 | Data | 00 | | 26 | 00/2191 : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 + 5146 | 2 game.s 1940 | Empty | 00 | | 0 | 00/221C | + 5147 | 2 game.s 1941 | Data | 00 | | 26 | 00/221C : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 | | | | | | 20 48 65 75 | | | | | | | 72 74 73 20 | | | | | | | 64 27 6F 75 | | | | | | | 76 65 72 74 | | | | | | | 75 72 65 20 | | | | | | | D3 00 | - 5003 | 2 game.s 1939 | Data | 00 | | 37 | 00/21AB : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 + 5148 | 2 game.s 1942 | Data | 00 | | 37 | 00/2236 : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4555,7 +4632,7 @@ | | | | | | 53 61 72 72 | | | | | | | 61 74 20 2D | | | | | | | 00 | - 5004 | 2 game.s 1940 | Data | 00 | | 39 | 00/21D0 : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 + 5149 | 2 game.s 1943 | Data | 00 | | 39 | 00/225B : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 | | | | | | 20 43 68 65 | | | | | | | 65 6B 20 74 | | | | | | | 6F 20 63 68 | @@ -4565,7 +4642,7 @@ | | | | | | 74 6F 20 61 | | | | | | | 73 68 65 73 | | | | | | | 20 D3 00 | - 5005 | 2 game.s 1941 | Data | 00 | | 40 | 00/21F7 : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 + 5150 | 2 game.s 1944 | Data | 00 | | 40 | 00/2282 : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4575,7 +4652,7 @@ | | | | | | 6F 20 52 69 | | | | | | | 62 65 69 72 | | | | | | | 6F 20 2D 00 | - 5006 | 2 game.s 1942 | Data | 00 | | 29 | 00/221F : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 + 5151 | 2 game.s 1945 | Data | 00 | | 29 | 00/22AA : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 | | | | | | 20 55 6E 20 | | | | | | | 61 70 70 65 | | | | | | | 6C 20 88 20 | @@ -4583,7 +4660,7 @@ | | | | | | 8E 6D 6F 69 | | | | | | | 72 65 20 D3 | | | | | | | 00 | - 5007 | 2 game.s 1943 | Data | 00 | | 38 | 00/223C : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 + 5152 | 2 game.s 1946 | Data | 00 | | 38 | 00/22C7 : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4593,15 +4670,15 @@ | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 20 | | | | | | | 2D 00 | - 5008 | 2 game.s 1944 | Empty | 00 | | 0 | 00/2262 | - 5009 | 2 game.s 1945 | Data | 00 | | 27 | 00/2262 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 + 5153 | 2 game.s 1947 | Empty | 00 | | 0 | 00/22ED | + 5154 | 2 game.s 1948 | Data | 00 | | 27 | 00/22ED : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 | | | | | | 20 3A 20 73 | | | | | | | 61 75 76 65 | | | | | | | 72 20 6C 61 | | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 5010 | 2 game.s 1946 | Data | 00 | | 31 | 00/227D : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 + 5155 | 2 game.s 1949 | Data | 00 | | 31 | 00/2308 : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 | | | | | | 20 3A 20 72 | | | | | | | 65 63 68 61 | | | | | | | 72 67 65 72 | @@ -4609,13 +4686,13 @@ | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 5011 | 2 game.s 1947 | Data | 00 | | 22 | 00/229C : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 + 5156 | 2 game.s 1950 | Data | 00 | | 22 | 00/2327 : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 | | | | | | 20 3A 20 6D | | | | | | | 75 73 69 71 | | | | | | | 75 65 20 6F | | | | | | | 6E 2F 6F 66 | | | | | | | 66 00 | - 5012 | 2 game.s 1948 | Data | 00 | | 37 | 00/22B2 : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 + 5157 | 2 game.s 1951 | Data | 00 | | 37 | 00/233D : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 | | | | | | 20 3A 20 72 | | | | | | | 65 74 6F 75 | | | | | | | 72 20 61 75 | @@ -4625,13 +4702,13 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 5013 | 2 game.s 1949 | Data | 00 | | 21 | 00/22D7 : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 + 5158 | 2 game.s 1952 | Data | 00 | | 21 | 00/2362 : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 | | | | | | 3A 20 72 65 | | | | | | | 74 6F 75 72 | | | | | | | 20 61 75 20 | | | | | | | 6D 65 6E 75 | | | | | | | 00 | - 5014 | 2 game.s 1950 | Data | 00 | | 41 | 00/22EC : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 + 5159 | 2 game.s 1953 | Data | 00 | | 41 | 00/2377 : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 | | | | | | 65 20 61 75 | | | | | | | 74 72 65 20 | | | | | | | 74 6F 75 63 | @@ -4642,491 +4719,491 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 5015 | 2 game.s 1951 | Data | 00 | | 22 | 00/2315 : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 + 5160 | 2 game.s 1954 | Data | 00 | | 22 | 00/23A0 : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 | | | | | | 20 3A 20 71 | | | | | | | 75 69 74 74 | | | | | | | 65 72 20 6C | | | | | | | 65 20 6A 65 | | | | | | | 75 00 | - 5016 | 2 game.s 1952 | Empty | 00 | | 0 | 00/232B | - 5017 | 2 game.s 1953 | Comment | 00 | | 0 | 00/232B | *----------------------- - 5018 | 2 game.s 1954 | Comment | 00 | | 0 | 00/232B | * MOTS_CLICABLES - 5019 | 2 game.s 1955 | Comment | 00 | | 0 | 00/232B | *----------------------- - 5020 | 2 game.s 1956 | Comment | 00 | | 0 | 00/232B | * mots_clicables(texte$) - 5021 | 2 game.s 1957 | Empty | 00 | | 0 | 00/232B | - 5022 | 2 game.s 1958 | Empty | 00 | | 0 | 00/232B | mots_clicables - 5023 | 2 game.s 1959 | Code | 00 | | 3 | 00/232B : A9 FF FF | lda #-1 ; force un mot diffrent en entre de scne - 5024 | 2 game.s 1960 | Code | 00 | 2 | 3 | 00/232E : 8D D8 27 | sta mot_ancien - 5025 | 2 game.s 1961 | Empty | 00 | | 0 | 00/2331 | - 5026 | 2 game.s 1962 | Code | 00 | | 3 | 00/2331 : A9 00 00 | lda #0 ; on init les registres (mais pourquoi ?) - 5027 | 2 game.s 1963 | Code | 00 | | 1 | 00/2334 : AA | tax - 5028 | 2 game.s 1964 | Code | 00 | | 1 | 00/2335 : A8 | tay - 5029 | 2 game.s 1965 | Code | 10 | | 2 | 00/2336 : E2 20 | sep #$20 ; texte2$=UPPER$(texte$) - 5030 | 2 game.s 1966 | Code | 10 | | 3 | 00/2338 : A2 00 00 | ldx #0 - 5031 | 2 game.s 1967 | Code | 10 | 2 | 3 | 00/233B : BD 23 2F | ozunid_31 lda texte_final,x - 5032 | 2 game.s 1968 | Code | 10 | | 1 | 00/233E : A8 | tay - 5033 | 2 game.s 1969 | Code | 10 | 2 | 3 | 00/233F : B9 CA 1C | lda tblATARI,y - 5034 | 2 game.s 1970 | Code | 10 | | 1 | 00/2342 : A8 | tay - 5035 | 2 game.s 1971 | Code | 10 | 2 | 3 | 00/2343 : B9 CA 1D | lda tblUPPER,y - 5036 | 2 game.s 1972 | Code | 10 | 2 | 3 | 00/2346 : 9D 3C 29 | sta texte,x - 5037 | 2 game.s 1973 | Code | 10 | | 1 | 00/2349 : E8 | inx - 5038 | 2 game.s 1974 | Code | 10 | | 3 | 00/234A : E0 DC 05 | cpx #{75}*{20} - 5039 | 2 game.s 1975 | Code | 10 | | 2 | 00/234D : 90 EC | bcc ozunid_31 - 5040 | 2 game.s 1976 | Empty | 10 | | 0 | 00/234F | - 5041 | 2 game.s 1977 | Code | 10 | 2 | 3 | 00/234F : AE E0 27 | ldx scene_actuelle - 5042 | 2 game.s 1978 | Code | 10 | 2 | 3 | 00/2352 : BD EE 8E | lda pointeur_mots-1,x - 5043 | 2 game.s 1979 | Code | 10 | 2 | 3 | 00/2355 : 8D D4 27 | sta nb_mots - 5044 | 2 game.s 1980 | Code | 10 | 2 | 3 | 00/2358 : 9C D2 27 | stz index_mot - 5045 | 2 game.s 1981 | Empty | 10 | | 0 | 00/235B | - 5046 | 2 game.s 1982 | Comment | 10 | | 0 | 00/235B | * FOR i%=1 TO pointeur_mots|(scene_actuelle|) - 5047 | 2 game.s 1983 | Empty | 10 | | 0 | 00/235B | - 5048 | 2 game.s 1984 | Code | 00 | | 2 | 00/235B : C2 20 | mc_1 rep #$20 - 5049 | 2 game.s 1985 | Empty | 00 | | 0 | 00/235D | - 5050 | 2 game.s 1986 | Code | 00 | | 1 | 00/235D : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 5051 | 2 game.s 1987 | Code | 00 | | 1 | 00/235E : 48 | pha - 5052 | 2 game.s 1988 | Code | 00 | 2 | 3 | 00/235F : AD E0 27 | lda scene_actuelle - 5053 | 2 game.s 1989 | Code | 00 | | 1 | 00/2362 : 3A | dec - 5054 | 2 game.s 1990 | Code | 00 | | 1 | 00/2363 : 48 | pha - 5055 | 2 game.s 1991 | Macro | 00 | | 0 | 00/2364 | PushWord #{25} ; taille d'une dimension - 5057 | 2 game.s 1991 | Code | 00 | | 3 | 00/2364 : F4 19 00 | PEA #{25} - 5060 | 2 game.s 1992 | Macro | 00 | | 0 | 00/2367 | _Multiply - 5062 | 2 game.s 1992 | Code | 00 | | 3 | 00/2367 : A2 0B 09 | LDX #$90B ; load tool call # - 5063 | 2 game.s 1992 | Code | 00 | | 4 | 00/236A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5064 | 2 game.s 1993 | Code | 00 | | 1 | 00/236E : 68 | pla - 5065 | 2 game.s 1994 | Code | 00 | | 1 | 00/236F : 0A | asl - 5066 | 2 game.s 1995 | Code | 00 | 2 | 3 | 00/2370 : 8D C4 27 | sta localOFFSET - 5067 | 2 game.s 1996 | Code | 00 | | 1 | 00/2373 : 18 | clc - 5068 | 2 game.s 1997 | Code | 00 | 2 | 3 | 00/2374 : 69 CF 40 | adc #fonction_mots - 5069 | 2 game.s 1998 | Code | 00 | | 2 | 00/2377 : 85 90 | sta {{$80}+$10} ; on pointe sur fonction_mots(scene_actuelle) - 5070 | 2 game.s 1999 | Code | 00 | | 1 | 00/2379 : 68 | pla - 5071 | 2 game.s 2000 | Empty | 00 | | 0 | 00/237A | - 5072 | 2 game.s 2001 | Code | 00 | 2 | 3 | 00/237A : 9C C2 27 | stz i ; l'index dans texte - 5073 | 2 game.s 2002 | Empty | 00 | | 0 | 00/237D | - 5074 | 2 game.s 2003 | Comment | 00 | | 0 | 00/237D | *-- mot$=fonction_mot$(scene_actuelle|,i%) - 5075 | 2 game.s 2004 | Comment | 00 | | 0 | 00/237D | *-- mot2$=UPPER$(mot$) - 5076 | 2 game.s 2005 | Empty | 00 | | 0 | 00/237D | - 5077 | 2 game.s 2006 | Code | 00 | 2 | 3 | 00/237D : AD D2 27 | lda index_mot ; prend l'adresse du mot - 5078 | 2 game.s 2007 | Code | 00 | | 1 | 00/2380 : 0A | asl ; dans ptrINDEX - 5079 | 2 game.s 2008 | Code | 00 | | 1 | 00/2381 : A8 | tay - 5080 | 2 game.s 2009 | Code | 00 | | 2 | 00/2382 : B1 90 | lda ({{$80}+$10}),y - 5081 | 2 game.s 2010 | Code | 00 | | 2 | 00/2384 : 85 90 | sta {{$80}+$10} - 5082 | 2 game.s 2011 | Code | 00 | 2 | 3 | 00/2386 : AD F2 06 | lda ptrINDEX+2 - 5083 | 2 game.s 2012 | Code | 00 | | 2 | 00/2389 : 85 92 | sta {{$80}+$10}+2 - 5084 | 2 game.s 2013 | Empty | 00 | | 0 | 00/238B | - 5085 | 2 game.s 2014 | Code | 00 | | 3 | 00/238B : A9 00 00 | lda #0 ; on initialise les registres - 5086 | 2 game.s 2015 | Code | 00 | | 1 | 00/238E : AA | tax - 5087 | 2 game.s 2016 | Code | 00 | | 1 | 00/238F : A8 | tay - 5088 | 2 game.s 2017 | Code | 10 | | 2 | 00/2390 : E2 20 | sep #$20 ; on majusculinise le mot - 5089 | 2 game.s 2018 | Code | 10 | | 2 | 00/2392 : B7 90 | ozunid_32 lda [{{$80}+$10}],y - 5090 | 2 game.s 2019 | Code | 10 | | 2 | 00/2394 : C9 20 | cmp #{$20} - 5091 | 2 game.s 2020 | Code | 10 | | 2 | 00/2396 : F0 0E | beq mc_2 - 5092 | 2 game.s 2021 | Code | 10 | | 1 | 00/2398 : AA | tax - 5093 | 2 game.s 2022 | Code | 10 | 2 | 3 | 00/2399 : BD CA 1C | lda tblATARI,x ; from Atari to IIgs - 5094 | 2 game.s 2023 | Code | 10 | | 1 | 00/239C : AA | tax - 5095 | 2 game.s 2024 | Code | 10 | 2 | 3 | 00/239D : BD CA 1D | lda tblUPPER,x ; to upper case - 5096 | 2 game.s 2025 | Code | 10 | 2 | 3 | 00/23A0 : 99 EC 27 | sta mot,y - 5097 | 2 game.s 2026 | Code | 10 | | 1 | 00/23A3 : C8 | iny - 5098 | 2 game.s 2027 | Code | 10 | | 2 | 00/23A4 : D0 EC | bne ozunid_32 - 5099 | 2 game.s 2028 | Empty | 10 | | 0 | 00/23A6 | - 5100 | 2 game.s 2029 | Code | 10 | 2 | 3 | 00/23A6 : 8C C8 27 | mc_2 sty len_max - 5101 | 2 game.s 2030 | Empty | 10 | | 0 | 00/23A9 | - 5102 | 2 game.s 2031 | Comment | 10 | | 0 | 00/23A9 | *--- REPEAT - 5103 | 2 game.s 2032 | Comment | 10 | | 0 | 00/23A9 | *--- pointeur_mot%=INSTR(texte2$,mot2$,pointeur_mot%) - 5104 | 2 game.s 2033 | Comment | 10 | | 0 | 00/23A9 | *--- IF INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%-1,1)),1)=0 AND INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%+LEN(mot$),1)))=0 - 5105 | 2 game.s 2034 | Empty | 10 | | 0 | 00/23A9 | - 5106 | 2 game.s 2035 | Code | 10 | 2 | 3 | 00/23A9 : AE C2 27 | ldx i ; on commence avec 0 - 5107 | 2 game.s 2036 | Code | 10 | | 3 | 00/23AC : A0 00 00 | mc_3 ldy #0 - 5108 | 2 game.s 2037 | Code | 10 | 2 | 3 | 00/23AF : B9 EC 27 | ozunid_33 lda mot,y ; compare le mot - 5109 | 2 game.s 2038 | Code | 10 | 2 | 3 | 00/23B2 : DD 3C 29 | cmp texte,x - 5110 | 2 game.s 2039 | Code | 10 | | 2 | 00/23B5 : D0 0C | bne mc_5 ; pas le mme mot - 5111 | 2 game.s 2040 | Empty | 10 | | 0 | 00/23B7 | - 5112 | 2 game.s 2041 | Code | 10 | | 1 | 00/23B7 : E8 | inx - 5113 | 2 game.s 2042 | Code | 10 | | 1 | 00/23B8 : C8 | iny - 5114 | 2 game.s 2043 | Code | 10 | 2 | 3 | 00/23B9 : CC C8 27 | cpy len_max - 5115 | 2 game.s 2044 | Code | 10 | | 2 | 00/23BC : 90 F1 | bcc ozunid_33 - 5116 | 2 game.s 2045 | Empty | 10 | | 0 | 00/23BE | - 5117 | 2 game.s 2046 | Code | 10 | 2 | 3 | 00/23BE : 20 DA 23 | jsr test_condition ; vrifie s'il est cliquable - 5118 | 2 game.s 2047 | Code | 10 | | 2 | 00/23C1 : 80 06 | bra mc_6 ; mot suivant - 5119 | 2 game.s 2048 | Empty | 10 | | 0 | 00/23C3 | - 5120 | 2 game.s 2049 | Code | 10 | | 1 | 00/23C3 : E8 | mc_5 inx - 5121 | 2 game.s 2050 | Code | 10 | | 3 | 00/23C4 : E0 DC 05 | cpx #{75}*{20} - 5122 | 2 game.s 2051 | Code | 10 | | 2 | 00/23C7 : 90 E3 | bcc mc_3 - 5123 | 2 game.s 2052 | Empty | 10 | | 0 | 00/23C9 | - 5124 | 2 game.s 2053 | Comment | 10 | | 0 | 00/23C9 | *--- UNTIL affichage!=TRUE - 5125 | 2 game.s 2054 | Empty | 10 | | 0 | 00/23C9 | - 5126 | 2 game.s 2055 | Comment | 10 | | 0 | 00/23C9 | *--- NEXT i% - 5127 | 2 game.s 2056 | Empty | 10 | | 0 | 00/23C9 | - 5128 | 2 game.s 2057 | Code | 10 | 2 | 3 | 00/23C9 : EE D2 27 | mc_6 inc index_mot - 5129 | 2 game.s 2058 | Code | 10 | 2 | 3 | 00/23CC : AD D2 27 | lda index_mot - 5130 | 2 game.s 2059 | Code | 10 | 2 | 3 | 00/23CF : CD D4 27 | cmp nb_mots - 5131 | 2 game.s 2060 | Code | 10 | | 2 | 00/23D2 : B0 03 | bcs mc_99 - 5132 | 2 game.s 2061 | Code | 10 | | 3 | 00/23D4 : 82 84 FF | brl mc_1 - 5133 | 2 game.s 2062 | Code | 00 | | 2 | 00/23D7 : C2 20 | mc_99 rep #$20 ; on sort - 5134 | 2 game.s 2063 | Code | 00 | | 1 | 00/23D9 : 60 | rts - 5135 | 2 game.s 2064 | Empty | 00 | | 0 | 00/23DA | - 5136 | 2 game.s 2065 | Comment | 00 | | 0 | 00/23DA | *--- - 5137 | 2 game.s 2066 | Comment | 00 | | 0 | 00/23DA | * test_condition - 5138 | 2 game.s 2067 | Comment | 00 | | 0 | 00/23DA | * on entre en A=8-bits - 5139 | 2 game.s 2068 | Comment | 00 | | 0 | 00/23DA | * on doit ressortir en A=8-bits - 5140 | 2 game.s 2069 | Comment | 00 | | 0 | 00/23DA | * si le mot est cliquable on remplit texte_liens - 5141 | 2 game.s 2070 | Empty | 00 | | 0 | 00/23DA | - 5142 | 2 game.s 2071 | Empty | 00 | | 0 | 00/23DA | - 5143 | 2 game.s 2072 | Directive | 00 | | 0 | 00/23DA | mx %00 - 5144 | 2 game.s 2073 | Empty | 00 | | 0 | 00/23DA | - 5145 | 2 game.s 2074 | Empty | 00 | | 0 | 00/23DA | test_condition - 5146 | 2 game.s 2075 | Code | 00 | | 2 | 00/23DA : C2 20 | rep #$20 - 5147 | 2 game.s 2076 | Code | 00 | | 1 | 00/23DC : DA | phx ; 3,s - 5148 | 2 game.s 2077 | Code | 00 | | 1 | 00/23DD : 5A | phy ; 1,s - 5149 | 2 game.s 2078 | Empty | 00 | | 0 | 00/23DE | - 5150 | 2 game.s 2079 | Comment | 00 | | 0 | 00/23DE | * condition&=condition&(scene_actuelle|,i%) - 5151 | 2 game.s 2080 | Empty | 00 | | 0 | 00/23DE | - 5152 | 2 game.s 2081 | Code | 00 | 2 | 3 | 00/23DE : AD D2 27 | lda index_mot - 5153 | 2 game.s 2082 | Code | 00 | | 1 | 00/23E1 : 0A | asl - 5154 | 2 game.s 2083 | Code | 00 | | 1 | 00/23E2 : 18 | clc - 5155 | 2 game.s 2084 | Code | 00 | 2 | 3 | 00/23E3 : 6D C4 27 | adc localOFFSET - 5156 | 2 game.s 2085 | Code | 00 | | 1 | 00/23E6 : AA | tax - 5157 | 2 game.s 2086 | Code | 00 | 2 | 3 | 00/23E7 : BD AF 6F | lda condition,x ; xxx2B ou yy2D - 5158 | 2 game.s 2087 | Code | 00 | | 1 | 00/23EA : 48 | pha - 5159 | 2 game.s 2088 | Code | 00 | | 3 | 00/23EB : 29 00 FF | and #$ff00 ; index dans scene_visitee - 5160 | 2 game.s 2089 | Code | 00 | | 1 | 00/23EE : EB | xba - 5161 | 2 game.s 2090 | Code | 00 | | 1 | 00/23EF : AA | tax - 5162 | 2 game.s 2091 | Code | 00 | 2 | 3 | 00/23F0 : BD 8E 8F | lda scene_visitee-1,x - 5163 | 2 game.s 2092 | Code | 00 | | 3 | 00/23F3 : 29 FF 00 | and #$ff - 5164 | 2 game.s 2093 | Code | 00 | | 1 | 00/23F6 : AA | tax ; true ou false - 5165 | 2 game.s 2094 | Code | 00 | | 1 | 00/23F7 : 68 | pla - 5166 | 2 game.s 2095 | Code | 00 | | 3 | 00/23F8 : 29 FF 00 | and #$00ff ; 2B ou 2D - 5167 | 2 game.s 2096 | Empty | 00 | | 0 | 00/23FB | - 5168 | 2 game.s 2097 | Comment | 00 | | 0 | 00/23FB | * IF (condition&>0 AND scene_visitee!(ABS(condition&))=TRUE) OR (condition&<0 AND scene_visitee!(ABS(-condition&))=FALSE) - 5169 | 2 game.s 2098 | Empty | 00 | | 0 | 00/23FB | - 5170 | 2 game.s 2099 | Code | 00 | | 3 | 00/23FB : C9 2B 00 | cmp #'+' - 5171 | 2 game.s 2100 | Code | 00 | | 2 | 00/23FE : D0 07 | bne tc_moins - 5172 | 2 game.s 2101 | Code | 00 | | 3 | 00/2400 : E0 01 00 | cpx #{1} - 5173 | 2 game.s 2102 | Code | 00 | | 2 | 00/2403 : F0 07 | beq tc_addmot - 5174 | 2 game.s 2103 | Code | 00 | | 2 | 00/2405 : D0 1B | bne tc_prendpas - 5175 | 2 game.s 2104 | Empty | 00 | | 0 | 00/2407 | - 5176 | 2 game.s 2105 | Code | 00 | | 3 | 00/2407 : E0 00 00 | tc_moins cpx #{0} - 5177 | 2 game.s 2106 | Code | 00 | | 2 | 00/240A : D0 16 | bne tc_prendpas - 5178 | 2 game.s 2107 | Empty | 00 | | 0 | 00/240C | - 5179 | 2 game.s 2108 | Code | 00 | | 1 | 00/240C : 7A | tc_addmot ply ; marque le mot dans les buffers - 5180 | 2 game.s 2109 | Code | 00 | | 1 | 00/240D : FA | plx - 5181 | 2 game.s 2110 | Code | 10 | | 2 | 00/240E : E2 20 | sep #$20 - 5182 | 2 game.s 2111 | Code | 10 | | 1 | 00/2410 : CA | ozunid_34 dex - 5183 | 2 game.s 2112 | Code | 10 | | 1 | 00/2411 : 88 | dey - 5184 | 2 game.s 2113 | Code | 10 | | 2 | 00/2412 : 30 10 | bmi tc_ok ; on sort sans dpiler - 5185 | 2 game.s 2114 | Code | 10 | | 2 | 00/2414 : A9 0F | lda #{15} - 5186 | 2 game.s 2115 | Code | 10 | 2 | 3 | 00/2416 : 9D 0C 35 | sta texte_liens,x - 5187 | 2 game.s 2116 | Code | 10 | 2 | 3 | 00/2419 : AD D2 27 | lda index_mot - 5188 | 2 game.s 2117 | Code | 10 | | 1 | 00/241C : 1A | inc - 5189 | 2 game.s 2118 | Code | 10 | 2 | 3 | 00/241D : 9D F3 3A | sta texte_index,x - 5190 | 2 game.s 2119 | Code | 10 | | 2 | 00/2420 : 80 EE | bra ozunid_34 - 5191 | 2 game.s 2120 | Empty | 10 | | 0 | 00/2422 | - 5192 | 2 game.s 2121 | Code | 10 | | 1 | 00/2422 : 7A | tc_prendpas ply - 5193 | 2 game.s 2122 | Code | 10 | | 1 | 00/2423 : FA | plx - 5194 | 2 game.s 2123 | Empty | 10 | | 0 | 00/2424 | - 5195 | 2 game.s 2124 | Code | 10 | | 2 | 00/2424 : E2 20 | tc_ok sep #$20 - 5196 | 2 game.s 2125 | Code | 10 | | 1 | 00/2426 : 60 | rts - 5197 | 2 game.s 2126 | Empty | 10 | | 0 | 00/2427 | - 5198 | 2 game.s 2127 | Directive | 00 | | 0 | 00/2427 | mx %00 - 5199 | 2 game.s 2128 | Empty | 00 | | 0 | 00/2427 | - 5200 | 2 game.s 2129 | Comment | 00 | | 0 | 00/2427 | *----------------------- - 5201 | 2 game.s 2130 | Comment | 00 | | 0 | 00/2427 | * MUSIQUE - OK - 5202 | 2 game.s 2131 | Comment | 00 | | 0 | 00/2427 | *----------------------- - 5203 | 2 game.s 2132 | Comment | 00 | | 0 | 00/2427 | * musique(module$) - 5204 | 2 game.s 2133 | Empty | 00 | | 0 | 00/2427 | - 5205 | 2 game.s 2134 | Empty | 00 | | 0 | 00/2427 | musique - 5206 | 2 game.s 2135 | Code | 00 | | 1 | 00/2427 : 60 | rts - 5207 | 2 game.s 2136 | Empty | 00 | | 0 | 00/2428 | - 5208 | 2 game.s 2137 | Comment | 00 | | 0 | 00/2428 | *----------------------- - 5209 | 2 game.s 2138 | Comment | 00 | | 0 | 00/2428 | * FIN_MUSIQUE - OK - 5210 | 2 game.s 2139 | Comment | 00 | | 0 | 00/2428 | *----------------------- - 5211 | 2 game.s 2140 | Comment | 00 | | 0 | 00/2428 | * fin_musique - 5212 | 2 game.s 2141 | Empty | 00 | | 0 | 00/2428 | - 5213 | 2 game.s 2142 | Empty | 00 | | 0 | 00/2428 | fin_musique - 5214 | 2 game.s 2143 | Code | 00 | | 1 | 00/2428 : 60 | rts - 5215 | 2 game.s 2144 | Empty | 00 | | 0 | 00/2429 | - 5216 | 2 game.s 2145 | Comment | 00 | | 0 | 00/2429 | *----------------------- - 5217 | 2 game.s 2146 | Comment | 00 | | 0 | 00/2429 | * TEXT ROUTINES - 5218 | 2 game.s 2147 | Comment | 00 | | 0 | 00/2429 | *----------------------- - 5219 | 2 game.s 2148 | Empty | 00 | | 0 | 00/2429 | - 5220 | 2 game.s 2149 | Comment | 00 | | 0 | 00/2429 | *----------------------- - 5221 | 2 game.s 2150 | Comment | 00 | | 0 | 00/2429 | * add_char - 5222 | 2 game.s 2151 | Comment | 00 | | 0 | 00/2429 | *----------------------- - 5223 | 2 game.s 2152 | Comment | 00 | | 0 | 00/2429 | * 5,s char to add - 5224 | 2 game.s 2153 | Comment | 00 | | 0 | 00/2429 | * 3,s pointer to string - 5225 | 2 game.s 2154 | Comment | 00 | | 0 | 00/2429 | * 1,s RTS - 5226 | 2 game.s 2155 | Empty | 00 | | 0 | 00/2429 | - 5227 | 2 game.s 2156 | Empty | 00 | | 0 | 00/2429 | add_char - 5228 | 2 game.s 2157 | Code | 00 | | 2 | 00/2429 : A3 03 | lda 3,s - 5229 | 2 game.s 2158 | Code | 00 | | 2 | 00/242B : 85 84 | sta {{$80}+4} - 5230 | 2 game.s 2159 | Empty | 00 | | 0 | 00/242D | - 5231 | 2 game.s 2160 | Code | 11 | | 2 | 00/242D : E2 30 | sep #$30 ; 02 AB - 5232 | 2 game.s 2161 | Code | 11 | | 2 | 00/242F : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars - 5233 | 2 game.s 2162 | Code | 11 | | 2 | 00/2431 : C9 FF | cmp #$ff - 5234 | 2 game.s 2163 | Code | 11 | | 2 | 00/2433 : B0 08 | bcs add_char1 - 5235 | 2 game.s 2164 | Empty | 11 | | 0 | 00/2435 | - 5236 | 2 game.s 2165 | Code | 11 | | 1 | 00/2435 : 1A | inc ; 03 AB - 5237 | 2 game.s 2166 | Code | 11 | | 2 | 00/2436 : 92 84 | sta ({{$80}+4}) ; 03 - 5238 | 2 game.s 2167 | Code | 11 | | 1 | 00/2438 : A8 | tay - 5239 | 2 game.s 2168 | Code | 11 | | 2 | 00/2439 : A3 05 | lda 5,s ; C - 5240 | 2 game.s 2169 | Code | 11 | | 2 | 00/243B : 91 84 | sta ({{$80}+4}),y ; 03 ABC - 5241 | 2 game.s 2170 | Empty | 11 | | 0 | 00/243D | - 5242 | 2 game.s 2171 | Empty | 11 | | 0 | 00/243D | add_char1 - 5243 | 2 game.s 2172 | Code | 00 | | 2 | 00/243D : C2 30 | rep #$30 - 5244 | 2 game.s 2173 | Code | 00 | | 2 | 00/243F : A3 01 | lda 1,s ; rcupre RTS - 5245 | 2 game.s 2174 | Code | 00 | | 1 | 00/2441 : FA | plx ; dpile les paramtres - 5246 | 2 game.s 2175 | Code | 00 | | 1 | 00/2442 : FA | plx - 5247 | 2 game.s 2176 | Code | 00 | | 2 | 00/2443 : 83 01 | sta 1,s ; remet le RTS - 5248 | 2 game.s 2177 | Code | 00 | | 1 | 00/2445 : 60 | rts - 5249 | 2 game.s 2178 | Empty | 00 | | 0 | 00/2446 | - 5250 | 2 game.s 2179 | Comment | 00 | | 0 | 00/2446 | *----------------------- - 5251 | 2 game.s 2180 | Comment | 00 | | 0 | 00/2446 | * copy_string - 5252 | 2 game.s 2181 | Comment | 00 | | 0 | 00/2446 | *----------------------- - 5253 | 2 game.s 2182 | Comment | 00 | | 0 | 00/2446 | * 7,s number of chars to copy - 5254 | 2 game.s 2183 | Comment | 00 | | 0 | 00/2446 | * 5,s pointer to source string - 5255 | 2 game.s 2184 | Comment | 00 | | 0 | 00/2446 | * 3,s pointer to destination string - 5256 | 2 game.s 2185 | Comment | 00 | | 0 | 00/2446 | * 1,s RTS - 5257 | 2 game.s 2186 | Empty | 00 | | 0 | 00/2446 | - 5258 | 2 game.s 2187 | Empty | 00 | | 0 | 00/2446 | copy_string - 5259 | 2 game.s 2188 | Code | 00 | | 2 | 00/2446 : A3 05 | lda 5,s - 5260 | 2 game.s 2189 | Code | 00 | | 2 | 00/2448 : 85 80 | sta {$80} - 5261 | 2 game.s 2190 | Code | 00 | | 2 | 00/244A : A3 03 | lda 3,s - 5262 | 2 game.s 2191 | Code | 00 | | 2 | 00/244C : 85 84 | sta {{$80}+4} - 5263 | 2 game.s 2192 | Empty | 00 | | 0 | 00/244E | - 5264 | 2 game.s 2193 | Code | 10 | | 2 | 00/244E : E2 20 | sep #$20 - 5265 | 2 game.s 2194 | Code | 10 | | 3 | 00/2450 : A0 00 00 | ldy #0 - 5266 | 2 game.s 2195 | Code | 10 | | 2 | 00/2453 : B1 80 | ozunid_35 lda ({$80}),y ; recopie les caractres - 5267 | 2 game.s 2196 | Code | 10 | | 2 | 00/2455 : 91 84 | sta ({{$80}+4}),y - 5268 | 2 game.s 2197 | Code | 10 | | 1 | 00/2457 : C8 | iny - 5269 | 2 game.s 2198 | Code | 10 | | 1 | 00/2458 : 98 | tya - 5270 | 2 game.s 2199 | Code | 10 | | 2 | 00/2459 : C3 07 | cmp 7,s - 5271 | 2 game.s 2200 | Code | 10 | | 2 | 00/245B : 90 F6 | bcc ozunid_35 - 5272 | 2 game.s 