diff --git a/toutadisparu/sources/ToutADisparu b/toutadisparu/sources/ToutADisparu index f8df749..909a73c 100644 Binary files a/toutadisparu/sources/ToutADisparu and b/toutadisparu/sources/ToutADisparu differ diff --git a/toutadisparu/sources/_Output.txt b/toutadisparu/sources/_Output.txt index 07c3665..e21b30c 100644 --- a/toutadisparu/sources/_Output.txt +++ b/toutadisparu/sources/_Output.txt @@ -150,18 +150,18 @@ 149 | 1 toutadisparu.s 144 | Code | 00 | | 3 | 00/000E : A2 02 02 | LDX #$202 ; load tool call # 150 | 1 toutadisparu.s 144 | Code | 00 | | 4 | 00/0011 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 151 | 1 toutadisparu.s 145 | Code | 00 | | 1 | 00/0015 : 68 | pla - 152 | 1 toutadisparu.s 146 | Code | 00 | 2 | 3 | 00/0016 : 8D D1 06 | sta myID + 152 | 1 toutadisparu.s 146 | Code | 00 | 2 | 3 | 00/0016 : 8D D8 06 | sta myID 153 | 1 toutadisparu.s 147 | Empty | 00 | | 0 | 00/0019 | 154 | 1 toutadisparu.s 148 | Code | 00 | | 1 | 00/0019 : 7B | tdc - 155 | 1 toutadisparu.s 149 | Code | 00 | 2 | 3 | 00/001A : 8D D3 06 | sta myDP + 155 | 1 toutadisparu.s 149 | Code | 00 | 2 | 3 | 00/001A : 8D DA 06 | sta myDP 156 | 1 toutadisparu.s 150 | Empty | 00 | | 0 | 00/001D | 157 | 1 toutadisparu.s 151 | Comment | 00 | | 0 | 00/001D | *--- Version du systeme 158 | 1 toutadisparu.s 152 | Empty | 00 | | 0 | 00/001D | 159 | 1 toutadisparu.s 153 | Code | 00 | | 4 | 00/001D : 22 A8 00 E1 | jsl {$e100a8} 160 | 1 toutadisparu.s 154 | Data | 00 | | 2 | 00/0021 : 2A 20 | dw $202a - 161 | 1 toutadisparu.s 155 | Data | 00 | 3 | 4 | 00/0023 : CA 09 00 00 | adrl proVERS + 161 | 1 toutadisparu.s 155 | Data | 00 | 3 | 4 | 00/0023 : D1 09 00 00 | adrl proVERS 162 | 1 toutadisparu.s 156 | Empty | 00 | | 0 | 00/0027 | - 163 | 1 toutadisparu.s 157 | Code | 00 | 2 | 3 | 00/0027 : AD CC 09 | lda proVERS+2 + 163 | 1 toutadisparu.s 157 | Code | 00 | 2 | 3 | 00/0027 : AD D3 09 | lda proVERS+2 164 | 1 toutadisparu.s 158 | Code | 00 | | 3 | 00/002A : 29 FF 7F | and #%01111111_11111111 165 | 1 toutadisparu.s 159 | Code | 00 | | 3 | 00/002D : C9 02 04 | cmp #$0402 166 | 1 toutadisparu.s 160 | Code | 00 | | 2 | 00/0030 : B0 24 | bcs okVERS @@ -169,91 +169,91 @@ 168 | 1 toutadisparu.s 162 | Code | 00 | | 1 | 00/0032 : 48 | pha 169 | 1 toutadisparu.s 163 | Macro | 00 | | 0 | 00/0033 | PushLong #verSTR1 173 | 1 toutadisparu.s 163 | Code | 00 | 1 >>16 | 3 | 00/0033 : F4 00 00 | PEA #^#verSTR1 - 180 | 1 toutadisparu.s 163 | Code | 00 | 2 | 3 | 00/0036 : F4 FB 06 | PEA #verSTR1 + 180 | 1 toutadisparu.s 163 | Code | 00 | 2 | 3 | 00/0036 : F4 02 07 | PEA #verSTR1 183 | 1 toutadisparu.s 164 | Macro | 00 | | 0 | 00/0039 | PushLong #verSTR2 187 | 1 toutadisparu.s 164 | Code | 00 | 1 >>16 | 3 | 00/0039 : F4 00 00 | PEA #^#verSTR2 - 194 | 1 toutadisparu.s 164 | Code | 00 | 2 | 3 | 00/003C : F4 12 07 | PEA #verSTR2 + 194 | 1 toutadisparu.s 164 | Code | 00 | 2 | 3 | 00/003C : F4 19 07 | PEA #verSTR2 197 | 1 toutadisparu.s 165 | Macro | 00 | | 0 | 00/003F | PushLong #errSTR1 201 | 1 toutadisparu.s 165 | Code | 00 | 1 >>16 | 3 | 00/003F : F4 00 00 | PEA #^#errSTR1 - 208 | 1 toutadisparu.s 165 | Code | 00 | 2 | 3 | 00/0042 : F4 93 07 | PEA #errSTR1 + 208 | 1 toutadisparu.s 165 | Code | 00 | 2 | 3 | 00/0042 : F4 9A 07 | PEA #errSTR1 211 | 1 toutadisparu.s 166 | Macro | 00 | | 0 | 00/0045 | PushLong #errSTR2 215 | 1 toutadisparu.s 166 | Code | 00 | 1 >>16 | 3 | 00/0045 : F4 00 00 | PEA #^#errSTR2 - 222 | 1 toutadisparu.s 166 | Code | 00 | 2 | 3 | 00/0048 : F4 98 07 | PEA #errSTR2 + 222 | 1 toutadisparu.s 166 | Code | 00 | 2 | 3 | 00/0048 : F4 9F 07 | PEA #errSTR2 225 | 1 toutadisparu.s 167 | Macro | 00 | | 0 | 00/004B | _TLTextMountVolume 227 | 1 toutadisparu.s 167 | Code | 00 | | 3 | 00/004B : A2 01 12 | LDX #$1201 ; load tool call # 228 | 1 toutadisparu.s 167 | Code | 00 | | 4 | 00/004E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 229 | 1 toutadisparu.s 168 | Code | 00 | | 1 | 00/0052 : 68 | pla - 230 | 1 toutadisparu.s 169 | Code | 00 | | 3 | 00/0053 : 82 C8 03 | brl meQUIT1 + 230 | 1 toutadisparu.s 169 | Code | 00 | | 3 | 00/0053 : 82 CF 03 | brl meQUIT1 231 | 1 toutadisparu.s 170 | Empty | 00 | | 0 | 00/0056 | 232 | 1 toutadisparu.s 171 | Comment | 00 | | 0 | 00/0056 | *--- 64K pour les images des scènes 233 | 1 toutadisparu.s 172 | Empty | 00 | | 0 | 00/0056 | - 234 | 1 toutadisparu.s 173 | Code | 00 | 2 | 3 | 00/0056 : 20 47 04 | okVERS jsr make64KB + 234 | 1 toutadisparu.s 173 | Code | 00 | 2 | 3 | 00/0056 : 20 4E 04 | okVERS jsr make64KB 235 | 1 toutadisparu.s 174 | Code | 00 | | 2 | 00/0059 : 90 24 | bcc okMEM1 236 | 1 toutadisparu.s 175 | Empty | 00 | | 0 | 00/005B | 237 | 1 toutadisparu.s 176 | Code | 00 | | 1 | 00/005B : 48 | koMEM pha 238 | 1 toutadisparu.s 177 | Macro | 00 | | 0 | 00/005C | PushLong #memSTR1 242 | 1 toutadisparu.s 177 | Code | 00 | 1 >>16 | 3 | 00/005C : F4 00 00 | PEA #^#memSTR1 - 249 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/005F : F4 6B 07 | PEA #memSTR1 + 249 | 1 toutadisparu.s 177 | Code | 00 | 2 | 3 | 00/005F : F4 72 07 | PEA #memSTR1 252 | 1 toutadisparu.s 178 | Macro | 00 | | 0 | 00/0062 | PushLong #errSTR2 256 | 1 toutadisparu.s 178 | Code | 00 | 1 >>16 | 3 | 00/0062 : F4 00 00 | PEA #^#errSTR2 - 263 | 1 toutadisparu.s 178 | Code | 00 | 2 | 3 | 00/0065 : F4 98 07 | PEA #errSTR2 + 263 | 1 toutadisparu.s 178 | Code | 00 | 2 | 3 | 00/0065 : F4 9F 07 | PEA #errSTR2 266 | 1 toutadisparu.s 179 | Macro | 00 | | 0 | 00/0068 | PushLong #errSTR1 270 | 1 toutadisparu.s 179 | Code | 00 | 1 >>16 | 3 | 00/0068 : F4 00 00 | PEA #^#errSTR1 - 277 | 1 toutadisparu.s 179 | Code | 00 | 2 | 3 | 00/006B : F4 93 07 | PEA #errSTR1 + 277 | 1 toutadisparu.s 179 | Code | 00 | 2 | 3 | 00/006B : F4 9A 07 | PEA #errSTR1 280 | 1 toutadisparu.s 180 | Macro | 00 | | 0 | 00/006E | PushLong #errSTR2 284 | 1 toutadisparu.s 180 | Code | 00 | 1 >>16 | 3 | 00/006E : F4 00 00 | PEA #^#errSTR2 - 291 | 1 toutadisparu.s 180 | Code | 00 | 2 | 3 | 00/0071 : F4 98 07 | PEA #errSTR2 + 291 | 1 toutadisparu.s 180 | Code | 00 | 2 | 3 | 00/0071 : F4 9F 07 | PEA #errSTR2 294 | 1 toutadisparu.s 181 | Macro | 00 | | 0 | 00/0074 | _TLTextMountVolume 296 | 1 toutadisparu.s 181 | Code | 00 | | 3 | 00/0074 : A2 01 12 | LDX #$1201 ; load tool call # 297 | 1 toutadisparu.s 181 | Code | 00 | | 4 | 00/0077 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 298 | 1 toutadisparu.s 182 | Code | 00 | | 1 | 00/007B : 68 | pla - 299 | 1 toutadisparu.s 183 | Code | 00 | | 3 | 00/007C : 82 9F 03 | brl meQUIT1 + 299 | 1 toutadisparu.s 183 | Code | 00 | | 3 | 00/007C : 82 A6 03 | brl meQUIT1 300 | 1 toutadisparu.s 184 | Empty | 00 | | 0 | 00/007F | - 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/007F : 8C D9 06 | okMEM1 sty ptrIMAGE - 302 | 1 toutadisparu.s 186 | Code | 00 | 2 | 3 | 00/0082 : 8E DB 06 | stx ptrIMAGE+2 - 303 | 1 toutadisparu.s 187 | Code | 00 | 2 | 3 | 00/0085 : 8E DF 06 | stx ptrMENU+2 ; l'image de menu + 301 | 1 toutadisparu.s 185 | Code | 00 | 2 | 3 | 00/007F : 8C E0 06 | okMEM1 sty ptrIMAGE + 302 | 1 toutadisparu.s 186 | Code | 00 | 2 | 3 | 00/0082 : 8E E2 06 | stx ptrIMAGE+2 + 303 | 1 toutadisparu.s 187 | Code | 00 | 2 | 3 | 00/0085 : 8E E6 06 | stx ptrMENU+2 ; l'image de menu 304 | 1 toutadisparu.s 188 | Empty | 00 | | 0 | 00/0088 | 305 | 1 toutadisparu.s 189 | Comment | 00 | | 0 | 00/0088 | *--- 64K pour la sauvegarde de l'écran 306 | 1 toutadisparu.s 190 | Empty | 00 | | 0 | 00/0088 | - 307 | 1 toutadisparu.s 191 | Code | 00 | 2 | 3 | 00/0088 : 20 47 04 | jsr make64KB + 307 | 1 toutadisparu.s 191 | Code | 00 | 2 | 3 | 00/0088 : 20 4E 04 | jsr make64KB 308 | 1 toutadisparu.s 192 | Code | 00 | | 2 | 00/008B : B0 CE | bcs koMEM 309 | 1 toutadisparu.s 193 | Empty | 00 | | 0 | 00/008D | 310 | 1 toutadisparu.s 194 | Code | 01 | | 2 | 00/008D : E2 10 | sep #$10 ; save pointer+2 - 311 | 1 toutadisparu.s 195 | Code | 01 | 2 | 3 | 00/008F : 8E 72 06 | stx saveBACK1+3 ; for interactions - 312 | 1 toutadisparu.s 