diff --git a/toutadisparu/sources/ToutADisparu b/toutadisparu/sources/ToutADisparu index deb045e..1f0664c 100644 Binary files a/toutadisparu/sources/ToutADisparu and b/toutadisparu/sources/ToutADisparu differ diff --git a/toutadisparu/sources/ToutADisparu_Output.txt b/toutadisparu/sources/ToutADisparu_Output.txt index 0fb1c81..e66adee 100644 --- a/toutadisparu/sources/ToutADisparu_Output.txt +++ b/toutadisparu/sources/ToutADisparu_Output.txt @@ -329,11 +329,11 @@ 523 | 1 toutadisparu.s 269 | Empty | 00 | | 0 | 00/0130 | 524 | 1 toutadisparu.s 270 | Comment | 00 | | 0 | 00/0130 | * jsr loadFONT ; charge l'image de la police 525 | 1 toutadisparu.s 271 | Code | 00 | 2 | 3 | 00/0130 : 20 6A 0A | jsr load_font ; charge courier.10 - 526 | 1 toutadisparu.s 272 | Code | 00 | 2 | 3 | 00/0133 : 20 E8 46 | jsr initNTP - 527 | 1 toutadisparu.s 273 | Code | 00 | 2 | 3 | 00/0136 : 20 6E 47 | jsr randomNTP ; select a sequence 0-7 + 526 | 1 toutadisparu.s 272 | Code | 00 | 2 | 3 | 00/0133 : 20 A2 47 | jsr initNTP + 527 | 1 toutadisparu.s 273 | Code | 00 | 2 | 3 | 00/0136 : 20 28 48 | jsr randomNTP ; select a sequence 0-7 528 | 1 toutadisparu.s 274 | Empty | 00 | | 0 | 00/0139 | 529 | 1 toutadisparu.s 275 | Code | 00 | 2 | 3 | 00/0139 : 20 A2 0A | jsr set_language - 530 | 1 toutadisparu.s 276 | Code | 00 | 2 | 3 | 00/013C : 20 31 47 | jsr doSOUNDON ; NTP on + 530 | 1 toutadisparu.s 276 | Code | 00 | 2 | 3 | 00/013C : 20 EB 47 | jsr doSOUNDON ; NTP on 531 | 1 toutadisparu.s 277 | Empty | 00 | | 0 | 00/013F | 532 | 1 toutadisparu.s 278 | Code | 00 | 2 | 3 | 00/013F : 20 ED 23 | jsr initialisation_absolue 533 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/0142 : 20 5E 20 | jsr generique @@ -425,7 +425,7 @@ | | | | | | 53 02 53 02 | | | | | | | 90 02 90 02 | 649 | 1 toutadisparu.s 352 | Data | 00 | 2 | 4 | 00/01BD : 7F 03 7F 03 | da doRESTART,doRESTART - 650 | 1 toutadisparu.s 353 | Data | 00 | 2 | 4 | 00/01C1 : 1E 47 1E 47 | da doMUSIK,doMUSIK + 650 | 1 toutadisparu.s 353 | Data | 00 | 2 | 4 | 00/01C1 : D8 47 D8 47 | da doMUSIK,doMUSIK 651 | 1 toutadisparu.s 354 | Empty | 00 | | 0 | 00/01C5 | 652 | 1 toutadisparu.s 355 | Comment | 00 | | 0 | 00/01C5 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) 653 | 1 toutadisparu.s 356 | Empty | 00 | | 0 | 00/01C5 | @@ -527,7 +527,7 @@ 801 | 1 toutadisparu.s 417 | Comment | 00 | | 0 | 00/0253 | *----------------------------------- Open 802 | 1 toutadisparu.s 418 | Empty | 00 | | 0 | 00/0253 | 803 | 1 toutadisparu.s 419 | Empty | 00 | | 0 | 00/0253 | doLOAD - 804 | 1 toutadisparu.s 420 | Code | 00 | 2 | 3 | 00/0253 : 20 4E 47 | jsr suspendMUSIC ; NTP off + 804 | 1 toutadisparu.s 420 | Code | 00 | 2 | 3 | 00/0253 : 20 08 48 | jsr suspendMUSIC ; NTP off 805 | 1 toutadisparu.s 421 | Code | 00 | 2 | 3 | 00/0256 : 20 28 06 | jsr saveBACK 806 | 1 toutadisparu.s 422 | Empty | 00 | | 0 | 00/0259 | 807 | 1 toutadisparu.s 423 | Macro | 00 | | 0 | 00/0259 | PushWord #30 @@ -551,7 +551,7 @@ 876 | 1 toutadisparu.s 429 | Code | 00 | | 4 | 00/027A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 877 | 1 toutadisparu.s 430 | Empty | 00 | | 0 | 00/027E | 878 | 1 toutadisparu.s 431 | Code | 00 | 2 | 3 | 00/027E : 20 46 06 | jsr loadBACK - 879 | 1 toutadisparu.s 432 | Code | 00 | 2 | 3 | 00/0281 : 20 5E 47 | jsr resumeMUSIC ; NTP on + 879 | 1 toutadisparu.s 432 | Code | 00 | 2 | 3 | 00/0281 : 20 18 48 | jsr resumeMUSIC ; NTP on 880 | 1 toutadisparu.s 433 | Empty | 00 | | 0 | 00/0284 | 881 | 1 toutadisparu.s 434 | Code | 00 | 2 | 3 | 00/0284 : AD 06 08 | lda replyPTR 882 | 1 toutadisparu.s 435 | Code | 00 | | 2 | 00/0287 : D0 01 | bne doLOAD1 @@ -564,7 +564,7 @@ 889 | 1 toutadisparu.s 442 | Comment | 00 | | 0 | 00/0290 | *----------------------------------- Save 890 | 1 toutadisparu.s 443 | Empty | 00 | | 0 | 00/0290 | 891 | 1 toutadisparu.s 444 | Empty | 00 | | 0 | 00/0290 | doSAVE - 892 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/0290 : 20 4E 47 | jsr suspendMUSIC ; NTP off + 892 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/0290 : 20 08 48 | jsr suspendMUSIC ; NTP off 893 | 1 toutadisparu.s 446 | Code | 00 | 2 | 3 | 00/0293 : 20 28 06 | jsr saveBACK 894 | 1 toutadisparu.s 447 | Empty | 00 | | 0 | 00/0296 | 895 | 1 toutadisparu.s 448 | Macro | 00 | | 0 | 00/0296 | PushWord #25 @@ -587,7 +587,7 @@ 955 | 1 toutadisparu.s 454 | Code | 00 | | 4 | 00/02B4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 956 | 1 toutadisparu.s 455 | Empty | 00 | | 0 | 00/02B8 | 957 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/02B8 : 20 46 06 | jsr loadBACK - 958 | 1 toutadisparu.s 457 | Code | 00 | 2 | 3 | 00/02BB : 20 5E 47 | jsr resumeMUSIC ; NTP on + 958 | 1 toutadisparu.s 457 | Code | 00 | 2 | 3 | 00/02BB : 20 18 48 | jsr resumeMUSIC ; NTP on 959 | 1 toutadisparu.s 458 | Empty | 00 | | 0 | 00/02BE | 960 | 1 toutadisparu.s 459 | Code | 00 | 2 | 3 | 00/02BE : AD 06 08 | lda replyPTR 961 | 1 toutadisparu.s 460 | Code | 00 | | 2 | 00/02C1 : D0 01 | bne doSAVE1 @@ -639,11 +639,11 @@ 1007 | 1 toutadisparu.s 506 | Empty | 00 | | 0 | 00/0306 | 1008 | 1 toutadisparu.s 507 | Empty | 00 | | 0 | 00/0306 | loadPART 1009 | 1 toutadisparu.s 508 | Code | 00 | | 3 | 00/0306 : A2 0A 00 | ldx #{10} - 1010 | 1 toutadisparu.s 509 | Code | 00 | 2 | 3 | 00/0309 : A0 F5 29 | ldy #C1 + 1010 | 1 toutadisparu.s 509 | Code | 00 | 2 | 3 | 00/0309 : A0 AF 2A | ldy #C1 1011 | 1 toutadisparu.s 510 | Code | 00 | 2 | 3 | 00/030C : 20 15 03 | jsr loadIT 1012 | 1 toutadisparu.s 511 | Empty | 00 | | 0 | 00/030F | 1013 | 1 toutadisparu.s 512 | Code | 00 | | 3 | 00/030F : A2 02 00 | ldx #2 - 1014 | 1 toutadisparu.s 513 | Code | 00 | 2 | 3 | 00/0312 : A0 F6 29 | ldy #P + 1014 | 1 toutadisparu.s 513 | Code | 00 | 2 | 3 | 00/0312 : A0 B0 2A | ldy #P 1015 | 1 toutadisparu.s 514 | Empty | 00 | | 0 | 00/0315 | 1016 | 1 toutadisparu.s 515 | Empty | 00 | | 0 | 00/0315 | loadIT 1017 | 1 toutadisparu.s 516 | Code | 00 | 2 | 3 | 00/0315 : 8E 21 09 | stx proREADGAME+8 @@ -687,11 +687,11 @@ 1055 | 1 toutadisparu.s 554 | Empty | 00 | | 0 | 00/035F | 1056 | 1 toutadisparu.s 555 | Empty | 00 | | 0 | 00/035F | savePART 1057 | 1 toutadisparu.s 556 | Code | 00 | | 3 | 00/035F : A2 0A 00 | ldx #{10} - 1058 | 1 toutadisparu.s 557 | Code | 00 | 2 | 3 | 00/0362 : A0 F5 29 | ldy #C1 + 1058 | 1 toutadisparu.s 557 | Code | 00 | 2 | 3 | 00/0362 : A0 AF 2A | ldy #C1 1059 | 1 toutadisparu.s 558 | Code | 00 | 2 | 3 | 00/0365 : 20 6E 03 | jsr saveIT 1060 | 1 toutadisparu.s 559 | Empty | 00 | | 0 | 00/0368 | 1061 | 1 toutadisparu.s 560 | Code | 00 | | 3 | 00/0368 : A2 02 00 | ldx #2 - 1062 | 1 toutadisparu.s 561 | Code | 00 | 2 | 3 | 00/036B : A0 F6 29 | ldy #P + 1062 | 1 toutadisparu.s 561 | Code | 00 | 2 | 3 | 00/036B : A0 B0 2A | ldy #P 1063 | 1 toutadisparu.s 562 | Empty | 00 | | 0 | 00/036E | 1064 | 1 toutadisparu.s 563 | Empty | 00 | | 0 | 00/036E | saveIT 1065 | 1 toutadisparu.s 564 | Code | 00 | 2 | 3 | 00/036E : 8E 31 09 | stx proWRITEGAME+8 @@ -761,7 +761,7 @@ 1165 | 1 toutadisparu.s 616 | Comment | 00 | | 0 | 00/03D0 | *----------------------------------- Quit 1166 | 1 toutadisparu.s 617 | Empty | 00 | | 0 | 00/03D0 | 1167 | 1 toutadisparu.s 618 | Empty | 00 | | 0 | 00/03D0 | meQUIT - 1168 | 1 toutadisparu.s 619 | Code | 00 | 2 | 3 | 00/03D0 : 20 D1 46 | jsr stopNTP + 1168 | 1 toutadisparu.s 619 | Code | 00 | 2 | 3 | 00/03D0 : 20 8B 47 | jsr stopNTP 1169 | 1 toutadisparu.s 620 | Empty | 00 | | 0 | 00/03D3 | 1170 | 1 toutadisparu.s 621 | Empty | 00 | | 0 | 00/03D3 | meQUIT0 1171 | 1 toutadisparu.s 622 | Macro | 00 | | 0 | 00/03D3 | PushWord #{$1} @@ -1033,7 +1033,7 @@ 1522 | 1 toutadisparu.s 848 | Empty | 00 | | 0 | 00/0584 | unpackLZ4 1523 | 1 toutadisparu.s 849 | Code | 00 | 2 | 3 | 00/0584 : 8D D1 05 | sta LZ4_Limit+1 1524 | 1 toutadisparu.s 850 | Empty | 00 | | 0 | 00/0587 | - 1525 | 1 toutadisparu.s 851 | Code | 00 | 2 | 3 | 00/0587 : 20 4E 47 | jsr suspendMUSIC + 1525 | 1 toutadisparu.s 851 | Code | 00 | 2 | 3 | 00/0587 : 20 08 48 | jsr suspendMUSIC 1526 | 1 toutadisparu.s 852 | Code | 10 | | 2 | 00/058A : E2 20 | sep #$20 1527 | 1 toutadisparu.s 853 | Empty | 10 | | 0 | 00/058C | 1528 | 1 toutadisparu.s 854 | Comment | 10 | | 0 | 00/058C | *--- Source @@ -1132,7 +1132,7 @@ 1621 | 1 toutadisparu.s 947 | Comment | 00 | | 0 | 00/061E | *---------------- 1622 | 1 toutadisparu.s 948 | Empty | 00 | | 0 | 00/061E | 1623 | 1 toutadisparu.s 949 | Code | 00 | 2 | 3 | 00/061E : 8C 24 06 | LZ4_End sty lenDATA ; Y = length of unpacked data - 1624 | 1 toutadisparu.s 950 | Code | 00 | 2 | 3 | 00/0621 : 4C 5E 47 | jmp resumeMUSIC + 1624 | 1 toutadisparu.s 950 | Code | 00 | 2 | 3 | 00/0621 : 4C 18 48 | jmp resumeMUSIC 1625 | 1 toutadisparu.s 951 | Empty | 00 | | 0 | 00/0624 | 1626 | 1 toutadisparu.s 952 | Comment | 00 | | 0 | 00/0624 | *--- 1627 | 1 toutadisparu.s 953 | Empty | 00 | | 0 | 00/0624 | @@ -1829,7 +1829,7 @@ 2299 | 2 game.s 181 | Comment | 00 | | 0 | 00/0B9B | *----------------------- 2300 | 2 game.s 182 | Empty | 00 | | 0 | 00/0B9B | 2301 | 2 game.s 183 | Empty | 00 | | 0 | 00/0B9B | init_index - 2302 | 2 game.s 184 | Code | 00 | 2 | 3 | 00/0B9B : 9C F7 29 | stz nbINDEX ; 0 texts on entry + 2302 | 2 game.s 184 | Code | 00 | 2 | 3 | 00/0B9B : 9C B1 2A | stz nbINDEX ; 0 texts on entry 2303 | 2 game.s 185 | Empty | 00 | | 0 | 00/0B9E | 2304 | 2 game.s 186 | Code | 00 | 2 | 3 | 00/0B9E : AD 6D 09 | lda proEOF ; is file empty? 2305 | 2 game.s 187 | Code | 00 | 2 | 3 | 00/0BA1 : 0D 6F 09 | ora proEOF+2 @@ -1850,18 +1850,18 @@ 2320 | 2 game.s 202 | Code | 00 | | 3 | 00/0BBF : C0 01 00 | ii2 cpy #1 ; save string pointer? 2321 | 2 game.s 203 | Code | 00 | | 2 | 00/0BC2 : D0 1D | bne ii3 ; nope 2322 | 2 game.s 204 | Empty | 00 | | 0 | 00/0BC4 | - 2323 | 2 game.s 205 | Code | 00 | 2 | 3 | 00/0BC4 : AD F7 29 | lda nbINDEX ; yes, save the address of the string + 2323 | 2 game.s 205 | Code | 00 | 2 | 3 | 00/0BC4 : AD B1 2A | lda nbINDEX ; yes, save the address of the string 2324 | 2 game.s 206 | Code | 00 | | 1 | 00/0BC7 : 0A | asl 2325 | 2 game.s 207 | Code | 00 | | 1 | 00/0BC8 : 0A | asl 2326 | 2 game.s 208 | Code | 00 | | 1 | 00/0BC9 : AA | tax 2327 | 2 game.s 209 | Code | 00 | | 2 | 00/0BCA : A5 80 | lda {$80} - 2328 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0BCC : 9D FD 29 | sta tblINDEX,x + 2328 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0BCC : 9D B7 2A | sta tblINDEX,x 2329 | 2 game.s 211 | Code | 00 | | 2 | 00/0BCF : A5 82 | lda {$80}+2 - 2330 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0BD1 : 9D FF 29 | sta tblINDEX+2,x + 2330 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0BD1 : 9D B9 2A | sta tblINDEX+2,x 2331 | 2 game.s 213 | Code | 00 | | 1 | 00/0BD4 : 88 | dey ; string is saved 2332 | 2 game.s 214 | Empty | 00 | | 0 | 00/0BD5 | - 2333 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0BD5 : EE F7 29 | inc nbINDEX ; increment the number of strings - 2334 | 2 game.s 216 | Code | 00 | 2 | 3 | 00/0BD8 : AD F7 29 | lda nbINDEX ; into our limit + 2333 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0BD5 : EE B1 2A | inc nbINDEX ; increment the number of strings + 2334 | 2 game.s 216 | Code | 00 | 2 | 3 | 00/0BD8 : AD B1 2A | lda nbINDEX ; into our limit 2335 | 2 game.s 217 | Code | 00 | | 3 | 00/0BDB : C9 00 02 | cmp #{512} 2336 | 2 game.s 218 | Code | 00 | | 2 | 00/0BDE : 90 01 | bcc ii3 2337 | 2 game.s 219 | Code | 00 | | 1 | 00/0BE0 : 60 | rts @@ -1893,7 +1893,7 @@ 2363 | 2 game.s 245 | Code | 00 | | 1 | 00/0C01 : 60 | rts 2364 | 2 game.s 246 | Empty | 00 | | 0 | 00/0C02 | 2365 | 2 game.s 247 | Empty | 00 | | 0 | 00/0C02 | get_index1 - 2366 | 2 game.s 248 | Code | 00 | 2 | 3 | 00/0C02 : CD F7 29 | cmp nbINDEX + 2366 | 2 game.s 248 | Code | 00 | 2 | 3 | 00/0C02 : CD B1 2A | cmp nbINDEX 2367 | 2 game.s 249 | Code | 00 | | 2 | 00/0C05 : 90 03 | bcc get_index2 2368 | 2 game.s 250 | Code | 00 | | 2 | 00/0C07 : F0 01 | beq get_index2 2369 | 2 game.s 251 | Code | 00 | | 1 | 00/0C09 : 60 | rts @@ -1903,9 +1903,9 @@ 2373 | 2 game.s 255 | Code | 00 | | 1 | 00/0C0B : 0A | asl 2374 | 2 game.s 256 | Code | 00 | | 1 | 00/0C0C : 0A | asl 2375 | 2 game.s 257 | Code | 00 | | 1 | 00/0C0D : AA | tax - 2376 | 2 game.s 258 | Code | 00 | 2 | 3 | 00/0C0E : BD FD 29 | lda tblINDEX,x + 2376 | 2 game.s 258 | Code | 00 | 2 | 3 | 00/0C0E : BD B7 2A | lda tblINDEX,x 2377 | 2 game.s 259 | Code | 00 | | 2 | 00/0C11 : 85 90 | sta {$90} - 2378 | 2 game.s 260 | Code | 00 | 2 | 3 | 00/0C13 : BD FF 29 | lda tblINDEX+2,x + 2378 | 2 game.s 260 | Code | 00 | 2 | 3 | 00/0C13 : BD B9 2A | lda tblINDEX+2,x 2379 | 2 game.s 261 | Code | 00 | | 2 | 00/0C16 : 85 92 | sta {$90}+2 2380 | 2 game.s 262 | Code | 00 | | 1 | 00/0C18 : 60 | rts 2381 | 2 game.s 263 | Empty | 00 | | 0 | 00/0C19 | @@ -1976,7 +1976,7 @@ 2491 | 2 game.s 318 | Comment | 00 | | 0 | 00/0C91 | *----------------------- 2492 | 2 game.s 319 | Empty | 00 | | 0 | 00/0C91 | 2493 | 2 game.s 320 | Empty | 00 | | 0 | 00/0C91 | init_textes - 2494 | 2 game.s 321 | Code | 00 | 2 | 3 | 00/0C91 : 9C F9 29 | stz nbTEXTES ; 0 texts on entry + 2494 | 2 game.s 321 | Code | 00 | 2 | 3 | 00/0C91 : 9C B3 2A | stz nbTEXTES ; 0 texts on entry 2495 | 2 game.s 322 | Empty | 00 | | 0 | 00/0C94 | 2496 | 2 game.s 323 | Code | 00 | 2 | 3 | 00/0C94 : AD 6D 09 | lda proEOF ; is file empty? 2497 | 2 game.s 324 | Code | 00 | 2 | 3 | 00/0C97 : 0D 6F 09 | ora proEOF+2 @@ -1997,7 +1997,7 @@ 2512 | 2 game.s 339 | Empty | 00 | | 0 | 00/0CB2 | 2513 | 2 game.s 340 | Code | 00 | | 2 | 00/0CB2 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes 2514 | 2 game.s 341 | Code | 00 | | 1 | 00/0CB4 : EB | xba - 2515 | 2 game.s 342 | Code | 00 | 2 | 3 | 00/0CB5 : 8D FB 29 | sta nbTEXTES2 ; pour comparer avec notre valeur + 2515 | 2 game.s 342 | Code | 00 | 2 | 3 | 00/0CB5 : 8D B5 2A | sta nbTEXTES2 ; pour comparer avec notre valeur 2516 | 2 game.s 343 | Empty | 00 | | 0 | 00/0CB8 | 2517 | 2 game.s 344 | Code | 00 | | 2 | 00/0CB8 : A5 80 | lda {$80} ; += 2 2518 | 2 game.s 345 | Code | 00 | | 1 | 00/0CBA : 18 | clc @@ -2013,18 +2013,18 @@ 2528 | 2 game.s 355 | Code | 00 | | 3 | 00/0CCA : C0 01 00 | it2 cpy #1 ; save string pointer? 2529 | 2 game.s 356 | Code | 00 | | 2 | 00/0CCD : D0 1D | bne it3 ; nope 2530 | 2 game.s 357 | Empty | 00 | | 0 | 00/0CCF | - 2531 | 2 game.s 358 | Code | 00 | 2 | 3 | 00/0CCF : AD F9 29 | lda nbTEXTES ; yes, save the address of the string + 2531 | 2 game.s 358 | Code | 00 | 2 | 3 | 00/0CCF : AD B3 2A | lda nbTEXTES ; yes, save the address of the string 2532 | 2 game.s 359 | Code | 00 | | 1 | 00/0CD2 : 0A | asl 2533 | 2 game.s 360 | Code | 00 | | 1 | 00/0CD3 : 0A | asl 2534 | 2 game.s 361 | Code | 00 | | 1 | 00/0CD4 : AA | tax 2535 | 2 game.s 362 | Code | 00 | | 2 | 00/0CD5 : A5 80 | lda {$80} - 2536 | 2 game.s 363 | Code | 00 | 2 | 3 | 00/0CD7 : 9D FD 31 | sta tblTEXTES,x + 2536 | 2 game.s 363 | Code | 00 | 2 | 3 | 00/0CD7 : 9D B7 32 | sta tblTEXTES,x 2537 | 2 game.s 364 | Code | 00 | | 2 | 00/0CDA : A5 82 | lda {$80}+2 - 2538 | 2 game.s 365 | Code | 00 | 2 | 3 | 00/0CDC : 9D FF 31 | sta tblTEXTES+2,x + 2538 | 2 game.s 365 | Code | 00 | 2 | 3 | 00/0CDC : 9D B9 32 | sta tblTEXTES+2,x 2539 | 2 game.s 366 | Code | 00 | | 1 | 00/0CDF : 88 | dey ; string is saved 2540 | 2 game.s 367 | Empty | 00 | | 0 | 00/0CE0 | - 2541 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0CE0 : EE F9 29 | inc nbTEXTES ; increment the number of strings - 2542 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0CE3 : AD F9 29 | lda nbTEXTES ; into our limit + 2541 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0CE0 : EE B3 2A | inc nbTEXTES ; increment the number of strings + 2542 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0CE3 : AD B3 2A | lda nbTEXTES ; into our limit 2543 | 2 game.s 370 | Code | 00 | | 3 | 00/0CE6 : C9 00 02 | cmp #{512} 2544 | 2 game.s 371 | Code | 00 | | 2 | 00/0CE9 : 90 01 | bcc it3 2545 | 2 game.s 372 | Code | 00 | | 1 | 00/0CEB : 60 | rts @@ -2056,7 +2056,7 @@ 2571 | 2 game.s 398 | Code | 00 | | 1 | 00/0D0C : 60 | rts 2572 | 2 game.s 399 | Empty | 00 | | 0 | 00/0D0D | 2573 | 2 game.s 400 | Empty | 00 | | 0 | 00/0D0D | get_textes1 - 2574 | 2 game.s 401 | Code | 00 | 2 | 3 | 00/0D0D : CD F9 29 | cmp nbTEXTES + 2574 | 2 game.s 401 | Code | 00 | 2 | 3 | 00/0D0D : CD B3 2A | cmp nbTEXTES 2575 | 2 game.s 402 | Code | 00 | | 2 | 00/0D10 : 90 03 | bcc get_textes2 2576 | 2 game.s 403 | Code | 00 | | 2 | 00/0D12 : F0 01 | beq get_textes2 2577 | 2 game.s 404 | Code | 00 | | 1 | 00/0D14 : 60 | rts @@ -2066,9 +2066,9 @@ 2581 | 2 game.s 408 | Code | 00 | | 1 | 00/0D16 : 0A | asl 2582 | 2 game.s 409 | Code | 00 | | 1 | 00/0D17 : 0A | asl 2583 | 2 game.s 410 | Code | 00 | | 1 | 00/0D18 : AA | tax - 2584 | 2 game.s 411 | Code | 00 | 2 | 3 | 00/0D19 : BD FD 31 | lda tblTEXTES,x + 2584 | 2 game.s 411 | Code | 00 | 2 | 3 | 00/0D19 : BD B7 32 | lda tblTEXTES,x 2585 | 2 game.s 412 | Code | 00 | | 2 | 00/0D1C : 85 94 | sta {{$90}+4} - 2586 | 2 game.s 413 | Code | 00 | 2 | 3 | 00/0D1E : BD FF 31 | lda tblTEXTES+2,x + 2586 | 2 game.s 413 | Code | 00 | 2 | 3 | 00/0D1E : BD B9 32 | lda tblTEXTES+2,x 2587 | 2 game.s 414 | Code | 00 | | 2 | 00/0D21 : 85 96 | sta {{$90}+4}+2 2588 | 2 game.s 415 | Code | 00 | | 1 | 00/0D23 : 60 | rts 2589 | 2 game.s 416 | Empty | 00 | | 0 | 00/0D24 | @@ -3365,61 +3365,55 @@ 2690 | 2 game.s 490 | Code | 00 | | 3 | 00/2085 : A2 04 A2 | LDX #$A204 ; load tool call # 2691 | 2 game.s 490 | Code | 00 | | 4 | 00/2088 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 2692 | 2 game.s 491 | Empty | 00 | | 0 | 00/208C | - 2693 | 2 game.s 492 | Comment | 00 | | 0 | 00/208C | * PushLong #gen_str0 - 2694 | 2 game.s 493 | Comment | 00 | | 0 | 00/208C | * PushWord #8 - 2695 | 2 game.s 494 | Comment | 00 | | 0 | 00/208C | * PushWord #8 - 2696 | 2 game.s 495 | Comment | 00 | | 0 | 00/208C | * PushWord #0 - 2697 | 2 game.s 496 | Comment | 00 | | 0 | 00/208C | * jsr print - 2698 | 2 game.s 497 | Empty | 00 | | 0 | 00/208C | - 2699 | 2 game.s 498 | Macro | 00 | | 0 | 00/208C | @cprint #gen_str1;8 - 2700 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/208C : A9 E8 20 | lda ##gen_str1 - 2701 | 2 game.s 498 | Code | 00 | | 3 | 00/208F : A0 08 00 | ldy #8 - 2702 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/2092 : 20 0E 26 | jsr cprint - 2703 | 2 game.s 499 | Macro | 00 | | 0 | 00/2095 | @cprint #gen_str2;9 - 2704 | 2 game.s 499 | Code | 00 | 2 | 3 | 00/2095 : A9 07 21 | lda ##gen_str2 - 2705 | 2 game.s 499 | Code | 00 | | 3 | 00/2098 : A0 09 00 | ldy #9 - 2706 | 2 game.s 499 | Code | 00 | 2 | 3 | 00/209B : 20 0E 26 | jsr cprint - 2707 | 2 game.s 500 | Macro | 00 | | 0 | 00/209E | @cprint #gen_str3;10 - 2708 | 2 game.s 500 | Code | 00 | 2 | 3 | 00/209E : A9 09 21 | lda ##gen_str3 - 2709 | 2 game.s 500 | Code | 00 | | 3 | 00/20A1 : A0 0A 00 | ldy #10 - 2710 | 2 game.s 500 | Code | 00 | 2 | 3 | 00/20A4 : 20 0E 26 | jsr cprint - 2711 | 2 game.s 501 | Macro | 00 | | 0 | 00/20A7 | @cprint #gen_str4;12 - 2712 | 2 game.s 501 | Code | 00 | 2 | 3 | 00/20A7 : A9 39 21 | lda ##gen_str4 - 2713 | 2 game.s 501 | Code | 00 | | 3 | 00/20AA : A0 0C 00 | ldy #12 - 2714 | 2 game.s 501 | Code | 00 | 2 | 3 | 00/20AD : 20 0E 26 | jsr cprint - 2715 | 2 game.s 502 | Empty | 00 | | 0 | 00/20B0 | - 2716 | 2 game.s 503 | Macro | 00 | | 0 | 00/20B0 | @cprint #gen_str7;14 ; Apple IIgs - 2717 | 2 game.s 503 | Code | 00 | 2 | 3 | 00/20B0 : A9 B4 21 | lda ##gen_str7 - 2718 | 2 game.s 503 | Code | 00 | | 3 | 00/20B3 : A0 0E 00 | ldy #14 - 2719 | 2 game.s 503 | Code | 00 | 2 | 3 | 00/20B6 : 20 0E 26 | jsr cprint - 2720 | 2 game.s 504 | Macro | 00 | | 0 | 00/20B9 | @cprint #gen_str8;15 ; version by nous :-) - 2721 | 2 game.s 504 | Code | 00 | 2 | 3 | 00/20B9 : A9 E2 21 | lda ##gen_str8 - 2722 | 2 game.s 504 | Code | 00 | | 3 | 00/20BC : A0 0F 00 | ldy #15 - 2723 | 2 game.s 504 | Code | 00 | 2 | 3 | 00/20BF : 20 0E 26 | jsr cprint - 2724 | 2 game.s 505 | Empty | 00 | | 0 | 00/20C2 | - 2725 | 2 game.s 506 | Macro | 00 | | 0 | 00/20C2 | @cprint #gen_str5;17 - 2726 | 2 game.s 506 | Code | 00 | 2 | 3 | 00/20C2 : A9 6A 21 | lda ##gen_str5 - 2727 | 2 game.s 506 | Code | 00 | | 3 | 00/20C5 : A0 11 00 | ldy #17 - 2728 | 2 game.s 506 | Code | 00 | 2 | 3 | 00/20C8 : 20 0E 26 | jsr cprint - 2729 | 2 game.s 507 | Macro | 00 | | 0 | 00/20CB | @cprint #gen_str6;18 - 2730 | 2 game.s 507 | Code | 00 | 2 | 3 | 00/20CB : A9 87 21 | lda ##gen_str6 - 2731 | 2 game.s 507 | Code | 00 | | 3 | 00/20CE : A0 12 00 | ldy #18 - 2732 | 2 game.s 507 | Code | 00 | 2 | 3 | 00/20D1 : 20 0E 26 | jsr cprint - 2733 | 2 game.s 508 | Empty | 00 | | 0 | 00/20D4 | - 2734 | 2 game.s 509 | Code | 00 | 2 | 3 | 00/20D4 : 20 62 04 | jsr waitEVENT - 2735 | 2 game.s 510 | Empty | 00 | | 0 | 00/20D7 | - 2736 | 2 game.s 511 | Macro | 00 | | 0 | 00/20D7 | _SetBackColor - 2738 | 2 game.s 511 | Code | 00 | | 3 | 00/20D7 : A2 04 A2 | LDX #$A204 ; load tool call # - 2739 | 2 game.s 511 | Code | 00 | | 4 | 00/20DA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2740 | 2 game.s 512 | Macro | 00 | | 0 | 00/20DE | _SetForeColor - 2742 | 2 game.s 512 | Code | 00 | | 3 | 00/20DE : A2 04 A0 | LDX #$A004 ; load tool call # - 2743 | 2 game.s 512 | Code | 00 | | 4 | 00/20E1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2744 | 2 game.s 513 | Empty | 00 | | 0 | 00/20E5 | - 2745 | 2 game.s 514 | Code | 00 | 2 | 3 | 00/20E5 : 4C 2C 05 | jmp fadeOUT - 2746 | 2 game.s 515 | Empty | 00 | | 0 | 00/20E8 | - 2747 | 2 game.s 516 | Comment | 00 | | 0 | 00/20E8 | *----------- - 2748 | 2 game.s 517 | Empty | 00 | | 0 | 00/20E8 | - 2749 | 2 game.s 518 | Data | 00 | | 31 | 00/20E8 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 + 2693 | 2 game.s 492 | Macro | 00 | | 0 | 00/208C | @cprint #gen_str1;8 + 2694 | 2 game.s 492 | Code | 00 | 2 | 3 | 00/208C : A9 E8 20 | lda ##gen_str1 + 2695 | 2 game.s 492 | Code | 00 | | 3 | 00/208F : A0 08 00 | ldy #8 + 2696 | 2 game.s 492 | Code | 00 | 2 | 3 | 00/2092 : 20 0E 26 | jsr cprint + 2697 | 2 game.s 493 | Macro | 00 | | 0 | 00/2095 | @cprint #gen_str2;9 + 2698 | 2 game.s 493 | Code | 00 | 2 | 3 | 00/2095 : A9 07 21 | lda ##gen_str2 + 2699 | 2 game.s 493 | Code | 00 | | 3 | 00/2098 : A0 09 00 | ldy #9 + 2700 | 2 game.s 493 | Code | 00 | 2 | 3 | 00/209B : 20 0E 26 | jsr cprint + 2701 | 2 game.s 494 | Macro | 00 | | 0 | 00/209E | @cprint #gen_str3;10 + 2702 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/209E : A9 09 21 | lda ##gen_str3 + 2703 | 2 game.s 494 | Code | 00 | | 3 | 00/20A1 : A0 0A 00 | ldy #10 + 2704 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/20A4 : 20 0E 26 | jsr cprint + 2705 | 2 game.s 495 | Macro | 00 | | 0 | 00/20A7 | @cprint #gen_str4;12 + 2706 | 2 game.s 495 | Code | 00 | 2 | 3 | 00/20A7 : A9 39 21 | lda ##gen_str4 + 2707 | 2 game.s 495 | Code | 00 | | 3 | 00/20AA : A0 0C 00 | ldy #12 + 2708 | 2 game.s 495 | Code | 00 | 2 | 3 | 00/20AD : 20 0E 26 | jsr cprint + 2709 | 2 game.s 496 | Empty | 00 | | 0 | 00/20B0 | + 2710 | 2 game.s 497 | Macro | 00 | | 0 | 00/20B0 | @cprint #gen_str7;14 ; Apple IIgs + 2711 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/20B0 : A9 B4 21 | lda ##gen_str7 + 2712 | 2 game.s 497 | Code | 00 | | 3 | 00/20B3 : A0 0E 00 | ldy #14 + 2713 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/20B6 : 20 0E 26 | jsr cprint + 2714 | 2 game.s 498 | Macro | 00 | | 0 | 00/20B9 | @cprint #gen_str8;15 ; version by nous :-) + 2715 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/20B9 : A9 E2 21 | lda ##gen_str8 + 2716 | 2 game.s 498 | Code | 00 | | 3 | 00/20BC : A0 0F 00 | ldy #15 + 2717 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/20BF : 20 0E 26 | jsr cprint + 2718 | 2 game.s 499 | Empty | 00 | | 0 | 00/20C2 | + 2719 | 2 game.s 500 | Macro | 00 | | 0 | 00/20C2 | @cprint #gen_str5;17 + 2720 | 2 game.s 500 | Code | 00 | 2 | 3 | 00/20C2 : A9 6A 21 | lda ##gen_str5 + 2721 | 2 game.s 500 | Code | 00 | | 3 | 00/20C5 : A0 11 00 | ldy #17 + 2722 | 2 game.s 500 | Code | 00 | 2 | 3 | 00/20C8 : 20 0E 26 | jsr cprint + 2723 | 2 game.s 501 | Macro | 00 | | 0 | 00/20CB | @cprint #gen_str6;18 + 2724 | 2 game.s 501 | Code | 00 | 2 | 3 | 00/20CB : A9 87 21 | lda ##gen_str6 + 2725 | 2 game.s 501 | Code | 00 | | 3 | 00/20CE : A0 12 00 | ldy #18 + 2726 | 2 game.s 501 | Code | 00 | 2 | 3 | 00/20D1 : 20 0E 26 | jsr cprint + 2727 | 2 game.s 502 | Empty | 00 | | 0 | 00/20D4 | + 2728 | 2 game.s 503 | Code | 00 | 2 | 3 | 00/20D4 : 20 62 04 | jsr waitEVENT + 2729 | 2 game.s 504 | Empty | 00 | | 0 | 00/20D7 | + 2730 | 2 game.s 505 | Macro | 00 | | 0 | 00/20D7 | _SetBackColor + 2732 | 2 game.s 505 | Code | 00 | | 3 | 00/20D7 : A2 04 A2 | LDX #$A204 ; load tool call # + 2733 | 2 game.s 505 | Code | 00 | | 4 | 00/20DA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2734 | 2 game.s 506 | Macro | 00 | | 0 | 00/20DE | _SetForeColor + 2736 | 2 game.s 506 | Code | 00 | | 3 | 00/20DE : A2 04 A0 | LDX #$A004 ; load tool call # + 2737 | 2 game.s 506 | Code | 00 | | 4 | 00/20E1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2738 | 2 game.s 507 | Empty | 00 | | 0 | 00/20E5 | + 2739 | 2 game.s 508 | Code | 00 | 2 | 3 | 00/20E5 : 4C 2C 05 | jmp fadeOUT + 2740 | 2 game.s 509 | Empty | 00 | | 0 | 00/20E8 | + 2741 | 2 game.s 510 | Comment | 00 | | 0 | 00/20E8 | *----------- + 2742 | 2 game.s 511 | Empty | 00 | | 0 | 00/20E8 | + 2743 | 2 game.s 512 | Data | 00 | | 31 | 00/20E8 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 | | | | | | 6F 67 69 63 | | | | | | | 69 65 6C 20 | | | | | | | 64 65 20 46 | @@ -3427,8 +3421,8 @@ | | | | | | 6F 69 73 20 | | | | | | | 43 6F 75 6C | | | | | | | 6F 6E 00 | - 2750 | 2 game.s 519 | Data | 00 | | 2 | 00/2107 : 26 00 | gen_str2 asc '&'00 - 2751 | 2 game.s 520 | Data | 00 | | 48 | 00/2109 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 + 2744 | 2 game.s 513 | Data | 00 | | 2 | 00/2107 : 26 00 | gen_str2 asc '&'00 + 2745 | 2 game.s 514 | Data | 00 | | 48 | 00/2109 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 | | | | | | 69 65 20 53 | | | | | | | 61 72 72 61 | | | | | | | 74 2C 20 46 | @@ -3440,7 +3434,7 @@ | | | | | | 72 65 6E 74 | | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 00 | - 2752 | 2 game.s 521 | Data | 00 | | 49 | 00/2139 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 + 2746 | 2 game.s 515 | Data | 00 | | 49 | 00/2139 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 | | | | | | 72 61 6D 6D | | | | | | | 61 74 69 6F | | | | | | | 6E 20 3A 20 | @@ -3453,7 +3447,7 @@ | | | | | | 6B 20 45 63 | | | | | | | 71 69 65 72 | | | | | | | 00 | - 2753 | 2 game.s 522 | Data | 00 | | 29 | 00/216A : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 + 2747 | 2 game.s 516 | Data | 00 | | 29 | 00/216A : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 | | | | | | 6C 6F 67 69 | | | | | | | 63 69 65 6C | | | | | | | 73 20 64 27 | @@ -3461,7 +3455,7 @@ | | | | | | 61 63 65 20 | | | | | | | 31 39 39 32 | | | | | | | 00 | - 2754 | 2 game.s 523 | Data | 00 | | 45 | 00/2187 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 + 2748 | 2 game.s 517 | Data | 00 | | 45 | 00/2187 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 | | | | | | 6F 64 75 63 | | | | | | | 74 69 6F 6E | | | | | | | 2C 20 6C 6F | @@ -3473,7 +3467,7 @@ | | | | | | 74 65 72 64 | | | | | | | 69 74 65 73 | | | | | | | 00 | - 2755 | 2 game.s 524 | Data | 00 | | 46 | 00/21B4 : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 + 2749 | 2 game.s 518 | Data | 00 | | 46 | 00/21B4 : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 | | | | | | 69 6F 6E 20 | | | | | | | 41 70 70 6C | | | | | | | 65 20 49 49 | @@ -3485,7 +3479,7 @@ | | | | | | 20 53 6F 66 | | | | | | | 74 77 61 72 | | | | | | | 65 00 | - 2756 | 2 game.s 525 | Data | 00 | | 33 | 00/21E2 : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 + 2750 | 2 game.s 519 | Data | 00 | | 33 | 00/21E2 : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 | | | | | | 69 6E 65 20 | | | | | | | 56 69 67 6E | | | | | | | 61 75 20 26 | @@ -3494,72 +3488,72 @@ | | | | | | 20 5A 61 72 | | | | | | | 64 69 6E 69 | | | | | | | 00 | - 2757 | 2 game.s 526 | Empty | 00 | | 0 | 00/2203 | - 2758 | 2 game.s 527 | Comment | 00 | | 0 | 00/2203 | *----------------------- - 2759 | 2 game.s 528 | Comment | 00 | | 0 | 00/2203 | * TAG - OK - 2760 | 2 game.s 529 | Comment | 00 | | 0 | 00/2203 | *----------------------- - 2761 | 2 game.s 530 | Comment | 00 | | 0 | 00/2203 | * tag - 2762 | 2 game.s 531 | Empty | 00 | | 0 | 00/2203 | - 2763 | 2 game.s 532 | Empty | 00 | | 0 | 00/2203 | tag - 2764 | 2 game.s 533 | Macro | 00 | | 0 | 00/2203 | PushLong #old_pattern - 2768 | 2 game.s 533 | Code | 00 | 1 >>16 | 3 | 00/2203 : F4 00 00 | PEA #^#old_pattern - 2775 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/2206 : F4 6B 22 | PEA #old_pattern - 2778 | 2 game.s 534 | Macro | 00 | | 0 | 00/2209 | _GetPenPat - 2780 | 2 game.s 534 | Code | 00 | | 3 | 00/2209 : A2 04 31 | LDX #$3104 ; load tool call # - 2781 | 2 game.s 534 | Code | 00 | | 4 | 00/220C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2782 | 2 game.s 535 | Empty | 00 | | 0 | 00/2210 | - 2783 | 2 game.s 536 | Macro | 00 | | 0 | 00/2210 | PushLong #the_pattern ; blue pattern - 2787 | 2 game.s 536 | Code | 00 | 1 >>16 | 3 | 00/2210 : F4 00 00 | PEA #^#the_pattern - 2794 | 2 game.s 536 | Code | 00 | 2 | 3 | 00/2213 : F4 8B 22 | PEA #the_pattern - 2797 | 2 game.s 537 | Macro | 00 | | 0 | 00/2216 | _SetPenPat - 2799 | 2 game.s 537 | Code | 00 | | 3 | 00/2216 : A2 04 30 | LDX #$3004 ; load tool call # - 2800 | 2 game.s 537 | Code | 00 | | 4 | 00/2219 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2801 | 2 game.s 538 | Empty | 00 | | 0 | 00/221D | - 2802 | 2 game.s 539 | Code | 00 | | 3 | 00/221D : A2 00 00 | ldx #0 - 2803 | 2 game.s 540 | Code | 00 | | 1 | 00/2220 : DA | ozunid_10 phx - 2804 | 2 game.s 541 | Code | 00 | 2 | 3 | 00/2221 : BD FD 39 | lda tag_points,x - 2805 | 2 game.s 542 | Code | 00 | | 3 | 00/2224 : C9 FF FF | cmp #$ffff - 2806 | 2 game.s 543 | Code | 00 | | 2 | 00/2227 : F0 33 | beq tag_end - 2807 | 2 game.s 544 | Empty | 00 | | 0 | 00/2229 | - 2808 | 2 game.s 545 | Code | 00 | | 3 | 00/2229 : 29 FF 00 | and #$ff ; keep X - 2809 | 2 game.s 546 | Code | 00 | | 1 | 00/222C : 18 | clc - 2810 | 2 game.s 547 | Code | 00 | | 3 | 00/222D : 69 C2 00 | adc #194 ; 40 center it - 2811 | 2 game.s 548 | Code | 00 | 2 | 3 | 00/2230 : 8D AD 22 | sta tag_rect+2 - 2812 | 2 game.s 549 | Code | 00 | | 1 | 00/2233 : 18 | clc - 2813 | 2 game.s 550 | Code | 00 | | 3 | 00/2234 : 69 04 00 | adc #4 - 2814 | 2 game.s 551 | Code | 00 | 2 | 3 | 00/2237 : 8D B1 22 | sta tag_rect+6 - 2815 | 2 game.s 552 | Empty | 00 | | 0 | 00/223A | - 2816 | 2 game.s 553 | Code | 00 | 2 | 3 | 00/223A : BD FE 39 | lda tag_points+1,x - 2817 | 2 game.s 554 | Code | 00 | | 3 | 00/223D : 29 FF 00 | and #$ff ; keep Y - 2818 | 2 game.s 555 | Code | 00 | 2 | 3 | 00/2240 : 8D AB 22 | sta tag_rect - 2819 | 2 game.s 556 | Code | 00 | | 1 | 00/2243 : 18 | clc - 2820 | 2 game.s 557 | Code | 00 | | 3 | 00/2244 : 69 04 00 | adc #4 - 2821 | 2 game.s 558 | Code | 00 | 2 | 3 | 00/2247 : 8D AF 22 | sta tag_rect+4 - 2822 | 2 game.s 559 | Empty | 00 | | 0 | 00/224A | - 2823 | 2 game.s 560 | Macro | 00 | | 0 | 00/224A | PushLong #tag_rect - 2827 | 2 game.s 560 | Code | 00 | 1 >>16 | 3 | 00/224A : F4 00 00 | PEA #^#tag_rect - 2834 | 2 game.s 560 | Code | 00 | 2 | 3 | 00/224D : F4 AB 22 | PEA #tag_rect - 2837 | 2 game.s 561 | Macro | 00 | | 0 | 00/2250 | _PaintOval - 2839 | 2 game.s 561 | Code | 00 | | 3 | 00/2250 : A2 04 59 | LDX #$5904 ; load tool call # - 2840 | 2 game.s 561 | Code | 00 | | 4 | 00/2253 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2841 | 2 game.s 562 | Empty | 00 | | 0 | 00/2257 | - 2842 | 2 game.s 563 | Code | 00 | | 1 | 00/2257 : FA | tag_hop plx - 2843 | 2 game.s 564 | Code | 00 | | 1 | 00/2258 : E8 | inx - 2844 | 2 game.s 565 | Code | 00 | | 1 | 00/2259 : E8 | inx - 2845 | 2 game.s 566 | Code | 00 | | 2 | 00/225A : 80 C4 | bra ozunid_10 - 2846 | 2 game.s 567 | Code | 00 | | 1 | 00/225C : FA | tag_end plx - 2847 | 2 game.s 568 | Empty | 00 | | 0 | 00/225D | - 2848 | 2 game.s 569 | Macro | 00 | | 0 | 00/225D | PushLong #old_pattern - 2852 | 2 game.s 569 | Code | 00 | 1 >>16 | 3 | 00/225D : F4 00 00 | PEA #^#old_pattern - 2859 | 2 game.s 569 | Code | 00 | 2 | 3 | 00/2260 : F4 6B 22 | PEA #old_pattern - 2862 | 2 game.s 570 | Macro | 00 | | 0 | 00/2263 | _SetPenPat - 2864 | 2 game.s 570 | Code | 00 | | 3 | 00/2263 : A2 04 30 | LDX #$3004 ; load tool call # - 2865 | 2 game.s 570 | Code | 00 | | 4 | 00/2266 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2866 | 2 game.s 571 | Code | 00 | | 1 | 00/226A : 60 | rts - 2867 | 2 game.s 572 | Empty | 00 | | 0 | 00/226B | - 2868 | 2 game.s 573 | Comment | 00 | | 0 | 00/226B | *----------- - 2869 | 2 game.s 574 | Empty | 00 | | 0 | 00/226B | - 2870 | 2 game.s 575 | Data | 00 | | 32 | 00/226B : 00 00 00 00 | old_pattern ds 32 + 2751 | 2 game.s 520 | Empty | 00 | | 0 | 00/2203 | + 2752 | 2 game.s 521 | Comment | 00 | | 0 | 00/2203 | *----------------------- + 2753 | 2 game.s 522 | Comment | 00 | | 0 | 00/2203 | * TAG - OK + 2754 | 2 game.s 523 | Comment | 00 | | 0 | 00/2203 | *----------------------- + 2755 | 2 game.s 524 | Comment | 00 | | 0 | 00/2203 | * tag + 2756 | 2 game.s 525 | Empty | 00 | | 0 | 00/2203 | + 2757 | 2 game.s 526 | Empty | 00 | | 0 | 00/2203 | tag + 2758 | 2 game.s 527 | Macro | 00 | | 0 | 00/2203 | PushLong #old_pattern + 2762 | 2 game.s 527 | Code | 00 | 1 >>16 | 3 | 00/2203 : F4 00 00 | PEA #^#old_pattern + 2769 | 2 game.s 527 | Code | 00 | 2 | 3 | 00/2206 : F4 6B 22 | PEA #old_pattern + 2772 | 2 game.s 528 | Macro | 00 | | 0 | 00/2209 | _GetPenPat + 2774 | 2 game.s 528 | Code | 00 | | 3 | 00/2209 : A2 04 31 | LDX #$3104 ; load tool call # + 2775 | 2 game.s 528 | Code | 00 | | 4 | 00/220C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2776 | 2 game.s 529 | Empty | 00 | | 0 | 00/2210 | + 2777 | 2 game.s 530 | Macro | 00 | | 0 | 00/2210 | PushLong #the_pattern ; blue pattern + 2781 | 2 game.s 530 | Code | 00 | 1 >>16 | 3 | 00/2210 : F4 00 00 | PEA #^#the_pattern + 2788 | 2 game.s 530 | Code | 00 | 2 | 3 | 00/2213 : F4 8B 22 | PEA #the_pattern + 2791 | 2 game.s 531 | Macro | 00 | | 0 | 00/2216 | _SetPenPat + 2793 | 2 game.s 531 | Code | 00 | | 3 | 00/2216 : A2 04 30 | LDX #$3004 ; load tool call # + 2794 | 2 game.s 531 | Code | 00 | | 4 | 00/2219 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2795 | 2 game.s 532 | Empty | 00 | | 0 | 00/221D | + 2796 | 2 game.s 533 | Code | 00 | | 3 | 00/221D : A2 00 00 | ldx #0 + 2797 | 2 game.s 534 | Code | 00 | | 1 | 00/2220 : DA | ozunid_10 phx + 2798 | 2 game.s 535 | Code | 00 | 2 | 3 | 00/2221 : BD B7 3A | lda tag_points,x + 2799 | 2 game.s 536 | Code | 00 | | 3 | 00/2224 : C9 FF FF | cmp #$ffff + 2800 | 2 game.s 537 | Code | 00 | | 2 | 00/2227 : F0 33 | beq tag_end + 2801 | 2 game.s 538 | Empty | 00 | | 0 | 00/2229 | + 2802 | 2 game.s 539 | Code | 00 | | 3 | 00/2229 : 29 FF 00 | and #$ff ; keep X + 2803 | 2 game.s 540 | Code | 00 | | 1 | 00/222C : 18 | clc + 2804 | 2 game.s 541 | Code | 00 | | 3 | 00/222D : 69 C2 00 | adc #194 ; 40 center it + 2805 | 2 game.s 542 | Code | 00 | 2 | 3 | 00/2230 : 8D AD 22 | sta tag_rect+2 + 2806 | 2 game.s 543 | Code | 00 | | 1 | 00/2233 : 18 | clc + 2807 | 2 game.s 544 | Code | 00 | | 3 | 00/2234 : 69 04 00 | adc #4 + 2808 | 2 game.s 545 | Code | 00 | 2 | 3 | 00/2237 : 8D B1 22 | sta tag_rect+6 + 2809 | 2 game.s 546 | Empty | 00 | | 0 | 00/223A | + 2810 | 2 game.s 547 | Code | 00 | 2 | 3 | 00/223A : BD B8 3A | lda tag_points+1,x + 2811 | 2 game.s 548 | Code | 00 | | 3 | 00/223D : 29 FF 00 | and #$ff ; keep Y + 2812 | 2 game.s 549 | Code | 00 | 2 | 3 | 00/2240 : 8D AB 22 | sta tag_rect + 2813 | 2 game.s 550 | Code | 00 | | 1 | 00/2243 : 18 | clc + 2814 | 2 game.s 551 | Code | 00 | | 3 | 00/2244 : 69 04 00 | adc #4 + 2815 | 2 game.s 552 | Code | 00 | 2 | 3 | 00/2247 : 8D AF 22 | sta tag_rect+4 + 2816 | 2 game.s 553 | Empty | 00 | | 0 | 00/224A | + 2817 | 2 game.s 554 | Macro | 00 | | 0 | 00/224A | PushLong #tag_rect + 2821 | 2 game.s 554 | Code | 00 | 1 >>16 | 3 | 00/224A : F4 00 00 | PEA #^#tag_rect + 2828 | 2 game.s 554 | Code | 00 | 2 | 3 | 00/224D : F4 AB 22 | PEA #tag_rect + 2831 | 2 game.s 555 | Macro | 00 | | 0 | 00/2250 | _PaintOval + 2833 | 2 game.s 555 | Code | 00 | | 3 | 00/2250 : A2 04 59 | LDX #$5904 ; load tool call # + 2834 | 2 game.s 555 | Code | 00 | | 4 | 00/2253 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2835 | 2 game.s 556 | Empty | 00 | | 0 | 00/2257 | + 2836 | 2 game.s 557 | Code | 00 | | 1 | 00/2257 : FA | tag_hop plx + 2837 | 2 game.s 558 | Code | 00 | | 1 | 00/2258 : E8 | inx + 2838 | 2 game.s 559 | Code | 00 | | 1 | 00/2259 : E8 | inx + 2839 | 2 game.s 560 | Code | 00 | | 2 | 00/225A : 80 C4 | bra ozunid_10 + 2840 | 2 game.s 561 | Code | 00 | | 1 | 00/225C : FA | tag_end plx + 2841 | 2 game.s 562 | Empty | 00 | | 0 | 00/225D | + 2842 | 2 game.s 563 | Macro | 00 | | 0 | 00/225D | PushLong #old_pattern + 2846 | 2 game.s 563 | Code | 00 | 1 >>16 | 3 | 00/225D : F4 00 00 | PEA #^#old_pattern + 2853 | 2 game.s 563 | Code | 00 | 2 | 3 | 00/2260 : F4 6B 22 | PEA #old_pattern + 2856 | 2 game.s 564 | Macro | 00 | | 0 | 00/2263 | _SetPenPat + 2858 | 2 game.s 564 | Code | 00 | | 3 | 00/2263 : A2 04 30 | LDX #$3004 ; load tool call # + 2859 | 2 game.s 564 | Code | 00 | | 4 | 00/2266 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2860 | 2 game.s 565 | Code | 00 | | 1 | 00/226A : 60 | rts + 2861 | 2 game.s 566 | Empty | 00 | | 0 | 00/226B | + 2862 | 2 game.s 567 | Comment | 00 | | 0 | 00/226B | *----------- + 2863 | 2 game.s 568 | Empty | 00 | | 0 | 00/226B | + 2864 | 2 game.s 569 | Data | 00 | | 32 | 00/226B : 00 00 00 00 | old_pattern ds 32 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -3567,7 +3561,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 2871 | 2 game.s 576 | Data | 00 | | 32 | 00/228B : DD DD DD DD | the_pattern ds 32,$dd + 2865 | 2 game.s 570 | Data | 00 | | 32 | 00/228B : DD DD DD DD | the_pattern ds 32,$dd | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | @@ -3575,177 +3569,177 @@ | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | - 2872 | 2 game.s 577 | Empty | 00 | | 0 | 00/22AB | - 2873 | 2 game.s 578 | Comment | 00 | | 0 | 00/22AB | *----------- - 2874 | 2 game.s 579 | Empty | 00 | | 0 | 00/22AB | - 2875 | 2 game.s 580 | Data | 00 | | 2 | 00/22AB : 00 00 | tag_rect ds 2 ; y0 - 2876 | 2 game.s 581 | Data | 00 | | 2 | 00/22AD : 00 00 | ds 2 ; x0 - 2877 | 2 game.s 582 | Data | 00 | | 2 | 00/22AF : 00 00 | ds 2 ; y1 - 2878 | 2 game.s 583 | Data | 00 | | 2 | 00/22B1 : 00 00 | ds 2 ; x1 - 2879 | 2 game.s 584 | Empty | 00 | | 0 | 00/22B3 | - 2880 | 2 game.s 585 | Comment | 00 | | 0 | 00/22B3 | *----------------------- - 2881 | 2 game.s 586 | Comment | 00 | | 0 | 00/22B3 | * CHOIX_AVENTURE - OK - 2882 | 2 game.s 587 | Comment | 00 | | 0 | 00/22B3 | *----------------------- - 2883 | 2 game.s 588 | Comment | 00 | | 0 | 00/22B3 | * choix_aventure - 2884 | 2 game.s 589 | Empty | 00 | | 0 | 00/22B3 | - 2885 | 2 game.s 590 | Empty | 00 | | 0 | 00/22B3 | choix_aventure - 2886 | 2 game.s 591 | Code | 00 | 2 | 3 | 00/22B3 : 20 CA 01 | jsr switch_320 - 2887 | 2 game.s 592 | Empty | 00 | | 0 | 00/22B6 | - 2888 | 2 game.s 593 | Code | 00 | 2 | 3 | 00/22B6 : A9 91 09 | lda #pMENU - 2889 | 2 game.s 594 | Code | 00 | 2 | 3 | 00/22B9 : AE AE 06 | ldx ptrUNPACK+2 - 2890 | 2 game.s 595 | Code | 00 | 2 | 3 | 00/22BC : AC AC 06 | ldy ptrUNPACK - 2891 | 2 game.s 596 | Code | 00 | 2 | 3 | 00/22BF : 20 9E 08 | jsr loadFILE - 2892 | 2 game.s 597 | Code | 00 | | 2 | 00/22C2 : 90 24 | bcc ca_ok - 2893 | 2 game.s 598 | Empty | 00 | | 0 | 00/22C4 | - 2894 | 2 game.s 599 | Code | 00 | | 1 | 00/22C4 : 48 | pha - 2895 | 2 game.s 600 | Macro | 00 | | 0 | 00/22C5 | PushLong #filSTR1 - 2899 | 2 game.s 600 | Code | 00 | 1 >>16 | 3 | 00/22C5 : F4 00 00 | PEA #^#filSTR1 - 2906 | 2 game.s 600 | Code | 00 | 2 | 3 | 00/22C8 : F4 49 07 | PEA #filSTR1 - 2909 | 2 game.s 601 | Macro | 00 | | 0 | 00/22CB | PushLong #errSTR2 - 2913 | 2 game.s 601 | Code | 00 | 1 >>16 | 3 | 00/22CB : F4 00 00 | PEA #^#errSTR2 - 2920 | 2 game.s 601 | Code | 00 | 2 | 3 | 