2201 | Comment | 10 | | 0 | 00/245D | * beq ]lp - 5273 | 2 game.s 2202 | Empty | 10 | | 0 | 00/245D | - 5274 | 2 game.s 2203 | Code | 00 | | 2 | 00/245D : C2 20 | rep #$20 - 5275 | 2 game.s 2204 | Code | 00 | | 2 | 00/245F : A3 01 | lda 1,s ; rcupre RTS - 5276 | 2 game.s 2205 | Code | 00 | | 1 | 00/2461 : FA | plx ; dpile les paramtres - 5277 | 2 game.s 2206 | Code | 00 | | 1 | 00/2462 : FA | plx - 5278 | 2 game.s 2207 | Code | 00 | | 1 | 00/2463 : FA | plx - 5279 | 2 game.s 2208 | Code | 00 | | 2 | 00/2464 : 83 01 | sta 1,s ; remet le RTS - 5280 | 2 game.s 2209 | Code | 00 | | 1 | 00/2466 : 60 | rts - 5281 | 2 game.s 2210 | Empty | 00 | | 0 | 00/2467 | - 5282 | 2 game.s 2211 | Comment | 00 | | 0 | 00/2467 | *----------------------- - 5283 | 2 game.s 2212 | Comment | 00 | | 0 | 00/2467 | * charcmp - 5284 | 2 game.s 2213 | Comment | 00 | | 0 | 00/2467 | *----------------------- - 5285 | 2 game.s 2214 | Comment | 00 | | 0 | 00/2467 | * 5,s char to compare - 5286 | 2 game.s 2215 | Comment | 00 | | 0 | 00/2467 | * 3,s pointer to string - 5287 | 2 game.s 2216 | Comment | 00 | | 0 | 00/2467 | * 1,s RTS - 5288 | 2 game.s 2217 | Empty | 00 | | 0 | 00/2467 | - 5289 | 2 game.s 2218 | Empty | 00 | | 0 | 00/2467 | charcmp - 5290 | 2 game.s 2219 | Code | 00 | | 2 | 00/2467 : A3 03 | lda 3,s - 5291 | 2 game.s 2220 | Code | 00 | | 2 | 00/2469 : 85 80 | sta {$80} - 5292 | 2 game.s 2221 | Empty | 00 | | 0 | 00/246B | - 5293 | 2 game.s 2222 | Code | 00 | | 3 | 00/246B : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 5294 | 2 game.s 2223 | Empty | 00 | | 0 | 00/246E | - 5295 | 2 game.s 2224 | Code | 10 | | 2 | 00/246E : E2 20 | sep #$20 - 5296 | 2 game.s 2225 | Code | 10 | | 2 | 00/2470 : B2 80 | lda ({$80}) - 5297 | 2 game.s 2226 | Code | 10 | | 2 | 00/2472 : C3 05 | cmp 5,s ; compare strings - 5298 | 2 game.s 2227 | Code | 10 | | 2 | 00/2474 : D0 03 | bne charcmp1 - 5299 | 2 game.s 2228 | Empty | 10 | | 0 | 00/2476 | - 5300 | 2 game.s 2229 | Code | 10 | | 3 | 00/2476 : A2 01 00 | ldx #{1} ; mme chane - 5301 | 2 game.s 2230 | Empty | 10 | | 0 | 00/2479 | - 5302 | 2 game.s 2231 | Empty | 10 | | 0 | 00/2479 | charcmp1 - 5303 | 2 game.s 2232 | Code | 00 | | 2 | 00/2479 : C2 20 | rep #$20 - 5304 | 2 game.s 2233 | Code | 00 | | 2 | 00/247B : A3 01 | lda 1,s ; rcupre RTS - 5305 | 2 game.s 2234 | Code | 00 | | 1 | 00/247D : 7A | ply ; dpile les paramtres - 5306 | 2 game.s 2235 | Code | 00 | | 1 | 00/247E : 7A | ply - 5307 | 2 game.s 2236 | Code | 00 | | 2 | 00/247F : 83 01 | sta 1,s ; remet le RTS - 5308 | 2 game.s 2237 | Code | 00 | | 1 | 00/2481 : 8A | txa ; return value - 5309 | 2 game.s 2238 | Code | 00 | | 3 | 00/2482 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 5310 | 2 game.s 2239 | Code | 00 | | 1 | 00/2485 : 60 | rts - 5311 | 2 game.s 2240 | Empty | 00 | | 0 | 00/2486 | - 5312 | 2 game.s 2241 | Comment | 00 | | 0 | 00/2486 | *----------------------- - 5313 | 2 game.s 2242 | Comment | 00 | | 0 | 00/2486 | * left - 5314 | 2 game.s 2243 | Comment | 00 | | 0 | 00/2486 | *----------------------- - 5315 | 2 game.s 2244 | Comment | 00 | | 0 | 00/2486 | * 7,s number of chars to copy - 5316 | 2 game.s 2245 | Comment | 00 | | 0 | 00/2486 | * 5,s pointer to source string - 5317 | 2 game.s 2246 | Comment | 00 | | 0 | 00/2486 | * 3,s pointer to destination string - 5318 | 2 game.s 2247 | Comment | 00 | | 0 | 00/2486 | * 1,s RTS - 5319 | 2 game.s 2248 | Empty | 00 | | 0 | 00/2486 | - 5320 | 2 game.s 2249 | Empty | 00 | | 0 | 00/2486 | left - 5321 | 2 game.s 2250 | Code | 00 | | 2 | 00/2486 : A3 05 | lda 5,s - 5322 | 2 game.s 2251 | Code | 00 | | 2 | 00/2488 : 85 80 | sta {$80} - 5323 | 2 game.s 2252 | Code | 00 | | 2 | 00/248A : A3 03 | lda 3,s - 5324 | 2 game.s 2253 | Code | 00 | | 2 | 00/248C : 85 84 | sta {{$80}+4} - 5325 | 2 game.s 2254 | Empty | 00 | | 0 | 00/248E | - 5326 | 2 game.s 2255 | Comment | 00 | | 0 | 00/248E | * check added length - 5327 | 2 game.s 2256 | Empty | 00 | | 0 | 00/248E | - 5328 | 2 game.s 2257 | Code | 11 | | 2 | 00/248E : E2 30 | sep #$30 ; check length - 5329 | 2 game.s 2258 | Empty | 11 | | 0 | 00/2490 | - 5330 | 2 game.s 2259 | Code | 11 | | 2 | 00/2490 : A0 00 | ldy #0 - 5331 | 2 game.s 2260 | Code | 11 | | 2 | 00/2492 : B1 80 | ozunid_36 lda ({$80}),y ; recopie les caractres - 5332 | 2 game.s 2261 | Code | 11 | | 2 | 00/2494 : 91 84 | sta ({{$80}+4}),y - 5333 | 2 game.s 2262 | Code | 11 | | 1 | 00/2496 : C8 | iny - 5334 | 2 game.s 2263 | Code | 11 | | 1 | 00/2497 : 98 | tya - 5335 | 2 game.s 2264 | Code | 11 | | 2 | 00/2498 : C3 07 | cmp 7,s - 5336 | 2 game.s 2265 | Code | 11 | | 2 | 00/249A : 90 F6 | bcc ozunid_36 - 5337 | 2 game.s 2266 | Comment | 11 | | 0 | 00/249C | * beq ]lp - 5338 | 2 game.s 2267 | Empty | 11 | | 0 | 00/249C | - 5339 | 2 game.s 2268 | Code | 00 | | 2 | 00/249C : C2 30 | rep #$30 - 5340 | 2 game.s 2269 | Code | 00 | | 2 | 00/249E : A3 01 | lda 1,s ; rcupre RTS - 5341 | 2 game.s 2270 | Code | 00 | | 1 | 00/24A0 : FA | plx ; dpile les paramtres - 5342 | 2 game.s 2271 | Code | 00 | | 1 | 00/24A1 : FA | plx - 5343 | 2 game.s 2272 | Code | 00 | | 1 | 00/24A2 : FA | plx - 5344 | 2 game.s 2273 | Code | 00 | | 2 | 00/24A3 : 83 01 | sta 1,s ; remet le RTS - 5345 | 2 game.s 2274 | Code | 00 | | 1 | 00/24A5 : 60 | rts - 5346 | 2 game.s 2275 | Empty | 00 | | 0 | 00/24A6 | - 5347 | 2 game.s 2276 | Comment | 00 | | 0 | 00/24A6 | *----------------------- - 5348 | 2 game.s 2277 | Comment | 00 | | 0 | 00/24A6 | * val - 5349 | 2 game.s 2278 | Comment | 00 | | 0 | 00/24A6 | *----------------------- - 5350 | 2 game.s 2279 | Comment | 00 | | 0 | 00/24A6 | * 5,s string length - 5351 | 2 game.s 2280 | Comment | 00 | | 0 | 00/24A6 | * 3,s pointer to source string - 5352 | 2 game.s 2281 | Comment | 00 | | 0 | 00/24A6 | * 1,s RTS - 5353 | 2 game.s 2282 | Comment | 00 | | 0 | 00/24A6 | * on return, A = unsigned value - 5354 | 2 game.s 2283 | Empty | 00 | | 0 | 00/24A6 | - 5355 | 2 game.s 2284 | Empty | 00 | | 0 | 00/24A6 | val - 5356 | 2 game.s 2285 | Code | 00 | | 2 | 00/24A6 : A3 03 | lda 3,s - 5357 | 2 game.s 2286 | Code | 00 | | 2 | 00/24A8 : 85 80 | sta {$80} - 5358 | 2 game.s 2287 | Empty | 00 | | 0 | 00/24AA | - 5359 | 2 game.s 2288 | Code | 10 | | 2 | 00/24AA : E2 20 | sep #$20 - 5360 | 2 game.s 2289 | Code | 10 | | 3 | 00/24AC : A0 00 00 | ldy #0 - 5361 | 2 game.s 2290 | Code | 10 | | 1 | 00/24AF : BB | tyx - 5362 | 2 game.s 2291 | Code | 10 | | 2 | 00/24B0 : B1 80 | ozunid_37 lda ({$80}),y ; recopie les caractres - 5363 | 2 game.s 2292 | Code | 10 | | 2 | 00/24B2 : C9 20 | cmp #' ' ; skip space char - 5364 | 2 game.s 2293 | Code | 10 | | 2 | 00/24B4 : F0 04 | beq val1 - 5365 | 2 game.s 2294 | Code | 10 | 2 | 3 | 00/24B6 : 9D E6 24 | sta val_temp,x ; save - 5366 | 2 game.s 2295 | Code | 10 | | 1 | 00/24B9 : E8 | inx - 5367 | 2 game.s 2296 | Code | 10 | | 1 | 00/24BA : C8 | val1 iny - 5368 | 2 game.s 2297 | Code | 10 | | 1 | 00/24BB : 98 | tya - 5369 | 2 game.s 2298 | Code | 10 | | 2 | 00/24BC : C3 05 | cmp 5,s - 5370 | 2 game.s 2299 | Code | 10 | | 2 | 00/24BE : 90 F0 | bcc ozunid_37 - 5371 | 2 game.s 2300 | Comment | 10 | | 0 | 00/24C0 | * beq ]lp - 5372 | 2 game.s 2301 | Empty | 10 | | 0 | 00/24C0 | - 5373 | 2 game.s 2302 | Code | 10 | | 3 | 00/24C0 : E0 00 00 | cpx #0 ; exit if len is still 0 - 5374 | 2 game.s 2303 | Code | 10 | | 2 | 00/24C3 : F0 17 | beq val2 - 5375 | 2 game.s 2304 | Empty | 10 | | 0 | 00/24C5 | - 5376 | 2 game.s 2305 | Code | 00 | | 2 | 00/24C5 : C2 20 | rep #$20 - 5377 | 2 game.s 2306 | Empty | 00 | | 0 | 00/24C7 | - 5378 | 2 game.s 2307 | Macro | 00 | | 0 | 00/24C7 | PushWord #0 ; wordspace - 5380 | 2 game.s 2307 | Code | 00 | | 3 | 00/24C7 : F4 00 00 | PEA #0 - 5383 | 2 game.s 2308 | Macro | 00 | | 0 | 00/24CA | PushLong #val_temp ; strPtr - 5387 | 2 game.s 2308 | Code | 00 | 1 >>16 | 3 | 00/24CA : F4 00 00 | PEA #^#val_temp - 5394 | 2 game.s 2308 | Code | 00 | 2 | 3 | 00/24CD : F4 E6 24 | PEA #val_temp - 5397 | 2 game.s 2309 | Code | 00 | | 1 | 00/24D0 : DA | phx ; strLength - 5398 | 2 game.s 2310 | Code | 00 | | 3 | 00/24D1 : F4 00 00 | pea $0000 ; signedFlag - 5399 | 2 game.s 2311 | Macro | 00 | | 0 | 00/24D4 | _Dec2Int - 5401 | 2 game.s 2311 | Code | 00 | | 3 | 00/24D4 : A2 0B 28 | LDX #$280B ; load tool call # - 5402 | 2 game.s 2311 | Code | 00 | | 4 | 00/24D7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5403 | 2 game.s 2312 | Code | 00 | | 1 | 00/24DB : FA | plx ; intResult - 5404 | 2 game.s 2313 | Empty | 00 | | 0 | 00/24DC | - 5405 | 2 game.s 2314 | Empty | 00 | | 0 | 00/24DC | val2 - 5406 | 2 game.s 2315 | Code | 00 | | 2 | 00/24DC : C2 20 | rep #$20 - 5407 | 2 game.s 2316 | Code | 00 | | 2 | 00/24DE : A3 01 | lda 1,s ; rcupre RTS - 5408 | 2 game.s 2317 | Code | 00 | | 1 | 00/24E0 : 7A | ply ; dpile les paramtres - 5409 | 2 game.s 2318 | Code | 00 | | 1 | 00/24E1 : 7A | ply - 5410 | 2 game.s 2319 | Code | 00 | | 2 | 00/24E2 : 83 01 | sta 1,s ; remet le RTS - 5411 | 2 game.s 2320 | Code | 00 | | 1 | 00/24E4 : 8A | txa ; return value - 5412 | 2 game.s 2321 | Code | 00 | | 1 | 00/24E5 : 60 | rts - 5413 | 2 game.s 2322 | Empty | 00 | | 0 | 00/24E6 | - 5414 | 2 game.s 2323 | Data | 00 | | 8 | 00/24E6 : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire - | | | | | | 00 00 00 00 | - 5415 | 2 game.s 2324 | Empty | 00 | | 0 | 00/24EE | - 5416 | 2 game.s 2325 | Comment | 00 | | 0 | 00/24EE | *----------------------- - 5417 | 2 game.s 2326 | Comment | 00 | | 0 | 00/24EE | * instr - 5418 | 2 game.s 2327 | Comment | 00 | | 0 | 00/24EE | *----------------------- - 5419 | 2 game.s 2328 | Comment | 00 | | 0 | 00/24EE | * 7,s length of string to search - 5420 | 2 game.s 2329 | Comment | 00 | | 0 | 00/24EE | * 5,s pointer to character to find - 5421 | 2 game.s 2330 | Comment | 00 | | 0 | 00/24EE | * 3,s pointer to source string - 5422 | 2 game.s 2331 | Comment | 00 | | 0 | 00/24EE | * 1,s RTS - 5423 | 2 game.s 2332 | Empty | 00 | | 0 | 00/24EE | - 5424 | 2 game.s 2333 | Empty | 00 | | 0 | 00/24EE | instr - 5425 | 2 game.s 2334 | Code | 00 | | 2 | 00/24EE : A3 03 | lda 3,s - 5426 | 2 game.s 2335 | Code | 00 | | 2 | 00/24F0 : 85 80 | sta {$80} - 5427 | 2 game.s 2336 | Empty | 00 | | 0 | 00/24F2 | - 5428 | 2 game.s 2337 | Code | 10 | | 2 | 00/24F2 : E2 20 | sep #$20 - 5429 | 2 game.s 2338 | Empty | 10 | | 0 | 00/24F4 | - 5430 | 2 game.s 2339 | Code | 10 | | 3 | 00/24F4 : A0 00 00 | ldy #0 ; AB - 5431 | 2 game.s 2340 | Code | 10 | | 2 | 00/24F7 : B1 80 | ozunid_38 lda ({$80}),y - 5432 | 2 game.s 2341 | Code | 10 | | 1 | 00/24F9 : C8 | iny - 5433 | 2 game.s 2342 | Code | 10 | | 2 | 00/24FA : C3 05 | cmp 5,s - 5434 | 2 game.s 2343 | Code | 10 | | 2 | 00/24FC : F0 08 | beq instr2 ; on a trouv le caractre - 5435 | 2 game.s 2344 | Code | 10 | | 1 | 00/24FE : 98 | tya - 5436 | 2 game.s 2345 | Code | 10 | | 2 | 00/24FF : C3 07 | cmp 7,s - 5437 | 2 game.s 2346 | Code | 10 | | 2 | 00/2501 : 90 F4 | bcc ozunid_38 - 5438 | 2 game.s 2347 | Comment | 10 | | 0 | 00/2503 | * beq ]lp - 5439 | 2 game.s 2348 | Empty | 10 | | 0 | 00/2503 | instr1 - 5440 | 2 game.s 2349 | Code | 10 | | 3 | 00/2503 : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre - 5441 | 2 game.s 2350 | Empty | 10 | | 0 | 00/2506 | - 5442 | 2 game.s 2351 | Empty | 10 | | 0 | 00/2506 | instr2 - 5443 | 2 game.s 2352 | Code | 00 | | 2 | 00/2506 : C2 20 | rep #$20 - 5444 | 2 game.s 2353 | Code | 00 | | 2 | 00/2508 : A3 01 | lda 1,s ; rcupre RTS - 5445 | 2 game.s 2354 | Code | 00 | | 1 | 00/250A : FA | plx ; dpile les paramtres - 5446 | 2 game.s 2355 | Code | 00 | | 1 | 00/250B : FA | plx - 5447 | 2 game.s 2356 | Code | 00 | | 1 | 00/250C : FA | plx - 5448 | 2 game.s 2357 | Code | 00 | | 2 | 00/250D : 83 01 | sta 1,s ; remet le RTS - 5449 | 2 game.s 2358 | Code | 00 | | 1 | 00/250F : 98 | tya ; return value - 5450 | 2 game.s 2359 | Code | 00 | | 1 | 00/2510 : 60 | rts - 5451 | 2 game.s 2360 | Empty | 00 | | 0 | 00/2511 | - 5452 | 2 game.s 2361 | Comment | 00 | | 0 | 00/2511 | *----------------------- - 5453 | 2 game.s 2362 | Comment | 00 | | 0 | 00/2511 | * strcmp - 5454 | 2 game.s 2363 | Comment | 00 | | 0 | 00/2511 | *----------------------- - 5455 | 2 game.s 2364 | Comment | 00 | | 0 | 00/2511 | * 7,s length to compare - 5456 | 2 game.s 2365 | Comment | 00 | | 0 | 00/2511 | * 5,s pointer to string 2 - 5457 | 2 game.s 2366 | Comment | 00 | | 0 | 00/2511 | * 3,s pointer to string 1 - 5458 | 2 game.s 2367 | Comment | 00 | | 0 | 00/2511 | * 1,s RTS - 5459 | 2 game.s 2368 | Empty | 00 | | 0 | 00/2511 | - 5460 | 2 game.s 2369 | Empty | 00 | | 0 | 00/2511 | strcmp - 5461 | 2 game.s 2370 | Code | 00 | | 2 | 00/2511 : A3 03 | lda 3,s - 5462 | 2 game.s 2371 | Code | 00 | | 2 | 00/2513 : 85 80 | sta {$80} - 5463 | 2 game.s 2372 | Code | 00 | | 2 | 00/2515 : A3 05 | lda 5,s - 5464 | 2 game.s 2373 | Code | 00 | | 2 | 00/2517 : 85 84 | sta {{$80}+4} - 5465 | 2 game.s 2374 | Empty | 00 | | 0 | 00/2519 | - 5466 | 2 game.s 2375 | Code | 00 | | 3 | 00/2519 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 5467 | 2 game.s 2376 | Empty | 00 | | 0 | 00/251C | - 5468 | 2 game.s 2377 | Code | 11 | | 2 | 00/251C : E2 30 | sep #$30 - 5469 | 2 game.s 2378 | Empty | 11 | | 0 | 00/251E | - 5470 | 2 game.s 2379 | Code | 11 | | 2 | 00/251E : A0 00 | ldy #0 ; AB - 5471 | 2 game.s 2380 | Code | 11 | | 2 | 00/2520 : B1 80 | ozunid_39 lda ({$80}),y - 5472 | 2 game.s 2381 | Code | 11 | | 2 | 00/2522 : D1 84 | cmp ({{$80}+4}),y - 5473 | 2 game.s 2382 | Code | 11 | | 2 | 00/2524 : D0 08 | bne strcmp2 - 5474 | 2 game.s 2383 | Code | 11 | | 1 | 00/2526 : C8 | iny - 5475 | 2 game.s 2384 | Code | 11 | | 1 | 00/2527 : 98 | tya - 5476 | 2 game.s 2385 | Code | 11 | | 2 | 00/2528 : C3 07 | cmp 7,s - 5477 | 2 game.s 2386 | Code | 11 | | 2 | 00/252A : 90 F4 | bcc ozunid_39 - 5478 | 2 game.s 2387 | Comment | 11 | | 0 | 00/252C | * beq ]lp - 5479 | 2 game.s 2388 | Empty | 11 | | 0 | 00/252C | strcmp1 - 5480 | 2 game.s 2389 | Code | 11 | | 2 | 00/252C : A2 01 | ldx #{1} ; mme chane - 5481 | 2 game.s 2390 | Empty | 11 | | 0 | 00/252E | - 5482 | 2 game.s 2391 | Empty | 11 | | 0 | 00/252E | strcmp2 - 5483 | 2 game.s 2392 | Code | 00 | | 2 | 00/252E : C2 30 | rep #$30 - 5484 | 2 game.s 2393 | Code | 00 | | 2 | 00/2530 : A3 01 | lda 1,s ; rcupre RTS - 5485 | 2 game.s 2394 | Code | 00 | | 1 | 00/2532 : 7A | ply ; dpile les paramtres - 5486 | 2 game.s 2395 | Code | 00 | | 1 | 00/2533 : 7A | ply - 5487 | 2 game.s 2396 | Code | 00 | | 1 | 00/2534 : 7A | ply - 5488 | 2 game.s 2397 | Code | 00 | | 2 | 00/2535 : 83 01 | sta 1,s ; remet le RTS - 5489 | 2 game.s 2398 | Code | 00 | | 1 | 00/2537 : 8A | txa ; return value - 5490 | 2 game.s 2399 | Code | 00 | | 3 | 00/2538 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 5491 | 2 game.s 2400 | Code | 00 | | 1 | 00/253B : 60 | rts - 5492 | 2 game.s 2401 | Empty | 00 | | 0 | 00/253C | - 5493 | 2 game.s 2402 | Empty | 00 | | 0 | 00/253C | - 5494 | 1 toutadisparu.s 1318 | Directive | 00 | | 0 | 00/253C | put data.s - 5495 | 3 data.s 1 | Comment | 00 | | 0 | 00/253C | * - 5496 | 3 data.s 2 | Comment | 00 | | 0 | 00/253C | * Tout a disparu - 5497 | 3 data.s 3 | Comment | 00 | | 0 | 00/253C | * - 5498 | 3 data.s 4 | Comment | 00 | | 0 | 00/253C | * (c) 1992, Franois Coulon - 5499 | 3 data.s 5 | Comment | 00 | | 0 | 00/253C | * (c) 2022, Antoine Vignau & Olivier Zardini - 5500 | 3 data.s 6 | Comment | 00 | | 0 | 00/253C | * - 5501 | 3 data.s 7 | Empty | 00 | | 0 | 00/253C | - 5502 | 3 data.s 8 | Directive | 00 | | 0 | 00/253C | mx %00 - 5503 | 3 data.s 9 | Empty | 00 | | 0 | 00/253C | - 5504 | 3 data.s 10 | Comment | 00 | | 0 | 00/253C | *----------------------- - 5505 | 3 data.s 11 | Comment | 00 | | 0 | 00/253C | * LES VARIABLES - 5506 | 3 data.s 12 | Comment | 00 | | 0 | 00/253C | *----------------------- - 5507 | 3 data.s 13 | Empty | 00 | | 0 | 00/253C | - 5508 | 3 data.s 14 | Empty | 00 | | 0 | 00/253C | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! - 5509 | 3 data.s 15 | Empty | 00 | | 0 | 00/253C | - 5510 | 3 data.s 16 | Comment | 00 | | 0 | 00/253C | *--- Variables Apple IIgs - 5511 | 3 data.s 17 | Empty | 00 | | 0 | 00/253C | - 5512 | 3 data.s 18 | Data | 00 | | 640 | 00/253C : 00 00 00 00 | tblTEXTES ds 4*{160} + 5161 | 2 game.s 1955 | Empty | 00 | | 0 | 00/23B6 | + 5162 | 2 game.s 1956 | Comment | 00 | | 0 | 00/23B6 | *----------------------- + 5163 | 2 game.s 1957 | Comment | 00 | | 0 | 00/23B6 | * MOTS_CLICABLES + 5164 | 2 game.s 1958 | Comment | 00 | | 0 | 00/23B6 | *----------------------- + 5165 | 2 game.s 1959 | Comment | 00 | | 0 | 00/23B6 | * mots_clicables(texte$) + 5166 | 2 game.s 1960 | Empty | 00 | | 0 | 00/23B6 | + 5167 | 2 game.s 1961 | Empty | 00 | | 0 | 00/23B6 | mots_clicables + 5168 | 2 game.s 1962 | Code | 00 | | 3 | 00/23B6 : A9 FF FF | lda #-1 ; force un mot diffrent en entre de scne + 5169 | 2 game.s 1963 | Code | 00 | 2 | 3 | 00/23B9 : 8D 63 28 | sta mot_ancien + 5170 | 2 game.s 1964 | Empty | 00 | | 0 | 00/23BC | + 5171 | 2 game.s 1965 | Code | 00 | | 3 | 00/23BC : A9 00 00 | lda #0 ; on init les registres (mais pourquoi ?) + 5172 | 2 game.s 1966 | Code | 00 | | 1 | 00/23BF : AA | tax + 5173 | 2 game.s 1967 | Code | 00 | | 1 | 00/23C0 : A8 | tay + 5174 | 2 game.s 1968 | Code | 10 | | 2 | 00/23C1 : E2 20 | sep #$20 ; texte2$=UPPER$(texte$) + 5175 | 2 game.s 1969 | Code | 10 | | 3 | 00/23C3 : A2 00 00 | ldx #0 + 5176 | 2 game.s 1970 | Code | 10 | 2 | 3 | 00/23C6 : BD 1E 2F | ozunid_31 lda texte_final,x + 5177 | 2 game.s 1971 | Code | 10 | | 1 | 00/23C9 : A8 | tay + 5178 | 2 game.s 1972 | Code | 10 | 2 | 3 | 00/23CA : B9 56 1D | lda tblATARI,y + 5179 | 2 game.s 1973 | Code | 10 | | 1 | 00/23CD : A8 | tay + 5180 | 2 game.s 1974 | Code | 10 | 2 | 3 | 00/23CE : B9 56 1E | lda tblUPPER,y + 5181 | 2 game.s 1975 | Code | 10 | 2 | 3 | 00/23D1 : 9D 42 29 | sta texte,x + 5182 | 2 game.s 1976 | Code | 10 | | 1 | 00/23D4 : E8 | inx + 5183 | 2 game.s 1977 | Code | 10 | | 3 | 00/23D5 : E0 DC 05 | cpx #{75}*{20} + 5184 | 2 game.s 1978 | Code | 10 | | 2 | 00/23D8 : 90 EC | bcc ozunid_31 + 5185 | 2 game.s 1979 | Empty | 10 | | 0 | 00/23DA | + 5186 | 2 game.s 1980 | Code | 10 | 2 | 3 | 00/23DA : AE 6B 28 | ldx scene_actuelle + 5187 | 2 game.s 1981 | Code | 10 | 2 | 3 | 00/23DD : BD D3 8E | lda pointeur_mots-1,x + 5188 | 2 game.s 1982 | Code | 10 | 2 | 3 | 00/23E0 : 8D 5F 28 | sta nb_mots + 5189 | 2 game.s 1983 | Code | 10 | 2 | 3 | 00/23E3 : 9C 5D 28 | stz index_mot + 5190 | 2 game.s 1984 | Empty | 10 | | 0 | 00/23E6 | + 5191 | 2 game.s 1985 | Comment | 10 | | 0 | 00/23E6 | * FOR i%=1 TO pointeur_mots|(scene_actuelle|) + 5192 | 2 game.s 1986 | Empty | 10 | | 0 | 00/23E6 | + 5193 | 2 game.s 1987 | Code | 00 | | 2 | 00/23E6 : C2 20 | mc_1 rep #$20 + 5194 | 2 game.s 1988 | Empty | 00 | | 0 | 00/23E8 | + 5195 | 2 game.s 1989 | Code | 00 | | 1 | 00/23E8 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 5196 | 2 game.s 1990 | Code | 00 | | 1 | 00/23E9 : 48 | pha + 5197 | 2 game.s 1991 | Code | 00 | 2 | 3 | 00/23EA : AD 6B 28 | lda scene_actuelle + 5198 | 2 game.s 1992 | Code | 00 | | 1 | 00/23ED : 3A | dec + 5199 | 2 game.s 1993 | Code | 00 | | 1 | 00/23EE : 48 | pha + 5200 | 2 game.s 1994 | Macro | 00 | | 0 | 00/23EF | PushWord #{25} ; taille d'une dimension + 5202 | 2 game.s 1994 | Code | 00 | | 3 | 00/23EF : F4 19 00 | PEA #{25} + 5205 | 2 game.s 1995 | Macro | 00 | | 0 | 00/23F2 | _Multiply + 5207 | 2 game.s 1995 | Code | 00 | | 3 | 00/23F2 : A2 0B 09 | LDX #$90B ; load tool call # + 5208 | 2 game.s 1995 | Code | 00 | | 4 | 00/23F5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5209 | 2 game.s 1996 | Code | 00 | | 1 | 00/23F9 : 68 | pla + 5210 | 2 game.s 1997 | Code | 00 | | 1 | 00/23FA : 0A | asl + 5211 | 2 game.s 1998 | Code | 00 | 2 | 3 | 00/23FB : 8D 4F 28 | sta localOFFSET + 5212 | 2 game.s 1999 | Code | 00 | | 1 | 00/23FE : 18 | clc + 5213 | 2 game.s 2000 | Code | 00 | 2 | 3 | 00/23FF : 69 B4 40 | adc #fonction_mots + 5214 | 2 game.s 2001 | Code | 00 | | 2 | 00/2402 : 85 90 | sta {{$80}+$10} ; on pointe sur fonction_mots(scene_actuelle) + 5215 | 2 game.s 2002 | Code | 00 | | 1 | 00/2404 : 68 | pla + 5216 | 2 game.s 2003 | Empty | 00 | | 0 | 00/2405 | + 5217 | 2 game.s 2004 | Code | 00 | 2 | 3 | 00/2405 : 9C 4D 28 | stz i ; l'index dans texte + 5218 | 2 game.s 2005 | Empty | 00 | | 0 | 00/2408 | + 5219 | 2 game.s 2006 | Comment | 00 | | 0 | 00/2408 | *-- mot$=fonction_mot$(scene_actuelle|,i%) + 5220 | 2 game.s 2007 | Comment | 00 | | 0 | 00/2408 | *-- mot2$=UPPER$(mot$) + 5221 | 2 game.s 2008 | Empty | 00 | | 0 | 00/2408 | + 5222 | 2 game.s 2009 | Code | 00 | 2 | 3 | 00/2408 : AD 5D 28 | lda index_mot ; prend l'adresse du mot + 5223 | 2 game.s 2010 | Code | 00 | | 1 | 00/240B : 0A | asl ; dans ptrINDEX + 5224 | 2 game.s 2011 | Code | 00 | | 1 | 00/240C : A8 | tay + 5225 | 2 game.s 2012 | Code | 00 | | 2 | 00/240D : B1 90 | lda ({{$80}+$10}),y + 5226 | 2 game.s 2013 | Code | 00 | | 2 | 00/240F : 85 90 | sta {{$80}+$10} + 5227 | 2 game.s 2014 | Code | 00 | 2 | 3 | 00/2411 : AD 7B 07 | lda ptrINDEX+2 + 5228 | 2 game.s 2015 | Code | 00 | | 2 | 00/2414 : 85 92 | sta {{$80}+$10}+2 + 5229 | 2 game.s 2016 | Empty | 00 | | 0 | 00/2416 | + 5230 | 2 game.s 2017 | Code | 00 | | 3 | 00/2416 : A9 00 00 | lda #0 ; on initialise les registres + 5231 | 2 game.s 2018 | Code | 00 | | 1 | 00/2419 : AA | tax + 5232 | 2 game.s 2019 | Code | 00 | | 1 | 00/241A : A8 | tay + 5233 | 2 game.s 2020 | Code | 10 | | 2 | 00/241B : E2 20 | sep #$20 ; on majusculinise le mot + 5234 | 2 game.s 2021 | Code | 10 | | 2 | 00/241D : B7 90 | ozunid_32 lda [{{$80}+$10}],y + 5235 | 2 game.s 2022 | Code | 10 | | 2 | 00/241F : C9 20 | cmp #{$20} + 5236 | 2 game.s 2023 | Code | 10 | | 2 | 00/2421 : F0 0E | beq mc_2 + 5237 | 2 game.s 2024 | Code | 10 | | 1 | 00/2423 : AA | tax + 5238 | 2 game.s 2025 | Code | 10 | 2 | 3 | 00/2424 : BD 56 1D | lda tblATARI,x ; from Atari to IIgs + 5239 | 2 game.s 2026 | Code | 10 | | 1 | 00/2427 : AA | tax + 5240 | 2 game.s 2027 | Code | 10 | 2 | 3 | 00/2428 : BD 56 1E | lda tblUPPER,x ; to upper case + 5241 | 2 game.s 2028 | Code | 10 | 2 | 3 | 00/242B : 99 77 28 | sta mot,y + 5242 | 2 game.s 2029 | Code | 10 | | 1 | 00/242E : C8 | iny + 5243 | 2 game.s 2030 | Code | 10 | | 2 | 00/242F : D0 EC | bne ozunid_32 + 5244 | 2 game.s 2031 | Empty | 10 | | 0 | 00/2431 | + 5245 | 2 game.s 2032 | Code | 10 | 2 | 3 | 00/2431 : 8C 53 28 | mc_2 sty len_max + 5246 | 2 game.s 2033 | Empty | 10 | | 0 | 00/2434 | + 5247 | 2 game.s 2034 | Comment | 10 | | 0 | 00/2434 | *--- REPEAT + 5248 | 2 game.s 2035 | Comment | 10 | | 0 | 00/2434 | *--- pointeur_mot%=INSTR(texte2$,mot2$,pointeur_mot%) + 5249 | 2 game.s 2036 | Comment | 10 | | 0 | 00/2434 | *--- IF INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%-1,1)),1)=0 AND INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%+LEN(mot$),1)))=0 + 5250 | 2 game.s 2037 | Empty | 10 | | 0 | 00/2434 | + 5251 | 2 game.s 2038 | Code | 10 | 2 | 3 | 00/2434 : AE 4D 28 | ldx i ; on commence avec 0 + 5252 | 2 game.s 2039 | Code | 10 | | 3 | 00/2437 : A0 00 00 | mc_3 ldy #0 + 5253 | 2 game.s 2040 | Code | 10 | 2 | 3 | 00/243A : B9 77 28 | ozunid_33 lda mot,y ; compare le mot + 5254 | 2 game.s 2041 | Code | 10 | 2 | 3 | 00/243D : DD 42 29 | cmp texte,x + 5255 | 2 game.s 2042 | Code | 10 | | 2 | 00/2440 : D0 0C | bne mc_5 ; pas le mme mot + 5256 | 2 game.s 2043 | Empty | 10 | | 0 | 00/2442 | + 5257 | 2 game.s 2044 | Code | 10 | | 1 | 00/2442 : E8 | inx + 5258 | 2 game.s 2045 | Code | 10 | | 1 | 00/2443 : C8 | iny + 5259 | 2 game.s 2046 | Code | 10 | 2 | 3 | 00/2444 : CC 53 28 | cpy len_max + 5260 | 2 game.s 2047 | Code | 10 | | 2 | 00/2447 : 90 F1 | bcc ozunid_33 + 5261 | 2 game.s 2048 | Empty | 10 | | 0 | 00/2449 | + 5262 | 2 game.s 2049 | Code | 10 | 2 | 3 | 00/2449 : 20 65 24 | jsr test_condition ; vrifie s'il est cliquable + 5263 | 2 game.s 2050 | Code | 10 | | 2 | 00/244C : 80 06 | bra mc_6 ; mot suivant + 5264 | 2 game.s 2051 | Empty | 10 | | 0 | 00/244E | + 5265 | 2 game.s 2052 | Code | 10 | | 1 | 00/244E : E8 | mc_5 inx + 5266 | 2 game.s 2053 | Code | 10 | | 3 | 00/244F : E0 DC 05 | cpx #{75}*{20} + 5267 | 2 game.s 2054 | Code | 10 | | 2 | 00/2452 : 90 E3 | bcc mc_3 + 5268 | 2 game.s 2055 | Empty | 10 | | 0 | 00/2454 | + 5269 | 2 game.s 2056 | Comment | 10 | | 0 | 00/2454 | *--- UNTIL affichage!=TRUE + 5270 | 2 game.s 2057 | Empty | 10 | | 0 | 00/2454 | + 5271 | 2 game.s 2058 | Comment | 10 | | 0 | 00/2454 | *--- NEXT i% + 5272 | 2 game.s 2059 | Empty | 10 | | 0 | 00/2454 | + 5273 | 2 game.s 2060 | Code | 10 | 2 | 3 | 00/2454 : EE 5D 28 | mc_6 inc index_mot + 5274 | 2 game.s 2061 | Code | 10 | 2 | 3 | 00/2457 : AD 5D 28 | lda index_mot + 5275 | 2 game.s 2062 | Code | 10 | 2 | 3 | 00/245A : CD 5F 28 | cmp nb_mots + 5276 | 2 game.s 2063 | Code | 10 | | 2 | 00/245D : B0 03 | bcs mc_99 + 5277 | 2 game.s 2064 | Code | 10 | | 3 | 00/245F : 82 84 FF | brl mc_1 + 5278 | 2 game.s 2065 | Code | 00 | | 2 | 00/2462 : C2 20 | mc_99 rep #$20 ; on sort + 5279 | 2 game.s 2066 | Code | 00 | | 1 | 00/2464 : 60 | rts + 5280 | 2 game.s 2067 | Empty | 00 | | 0 | 00/2465 | + 5281 | 2 game.s 2068 | Comment | 00 | | 0 | 00/2465 | *--- + 5282 | 2 game.s 2069 | Comment | 00 | | 0 | 00/2465 | * test_condition + 5283 | 2 game.s 2070 | Comment | 00 | | 0 | 00/2465 | * on entre en A=8-bits + 5284 | 2 game.s 2071 | Comment | 00 | | 0 | 00/2465 | * on doit ressortir en A=8-bits + 5285 | 2 game.s 2072 | Comment | 00 | | 0 | 00/2465 | * si le mot est cliquable on remplit texte_liens + 5286 | 2 game.s 2073 | Empty | 00 | | 0 | 00/2465 | + 5287 | 2 game.s 2074 | Empty | 00 | | 0 | 00/2465 | + 5288 | 2 game.s 2075 | Directive | 00 | | 0 | 00/2465 | mx %00 + 5289 | 2 game.s 2076 | Empty | 00 | | 0 | 00/2465 | + 5290 | 2 game.s 2077 | Empty | 00 | | 0 | 00/2465 | test_condition + 5291 | 2 game.s 2078 | Code | 00 | | 2 | 00/2465 : C2 20 | rep #$20 + 5292 | 2 game.s 2079 | Code | 00 | | 1 | 00/2467 : DA | phx ; 3,s + 5293 | 2 game.s 2080 | Code | 00 | | 1 | 00/2468 : 5A | phy ; 1,s + 5294 | 2 game.s 2081 | Empty | 00 | | 0 | 00/2469 | + 5295 | 2 game.s 2082 | Comment | 00 | | 0 | 00/2469 | * condition&=condition&(scene_actuelle|,i%) + 5296 | 2 game.s 2083 | Empty | 00 | | 0 | 00/2469 | + 5297 | 2 game.s 2084 | Code | 00 | 2 | 3 | 00/2469 : AD 5D 28 | lda index_mot + 5298 | 2 game.s 2085 | Code | 00 | | 1 | 00/246C : 0A | asl + 5299 | 2 game.s 2086 | Code | 00 | | 1 | 00/246D : 18 | clc + 5300 | 2 game.s 2087 | Code | 00 | 2 | 3 | 00/246E : 6D 4F 28 | adc localOFFSET + 5301 | 2 game.s 2088 | Code | 00 | | 1 | 00/2471 : AA | tax + 5302 | 2 game.s 2089 | Code | 00 | 2 | 3 | 00/2472 : BD 94 6F | lda condition,x ; xxx2B ou yy2D + 5303 | 2 game.s 2090 | Code | 00 | | 1 | 00/2475 : 48 | pha + 5304 | 2 game.s 2091 | Code | 00 | | 3 | 00/2476 : 29 00 FF | and #$ff00 ; index dans scene_visitee + 5305 | 2 game.s 2092 | Code | 00 | | 1 | 00/2479 : EB | xba + 5306 | 2 game.s 2093 | Code | 00 | | 1 | 00/247A : AA | tax + 5307 | 2 game.s 2094 | Code | 00 | 2 | 3 | 00/247B : BD 73 8F | lda scene_visitee-1,x + 5308 | 2 game.s 2095 | Code | 00 | | 3 | 00/247E : 29 FF 00 | and #$ff + 5309 | 2 game.s 2096 | Code | 00 | | 1 | 00/2481 : AA | tax ; true ou false + 5310 | 2 game.s 2097 | Code | 00 | | 1 | 00/2482 : 68 | pla + 5311 | 2 game.s 2098 | Code | 00 | | 3 | 00/2483 : 29 FF 00 | and #$00ff ; 2B ou 2D + 5312 | 2 game.s 2099 | Empty | 00 | | 0 | 00/2486 | + 5313 | 2 game.s 2100 | Comment | 00 | | 0 | 00/2486 | * IF (condition&>0 AND scene_visitee!(ABS(condition&))=TRUE) OR (condition&<0 AND scene_visitee!(ABS(-condition&))=FALSE) + 5314 | 2 game.s 2101 | Empty | 00 | | 0 | 00/2486 | + 5315 | 2 game.s 2102 | Code | 00 | | 3 | 00/2486 : C9 2B 00 | cmp #'+' + 5316 | 2 game.s 2103 | Code | 00 | | 2 | 00/2489 : D0 07 | bne tc_moins + 5317 | 2 game.s 2104 | Code | 00 | | 3 | 00/248B : E0 01 00 | cpx #{1} + 5318 | 2 game.s 2105 | Code | 00 | | 2 | 00/248E : F0 07 | beq tc_addmot + 5319 | 2 game.s 2106 | Code | 00 | | 2 | 00/2490 : D0 1B | bne tc_prendpas + 5320 | 2 game.s 2107 | Empty | 00 | | 0 | 00/2492 | + 5321 | 2 game.s 2108 | Code | 00 | | 3 | 00/2492 : E0 00 00 | tc_moins cpx #{0} + 5322 | 2 game.s 2109 | Code | 00 | | 2 | 00/2495 : D0 16 | bne tc_prendpas + 5323 | 2 game.s 2110 | Empty | 00 | | 0 | 00/2497 | + 5324 | 2 game.s 2111 | Code | 00 | | 1 | 00/2497 : 7A | tc_addmot ply ; marque le mot dans les buffers + 5325 | 2 game.s 2112 | Code | 00 | | 1 | 00/2498 : FA | plx + 5326 | 2 game.s 2113 | Code | 10 | | 2 | 00/2499 : E2 20 | sep #$20 + 5327 | 2 game.s 2114 | Code | 10 | | 1 | 00/249B : CA | ozunid_34 dex + 5328 | 2 game.s 2115 | Code | 10 | | 1 | 00/249C : 88 | dey + 5329 | 2 game.s 2116 | Code | 10 | | 2 | 00/249D : 30 10 | bmi tc_ok ; on sort sans dpiler + 5330 | 2 game.s 2117 | Code | 10 | | 2 | 00/249F : A9 0F | lda #{15} + 5331 | 2 game.s 2118 | Code | 10 | 2 | 3 | 00/24A1 : 9D FC 34 | sta texte_liens,x + 5332 | 2 game.s 2119 | Code | 10 | 2 | 3 | 00/24A4 : AD 5D 28 | lda index_mot + 5333 | 2 game.s 2120 | Code | 10 | | 1 | 00/24A7 : 1A | inc + 5334 | 2 game.s 2121 | Code | 10 | 2 | 3 | 00/24A8 : 9D D8 3A | sta texte_index,x + 5335 | 2 game.s 2122 | Code | 10 | | 2 | 00/24AB : 80 EE | bra ozunid_34 + 5336 | 2 game.s 2123 | Empty | 10 | | 0 | 00/24AD | + 5337 | 2 game.s 2124 | Code | 10 | | 1 | 00/24AD : 7A | tc_prendpas ply + 5338 | 2 game.s 2125 | Code | 10 | | 1 | 00/24AE : FA | plx + 5339 | 2 game.s 2126 | Empty | 10 | | 0 | 00/24AF | + 5340 | 2 game.s 2127 | Code | 10 | | 2 | 00/24AF : E2 20 | tc_ok sep #$20 + 5341 | 2 game.s 2128 | Code | 10 | | 1 | 00/24B1 : 60 | rts + 5342 | 2 game.s 2129 | Empty | 10 | | 0 | 00/24B2 | + 5343 | 2 game.s 2130 | Directive | 00 | | 0 | 00/24B2 | mx %00 + 5344 | 2 game.s 2131 | Empty | 00 | | 0 | 00/24B2 | + 5345 | 2 game.s 2132 | Comment | 00 | | 0 | 00/24B2 | *----------------------- + 5346 | 2 game.s 2133 | Comment | 00 | | 0 | 00/24B2 | * MUSIQUE - OK + 5347 | 2 game.s 2134 | Comment | 00 | | 0 | 00/24B2 | *----------------------- + 5348 | 2 game.s 2135 | Comment | 00 | | 0 | 00/24B2 | * musique(module$) + 5349 | 2 game.s 2136 | Empty | 00 | | 0 | 00/24B2 | + 5350 | 2 game.s 2137 | Empty | 00 | | 0 | 00/24B2 | musique + 5351 | 2 game.s 2138 | Code | 00 | | 1 | 00/24B2 : 60 | rts + 5352 | 2 game.s 2139 | Empty | 00 | | 0 | 00/24B3 | + 5353 | 2 game.s 2140 | Comment | 00 | | 0 | 00/24B3 | *----------------------- + 5354 | 2 game.s 2141 | Comment | 00 | | 0 | 00/24B3 | * FIN_MUSIQUE - OK + 5355 | 2 game.s 2142 | Comment | 00 | | 0 | 00/24B3 | *----------------------- + 5356 | 2 game.s 2143 | Comment | 00 | | 0 | 00/24B3 | * fin_musique + 5357 | 2 game.s 2144 | Empty | 00 | | 0 | 00/24B3 | + 5358 | 2 game.s 2145 | Empty | 00 | | 0 | 00/24B3 | fin_musique + 5359 | 2 game.s 2146 | Code | 00 | | 1 | 00/24B3 : 60 | rts + 5360 | 2 game.s 2147 | Empty | 00 | | 0 | 00/24B4 | + 5361 | 2 game.s 2148 | Comment | 00 | | 0 | 00/24B4 | *----------------------- + 5362 | 2 game.s 2149 | Comment | 00 | | 0 | 00/24B4 | * TEXT ROUTINES + 5363 | 2 game.s 2150 | Comment | 00 | | 0 | 00/24B4 | *----------------------- + 5364 | 2 game.s 2151 | Empty | 00 | | 0 | 00/24B4 | + 5365 | 2 game.s 2152 | Comment | 00 | | 0 | 00/24B4 | *----------------------- + 5366 | 2 game.s 2153 | Comment | 00 | | 0 | 00/24B4 | * add_char + 5367 | 2 game.s 2154 | Comment | 00 | | 0 | 00/24B4 | *----------------------- + 5368 | 2 game.s 2155 | Comment | 00 | | 0 | 00/24B4 | * 5,s char to add + 5369 | 2 game.s 2156 | Comment | 00 | | 0 | 00/24B4 | * 3,s pointer to string + 5370 | 2 game.s 2157 | Comment | 00 | | 0 | 00/24B4 | * 1,s RTS + 5371 | 2 game.s 2158 | Empty | 00 | | 0 | 00/24B4 | + 5372 | 2 game.s 2159 | Empty | 00 | | 0 | 00/24B4 | add_char + 5373 | 2 game.s 2160 | Code | 00 | | 2 | 00/24B4 : A3 03 | lda 3,s + 5374 | 2 game.s 2161 | Code | 00 | | 2 | 00/24B6 : 85 84 | sta {{$80}+4} + 5375 | 2 game.s 2162 | Empty | 00 | | 0 | 00/24B8 | + 5376 | 2 game.s 2163 | Code | 11 | | 2 | 00/24B8 : E2 30 | sep #$30 ; 02 AB + 5377 | 2 game.s 2164 | Code | 11 | | 2 | 00/24BA : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars + 5378 | 2 game.s 2165 | Code | 11 | | 2 | 00/24BC : C9 FF | cmp #$ff + 5379 | 2 game.s 2166 | Code | 11 | | 2 | 00/24BE : B0 08 | bcs add_char1 + 5380 | 2 game.s 2167 | Empty | 11 | | 0 | 00/24C0 | + 5381 | 2 game.s 2168 | Code | 11 | | 1 | 00/24C0 : 1A | inc ; 03 AB + 5382 | 2 game.s 2169 | Code | 11 | | 2 | 00/24C1 : 92 84 | sta ({{$80}+4}) ; 03 + 5383 | 2 game.s 2170 | Code | 11 | | 1 | 00/24C3 : A8 | tay + 5384 | 2 game.s 2171 | Code | 11 | | 2 | 00/24C4 : A3 05 | lda 5,s ; C + 5385 | 2 game.s 2172 | Code | 11 | | 2 | 00/24C6 : 91 84 | sta ({{$80}+4}),y ; 03 ABC + 5386 | 2 game.s 2173 | Empty | 11 | | 0 | 00/24C8 | + 5387 | 2 game.s 2174 | Empty | 11 | | 0 | 00/24C8 | add_char1 + 5388 | 2 game.s 2175 | Code | 00 | | 2 | 00/24C8 : C2 30 | rep #$30 + 5389 | 2 game.s 2176 | Code | 00 | | 2 | 00/24CA : A3 01 | lda 1,s ; rcupre RTS + 5390 | 2 game.s 2177 | Code | 00 | | 1 | 00/24CC : FA | plx ; dpile les paramtres + 5391 | 2 game.s 2178 | Code | 00 | | 1 | 00/24CD : FA | plx + 5392 | 2 game.s 2179 | Code | 00 | | 2 | 00/24CE : 83 01 | sta 1,s ; remet le RTS + 5393 | 2 game.s 2180 | Code | 00 | | 1 | 00/24D0 : 60 | rts + 5394 | 2 game.s 2181 | Empty | 00 | | 0 | 00/24D1 | + 5395 | 2 game.s 2182 | Comment | 00 | | 0 | 00/24D1 | *----------------------- + 5396 | 2 game.s 2183 | Comment | 00 | | 0 | 00/24D1 | * copy_string + 5397 | 2 game.s 2184 | Comment | 00 | | 0 | 00/24D1 | *----------------------- + 5398 | 2 game.s 2185 | Comment | 00 | | 0 | 00/24D1 | * 7,s number of chars to copy + 5399 | 2 game.s 2186 | Comment | 00 | | 0 | 00/24D1 | * 5,s pointer to source string + 5400 | 2 game.s 2187 | Comment | 00 | | 0 | 00/24D1 | * 3,s pointer to destination string + 5401 | 2 game.s 2188 | Comment | 00 | | 0 | 00/24D1 | * 1,s RTS + 5402 | 2 game.s 2189 | Empty | 00 | | 0 | 00/24D1 | + 5403 | 2 game.s 2190 | Empty | 00 | | 0 | 00/24D1 | copy_string + 5404 | 2 game.s 2191 | Code | 00 | | 2 | 00/24D1 : A3 05 | lda 5,s + 5405 | 2 game.s 2192 | Code | 00 | | 2 | 00/24D3 : 85 80 | sta {$80} + 5406 | 2 game.s 2193 | Code | 00 | | 2 | 00/24D5 : A3 03 | lda 3,s + 5407 | 2 game.s 2194 | Code | 00 | | 2 | 00/24D7 : 85 84 | sta {{$80}+4} + 5408 | 2 game.s 2195 | Empty | 00 | | 0 | 00/24D9 | + 5409 | 2 game.s 2196 | Code | 10 | | 2 | 00/24D9 : E2 20 | sep #$20 + 5410 | 2 game.s 2197 | Code | 10 | | 3 | 00/24DB : A0 00 00 | ldy #0 + 5411 | 2 game.s 2198 | Code | 10 | | 2 | 00/24DE : B1 80 | ozunid_35 lda ({$80}),y ; recopie les caractres + 5412 | 2 game.s 2199 | Code | 10 | | 2 | 00/24E0 : 91 84 | sta ({{$80}+4}),y + 5413 | 2 game.s 2200 | Code | 10 | | 1 | 00/24E2 : C8 | iny + 5414 | 2 game.s 2201 | Code | 10 | | 1 | 00/24E3 : 98 | tya + 5415 | 2 game.s 2202 | Code | 10 | | 2 | 00/24E4 : C3 07 | cmp 7,s + 5416 | 2 game.s 2203 | Code | 10 | | 2 | 00/24E6 : 90 F6 | bcc ozunid_35 + 5417 | 2 game.s 2204 | Comment | 10 | | 0 | 00/24E8 | * beq ]lp + 5418 | 2 game.s 2205 | Empty | 10 | | 0 | 00/24E8 | + 5419 | 2 game.s 2206 | Code | 00 | | 2 | 00/24E8 : C2 20 | rep #$20 + 5420 | 2 game.s 2207 | Code | 00 | | 2 | 00/24EA : A3 01 | lda 1,s ; rcupre RTS + 5421 | 2 game.s 2208 | Code | 00 | | 1 | 00/24EC : FA | plx ; dpile les paramtres + 5422 | 2 game.s 2209 | Code | 00 | | 1 | 00/24ED : FA | plx + 5423 | 2 game.s 2210 | Code | 00 | | 1 | 00/24EE : FA | plx + 5424 | 2 game.s 2211 | Code | 00 | | 2 | 00/24EF : 83 01 | sta 1,s ; remet le RTS + 5425 | 2 game.s 2212 | Code | 00 | | 1 | 00/24F1 : 60 | rts + 5426 | 2 game.s 2213 | Empty | 00 | | 0 | 00/24F2 | + 5427 | 2 game.s 2214 | Comment | 00 | | 0 | 00/24F2 | *----------------------- + 5428 | 2 game.s 2215 | Comment | 00 | | 0 | 00/24F2 | * charcmp + 5429 | 2 game.s 2216 | Comment | 00 | | 0 | 00/24F2 | *----------------------- + 5430 | 2 game.s 2217 | Comment | 00 | | 0 | 00/24F2 | * 5,s char to compare + 5431 | 2 game.s 2218 | Comment | 00 | | 0 | 00/24F2 | * 3,s pointer to string + 5432 | 2 game.s 2219 | Comment | 00 | | 0 | 00/24F2 | * 1,s RTS + 5433 | 2 game.s 2220 | Empty | 00 | | 0 | 00/24F2 | + 5434 | 2 game.s 2221 | Empty | 00 | | 0 | 00/24F2 | charcmp + 5435 | 2 game.s 2222 | Code | 00 | | 2 | 00/24F2 : A3 03 | lda 3,s + 5436 | 2 game.s 2223 | Code | 00 | | 2 | 00/24F4 : 85 80 | sta {$80} + 5437 | 2 game.s 2224 | Empty | 00 | | 0 | 00/24F6 | + 5438 | 2 game.s 2225 | Code | 00 | | 3 | 00/24F6 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 5439 | 2 game.s 2226 | Empty | 00 | | 0 | 00/24F9 | + 5440 | 2 game.s 2227 | Code | 10 | | 2 | 00/24F9 : E2 20 | sep #$20 + 5441 | 2 game.s 2228 | Code | 10 | | 2 | 00/24FB : B2 80 | lda ({$80}) + 5442 | 2 game.s 2229 | Code | 10 | | 2 | 00/24FD : C3 05 | cmp 5,s ; compare strings + 5443 | 2 game.s 2230 | Code | 10 | | 2 | 00/24FF : D0 03 | bne charcmp1 + 5444 | 2 game.s 2231 | Empty | 10 | | 0 | 00/2501 | + 5445 | 2 game.s 2232 | Code | 10 | | 3 | 00/2501 : A2 01 00 | ldx #{1} ; mme chane + 5446 | 2 game.s 2233 | Empty | 10 | | 0 | 00/2504 | + 5447 | 2 game.s 2234 | Empty | 10 | | 0 | 00/2504 | charcmp1 + 5448 | 2 game.s 2235 | Code | 00 | | 2 | 00/2504 : C2 20 | rep #$20 + 5449 | 2 game.s 2236 | Code | 00 | | 2 | 00/2506 : A3 01 | lda 1,s ; rcupre RTS + 5450 | 2 game.s 2237 | Code | 00 | | 1 | 00/2508 : 7A | ply ; dpile les paramtres + 5451 | 2 game.s 2238 | Code | 00 | | 1 | 00/2509 : 7A | ply + 5452 | 2 game.s 2239 | Code | 00 | | 2 | 00/250A : 83 01 | sta 1,s ; remet le RTS + 5453 | 2 game.s 2240 | Code | 00 | | 1 | 00/250C : 8A | txa ; return value + 5454 | 2 game.s 2241 | Code | 00 | | 3 | 00/250D : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 5455 | 2 game.s 2242 | Code | 00 | | 1 | 00/2510 : 60 | rts + 5456 | 2 game.s 2243 | Empty | 00 | | 0 | 00/2511 | + 5457 | 2 game.s 2244 | Comment | 00 | | 0 | 00/2511 | *----------------------- + 5458 | 2 game.s 2245 | Comment | 00 | | 0 | 00/2511 | * left + 5459 | 2 game.s 2246 | Comment | 00 | | 0 | 00/2511 | *----------------------- + 5460 | 2 game.s 2247 | Comment | 00 | | 0 | 00/2511 | * 7,s number of chars to copy + 5461 | 2 game.s 2248 | Comment | 00 | | 0 | 00/2511 | * 5,s pointer to source string + 5462 | 2 game.s 2249 | Comment | 00 | | 0 | 00/2511 | * 3,s pointer to destination string + 5463 | 2 game.s 2250 | Comment | 00 | | 0 | 00/2511 | * 1,s RTS + 5464 | 2 game.s 2251 | Empty | 00 | | 0 | 00/2511 | + 5465 | 2 game.s 2252 | Empty | 00 | | 0 | 00/2511 | left + 5466 | 2 game.s 2253 | Code | 00 | | 2 | 00/2511 : A3 05 | lda 5,s + 5467 | 2 game.s 2254 | Code | 00 | | 2 | 00/2513 : 85 80 | sta {$80} + 5468 | 2 game.s 2255 | Code | 00 | | 2 | 00/2515 : A3 03 | lda 3,s + 5469 | 2 game.s 2256 | Code | 00 | | 2 | 00/2517 : 85 84 | sta {{$80}+4} + 5470 | 2 game.s 2257 | Empty | 00 | | 0 | 00/2519 | + 5471 | 2 game.s 2258 | Comment | 00 | | 0 | 00/2519 | * check added length + 5472 | 2 game.s 2259 | Empty | 00 | | 0 | 00/2519 | + 5473 | 2 game.s 2260 | Code | 11 | | 2 | 00/2519 : E2 30 | sep #$30 ; check length + 5474 | 2 game.s 2261 | Empty | 11 | | 0 | 00/251B | + 5475 | 2 game.s 2262 | Code | 11 | | 2 | 00/251B : A0 00 | ldy #0 + 5476 | 2 game.s 2263 | Code | 11 | | 2 | 00/251D : B1 80 | ozunid_36 lda ({$80}),y ; recopie les caractres + 5477 | 2 game.s 2264 | Code | 11 | | 2 | 00/251F : 91 84 | sta ({{$80}+4}),y + 5478 | 2 game.s 2265 | Code | 11 | | 1 | 00/2521 : C8 | iny + 5479 | 2 game.s 2266 | Code | 11 | | 1 | 00/2522 : 98 | tya + 5480 | 2 game.s 2267 | Code | 11 | | 2 | 00/2523 : C3 07 | cmp 7,s + 5481 | 2 game.s 2268 | Code | 11 | | 2 | 00/2525 : 90 F6 | bcc ozunid_36 + 5482 | 2 game.s 2269 | Comment | 11 | | 0 | 00/2527 | * beq ]lp + 5483 | 2 game.s 2270 | Empty | 11 | | 0 | 00/2527 | + 5484 | 2 game.s 2271 | Code | 00 | | 2 | 00/2527 : C2 30 | rep #$30 + 5485 | 2 game.s 2272 | Code | 00 | | 2 | 00/2529 : A3 01 | lda 1,s ; rcupre RTS + 5486 | 2 game.s 2273 | Code | 00 | | 1 | 00/252B : FA | plx ; dpile les paramtres + 5487 | 2 game.s 2274 | Code | 00 | | 1 | 00/252C : FA | plx + 5488 | 2 game.s 2275 | Code | 00 | | 1 | 00/252D : FA | plx + 5489 | 2 game.s 2276 | Code | 00 | | 2 | 00/252E : 83 01 | sta 1,s ; remet le RTS + 5490 | 2 game.s 2277 | Code | 00 | | 1 | 00/2530 : 60 | rts + 5491 | 2 game.s 2278 | Empty | 00 | | 0 | 00/2531 | + 5492 | 2 game.s 2279 | Comment | 00 | | 0 | 00/2531 | *----------------------- + 5493 | 2 game.s 2280 | Comment | 00 | | 0 | 00/2531 | * val + 5494 | 2 game.s 2281 | Comment | 00 | | 0 | 00/2531 | *----------------------- + 5495 | 2 game.s 2282 | Comment | 00 | | 0 | 00/2531 | * 5,s string length + 5496 | 2 game.s 2283 | Comment | 00 | | 0 | 00/2531 | * 3,s pointer to source string + 5497 | 2 game.s 2284 | Comment | 00 | | 0 | 00/2531 | * 1,s RTS + 5498 | 2 game.s 2285 | Comment | 00 | | 0 | 00/2531 | * on return, A = unsigned value + 5499 | 2 game.s 2286 | Empty | 00 | | 0 | 00/2531 | + 5500 | 2 game.s 2287 | Empty | 00 | | 0 | 00/2531 | val + 5501 | 2 game.s 2288 | Code | 00 | | 2 | 00/2531 : A3 03 | lda 3,s + 5502 | 2 game.s 2289 | Code | 00 | | 2 | 00/2533 : 85 80 | sta {$80} + 5503 | 2 game.s 2290 | Empty | 00 | | 0 | 00/2535 | + 5504 | 2 game.s 2291 | Code | 10 | | 2 | 00/2535 : E2 20 | sep #$20 + 5505 | 2 game.s 2292 | Code | 10 | | 3 | 00/2537 : A0 00 00 | ldy #0 + 5506 | 2 game.s 2293 | Code | 10 | | 1 | 00/253A : BB | tyx + 5507 | 2 game.s 2294 | Code | 10 | | 2 | 00/253B : B1 80 | ozunid_37 lda ({$80}),y ; recopie les caractres + 5508 | 2 game.s 2295 | Code | 10 | | 2 | 00/253D : C9 20 | cmp #' ' ; skip space char + 5509 | 2 game.s 2296 | Code | 10 | | 2 | 00/253F : F0 04 | beq val1 + 5510 | 2 game.s 2297 | Code | 10 | 2 | 3 | 00/2541 : 9D 71 25 | sta val_temp,x ; save + 5511 | 2 game.s 2298 | Code | 10 | | 1 | 00/2544 : E8 | inx + 5512 | 2 game.s 2299 | Code | 10 | | 1 | 00/2545 : C8 | val1 iny + 5513 | 2 game.s 2300 | Code | 10 | | 1 | 00/2546 : 98 | tya + 5514 | 2 game.s 2301 | Code | 10 | | 2 | 00/2547 : C3 05 | cmp 5,s + 5515 | 2 game.s 2302 | Code | 10 | | 2 | 00/2549 : 90 F0 | bcc ozunid_37 + 5516 | 2 game.s 2303 | Comment | 10 | | 0 | 00/254B | * beq ]lp + 5517 | 2 game.s 2304 | Empty | 10 | | 0 | 00/254B | + 5518 | 2 game.s 2305 | Code | 10 | | 3 | 00/254B : E0 00 00 | cpx #0 ; exit if len is still 0 + 5519 | 2 game.s 2306 | Code | 10 | | 2 | 00/254E : F0 17 | beq val2 + 5520 | 2 game.s 2307 | Empty | 10 | | 0 | 00/2550 | + 5521 | 2 game.s 2308 | Code | 00 | | 2 | 00/2550 : C2 20 | rep #$20 + 5522 | 2 game.s 2309 | Empty | 00 | | 0 | 00/2552 | + 5523 | 2 game.s 2310 | Macro | 00 | | 0 | 00/2552 | PushWord #0 ; wordspace + 5525 | 2 game.s 2310 | Code | 00 | | 3 | 00/2552 : F4 00 00 | PEA #0 + 5528 | 2 game.s 2311 | Macro | 00 | | 0 | 00/2555 | PushLong #val_temp ; strPtr + 5532 | 2 game.s 2311 | Code | 00 | 1 >>16 | 3 | 00/2555 : F4 00 00 | PEA #^#val_temp + 5539 | 2 game.s 2311 | Code | 00 | 2 | 3 | 00/2558 : F4 71 25 | PEA #val_temp + 5542 | 2 game.s 2312 | Code | 00 | | 1 | 00/255B : DA | phx ; strLength + 5543 | 2 game.s 2313 | Code | 00 | | 3 | 00/255C : F4 00 00 | pea $0000 ; signedFlag + 5544 | 2 game.s 2314 | Macro | 00 | | 0 | 00/255F | _Dec2Int + 5546 | 2 game.s 2314 | Code | 00 | | 3 | 00/255F : A2 0B 28 | LDX #$280B ; load tool call # + 5547 | 2 game.s 2314 | Code | 00 | | 4 | 00/2562 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5548 | 2 game.s 2315 | Code | 00 | | 1 | 00/2566 : FA | plx ; intResult + 5549 | 2 game.s 2316 | Empty | 00 | | 0 | 00/2567 | + 5550 | 2 game.s 2317 | Empty | 00 | | 0 | 00/2567 | val2 + 5551 | 2 game.s 2318 | Code | 00 | | 2 | 00/2567 : C2 20 | rep #$20 + 5552 | 2 game.s 2319 | Code | 00 | | 2 | 00/2569 : A3 01 | lda 1,s ; rcupre RTS + 5553 | 2 game.s 2320 | Code | 00 | | 1 | 00/256B : 7A | ply ; dpile les paramtres + 5554 | 2 game.s 2321 | Code | 00 | | 1 | 00/256C : 7A | ply + 5555 | 2 game.s 2322 | Code | 00 | | 2 | 00/256D : 83 01 | sta 1,s ; remet le RTS + 5556 | 2 game.s 2323 | Code | 00 | | 1 | 00/256F : 8A | txa ; return value + 5557 | 2 game.s 2324 | Code | 00 | | 1 | 00/2570 : 60 | rts + 5558 | 2 game.s 2325 | Empty | 00 | | 0 | 00/2571 | + 5559 | 2 game.s 2326 | Data | 00 | | 8 | 00/2571 : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire + | | | | | | 00 00 00 00 | + 5560 | 2 game.s 2327 | Empty | 00 | | 0 | 00/2579 | + 5561 | 2 game.s 2328 | Comment | 00 | | 0 | 00/2579 | *----------------------- + 5562 | 2 game.s 2329 | Comment | 00 | | 0 | 00/2579 | * instr + 5563 | 2 game.s 2330 | Comment | 00 | | 0 | 00/2579 | *----------------------- + 5564 | 2 game.s 2331 | Comment | 00 | | 0 | 00/2579 | * 7,s length of string to search + 5565 | 2 game.s 2332 | Comment | 00 | | 0 | 00/2579 | * 5,s pointer to character to find + 5566 | 2 game.s 2333 | Comment | 00 | | 0 | 00/2579 | * 3,s pointer to source string + 5567 | 2 game.s 2334 | Comment | 00 | | 0 | 00/2579 | * 1,s RTS + 5568 | 2 game.s 2335 | Empty | 00 | | 0 | 00/2579 | + 5569 | 2 game.s 2336 | Empty | 00 | | 0 | 00/2579 | instr + 5570 | 2 game.s 2337 | Code | 00 | | 2 | 00/2579 : A3 03 | lda 3,s + 5571 | 2 game.s 2338 | Code | 00 | | 2 | 00/257B : 85 80 | sta {$80} + 5572 | 2 game.s 2339 | Empty | 00 | | 0 | 00/257D | + 5573 | 2 game.s 2340 | Code | 10 | | 2 | 00/257D : E2 20 | sep #$20 + 5574 | 2 game.s 2341 | Empty | 10 | | 0 | 00/257F | + 5575 | 2 game.s 2342 | Code | 10 | | 3 | 00/257F : A0 00 00 | ldy #0 ; AB + 5576 | 2 game.s 2343 | Code | 10 | | 2 | 00/2582 : B1 80 | ozunid_38 lda ({$80}),y + 5577 | 2 game.s 2344 | Code | 10 | | 1 | 00/2584 : C8 | iny + 5578 | 2 game.s 2345 | Code | 10 | | 2 | 00/2585 : C3 05 | cmp 5,s + 5579 | 2 game.s 2346 | Code | 10 | | 2 | 00/2587 : F0 08 | beq instr2 ; on a trouv le caractre + 5580 | 2 game.s 2347 | Code | 10 | | 1 | 00/2589 : 98 | tya + 5581 | 2 game.s 2348 | Code | 10 | | 2 | 00/258A : C3 07 | cmp 7,s + 5582 | 2 game.s 2349 | Code | 10 | | 2 | 00/258C : 90 F4 | bcc ozunid_38 + 5583 | 2 game.s 2350 | Comment | 10 | | 0 | 00/258E | * beq ]lp + 5584 | 2 game.s 2351 | Empty | 10 | | 0 | 00/258E | instr1 + 5585 | 2 game.s 2352 | Code | 10 | | 3 | 00/258E : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre + 5586 | 2 game.s 2353 | Empty | 10 | | 0 | 00/2591 | + 5587 | 2 game.s 2354 | Empty | 10 | | 0 | 00/2591 | instr2 + 5588 | 2 game.s 2355 | Code | 00 | | 2 | 00/2591 : C2 20 | rep #$20 + 5589 | 2 game.s 2356 | Code | 00 | | 2 | 00/2593 : A3 01 | lda 1,s ; rcupre RTS + 5590 | 2 game.s 2357 | Code | 00 | | 1 | 00/2595 : FA | plx ; dpile les paramtres + 5591 | 2 game.s 2358 | Code | 00 | | 1 | 00/2596 : FA | plx + 5592 | 2 game.s 2359 | Code | 00 | | 1 | 00/2597 : FA | plx + 5593 | 2 game.s 2360 | Code | 00 | | 2 | 00/2598 : 83 01 | sta 1,s ; remet le RTS + 5594 | 2 game.s 2361 | Code | 00 | | 1 | 00/259A : 98 | tya ; return value + 5595 | 2 game.s 2362 | Code | 00 | | 1 | 00/259B : 60 | rts + 5596 | 2 game.s 