00/22CE : F4 5F 07 | PEA #errSTR2 - 2923 | 2 game.s 602 | Macro | 00 | | 0 | 00/22D1 | PushLong #errSTR1 - 2927 | 2 game.s 602 | Code | 00 | 1 >>16 | 3 | 00/22D1 : F4 00 00 | PEA #^#errSTR1 - 2934 | 2 game.s 602 | Code | 00 | 2 | 3 | 00/22D4 : F4 5A 07 | PEA #errSTR1 - 2937 | 2 game.s 603 | Macro | 00 | | 0 | 00/22D7 | PushLong #errSTR2 - 2941 | 2 game.s 603 | Code | 00 | 1 >>16 | 3 | 00/22D7 : F4 00 00 | PEA #^#errSTR2 - 2948 | 2 game.s 603 | Code | 00 | 2 | 3 | 00/22DA : F4 5F 07 | PEA #errSTR2 - 2951 | 2 game.s 604 | Macro | 00 | | 0 | 00/22DD | _TLTextMountVolume - 2953 | 2 game.s 604 | Code | 00 | | 3 | 00/22DD : A2 01 12 | LDX #$1201 ; load tool call # - 2954 | 2 game.s 604 | Code | 00 | | 4 | 00/22E0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2955 | 2 game.s 605 | Code | 00 | | 1 | 00/22E4 : 68 | pla - 2956 | 2 game.s 606 | Code | 00 | | 3 | 00/22E5 : 82 E8 E0 | brl meQUIT - 2957 | 2 game.s 607 | Empty | 00 | | 0 | 00/22E8 | - 2958 | 2 game.s 608 | Code | 00 | | 1 | 00/22E8 : 98 | ca_ok tya - 2959 | 2 game.s 609 | Code | 00 | 2 | 3 | 00/22E9 : 20 84 05 | jsr unpackLZ4 - 2960 | 2 game.s 610 | Empty | 00 | | 0 | 00/22EC | - 2961 | 2 game.s 611 | Macro | 00 | | 0 | 00/22EC | PushLong ptrIMAGE - 2969 | 2 game.s 611 | Code | 00 | 2 | 3 | 00/22EC : AD A2 06 | LDA ptrIMAGE+2 - 2970 | 2 game.s 611 | Code | 00 | | 1 | 00/22EF : 48 | PHA - 2978 | 2 game.s 611 | Code | 00 | 2 | 3 | 00/22F0 : AD A0 06 | LDA ptrIMAGE - 2979 | 2 game.s 611 | Code | 00 | | 1 | 00/22F3 : 48 | PHA - 2981 | 2 game.s 612 | Macro | 00 | | 0 | 00/22F4 | PushLong ptrMENU - 2989 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/22F4 : AD A6 06 | LDA ptrMENU+2 - 2990 | 2 game.s 612 | Code | 00 | | 1 | 00/22F7 : 48 | PHA - 2998 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/22F8 : AD A4 06 | LDA ptrMENU - 2999 | 2 game.s 612 | Code | 00 | | 1 | 00/22FB : 48 | PHA - 3001 | 2 game.s 613 | Macro | 00 | | 0 | 00/22FC | PushLong #32768 - 3005 | 2 game.s 613 | Code | 00 | | 3 | 00/22FC : F4 00 00 | PEA #^#32768 - 3012 | 2 game.s 613 | Code | 00 | | 3 | 00/22FF : F4 00 80 | PEA #32768 - 3015 | 2 game.s 614 | Macro | 00 | | 0 | 00/2302 | _BlockMove - 3017 | 2 game.s 614 | Code | 00 | | 3 | 00/2302 : A2 02 2B | LDX #$2B02 ; load tool call # - 3018 | 2 game.s 614 | Code | 00 | | 4 | 00/2305 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3019 | 2 game.s 615 | Empty | 00 | | 0 | 00/2309 | - 3020 | 2 game.s 616 | Code | 00 | 2 | 3 | 00/2309 : AE A6 06 | ldx ptrMENU+2 - 3021 | 2 game.s 617 | Code | 00 | 2 | 3 | 00/230C : AC A4 06 | ldy ptrMENU - 3022 | 2 game.s 618 | Code | 00 | 2 | 3 | 00/230F : 20 7C 04 | jsr fadeIN - 3023 | 2 game.s 619 | Empty | 00 | | 0 | 00/2312 | - 3024 | 2 game.s 620 | Comment | 00 | | 0 | 00/2312 | *--- On restaure les patterns - 3025 | 2 game.s 621 | Empty | 00 | | 0 | 00/2312 | - 3026 | 2 game.s 622 | Macro | 00 | | 0 | 00/2312 | PushLong #old_pattern - 3030 | 2 game.s 622 | Code | 00 | 1 >>16 | 3 | 00/2312 : F4 00 00 | PEA #^#old_pattern - 3037 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/2315 : F4 6B 22 | PEA #old_pattern - 3040 | 2 game.s 623 | Macro | 00 | | 0 | 00/2318 | _GetBackPat - 3042 | 2 game.s 623 | Code | 00 | | 3 | 00/2318 : A2 04 35 | LDX #$3504 ; load tool call # - 3043 | 2 game.s 623 | Code | 00 | | 4 | 00/231B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3044 | 2 game.s 624 | Empty | 00 | | 0 | 00/231F | - 3045 | 2 game.s 625 | Macro | 00 | | 0 | 00/231F | PushLong #black_pattern ; black pattern - 3049 | 2 game.s 625 | Code | 00 | 1 >>16 | 3 | 00/231F : F4 00 00 | PEA #^#black_pattern - 3056 | 2 game.s 625 | Code | 00 | 2 | 3 | 00/2322 : F4 CD 23 | PEA #black_pattern - 3059 | 2 game.s 626 | Macro | 00 | | 0 | 00/2325 | _SetBackPat - 3061 | 2 game.s 626 | Code | 00 | | 3 | 00/2325 : A2 04 34 | LDX #$3404 ; load tool call # - 3062 | 2 game.s 626 | Code | 00 | | 4 | 00/2328 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3063 | 2 game.s 627 | Empty | 00 | | 0 | 00/232C | - 3064 | 2 game.s 628 | Code | 00 | 2 | 3 | 00/232C : 20 5B 23 | jsr ca_choice ; choix de l'aventure - 3065 | 2 game.s 629 | Code | 00 | 2 | 3 | 00/232F : 8D 30 0D | sta aventure ; numro de l'aventure - 3066 | 2 game.s 630 | Empty | 00 | | 0 | 00/2332 | - 3067 | 2 game.s 631 | Comment | 00 | | 0 | 00/2332 | *--- Prpare le prfixe GS/OS 7 pour les images - 3068 | 2 game.s 632 | Empty | 00 | | 0 | 00/2332 | - 3069 | 2 game.s 633 | Code | 10 | | 2 | 00/2332 : E2 20 | sep #$20 ; sauve - 3070 | 2 game.s 634 | Code | 10 | | 2 | 00/2334 : 09 30 | ora #'0' - 3071 | 2 game.s 635 | Code | 10 | 2 | 3 | 00/2336 : 8D 46 0A | sta pathIMAGES+25 - 3072 | 2 game.s 636 | Code | 00 | | 2 | 00/2339 : C2 20 | rep #$20 - 3073 | 2 game.s 637 | Empty | 00 | | 0 | 00/233B | - 3074 | 2 game.s 638 | Code | 00 | | 4 | 00/233B : 22 A8 00 E1 | jsl {$e100a8} - 3075 | 2 game.s 639 | Data | 00 | | 2 | 00/233F : 09 20 | dw $2009 - 3076 | 2 game.s 640 | Data | 00 | 3 | 4 | 00/2341 : 3B 09 00 00 | adrl proSETPFX - 3077 | 2 game.s 641 | Empty | 00 | | 0 | 00/2345 | - 3078 | 2 game.s 642 | Comment | 00 | | 0 | 00/2345 | *--- - 3079 | 2 game.s 643 | Empty | 00 | | 0 | 00/2345 | - 3080 | 2 game.s 644 | Macro | 00 | | 0 | 00/2345 | PushLong #old_pattern - 3084 | 2 game.s 644 | Code | 00 | 1 >>16 | 3 | 00/2345 : F4 00 00 | PEA #^#old_pattern - 3091 | 2 game.s 644 | Code | 00 | 2 | 3 | 00/2348 : F4 6B 22 | PEA #old_pattern - 3094 | 2 game.s 645 | Macro | 00 | | 0 | 00/234B | _GetBackPat - 3096 | 2 game.s 645 | Code | 00 | | 3 | 00/234B : A2 04 35 | LDX #$3504 ; load tool call # - 3097 | 2 game.s 645 | Code | 00 | | 4 | 00/234E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3098 | 2 game.s 646 | Empty | 00 | | 0 | 00/2352 | - 3099 | 2 game.s 647 | Code | 00 | | 3 | 00/2352 : A9 02 00 | lda #2 - 3100 | 2 game.s 648 | Code | 00 | 2 | 3 | 00/2355 : 20 74 06 | jsr nowWAIT - 3101 | 2 game.s 649 | Code | 00 | 2 | 3 | 00/2358 : 4C 2C 05 | jmp fadeOUT - 3102 | 2 game.s 650 | Empty | 00 | | 0 | 00/235B | - 3103 | 2 game.s 651 | Comment | 00 | | 0 | 00/235B | *----------- Wait for a click - 3104 | 2 game.s 652 | Empty | 00 | | 0 | 00/235B | - 3105 | 2 game.s 653 | Code | 00 | 2 | 3 | 00/235B : 20 62 04 | ca_choice jsr waitEVENT - 3106 | 2 game.s 654 | Code | 00 | | 2 | 00/235E : F0 FB | beq ca_choice - 3107 | 2 game.s 655 | Empty | 00 | | 0 | 00/2360 | - 3108 | 2 game.s 656 | Code | 00 | 2 | 3 | 00/2360 : AD 75 07 | lda taskREC+12 ; where did we click? - 3109 | 2 game.s 657 | Code | 00 | | 3 | 00/2363 : C9 6B 00 | cmp #106+1 - 3110 | 2 game.s 658 | Code | 00 | | 2 | 00/2366 : 90 0F | bcc ca_clear23 - 3111 | 2 game.s 659 | Code | 00 | | 3 | 00/2368 : C9 D5 00 | cmp #212+1 - 3112 | 2 game.s 660 | Code | 00 | | 2 | 00/236B : 90 14 | bcc ca_clear13 - 3113 | 2 game.s 661 | Empty | 00 | | 0 | 00/236D | - 3114 | 2 game.s 662 | Comment | 00 | | 0 | 00/236D | *----------- Clear accordingly... - 3115 | 2 game.s 663 | Empty | 00 | | 0 | 00/236D | - 3116 | 2 game.s 664 | Code | 00 | 2 | 3 | 00/236D : 20 8B 23 | ca_clear12 jsr ca_clear1 - 3117 | 2 game.s 665 | Code | 00 | 2 | 3 | 00/2370 : 20 99 23 | jsr ca_clear2 - 3118 | 2 game.s 666 | Code | 00 | | 3 | 00/2373 : A9 03 00 | lda #3 - 3119 | 2 game.s 667 | Code | 00 | | 1 | 00/2376 : 60 | rts - 3120 | 2 game.s 668 | Empty | 00 | | 0 | 00/2377 | - 3121 | 2 game.s 669 | Code | 00 | 2 | 3 | 00/2377 : 20 99 23 | ca_clear23 jsr ca_clear2 - 3122 | 2 game.s 670 | Code | 00 | 2 | 3 | 00/237A : 20 A7 23 | jsr ca_clear3 - 3123 | 2 game.s 671 | Code | 00 | | 3 | 00/237D : A9 01 00 | lda #1 - 3124 | 2 game.s 672 | Code | 00 | | 1 | 00/2380 : 60 | rts - 3125 | 2 game.s 673 | Empty | 00 | | 0 | 00/2381 | - 3126 | 2 game.s 674 | Code | 00 | 2 | 3 | 00/2381 : 20 8B 23 | ca_clear13 jsr ca_clear1 - 3127 | 2 game.s 675 | Code | 00 | 2 | 3 | 00/2384 : 20 A7 23 | jsr ca_clear3 - 3128 | 2 game.s 676 | Code | 00 | | 3 | 00/2387 : A9 02 00 | lda #2 - 3129 | 2 game.s 677 | Code | 00 | | 1 | 00/238A : 60 | rts - 3130 | 2 game.s 678 | Empty | 00 | | 0 | 00/238B | - 3131 | 2 game.s 679 | Macro | 00 | | 0 | 00/238B | ca_clear1 PushLong #ca_rect1 - 3135 | 2 game.s 679 | Code | 00 | 1 >>16 | 3 | 00/238B : F4 00 00 | PEA #^#ca_rect1 - 3142 | 2 game.s 679 | Code | 00 | 2 | 3 | 00/238E : F4 B5 23 | PEA #ca_rect1 - 3145 | 2 game.s 680 | Macro | 00 | | 0 | 00/2391 | _EraseRect - 3147 | 2 game.s 680 | Code | 00 | | 3 | 00/2391 : A2 04 55 | LDX #$5504 ; load tool call # - 3148 | 2 game.s 680 | Code | 00 | | 4 | 00/2394 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3149 | 2 game.s 681 | Code | 00 | | 1 | 00/2398 : 60 | rts - 3150 | 2 game.s 682 | Empty | 00 | | 0 | 00/2399 | - 3151 | 2 game.s 683 | Macro | 00 | | 0 | 00/2399 | ca_clear2 PushLong #ca_rect2 - 3155 | 2 game.s 683 | Code | 00 | 1 >>16 | 3 | 00/2399 : F4 00 00 | PEA #^#ca_rect2 - 3162 | 2 game.s 683 | Code | 00 | 2 | 3 | 00/239C : F4 BD 23 | PEA #ca_rect2 - 3165 | 2 game.s 684 | Macro | 00 | | 0 | 00/239F | _EraseRect - 3167 | 2 game.s 684 | Code | 00 | | 3 | 00/239F : A2 04 55 | LDX #$5504 ; load tool call # - 3168 | 2 game.s 684 | Code | 00 | | 4 | 00/23A2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3169 | 2 game.s 685 | Code | 00 | | 1 | 00/23A6 : 60 | rts - 3170 | 2 game.s 686 | Empty | 00 | | 0 | 00/23A7 | - 3171 | 2 game.s 687 | Macro | 00 | | 0 | 00/23A7 | ca_clear3 PushLong #ca_rect3 - 3175 | 2 game.s 687 | Code | 00 | 1 >>16 | 3 | 00/23A7 : F4 00 00 | PEA #^#ca_rect3 - 3182 | 2 game.s 687 | Code | 00 | 2 | 3 | 00/23AA : F4 C5 23 | PEA #ca_rect3 - 3185 | 2 game.s 688 | Macro | 00 | | 0 | 00/23AD | _EraseRect - 3187 | 2 game.s 688 | Code | 00 | | 3 | 00/23AD : A2 04 55 | LDX #$5504 ; load tool call # - 3188 | 2 game.s 688 | Code | 00 | | 4 | 00/23B0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3189 | 2 game.s 689 | Code | 00 | | 1 | 00/23B4 : 60 | rts - 3190 | 2 game.s 690 | Empty | 00 | | 0 | 00/23B5 | - 3191 | 2 game.s 691 | Comment | 00 | | 0 | 00/23B5 | *----------- - 3192 | 2 game.s 692 | Empty | 00 | | 0 | 00/23B5 | - 3193 | 2 game.s 693 | Data | 00 | | 8 | 00/23B5 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 + 2866 | 2 game.s 571 | Empty | 00 | | 0 | 00/22AB | + 2867 | 2 game.s 572 | Comment | 00 | | 0 | 00/22AB | *----------- + 2868 | 2 game.s 573 | Empty | 00 | | 0 | 00/22AB | + 2869 | 2 game.s 574 | Data | 00 | | 2 | 00/22AB : 00 00 | tag_rect ds 2 ; y0 + 2870 | 2 game.s 575 | Data | 00 | | 2 | 00/22AD : 00 00 | ds 2 ; x0 + 2871 | 2 game.s 576 | Data | 00 | | 2 | 00/22AF : 00 00 | ds 2 ; y1 + 2872 | 2 game.s 577 | Data | 00 | | 2 | 00/22B1 : 00 00 | ds 2 ; x1 + 2873 | 2 game.s 578 | Empty | 00 | | 0 | 00/22B3 | + 2874 | 2 game.s 579 | Comment | 00 | | 0 | 00/22B3 | *----------------------- + 2875 | 2 game.s 580 | Comment | 00 | | 0 | 00/22B3 | * CHOIX_AVENTURE - OK + 2876 | 2 game.s 581 | Comment | 00 | | 0 | 00/22B3 | *----------------------- + 2877 | 2 game.s 582 | Comment | 00 | | 0 | 00/22B3 | * choix_aventure + 2878 | 2 game.s 583 | Empty | 00 | | 0 | 00/22B3 | + 2879 | 2 game.s 584 | Empty | 00 | | 0 | 00/22B3 | choix_aventure + 2880 | 2 game.s 585 | Code | 00 | 2 | 3 | 00/22B3 : 20 CA 01 | jsr switch_320 + 2881 | 2 game.s 586 | Empty | 00 | | 0 | 00/22B6 | + 2882 | 2 game.s 587 | Code | 00 | 2 | 3 | 00/22B6 : A9 91 09 | lda #pMENU + 2883 | 2 game.s 588 | Code | 00 | 2 | 3 | 00/22B9 : AE AE 06 | ldx ptrUNPACK+2 + 2884 | 2 game.s 589 | Code | 00 | 2 | 3 | 00/22BC : AC AC 06 | ldy ptrUNPACK + 2885 | 2 game.s 590 | Code | 00 | 2 | 3 | 00/22BF : 20 9E 08 | jsr loadFILE + 2886 | 2 game.s 591 | Code | 00 | | 2 | 00/22C2 : 90 24 | bcc ca_ok + 2887 | 2 game.s 592 | Empty | 00 | | 0 | 00/22C4 | + 2888 | 2 game.s 593 | Code | 00 | | 1 | 00/22C4 : 48 | pha + 2889 | 2 game.s 594 | Macro | 00 | | 0 | 00/22C5 | PushLong #filSTR1 + 2893 | 2 game.s 594 | Code | 00 | 1 >>16 | 3 | 00/22C5 : F4 00 00 | PEA #^#filSTR1 + 2900 | 2 game.s 594 | Code | 00 | 2 | 3 | 00/22C8 : F4 49 07 | PEA #filSTR1 + 2903 | 2 game.s 595 | Macro | 00 | | 0 | 00/22CB | PushLong #errSTR2 + 2907 | 2 game.s 595 | Code | 00 | 1 >>16 | 3 | 00/22CB : F4 00 00 | PEA #^#errSTR2 + 2914 | 2 game.s 595 | Code | 00 | 2 | 3 | 00/22CE : F4 5F 07 | PEA #errSTR2 + 2917 | 2 game.s 596 | Macro | 00 | | 0 | 00/22D1 | PushLong #errSTR1 + 2921 | 2 game.s 596 | Code | 00 | 1 >>16 | 3 | 00/22D1 : F4 00 00 | PEA #^#errSTR1 + 2928 | 2 game.s 596 | Code | 00 | 2 | 3 | 00/22D4 : F4 5A 07 | PEA #errSTR1 + 2931 | 2 game.s 597 | Macro | 00 | | 0 | 00/22D7 | PushLong #errSTR2 + 2935 | 2 game.s 597 | Code | 00 | 1 >>16 | 3 | 00/22D7 : F4 00 00 | PEA #^#errSTR2 + 2942 | 2 game.s 597 | Code | 00 | 2 | 3 | 00/22DA : F4 5F 07 | PEA #errSTR2 + 2945 | 2 game.s 598 | Macro | 00 | | 0 | 00/22DD | _TLTextMountVolume + 2947 | 2 game.s 598 | Code | 00 | | 3 | 00/22DD : A2 01 12 | LDX #$1201 ; load tool call # + 2948 | 2 game.s 598 | Code | 00 | | 4 | 00/22E0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2949 | 2 game.s 599 | Code | 00 | | 1 | 00/22E4 : 68 | pla + 2950 | 2 game.s 600 | Code | 00 | | 3 | 00/22E5 : 82 E8 E0 | brl meQUIT + 2951 | 2 game.s 601 | Empty | 00 | | 0 | 00/22E8 | + 2952 | 2 game.s 602 | Code | 00 | | 1 | 00/22E8 : 98 | ca_ok tya + 2953 | 2 game.s 603 | Code | 00 | 2 | 3 | 00/22E9 : 20 84 05 | jsr unpackLZ4 + 2954 | 2 game.s 604 | Empty | 00 | | 0 | 00/22EC | + 2955 | 2 game.s 605 | Macro | 00 | | 0 | 00/22EC | PushLong ptrIMAGE + 2963 | 2 game.s 605 | Code | 00 | 2 | 3 | 00/22EC : AD A2 06 | LDA ptrIMAGE+2 + 2964 | 2 game.s 605 | Code | 00 | | 1 | 00/22EF : 48 | PHA + 2972 | 2 game.s 605 | Code | 00 | 2 | 3 | 00/22F0 : AD A0 06 | LDA ptrIMAGE + 2973 | 2 game.s 605 | Code | 00 | | 1 | 00/22F3 : 48 | PHA + 2975 | 2 game.s 606 | Macro | 00 | | 0 | 00/22F4 | PushLong ptrMENU + 2983 | 2 game.s 606 | Code | 00 | 2 | 3 | 00/22F4 : AD A6 06 | LDA ptrMENU+2 + 2984 | 2 game.s 606 | Code | 00 | | 1 | 00/22F7 : 48 | PHA + 2992 | 2 game.s 606 | Code | 00 | 2 | 3 | 00/22F8 : AD A4 06 | LDA ptrMENU + 2993 | 2 game.s 606 | Code | 00 | | 1 | 00/22FB : 48 | PHA + 2995 | 2 game.s 607 | Macro | 00 | | 0 | 00/22FC | PushLong #32768 + 2999 | 2 game.s 607 | Code | 00 | | 3 | 00/22FC : F4 00 00 | PEA #^#32768 + 3006 | 2 game.s 607 | Code | 00 | | 3 | 00/22FF : F4 00 80 | PEA #32768 + 3009 | 2 game.s 608 | Macro | 00 | | 0 | 00/2302 | _BlockMove + 3011 | 2 game.s 608 | Code | 00 | | 3 | 00/2302 : A2 02 2B | LDX #$2B02 ; load tool call # + 3012 | 2 game.s 608 | Code | 00 | | 4 | 00/2305 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3013 | 2 game.s 609 | Empty | 00 | | 0 | 00/2309 | + 3014 | 2 game.s 610 | Code | 00 | 2 | 3 | 00/2309 : AE A6 06 | ldx ptrMENU+2 + 3015 | 2 game.s 611 | Code | 00 | 2 | 3 | 00/230C : AC A4 06 | ldy ptrMENU + 3016 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/230F : 20 7C 04 | jsr fadeIN + 3017 | 2 game.s 613 | Empty | 00 | | 0 | 00/2312 | + 3018 | 2 game.s 614 | Comment | 00 | | 0 | 00/2312 | *--- On restaure les patterns + 3019 | 2 game.s 615 | Empty | 00 | | 0 | 00/2312 | + 3020 | 2 game.s 616 | Macro | 00 | | 0 | 00/2312 | PushLong #old_pattern + 3024 | 2 game.s 616 | Code | 00 | 1 >>16 | 3 | 00/2312 : F4 00 00 | PEA #^#old_pattern + 3031 | 2 game.s 616 | Code | 00 | 2 | 3 | 00/2315 : F4 6B 22 | PEA #old_pattern + 3034 | 2 game.s 617 | Macro | 00 | | 0 | 00/2318 | _GetBackPat + 3036 | 2 game.s 617 | Code | 00 | | 3 | 00/2318 : A2 04 35 | LDX #$3504 ; load tool call # + 3037 | 2 game.s 617 | Code | 00 | | 4 | 00/231B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3038 | 2 game.s 618 | Empty | 00 | | 0 | 00/231F | + 3039 | 2 game.s 619 | Macro | 00 | | 0 | 00/231F | PushLong #black_pattern ; black pattern + 3043 | 2 game.s 619 | Code | 00 | 1 >>16 | 3 | 00/231F : F4 00 00 | PEA #^#black_pattern + 3050 | 2 game.s 619 | Code | 00 | 2 | 3 | 00/2322 : F4 CD 23 | PEA #black_pattern + 3053 | 2 game.s 620 | Macro | 00 | | 0 | 00/2325 | _SetBackPat + 3055 | 2 game.s 620 | Code | 00 | | 3 | 00/2325 : A2 04 34 | LDX #$3404 ; load tool call # + 3056 | 2 game.s 620 | Code | 00 | | 4 | 00/2328 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3057 | 2 game.s 621 | Empty | 00 | | 0 | 00/232C | + 3058 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/232C : 20 5B 23 | jsr ca_choice ; choix de l'aventure + 3059 | 2 game.s 623 | Code | 00 | 2 | 3 | 00/232F : 8D 30 0D | sta aventure ; numro de l'aventure + 3060 | 2 game.s 624 | Empty | 00 | | 0 | 00/2332 | + 3061 | 2 game.s 625 | Comment | 00 | | 0 | 00/2332 | *--- Prpare le prfixe GS/OS 7 pour les images + 3062 | 2 game.s 626 | Empty | 00 | | 0 | 00/2332 | + 3063 | 2 game.s 627 | Code | 10 | | 2 | 00/2332 : E2 20 | sep #$20 ; sauve + 3064 | 2 game.s 628 | Code | 10 | | 2 | 00/2334 : 09 30 | ora #'0' + 3065 | 2 game.s 629 | Code | 10 | 2 | 3 | 00/2336 : 8D 46 0A | sta pathIMAGES+25 + 3066 | 2 game.s 630 | Code | 00 | | 2 | 00/2339 : C2 20 | rep #$20 + 3067 | 2 game.s 631 | Empty | 00 | | 0 | 00/233B | + 3068 | 2 game.s 632 | Code | 00 | | 4 | 00/233B : 22 A8 00 E1 | jsl {$e100a8} + 3069 | 2 game.s 633 | Data | 00 | | 2 | 00/233F : 09 20 | dw $2009 + 3070 | 2 game.s 634 | Data | 00 | 3 | 4 | 00/2341 : 3B 09 00 00 | adrl proSETPFX + 3071 | 2 game.s 635 | Empty | 00 | | 0 | 00/2345 | + 3072 | 2 game.s 636 | Comment | 00 | | 0 | 00/2345 | *--- + 3073 | 2 game.s 637 | Empty | 00 | | 0 | 00/2345 | + 3074 | 2 game.s 638 | Macro | 00 | | 0 | 00/2345 | PushLong #old_pattern + 3078 | 2 game.s 638 | Code | 00 | 1 >>16 | 3 | 00/2345 : F4 00 00 | PEA #^#old_pattern + 3085 | 2 game.s 638 | Code | 00 | 2 | 3 | 00/2348 : F4 6B 22 | PEA #old_pattern + 3088 | 2 game.s 639 | Macro | 00 | | 0 | 00/234B | _GetBackPat + 3090 | 2 game.s 639 | Code | 00 | | 3 | 00/234B : A2 04 35 | LDX #$3504 ; load tool call # + 3091 | 2 game.s 639 | Code | 00 | | 4 | 00/234E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3092 | 2 game.s 640 | Empty | 00 | | 0 | 00/2352 | + 3093 | 2 game.s 641 | Code | 00 | | 3 | 00/2352 : A9 02 00 | lda #2 + 3094 | 2 game.s 642 | Code | 00 | 2 | 3 | 00/2355 : 20 74 06 | jsr nowWAIT + 3095 | 2 game.s 643 | Code | 00 | 2 | 3 | 00/2358 : 4C 2C 05 | jmp fadeOUT + 3096 | 2 game.s 644 | Empty | 00 | | 0 | 00/235B | + 3097 | 2 game.s 645 | Comment | 00 | | 0 | 00/235B | *----------- Wait for a click + 3098 | 2 game.s 646 | Empty | 00 | | 0 | 00/235B | + 3099 | 2 game.s 647 | Code | 00 | 2 | 3 | 00/235B : 20 62 04 | ca_choice jsr waitEVENT + 3100 | 2 game.s 648 | Code | 00 | | 2 | 00/235E : F0 FB | beq ca_choice + 3101 | 2 game.s 649 | Empty | 00 | | 0 | 00/2360 | + 3102 | 2 game.s 650 | Code | 00 | 2 | 3 | 00/2360 : AD 75 07 | lda taskREC+12 ; where did we click? + 3103 | 2 game.s 651 | Code | 00 | | 3 | 00/2363 : C9 6B 00 | cmp #106+1 + 3104 | 2 game.s 652 | Code | 00 | | 2 | 00/2366 : 90 0F | bcc ca_clear23 + 3105 | 2 game.s 653 | Code | 00 | | 3 | 00/2368 : C9 D5 00 | cmp #212+1 + 3106 | 2 game.s 654 | Code | 00 | | 2 | 00/236B : 90 14 | bcc ca_clear13 + 3107 | 2 game.s 655 | Empty | 00 | | 0 | 00/236D | + 3108 | 2 game.s 656 | Comment | 00 | | 0 | 00/236D | *----------- Clear accordingly... + 3109 | 2 game.s 657 | Empty | 00 | | 0 | 00/236D | + 3110 | 2 game.s 658 | Code | 00 | 2 | 3 | 00/236D : 20 8B 23 | ca_clear12 jsr ca_clear1 + 3111 | 2 game.s 659 | Code | 00 | 2 | 3 | 00/2370 : 20 99 23 | jsr ca_clear2 + 3112 | 2 game.s 660 | Code | 00 | | 3 | 00/2373 : A9 03 00 | lda #3 + 3113 | 2 game.s 661 | Code | 00 | | 1 | 00/2376 : 60 | rts + 3114 | 2 game.s 662 | Empty | 00 | | 0 | 00/2377 | + 3115 | 2 game.s 663 | Code | 00 | 2 | 3 | 00/2377 : 20 99 23 | ca_clear23 jsr ca_clear2 + 3116 | 2 game.s 664 | Code | 00 | 2 | 3 | 00/237A : 20 A7 23 | jsr ca_clear3 + 3117 | 2 game.s 665 | Code | 00 | | 3 | 00/237D : A9 01 00 | lda #1 + 3118 | 2 game.s 666 | Code | 00 | | 1 | 00/2380 : 60 | rts + 3119 | 2 game.s 667 | Empty | 00 | | 0 | 00/2381 | + 3120 | 2 game.s 668 | Code | 00 | 2 | 3 | 00/2381 : 20 8B 23 | ca_clear13 jsr ca_clear1 + 3121 | 2 game.s 669 | Code | 00 | 2 | 3 | 00/2384 : 20 A7 23 | jsr ca_clear3 + 3122 | 2 game.s 670 | Code | 00 | | 3 | 00/2387 : A9 02 00 | lda #2 + 3123 | 2 game.s 671 | Code | 00 | | 1 | 00/238A : 60 | rts + 3124 | 2 game.s 672 | Empty | 00 | | 0 | 00/238B | + 3125 | 2 game.s 673 | Macro | 00 | | 0 | 00/238B | ca_clear1 PushLong #ca_rect1 + 3129 | 2 game.s 673 | Code | 00 | 1 >>16 | 3 | 00/238B : F4 00 00 | PEA #^#ca_rect1 + 3136 | 2 game.s 673 | Code | 00 | 2 | 3 | 00/238E : F4 B5 23 | PEA #ca_rect1 + 3139 | 2 game.s 674 | Macro | 00 | | 0 | 00/2391 | _EraseRect + 3141 | 2 game.s 674 | Code | 00 | | 3 | 00/2391 : A2 04 55 | LDX #$5504 ; load tool call # + 3142 | 2 game.s 674 | Code | 00 | | 4 | 00/2394 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3143 | 2 game.s 675 | Code | 00 | | 1 | 00/2398 : 60 | rts + 3144 | 2 game.s 676 | Empty | 00 | | 0 | 00/2399 | + 3145 | 2 game.s 677 | Macro | 00 | | 0 | 00/2399 | ca_clear2 PushLong #ca_rect2 + 3149 | 2 game.s 677 | Code | 00 | 1 >>16 | 3 | 00/2399 : F4 00 00 | PEA #^#ca_rect2 + 3156 | 2 game.s 677 | Code | 00 | 2 | 3 | 00/239C : F4 BD 23 | PEA #ca_rect2 + 3159 | 2 game.s 678 | Macro | 00 | | 0 | 00/239F | _EraseRect + 3161 | 2 game.s 678 | Code | 00 | | 3 | 00/239F : A2 04 55 | LDX #$5504 ; load tool call # + 3162 | 2 game.s 678 | Code | 00 | | 4 | 00/23A2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3163 | 2 game.s 679 | Code | 00 | | 1 | 00/23A6 : 60 | rts + 3164 | 2 game.s 680 | Empty | 00 | | 0 | 00/23A7 | + 3165 | 2 game.s 681 | Macro | 00 | | 0 | 00/23A7 | ca_clear3 PushLong #ca_rect3 + 3169 | 2 game.s 681 | Code | 00 | 1 >>16 | 3 | 00/23A7 : F4 00 00 | PEA #^#ca_rect3 + 3176 | 2 game.s 681 | Code | 00 | 2 | 3 | 00/23AA : F4 C5 23 | PEA #ca_rect3 + 3179 | 2 game.s 682 | Macro | 00 | | 0 | 00/23AD | _EraseRect + 3181 | 2 game.s 682 | Code | 00 | | 3 | 00/23AD : A2 04 55 | LDX #$5504 ; load tool call # + 3182 | 2 game.s 682 | Code | 00 | | 4 | 00/23B0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3183 | 2 game.s 683 | Code | 00 | | 1 | 00/23B4 : 60 | rts + 3184 | 2 game.s 684 | Empty | 00 | | 0 | 00/23B5 | + 3185 | 2 game.s 685 | Comment | 00 | | 0 | 00/23B5 | *----------- + 3186 | 2 game.s 686 | Empty | 00 | | 0 | 00/23B5 | + 3187 | 2 game.s 687 | Data | 00 | | 8 | 00/23B5 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 | | | | | | C8 00 6A 00 | - 3194 | 2 game.s 694 | Data | 00 | | 8 | 00/23BD : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 + 3188 | 2 game.s 688 | Data | 00 | | 8 | 00/23BD : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 | | | | | | C8 00 D4 00 | - 3195 | 2 game.s 695 | Data | 00 | | 8 | 00/23C5 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 + 3189 | 2 game.s 689 | Data | 00 | | 8 | 00/23C5 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 | | | | | | C8 00 40 01 | - 3196 | 2 game.s 696 | Empty | 00 | | 0 | 00/23CD | - 3197 | 2 game.s 697 | Empty | 00 | | 0 | 00/23CD | black_pattern - 3198 | 2 game.s 698 | Data | 00 | | 32 | 00/23CD : 00 00 00 00 | ds 32,$00 + 3190 | 2 game.s 690 | Empty | 00 | | 0 | 00/23CD | + 3191 | 2 game.s 691 | Empty | 00 | | 0 | 00/23CD | black_pattern + 3192 | 2 game.s 692 | Data | 00 | | 32 | 00/23CD : 00 00 00 00 | ds 32,$00 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -3753,802 +3747,832 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 3199 | 2 game.s 699 | Empty | 00 | | 0 | 00/23ED | - 3200 | 2 game.s 700 | Comment | 00 | | 0 | 00/23ED | *----------------------- - 3201 | 2 game.s 701 | Comment | 00 | | 0 | 00/23ED | * INITIALISATION_ABSOLUE - OK - 3202 | 2 game.s 702 | Comment | 00 | | 0 | 00/23ED | *----------------------- - 3203 | 2 game.s 703 | Comment | 00 | | 0 | 00/23ED | * initialisation_absolue - 3204 | 2 game.s 704 | Empty | 00 | | 0 | 00/23ED | - 3205 | 2 game.s 705 | Empty | 00 | | 0 | 00/23ED | initialisation_absolue - 3206 | 2 game.s 706 | Code | 00 | 2 | 3 | 00/23ED : 20 12 24 | jsr initialisation_resolution - 3207 | 2 game.s 707 | Code | 00 | 2 | 3 | 00/23F0 : 20 F1 26 | jsr noircit_ecran - 3208 | 2 game.s 708 | Code | 00 | 2 | 3 | 00/23F3 : 20 FF 23 | jsr initialisation_constantes - 3209 | 2 game.s 709 | Code | 00 | 2 | 3 | 00/23F6 : 20 13 24 | jsr initialisation_fonte - 3210 | 2 game.s 710 | Code | 00 | 2 | 3 | 00/23F9 : 20 14 24 | jsr initialisation_fond - 3211 | 2 game.s 711 | Code | 00 | 2 | 3 | 00/23FC : 4C 68 24 | jmp initialisation_souris - 3212 | 2 game.s 712 | Empty | 00 | | 0 | 00/23FF | - 3213 | 2 game.s 713 | Comment | 00 | | 0 | 00/23FF | *----------------------- - 3214 | 2 game.s 714 | Comment | 00 | | 0 | 00/23FF | * INITIALISATION_CONSTANTES - OK - 3215 | 2 game.s 715 | Comment | 00 | | 0 | 00/23FF | *----------------------- - 3216 | 2 game.s 716 | Comment | 00 | | 0 | 00/23FF | * initialisation_constantes - 3217 | 2 game.s 717 | Empty | 00 | | 0 | 00/23FF | - 3218 | 2 game.s 718 | Empty | 00 | | 0 | 00/23FF | initialisation_constantes - 3219 | 2 game.s 719 | Code | 00 | | 3 | 00/23FF : A9 03 00 | lda #3 - 3220 | 2 game.s 720 | Code | 00 | 2 | 3 | 00/2402 : 8D 36 0D | sta max_musiques - 3221 | 2 game.s 721 | Comment | 00 | | 0 | 00/2405 | * lda #75 - 3222 | 2 game.s 722 | Comment | 00 | | 0 | 00/2405 | * sta max_colonnes - 3223 | 2 game.s 723 | Comment | 00 | | 0 | 00/2405 | * lda #18 - 3224 | 2 game.s 724 | Comment | 00 | | 0 | 00/2405 | * sta max_lignes - 3225 | 2 game.s 725 | Comment | 00 | | 0 | 00/2405 | * lda #8 - 3226 | 2 game.s 726 | Comment | 00 | | 0 | 00/2405 | * sta largeur_caractere - 3227 | 2 game.s 727 | Comment | 00 | | 0 | 00/2405 | * lda #11 - 3228 | 2 game.s 728 | Comment | 00 | | 0 | 00/2405 | * sta hauteur_caractere - 3229 | 2 game.s 729 | Comment | 00 | | 0 | 00/2405 | * lda #3 - 3230 | 2 game.s 730 | Comment | 00 | | 0 | 00/2405 | * sta marge_gauche - 3231 | 2 game.s 731 | Comment | 00 | | 0 | 00/2405 | * lda #3*8 ; marge_gauche * largeur_caractere - 3232 | 2 game.s 732 | Comment | 00 | | 0 | 00/2405 | * sta marge_gauche_pixel - 3233 | 2 game.s 733 | Empty | 00 | | 0 | 00/2405 | - 3234 | 2 game.s 734 | Code | 00 | | 3 | 00/2405 : A9 19 00 | lda #{25} - 3235 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/2408 : 8D 38 0D | sta max_mots - 3236 | 2 game.s 736 | Empty | 00 | | 0 | 00/240B | - 3237 | 2 game.s 737 | Code | 00 | | 3 | 00/240B : A9 00 7D | lda #32000 - 3238 | 2 game.s 738 | Code | 00 | 2 | 3 | 00/240E : 8D 3A 0D | sta taille_image - 3239 | 2 game.s 739 | Code | 00 | | 1 | 00/2411 : 60 | rts - 3240 | 2 game.s 740 | Empty | 00 | | 0 | 00/2412 | - 3241 | 2 game.s 741 | Comment | 00 | | 0 | 00/2412 | *----------------------- - 3242 | 2 game.s 742 | Comment | 00 | | 0 | 00/2412 | * INITIALISATION_RESOLUTION - OK - 3243 | 2 game.s 743 | Comment | 00 | | 0 | 00/2412 | *----------------------- - 3244 | 2 game.s 744 | Comment | 00 | | 0 | 00/2412 | * initialisation_resolution - 3245 | 2 game.s 745 | Empty | 00 | | 0 | 00/2412 | - 3246 | 2 game.s 746 | Empty | 00 | | 0 | 00/2412 | initialisation_resolution - 3247 | 2 game.s 747 | Code | 00 | | 1 | 00/2412 : 60 | rts - 3248 | 2 game.s 748 | Empty | 00 | | 0 | 00/2413 | - 3249 | 2 game.s 749 | Comment | 00 | | 0 | 00/2413 | *----------------------- - 3250 | 2 game.s 750 | Comment | 00 | | 0 | 00/2413 | * INITIALISATION_FONTE - OK - 3251 | 2 game.s 751 | Comment | 00 | | 0 | 00/2413 | *----------------------- - 3252 | 2 game.s 752 | Comment | 00 | | 0 | 00/2413 | * initialisation_fonte - 3253 | 2 game.s 753 | Empty | 00 | | 0 | 00/2413 | - 3254 | 2 game.s 754 | Empty | 00 | | 0 | 00/2413 | initialisation_fonte - 3255 | 2 game.s 755 | Code | 00 | | 1 | 00/2413 : 60 | rts - 3256 | 2 game.s 756 | Empty | 00 | | 0 | 00/2414 | - 3257 | 2 game.s 757 | Comment | 00 | | 0 | 00/2414 | *----------------------- - 3258 | 2 game.s 758 | Comment | 00 | | 0 | 00/2414 | * INITIALISATION_FOND - OK - 3259 | 2 game.s 759 | Comment | 00 | | 0 | 00/2414 | *----------------------- - 3260 | 2 game.s 760 | Comment | 00 | | 0 | 00/2414 | * initialisation_fond - 3261 | 2 game.s 761 | Empty | 00 | | 0 | 00/2414 | - 3262 | 2 game.s 762 | Empty | 00 | | 0 | 00/2414 | initialisation_fond - 3263 | 2 game.s 763 | Code | 00 | 2 | 3 | 00/2414 : A9 B1 09 | lda #pFOND - 3264 | 2 game.s 764 | Code | 00 | 2 | 3 | 00/2417 : AE AE 06 | ldx ptrUNPACK+2 - 3265 | 2 game.s 765 | Code | 00 | 2 | 3 | 00/241A : AC AC 06 | ldy ptrUNPACK - 3266 | 2 game.s 766 | Code | 00 | 2 | 3 | 00/241D : 20 9E 08 | jsr loadFILE - 3267 | 2 game.s 767 | Code | 00 | | 2 | 00/2420 : 90 24 | bcc fo_ok - 3268 | 2 game.s 768 | Empty | 00 | | 0 | 00/2422 | - 3269 | 2 game.s 769 | Code | 00 | | 1 | 00/2422 : 48 | pha - 3270 | 2 game.s 770 | Macro | 00 | | 0 | 00/2423 | PushLong #filSTR1 - 3274 | 2 game.s 770 | Code | 00 | 1 >>16 | 3 | 00/2423 : F4 00 00 | PEA #^#filSTR1 - 3281 | 2 game.s 770 | Code | 00 | 2 | 3 | 00/2426 : F4 49 07 | PEA #filSTR1 - 3284 | 2 game.s 771 | Macro | 00 | | 0 | 00/2429 | PushLong #errSTR2 - 3288 | 2 game.s 771 | Code | 00 | 1 >>16 | 3 | 00/2429 : F4 00 00 | PEA #^#errSTR2 - 3295 | 2 game.s 771 | Code | 00 | 2 | 3 | 00/242C : F4 5F 07 | PEA #errSTR2 - 3298 | 2 game.s 772 | Macro | 00 | | 0 | 00/242F | PushLong #errSTR1 - 3302 | 2 game.s 772 | Code | 00 | 1 >>16 | 3 | 00/242F : F4 00 00 | PEA #^#errSTR1 - 3309 | 2 game.s 772 | Code | 00 | 2 | 3 | 00/2432 : F4 5A 07 | PEA #errSTR1 - 3312 | 2 game.s 773 | Macro | 00 | | 0 | 00/2435 | PushLong #errSTR2 - 3316 | 2 game.s 773 | Code | 00 | 1 >>16 | 3 | 00/2435 : F4 00 00 | PEA #^#errSTR2 - 3323 | 2 game.s 773 | Code | 00 | 2 | 3 | 00/2438 : F4 5F 07 | PEA #errSTR2 - 3326 | 2 game.s 774 | Macro | 00 | | 0 | 00/243B | _TLTextMountVolume - 3328 | 2 game.s 774 | Code | 00 | | 3 | 00/243B : A2 01 12 | LDX #$1201 ; load tool call # - 3329 | 2 game.s 774 | Code | 00 | | 4 | 00/243E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3330 | 2 game.s 775 | Code | 00 | | 1 | 00/2442 : 68 | pla - 3331 | 2 game.s 776 | Code | 00 | | 3 | 00/2443 : 82 8A DF | brl meQUIT - 3332 | 2 game.s 777 | Empty | 00 | | 0 | 00/2446 | - 3333 | 2 game.s 778 | Code | 00 | | 1 | 00/2446 : 98 | fo_ok tya - 3334 | 2 game.s 779 | Code | 00 | 2 | 3 | 00/2447 : 20 84 05 | jsr unpackLZ4 - 3335 | 2 game.s 780 | Empty | 00 | | 0 | 00/244A | - 3336 | 2 game.s 781 | Macro | 00 | | 0 | 00/244A | PushLong ptrIMAGE - 3344 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/244A : AD A2 06 | LDA ptrIMAGE+2 - 3345 | 2 game.s 781 | Code | 00 | | 1 | 00/244D : 48 | PHA - 3353 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/244E : AD A0 06 | LDA ptrIMAGE - 3354 | 2 game.s 781 | Code | 00 | | 1 | 00/2451 : 48 | PHA - 3356 | 2 game.s 782 | Macro | 00 | | 0 | 00/2452 | PushLong ptrFOND - 3364 | 2 game.s 782 | Code | 00 | 2 | 3 | 00/2452 : AD AA 06 | LDA ptrFOND+2 - 3365 | 2 game.s 782 | Code | 00 | | 1 | 00/2455 : 48 | PHA - 3373 | 2 game.s 782 | Code | 00 | 2 | 3 | 00/2456 : AD A8 06 | LDA ptrFOND - 3374 | 2 game.s 782 | Code | 00 | | 1 | 00/2459 : 48 | PHA - 3376 | 2 game.s 783 | Macro | 00 | | 0 | 00/245A | PushLong #32768 - 3380 | 2 game.s 783 | Code | 00 | | 3 | 00/245A : F4 00 00 | PEA #^#32768 - 3387 | 2 game.s 783 | Code | 00 | | 3 | 00/245D : F4 00 80 | PEA #32768 - 3390 | 2 game.s 784 | Macro | 00 | | 0 | 00/2460 | _BlockMove - 3392 | 2 game.s 784 | Code | 00 | | 3 | 00/2460 : A2 02 2B | LDX #$2B02 ; load tool call # - 3393 | 2 game.s 784 | Code | 00 | | 4 | 00/2463 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3394 | 2 game.s 785 | Code | 00 | | 1 | 00/2467 : 60 | rts - 3395 | 2 game.s 786 | Empty | 00 | | 0 | 00/2468 | - 3396 | 2 game.s 787 | Comment | 00 | | 0 | 00/2468 | *----------------------- - 3397 | 2 game.s 788 | Comment | 00 | | 0 | 00/2468 | * INITIALISATION_SOURIS - OK - 3398 | 2 game.s 789 | Comment | 00 | | 0 | 00/2468 | *----------------------- - 3399 | 2 game.s 790 | Comment | 00 | | 0 | 00/2468 | * initialisation_souris - 3400 | 2 game.s 791 | Empty | 00 | | 0 | 00/2468 | - 3401 | 2 game.s 792 | Empty | 00 | | 0 | 00/2468 | initialisation_souris - 3402 | 2 game.s 793 | Code | 00 | | 1 | 00/2468 : 60 | rts - 3403 | 2 game.s 794 | Empty | 00 | | 0 | 00/2469 | - 3404 | 2 game.s 795 | Comment | 00 | | 0 | 00/2469 | *----------------------- - 3405 | 2 game.s 796 | Comment | 00 | | 0 | 00/2469 | * INITALISATION_RELATIVE - OK - 3406 | 2 game.s 797 | Comment | 00 | | 0 | 00/2469 | *----------------------- - 3407 | 2 game.s 798 | Comment | 00 | | 0 | 00/2469 | * initialisation_relative - 3408 | 2 game.s 799 | Empty | 00 | | 0 | 00/2469 | - 3409 | 2 game.s 800 | Empty | 00 | | 0 | 00/2469 | initialisation_relative - 3410 | 2 game.s 801 | Code | 00 | 2 | 3 | 00/2469 : 20 75 24 | jsr initialisation_textes - 3411 | 2 game.s 802 | Code | 00 | 2 | 3 | 00/246C : 20 92 24 | jsr initialisation_tableaux - 3412 | 2 game.s 803 | Code | 00 | 2 | 3 | 00/246F : 20 98 24 | jsr initialisation_cache - 3413 | 2 game.s 804 | Code | 00 | 2 | 3 | 00/2472 : 4C 99 24 | jmp debut_aventure - 3414 | 2 game.s 805 | Empty | 00 | | 0 | 00/2475 | - 3415 | 2 game.s 806 | Comment | 00 | | 0 | 00/2475 | *----------------------- - 3416 | 2 game.s 807 | Comment | 00 | | 0 | 00/2475 | * INITIALISATION_TEXTES - OK - 3417 | 2 game.s 808 | Comment | 00 | | 0 | 00/2475 | *----------------------- - 3418 | 2 game.s 809 | Empty | 00 | | 0 | 00/2475 | - 3419 | 2 game.s 810 | Empty | 00 | | 0 | 00/2475 | initialisation_textes - 3420 | 2 game.s 811 | Code | 10 | | 2 | 00/2475 : E2 20 | sep #$20 ; put aventure value - 3421 | 2 game.s 812 | Code | 10 | 2 | 3 | 00/2477 : AD 30 0D | lda aventure - 3422 | 2 game.s 813 | Code | 10 | | 2 | 00/247A : 09 30 | ora #'0' - 3423 | 2 game.s 814 | Code | 10 | 2 | 3 | 00/247C : 8D 0A 0A | sta pINDEX+25 - 3424 | 2 game.s 815 | Code | 10 | 2 | 3 | 00/247F : 8D 28 0A | sta pTEXTES+25 - 3425 | 2 game.s 816 | Code | 00 | | 2 | 00/2482 : C2 20 | rep #$20 - 3426 | 2 game.s 817 | Empty | 00 | | 0 | 00/2484 | - 3427 | 2 game.s 818 | Code | 00 | 2 | 3 | 00/2484 : 20 19 0C | jsr load_textes - 3428 | 2 game.s 819 | Code | 00 | 2 | 3 | 00/2487 : 20 91 0C | jsr init_textes - 3429 | 2 game.s 820 | Empty | 00 | | 0 | 00/248A | - 3430 | 2 game.s 821 | Code | 00 | 2 | 3 | 00/248A : AD F9 29 | lda nbTEXTES - 3431 | 2 game.s 822 | Code | 00 | | 1 | 00/248D : 3A | dec - 3432 | 2 game.s 823 | Code | 00 | 2 | 3 | 00/248E : 8D 32 0D | sta nombre_scenes - 3433 | 2 game.s 824 | Code | 00 | | 1 | 00/2491 : 60 | rts - 3434 | 2 game.s 825 | Empty | 00 | | 0 | 00/2492 | - 3435 | 2 game.s 826 | Comment | 00 | | 0 | 00/2492 | *----------------------- - 3436 | 2 game.s 827 | Comment | 00 | | 0 | 00/2492 | * INITIALISATION_TABLEAUX - OK - 3437 | 2 game.s 828 | Comment | 00 | | 0 | 00/2492 | *----------------------- - 3438 | 2 game.s 829 | Empty | 00 | | 0 | 00/2492 | - 3439 | 2 game.s 830 | Empty | 00 | | 0 | 00/2492 | initialisation_tableaux - 3440 | 2 game.s 831 | Code | 00 | 2 | 3 | 00/2492 : 20 23 0B | jsr load_index ; exit if error - 3441 | 2 game.s 832 | Code | 00 | 2 | 3 | 00/2495 : 4C 9B 0B | jmp init_index - 3442 | 2 game.s 833 | Empty | 00 | | 0 | 00/2498 | - 3443 | 2 game.s 834 | Comment | 00 | | 0 | 00/2498 | *----------------------- - 3444 | 2 game.s 835 | Comment | 00 | | 0 | 00/2498 | * INITIALISATION_CACHE - OK - 3445 | 2 game.s 836 | Comment | 00 | | 0 | 00/2498 | *----------------------- - 3446 | 2 game.s 837 | Comment | 00 | | 0 | 00/2498 | * initialisation_cache - 3447 | 2 game.s 838 | Empty | 00 | | 0 | 00/2498 | - 3448 | 2 game.s 839 | Empty | 00 | | 0 | 00/2498 | initialisation_cache - 3449 | 2 game.s 840 | Code | 00 | | 1 | 00/2498 : 60 | rts - 3450 | 2 game.s 841 | Empty | 00 | | 0 | 00/2499 | - 3451 | 2 game.s 842 | Comment | 00 | | 0 | 00/2499 | *----------------------- - 3452 | 2 game.s 843 | Comment | 00 | | 0 | 00/2499 | * DEBUT_AVENTURE - OK - 3453 | 2 game.s 844 | Comment | 00 | | 0 | 00/2499 | *----------------------- - 3454 | 2 game.s 845 | Comment | 00 | | 0 | 00/2499 | * debut_aventure - 3455 | 2 game.s 846 | Empty | 00 | | 0 | 00/2499 | - 3456 | 2 game.s 847 | Empty | 00 | | 0 | 00/2499 | debut_aventure - 3457 | 2 game.s 848 | Code | 00 | | 3 | 00/2499 : A9 01 00 | lda #1 - 3458 | 2 game.s 849 | Code | 00 | 2 | 3 | 00/249C : 8D 34 0D | sta scene_actuelle - 3459 | 2 game.s 850 | Empty | 00 | | 0 | 00/249F | - 3460 | 2 game.s 851 | Code | 00 | | 1 | 00/249F : 60 | rts - 3461 | 2 game.s 852 | Empty | 00 | | 0 | 00/24A0 | - 3462 | 2 game.s 853 | Comment | 00 | | 0 | 00/24A0 | *----------------------- - 3463 | 2 game.s 854 | Comment | 00 | | 0 | 00/24A0 | * FIN_AVENTURE - OK - 3464 | 2 game.s 855 | Comment | 00 | | 0 | 00/24A0 | *----------------------- - 3465 | 2 game.s 856 | Comment | 00 | | 0 | 00/24A0 | * fin_aventure - 3466 | 2 game.s 857 | Empty | 00 | | 0 | 00/24A0 | - 3467 | 2 game.s 858 | Empty | 00 | | 0 | 00/24A0 | fin_aventure - 3468 | 2 game.s 859 | Code | 00 | 2 | 3 | 00/24A0 : 20 F1 26 | jsr noircit_ecran - 3469 | 2 game.s 860 | Empty | 00 | | 0 | 00/24A3 | - 3470 | 2 game.s 861 | Code | 00 | 2 | 3 | 00/24A3 : A2 30 0D | ldx #DEBUT_DATA ; on efface tout - 3471 | 2 game.s 862 | Code | 00 | | 3 | 00/24A6 : 9E 00 00 | ozunid_11 stz |$0000,x - 3472 | 2 game.s 863 | Code | 00 | | 1 | 00/24A9 : E8 | inx - 3473 | 2 game.s 864 | Code | 00 | | 1 | 00/24AA : E8 | inx - 3474 | 2 game.s 865 | Code | 00 | 2 | 3 | 00/24AB : E0 5E 20 | cpx #FIN_DATA - 3475 | 2 game.s 866 | Code | 00 | | 2 | 00/24AE : 90 F6 | bcc ozunid_11 - 3476 | 2 game.s 867 | Empty | 00 | | 0 | 00/24B0 | - 3477 | 2 game.s 868 | Code | 00 | | 3 | 00/24B0 : A9 00 00 | lda #{0} - 3478 | 2 game.s 869 | Code | 00 | 2 | 3 | 00/24B3 : 8D 5C 14 | sta escape - 3479 | 2 game.s 870 | Code | 00 | | 1 | 00/24B6 : 60 | rts - 3480 | 2 game.s 871 | Empty | 00 | | 0 | 00/24B7 | - 3481 | 2 game.s 872 | Comment | 00 | | 0 | 00/24B7 | *----------------------- - 3482 | 2 game.s 873 | Comment | 00 | | 0 | 00/24B7 | * FIN - OK - 3483 | 2 game.s 874 | Comment | 00 | | 0 | 00/24B7 | *----------------------- - 3484 | 2 game.s 875 | Comment | 00 | | 0 | 00/24B7 | * fin - 3485 | 2 game.s 876 | Empty | 00 | | 0 | 00/24B7 | - 3486 | 2 game.s 877 | Empty | 00 | | 0 | 00/24B7 | fin - 3487 | 2 game.s 878 | Code | 00 | | 1 | 00/24B7 : 60 | rts - 3488 | 2 game.s 879 | Empty | 00 | | 0 | 00/24B8 | - 3489 | 2 game.s 880 | Comment | 00 | | 0 | 00/24B8 | *----------------------- - 3490 | 2 game.s 881 | Comment | 00 | | 0 | 00/24B8 | * NOUVELLE_SCENE - OK - 3491 | 2 game.s 882 | Comment | 00 | | 0 | 00/24B8 | *----------------------- - 3492 | 2 game.s 883 | Comment | 00 | | 0 | 00/24B8 | * nouvelle_scene(scene) - 3493 | 2 game.s 884 | Empty | 00 | | 0 | 00/24B8 | - 3494 | 2 game.s 885 | Empty | 00 | | 0 | 00/24B8 | nouvelle_scene - 3495 | 2 game.s 886 | Code | 00 | 2 | 3 | 00/24B8 : AE 40 0D | ldx scene - 3496 | 2 game.s 887 | Code | 00 | | 3 | 00/24BB : A9 01 00 | lda #{1} - 3497 | 2 game.s 888 | Code | 10 | | 2 | 00/24BE : E2 20 | sep #$20 - 3498 | 2 game.s 889 | Code | 10 | 2 | 3 | 00/24C0 : 9D 5A 0E | sta scene_visitee,x - 3499 | 2 game.s 890 | Code | 00 | | 2 | 00/24C3 : C2 20 | rep #$20 - 3500 | 2 game.s 891 | Empty | 00 | | 0 | 00/24C5 | - 3501 | 2 game.s 892 | Code | 00 | | 3 | 00/24C5 : A9 00 00 | lda #{0} - 3502 | 2 game.s 893 | Code | 00 | 2 | 3 | 00/24C8 : 8D 42 0D | sta deplacement - 3503 | 2 game.s 894 | Empty | 00 | | 0 | 00/24CB | - 3504 | 2 game.s 895 | Code | 00 | 2 | 3 | 00/24CB : 9C DA 0D | stz option_mot - 3505 | 2 game.s 896 | Code | 00 | | 1 | 00/24CE : 60 | rts - 3506 | 2 game.s 897 | Empty | 00 | | 0 | 00/24CF | - 3507 | 2 game.s 898 | Comment | 00 | | 0 | 00/24CF | *----------------------- - 3508 | 2 game.s 899 | Comment | 00 | | 0 | 00/24CF | * SURLIGNER_MOT - 3509 | 2 game.s 900 | Comment | 00 | | 0 | 00/24CF | *----------------------- - 3510 | 2 game.s 901 | Comment | 00 | | 0 | 00/24CF | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) - 3511 | 2 game.s 902 | Empty | 00 | | 0 | 00/24CF | - 3512 | 2 game.s 903 | Empty | 00 | | 0 | 00/24CF | surligner_mot - 3513 | 2 game.s 904 | Code | 00 | | 1 | 00/24CF : 60 | rts - 3514 | 2 game.s 905 | Empty | 00 | | 0 | 00/24D0 | - 3515 | 2 game.s 906 | Comment | 00 | | 0 | 00/24D0 | *----------------------- - 3516 | 2 game.s 907 | Comment | 00 | | 0 | 00/24D0 | * PRINT - 3517 | 2 game.s 908 | Comment | 00 | | 0 | 00/24D0 | *----------------------- - 3518 | 2 game.s 909 | Comment | 00 | | 0 | 00/24D0 | * print(texte$,colonne&,ligne&,mode) - 3519 | 2 game.s 910 | Comment | 00 | | 0 | 