2363 | Empty | 00 | | 0 | 00/259C | + 5597 | 2 game.s 2364 | Comment | 00 | | 0 | 00/259C | *----------------------- + 5598 | 2 game.s 2365 | Comment | 00 | | 0 | 00/259C | * strcmp + 5599 | 2 game.s 2366 | Comment | 00 | | 0 | 00/259C | *----------------------- + 5600 | 2 game.s 2367 | Comment | 00 | | 0 | 00/259C | * 7,s length to compare + 5601 | 2 game.s 2368 | Comment | 00 | | 0 | 00/259C | * 5,s pointer to string 2 + 5602 | 2 game.s 2369 | Comment | 00 | | 0 | 00/259C | * 3,s pointer to string 1 + 5603 | 2 game.s 2370 | Comment | 00 | | 0 | 00/259C | * 1,s RTS + 5604 | 2 game.s 2371 | Empty | 00 | | 0 | 00/259C | + 5605 | 2 game.s 2372 | Empty | 00 | | 0 | 00/259C | strcmp + 5606 | 2 game.s 2373 | Code | 00 | | 2 | 00/259C : A3 03 | lda 3,s + 5607 | 2 game.s 2374 | Code | 00 | | 2 | 00/259E : 85 80 | sta {$80} + 5608 | 2 game.s 2375 | Code | 00 | | 2 | 00/25A0 : A3 05 | lda 5,s + 5609 | 2 game.s 2376 | Code | 00 | | 2 | 00/25A2 : 85 84 | sta {{$80}+4} + 5610 | 2 game.s 2377 | Empty | 00 | | 0 | 00/25A4 | + 5611 | 2 game.s 2378 | Code | 00 | | 3 | 00/25A4 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 5612 | 2 game.s 2379 | Empty | 00 | | 0 | 00/25A7 | + 5613 | 2 game.s 2380 | Code | 11 | | 2 | 00/25A7 : E2 30 | sep #$30 + 5614 | 2 game.s 2381 | Empty | 11 | | 0 | 00/25A9 | + 5615 | 2 game.s 2382 | Code | 11 | | 2 | 00/25A9 : A0 00 | ldy #0 ; AB + 5616 | 2 game.s 2383 | Code | 11 | | 2 | 00/25AB : B1 80 | ozunid_39 lda ({$80}),y + 5617 | 2 game.s 2384 | Code | 11 | | 2 | 00/25AD : D1 84 | cmp ({{$80}+4}),y + 5618 | 2 game.s 2385 | Code | 11 | | 2 | 00/25AF : D0 08 | bne strcmp2 + 5619 | 2 game.s 2386 | Code | 11 | | 1 | 00/25B1 : C8 | iny + 5620 | 2 game.s 2387 | Code | 11 | | 1 | 00/25B2 : 98 | tya + 5621 | 2 game.s 2388 | Code | 11 | | 2 | 00/25B3 : C3 07 | cmp 7,s + 5622 | 2 game.s 2389 | Code | 11 | | 2 | 00/25B5 : 90 F4 | bcc ozunid_39 + 5623 | 2 game.s 2390 | Comment | 11 | | 0 | 00/25B7 | * beq ]lp + 5624 | 2 game.s 2391 | Empty | 11 | | 0 | 00/25B7 | strcmp1 + 5625 | 2 game.s 2392 | Code | 11 | | 2 | 00/25B7 : A2 01 | ldx #{1} ; mme chane + 5626 | 2 game.s 2393 | Empty | 11 | | 0 | 00/25B9 | + 5627 | 2 game.s 2394 | Empty | 11 | | 0 | 00/25B9 | strcmp2 + 5628 | 2 game.s 2395 | Code | 00 | | 2 | 00/25B9 : C2 30 | rep #$30 + 5629 | 2 game.s 2396 | Code | 00 | | 2 | 00/25BB : A3 01 | lda 1,s ; rcupre RTS + 5630 | 2 game.s 2397 | Code | 00 | | 1 | 00/25BD : 7A | ply ; dpile les paramtres + 5631 | 2 game.s 2398 | Code | 00 | | 1 | 00/25BE : 7A | ply + 5632 | 2 game.s 2399 | Code | 00 | | 1 | 00/25BF : 7A | ply + 5633 | 2 game.s 2400 | Code | 00 | | 2 | 00/25C0 : 83 01 | sta 1,s ; remet le RTS + 5634 | 2 game.s 2401 | Code | 00 | | 1 | 00/25C2 : 8A | txa ; return value + 5635 | 2 game.s 2402 | Code | 00 | | 3 | 00/25C3 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 5636 | 2 game.s 2403 | Code | 00 | | 1 | 00/25C6 : 60 | rts + 5637 | 2 game.s 2404 | Empty | 00 | | 0 | 00/25C7 | + 5638 | 2 game.s 2405 | Empty | 00 | | 0 | 00/25C7 | + 5639 | 1 toutadisparu.s 1361 | Directive | 00 | | 0 | 00/25C7 | put data.s + 5640 | 3 data.s 1 | Comment | 00 | | 0 | 00/25C7 | * + 5641 | 3 data.s 2 | Comment | 00 | | 0 | 00/25C7 | * Tout a disparu + 5642 | 3 data.s 3 | Comment | 00 | | 0 | 00/25C7 | * + 5643 | 3 data.s 4 | Comment | 00 | | 0 | 00/25C7 | * (c) 1992, Franois Coulon + 5644 | 3 data.s 5 | Comment | 00 | | 0 | 00/25C7 | * (c) 2022, Antoine Vignau & Olivier Zardini + 5645 | 3 data.s 6 | Comment | 00 | | 0 | 00/25C7 | * + 5646 | 3 data.s 7 | Empty | 00 | | 0 | 00/25C7 | + 5647 | 3 data.s 8 | Directive | 00 | | 0 | 00/25C7 | mx %00 + 5648 | 3 data.s 9 | Empty | 00 | | 0 | 00/25C7 | + 5649 | 3 data.s 10 | Comment | 00 | | 0 | 00/25C7 | *----------------------- + 5650 | 3 data.s 11 | Comment | 00 | | 0 | 00/25C7 | * LES VARIABLES + 5651 | 3 data.s 12 | Comment | 00 | | 0 | 00/25C7 | *----------------------- + 5652 | 3 data.s 13 | Empty | 00 | | 0 | 00/25C7 | + 5653 | 3 data.s 14 | Empty | 00 | | 0 | 00/25C7 | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! + 5654 | 3 data.s 15 | Empty | 00 | | 0 | 00/25C7 | + 5655 | 3 data.s 16 | Comment | 00 | | 0 | 00/25C7 | *--- Variables Apple IIgs + 5656 | 3 data.s 17 | Empty | 00 | | 0 | 00/25C7 | + 5657 | 3 data.s 18 | Data | 00 | | 640 | 00/25C7 : 00 00 00 00 | tblTEXTES ds 4*{160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5286,39 +5363,39 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5513 | 3 data.s 19 | Empty | 00 | | 0 | 00/27BC | - 5514 | 3 data.s 20 | Comment | 00 | | 0 | 00/27BC | *--- Pour la sauvegarde - 5515 | 3 data.s 21 | Empty | 00 | | 0 | 00/27BC | - 5516 | 3 data.s 22 | Data | 00 | | 1 | 00/27BC : 00 | C1 ds 1 - 5517 | 3 data.s 23 | Data | 00 | | 1 | 00/27BD : 00 | P ds 1 - 5518 | 3 data.s 24 | Empty | 00 | | 0 | 00/27BE | - 5519 | 3 data.s 25 | Comment | 00 | | 0 | 00/27BE | *--- Variables Atari ST - 5520 | 3 data.s 26 | Empty | 00 | | 0 | 00/27BE | - 5521 | 3 data.s 27 | Data | 00 | | 2 | 00/27BE : 00 00 | nbTEXTES ds 2 - 5522 | 3 data.s 28 | Data | 00 | | 2 | 00/27C0 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX - 5523 | 3 data.s 29 | Data | 00 | | 2 | 00/27C2 : 00 00 | i ds 2 ; un index - 5524 | 3 data.s 30 | Data | 00 | | 2 | 00/27C4 : 00 00 | localOFFSET ds 2 ; offset de chaque range - 5525 | 3 data.s 31 | Data | 00 | | 2 | 00/27C6 : 00 00 | localPOINT ds 2 ; index du mot - 5526 | 3 data.s 32 | Data | 00 | | 2 | 00/27C8 : 00 00 | len_max ds 2 ; longueur de ligne_max - 5527 | 3 data.s 33 | Data | 00 | | 2 | 00/27CA : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine - 5528 | 3 data.s 34 | Data | 00 | | 2 | 00/27CC : 00 00 | return ds 2 ; premier RC dans une ligne - 5529 | 3 data.s 35 | Data | 00 | | 2 | 00/27CE : 00 00 | rvb5 ds 2 - 5530 | 3 data.s 36 | Data | 00 | | 2 | 00/27D0 : 00 00 | rvbA ds 2 - 5531 | 3 data.s 37 | Data | 00 | | 2 | 00/27D2 : 00 00 | index_mot ds 2 ; un autre index qui pointe - 5532 | 3 data.s 38 | Data | 00 | | 2 | 00/27D4 : 00 00 | nb_mots ds 2 ; nombre de mots dans la scene - 5533 | 3 data.s 39 | Data | 00 | | 2 | 00/27D6 : 00 00 | mot_clique ds 2 ; index du mot cliqu - 5534 | 3 data.s 40 | Data | 00 | | 2 | 00/27D8 : 00 00 | mot_ancien ds 2 ; index du mot prcdemment cliqu - 5535 | 3 data.s 41 | Data | 00 | | 2 | 00/27DA : 00 00 | valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy - 5536 | 3 data.s 42 | Data | 00 | | 2 | 00/27DC : 00 00 | aventure ds 2 - 5537 | 3 data.s 43 | Data | 00 | | 2 | 00/27DE : 00 00 | nombre_scenes ds 2 - 5538 | 3 data.s 44 | Data | 00 | | 2 | 00/27E0 : 00 00 | scene_actuelle ds 2 - 5539 | 3 data.s 45 | Data | 00 | | 2 | 00/27E2 : 00 00 | scene_nouvelle ds 2 - 5540 | 3 data.s 46 | Data | 00 | | 2 | 00/27E4 : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) - 5541 | 3 data.s 47 | Data | 00 | | 2 | 00/27E6 : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE - 5542 | 3 data.s 48 | Data | 00 | | 2 | 00/27E8 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE - 5543 | 3 data.s 49 | Data | 00 | | 2 | 00/27EA : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE - 5544 | 3 data.s 50 | Empty | 00 | | 0 | 00/27EC | - 5545 | 3 data.s 51 | Data | 00 | | 128 | 00/27EC : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) + 5658 | 3 data.s 19 | Empty | 00 | | 0 | 00/2847 | + 5659 | 3 data.s 20 | Comment | 00 | | 0 | 00/2847 | *--- Pour la sauvegarde + 5660 | 3 data.s 21 | Empty | 00 | | 0 | 00/2847 | + 5661 | 3 data.s 22 | Data | 00 | | 1 | 00/2847 : 00 | C1 ds 1 + 5662 | 3 data.s 23 | Data | 00 | | 1 | 00/2848 : 00 | P ds 1 + 5663 | 3 data.s 24 | Empty | 00 | | 0 | 00/2849 | + 5664 | 3 data.s 25 | Comment | 00 | | 0 | 00/2849 | *--- Variables Atari ST + 5665 | 3 data.s 26 | Empty | 00 | | 0 | 00/2849 | + 5666 | 3 data.s 27 | Data | 00 | | 2 | 00/2849 : 00 00 | nbTEXTES ds 2 + 5667 | 3 data.s 28 | Data | 00 | | 2 | 00/284B : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX + 5668 | 3 data.s 29 | Data | 00 | | 2 | 00/284D : 00 00 | i ds 2 ; un index + 5669 | 3 data.s 30 | Data | 00 | | 2 | 00/284F : 00 00 | localOFFSET ds 2 ; offset de chaque range + 5670 | 3 data.s 31 | Data | 00 | | 2 | 00/2851 : 00 00 | localPOINT ds 2 ; index du mot + 5671 | 3 data.s 32 | Data | 00 | | 2 | 00/2853 : 00 00 | len_max ds 2 ; longueur de ligne_max + 5672 | 3 data.s 33 | Data | 00 | | 2 | 00/2855 : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine + 5673 | 3 data.s 34 | Data | 00 | | 2 | 00/2857 : 00 00 | return ds 2 ; premier RC dans une ligne + 5674 | 3 data.s 35 | Data | 00 | | 2 | 00/2859 : 00 00 | rvb5 ds 2 + 5675 | 3 data.s 36 | Data | 00 | | 2 | 00/285B : 00 00 | rvbA ds 2 + 5676 | 3 data.s 37 | Data | 00 | | 2 | 00/285D : 00 00 | index_mot ds 2 ; un autre index qui pointe + 5677 | 3 data.s 38 | Data | 00 | | 2 | 00/285F : 00 00 | nb_mots ds 2 ; nombre de mots dans la scene + 5678 | 3 data.s 39 | Data | 00 | | 2 | 00/2861 : 00 00 | mot_clique ds 2 ; index du mot cliqu + 5679 | 3 data.s 40 | Data | 00 | | 2 | 00/2863 : 00 00 | mot_ancien ds 2 ; index du mot prcdemment cliqu + 5680 | 3 data.s 41 | Data | 00 | | 2 | 00/2865 : 00 00 | valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy + 5681 | 3 data.s 42 | Data | 00 | | 2 | 00/2867 : 00 00 | aventure ds 2 + 5682 | 3 data.s 43 | Data | 00 | | 2 | 00/2869 : 00 00 | nombre_scenes ds 2 + 5683 | 3 data.s 44 | Data | 00 | | 2 | 00/286B : 00 00 | scene_actuelle ds 2 + 5684 | 3 data.s 45 | Data | 00 | | 2 | 00/286D : 00 00 | scene_ancienne ds 2 + 5685 | 3 data.s 46 | Data | 00 | | 2 | 00/286F : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) + 5686 | 3 data.s 47 | Data | 00 | | 2 | 00/2871 : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE + 5687 | 3 data.s 48 | Data | 00 | | 2 | 00/2873 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE + 5688 | 3 data.s 49 | Data | 00 | | 2 | 00/2875 : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE + 5689 | 3 data.s 50 | Empty | 00 | | 0 | 00/2877 | + 5690 | 3 data.s 51 | Data | 00 | | 128 | 00/2877 : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5350,42 +5427,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5546 | 3 data.s 52 | Data | 00 | | 128 | 00/286C : 00 00 00 00 | option_mot ds 128 ; le mot est enregistr s'il est dans la liste - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - | | | | | | 00 00 00 00 | - 5547 | 3 data.s 53 | Empty | 00 | | 0 | 00/28EC | - 5548 | 3 data.s 54 | Comment | 00 | | 0 | 00/28EC | * Le texte afficher - 5549 | 3 data.s 55 | Empty | 00 | | 0 | 00/28EC | - 5550 | 3 data.s 56 | Data | 00 | | 75 | 00/28EC : 00 00 00 00 | ligne_max ds {75} ; une ligne du texte + 5691 | 3 data.s 52 | Empty | 00 | | 0 | 00/28F7 | + 5692 | 3 data.s 53 | Comment | 00 | | 0 | 00/28F7 | * Le texte afficher + 5693 | 3 data.s 54 | Empty | 00 | | 0 | 00/28F7 | + 5694 | 3 data.s 55 | Data | 00 | | 75 | 00/28F7 : 00 00 00 00 | ligne_max ds {75} ; une ligne du texte | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5404,9 +5449,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 | - 5551 | 3 data.s 57 | Data | 00 | | 5 | 00/2937 : D4 C5 D8 D4 | asc "TEXTE" - | | | | | | C5 | - 5552 | 3 data.s 58 | Data | 00 | | 1500 | 00/293C : 00 00 00 00 | texte ds {75}*{20} ; the text from the .TXT file + 5695 | 3 data.s 56 | Data | 00 | | 1500 | 00/2942 : 00 00 00 00 | texte ds {75}*{20} ; the text from the .TXT file | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5781,10 +5824,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5553 | 3 data.s 59 | Data | 00 | | 11 | 00/2F18 : D4 C5 D8 D4 | asc "TEXTE_FINAL" - | | | | | | C5 DF C6 C9 | - | | | | | | CE C1 CC | - 5554 | 3 data.s 60 | Data | 00 | | 1500 | 00/2F23 : 00 00 00 00 | texte_final ds {75}*{20} ; the final text - known as b$ in Atari ST + 5696 | 3 data.s 57 | Data | 00 | | 1500 | 00/2F1E : 00 00 00 00 | texte_final ds {75}*{20} ; the final text - known as b$ in Atari ST | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6159,11 +6199,8 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5555 | 3 data.s 61 | Data | 00 | | 2 | 00/34FF : 00 00 | ds 2 - 5556 | 3 data.s 62 | Data | 00 | | 11 | 00/3501 : D4 C5 D8 D4 | asc "TEXTE_LIENS" - | | | | | | C5 DF CC C9 | - | | | | | | C5 CE D3 | - 5557 | 3 data.s 63 | Data | 00 | | 1500 | 00/350C : 00 00 00 00 | texte_liens ds {75}*{20} ; FALSE: not a link, TRUE est un mot cliquable + 5697 | 3 data.s 58 | Data | 00 | | 2 | 00/34FA : 00 00 | ds 2 + 5698 | 3 data.s 59 | Data | 00 | | 1500 | 00/34FC : 00 00 00 00 | texte_liens ds {75}*{20} ; FALSE: not a link, TRUE est un mot cliquable | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6538,10 +6575,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5558 | 3 data.s 64 | Data | 00 | | 11 | 00/3AE8 : D4 C5 D8 D4 | asc "TEXTE_INDEX" - | | | | | | C5 DF C9 CE | - | | | | | | C4 C5 D8 | - 5559 | 3 data.s 65 | Data | 00 | | 1500 | 00/3AF3 : 00 00 00 00 | texte_index ds {75}*{20} ; numro du mot + 5699 | 3 data.s 60 | Data | 00 | | 1500 | 00/3AD8 : 00 00 00 00 | texte_index ds {75}*{20} ; numro du mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6916,12 +6950,12 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5560 | 3 data.s 66 | Empty | 00 | | 0 | 00/40CF | - 5561 | 3 data.s 67 | Comment | 00 | | 0 | 00/40CF | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) - 5562 | 3 data.s 68 | Empty | 00 | | 0 | 00/40CF | - 5563 | 3 data.s 69 | Empty | 00 | | 0 | 00/40CF | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! - 5564 | 3 data.s 70 | Empty | 00 | | 0 | 00/40CF | - 5565 | 3 data.s 71 | Data | 00 | | 8000 | 00/40CF : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" + 5700 | 3 data.s 61 | Empty | 00 | | 0 | 00/40B4 | + 5701 | 3 data.s 62 | Comment | 00 | | 0 | 00/40B4 | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) + 5702 | 3 data.s 63 | Empty | 00 | | 0 | 00/40B4 | + 5703 | 3 data.s 64 | Empty | 00 | | 0 | 00/40B4 | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! + 5704 | 3 data.s 65 | Empty | 00 | | 0 | 00/40B4 | + 5705 | 3 data.s 66 | Data | 00 | | 8000 | 00/40B4 : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -8921,7 +8955,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5566 | 3 data.s 72 | Data | 00 | | 4000 | 00/600F : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot + 5706 | 3 data.s 67 | Data | 00 | | 4000 | 00/5FF4 : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -9921,7 +9955,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5567 | 3 data.s 73 | Data | 00 | | 8000 | 00/6FAF : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) + 5707 | 3 data.s 68 | Data | 00 | | 8000 | 00/6F94 : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -11921,7 +11955,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5568 | 3 data.s 74 | Data | 00 | | 160 | 00/8EEF : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene + 5708 | 3 data.s 69 | Data | 00 | | 160 | 00/8ED4 : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -11961,7 +11995,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5569 | 3 data.s 75 | Data | 00 | | 160 | 00/8F8F : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? + 5709 | 3 data.s 70 | Data | 00 | | 160 | 00/8F74 : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12001,7 +12035,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5570 | 3 data.s 76 | Data | 00 | | 8000 | 00/902F : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot + 5710 | 3 data.s 71 | Data | 00 | | 8000 | 00/9014 : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14001,7 +14035,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5571 | 3 data.s 77 | Data | 00 | | 320 | 00/AF6F : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne + 5711 | 3 data.s 72 | Data | 00 | | 320 | 00/AF54 : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14081,7 +14115,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5572 | 3 data.s 78 | Data | 00 | | 160 | 00/B0AF : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond + 5712 | 3 data.s 73 | Data | 00 | | 160 | 00/B094 : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14121,7 +14155,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5573 | 3 data.s 79 | Data | 00 | | 160 | 00/B14F : 00 00 00 00 | vert1 ds {160} + 5713 | 3 data.s 74 | Data | 00 | | 160 | 00/B134 : 00 00 00 00 | vert1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14161,7 +14195,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5574 | 3 data.s 80 | Data | 00 | | 160 | 00/B1EF : 00 00 00 00 | bleu1 ds {160} + 5714 | 3 data.s 75 | Data | 00 | | 160 | 00/B1D4 : 00 00 00 00 | bleu1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14201,7 +14235,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5575 | 3 data.s 81 | Data | 00 | | 160 | 00/B28F : 00 00 00 00 | rouge2 ds {160} + 5715 | 3 data.s 76 | Data | 00 | | 160 | 00/B274 : 00 00 00 00 | rouge2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14241,7 +14275,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5576 | 3 data.s 82 | Data | 00 | | 160 | 00/B32F : 00 00 00 00 | vert2 ds {160} + 5716 | 3 data.s 77 | Data | 00 | | 160 | 00/B314 : 00 00 00 00 | vert2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14281,7 +14315,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5577 | 3 data.s 83 | Data | 00 | | 160 | 00/B3CF : 00 00 00 00 | bleu2 ds {160} + 5717 | 3 data.s 78 | Data | 00 | | 160 | 00/B3B4 : 00 00 00 00 | bleu2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14321,1081 +14355,1081 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5578 | 3 data.s 84 | Empty | 00 | | 0 | 00/B46F | - 5579 | 3 data.s 85 | Empty | 00 | | 0 | 00/B46F | FIN_DATA ; Ben, ouais ! - 5580 | 3 data.s 86 | Empty | 00 | | 0 | 00/B46F | - 5581 | 3 data.s 87 | Data | 00 | | 2 | 00/B46F : 00 00 | ds 2 ; padding, we never know :-) - 5582 | 3 data.s 88 | Empty | 00 | | 0 | 00/B471 | - 5583 | 3 data.s 89 | Empty | 00 | | 0 | 00/B471 | - 5584 | 1 toutadisparu.s 1319 | Directive | 00 | | 0 | 00/B471 | put ecr.s - 5585 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/B471 | * - 5586 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/B471 | * Tout a disparu - 5587 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/B471 | * - 5588 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/B471 | * (c) 1992, Franois Coulon - 5589 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/B471 | * (c) 2022, Antoine Vignau & Olivier Zardini - 5590 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/B471 | * - 5591 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/B471 | - 5592 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/B471 | mx %00 - 5593 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/B471 | - 5594 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/B471 | tag_points - 5595 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/B471 | * HEX 0669 - 5596 | 4 ecr.s 12 | Data | 00 | | 14 | 00/B471 : 44 05 44 06 | HEX 4405440644064406440744074408 + 5718 | 3 data.s 79 | Empty | 00 | | 0 | 00/B454 | + 5719 | 3 data.s 80 | Empty | 00 | | 0 | 00/B454 | FIN_DATA ; Ben, ouais ! + 5720 | 3 data.s 81 | Empty | 00 | | 0 | 00/B454 | + 5721 | 3 data.s 82 | Data | 00 | | 2 | 00/B454 : 00 00 | ds 2 ; padding, we never know :-) + 5722 | 3 data.s 83 | Empty | 00 | | 0 | 00/B456 | + 5723 | 3 data.s 84 | Empty | 00 | | 0 | 00/B456 | + 5724 | 1 toutadisparu.s 1362 | Directive | 00 | | 0 | 00/B456 | put ecr.s + 5725 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/B456 | * + 5726 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/B456 | * Tout a disparu + 5727 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/B456 | * + 5728 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/B456 | * (c) 1992, Franois Coulon + 5729 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/B456 | * (c) 2022, Antoine Vignau & Olivier Zardini + 5730 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/B456 | * + 5731 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/B456 | + 5732 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/B456 | mx %00 + 5733 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/B456 | + 5734 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/B456 | tag_points + 5735 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/B456 | * HEX 0669 + 5736 | 4 ecr.s 12 | Data | 00 | | 14 | 00/B456 : 44 05 44 06 | HEX 4405440644064406440744074408 | | | | | | 44 06 44 06 | | | | | | | 44 07 44 07 | | | | | | | 44 08 | - 5597 | 4 ecr.s 13 | Data | 00 | | 16 | 00/B47F : 44 08 44 08 | HEX 4408440844094409440A440A440A440B + 5737 | 4 ecr.s 13 | Data | 00 | | 16 | 00/B464 : 44 08 44 08 | HEX 4408440844094409440A440A440A440B | | | | | | 44 09 44 09 | | | | | | | 44 0A 44 0A | | | | | | | 44 0A 44 0B | - 5598 | 4 ecr.s 14 | Data | 00 | | 16 | 00/B48F : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E + 5738 | 4 ecr.s 14 | Data | 00 | | 16 | 00/B474 : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E | | | | | | 44 0C 44 0C | | | | | | | 44 0D 44 0D | | | | | | | 44 0E 44 0E | - 5599 | 4 ecr.s 15 | Data | 00 | | 16 | 00/B49F : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 + 5739 | 4 ecr.s 15 | Data | 00 | | 16 | 00/B484 : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 | | | | | | 44 0F 44 10 | | | | | | | 44 10 44 10 | | | | | | | 44 11 44 11 | - 5600 | 4 ecr.s 16 | Data | 00 | | 16 | 00/B4AF : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 + 5740 | 4 ecr.s 16 | Data | 00 | | 16 | 00/B494 : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 | | | | | | 39 05 39 05 | | | | | | | 3A 05 3A 05 | | | | | | | 3B 05 3B 05 | - 5601 | 4 ecr.s 17 | Data | 00 | | 16 | 00/B4BF : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 + 5741 | 4 ecr.s 17 | Data | 00 | | 16 | 00/B4A4 : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 | | | | | | 3C 05 3D 05 | | | | | | | 3D 05 3D 05 | | | | | | | 3E 05 3E 05 | - 5602 | 4 ecr.s 18 | Data | 00 | | 16 | 00/B4CF : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 + 5742 | 4 ecr.s 18 | Data | 00 | | 16 | 00/B4B4 : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 | | | | | | 3F 05 40 05 | | | | | | | 40 05 41 05 | | | | | | | 41 05 41 05 | - 5603 | 4 ecr.s 19 | Data | 00 | | 16 | 00/B4DF : 42 05 42 05 | HEX 42054205430543054305440544054505 + 5743 | 4 ecr.s 19 | Data | 00 | | 16 | 00/B4C4 : 42 05 42 05 | HEX 42054205430543054305440544054505 | | | | | | 43 05 43 05 | | | | | | | 43 05 44 05 | | | | | | | 44 05 45 05 | - 5604 | 4 ecr.s 20 | Data | 00 | | 16 | 00/B4EF : 45 05 45 05 | HEX 45054505450646064606470647064706 + 5744 | 4 ecr.s 20 | Data | 00 | | 16 | 00/B4D4 : 45 05 45 05 | HEX 45054505450646064606470647064706 | | | | | | 45 06 46 06 | | | | | | | 46 06 47 06 | | | | | | | 47 06 47 06 | - 5605 | 4 ecr.s 21 | Data | 00 | | 16 | 00/B4FF : 48 06 48 06 | HEX 480648064906490649064A064A064B06 + 5745 | 4 ecr.s 21 | Data | 00 | | 16 | 00/B4E4 : 48 06 48 06 | HEX 480648064906490649064A064A064B06 | | | | | | 49 06 49 06 | | | | | | | 49 06 4A 06 | | | | | | | 4A 06 4B 06 | - 5606 | 4 ecr.s 22 | Data | 00 | | 16 | 00/B50F : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 + 5746 | 4 ecr.s 22 | Data | 00 | | 16 | 00/B4F4 : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 | | | | | | 4C 06 4C 06 | | | | | | | 4D 06 4D 06 | | | | | | | 4D 06 60 06 | - 5607 | 4 ecr.s 23 | Data | 00 | | 16 | 00/B51F : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 + 5747 | 4 ecr.s 23 | Data | 00 | | 16 | 00/B504 : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 | | | | | | 5F 06 5E 06 | | | | | | | 5E 06 5D 06 | | | | | | | 5D 06 5D 06 | - 5608 | 4 ecr.s 24 | Data | 00 | | 16 | 00/B52F : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 + 5748 | 4 ecr.s 24 | Data | 00 | | 16 | 00/B514 : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 | | | | | | 5B 06 5B 06 | | | | | | | 5B 06 5A 06 | | | | | | | 5A 06 5A 06 | - 5609 | 4 ecr.s 25 | Data | 00 | | 16 | 00/B53F : 59 06 59 06 | HEX 59065906590659065806580758075707 + 5749 | 4 ecr.s 25 | Data | 00 | | 16 | 00/B524 : 59 06 59 06 | HEX 59065906590659065806580758075707 | | | | | | 59 06 59 06 | | | | | | | 58 06 58 07 | | | | | | | 58 07 57 07 | - 5610 | 4 ecr.s 26 | Data | 00 | | 16 | 00/B54F : 57 07 57 07 | HEX 57075707570857085708570856085609 + 5750 | 4 ecr.s 26 | Data | 00 | | 16 | 00/B534 : 57 07 57 07 | HEX 57075707570857085708570856085609 | | | | | | 57 08 57 08 | | | | | | | 57 08 57 08 | | | | | | | 56 08 56 09 | - 5611 | 4 ecr.s 27 | Data | 00 | | 16 | 00/B55F : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C + 5751 | 4 ecr.s 27 | Data | 00 | | 16 | 00/B544 : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C | | | | | | 56 0A 56 0A | | | | | | | 56 0A 56 0B | | | | | | | 56 0B 56 0C | - 5612 | 4 ecr.s 28 | Data | 00 | | 16 | 00/B56F : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F + 5752 | 4 ecr.s 28 | Data | 00 | | 16 | 00/B554 : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F | | | | | | 56 0D 56 0D | | | | | | | 56 0E 56 0E | | | | | | | 56 0E 56 0F | - 5613 | 4 ecr.s 29 | Data | 00 | | 16 | 00/B57F : 56 0F 56 0F | HEX 560F560F561057105710571057105810 + 5753 | 4 ecr.s 29 | Data | 00 | | 16 | 00/B564 : 56 0F 56 0F | HEX 560F560F561057105710571057105810 | | | | | | 56 10 57 10 | | | | | | | 57 10 57 10 | | | | | | | 57 10 58 10 | - 5614 | 4 ecr.s 30 | Data | 00 | | 16 | 00/B58F : 58 10 58 10 | HEX 5810581059105910591159115A115A11 + 5754 | 4 ecr.s 30 | Data | 00 | | 16 | 00/B574 : 58 10 58 10 | HEX 5810581059105910591159115A115A11 | | | | | | 59 10 59 10 | | | | | | | 59 11 59 11 | | | | | | | 5A 11 5A 11 | - 5615 | 4 ecr.s 31 | Data | 00 | | 16 | 00/B59F : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 + 5755 | 4 ecr.s 31 | Data | 00 | | 16 | 00/B584 : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 | | | | | | 5B 11 5B 11 | | | | | | | 5C 11 5C 11 | | | | | | | 5D 11 5D 11 | - 5616 | 4 ecr.s 32 | Data | 00 | | 16 | 00/B5AF : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 + 5756 | 4 ecr.s 32 | Data | 00 | | 16 | 00/B594 : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 | | | | | | 5E 11 5F 11 | | | | | | | 5F 11 5F 11 | | | | | | | 60 11 60 11 | - 5617 | 4 ecr.s 33 | Data | 00 | | 16 | 00/B5BF : 61 11 61 11 | HEX 61116111611162116211631163116311 + 5757 | 4 ecr.s 33 | Data | 00 | | 16 | 00/B5A4 : 61 11 61 11 | HEX 61116111611162116211631163116311 | | | | | | 61 11 62 11 | | | | | | | 62 11 63 11 | | | | | | | 63 11 63 11 | - 5618 | 4 ecr.s 34 | Data | 00 | | 16 | 00/B5CF : 63 11 64 11 | HEX 63116411641164106510651065106610 + 5758 | 4 ecr.s 34 | Data | 00 | | 16 | 00/B5B4 : 63 11 64 11 | HEX 63116411641164106510651065106610 | | | | | | 64 11 64 10 | | | | | | | 65 10 65 10 | | | | | | | 65 10 66 10 | - 5619 | 4 ecr.s 35 | Data | 00 | | 16 | 00/B5DF : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E + 5759 | 4 ecr.s 35 | Data | 00 | | 16 | 00/B5C4 : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E | | | | | | 66 0F 66 0F | | | | | | | 66 0F 66 0E | | | | | | | 67 0E 67 0E | - 5620 | 4 ecr.s 36 | Data | 00 | | 16 | 00/B5EF : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B + 5760 | 4 ecr.s 36 | Data | 00 | | 16 | 00/B5D4 : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B | | | | | | 67 0D 67 0D | | | | | | | 67 0C 67 0C | | | | | | | 67 0C 67 0B | - 5621 | 4 ecr.s 37 | Data | 00 | | 16 | 00/B5FF : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 + 5761 | 4 ecr.s 37 | Data | 00 | | 16 | 00/B5E4 : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 | | | | | | 67 0A 67 0A | | | | | | | 67 09 67 09 | | | | | | | 67 08 67 08 | - 5622 | 4 ecr.s 38 | Data | 00 | | 16 | 00/B60F : 67 08 67 07 | HEX 67086707670767076706660666066606 + 5762 | 4 ecr.s 38 | Data | 00 | | 16 | 00/B5F4 : 67 08 67 07 | HEX 67086707670767076706660666066606 | | | | | | 67 07 67 07 | | | | | | | 67 06 66 06 | | | | | | | 66 06 66 06 | - 5623 | 4 ecr.s 39 | Data | 00 | | 16 | 00/B61F : 66 06 65 06 | HEX 66066506650665066406640663066306 + 5763 | 4 ecr.s 39 | Data | 00 | | 16 | 00/B604 : 66 06 65 06 | HEX 66066506650665066406640663066306 | | | | | | 65 06 65 06 | | | | | | | 64 06 64 06 | | | | | | | 63 06 63 06 | - 5624 | 4 ecr.s 40 | Data | 00 | | 16 | 00/B62F : 63 06 62 06 | HEX 63066206620661066105610561056005 + 5764 | 4 ecr.s 40 | Data | 00 | | 16 | 00/B614 : 63 06 62 06 | HEX 63066206620661066105610561056005 | | | | | | 62 06 61 06 | | | | | | | 61 05 61 05 | | | | | | | 61 05 60 05 | - 5625 | 4 ecr.s 41 | Data | 00 | | 16 | 00/B63F : 71 05 71 06 | HEX 71057106710671067107710771087108 + 5765 | 4 ecr.s 41 | Data | 00 | | 16 | 00/B624 : 71 05 71 06 | HEX 71057106710671067107710771087108 | | | | | | 71 06 71 06 | | | | | | | 71 07 71 07 | | | | | | | 71 08 71 08 | - 5626 | 4 ecr.s 42 | Data | 00 | | 16 | 00/B64F : 71 08 71 09 | HEX 710871097109710A710A710A710B710B + 5766 | 4 ecr.s 42 | Data | 00 | | 16 | 00/B634 : 71 08 71 09 | HEX 710871097109710A710A710A710B710B | | | | | | 71 09 71 0A | | | | | | | 71 0A 71 0A | | | | | | | 71 0B 71 0B | - 5627 | 4 ecr.s 43 | Data | 00 | | 16 | 00/B65F : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E + 5767 | 4 ecr.s 43 | Data | 00 | | 16 | 00/B644 : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E | | | | | | 71 0C 71 0D | | | | | | | 71 0D 71 0E | | | | | | | 71 0E 71 0E | - 5628 | 4 ecr.s 44 | Data | 00 | | 16 | 00/B66F : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 + 5768 | 4 ecr.s 44 | Data | 00 | | 16 | 00/B654 : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 | | | | | | 72 0F 72 0F | | | | | | | 72 0F 72 10 | | | | | | | 72 10 73 10 | - 5629 | 4 ecr.s 45 | Data | 00 | | 16 | 00/B67F : 73 10 73 10 | HEX 73107310731074107410741075107510 + 5769 | 4 ecr.s 45 | Data | 00 | | 16 | 00/B664 : 73 10 73 10 | HEX 73107310731074107410741075107510 | | | | | | 73 10 74 10 | | | | | | | 74 10 74 10 | | | | | | | 75 10 75 10 | - 5630 | 4 ecr.s 46 | Data | 00 | | 16 | 00/B68F : 75 11 76 11 | HEX 75117611761176117611771177117811 + 5770 | 4 ecr.s 46 | Data | 00 | | 16 | 00/B674 : 75 11 76 11 | HEX 75117611761176117611771177117811 | | | | | | 76 11 76 11 | | | | | | | 76 11 77 11 | | | | | | | 77 11 78 11 | - 5631 | 4 ecr.s 47 | Data | 00 | | 16 | 00/B69F : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 + 5771 | 4 ecr.s 47 | Data | 00 | | 16 | 00/B684 : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 | | | | | | 79 11 79 11 | | | | | | | 7A 11 7A 11 | | | | | | | 7A 11 7B 11 | - 5632 | 4 ecr.s 48 | Data | 00 | | 16 | 00/B6AF : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 + 5772 | 4 ecr.s 48 | Data | 00 | | 16 | 00/B694 : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 | | | | | | 7C 11 7C 11 | | | | | | | 7C 11 7D 11 | | | | | | | 7D 11 7D 10 | - 5633 | 4 ecr.s 49 | Data | 00 | | 16 | 00/B6BF : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F + 5773 | 4 ecr.s 49 | Data | 00 | | 16 | 00/B6A4 : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F | | | | | | 7E 10 7E 10 | | | | | | | 7E 0F 7E 0F | | | | | | | 7E 0F 7F 0F | - 5634 | 4 ecr.s 50 | Data | 00 | | 16 | 00/B6CF : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C + 5774 | 4 ecr.s 50 | Data | 00 | | 16 | 00/B6B4 : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C | | | | | | 7F 0E 7F 0E | | | | | | | 80 0E 80 0D | | | | | | | 80 0D 80 0C | - 5635 | 4 ecr.s 51 | Data | 00 | | 16 | 00/B6DF : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A + 5775 | 4 ecr.s 51 | Data | 00 | | 16 | 00/B6C4 : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A | | | | | | 80 0C 80 0B | | | | | | | 80 0B 80 0A | | | | | | | 80 0A 80 0A | - 5636 | 4 ecr.s 52 | Data | 00 | | 16 | 00/B6EF : 80 09 80 09 | HEX 80098009800880088008800780078006 + 5776 | 4 ecr.s 52 | Data | 00 | | 16 | 00/B6D4 : 80 09 80 09 | HEX 80098009800880088008800780078006 | | | | | | 80 08 80 08 | | | | | | | 80 08 80 07 | | | | | | | 80 07 80 06 | - 5637 | 4 ecr.s 53 | Data | 00 | | 16 | 00/B6FF : 80 06 80 06 | HEX 80068006800580059404940594059406 + 5777 | 4 ecr.s 53 | Data | 00 | | 16 | 00/B6E4 : 80 06 80 06 | HEX 80068006800580059404940594059406 | | | | | | 80 05 80 05 | | | | | | | 94 04 94 05 | | | | | | | 94 05 94 06 | - 5638 | 4 ecr.s 54 | Data | 00 | | 16 | 00/B70F : 94 06 94 06 | HEX 94069406940794079408940894089409 + 5778 | 4 ecr.s 54 | Data | 00 | | 16 | 00/B6F4 : 94 06 94 06 | HEX 94069406940794079408940894089409 | | | | | | 94 07 94 07 | | | | | | | 94 08 94 08 | | | | | | | 94 08 94 09 | - 5639 | 4 ecr.s 55 | Data | 00 | | 16 | 00/B71F : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C + 5779 | 4 ecr.s 55 | Data | 00 | | 16 | 00/B704 : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C | | | | | | 94 0A 94 0A | | | | | | | 94 0B 94 0B | | | | | | | 94 0C 94 0C | - 5640 | 4 ecr.s 56 | Data | 00 | | 16 | 00/B72F : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F + 5780 | 4 ecr.s 56 | Data | 00 | | 16 | 00/B714 : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F | | | | | | 94 0D 94 0E | | | | | | | 94 0E 94 0E | | | | | | | 94 0F 94 0F | - 5641 | 4 ecr.s 57 | Data | 00 | | 16 | 00/B73F : 94 10 94 10 | HEX 94109410941094119411890489048A04 + 5781 | 4 ecr.s 57 | Data | 00 | | 16 | 00/B724 : 94 10 94 10 | HEX 94109410941094119411890489048A04 | | | | | | 94 10 94 11 | | | | | | | 94 11 89 04 | | | | | | | 89 04 8A 04 | - 5642 | 4 ecr.s 58 | Data | 00 | | 16 | 00/B74F : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 + 5782 | 4 ecr.s 58 | Data | 00 | | 16 | 00/B734 : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 | | | | | | 8B 04 8B 04 | | | | | | | 8C 04 8C 04 | | | | | | | 8C 04 8D 04 | - 5643 | 4 ecr.s 59 | Data | 00 | | 16 | 00/B75F : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 + 5783 | 4 ecr.s 59 | Data | 00 | | 16 | 00/B744 : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 | | | | | | 8E 04 8E 04 | | | | | | | 8F 04 8F 04 | | | | | | | 90 04 90 04 | - 5644 | 4 ecr.s 60 | Data | 00 | | 16 | 00/B76F : 90 04 91 04 | HEX 90049104910492049204920493049304 + 5784 | 4 ecr.s 60 | Data | 00 | | 16 | 00/B754 : 90 04 91 04 | HEX 90049104910492049204920493049304 | | | | | | 91 04 92 04 | | | | | | | 92 04 92 04 | | | | | | | 93 04 93 04 | - 5645 | 4 ecr.s 61 | Data | 00 | | 16 | 00/B77F : 94 04 94 04 | HEX 94049404940495049505950596059605 + 5785 | 4 ecr.s 61 | Data | 00 | | 16 | 00/B764 : 94 04 94 04 | HEX 94049404940495049505950596059605 | | | | | | 94 04 95 04 | | | | | | | 95 05 95 05 | | | | | | | 96 05 96 05 | - 5646 | 4 ecr.s 62 | Data | 00 | | 16 | 00/B78F : 97 05 97 05 | HEX 97059705970598059805990599059905 + 5786 | 4 ecr.s 62 | Data | 00 | | 16 | 00/B774 : 97 05 97 05 | HEX 97059705970598059805990599059905 | | | | | | 97 05 98 05 | | | | | | | 98 05 99 05 | | | | | | | 99 05 99 05 | - 5647 | 4 ecr.s 63 | Data | 00 | | 16 | 00/B79F : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 + 5787 | 4 ecr.s 63 | Data | 00 | | 16 | 00/B784 : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 | | | | | | 9A 05 9B 05 | | | | | | | 9B 05 9B 05 | | | | | | | 9C 05 9C 05 | - 5648 | 4 ecr.s 64 | Data | 00 | | 16 | 00/B7AF : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 + 5788 | 4 ecr.s 64 | Data | 00 | | 16 | 00/B794 : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 | | | | | | 9D 06 9D 06 | | | | | | | 9E 06 9E 06 | | | | | | | 9F 06 9F 06 | - 5649 | 4 ecr.s 65 | Data | 00 | | 16 | 00/B7BF : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 + 5789 | 4 ecr.s 65 | Data | 00 | | 16 | 00/B7A4 : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 | | | | | | A0 06 B4 12 | | | | | | | B4 11 B4 11 | | | | | | | B4 10 B4 10 | - 5650 | 4 ecr.s 66 | Data | 00 | | 16 | 00/B7CF : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D + 5790 | 4 ecr.s 66 | Data | 00 | | 16 | 00/B7B4 : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D | | | | | | B4 0F B4 0E | | | | | | | B4 0E B4 0E | | | | | | | B4 0D B4 0D | - 5651 | 4 ecr.s 67 | Data | 00 | | 16 | 00/B7DF : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A + 5791 | 4 ecr.s 67 | Data | 00 | | 16 | 00/B7C4 : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A | | | | | | B4 0C B4 0B | | | | | | | B4 0B B4 0A | | | | | | | B4 0A B4 0A | - 5652 | 4 ecr.s 68 | Data | 00 | | 16 | 00/B7EF : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 + 5792 | 4 ecr.s 68 | Data | 00 | | 16 | 00/B7D4 : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 | | | | | | B4 09 B4 08 | | | | | | | B4 08 B4 08 | | | | | | | B5 08 B5 07 | - 5653 | 4 ecr.s 69 | Data | 00 | | 16 | 00/B7FF : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 + 5793 | 4 ecr.s 69 | Data | 00 | | 16 | 00/B7E4 : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 | | | | | | B5 06 B5 06 | | | | | | | B5 06 B5 06 | | | | | | | B6 06 B6 05 | - 5654 | 4 ecr.s 70 | Data | 00 | | 16 | 00/B80F : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 + 5794 | 4 ecr.s 70 | Data | 00 | | 16 | 00/B7F4 : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 | | | | | | B7 05 B7 04 | | | | | | | B7 04 B7 04 | | | | | | | B7 04 B7 04 | - 5655 | 4 ecr.s 71 | Data | 00 | | 16 | 00/B81F : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 + 5795 | 4 ecr.s 71 | Data | 00 | | 16 | 00/B804 : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 | | | | | | B9 04 B9 04 | | | | | | | B9 03 B9 03 | | | | | | | BA 03 BA 03 | - 5656 | 4 ecr.s 72 | Data | 00 | | 16 | 00/B82F : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 + 5796 | 4 ecr.s 72 | Data | 00 | | 16 | 00/B814 : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 | | | | | | BB 03 BC 03 | | | | | | | BC 03 BD 03 | | | | | | | BD 03 BD 03 | - 5657 | 4 ecr.s 73 | Data | 00 | | 16 | 00/B83F : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 + 5797 | 4 ecr.s 73 | Data | 00 | | 16 | 00/B824 : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 | | | | | | BF 03 BF 03 | | | | | | | BF 03 BF 04 | | | | | | | BF 04 C0 04 | - 5658 | 4 ecr.s 74 | Data | 00 | | 16 | 00/B84F : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 + 5798 | 4 ecr.s 74 | Data | 00 | | 16 | 00/B834 : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 | | | | | | C0 05 C1 05 | | | | | | | C1 05 C1 06 | | | | | | | C1 06 C1 06 | - 5659 | 4 ecr.s 75 | Data | 00 | | 16 | 00/B85F : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 + 5799 | 4 ecr.s 75 | Data | 00 | | 16 | 00/B844 : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 | | | | | | C1 07 C1 08 | | | | | | | C1 08 C1 08 | | | | | | | C1 09 C1 09 | - 5660 | 4 ecr.s 76 | Data | 00 | | 16 | 00/B86F : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C + 5800 | 4 ecr.s 76 | Data | 00 | | 16 | 00/B854 : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C | | | | | | C1 0A C1 0B | | | | | | | C1 0B C1 0C | | | | | | | C1 0C C1 0C | - 5661 | 4 ecr.s 77 | Data | 00 | | 16 | 00/B87F : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 + 5801 | 4 ecr.s 77 | Data | 00 | | 16 | 00/B864 : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 | | | | | | C1 0E C1 0E | | | | | | | C1 0E C1 0F | | | | | | | C1 0F C1 10 | - 5662 | 4 ecr.s 78 | Data | 00 | | 16 | 00/B88F : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C + 5802 | 4 ecr.s 78 | Data | 00 | | 16 | 00/B874 : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C | | | | | | C1 11 C1 11 | | | | | | | B5 0C B5 0C | | | | | | | B5 0C B6 0C | - 5663 | 4 ecr.s 79 | Data | 00 | | 16 | 00/B89F : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C + 5803 | 4 ecr.s 79 | Data | 00 | | 16 | 00/B884 : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C | | | | | | B7 0C B7 0C | | | | | | | B8 0C B8 0C | | | | | | | B9 0C B9 0C | - 5664 | 4 ecr.s 80 | Data | 00 | | 16 | 00/B8AF : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D + 5804 | 4 ecr.s 80 | Data | 00 | | 16 | 00/B894 : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D | | | | | | BA 0D BA 0D | | | | | | | BB 0D BB 0D | | | | | | | BB 0D BC 0D | - 5665 | 4 ecr.s 81 | Data | 00 | | 16 | 00/B8BF : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D + 5805 | 4 ecr.s 81 | Data | 00 | | 16 | 00/B8A4 : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D | | | | | | BD 0D BD 0D | | | | | | | BE 0D BE 0D | | | | | | | BF 0D BF 0D | - 5666 | 4 ecr.s 82 | Data | 00 | | 16 | 00/B8CF : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 + 5806 | 4 ecr.s 82 | Data | 00 | | 16 | 00/B8B4 : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 | | | | | | C0 0D C0 0D | | | | | | | 2C 28 2C 28 | | | | | | | 2C 29 2C 29 | - 5667 | 4 ecr.s 83 | Data | 00 | | 16 | 00/B8DF : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C + 5807 | 4 ecr.s 83 | Data | 00 | | 16 | 00/B8C4 : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C | | | | | | 2C 2A 2C 2B | | | | | | | 2C 2B 2C 2C | | | | | | | 2C 2C 2C 2C | - 5668 | 4 ecr.s 84 | Data | 00 | | 16 | 00/B8EF : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 + 5808 | 4 ecr.s 84 | Data | 00 | | 16 | 00/B8D4 : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 | | | | | | 2C 2E 2C 2E | | | | | | | 2C 2E 2C 2F | | | | | | | 2C 2F 2C 30 | - 5669 | 4 ecr.s 85 | Data | 00 | | 16 | 00/B8FF : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 + 5809 | 4 ecr.s 85 | Data | 00 | | 16 | 00/B8E4 : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 | | | | | | 2C 31 2C 31 | | | | | | | 2C 32 2C 32 | | | | | | | 2C 33 2C 33 | - 5670 | 4 ecr.s 86 | Data | 00 | | 16 | 00/B90F : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 + 5810 | 4 ecr.s 86 | Data | 00 | | 16 | 00/B8F4 : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 | | | | | | 2C 34 2C 35 | | | | | | | 2C 35 2C 35 | | | | | | | 2C 35 2C 36 | - 5671 | 4 ecr.s 87 | Data | 00 | | 16 | 00/B91F : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 + 5811 | 4 ecr.s 87 | Data | 00 | | 16 | 00/B904 : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 | | | | | | 2C 37 2C 37 | | | | | | | 2C 38 2C 38 | | | | | | | 2C 39 2C 39 | - 5672 | 4 ecr.s 88 | Data | 00 | | 16 | 00/B92F : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 + 5812 | 4 ecr.s 88 | Data | 00 | | 16 | 00/B914 : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 | | | | | | 2D 28 2E 28 | | | | | | | 2E 28 2E 28 | | | | | | | 2F 28 2F 28 | - 5673 | 4 ecr.s 89 | Data | 00 | | 16 | 00/B93F : 30 28 30 28 | HEX 30283028302831283128322832283228 + 5813 | 4 ecr.s 89 | Data | 00 | | 16 | 00/B924 : 30 28 30 28 | HEX 30283028302831283128322832283228 | | | | | | 30 28 31 28 | | | | | | | 31 28 32 28 | | | | | | | 32 28 32 28 | - 5674 | 4 ecr.s 90 | Data | 00 | | 16 | 00/B94F : 33 28 33 28 | HEX 33283328332834283428352835283528 + 5814 | 4 ecr.s 90 | Data | 00 | | 16 | 00/B934 : 33 28 33 28 | HEX 33283328332834283428352835283528 | | | | | | 33 28 34 28 | | | | | | | 34 28 35 28 | | | | | | | 35 28 35 28 | - 5675 | 4 ecr.s 91 | Data | 00 | | 16 | 00/B95F : 35 28 36 28 | HEX 35283628362836293729372937293829 + 5815 | 4 ecr.s 91 | Data | 00 | | 16 | 00/B944 : 35 28 36 28 | HEX 35283628362836293729372937293829 | | | | | | 36 28 36 29 | | | | | | | 37 29 37 29 | | | | | | | 37 29 38 29 | - 5676 | 4 ecr.s 92 | Data | 00 | | 16 | 00/B96F : 38 29 38 29 | HEX 382938293929392A392A392A392A392A + 5816 | 4 ecr.s 92 | Data | 00 | | 16 | 00/B954 : 38 29 38 29 | HEX 382938293929392A392A392A392A392A | | | | | | 39 29 39 2A | | | | | | | 39 2A 39 2A | | | | | | | 39 2A 39 2A | - 5677 | 4 ecr.s 93 | Data | 00 | | 16 | 00/B97F : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C + 5817 | 4 ecr.s 93 | Data | 00 | | 16 | 00/B964 : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C | | | | | | 3A 2B 3A 2B | | | | | | | 3B 2B 3B 2C | | | | | | | 3B 2C 3B 2C | - 5678 | 4 ecr.s 94 | Data | 00 | | 16 | 00/B98F : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E + 5818 | 4 ecr.s 94 | Data | 00 | | 16 | 00/B974 : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E | | | | | | 3B 2D 3B 2D | | | | | | | 3B 2E 3C 2E | | | | | | | 3C 2E 3C 2E | - 5679 | 4 ecr.s 95 | Data | 00 | | 16 | 00/B99F : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 + 5819 | 4 ecr.s 95 | Data | 00 | | 16 | 00/B984 : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 | | | | | | 3C 2F 3D 2F | | | | | | | 3D 30 3D 30 | | | | | | | 3D 30 3D 31 | - 5680 | 4 ecr.s 96 | Data | 00 | | 16 | 00/B9AF : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 + 5820 | 4 ecr.s 96 | Data | 00 | | 16 | 00/B994 : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 | | | | | | 3D 32 3D 33 | | | | | | | 3D 33 3D 33 | | | | | | | 3D 34 3D 34 | - 5681 | 4 ecr.s 97 | Data | 00 | | 16 | 00/B9BF : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 + 5821 | 4 ecr.s 97 | Data | 00 | | 16 | 00/B9A4 : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 | | | | | | 3D 35 3D 36 | | | | | | | 3D 36 3C 36 | | | | | | | 3C 37 3C 37 | - 5682 | 4 ecr.s 98 | Data | 00 | | 16 | 00/B9CF : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 + 5822 | 4 ecr.s 98 | Data | 00 | | 16 | 00/B9B4 : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 | | | | | | 3B 37 3B 37 | | | | | | | 3B 37 3B 38 | | | | | | | 3A 38 3A 38 | - 5683 | 4 ecr.s 99 | Data | 00 | | 16 | 00/B9DF : 3A 38 39 38 | HEX 3A383938393939393939383938393739 + 5823 | 4 ecr.s 99 | Data | 00 | | 16 | 00/B9C4 : 3A 38 39 38 | HEX 3A383938393939393939383938393739 | | | | | | 39 39 39 39 | | | | | | | 39 39 38 39 | | | | | | | 38 39 37 39 | - 5684 | 4 ecr.s 100 | Data | 00 | | 16 | 00/B9EF : 37 39 37 39 | HEX 37393739373936393639353935393539 + 5824 | 4 ecr.s 100 | Data | 00 | | 16 | 00/B9D4 : 37 39 37 39 | HEX 37393739373936393639353935393539 | | | | | | 37 39 36 39 | | | | | | | 36 39 35 39 | | | | | | | 35 39 35 39 | - 5685 | 4 ecr.s 101 | Data | 00 | | 16 | 00/B9FF : 35 39 34 39 | HEX 35393439343933393339333932393239 + 5825 | 4 ecr.s 101 | Data | 00 | | 16 | 00/B9E4 : 35 39 34 39 | HEX 35393439343933393339333932393239 | | | | | | 34 39 33 39 | | | | | | | 33 39 33 39 | | | | | | | 32 39 32 39 | - 5686 | 4 ecr.s 102 | Data | 00 | | 16 | 00/BA0F : 31 39 31 39 | HEX 313931393039303930392F392F392E39 + 5826 | 4 ecr.s 102 | Data | 00 | | 16 | 00/B9F4 : 31 39 31 39 | HEX 313931393039303930392F392F392E39 | | | | | | 30 39 30 39 | | | | | | | 30 39 2F 39 | | | | | | | 2F 39 2E 39 | - 5687 | 4 ecr.s 103 | Data | 00 | | 16 | 00/BA1F : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 + 5827 | 4 ecr.s 103 | Data | 00 | | 16 | 00/BA04 : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 | | | | | | 2D 39 2D 39 | | | | | | | 46 28 46 28 | | | | | | | 46 29 46 29 | - 5688 | 4 ecr.s 104 | Data | 00 | | 16 | 00/BA2F : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C + 5828 | 4 ecr.s 104 | Data | 00 | | 16 | 00/BA14 : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C | | | | | | 46 2A 46 2B | | | | | | | 46 2B 46 2C | | | | | | | 46 2C 46 2C | - 5689 | 4 ecr.s 105 | Data | 00 | | 16 | 00/BA3F : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 + 5829 | 4 ecr.s 105 | Data | 00 | | 16 | 00/BA24 : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 | | | | | | 46 2E 46 2E | | | | | | | 46 2E 46 2F | | | | | | | 46 2F 46 30 | - 5690 | 4 ecr.s 106 | Data | 00 | | 16 | 00/BA4F : 46 30 46 30 | HEX 46304630463146314631463246324633 + 5830 | 4 ecr.s 106 | Data | 00 | | 16 | 00/BA34 : 46 30 46 30 | HEX 46304630463146314631463246324633 | | | | | | 46 31 46 31 | | | | | | | 46 31 46 32 | | | | | | | 46 32 46 33 | - 5691 | 4 ecr.s 107 | Data | 00 | | 16 | 00/BA5F : 46 33 46 33 | HEX 46334633463446344635463546354636 + 5831 | 4 ecr.s 107 | Data | 00 | | 16 | 00/BA44 : 46 33 46 33 | HEX 46334633463446344635463546354636 | | | | | | 46 34 46 34 | | | | | | | 46 35 46 35 | | | | | | | 46 35 46 36 | - 5692 | 4 ecr.s 108 | Data | 00 | | 16 | 00/BA6F : 46 36 46 37 | HEX 46364637463746374638463846394639 + 5832 | 4 ecr.s 108 | Data | 00 | | 16 | 00/BA54 : 46 36 46 37 | HEX 46364637463746374638463846394639 | | | | | | 46 37 46 37 | | | | | | | 46 38 46 38 | | | | | | | 46 39 46 39 | - 5693 | 4 ecr.s 109 | Data | 00 | | 16 | 00/BA7F : 46 39 46 3A | HEX 4639463A632863286228622861286128 + 5833 | 4 ecr.s 109 | Data | 00 | | 16 | 00/BA64 : 46 39 46 3A | HEX 4639463A632863286228622861286128 | | | | | | 63 28 63 28 | | | | | | | 62 28 62 28 | | | | | | | 61 28 61 28 | - 5694 | 4 ecr.s 110 | Data | 00 | | 16 | 00/BA8F : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 + 5834 | 4 ecr.s 110 | Data | 00 | | 16 | 00/BA74 : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 | | | | | | 60 28 5F 28 | | | | | | | 5F 28 5F 28 | | | | | | | 5E 28 5E 28 | - 5695 | 4 ecr.s 111 | Data | 00 | | 16 | 00/BA9F : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 + 5835 | 4 ecr.s 111 | Data | 00 | | 16 | 00/BA84 : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 | | | | | | 5D 28 5C 28 | | | | | | | 5C 28 5B 28 | | | | | | | 5B 28 5B 28 | - 5696 | 4 ecr.s 112 | Data | 00 | | 16 | 00/BAAF : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 + 5836 | 4 ecr.s 112 | Data | 00 | | 16 | 00/BA94 : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 | | | | | | 59 28 59 28 | | | | | | | 59 28 58 28 | | | | | | | 58 28 57 28 | - 5697 | 4 ecr.s 113 | Data | 00 | | 16 | 00/BABF : 57 28 57 28 | HEX 57285728562856285528552855285428 + 5837 | 4 ecr.s 113 | Data | 00 | | 16 | 00/BAA4 : 57 28 57 28 | HEX 57285728562856285528552855285428 | | | | | | 56 28 56 28 | | | | | | | 55 28 55 28 | | | | | | | 55 28 54 28 | - 5698 | 4 ecr.s 114 | Data | 00 | | 16 | 00/BACF : 54 28 53 28 | HEX 54285328532853285328522852295229 + 5838 | 4 ecr.s 114 | Data | 00 | | 16 | 00/BAB4 : 54 28 53 28 | HEX 54285328532853285328522852295229 | | | | | | 53 28 53 28 | | | | | | | 53 28 52 28 | | | | | | | 52 29 52 29 | - 5699 | 4 ecr.s 115 | Data | 00 | | 16 | 00/BADF : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B + 5839 | 4 ecr.s 115 | Data | 00 | | 16 | 00/BAC4 : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2B | - 5700 | 4 ecr.s 116 | Data | 00 | | 16 | 00/BAEF : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E + 5840 | 4 ecr.s 116 | Data | 00 | | 16 | 00/BAD4 : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E | | | | | | 51 2C 51 2C | | | | | | | 51 2D 51 2D | | | | | | | 51 2E 51 2E | - 5701 | 4 ecr.s 117 | Data | 00 | | 16 | 00/BAFF : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 + 5841 | 4 ecr.s 117 | Data | 00 | | 16 | 00/BAE4 : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 | | | | | | 51 2F 51 2F | | | | | | | 51 30 51 30 | | | | | | | 52 30 52 30 | - 5702 | 4 ecr.s 118 | Data | 00 | | 16 | 00/BB0F : 52 30 52 30 | HEX 52305230533053305331533154315431 + 5842 | 4 ecr.s 118 | Data | 00 | | 16 | 00/BAF4 : 52 30 52 30 | HEX 52305230533053305331533154315431 | | | | | | 53 30 53 30 | | | | | | | 53 31 53 31 | | | | | | | 54 31 54 31 | - 5703 | 4 ecr.s 119 | Data | 00 | | 16 | 00/BB1F : 54 31 55 31 | HEX 54315531553155325532563256325732 + 5843 | 4 ecr.s 119 | Data | 00 | | 16 | 00/BB04 : 54 31 55 31 | HEX 54315531553155325532563256325732 | | | | | | 55 31 55 32 | | | | | | | 55 32 56 32 | | | | | | | 56 32 57 32 | - 5704 | 4 ecr.s 120 | Data | 00 | | 16 | 00/BB2F : 57 32 57 32 | HEX 57325732583258325932593259325A32 + 5844 | 4 ecr.s 120 | Data | 00 | | 16 | 00/BB14 : 57 32 57 32 | HEX 57325732583258325932593259325A32 | | | | | | 58 32 58 32 | | | | | | | 59 32 59 32 | | | | | | | 59 32 5A 32 | - 5705 | 4 ecr.s 121 | Data | 00 | | 16 | 00/BB3F : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 + 5845 | 4 ecr.s 121 | Data | 00 | | 16 | 00/BB24 : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 | | | | | | 5B 32 5B 32 | | | | | | | 5C 32 5C 32 | | | | | | | 5D 32 5D 32 | - 5706 | 4 ecr.s 122 | Data | 00 | | 16 | 00/BB4F : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 + 5846 | 4 ecr.s 122 | Data | 00 | | 16 | 00/BB34 : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 | | | | | | 5E 32 5F 32 | | | | | | | 5F 32 5F 32 | | | | | | | 60 32 60 33 | - 5707 | 4 ecr.s 123 | Data | 00 | | 16 | 00/BB5F : 60 33 60 33 | HEX 60336033613361336134613461346134 + 5847 | 4 ecr.s 123 | Data | 00 | | 16 | 00/BB44 : 60 33 60 33 | HEX 60336033613361336134613461346134 | | | | | | 61 33 61 33 | | | | | | | 61 34 61 34 | | | | | | | 61 34 61 34 | - 5708 | 4 ecr.s 124 | Data | 00 | | 16 | 00/BB6F : 61 35 62 35 | HEX 61356235623562356235623662366237 + 5848 | 4 ecr.s 124 | Data | 00 | | 16 | 00/BB54 : 61 35 62 35 | HEX 61356235623562356235623662366237 | | | | | | 62 35 62 35 | | | | | | | 62 35 62 36 | | | | | | | 62 36 62 37 | - 5709 | 4 ecr.s 125 | Data | 00 | | 16 | 00/BB7F : 62 37 62 37 | HEX 62376237623862386239623962396139 + 5849 | 4 ecr.s 125 | Data | 00 | | 16 | 00/BB64 : 62 37 62 37 | HEX 62376237623862386239623962396139 | | | | | | 62 38 62 38 | | | | | | | 62 39 62 39 | | | | | | | 62 39 61 39 | - 5710 | 4 ecr.s 126 | Data | 00 | | 16 | 00/BB8F : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A + 5850 | 4 ecr.s 126 | Data | 00 | | 16 | 00/BB74 : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A | | | | | | 61 39 60 39 | | | | | | | 60 3A 60 3A | | | | | | | 5F 3A 5F 3A | - 5711 | 4 ecr.s 127 | Data | 00 | | 16 | 00/BB9F : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A + 5851 | 4 ecr.s 127 | Data | 00 | | 16 | 00/BB84 : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A | | | | | | 5E 3A 5E 3A | | | | | | | 5D 3A 5D 3A | | | | | | | 5D 3A 5C 3A | - 5712 | 4 ecr.s 128 | Data | 00 | | 16 | 00/BBAF : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A + 5852 | 4 ecr.s 128 | Data | 00 | | 16 | 00/BB94 : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A | | | | | | 5B 3A 5B 3A | | | | | | | 5A 3A 5A 3A | | | | | | | 59 3A 59 3A | - 5713 | 4 ecr.s 129 | Data | 00 | | 16 | 00/BBBF : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A + 5853 | 4 ecr.s 129 | Data | 00 | | 16 | 00/BBA4 : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A | | | | | | 58 3A 57 3A | | | | | | | 57 3A 57 3A | | | | | | | 56 3A 56 3A | - 5714 | 4 ecr.s 130 | Data | 00 | | 16 | 00/BBCF : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 + 5854 | 4 ecr.s 130 | Data | 00 | | 16 | 00/BBB4 : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 | | | | | | 55 3A 54 3A | | | | | | | 6F 28 6F 28 | | | | | | | 6F 28 6F 29 | - 5715 | 4 ecr.s 131 | Data | 00 | | 16 | 00/BBDF : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C + 5855 | 4 ecr.s 131 | Data | 00 | | 16 | 00/BBC4 : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C | | | | | | 6F 2A 6F 2A | | | | | | | 6F 2B 6F 2B | | | | | | | 6F 2C 6F 2C | - 5716 | 4 ecr.s 132 | Data | 00 | | 16 | 00/BBEF : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F + 5856 | 4 ecr.s 132 | Data | 00 | | 16 | 00/BBD4 : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F | | | | | | 6F 2D 6F 2E | | | | | | | 6F 2E 6F 2E | | | | | | | 6F 2F 6F 2F | - 5717 | 4 ecr.s 133 | Data | 00 | | 16 | 00/BBFF : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 + 5857 | 4 ecr.s 133 | Data | 00 | | 16 | 00/BBE4 : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 | | | | | | 6F 30 6F 31 | | | | | | | 6F 31 6F 32 | | | | | | | 6F 32 6F 33 | - 5718 | 4 ecr.s 134 | Data | 00 | | 16 | 00/BC0F : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 + 5858 | 4 ecr.s 134 | Data | 00 | | 16 | 00/BBF4 : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 | | | | | | 6F 34 6F 34 | | | | | | | 6F 35 6F 35 | | | | | | | 6F 35 6F 36 | - 5719 | 4 ecr.s 135 | Data | 00 | | 16 | 00/BC1F : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 + 5859 | 4 ecr.s 135 | Data | 00 | | 16 | 00/BC04 : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 | | | | | | 6F 37 6F 37 | | | | | | | 6F 38 6F 38 | | | | | | | 6F 39 6F 39 | - 5720 | 4 ecr.s 136 | Data | 00 | | 16 | 00/BC2F : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 + 5860 | 4 ecr.s 136 | Data | 00 | | 16 | 00/BC14 : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 | | | | | | 6F 3A 6F 27 | | | | | | | 6F 27 70 27 | | | | | | | 70 27 70 27 | - 5721 | 4 ecr.s 137 | Data | 00 | | 16 | 00/BC3F : 71 27 71 27 | HEX 71277127722772277227732773277427 + 5861 | 4 ecr.s 137 | Data | 00 | | 16 | 00/BC24 : 71 27 71 27 | HEX 71277127722772277227732773277427 | | | | | | 72 27 72 27 | | | | | | | 72 27 73 27 | | | | | | | 73 27 74 27 | - 5722 | 4 ecr.s 138 | Data | 00 | | 16 | 00/BC4F : 74 27 74 27 | HEX 74277427752775277627762776277727 + 5862 | 4 ecr.s 138 | Data | 00 | | 16 | 00/BC34 : 74 27 74 27 | HEX 74277427752775277627762776277727 | | | | | | 75 27 75 27 | | | | | | | 76 27 76 27 | | | | | | | 76 27 77 27 | - 5723 | 4 ecr.s 139 | Data | 00 | | 16 | 00/BC5F : 77 27 78 27 | HEX 77277827782778277927792779287A28 + 5863 | 4 ecr.s 139 | Data | 00 | | 16 | 00/BC44 : 77 27 78 27 | HEX 77277827782778277927792779287A28 | | | | | | 78 27 78 27 | | | | | | | 79 27 79 27 | | | | | | | 79 28 7A 28 | - 5724 | 4 ecr.s 140 | Data | 00 | | 16 | 00/BC6F : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 + 5864 | 4 ecr.s 140 | Data | 00 | | 16 | 00/BC54 : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 | | | | | | 7B 28 7B 28 | | | | | | | 7C 28 7C 28 | | | | | | | 7C 28 7C 28 | - 5725 | 4 ecr.s 141 | Data | 00 | | 16 | 00/BC7F : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 + 5865 | 4 ecr.s 141 | Data | 00 | | 16 | 00/BC64 : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 | | | | | | 7D 28 7E 28 | | | | | | | 7E 28 7E 29 | | | | | | | 7E 29 7F 29 | - 5726 | 4 ecr.s 142 | Data | 00 | | 16 | 00/BC8F : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A + 5866 | 4 ecr.s 142 | Data | 00 | | 16 | 00/BC74 : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A | | | | | | 80 29 80 29 | | | | | | | 80 29 80 2A | | | | | | | 81 2A 81 2A | - 5727 | 4 ecr.s 143 | Data | 00 | | 16 | 00/BC9F : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C + 5867 | 4 ecr.s 143 | Data | 00 | | 16 | 00/BC84 : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C | | | | | | 82 2A 82 2A | | | | | | | 82 2B 82 2B | | | | | | | 82 2B 82 2C | - 5728 | 4 ecr.s 144 | Data | 00 | | 16 | 00/BCAF : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E + 5868 | 4 ecr.s 144 | Data | 00 | | 16 | 00/BC94 : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E | | | | | | 83 2C 83 2D | | | | | | | 83 2D 83 2E | | | | | | | 83 2E 83 2E | - 5729 | 4 ecr.s 145 | Data | 00 | | 16 | 00/BCBF : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 + 5869 | 4 ecr.s 145 | Data | 00 | | 16 | 00/BCA4 : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 | | | | | | 82 2F 82 2F | | | | | | | 82 2F 81 30 | | | | | | | 81 30 81 30 | - 5730 | 4 ecr.s 146 | Data | 00 | | 16 | 00/BCCF : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 + 5870 | 4 ecr.s 146 | Data | 00 | | 16 | 00/BCB4 : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 | | | | | | 80 30 80 30 | | | | | | | 7F 30 7F 31 | | | | | | | 7F 31 7E 31 | - 5731 | 4 ecr.s 147 | Data | 00 | | 16 | 00/BCDF : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 + 5871 | 4 ecr.s 147 | Data | 00 | | 16 | 00/BCC4 : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 | | | | | | 7E 31 7E 32 | | | | | | | 7D 32 7D 32 | | | | | | | 7D 32 7C 32 | - 5732 | 4 ecr.s 148 | Data | 00 | | 16 | 00/BCEF : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 + 5872 | 4 ecr.s 148 | Data | 00 | | 16 | 00/BCD4 : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 | | | | | | 7B 33 7B 33 | | | | | | | 7A 33 7A 33 | | | | | | | 7A 33 7A 33 | - 5733 | 4 ecr.s 149 | Data | 00 | | 16 | 00/BCFF : 79 33 79 33 | HEX 79337933783378337833773377337733 + 5873 | 4 ecr.s 149 | Data | 00 | | 16 | 00/BCE4 : 79 33 79 33 | HEX 79337933783378337833773377337733 | | | | | | 78 33 78 33 | | | | | | | 78 33 77 33 | | | | | | | 77 33 77 33 | - 5734 | 4 ecr.s 150 | Data | 00 | | 16 | 00/BD0F : 76 33 76 33 | HEX 76337633763375337533743374337433 + 5874 | 4 ecr.s 150 | Data | 00 | | 16 | 00/BCF4 : 76 33 76 33 | HEX 76337633763375337533743374337433 | | | | | | 76 33 75 33 | | | | | | | 75 33 74 33 | | | | | | | 74 33 74 33 | - 5735 | 4 ecr.s 151 | Data | 00 | | 16 | 00/BD1F : 73 33 73 33 | HEX 73337333723372337233713371337033 + 5875 | 4 ecr.s 151 | Data | 00 | | 16 | 00/BD04 : 73 33 73 33 | HEX 73337333723372337233713371337033 | | | | | | 72 33 72 33 | | | | | | | 72 33 71 33 | | | | | | | 71 33 70 33 | - 5736 | 4 ecr.s 152 | Data | 00 | | 16 | 00/BD2F : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 + 5876 | 4 ecr.s 152 | Data | 00 | | 16 | 00/BD14 : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 | | | | | | 6F 33 8A 3A | | | | | | | 8A 39 8A 39 | | | | | | | 8A 39 8A 38 | - 5737 | 4 ecr.s 153 | Data | 00 | | 16 | 00/BD3F : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 + 5877 | 4 ecr.s 153 | Data | 00 | | 16 | 00/BD24 : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 | | | | | | 8A 37 8A 37 | | | | | | | 8A 36 8A 36 | | | | | | | 8A 35 8A 35 | - 5738 | 4 ecr.s 154 | Data | 00 | | 16 | 00/BD4F : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 + 5878 | 4 ecr.s 154 | Data | 00 | | 16 | 00/BD34 : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 | | | | | | 8A 34 8A 33 | | | | | | | 8A 33 8A 33 | | | | | | | 8A 32 8A 32 | - 5739 | 4 ecr.s 155 | Data | 00 | | 16 | 00/BD5F : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F + 5879 | 4 ecr.s 155 | Data | 00 | | 16 | 00/BD44 : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F | | | | | | 8A 30 8A 30 | | | | | | | 8A 30 8A 2F | | | | | | | 8A 2F 8A 2F | - 5740 | 4 ecr.s 156 | Data | 00 | | 16 | 00/BD6F : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C + 5880 | 4 ecr.s 156 | Data | 00 | | 16 | 00/BD54 : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C | | | | | | 8A 2E 8A 2E | | | | | | | 8A 2D 8A 2D | | | | | | | 8B 2D 8B 2C | - 5741 | 4 ecr.s 157 | Data | 00 | | 16 | 00/BD7F : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A + 5881 | 4 ecr.s 157 | Data | 00 | | 16 | 00/BD64 : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A | | | | | | 8B 2B 8B 2B | | | | | | | 8B 2B 8B 2A | | | | | | | 8C 2A 8C 2A | - 5742 | 4 ecr.s 158 | Data | 00 | | 16 | 00/BD8F : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 + 5882 | 4 ecr.s 158 | Data | 00 | | 16 | 00/BD74 : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 | | | | | | 8C 29 8C 29 | | | | | | | 8C 29 8C 28 | | | | | | | 8D 28 8D 28 | - 5743 | 4 ecr.s 159 | Data | 00 | | 16 | 00/BD9F : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 + 5883 | 4 ecr.s 159 | Data | 00 | | 16 | 00/BD84 : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 | | | | | | 8E 28 8E 28 | | | | | | | 8E 27 8E 27 | | | | | | | 8F 27 8F 27 | - 5744 | 4 ecr.s 160 | Data | 00 | | 16 | 00/BDAF : 90 27 90 27 | HEX 90279027902791279127922792279227 + 5884 | 4 ecr.s 160 | Data | 00 | | 16 | 00/BD94 : 90 27 90 27 | HEX 90279027902791279127922792279227 | | | | | | 90 27 91 27 | | | | | | | 91 27 92 27 | | | | | | | 92 27 92 27 | - 5745 | 4 ecr.s 161 | Data | 00 | | 16 | 00/BDBF : 93 27 93 27 | HEX 93279327942794279427952795279627 + 5885 | 4 ecr.s 161 | Data | 00 | | 16 | 00/BDA4 : 93 27 93 27 | HEX 93279327942794279427952795279627 | | | | | | 94 27 94 27 | | | | | | | 94 27 95 27 | | | | | | | 95 27 96 27 | - 5746 | 4 ecr.s 162 | Data | 00 | | 16 | 00/BDCF : 96 27 97 27 | HEX 96279727972897289728972898289828 + 5886 | 4 ecr.s 162 | Data | 00 | | 16 | 00/BDB4 : 96 27 97 27 | HEX 96279727972897289728972898289828 | | | | | | 97 28 97 28 | | | | | | | 97 28 97 28 | | | | | | | 98 28 98 28 | - 5747 | 4 ecr.s 163 | Data | 00 | | 16 | 00/BDDF : 98 28 99 28 | HEX 982899289928992999299A299A299A2A + 5887 | 4 ecr.s 163 | Data | 00 | | 16 | 00/BDC4 : 98 28 99 28 | HEX 982899289928992999299A299A299A2A | | | | | | 99 28 99 29 | | | | | | | 99 29 9A 29 | | | | | | | 9A 29 9A 2A | - 5748 | 4 ecr.s 164 | Data | 00 | | 16 | 00/BDEF : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C + 5888 | 4 ecr.s 164 | Data | 00 | | 16 | 00/BDD4 : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C | | | | | | 9B 2A 9B 2A | | | | | | | 9B 2B 9B 2B | | | | | | | 9B 2B 9B 2C | - 5749 | 4 ecr.s 165 | Data | 00 | | 16 | 00/BDFF : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E + 5889 | 4 ecr.s 165 | Data | 00 | | 16 | 00/BDE4 : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E | | | | | | 9B 2C 9B 2D | | | | | | | 9B 2D 9B 2E | | | | | | | 9B 2E 9B 2E | - 5750 | 4 ecr.s 166 | Data | 00 | | 16 | 00/BE0F : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 + 5890 | 4 ecr.s 166 | Data | 00 | | 16 | 00/BDF4 : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 | | | | | | 9B 30 9B 30 | | | | | | | 9B 30 9B 31 | | | | | | | 9B 31 9B 32 | - 5751 | 4 ecr.s 167 | Data | 00 | | 16 | 00/BE1F : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 + 5891 | 4 ecr.s 167 | Data | 00 | | 16 | 00/BE04 : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 | | | | | | 9B 33 9B 33 | | | | | | | 9B 34 9B 34 | | | | | | | 9B 35 9B 35 | - 5752 | 4 ecr.s 168 | Data | 00 | | 16 | 00/BE2F : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 + 5892 | 4 ecr.s 168 | Data | 00 | | 16 | 00/BE14 : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 | | | | | | 9B 36 9B 37 | | | | | | | 9B 37 9B 37 | | | | | | | 9B 38 9B 38 | - 5753 | 4 ecr.s 169 | Data | 00 | | 16 | 00/BE3F : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 + 5893 | 4 ecr.s 169 | Data | 00 | | 16 | 00/BE24 : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 | | | | | | 9B 39 8A 34 | | | | | | | 8B 34 8B 34 | | | | | | | 8C 34 8C 34 | - 5754 | 4 ecr.s 170 | Data | 00 | | 16 | 00/BE4F : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 + 5894 | 4 ecr.s 170 | Data | 00 | | 16 | 00/BE34 : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 | | | | | | 8D 34 8E 34 | | | | | | | 8E 34 8E 34 | | | | | | | 8F 34 8F 34 | - 5755 | 4 ecr.s 171 | Data | 00 | | 16 | 00/BE5F : 90 34 90 34 | HEX 90349034903491349134923492349234 + 5895 | 4 ecr.s 171 | Data | 00 | | 16 | 00/BE44 : 90 34 90 34 | HEX 90349034903491349134923492349234 | | | | | | 90 34 91 34 | | | | | | | 91 34 92 34 | | | | | | | 92 34 92 34 | - 5756 | 4 ecr.s 172 | Data | 00 | | 16 | 00/BE6F : 93 34 93 34 | HEX 93349334943494349434953495349634 + 5896 | 4 ecr.s 172 | Data | 00 | | 16 | 00/BE54 : 93 34 93 34 | HEX 93349334943494349434953495349634 | | | | | | 94 34 94 34 | | | | | | | 94 34 95 34 | | | | | | | 95 34 96 34 | - 5757 | 4 ecr.s 173 | Data | 00 | | 16 | 00/BE7F : 96 34 97 34 | HEX 96349734973497349834983499349934 + 5897 | 4 ecr.s 173 | Data | 00 | | 16 | 00/BE64 : 96 34 97 34 | HEX 96349734973497349834983499349934 | | | | | | 97 34 97 34 | | | | | | | 98 34 98 34 | | | | | | | 99 34 99 34 | - 5758 | 4 ecr.s 174 | Data | 00 | | 16 | 00/BE8F : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A + 5898 | 4 ecr.s 174 | Data | 00 | | 16 | 00/BE74 : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A | | | | | | A7 28 A7 28 | | | | | | | A7 29 A7 29 | | | | | | | A7 2A A7 2A | - 5759 | 4 ecr.s 175 | Data | 00 | | 16 | 00/BE9F : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D + 5899 | 4 ecr.s 175 | Data | 00 | | 16 | 00/BE84 : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D | | | | | | A7 2B A7 2C | | | | | | | A7 2C A7 2C | | | | | | | A7 2D A7 2D | - 5760 | 4 ecr.s 176 | Data | 00 | | 16 | 00/BEAF : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 + 5900 | 4 ecr.s 176 | Data | 00 | | 16 | 00/BE94 : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 | | | | | | A7 2E A7 2F | | | | | | | A7 2F A7 30 | | | | | | | A7 30 A7 30 | - 5761 | 4 ecr.s 177 | Data | 00 | | 16 | 00/BEBF : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 + 5901 | 4 ecr.s 177 | Data | 00 | | 16 | 00/BEA4 : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 | | | | | | A7 32 A7 32 | | | | | | | A7 33 A7 33 | | | | | | | A7 33 A7 34 | - 5762 | 4 ecr.s 178 | Data | 00 | | 16 | 00/BECF : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 + 5902 | 4 ecr.s 178 | Data | 00 | | 16 | 00/BEB4 : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 | | | | | | A7 35 A7 35 | | | | | | | A7 36 A7 36 | | | | | | | A7 37 A7 37 | - 5763 | 4 ecr.s 179 | Data | 00 | | 16 | 00/BEDF : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 + 5903 | 4 ecr.s 179 | Data | 00 | | 16 | 00/BEC4 : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 | | | | | | A7 38 A7 39 | | | | | | | A7 39 A7 39 | | | | | | | A7 28 A7 28 | - 5764 | 4 ecr.s 180 | Data | 00 | | 16 | 00/BEEF : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 + 5904 | 4 ecr.s 180 | Data | 00 | | 16 | 00/BED4 : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 | | | | | | A9 28 A9 28 | | | | | | | A9 28 AA 28 | | | | | | | AA 28 AB 28 | - 5765 | 4 ecr.s 181 | Data | 00 | | 16 | 00/BEFF : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 + 5905 | 4 ecr.s 181 | Data | 00 | | 16 | 00/BEE4 : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 | | | | | | AC 28 AC 28 | | | | | | | AD 28 AD 28 | | | | | | | AD 28 AE 28 | - 5766 | 4 ecr.s 182 | Data | 00 | | 16 | 00/BF0F : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 + 5906 | 4 ecr.s 182 | Data | 00 | | 16 | 00/BEF4 : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 | | | | | | AF 28 AF 28 | | | | | | | B0 28 B0 28 | | | | | | | B1 28 B1 28 | - 5767 | 4 ecr.s 183 | Data | 00 | | 16 | 00/BF1F : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 + 5907 | 4 ecr.s 183 | Data | 00 | | 16 | 00/BF04 : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 | | | | | | B2 28 B3 28 | | | | | | | B3 28 B3 28 | | | | | | | B4 28 B4 28 | - 5768 | 4 ecr.s 184 | Data | 00 | | 16 | 00/BF2F : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 + 5908 | 4 ecr.s 184 | Data | 00 | | 16 | 00/BF14 : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 | | | | | | B5 28 B5 28 | | | | | | | B6 28 B6 28 | | | | | | | B6 28 B6 29 | - 5769 | 4 ecr.s 185 | Data | 00 | | 16 | 00/BF3F : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A + 5909 | 4 ecr.s 185 | Data | 00 | | 16 | 00/BF24 : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A | | | | | | B7 29 B7 2A | | | | | | | B7 2A B8 2A | | | | | | | B8 2A B8 2A | - 5770 | 4 ecr.s 186 | Data | 00 | | 16 | 00/BF4F : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D + 5910 | 4 ecr.s 186 | Data | 00 | | 16 | 00/BF34 : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D | | | | | | B9 2B B9 2C | | | | | | | B9 2C B9 2C | | | | | | | B9 2D B9 2D | - 5771 | 4 ecr.s 187 | Data | 00 | | 16 | 00/BF5F : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 + 5911 | 4 ecr.s 187 | Data | 00 | | 16 | 00/BF44 : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 | | | | | | B9 2E B9 2E | | | | | | | B9 2F B9 2F | | | | | | | B9 30 B9 30 | - 5772 | 4 ecr.s 188 | Data | 00 | | 16 | 00/BF6F : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 + 5912 | 4 ecr.s 188 | Data | 00 | | 16 | 00/BF54 : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 | | | | | | B9 31 B9 31 | | | | | | | B8 31 B8 32 | | | | | | | B8 32 B7 32 | - 5773 | 4 ecr.s 189 | Data | 00 | | 16 | 00/BF7F : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 + 5913 | 4 ecr.s 189 | Data | 00 | | 16 | 00/BF64 : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 | | | | | | B7 32 B6 32 | | | | | | | B6 33 B6 33 | | | | | | | B5 33 B5 33 | - 5774 | 4 ecr.s 190 | Data | 00 | | 16 | 00/BF8F : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 + 5914 | 4 ecr.s 190 | Data | 00 | | 16 | 00/BF74 : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 | | | | | | B4 33 B4 33 | | | | | | | B4 33 B3 33 | | | | | | | B3 33 B3 33 | - 5775 | 4 ecr.s 191 | Data | 00 | | 16 | 00/BF9F : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 + 5915 | 4 ecr.s 191 | Data | 00 | | 16 | 00/BF84 : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 | | | | | | B2 34 B1 34 | | | | | | | B1 34 B1 34 | | | | | | | B0 34 B0 34 | - 5776 | 4 ecr.s 192 | Data | 00 | | 16 | 00/BFAF : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 + 5916 | 4 ecr.s 192 | Data | 00 | | 16 | 00/BF94 : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 | | | | | | AF 34 AE 34 | | | | | | | AE 34 AD 34 | | | | | | | AD 34 AD 34 | - 5777 | 4 ecr.s 193 | Data | 00 | | 16 | 00/BFBF : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 + 5917 | 4 ecr.s 193 | Data | 00 | | 16 | 00/BFA4 : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 | | | | | | AB 34 AB 34 | | | | | | | AB 34 AA 34 | | | | | | | AA 34 AA 34 | - 5778 | 4 ecr.s 194 | Data | 00 | | 16 | 00/BFCF : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 + 5918 | 4 ecr.s 194 | Data | 00 | | 16 | 00/BFB4 : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 | | | | | | A9 34 A9 35 | | | | | | | A8 35 A8 35 | | | | | | | A7 35 AD 34 | - 5779 | 4 ecr.s 195 | Data | 00 | | 16 | 00/BFDF : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 + 5919 | 4 ecr.s 195 | Data | 00 | | 16 | 00/BFC4 : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 | | | | | | AF 34 AF 34 | | | | | | | AF 34 AF 35 | | | | | | | B0 35 B0 35 | - 5780 | 4 ecr.s 196 | Data | 00 | | 16 | 00/BFEF : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 + 5920 | 4 ecr.s 196 | Data | 00 | | 16 | 00/BFD4 : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 | | | | | | B1 35 B1 35 | | | | | | | B1 35 B2 35 | | | | | | | B2 36 B2 36 | - 5781 | 4 ecr.s 197 | Data | 00 | | 16 | 00/BFFF : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 + 5921 | 4 ecr.s 197 | Data | 00 | | 16 | 00/BFE4 : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 | | | | | | B3 37 B3 37 | | | | | | | B3 37 B3 37 | | | | | | | B3 37 B4 37 | - 5782 | 4 ecr.s 198 | Data | 00 | | 16 | 00/C00F : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 + 5922 | 4 ecr.s 198 | Data | 00 | | 16 | 00/BFF4 : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 | | | | | | B4 38 B5 38 | | | | | | | B5 39 B5 39 | | | | | | | B5 39 C3 28 | - 5783 | 4 ecr.s 199 | Data | 00 | | 16 | 00/C01F : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B + 5923 | 4 ecr.s 199 | Data | 00 | | 16 | 00/C004 : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B | | | | | | C3 29 C3 2A | | | | | | | C3 2A C3 2A | | | | | | | C3 2B C3 2B | - 5784 | 4 ecr.s 200 | Data | 00 | | 16 | 00/C02F : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E + 5924 | 4 ecr.s 200 | Data | 00 | | 16 | 00/C014 : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E | | | | | | C3 2C C3 2D | | | | | | | C3 2D C3 2E | | | | | | | C3 2E C3 2E | - 5785 | 4 ecr.s 201 | Data | 00 | | 16 | 00/C03F : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 + 5925 | 4 ecr.s 201 | Data | 00 | | 16 | 00/C024 : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 | | | | | | C3 30 C3 30 | | | | | | | C3 30 C3 31 | | | | | | | C3 31 C3 32 | - 5786 | 4 ecr.s 202 | Data | 00 | | 16 | 00/C04F : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 + 5926 | 4 ecr.s 202 | Data | 00 | | 16 | 00/C034 : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 | | | | | | C3 33 C3 33 | | | | | | | C4 33 C4 34 | | | | | | | C4 34 C4 35 | - 5787 | 4 ecr.s 203 | Data | 00 | | 16 | 00/C05F : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 + 5927 | 4 ecr.s 203 | Data | 00 | | 16 | 00/C044 : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 | | | | | | C4 35 C4 36 | | | | | | | C5 36 C5 36 | | | | | | | C5 37 C5 37 | - 5788 | 4 ecr.s 204 | Data | 00 | | 16 | 00/C06F : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 + 5928 | 4 ecr.s 204 | Data | 00 | | 16 | 00/C054 : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 | | | | | | C5 37 C5 38 | | | | | | | C6 38 C6 38 | | | | | | | C6 38 C6 39 | - 5789 | 4 ecr.s 205 | Data | 00 | | 16 | 00/C07F : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 + 5929 | 4 ecr.s 205 | Data | 00 | | 16 | 00/C064 : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 | | | | | | C7 39 C8 39 | | | | | | | C8 39 C8 39 | | | | | | | C8 39 C9 39 | - 5790 | 4 ecr.s 206 | Data | 00 | | 16 | 00/C08F : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A + 5930 | 4 ecr.s 206 | Data | 00 | | 16 | 00/C074 : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A | | | | | | CA 3A CA 3A | | | | | | | CA 3A CA 3A | | | | | | | CB 3A CB 3A | - 5791 | 4 ecr.s 207 | Data | 00 | | 16 | 00/C09F : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B + 5931 | 4 ecr.s 207 | Data | 00 | | 16 | 00/C084 : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B | | | | | | CC 3A CC 3B | | | | | | | CD 3B CD 3B | | | | | | | CE 3B CE 3B | - 5792 | 4 ecr.s 208 | Data | 00 | | 16 | 00/C0AF : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B + 5932 | 4 ecr.s 208 | Data | 00 | | 16 | 00/C094 : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B | | | | | | CF 3B D0 3B | | | | | | | D0 3B D0 3B | | | | | | | D1 3B D1 3B | - 5793 | 4 ecr.s 209 | Data | 00 | | 16 | 00/C0BF : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 + 5933 | 4 ecr.s 209 | Data | 00 | | 16 | 00/C0A4 : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 | | | | | | D2 3A D2 3A | | | | | | | D3 3A D3 3A | | | | | | | D3 39 D4 39 | - 5794 | 4 ecr.s 210 | Data | 00 | | 16 | 00/C0CF : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 + 5934 | 4 ecr.s 210 | Data | 00 | | 16 | 00/C0B4 : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 | | | | | | D4 39 D4 39 | | | | | | | D4 38 D5 38 | | | | | | | D5 38 D5 38 | - 5795 | 4 ecr.s 211 | Data | 00 | | 16 | 00/C0DF : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 + 5935 | 4 ecr.s 211 | Data | 00 | | 16 | 00/C0C4 : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 | | | | | | D6 37 D6 37 | | | | | | | D6 37 D6 37 | | | | | | | D6 36 D6 36 | - 5796 | 4 ecr.s 212 | Data | 00 | | 16 | 00/C0EF : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 + 5936 | 4 ecr.s 212 | Data | 00 | | 16 | 00/C0D4 : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 | | | | | | D7 35 D7 35 | | | | | | | D7 35 D7 34 | | | | | | | D7 34 D7 33 | - 5797 | 4 ecr.s 213 | Data | 00 | | 16 | 00/C0FF : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 + 5937 | 4 ecr.s 213 | Data | 00 | | 16 | 00/C0E4 : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 | | | | | | D8 33 D8 32 | | | | | | | D8 32 D8 31 | | | | | | | D8 31 D8 30 | - 5798 | 4 ecr.s 214 | Data | 00 | | 16 | 00/C10F : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D + 5938 | 4 ecr.s 214 | Data | 00 | | 16 | 00/C0F4 : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D | | | | | | D8 2F D8 2F | | | | | | | D8 2E D8 2E | | | | | | | D8 2E D8 2D | - 5799 | 4 ecr.s 215 | Data | 00 | | 16 | 00/C11F : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A + 5939 | 4 ecr.s 215 | Data | 00 | | 16 | 00/C104 : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A | | | | | | D8 2C D8 2C | | | | | | | D8 2B D8 2B | | | | | | | D8 2A D8 2A | - 5800 | 4 ecr.s 216 | Data | 00 | | 16 | 00/C12F : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 + 5940 | 4 ecr.s 216 | Data | 00 | | 16 | 00/C114 : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 | | | | | | D7 29 D7 29 | | | | | | | D7 28 D7 28 | | | | | | | D7 28 E1 39 | - 5801 | 4 ecr.s 217 | Data | 00 | | 4 | 00/C13F : ED 39 FC 39 | HEX ED39FC39 - 5802 | 4 ecr.s 218 | Data | 00 | | 2 | 00/C143 : FF FF | hex ffff ; fin de tableau - 5803 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/C145 | - 5804 | 1 toutadisparu.s 1320 | Directive | 00 | | 0 | 00/C145 | put ntp.s - 5805 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/C145 | * - 5806 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/C145 | * NTP routines - 5807 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/C145 | * - 5808 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/C145 | * (c) 2020, Brutal Deluxe Software - 5809 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/C145 | * Antoine Vignau & Olivier Zardini - 5810 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/C145 | * - 5811 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/C145 | - 5812 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/C145 | toolNTP = 222 - 5813 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/C145 | - 5814 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/C145 | *-------------------------------------- - 5815 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/C145 | - 5816 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/C145 | mx %00 - 5817 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/C145 | - 5818 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/C145 | stopNTP - 5819 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/C145 : AD 25 C2 | lda fgNTP - 5820 | 5 ntp.s 16 | Code | 00 | | 2 | 00/C148 : D0 11 | bne stopNTP99 - 5821 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/C14A | - 5822 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/C14A | _NTPShutDown - 5824 | 5 ntp.s 18 | Code | 00 | | 3 | 00/C14A : A2 DE 03 | LDX #$03DE ; load tool call # - 5825 | 5 ntp.s 18 | Code | 00 | | 4 | 00/C14D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5826 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/C151 | - 5827 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/C151 | PushWord #{222} ; unload NTPTool - 5829 | 5 ntp.s 20 | Code | 00 | | 3 | 00/C151 : F4 DE 00 | PEA #{222} - 5832 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/C154 | _UnloadOneTool - 5834 | 5 ntp.s 21 | Code | 00 | | 3 | 00/C154 : A2 01 10 | LDX #$1001 ; load tool call # - 5835 | 5 ntp.s 21 | Code | 00 | | 4 | 00/C157 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5836 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/C15B | - 5837 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/C15B | stopNTP99 - 5838 | 5 ntp.s 24 | Code | 00 | | 1 | 00/C15B : 60 | rts - 5839 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/C15C | - 5840 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/C15C | *-------------------------------------- - 5841 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/C15C | - 5842 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/C15C | initNTP - 5843 | 5 ntp.s 29 | Code | 00 | | 1 | 00/C15C : 48 | pha ; Check for AppleTalk - 5844 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/C15D | _GetIRQEnable - 5846 | 5 ntp.s 30 | Code | 00 | | 3 | 00/C15D : A2 03 29 | LDX #$2903 ; load tool call # - 5847 | 5 ntp.s 30 | Code | 00 | | 4 | 00/C160 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5848 | 5 ntp.s 31 | Code | 00 | | 1 | 00/C164 : 68 | pla - 5849 | 5 ntp.s 32 | Code | 00 | | 3 | 00/C165 : 29 20 00 | and #$20 - 5850 | 5 ntp.s 33 | Code | 00 | | 2 | 00/C168 : F0 04 | beq initNTP1 - 5851 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/C16A | - 5852 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/C16A : EE 25 C2 | inc fgNTP - 5853 | 5 ntp.s 36 | Code | 00 | | 1 | 00/C16D : 60 | rts - 5854 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/C16E | - 5855 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/C16E | initNTP1 - 5856 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/C16E | PushWord #{222} ; Load NTPTool - 5858 | 5 ntp.s 39 | Code | 00 | | 3 | 00/C16E : F4 DE 00 | PEA #{222} - 5861 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/C171 | PushWord #0 - 5863 | 5 ntp.s 40 | Code | 00 | | 3 | 00/C171 : F4 00 00 | PEA #0 - 5866 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/C174 | _LoadOneTool - 5868 | 5 ntp.s 41 | Code | 00 | | 3 | 00/C174 : A2 01 0F | LDX #$F01 ; load tool call # - 5869 | 5 ntp.s 41 | Code | 00 | | 4 | 00/C177 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5870 | 5 ntp.s 42 | Code | 00 | | 2 | 00/C17B : 90 04 | bcc initNTP2 - 5871 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/C17D | - 5872 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/C17D : EE 25 C2 | inc fgNTP - 5873 | 5 ntp.s 45 | Code | 00 | | 1 | 00/C180 : 60 | rts - 5874 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/C181 | - 5875 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/C181 | initNTP2 - 5876 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/C181 | PushWord myID - 5881 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/C181 : AD D8 06 | LDA myID - 5882 | 5 ntp.s 48 | Code | 00 | | 1 | 00/C184 : 48 | PHA - 5884 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/C185 | _NTPStartUp ; Start NTPSynth - 5886 | 5 ntp.s 49 | Code | 00 | | 3 | 00/C185 : A2 DE 02 | LDX #$02DE ; load tool call # - 5887 | 5 ntp.s 49 | Code | 00 | | 4 | 00/C188 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5888 | 5 ntp.s 50 | Code | 00 | | 2 | 00/C18C : 90 03 | bcc initNTP3 - 5889 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/C18E | - 5890 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/C18E : EE 25 C2 | inc fgNTP - 5891 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/C191 | - 5892 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/C191 | initNTP3 - 5893 | 5 ntp.s 55 | Code | 00 | | 1 | 00/C191 : 60 | rts - 5894 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/C192 | - 5895 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/C192 | *-------------------------------------- - 5896 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/C192 | - 5897 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/C192 | doMUSIK - 5898 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/C192 : AD 25 C2 | lda fgNTP ; can we play? - 5899 | 5 ntp.s 61 | Code | 00 | | 2 | 00/C195 : D0 0D | bne nozik99 - 5900 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/C197 | - 5901 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/C197 : AD 27 C2 | lda fgNTPPLAY - 5902 | 5 ntp.s 64 | Code | 00 | | 3 | 00/C19A : 49 01 00 | eor #1 - 5903 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/C19D : 8D 27 C2 | sta fgNTPPLAY - 5904 | 5 ntp.s 66 | Code | 00 | | 2 | 00/C1A0 : F0 03 | beq doSOUNDON - 5905 | 5 ntp.s 67 | Code | 00 | | 2 | 00/C1A2 : D0 11 | bne doSOUNDOFF - 5906 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/C1A4 | - 5907 | 5 ntp.s 69 | Code | 00 | | 1 | 00/C1A4 : 60 | nozik99 rts - 5908 | 5 ntp.s 70 | Empty | 00 | | 0 | 00/C1A5 | - 5909 | 5 ntp.s 71 | Comment | 00 | | 0 | 00/C1A5 | *-------------------------------------- - 5910 | 5 ntp.s 72 | Empty | 00 | | 0 | 00/C1A5 | - 5911 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/C1A5 | doSOUNDON - 5912 | 5 ntp.s 74 | Code | 00 | 2 | 3 | 00/C1A5 : AD 25 C2 | lda fgNTP ; can we play? - 5913 | 5 ntp.s 75 | Code | 00 | | 2 | 00/C1A8 : D0 0A | bne playMUSIC99 - 5914 | 5 ntp.s 76 | Empty | 00 | | 0 | 00/C1AA | - 5915 | 5 ntp.s 77 | Macro | 00 | | 0 | 00/C1AA | PushWord #1 - 5917 | 5 ntp.s 77 | Code | 00 | | 3 | 00/C1AA : F4 01 00 | PEA #1 - 5920 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/C1AD | _NTPPlayMusic - 5922 | 5 ntp.s 78 | Code | 00 | | 3 | 00/C1AD : A2 DE 0A | LDX #$0ADE ; load tool call # - 5923 | 5 ntp.s 78 | Code | 00 | | 4 | 00/C1B0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5924 | 5 ntp.s 79 | Empty | 00 | | 0 | 00/C1B4 | - 5925 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/C1B4 | playMUSIC99 - 5926 | 5 ntp.s 81 | Code | 00 | | 1 | 00/C1B4 : 60 | rts - 5927 | 5 ntp.s 82 | Empty | 00 | | 0 | 00/C1B5 | - 5928 | 5 ntp.s 83 | Comment | 00 | | 0 | 00/C1B5 | *-------------------------------------- - 5929 | 5 ntp.s 84 | Empty | 00 | | 0 | 00/C1B5 | - 5930 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/C1B5 | doSOUNDOFF - 5931 | 5 ntp.s 86 | Code | 00 | 2 | 3 | 00/C1B5 : AD 25 C2 | lda fgNTP - 5932 | 5 ntp.s 87 | Code | 00 | | 2 | 00/C1B8 : D0 07 | bne stopMUSIC99 - 5933 | 5 ntp.s 88 | Empty | 00 | | 0 | 00/C1BA | - 5934 | 5 ntp.s 89 | Macro | 00 | | 0 | 00/C1BA | _NTPStopMusic - 5936 | 5 ntp.s 89 | Code | 00 | | 3 | 00/C1BA : A2 DE 0B | LDX #$0BDE ; load tool call # - 5937 | 5 ntp.s 89 | Code | 00 | | 4 | 00/C1BD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5938 | 5 ntp.s 90 | Empty | 00 | | 0 | 00/C1C1 | - 5939 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/C1C1 | stopMUSIC99 - 5940 | 5 ntp.s 92 | Code | 00 | | 1 | 00/C1C1 : 60 | rts - 5941 | 5 ntp.s 93 | Empty | 00 | | 0 | 00/C1C2 | - 5942 | 5 ntp.s 94 | Comment | 00 | | 0 | 00/C1C2 | *-------------------------------------- Suspend music - 5943 | 5 ntp.s 95 | Empty | 00 | | 0 | 00/C1C2 | - 5944 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/C1C2 | suspendMUSIC - 5945 | 5 ntp.s 97 | Code | 00 | 2 | 3 | 00/C1C2 : AD 25 C2 | lda fgNTP - 5946 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/C1C5 : 0D 27 C2 | ora fgNTPPLAY - 5947 | 5 ntp.s 99 | Code | 00 | | 2 | 00/C1C8 : D0 07 | bne suspendMUSIC9 - 5948 | 5 ntp.s 100 | Empty | 00 | | 0 | 00/C1CA | - 5949 | 5 ntp.s 101 | Macro | 00 | | 0 | 00/C1CA | _NTPPauseMusic - 5951 | 5 ntp.s 101 | Code | 00 | | 3 | 00/C1CA : A2 DE 13 | LDX #$13DE ; load tool call # - 5952 | 5 ntp.s 101 | Code | 00 | | 4 | 00/C1CD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5953 | 5 ntp.s 102 | Empty | 00 | | 0 | 00/C1D1 | - 5954 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/C1D1 | suspendMUSIC9 - 5955 | 5 ntp.s 104 | Code | 00 | | 1 | 00/C1D1 : 60 | rts - 5956 | 5 ntp.s 105 | Empty | 00 | | 0 | 00/C1D2 | - 5957 | 5 ntp.s 106 | Comment | 00 | | 0 | 00/C1D2 | *-------------------------------------- Resume music - 5958 | 5 ntp.s 107 | Empty | 00 | | 0 | 00/C1D2 | - 5959 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/C1D2 | resumeMUSIC - 5960 | 5 ntp.s 109 | Code | 00 | 2 | 3 | 00/C1D2 : AD 25 C2 | lda fgNTP - 5961 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/C1D5 : 0D 27 C2 | ora fgNTPPLAY - 5962 | 5 ntp.s 111 | Code | 00 | | 2 | 00/C1D8 : D0 07 | bne resumeMUSIC9 - 5963 | 5 ntp.s 112 | Empty | 00 | | 0 | 00/C1DA | - 5964 | 5 ntp.s 113 | Macro | 00 | | 0 | 00/C1DA | _NTPContinueMusic - 5966 | 5 ntp.s 113 | Code | 00 | | 3 | 00/C1DA : A2 DE 14 | LDX #$14DE ; load tool call # - 5967 | 5 ntp.s 113 | Code | 00 | | 4 | 00/C1DD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5968 | 5 ntp.s 114 | Empty | 00 | | 0 | 00/C1E1 | - 5969 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/C1E1 | resumeMUSIC9 - 5970 | 5 ntp.s 116 | Code | 00 | | 1 | 00/C1E1 : 60 | rts - 5971 | 5 ntp.s 117 | Empty | 00 | | 0 | 00/C1E2 | - 5972 | 5 ntp.s 118 | Comment | 00 | | 0 | 00/C1E2 | *-------------------------------------- Select random sequence - 5973 | 5 ntp.s 119 | Empty | 00 | | 0 | 00/C1E2 | - 5974 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/C1E2 | randomNTP - 5975 | 5 ntp.s 121 | Code | 00 | 2 | 3 | 00/C1E2 : 20 A2 06 | jsr Random ; get random 0-3 - 5976 | 5 ntp.s 122 | Code | 00 | | 3 | 00/C1E5 : 29 03 00 | and #3 - 5977 | 5 ntp.s 123 | Code | 00 | | 2 | 00/C1E8 : 90 F8 | bcc randomNTP - 5978 | 5 ntp.s 124 | Code | 00 | | 2 | 00/C1EA : F0 F6 | beq randomNTP ; keep 1-3 - 5979 | 5 ntp.s 125 | Code | 00 | | 1 | 00/C1EC : 18 | clc - 5980 | 5 ntp.s 126 | Code | 00 | | 3 | 00/C1ED : 69 30 00 | adc #'0' - 5981 | 5 ntp.s 127 | Code | 10 | | 2 | 00/C1F0 : E2 20 | sep #$20 - 5982 | 5 ntp.s 128 | Code | 10 | 2 | 3 | 00/C1F2 : 8D 20 C2 | sta pSEQ+22 - 5983 | 5 ntp.s 129 | Code | 00 | | 2 | 00/C1F5 : C2 20 | rep #$20 - 5984 | 5 ntp.s 130 | Empty | 00 | | 0 | 00/C1F7 | - 5985 | 5 ntp.s 131 | Macro | 00 | | 0 | 00/C1F7 | PushLong #pSEQ - 5989 | 5 ntp.s 131 | Code | 00 | 1 >>16 | 3 | 00/C1F7 : F4 00 00 | PEA #^#pSEQ - 5996 | 5 ntp.s 131 | Code | 00 | 2 | 3 | 00/C1FA : F4 0A C2 | PEA #pSEQ - 5999 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/C1FD | _NTPLoadOneMusic - 6001 | 5 ntp.s 132 | Code | 00 | | 3 | 00/C1FD : A2 DE 09 | LDX #$09DE ; load tool call # - 6002 | 5 ntp.s 132 | Code | 00 | | 4 | 00/C200 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6003 | 5 ntp.s 133 | Code | 00 | | 2 | 00/C204 : 90 03 | bcc randomNTP9 - 6004 | 5 ntp.s 134 | Empty | 00 | | 0 | 00/C206 | - 6005 | 5 ntp.s 135 | Code | 00 | 2 | 3 | 00/C206 : EE 27 C2 | inc fgNTPPLAY ; load error, do not play music - 6006 | 5 ntp.s 136 | Empty | 00 | | 0 | 00/C209 | - 6007 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/C209 | randomNTP9 - 6008 | 5 ntp.s 138 | Code | 00 | | 1 | 00/C209 : 60 | rts - 6009 | 5 ntp.s 139 | Empty | 00 | | 0 | 00/C20A | - 6010 | 5 ntp.s 140 | Comment | 00 | | 0 | 00/C20A | *--- P16 String (+22 pour le random de la musique) - 6011 | 5 ntp.s 141 | Empty | 00 | | 0 | 00/C20A | - 6012 | 5 ntp.s 142 | Data | 00 | | 27 | 00/C20A : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' + 5941 | 4 ecr.s 217 | Data | 00 | | 4 | 00/C124 : ED 39 FC 39 | HEX ED39FC39 + 5942 | 4 ecr.s 218 | Data | 00 | | 2 | 00/C128 : FF FF | hex ffff ; fin de tableau + 5943 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/C12A | + 5944 | 1 toutadisparu.s 1363 | Directive | 00 | | 0 | 00/C12A | put ntp.s + 5945 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/C12A | * + 5946 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/C12A | * NTP routines + 5947 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/C12A | * + 5948 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/C12A | * (c) 2020, Brutal Deluxe Software + 5949 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/C12A | * Antoine Vignau & Olivier Zardini + 5950 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/C12A | * + 5951 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/C12A | + 5952 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/C12A | toolNTP = 222 + 5953 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/C12A | + 5954 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/C12A | *-------------------------------------- + 5955 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/C12A | + 5956 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/C12A | mx %00 + 5957 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/C12A | + 5958 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/C12A | stopNTP + 5959 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/C12A : AD 0A C2 | lda fgNTP + 5960 | 5 ntp.s 16 | Code | 00 | | 2 | 00/C12D : D0 11 | bne stopNTP99 + 5961 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/C12F | + 5962 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/C12F | _NTPShutDown + 5964 | 5 ntp.s 18 | Code | 00 | | 3 | 00/C12F : A2 DE 03 | LDX #$03DE ; load tool call # + 5965 | 5 ntp.s 18 | Code | 00 | | 4 | 00/C132 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5966 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/C136 | + 5967 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/C136 | PushWord #{222} ; unload NTPTool + 5969 | 5 ntp.s 20 | Code | 00 | | 3 | 00/C136 : F4 DE 00 | PEA #{222} + 5972 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/C139 | _UnloadOneTool + 5974 | 5 ntp.s 21 | Code | 00 | | 3 | 00/C139 : A2 01 10 | LDX #$1001 ; load tool call # + 5975 | 5 ntp.s 21 | Code | 00 | | 4 | 00/C13C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5976 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/C140 | + 5977 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/C140 | stopNTP99 + 5978 | 5 ntp.s 24 | Code | 00 | | 1 | 00/C140 : 60 | rts + 5979 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/C141 | + 5980 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/C141 | *-------------------------------------- + 5981 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/C141 | + 5982 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/C141 | initNTP + 5983 | 5 ntp.s 29 | Code | 00 | | 1 | 00/C141 : 48 | pha ; Check for AppleTalk + 5984 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/C142 | _GetIRQEnable + 5986 | 5 ntp.s 30 | Code | 00 | | 3 | 00/C142 : A2 03 29 | LDX #$2903 ; load tool call # + 5987 | 5 ntp.s 30 | Code | 00 | | 4 | 00/C145 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5988 | 5 ntp.s 31 | Code | 00 | | 1 | 00/C149 : 68 | pla + 5989 | 5 ntp.s 32 | Code | 00 | | 3 | 00/C14A : 29 20 00 | and #$20 + 5990 | 5 ntp.s 33 | Code | 00 | | 2 | 00/C14D : F0 04 | beq initNTP1 + 5991 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/C14F | + 5992 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/C14F : EE 0A C2 | inc fgNTP + 5993 | 5 ntp.s 36 | Code | 00 | | 1 | 00/C152 : 60 | rts + 5994 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/C153 | + 5995 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/C153 | initNTP1 + 5996 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/C153 | PushWord #{222} ; Load NTPTool + 5998 | 5 ntp.s 39 | Code | 00 | | 3 | 00/C153 : F4 DE 00 | PEA #{222} + 6001 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/C156 | PushWord #0 + 6003 | 5 ntp.s 40 | Code | 00 | | 3 | 00/C156 : F4 00 00 | PEA #0 + 6006 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/C159 | _LoadOneTool + 6008 | 5 ntp.s 41 | Code | 00 | | 3 | 00/C159 : A2 01 0F | LDX #$F01 ; load tool call # + 6009 | 5 ntp.s 41 | Code | 00 | | 4 | 00/C15C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6010 | 5 ntp.s 42 | Code | 00 | | 2 | 00/C160 : 90 04 | bcc initNTP2 + 6011 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/C162 | + 6012 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/C162 : EE 0A C2 | inc fgNTP + 6013 | 5 ntp.s 45 | Code | 00 | | 1 | 00/C165 : 60 | rts + 6014 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/C166 | + 6015 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/C166 | initNTP2 + 6016 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/C166 | PushWord myID + 6021 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/C166 : AD 61 07 | LDA myID + 6022 | 5 ntp.s 48 | Code | 00 | | 1 | 00/C169 : 48 | PHA + 6024 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/C16A | _NTPStartUp ; Start NTPSynth + 6026 | 5 ntp.s 49 | Code | 00 | | 3 | 00/C16A : A2 DE 02 | LDX #$02DE ; load tool call # + 6027 | 5 ntp.s 49 | Code | 00 | | 4 | 00/C16D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6028 | 5 ntp.s 50 | Code | 00 | | 2 | 00/C171 : 90 03 | bcc initNTP3 + 6029 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/C173 | + 6030 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/C173 : EE 0A C2 | inc fgNTP + 6031 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/C176 | + 6032 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/C176 | initNTP3 + 6033 | 5 ntp.s 55 | Code | 00 | | 1 | 00/C176 : 60 | rts + 6034 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/C177 | + 6035 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/C177 | *-------------------------------------- + 6036 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/C177 | + 6037 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/C177 | doMUSIK + 6038 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/C177 : AD 0A C2 | lda fgNTP ; can we play? + 6039 | 5 ntp.s 61 | Code | 00 | | 2 | 00/C17A : D0 0D | bne nozik99 + 6040 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/C17C | + 6041 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/C17C : AD 0C C2 | lda fgNTPPLAY + 6042 | 5 ntp.s 64 | Code | 00 | | 3 | 00/C17F : 49 01 00 | eor #1 + 6043 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/C182 : 8D 0C C2 | sta fgNTPPLAY + 6044 | 5 ntp.s 66 | Code | 00 | | 2 | 00/C185 : F0 03 | beq doSOUNDON + 6045 | 5 ntp.s 67 | Code | 00 | | 2 | 00/C187 : D0 11 | bne doSOUNDOFF + 6046 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/C189 | + 6047 | 5 ntp.s 69 | Code | 00 | | 1 | 00/C189 : 60 | nozik99 rts + 6048 | 5 ntp.s 70 | Empty | 00 | | 0 | 00/C18A | + 6049 | 5 ntp.s 71 | Comment | 00 | | 0 | 00/C18A | *-------------------------------------- + 6050 | 5 ntp.s 72 | Empty | 00 | | 0 | 00/C18A | + 6051 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/C18A | doSOUNDON + 6052 | 5 ntp.s 74 | Code | 00 | 2 | 3 | 00/C18A : AD 0A C2 | lda fgNTP ; can we play? + 6053 | 5 ntp.s 75 | Code | 00 | | 2 | 00/C18D : D0 0A | bne playMUSIC99 + 6054 | 5 ntp.s 76 | Empty | 00 | | 0 | 00/C18F | + 6055 | 5 ntp.s 77 | Macro | 00 | | 0 | 00/C18F | PushWord #1 + 6057 | 5 ntp.s 77 | Code | 00 | | 3 | 00/C18F : F4 01 00 | PEA #1 + 6060 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/C192 | _NTPPlayMusic + 6062 | 5 ntp.s 78 | Code | 00 | | 3 | 00/C192 : A2 DE 0A | LDX #$0ADE ; load tool call # + 6063 | 5 ntp.s 78 | Code | 00 | | 4 | 00/C195 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6064 | 5 ntp.s 79 | Empty | 00 | | 0 | 00/C199 | + 6065 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/C199 | playMUSIC99 + 6066 | 5 ntp.s 81 | Code | 00 | | 1 | 00/C199 : 60 | rts + 6067 | 5 ntp.s 82 | Empty | 00 | | 0 | 00/C19A | + 6068 | 5 ntp.s 83 | Comment | 00 | | 0 | 00/C19A | *-------------------------------------- + 6069 | 5 ntp.s 84 | Empty | 00 | | 0 | 00/C19A | + 6070 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/C19A | doSOUNDOFF + 6071 | 5 ntp.s 86 | Code | 00 | 2 | 3 | 00/C19A : AD 0A C2 | lda fgNTP + 6072 | 5 ntp.s 87 | Code | 00 | | 2 | 00/C19D : D0 07 | bne stopMUSIC99 + 6073 | 5 ntp.s 88 | Empty | 00 | | 0 | 00/C19F | + 6074 | 5 ntp.s 89 | Macro | 00 | | 0 | 00/C19F | _NTPStopMusic + 6076 | 5 ntp.s 89 | Code | 00 | | 3 | 00/C19F : A2 DE 0B | LDX #$0BDE ; load tool call # + 6077 | 5 ntp.s 89 | Code | 00 | | 4 | 00/C1A2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6078 | 5 ntp.s 90 | Empty | 00 | | 0 | 00/C1A6 | + 6079 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/C1A6 | stopMUSIC99 + 6080 | 5 ntp.s 92 | Code | 00 | | 1 | 00/C1A6 : 60 | rts + 6081 | 5 ntp.s 93 | Empty | 00 | | 0 | 00/C1A7 | + 6082 | 5 ntp.s 94 | Comment | 00 | | 0 | 00/C1A7 | *-------------------------------------- Suspend music + 6083 | 5 ntp.s 95 | Empty | 00 | | 0 | 00/C1A7 | + 6084 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/C1A7 | suspendMUSIC + 6085 | 5 ntp.s 97 | Code | 00 | 2 | 3 | 00/C1A7 : AD 0A C2 | lda fgNTP + 6086 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/C1AA : 0D 0C C2 | ora fgNTPPLAY + 6087 | 5 ntp.s 99 | Code | 00 | | 2 | 00/C1AD : D0 07 | bne suspendMUSIC9 + 6088 | 5 ntp.s 100 | Empty | 00 | | 0 | 00/C1AF | + 6089 | 5 ntp.s 101 | Macro | 00 | | 0 | 00/C1AF | _NTPPauseMusic + 6091 | 5 ntp.s 101 | Code | 00 | | 3 | 00/C1AF : A2 DE 13 | LDX #$13DE ; load tool call # + 6092 | 5 ntp.s 101 | Code | 00 | | 4 | 00/C1B2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6093 | 5 ntp.s 102 | Empty | 00 | | 0 | 00/C1B6 | + 6094 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/C1B6 | suspendMUSIC9 + 6095 | 5 ntp.s 104 | Code | 00 | | 1 | 00/C1B6 : 60 | rts + 6096 | 5 ntp.s 105 | Empty | 00 | | 0 | 00/C1B7 | + 6097 | 5 ntp.s 106 | Comment | 00 | | 0 | 00/C1B7 | *-------------------------------------- Resume music + 6098 | 5 ntp.s 107 | Empty | 00 | | 0 | 00/C1B7 | + 6099 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/C1B7 | resumeMUSIC + 6100 | 5 ntp.s 109 | Code | 00 | 2 | 3 | 00/C1B7 : AD 0A C2 | lda fgNTP + 6101 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/C1BA : 0D 0C C2 | ora fgNTPPLAY + 6102 | 5 ntp.s 111 | Code | 00 | | 2 | 00/C1BD : D0 07 | bne resumeMUSIC9 + 6103 | 5 ntp.s 112 | Empty | 00 | | 0 | 00/C1BF | + 6104 | 5 ntp.s 113 | Macro | 00 | | 0 | 00/C1BF | _NTPContinueMusic + 6106 | 5 ntp.s 113 | Code | 00 | | 3 | 00/C1BF : A2 DE 14 | LDX #$14DE ; load tool call # + 6107 | 5 ntp.s 113 | Code | 00 | | 4 | 00/C1C2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6108 | 5 ntp.s 114 | Empty | 00 | | 0 | 00/C1C6 | + 6109 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/C1C6 | resumeMUSIC9 + 6110 | 5 ntp.s 116 | Code | 00 | | 1 | 00/C1C6 : 60 | rts + 6111 | 5 ntp.s 117 | Empty | 00 | | 0 | 00/C1C7 | + 6112 | 5 ntp.s 118 | Comment | 00 | | 0 | 00/C1C7 | *-------------------------------------- Select random sequence + 6113 | 5 ntp.s 119 | Empty | 00 | | 0 | 00/C1C7 | + 6114 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/C1C7 | randomNTP + 6115 | 5 ntp.s 121 | Code | 00 | 2 | 3 | 00/C1C7 : 20 2B 07 | jsr Random ; get random 0-3 + 6116 | 5 ntp.s 122 | Code | 00 | | 3 | 00/C1CA : 29 03 00 | and #3 + 6117 | 5 ntp.s 123 | Code | 00 | | 2 | 00/C1CD : 90 F8 | bcc randomNTP + 6118 | 5 ntp.s 124 | Code | 00 | | 2 | 00/C1CF : F0 F6 | beq randomNTP ; keep 1-3 + 6119 | 5 ntp.s 125 | Code | 00 | | 1 | 00/C1D1 : 18 | clc + 6120 | 5 ntp.s 126 | Code | 00 | | 3 | 00/C1D2 : 69 30 00 | adc #'0' + 6121 | 5 ntp.s 127 | Code | 10 | | 2 | 00/C1D5 : E2 20 | sep #$20 + 6122 | 5 ntp.s 128 | Code | 10 | 2 | 3 | 00/C1D7 : 8D 05 C2 | sta pSEQ+22 + 6123 | 5 ntp.s 129 | Code | 00 | | 2 | 00/C1DA : C2 20 | rep #$20 + 6124 | 5 ntp.s 130 | Empty | 00 | | 0 | 00/C1DC | + 6125 | 5 ntp.s 131 | Macro | 00 | | 0 | 00/C1DC | PushLong #pSEQ + 6129 | 5 ntp.s 131 | Code | 00 | 1 >>16 | 3 | 00/C1DC : F4 00 00 | PEA #^#pSEQ + 6136 | 5 ntp.s 131 | Code | 00 | 2 | 3 | 00/C1DF : F4 EF C1 | PEA #pSEQ + 6139 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/C1E2 | _NTPLoadOneMusic + 6141 | 5 ntp.s 132 | Code | 00 | | 3 | 00/C1E2 : A2 DE 09 | LDX #$09DE ; load tool call # + 6142 | 5 ntp.s 132 | Code | 00 | | 4 | 00/C1E5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6143 | 5 ntp.s 133 | Code | 00 | | 2 | 00/C1E9 : 90 03 | bcc randomNTP9 + 6144 | 5 ntp.s 134 | Empty | 00 | | 0 | 00/C1EB | + 6145 | 5 ntp.s 135 | Code | 00 | 2 | 3 | 00/C1EB : EE 0C C2 | inc fgNTPPLAY ; load error, do not play music + 6146 | 5 ntp.s 136 | Empty | 00 | | 0 | 00/C1EE | + 6147 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/C1EE | randomNTP9 + 6148 | 5 ntp.s 138 | Code | 00 | | 1 | 00/C1EE : 60 | rts + 6149 | 5 ntp.s 139 | Empty | 00 | | 0 | 00/C1EF | + 6150 | 5 ntp.s 140 | Comment | 00 | | 0 | 00/C1EF | *--- P16 String (+22 pour le random de la musique) + 6151 | 5 ntp.s 141 | Empty | 00 | | 0 | 00/C1EF | + 6152 | 5 ntp.s 142 | Data | 00 | | 27 | 00/C1EF : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' | | | | | | 61 74 61 2F | | | | | | | 6D 75 73 69 | | | | | | | 71 75 65 73 | | | | | | | 2F 7A 69 6B | | | | | | | 6D 75 31 2E | | | | | | | 6E 74 70 | - 6013 | 5 ntp.s 143 | Empty | 00 | | 0 | 00/C225 | - 6014 | 5 ntp.s 144 | Comment | 00 | | 0 | 00/C225 | *--- Flags - 6015 | 5 ntp.s 145 | Empty | 00 | | 0 | 00/C225 | - 6016 | 5 ntp.s 146 | Data | 00 | | 2 | 00/C225 : 00 00 | fgNTP ds 2 ; tool error - 6017 | 5 ntp.s 147 | Data | 00 | | 2 | 00/C227 : 00 00 | fgNTPPLAY ds 2 ; music error - 6018 | 5 ntp.s 148 | Empty | 00 | | 0 | 00/C229 | - 6019 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/C229 | - 6020 | 1 toutadisparu.s 1321 | Empty | 00 | | 0 | 00/C229 | - 6021 | 1 toutadisparu.s 1322 | Comment | 00 | | 0 | 00/C229 | *--- - 6022 | 1 toutadisparu.s 1323 | Empty | 00 | | 0 | 00/C229 | - 6023 | 1 toutadisparu.s 1324 | Data | 00 | | 1 | 00/C229 : 0D | asc 0d - 6024 | 1 toutadisparu.s 1325 | Data | 00 | | 17 | 00/C22A : AD AD AD AD | asc "----------------"0d + 6153 | 5 ntp.s 143 | Empty | 00 | | 0 | 00/C20A | + 6154 | 5 ntp.s 144 | Comment | 00 | | 0 | 00/C20A | *--- Flags + 6155 | 5 ntp.s 145 | Empty | 00 | | 0 | 00/C20A | + 6156 | 5 ntp.s 146 | Data | 00 | | 2 | 00/C20A : 00 00 | fgNTP ds 2 ; tool error + 6157 | 5 ntp.s 147 | Data | 00 | | 2 | 00/C20C : 00 00 | fgNTPPLAY ds 2 ; music error + 6158 | 5 ntp.s 148 | Empty | 00 | | 0 | 00/C20E | + 6159 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/C20E | + 6160 | 1 toutadisparu.s 1364 | Empty | 00 | | 0 | 00/C20E | + 6161 | 1 toutadisparu.s 1365 | Comment | 00 | | 0 | 00/C20E | *--- + 6162 | 1 toutadisparu.s 1366 | Empty | 00 | | 0 | 00/C20E | + 6163 | 1 toutadisparu.s 1367 | Data | 00 | | 1 | 00/C20E : 0D | asc 0d + 6164 | 1 toutadisparu.s 1368 | Data | 00 | | 17 | 00/C20F : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | 0D | - 6025 | 1 toutadisparu.s 1326 | Data | 00 | | 17 | 00/C23B : A0 A0 A0 A0 | asc " "0d + 6165 | 1 toutadisparu.s 1369 | Data | 00 | | 17 | 00/C220 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6026 | 1 toutadisparu.s 1327 | Data | 00 | | 17 | 00/C24C : A0 D4 CF D5 | asc " TOUT A DISPARU "0d + 6166 | 1 toutadisparu.s 1370 | Data | 00 | | 17 | 00/C231 : A0 D4 CF D5 | asc " TOUT A DISPARU "0d | | | | | | D4 A0 C1 A0 | | | | | | | C4 C9 D3 D0 | | | | | | | C1 D2 D5 A0 | | | | | | | 0D | - 6027 | 1 toutadisparu.s 1328 | Data | 00 | | 17 | 00/C25D : A0 A0 A0 A0 | asc " "0d + 6167 | 1 toutadisparu.s 1371 | Data | 00 | | 17 | 00/C242 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6028 | 1 toutadisparu.s 1329 | Data | 00 | | 17 | 00/C26E : A0 C1 EE F4 | asc " Antoine Vignau "0d + 6168 | 1 toutadisparu.s 1372 | Data | 00 | | 17 | 00/C253 : A0 C1 EE F4 | asc " Antoine Vignau "0d | | | | | | EF E9 EE E5 | | | | | | | A0 D6 E9 E7 | | | | | | | EE E1 F5 A0 | | | | | | | 0D | - 6029 | 1 toutadisparu.s 1330 | Data | 00 | | 17 | 00/C27F : CF EC E9 F6 | asc "Olivier Zardini"0d + 6169 | 1 toutadisparu.s 1373 | Data | 00 | | 17 | 00/C264 : CF EC E9 F6 | asc "Olivier Zardini"0d | | | | | | E9 E5 F2 A0 | | | | | | | A0 DA E1 F2 | | | | | | | E4 E9 EE E9 | | | | | | | 0D | - 6030 | 1 toutadisparu.s 1331 | Data | 00 | | 17 | 00/C290 : A0 A0 A0 A0 | asc " "0d + 6170 | 1 toutadisparu.s 1374 | Data | 00 | | 17 | 00/C275 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6031 | 1 toutadisparu.s 1332 | Data | 00 | | 17 | 00/C2A1 : A0 A0 A0 CE | asc " Noel 2022 "0d + 6171 | 1 toutadisparu.s 1375 | Data | 00 | | 17 | 00/C286 : A0 A0 A0 CE | asc " Noel 2022 "0d | | | | | | EF E5 EC A0 | | | | | | | A0 B2 B0 B2 | | | | | | | B2 A0 A0 A0 | | | | | | | 0D | - 6032 | 1 toutadisparu.s 1333 | Data | 00 | | 17 | 00/C2B2 : A0 A0 A0 A0 | asc " "0d + 6172 | 1 toutadisparu.s 1376 | Data | 00 | | 17 | 00/C297 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6033 | 1 toutadisparu.s 1334 | Data | 00 | | 17 | 00/C2C3 : AD AD AD AD | asc "----------------"0d + 6173 | 1 toutadisparu.s 1377 | Data | 00 | | 17 | 00/C2A8 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | diff --git a/toutadisparu/sources/data.s b/toutadisparu/sources/data.s index 576b066..24843e3 100644 --- a/toutadisparu/sources/data.s +++ b/toutadisparu/sources/data.s @@ -42,26 +42,21 @@ valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy aventure ds 2 nombre_scenes ds 2 scene_actuelle ds 2 -scene_nouvelle ds 2 +scene_ancienne ds 2 deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) image_chargee ds 2 ; WORD - TRUE or FALSE escape ds 2 ; BOOL - TRUE or FALSE fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE mot ds 128 ; le mot chercher (jusqu'au caractre espace) -option_mot ds 128 ; le mot est enregistr s'il est dans la liste * Le texte afficher ligne_max ds max_colonnes ; une ligne du texte - asc "TEXTE" texte ds max_colonnes*max_lignes ; the text from the .TXT file - asc "TEXTE_FINAL" texte_final ds max_colonnes*max_lignes ; the final text - known as b$ in Atari ST ds 2 - asc "TEXTE_LIENS" texte_liens ds max_colonnes*max_lignes ; FALSE: not a link, TRUE est un mot cliquable - asc "TEXTE_INDEX" texte_index ds max_colonnes*max_lignes ; numro du mot * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) diff --git a/toutadisparu/sources/game.s b/toutadisparu/sources/game.s index 61d0e1d..ae99f58 100644 --- a/toutadisparu/sources/game.s +++ b/toutadisparu/sources/game.s @@ -889,7 +889,6 @@ doDIESE jsr next_index jsr next_index lda localOFFSET ; 0/25/50 => 0/50/100 - asl clc adc localPOINT ; += tax @@ -1209,7 +1208,10 @@ skipME debut_aventure lda #1 sta scene_actuelle - + lda #-1 + sta scene_ancienne + sta mot_ancien + ldx #1 sep #$20 lda #FALSE @@ -1257,17 +1259,22 @@ fin rts nouvelle_scene cmp #0 ; not 0 beq ns_99 + cmp scene_ancienne + beq ns_98 + + ldx scene_actuelle + stx scene_ancienne + dec tax lda #TRUE sep #$20 sta scene_visitee,x rep #$20 - - lda #FALSE + +ns_98 lda #FALSE sta deplacement - stz option_mot ns_99 rts *----------------------- @@ -1311,11 +1318,6 @@ tc_2 ldx mot_clique ; on sauvegarde l'ancien mot * affiche_commentaire affiche_commentaire - sep #$20 - ldal $c034 - inc - stal $c034 - rep #$20 rts *----------------------- @@ -1736,8 +1738,7 @@ suite_forcee lda #TRUE bra sf_99 sf_false lda #FALSE -sf_99 sta deplacement - sta fgSUITEFORCEE +sf_99 sta fgSUITEFORCEE rts strSUITE asc 'suite ' @@ -1748,7 +1749,12 @@ strSUITE asc 'suite ' * aiguille(scene) * parce que le tableau aiguillag existe -aiguille cmp #0 +aiguille ldx mot_clique ; a-t-on cliqu de nouveau sur le mme mot ? + cpx mot_ancien + beq ai_entry + jmp affiche_commentaire + +ai_entry cmp #0 beq ai_false dec ; prend la scene @@ -1763,20 +1769,17 @@ aiguille cmp #0 sta dpFROM ; on pointe sur l'index du premier mot pla - ldy mot_clique + ldy mot_clique ; 1..+ dey lda (dpFROM),y ; la prochaine scne and #$ff sta scene_actuelle - lda #TRUE sta deplacement - lda #FALSE - sta fgSUITEFORCEE rts + ai_false lda #FALSE sta deplacement - sta fgSUITEFORCEE rts *----------------------- @@ -1786,7 +1789,7 @@ ai_false lda #FALSE charge_image rts -1F9C + *----------------------- * IMAGE_ECRAN - OK *----------------------- diff --git a/toutadisparu/sources/toutadisparu.s b/toutadisparu/sources/toutadisparu.s index 0df1494..f151aa0 100644 --- a/toutadisparu/sources/toutadisparu.s +++ b/toutadisparu/sources/toutadisparu.s @@ -148,6 +148,11 @@ FALSE = 0 tdc sta myDP + lda #SUITE_DATA + stal $300 + lda #^SUITE_DATA + stal $302 + *--- Version du systeme jsl GSOS @@ -246,6 +251,12 @@ okMEM1 sty ptrIMAGE okTOOL _HideMenuBar _InitCursor + PushWord #0 + PushWord #%11111111_11111111 + PushWord #0 + _FlushEvents + pla + PushLong #0 _GetPort PullLong mainPORT @@ -268,6 +279,12 @@ okTOOL _HideMenuBar jsr initialisation_absolue jsr generique + PushWord #0 + PushWord #%11111111_11111111 + PushWord #0 + _FlushEvents + pla + *----------------------- * MAIN - OK *----------------------- @@ -281,15 +298,20 @@ main *--- mainLOOP lda scene_actuelle - jsr nouvelle_scene + jsr nouvelle_scene ; on initialise la scène lda scene_actuelle - jsr image + jsr image ; on charge une image éventuelle lda scene_actuelle - jsr get_textes ; prend le texte de l'écran - jsr prepare_texte ; prepare le texte - jsr mots_clicables ; ajoute les mots cliquables - jsr affiche_texte ; affiche le texte - jsr attente ; attend sur l'image + jsr get_textes ; on détermine le texte + jsr prepare_texte ; que l'on prepare le texte + jsr mots_clicables ; on y ajoute les mots cliquables + jsr affiche_texte ; et on l'affiche + + PushWord #0 + PushWord #%11111111_11111111 + PushWord #0 + _FlushEvents + pla *---------------------------------------- * TASK MASTER (no more) @@ -297,6 +319,8 @@ mainLOOP lda scene_actuelle taskLOOP inc VBLCounter0 +* jsr DEBUG + * PushWord #0 * PushWord #%11111111_11111111 * PushLong #taskREC @@ -312,11 +336,36 @@ taskLOOP inc VBLCounter0 tax jsr (taskTBL,x) + lda fgSUITEFORCEE + cmp #TRUE + beq mainLOOP + lda deplacement ; si on doit bouger, on fait un... cmp #TRUE beq mainLOOP ; ...grand saut bne taskLOOP ; ...sinon on attend +*---------- DEBUG + +DEBUG + lda #' ' + sta theSTRING + sta theSTRING+2 + + PushWord scene_actuelle + PushLong #theSTRING + PushWord #4 + _Int2Hex + + PushWord #150 + PushWord #150 + _MoveTo + + PushLong #theSTRING + _DrawCString + rts + +theSTRING asc ' '00 *----------------------------------- Gestion du keyDown * on gère les open-apple-qqch @@ -387,16 +436,10 @@ doMOUSEUP mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ bcc mup2 ; oui rts - -mup2 lda mot_clique ; a-t-on cliqué de nouveau sur le même mot ? - cmp mot_ancien - beq mup3 - jsr affiche_commentaire - rts -mup3 lda scene_actuelle +mup2 lda scene_actuelle jsr aiguille ; on aiguille le joueur si c'est le second clic rts - + *----------------------------------- * AUTRES ROUTINES *----------------------------------- @@ -507,8 +550,7 @@ copyPATH *--- Charge le fichier de sauvegarde en mémoire -loadALL - jsl GSOS +loadALL jsl GSOS dw $2010 adrl proOPENGAME bcs loadKO99 @@ -523,21 +565,22 @@ loadALL dw $2014 adrl proCLOSE -loadKO99 - rts +loadKO99 rts *--- -loadPART - ldx #NB_INDICATEURS - ldy #C1 +loadPART ldx #2 + lda #aventure + jsr loadIT + + ldx #2 + lda #scene_actuelle jsr loadIT - ldx #2 - ldy #P + ldx #NB_TEXTES + ldy #scene_visitee -loadIT - stx proREADGAME+8 +loadIT stx proREADGAME+8 sty proREADGAME+4 jsl GSOS dw $2012 @@ -546,8 +589,7 @@ loadIT *--- Enregistre le fichier de sauvegarde -saveALL - jsl GSOS +saveALL jsl GSOS dw $2002 adrl proDESTROYGAME @@ -571,21 +613,22 @@ saveALL dw $2014 adrl proCLOSE -saveKO99 - rts +saveKO99 rts *--- -savePART - ldx #NB_INDICATEURS - ldy #C1 +savePART ldx #2 + lda #aventure + jsr saveIT + + ldx #2 + lda #scene_actuelle jsr saveIT - ldx #2 - ldy #P - -saveIT - stx proWRITEGAME+8 + ldx #NB_TEXTES + ldy #scene_visitee + +saveIT stx proWRITEGAME+8 sty proWRITEGAME+4 jsl GSOS dw $2013 diff --git a/toutadisparu/toutadisparu.2mg b/toutadisparu/toutadisparu.2mg index d70b856e6b7d5dc8a1d0532b14eb6e10e4a84564..be40b07ca271fb7ba44961b3507331728475f556 100755 GIT binary patch delta 14432 zcmcJV2Ut^A{P%AL3EV&umg0f~NP7_n2r9*eSQQk-jfx|dwxX7zqP5oA;J{UGjHAYd z#yBuY5GPuV3e_qqNZotjC{?OhabnB+`<)wx*#4jA|Ge)T`F_tH_uPBWz4^qW@2XTs 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