00/24D0 | * 1,s w return address - 3520 | 2 game.s 911 | Comment | 00 | | 0 | 00/24D0 | * 3,s w mode - 3521 | 2 game.s 912 | Comment | 00 | | 0 | 00/24D0 | * 5,s w Y - 3522 | 2 game.s 913 | Comment | 00 | | 0 | 00/24D0 | * 7,s w X - 3523 | 2 game.s 914 | Comment | 00 | | 0 | 00/24D0 | * 9,s l text pointer - 3524 | 2 game.s 915 | Empty | 00 | | 0 | 00/24D0 | - 3525 | 2 game.s 916 | Equivalence | 00 | | 0 | 00/24D0 | max_colonnes = 80 - 3526 | 2 game.s 917 | Equivalence | 00 | | 0 | 00/24D0 | max_lignes = 20 - 3527 | 2 game.s 918 | Equivalence | 00 | | 0 | 00/24D0 | largeur_caractere = 8 - 3528 | 2 game.s 919 | Equivalence | 00 | | 0 | 00/24D0 | hauteur_caractere = 10 - 3529 | 2 game.s 920 | Empty | 00 | | 0 | 00/24D0 | - 3530 | 2 game.s 921 | Comment | 00 | | 0 | 00/24D0 | *--- - 3531 | 2 game.s 922 | Empty | 00 | | 0 | 00/24D0 | - 3532 | 2 game.s 923 | Code | 00 | | 2 | 00/24D0 : A3 0B | print lda 11,s - 3533 | 2 game.s 924 | Code | 00 | | 2 | 00/24D2 : 85 82 | sta {$80}+2 - 3534 | 2 game.s 925 | Code | 00 | | 2 | 00/24D4 : A3 09 | lda 9,s - 3535 | 2 game.s 926 | Code | 00 | | 2 | 00/24D6 : 85 80 | sta {$80} - 3536 | 2 game.s 927 | Code | 00 | | 2 | 00/24D8 : A3 07 | lda 7,s - 3537 | 2 game.s 928 | Code | 00 | 2 | 3 | 00/24DA : 8D 42 25 | sta printX - 3538 | 2 game.s 929 | Code | 00 | | 2 | 00/24DD : A3 05 | lda 5,s - 3539 | 2 game.s 930 | Code | 00 | 2 | 3 | 00/24DF : 8D 44 25 | sta printY - 3540 | 2 game.s 931 | Code | 00 | | 2 | 00/24E2 : A3 03 | lda 3,s - 3541 | 2 game.s 932 | Code | 00 | 2 | 3 | 00/24E4 : 8D 40 25 | sta printMODE - 3542 | 2 game.s 933 | Empty | 00 | | 0 | 00/24E7 | - 3543 | 2 game.s 934 | Code | 00 | | 2 | 00/24E7 : A7 80 | printLOOP lda [{$80}] - 3544 | 2 game.s 935 | Code | 00 | | 3 | 00/24E9 : 29 FF 00 | and #$ff - 3545 | 2 game.s 936 | Code | 00 | | 2 | 00/24EC : D0 0A | bne print1 - 3546 | 2 game.s 937 | Empty | 00 | | 0 | 00/24EE | - 3547 | 2 game.s 938 | Code | 00 | | 2 | 00/24EE : A3 01 | printEXIT lda 1,s - 3548 | 2 game.s 939 | Code | 00 | | 1 | 00/24F0 : FA | plx - 3549 | 2 game.s 940 | Code | 00 | | 1 | 00/24F1 : FA | plx - 3550 | 2 game.s 941 | Code | 00 | | 1 | 00/24F2 : FA | plx - 3551 | 2 game.s 942 | Code | 00 | | 1 | 00/24F3 : FA | plx - 3552 | 2 game.s 943 | Code | 00 | | 1 | 00/24F4 : FA | plx - 3553 | 2 game.s 944 | Code | 00 | | 2 | 00/24F5 : 83 01 | sta 1,s - 3554 | 2 game.s 945 | Code | 00 | | 1 | 00/24F7 : 60 | rts - 3555 | 2 game.s 946 | Empty | 00 | | 0 | 00/24F8 | - 3556 | 2 game.s 947 | Comment | 00 | | 0 | 00/24F8 | * 1- Get address of character in ptrFONT - 3557 | 2 game.s 948 | Empty | 00 | | 0 | 00/24F8 | - 3558 | 2 game.s 949 | Code | 00 | | 1 | 00/24F8 : 48 | print1 pha - 3559 | 2 game.s 950 | Empty | 00 | | 0 | 00/24F9 | - 3560 | 2 game.s 951 | Code | 00 | 2 | 3 | 00/24F9 : AD 42 25 | lda printX - 3561 | 2 game.s 952 | Code | 00 | | 1 | 00/24FC : 0A | asl - 3562 | 2 game.s 953 | Code | 00 | | 1 | 00/24FD : AA | tax - 3563 | 2 game.s 954 | Code | 00 | 2 | 3 | 00/24FE : BD 46 25 | lda x_coord,x - 3564 | 2 game.s 955 | Code | 00 | | 1 | 00/2501 : 48 | pha - 3565 | 2 game.s 956 | Empty | 00 | | 0 | 00/2502 | - 3566 | 2 game.s 957 | Code | 00 | 2 | 3 | 00/2502 : AD 44 25 | lda printY - 3567 | 2 game.s 958 | Code | 00 | | 1 | 00/2505 : 0A | asl - 3568 | 2 game.s 959 | Code | 00 | | 1 | 00/2506 : A8 | tay - 3569 | 2 game.s 960 | Code | 00 | 2 | 3 | 00/2507 : B9 E6 25 | lda y_coord,y - 3570 | 2 game.s 961 | Code | 00 | | 1 | 00/250A : 48 | pha - 3571 | 2 game.s 962 | Macro | 00 | | 0 | 00/250B | _MoveTo - 3573 | 2 game.s 962 | Code | 00 | | 3 | 00/250B : A2 04 3A | LDX #$3A04 ; load tool call # - 3574 | 2 game.s 962 | Code | 00 | | 4 | 00/250E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3575 | 2 game.s 963 | Macro | 00 | | 0 | 00/2512 | _DrawChar - 3577 | 2 game.s 963 | Code | 00 | | 3 | 00/2512 : A2 04 A4 | LDX #$A404 ; load tool call # - 3578 | 2 game.s 963 | Code | 00 | | 4 | 00/2515 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3579 | 2 game.s 964 | Empty | 00 | | 0 | 00/2519 | - 3580 | 2 game.s 965 | Comment | 00 | | 0 | 00/2519 | * 4- next character - 3581 | 2 game.s 966 | Empty | 00 | | 0 | 00/2519 | - 3582 | 2 game.s 967 | Code | 00 | | 2 | 00/2519 : E6 80 | inc {$80} - 3583 | 2 game.s 968 | Code | 00 | | 2 | 00/251B : D0 02 | bne print2 - 3584 | 2 game.s 969 | Code | 00 | | 2 | 00/251D : E6 82 | inc {$80}+2 - 3585 | 2 game.s 970 | Empty | 00 | | 0 | 00/251F | - 3586 | 2 game.s 971 | Comment | 00 | | 0 | 00/251F | * 5- next X/Y in SHR - 3587 | 2 game.s 972 | Empty | 00 | | 0 | 00/251F | - 3588 | 2 game.s 973 | Code | 00 | 2 | 3 | 00/251F : EE 42 25 | print2 inc printX - 3589 | 2 game.s 974 | Code | 00 | 2 | 3 | 00/2522 : AD 42 25 | lda printX - 3590 | 2 game.s 975 | Code | 00 | | 3 | 00/2525 : C9 50 00 | cmp #{80} - 3591 | 2 game.s 976 | Code | 00 | | 2 | 00/2528 : 90 13 | bcc print3 - 3592 | 2 game.s 977 | Empty | 00 | | 0 | 00/252A | - 3593 | 2 game.s 978 | Code | 00 | | 2 | 00/252A : A3 07 | lda 7,s ; reset X-coord - 3594 | 2 game.s 979 | Code | 00 | 2 | 3 | 00/252C : 8D 42 25 | sta printX - 3595 | 2 game.s 980 | Empty | 00 | | 0 | 00/252F | - 3596 | 2 game.s 981 | Code | 00 | 2 | 3 | 00/252F : EE 44 25 | inc printY - 3597 | 2 game.s 982 | Code | 00 | 2 | 3 | 00/2532 : AD 44 25 | lda printY - 3598 | 2 game.s 983 | Code | 00 | | 3 | 00/2535 : C9 14 00 | cmp #{20} - 3599 | 2 game.s 984 | Code | 00 | | 2 | 00/2538 : 90 03 | bcc print3 - 3600 | 2 game.s 985 | Empty | 00 | | 0 | 00/253A | - 3601 | 2 game.s 986 | Code | 00 | | 3 | 00/253A : 82 B1 FF | brl printEXIT ; out of SHR screen, we exit - 3602 | 2 game.s 987 | Empty | 00 | | 0 | 00/253D | - 3603 | 2 game.s 988 | Comment | 00 | | 0 | 00/253D | * 6- we loop - 3604 | 2 game.s 989 | Empty | 00 | | 0 | 00/253D | - 3605 | 2 game.s 990 | Code | 00 | | 3 | 00/253D : 82 A7 FF | print3 brl printLOOP - 3606 | 2 game.s 991 | Empty | 00 | | 0 | 00/2540 | - 3607 | 2 game.s 992 | Comment | 00 | | 0 | 00/2540 | *--- - 3608 | 2 game.s 993 | Empty | 00 | | 0 | 00/2540 | - 3609 | 2 game.s 994 | Data | 00 | | 2 | 00/2540 : 00 00 | printMODE ds 2 - 3610 | 2 game.s 995 | Data | 00 | | 2 | 00/2542 : 00 00 | printX ds 2 - 3611 | 2 game.s 996 | Data | 00 | | 2 | 00/2544 : 00 00 | printY ds 2 - 3612 | 2 game.s 997 | Empty | 00 | | 0 | 00/2546 | - 3613 | 2 game.s 998 | Comment | 00 | | 0 | 00/2546 | *--- - 3614 | 2 game.s 999 | Empty | 00 | | 0 | 00/2546 | - 3615 | 2 game.s 1000 | Empty | 00 | | 0 | 00/2546 | x_coord - 3616 | 2 game.s 1001 | Variable | 00 | | 0 | 00/2546 | ]x = 0 ; Premire ligne - 3617 | 2 game.s 1003 | Data | 00 | | 2 | 00/2546 : 00 00 | dw 0 - 3618 | 2 game.s 1003 | Data | 00 | | 2 | 00/2548 : 08 00 | dw 8 - 3619 | 2 game.s 1003 | Data | 00 | | 2 | 00/254A : 10 00 | dw 16 - 3620 | 2 game.s 1003 | Data | 00 | | 2 | 00/254C : 18 00 | dw 24 - 3621 | 2 game.s 1003 | Data | 00 | | 2 | 00/254E : 20 00 | dw 32 - 3622 | 2 game.s 1003 | Data | 00 | | 2 | 00/2550 : 28 00 | dw 40 - 3623 | 2 game.s 1003 | Data | 00 | | 2 | 00/2552 : 30 00 | dw 48 - 3624 | 2 game.s 1003 | Data | 00 | | 2 | 00/2554 : 38 00 | dw 56 - 3625 | 2 game.s 1003 | Data | 00 | | 2 | 00/2556 : 40 00 | dw 64 - 3626 | 2 game.s 1003 | Data | 00 | | 2 | 00/2558 : 48 00 | dw 72 - 3627 | 2 game.s 1003 | Data | 00 | | 2 | 00/255A : 50 00 | dw 80 - 3628 | 2 game.s 1003 | Data | 00 | | 2 | 00/255C : 58 00 | dw 88 - 3629 | 2 game.s 1003 | Data | 00 | | 2 | 00/255E : 60 00 | dw 96 - 3630 | 2 game.s 1003 | Data | 00 | | 2 | 00/2560 : 68 00 | dw 104 - 3631 | 2 game.s 1003 | Data | 00 | | 2 | 00/2562 : 70 00 | dw 112 - 3632 | 2 game.s 1003 | Data | 00 | | 2 | 00/2564 : 78 00 | dw 120 - 3633 | 2 game.s 1003 | Data | 00 | | 2 | 00/2566 : 80 00 | dw 128 - 3634 | 2 game.s 1003 | Data | 00 | | 2 | 00/2568 : 88 00 | dw 136 - 3635 | 2 game.s 1003 | Data | 00 | | 2 | 00/256A : 90 00 | dw 144 - 3636 | 2 game.s 1003 | Data | 00 | | 2 | 00/256C : 98 00 | dw 152 - 3637 | 2 game.s 1003 | Data | 00 | | 2 | 00/256E : A0 00 | dw 160 - 3638 | 2 game.s 1003 | Data | 00 | | 2 | 00/2570 : A8 00 | dw 168 - 3639 | 2 game.s 1003 | Data | 00 | | 2 | 00/2572 : B0 00 | dw 176 - 3640 | 2 game.s 1003 | Data | 00 | | 2 | 00/2574 : B8 00 | dw 184 - 3641 | 2 game.s 1003 | Data | 00 | | 2 | 00/2576 : C0 00 | dw 192 - 3642 | 2 game.s 1003 | Data | 00 | | 2 | 00/2578 : C8 00 | dw 200 - 3643 | 2 game.s 1003 | Data | 00 | | 2 | 00/257A : D0 00 | dw 208 - 3644 | 2 game.s 1003 | Data | 00 | | 2 | 00/257C : D8 00 | dw 216 - 3645 | 2 game.s 1003 | Data | 00 | | 2 | 00/257E : E0 00 | dw 224 - 3646 | 2 game.s 1003 | Data | 00 | | 2 | 00/2580 : E8 00 | dw 232 - 3647 | 2 game.s 1003 | Data | 00 | | 2 | 00/2582 : F0 00 | dw 240 - 3648 | 2 game.s 1003 | Data | 00 | | 2 | 00/2584 : F8 00 | dw 248 - 3649 | 2 game.s 1003 | Data | 00 | | 2 | 00/2586 : 00 01 | dw 256 - 3650 | 2 game.s 1003 | Data | 00 | | 2 | 00/2588 : 08 01 | dw 264 - 3651 | 2 game.s 1003 | Data | 00 | | 2 | 00/258A : 10 01 | dw 272 - 3652 | 2 game.s 1003 | Data | 00 | | 2 | 00/258C : 18 01 | dw 280 - 3653 | 2 game.s 1003 | Data | 00 | | 2 | 00/258E : 20 01 | dw 288 - 3654 | 2 game.s 1003 | Data | 00 | | 2 | 00/2590 : 28 01 | dw 296 - 3655 | 2 game.s 1003 | Data | 00 | | 2 | 00/2592 : 30 01 | dw 304 - 3656 | 2 game.s 1003 | Data | 00 | | 2 | 00/2594 : 38 01 | dw 312 - 3657 | 2 game.s 1003 | Data | 00 | | 2 | 00/2596 : 40 01 | dw 320 - 3658 | 2 game.s 1003 | Data | 00 | | 2 | 00/2598 : 48 01 | dw 328 - 3659 | 2 game.s 1003 | Data | 00 | | 2 | 00/259A : 50 01 | dw 336 - 3660 | 2 game.s 1003 | Data | 00 | | 2 | 00/259C : 58 01 | dw 344 - 3661 | 2 game.s 1003 | Data | 00 | | 2 | 00/259E : 60 01 | dw 352 - 3662 | 2 game.s 1003 | Data | 00 | | 2 | 00/25A0 : 68 01 | dw 360 - 3663 | 2 game.s 1003 | Data | 00 | | 2 | 00/25A2 : 70 01 | dw 368 - 3664 | 2 game.s 1003 | Data | 00 | | 2 | 00/25A4 : 78 01 | dw 376 - 3665 | 2 game.s 1003 | Data | 00 | | 2 | 00/25A6 : 80 01 | dw 384 - 3666 | 2 game.s 1003 | Data | 00 | | 2 | 00/25A8 : 88 01 | dw 392 - 3667 | 2 game.s 1003 | Data | 00 | | 2 | 00/25AA : 90 01 | dw 400 - 3668 | 2 game.s 1003 | Data | 00 | | 2 | 00/25AC : 98 01 | dw 408 - 3669 | 2 game.s 1003 | Data | 00 | | 2 | 00/25AE : A0 01 | dw 416 - 3670 | 2 game.s 1003 | Data | 00 | | 2 | 00/25B0 : A8 01 | dw 424 - 3671 | 2 game.s 1003 | Data | 00 | | 2 | 00/25B2 : B0 01 | dw 432 - 3672 | 2 game.s 1003 | Data | 00 | | 2 | 00/25B4 : B8 01 | dw 440 - 3673 | 2 game.s 1003 | Data | 00 | | 2 | 00/25B6 : C0 01 | dw 448 - 3674 | 2 game.s 1003 | Data | 00 | | 2 | 00/25B8 : C8 01 | dw 456 - 3675 | 2 game.s 1003 | Data | 00 | | 2 | 00/25BA : D0 01 | dw 464 - 3676 | 2 game.s 1003 | Data | 00 | | 2 | 00/25BC : D8 01 | dw 472 - 3677 | 2 game.s 1003 | Data | 00 | | 2 | 00/25BE : E0 01 | dw 480 - 3678 | 2 game.s 1003 | Data | 00 | | 2 | 00/25C0 : E8 01 | dw 488 - 3679 | 2 game.s 1003 | Data | 00 | | 2 | 00/25C2 : F0 01 | dw 496 - 3680 | 2 game.s 1003 | Data | 00 | | 2 | 00/25C4 : F8 01 | dw 504 - 3681 | 2 game.s 1003 | Data | 00 | | 2 | 00/25C6 : 00 02 | dw 512 - 3682 | 2 game.s 1003 | Data | 00 | | 2 | 00/25C8 : 08 02 | dw 520 - 3683 | 2 game.s 1003 | Data | 00 | | 2 | 00/25CA : 10 02 | dw 528 - 3684 | 2 game.s 1003 | Data | 00 | | 2 | 00/25CC : 18 02 | dw 536 - 3685 | 2 game.s 1003 | Data | 00 | | 2 | 00/25CE : 20 02 | dw 544 - 3686 | 2 game.s 1003 | Data | 00 | | 2 | 00/25D0 : 28 02 | dw 552 - 3687 | 2 game.s 1003 | Data | 00 | | 2 | 00/25D2 : 30 02 | dw 560 - 3688 | 2 game.s 1003 | Data | 00 | | 2 | 00/25D4 : 38 02 | dw 568 - 3689 | 2 game.s 1003 | Data | 00 | | 2 | 00/25D6 : 40 02 | dw 576 - 3690 | 2 game.s 1003 | Data | 00 | | 2 | 00/25D8 : 48 02 | dw 584 - 3691 | 2 game.s 1003 | Data | 00 | | 2 | 00/25DA : 50 02 | dw 592 - 3692 | 2 game.s 1003 | Data | 00 | | 2 | 00/25DC : 58 02 | dw 600 - 3693 | 2 game.s 1003 | Data | 00 | | 2 | 00/25DE : 60 02 | dw 608 - 3694 | 2 game.s 1003 | Data | 00 | | 2 | 00/25E0 : 68 02 | dw 616 - 3695 | 2 game.s 1003 | Data | 00 | | 2 | 00/25E2 : 70 02 | dw 624 - 3696 | 2 game.s 1003 | Data | 00 | | 2 | 00/25E4 : 78 02 | dw 632 - 3697 | 2 game.s 1006 | Empty | 00 | | 0 | 00/25E6 | - 3698 | 2 game.s 1007 | Empty | 00 | | 0 | 00/25E6 | y_coord - 3699 | 2 game.s 1008 | Variable | 00 | | 0 | 00/25E6 | ]y = 0 ; Premire ligne - 3700 | 2 game.s 1010 | Data | 00 | | 2 | 00/25E6 : 00 00 | dw 0 - 3701 | 2 game.s 1010 | Data | 00 | | 2 | 00/25E8 : 0A 00 | dw 10 - 3702 | 2 game.s 1010 | Data | 00 | | 2 | 00/25EA : 14 00 | dw 20 - 3703 | 2 game.s 1010 | Data | 00 | | 2 | 00/25EC : 1E 00 | dw 30 - 3704 | 2 game.s 1010 | Data | 00 | | 2 | 00/25EE : 28 00 | dw 40 - 3705 | 2 game.s 1010 | Data | 00 | | 2 | 00/25F0 : 32 00 | dw 50 - 3706 | 2 game.s 1010 | Data | 00 | | 2 | 00/25F2 : 3C 00 | dw 60 - 3707 | 2 game.s 1010 | Data | 00 | | 2 | 00/25F4 : 46 00 | dw 70 - 3708 | 2 game.s 1010 | Data | 00 | | 2 | 00/25F6 : 50 00 | dw 80 - 3709 | 2 game.s 1010 | Data | 00 | | 2 | 00/25F8 : 5A 00 | dw 90 - 3710 | 2 game.s 1010 | Data | 00 | | 2 | 00/25FA : 64 00 | dw 100 - 3711 | 2 game.s 1010 | Data | 00 | | 2 | 00/25FC : 6E 00 | dw 110 - 3712 | 2 game.s 1010 | Data | 00 | | 2 | 00/25FE : 78 00 | dw 120 - 3713 | 2 game.s 1010 | Data | 00 | | 2 | 00/2600 : 82 00 | dw 130 - 3714 | 2 game.s 1010 | Data | 00 | | 2 | 00/2602 : 8C 00 | dw 140 - 3715 | 2 game.s 1010 | Data | 00 | | 2 | 00/2604 : 96 00 | dw 150 - 3716 | 2 game.s 1010 | Data | 00 | | 2 | 00/2606 : A0 00 | dw 160 - 3717 | 2 game.s 1010 | Data | 00 | | 2 | 00/2608 : AA 00 | dw 170 - 3718 | 2 game.s 1010 | Data | 00 | | 2 | 00/260A : B4 00 | dw 180 - 3719 | 2 game.s 1010 | Data | 00 | | 2 | 00/260C : BE 00 | dw 190 - 3720 | 2 game.s 1013 | Empty | 00 | | 0 | 00/260E | - 3721 | 2 game.s 1014 | Comment | 00 | | 0 | 00/260E | *----------------------- - 3722 | 2 game.s 1015 | Comment | 00 | | 0 | 00/260E | * CPRINT - OK - 3723 | 2 game.s 1016 | Comment | 00 | | 0 | 00/260E | *----------------------- - 3724 | 2 game.s 1017 | Comment | 00 | | 0 | 00/260E | * cprint(texte$,ligne&,mode) - 3725 | 2 game.s 1018 | Comment | 00 | | 0 | 00/260E | * A= ptr to string - 3726 | 2 game.s 1019 | Comment | 00 | | 0 | 00/260E | * Y= line index - 3727 | 2 game.s 1020 | Empty | 00 | | 0 | 00/260E | - 3728 | 2 game.s 1021 | Code | 00 | 1 >>16 | 3 | 00/260E : F4 00 00 | cprint pea ^cprint ; ptr to text - 3729 | 2 game.s 1022 | Code | 00 | | 1 | 00/2611 : 48 | pha - 3730 | 2 game.s 1023 | Code | 00 | | 1 | 00/2612 : 48 | pha ; X - 3731 | 2 game.s 1024 | Code | 00 | | 1 | 00/2613 : 5A | phy ; Y - 3732 | 2 game.s 1025 | Code | 00 | | 3 | 00/2614 : F4 00 00 | pea $0000 ; mode - 3733 | 2 game.s 1026 | Empty | 00 | | 0 | 00/2617 | - 3734 | 2 game.s 1027 | Comment | 00 | | 0 | 00/2617 | * pea $0000 ; space for result - 3735 | 2 game.s 1028 | Comment | 00 | | 0 | 00/2617 | * pea ^cprint ; pointer to string - 3736 | 2 game.s 1029 | Comment | 00 | | 0 | 00/2617 | * pha - 3737 | 2 game.s 1030 | Comment | 00 | | 0 | 00/2617 | * _CStringWidth - 3738 | 2 game.s 1031 | Empty | 00 | | 0 | 00/2617 | - 3739 | 2 game.s 1032 | Code | 00 | | 3 | 00/2617 : F4 00 00 | pea $0000 ; count nb of chars in the string - 3740 | 2 game.s 1033 | Code | 00 | | 2 | 00/261A : 85 80 | sta {$80} - 3741 | 2 game.s 1034 | Empty | 00 | | 0 | 00/261C | - 3742 | 2 game.s 1035 | Code | 00 | | 3 | 00/261C : A0 00 00 | ldy #0 - 3743 | 2 game.s 1036 | Code | 10 | | 2 | 00/261F : E2 20 | sep #$20 - 3744 | 2 game.s 1037 | Code | 10 | | 2 | 00/2621 : B1 80 | ozunid_12 lda ({$80}),y - 3745 | 2 game.s 1038 | Code | 10 | | 2 | 00/2623 : F0 03 | beq cprint1 - 3746 | 2 game.s 1039 | Code | 10 | | 1 | 00/2625 : C8 | iny - 3747 | 2 game.s 1040 | Code | 10 | | 2 | 00/2626 : D0 F9 | bne ozunid_12 - 3748 | 2 game.s 1041 | Empty | 10 | | 0 | 00/2628 | - 3749 | 2 game.s 1042 | Code | 00 | | 2 | 00/2628 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width - 3750 | 2 game.s 1043 | Code | 00 | | 1 | 00/262A : 98 | tya - 3751 | 2 game.s 1044 | Code | 00 | | 1 | 00/262B : 0A | asl - 3752 | 2 game.s 1045 | Code | 00 | | 1 | 00/262C : 0A | asl - 3753 | 2 game.s 1046 | Code | 00 | | 1 | 00/262D : 0A | asl - 3754 | 2 game.s 1047 | Code | 00 | | 2 | 00/262E : 83 01 | sta 1,s - 3755 | 2 game.s 1048 | Empty | 00 | | 0 | 00/2630 | - 3756 | 2 game.s 1049 | Comment | 00 | | 0 | 00/2630 | *--- now, calculate where we should display it online - 3757 | 2 game.s 1050 | Empty | 00 | | 0 | 00/2630 | - 3758 | 2 game.s 1051 | Code | 00 | 2 | 3 | 00/2630 : AD 4D 02 | lda mainWIDTH ; 320 or 640 - 3759 | 2 game.s 1052 | Code | 00 | | 1 | 00/2633 : 38 | sec - 3760 | 2 game.s 1053 | Code | 00 | | 2 | 00/2634 : E3 01 | sbc 1,s ; stringWidth in pixels - 3761 | 2 game.s 1054 | Code | 00 | | 1 | 00/2636 : FA | plx ; free stack - 3762 | 2 game.s 1055 | Code | 00 | | 1 | 00/2637 : 4A | lsr ; /2 - 3763 | 2 game.s 1056 | Code | 00 | | 1 | 00/2638 : 4A | lsr ; /4 - 3764 | 2 game.s 1057 | Code | 00 | | 1 | 00/2639 : 4A | lsr ; /8 - 3765 | 2 game.s 1058 | Code | 00 | | 1 | 00/263A : 4A | lsr ; /16 - 3766 | 2 game.s 1059 | Code | 00 | | 2 | 00/263B : 83 05 | sta 5,s ; fill X from above - 3767 | 2 game.s 1060 | Code | 00 | 2 | 3 | 00/263D : 20 D0 24 | jsr print - 3768 | 2 game.s 1061 | Code | 00 | | 1 | 00/2640 : 60 | rts ; must be RTS - 3769 | 2 game.s 1062 | Empty | 00 | | 0 | 00/2641 | - 3770 | 2 game.s 1063 | Comment | 00 | | 0 | 00/2641 | *----------------------- - 3771 | 2 game.s 1064 | Comment | 00 | | 0 | 00/2641 | * ATTENTE - OK - 3772 | 2 game.s 1065 | Comment | 00 | | 0 | 00/2641 | *----------------------- - 3773 | 2 game.s 1066 | Comment | 00 | | 0 | 00/2641 | * attente - 3774 | 2 game.s 1067 | Code | 00 | 2 | 3 | 00/2641 : 4C 62 04 | jmp waitEVENT ; LoGo - check if we support keypresses as well - 3775 | 2 game.s 1068 | Empty | 00 | | 0 | 00/2644 | - 3776 | 2 game.s 1069 | Comment | 00 | | 0 | 00/2644 | *----------------------- - 3777 | 2 game.s 1070 | Comment | 00 | | 0 | 00/2644 | * IMAGE - OK - 3778 | 2 game.s 1071 | Comment | 00 | | 0 | 00/2644 | *----------------------- - 3779 | 2 game.s 1072 | Comment | 00 | | 0 | 00/2644 | * image(scene) - 3780 | 2 game.s 1073 | Empty | 00 | | 0 | 00/2644 | - 3781 | 2 game.s 1074 | Empty | 00 | | 0 | 00/2644 | image - 3782 | 2 game.s 1075 | Code | 00 | 2 | 3 | 00/2644 : AD 40 0D | lda scene - 3783 | 2 game.s 1076 | Code | 00 | | 1 | 00/2647 : 0A | asl - 3784 | 2 game.s 1077 | Code | 00 | | 1 | 00/2648 : AA | tax - 3785 | 2 game.s 1078 | Code | 00 | 2 | 3 | 00/2649 : BD 5A 10 | lda image_a_charger,x - 3786 | 2 game.s 1079 | Code | 00 | | 2 | 00/264C : F0 07 | beq image_1 - 3787 | 2 game.s 1080 | Empty | 00 | | 0 | 00/264E | - 3788 | 2 game.s 1081 | Code | 00 | | 3 | 00/264E : A9 00 00 | image_ko lda #{0} - 3789 | 2 game.s 1082 | Code | 00 | 2 | 3 | 00/2651 : 8D 5A 14 | sta image_chargee - 3790 | 2 game.s 1083 | Code | 00 | | 1 | 00/2654 : 60 | rts - 3791 | 2 game.s 1084 | Empty | 00 | | 0 | 00/2655 | - 3792 | 2 game.s 1085 | Comment | 00 | | 0 | 00/2655 | *--- on copie le nom pIMAGE+2 - 3793 | 2 game.s 1086 | Empty | 00 | | 0 | 00/2655 | - 3794 | 2 game.s 1087 | Code | 00 | | 2 | 00/2655 : 85 A0 | image_1 sta {$a0} - 3795 | 2 game.s 1088 | Code | 00 | 2 | 3 | 00/2657 : AD B2 06 | lda ptrINDEX+2 - 3796 | 2 game.s 1089 | Code | 00 | | 2 | 00/265A : 85 A2 | sta {$a0}+2 - 3797 | 2 game.s 1090 | Empty | 00 | | 0 | 00/265C | - 3798 | 2 game.s 1091 | Code | 00 | | 3 | 00/265C : A0 00 00 | ldy #0 ; 1METRO.PI1 - 3799 | 2 game.s 1092 | Code | 10 | | 2 | 00/265F : E2 20 | sep #$20 ; 01234567 - 3800 | 2 game.s 1093 | Code | 10 | | 2 | 00/2661 : B7 A0 | ozunid_13 lda [{$a0}],y - 3801 | 2 game.s 1094 | Code | 10 | 2 | 3 | 00/2663 : 99 4B 0A | sta pIMAGE+4,y - 3802 | 2 game.s 1095 | Code | 10 | | 1 | 00/2666 : C8 | iny - 3803 | 2 game.s 1096 | Code | 10 | | 2 | 00/2667 : C9 2E | cmp #'.' - 3804 | 2 game.s 1097 | Code | 10 | | 2 | 00/2669 : D0 F6 | bne ozunid_13 - 3805 | 2 game.s 1098 | Empty | 10 | | 0 | 00/266B | - 3806 | 2 game.s 1099 | Code | 10 | 2 | 3 | 00/266B : AD 30 0D | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) - 3807 | 2 game.s 1100 | Code | 10 | | 2 | 00/266E : 09 40 | ora #'A'-1 - 3808 | 2 game.s 1101 | Code | 10 | 2 | 3 | 00/2670 : 8D 4B 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. - 3809 | 2 game.s 1102 | Empty | 10 | | 0 | 00/2673 | - 3810 | 2 game.s 1103 | Code | 10 | | 2 | 00/2673 : A9 6C | lda #'l' ; lz4 - 3811 | 2 game.s 1104 | Code | 10 | 2 | 3 | 00/2675 : 99 4B 0A | sta pIMAGE+4,y - 3812 | 2 game.s 1105 | Code | 10 | | 1 | 00/2678 : C8 | iny ; 8 - 3813 | 2 game.s 1106 | Code | 10 | | 2 | 00/2679 : A9 7A | lda #'z' - 3814 | 2 game.s 1107 | Code | 10 | 2 | 3 | 00/267B : 99 4B 0A | sta pIMAGE+4,y - 3815 | 2 game.s 1108 | Code | 10 | | 1 | 00/267E : C8 | iny ; 9 - 3816 | 2 game.s 1109 | Code | 10 | | 2 | 00/267F : A9 34 | lda #'4' - 3817 | 2 game.s 1110 | Code | 10 | 2 | 3 | 00/2681 : 99 4B 0A | sta pIMAGE+4,y - 3818 | 2 game.s 1111 | Empty | 10 | | 0 | 00/2684 | - 3819 | 2 game.s 1112 | Code | 10 | | 1 | 00/2684 : 98 | tya - 3820 | 2 game.s 1113 | Code | 10 | | 1 | 00/2685 : 18 | clc - 3821 | 2 game.s 1114 | Code | 10 | | 2 | 00/2686 : 69 05 | adc #5 ; strl (2) + '7/' (2) + la correction sur la longueur de chane - 3822 | 2 game.s 1115 | Code | 10 | 2 | 3 | 00/2688 : 8D 47 0A | sta pIMAGE - 3823 | 2 game.s 1116 | Code | 00 | | 2 | 00/268B : C2 20 | rep #$20 - 3824 | 2 game.s 1117 | Empty | 00 | | 0 | 00/268D | - 3825 | 2 game.s 1118 | Comment | 00 | | 0 | 00/268D | *--- et on charge l'image - 3826 | 2 game.s 1119 | Empty | 00 | | 0 | 00/268D | - 3827 | 2 game.s 1120 | Code | 00 | 2 | 3 | 00/268D : A9 47 0A | lda #pIMAGE - 3828 | 2 game.s 1121 | Code | 00 | 2 | 3 | 00/2690 : AE AE 06 | ldx ptrUNPACK+2 - 3829 | 2 game.s 1122 | Code | 00 | 2 | 3 | 00/2693 : AC AC 06 | ldy ptrUNPACK - 3830 | 2 game.s 1123 | Code | 00 | 2 | 3 | 00/2696 : 20 9E 08 | jsr loadFILE - 3831 | 2 game.s 1124 | Code | 00 | | 2 | 00/2699 : B0 B3 | bcs image_ko - 3832 | 2 game.s 1125 | Code | 00 | | 1 | 00/269B : 98 | tya - 3833 | 2 game.s 1126 | Code | 00 | 2 | 3 | 00/269C : 20 84 05 | jsr unpackLZ4 - 3834 | 2 game.s 1127 | Empty | 00 | | 0 | 00/269F | - 3835 | 2 game.s 1128 | Code | 00 | | 3 | 00/269F : A9 01 00 | lda #{1} - 3836 | 2 game.s 1129 | Code | 00 | 2 | 3 | 00/26A2 : 8D 5A 14 | sta image_chargee - 3837 | 2 game.s 1130 | Code | 00 | 2 | 3 | 00/26A5 : 4C A9 26 | jmp affiche_image - 3838 | 2 game.s 1131 | Empty | 00 | | 0 | 00/26A8 | - 3839 | 2 game.s 1132 | Comment | 00 | | 0 | 00/26A8 | *----------------------- - 3840 | 2 game.s 1133 | Comment | 00 | | 0 | 00/26A8 | * CHARGEMENT_HARD - OK - 3841 | 2 game.s 1134 | Comment | 00 | | 0 | 00/26A8 | *----------------------- - 3842 | 2 game.s 1135 | Comment | 00 | | 0 | 00/26A8 | * chargement_hard(fichier$) - 3843 | 2 game.s 1136 | Empty | 00 | | 0 | 00/26A8 | - 3844 | 2 game.s 1137 | Empty | 00 | | 0 | 00/26A8 | chargement_hard - 3845 | 2 game.s 1138 | Code | 00 | | 1 | 00/26A8 : 60 | rts - 3846 | 2 game.s 1139 | Empty | 00 | | 0 | 00/26A9 | - 3847 | 2 game.s 1140 | Comment | 00 | | 0 | 00/26A9 | *----------------------- - 3848 | 2 game.s 1141 | Comment | 00 | | 0 | 00/26A9 | * AFFICHE_IMAGE - OK - 3849 | 2 game.s 1142 | Comment | 00 | | 0 | 00/26A9 | *----------------------- - 3850 | 2 game.s 1143 | Comment | 00 | | 0 | 00/26A9 | * affiche_image(adresse_image%,palette$,fondu!) - 3851 | 2 game.s 1144 | Empty | 00 | | 0 | 00/26A9 | - 3852 | 2 game.s 1145 | Empty | 00 | | 0 | 00/26A9 | affiche_image - 3853 | 2 game.s 1146 | Code | 00 | 2 | 3 | 00/26A9 : AD 5A 14 | lda image_chargee - 3854 | 2 game.s 1147 | Code | 00 | | 3 | 00/26AC : C9 01 00 | cmp #{1} - 3855 | 2 game.s 1148 | Code | 00 | | 2 | 00/26AF : F0 01 | beq ai_1 - 3856 | 2 game.s 1149 | Code | 00 | | 1 | 00/26B1 : 60 | rts - 3857 | 2 game.s 1150 | Empty | 00 | | 0 | 00/26B2 | - 3858 | 2 game.s 1151 | Empty | 00 | | 0 | 00/26B2 | ai_1 - 3859 | 2 game.s 1152 | Code | 00 | 2 | 3 | 00/26B2 : 20 CA 01 | jsr switch_320 - 3860 | 2 game.s 1153 | Code | 00 | 2 | 3 | 00/26B5 : 20 F1 26 | jsr noircit_ecran - 3861 | 2 game.s 1154 | Code | 00 | 2 | 3 | 00/26B8 : AE A2 06 | ldx ptrIMAGE+2 - 3862 | 2 game.s 1155 | Code | 00 | 2 | 3 | 00/26BB : AC A0 06 | ldy ptrIMAGE - 3863 | 2 game.s 1156 | Code | 00 | 2 | 3 | 00/26BE : 20 7C 04 | jsr fadeIN - 3864 | 2 game.s 1157 | Code | 00 | 2 | 3 | 00/26C1 : 20 62 04 | jsr waitEVENT - 3865 | 2 game.s 1158 | Code | 00 | 2 | 3 | 00/26C4 : 20 2C 05 | jsr fadeOUT ; noircit_ecran - 3866 | 2 game.s 1159 | Code | 00 | 2 | 3 | 00/26C7 : 4C D2 01 | jmp switch_640 - 3867 | 2 game.s 1160 | Empty | 00 | | 0 | 00/26CA | - 3868 | 2 game.s 1161 | Comment | 00 | | 0 | 00/26CA | *----------------------- - 3869 | 2 game.s 1162 | Comment | 00 | | 0 | 00/26CA | * CHARGE_IMAGE - OK - 3870 | 2 game.s 1163 | Comment | 00 | | 0 | 00/26CA | *----------------------- - 3871 | 2 game.s 1164 | Comment | 00 | | 0 | 00/26CA | * charge_image(fichier$) - 3872 | 2 game.s 1165 | Empty | 00 | | 0 | 00/26CA | - 3873 | 2 game.s 1166 | Empty | 00 | | 0 | 00/26CA | charge_image - 3874 | 2 game.s 1167 | Code | 00 | | 1 | 00/26CA : 60 | rts - 3875 | 2 game.s 1168 | Empty | 00 | | 0 | 00/26CB | - 3876 | 2 game.s 1169 | Comment | 00 | | 0 | 00/26CB | *----------------------- - 3877 | 2 game.s 1170 | Comment | 00 | | 0 | 00/26CB | * IMAGE_ECRAN - OK - 3878 | 2 game.s 1171 | Comment | 00 | | 0 | 00/26CB | *----------------------- - 3879 | 2 game.s 1172 | Comment | 00 | | 0 | 00/26CB | * image_ecran(adresse_image%) - 3880 | 2 game.s 1173 | Empty | 00 | | 0 | 00/26CB | - 3881 | 2 game.s 1174 | Empty | 00 | | 0 | 00/26CB | image_ecran - 3882 | 2 game.s 1175 | Code | 00 | | 1 | 00/26CB : 60 | rts - 3883 | 2 game.s 1176 | Empty | 00 | | 0 | 00/26CC | - 3884 | 2 game.s 1177 | Comment | 00 | | 0 | 00/26CC | *----------------------- - 3885 | 2 game.s 1178 | Comment | 00 | | 0 | 00/26CC | * FADEIN - OK - 3886 | 2 game.s 1179 | Comment | 00 | | 0 | 00/26CC | *----------------------- - 3887 | 2 game.s 1180 | Comment | 00 | | 0 | 00/26CC | * fadein(palette2$) - 3888 | 2 game.s 1181 | Code | 00 | | 1 | 00/26CC : 60 | rts - 3889 | 2 game.s 1182 | Empty | 00 | | 0 | 00/26CD | - 3890 | 2 game.s 1183 | Comment | 00 | | 0 | 00/26CD | *----------------------- - 3891 | 2 game.s 1184 | Comment | 00 | | 0 | 00/26CD | * FADEOUT - OK - 3892 | 2 game.s 1185 | Comment | 00 | | 0 | 00/26CD | *----------------------- - 3893 | 2 game.s 1186 | Comment | 00 | | 0 | 00/26CD | * fadeout(palette2$) - 3894 | 2 game.s 1187 | Code | 00 | | 1 | 00/26CD : 60 | rts - 3895 | 2 game.s 1188 | Empty | 00 | | 0 | 00/26CE | - 3896 | 2 game.s 1189 | Empty | 00 | | 0 | 00/26CE | palette_320 - 3897 | 2 game.s 1190 | Data | 00 | | 16 | 00/26CE : 00 00 77 07 | hex 0000770741082C070F008000700F000D + 3193 | 2 game.s 693 | Empty | 00 | | 0 | 00/23ED | + 3194 | 2 game.s 694 | Comment | 00 | | 0 | 00/23ED | *----------------------- + 3195 | 2 game.s 695 | Comment | 00 | | 0 | 00/23ED | * INITIALISATION_ABSOLUE - OK + 3196 | 2 game.s 696 | Comment | 00 | | 0 | 00/23ED | *----------------------- + 3197 | 2 game.s 697 | Comment | 00 | | 0 | 00/23ED | * initialisation_absolue + 3198 | 2 game.s 698 | Empty | 00 | | 0 | 00/23ED | + 3199 | 2 game.s 699 | Empty | 00 | | 0 | 00/23ED | initialisation_absolue + 3200 | 2 game.s 700 | Code | 00 | 2 | 3 | 00/23ED : 20 12 24 | jsr initialisation_resolution + 3201 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/23F0 : 20 F1 26 | jsr noircit_ecran + 3202 | 2 game.s 702 | Code | 00 | 2 | 3 | 00/23F3 : 20 FF 23 | jsr initialisation_constantes + 3203 | 2 game.s 703 | Code | 00 | 2 | 3 | 00/23F6 : 20 13 24 | jsr initialisation_fonte + 3204 | 2 game.s 704 | Code | 00 | 2 | 3 | 00/23F9 : 20 14 24 | jsr initialisation_fond + 3205 | 2 game.s 705 | Code | 00 | 2 | 3 | 00/23FC : 4C 68 24 | jmp initialisation_souris + 3206 | 2 game.s 706 | Empty | 00 | | 0 | 00/23FF | + 3207 | 2 game.s 707 | Comment | 00 | | 0 | 00/23FF | *----------------------- + 3208 | 2 game.s 708 | Comment | 00 | | 0 | 00/23FF | * INITIALISATION_CONSTANTES - OK + 3209 | 2 game.s 709 | Comment | 00 | | 0 | 00/23FF | *----------------------- + 3210 | 2 game.s 710 | Comment | 00 | | 0 | 00/23FF | * initialisation_constantes + 3211 | 2 game.s 711 | Empty | 00 | | 0 | 00/23FF | + 3212 | 2 game.s 712 | Empty | 00 | | 0 | 00/23FF | initialisation_constantes + 3213 | 2 game.s 713 | Code | 00 | | 3 | 00/23FF : A9 03 00 | lda #3 + 3214 | 2 game.s 714 | Code | 00 | 2 | 3 | 00/2402 : 8D 36 0D | sta max_musiques + 3215 | 2 game.s 715 | Comment | 00 | | 0 | 00/2405 | * lda #75 + 3216 | 2 game.s 716 | Comment | 00 | | 0 | 00/2405 | * sta max_colonnes + 3217 | 2 game.s 717 | Comment | 00 | | 0 | 00/2405 | * lda #18 + 3218 | 2 game.s 718 | Comment | 00 | | 0 | 00/2405 | * sta max_lignes + 3219 | 2 game.s 719 | Comment | 00 | | 0 | 00/2405 | * lda #8 + 3220 | 2 game.s 720 | Comment | 00 | | 0 | 00/2405 | * sta largeur_caractere + 3221 | 2 game.s 721 | Comment | 00 | | 0 | 00/2405 | * lda #11 + 3222 | 2 game.s 722 | Comment | 00 | | 0 | 00/2405 | * sta hauteur_caractere + 3223 | 2 game.s 723 | Comment | 00 | | 0 | 00/2405 | * lda #3 + 3224 | 2 game.s 724 | Comment | 00 | | 0 | 00/2405 | * sta marge_gauche + 3225 | 2 game.s 725 | Comment | 00 | | 0 | 00/2405 | * lda #3*8 ; marge_gauche * largeur_caractere + 3226 | 2 game.s 726 | Comment | 00 | | 0 | 00/2405 | * sta marge_gauche_pixel + 3227 | 2 game.s 727 | Empty | 00 | | 0 | 00/2405 | + 3228 | 2 game.s 728 | Code | 00 | | 3 | 00/2405 : A9 19 00 | lda #{25} + 3229 | 2 game.s 729 | Code | 00 | 2 | 3 | 00/2408 : 8D 38 0D | sta max_mots + 3230 | 2 game.s 730 | Empty | 00 | | 0 | 00/240B | + 3231 | 2 game.s 731 | Code | 00 | | 3 | 00/240B : A9 00 7D | lda #32000 + 3232 | 2 game.s 732 | Code | 00 | 2 | 3 | 00/240E : 8D 3A 0D | sta taille_image + 3233 | 2 game.s 733 | Code | 00 | | 1 | 00/2411 : 60 | rts + 3234 | 2 game.s 734 | Empty | 00 | | 0 | 00/2412 | + 3235 | 2 game.s 735 | Comment | 00 | | 0 | 00/2412 | *----------------------- + 3236 | 2 game.s 736 | Comment | 00 | | 0 | 00/2412 | * INITIALISATION_RESOLUTION - OK + 3237 | 2 game.s 737 | Comment | 00 | | 0 | 00/2412 | *----------------------- + 3238 | 2 game.s 738 | Comment | 00 | | 0 | 00/2412 | * initialisation_resolution + 3239 | 2 game.s 739 | Empty | 00 | | 0 | 00/2412 | + 3240 | 2 game.s 740 | Empty | 00 | | 0 | 00/2412 | initialisation_resolution + 3241 | 2 game.s 741 | Code | 00 | | 1 | 00/2412 : 60 | rts + 3242 | 2 game.s 742 | Empty | 00 | | 0 | 00/2413 | + 3243 | 2 game.s 743 | Comment | 00 | | 0 | 00/2413 | *----------------------- + 3244 | 2 game.s 744 | Comment | 00 | | 0 | 00/2413 | * INITIALISATION_FONTE - OK + 3245 | 2 game.s 745 | Comment | 00 | | 0 | 00/2413 | *----------------------- + 3246 | 2 game.s 746 | Comment | 00 | | 0 | 00/2413 | * initialisation_fonte + 3247 | 2 game.s 747 | Empty | 00 | | 0 | 00/2413 | + 3248 | 2 game.s 748 | Empty | 00 | | 0 | 00/2413 | initialisation_fonte + 3249 | 2 game.s 749 | Code | 00 | | 1 | 00/2413 : 60 | rts + 3250 | 2 game.s 750 | Empty | 00 | | 0 | 00/2414 | + 3251 | 2 game.s 751 | Comment | 00 | | 0 | 00/2414 | *----------------------- + 3252 | 2 game.s 752 | Comment | 00 | | 0 | 00/2414 | * INITIALISATION_FOND - OK + 3253 | 2 game.s 753 | Comment | 00 | | 0 | 00/2414 | *----------------------- + 3254 | 2 game.s 754 | Comment | 00 | | 0 | 00/2414 | * initialisation_fond + 3255 | 2 game.s 755 | Empty | 00 | | 0 | 00/2414 | + 3256 | 2 game.s 756 | Empty | 00 | | 0 | 00/2414 | initialisation_fond + 3257 | 2 game.s 757 | Code | 00 | 2 | 3 | 00/2414 : A9 B1 09 | lda #pFOND + 3258 | 2 game.s 758 | Code | 00 | 2 | 3 | 00/2417 : AE AE 06 | ldx ptrUNPACK+2 + 3259 | 2 game.s 759 | Code | 00 | 2 | 3 | 00/241A : AC AC 06 | ldy ptrUNPACK + 3260 | 2 game.s 760 | Code | 00 | 2 | 3 | 00/241D : 20 9E 08 | jsr loadFILE + 3261 | 2 game.s 761 | Code | 00 | | 2 | 00/2420 : 90 24 | bcc fo_ok + 3262 | 2 game.s 762 | Empty | 00 | | 0 | 00/2422 | + 3263 | 2 game.s 763 | Code | 00 | | 1 | 00/2422 : 48 | pha + 3264 | 2 game.s 764 | Macro | 00 | | 0 | 00/2423 | PushLong #filSTR1 + 3268 | 2 game.s 764 | Code | 00 | 1 >>16 | 3 | 00/2423 : F4 00 00 | PEA #^#filSTR1 + 3275 | 2 game.s 764 | Code | 00 | 2 | 3 | 00/2426 : F4 49 07 | PEA #filSTR1 + 3278 | 2 game.s 765 | Macro | 00 | | 0 | 00/2429 | PushLong #errSTR2 + 3282 | 2 game.s 765 | Code | 00 | 1 >>16 | 3 | 00/2429 : F4 00 00 | PEA #^#errSTR2 + 3289 | 2 game.s 765 | Code | 00 | 2 | 3 | 00/242C : F4 5F 07 | PEA #errSTR2 + 3292 | 2 game.s 766 | Macro | 00 | | 0 | 00/242F | PushLong #errSTR1 + 3296 | 2 game.s 766 | Code | 00 | 1 >>16 | 3 | 00/242F : F4 00 00 | PEA #^#errSTR1 + 3303 | 2 game.s 766 | Code | 00 | 2 | 3 | 00/2432 : F4 5A 07 | PEA #errSTR1 + 3306 | 2 game.s 767 | Macro | 00 | | 0 | 00/2435 | PushLong #errSTR2 + 3310 | 2 game.s 767 | Code | 00 | 1 >>16 | 3 | 00/2435 : F4 00 00 | PEA #^#errSTR2 + 3317 | 2 game.s 767 | Code | 00 | 2 | 3 | 00/2438 : F4 5F 07 | PEA #errSTR2 + 3320 | 2 game.s 768 | Macro | 00 | | 0 | 00/243B | _TLTextMountVolume + 3322 | 2 game.s 768 | Code | 00 | | 3 | 00/243B : A2 01 12 | LDX #$1201 ; load tool call # + 3323 | 2 game.s 768 | Code | 00 | | 4 | 00/243E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3324 | 2 game.s 769 | Code | 00 | | 1 | 00/2442 : 68 | pla + 3325 | 2 game.s 770 | Code | 00 | | 3 | 00/2443 : 82 8A DF | brl meQUIT + 3326 | 2 game.s 771 | Empty | 00 | | 0 | 00/2446 | + 3327 | 2 game.s 772 | Code | 00 | | 1 | 00/2446 : 98 | fo_ok tya + 3328 | 2 game.s 773 | Code | 00 | 2 | 3 | 00/2447 : 20 84 05 | jsr unpackLZ4 + 3329 | 2 game.s 774 | Empty | 00 | | 0 | 00/244A | + 3330 | 2 game.s 775 | Macro | 00 | | 0 | 00/244A | PushLong ptrIMAGE + 3338 | 2 game.s 775 | Code | 00 | 2 | 3 | 00/244A : AD A2 06 | LDA ptrIMAGE+2 + 3339 | 2 game.s 775 | Code | 00 | | 1 | 00/244D : 48 | PHA + 3347 | 2 game.s 775 | Code | 00 | 2 | 3 | 00/244E : AD A0 06 | LDA ptrIMAGE + 3348 | 2 game.s 775 | Code | 00 | | 1 | 00/2451 : 48 | PHA + 3350 | 2 game.s 776 | Macro | 00 | | 0 | 00/2452 | PushLong ptrFOND + 3358 | 2 game.s 776 | Code | 00 | 2 | 3 | 00/2452 : AD AA 06 | LDA ptrFOND+2 + 3359 | 2 game.s 776 | Code | 00 | | 1 | 00/2455 : 48 | PHA + 3367 | 2 game.s 776 | Code | 00 | 2 | 3 | 00/2456 : AD A8 06 | LDA ptrFOND + 3368 | 2 game.s 776 | Code | 00 | | 1 | 00/2459 : 48 | PHA + 3370 | 2 game.s 777 | Macro | 00 | | 0 | 00/245A | PushLong #32768 + 3374 | 2 game.s 777 | Code | 00 | | 3 | 00/245A : F4 00 00 | PEA #^#32768 + 3381 | 2 game.s 777 | Code | 00 | | 3 | 00/245D : F4 00 80 | PEA #32768 + 3384 | 2 game.s 778 | Macro | 00 | | 0 | 00/2460 | _BlockMove + 3386 | 2 game.s 778 | Code | 00 | | 3 | 00/2460 : A2 02 2B | LDX #$2B02 ; load tool call # + 3387 | 2 game.s 778 | Code | 00 | | 4 | 00/2463 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3388 | 2 game.s 779 | Code | 00 | | 1 | 00/2467 : 60 | rts + 3389 | 2 game.s 780 | Empty | 00 | | 0 | 00/2468 | + 3390 | 2 game.s 781 | Comment | 00 | | 0 | 00/2468 | *----------------------- + 3391 | 2 game.s 782 | Comment | 00 | | 0 | 00/2468 | * INITIALISATION_SOURIS - OK + 3392 | 2 game.s 783 | Comment | 00 | | 0 | 00/2468 | *----------------------- + 3393 | 2 game.s 784 | Comment | 00 | | 0 | 00/2468 | * initialisation_souris + 3394 | 2 game.s 785 | Empty | 00 | | 0 | 00/2468 | + 3395 | 2 game.s 786 | Empty | 00 | | 0 | 00/2468 | initialisation_souris + 3396 | 2 game.s 787 | Code | 00 | | 1 | 00/2468 : 60 | rts + 3397 | 2 game.s 788 | Empty | 00 | | 0 | 00/2469 | + 3398 | 2 game.s 789 | Comment | 00 | | 0 | 00/2469 | *----------------------- + 3399 | 2 game.s 790 | Comment | 00 | | 0 | 00/2469 | * INITALISATION_RELATIVE - OK + 3400 | 2 game.s 791 | Comment | 00 | | 0 | 00/2469 | *----------------------- + 3401 | 2 game.s 792 | Comment | 00 | | 0 | 00/2469 | * initialisation_relative + 3402 | 2 game.s 793 | Empty | 00 | | 0 | 00/2469 | + 3403 | 2 game.s 794 | Empty | 00 | | 0 | 00/2469 | initialisation_relative + 3404 | 2 game.s 795 | Code | 00 | 2 | 3 | 00/2469 : 20 75 24 | jsr initialisation_textes + 3405 | 2 game.s 796 | Code | 00 | 2 | 3 | 00/246C : 20 92 24 | jsr initialisation_tableaux + 3406 | 2 game.s 797 | Code | 00 | 2 | 3 | 00/246F : 20 98 24 | jsr initialisation_cache + 3407 | 2 game.s 798 | Code | 00 | 2 | 3 | 00/2472 : 4C 99 24 | jmp debut_aventure + 3408 | 2 game.s 799 | Empty | 00 | | 0 | 00/2475 | + 3409 | 2 game.s 800 | Comment | 00 | | 0 | 00/2475 | *----------------------- + 3410 | 2 game.s 801 | Comment | 00 | | 0 | 00/2475 | * INITIALISATION_TEXTES - OK + 3411 | 2 game.s 802 | Comment | 00 | | 0 | 00/2475 | *----------------------- + 3412 | 2 game.s 803 | Empty | 00 | | 0 | 00/2475 | + 3413 | 2 game.s 804 | Empty | 00 | | 0 | 00/2475 | initialisation_textes + 3414 | 2 game.s 805 | Code | 10 | | 2 | 00/2475 : E2 20 | sep #$20 ; put aventure value + 3415 | 2 game.s 806 | Code | 10 | 2 | 3 | 00/2477 : AD 30 0D | lda aventure + 3416 | 2 game.s 807 | Code | 10 | | 2 | 00/247A : 09 30 | ora #'0' + 3417 | 2 game.s 808 | Code | 10 | 2 | 3 | 00/247C : 8D 0A 0A | sta pINDEX+25 + 3418 | 2 game.s 809 | Code | 10 | 2 | 3 | 00/247F : 8D 28 0A | sta pTEXTES+25 + 3419 | 2 game.s 810 | Code | 00 | | 2 | 00/2482 : C2 20 | rep #$20 + 3420 | 2 game.s 811 | Empty | 00 | | 0 | 00/2484 | + 3421 | 2 game.s 812 | Code | 00 | 2 | 3 | 00/2484 : 20 19 0C | jsr load_textes + 3422 | 2 game.s 813 | Code | 00 | 2 | 3 | 00/2487 : 20 91 0C | jsr init_textes + 3423 | 2 game.s 814 | Empty | 00 | | 0 | 00/248A | + 3424 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/248A : AD B3 2A | lda nbTEXTES + 3425 | 2 game.s 816 | Code | 00 | | 1 | 00/248D : 3A | dec + 3426 | 2 game.s 817 | Code | 00 | 2 | 3 | 00/248E : 8D 32 0D | sta nombre_scenes + 3427 | 2 game.s 818 | Code | 00 | | 1 | 00/2491 : 60 | rts + 3428 | 2 game.s 819 | Empty | 00 | | 0 | 00/2492 | + 3429 | 2 game.s 820 | Comment | 00 | | 0 | 00/2492 | *----------------------- + 3430 | 2 game.s 821 | Comment | 00 | | 0 | 00/2492 | * INITIALISATION_TABLEAUX - OK + 3431 | 2 game.s 822 | Comment | 00 | | 0 | 00/2492 | *----------------------- + 3432 | 2 game.s 823 | Empty | 00 | | 0 | 00/2492 | + 3433 | 2 game.s 824 | Empty | 00 | | 0 | 00/2492 | initialisation_tableaux + 3434 | 2 game.s 825 | Code | 00 | 2 | 3 | 00/2492 : 20 23 0B | jsr load_index ; exit if error + 3435 | 2 game.s 826 | Code | 00 | 2 | 3 | 00/2495 : 4C 9B 0B | jmp init_index + 3436 | 2 game.s 827 | Empty | 00 | | 0 | 00/2498 | + 3437 | 2 game.s 828 | Comment | 00 | | 0 | 00/2498 | *----------------------- + 3438 | 2 game.s 829 | Comment | 00 | | 0 | 00/2498 | * INITIALISATION_CACHE - OK + 3439 | 2 game.s 830 | Comment | 00 | | 0 | 00/2498 | *----------------------- + 3440 | 2 game.s 831 | Comment | 00 | | 0 | 00/2498 | * initialisation_cache + 3441 | 2 game.s 832 | Empty | 00 | | 0 | 00/2498 | + 3442 | 2 game.s 833 | Empty | 00 | | 0 | 00/2498 | initialisation_cache + 3443 | 2 game.s 834 | Code | 00 | | 1 | 00/2498 : 60 | rts + 3444 | 2 game.s 835 | Empty | 00 | | 0 | 00/2499 | + 3445 | 2 game.s 836 | Comment | 00 | | 0 | 00/2499 | *----------------------- + 3446 | 2 game.s 837 | Comment | 00 | | 0 | 00/2499 | * DEBUT_AVENTURE - OK + 3447 | 2 game.s 838 | Comment | 00 | | 0 | 00/2499 | *----------------------- + 3448 | 2 game.s 839 | Comment | 00 | | 0 | 00/2499 | * debut_aventure + 3449 | 2 game.s 840 | Empty | 00 | | 0 | 00/2499 | + 3450 | 2 game.s 841 | Empty | 00 | | 0 | 00/2499 | debut_aventure + 3451 | 2 game.s 842 | Code | 00 | | 3 | 00/2499 : A9 01 00 | lda #1 + 3452 | 2 game.s 843 | Code | 00 | 2 | 3 | 00/249C : 8D 34 0D | sta scene_actuelle + 3453 | 2 game.s 844 | Empty | 00 | | 0 | 00/249F | + 3454 | 2 game.s 845 | Code | 00 | | 1 | 00/249F : 60 | rts + 3455 | 2 game.s 846 | Empty | 00 | | 0 | 00/24A0 | + 3456 | 2 game.s 847 | Comment | 00 | | 0 | 00/24A0 | *----------------------- + 3457 | 2 game.s 848 | Comment | 00 | | 0 | 00/24A0 | * FIN_AVENTURE - OK + 3458 | 2 game.s 849 | Comment | 00 | | 0 | 00/24A0 | *----------------------- + 3459 | 2 game.s 850 | Comment | 00 | | 0 | 00/24A0 | * fin_aventure + 3460 | 2 game.s 851 | Empty | 00 | | 0 | 00/24A0 | + 3461 | 2 game.s 852 | Empty | 00 | | 0 | 00/24A0 | fin_aventure + 3462 | 2 game.s 853 | Code | 00 | 2 | 3 | 00/24A0 : 20 F1 26 | jsr noircit_ecran + 3463 | 2 game.s 854 | Empty | 00 | | 0 | 00/24A3 | + 3464 | 2 game.s 855 | Code | 00 | 2 | 3 | 00/24A3 : A2 30 0D | ldx #DEBUT_DATA ; on efface tout + 3465 | 2 game.s 856 | Code | 00 | | 3 | 00/24A6 : 9E 00 00 | ozunid_11 stz |$0000,x + 3466 | 2 game.s 857 | Code | 00 | | 1 | 00/24A9 : E8 | inx + 3467 | 2 game.s 858 | Code | 00 | | 1 | 00/24AA : E8 | inx + 3468 | 2 game.s 859 | Code | 00 | 2 | 3 | 00/24AB : E0 5E 20 | cpx #FIN_DATA + 3469 | 2 game.s 860 | Code | 00 | | 2 | 00/24AE : 90 F6 | bcc ozunid_11 + 3470 | 2 game.s 861 | Empty | 00 | | 0 | 00/24B0 | + 3471 | 2 game.s 862 | Code | 00 | | 3 | 00/24B0 : A9 00 00 | lda #{0} + 3472 | 2 game.s 863 | Code | 00 | 2 | 3 | 00/24B3 : 8D 5C 14 | sta escape + 3473 | 2 game.s 864 | Code | 00 | | 1 | 00/24B6 : 60 | rts + 3474 | 2 game.s 865 | Empty | 00 | | 0 | 00/24B7 | + 3475 | 2 game.s 866 | Comment | 00 | | 0 | 00/24B7 | *----------------------- + 3476 | 2 game.s 867 | Comment | 00 | | 0 | 00/24B7 | * FIN - OK + 3477 | 2 game.s 868 | Comment | 00 | | 0 | 00/24B7 | *----------------------- + 3478 | 2 game.s 869 | Comment | 00 | | 0 | 00/24B7 | * fin + 3479 | 2 game.s 870 | Empty | 00 | | 0 | 00/24B7 | + 3480 | 2 game.s 871 | Empty | 00 | | 0 | 00/24B7 | fin + 3481 | 2 game.s 872 | Code | 00 | | 1 | 00/24B7 : 60 | rts + 3482 | 2 game.s 873 | Empty | 00 | | 0 | 00/24B8 | + 3483 | 2 game.s 874 | Comment | 00 | | 0 | 00/24B8 | *----------------------- + 3484 | 2 game.s 875 | Comment | 00 | | 0 | 00/24B8 | * NOUVELLE_SCENE - OK + 3485 | 2 game.s 876 | Comment | 00 | | 0 | 00/24B8 | *----------------------- + 3486 | 2 game.s 877 | Comment | 00 | | 0 | 00/24B8 | * nouvelle_scene(scene) + 3487 | 2 game.s 878 | Empty | 00 | | 0 | 00/24B8 | + 3488 | 2 game.s 879 | Empty | 00 | | 0 | 00/24B8 | nouvelle_scene + 3489 | 2 game.s 880 | Code | 00 | 2 | 3 | 00/24B8 : AE 40 0D | ldx scene + 3490 | 2 game.s 881 | Code | 00 | | 3 | 00/24BB : A9 01 00 | lda #{1} + 3491 | 2 game.s 882 | Code | 10 | | 2 | 00/24BE : E2 20 | sep #$20 + 3492 | 2 game.s 883 | Code | 10 | 2 | 3 | 00/24C0 : 9D 5A 0E | sta scene_visitee,x + 3493 | 2 game.s 884 | Code | 00 | | 2 | 00/24C3 : C2 20 | rep #$20 + 3494 | 2 game.s 885 | Empty | 00 | | 0 | 00/24C5 | + 3495 | 2 game.s 886 | Code | 00 | | 3 | 00/24C5 : A9 00 00 | lda #{0} + 3496 | 2 game.s 887 | Code | 00 | 2 | 3 | 00/24C8 : 8D 42 0D | sta deplacement + 3497 | 2 game.s 888 | Empty | 00 | | 0 | 00/24CB | + 3498 | 2 game.s 889 | Code | 00 | 2 | 3 | 00/24CB : 9C DA 0D | stz option_mot + 3499 | 2 game.s 890 | Code | 00 | | 1 | 00/24CE : 60 | rts + 3500 | 2 game.s 891 | Empty | 00 | | 0 | 00/24CF | + 3501 | 2 game.s 892 | Comment | 00 | | 0 | 00/24CF | *----------------------- + 3502 | 2 game.s 893 | Comment | 00 | | 0 | 00/24CF | * SURLIGNER_MOT + 3503 | 2 game.s 894 | Comment | 00 | | 0 | 00/24CF | *----------------------- + 3504 | 2 game.s 895 | Comment | 00 | | 0 | 00/24CF | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) + 3505 | 2 game.s 896 | Empty | 00 | | 0 | 00/24CF | + 3506 | 2 game.s 897 | Empty | 00 | | 0 | 00/24CF | surligner_mot + 3507 | 2 game.s 898 | Code | 00 | | 1 | 00/24CF : 60 | rts + 3508 | 2 game.s 899 | Empty | 00 | | 0 | 00/24D0 | + 3509 | 2 game.s 900 | Comment | 00 | | 0 | 00/24D0 | *----------------------- + 3510 | 2 game.s 901 | Comment | 00 | | 0 | 00/24D0 | * PRINT - OK + 3511 | 2 game.s 902 | Comment | 00 | | 0 | 00/24D0 | *----------------------- + 3512 | 2 game.s 903 | Comment | 00 | | 0 | 00/24D0 | * print(texte$,colonne&,ligne&,mode) + 3513 | 2 game.s 904 | Comment | 00 | | 0 | 00/24D0 | * 1,s w return address + 3514 | 2 game.s 905 | Comment | 00 | | 0 | 00/24D0 | * 3,s w mode + 3515 | 2 game.s 906 | Comment | 00 | | 0 | 00/24D0 | * 5,s w Y + 3516 | 2 game.s 907 | Comment | 00 | | 0 | 00/24D0 | * 7,s w X + 3517 | 2 game.s 908 | Comment | 00 | | 0 | 00/24D0 | * 9,s l text pointer + 3518 | 2 game.s 909 | Empty | 00 | | 0 | 00/24D0 | + 3519 | 2 game.s 910 | Equivalence | 00 | | 0 | 00/24D0 | max_colonnes = 80 + 3520 | 2 game.s 911 | Equivalence | 00 | | 0 | 00/24D0 | max_lignes = 20 + 3521 | 2 game.s 912 | Equivalence | 00 | | 0 | 00/24D0 | largeur_caractere = 8 + 3522 | 2 game.s 913 | Equivalence | 00 | | 0 | 00/24D0 | hauteur_caractere = 10 + 3523 | 2 game.s 914 | Empty | 00 | | 0 | 00/24D0 | + 3524 | 2 game.s 915 | Comment | 00 | | 0 | 00/24D0 | *--- + 3525 | 2 game.s 916 | Empty | 00 | | 0 | 00/24D0 | + 3526 | 2 game.s 917 | Code | 00 | | 2 | 00/24D0 : A3 0B | print lda 11,s + 3527 | 2 game.s 918 | Code | 00 | | 2 | 00/24D2 : 85 82 | sta {$80}+2 + 3528 | 2 game.s 919 | Code | 00 | | 2 | 00/24D4 : A3 09 | lda 9,s + 3529 | 2 game.s 920 | Code | 00 | | 2 | 00/24D6 : 85 80 | sta {$80} + 3530 | 2 game.s 921 | Code | 00 | | 2 | 00/24D8 : A3 07 | lda 7,s + 3531 | 2 game.s 922 | Code | 00 | 2 | 3 | 00/24DA : 8D 42 25 | sta printX + 3532 | 2 game.s 923 | Code | 00 | | 2 | 00/24DD : A3 05 | lda 5,s + 3533 | 2 game.s 924 | Code | 00 | 2 | 3 | 00/24DF : 8D 44 25 | sta printY + 3534 | 2 game.s 925 | Code | 00 | | 2 | 00/24E2 : A3 03 | lda 3,s + 3535 | 2 game.s 926 | Code | 00 | 2 | 3 | 00/24E4 : 8D 40 25 | sta printMODE + 3536 | 2 game.s 927 | Empty | 00 | | 0 | 00/24E7 | + 3537 | 2 game.s 928 | Code | 00 | | 2 | 00/24E7 : A7 80 | printLOOP lda [{$80}] + 3538 | 2 game.s 929 | Code | 00 | | 3 | 00/24E9 : 29 FF 00 | and #$ff + 3539 | 2 game.s 930 | Code | 00 | | 2 | 00/24EC : D0 0A | bne print1 + 3540 | 2 game.s 931 | Empty | 00 | | 0 | 00/24EE | + 3541 | 2 game.s 932 | Code | 00 | | 2 | 00/24EE : A3 01 | printEXIT lda 1,s + 3542 | 2 game.s 933 | Code | 00 | | 1 | 00/24F0 : FA | plx + 3543 | 2 game.s 934 | Code | 00 | | 1 | 00/24F1 : FA | plx + 3544 | 2 game.s 935 | Code | 00 | | 1 | 00/24F2 : FA | plx + 3545 | 2 game.s 936 | Code | 00 | | 1 | 00/24F3 : FA | plx + 3546 | 2 game.s 937 | Code | 00 | | 1 | 00/24F4 : FA | plx + 3547 | 2 game.s 938 | Code | 00 | | 2 | 00/24F5 : 83 01 | sta 1,s + 3548 | 2 game.s 939 | Code | 00 | | 1 | 00/24F7 : 60 | rts + 3549 | 2 game.s 940 | Empty | 00 | | 0 | 00/24F8 | + 3550 | 2 game.s 941 | Comment | 00 | | 0 | 00/24F8 | * 1- Get address of character in ptrFONT + 3551 | 2 game.s 942 | Empty | 00 | | 0 | 00/24F8 | + 3552 | 2 game.s 943 | Code | 00 | | 1 | 00/24F8 : 48 | print1 pha + 3553 | 2 game.s 944 | Empty | 00 | | 0 | 00/24F9 | + 3554 | 2 game.s 945 | Code | 00 | 2 | 3 | 00/24F9 : AD 42 25 | lda printX + 3555 | 2 game.s 946 | Code | 00 | | 1 | 00/24FC : 0A | asl + 3556 | 2 game.s 947 | Code | 00 | | 1 | 00/24FD : AA | tax + 3557 | 2 game.s 948 | Code | 00 | 2 | 3 | 00/24FE : BD 46 25 | lda x_coord,x + 3558 | 2 game.s 949 | Code | 00 | | 1 | 00/2501 : 48 | pha + 3559 | 2 game.s 950 | Empty | 00 | | 0 | 00/2502 | + 3560 | 2 game.s 951 | Code | 00 | 2 | 3 | 00/2502 : AD 44 25 | lda printY + 3561 | 2 game.s 952 | Code | 00 | | 1 | 00/2505 : 0A | asl + 3562 | 2 game.s 953 | Code | 00 | | 1 | 00/2506 : A8 | tay + 3563 | 2 game.s 954 | Code | 00 | 2 | 3 | 00/2507 : B9 E6 25 | lda y_coord,y + 3564 | 2 game.s 955 | Code | 00 | | 1 | 00/250A : 48 | pha + 3565 | 2 game.s 956 | Macro | 00 | | 0 | 00/250B | _MoveTo + 3567 | 2 game.s 956 | Code | 00 | | 3 | 00/250B : A2 04 3A | LDX #$3A04 ; load tool call # + 3568 | 2 game.s 956 | Code | 00 | | 4 | 00/250E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3569 | 2 game.s 957 | Macro | 00 | | 0 | 00/2512 | _DrawChar + 3571 | 2 game.s 957 | Code | 00 | | 3 | 00/2512 : A2 04 A4 | LDX #$A404 ; load tool call # + 3572 | 2 game.s 957 | Code | 00 | | 4 | 00/2515 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3573 | 2 game.s 958 | Empty | 00 | | 0 | 00/2519 | + 3574 | 2 game.s 959 | Comment | 00 | | 0 | 00/2519 | * 4- next character + 3575 | 2 game.s 960 | Empty | 00 | | 0 | 00/2519 | + 3576 | 2 game.s 961 | Code | 00 | | 2 | 00/2519 : E6 80 | inc {$80} + 3577 | 2 game.s 962 | Code | 00 | | 2 | 00/251B : D0 02 | bne print2 + 3578 | 2 game.s 963 | Code | 00 | | 2 | 00/251D : E6 82 | inc {$80}+2 + 3579 | 2 game.s 964 | Empty | 00 | | 0 | 00/251F | + 3580 | 2 game.s 965 | Comment | 00 | | 0 | 00/251F | * 5- next X/Y in SHR + 3581 | 2 game.s 966 | Empty | 00 | | 0 | 00/251F | + 3582 | 2 game.s 967 | Code | 00 | 2 | 3 | 00/251F : EE 42 25 | print2 inc printX + 3583 | 2 game.s 968 | Code | 00 | 2 | 3 | 00/2522 : AD 42 25 | lda printX + 3584 | 2 game.s 969 | Code | 00 | | 3 | 00/2525 : C9 50 00 | cmp #{80} + 3585 | 2 game.s 970 | Code | 00 | | 2 | 00/2528 : 90 13 | bcc print3 + 3586 | 2 game.s 971 | Empty | 00 | | 0 | 00/252A | + 3587 | 2 game.s 972 | Code | 00 | | 2 | 00/252A : A3 07 | lda 7,s ; reset X-coord + 3588 | 2 game.s 973 | Code | 00 | 2 | 3 | 00/252C : 8D 42 25 | sta printX + 3589 | 2 game.s 974 | Empty | 00 | | 0 | 00/252F | + 3590 | 2 game.s 975 | Code | 00 | 2 | 3 | 00/252F : EE 44 25 | inc printY + 3591 | 2 game.s 976 | Code | 00 | 2 | 3 | 00/2532 : AD 44 25 | lda printY + 3592 | 2 game.s 977 | Code | 00 | | 3 | 00/2535 : C9 14 00 | cmp #{20} + 3593 | 2 game.s 978 | Code | 00 | | 2 | 00/2538 : 90 03 | bcc print3 + 3594 | 2 game.s 979 | Empty | 00 | | 0 | 00/253A | + 3595 | 2 game.s 980 | Code | 00 | | 3 | 00/253A : 82 B1 FF | brl printEXIT ; out of SHR screen, we exit + 3596 | 2 game.s 981 | Empty | 00 | | 0 | 00/253D | + 3597 | 2 game.s 982 | Comment | 00 | | 0 | 00/253D | * 6- we loop + 3598 | 2 game.s 983 | Empty | 00 | | 0 | 00/253D | + 3599 | 2 game.s 984 | Code | 00 | | 3 | 00/253D : 82 A7 FF | print3 brl printLOOP + 3600 | 2 game.s 985 | Empty | 00 | | 0 | 00/2540 | + 3601 | 2 game.s 986 | Comment | 00 | | 0 | 00/2540 | *--- + 3602 | 2 game.s 987 | Empty | 00 | | 0 | 00/2540 | + 3603 | 2 game.s 988 | Data | 00 | | 2 | 00/2540 : 00 00 | printMODE ds 2 + 3604 | 2 game.s 989 | Data | 00 | | 2 | 00/2542 : 00 00 | printX ds 2 + 3605 | 2 game.s 990 | Data | 00 | | 2 | 00/2544 : 00 00 | printY ds 2 + 3606 | 2 game.s 991 | Empty | 00 | | 0 | 00/2546 | + 3607 | 2 game.s 992 | Comment | 00 | | 0 | 00/2546 | *--- + 3608 | 2 game.s 993 | Empty | 00 | | 0 | 00/2546 | + 3609 | 2 game.s 994 | Empty | 00 | | 0 | 00/2546 | x_coord + 3610 | 2 game.s 995 | Variable | 00 | | 0 | 00/2546 | ]x = 0 ; Premire ligne + 3611 | 2 game.s 997 | Data | 00 | | 2 | 00/2546 : 00 00 | dw 0 + 3612 | 2 game.s 997 | Data | 00 | | 2 | 00/2548 : 08 00 | dw 8 + 3613 | 2 game.s 997 | Data | 00 | | 2 | 00/254A : 10 00 | dw 16 + 3614 | 2 game.s 997 | Data | 00 | | 2 | 00/254C : 18 00 | dw 24 + 3615 | 2 game.s 997 | Data | 00 | | 2 | 00/254E : 20 00 | dw 32 + 3616 | 2 game.s 997 | Data | 00 | | 2 | 00/2550 : 28 00 | dw 40 + 3617 | 2 game.s 997 | Data | 00 | | 2 | 00/2552 : 30 00 | dw 48 + 3618 | 2 game.s 997 | Data | 00 | | 2 | 00/2554 : 38 00 | dw 56 + 3619 | 2 game.s 997 | Data | 00 | | 2 | 00/2556 : 40 00 | dw 64 + 3620 | 2 game.s 997 | Data | 00 | | 2 | 00/2558 : 48 00 | dw 72 + 3621 | 2 game.s 997 | Data | 00 | | 2 | 00/255A : 50 00 | dw 80 + 3622 | 2 game.s 997 | Data | 00 | | 2 | 00/255C : 58 00 | dw 88 + 3623 | 2 game.s 997 | Data | 00 | | 2 | 00/255E : 60 00 | dw 96 + 3624 | 2 game.s 997 | Data | 00 | | 2 | 00/2560 : 68 00 | dw 104 + 3625 | 2 game.s 997 | Data | 00 | | 2 | 00/2562 : 70 00 | dw 112 + 3626 | 2 game.s 997 | Data | 00 | | 2 | 00/2564 : 78 00 | dw 120 + 3627 | 2 game.s 997 | Data | 00 | | 2 | 00/2566 : 80 00 | dw 128 + 3628 | 2 game.s 997 | Data | 00 | | 2 | 00/2568 : 88 00 | dw 136 + 3629 | 2 game.s 997 | Data | 00 | | 2 | 00/256A : 90 00 | dw 144 + 3630 | 2 game.s 997 | Data | 00 | | 2 | 00/256C : 98 00 | dw 152 + 3631 | 2 game.s 997 | Data | 00 | | 2 | 00/256E : A0 00 | dw 160 + 3632 | 2 game.s 997 | Data | 00 | | 2 | 00/2570 : A8 00 | dw 168 + 3633 | 2 game.s 997 | Data | 00 | | 2 | 00/2572 : B0 00 | dw 176 + 3634 | 2 game.s 997 | Data | 00 | | 2 | 00/2574 : B8 00 | dw 184 + 3635 | 2 game.s 997 | Data | 00 | | 2 | 00/2576 : C0 00 | dw 192 + 3636 | 2 game.s 997 | Data | 00 | | 2 | 00/2578 : C8 00 | dw 200 + 3637 | 2 game.s 997 | Data | 00 | | 2 | 00/257A : D0 00 | dw 208 + 3638 | 2 game.s 997 | Data | 00 | | 2 | 00/257C : D8 00 | dw 216 + 3639 | 2 game.s 997 | Data | 00 | | 2 | 00/257E : E0 00 | dw 224 + 3640 | 2 game.s 997 | Data | 00 | | 2 | 00/2580 : E8 00 | dw 232 + 3641 | 2 game.s 997 | Data | 00 | | 2 | 00/2582 : F0 00 | dw 240 + 3642 | 2 game.s 997 | Data | 00 | | 2 | 00/2584 : F8 00 | dw 248 + 3643 | 2 game.s 997 | Data | 00 | | 2 | 00/2586 : 00 01 | dw 256 + 3644 | 2 game.s 997 | Data | 00 | | 2 | 00/2588 : 08 01 | dw 264 + 3645 | 2 game.s 997 | Data | 00 | | 2 | 00/258A : 10 01 | dw 272 + 3646 | 2 game.s 997 | Data | 00 | | 2 | 00/258C : 18 01 | dw 280 + 3647 | 2 game.s 997 | Data | 00 | | 2 | 00/258E : 20 01 | dw 288 + 3648 | 2 game.s 997 | Data | 00 | | 2 | 00/2590 : 28 01 | dw 296 + 3649 | 2 game.s 997 | Data | 00 | | 2 | 00/2592 : 30 01 | dw 304 + 3650 | 2 game.s 997 | Data | 00 | | 2 | 00/2594 : 38 01 | dw 312 + 3651 | 2 game.s 997 | Data | 00 | | 2 | 00/2596 : 40 01 | dw 320 + 3652 | 2 game.s 997 | Data | 00 | | 2 | 00/2598 : 48 01 | dw 328 + 3653 | 2 game.s 997 | Data | 00 | | 2 | 00/259A : 50 01 | dw 336 + 3654 | 2 game.s 997 | Data | 00 | | 2 | 00/259C : 58 01 | dw 344 + 3655 | 2 game.s 997 | Data | 00 | | 2 | 00/259E : 60 01 | dw 352 + 3656 | 2 game.s 997 | Data | 00 | | 2 | 00/25A0 : 68 01 | dw 360 + 3657 | 2 game.s 997 | Data | 00 | | 2 | 00/25A2 : 70 01 | dw 368 + 3658 | 2 game.s 997 | Data | 00 | | 2 | 00/25A4 : 78 01 | dw 376 + 3659 | 2 game.s 997 | Data | 00 | | 2 | 00/25A6 : 80 01 | dw 384 + 3660 | 2 game.s 997 | Data | 00 | | 2 | 00/25A8 : 88 01 | dw 392 + 3661 | 2 game.s 997 | Data | 00 | | 2 | 00/25AA : 90 01 | dw 400 + 3662 | 2 game.s 997 | Data | 00 | | 2 | 00/25AC : 98 01 | dw 408 + 3663 | 2 game.s 997 | Data | 00 | | 2 | 00/25AE : A0 01 | dw 416 + 3664 | 2 game.s 997 | Data | 00 | | 2 | 00/25B0 : A8 01 | dw 424 + 3665 | 2 game.s 997 | Data | 00 | | 2 | 00/25B2 : B0 01 | dw 432 + 3666 | 2 game.s 997 | Data | 00 | | 2 | 00/25B4 : B8 01 | dw 440 + 3667 | 2 game.s 997 | Data | 00 | | 2 | 00/25B6 : C0 01 | dw 448 + 3668 | 2 game.s 997 | Data | 00 | | 2 | 00/25B8 : C8 01 | dw 456 + 3669 | 2 game.s 997 | Data | 00 | | 2 | 00/25BA : D0 01 | dw 464 + 3670 | 2 game.s 997 | Data | 00 | | 2 | 00/25BC : D8 01 | dw 472 + 3671 | 2 game.s 997 | Data | 00 | | 2 | 00/25BE : E0 01 | dw 480 + 3672 | 2 game.s 997 | Data | 00 | | 2 | 00/25C0 : E8 01 | dw 488 + 3673 | 2 game.s 997 | Data | 00 | | 2 | 00/25C2 : F0 01 | dw 496 + 3674 | 2 game.s 997 | Data | 00 | | 2 | 00/25C4 : F8 01 | dw 504 + 3675 | 2 game.s 997 | Data | 00 | | 2 | 00/25C6 : 00 02 | dw 512 + 3676 | 2 game.s 997 | Data | 00 | | 2 | 00/25C8 : 08 02 | dw 520 + 3677 | 2 game.s 997 | Data | 00 | | 2 | 00/25CA : 10 02 | dw 528 + 3678 | 2 game.s 997 | Data | 00 | | 2 | 00/25CC : 18 02 | dw 536 + 3679 | 2 game.s 997 | Data | 00 | | 2 | 00/25CE : 20 02 | dw 544 + 3680 | 2 game.s 997 | Data | 00 | | 2 | 00/25D0 : 28 02 | dw 552 + 3681 | 2 game.s 997 | Data | 00 | | 2 | 00/25D2 : 30 02 | dw 560 + 3682 | 2 game.s 997 | Data | 00 | | 2 | 00/25D4 : 38 02 | dw 568 + 3683 | 2 game.s 997 | Data | 00 | | 2 | 00/25D6 : 40 02 | dw 576 + 3684 | 2 game.s 997 | Data | 00 | | 2 | 00/25D8 : 48 02 | dw 584 + 3685 | 2 game.s 997 | Data | 00 | | 2 | 00/25DA : 50 02 | dw 592 + 3686 | 2 game.s 997 | Data | 00 | | 2 | 00/25DC : 58 02 | dw 600 + 3687 | 2 game.s 997 | Data | 00 | | 2 | 00/25DE : 60 02 | dw 608 + 3688 | 2 game.s 997 | Data | 00 | | 2 | 00/25E0 : 68 02 | dw 616 + 3689 | 2 game.s 997 | Data | 00 | | 2 | 00/25E2 : 70 02 | dw 624 + 3690 | 2 game.s 997 | Data | 00 | | 2 | 00/25E4 : 78 02 | dw 632 + 3691 | 2 game.s 1000 | Empty | 00 | | 0 | 00/25E6 | + 3692 | 2 game.s 1001 | Empty | 00 | | 0 | 00/25E6 | y_coord + 3693 | 2 game.s 1002 | Variable | 00 | | 0 | 00/25E6 | ]y = 0 ; Premire ligne + 3694 | 2 game.s 1004 | Data | 00 | | 2 | 00/25E6 : 00 00 | dw 0 + 3695 | 2 game.s 1004 | Data | 00 | | 2 | 00/25E8 : 0A 00 | dw 10 + 3696 | 2 game.s 1004 | Data | 00 | | 2 | 00/25EA : 14 00 | dw 20 + 3697 | 2 game.s 1004 | Data | 00 | | 2 | 00/25EC : 1E 00 | dw 30 + 3698 | 2 game.s 1004 | Data | 00 | | 2 | 00/25EE : 28 00 | dw 40 + 3699 | 2 game.s 1004 | Data | 00 | | 2 | 00/25F0 : 32 00 | dw 50 + 3700 | 2 game.s 1004 | Data | 00 | | 2 | 00/25F2 : 3C 00 | dw 60 + 3701 | 2 game.s 1004 | Data | 00 | | 2 | 00/25F4 : 46 00 | dw 70 + 3702 | 2 game.s 1004 | Data | 00 | | 2 | 00/25F6 : 50 00 | dw 80 + 3703 | 2 game.s 1004 | Data | 00 | | 2 | 00/25F8 : 5A 00 | dw 90 + 3704 | 2 game.s 1004 | Data | 00 | | 2 | 00/25FA : 64 00 | dw 100 + 3705 | 2 game.s 1004 | Data | 00 | | 2 | 00/25FC : 6E 00 | dw 110 + 3706 | 2 game.s 1004 | Data | 00 | | 2 | 00/25FE : 78 00 | dw 120 + 3707 | 2 game.s 1004 | Data | 00 | | 2 | 00/2600 : 82 00 | dw 130 + 3708 | 2 game.s 1004 | Data | 00 | | 2 | 00/2602 : 8C 00 | dw 140 + 3709 | 2 game.s 1004 | Data | 00 | | 2 | 00/2604 : 96 00 | dw 150 + 3710 | 2 game.s 1004 | Data | 00 | | 2 | 00/2606 : A0 00 | dw 160 + 3711 | 2 game.s 1004 | Data | 00 | | 2 | 00/2608 : AA 00 | dw 170 + 3712 | 2 game.s 1004 | Data | 00 | | 2 | 00/260A : B4 00 | dw 180 + 3713 | 2 game.s 1004 | Data | 00 | | 2 | 00/260C : BE 00 | dw 190 + 3714 | 2 game.s 1007 | Empty | 00 | | 0 | 00/260E | + 3715 | 2 game.s 1008 | Comment | 00 | | 0 | 00/260E | *----------------------- + 3716 | 2 game.s 1009 | Comment | 00 | | 0 | 00/260E | * CPRINT - OK + 3717 | 2 game.s 1010 | Comment | 00 | | 0 | 00/260E | *----------------------- + 3718 | 2 game.s 1011 | Comment | 00 | | 0 | 00/260E | * cprint(texte$,ligne&,mode) + 3719 | 2 game.s 1012 | Comment | 00 | | 0 | 00/260E | * A= ptr to string + 3720 | 2 game.s 1013 | Comment | 00 | | 0 | 00/260E | * Y= line index + 3721 | 2 game.s 1014 | Empty | 00 | | 0 | 00/260E | + 3722 | 2 game.s 1015 | Code | 00 | 1 >>16 | 3 | 00/260E : F4 00 00 | cprint pea ^cprint ; ptr to text + 3723 | 2 game.s 1016 | Code | 00 | | 1 | 00/2611 : 48 | pha + 3724 | 2 game.s 1017 | Code | 00 | | 1 | 00/2612 : 48 | pha ; X + 3725 | 2 game.s 1018 | Code | 00 | | 1 | 00/2613 : 5A | phy ; Y + 3726 | 2 game.s 1019 | Code | 00 | | 3 | 00/2614 : F4 00 00 | pea $0000 ; mode + 3727 | 2 game.s 1020 | Empty | 00 | | 0 | 00/2617 | + 3728 | 2 game.s 1021 | Comment | 00 | | 0 | 00/2617 | * pea $0000 ; space for result + 3729 | 2 game.s 1022 | Comment | 00 | | 0 | 00/2617 | * pea ^cprint ; pointer to string + 3730 | 2 game.s 1023 | Comment | 00 | | 0 | 00/2617 | * pha + 3731 | 2 game.s 1024 | Comment | 00 | | 0 | 00/2617 | * _CStringWidth + 3732 | 2 game.s 1025 | Empty | 00 | | 0 | 00/2617 | + 3733 | 2 game.s 1026 | Code | 00 | | 3 | 00/2617 : F4 00 00 | pea $0000 ; count nb of chars in the string + 3734 | 2 game.s 1027 | Code | 00 | | 2 | 00/261A : 85 80 | sta {$80} + 3735 | 2 game.s 1028 | Empty | 00 | | 0 | 00/261C | + 3736 | 2 game.s 1029 | Code | 00 | | 3 | 00/261C : A0 00 00 | ldy #0 + 3737 | 2 game.s 1030 | Code | 10 | | 2 | 00/261F : E2 20 | sep #$20 + 3738 | 2 game.s 1031 | Code | 10 | | 2 | 00/2621 : B1 80 | ozunid_12 lda ({$80}),y + 3739 | 2 game.s 1032 | Code | 10 | | 2 | 00/2623 : F0 03 | beq cprint1 + 3740 | 2 game.s 1033 | Code | 10 | | 1 | 00/2625 : C8 | iny + 3741 | 2 game.s 1034 | Code | 10 | | 2 | 00/2626 : D0 F9 | bne ozunid_12 + 3742 | 2 game.s 1035 | Empty | 10 | | 0 | 00/2628 | + 3743 | 2 game.s 1036 | Code | 00 | | 2 | 00/2628 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width + 3744 | 2 game.s 1037 | Code | 00 | | 1 | 00/262A : 98 | tya + 3745 | 2 game.s 1038 | Code | 00 | | 1 | 00/262B : 0A | asl + 3746 | 2 game.s 1039 | Code | 00 | | 1 | 00/262C : 0A | asl + 3747 | 2 game.s 1040 | Code | 00 | | 1 | 00/262D : 0A | asl + 3748 | 2 game.s 1041 | Code | 00 | | 2 | 00/262E : 83 01 | sta 1,s + 3749 | 2 game.s 1042 | Empty | 00 | | 0 | 00/2630 | + 3750 | 2 game.s 1043 | Comment | 00 | | 0 | 00/2630 | *--- now, calculate where we should display it online + 3751 | 2 game.s 1044 | Empty | 00 | | 0 | 00/2630 | + 3752 | 2 game.s 1045 | Code | 00 | 2 | 3 | 00/2630 : AD 4D 02 | lda mainWIDTH ; 320 or 640 + 3753 | 2 game.s 1046 | Code | 00 | | 1 | 00/2633 : 38 | sec + 3754 | 2 game.s 1047 | Code | 00 | | 2 | 00/2634 : E3 01 | sbc 1,s ; stringWidth in pixels + 3755 | 2 game.s 1048 | Code | 00 | | 1 | 00/2636 : FA | plx ; free stack + 3756 | 2 game.s 1049 | Code | 00 | | 1 | 00/2637 : 4A | lsr ; /2 + 3757 | 2 game.s 1050 | Code | 00 | | 1 | 00/2638 : 4A | lsr ; /4 + 3758 | 2 game.s 1051 | Code | 00 | | 1 | 00/2639 : 4A | lsr ; /8 + 3759 | 2 game.s 1052 | Code | 00 | | 1 | 00/263A : 4A | lsr ; /16 + 3760 | 2 game.s 1053 | Code | 00 | | 2 | 00/263B : 83 05 | sta 5,s ; fill X from above + 3761 | 2 game.s 1054 | Code | 00 | 2 | 3 | 00/263D : 20 D0 24 | jsr print + 3762 | 2 game.s 1055 | Code | 00 | | 1 | 00/2640 : 60 | rts ; must be RTS + 3763 | 2 game.s 1056 | Empty | 00 | | 0 | 00/2641 | + 3764 | 2 game.s 1057 | Comment | 00 | | 0 | 00/2641 | *----------------------- + 3765 | 2 game.s 1058 | Comment | 00 | | 0 | 00/2641 | * ATTENTE - OK + 3766 | 2 game.s 1059 | Comment | 00 | | 0 | 00/2641 | *----------------------- + 3767 | 2 game.s 1060 | Comment | 00 | | 0 | 00/2641 | * attente + 3768 | 2 game.s 1061 | Code | 00 | 2 | 3 | 00/2641 : 4C 62 04 | jmp waitEVENT ; LoGo - check if we support keypresses as well + 3769 | 2 game.s 1062 | Empty | 00 | | 0 | 00/2644 | + 3770 | 2 game.s 1063 | Comment | 00 | | 0 | 00/2644 | *----------------------- + 3771 | 2 game.s 1064 | Comment | 00 | | 0 | 00/2644 | * IMAGE - OK + 3772 | 2 game.s 1065 | Comment | 00 | | 0 | 00/2644 | *----------------------- + 3773 | 2 game.s 1066 | Comment | 00 | | 0 | 00/2644 | * image(scene) + 3774 | 2 game.s 1067 | Empty | 00 | | 0 | 00/2644 | + 3775 | 2 game.s 1068 | Empty | 00 | | 0 | 00/2644 | image + 3776 | 2 game.s 1069 | Code | 00 | 2 | 3 | 00/2644 : AD 40 0D | lda scene + 3777 | 2 game.s 1070 | Code | 00 | | 1 | 00/2647 : 0A | asl + 3778 | 2 game.s 1071 | Code | 00 | | 1 | 00/2648 : AA | tax + 3779 | 2 game.s 1072 | Code | 00 | 2 | 3 | 00/2649 : BD 5A 10 | lda image_a_charger,x + 3780 | 2 game.s 1073 | Code | 00 | | 2 | 00/264C : F0 07 | beq image_1 + 3781 | 2 game.s 1074 | Empty | 00 | | 0 | 00/264E | + 3782 | 2 game.s 1075 | Code | 00 | | 3 | 00/264E : A9 00 00 | image_ko lda #{0} + 3783 | 2 game.s 1076 | Code | 00 | 2 | 3 | 00/2651 : 8D 5A 14 | sta image_chargee + 3784 | 2 game.s 1077 | Code | 00 | | 1 | 00/2654 : 60 | rts + 3785 | 2 game.s 1078 | Empty | 00 | | 0 | 00/2655 | + 3786 | 2 game.s 1079 | Comment | 00 | | 0 | 00/2655 | *--- on copie le nom pIMAGE+2 + 3787 | 2 game.s 1080 | Empty | 00 | | 0 | 00/2655 | + 3788 | 2 game.s 1081 | Code | 00 | | 2 | 00/2655 : 85 A0 | image_1 sta {$a0} + 3789 | 2 game.s 1082 | Code | 00 | 2 | 3 | 00/2657 : AD B2 06 | lda ptrINDEX+2 + 3790 | 2 game.s 1083 | Code | 00 | | 2 | 00/265A : 85 A2 | sta {$a0}+2 + 3791 | 2 game.s 1084 | Empty | 00 | | 0 | 00/265C | + 3792 | 2 game.s 1085 | Code | 00 | | 3 | 00/265C : A0 00 00 | ldy #0 ; 1METRO.PI1 + 3793 | 2 game.s 1086 | Code | 10 | | 2 | 00/265F : E2 20 | sep #$20 ; 01234567 + 3794 | 2 game.s 1087 | Code | 10 | | 2 | 00/2661 : B7 A0 | ozunid_13 lda [{$a0}],y + 3795 | 2 game.s 1088 | Code | 10 | 2 | 3 | 00/2663 : 99 4B 0A | sta pIMAGE+4,y + 3796 | 2 game.s 1089 | Code | 10 | | 1 | 00/2666 : C8 | iny + 3797 | 2 game.s 1090 | Code | 10 | | 2 | 00/2667 : C9 2E | cmp #'.' + 3798 | 2 game.s 1091 | Code | 10 | | 2 | 00/2669 : D0 F6 | bne ozunid_13 + 3799 | 2 game.s 1092 | Empty | 10 | | 0 | 00/266B | + 3800 | 2 game.s 1093 | Code | 10 | 2 | 3 | 00/266B : AD 30 0D | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) + 3801 | 2 game.s 1094 | Code | 10 | | 2 | 00/266E : 09 40 | ora #'A'-1 + 3802 | 2 game.s 1095 | Code | 10 | 2 | 3 | 00/2670 : 8D 4B 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. + 3803 | 2 game.s 1096 | Empty | 10 | | 0 | 00/2673 | + 3804 | 2 game.s 1097 | Code | 10 | | 2 | 00/2673 : A9 6C | lda #'l' ; lz4 + 3805 | 2 game.s 1098 | Code | 10 | 2 | 3 | 00/2675 : 99 4B 0A | sta pIMAGE+4,y + 3806 | 2 game.s 1099 | Code | 10 | | 1 | 00/2678 : C8 | iny ; 8 + 3807 | 2 game.s 1100 | Code | 10 | | 2 | 00/2679 : A9 7A | lda #'z' + 3808 | 2 game.s 1101 | Code | 10 | 2 | 3 | 00/267B : 99 4B 0A | sta pIMAGE+4,y + 3809 | 2 game.s 1102 | Code | 10 | | 1 | 00/267E : C8 | iny ; 9 + 3810 | 2 game.s 1103 | Code | 10 | | 2 | 00/267F : A9 34 | lda #'4' + 3811 | 2 game.s 1104 | Code | 10 | 2 | 3 | 00/2681 : 99 4B 0A | sta pIMAGE+4,y + 3812 | 2 game.s 1105 | Empty | 10 | | 0 | 00/2684 | + 3813 | 2 game.s 1106 | Code | 10 | | 1 | 00/2684 : 98 | tya + 3814 | 2 game.s 1107 | Code | 10 | | 1 | 00/2685 : 18 | clc + 3815 | 2 game.s 1108 | Code | 10 | | 2 | 00/2686 : 69 05 | adc #5 ; strl (2) + '7/' (2) + la correction sur la longueur de chane + 3816 | 2 game.s 1109 | Code | 10 | 2 | 3 | 00/2688 : 8D 47 0A | sta pIMAGE + 3817 | 2 game.s 1110 | Code | 00 | | 2 | 00/268B : C2 20 | rep #$20 + 3818 | 2 game.s 1111 | Empty | 00 | | 0 | 00/268D | + 3819 | 2 game.s 1112 | Comment | 00 | | 0 | 00/268D | *--- et on charge l'image + 3820 | 2 game.s 1113 | Empty | 00 | | 0 | 00/268D | + 3821 | 2 game.s 1114 | Code | 00 | 2 | 3 | 00/268D : A9 47 0A | lda #pIMAGE + 3822 | 2 game.s 1115 | Code | 00 | 2 | 3 | 00/2690 : AE AE 06 | ldx ptrUNPACK+2 + 3823 | 2 game.s 1116 | Code | 00 | 2 | 3 | 00/2693 : AC AC 06 | ldy ptrUNPACK + 3824 | 2 game.s 1117 | Code | 00 | 2 | 3 | 00/2696 : 20 9E 08 | jsr loadFILE + 3825 | 2 game.s 1118 | Code | 00 | | 2 | 00/2699 : B0 B3 | bcs image_ko + 3826 | 2 game.s 1119 | Code | 00 | | 1 | 00/269B : 98 | tya + 3827 | 2 game.s 1120 | Code | 00 | 2 | 3 | 00/269C : 20 84 05 | jsr unpackLZ4 + 3828 | 2 game.s 1121 | Empty | 00 | | 0 | 00/269F | + 3829 | 2 game.s 1122 | Code | 00 | | 3 | 00/269F : A9 01 00 | lda #{1} + 3830 | 2 game.s 1123 | Code | 00 | 2 | 3 | 00/26A2 : 8D 5A 14 | sta image_chargee + 3831 | 2 game.s 1124 | Code | 00 | 2 | 3 | 00/26A5 : 4C A9 26 | jmp affiche_image + 3832 | 2 game.s 1125 | Empty | 00 | | 0 | 00/26A8 | + 3833 | 2 game.s 1126 | Comment | 00 | | 0 | 00/26A8 | *----------------------- + 3834 | 2 game.s 1127 | Comment | 00 | | 0 | 00/26A8 | * CHARGEMENT_HARD - OK + 3835 | 2 game.s 1128 | Comment | 00 | | 0 | 00/26A8 | *----------------------- + 3836 | 2 game.s 1129 | Comment | 00 | | 0 | 00/26A8 | * chargement_hard(fichier$) + 3837 | 2 game.s 1130 | Empty | 00 | | 0 | 00/26A8 | + 3838 | 2 game.s 1131 | Empty | 00 | | 0 | 00/26A8 | chargement_hard + 3839 | 2 game.s 1132 | Code | 00 | | 1 | 00/26A8 : 60 | rts + 3840 | 2 game.s 1133 | Empty | 00 | | 0 | 00/26A9 | + 3841 | 2 game.s 1134 | Comment | 00 | | 0 | 00/26A9 | *----------------------- + 3842 | 2 game.s 1135 | Comment | 00 | | 0 | 00/26A9 | * AFFICHE_IMAGE - OK + 3843 | 2 game.s 1136 | Comment | 00 | | 0 | 00/26A9 | *----------------------- + 3844 | 2 game.s 1137 | Comment | 00 | | 0 | 00/26A9 | * affiche_image(adresse_image%,palette$,fondu!) + 3845 | 2 game.s 1138 | Empty | 00 | | 0 | 00/26A9 | + 3846 | 2 game.s 1139 | Empty | 00 | | 0 | 00/26A9 | affiche_image + 3847 | 2 game.s 1140 | Code | 00 | 2 | 3 | 00/26A9 : AD 5A 14 | lda image_chargee + 3848 | 2 game.s 1141 | Code | 00 | | 3 | 00/26AC : C9 01 00 | cmp #{1} + 3849 | 2 game.s 1142 | Code | 00 | | 2 | 00/26AF : F0 01 | beq ai_1 + 3850 | 2 game.s 1143 | Code | 00 | | 1 | 00/26B1 : 60 | rts + 3851 | 2 game.s 1144 | Empty | 00 | | 0 | 00/26B2 | + 3852 | 2 game.s 1145 | Empty | 00 | | 0 | 00/26B2 | ai_1 + 3853 | 2 game.s 1146 | Code | 00 | 2 | 3 | 00/26B2 : 20 CA 01 | jsr switch_320 + 3854 | 2 game.s 1147 | Code | 00 | 2 | 3 | 00/26B5 : 20 F1 26 | jsr noircit_ecran + 3855 | 2 game.s 1148 | Code | 00 | 2 | 3 | 00/26B8 : AE A2 06 | ldx ptrIMAGE+2 + 3856 | 2 game.s 1149 | Code | 00 | 2 | 3 | 00/26BB : AC A0 06 | ldy ptrIMAGE + 3857 | 2 game.s 1150 | Code | 00 | 2 | 3 | 00/26BE : 20 7C 04 | jsr fadeIN + 3858 | 2 game.s 1151 | Code | 00 | 2 | 3 | 00/26C1 : 20 62 04 | jsr waitEVENT + 3859 | 2 game.s 1152 | Code | 00 | 2 | 3 | 00/26C4 : 20 2C 05 | jsr fadeOUT ; noircit_ecran + 3860 | 2 game.s 1153 | Code | 00 | 2 | 3 | 00/26C7 : 4C D2 01 | jmp switch_640 + 3861 | 2 game.s 1154 | Empty | 00 | | 0 | 00/26CA | + 3862 | 2 game.s 1155 | Comment | 00 | | 0 | 00/26CA | *----------------------- + 3863 | 2 game.s 1156 | Comment | 00 | | 0 | 00/26CA | * CHARGE_IMAGE - OK + 3864 | 2 game.s 1157 | Comment | 00 | | 0 | 00/26CA | *----------------------- + 3865 | 2 game.s 1158 | Comment | 00 | | 0 | 00/26CA | * charge_image(fichier$) + 3866 | 2 game.s 1159 | Empty | 00 | | 0 | 00/26CA | + 3867 | 2 game.s 1160 | Empty | 00 | | 0 | 00/26CA | charge_image + 3868 | 2 game.s 1161 | Code | 00 | | 1 | 00/26CA : 60 | rts + 3869 | 2 game.s 1162 | Empty | 00 | | 0 | 00/26CB | + 3870 | 2 game.s 1163 | Comment | 00 | | 0 | 00/26CB | *----------------------- + 3871 | 2 game.s 1164 | Comment | 00 | | 0 | 00/26CB | * IMAGE_ECRAN - OK + 3872 | 2 game.s 1165 | Comment | 00 | | 0 | 00/26CB | *----------------------- + 3873 | 2 game.s 1166 | Comment | 00 | | 0 | 00/26CB | * image_ecran(adresse_image%) + 3874 | 2 game.s 1167 | Empty | 00 | | 0 | 00/26CB | + 3875 | 2 game.s 1168 | Empty | 00 | | 0 | 00/26CB | image_ecran + 3876 | 2 game.s 1169 | Code | 00 | | 1 | 00/26CB : 60 | rts + 3877 | 2 game.s 1170 | Empty | 00 | | 0 | 00/26CC | + 3878 | 2 game.s 1171 | Comment | 00 | | 0 | 00/26CC | *----------------------- + 3879 | 2 game.s 1172 | Comment | 00 | | 0 | 00/26CC | * FADEIN - OK + 3880 | 2 game.s 1173 | Comment | 00 | | 0 | 00/26CC | *----------------------- + 3881 | 2 game.s 1174 | Comment | 00 | | 0 | 00/26CC | * fadein(palette2$) + 3882 | 2 game.s 1175 | Code | 00 | | 1 | 00/26CC : 60 | rts + 3883 | 2 game.s 1176 | Empty | 00 | | 0 | 00/26CD | + 3884 | 2 game.s 1177 | Comment | 00 | | 0 | 00/26CD | *----------------------- + 3885 | 2 game.s 1178 | Comment | 00 | | 0 | 00/26CD | * FADEOUT - OK + 3886 | 2 game.s 1179 | Comment | 00 | | 0 | 00/26CD | *----------------------- + 3887 | 2 game.s 1180 | Comment | 00 | | 0 | 00/26CD | * fadeout(palette2$) + 3888 | 2 game.s 1181 | Code | 00 | | 1 | 00/26CD : 60 | rts + 3889 | 2 game.s 1182 | Empty | 00 | | 0 | 00/26CE | + 3890 | 2 game.s 1183 | Empty | 00 | | 0 | 00/26CE | palette_320 + 3891 | 2 game.s 1184 | Data | 00 | | 16 | 00/26CE : 00 00 77 07 | hex 0000770741082C070F008000700F000D | | | | | | 41 08 2C 07 | | | | | | | 0F 00 80 00 | | | | | | | 70 0F 00 0D | - 3898 | 2 game.s 1191 | Data | 00 | | 16 | 00/26DE : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F + 3892 | 2 game.s 1185 | Data | 00 | | 16 | 00/26DE : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F | | | | | | E0 00 DF 04 | | | | | | | AF 0D 8F 07 | | | | | | | CC 0C FF 0F | - 3899 | 2 game.s 1192 | Empty | 00 | | 0 | 00/26EE | - 3900 | 2 game.s 1193 | Comment | 00 | | 0 | 00/26EE | *----------------------- - 3901 | 2 game.s 1194 | Comment | 00 | | 0 | 00/26EE | * FADEIN_MID - OK - 3902 | 2 game.s 1195 | Comment | 00 | | 0 | 00/26EE | *----------------------- - 3903 | 2 game.s 1196 | Comment | 00 | | 0 | 00/26EE | * fadein_mid - 3904 | 2 game.s 1197 | Empty | 00 | | 0 | 00/26EE | - 3905 | 2 game.s 1198 | Empty | 00 | | 0 | 00/26EE | fadein_mid - 3906 | 2 game.s 1199 | Code | 00 | | 1 | 00/26EE : 60 | rts - 3907 | 2 game.s 1200 | Empty | 00 | | 0 | 00/26EF | - 3908 | 2 game.s 1201 | Comment | 00 | | 0 | 00/26EF | *----------------------- - 3909 | 2 game.s 1202 | Comment | 00 | | 0 | 00/26EF | * FADEOUT_MID - OK - 3910 | 2 game.s 1203 | Comment | 00 | | 0 | 00/26EF | *----------------------- - 3911 | 2 game.s 1204 | Comment | 00 | | 0 | 00/26EF | * fadeout_mid - 3912 | 2 game.s 1205 | Empty | 00 | | 0 | 00/26EF | - 3913 | 2 game.s 1206 | Empty | 00 | | 0 | 00/26EF | fadeout_mid - 3914 | 2 game.s 1207 | Code | 00 | | 1 | 00/26EF : 60 | rts - 3915 | 2 game.s 1208 | Empty | 00 | | 0 | 00/26F0 | - 3916 | 2 game.s 1209 | Comment | 00 | | 0 | 00/26F0 | *----------------------- - 3917 | 2 game.s 1210 | Comment | 00 | | 0 | 00/26F0 | * PALETTE_TEXTE - OK - 3918 | 2 game.s 1211 | Comment | 00 | | 0 | 00/26F0 | *----------------------- - 3919 | 2 game.s 1212 | Comment | 00 | | 0 | 00/26F0 | * palette_texte - 3920 | 2 game.s 1213 | Empty | 00 | | 0 | 00/26F0 | - 3921 | 2 game.s 1214 | Empty | 00 | | 0 | 00/26F0 | palette_texte - 3922 | 2 game.s 1215 | Code | 00 | | 1 | 00/26F0 : 60 | rts - 3923 | 2 game.s 1216 | Empty | 00 | | 0 | 00/26F1 | - 3924 | 2 game.s 1217 | Comment | 00 | | 0 | 00/26F1 | *----------------------- - 3925 | 2 game.s 1218 | Comment | 00 | | 0 | 00/26F1 | * NOIRCIT_ECRAN - OK - 3926 | 2 game.s 1219 | Comment | 00 | | 0 | 00/26F1 | *----------------------- - 3927 | 2 game.s 1220 | Comment | 00 | | 0 | 00/26F1 | * noircit_ecran - 3928 | 2 game.s 1221 | Empty | 00 | | 0 | 00/26F1 | - 3929 | 2 game.s 1222 | Empty | 00 | | 0 | 00/26F1 | noircit_ecran - 3930 | 2 game.s 1223 | Macro | 00 | | 0 | 00/26F1 | PushWord #0 - 3932 | 2 game.s 1223 | Code | 00 | | 3 | 00/26F1 : F4 00 00 | PEA #0 - 3935 | 2 game.s 1224 | Macro | 00 | | 0 | 00/26F4 | _ClearScreen - 3937 | 2 game.s 1224 | Code | 00 | | 3 | 00/26F4 : A2 04 15 | LDX #$1504 ; load tool call # - 3938 | 2 game.s 1224 | Code | 00 | | 4 | 00/26F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3939 | 2 game.s 1225 | Code | 00 | | 1 | 00/26FB : 60 | rts - 3940 | 2 game.s 1226 | Empty | 00 | | 0 | 00/26FC | - 3941 | 2 game.s 1227 | Comment | 00 | | 0 | 00/26FC | *----------------------- - 3942 | 2 game.s 1228 | Comment | 00 | | 0 | 00/26FC | * PALETTE - OK - 3943 | 2 game.s 1229 | Comment | 00 | | 0 | 00/26FC | *----------------------- - 3944 | 2 game.s 1230 | Comment | 00 | | 0 | 00/26FC | * palette(palette$) - 3945 | 2 game.s 1231 | Empty | 00 | | 0 | 00/26FC | - 3946 | 2 game.s 1232 | Empty | 00 | | 0 | 00/26FC | palette - 3947 | 2 game.s 1233 | Code | 00 | | 1 | 00/26FC : 60 | rts - 3948 | 2 game.s 1234 | Empty | 00 | | 0 | 00/26FD | - 3949 | 2 game.s 1235 | Comment | 00 | | 0 | 00/26FD | *----------------------- - 3950 | 2 game.s 1236 | Comment | 00 | | 0 | 00/26FD | * HELP - 3951 | 2 game.s 1237 | Comment | 00 | | 0 | 00/26FD | *----------------------- - 3952 | 2 game.s 1238 | Comment | 00 | | 0 | 00/26FD | * help - 3953 | 2 game.s 1239 | Empty | 00 | | 0 | 00/26FD | - 3954 | 2 game.s 1240 | Code | 00 | 2 | 3 | 00/26FD : 20 D2 01 | help jsr switch_640 - 3955 | 2 game.s 1241 | Empty | 00 | | 0 | 00/2700 | - 3956 | 2 game.s 1242 | Code | 00 | 2 | 3 | 00/2700 : AE AA 06 | ldx ptrFOND+2 - 3957 | 2 game.s 1243 | Code | 00 | 2 | 3 | 00/2703 : AC A8 06 | ldy ptrFOND - 3958 | 2 game.s 1244 | Code | 00 | 2 | 3 | 00/2706 : 20 7C 04 | jsr fadeIN - 3959 | 2 game.s 1245 | Empty | 00 | | 0 | 00/2709 | - 3960 | 2 game.s 1246 | Macro | 00 | | 0 | 00/2709 | PushLong #old_pattern - 3964 | 2 game.s 1246 | Code | 00 | 1 >>16 | 3 | 00/2709 : F4 00 00 | PEA #^#old_pattern - 3971 | 2 game.s 1246 | Code | 00 | 2 | 3 | 00/270C : F4 6B 22 | PEA #old_pattern - 3974 | 2 game.s 1247 | Macro | 00 | | 0 | 00/270F | _GetPenPat - 3976 | 2 game.s 1247 | Code | 00 | | 3 | 00/270F : A2 04 31 | LDX #$3104 ; load tool call # - 3977 | 2 game.s 1247 | Code | 00 | | 4 | 00/2712 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3978 | 2 game.s 1248 | Empty | 00 | | 0 | 00/2716 | - 3979 | 2 game.s 1249 | Macro | 00 | | 0 | 00/2716 | PushLong #white_pattern ; black pattern - 3983 | 2 game.s 1249 | Code | 00 | 1 >>16 | 3 | 00/2716 : F4 00 00 | PEA #^#white_pattern - 3990 | 2 game.s 1249 | Code | 00 | 2 | 3 | 00/2719 : F4 EE 27 | PEA #white_pattern - 3993 | 2 game.s 1250 | Macro | 00 | | 0 | 00/271C | _SetPenPat - 3995 | 2 game.s 1250 | Code | 00 | | 3 | 00/271C : A2 04 30 | LDX #$3004 ; load tool call # - 3996 | 2 game.s 1250 | Code | 00 | | 4 | 00/271F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3997 | 2 game.s 1251 | Empty | 00 | | 0 | 00/2723 | - 3998 | 2 game.s 1252 | Macro | 00 | | 0 | 00/2723 | PushLong #white_pattern ; black pattern - 4002 | 2 game.s 1252 | Code | 00 | 1 >>16 | 3 | 00/2723 : F4 00 00 | PEA #^#white_pattern - 4009 | 2 game.s 1252 | Code | 00 | 2 | 3 | 00/2726 : F4 EE 27 | PEA #white_pattern - 4012 | 2 game.s 1253 | Macro | 00 | | 0 | 00/2729 | _SetBackPat - 4014 | 2 game.s 1253 | Code | 00 | | 3 | 00/2729 : A2 04 34 | LDX #$3404 ; load tool call # - 4015 | 2 game.s 1253 | Code | 00 | | 4 | 00/272C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4016 | 2 game.s 1254 | Empty | 00 | | 0 | 00/2730 | - 4017 | 2 game.s 1255 | Macro | 00 | | 0 | 00/2730 | PushWord #0 - 4019 | 2 game.s 1255 | Code | 00 | | 3 | 00/2730 : F4 00 00 | PEA #0 - 4022 | 2 game.s 1256 | Macro | 00 | | 0 | 00/2733 | _GetForeColor - 4024 | 2 game.s 1256 | Code | 00 | | 3 | 00/2733 : A2 04 A1 | LDX #$A104 ; load tool call # - 4025 | 2 game.s 1256 | Code | 00 | | 4 | 00/2736 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4026 | 2 game.s 1257 | Macro | 00 | | 0 | 00/273A | PushWord #0 - 4028 | 2 game.s 1257 | Code | 00 | | 3 | 00/273A : F4 00 00 | PEA #0 - 4031 | 2 game.s 1258 | Macro | 00 | | 0 | 00/273D | _GetBackColor - 4033 | 2 game.s 1258 | Code | 00 | | 3 | 00/273D : A2 04 A3 | LDX #$A304 ; load tool call # - 4034 | 2 game.s 1258 | Code | 00 | | 4 | 00/2740 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4035 | 2 game.s 1259 | Empty | 00 | | 0 | 00/2744 | - 4036 | 2 game.s 1260 | Macro | 00 | | 0 | 00/2744 | PushWord #0 - 4038 | 2 game.s 1260 | Code | 00 | | 3 | 00/2744 : F4 00 00 | PEA #0 - 4041 | 2 game.s 1261 | Macro | 00 | | 0 | 00/2747 | _SetForeColor - 4043 | 2 game.s 1261 | Code | 00 | | 3 | 00/2747 : A2 04 A0 | LDX #$A004 ; load tool call # - 4044 | 2 game.s 1261 | Code | 00 | | 4 | 00/274A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4045 | 2 game.s 1262 | Macro | 00 | | 0 | 00/274E | PushWord #15 - 4047 | 2 game.s 1262 | Code | 00 | | 3 | 00/274E : F4 0F 00 | PEA #15 - 4050 | 2 game.s 1263 | Macro | 00 | | 0 | 00/2751 | _SetBackColor - 4052 | 2 game.s 1263 | Code | 00 | | 3 | 00/2751 : A2 04 A2 | LDX #$A204 ; load tool call # - 4053 | 2 game.s 1263 | Code | 00 | | 4 | 00/2754 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4054 | 2 game.s 1264 | Empty | 00 | | 0 | 00/2758 | - 4055 | 2 game.s 1265 | Macro | 00 | | 0 | 00/2758 | PushLong #helpRECT - 4059 | 2 game.s 1265 | Code | 00 | 1 >>16 | 3 | 00/2758 : F4 00 00 | PEA #^#helpRECT - 4066 | 2 game.s 1265 | Code | 00 | 2 | 3 | 00/275B : F4 E6 27 | PEA #helpRECT - 4069 | 2 game.s 1266 | Macro | 00 | | 0 | 00/275E | PushWord #3 - 4071 | 2 game.s 1266 | Code | 00 | | 3 | 00/275E : F4 03 00 | PEA #3 - 4074 | 2 game.s 1267 | Macro | 00 | | 0 | 00/2761 | PushWord #3 - 4076 | 2 game.s 1267 | Code | 00 | | 3 | 00/2761 : F4 03 00 | PEA #3 - 4079 | 2 game.s 1268 | Macro | 00 | | 0 | 00/2764 | _PaintRRect - 4081 | 2 game.s 1268 | Code | 00 | | 3 | 00/2764 : A2 04 5E | LDX #$5E04 ; load tool call # - 4082 | 2 game.s 1268 | Code | 00 | | 4 | 00/2767 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4083 | 2 game.s 1269 | Macro | 00 | | 0 | 00/276B | PushLong #helpRECT - 4087 | 2 game.s 1269 | Code | 00 | 1 >>16 | 3 | 00/276B : F4 00 00 | PEA #^#helpRECT - 4094 | 2 game.s 1269 | Code | 00 | 2 | 3 | 00/276E : F4 E6 27 | PEA #helpRECT - 4097 | 2 game.s 1270 | Macro | 00 | | 0 | 00/2771 | PushWord #3 - 4099 | 2 game.s 1270 | Code | 00 | | 3 | 00/2771 : F4 03 00 | PEA #3 - 4102 | 2 game.s 1271 | Macro | 00 | | 0 | 00/2774 | PushWord #3 - 4104 | 2 game.s 1271 | Code | 00 | | 3 | 00/2774 : F4 03 00 | PEA #3 - 4107 | 2 game.s 1272 | Macro | 00 | | 0 | 00/2777 | _FrameRRect - 4109 | 2 game.s 1272 | Code | 00 | | 3 | 00/2777 : A2 04 5D | LDX #$5D04 ; load tool call # - 4110 | 2 game.s 1272 | Code | 00 | | 4 | 00/277A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4111 | 2 game.s 1273 | Empty | 00 | | 0 | 00/277E | - 4112 | 2 game.s 1274 | Code | 00 | 2 | 3 | 00/277E : AD 30 0D | lda aventure - 4113 | 2 game.s 1275 | Code | 00 | | 3 | 00/2781 : C9 02 00 | cmp #2 - 4114 | 2 game.s 1276 | Code | 00 | | 2 | 00/2784 : F0 19 | beq help2 - 4115 | 2 game.s 1277 | Code | 00 | | 3 | 00/2786 : C9 03 00 | cmp #3 - 4116 | 2 game.s 1278 | Code | 00 | | 2 | 00/2789 : F0 28 | beq help3 - 4117 | 2 game.s 1279 | Empty | 00 | | 0 | 00/278B | - 4118 | 2 game.s 1280 | Macro | 00 | | 0 | 00/278B | @cprint #help_str11;3 - 4119 | 2 game.s 1280 | Code | 00 | 2 | 3 | 00/278B : A9 0E 28 | lda ##help_str11 - 4120 | 2 game.s 1280 | Code | 00 | | 3 | 00/278E : A0 03 00 | ldy #3 - 4121 | 2 game.s 1280 | Code | 00 | 2 | 3 | 00/2791 : 20 0E 26 | jsr cprint - 4122 | 2 game.s 1281 | Macro | 00 | | 0 | 00/2794 | @cprint #help_str12;5 - 4123 | 2 game.s 1281 | Code | 00 | 2 | 3 | 00/2794 : A9 28 28 | lda ##help_str12 - 4124 | 2 game.s 1281 | Code | 00 | | 3 | 00/2797 : A0 05 00 | ldy #5 - 4125 | 2 game.s 1281 | Code | 00 | 2 | 3 | 00/279A : 20 0E 26 | jsr cprint - 4126 | 2 game.s 1282 | Code | 00 | | 2 | 00/279D : 80 26 | bra help9 - 4127 | 2 game.s 1283 | Macro | 00 | | 0 | 00/279F | help2 @cprint #help_str21;3 - 4128 | 2 game.s 1283 | Code | 00 | 2 | 3 | 00/279F : A9 4D 28 | lda ##help_str21 - 4129 | 2 game.s 1283 | Code | 00 | | 3 | 00/27A2 : A0 03 00 | ldy #3 - 4130 | 2 game.s 1283 | Code | 00 | 2 | 3 | 00/27A5 : 20 0E 26 | jsr cprint - 4131 | 2 game.s 1284 | Macro | 00 | | 0 | 00/27A8 | @cprint #help_str22;5 - 4132 | 2 game.s 1284 | Code | 00 | 2 | 3 | 00/27A8 : A9 74 28 | lda ##help_str22 - 4133 | 2 game.s 1284 | Code | 00 | | 3 | 00/27AB : A0 05 00 | ldy #5 - 4134 | 2 game.s 1284 | Code | 00 | 2 | 3 | 00/27AE : 20 0E 26 | jsr cprint - 4135 | 2 game.s 1285 | Code | 00 | | 2 | 00/27B1 : 80 12 | bra help9 - 4136 | 2 game.s 1286 | Macro | 00 | | 0 | 00/27B3 | help3 @cprint #help_str31;3 - 4137 | 2 game.s 1286 | Code | 00 | 2 | 3 | 00/27B3 : A9 9C 28 | lda ##help_str31 - 4138 | 2 game.s 1286 | Code | 00 | | 3 | 00/27B6 : A0 03 00 | ldy #3 - 4139 | 2 game.s 1286 | Code | 00 | 2 | 3 | 00/27B9 : 20 0E 26 | jsr cprint - 4140 | 2 game.s 1287 | Macro | 00 | | 0 | 00/27BC | @cprint #help_str32;5 - 4141 | 2 game.s 1287 | Code | 00 | 2 | 3 | 00/27BC : A9 B9 28 | lda ##help_str32 - 4142 | 2 game.s 1287 | Code | 00 | | 3 | 00/27BF : A0 05 00 | ldy #5 - 4143 | 2 game.s 1287 | Code | 00 | 2 | 3 | 00/27C2 : 20 0E 26 | jsr cprint - 4144 | 2 game.s 1288 | Empty | 00 | | 0 | 00/27C5 | - 4145 | 2 game.s 1289 | Code | 00 | 2 | 3 | 00/27C5 : 20 62 04 | help9 jsr waitEVENT - 4146 | 2 game.s 1290 | Empty | 00 | | 0 | 00/27C8 | - 4147 | 2 game.s 1291 | Macro | 00 | | 0 | 00/27C8 | PushLong #old_pattern - 4151 | 2 game.s 1291 | Code | 00 | 1 >>16 | 3 | 00/27C8 : F4 00 00 | PEA #^#old_pattern - 4158 | 2 game.s 1291 | Code | 00 | 2 | 3 | 00/27CB : F4 6B 22 | PEA #old_pattern - 4161 | 2 game.s 1292 | Macro | 00 | | 0 | 00/27CE | _GetPenPat - 4163 | 2 game.s 1292 | Code | 00 | | 3 | 00/27CE : A2 04 31 | LDX #$3104 ; load tool call # - 4164 | 2 game.s 1292 | Code | 00 | | 4 | 00/27D1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4165 | 2 game.s 1293 | Empty | 00 | | 0 | 00/27D5 | - 4166 | 2 game.s 1294 | Macro | 00 | | 0 | 00/27D5 | _SetBackColor - 4168 | 2 game.s 1294 | Code | 00 | | 3 | 00/27D5 : A2 04 A2 | LDX #$A204 ; load tool call # - 4169 | 2 game.s 1294 | Code | 00 | | 4 | 00/27D8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4170 | 2 game.s 1295 | Macro | 00 | | 0 | 00/27DC | _SetForeColor - 4172 | 2 game.s 1295 | Code | 00 | | 3 | 00/27DC : A2 04 A0 | LDX #$A004 ; load tool call # - 4173 | 2 game.s 1295 | Code | 00 | | 4 | 00/27DF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4174 | 2 game.s 1296 | Empty | 00 | | 0 | 00/27E3 | - 4175 | 2 game.s 1297 | Code | 00 | 2 | 3 | 00/27E3 : 4C 2C 05 | jmp fadeOUT - 4176 | 2 game.s 1298 | Empty | 00 | | 0 | 00/27E6 | - 4177 | 2 game.s 1299 | Comment | 00 | | 0 | 00/27E6 | *--- - 4178 | 2 game.s 1300 | Empty | 00 | | 0 | 00/27E6 | - 4179 | 2 game.s 1301 | Data | 00 | | 8 | 00/27E6 : 05 00 7D 00 | helpRECT dw 5,125,195,515 + 3893 | 2 game.s 1186 | Empty | 00 | | 0 | 00/26EE | + 3894 | 2 game.s 1187 | Comment | 00 | | 0 | 00/26EE | *----------------------- + 3895 | 2 game.s 1188 | Comment | 00 | | 0 | 00/26EE | * FADEIN_MID - OK + 3896 | 2 game.s 1189 | Comment | 00 | | 0 | 00/26EE | *----------------------- + 3897 | 2 game.s 1190 | Comment | 00 | | 0 | 00/26EE | * fadein_mid + 3898 | 2 game.s 1191 | Empty | 00 | | 0 | 00/26EE | + 3899 | 2 game.s 1192 | Empty | 00 | | 0 | 00/26EE | fadein_mid + 3900 | 2 game.s 1193 | Code | 00 | | 1 | 00/26EE : 60 | rts + 3901 | 2 game.s 1194 | Empty | 00 | | 0 | 00/26EF | + 3902 | 2 game.s 1195 | Comment | 00 | | 0 | 00/26EF | *----------------------- + 3903 | 2 game.s 1196 | Comment | 00 | | 0 | 00/26EF | * FADEOUT_MID - OK + 3904 | 2 game.s 1197 | Comment | 00 | | 0 | 00/26EF | *----------------------- + 3905 | 2 game.s 1198 | Comment | 00 | | 0 | 00/26EF | * fadeout_mid + 3906 | 2 game.s 1199 | Empty | 00 | | 0 | 00/26EF | + 3907 | 2 game.s 1200 | Empty | 00 | | 0 | 00/26EF | fadeout_mid + 3908 | 2 game.s 1201 | Code | 00 | | 1 | 00/26EF : 60 | rts + 3909 | 2 game.s 1202 | Empty | 00 | | 0 | 00/26F0 | + 3910 | 2 game.s 1203 | Comment | 00 | | 0 | 00/26F0 | *----------------------- + 3911 | 2 game.s 1204 | Comment | 00 | | 0 | 00/26F0 | * PALETTE_TEXTE - OK + 3912 | 2 game.s 1205 | Comment | 00 | | 0 | 00/26F0 | *----------------------- + 3913 | 2 game.s 1206 | Comment | 00 | | 0 | 00/26F0 | * palette_texte + 3914 | 2 game.s 1207 | Empty | 00 | | 0 | 00/26F0 | + 3915 | 2 game.s 1208 | Empty | 00 | | 0 | 00/26F0 | palette_texte + 3916 | 2 game.s 1209 | Code | 00 | | 1 | 00/26F0 : 60 | rts + 3917 | 2 game.s 1210 | Empty | 00 | | 0 | 00/26F1 | + 3918 | 2 game.s 1211 | Comment | 00 | | 0 | 00/26F1 | *----------------------- + 3919 | 2 game.s 1212 | Comment | 00 | | 0 | 00/26F1 | * NOIRCIT_ECRAN - OK + 3920 | 2 game.s 1213 | Comment | 00 | | 0 | 00/26F1 | *----------------------- + 3921 | 2 game.s 1214 | Comment | 00 | | 0 | 00/26F1 | * noircit_ecran + 3922 | 2 game.s 1215 | Empty | 00 | | 0 | 00/26F1 | + 3923 | 2 game.s 1216 | Empty | 00 | | 0 | 00/26F1 | noircit_ecran + 3924 | 2 game.s 1217 | Macro | 00 | | 0 | 00/26F1 | PushWord #0 + 3926 | 2 game.s 1217 | Code | 00 | | 3 | 00/26F1 : F4 00 00 | PEA #0 + 3929 | 2 game.s 1218 | Macro | 00 | | 0 | 00/26F4 | _ClearScreen + 3931 | 2 game.s 1218 | Code | 00 | | 3 | 00/26F4 : A2 04 15 | LDX #$1504 ; load tool call # + 3932 | 2 game.s 1218 | Code | 00 | | 4 | 00/26F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3933 | 2 game.s 1219 | Code | 00 | | 1 | 00/26FB : 60 | rts + 3934 | 2 game.s 1220 | Empty | 00 | | 0 | 00/26FC | + 3935 | 2 game.s 1221 | Comment | 00 | | 0 | 00/26FC | *----------------------- + 3936 | 2 game.s 1222 | Comment | 00 | | 0 | 00/26FC | * PALETTE - OK + 3937 | 2 game.s 1223 | Comment | 00 | | 0 | 00/26FC | *----------------------- + 3938 | 2 game.s 1224 | Comment | 00 | | 0 | 00/26FC | * palette(palette$) + 3939 | 2 game.s 1225 | Empty | 00 | | 0 | 00/26FC | + 3940 | 2 game.s 1226 | Empty | 00 | | 0 | 00/26FC | palette + 3941 | 2 game.s 1227 | Code | 00 | | 1 | 00/26FC : 60 | rts + 3942 | 2 game.s 1228 | Empty | 00 | | 0 | 00/26FD | + 3943 | 2 game.s 1229 | Comment | 00 | | 0 | 00/26FD | *----------------------- + 3944 | 2 game.s 1230 | Comment | 00 | | 0 | 00/26FD | * HELP + 3945 | 2 game.s 1231 | Comment | 00 | | 0 | 00/26FD | *----------------------- + 3946 | 2 game.s 1232 | Comment | 00 | | 0 | 00/26FD | * help + 3947 | 2 game.s 1233 | Empty | 00 | | 0 | 00/26FD | + 3948 | 2 game.s 1234 | Code | 00 | 2 | 3 | 00/26FD : 20 D2 01 | help jsr switch_640 + 3949 | 2 game.s 1235 | Empty | 00 | | 0 | 00/2700 | + 3950 | 2 game.s 1236 | Code | 00 | 2 | 3 | 00/2700 : AE AA 06 | ldx ptrFOND+2 + 3951 | 2 game.s 1237 | Code | 00 | 2 | 3 | 00/2703 : AC A8 06 | ldy ptrFOND + 3952 | 2 game.s 1238 | Code | 00 | 2 | 3 | 00/2706 : 20 7C 04 | jsr fadeIN + 3953 | 2 game.s 1239 | Empty | 00 | | 0 | 00/2709 | + 3954 | 2 game.s 1240 | Macro | 00 | | 0 | 00/2709 | PushLong #old_pattern ; save all + 3958 | 2 game.s 1240 | Code | 00 | 1 >>16 | 3 | 00/2709 : F4 00 00 | PEA #^#old_pattern + 3965 | 2 game.s 1240 | Code | 00 | 2 | 3 | 00/270C : F4 6B 22 | PEA #old_pattern + 3968 | 2 game.s 1241 | Macro | 00 | | 0 | 00/270F | _GetPenPat + 3970 | 2 game.s 1241 | Code | 00 | | 3 | 00/270F : A2 04 31 | LDX #$3104 ; load tool call # + 3971 | 2 game.s 1241 | Code | 00 | | 4 | 00/2712 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3972 | 2 game.s 1242 | Empty | 00 | | 0 | 00/2716 | + 3973 | 2 game.s 1243 | Comment | 00 | | 0 | 00/2716 | * PushWord #0 + 3974 | 2 game.s 1244 | Comment | 00 | | 0 | 00/2716 | * _GetForeColor + 3975 | 2 game.s 1245 | Comment | 00 | | 0 | 00/2716 | * PushWord #0 + 3976 | 2 game.s 1246 | Comment | 00 | | 0 | 00/2716 | * _GetBackColor + 3977 | 2 game.s 1247 | Empty | 00 | | 0 | 00/2716 | + 3978 | 2 game.s 1248 | Comment | 00 | | 0 | 00/2716 | * The frame + 3979 | 2 game.s 1249 | Empty | 00 | | 0 | 00/2716 | + 3980 | 2 game.s 1250 | Macro | 00 | | 0 | 00/2716 | PushLong #black_pattern ; black pattern + 3984 | 2 game.s 1250 | Code | 00 | 1 >>16 | 3 | 00/2716 : F4 00 00 | PEA #^#black_pattern + 3991 | 2 game.s 1250 | Code | 00 | 2 | 3 | 00/2719 : F4 CD 23 | PEA #black_pattern + 3994 | 2 game.s 1251 | Macro | 00 | | 0 | 00/271C | _SetPenPat + 3996 | 2 game.s 1251 | Code | 00 | | 3 | 00/271C : A2 04 30 | LDX #$3004 ; load tool call # + 3997 | 2 game.s 1251 | Code | 00 | | 4 | 00/271F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3998 | 2 game.s 1252 | Empty | 00 | | 0 | 00/2723 | + 3999 | 2 game.s 1253 | Comment | 00 | | 0 | 00/2723 | * PushLong #black_pattern ; black pattern + 4000 | 2 game.s 1254 | Comment | 00 | | 0 | 00/2723 | * _SetBackPat + 4001 | 2 game.s 1255 | Empty | 00 | | 0 | 00/2723 | + 4002 | 2 game.s 1256 | Comment | 00 | | 0 | 00/2723 | * PushWord #0 + 4003 | 2 game.s 1257 | Comment | 00 | | 0 | 00/2723 | * _SetForeColor + 4004 | 2 game.s 1258 | Comment | 00 | | 0 | 00/2723 | * PushWord #15 + 4005 | 2 game.s 1259 | Comment | 00 | | 0 | 00/2723 | * _SetBackColor + 4006 | 2 game.s 1260 | Empty | 00 | | 0 | 00/2723 | + 4007 | 2 game.s 1261 | Macro | 00 | | 0 | 00/2723 | PushLong #helpRECT1 + 4011 | 2 game.s 1261 | Code | 00 | 1 >>16 | 3 | 00/2723 : F4 00 00 | PEA #^#helpRECT1 + 4018 | 2 game.s 1261 | Code | 00 | 2 | 3 | 00/2726 : F4 E6 27 | PEA #helpRECT1 + 4021 | 2 game.s 1262 | Macro | 00 | | 0 | 00/2729 | PushWord #10 + 4023 | 2 game.s 1262 | Code | 00 | | 3 | 00/2729 : F4 0A 00 | PEA #10 + 4026 | 2 game.s 1263 | Macro | 00 | | 0 | 00/272C | PushWord #10 + 4028 | 2 game.s 1263 | Code | 00 | | 3 | 00/272C : F4 0A 00 | PEA #10 + 4031 | 2 game.s 1264 | Macro | 00 | | 0 | 00/272F | _FrameRRect + 4033 | 2 game.s 1264 | Code | 00 | | 3 | 00/272F : A2 04 5D | LDX #$5D04 ; load tool call # + 4034 | 2 game.s 1264 | Code | 00 | | 4 | 00/2732 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4035 | 2 game.s 1265 | Empty | 00 | | 0 | 00/2736 | + 4036 | 2 game.s 1266 | Comment | 00 | | 0 | 00/2736 | * The rectangle + 4037 | 2 game.s 1267 | Empty | 00 | | 0 | 00/2736 | + 4038 | 2 game.s 1268 | Macro | 00 | | 0 | 00/2736 | PushLong #white_pattern ; black pattern + 4042 | 2 game.s 1268 | Code | 00 | 1 >>16 | 3 | 00/2736 : F4 00 00 | PEA #^#white_pattern + 4049 | 2 game.s 1268 | Code | 00 | 2 | 3 | 00/2739 : F4 F6 27 | PEA #white_pattern + 4052 | 2 game.s 1269 | Macro | 00 | | 0 | 00/273C | _SetPenPat + 4054 | 2 game.s 1269 | Code | 00 | | 3 | 00/273C : A2 04 30 | LDX #$3004 ; load tool call # + 4055 | 2 game.s 1269 | Code | 00 | | 4 | 00/273F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4056 | 2 game.s 1270 | Empty | 00 | | 0 | 00/2743 | + 4057 | 2 game.s 1271 | Comment | 00 | | 0 | 00/2743 | * PushLong #white_pattern ; black pattern + 4058 | 2 game.s 1272 | Comment | 00 | | 0 | 00/2743 | * _SetBackPat + 4059 | 2 game.s 1273 | Empty | 00 | | 0 | 00/2743 | + 4060 | 2 game.s 1274 | Comment | 00 | | 0 | 00/2743 | * PushWord #0 + 4061 | 2 game.s 1275 | Comment | 00 | | 0 | 00/2743 | * _SetForeColor + 4062 | 2 game.s 1276 | Comment | 00 | | 0 | 00/2743 | * PushWord #15 + 4063 | 2 game.s 1277 | Comment | 00 | | 0 | 00/2743 | * _SetBackColor + 4064 | 2 game.s 1278 | Empty | 00 | | 0 | 00/2743 | + 4065 | 2 game.s 1279 | Macro | 00 | | 0 | 00/2743 | PushLong #helpRECT2 + 4069 | 2 game.s 1279 | Code | 00 | 1 >>16 | 3 | 00/2743 : F4 00 00 | PEA #^#helpRECT2 + 4076 | 2 game.s 1279 | Code | 00 | 2 | 3 | 00/2746 : F4 EE 27 | PEA #helpRECT2 + 4079 | 2 game.s 1280 | Macro | 00 | | 0 | 00/2749 | PushWord #10 + 4081 | 2 game.s 1280 | Code | 00 | | 3 | 00/2749 : F4 0A 00 | PEA #10 + 4084 | 2 game.s 1281 | Macro | 00 | | 0 | 00/274C | PushWord #10 + 4086 | 2 game.s 1281 | Code | 00 | | 3 | 00/274C : F4 0A 00 | PEA #10 + 4089 | 2 game.s 1282 | Macro | 00 | | 0 | 00/274F | _PaintRRect + 4091 | 2 game.s 1282 | Code | 00 | | 3 | 00/274F : A2 04 5E | LDX #$5E04 ; load tool call # + 4092 | 2 game.s 1282 | Code | 00 | | 4 | 00/2752 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4093 | 2 game.s 1283 | Empty | 00 | | 0 | 00/2756 | + 4094 | 2 game.s 1284 | Code | 00 | 2 | 3 | 00/2756 : AD 30 0D | lda aventure + 4095 | 2 game.s 1285 | Code | 00 | | 3 | 00/2759 : C9 02 00 | cmp #2 + 4096 | 2 game.s 1286 | Code | 00 | | 2 | 00/275C : F0 19 | beq help2 + 4097 | 2 game.s 1287 | Code | 00 | | 3 | 00/275E : C9 03 00 | cmp #3 + 4098 | 2 game.s 1288 | Code | 00 | | 2 | 00/2761 : F0 28 | beq help3 + 4099 | 2 game.s 1289 | Empty | 00 | | 0 | 00/2763 | + 4100 | 2 game.s 1290 | Macro | 00 | | 0 | 00/2763 | @cprint #help_str1_1;3 + 4101 | 2 game.s 1290 | Code | 00 | 2 | 3 | 00/2763 : A9 16 28 | lda ##help_str1_1 + 4102 | 2 game.s 1290 | Code | 00 | | 3 | 00/2766 : A0 03 00 | ldy #3 + 4103 | 2 game.s 1290 | Code | 00 | 2 | 3 | 00/2769 : 20 0E 26 | jsr cprint + 4104 | 2 game.s 1291 | Macro | 00 | | 0 | 00/276C | @cprint #help_str1_2;5 + 4105 | 2 game.s 1291 | Code | 00 | 2 | 3 | 00/276C : A9 30 28 | lda ##help_str1_2 + 4106 | 2 game.s 1291 | Code | 00 | | 3 | 00/276F : A0 05 00 | ldy #5 + 4107 | 2 game.s 1291 | Code | 00 | 2 | 3 | 00/2772 : 20 0E 26 | jsr cprint + 4108 | 2 game.s 1292 | Code | 00 | | 2 | 00/2775 : 80 26 | bra help4 + 4109 | 2 game.s 1293 | Macro | 00 | | 0 | 00/2777 | help2 @cprint #help_str2_1;3 + 4110 | 2 game.s 1293 | Code | 00 | 2 | 3 | 00/2777 : A9 55 28 | lda ##help_str2_1 + 4111 | 2 game.s 1293 | Code | 00 | | 3 | 00/277A : A0 03 00 | ldy #3 + 4112 | 2 game.s 1293 | Code | 00 | 2 | 3 | 00/277D : 20 0E 26 | jsr cprint + 4113 | 2 game.s 1294 | Macro | 00 | | 0 | 00/2780 | @cprint #help_str2_2;5 + 4114 | 2 game.s 1294 | Code | 00 | 2 | 3 | 00/2780 : A9 7C 28 | lda ##help_str2_2 + 4115 | 2 game.s 1294 | Code | 00 | | 3 | 00/2783 : A0 05 00 | ldy #5 + 4116 | 2 game.s 1294 | Code | 00 | 2 | 3 | 00/2786 : 20 0E 26 | jsr cprint + 4117 | 2 game.s 1295 | Code | 00 | | 2 | 00/2789 : 80 12 | bra help4 + 4118 | 2 game.s 1296 | Macro | 00 | | 0 | 00/278B | help3 @cprint #help_str3_1;3 + 4119 | 2 game.s 1296 | Code | 00 | 2 | 3 | 00/278B : A9 A4 28 | lda ##help_str3_1 + 4120 | 2 game.s 1296 | Code | 00 | | 3 | 00/278E : A0 03 00 | ldy #3 + 4121 | 2 game.s 1296 | Code | 00 | 2 | 3 | 00/2791 : 20 0E 26 | jsr cprint + 4122 | 2 game.s 1297 | Macro | 00 | | 0 | 00/2794 | @cprint #help_str3_2;5 + 4123 | 2 game.s 1297 | Code | 00 | 2 | 3 | 00/2794 : A9 C1 28 | lda ##help_str3_2 + 4124 | 2 game.s 1297 | Code | 00 | | 3 | 00/2797 : A0 05 00 | ldy #5 + 4125 | 2 game.s 1297 | Code | 00 | 2 | 3 | 00/279A : 20 0E 26 | jsr cprint + 4126 | 2 game.s 1298 | Empty | 00 | | 0 | 00/279D | + 4127 | 2 game.s 1299 | Empty | 00 | | 0 | 00/279D | help4 + 4128 | 2 game.s 1300 | Macro | 00 | | 0 | 00/279D | @cprint #help_str8;8 + 4129 | 2 game.s 1300 | Code | 00 | 2 | 3 | 00/279D : A9 E7 28 | lda ##help_str8 + 4130 | 2 game.s 1300 | Code | 00 | | 3 | 00/27A0 : A0 08 00 | ldy #8 + 4131 | 2 game.s 1300 | Code | 00 | 2 | 3 | 00/27A3 : 20 0E 26 | jsr cprint + 4132 | 2 game.s 1301 | Macro | 00 | | 0 | 00/27A6 | @cprint #help_str9;9 + 4133 | 2 game.s 1301 | Code | 00 | 2 | 3 | 00/27A6 : A9 02 29 | lda ##help_str9 + 4134 | 2 game.s 1301 | Code | 00 | | 3 | 00/27A9 : A0 09 00 | ldy #9 + 4135 | 2 game.s 1301 | Code | 00 | 2 | 3 | 00/27AC : 20 0E 26 | jsr cprint + 4136 | 2 game.s 1302 | Macro | 00 | | 0 | 00/27AF | @cprint #help_str11;11 + 4137 | 2 game.s 1302 | Code | 00 | 2 | 3 | 00/27AF : A9 21 29 | lda ##help_str11 + 4138 | 2 game.s 1302 | Code | 00 | | 3 | 00/27B2 : A0 0B 00 | ldy #11 + 4139 | 2 game.s 1302 | Code | 00 | 2 | 3 | 00/27B5 : 20 0E 26 | jsr cprint + 4140 | 2 game.s 1303 | Macro | 00 | | 0 | 00/27B8 | @cprint #help_str13;13 + 4141 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/27B8 : A9 37 29 | lda ##help_str13 + 4142 | 2 game.s 1303 | Code | 00 | | 3 | 00/27BB : A0 0D 00 | ldy #13 + 4143 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/27BE : 20 0E 26 | jsr cprint + 4144 | 2 game.s 1304 | Macro | 00 | | 0 | 00/27C1 | @cprint #help_str14;14 + 4145 | 2 game.s 1304 | Code | 00 | 2 | 3 | 00/27C1 : A9 5C 29 | lda ##help_str14 + 4146 | 2 game.s 1304 | Code | 00 | | 3 | 00/27C4 : A0 0E 00 | ldy #14 + 4147 | 2 game.s 1304 | Code | 00 | 2 | 3 | 00/27C7 : 20 0E 26 | jsr cprint + 4148 | 2 game.s 1305 | Macro | 00 | | 0 | 00/27CA | @cprint #help_str16;16 + 4149 | 2 game.s 1305 | Code | 00 | 2 | 3 | 00/27CA : A9 70 29 | lda ##help_str16 + 4150 | 2 game.s 1305 | Code | 00 | | 3 | 00/27CD : A0 10 00 | ldy #16 + 4151 | 2 game.s 1305 | Code | 00 | 2 | 3 | 00/27D0 : 20 0E 26 | jsr cprint + 4152 | 2 game.s 1306 | Empty | 00 | | 0 | 00/27D3 | + 4153 | 2 game.s 1307 | Code | 00 | 2 | 3 | 00/27D3 : 20 62 04 | help9 jsr waitEVENT + 4154 | 2 game.s 1308 | Empty | 00 | | 0 | 00/27D6 | + 4155 | 2 game.s 1309 | Comment | 00 | | 0 | 00/27D6 | *--- Restore all + 4156 | 2 game.s 1310 | Empty | 00 | | 0 | 00/27D6 | + 4157 | 2 game.s 1311 | Macro | 00 | | 0 | 00/27D6 | PushLong #old_pattern + 4161 | 2 game.s 1311 | Code | 00 | 1 >>16 | 3 | 00/27D6 : F4 00 00 | PEA #^#old_pattern + 4168 | 2 game.s 1311 | Code | 00 | 2 | 3 | 00/27D9 : F4 6B 22 | PEA #old_pattern + 4171 | 2 game.s 1312 | Macro | 00 | | 0 | 00/27DC | _SetPenPat + 4173 | 2 game.s 1312 | Code | 00 | | 3 | 00/27DC : A2 04 30 | LDX #$3004 ; load tool call # + 4174 | 2 game.s 1312 | Code | 00 | | 4 | 00/27DF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4175 | 2 game.s 1313 | Empty | 00 | | 0 | 00/27E3 | + 4176 | 2 game.s 1314 | Comment | 00 | | 0 | 00/27E3 | * _SetBackColor + 4177 | 2 game.s 1315 | Comment | 00 | | 0 | 00/27E3 | * _SetForeColor + 4178 | 2 game.s 1316 | Empty | 00 | | 0 | 00/27E3 | + 4179 | 2 game.s 1317 | Code | 00 | 2 | 3 | 00/27E3 : 4C 2C 05 | jmp fadeOUT + 4180 | 2 game.s 1318 | Empty | 00 | | 0 | 00/27E6 | + 4181 | 2 game.s 1319 | Comment | 00 | | 0 | 00/27E6 | *--- + 4182 | 2 game.s 1320 | Empty | 00 | | 0 | 00/27E6 | + 4183 | 2 game.s 1321 | Data | 00 | | 8 | 00/27E6 : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 | | | | | | C3 00 03 02 | - 4180 | 2 game.s 1302 | Empty | 00 | | 0 | 00/27EE | - 4181 | 2 game.s 1303 | Empty | 00 | | 0 | 00/27EE | white_pattern - 4182 | 2 game.s 1304 | Data | 00 | | 32 | 00/27EE : FF FF FF FF | ds 32,$ff + 4184 | 2 game.s 1322 | Data | 00 | | 8 | 00/27EE : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 + | | | | | | C1 00 00 02 | + 4185 | 2 game.s 1323 | Empty | 00 | | 0 | 00/27F6 | + 4186 | 2 game.s 1324 | Empty | 00 | | 0 | 00/27F6 | white_pattern + 4187 | 2 game.s 1325 | Data | 00 | | 32 | 00/27F6 : FF FF FF FF | ds 32,$ff | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | @@ -4556,15 +4580,15 @@ | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4183 | 2 game.s 1305 | Empty | 00 | | 0 | 00/280E | - 4184 | 2 game.s 1306 | Data | 00 | | 26 | 00/280E : 31 2E 20 D2 | help_str11 asc '1. 'd2' Heurts d'27'ouverture 'd300 + 4188 | 2 game.s 1326 | Empty | 00 | | 0 | 00/2816 | + 4189 | 2 game.s 1327 | Data | 00 | | 26 | 00/2816 : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 | | | | | | 20 48 65 75 | | | | | | | 72 74 73 20 | | | | | | | 64 27 6F 75 | | | | | | | 76 65 72 74 | | | | | | | 75 72 65 20 | | | | | | | D3 00 | - 4185 | 2 game.s 1307 | Data | 00 | | 37 | 00/2828 : 2D 20 46 72 | help_str12 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 + 4190 | 2 game.s 1328 | Data | 00 | | 37 | 00/2830 : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4574,7 +4598,7 @@ | | | | | | 53 61 72 72 | | | | | | | 61 74 20 2D | | | | | | | 00 | - 4186 | 2 game.s 1308 | Data | 00 | | 39 | 00/284D : 32 2E 20 D2 | help_str21 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 + 4191 | 2 game.s 1329 | Data | 00 | | 39 | 00/2855 : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 | | | | | | 20 43 68 65 | | | | | | | 65 6B 20 74 | | | | | | | 6F 20 63 68 | @@ -4584,7 +4608,7 @@ | | | | | | 74 6F 20 61 | | | | | | | 73 68 65 73 | | | | | | | 20 D3 00 | - 4187 | 2 game.s 1309 | Data | 00 | | 40 | 00/2874 : 2D 20 46 72 | help_str22 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 + 4192 | 2 game.s 1330 | Data | 00 | | 40 | 00/287C : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4594,7 +4618,7 @@ | | | | | | 6F 20 52 69 | | | | | | | 62 65 69 72 | | | | | | | 6F 20 2D 00 | - 4188 | 2 game.s 1310 | Data | 00 | | 29 | 00/289C : 33 2E 20 D2 | help_str31 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 + 4193 | 2 game.s 1331 | Data | 00 | | 29 | 00/28A4 : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 | | | | | | 20 55 6E 20 | | | | | | | 61 70 70 65 | | | | | | | 6C 20 88 20 | @@ -4602,7 +4626,7 @@ | | | | | | 8E 6D 6F 69 | | | | | | | 72 65 20 D3 | | | | | | | 00 | - 4189 | 2 game.s 1311 | Data | 00 | | 38 | 00/28B9 : 2D 20 46 72 | help_str32 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 + 4194 | 2 game.s 1332 | Data | 00 | | 38 | 00/28C1 : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4612,320 +4636,368 @@ | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 20 | | | | | | | 2D 00 | - 4190 | 2 game.s 1312 | Empty | 00 | | 0 | 00/28DF | - 4191 | 2 game.s 1313 | Comment | 00 | | 0 | 00/28DF | *----------------------- - 4192 | 2 game.s 1314 | Comment | 00 | | 0 | 00/28DF | * MOTS_CLICABLES - 4193 | 2 game.s 1315 | Comment | 00 | | 0 | 00/28DF | *----------------------- - 4194 | 2 game.s 1316 | Comment | 00 | | 0 | 00/28DF | * mots_clicables(texte$) - 4195 | 2 game.s 1317 | Empty | 00 | | 0 | 00/28DF | - 4196 | 2 game.s 1318 | Empty | 00 | | 0 | 00/28DF | mots_clicables - 4197 | 2 game.s 1319 | Code | 00 | | 1 | 00/28DF : 60 | rts - 4198 | 2 game.s 1320 | Empty | 00 | | 0 | 00/28E0 | - 4199 | 2 game.s 1321 | Comment | 00 | | 0 | 00/28E0 | *----------------------- - 4200 | 2 game.s 1322 | Comment | 00 | | 0 | 00/28E0 | * MUSIQUE - OK - 4201 | 2 game.s 1323 | Comment | 00 | | 0 | 00/28E0 | *----------------------- - 4202 | 2 game.s 1324 | Comment | 00 | | 0 | 00/28E0 | * musique(module$) - 4203 | 2 game.s 1325 | Empty | 00 | | 0 | 00/28E0 | - 4204 | 2 game.s 1326 | Empty | 00 | | 0 | 00/28E0 | musique - 4205 | 2 game.s 1327 | Code | 00 | | 1 | 00/28E0 : 60 | rts - 4206 | 2 game.s 1328 | Empty | 00 | | 0 | 00/28E1 | - 4207 | 2 game.s 1329 | Comment | 00 | | 0 | 00/28E1 | *----------------------- - 4208 | 2 game.s 1330 | Comment | 00 | | 0 | 00/28E1 | * FIN_MUSIQUE - OK - 4209 | 2 game.s 1331 | Comment | 00 | | 0 | 00/28E1 | *----------------------- - 4210 | 2 game.s 1332 | Comment | 00 | | 0 | 00/28E1 | * fin_musique - 4211 | 2 game.s 1333 | Empty | 00 | | 0 | 00/28E1 | - 4212 | 2 game.s 1334 | Empty | 00 | | 0 | 00/28E1 | fin_musique - 4213 | 2 game.s 1335 | Code | 00 | | 1 | 00/28E1 : 60 | rts - 4214 | 2 game.s 1336 | Empty | 00 | | 0 | 00/28E2 | - 4215 | 2 game.s 1337 | Comment | 00 | | 0 | 00/28E2 | *----------------------- - 4216 | 2 game.s 1338 | Comment | 00 | | 0 | 00/28E2 | * TEXT ROUTINES - 4217 | 2 game.s 1339 | Comment | 00 | | 0 | 00/28E2 | *----------------------- - 4218 | 2 game.s 1340 | Empty | 00 | | 0 | 00/28E2 | - 4219 | 2 game.s 1341 | Comment | 00 | | 0 | 00/28E2 | *----------------------- - 4220 | 2 game.s 1342 | Comment | 00 | | 0 | 00/28E2 | * add_char - 4221 | 2 game.s 1343 | Comment | 00 | | 0 | 00/28E2 | *----------------------- - 4222 | 2 game.s 1344 | Comment | 00 | | 0 | 00/28E2 | * 5,s char to add - 4223 | 2 game.s 1345 | Comment | 00 | | 0 | 00/28E2 | * 3,s pointer to string - 4224 | 2 game.s 1346 | Comment | 00 | | 0 | 00/28E2 | * 1,s RTS - 4225 | 2 game.s 1347 | Empty | 00 | | 0 | 00/28E2 | - 4226 | 2 game.s 1348 | Empty | 00 | | 0 | 00/28E2 | add_char - 4227 | 2 game.s 1349 | Code | 00 | | 2 | 00/28E2 : A3 03 | lda 3,s - 4228 | 2 game.s 1350 | Code | 00 | | 2 | 00/28E4 : 85 84 | sta {{$80}+4} - 4229 | 2 game.s 1351 | Empty | 00 | | 0 | 00/28E6 | - 4230 | 2 game.s 1352 | Code | 11 | | 2 | 00/28E6 : E2 30 | sep #$30 ; 02 AB - 4231 | 2 game.s 1353 | Code | 11 | | 2 | 00/28E8 : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars - 4232 | 2 game.s 1354 | Code | 11 | | 2 | 00/28EA : C9 FF | cmp #$ff - 4233 | 2 game.s 1355 | Code | 11 | | 2 | 00/28EC : B0 08 | bcs add_char1 - 4234 | 2 game.s 1356 | Empty | 11 | | 0 | 00/28EE | - 4235 | 2 game.s 1357 | Code | 11 | | 1 | 00/28EE : 1A | inc ; 03 AB - 4236 | 2 game.s 1358 | Code | 11 | | 2 | 00/28EF : 92 84 | sta ({{$80}+4}) ; 03 - 4237 | 2 game.s 1359 | Code | 11 | | 1 | 00/28F1 : A8 | tay - 4238 | 2 game.s 1360 | Code | 11 | | 2 | 00/28F2 : A3 05 | lda 5,s ; C - 4239 | 2 game.s 1361 | Code | 11 | | 2 | 00/28F4 : 91 84 | sta ({{$80}+4}),y ; 03 ABC - 4240 | 2 game.s 1362 | Empty | 11 | | 0 | 00/28F6 | - 4241 | 2 game.s 1363 | Empty | 11 | | 0 | 00/28F6 | add_char1 - 4242 | 2 game.s 1364 | Code | 00 | | 2 | 00/28F6 : C2 30 | rep #$30 - 4243 | 2 game.s 1365 | Code | 00 | | 2 | 00/28F8 : A3 01 | lda 1,s ; rcupre RTS - 4244 | 2 game.s 1366 | Code | 00 | | 1 | 00/28FA : FA | plx ; dpile les paramtres - 4245 | 2 game.s 1367 | Code | 00 | | 1 | 00/28FB : FA | plx - 4246 | 2 game.s 1368 | Code | 00 | | 2 | 00/28FC : 83 01 | sta 1,s ; remet le RTS - 4247 | 2 game.s 1369 | Code | 00 | | 1 | 00/28FE : 60 | rts - 4248 | 2 game.s 1370 | Empty | 00 | | 0 | 00/28FF | - 4249 | 2 game.s 1371 | Comment | 00 | | 0 | 00/28FF | *----------------------- - 4250 | 2 game.s 1372 | Comment | 00 | | 0 | 00/28FF | * copy_string - 4251 | 2 game.s 1373 | Comment | 00 | | 0 | 00/28FF | *----------------------- - 4252 | 2 game.s 1374 | Comment | 00 | | 0 | 00/28FF | * 7,s number of chars to copy - 4253 | 2 game.s 1375 | Comment | 00 | | 0 | 00/28FF | * 5,s pointer to source string - 4254 | 2 game.s 1376 | Comment | 00 | | 0 | 00/28FF | * 3,s pointer to destination string - 4255 | 2 game.s 1377 | Comment | 00 | | 0 | 00/28FF | * 1,s RTS - 4256 | 2 game.s 1378 | Empty | 00 | | 0 | 00/28FF | - 4257 | 2 game.s 1379 | Empty | 00 | | 0 | 00/28FF | copy_string - 4258 | 2 game.s 1380 | Code | 00 | | 2 | 00/28FF : A3 05 | lda 5,s - 4259 | 2 game.s 1381 | Code | 00 | | 2 | 00/2901 : 85 80 | sta {$80} - 4260 | 2 game.s 1382 | Code | 00 | | 2 | 00/2903 : A3 03 | lda 3,s - 4261 | 2 game.s 1383 | Code | 00 | | 2 | 00/2905 : 85 84 | sta {{$80}+4} - 4262 | 2 game.s 1384 | Empty | 00 | | 0 | 00/2907 | - 4263 | 2 game.s 1385 | Code | 10 | | 2 | 00/2907 : E2 20 | sep #$20 - 4264 | 2 game.s 1386 | Code | 10 | | 3 | 00/2909 : A0 00 00 | ldy #0 - 4265 | 2 game.s 1387 | Code | 10 | | 2 | 00/290C : B1 80 | ozunid_14 lda ({$80}),y ; recopie les caractres - 4266 | 2 game.s 1388 | Code | 10 | | 2 | 00/290E : 91 84 | sta ({{$80}+4}),y - 4267 | 2 game.s 1389 | Code | 10 | | 1 | 00/2910 : C8 | iny - 4268 | 2 game.s 1390 | Code | 10 | | 1 | 00/2911 : 98 | tya - 4269 | 2 game.s 1391 | Code | 10 | | 2 | 00/2912 : C3 07 | cmp 7,s - 4270 | 2 game.s 1392 | Code | 10 | | 2 | 00/2914 : 90 F6 | bcc ozunid_14 - 4271 | 2 game.s 1393 | Comment | 10 | | 0 | 00/2916 | * beq ]lp - 4272 | 2 game.s 1394 | Empty | 10 | | 0 | 00/2916 | - 4273 | 2 game.s 1395 | Code | 00 | | 2 | 00/2916 : C2 20 | rep #$20 - 4274 | 2 game.s 1396 | Code | 00 | | 2 | 00/2918 : A3 01 | lda 1,s ; rcupre RTS - 4275 | 2 game.s 1397 | Code | 00 | | 1 | 00/291A : FA | plx ; dpile les paramtres - 4276 | 2 game.s 1398 | Code | 00 | | 1 | 00/291B : FA | plx - 4277 | 2 game.s 1399 | Code | 00 | | 1 | 00/291C : FA | plx - 4278 | 2 game.s 1400 | Code | 00 | | 2 | 00/291D : 83 01 | sta 1,s ; remet le RTS - 4279 | 2 game.s 1401 | Code | 00 | | 1 | 00/291F : 60 | rts - 4280 | 2 game.s 1402 | Empty | 00 | | 0 | 00/2920 | - 4281 | 2 game.s 1403 | Comment | 00 | | 0 | 00/2920 | *----------------------- - 4282 | 2 game.s 1404 | Comment | 00 | | 0 | 00/2920 | * charcmp - 4283 | 2 game.s 1405 | Comment | 00 | | 0 | 00/2920 | *----------------------- - 4284 | 2 game.s 1406 | Comment | 00 | | 0 | 00/2920 | * 5,s char to compare - 4285 | 2 game.s 1407 | Comment | 00 | | 0 | 00/2920 | * 3,s pointer to string - 4286 | 2 game.s 1408 | Comment | 00 | | 0 | 00/2920 | * 1,s RTS - 4287 | 2 game.s 1409 | Empty | 00 | | 0 | 00/2920 | - 4288 | 2 game.s 1410 | Empty | 00 | | 0 | 00/2920 | charcmp - 4289 | 2 game.s 1411 | Code | 00 | | 2 | 00/2920 : A3 03 | lda 3,s - 4290 | 2 game.s 1412 | Code | 00 | | 2 | 00/2922 : 85 80 | sta {$80} - 4291 | 2 game.s 1413 | Empty | 00 | | 0 | 00/2924 | - 4292 | 2 game.s 1414 | Code | 00 | | 3 | 00/2924 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 4293 | 2 game.s 1415 | Empty | 00 | | 0 | 00/2927 | - 4294 | 2 game.s 1416 | Code | 10 | | 2 | 00/2927 : E2 20 | sep #$20 - 4295 | 2 game.s 1417 | Code | 10 | | 2 | 00/2929 : B2 80 | lda ({$80}) - 4296 | 2 game.s 1418 | Code | 10 | | 2 | 00/292B : C3 05 | cmp 5,s ; compare strings - 4297 | 2 game.s 1419 | Code | 10 | | 2 | 00/292D : D0 03 | bne charcmp1 - 4298 | 2 game.s 1420 | Empty | 10 | | 0 | 00/292F | - 4299 | 2 game.s 1421 | Code | 10 | | 3 | 00/292F : A2 01 00 | ldx #{1} ; mme chane - 4300 | 2 game.s 1422 | Empty | 10 | | 0 | 00/2932 | - 4301 | 2 game.s 1423 | Empty | 10 | | 0 | 00/2932 | charcmp1 - 4302 | 2 game.s 1424 | Code | 00 | | 2 | 00/2932 : C2 20 | rep #$20 - 4303 | 2 game.s 1425 | Code | 00 | | 2 | 00/2934 : A3 01 | lda 1,s ; rcupre RTS - 4304 | 2 game.s 1426 | Code | 00 | | 1 | 00/2936 : 7A | ply ; dpile les paramtres - 4305 | 2 game.s 1427 | Code | 00 | | 1 | 00/2937 : 7A | ply - 4306 | 2 game.s 1428 | Code | 00 | | 2 | 00/2938 : 83 01 | sta 1,s ; remet le RTS - 4307 | 2 game.s 1429 | Code | 00 | | 1 | 00/293A : 8A | txa ; return value - 4308 | 2 game.s 1430 | Code | 00 | | 3 | 00/293B : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 4309 | 2 game.s 1431 | Code | 00 | | 1 | 00/293E : 60 | rts - 4310 | 2 game.s 1432 | Empty | 00 | | 0 | 00/293F | - 4311 | 2 game.s 1433 | Comment | 00 | | 0 | 00/293F | *----------------------- - 4312 | 2 game.s 1434 | Comment | 00 | | 0 | 00/293F | * left - 4313 | 2 game.s 1435 | Comment | 00 | | 0 | 00/293F | *----------------------- - 4314 | 2 game.s 1436 | Comment | 00 | | 0 | 00/293F | * 7,s number of chars to copy - 4315 | 2 game.s 1437 | Comment | 00 | | 0 | 00/293F | * 5,s pointer to source string - 4316 | 2 game.s 1438 | Comment | 00 | | 0 | 00/293F | * 3,s pointer to destination string - 4317 | 2 game.s 1439 | Comment | 00 | | 0 | 00/293F | * 1,s RTS - 4318 | 2 game.s 1440 | Empty | 00 | | 0 | 00/293F | - 4319 | 2 game.s 1441 | Empty | 00 | | 0 | 00/293F | left - 4320 | 2 game.s 1442 | Code | 00 | | 2 | 00/293F : A3 05 | lda 5,s - 4321 | 2 game.s 1443 | Code | 00 | | 2 | 00/2941 : 85 80 | sta {$80} - 4322 | 2 game.s 1444 | Code | 00 | | 2 | 00/2943 : A3 03 | lda 3,s - 4323 | 2 game.s 1445 | Code | 00 | | 2 | 00/2945 : 85 84 | sta {{$80}+4} - 4324 | 2 game.s 1446 | Empty | 00 | | 0 | 00/2947 | - 4325 | 2 game.s 1447 | Comment | 00 | | 0 | 00/2947 | * check added length - 4326 | 2 game.s 1448 | Empty | 00 | | 0 | 00/2947 | - 4327 | 2 game.s 1449 | Code | 11 | | 2 | 00/2947 : E2 30 | sep #$30 ; check length - 4328 | 2 game.s 1450 | Empty | 11 | | 0 | 00/2949 | - 4329 | 2 game.s 1451 | Code | 11 | | 2 | 00/2949 : A0 00 | ldy #0 - 4330 | 2 game.s 1452 | Code | 11 | | 2 | 00/294B : B1 80 | ozunid_15 lda ({$80}),y ; recopie les caractres - 4331 | 2 game.s 1453 | Code | 11 | | 2 | 00/294D : 91 84 | sta ({{$80}+4}),y - 4332 | 2 game.s 1454 | Code | 11 | | 1 | 00/294F : C8 | iny - 4333 | 2 game.s 1455 | Code | 11 | | 1 | 00/2950 : 98 | tya - 4334 | 2 game.s 1456 | Code | 11 | | 2 | 00/2951 : C3 07 | cmp 7,s - 4335 | 2 game.s 1457 | Code | 11 | | 2 | 00/2953 : 90 F6 | bcc ozunid_15 - 4336 | 2 game.s 1458 | Comment | 11 | | 0 | 00/2955 | * beq ]lp - 4337 | 2 game.s 1459 | Empty | 11 | | 0 | 00/2955 | - 4338 | 2 game.s 1460 | Code | 00 | | 2 | 00/2955 : C2 30 | rep #$30 - 4339 | 2 game.s 1461 | Code | 00 | | 2 | 00/2957 : A3 01 | lda 1,s ; rcupre RTS - 4340 | 2 game.s 1462 | Code | 00 | | 1 | 00/2959 : FA | plx ; dpile les paramtres - 4341 | 2 game.s 1463 | Code | 00 | | 1 | 00/295A : FA | plx - 4342 | 2 game.s 1464 | Code | 00 | | 1 | 00/295B : FA | plx - 4343 | 2 game.s 1465 | Code | 00 | | 2 | 00/295C : 83 01 | sta 1,s ; remet le RTS - 4344 | 2 game.s 1466 | Code | 00 | | 1 | 00/295E : 60 | rts - 4345 | 2 game.s 1467 | Empty | 00 | | 0 | 00/295F | - 4346 | 2 game.s 1468 | Comment | 00 | | 0 | 00/295F | *----------------------- - 4347 | 2 game.s 1469 | Comment | 00 | | 0 | 00/295F | * val - 4348 | 2 game.s 1470 | Comment | 00 | | 0 | 00/295F | *----------------------- - 4349 | 2 game.s 1471 | Comment | 00 | | 0 | 00/295F | * 5,s string length - 4350 | 2 game.s 1472 | Comment | 00 | | 0 | 00/295F | * 3,s pointer to source string - 4351 | 2 game.s 1473 | Comment | 00 | | 0 | 00/295F | * 1,s RTS - 4352 | 2 game.s 1474 | Comment | 00 | | 0 | 00/295F | * on return, A = unsigned value - 4353 | 2 game.s 1475 | Empty | 00 | | 0 | 00/295F | - 4354 | 2 game.s 1476 | Empty | 00 | | 0 | 00/295F | val - 4355 | 2 game.s 1477 | Code | 00 | | 2 | 00/295F : A3 03 | lda 3,s - 4356 | 2 game.s 1478 | Code | 00 | | 2 | 00/2961 : 85 80 | sta {$80} - 4357 | 2 game.s 1479 | Empty | 00 | | 0 | 00/2963 | - 4358 | 2 game.s 1480 | Code | 10 | | 2 | 00/2963 : E2 20 | sep #$20 - 4359 | 2 game.s 1481 | Code | 10 | | 3 | 00/2965 : A0 00 00 | ldy #0 - 4360 | 2 game.s 1482 | Code | 10 | | 1 | 00/2968 : BB | tyx - 4361 | 2 game.s 1483 | Code | 10 | | 2 | 00/2969 : B1 80 | ozunid_16 lda ({$80}),y ; recopie les caractres - 4362 | 2 game.s 1484 | Code | 10 | | 2 | 00/296B : C9 20 | cmp #' ' ; skip space char - 4363 | 2 game.s 1485 | Code | 10 | | 2 | 00/296D : F0 04 | beq val1 - 4364 | 2 game.s 1486 | Code | 10 | 2 | 3 | 00/296F : 9D 9F 29 | sta val_temp,x ; save - 4365 | 2 game.s 1487 | Code | 10 | | 1 | 00/2972 : E8 | inx - 4366 | 2 game.s 1488 | Code | 10 | | 1 | 00/2973 : C8 | val1 iny - 4367 | 2 game.s 1489 | Code | 10 | | 1 | 00/2974 : 98 | tya - 4368 | 2 game.s 1490 | Code | 10 | | 2 | 00/2975 : C3 05 | cmp 5,s - 4369 | 2 game.s 1491 | Code | 10 | | 2 | 00/2977 : 90 F0 | bcc ozunid_16 - 4370 | 2 game.s 1492 | Comment | 10 | | 0 | 00/2979 | * beq ]lp - 4371 | 2 game.s 1493 | Empty | 10 | | 0 | 00/2979 | - 4372 | 2 game.s 1494 | Code | 10 | | 3 | 00/2979 : E0 00 00 | cpx #0 ; exit if len is still 0 - 4373 | 2 game.s 1495 | Code | 10 | | 2 | 00/297C : F0 17 | beq val2 - 4374 | 2 game.s 1496 | Empty | 10 | | 0 | 00/297E | - 4375 | 2 game.s 1497 | Code | 00 | | 2 | 00/297E : C2 20 | rep #$20 - 4376 | 2 game.s 1498 | Empty | 00 | | 0 | 00/2980 | - 4377 | 2 game.s 1499 | Macro | 00 | | 0 | 00/2980 | PushWord #0 ; wordspace - 4379 | 2 game.s 1499 | Code | 00 | | 3 | 00/2980 : F4 00 00 | PEA #0 - 4382 | 2 game.s 1500 | Macro | 00 | | 0 | 00/2983 | PushLong #val_temp ; strPtr - 4386 | 2 game.s 1500 | Code | 00 | 1 >>16 | 3 | 00/2983 : F4 00 00 | PEA #^#val_temp - 4393 | 2 game.s 1500 | Code | 00 | 2 | 3 | 00/2986 : F4 9F 29 | PEA #val_temp - 4396 | 2 game.s 1501 | Code | 00 | | 1 | 00/2989 : DA | phx ; strLength - 4397 | 2 game.s 1502 | Code | 00 | | 3 | 00/298A : F4 00 00 | pea $0000 ; signedFlag - 4398 | 2 game.s 1503 | Macro | 00 | | 0 | 00/298D | _Dec2Int - 4400 | 2 game.s 1503 | Code | 00 | | 3 | 00/298D : A2 0B 28 | LDX #$280B ; load tool call # - 4401 | 2 game.s 1503 | Code | 00 | | 4 | 00/2990 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4402 | 2 game.s 1504 | Code | 00 | | 1 | 00/2994 : FA | plx ; intResult - 4403 | 2 game.s 1505 | Empty | 00 | | 0 | 00/2995 | - 4404 | 2 game.s 1506 | Empty | 00 | | 0 | 00/2995 | val2 - 4405 | 2 game.s 1507 | Code | 00 | | 2 | 00/2995 : C2 20 | rep #$20 - 4406 | 2 game.s 1508 | Code | 00 | | 2 | 00/2997 : A3 01 | lda 1,s ; rcupre RTS - 4407 | 2 game.s 1509 | Code | 00 | | 1 | 00/2999 : 7A | ply ; dpile les paramtres - 4408 | 2 game.s 1510 | Code | 00 | | 1 | 00/299A : 7A | ply - 4409 | 2 game.s 1511 | Code | 00 | | 2 | 00/299B : 83 01 | sta 1,s ; remet le RTS - 4410 | 2 game.s 1512 | Code | 00 | | 1 | 00/299D : 8A | txa ; return value - 4411 | 2 game.s 1513 | Code | 00 | | 1 | 00/299E : 60 | rts - 4412 | 2 game.s 1514 | Empty | 00 | | 0 | 00/299F | - 4413 | 2 game.s 1515 | Data | 00 | | 8 | 00/299F : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire - | | | | | | 00 00 00 00 | - 4414 | 2 game.s 1516 | Empty | 00 | | 0 | 00/29A7 | - 4415 | 2 game.s 1517 | Comment | 00 | | 0 | 00/29A7 | *----------------------- - 4416 | 2 game.s 1518 | Comment | 00 | | 0 | 00/29A7 | * instr - 4417 | 2 game.s 1519 | Comment | 00 | | 0 | 00/29A7 | *----------------------- - 4418 | 2 game.s 1520 | Comment | 00 | | 0 | 00/29A7 | * 7,s length of string to search - 4419 | 2 game.s 1521 | Comment | 00 | | 0 | 00/29A7 | * 5,s pointer to character to find - 4420 | 2 game.s 1522 | Comment | 00 | | 0 | 00/29A7 | * 3,s pointer to source string - 4421 | 2 game.s 1523 | Comment | 00 | | 0 | 00/29A7 | * 1,s RTS - 4422 | 2 game.s 1524 | Empty | 00 | | 0 | 00/29A7 | - 4423 | 2 game.s 1525 | Empty | 00 | | 0 | 00/29A7 | instr - 4424 | 2 game.s 1526 | Code | 00 | | 2 | 00/29A7 : A3 03 | lda 3,s - 4425 | 2 game.s 1527 | Code | 00 | | 2 | 00/29A9 : 85 80 | sta {$80} - 4426 | 2 game.s 1528 | Empty | 00 | | 0 | 00/29AB | - 4427 | 2 game.s 1529 | Code | 10 | | 2 | 00/29AB : E2 20 | sep #$20 - 4428 | 2 game.s 1530 | Empty | 10 | | 0 | 00/29AD | - 4429 | 2 game.s 1531 | Code | 10 | | 3 | 00/29AD : A0 00 00 | ldy #0 ; AB - 4430 | 2 game.s 1532 | Code | 10 | | 2 | 00/29B0 : B1 80 | ozunid_17 lda ({$80}),y - 4431 | 2 game.s 1533 | Code | 10 | | 1 | 00/29B2 : C8 | iny - 4432 | 2 game.s 1534 | Code | 10 | | 2 | 00/29B3 : C3 05 | cmp 5,s - 4433 | 2 game.s 1535 | Code | 10 | | 2 | 00/29B5 : F0 08 | beq instr2 ; on a trouv le caractre - 4434 | 2 game.s 1536 | Code | 10 | | 1 | 00/29B7 : 98 | tya - 4435 | 2 game.s 1537 | Code | 10 | | 2 | 00/29B8 : C3 07 | cmp 7,s - 4436 | 2 game.s 1538 | Code | 10 | | 2 | 00/29BA : 90 F4 | bcc ozunid_17 - 4437 | 2 game.s 1539 | Comment | 10 | | 0 | 00/29BC | * beq ]lp - 4438 | 2 game.s 1540 | Empty | 10 | | 0 | 00/29BC | instr1 - 4439 | 2 game.s 1541 | Code | 10 | | 3 | 00/29BC : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre - 4440 | 2 game.s 1542 | Empty | 10 | | 0 | 00/29BF | - 4441 | 2 game.s 1543 | Empty | 10 | | 0 | 00/29BF | instr2 - 4442 | 2 game.s 1544 | Code | 00 | | 2 | 00/29BF : C2 20 | rep #$20 - 4443 | 2 game.s 1545 | Code | 00 | | 2 | 00/29C1 : A3 01 | lda 1,s ; rcupre RTS - 4444 | 2 game.s 1546 | Code | 00 | | 1 | 00/29C3 : FA | plx ; dpile les paramtres - 4445 | 2 game.s 1547 | Code | 00 | | 1 | 00/29C4 : FA | plx - 4446 | 2 game.s 1548 | Code | 00 | | 1 | 00/29C5 : FA | plx - 4447 | 2 game.s 1549 | Code | 00 | | 2 | 00/29C6 : 83 01 | sta 1,s ; remet le RTS - 4448 | 2 game.s 1550 | Code | 00 | | 1 | 00/29C8 : 98 | tya ; return value - 4449 | 2 game.s 1551 | Code | 00 | | 1 | 00/29C9 : 60 | rts - 4450 | 2 game.s 1552 | Empty | 00 | | 0 | 00/29CA | - 4451 | 2 game.s 1553 | Comment | 00 | | 0 | 00/29CA | *----------------------- - 4452 | 2 game.s 1554 | Comment | 00 | | 0 | 00/29CA | * strcmp - 4453 | 2 game.s 1555 | Comment | 00 | | 0 | 00/29CA | *----------------------- - 4454 | 2 game.s 1556 | Comment | 00 | | 0 | 00/29CA | * 7,s length to compare - 4455 | 2 game.s 1557 | Comment | 00 | | 0 | 00/29CA | * 5,s pointer to string 2 - 4456 | 2 game.s 1558 | Comment | 00 | | 0 | 00/29CA | * 3,s pointer to string 1 - 4457 | 2 game.s 1559 | Comment | 00 | | 0 | 00/29CA | * 1,s RTS - 4458 | 2 game.s 1560 | Empty | 00 | | 0 | 00/29CA | - 4459 | 2 game.s 1561 | Empty | 00 | | 0 | 00/29CA | strcmp - 4460 | 2 game.s 1562 | Code | 00 | | 2 | 00/29CA : A3 03 | lda 3,s - 4461 | 2 game.s 1563 | Code | 00 | | 2 | 00/29CC : 85 80 | sta {$80} - 4462 | 2 game.s 1564 | Code | 00 | | 2 | 00/29CE : A3 05 | lda 5,s - 4463 | 2 game.s 1565 | Code | 00 | | 2 | 00/29D0 : 85 84 | sta {{$80}+4} - 4464 | 2 game.s 1566 | Empty | 00 | | 0 | 00/29D2 | - 4465 | 2 game.s 1567 | Code | 00 | | 3 | 00/29D2 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 4466 | 2 game.s 1568 | Empty | 00 | | 0 | 00/29D5 | - 4467 | 2 game.s 1569 | Code | 11 | | 2 | 00/29D5 : E2 30 | sep #$30 - 4468 | 2 game.s 1570 | Empty | 11 | | 0 | 00/29D7 | - 4469 | 2 game.s 1571 | Code | 11 | | 2 | 00/29D7 : A0 00 | ldy #0 ; AB - 4470 | 2 game.s 1572 | Code | 11 | | 2 | 00/29D9 : B1 80 | ozunid_18 lda ({$80}),y - 4471 | 2 game.s 1573 | Code | 11 | | 2 | 00/29DB : D1 84 | cmp ({{$80}+4}),y - 4472 | 2 game.s 1574 | Code | 11 | | 2 | 00/29DD : D0 08 | bne strcmp2 - 4473 | 2 game.s 1575 | Code | 11 | | 1 | 00/29DF : C8 | iny - 4474 | 2 game.s 1576 | Code | 11 | | 1 | 00/29E0 : 98 | tya - 4475 | 2 game.s 1577 | Code | 11 | | 2 | 00/29E1 : C3 07 | cmp 7,s - 4476 | 2 game.s 1578 | Code | 11 | | 2 | 00/29E3 : 90 F4 | bcc ozunid_18 - 4477 | 2 game.s 1579 | Comment | 11 | | 0 | 00/29E5 | * beq ]lp - 4478 | 2 game.s 1580 | Empty | 11 | | 0 | 00/29E5 | strcmp1 - 4479 | 2 game.s 1581 | Code | 11 | | 2 | 00/29E5 : A2 01 | ldx #{1} ; mme chane - 4480 | 2 game.s 1582 | Empty | 11 | | 0 | 00/29E7 | - 4481 | 2 game.s 1583 | Empty | 11 | | 0 | 00/29E7 | strcmp2 - 4482 | 2 game.s 1584 | Code | 00 | | 2 | 00/29E7 : C2 30 | rep #$30 - 4483 | 2 game.s 1585 | Code | 00 | | 2 | 00/29E9 : A3 01 | lda 1,s ; rcupre RTS - 4484 | 2 game.s 1586 | Code | 00 | | 1 | 00/29EB : 7A | ply ; dpile les paramtres - 4485 | 2 game.s 1587 | Code | 00 | | 1 | 00/29EC : 7A | ply - 4486 | 2 game.s 1588 | Code | 00 | | 1 | 00/29ED : 7A | ply - 4487 | 2 game.s 1589 | Code | 00 | | 2 | 00/29EE : 83 01 | sta 1,s ; remet le RTS - 4488 | 2 game.s 1590 | Code | 00 | | 1 | 00/29F0 : 8A | txa ; return value - 4489 | 2 game.s 1591 | Code | 00 | | 3 | 00/29F1 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 4490 | 2 game.s 1592 | Code | 00 | | 1 | 00/29F4 : 60 | rts - 4491 | 2 game.s 1593 | Empty | 00 | | 0 | 00/29F5 | - 4492 | 2 game.s 1594 | Comment | 00 | | 0 | 00/29F5 | *----------------------- - 4493 | 2 game.s 1595 | Comment | 00 | | 0 | 00/29F5 | * data - 4494 | 2 game.s 1596 | Comment | 00 | | 0 | 00/29F5 | *----------------------- - 4495 | 2 game.s 1597 | Empty | 00 | | 0 | 00/29F5 | - 4496 | 2 game.s 1598 | Empty | 00 | | 0 | 00/29F5 | theDATA - 4497 | 2 game.s 1599 | Empty | 00 | | 0 | 00/29F5 | - 4498 | 2 game.s 1600 | Comment | 00 | | 0 | 00/29F5 | *----------------------- - 4499 | 2 game.s 1601 | Comment | 00 | | 0 | 00/29F5 | * Variables - 4500 | 2 game.s 1602 | Comment | 00 | | 0 | 00/29F5 | *----------------------- - 4501 | 2 game.s 1603 | Empty | 00 | | 0 | 00/29F5 | - 4502 | 2 game.s 1604 | Comment | 00 | | 0 | 00/29F5 | *--- Variables du jeu - 4503 | 2 game.s 1605 | Empty | 00 | | 0 | 00/29F5 | - 4504 | 2 game.s 1606 | Empty | 00 | | 0 | 00/29F5 | debutVARIABLES - 4505 | 2 game.s 1607 | Empty | 00 | | 0 | 00/29F5 | - 4506 | 2 game.s 1608 | Data | 00 | | 1 | 00/29F5 : 00 | C1 ds 1 - 4507 | 2 game.s 1609 | Data | 00 | | 1 | 00/29F6 : 00 | P ds 1 - 4508 | 2 game.s 1610 | Empty | 00 | | 0 | 00/29F7 | - 4509 | 2 game.s 1611 | Empty | 00 | | 0 | 00/29F7 | finVARIABLES - 4510 | 2 game.s 1612 | Empty | 00 | | 0 | 00/29F7 | - 4511 | 2 game.s 1613 | Comment | 00 | | 0 | 00/29F7 | *--- Variables Apple IIgs - 4512 | 2 game.s 1614 | Empty | 00 | | 0 | 00/29F7 | - 4513 | 2 game.s 1615 | Data | 00 | | 2 | 00/29F7 : 00 00 | nbINDEX ds 2 - 4514 | 2 game.s 1616 | Data | 00 | | 2 | 00/29F9 : 00 00 | nbTEXTES ds 2 - 4515 | 2 game.s 1617 | Data | 00 | | 2 | 00/29FB : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX - 4516 | 2 game.s 1618 | Empty | 00 | | 0 | 00/29FD | - 4517 | 2 game.s 1619 | Data | 00 | | 2048 | 00/29FD : 00 00 00 00 | tblINDEX ds 4*{512} + 4195 | 2 game.s 1333 | Empty | 00 | | 0 | 00/28E7 | + 4196 | 2 game.s 1334 | Data | 00 | | 27 | 00/28E7 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 + | | | | | | 20 3A 20 73 | + | | | | | | 61 75 76 65 | + | | | | | | 72 20 6C 61 | + | | | | | | 20 73 69 74 | + | | | | | | 75 61 74 69 | + | | | | | | 6F 6E 00 | + 4197 | 2 game.s 1335 | Data | 00 | | 31 | 00/2902 : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 + | | | | | | 20 3A 20 72 | + | | | | | | 65 63 68 61 | + | | | | | | 72 67 65 72 | + | | | | | | 20 75 6E 65 | + | | | | | | 20 73 69 74 | + | | | | | | 75 61 74 69 | + | | | | | | 6F 6E 00 | + 4198 | 2 game.s 1336 | Data | 00 | | 22 | 00/2921 : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 + | | | | | | 20 3A 20 6D | + | | | | | | 75 73 69 71 | + | | | | | | 75 65 20 6F | + | | | | | | 6E 2F 6F 66 | + | | | | | | 66 00 | + 4199 | 2 game.s 1337 | Data | 00 | | 37 | 00/2937 : 4F 41 2D 52 | help_str13 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 + | | | | | | 20 3A 20 72 | + | | | | | | 65 74 6F 75 | + | | | | | | 72 20 61 75 | + | | | | | | 20 64 8E 62 | + | | | | | | 75 74 20 64 | + | | | | | | 65 20 6C 27 | + | | | | | | 61 76 65 6E | + | | | | | | 74 75 72 65 | + | | | | | | 00 | + 4200 | 2 game.s 1338 | Data | 00 | | 20 | 00/295C : 45 53 43 3A | help_str14 asc 'ESC: retour au menu'00 + | | | | | | 20 72 65 74 | + | | | | | | 6F 75 72 20 | + | | | | | | 61 75 20 6D | + | | | | | | 65 6E 75 00 | + 4201 | 2 game.s 1339 | Data | 00 | | 41 | 00/2970 : 54 6F 75 74 | help_str16 asc 'Toute autre touche : retour '88' l'27'aventure'00 + | | | | | | 65 20 61 75 | + | | | | | | 74 72 65 20 | + | | | | | | 74 6F 75 63 | + | | | | | | 68 65 20 3A | + | | | | | | 20 72 65 74 | + | | | | | | 6F 75 72 20 | + | | | | | | 88 20 6C 27 | + | | | | | | 61 76 65 6E | + | | | | | | 74 75 72 65 | + | | | | | | 00 | + 4202 | 2 game.s 1340 | Empty | 00 | | 0 | 00/2999 | + 4203 | 2 game.s 1341 | Comment | 00 | | 0 | 00/2999 | *----------------------- + 4204 | 2 game.s 1342 | Comment | 00 | | 0 | 00/2999 | * MOTS_CLICABLES + 4205 | 2 game.s 1343 | Comment | 00 | | 0 | 00/2999 | *----------------------- + 4206 | 2 game.s 1344 | Comment | 00 | | 0 | 00/2999 | * mots_clicables(texte$) + 4207 | 2 game.s 1345 | Empty | 00 | | 0 | 00/2999 | + 4208 | 2 game.s 1346 | Empty | 00 | | 0 | 00/2999 | mots_clicables + 4209 | 2 game.s 1347 | Code | 00 | | 1 | 00/2999 : 60 | rts + 4210 | 2 game.s 1348 | Empty | 00 | | 0 | 00/299A | + 4211 | 2 game.s 1349 | Comment | 00 | | 0 | 00/299A | *----------------------- + 4212 | 2 game.s 1350 | Comment | 00 | | 0 | 00/299A | * MUSIQUE - OK + 4213 | 2 game.s 1351 | Comment | 00 | | 0 | 00/299A | *----------------------- + 4214 | 2 game.s 1352 | Comment | 00 | | 0 | 00/299A | * musique(module$) + 4215 | 2 game.s 1353 | Empty | 00 | | 0 | 00/299A | + 4216 | 2 game.s 1354 | Empty | 00 | | 0 | 00/299A | musique + 4217 | 2 game.s 1355 | Code | 00 | | 1 | 00/299A : 60 | rts + 4218 | 2 game.s 1356 | Empty | 00 | | 0 | 00/299B | + 4219 | 2 game.s 1357 | Comment | 00 | | 0 | 00/299B | *----------------------- + 4220 | 2 game.s 1358 | Comment | 00 | | 0 | 00/299B | * FIN_MUSIQUE - OK + 4221 | 2 game.s 1359 | Comment | 00 | | 0 | 00/299B | *----------------------- + 4222 | 2 game.s 1360 | Comment | 00 | | 0 | 00/299B | * fin_musique + 4223 | 2 game.s 1361 | Empty | 00 | | 0 | 00/299B | + 4224 | 2 game.s 1362 | Empty | 00 | | 0 | 00/299B | fin_musique + 4225 | 2 game.s 1363 | Code | 00 | | 1 | 00/299B : 60 | rts + 4226 | 2 game.s 1364 | Empty | 00 | | 0 | 00/299C | + 4227 | 2 game.s 1365 | Comment | 00 | | 0 | 00/299C | *----------------------- + 4228 | 2 game.s 1366 | Comment | 00 | | 0 | 00/299C | * TEXT ROUTINES + 4229 | 2 game.s 1367 | Comment | 00 | | 0 | 00/299C | *----------------------- + 4230 | 2 game.s 1368 | Empty | 00 | | 0 | 00/299C | + 4231 | 2 game.s 1369 | Comment | 00 | | 0 | 00/299C | *----------------------- + 4232 | 2 game.s 1370 | Comment | 00 | | 0 | 00/299C | * add_char + 4233 | 2 game.s 1371 | Comment | 00 | | 0 | 00/299C | *----------------------- + 4234 | 2 game.s 1372 | Comment | 00 | | 0 | 00/299C | * 5,s char to add + 4235 | 2 game.s 1373 | Comment | 00 | | 0 | 00/299C | * 3,s pointer to string + 4236 | 2 game.s 1374 | Comment | 00 | | 0 | 00/299C | * 1,s RTS + 4237 | 2 game.s 1375 | Empty | 00 | | 0 | 00/299C | + 4238 | 2 game.s 1376 | Empty | 00 | | 0 | 00/299C | add_char + 4239 | 2 game.s 1377 | Code | 00 | | 2 | 00/299C : A3 03 | lda 3,s + 4240 | 2 game.s 1378 | Code | 00 | | 2 | 00/299E : 85 84 | sta {{$80}+4} + 4241 | 2 game.s 1379 | Empty | 00 | | 0 | 00/29A0 | + 4242 | 2 game.s 1380 | Code | 11 | | 2 | 00/29A0 : E2 30 | sep #$30 ; 02 AB + 4243 | 2 game.s 1381 | Code | 11 | | 2 | 00/29A2 : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars + 4244 | 2 game.s 1382 | Code | 11 | | 2 | 00/29A4 : C9 FF | cmp #$ff + 4245 | 2 game.s 1383 | Code | 11 | | 2 | 00/29A6 : B0 08 | bcs add_char1 + 4246 | 2 game.s 1384 | Empty | 11 | | 0 | 00/29A8 | + 4247 | 2 game.s 1385 | Code | 11 | | 1 | 00/29A8 : 1A | inc ; 03 AB + 4248 | 2 game.s 1386 | Code | 11 | | 2 | 00/29A9 : 92 84 | sta ({{$80}+4}) ; 03 + 4249 | 2 game.s 1387 | Code | 11 | | 1 | 00/29AB : A8 | tay + 4250 | 2 game.s 1388 | Code | 11 | | 2 | 00/29AC : A3 05 | lda 5,s ; C + 4251 | 2 game.s 1389 | Code | 11 | | 2 | 00/29AE : 91 84 | sta ({{$80}+4}),y ; 03 ABC + 4252 | 2 game.s 1390 | Empty | 11 | | 0 | 00/29B0 | + 4253 | 2 game.s 1391 | Empty | 11 | | 0 | 00/29B0 | add_char1 + 4254 | 2 game.s 1392 | Code | 00 | | 2 | 00/29B0 : C2 30 | rep #$30 + 4255 | 2 game.s 1393 | Code | 00 | | 2 | 00/29B2 : A3 01 | lda 1,s ; rcupre RTS + 4256 | 2 game.s 1394 | Code | 00 | | 1 | 00/29B4 : FA | plx ; dpile les paramtres + 4257 | 2 game.s 1395 | Code | 00 | | 1 | 00/29B5 : FA | plx + 4258 | 2 game.s 1396 | Code | 00 | | 2 | 00/29B6 : 83 01 | sta 1,s ; remet le RTS + 4259 | 2 game.s 1397 | Code | 00 | | 1 | 00/29B8 : 60 | rts + 4260 | 2 game.s 1398 | Empty | 00 | | 0 | 00/29B9 | + 4261 | 2 game.s 1399 | Comment | 00 | | 0 | 00/29B9 | *----------------------- + 4262 | 2 game.s 1400 | Comment | 00 | | 0 | 00/29B9 | * copy_string + 4263 | 2 game.s 1401 | Comment | 00 | | 0 | 00/29B9 | *----------------------- + 4264 | 2 game.s 1402 | Comment | 00 | | 0 | 00/29B9 | * 7,s number of chars to copy + 4265 | 2 game.s 1403 | Comment | 00 | | 0 | 00/29B9 | * 5,s pointer to source string + 4266 | 2 game.s 1404 | Comment | 00 | | 0 | 00/29B9 | * 3,s pointer to destination string + 4267 | 2 game.s 1405 | Comment | 00 | | 0 | 00/29B9 | * 1,s RTS + 4268 | 2 game.s 1406 | Empty | 00 | | 0 | 00/29B9 | + 4269 | 2 game.s 1407 | Empty | 00 | | 0 | 00/29B9 | copy_string + 4270 | 2 game.s 1408 | Code | 00 | | 2 | 00/29B9 : A3 05 | lda 5,s + 4271 | 2 game.s 1409 | Code | 00 | | 2 | 00/29BB : 85 80 | sta {$80} + 4272 | 2 game.s 1410 | Code | 00 | | 2 | 00/29BD : A3 03 | lda 3,s + 4273 | 2 game.s 1411 | Code | 00 | | 2 | 00/29BF : 85 84 | sta {{$80}+4} + 4274 | 2 game.s 1412 | Empty | 00 | | 0 | 00/29C1 | + 4275 | 2 game.s 1413 | Code | 10 | | 2 | 00/29C1 : E2 20 | sep #$20 + 4276 | 2 game.s 1414 | Code | 10 | | 3 | 00/29C3 : A0 00 00 | ldy #0 + 4277 | 2 game.s 1415 | Code | 10 | | 2 | 00/29C6 : B1 80 | ozunid_14 lda ({$80}),y ; recopie les caractres + 4278 | 2 game.s 1416 | Code | 10 | | 2 | 00/29C8 : 91 84 | sta ({{$80}+4}),y + 4279 | 2 game.s 1417 | Code | 10 | | 1 | 00/29CA : C8 | iny + 4280 | 2 game.s 1418 | Code | 10 | | 1 | 00/29CB : 98 | tya + 4281 | 2 game.s 1419 | Code | 10 | | 2 | 00/29CC : C3 07 | cmp 7,s + 4282 | 2 game.s 1420 | Code | 10 | | 2 | 00/29CE : 90 F6 | bcc ozunid_14 + 4283 | 2 game.s 1421 | Comment | 10 | | 0 | 00/29D0 | * beq ]lp + 4284 | 2 game.s 1422 | Empty | 10 | | 0 | 00/29D0 | + 4285 | 2 game.s 1423 | Code | 00 | | 2 | 00/29D0 : C2 20 | rep #$20 + 4286 | 2 game.s 1424 | Code | 00 | | 2 | 00/29D2 : A3 01 | lda 1,s ; rcupre RTS + 4287 | 2 game.s 1425 | Code | 00 | | 1 | 00/29D4 : FA | plx ; dpile les paramtres + 4288 | 2 game.s 1426 | Code | 00 | | 1 | 00/29D5 : FA | plx + 4289 | 2 game.s 1427 | Code | 00 | | 1 | 00/29D6 : FA | plx + 4290 | 2 game.s 1428 | Code | 00 | | 2 | 00/29D7 : 83 01 | sta 1,s ; remet le RTS + 4291 | 2 game.s 1429 | Code | 00 | | 1 | 00/29D9 : 60 | rts + 4292 | 2 game.s 1430 | Empty | 00 | | 0 | 00/29DA | + 4293 | 2 game.s 1431 | Comment | 00 | | 0 | 00/29DA | *----------------------- + 4294 | 2 game.s 1432 | Comment | 00 | | 0 | 00/29DA | * charcmp + 4295 | 2 game.s 1433 | Comment | 00 | | 0 | 00/29DA | *----------------------- + 4296 | 2 game.s 1434 | Comment | 00 | | 0 | 00/29DA | * 5,s char to compare + 4297 | 2 game.s 1435 | Comment | 00 | | 0 | 00/29DA | * 3,s pointer to string + 4298 | 2 game.s 1436 | Comment | 00 | | 0 | 00/29DA | * 1,s RTS + 4299 | 2 game.s 1437 | Empty | 00 | | 0 | 00/29DA | + 4300 | 2 game.s 1438 | Empty | 00 | | 0 | 00/29DA | charcmp + 4301 | 2 game.s 1439 | Code | 00 | | 2 | 00/29DA : A3 03 | lda 3,s + 4302 | 2 game.s 1440 | Code | 00 | | 2 | 00/29DC : 85 80 | sta {$80} + 4303 | 2 game.s 1441 | Empty | 00 | | 0 | 00/29DE | + 4304 | 2 game.s 1442 | Code | 00 | | 3 | 00/29DE : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 4305 | 2 game.s 1443 | Empty | 00 | | 0 | 00/29E1 | + 4306 | 2 game.s 1444 | Code | 10 | | 2 | 00/29E1 : E2 20 | sep #$20 + 4307 | 2 game.s 1445 | Code | 10 | | 2 | 00/29E3 : B2 80 | lda ({$80}) + 4308 | 2 game.s 1446 | Code | 10 | | 2 | 00/29E5 : C3 05 | cmp 5,s ; compare strings + 4309 | 2 game.s 1447 | Code | 10 | | 2 | 00/29E7 : D0 03 | bne charcmp1 + 4310 | 2 game.s 1448 | Empty | 10 | | 0 | 00/29E9 | + 4311 | 2 game.s 1449 | Code | 10 | | 3 | 00/29E9 : A2 01 00 | ldx #{1} ; mme chane + 4312 | 2 game.s 1450 | Empty | 10 | | 0 | 00/29EC | + 4313 | 2 game.s 1451 | Empty | 10 | | 0 | 00/29EC | charcmp1 + 4314 | 2 game.s 1452 | Code | 00 | | 2 | 00/29EC : C2 20 | rep #$20 + 4315 | 2 game.s 1453 | Code | 00 | | 2 | 00/29EE : A3 01 | lda 1,s ; rcupre RTS + 4316 | 2 game.s 1454 | Code | 00 | | 1 | 00/29F0 : 7A | ply ; dpile les paramtres + 4317 | 2 game.s 1455 | Code | 00 | | 1 | 00/29F1 : 7A | ply + 4318 | 2 game.s 1456 | Code | 00 | | 2 | 00/29F2 : 83 01 | sta 1,s ; remet le RTS + 4319 | 2 game.s 1457 | Code | 00 | | 1 | 00/29F4 : 8A | txa ; return value + 4320 | 2 game.s 1458 | Code | 00 | | 3 | 00/29F5 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 4321 | 2 game.s 1459 | Code | 00 | | 1 | 00/29F8 : 60 | rts + 4322 | 2 game.s 1460 | Empty | 00 | | 0 | 00/29F9 | + 4323 | 2 game.s 1461 | Comment | 00 | | 0 | 00/29F9 | *----------------------- + 4324 | 2 game.s 1462 | Comment | 00 | | 0 | 00/29F9 | * left + 4325 | 2 game.s 1463 | Comment | 00 | | 0 | 00/29F9 | *----------------------- + 4326 | 2 game.s 1464 | Comment | 00 | | 0 | 00/29F9 | * 7,s number of chars to copy + 4327 | 2 game.s 1465 | Comment | 00 | | 0 | 00/29F9 | * 5,s pointer to source string + 4328 | 2 game.s 1466 | Comment | 00 | | 0 | 00/29F9 | * 3,s pointer to destination string + 4329 | 2 game.s 1467 | Comment | 00 | | 0 | 00/29F9 | * 1,s RTS + 4330 | 2 game.s 1468 | Empty | 00 | | 0 | 00/29F9 | + 4331 | 2 game.s 1469 | Empty | 00 | | 0 | 00/29F9 | left + 4332 | 2 game.s 1470 | Code | 00 | | 2 | 00/29F9 : A3 05 | lda 5,s + 4333 | 2 game.s 1471 | Code | 00 | | 2 | 00/29FB : 85 80 | sta {$80} + 4334 | 2 game.s 1472 | Code | 00 | | 2 | 00/29FD : A3 03 | lda 3,s + 4335 | 2 game.s 1473 | Code | 00 | | 2 | 00/29FF : 85 84 | sta {{$80}+4} + 4336 | 2 game.s 1474 | Empty | 00 | | 0 | 00/2A01 | + 4337 | 2 game.s 1475 | Comment | 00 | | 0 | 00/2A01 | * check added length + 4338 | 2 game.s 1476 | Empty | 00 | | 0 | 00/2A01 | + 4339 | 2 game.s 1477 | Code | 11 | | 2 | 00/2A01 : E2 30 | sep #$30 ; check length + 4340 | 2 game.s 1478 | Empty | 11 | | 0 | 00/2A03 | + 4341 | 2 game.s 1479 | Code | 11 | | 2 | 00/2A03 : A0 00 | ldy #0 + 4342 | 2 game.s 1480 | Code | 11 | | 2 | 00/2A05 : B1 80 | ozunid_15 lda ({$80}),y ; recopie les caractres + 4343 | 2 game.s 1481 | Code | 11 | | 2 | 00/2A07 : 91 84 | sta ({{$80}+4}),y + 4344 | 2 game.s 1482 | Code | 11 | | 1 | 00/2A09 : C8 | iny + 4345 | 2 game.s 1483 | Code | 11 | | 1 | 00/2A0A : 98 | tya + 4346 | 2 game.s 1484 | Code | 11 | | 2 | 00/2A0B : C3 07 | cmp 7,s + 4347 | 2 game.s 1485 | Code | 11 | | 2 | 00/2A0D : 90 F6 | bcc ozunid_15 + 4348 | 2 game.s 1486 | Comment | 11 | | 0 | 00/2A0F | * beq ]lp + 4349 | 2 game.s 1487 | Empty | 11 | | 0 | 00/2A0F | + 4350 | 2 game.s 1488 | Code | 00 | | 2 | 00/2A0F : C2 30 | rep #$30 + 4351 | 2 game.s 1489 | Code | 00 | | 2 | 00/2A11 : A3 01 | lda 1,s ; rcupre RTS + 4352 | 2 game.s 1490 | Code | 00 | | 1 | 00/2A13 : FA | plx ; dpile les paramtres + 4353 | 2 game.s 1491 | Code | 00 | | 1 | 00/2A14 : FA | plx + 4354 | 2 game.s 1492 | Code | 00 | | 1 | 00/2A15 : FA | plx + 4355 | 2 game.s 1493 | Code | 00 | | 2 | 00/2A16 : 83 01 | sta 1,s ; remet le RTS + 4356 | 2 game.s 1494 | Code | 00 | | 1 | 00/2A18 : 60 | rts + 4357 | 2 game.s 1495 | Empty | 00 | | 0 | 00/2A19 | + 4358 | 2 game.s 1496 | Comment | 00 | | 0 | 00/2A19 | *----------------------- + 4359 | 2 game.s 1497 | Comment | 00 | | 0 | 00/2A19 | * val + 4360 | 2 game.s 1498 | Comment | 00 | | 0 | 00/2A19 | *----------------------- + 4361 | 2 game.s 1499 | Comment | 00 | | 0 | 00/2A19 | * 5,s string length + 4362 | 2 game.s 1500 | Comment | 00 | | 0 | 00/2A19 | * 3,s pointer to source string + 4363 | 2 game.s 1501 | Comment | 00 | | 0 | 00/2A19 | * 1,s RTS + 4364 | 2 game.s 1502 | Comment | 00 | | 0 | 00/2A19 | * on return, A = unsigned value + 4365 | 2 game.s 1503 | Empty | 00 | | 0 | 00/2A19 | + 4366 | 2 game.s 1504 | Empty | 00 | | 0 | 00/2A19 | val + 4367 | 2 game.s 1505 | Code | 00 | | 2 | 00/2A19 : A3 03 | lda 3,s + 4368 | 2 game.s 1506 | Code | 00 | | 2 | 00/2A1B : 85 80 | sta {$80} + 4369 | 2 game.s 1507 | Empty | 00 | | 0 | 00/2A1D | + 4370 | 2 game.s 1508 | Code | 10 | | 2 | 00/2A1D : E2 20 | sep #$20 + 4371 | 2 game.s 1509 | Code | 10 | | 3 | 00/2A1F : A0 00 00 | ldy #0 + 4372 | 2 game.s 1510 | Code | 10 | | 1 | 00/2A22 : BB | tyx + 4373 | 2 game.s 1511 | Code | 10 | | 2 | 00/2A23 : B1 80 | ozunid_16 lda ({$80}),y ; recopie les caractres + 4374 | 2 game.s 1512 | Code | 10 | | 2 | 00/2A25 : C9 20 | cmp #' ' ; skip space char + 4375 | 2 game.s 1513 | Code | 10 | | 2 | 00/2A27 : F0 04 | beq val1 + 4376 | 2 game.s 1514 | Code | 10 | 2 | 3 | 00/2A29 : 9D 59 2A | sta val_temp,x ; save + 4377 | 2 game.s 1515 | Code | 10 | | 1 | 00/2A2C : E8 | inx + 4378 | 2 game.s 1516 | Code | 10 | | 1 | 00/2A2D : C8 | val1 iny + 4379 | 2 game.s 1517 | Code | 10 | | 1 | 00/2A2E : 98 | tya + 4380 | 2 game.s 1518 | Code | 10 | | 2 | 00/2A2F : C3 05 | cmp 5,s + 4381 | 2 game.s 1519 | Code | 10 | | 2 | 00/2A31 : 90 F0 | bcc ozunid_16 + 4382 | 2 game.s 1520 | Comment | 10 | | 0 | 00/2A33 | * beq ]lp + 4383 | 2 game.s 1521 | Empty | 10 | | 0 | 00/2A33 | + 4384 | 2 game.s 1522 | Code | 10 | | 3 | 00/2A33 : E0 00 00 | cpx #0 ; exit if len is still 0 + 4385 | 2 game.s 1523 | Code | 10 | | 2 | 00/2A36 : F0 17 | beq val2 + 4386 | 2 game.s 1524 | Empty | 10 | | 0 | 00/2A38 | + 4387 | 2 game.s 1525 | Code | 00 | | 2 | 00/2A38 : C2 20 | rep #$20 + 4388 | 2 game.s 1526 | Empty | 00 | | 0 | 00/2A3A | + 4389 | 2 game.s 1527 | Macro | 00 | | 0 | 00/2A3A | PushWord #0 ; wordspace + 4391 | 2 game.s 1527 | Code | 00 | | 3 | 00/2A3A : F4 00 00 | PEA #0 + 4394 | 2 game.s 1528 | Macro | 00 | | 0 | 00/2A3D | PushLong #val_temp ; strPtr + 4398 | 2 game.s 1528 | Code | 00 | 1 >>16 | 3 | 00/2A3D : F4 00 00 | PEA #^#val_temp + 4405 | 2 game.s 1528 | Code | 00 | 2 | 3 | 00/2A40 : F4 59 2A | PEA #val_temp + 4408 | 2 game.s 1529 | Code | 00 | | 1 | 00/2A43 : DA | phx ; strLength + 4409 | 2 game.s 1530 | Code | 00 | | 3 | 00/2A44 : F4 00 00 | pea $0000 ; signedFlag + 4410 | 2 game.s 1531 | Macro | 00 | | 0 | 00/2A47 | _Dec2Int + 4412 | 2 game.s 1531 | Code | 00 | | 3 | 00/2A47 : A2 0B 28 | LDX #$280B ; load tool call # + 4413 | 2 game.s 1531 | Code | 00 | | 4 | 00/2A4A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4414 | 2 game.s 1532 | Code | 00 | | 1 | 00/2A4E : FA | plx ; intResult + 4415 | 2 game.s 1533 | Empty | 00 | | 0 | 00/2A4F | + 4416 | 2 game.s 1534 | Empty | 00 | | 0 | 00/2A4F | val2 + 4417 | 2 game.s 1535 | Code | 00 | | 2 | 00/2A4F : C2 20 | rep #$20 + 4418 | 2 game.s 1536 | Code | 00 | | 2 | 00/2A51 : A3 01 | lda 1,s ; rcupre RTS + 4419 | 2 game.s 1537 | Code | 00 | | 1 | 00/2A53 : 7A | ply ; dpile les paramtres + 4420 | 2 game.s 1538 | Code | 00 | | 1 | 00/2A54 : 7A | ply + 4421 | 2 game.s 1539 | Code | 00 | | 2 | 00/2A55 : 83 01 | sta 1,s ; remet le RTS + 4422 | 2 game.s 1540 | Code | 00 | | 1 | 00/2A57 : 8A | txa ; return value + 4423 | 2 game.s 1541 | Code | 00 | | 1 | 00/2A58 : 60 | rts + 4424 | 2 game.s 1542 | Empty | 00 | | 0 | 00/2A59 | + 4425 | 2 game.s 1543 | Data | 00 | | 8 | 00/2A59 : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire + | | | | | | 00 00 00 00 | + 4426 | 2 game.s 1544 | Empty | 00 | | 0 | 00/2A61 | + 4427 | 2 game.s 1545 | Comment | 00 | | 0 | 00/2A61 | *----------------------- + 4428 | 2 game.s 1546 | Comment | 00 | | 0 | 00/2A61 | * instr + 4429 | 2 game.s 1547 | Comment | 00 | | 0 | 00/2A61 | *----------------------- + 4430 | 2 game.s 1548 | Comment | 00 | | 0 | 00/2A61 | * 7,s length of string to search + 4431 | 2 game.s 1549 | Comment | 00 | | 0 | 00/2A61 | * 5,s pointer to character to find + 4432 | 2 game.s 1550 | Comment | 00 | | 0 | 00/2A61 | * 3,s pointer to source string + 4433 | 2 game.s 1551 | Comment | 00 | | 0 | 00/2A61 | * 1,s RTS + 4434 | 2 game.s 1552 | Empty | 00 | | 0 | 00/2A61 | + 4435 | 2 game.s 1553 | Empty | 00 | | 0 | 00/2A61 | instr + 4436 | 2 game.s 1554 | Code | 00 | | 2 | 00/2A61 : A3 03 | lda 3,s + 4437 | 2 game.s 1555 | Code | 00 | | 2 | 00/2A63 : 85 80 | sta {$80} + 4438 | 2 game.s 1556 | Empty | 00 | | 0 | 00/2A65 | + 4439 | 2 game.s 1557 | Code | 10 | | 2 | 00/2A65 : E2 20 | sep #$20 + 4440 | 2 game.s 1558 | Empty | 10 | | 0 | 00/2A67 | + 4441 | 2 game.s 1559 | Code | 10 | | 3 | 00/2A67 : A0 00 00 | ldy #0 ; AB + 4442 | 2 game.s 1560 | Code | 10 | | 2 | 00/2A6A : B1 80 | ozunid_17 lda ({$80}),y + 4443 | 2 game.s 1561 | Code | 10 | | 1 | 00/2A6C : C8 | iny + 4444 | 2 game.s 1562 | Code | 10 | | 2 | 00/2A6D : C3 05 | cmp 5,s + 4445 | 2 game.s 1563 | Code | 10 | | 2 | 00/2A6F : F0 08 | beq instr2 ; on a trouv le caractre + 4446 | 2 game.s 1564 | Code | 10 | | 1 | 00/2A71 : 98 | tya + 4447 | 2 game.s 1565 | Code | 10 | | 2 | 00/2A72 : C3 07 | cmp 7,s + 4448 | 2 game.s 1566 | Code | 10 | | 2 | 00/2A74 : 90 F4 | bcc ozunid_17 + 4449 | 2 game.s 1567 | Comment | 10 | | 0 | 00/2A76 | * beq ]lp + 4450 | 2 game.s 1568 | Empty | 10 | | 0 | 00/2A76 | instr1 + 4451 | 2 game.s 1569 | Code | 10 | | 3 | 00/2A76 : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre + 4452 | 2 game.s 1570 | Empty | 10 | | 0 | 00/2A79 | + 4453 | 2 game.s 1571 | Empty | 10 | | 0 | 00/2A79 | instr2 + 4454 | 2 game.s 1572 | Code | 00 | | 2 | 00/2A79 : C2 20 | rep #$20 + 4455 | 2 game.s 1573 | Code | 00 | | 2 | 00/2A7B : A3 01 | lda 1,s ; rcupre RTS + 4456 | 2 game.s 1574 | Code | 00 | | 1 | 00/2A7D : FA | plx ; dpile les paramtres + 4457 | 2 game.s 1575 | Code | 00 | | 1 | 00/2A7E : FA | plx + 4458 | 2 game.s 1576 | Code | 00 | | 1 | 00/2A7F : FA | plx + 4459 | 2 game.s 1577 | Code | 00 | | 2 | 00/2A80 : 83 01 | sta 1,s ; remet le RTS + 4460 | 2 game.s 1578 | Code | 00 | | 1 | 00/2A82 : 98 | tya ; return value + 4461 | 2 game.s 1579 | Code | 00 | | 1 | 00/2A83 : 60 | rts + 4462 | 2 game.s 1580 | Empty | 00 | | 0 | 00/2A84 | + 4463 | 2 game.s 1581 | Comment | 00 | | 0 | 00/2A84 | *----------------------- + 4464 | 2 game.s 1582 | Comment | 00 | | 0 | 00/2A84 | * strcmp + 4465 | 2 game.s 1583 | Comment | 00 | | 0 | 00/2A84 | *----------------------- + 4466 | 2 game.s 1584 | Comment | 00 | | 0 | 00/2A84 | * 7,s length to compare + 4467 | 2 game.s 1585 | Comment | 00 | | 0 | 00/2A84 | * 5,s pointer to string 2 + 4468 | 2 game.s 1586 | Comment | 00 | | 0 | 00/2A84 | * 3,s pointer to string 1 + 4469 | 2 game.s 1587 | Comment | 00 | | 0 | 00/2A84 | * 1,s RTS + 4470 | 2 game.s 1588 | Empty | 00 | | 0 | 00/2A84 | + 4471 | 2 game.s 1589 | Empty | 00 | | 0 | 00/2A84 | strcmp + 4472 | 2 game.s 1590 | Code | 00 | | 2 | 00/2A84 : A3 03 | lda 3,s + 4473 | 2 game.s 1591 | Code | 00 | | 2 | 00/2A86 : 85 80 | sta {$80} + 4474 | 2 game.s 1592 | Code | 00 | | 2 | 00/2A88 : A3 05 | lda 5,s + 4475 | 2 game.s 1593 | Code | 00 | | 2 | 00/2A8A : 85 84 | sta {{$80}+4} + 4476 | 2 game.s 1594 | Empty | 00 | | 0 | 00/2A8C | + 4477 | 2 game.s 1595 | Code | 00 | | 3 | 00/2A8C : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 4478 | 2 game.s 1596 | Empty | 00 | | 0 | 00/2A8F | + 4479 | 2 game.s 1597 | Code | 11 | | 2 | 00/2A8F : E2 30 | sep #$30 + 4480 | 2 game.s 1598 | Empty | 11 | | 0 | 00/2A91 | + 4481 | 2 game.s 1599 | Code | 11 | | 2 | 00/2A91 : A0 00 | ldy #0 ; AB + 4482 | 2 game.s 1600 | Code | 11 | | 2 | 00/2A93 : B1 80 | ozunid_18 lda ({$80}),y + 4483 | 2 game.s 1601 | Code | 11 | | 2 | 00/2A95 : D1 84 | cmp ({{$80}+4}),y + 4484 | 2 game.s 1602 | Code | 11 | | 2 | 00/2A97 : D0 08 | bne strcmp2 + 4485 | 2 game.s 1603 | Code | 11 | | 1 | 00/2A99 : C8 | iny + 4486 | 2 game.s 1604 | Code | 11 | | 1 | 00/2A9A : 98 | tya + 4487 | 2 game.s 1605 | Code | 11 | | 2 | 00/2A9B : C3 07 | cmp 7,s + 4488 | 2 game.s 1606 | Code | 11 | | 2 | 00/2A9D : 90 F4 | bcc ozunid_18 + 4489 | 2 game.s 1607 | Comment | 11 | | 0 | 00/2A9F | * beq ]lp + 4490 | 2 game.s 1608 | Empty | 11 | | 0 | 00/2A9F | strcmp1 + 4491 | 2 game.s 1609 | Code | 11 | | 2 | 00/2A9F : A2 01 | ldx #{1} ; mme chane + 4492 | 2 game.s 1610 | Empty | 11 | | 0 | 00/2AA1 | + 4493 | 2 game.s 1611 | Empty | 11 | | 0 | 00/2AA1 | strcmp2 + 4494 | 2 game.s 1612 | Code | 00 | | 2 | 00/2AA1 : C2 30 | rep #$30 + 4495 | 2 game.s 1613 | Code | 00 | | 2 | 00/2AA3 : A3 01 | lda 1,s ; rcupre RTS + 4496 | 2 game.s 1614 | Code | 00 | | 1 | 00/2AA5 : 7A | ply ; dpile les paramtres + 4497 | 2 game.s 1615 | Code | 00 | | 1 | 00/2AA6 : 7A | ply + 4498 | 2 game.s 1616 | Code | 00 | | 1 | 00/2AA7 : 7A | ply + 4499 | 2 game.s 1617 | Code | 00 | | 2 | 00/2AA8 : 83 01 | sta 1,s ; remet le RTS + 4500 | 2 game.s 1618 | Code | 00 | | 1 | 00/2AAA : 8A | txa ; return value + 4501 | 2 game.s 1619 | Code | 00 | | 3 | 00/2AAB : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 4502 | 2 game.s 1620 | Code | 00 | | 1 | 00/2AAE : 60 | rts + 4503 | 2 game.s 1621 | Empty | 00 | | 0 | 00/2AAF | + 4504 | 2 game.s 1622 | Comment | 00 | | 0 | 00/2AAF | *----------------------- + 4505 | 2 game.s 1623 | Comment | 00 | | 0 | 00/2AAF | * data + 4506 | 2 game.s 1624 | Comment | 00 | | 0 | 00/2AAF | *----------------------- + 4507 | 2 game.s 1625 | Empty | 00 | | 0 | 00/2AAF | + 4508 | 2 game.s 1626 | Empty | 00 | | 0 | 00/2AAF | theDATA + 4509 | 2 game.s 1627 | Empty | 00 | | 0 | 00/2AAF | + 4510 | 2 game.s 1628 | Comment | 00 | | 0 | 00/2AAF | *----------------------- + 4511 | 2 game.s 1629 | Comment | 00 | | 0 | 00/2AAF | * Variables + 4512 | 2 game.s 1630 | Comment | 00 | | 0 | 00/2AAF | *----------------------- + 4513 | 2 game.s 1631 | Empty | 00 | | 0 | 00/2AAF | + 4514 | 2 game.s 1632 | Comment | 00 | | 0 | 00/2AAF | *--- Variables du jeu + 4515 | 2 game.s 1633 | Empty | 00 | | 0 | 00/2AAF | + 4516 | 2 game.s 1634 | Empty | 00 | | 0 | 00/2AAF | debutVARIABLES + 4517 | 2 game.s 1635 | Empty | 00 | | 0 | 00/2AAF | + 4518 | 2 game.s 1636 | Data | 00 | | 1 | 00/2AAF : 00 | C1 ds 1 + 4519 | 2 game.s 1637 | Data | 00 | | 1 | 00/2AB0 : 00 | P ds 1 + 4520 | 2 game.s 1638 | Empty | 00 | | 0 | 00/2AB1 | + 4521 | 2 game.s 1639 | Empty | 00 | | 0 | 00/2AB1 | finVARIABLES + 4522 | 2 game.s 1640 | Empty | 00 | | 0 | 00/2AB1 | + 4523 | 2 game.s 1641 | Comment | 00 | | 0 | 00/2AB1 | *--- Variables Apple IIgs + 4524 | 2 game.s 1642 | Empty | 00 | | 0 | 00/2AB1 | + 4525 | 2 game.s 1643 | Data | 00 | | 2 | 00/2AB1 : 00 00 | nbINDEX ds 2 + 4526 | 2 game.s 1644 | Data | 00 | | 2 | 00/2AB3 : 00 00 | nbTEXTES ds 2 + 4527 | 2 game.s 1645 | Data | 00 | | 2 | 00/2AB5 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX + 4528 | 2 game.s 1646 | Empty | 00 | | 0 | 00/2AB7 | + 4529 | 2 game.s 1647 | Data | 00 | | 2048 | 00/2AB7 : 00 00 00 00 | tblINDEX ds 4*{512} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5437,7 +5509,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4518 | 2 game.s 1620 | Data | 00 | | 2048 | 00/31FD : 00 00 00 00 | tblTEXTES ds 4*{512} + 4530 | 2 game.s 1648 | Data | 00 | | 2048 | 00/32B7 : 00 00 00 00 | tblTEXTES ds 4*{512} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5949,1077 +6021,1077 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4519 | 2 game.s 1621 | Empty | 00 | | 0 | 00/39FD | - 4520 | 1 toutadisparu.s 1300 | Directive | 00 | | 0 | 00/39FD | put ecr.s - 4521 | 3 ecr.s 1 | Comment | 00 | | 0 | 00/39FD | * - 4522 | 3 ecr.s 2 | Comment | 00 | | 0 | 00/39FD | * Tout a disparu - 4523 | 3 ecr.s 3 | Comment | 00 | | 0 | 00/39FD | * - 4524 | 3 ecr.s 4 | Comment | 00 | | 0 | 00/39FD | * (c) 1992, Franois Coulon - 4525 | 3 ecr.s 5 | Comment | 00 | | 0 | 00/39FD | * (c) 2022, Antoine Vignau & Olivier Zardini - 4526 | 3 ecr.s 6 | Comment | 00 | | 0 | 00/39FD | * - 4527 | 3 ecr.s 7 | Empty | 00 | | 0 | 00/39FD | - 4528 | 3 ecr.s 8 | Directive | 00 | | 0 | 00/39FD | mx %00 - 4529 | 3 ecr.s 9 | Empty | 00 | | 0 | 00/39FD | - 4530 | 3 ecr.s 10 | Empty | 00 | | 0 | 00/39FD | tag_points - 4531 | 3 ecr.s 11 | Comment | 00 | | 0 | 00/39FD | * HEX 0669 - 4532 | 3 ecr.s 12 | Data | 00 | | 14 | 00/39FD : 44 05 44 06 | HEX 4405440644064406440744074408 + 4531 | 2 game.s 1649 | Empty | 00 | | 0 | 00/3AB7 | + 4532 | 1 toutadisparu.s 1300 | Directive | 00 | | 0 | 00/3AB7 | put ecr.s + 4533 | 3 ecr.s 1 | Comment | 00 | | 0 | 00/3AB7 | * + 4534 | 3 ecr.s 2 | Comment | 00 | | 0 | 00/3AB7 | * Tout a disparu + 4535 | 3 ecr.s 3 | Comment | 00 | | 0 | 00/3AB7 | * + 4536 | 3 ecr.s 4 | Comment | 00 | | 0 | 00/3AB7 | * (c) 1992, Franois Coulon + 4537 | 3 ecr.s 5 | Comment | 00 | | 0 | 00/3AB7 | * (c) 2022, Antoine Vignau & Olivier Zardini + 4538 | 3 ecr.s 6 | Comment | 00 | | 0 | 00/3AB7 | * + 4539 | 3 ecr.s 7 | Empty | 00 | | 0 | 00/3AB7 | + 4540 | 3 ecr.s 8 | Directive | 00 | | 0 | 00/3AB7 | mx %00 + 4541 | 3 ecr.s 9 | Empty | 00 | | 0 | 00/3AB7 | + 4542 | 3 ecr.s 10 | Empty | 00 | | 0 | 00/3AB7 | tag_points + 4543 | 3 ecr.s 11 | Comment | 00 | | 0 | 00/3AB7 | * HEX 0669 + 4544 | 3 ecr.s 12 | Data | 00 | | 14 | 00/3AB7 : 44 05 44 06 | HEX 4405440644064406440744074408 | | | | | | 44 06 44 06 | | | | | | | 44 07 44 07 | | | | | | | 44 08 | - 4533 | 3 ecr.s 13 | Data | 00 | | 16 | 00/3A0B : 44 08 44 08 | HEX 4408440844094409440A440A440A440B + 4545 | 3 ecr.s 13 | Data | 00 | | 16 | 00/3AC5 : 44 08 44 08 | HEX 4408440844094409440A440A440A440B | | | | | | 44 09 44 09 | | | | | | | 44 0A 44 0A | | | | | | | 44 0A 44 0B | - 4534 | 3 ecr.s 14 | Data | 00 | | 16 | 00/3A1B : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E + 4546 | 3 ecr.s 14 | Data | 00 | | 16 | 00/3AD5 : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E | | | | | | 44 0C 44 0C | | | | | | | 44 0D 44 0D | | | | | | | 44 0E 44 0E | - 4535 | 3 ecr.s 15 | Data | 00 | | 16 | 00/3A2B : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 + 4547 | 3 ecr.s 15 | Data | 00 | | 16 | 00/3AE5 : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 | | | | | | 44 0F 44 10 | | | | | | | 44 10 44 10 | | | | | | | 44 11 44 11 | - 4536 | 3 ecr.s 16 | Data | 00 | | 16 | 00/3A3B : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 + 4548 | 3 ecr.s 16 | Data | 00 | | 16 | 00/3AF5 : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 | | | | | | 39 05 39 05 | | | | | | | 3A 05 3A 05 | | | | | | | 3B 05 3B 05 | - 4537 | 3 ecr.s 17 | Data | 00 | | 16 | 00/3A4B : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 + 4549 | 3 ecr.s 17 | Data | 00 | | 16 | 00/3B05 : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 | | | | | | 3C 05 3D 05 | | | | | | | 3D 05 3D 05 | | | | | | | 3E 05 3E 05 | - 4538 | 3 ecr.s 18 | Data | 00 | | 16 | 00/3A5B : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 + 4550 | 3 ecr.s 18 | Data | 00 | | 16 | 00/3B15 : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 | | | | | | 3F 05 40 05 | | | | | | | 40 05 41 05 | | | | | | | 41 05 41 05 | - 4539 | 3 ecr.s 19 | Data | 00 | | 16 | 00/3A6B : 42 05 42 05 | HEX 42054205430543054305440544054505 + 4551 | 3 ecr.s 19 | Data | 00 | | 16 | 00/3B25 : 42 05 42 05 | HEX 42054205430543054305440544054505 | | | | | | 43 05 43 05 | | | | | | | 43 05 44 05 | | | | | | | 44 05 45 05 | - 4540 | 3 ecr.s 20 | Data | 00 | | 16 | 00/3A7B : 45 05 45 05 | HEX 45054505450646064606470647064706 + 4552 | 3 ecr.s 20 | Data | 00 | | 16 | 00/3B35 : 45 05 45 05 | HEX 45054505450646064606470647064706 | | | | | | 45 06 46 06 | | | | | | | 46 06 47 06 | | | | | | | 47 06 47 06 | - 4541 | 3 ecr.s 21 | Data | 00 | | 16 | 00/3A8B : 48 06 48 06 | HEX 480648064906490649064A064A064B06 + 4553 | 3 ecr.s 21 | Data | 00 | | 16 | 00/3B45 : 48 06 48 06 | HEX 480648064906490649064A064A064B06 | | | | | | 49 06 49 06 | | | | | | | 49 06 4A 06 | | | | | | | 4A 06 4B 06 | - 4542 | 3 ecr.s 22 | Data | 00 | | 16 | 00/3A9B : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 + 4554 | 3 ecr.s 22 | Data | 00 | | 16 | 00/3B55 : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 | | | | | | 4C 06 4C 06 | | | | | | | 4D 06 4D 06 | | | | | | | 4D 06 60 06 | - 4543 | 3 ecr.s 23 | Data | 00 | | 16 | 00/3AAB : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 + 4555 | 3 ecr.s 23 | Data | 00 | | 16 | 00/3B65 : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 | | | | | | 5F 06 5E 06 | | | | | | | 5E 06 5D 06 | | | | | | | 5D 06 5D 06 | - 4544 | 3 ecr.s 24 | Data | 00 | | 16 | 00/3ABB : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 + 4556 | 3 ecr.s 24 | Data | 00 | | 16 | 00/3B75 : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 | | | | | | 5B 06 5B 06 | | | | | | | 5B 06 5A 06 | | | | | | | 5A 06 5A 06 | - 4545 | 3 ecr.s 25 | Data | 00 | | 16 | 00/3ACB : 59 06 59 06 | HEX 59065906590659065806580758075707 + 4557 | 3 ecr.s 25 | Data | 00 | | 16 | 00/3B85 : 59 06 59 06 | HEX 59065906590659065806580758075707 | | | | | | 59 06 59 06 | | | | | | | 58 06 58 07 | | | | | | | 58 07 57 07 | - 4546 | 3 ecr.s 26 | Data | 00 | | 16 | 00/3ADB : 57 07 57 07 | HEX 57075707570857085708570856085609 + 4558 | 3 ecr.s 26 | Data | 00 | | 16 | 00/3B95 : 57 07 57 07 | HEX 57075707570857085708570856085609 | | | | | | 57 08 57 08 | | | | | | | 57 08 57 08 | | | | | | | 56 08 56 09 | - 4547 | 3 ecr.s 27 | Data | 00 | | 16 | 00/3AEB : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C + 4559 | 3 ecr.s 27 | Data | 00 | | 16 | 00/3BA5 : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C | | | | | | 56 0A 56 0A | | | | | | | 56 0A 56 0B | | | | | | | 56 0B 56 0C | - 4548 | 3 ecr.s 28 | Data | 00 | | 16 | 00/3AFB : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F + 4560 | 3 ecr.s 28 | Data | 00 | | 16 | 00/3BB5 : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F | | | | | | 56 0D 56 0D | | | | | | | 56 0E 56 0E | | | | | | | 56 0E 56 0F | - 4549 | 3 ecr.s 29 | Data | 00 | | 16 | 00/3B0B : 56 0F 56 0F | HEX 560F560F561057105710571057105810 + 4561 | 3 ecr.s 29 | Data | 00 | | 16 | 00/3BC5 : 56 0F 56 0F | HEX 560F560F561057105710571057105810 | | | | | | 56 10 57 10 | | | | | | | 57 10 57 10 | | | | | | | 57 10 58 10 | - 4550 | 3 ecr.s 30 | Data | 00 | | 16 | 00/3B1B : 58 10 58 10 | HEX 5810581059105910591159115A115A11 + 4562 | 3 ecr.s 30 | Data | 00 | | 16 | 00/3BD5 : 58 10 58 10 | HEX 5810581059105910591159115A115A11 | | | | | | 59 10 59 10 | | | | | | | 59 11 59 11 | | | | | | | 5A 11 5A 11 | - 4551 | 3 ecr.s 31 | Data | 00 | | 16 | 00/3B2B : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 + 4563 | 3 ecr.s 31 | Data | 00 | | 16 | 00/3BE5 : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 | | | | | | 5B 11 5B 11 | | | | | | | 5C 11 5C 11 | | | | | | | 5D 11 5D 11 | - 4552 | 3 ecr.s 32 | Data | 00 | | 16 | 00/3B3B : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 + 4564 | 3 ecr.s 32 | Data | 00 | | 16 | 00/3BF5 : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 | | | | | | 5E 11 5F 11 | | | | | | | 5F 11 5F 11 | | | | | | | 60 11 60 11 | - 4553 | 3 ecr.s 33 | Data | 00 | | 16 | 00/3B4B : 61 11 61 11 | HEX 61116111611162116211631163116311 + 4565 | 3 ecr.s 33 | Data | 00 | | 16 | 00/3C05 : 61 11 61 11 | HEX 61116111611162116211631163116311 | | | | | | 61 11 62 11 | | | | | | | 62 11 63 11 | | | | | | | 63 11 63 11 | - 4554 | 3 ecr.s 34 | Data | 00 | | 16 | 00/3B5B : 63 11 64 11 | HEX 63116411641164106510651065106610 + 4566 | 3 ecr.s 34 | Data | 00 | | 16 | 00/3C15 : 63 11 64 11 | HEX 63116411641164106510651065106610 | | | | | | 64 11 64 10 | | | | | | | 65 10 65 10 | | | | | | | 65 10 66 10 | - 4555 | 3 ecr.s 35 | Data | 00 | | 16 | 00/3B6B : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E + 4567 | 3 ecr.s 35 | Data | 00 | | 16 | 00/3C25 : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E | | | | | | 66 0F 66 0F | | | | | | | 66 0F 66 0E | | | | | | | 67 0E 67 0E | - 4556 | 3 ecr.s 36 | Data | 00 | | 16 | 00/3B7B : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B + 4568 | 3 ecr.s 36 | Data | 00 | | 16 | 00/3C35 : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B | | | | | | 67 0D 67 0D | | | | | | | 67 0C 67 0C | | | | | | | 67 0C 67 0B | - 4557 | 3 ecr.s 37 | Data | 00 | | 16 | 00/3B8B : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 + 4569 | 3 ecr.s 37 | Data | 00 | | 16 | 00/3C45 : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 | | | | | | 67 0A 67 0A | | | | | | | 67 09 67 09 | | | | | | | 67 08 67 08 | - 4558 | 3 ecr.s 38 | Data | 00 | | 16 | 00/3B9B : 67 08 67 07 | HEX 67086707670767076706660666066606 + 4570 | 3 ecr.s 38 | Data | 00 | | 16 | 00/3C55 : 67 08 67 07 | HEX 67086707670767076706660666066606 | | | | | | 67 07 67 07 | | | | | | | 67 06 66 06 | | | | | | | 66 06 66 06 | - 4559 | 3 ecr.s 39 | Data | 00 | | 16 | 00/3BAB : 66 06 65 06 | HEX 66066506650665066406640663066306 + 4571 | 3 ecr.s 39 | Data | 00 | | 16 | 00/3C65 : 66 06 65 06 | HEX 66066506650665066406640663066306 | | | | | | 65 06 65 06 | | | | | | | 64 06 64 06 | | | | | | | 63 06 63 06 | - 4560 | 3 ecr.s 40 | Data | 00 | | 16 | 00/3BBB : 63 06 62 06 | HEX 63066206620661066105610561056005 + 4572 | 3 ecr.s 40 | Data | 00 | | 16 | 00/3C75 : 63 06 62 06 | HEX 63066206620661066105610561056005 | | | | | | 62 06 61 06 | | | | | | | 61 05 61 05 | | | | | | | 61 05 60 05 | - 4561 | 3 ecr.s 41 | Data | 00 | | 16 | 00/3BCB : 71 05 71 06 | HEX 71057106710671067107710771087108 + 4573 | 3 ecr.s 41 | Data | 00 | | 16 | 00/3C85 : 71 05 71 06 | HEX 71057106710671067107710771087108 | | | | | | 71 06 71 06 | | | | | | | 71 07 71 07 | | | | | | | 71 08 71 08 | - 4562 | 3 ecr.s 42 | Data | 00 | | 16 | 00/3BDB : 71 08 71 09 | HEX 710871097109710A710A710A710B710B + 4574 | 3 ecr.s 42 | Data | 00 | | 16 | 00/3C95 : 71 08 71 09 | HEX 710871097109710A710A710A710B710B | | | | | | 71 09 71 0A | | | | | | | 71 0A 71 0A | | | | | | | 71 0B 71 0B | - 4563 | 3 ecr.s 43 | Data | 00 | | 16 | 00/3BEB : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E + 4575 | 3 ecr.s 43 | Data | 00 | | 16 | 00/3CA5 : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E | | | | | | 71 0C 71 0D | | | | | | | 71 0D 71 0E | | | | | | | 71 0E 71 0E | - 4564 | 3 ecr.s 44 | Data | 00 | | 16 | 00/3BFB : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 + 4576 | 3 ecr.s 44 | Data | 00 | | 16 | 00/3CB5 : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 | | | | | | 72 0F 72 0F | | | | | | | 72 0F 72 10 | | | | | | | 72 10 73 10 | - 4565 | 3 ecr.s 45 | Data | 00 | | 16 | 00/3C0B : 73 10 73 10 | HEX 73107310731074107410741075107510 + 4577 | 3 ecr.s 45 | Data | 00 | | 16 | 00/3CC5 : 73 10 73 10 | HEX 73107310731074107410741075107510 | | | | | | 73 10 74 10 | | | | | | | 74 10 74 10 | | | | | | | 75 10 75 10 | - 4566 | 3 ecr.s 46 | Data | 00 | | 16 | 00/3C1B : 75 11 76 11 | HEX 75117611761176117611771177117811 + 4578 | 3 ecr.s 46 | Data | 00 | | 16 | 00/3CD5 : 75 11 76 11 | HEX 75117611761176117611771177117811 | | | | | | 76 11 76 11 | | | | | | | 76 11 77 11 | | | | | | | 77 11 78 11 | - 4567 | 3 ecr.s 47 | Data | 00 | | 16 | 00/3C2B : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 + 4579 | 3 ecr.s 47 | Data | 00 | | 16 | 00/3CE5 : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 | | | | | | 79 11 79 11 | | | | | | | 7A 11 7A 11 | | | | | | | 7A 11 7B 11 | - 4568 | 3 ecr.s 48 | Data | 00 | | 16 | 00/3C3B : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 + 4580 | 3 ecr.s 48 | Data | 00 | | 16 | 00/3CF5 : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 | | | | | | 7C 11 7C 11 | | | | | | | 7C 11 7D 11 | | | | | | | 7D 11 7D 10 | - 4569 | 3 ecr.s 49 | Data | 00 | | 16 | 00/3C4B : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F + 4581 | 3 ecr.s 49 | Data | 00 | | 16 | 00/3D05 : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F | | | | | | 7E 10 7E 10 | | | | | | | 7E 0F 7E 0F | | | | | | | 7E 0F 7F 0F | - 4570 | 3 ecr.s 50 | Data | 00 | | 16 | 00/3C5B : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C + 4582 | 3 ecr.s 50 | Data | 00 | | 16 | 00/3D15 : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C | | | | | | 7F 0E 7F 0E | | | | | | | 80 0E 80 0D | | | | | | | 80 0D 80 0C | - 4571 | 3 ecr.s 51 | Data | 00 | | 16 | 00/3C6B : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A + 4583 | 3 ecr.s 51 | Data | 00 | | 16 | 00/3D25 : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A | | | | | | 80 0C 80 0B | | | | | | | 80 0B 80 0A | | | | | | | 80 0A 80 0A | - 4572 | 3 ecr.s 52 | Data | 00 | | 16 | 00/3C7B : 80 09 80 09 | HEX 80098009800880088008800780078006 + 4584 | 3 ecr.s 52 | Data | 00 | | 16 | 00/3D35 : 80 09 80 09 | HEX 80098009800880088008800780078006 | | | | | | 80 08 80 08 | | | | | | | 80 08 80 07 | | | | | | | 80 07 80 06 | - 4573 | 3 ecr.s 53 | Data | 00 | | 16 | 00/3C8B : 80 06 80 06 | HEX 80068006800580059404940594059406 + 4585 | 3 ecr.s 53 | Data | 00 | | 16 | 00/3D45 : 80 06 80 06 | HEX 80068006800580059404940594059406 | | | | | | 80 05 80 05 | | | | | | | 94 04 94 05 | | | | | | | 94 05 94 06 | - 4574 | 3 ecr.s 54 | Data | 00 | | 16 | 00/3C9B : 94 06 94 06 | HEX 94069406940794079408940894089409 + 4586 | 3 ecr.s 54 | Data | 00 | | 16 | 00/3D55 : 94 06 94 06 | HEX 94069406940794079408940894089409 | | | | | | 94 07 94 07 | | | | | | | 94 08 94 08 | | | | | | | 94 08 94 09 | - 4575 | 3 ecr.s 55 | Data | 00 | | 16 | 00/3CAB : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C + 4587 | 3 ecr.s 55 | Data | 00 | | 16 | 00/3D65 : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C | | | | | | 94 0A 94 0A | | | | | | | 94 0B 94 0B | | | | | | | 94 0C 94 0C | - 4576 | 3 ecr.s 56 | Data | 00 | | 16 | 00/3CBB : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F + 4588 | 3 ecr.s 56 | Data | 00 | | 16 | 00/3D75 : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F | | | | | | 94 0D 94 0E | | | | | | | 94 0E 94 0E | | | | | | | 94 0F 94 0F | - 4577 | 3 ecr.s 57 | Data | 00 | | 16 | 00/3CCB : 94 10 94 10 | HEX 94109410941094119411890489048A04 + 4589 | 3 ecr.s 57 | Data | 00 | | 16 | 00/3D85 : 94 10 94 10 | HEX 94109410941094119411890489048A04 | | | | | | 94 10 94 11 | | | | | | | 94 11 89 04 | | | | | | | 89 04 8A 04 | - 4578 | 3 ecr.s 58 | Data | 00 | | 16 | 00/3CDB : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 + 4590 | 3 ecr.s 58 | Data | 00 | | 16 | 00/3D95 : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 | | | | | | 8B 04 8B 04 | | | | | | | 8C 04 8C 04 | | | | | | | 8C 04 8D 04 | - 4579 | 3 ecr.s 59 | Data | 00 | | 16 | 00/3CEB : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 + 4591 | 3 ecr.s 59 | Data | 00 | | 16 | 00/3DA5 : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 | | | | | | 8E 04 8E 04 | | | | | | | 8F 04 8F 04 | | | | | | | 90 04 90 04 | - 4580 | 3 ecr.s 60 | Data | 00 | | 16 | 00/3CFB : 90 04 91 04 | HEX 90049104910492049204920493049304 + 4592 | 3 ecr.s 60 | Data | 00 | | 16 | 00/3DB5 : 90 04 91 04 | HEX 90049104910492049204920493049304 | | | | | | 91 04 92 04 | | | | | | | 92 04 92 04 | | | | | | | 93 04 93 04 | - 4581 | 3 ecr.s 61 | Data | 00 | | 16 | 00/3D0B : 94 04 94 04 | HEX 94049404940495049505950596059605 + 4593 | 3 ecr.s 61 | Data | 00 | | 16 | 00/3DC5 : 94 04 94 04 | HEX 94049404940495049505950596059605 | | | | | | 94 04 95 04 | | | | | | | 95 05 95 05 | | | | | | | 96 05 96 05 | - 4582 | 3 ecr.s 62 | Data | 00 | | 16 | 00/3D1B : 97 05 97 05 | HEX 97059705970598059805990599059905 + 4594 | 3 ecr.s 62 | Data | 00 | | 16 | 00/3DD5 : 97 05 97 05 | HEX 97059705970598059805990599059905 | | | | | | 97 05 98 05 | | | | | | | 98 05 99 05 | | | | | | | 99 05 99 05 | - 4583 | 3 ecr.s 63 | Data | 00 | | 16 | 00/3D2B : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 + 4595 | 3 ecr.s 63 | Data | 00 | | 16 | 00/3DE5 : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 | | | | | | 9A 05 9B 05 | | | | | | | 9B 05 9B 05 | | | | | | | 9C 05 9C 05 | - 4584 | 3 ecr.s 64 | Data | 00 | | 16 | 00/3D3B : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 + 4596 | 3 ecr.s 64 | Data | 00 | | 16 | 00/3DF5 : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 | | | | | | 9D 06 9D 06 | | | | | | | 9E 06 9E 06 | | | | | | | 9F 06 9F 06 | - 4585 | 3 ecr.s 65 | Data | 00 | | 16 | 00/3D4B : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 + 4597 | 3 ecr.s 65 | Data | 00 | | 16 | 00/3E05 : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 | | | | | | A0 06 B4 12 | | | | | | | B4 11 B4 11 | | | | | | | B4 10 B4 10 | - 4586 | 3 ecr.s 66 | Data | 00 | | 16 | 00/3D5B : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D + 4598 | 3 ecr.s 66 | Data | 00 | | 16 | 00/3E15 : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D | | | | | | B4 0F B4 0E | | | | | | | B4 0E B4 0E | | | | | | | B4 0D B4 0D | - 4587 | 3 ecr.s 67 | Data | 00 | | 16 | 00/3D6B : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A + 4599 | 3 ecr.s 67 | Data | 00 | | 16 | 00/3E25 : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A | | | | | | B4 0C B4 0B | | | | | | | B4 0B B4 0A | | | | | | | B4 0A B4 0A | - 4588 | 3 ecr.s 68 | Data | 00 | | 16 | 00/3D7B : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 + 4600 | 3 ecr.s 68 | Data | 00 | | 16 | 00/3E35 : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 | | | | | | B4 09 B4 08 | | | | | | | B4 08 B4 08 | | | | | | | B5 08 B5 07 | - 4589 | 3 ecr.s 69 | Data | 00 | | 16 | 00/3D8B : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 + 4601 | 3 ecr.s 69 | Data | 00 | | 16 | 00/3E45 : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 | | | | | | B5 06 B5 06 | | | | | | | B5 06 B5 06 | | | | | | | B6 06 B6 05 | - 4590 | 3 ecr.s 70 | Data | 00 | | 16 | 00/3D9B : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 + 4602 | 3 ecr.s 70 | Data | 00 | | 16 | 00/3E55 : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 | | | | | | B7 05 B7 04 | | | | | | | B7 04 B7 04 | | | | | | | B7 04 B7 04 | - 4591 | 3 ecr.s 71 | Data | 00 | | 16 | 00/3DAB : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 + 4603 | 3 ecr.s 71 | Data | 00 | | 16 | 00/3E65 : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 | | | | | | B9 04 B9 04 | | | | | | | B9 03 B9 03 | | | | | | | BA 03 BA 03 | - 4592 | 3 ecr.s 72 | Data | 00 | | 16 | 00/3DBB : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 + 4604 | 3 ecr.s 72 | Data | 00 | | 16 | 00/3E75 : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 | | | | | | BB 03 BC 03 | | | | | | | BC 03 BD 03 | | | | | | | BD 03 BD 03 | - 4593 | 3 ecr.s 73 | Data | 00 | | 16 | 00/3DCB : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 + 4605 | 3 ecr.s 73 | Data | 00 | | 16 | 00/3E85 : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 | | | | | | BF 03 BF 03 | | | | | | | BF 03 BF 04 | | | | | | | BF 04 C0 04 | - 4594 | 3 ecr.s 74 | Data | 00 | | 16 | 00/3DDB : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 + 4606 | 3 ecr.s 74 | Data | 00 | | 16 | 00/3E95 : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 | | | | | | C0 05 C1 05 | | | | | | | C1 05 C1 06 | | | | | | | C1 06 C1 06 | - 4595 | 3 ecr.s 75 | Data | 00 | | 16 | 00/3DEB : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 + 4607 | 3 ecr.s 75 | Data | 00 | | 16 | 00/3EA5 : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 | | | | | | C1 07 C1 08 | | | | | | | C1 08 C1 08 | | | | | | | C1 09 C1 09 | - 4596 | 3 ecr.s 76 | Data | 00 | | 16 | 00/3DFB : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C + 4608 | 3 ecr.s 76 | Data | 00 | | 16 | 00/3EB5 : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C | | | | | | C1 0A C1 0B | | | | | | | C1 0B C1 0C | | | | | | | C1 0C C1 0C | - 4597 | 3 ecr.s 77 | Data | 00 | | 16 | 00/3E0B : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 + 4609 | 3 ecr.s 77 | Data | 00 | | 16 | 00/3EC5 : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 | | | | | | C1 0E C1 0E | | | | | | | C1 0E C1 0F | | | | | | | C1 0F C1 10 | - 4598 | 3 ecr.s 78 | Data | 00 | | 16 | 00/3E1B : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C + 4610 | 3 ecr.s 78 | Data | 00 | | 16 | 00/3ED5 : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C | | | | | | C1 11 C1 11 | | | | | | | B5 0C B5 0C | | | | | | | B5 0C B6 0C | - 4599 | 3 ecr.s 79 | Data | 00 | | 16 | 00/3E2B : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C + 4611 | 3 ecr.s 79 | Data | 00 | | 16 | 00/3EE5 : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C | | | | | | B7 0C B7 0C | | | | | | | B8 0C B8 0C | | | | | | | B9 0C B9 0C | - 4600 | 3 ecr.s 80 | Data | 00 | | 16 | 00/3E3B : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D + 4612 | 3 ecr.s 80 | Data | 00 | | 16 | 00/3EF5 : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D | | | | | | BA 0D BA 0D | | | | | | | BB 0D BB 0D | | | | | | | BB 0D BC 0D | - 4601 | 3 ecr.s 81 | Data | 00 | | 16 | 00/3E4B : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D + 4613 | 3 ecr.s 81 | Data | 00 | | 16 | 00/3F05 : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D | | | | | | BD 0D BD 0D | | | | | | | BE 0D BE 0D | | | | | | | BF 0D BF 0D | - 4602 | 3 ecr.s 82 | Data | 00 | | 16 | 00/3E5B : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 + 4614 | 3 ecr.s 82 | Data | 00 | | 16 | 00/3F15 : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 | | | | | | C0 0D C0 0D | | | | | | | 2C 28 2C 28 | | | | | | | 2C 29 2C 29 | - 4603 | 3 ecr.s 83 | Data | 00 | | 16 | 00/3E6B : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C + 4615 | 3 ecr.s 83 | Data | 00 | | 16 | 00/3F25 : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C | | | | | | 2C 2A 2C 2B | | | | | | | 2C 2B 2C 2C | | | | | | | 2C 2C 2C 2C | - 4604 | 3 ecr.s 84 | Data | 00 | | 16 | 00/3E7B : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 + 4616 | 3 ecr.s 84 | Data | 00 | | 16 | 00/3F35 : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 | | | | | | 2C 2E 2C 2E | | | | | | | 2C 2E 2C 2F | | | | | | | 2C 2F 2C 30 | - 4605 | 3 ecr.s 85 | Data | 00 | | 16 | 00/3E8B : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 + 4617 | 3 ecr.s 85 | Data | 00 | | 16 | 00/3F45 : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 | | | | | | 2C 31 2C 31 | | | | | | | 2C 32 2C 32 | | | | | | | 2C 33 2C 33 | - 4606 | 3 ecr.s 86 | Data | 00 | | 16 | 00/3E9B : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 + 4618 | 3 ecr.s 86 | Data | 00 | | 16 | 00/3F55 : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 | | | | | | 2C 34 2C 35 | | | | | | | 2C 35 2C 35 | | | | | | | 2C 35 2C 36 | - 4607 | 3 ecr.s 87 | Data | 00 | | 16 | 00/3EAB : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 + 4619 | 3 ecr.s 87 | Data | 00 | | 16 | 00/3F65 : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 | | | | | | 2C 37 2C 37 | | | | | | | 2C 38 2C 38 | | | | | | | 2C 39 2C 39 | - 4608 | 3 ecr.s 88 | Data | 00 | | 16 | 00/3EBB : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 + 4620 | 3 ecr.s 88 | Data | 00 | | 16 | 00/3F75 : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 | | | | | | 2D 28 2E 28 | | | | | | | 2E 28 2E 28 | | | | | | | 2F 28 2F 28 | - 4609 | 3 ecr.s 89 | Data | 00 | | 16 | 00/3ECB : 30 28 30 28 | HEX 30283028302831283128322832283228 + 4621 | 3 ecr.s 89 | Data | 00 | | 16 | 00/3F85 : 30 28 30 28 | HEX 30283028302831283128322832283228 | | | | | | 30 28 31 28 | | | | | | | 31 28 32 28 | | | | | | | 32 28 32 28 | - 4610 | 3 ecr.s 90 | Data | 00 | | 16 | 00/3EDB : 33 28 33 28 | HEX 33283328332834283428352835283528 + 4622 | 3 ecr.s 90 | Data | 00 | | 16 | 00/3F95 : 33 28 33 28 | HEX 33283328332834283428352835283528 | | | | | | 33 28 34 28 | | | | | | | 34 28 35 28 | | | | | | | 35 28 35 28 | - 4611 | 3 ecr.s 91 | Data | 00 | | 16 | 00/3EEB : 35 28 36 28 | HEX 35283628362836293729372937293829 + 4623 | 3 ecr.s 91 | Data | 00 | | 16 | 00/3FA5 : 35 28 36 28 | HEX 35283628362836293729372937293829 | | | | | | 36 28 36 29 | | | | | | | 37 29 37 29 | | | | | | | 37 29 38 29 | - 4612 | 3 ecr.s 92 | Data | 00 | | 16 | 00/3EFB : 38 29 38 29 | HEX 382938293929392A392A392A392A392A + 4624 | 3 ecr.s 92 | Data | 00 | | 16 | 00/3FB5 : 38 29 38 29 | HEX 382938293929392A392A392A392A392A | | | | | | 39 29 39 2A | | | | | | | 39 2A 39 2A | | | | | | | 39 2A 39 2A | - 4613 | 3 ecr.s 93 | Data | 00 | | 16 | 00/3F0B : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C + 4625 | 3 ecr.s 93 | Data | 00 | | 16 | 00/3FC5 : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C | | | | | | 3A 2B 3A 2B | | | | | | | 3B 2B 3B 2C | | | | | | | 3B 2C 3B 2C | - 4614 | 3 ecr.s 94 | Data | 00 | | 16 | 00/3F1B : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E + 4626 | 3 ecr.s 94 | Data | 00 | | 16 | 00/3FD5 : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E | | | | | | 3B 2D 3B 2D | | | | | | | 3B 2E 3C 2E | | | | | | | 3C 2E 3C 2E | - 4615 | 3 ecr.s 95 | Data | 00 | | 16 | 00/3F2B : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 + 4627 | 3 ecr.s 95 | Data | 00 | | 16 | 00/3FE5 : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 | | | | | | 3C 2F 3D 2F | | | | | | | 3D 30 3D 30 | | | | | | | 3D 30 3D 31 | - 4616 | 3 ecr.s 96 | Data | 00 | | 16 | 00/3F3B : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 + 4628 | 3 ecr.s 96 | Data | 00 | | 16 | 00/3FF5 : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 | | | | | | 3D 32 3D 33 | | | | | | | 3D 33 3D 33 | | | | | | | 3D 34 3D 34 | - 4617 | 3 ecr.s 97 | Data | 00 | | 16 | 00/3F4B : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 + 4629 | 3 ecr.s 97 | Data | 00 | | 16 | 00/4005 : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 | | | | | | 3D 35 3D 36 | | | | | | | 3D 36 3C 36 | | | | | | | 3C 37 3C 37 | - 4618 | 3 ecr.s 98 | Data | 00 | | 16 | 00/3F5B : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 + 4630 | 3 ecr.s 98 | Data | 00 | | 16 | 00/4015 : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 | | | | | | 3B 37 3B 37 | | | | | | | 3B 37 3B 38 | | | | | | | 3A 38 3A 38 | - 4619 | 3 ecr.s 99 | Data | 00 | | 16 | 00/3F6B : 3A 38 39 38 | HEX 3A383938393939393939383938393739 + 4631 | 3 ecr.s 99 | Data | 00 | | 16 | 00/4025 : 3A 38 39 38 | HEX 3A383938393939393939383938393739 | | | | | | 39 39 39 39 | | | | | | | 39 39 38 39 | | | | | | | 38 39 37 39 | - 4620 | 3 ecr.s 100 | Data | 00 | | 16 | 00/3F7B : 37 39 37 39 | HEX 37393739373936393639353935393539 + 4632 | 3 ecr.s 100 | Data | 00 | | 16 | 00/4035 : 37 39 37 39 | HEX 37393739373936393639353935393539 | | | | | | 37 39 36 39 | | | | | | | 36 39 35 39 | | | | | | | 35 39 35 39 | - 4621 | 3 ecr.s 101 | Data | 00 | | 16 | 00/3F8B : 35 39 34 39 | HEX 35393439343933393339333932393239 + 4633 | 3 ecr.s 101 | Data | 00 | | 16 | 00/4045 : 35 39 34 39 | HEX 35393439343933393339333932393239 | | | | | | 34 39 33 39 | | | | | | | 33 39 33 39 | | | | | | | 32 39 32 39 | - 4622 | 3 ecr.s 102 | Data | 00 | | 16 | 00/3F9B : 31 39 31 39 | HEX 313931393039303930392F392F392E39 + 4634 | 3 ecr.s 102 | Data | 00 | | 16 | 00/4055 : 31 39 31 39 | HEX 313931393039303930392F392F392E39 | | | | | | 30 39 30 39 | | | | | | | 30 39 2F 39 | | | | | | | 2F 39 2E 39 | - 4623 | 3 ecr.s 103 | Data | 00 | | 16 | 00/3FAB : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 + 4635 | 3 ecr.s 103 | Data | 00 | | 16 | 00/4065 : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 | | | | | | 2D 39 2D 39 | | | | | | | 46 28 46 28 | | | | | | | 46 29 46 29 | - 4624 | 3 ecr.s 104 | Data | 00 | | 16 | 00/3FBB : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C + 4636 | 3 ecr.s 104 | Data | 00 | | 16 | 00/4075 : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C | | | | | | 46 2A 46 2B | | | | | | | 46 2B 46 2C | | | | | | | 46 2C 46 2C | - 4625 | 3 ecr.s 105 | Data | 00 | | 16 | 00/3FCB : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 + 4637 | 3 ecr.s 105 | Data | 00 | | 16 | 00/4085 : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 | | | | | | 46 2E 46 2E | | | | | | | 46 2E 46 2F | | | | | | | 46 2F 46 30 | - 4626 | 3 ecr.s 106 | Data | 00 | | 16 | 00/3FDB : 46 30 46 30 | HEX 46304630463146314631463246324633 + 4638 | 3 ecr.s 106 | Data | 00 | | 16 | 00/4095 : 46 30 46 30 | HEX 46304630463146314631463246324633 | | | | | | 46 31 46 31 | | | | | | | 46 31 46 32 | | | | | | | 46 32 46 33 | - 4627 | 3 ecr.s 107 | Data | 00 | | 16 | 00/3FEB : 46 33 46 33 | HEX 46334633463446344635463546354636 + 4639 | 3 ecr.s 107 | Data | 00 | | 16 | 00/40A5 : 46 33 46 33 | HEX 46334633463446344635463546354636 | | | | | | 46 34 46 34 | | | | | | | 46 35 46 35 | | | | | | | 46 35 46 36 | - 4628 | 3 ecr.s 108 | Data | 00 | | 16 | 00/3FFB : 46 36 46 37 | HEX 46364637463746374638463846394639 + 4640 | 3 ecr.s 108 | Data | 00 | | 16 | 00/40B5 : 46 36 46 37 | HEX 46364637463746374638463846394639 | | | | | | 46 37 46 37 | | | | | | | 46 38 46 38 | | | | | | | 46 39 46 39 | - 4629 | 3 ecr.s 109 | Data | 00 | | 16 | 00/400B : 46 39 46 3A | HEX 4639463A632863286228622861286128 + 4641 | 3 ecr.s 109 | Data | 00 | | 16 | 00/40C5 : 46 39 46 3A | HEX 4639463A632863286228622861286128 | | | | | | 63 28 63 28 | | | | | | | 62 28 62 28 | | | | | | | 61 28 61 28 | - 4630 | 3 ecr.s 110 | Data | 00 | | 16 | 00/401B : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 + 4642 | 3 ecr.s 110 | Data | 00 | | 16 | 00/40D5 : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 | | | | | | 60 28 5F 28 | | | | | | | 5F 28 5F 28 | | | | | | | 5E 28 5E 28 | - 4631 | 3 ecr.s 111 | Data | 00 | | 16 | 00/402B : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 + 4643 | 3 ecr.s 111 | Data | 00 | | 16 | 00/40E5 : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 | | | | | | 5D 28 5C 28 | | | | | | | 5C 28 5B 28 | | | | | | | 5B 28 5B 28 | - 4632 | 3 ecr.s 112 | Data | 00 | | 16 | 00/403B : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 + 4644 | 3 ecr.s 112 | Data | 00 | | 16 | 00/40F5 : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 | | | | | | 59 28 59 28 | | | | | | | 59 28 58 28 | | | | | | | 58 28 57 28 | - 4633 | 3 ecr.s 113 | Data | 00 | | 16 | 00/404B : 57 28 57 28 | HEX 57285728562856285528552855285428 + 4645 | 3 ecr.s 113 | Data | 00 | | 16 | 00/4105 : 57 28 57 28 | HEX 57285728562856285528552855285428 | | | | | | 56 28 56 28 | | | | | | | 55 28 55 28 | | | | | | | 55 28 54 28 | - 4634 | 3 ecr.s 114 | Data | 00 | | 16 | 00/405B : 54 28 53 28 | HEX 54285328532853285328522852295229 + 4646 | 3 ecr.s 114 | Data | 00 | | 16 | 00/4115 : 54 28 53 28 | HEX 54285328532853285328522852295229 | | | | | | 53 28 53 28 | | | | | | | 53 28 52 28 | | | | | | | 52 29 52 29 | - 4635 | 3 ecr.s 115 | Data | 00 | | 16 | 00/406B : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B + 4647 | 3 ecr.s 115 | Data | 00 | | 16 | 00/4125 : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2B | - 4636 | 3 ecr.s 116 | Data | 00 | | 16 | 00/407B : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E + 4648 | 3 ecr.s 116 | Data | 00 | | 16 | 00/4135 : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E | | | | | | 51 2C 51 2C | | | | | | | 51 2D 51 2D | | | | | | | 51 2E 51 2E | - 4637 | 3 ecr.s 117 | Data | 00 | | 16 | 00/408B : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 + 4649 | 3 ecr.s 117 | Data | 00 | | 16 | 00/4145 : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 | | | | | | 51 2F 51 2F | | | | | | | 51 30 51 30 | | | | | | | 52 30 52 30 | - 4638 | 3 ecr.s 118 | Data | 00 | | 16 | 00/409B : 52 30 52 30 | HEX 52305230533053305331533154315431 + 4650 | 3 ecr.s 118 | Data | 00 | | 16 | 00/4155 : 52 30 52 30 | HEX 52305230533053305331533154315431 | | | | | | 53 30 53 30 | | | | | | | 53 31 53 31 | | | | | | | 54 31 54 31 | - 4639 | 3 ecr.s 119 | Data | 00 | | 16 | 00/40AB : 54 31 55 31 | HEX 54315531553155325532563256325732 + 4651 | 3 ecr.s 119 | Data | 00 | | 16 | 00/4165 : 54 31 55 31 | HEX 54315531553155325532563256325732 | | | | | | 55 31 55 32 | | | | | | | 55 32 56 32 | | | | | | | 56 32 57 32 | - 4640 | 3 ecr.s 120 | Data | 00 | | 16 | 00/40BB : 57 32 57 32 | HEX 57325732583258325932593259325A32 + 4652 | 3 ecr.s 120 | Data | 00 | | 16 | 00/4175 : 57 32 57 32 | HEX 57325732583258325932593259325A32 | | | | | | 58 32 58 32 | | | | | | | 59 32 59 32 | | | | | | | 59 32 5A 32 | - 4641 | 3 ecr.s 121 | Data | 00 | | 16 | 00/40CB : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 + 4653 | 3 ecr.s 121 | Data | 00 | | 16 | 00/4185 : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 | | | | | | 5B 32 5B 32 | | | | | | | 5C 32 5C 32 | | | | | | | 5D 32 5D 32 | - 4642 | 3 ecr.s 122 | Data | 00 | | 16 | 00/40DB : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 + 4654 | 3 ecr.s 122 | Data | 00 | | 16 | 00/4195 : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 | | | | | | 5E 32 5F 32 | | | | | | | 5F 32 5F 32 | | | | | | | 60 32 60 33 | - 4643 | 3 ecr.s 123 | Data | 00 | | 16 | 00/40EB : 60 33 60 33 | HEX 60336033613361336134613461346134 + 4655 | 3 ecr.s 123 | Data | 00 | | 16 | 00/41A5 : 60 33 60 33 | HEX 60336033613361336134613461346134 | | | | | | 61 33 61 33 | | | | | | | 61 34 61 34 | | | | | | | 61 34 61 34 | - 4644 | 3 ecr.s 124 | Data | 00 | | 16 | 00/40FB : 61 35 62 35 | HEX 61356235623562356235623662366237 + 4656 | 3 ecr.s 124 | Data | 00 | | 16 | 00/41B5 : 61 35 62 35 | HEX 61356235623562356235623662366237 | | | | | | 62 35 62 35 | | | | | | | 62 35 62 36 | | | | | | | 62 36 62 37 | - 4645 | 3 ecr.s 125 | Data | 00 | | 16 | 00/410B : 62 37 62 37 | HEX 62376237623862386239623962396139 + 4657 | 3 ecr.s 125 | Data | 00 | | 16 | 00/41C5 : 62 37 62 37 | HEX 62376237623862386239623962396139 | | | | | | 62 38 62 38 | | | | | | | 62 39 62 39 | | | | | | | 62 39 61 39 | - 4646 | 3 ecr.s 126 | Data | 00 | | 16 | 00/411B : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A + 4658 | 3 ecr.s 126 | Data | 00 | | 16 | 00/41D5 : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A | | | | | | 61 39 60 39 | | | | | | | 60 3A 60 3A | | | | | | | 5F 3A 5F 3A | - 4647 | 3 ecr.s 127 | Data | 00 | | 16 | 00/412B : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A + 4659 | 3 ecr.s 127 | Data | 00 | | 16 | 00/41E5 : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A | | | | | | 5E 3A 5E 3A | | | | | | | 5D 3A 5D 3A | | | | | | | 5D 3A 5C 3A | - 4648 | 3 ecr.s 128 | Data | 00 | | 16 | 00/413B : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A + 4660 | 3 ecr.s 128 | Data | 00 | | 16 | 00/41F5 : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A | | | | | | 5B 3A 5B 3A | | | | | | | 5A 3A 5A 3A | | | | | | | 59 3A 59 3A | - 4649 | 3 ecr.s 129 | Data | 00 | | 16 | 00/414B : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A + 4661 | 3 ecr.s 129 | Data | 00 | | 16 | 00/4205 : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A | | | | | | 58 3A 57 3A | | | | | | | 57 3A 57 3A | | | | | | | 56 3A 56 3A | - 4650 | 3 ecr.s 130 | Data | 00 | | 16 | 00/415B : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 + 4662 | 3 ecr.s 130 | Data | 00 | | 16 | 00/4215 : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 | | | | | | 55 3A 54 3A | | | | | | | 6F 28 6F 28 | | | | | | | 6F 28 6F 29 | - 4651 | 3 ecr.s 131 | Data | 00 | | 16 | 00/416B : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C + 4663 | 3 ecr.s 131 | Data | 00 | | 16 | 00/4225 : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C | | | | | | 6F 2A 6F 2A | | | | | | | 6F 2B 6F 2B | | | | | | | 6F 2C 6F 2C | - 4652 | 3 ecr.s 132 | Data | 00 | | 16 | 00/417B : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F + 4664 | 3 ecr.s 132 | Data | 00 | | 16 | 00/4235 : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F | | | | | | 6F 2D 6F 2E | | | | | | | 6F 2E 6F 2E | | | | | | | 6F 2F 6F 2F | - 4653 | 3 ecr.s 133 | Data | 00 | | 16 | 00/418B : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 + 4665 | 3 ecr.s 133 | Data | 00 | | 16 | 00/4245 : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 | | | | | | 6F 30 6F 31 | | | | | | | 6F 31 6F 32 | | | | | | | 6F 32 6F 33 | - 4654 | 3 ecr.s 134 | Data | 00 | | 16 | 00/419B : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 + 4666 | 3 ecr.s 134 | Data | 00 | | 16 | 00/4255 : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 | | | | | | 6F 34 6F 34 | | | | | | | 6F 35 6F 35 | | | | | | | 6F 35 6F 36 | - 4655 | 3 ecr.s 135 | Data | 00 | | 16 | 00/41AB : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 + 4667 | 3 ecr.s 135 | Data | 00 | | 16 | 00/4265 : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 | | | | | | 6F 37 6F 37 | | | | | | | 6F 38 6F 38 | | | | | | | 6F 39 6F 39 | - 4656 | 3 ecr.s 136 | Data | 00 | | 16 | 00/41BB : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 + 4668 | 3 ecr.s 136 | Data | 00 | | 16 | 00/4275 : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 | | | | | | 6F 3A 6F 27 | | | | | | | 6F 27 70 27 | | | | | | | 70 27 70 27 | - 4657 | 3 ecr.s 137 | Data | 00 | | 16 | 00/41CB : 71 27 71 27 | HEX 71277127722772277227732773277427 + 4669 | 3 ecr.s 137 | Data | 00 | | 16 | 00/4285 : 71 27 71 27 | HEX 71277127722772277227732773277427 | | | | | | 72 27 72 27 | | | | | | | 72 27 73 27 | | | | | | | 73 27 74 27 | - 4658 | 3 ecr.s 138 | Data | 00 | | 16 | 00/41DB : 74 27 74 27 | HEX 74277427752775277627762776277727 + 4670 | 3 ecr.s 138 | Data | 00 | | 16 | 00/4295 : 74 27 74 27 | HEX 74277427752775277627762776277727 | | | | | | 75 27 75 27 | | | | | | | 76 27 76 27 | | | | | | | 76 27 77 27 | - 4659 | 3 ecr.s 139 | Data | 00 | | 16 | 00/41EB : 77 27 78 27 | HEX 77277827782778277927792779287A28 + 4671 | 3 ecr.s 139 | Data | 00 | | 16 | 00/42A5 : 77 27 78 27 | HEX 77277827782778277927792779287A28 | | | | | | 78 27 78 27 | | | | | | | 79 27 79 27 | | | | | | | 79 28 7A 28 | - 4660 | 3 ecr.s 140 | Data | 00 | | 16 | 00/41FB : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 + 4672 | 3 ecr.s 140 | Data | 00 | | 16 | 00/42B5 : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 | | | | | | 7B 28 7B 28 | | | | | | | 7C 28 7C 28 | | | | | | | 7C 28 7C 28 | - 4661 | 3 ecr.s 141 | Data | 00 | | 16 | 00/420B : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 + 4673 | 3 ecr.s 141 | Data | 00 | | 16 | 00/42C5 : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 | | | | | | 7D 28 7E 28 | | | | | | | 7E 28 7E 29 | | | | | | | 7E 29 7F 29 | - 4662 | 3 ecr.s 142 | Data | 00 | | 16 | 00/421B : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A + 4674 | 3 ecr.s 142 | Data | 00 | | 16 | 00/42D5 : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A | | | | | | 80 29 80 29 | | | | | | | 80 29 80 2A | | | | | | | 81 2A 81 2A | - 4663 | 3 ecr.s 143 | Data | 00 | | 16 | 00/422B : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C + 4675 | 3 ecr.s 143 | Data | 00 | | 16 | 00/42E5 : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C | | | | | | 82 2A 82 2A | | | | | | | 82 2B 82 2B | | | | | | | 82 2B 82 2C | - 4664 | 3 ecr.s 144 | Data | 00 | | 16 | 00/423B : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E + 4676 | 3 ecr.s 144 | Data | 00 | | 16 | 00/42F5 : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E | | | | | | 83 2C 83 2D | | | | | | | 83 2D 83 2E | | | | | | | 83 2E 83 2E | - 4665 | 3 ecr.s 145 | Data | 00 | | 16 | 00/424B : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 + 4677 | 3 ecr.s 145 | Data | 00 | | 16 | 00/4305 : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 | | | | | | 82 2F 82 2F | | | | | | | 82 2F 81 30 | | | | | | | 81 30 81 30 | - 4666 | 3 ecr.s 146 | Data | 00 | | 16 | 00/425B : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 + 4678 | 3 ecr.s 146 | Data | 00 | | 16 | 00/4315 : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 | | | | | | 80 30 80 30 | | | | | | | 7F 30 7F 31 | | | | | | | 7F 31 7E 31 | - 4667 | 3 ecr.s 147 | Data | 00 | | 16 | 00/426B : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 + 4679 | 3 ecr.s 147 | Data | 00 | | 16 | 00/4325 : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 | | | | | | 7E 31 7E 32 | | | | | | | 7D 32 7D 32 | | | | | | | 7D 32 7C 32 | - 4668 | 3 ecr.s 148 | Data | 00 | | 16 | 00/427B : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 + 4680 | 3 ecr.s 148 | Data | 00 | | 16 | 00/4335 : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 | | | | | | 7B 33 7B 33 | | | | | | | 7A 33 7A 33 | | | | | | | 7A 33 7A 33 | - 4669 | 3 ecr.s 149 | Data | 00 | | 16 | 00/428B : 79 33 79 33 | HEX 79337933783378337833773377337733 + 4681 | 3 ecr.s 149 | Data | 00 | | 16 | 00/4345 : 79 33 79 33 | HEX 79337933783378337833773377337733 | | | | | | 78 33 78 33 | | | | | | | 78 33 77 33 | | | | | | | 77 33 77 33 | - 4670 | 3 ecr.s 150 | Data | 00 | | 16 | 00/429B : 76 33 76 33 | HEX 76337633763375337533743374337433 + 4682 | 3 ecr.s 150 | Data | 00 | | 16 | 00/4355 : 76 33 76 33 | HEX 76337633763375337533743374337433 | | | | | | 76 33 75 33 | | | | | | | 75 33 74 33 | | | | | | | 74 33 74 33 | - 4671 | 3 ecr.s 151 | Data | 00 | | 16 | 00/42AB : 73 33 73 33 | HEX 73337333723372337233713371337033 + 4683 | 3 ecr.s 151 | Data | 00 | | 16 | 00/4365 : 73 33 73 33 | HEX 73337333723372337233713371337033 | | | | | | 72 33 72 33 | | | | | | | 72 33 71 33 | | | | | | | 71 33 70 33 | - 4672 | 3 ecr.s 152 | Data | 00 | | 16 | 00/42BB : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 + 4684 | 3 ecr.s 152 | Data | 00 | | 16 | 00/4375 : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 | | | | | | 6F 33 8A 3A | | | | | | | 8A 39 8A 39 | | | | | | | 8A 39 8A 38 | - 4673 | 3 ecr.s 153 | Data | 00 | | 16 | 00/42CB : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 + 4685 | 3 ecr.s 153 | Data | 00 | | 16 | 00/4385 : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 | | | | | | 8A 37 8A 37 | | | | | | | 8A 36 8A 36 | | | | | | | 8A 35 8A 35 | - 4674 | 3 ecr.s 154 | Data | 00 | | 16 | 00/42DB : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 + 4686 | 3 ecr.s 154 | Data | 00 | | 16 | 00/4395 : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 | | | | | | 8A 34 8A 33 | | | | | | | 8A 33 8A 33 | | | | | | | 8A 32 8A 32 | - 4675 | 3 ecr.s 155 | Data | 00 | | 16 | 00/42EB : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F + 4687 | 3 ecr.s 155 | Data | 00 | | 16 | 00/43A5 : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F | | | | | | 8A 30 8A 30 | | | | | | | 8A 30 8A 2F | | | | | | | 8A 2F 8A 2F | - 4676 | 3 ecr.s 156 | Data | 00 | | 16 | 00/42FB : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C + 4688 | 3 ecr.s 156 | Data | 00 | | 16 | 00/43B5 : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C | | | | | | 8A 2E 8A 2E | | | | | | | 8A 2D 8A 2D | | | | | | | 8B 2D 8B 2C | - 4677 | 3 ecr.s 157 | Data | 00 | | 16 | 00/430B : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A + 4689 | 3 ecr.s 157 | Data | 00 | | 16 | 00/43C5 : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A | | | | | | 8B 2B 8B 2B | | | | | | | 8B 2B 8B 2A | | | | | | | 8C 2A 8C 2A | - 4678 | 3 ecr.s 158 | Data | 00 | | 16 | 00/431B : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 + 4690 | 3 ecr.s 158 | Data | 00 | | 16 | 00/43D5 : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 | | | | | | 8C 29 8C 29 | | | | | | | 8C 29 8C 28 | | | | | | | 8D 28 8D 28 | - 4679 | 3 ecr.s 159 | Data | 00 | | 16 | 00/432B : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 + 4691 | 3 ecr.s 159 | Data | 00 | | 16 | 00/43E5 : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 | | | | | | 8E 28 8E 28 | | | | | | | 8E 27 8E 27 | | | | | | | 8F 27 8F 27 | - 4680 | 3 ecr.s 160 | Data | 00 | | 16 | 00/433B : 90 27 90 27 | HEX 90279027902791279127922792279227 + 4692 | 3 ecr.s 160 | Data | 00 | | 16 | 00/43F5 : 90 27 90 27 | HEX 90279027902791279127922792279227 | | | | | | 90 27 91 27 | | | | | | | 91 27 92 27 | | | | | | | 92 27 92 27 | - 4681 | 3 ecr.s 161 | Data | 00 | | 16 | 00/434B : 93 27 93 27 | HEX 93279327942794279427952795279627 + 4693 | 3 ecr.s 161 | Data | 00 | | 16 | 00/4405 : 93 27 93 27 | HEX 93279327942794279427952795279627 | | | | | | 94 27 94 27 | | | | | | | 94 27 95 27 | | | | | | | 95 27 96 27 | - 4682 | 3 ecr.s 162 | Data | 00 | | 16 | 00/435B : 96 27 97 27 | HEX 96279727972897289728972898289828 + 4694 | 3 ecr.s 162 | Data | 00 | | 16 | 00/4415 : 96 27 97 27 | HEX 96279727972897289728972898289828 | | | | | | 97 28 97 28 | | | | | | | 97 28 97 28 | | | | | | | 98 28 98 28 | - 4683 | 3 ecr.s 163 | Data | 00 | | 16 | 00/436B : 98 28 99 28 | HEX 982899289928992999299A299A299A2A + 4695 | 3 ecr.s 163 | Data | 00 | | 16 | 00/4425 : 98 28 99 28 | HEX 982899289928992999299A299A299A2A | | | | | | 99 28 99 29 | | | | | | | 99 29 9A 29 | | | | | | | 9A 29 9A 2A | - 4684 | 3 ecr.s 164 | Data | 00 | | 16 | 00/437B : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C + 4696 | 3 ecr.s 164 | Data | 00 | | 16 | 00/4435 : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C | | | | | | 9B 2A 9B 2A | | | | | | | 9B 2B 9B 2B | | | | | | | 9B 2B 9B 2C | - 4685 | 3 ecr.s 165 | Data | 00 | | 16 | 00/438B : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E + 4697 | 3 ecr.s 165 | Data | 00 | | 16 | 00/4445 : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E | | | | | | 9B 2C 9B 2D | | | | | | | 9B 2D 9B 2E | | | | | | | 9B 2E 9B 2E | - 4686 | 3 ecr.s 166 | Data | 00 | | 16 | 00/439B : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 + 4698 | 3 ecr.s 166 | Data | 00 | | 16 | 00/4455 : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 | | | | | | 9B 30 9B 30 | | | | | | | 9B 30 9B 31 | | | | | | | 9B 31 9B 32 | - 4687 | 3 ecr.s 167 | Data | 00 | | 16 | 00/43AB : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 + 4699 | 3 ecr.s 167 | Data | 00 | | 16 | 00/4465 : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 | | | | | | 9B 33 9B 33 | | | | | | | 9B 34 9B 34 | | | | | | | 9B 35 9B 35 | - 4688 | 3 ecr.s 168 | Data | 00 | | 16 | 00/43BB : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 + 4700 | 3 ecr.s 168 | Data | 00 | | 16 | 00/4475 : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 | | | | | | 9B 36 9B 37 | | | | | | | 9B 37 9B 37 | | | | | | | 9B 38 9B 38 | - 4689 | 3 ecr.s 169 | Data | 00 | | 16 | 00/43CB : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 + 4701 | 3 ecr.s 169 | Data | 00 | | 16 | 00/4485 : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 | | | | | | 9B 39 8A 34 | | | | | | | 8B 34 8B 34 | | | | | | | 8C 34 8C 34 | - 4690 | 3 ecr.s 170 | Data | 00 | | 16 | 00/43DB : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 + 4702 | 3 ecr.s 170 | Data | 00 | | 16 | 00/4495 : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 | | | | | | 8D 34 8E 34 | | | | | | | 8E 34 8E 34 | | | | | | | 8F 34 8F 34 | - 4691 | 3 ecr.s 171 | Data | 00 | | 16 | 00/43EB : 90 34 90 34 | HEX 90349034903491349134923492349234 + 4703 | 3 ecr.s 171 | Data | 00 | | 16 | 00/44A5 : 90 34 90 34 | HEX 90349034903491349134923492349234 | | | | | | 90 34 91 34 | | | | | | | 91 34 92 34 | | | | | | | 92 34 92 34 | - 4692 | 3 ecr.s 172 | Data | 00 | | 16 | 00/43FB : 93 34 93 34 | HEX 93349334943494349434953495349634 + 4704 | 3 ecr.s 172 | Data | 00 | | 16 | 00/44B5 : 93 34 93 34 | HEX 93349334943494349434953495349634 | | | | | | 94 34 94 34 | | | | | | | 94 34 95 34 | | | | | | | 95 34 96 34 | - 4693 | 3 ecr.s 173 | Data | 00 | | 16 | 00/440B : 96 34 97 34 | HEX 96349734973497349834983499349934 + 4705 | 3 ecr.s 173 | Data | 00 | | 16 | 00/44C5 : 96 34 97 34 | HEX 96349734973497349834983499349934 | | | | | | 97 34 97 34 | | | | | | | 98 34 98 34 | | | | | | | 99 34 99 34 | - 4694 | 3 ecr.s 174 | Data | 00 | | 16 | 00/441B : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A + 4706 | 3 ecr.s 174 | Data | 00 | | 16 | 00/44D5 : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A | | | | | | A7 28 A7 28 | | | | | | | A7 29 A7 29 | | | | | | | A7 2A A7 2A | - 4695 | 3 ecr.s 175 | Data | 00 | | 16 | 00/442B : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D + 4707 | 3 ecr.s 175 | Data | 00 | | 16 | 00/44E5 : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D | | | | | | A7 2B A7 2C | | | | | | | A7 2C A7 2C | | | | | | | A7 2D A7 2D | - 4696 | 3 ecr.s 176 | Data | 00 | | 16 | 00/443B : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 + 4708 | 3 ecr.s 176 | Data | 00 | | 16 | 00/44F5 : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 | | | | | | A7 2E A7 2F | | | | | | | A7 2F A7 30 | | | | | | | A7 30 A7 30 | - 4697 | 3 ecr.s 177 | Data | 00 | | 16 | 00/444B : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 + 4709 | 3 ecr.s 177 | Data | 00 | | 16 | 00/4505 : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 | | | | | | A7 32 A7 32 | | | | | | | A7 33 A7 33 | | | | | | | A7 33 A7 34 | - 4698 | 3 ecr.s 178 | Data | 00 | | 16 | 00/445B : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 + 4710 | 3 ecr.s 178 | Data | 00 | | 16 | 00/4515 : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 | | | | | | A7 35 A7 35 | | | | | | | A7 36 A7 36 | | | | | | | A7 37 A7 37 | - 4699 | 3 ecr.s 179 | Data | 00 | | 16 | 00/446B : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 + 4711 | 3 ecr.s 179 | Data | 00 | | 16 | 00/4525 : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 | | | | | | A7 38 A7 39 | | | | | | | A7 39 A7 39 | | | | | | | A7 28 A7 28 | - 4700 | 3 ecr.s 180 | Data | 00 | | 16 | 00/447B : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 + 4712 | 3 ecr.s 180 | Data | 00 | | 16 | 00/4535 : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 | | | | | | A9 28 A9 28 | | | | | | | A9 28 AA 28 | | | | | | | AA 28 AB 28 | - 4701 | 3 ecr.s 181 | Data | 00 | | 16 | 00/448B : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 + 4713 | 3 ecr.s 181 | Data | 00 | | 16 | 00/4545 : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 | | | | | | AC 28 AC 28 | | | | | | | AD 28 AD 28 | | | | | | | AD 28 AE 28 | - 4702 | 3 ecr.s 182 | Data | 00 | | 16 | 00/449B : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 + 4714 | 3 ecr.s 182 | Data | 00 | | 16 | 00/4555 : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 | | | | | | AF 28 AF 28 | | | | | | | B0 28 B0 28 | | | | | | | B1 28 B1 28 | - 4703 | 3 ecr.s 183 | Data | 00 | | 16 | 00/44AB : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 + 4715 | 3 ecr.s 183 | Data | 00 | | 16 | 00/4565 : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 | | | | | | B2 28 B3 28 | | | | | | | B3 28 B3 28 | | | | | | | B4 28 B4 28 | - 4704 | 3 ecr.s 184 | Data | 00 | | 16 | 00/44BB : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 + 4716 | 3 ecr.s 184 | Data | 00 | | 16 | 00/4575 : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 | | | | | | B5 28 B5 28 | | | | | | | B6 28 B6 28 | | | | | | | B6 28 B6 29 | - 4705 | 3 ecr.s 185 | Data | 00 | | 16 | 00/44CB : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A + 4717 | 3 ecr.s 185 | Data | 00 | | 16 | 00/4585 : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A | | | | | | B7 29 B7 2A | | | | | | | B7 2A B8 2A | | | | | | | B8 2A B8 2A | - 4706 | 3 ecr.s 186 | Data | 00 | | 16 | 00/44DB : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D + 4718 | 3 ecr.s 186 | Data | 00 | | 16 | 00/4595 : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D | | | | | | B9 2B B9 2C | | | | | | | B9 2C B9 2C | | | | | | | B9 2D B9 2D | - 4707 | 3 ecr.s 187 | Data | 00 | | 16 | 00/44EB : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 + 4719 | 3 ecr.s 187 | Data | 00 | | 16 | 00/45A5 : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 | | | | | | B9 2E B9 2E | | | | | | | B9 2F B9 2F | | | | | | | B9 30 B9 30 | - 4708 | 3 ecr.s 188 | Data | 00 | | 16 | 00/44FB : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 + 4720 | 3 ecr.s 188 | Data | 00 | | 16 | 00/45B5 : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 | | | | | | B9 31 B9 31 | | | | | | | B8 31 B8 32 | | | | | | | B8 32 B7 32 | - 4709 | 3 ecr.s 189 | Data | 00 | | 16 | 00/450B : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 + 4721 | 3 ecr.s 189 | Data | 00 | | 16 | 00/45C5 : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 | | | | | | B7 32 B6 32 | | | | | | | B6 33 B6 33 | | | | | | | B5 33 B5 33 | - 4710 | 3 ecr.s 190 | Data | 00 | | 16 | 00/451B : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 + 4722 | 3 ecr.s 190 | Data | 00 | | 16 | 00/45D5 : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 | | | | | | B4 33 B4 33 | | | | | | | B4 33 B3 33 | | | | | | | B3 33 B3 33 | - 4711 | 3 ecr.s 191 | Data | 00 | | 16 | 00/452B : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 + 4723 | 3 ecr.s 191 | Data | 00 | | 16 | 00/45E5 : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 | | | | | | B2 34 B1 34 | | | | | | | B1 34 B1 34 | | | | | | | B0 34 B0 34 | - 4712 | 3 ecr.s 192 | Data | 00 | | 16 | 00/453B : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 + 4724 | 3 ecr.s 192 | Data | 00 | | 16 | 00/45F5 : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 | | | | | | AF 34 AE 34 | | | | | | | AE 34 AD 34 | | | | | | | AD 34 AD 34 | - 4713 | 3 ecr.s 193 | Data | 00 | | 16 | 00/454B : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 + 4725 | 3 ecr.s 193 | Data | 00 | | 16 | 00/4605 : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 | | | | | | AB 34 AB 34 | | | | | | | AB 34 AA 34 | | | | | | | AA 34 AA 34 | - 4714 | 3 ecr.s 194 | Data | 00 | | 16 | 00/455B : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 + 4726 | 3 ecr.s 194 | Data | 00 | | 16 | 00/4615 : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 | | | | | | A9 34 A9 35 | | | | | | | A8 35 A8 35 | | | | | | | A7 35 AD 34 | - 4715 | 3 ecr.s 195 | Data | 00 | | 16 | 00/456B : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 + 4727 | 3 ecr.s 195 | Data | 00 | | 16 | 00/4625 : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 | | | | | | AF 34 AF 34 | | | | | | | AF 34 AF 35 | | | | | | | B0 35 B0 35 | - 4716 | 3 ecr.s 196 | Data | 00 | | 16 | 00/457B : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 + 4728 | 3 ecr.s 196 | Data | 00 | | 16 | 00/4635 : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 | | | | | | B1 35 B1 35 | | | | | | | B1 35 B2 35 | | | | | | | B2 36 B2 36 | - 4717 | 3 ecr.s 197 | Data | 00 | | 16 | 00/458B : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 + 4729 | 3 ecr.s 197 | Data | 00 | | 16 | 00/4645 : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 | | | | | | B3 37 B3 37 | | | | | | | B3 37 B3 37 | | | | | | | B3 37 B4 37 | - 4718 | 3 ecr.s 198 | Data | 00 | | 16 | 00/459B : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 + 4730 | 3 ecr.s 198 | Data | 00 | | 16 | 00/4655 : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 | | | | | | B4 38 B5 38 | | | | | | | B5 39 B5 39 | | | | | | | B5 39 C3 28 | - 4719 | 3 ecr.s 199 | Data | 00 | | 16 | 00/45AB : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B + 4731 | 3 ecr.s 199 | Data | 00 | | 16 | 00/4665 : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B | | | | | | C3 29 C3 2A | | | | | | | C3 2A C3 2A | | | | | | | C3 2B C3 2B | - 4720 | 3 ecr.s 200 | Data | 00 | | 16 | 00/45BB : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E + 4732 | 3 ecr.s 200 | Data | 00 | | 16 | 00/4675 : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E | | | | | | C3 2C C3 2D | | | | | | | C3 2D C3 2E | | | | | | | C3 2E C3 2E | - 4721 | 3 ecr.s 201 | Data | 00 | | 16 | 00/45CB : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 + 4733 | 3 ecr.s 201 | Data | 00 | | 16 | 00/4685 : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 | | | | | | C3 30 C3 30 | | | | | | | C3 30 C3 31 | | | | | | | C3 31 C3 32 | - 4722 | 3 ecr.s 202 | Data | 00 | | 16 | 00/45DB : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 + 4734 | 3 ecr.s 202 | Data | 00 | | 16 | 00/4695 : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 | | | | | | C3 33 C3 33 | | | | | | | C4 33 C4 34 | | | | | | | C4 34 C4 35 | - 4723 | 3 ecr.s 203 | Data | 00 | | 16 | 00/45EB : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 + 4735 | 3 ecr.s 203 | Data | 00 | | 16 | 00/46A5 : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 | | | | | | C4 35 C4 36 | | | | | | | C5 36 C5 36 | | | | | | | C5 37 C5 37 | - 4724 | 3 ecr.s 204 | Data | 00 | | 16 | 00/45FB : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 + 4736 | 3 ecr.s 204 | Data | 00 | | 16 | 00/46B5 : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 | | | | | | C5 37 C5 38 | | | | | | | C6 38 C6 38 | | | | | | | C6 38 C6 39 | - 4725 | 3 ecr.s 205 | Data | 00 | | 16 | 00/460B : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 + 4737 | 3 ecr.s 205 | Data | 00 | | 16 | 00/46C5 : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 | | | | | | C7 39 C8 39 | | | | | | | C8 39 C8 39 | | | | | | | C8 39 C9 39 | - 4726 | 3 ecr.s 206 | Data | 00 | | 16 | 00/461B : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A + 4738 | 3 ecr.s 206 | Data | 00 | | 16 | 00/46D5 : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A | | | | | | CA 3A CA 3A | | | | | | | CA 3A CA 3A | | | | | | | CB 3A CB 3A | - 4727 | 3 ecr.s 207 | Data | 00 | | 16 | 00/462B : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B + 4739 | 3 ecr.s 207 | Data | 00 | | 16 | 00/46E5 : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B | | | | | | CC 3A CC 3B | | | | | | | CD 3B CD 3B | | | | | | | CE 3B CE 3B | - 4728 | 3 ecr.s 208 | Data | 00 | | 16 | 00/463B : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B + 4740 | 3 ecr.s 208 | Data | 00 | | 16 | 00/46F5 : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B | | | | | | CF 3B D0 3B | | | | | | | D0 3B D0 3B | | | | | | | D1 3B D1 3B | - 4729 | 3 ecr.s 209 | Data | 00 | | 16 | 00/464B : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 + 4741 | 3 ecr.s 209 | Data | 00 | | 16 | 00/4705 : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 | | | | | | D2 3A D2 3A | | | | | | | D3 3A D3 3A | | | | | | | D3 39 D4 39 | - 4730 | 3 ecr.s 210 | Data | 00 | | 16 | 00/465B : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 + 4742 | 3 ecr.s 210 | Data | 00 | | 16 | 00/4715 : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 | | | | | | D4 39 D4 39 | | | | | | | D4 38 D5 38 | | | | | | | D5 38 D5 38 | - 4731 | 3 ecr.s 211 | Data | 00 | | 16 | 00/466B : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 + 4743 | 3 ecr.s 211 | Data | 00 | | 16 | 00/4725 : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 | | | | | | D6 37 D6 37 | | | | | | | D6 37 D6 37 | | | | | | | D6 36 D6 36 | - 4732 | 3 ecr.s 212 | Data | 00 | | 16 | 00/467B : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 + 4744 | 3 ecr.s 212 | Data | 00 | | 16 | 00/4735 : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 | | | | | | D7 35 D7 35 | | | | | | | D7 35 D7 34 | | | | | | | D7 34 D7 33 | - 4733 | 3 ecr.s 213 | Data | 00 | | 16 | 00/468B : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 + 4745 | 3 ecr.s 213 | Data | 00 | | 16 | 00/4745 : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 | | | | | | D8 33 D8 32 | | | | | | | D8 32 D8 31 | | | | | | | D8 31 D8 30 | - 4734 | 3 ecr.s 214 | Data | 00 | | 16 | 00/469B : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D + 4746 | 3 ecr.s 214 | Data | 00 | | 16 | 00/4755 : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D | | | | | | D8 2F D8 2F | | | | | | | D8 2E D8 2E | | | | | | | D8 2E D8 2D | - 4735 | 3 ecr.s 215 | Data | 00 | | 16 | 00/46AB : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A + 4747 | 3 ecr.s 215 | Data | 00 | | 16 | 00/4765 : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A | | | | | | D8 2C D8 2C | | | | | | | D8 2B D8 2B | | | | | | | D8 2A D8 2A | - 4736 | 3 ecr.s 216 | Data | 00 | | 16 | 00/46BB : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 + 4748 | 3 ecr.s 216 | Data | 00 | | 16 | 00/4775 : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 | | | | | | D7 29 D7 29 | | | | | | | D7 28 D7 28 | | | | | | | D7 28 E1 39 | - 4737 | 3 ecr.s 217 | Data | 00 | | 4 | 00/46CB : ED 39 FC 39 | HEX ED39FC39 - 4738 | 3 ecr.s 218 | Data | 00 | | 2 | 00/46CF : FF FF | hex ffff ; fin de tableau - 4739 | 3 ecr.s 219 | Empty | 00 | | 0 | 00/46D1 | - 4740 | 1 toutadisparu.s 1301 | Directive | 00 | | 0 | 00/46D1 | put ntp.s - 4741 | 4 ntp.s 1 | Comment | 00 | | 0 | 00/46D1 | * - 4742 | 4 ntp.s 2 | Comment | 00 | | 0 | 00/46D1 | * NTP routines - 4743 | 4 ntp.s 3 | Comment | 00 | | 0 | 00/46D1 | * - 4744 | 4 ntp.s 4 | Comment | 00 | | 0 | 00/46D1 | * (c) 2020, Brutal Deluxe Software - 4745 | 4 ntp.s 5 | Comment | 00 | | 0 | 00/46D1 | * Antoine Vignau & Olivier Zardini - 4746 | 4 ntp.s 6 | Comment | 00 | | 0 | 00/46D1 | * - 4747 | 4 ntp.s 7 | Empty | 00 | | 0 | 00/46D1 | - 4748 | 4 ntp.s 8 | Equivalence | 00 | | 0 | 00/46D1 | toolNTP = 222 - 4749 | 4 ntp.s 9 | Empty | 00 | | 0 | 00/46D1 | - 4750 | 4 ntp.s 10 | Comment | 00 | | 0 | 00/46D1 | *-------------------------------------- - 4751 | 4 ntp.s 11 | Empty | 00 | | 0 | 00/46D1 | - 4752 | 4 ntp.s 12 | Directive | 00 | | 0 | 00/46D1 | mx %00 - 4753 | 4 ntp.s 13 | Empty | 00 | | 0 | 00/46D1 | - 4754 | 4 ntp.s 14 | Empty | 00 | | 0 | 00/46D1 | stopNTP - 4755 | 4 ntp.s 15 | Code | 00 | 2 | 3 | 00/46D1 : AD B1 47 | lda fgNTP - 4756 | 4 ntp.s 16 | Code | 00 | | 2 | 00/46D4 : D0 11 | bne stopNTP99 - 4757 | 4 ntp.s 17 | Empty | 00 | | 0 | 00/46D6 | - 4758 | 4 ntp.s 18 | Macro | 00 | | 0 | 00/46D6 | _NTPShutDown - 4760 | 4 ntp.s 18 | Code | 00 | | 3 | 00/46D6 : A2 DE 03 | LDX #$03DE ; load tool call # - 4761 | 4 ntp.s 18 | Code | 00 | | 4 | 00/46D9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4762 | 4 ntp.s 19 | Empty | 00 | | 0 | 00/46DD | - 4763 | 4 ntp.s 20 | Macro | 00 | | 0 | 00/46DD | PushWord #{222} ; unload NTPTool - 4765 | 4 ntp.s 20 | Code | 00 | | 3 | 00/46DD : F4 DE 00 | PEA #{222} - 4768 | 4 ntp.s 21 | Macro | 00 | | 0 | 00/46E0 | _UnloadOneTool - 4770 | 4 ntp.s 21 | Code | 00 | | 3 | 00/46E0 : A2 01 10 | LDX #$1001 ; load tool call # - 4771 | 4 ntp.s 21 | Code | 00 | | 4 | 00/46E3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4772 | 4 ntp.s 22 | Empty | 00 | | 0 | 00/46E7 | - 4773 | 4 ntp.s 23 | Empty | 00 | | 0 | 00/46E7 | stopNTP99 - 4774 | 4 ntp.s 24 | Code | 00 | | 1 | 00/46E7 : 60 | rts - 4775 | 4 ntp.s 25 | Empty | 00 | | 0 | 00/46E8 | - 4776 | 4 ntp.s 26 | Comment | 00 | | 0 | 00/46E8 | *-------------------------------------- - 4777 | 4 ntp.s 27 | Empty | 00 | | 0 | 00/46E8 | - 4778 | 4 ntp.s 28 | Empty | 00 | | 0 | 00/46E8 | initNTP - 4779 | 4 ntp.s 29 | Code | 00 | | 1 | 00/46E8 : 48 | pha ; Check for AppleTalk - 4780 | 4 ntp.s 30 | Macro | 00 | | 0 | 00/46E9 | _GetIRQEnable - 4782 | 4 ntp.s 30 | Code | 00 | | 3 | 00/46E9 : A2 03 29 | LDX #$2903 ; load tool call # - 4783 | 4 ntp.s 30 | Code | 00 | | 4 | 00/46EC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4784 | 4 ntp.s 31 | Code | 00 | | 1 | 00/46F0 : 68 | pla - 4785 | 4 ntp.s 32 | Code | 00 | | 3 | 00/46F1 : 29 20 00 | and #$20 - 4786 | 4 ntp.s 33 | Code | 00 | | 2 | 00/46F4 : F0 04 | beq initNTP1 - 4787 | 4 ntp.s 34 | Empty | 00 | | 0 | 00/46F6 | - 4788 | 4 ntp.s 35 | Code | 00 | 2 | 3 | 00/46F6 : EE B1 47 | inc fgNTP - 4789 | 4 ntp.s 36 | Code | 00 | | 1 | 00/46F9 : 60 | rts - 4790 | 4 ntp.s 37 | Empty | 00 | | 0 | 00/46FA | - 4791 | 4 ntp.s 38 | Empty | 00 | | 0 | 00/46FA | initNTP1 - 4792 | 4 ntp.s 39 | Macro | 00 | | 0 | 00/46FA | PushWord #{222} ; Load NTPTool - 4794 | 4 ntp.s 39 | Code | 00 | | 3 | 00/46FA : F4 DE 00 | PEA #{222} - 4797 | 4 ntp.s 40 | Macro | 00 | | 0 | 00/46FD | PushWord #0 - 4799 | 4 ntp.s 40 | Code | 00 | | 3 | 00/46FD : F4 00 00 | PEA #0 - 4802 | 4 ntp.s 41 | Macro | 00 | | 0 | 00/4700 | _LoadOneTool - 4804 | 4 ntp.s 41 | Code | 00 | | 3 | 00/4700 : A2 01 0F | LDX #$F01 ; load tool call # - 4805 | 4 ntp.s 41 | Code | 00 | | 4 | 00/4703 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4806 | 4 ntp.s 42 | Code | 00 | | 2 | 00/4707 : 90 04 | bcc initNTP2 - 4807 | 4 ntp.s 43 | Empty | 00 | | 0 | 00/4709 | - 4808 | 4 ntp.s 44 | Code | 00 | 2 | 3 | 00/4709 : EE B1 47 | inc fgNTP - 4809 | 4 ntp.s 45 | Code | 00 | | 1 | 00/470C : 60 | rts - 4810 | 4 ntp.s 46 | Empty | 00 | | 0 | 00/470D | - 4811 | 4 ntp.s 47 | Empty | 00 | | 0 | 00/470D | initNTP2 - 4812 | 4 ntp.s 48 | Macro | 00 | | 0 | 00/470D | PushWord myID - 4817 | 4 ntp.s 48 | Code | 00 | 2 | 3 | 00/470D : AD 98 06 | LDA myID - 4818 | 4 ntp.s 48 | Code | 00 | | 1 | 00/4710 : 48 | PHA - 4820 | 4 ntp.s 49 | Macro | 00 | | 0 | 00/4711 | _NTPStartUp ; Start NTPSynth - 4822 | 4 ntp.s 49 | Code | 00 | | 3 | 00/4711 : A2 DE 02 | LDX #$02DE ; load tool call # - 4823 | 4 ntp.s 49 | Code | 00 | | 4 | 00/4714 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4824 | 4 ntp.s 50 | Code | 00 | | 2 | 00/4718 : 90 03 | bcc initNTP3 - 4825 | 4 ntp.s 51 | Empty | 00 | | 0 | 00/471A | - 4826 | 4 ntp.s 52 | Code | 00 | 2 | 3 | 00/471A : EE B1 47 | inc fgNTP - 4827 | 4 ntp.s 53 | Empty | 00 | | 0 | 00/471D | - 4828 | 4 ntp.s 54 | Empty | 00 | | 0 | 00/471D | initNTP3 - 4829 | 4 ntp.s 55 | Code | 00 | | 1 | 00/471D : 60 | rts - 4830 | 4 ntp.s 56 | Empty | 00 | | 0 | 00/471E | - 4831 | 4 ntp.s 57 | Comment | 00 | | 0 | 00/471E | *-------------------------------------- - 4832 | 4 ntp.s 58 | Empty | 00 | | 0 | 00/471E | - 4833 | 4 ntp.s 59 | Empty | 00 | | 0 | 00/471E | doMUSIK - 4834 | 4 ntp.s 60 | Code | 00 | 2 | 3 | 00/471E : AD B1 47 | lda fgNTP ; can we play? - 4835 | 4 ntp.s 61 | Code | 00 | | 2 | 00/4721 : D0 0D | bne nozik99 - 4836 | 4 ntp.s 62 | Empty | 00 | | 0 | 00/4723 | - 4837 | 4 ntp.s 63 | Code | 00 | 2 | 3 | 00/4723 : AD B3 47 | lda fgNTPPLAY - 4838 | 4 ntp.s 64 | Code | 00 | | 3 | 00/4726 : 49 01 00 | eor #1 - 4839 | 4 ntp.s 65 | Code | 00 | 2 | 3 | 00/4729 : 8D B3 47 | sta fgNTPPLAY - 4840 | 4 ntp.s 66 | Code | 00 | | 2 | 00/472C : F0 03 | beq doSOUNDON - 4841 | 4 ntp.s 67 | Code | 00 | | 2 | 00/472E : D0 11 | bne doSOUNDOFF - 4842 | 4 ntp.s 68 | Empty | 00 | | 0 | 00/4730 | - 4843 | 4 ntp.s 69 | Empty | 00 | | 0 | 00/4730 | nozik99 - 4844 | 4 ntp.s 70 | Code | 00 | | 1 | 00/4730 : 60 | rts - 4845 | 4 ntp.s 71 | Empty | 00 | | 0 | 00/4731 | - 4846 | 4 ntp.s 72 | Comment | 00 | | 0 | 00/4731 | *-------------------------------------- - 4847 | 4 ntp.s 73 | Empty | 00 | | 0 | 00/4731 | - 4848 | 4 ntp.s 74 | Empty | 00 | | 0 | 00/4731 | doSOUNDON - 4849 | 4 ntp.s 75 | Code | 00 | 2 | 3 | 00/4731 : AD B1 47 | lda fgNTP ; can we play? - 4850 | 4 ntp.s 76 | Code | 00 | | 2 | 00/4734 : D0 0A | bne playMUSIC99 - 4851 | 4 ntp.s 77 | Empty | 00 | | 0 | 00/4736 | - 4852 | 4 ntp.s 78 | Macro | 00 | | 0 | 00/4736 | PushWord #1 - 4854 | 4 ntp.s 78 | Code | 00 | | 3 | 00/4736 : F4 01 00 | PEA #1 - 4857 | 4 ntp.s 79 | Macro | 00 | | 0 | 00/4739 | _NTPPlayMusic - 4859 | 4 ntp.s 79 | Code | 00 | | 3 | 00/4739 : A2 DE 0A | LDX #$0ADE ; load tool call # - 4860 | 4 ntp.s 79 | Code | 00 | | 4 | 00/473C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4861 | 4 ntp.s 80 | Empty | 00 | | 0 | 00/4740 | - 4862 | 4 ntp.s 81 | Empty | 00 | | 0 | 00/4740 | playMUSIC99 - 4863 | 4 ntp.s 82 | Code | 00 | | 1 | 00/4740 : 60 | rts - 4864 | 4 ntp.s 83 | Empty | 00 | | 0 | 00/4741 | - 4865 | 4 ntp.s 84 | Comment | 00 | | 0 | 00/4741 | *-------------------------------------- - 4866 | 4 ntp.s 85 | Empty | 00 | | 0 | 00/4741 | - 4867 | 4 ntp.s 86 | Empty | 00 | | 0 | 00/4741 | doSOUNDOFF - 4868 | 4 ntp.s 87 | Code | 00 | 2 | 3 | 00/4741 : AD B1 47 | lda fgNTP - 4869 | 4 ntp.s 88 | Code | 00 | | 2 | 00/4744 : D0 07 | bne stopMUSIC99 - 4870 | 4 ntp.s 89 | Empty | 00 | | 0 | 00/4746 | - 4871 | 4 ntp.s 90 | Macro | 00 | | 0 | 00/4746 | _NTPStopMusic - 4873 | 4 ntp.s 90 | Code | 00 | | 3 | 00/4746 : A2 DE 0B | LDX #$0BDE ; load tool call # - 4874 | 4 ntp.s 90 | Code | 00 | | 4 | 00/4749 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4875 | 4 ntp.s 91 | Empty | 00 | | 0 | 00/474D | - 4876 | 4 ntp.s 92 | Empty | 00 | | 0 | 00/474D | stopMUSIC99 - 4877 | 4 ntp.s 93 | Code | 00 | | 1 | 00/474D : 60 | rts - 4878 | 4 ntp.s 94 | Empty | 00 | | 0 | 00/474E | - 4879 | 4 ntp.s 95 | Comment | 00 | | 0 | 00/474E | *-------------------------------------- Suspend music - 4880 | 4 ntp.s 96 | Empty | 00 | | 0 | 00/474E | - 4881 | 4 ntp.s 97 | Empty | 00 | | 0 | 00/474E | suspendMUSIC - 4882 | 4 ntp.s 98 | Code | 00 | 2 | 3 | 00/474E : AD B1 47 | lda fgNTP - 4883 | 4 ntp.s 99 | Code | 00 | 2 | 3 | 00/4751 : 0D B3 47 | ora fgNTPPLAY - 4884 | 4 ntp.s 100 | Code | 00 | | 2 | 00/4754 : D0 07 | bne suspendMUSIC9 - 4885 | 4 ntp.s 101 | Empty | 00 | | 0 | 00/4756 | - 4886 | 4 ntp.s 102 | Macro | 00 | | 0 | 00/4756 | _NTPPauseMusic - 4888 | 4 ntp.s 102 | Code | 00 | | 3 | 00/4756 : A2 DE 13 | LDX #$13DE ; load tool call # - 4889 | 4 ntp.s 102 | Code | 00 | | 4 | 00/4759 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4890 | 4 ntp.s 103 | Empty | 00 | | 0 | 00/475D | - 4891 | 4 ntp.s 104 | Empty | 00 | | 0 | 00/475D | suspendMUSIC9 - 4892 | 4 ntp.s 105 | Code | 00 | | 1 | 00/475D : 60 | rts - 4893 | 4 ntp.s 106 | Empty | 00 | | 0 | 00/475E | - 4894 | 4 ntp.s 107 | Comment | 00 | | 0 | 00/475E | *-------------------------------------- Resume music - 4895 | 4 ntp.s 108 | Empty | 00 | | 0 | 00/475E | - 4896 | 4 ntp.s 109 | Empty | 00 | | 0 | 00/475E | resumeMUSIC - 4897 | 4 ntp.s 110 | Code | 00 | 2 | 3 | 00/475E : AD B1 47 | lda fgNTP - 4898 | 4 ntp.s 111 | Code | 00 | 2 | 3 | 00/4761 : 0D B3 47 | ora fgNTPPLAY - 4899 | 4 ntp.s 112 | Code | 00 | | 2 | 00/4764 : D0 07 | bne resumeMUSIC9 - 4900 | 4 ntp.s 113 | Empty | 00 | | 0 | 00/4766 | - 4901 | 4 ntp.s 114 | Macro | 00 | | 0 | 00/4766 | _NTPContinueMusic - 4903 | 4 ntp.s 114 | Code | 00 | | 3 | 00/4766 : A2 DE 14 | LDX #$14DE ; load tool call # - 4904 | 4 ntp.s 114 | Code | 00 | | 4 | 00/4769 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4905 | 4 ntp.s 115 | Empty | 00 | | 0 | 00/476D | - 4906 | 4 ntp.s 116 | Empty | 00 | | 0 | 00/476D | resumeMUSIC9 - 4907 | 4 ntp.s 117 | Code | 00 | | 1 | 00/476D : 60 | rts - 4908 | 4 ntp.s 118 | Empty | 00 | | 0 | 00/476E | - 4909 | 4 ntp.s 119 | Comment | 00 | | 0 | 00/476E | *-------------------------------------- Select random sequence - 4910 | 4 ntp.s 120 | Empty | 00 | | 0 | 00/476E | - 4911 | 4 ntp.s 121 | Empty | 00 | | 0 | 00/476E | randomNTP - 4912 | 4 ntp.s 122 | Code | 00 | 2 | 3 | 00/476E : 20 62 06 | jsr Random ; get random 0-3 - 4913 | 4 ntp.s 123 | Code | 00 | | 3 | 00/4771 : 29 03 00 | and #3 - 4914 | 4 ntp.s 124 | Code | 00 | | 2 | 00/4774 : 90 F8 | bcc randomNTP - 4915 | 4 ntp.s 125 | Code | 00 | | 2 | 00/4776 : F0 F6 | beq randomNTP ; keep 1-3 - 4916 | 4 ntp.s 126 | Code | 00 | | 1 | 00/4778 : 18 | clc - 4917 | 4 ntp.s 127 | Code | 00 | | 3 | 00/4779 : 69 30 00 | adc #'0' - 4918 | 4 ntp.s 128 | Code | 10 | | 2 | 00/477C : E2 20 | sep #$20 - 4919 | 4 ntp.s 129 | Code | 10 | 2 | 3 | 00/477E : 8D AC 47 | sta pSEQ+22 - 4920 | 4 ntp.s 130 | Code | 00 | | 2 | 00/4781 : C2 20 | rep #$20 - 4921 | 4 ntp.s 131 | Empty | 00 | | 0 | 00/4783 | - 4922 | 4 ntp.s 132 | Macro | 00 | | 0 | 00/4783 | PushLong #pSEQ - 4926 | 4 ntp.s 132 | Code | 00 | 1 >>16 | 3 | 00/4783 : F4 00 00 | PEA #^#pSEQ - 4933 | 4 ntp.s 132 | Code | 00 | 2 | 3 | 00/4786 : F4 96 47 | PEA #pSEQ - 4936 | 4 ntp.s 133 | Macro | 00 | | 0 | 00/4789 | _NTPLoadOneMusic - 4938 | 4 ntp.s 133 | Code | 00 | | 3 | 00/4789 : A2 DE 09 | LDX #$09DE ; load tool call # - 4939 | 4 ntp.s 133 | Code | 00 | | 4 | 00/478C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4940 | 4 ntp.s 134 | Code | 00 | | 2 | 00/4790 : 90 03 | bcc randomNTP9 - 4941 | 4 ntp.s 135 | Empty | 00 | | 0 | 00/4792 | - 4942 | 4 ntp.s 136 | Code | 00 | 2 | 3 | 00/4792 : EE B3 47 | inc fgNTPPLAY ; load error, do not play music - 4943 | 4 ntp.s 137 | Empty | 00 | | 0 | 00/4795 | - 4944 | 4 ntp.s 138 | Empty | 00 | | 0 | 00/4795 | randomNTP9 - 4945 | 4 ntp.s 139 | Code | 00 | | 1 | 00/4795 : 60 | rts - 4946 | 4 ntp.s 140 | Empty | 00 | | 0 | 00/4796 | - 4947 | 4 ntp.s 141 | Comment | 00 | | 0 | 00/4796 | *--- P16 String (+22 pour le random de la musique) - 4948 | 4 ntp.s 142 | Empty | 00 | | 0 | 00/4796 | - 4949 | 4 ntp.s 143 | Data | 00 | | 27 | 00/4796 : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' + 4749 | 3 ecr.s 217 | Data | 00 | | 4 | 00/4785 : ED 39 FC 39 | HEX ED39FC39 + 4750 | 3 ecr.s 218 | Data | 00 | | 2 | 00/4789 : FF FF | hex ffff ; fin de tableau + 4751 | 3 ecr.s 219 | Empty | 00 | | 0 | 00/478B | + 4752 | 1 toutadisparu.s 1301 | Directive | 00 | | 0 | 00/478B | put ntp.s + 4753 | 4 ntp.s 1 | Comment | 00 | | 0 | 00/478B | * + 4754 | 4 ntp.s 2 | Comment | 00 | | 0 | 00/478B | * NTP routines + 4755 | 4 ntp.s 3 | Comment | 00 | | 0 | 00/478B | * + 4756 | 4 ntp.s 4 | Comment | 00 | | 0 | 00/478B | * (c) 2020, Brutal Deluxe Software + 4757 | 4 ntp.s 5 | Comment | 00 | | 0 | 00/478B | * Antoine Vignau & Olivier Zardini + 4758 | 4 ntp.s 6 | Comment | 00 | | 0 | 00/478B | * + 4759 | 4 ntp.s 7 | Empty | 00 | | 0 | 00/478B | + 4760 | 4 ntp.s 8 | Equivalence | 00 | | 0 | 00/478B | toolNTP = 222 + 4761 | 4 ntp.s 9 | Empty | 00 | | 0 | 00/478B | + 4762 | 4 ntp.s 10 | Comment | 00 | | 0 | 00/478B | *-------------------------------------- + 4763 | 4 ntp.s 11 | Empty | 00 | | 0 | 00/478B | + 4764 | 4 ntp.s 12 | Directive | 00 | | 0 | 00/478B | mx %00 + 4765 | 4 ntp.s 13 | Empty | 00 | | 0 | 00/478B | + 4766 | 4 ntp.s 14 | Empty | 00 | | 0 | 00/478B | stopNTP + 4767 | 4 ntp.s 15 | Code | 00 | 2 | 3 | 00/478B : AD 6B 48 | lda fgNTP + 4768 | 4 ntp.s 16 | Code | 00 | | 2 | 00/478E : D0 11 | bne stopNTP99 + 4769 | 4 ntp.s 17 | Empty | 00 | | 0 | 00/4790 | + 4770 | 4 ntp.s 18 | Macro | 00 | | 0 | 00/4790 | _NTPShutDown + 4772 | 4 ntp.s 18 | Code | 00 | | 3 | 00/4790 : A2 DE 03 | LDX #$03DE ; load tool call # + 4773 | 4 ntp.s 18 | Code | 00 | | 4 | 00/4793 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4774 | 4 ntp.s 19 | Empty | 00 | | 0 | 00/4797 | + 4775 | 4 ntp.s 20 | Macro | 00 | | 0 | 00/4797 | PushWord #{222} ; unload NTPTool + 4777 | 4 ntp.s 20 | Code | 00 | | 3 | 00/4797 : F4 DE 00 | PEA #{222} + 4780 | 4 ntp.s 21 | Macro | 00 | | 0 | 00/479A | _UnloadOneTool + 4782 | 4 ntp.s 21 | Code | 00 | | 3 | 00/479A : A2 01 10 | LDX #$1001 ; load tool call # + 4783 | 4 ntp.s 21 | Code | 00 | | 4 | 00/479D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4784 | 4 ntp.s 22 | Empty | 00 | | 0 | 00/47A1 | + 4785 | 4 ntp.s 23 | Empty | 00 | | 0 | 00/47A1 | stopNTP99 + 4786 | 4 ntp.s 24 | Code | 00 | | 1 | 00/47A1 : 60 | rts + 4787 | 4 ntp.s 25 | Empty | 00 | | 0 | 00/47A2 | + 4788 | 4 ntp.s 26 | Comment | 00 | | 0 | 00/47A2 | *-------------------------------------- + 4789 | 4 ntp.s 27 | Empty | 00 | | 0 | 00/47A2 | + 4790 | 4 ntp.s 28 | Empty | 00 | | 0 | 00/47A2 | initNTP + 4791 | 4 ntp.s 29 | Code | 00 | | 1 | 00/47A2 : 48 | pha ; Check for AppleTalk + 4792 | 4 ntp.s 30 | Macro | 00 | | 0 | 00/47A3 | _GetIRQEnable + 4794 | 4 ntp.s 30 | Code | 00 | | 3 | 00/47A3 : A2 03 29 | LDX #$2903 ; load tool call # + 4795 | 4 ntp.s 30 | Code | 00 | | 4 | 00/47A6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4796 | 4 ntp.s 31 | Code | 00 | | 1 | 00/47AA : 68 | pla + 4797 | 4 ntp.s 32 | Code | 00 | | 3 | 00/47AB : 29 20 00 | and #$20 + 4798 | 4 ntp.s 33 | Code | 00 | | 2 | 00/47AE : F0 04 | beq initNTP1 + 4799 | 4 ntp.s 34 | Empty | 00 | | 0 | 00/47B0 | + 4800 | 4 ntp.s 35 | Code | 00 | 2 | 3 | 00/47B0 : EE 6B 48 | inc fgNTP + 4801 | 4 ntp.s 36 | Code | 00 | | 1 | 00/47B3 : 60 | rts + 4802 | 4 ntp.s 37 | Empty | 00 | | 0 | 00/47B4 | + 4803 | 4 ntp.s 38 | Empty | 00 | | 0 | 00/47B4 | initNTP1 + 4804 | 4 ntp.s 39 | Macro | 00 | | 0 | 00/47B4 | PushWord #{222} ; Load NTPTool + 4806 | 4 ntp.s 39 | Code | 00 | | 3 | 00/47B4 : F4 DE 00 | PEA #{222} + 4809 | 4 ntp.s 40 | Macro | 00 | | 0 | 00/47B7 | PushWord #0 + 4811 | 4 ntp.s 40 | Code | 00 | | 3 | 00/47B7 : F4 00 00 | PEA #0 + 4814 | 4 ntp.s 41 | Macro | 00 | | 0 | 00/47BA | _LoadOneTool + 4816 | 4 ntp.s 41 | Code | 00 | | 3 | 00/47BA : A2 01 0F | LDX #$F01 ; load tool call # + 4817 | 4 ntp.s 41 | Code | 00 | | 4 | 00/47BD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4818 | 4 ntp.s 42 | Code | 00 | | 2 | 00/47C1 : 90 04 | bcc initNTP2 + 4819 | 4 ntp.s 43 | Empty | 00 | | 0 | 00/47C3 | + 4820 | 4 ntp.s 44 | Code | 00 | 2 | 3 | 00/47C3 : EE 6B 48 | inc fgNTP + 4821 | 4 ntp.s 45 | Code | 00 | | 1 | 00/47C6 : 60 | rts + 4822 | 4 ntp.s 46 | Empty | 00 | | 0 | 00/47C7 | + 4823 | 4 ntp.s 47 | Empty | 00 | | 0 | 00/47C7 | initNTP2 + 4824 | 4 ntp.s 48 | Macro | 00 | | 0 | 00/47C7 | PushWord myID + 4829 | 4 ntp.s 48 | Code | 00 | 2 | 3 | 00/47C7 : AD 98 06 | LDA myID + 4830 | 4 ntp.s 48 | Code | 00 | | 1 | 00/47CA : 48 | PHA + 4832 | 4 ntp.s 49 | Macro | 00 | | 0 | 00/47CB | _NTPStartUp ; Start NTPSynth + 4834 | 4 ntp.s 49 | Code | 00 | | 3 | 00/47CB : A2 DE 02 | LDX #$02DE ; load tool call # + 4835 | 4 ntp.s 49 | Code | 00 | | 4 | 00/47CE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4836 | 4 ntp.s 50 | Code | 00 | | 2 | 00/47D2 : 90 03 | bcc initNTP3 + 4837 | 4 ntp.s 51 | Empty | 00 | | 0 | 00/47D4 | + 4838 | 4 ntp.s 52 | Code | 00 | 2 | 3 | 00/47D4 : EE 6B 48 | inc fgNTP + 4839 | 4 ntp.s 53 | Empty | 00 | | 0 | 00/47D7 | + 4840 | 4 ntp.s 54 | Empty | 00 | | 0 | 00/47D7 | initNTP3 + 4841 | 4 ntp.s 55 | Code | 00 | | 1 | 00/47D7 : 60 | rts + 4842 | 4 ntp.s 56 | Empty | 00 | | 0 | 00/47D8 | + 4843 | 4 ntp.s 57 | Comment | 00 | | 0 | 00/47D8 | *-------------------------------------- + 4844 | 4 ntp.s 58 | Empty | 00 | | 0 | 00/47D8 | + 4845 | 4 ntp.s 59 | Empty | 00 | | 0 | 00/47D8 | doMUSIK + 4846 | 4 ntp.s 60 | Code | 00 | 2 | 3 | 00/47D8 : AD 6B 48 | lda fgNTP ; can we play? + 4847 | 4 ntp.s 61 | Code | 00 | | 2 | 00/47DB : D0 0D | bne nozik99 + 4848 | 4 ntp.s 62 | Empty | 00 | | 0 | 00/47DD | + 4849 | 4 ntp.s 63 | Code | 00 | 2 | 3 | 00/47DD : AD 6D 48 | lda fgNTPPLAY + 4850 | 4 ntp.s 64 | Code | 00 | | 3 | 00/47E0 : 49 01 00 | eor #1 + 4851 | 4 ntp.s 65 | Code | 00 | 2 | 3 | 00/47E3 : 8D 6D 48 | sta fgNTPPLAY + 4852 | 4 ntp.s 66 | Code | 00 | | 2 | 00/47E6 : F0 03 | beq doSOUNDON + 4853 | 4 ntp.s 67 | Code | 00 | | 2 | 00/47E8 : D0 11 | bne doSOUNDOFF + 4854 | 4 ntp.s 68 | Empty | 00 | | 0 | 00/47EA | + 4855 | 4 ntp.s 69 | Empty | 00 | | 0 | 00/47EA | nozik99 + 4856 | 4 ntp.s 70 | Code | 00 | | 1 | 00/47EA : 60 | rts + 4857 | 4 ntp.s 71 | Empty | 00 | | 0 | 00/47EB | + 4858 | 4 ntp.s 72 | Comment | 00 | | 0 | 00/47EB | *-------------------------------------- + 4859 | 4 ntp.s 73 | Empty | 00 | | 0 | 00/47EB | + 4860 | 4 ntp.s 74 | Empty | 00 | | 0 | 00/47EB | doSOUNDON + 4861 | 4 ntp.s 75 | Code | 00 | 2 | 3 | 00/47EB : AD 6B 48 | lda fgNTP ; can we play? + 4862 | 4 ntp.s 76 | Code | 00 | | 2 | 00/47EE : D0 0A | bne playMUSIC99 + 4863 | 4 ntp.s 77 | Empty | 00 | | 0 | 00/47F0 | + 4864 | 4 ntp.s 78 | Macro | 00 | | 0 | 00/47F0 | PushWord #1 + 4866 | 4 ntp.s 78 | Code | 00 | | 3 | 00/47F0 : F4 01 00 | PEA #1 + 4869 | 4 ntp.s 79 | Macro | 00 | | 0 | 00/47F3 | _NTPPlayMusic + 4871 | 4 ntp.s 79 | Code | 00 | | 3 | 00/47F3 : A2 DE 0A | LDX #$0ADE ; load tool call # + 4872 | 4 ntp.s 79 | Code | 00 | | 4 | 00/47F6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4873 | 4 ntp.s 80 | Empty | 00 | | 0 | 00/47FA | + 4874 | 4 ntp.s 81 | Empty | 00 | | 0 | 00/47FA | playMUSIC99 + 4875 | 4 ntp.s 82 | Code | 00 | | 1 | 00/47FA : 60 | rts + 4876 | 4 ntp.s 83 | Empty | 00 | | 0 | 00/47FB | + 4877 | 4 ntp.s 84 | Comment | 00 | | 0 | 00/47FB | *-------------------------------------- + 4878 | 4 ntp.s 85 | Empty | 00 | | 0 | 00/47FB | + 4879 | 4 ntp.s 86 | Empty | 00 | | 0 | 00/47FB | doSOUNDOFF + 4880 | 4 ntp.s 87 | Code | 00 | 2 | 3 | 00/47FB : AD 6B 48 | lda fgNTP + 4881 | 4 ntp.s 88 | Code | 00 | | 2 | 00/47FE : D0 07 | bne stopMUSIC99 + 4882 | 4 ntp.s 89 | Empty | 00 | | 0 | 00/4800 | + 4883 | 4 ntp.s 90 | Macro | 00 | | 0 | 00/4800 | _NTPStopMusic + 4885 | 4 ntp.s 90 | Code | 00 | | 3 | 00/4800 : A2 DE 0B | LDX #$0BDE ; load tool call # + 4886 | 4 ntp.s 90 | Code | 00 | | 4 | 00/4803 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4887 | 4 ntp.s 91 | Empty | 00 | | 0 | 00/4807 | + 4888 | 4 ntp.s 92 | Empty | 00 | | 0 | 00/4807 | stopMUSIC99 + 4889 | 4 ntp.s 93 | Code | 00 | | 1 | 00/4807 : 60 | rts + 4890 | 4 ntp.s 94 | Empty | 00 | | 0 | 00/4808 | + 4891 | 4 ntp.s 95 | Comment | 00 | | 0 | 00/4808 | *-------------------------------------- Suspend music + 4892 | 4 ntp.s 96 | Empty | 00 | | 0 | 00/4808 | + 4893 | 4 ntp.s 97 | Empty | 00 | | 0 | 00/4808 | suspendMUSIC + 4894 | 4 ntp.s 98 | Code | 00 | 2 | 3 | 00/4808 : AD 6B 48 | lda fgNTP + 4895 | 4 ntp.s 99 | Code | 00 | 2 | 3 | 00/480B : 0D 6D 48 | ora fgNTPPLAY + 4896 | 4 ntp.s 100 | Code | 00 | | 2 | 00/480E : D0 07 | bne suspendMUSIC9 + 4897 | 4 ntp.s 101 | Empty | 00 | | 0 | 00/4810 | + 4898 | 4 ntp.s 102 | Macro | 00 | | 0 | 00/4810 | _NTPPauseMusic + 4900 | 4 ntp.s 102 | Code | 00 | | 3 | 00/4810 : A2 DE 13 | LDX #$13DE ; load tool call # + 4901 | 4 ntp.s 102 | Code | 00 | | 4 | 00/4813 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4902 | 4 ntp.s 103 | Empty | 00 | | 0 | 00/4817 | + 4903 | 4 ntp.s 104 | Empty | 00 | | 0 | 00/4817 | suspendMUSIC9 + 4904 | 4 ntp.s 105 | Code | 00 | | 1 | 00/4817 : 60 | rts + 4905 | 4 ntp.s 106 | Empty | 00 | | 0 | 00/4818 | + 4906 | 4 ntp.s 107 | Comment | 00 | | 0 | 00/4818 | *-------------------------------------- Resume music + 4907 | 4 ntp.s 108 | Empty | 00 | | 0 | 00/4818 | + 4908 | 4 ntp.s 109 | Empty | 00 | | 0 | 00/4818 | resumeMUSIC + 4909 | 4 ntp.s 110 | Code | 00 | 2 | 3 | 00/4818 : AD 6B 48 | lda fgNTP + 4910 | 4 ntp.s 111 | Code | 00 | 2 | 3 | 00/481B : 0D 6D 48 | ora fgNTPPLAY + 4911 | 4 ntp.s 112 | Code | 00 | | 2 | 00/481E : D0 07 | bne resumeMUSIC9 + 4912 | 4 ntp.s 113 | Empty | 00 | | 0 | 00/4820 | + 4913 | 4 ntp.s 114 | Macro | 00 | | 0 | 00/4820 | _NTPContinueMusic + 4915 | 4 ntp.s 114 | Code | 00 | | 3 | 00/4820 : A2 DE 14 | LDX #$14DE ; load tool call # + 4916 | 4 ntp.s 114 | Code | 00 | | 4 | 00/4823 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4917 | 4 ntp.s 115 | Empty | 00 | | 0 | 00/4827 | + 4918 | 4 ntp.s 116 | Empty | 00 | | 0 | 00/4827 | resumeMUSIC9 + 4919 | 4 ntp.s 117 | Code | 00 | | 1 | 00/4827 : 60 | rts + 4920 | 4 ntp.s 118 | Empty | 00 | | 0 | 00/4828 | + 4921 | 4 ntp.s 119 | Comment | 00 | | 0 | 00/4828 | *-------------------------------------- Select random sequence + 4922 | 4 ntp.s 120 | Empty | 00 | | 0 | 00/4828 | + 4923 | 4 ntp.s 121 | Empty | 00 | | 0 | 00/4828 | randomNTP + 4924 | 4 ntp.s 122 | Code | 00 | 2 | 3 | 00/4828 : 20 62 06 | jsr Random ; get random 0-3 + 4925 | 4 ntp.s 123 | Code | 00 | | 3 | 00/482B : 29 03 00 | and #3 + 4926 | 4 ntp.s 124 | Code | 00 | | 2 | 00/482E : 90 F8 | bcc randomNTP + 4927 | 4 ntp.s 125 | Code | 00 | | 2 | 00/4830 : F0 F6 | beq randomNTP ; keep 1-3 + 4928 | 4 ntp.s 126 | Code | 00 | | 1 | 00/4832 : 18 | clc + 4929 | 4 ntp.s 127 | Code | 00 | | 3 | 00/4833 : 69 30 00 | adc #'0' + 4930 | 4 ntp.s 128 | Code | 10 | | 2 | 00/4836 : E2 20 | sep #$20 + 4931 | 4 ntp.s 129 | Code | 10 | 2 | 3 | 00/4838 : 8D 66 48 | sta pSEQ+22 + 4932 | 4 ntp.s 130 | Code | 00 | | 2 | 00/483B : C2 20 | rep #$20 + 4933 | 4 ntp.s 131 | Empty | 00 | | 0 | 00/483D | + 4934 | 4 ntp.s 132 | Macro | 00 | | 0 | 00/483D | PushLong #pSEQ + 4938 | 4 ntp.s 132 | Code | 00 | 1 >>16 | 3 | 00/483D : F4 00 00 | PEA #^#pSEQ + 4945 | 4 ntp.s 132 | Code | 00 | 2 | 3 | 00/4840 : F4 50 48 | PEA #pSEQ + 4948 | 4 ntp.s 133 | Macro | 00 | | 0 | 00/4843 | _NTPLoadOneMusic + 4950 | 4 ntp.s 133 | Code | 00 | | 3 | 00/4843 : A2 DE 09 | LDX #$09DE ; load tool call # + 4951 | 4 ntp.s 133 | Code | 00 | | 4 | 00/4846 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4952 | 4 ntp.s 134 | Code | 00 | | 2 | 00/484A : 90 03 | bcc randomNTP9 + 4953 | 4 ntp.s 135 | Empty | 00 | | 0 | 00/484C | + 4954 | 4 ntp.s 136 | Code | 00 | 2 | 3 | 00/484C : EE 6D 48 | inc fgNTPPLAY ; load error, do not play music + 4955 | 4 ntp.s 137 | Empty | 00 | | 0 | 00/484F | + 4956 | 4 ntp.s 138 | Empty | 00 | | 0 | 00/484F | randomNTP9 + 4957 | 4 ntp.s 139 | Code | 00 | | 1 | 00/484F : 60 | rts + 4958 | 4 ntp.s 140 | Empty | 00 | | 0 | 00/4850 | + 4959 | 4 ntp.s 141 | Comment | 00 | | 0 | 00/4850 | *--- P16 String (+22 pour le random de la musique) + 4960 | 4 ntp.s 142 | Empty | 00 | | 0 | 00/4850 | + 4961 | 4 ntp.s 143 | Data | 00 | | 27 | 00/4850 : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' | | | | | | 61 74 61 2F | | | | | | | 6D 75 73 69 | | | | | | | 71 75 65 73 | | | | | | | 2F 7A 69 6B | | | | | | | 6D 75 31 2E | | | | | | | 6E 74 70 | - 4950 | 4 ntp.s 144 | Empty | 00 | | 0 | 00/47B1 | - 4951 | 4 ntp.s 145 | Comment | 00 | | 0 | 00/47B1 | *--- Flags - 4952 | 4 ntp.s 146 | Empty | 00 | | 0 | 00/47B1 | - 4953 | 4 ntp.s 147 | Data | 00 | | 2 | 00/47B1 : 00 00 | fgNTP ds 2 ; tool error - 4954 | 4 ntp.s 148 | Data | 00 | | 2 | 00/47B3 : 00 00 | fgNTPPLAY ds 2 ; music error - 4955 | 4 ntp.s 149 | Empty | 00 | | 0 | 00/47B5 | - 4956 | 4 ntp.s 150 | Empty | 00 | | 0 | 00/47B5 | - 4957 | 1 toutadisparu.s 1302 | Empty | 00 | | 0 | 00/47B5 | - 4958 | 1 toutadisparu.s 1303 | Comment | 00 | | 0 | 00/47B5 | *--- - 4959 | 1 toutadisparu.s 1304 | Empty | 00 | | 0 | 00/47B5 | - 4960 | 1 toutadisparu.s 1305 | Data | 00 | | 1 | 00/47B5 : 0D | asc 0d - 4961 | 1 toutadisparu.s 1306 | Data | 00 | | 17 | 00/47B6 : AD AD AD AD | asc "----------------"0d + 4962 | 4 ntp.s 144 | Empty | 00 | | 0 | 00/486B | + 4963 | 4 ntp.s 145 | Comment | 00 | | 0 | 00/486B | *--- Flags + 4964 | 4 ntp.s 146 | Empty | 00 | | 0 | 00/486B | + 4965 | 4 ntp.s 147 | Data | 00 | | 2 | 00/486B : 00 00 | fgNTP ds 2 ; tool error + 4966 | 4 ntp.s 148 | Data | 00 | | 2 | 00/486D : 00 00 | fgNTPPLAY ds 2 ; music error + 4967 | 4 ntp.s 149 | Empty | 00 | | 0 | 00/486F | + 4968 | 4 ntp.s 150 | Empty | 00 | | 0 | 00/486F | + 4969 | 1 toutadisparu.s 1302 | Empty | 00 | | 0 | 00/486F | + 4970 | 1 toutadisparu.s 1303 | Comment | 00 | | 0 | 00/486F | *--- + 4971 | 1 toutadisparu.s 1304 | Empty | 00 | | 0 | 00/486F | + 4972 | 1 toutadisparu.s 1305 | Data | 00 | | 1 | 00/486F : 0D | asc 0d + 4973 | 1 toutadisparu.s 1306 | Data | 00 | | 17 | 00/4870 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | 0D | - 4962 | 1 toutadisparu.s 1307 | Data | 00 | | 17 | 00/47C7 : A0 A0 A0 A0 | asc " "0d + 4974 | 1 toutadisparu.s 1307 | Data | 00 | | 17 | 00/4881 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 4963 | 1 toutadisparu.s 1308 | Data | 00 | | 17 | 00/47D8 : A0 D4 CF D5 | asc " TOUT A DISPARU "0d + 4975 | 1 toutadisparu.s 1308 | Data | 00 | | 17 | 00/4892 : A0 D4 CF D5 | asc " TOUT A DISPARU "0d | | | | | | D4 A0 C1 A0 | | | | | | | C4 C9 D3 D0 | | | | | | | C1 D2 D5 A0 | | | | | | | 0D | - 4964 | 1 toutadisparu.s 1309 | Data | 00 | | 17 | 00/47E9 : A0 A0 A0 A0 | asc " "0d + 4976 | 1 toutadisparu.s 1309 | Data | 00 | | 17 | 00/48A3 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 4965 | 1 toutadisparu.s 1310 | Data | 00 | | 17 | 00/47FA : A0 C1 EE F4 | asc " Antoine Vignau "0d + 4977 | 1 toutadisparu.s 1310 | Data | 00 | | 17 | 00/48B4 : A0 C1 EE F4 | asc " Antoine Vignau "0d | | | | | | EF E9 EE E5 | | | | | | | A0 D6 E9 E7 | | | | | | | EE E1 F5 A0 | | | | | | | 0D | - 4966 | 1 toutadisparu.s 1311 | Data | 00 | | 17 | 00/480B : CF EC E9 F6 | asc "Olivier Zardini"0d + 4978 | 1 toutadisparu.s 1311 | Data | 00 | | 17 | 00/48C5 : CF EC E9 F6 | asc "Olivier Zardini"0d | | | | | | E9 E5 F2 A0 | | | | | | | A0 DA E1 F2 | | | | | | | E4 E9 EE E9 | | | | | | | 0D | - 4967 | 1 toutadisparu.s 1312 | Data | 00 | | 17 | 00/481C : A0 A0 A0 A0 | asc " "0d + 4979 | 1 toutadisparu.s 1312 | Data | 00 | | 17 | 00/48D6 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 4968 | 1 toutadisparu.s 1313 | Data | 00 | | 17 | 00/482D : A0 A0 A0 CE | asc " Noel 2022 "0d + 4980 | 1 toutadisparu.s 1313 | Data | 00 | | 17 | 00/48E7 : A0 A0 A0 CE | asc " Noel 2022 "0d | | | | | | EF E5 EC A0 | | | | | | | A0 B2 B0 B2 | | | | | | | B2 A0 A0 A0 | | | | | | | 0D | - 4969 | 1 toutadisparu.s 1314 | Data | 00 | | 17 | 00/483E : A0 A0 A0 A0 | asc " "0d + 4981 | 1 toutadisparu.s 1314 | Data | 00 | | 17 | 00/48F8 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 4970 | 1 toutadisparu.s 1315 | Data | 00 | | 17 | 00/484F : AD AD AD AD | asc "----------------"0d + 4982 | 1 toutadisparu.s 1315 | Data | 00 | | 17 | 00/4909 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | diff --git a/toutadisparu/sources/_FileInformation.txt b/toutadisparu/sources/_FileInformation.txt index c68f5b2..3d331a5 100644 --- a/toutadisparu/sources/_FileInformation.txt +++ b/toutadisparu/sources/_FileInformation.txt @@ -1 +1 @@ -ToutADisparu=Type(B3),AuxType(DB00),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000) +ToutADisparu=Type(B3),AuxType(0000),VersionCreate(70),MinVersion(BE),Access(E3),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000) diff --git a/toutadisparu/sources/game.s b/toutadisparu/sources/game.s index 6c3a6fb..9960471 100644 --- a/toutadisparu/sources/game.s +++ b/toutadisparu/sources/game.s @@ -489,12 +489,6 @@ generique PushWord #0 _SetBackColor -* PushLong #gen_str0 -* PushWord #8 -* PushWord #8 -* PushWord #0 -* jsr print - @cprint #gen_str1;8 @cprint #gen_str2;9 @cprint #gen_str3;10 @@ -904,7 +898,7 @@ surligner_mot rts *----------------------- -* PRINT +* PRINT - OK *----------------------- * print(texte$,colonne&,ligne&,mode) * 1,s w return address @@ -1243,72 +1237,82 @@ help jsr switch_640 ldy ptrFOND jsr fadeIN - PushLong #old_pattern + PushLong #old_pattern ; save current pattern _GetPenPat - PushLong #white_pattern ; black pattern +* The frame + + PushLong #black_pattern ; black pattern _SetPenPat - PushLong #white_pattern ; black pattern - _SetBackPat - - PushWord #0 - _GetForeColor - PushWord #0 - _GetBackColor - - PushWord #0 - _SetForeColor - PushWord #15 - _SetBackColor - - PushLong #helpRECT - PushWord #3 - PushWord #3 - _PaintRRect - PushLong #helpRECT - PushWord #3 - PushWord #3 + PushLong #helpRECT1 + PushWord #10 + PushWord #10 _FrameRRect +* The rectangle + + PushLong #white_pattern ; white pattern + _SetPenPat + + PushLong #helpRECT2 + PushWord #10 + PushWord #10 + _PaintRRect + lda aventure cmp #2 beq help2 cmp #3 beq help3 - @cprint #help_str11;3 - @cprint #help_str12;5 - bra help9 -help2 @cprint #help_str21;3 - @cprint #help_str22;5 - bra help9 -help3 @cprint #help_str31;3 - @cprint #help_str32;5 + @cprint #help_str1_1;3 + @cprint #help_str1_2;5 + bra help4 +help2 @cprint #help_str2_1;3 + @cprint #help_str2_2;5 + bra help4 +help3 @cprint #help_str3_1;3 + @cprint #help_str3_2;5 +help4 + @cprint #help_str8;8 + @cprint #help_str9;9 + @cprint #help_str11;11 + @cprint #help_str13;13 + @cprint #help_str14;14 + @cprint #help_str16;16 + help9 jsr waitEVENT + +*--- Restore all PushLong #old_pattern - _GetPenPat - - _SetBackColor - _SetForeColor + _SetPenPat jmp fadeOUT *--- -helpRECT dw 5,125,195,515 +helpRECT1 dw 5,125,195,515 +helpRECT2 dw 7,127,193,512 white_pattern ds 32,$ff -help_str11 asc '1. 'd2' Heurts d'27'ouverture 'd300 -help_str12 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 -help_str21 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 -help_str22 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 -help_str31 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 -help_str32 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 +help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 +help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 +help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 +help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 +help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 +help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 + +help_str8 asc 'OA-S : sauver la situation'00 +help_str9 asc 'OA-O : recharger une situation'00 +help_str11 asc 'OA-Z : musique on/off'00 +help_str13 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 +help_str14 asc 'ESC: retour au menu'00 +help_str16 asc 'Toute autre touche : retour '88' l'27'aventure'00 *----------------------- * MOTS_CLICABLES diff --git a/toutadisparu/toutadisparu.2mg b/toutadisparu/toutadisparu.2mg index 8dacc82..c6dcc16 100755 Binary files a/toutadisparu/toutadisparu.2mg and b/toutadisparu/toutadisparu.2mg differ