196 | Code | 01 | 2 | 3 | 00/0092 : 8E 8C 06 | stx loadBACK1+3 ; with the toolbox - 313 | 1 toutadisparu.s 197 | Code | 01 | 2 | 3 | 00/0095 : 8E E3 06 | stx ptrFOND+2 ; l'image de fond + 311 | 1 toutadisparu.s 195 | Code | 01 | 2 | 3 | 00/008F : 8E 79 06 | stx saveBACK1+3 ; for interactions + 312 | 1 toutadisparu.s 196 | Code | 01 | 2 | 3 | 00/0092 : 8E 93 06 | stx loadBACK1+3 ; with the toolbox + 313 | 1 toutadisparu.s 197 | Code | 01 | 2 | 3 | 00/0095 : 8E EA 06 | stx ptrFOND+2 ; l'image de fond 314 | 1 toutadisparu.s 198 | Code | 00 | | 2 | 00/0098 : C2 10 | rep #$10 315 | 1 toutadisparu.s 199 | Empty | 00 | | 0 | 00/009A | 316 | 1 toutadisparu.s 200 | Comment | 00 | | 0 | 00/009A | *--- 64K pour les images compressees 317 | 1 toutadisparu.s 201 | Empty | 00 | | 0 | 00/009A | - 318 | 1 toutadisparu.s 202 | Code | 00 | 2 | 3 | 00/009A : 20 47 04 | jsr make64KB + 318 | 1 toutadisparu.s 202 | Code | 00 | 2 | 3 | 00/009A : 20 4E 04 | jsr make64KB 319 | 1 toutadisparu.s 203 | Code | 00 | | 2 | 00/009D : B0 BC | bcs koMEM 320 | 1 toutadisparu.s 204 | Empty | 00 | | 0 | 00/009F | - 321 | 1 toutadisparu.s 205 | Code | 00 | 2 | 3 | 00/009F : 8C E5 06 | sty ptrUNPACK - 322 | 1 toutadisparu.s 206 | Code | 00 | 2 | 3 | 00/00A2 : 8E E7 06 | stx ptrUNPACK+2 + 321 | 1 toutadisparu.s 205 | Code | 00 | 2 | 3 | 00/009F : 8C EC 06 | sty ptrUNPACK + 322 | 1 toutadisparu.s 206 | Code | 00 | 2 | 3 | 00/00A2 : 8E EE 06 | stx ptrUNPACK+2 323 | 1 toutadisparu.s 207 | Empty | 00 | | 0 | 00/00A5 | 324 | 1 toutadisparu.s 208 | Comment | 00 | | 0 | 00/00A5 | *--- 64K pour les INDEX des textes 325 | 1 toutadisparu.s 209 | Empty | 00 | | 0 | 00/00A5 | - 326 | 1 toutadisparu.s 210 | Code | 00 | 2 | 3 | 00/00A5 : 20 47 04 | jsr make64KB + 326 | 1 toutadisparu.s 210 | Code | 00 | 2 | 3 | 00/00A5 : 20 4E 04 | jsr make64KB 327 | 1 toutadisparu.s 211 | Code | 00 | | 2 | 00/00A8 : B0 B1 | bcs koMEM 328 | 1 toutadisparu.s 212 | Empty | 00 | | 0 | 00/00AA | - 329 | 1 toutadisparu.s 213 | Code | 00 | 2 | 3 | 00/00AA : 8C E9 06 | sty ptrINDEX - 330 | 1 toutadisparu.s 214 | Code | 00 | 2 | 3 | 00/00AD : 8E EB 06 | stx ptrINDEX+2 + 329 | 1 toutadisparu.s 213 | Code | 00 | 2 | 3 | 00/00AA : 8C F0 06 | sty ptrINDEX + 330 | 1 toutadisparu.s 214 | Code | 00 | 2 | 3 | 00/00AD : 8E F2 06 | stx ptrINDEX+2 331 | 1 toutadisparu.s 215 | Empty | 00 | | 0 | 00/00B0 | 332 | 1 toutadisparu.s 216 | Comment | 00 | | 0 | 00/00B0 | *--- 64K pour les TEXTES 333 | 1 toutadisparu.s 217 | Empty | 00 | | 0 | 00/00B0 | - 334 | 1 toutadisparu.s 218 | Code | 00 | 2 | 3 | 00/00B0 : 20 47 04 | jsr make64KB + 334 | 1 toutadisparu.s 218 | Code | 00 | 2 | 3 | 00/00B0 : 20 4E 04 | jsr make64KB 335 | 1 toutadisparu.s 219 | Code | 00 | | 2 | 00/00B3 : B0 A6 | bcs koMEM 336 | 1 toutadisparu.s 220 | Empty | 00 | | 0 | 00/00B5 | - 337 | 1 toutadisparu.s 221 | Code | 00 | 2 | 3 | 00/00B5 : 8C ED 06 | sty ptrTEXTES - 338 | 1 toutadisparu.s 222 | Code | 00 | 2 | 3 | 00/00B8 : 8E EF 06 | stx ptrTEXTES+2 + 337 | 1 toutadisparu.s 221 | Code | 00 | 2 | 3 | 00/00B5 : 8C F4 06 | sty ptrTEXTES + 338 | 1 toutadisparu.s 222 | Code | 00 | 2 | 3 | 00/00B8 : 8E F6 06 | stx ptrTEXTES+2 339 | 1 toutadisparu.s 223 | Empty | 00 | | 0 | 00/00BB | 340 | 1 toutadisparu.s 224 | Comment | 00 | | 0 | 00/00BB | *--- Chargement des outils 341 | 1 toutadisparu.s 225 | Empty | 00 | | 0 | 00/00BB | 342 | 1 toutadisparu.s 226 | Code | 00 | | 1 | 00/00BB : 48 | pha 343 | 1 toutadisparu.s 227 | Code | 00 | | 1 | 00/00BC : 48 | pha 344 | 1 toutadisparu.s 228 | Macro | 00 | | 0 | 00/00BD | PushWord myID - 349 | 1 toutadisparu.s 228 | Code | 00 | 2 | 3 | 00/00BD : AD D1 06 | LDA myID + 349 | 1 toutadisparu.s 228 | Code | 00 | 2 | 3 | 00/00BD : AD D8 06 | LDA myID 350 | 1 toutadisparu.s 228 | Code | 00 | | 1 | 00/00C0 : 48 | PHA 352 | 1 toutadisparu.s 229 | Macro | 00 | | 0 | 00/00C1 | PushWord #{$2} 354 | 1 toutadisparu.s 229 | Code | 00 | | 3 | 00/00C1 : F4 02 00 | PEA #{$2} @@ -265,29 +265,29 @@ 374 | 1 toutadisparu.s 231 | Code | 00 | | 4 | 00/00CD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 375 | 1 toutadisparu.s 232 | Macro | 00 | | 0 | 00/00D1 | PullLong SStopREC 378 | 1 toutadisparu.s 232 | Code | 00 | | 1 | 00/00D1 : 68 | PLA - 380 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/00D2 : 8D D5 06 | STA SStopREC + 380 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/00D2 : 8D DC 06 | STA SStopREC 385 | 1 toutadisparu.s 232 | Code | 00 | | 1 | 00/00D5 : 68 | PLA - 387 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/00D6 : 8D D7 06 | STA SStopREC+2 + 387 | 1 toutadisparu.s 232 | Code | 00 | 2 | 3 | 00/00D6 : 8D DE 06 | STA SStopREC+2 393 | 1 toutadisparu.s 233 | Code | 00 | | 2 | 00/00D9 : 90 24 | bcc okTOOL 394 | 1 toutadisparu.s 234 | Empty | 00 | | 0 | 00/00DB | 395 | 1 toutadisparu.s 235 | Code | 00 | | 1 | 00/00DB : 48 | pha 396 | 1 toutadisparu.s 236 | Macro | 00 | | 0 | 00/00DC | PushLong #tolSTR1 400 | 1 toutadisparu.s 236 | Code | 00 | 1 >>16 | 3 | 00/00DC : F4 00 00 | PEA #^#tolSTR1 - 407 | 1 toutadisparu.s 236 | Code | 00 | 2 | 3 | 00/00DF : F4 51 07 | PEA #tolSTR1 + 407 | 1 toutadisparu.s 236 | Code | 00 | 2 | 3 | 00/00DF : F4 58 07 | PEA #tolSTR1 410 | 1 toutadisparu.s 237 | Macro | 00 | | 0 | 00/00E2 | PushLong #errSTR2 414 | 1 toutadisparu.s 237 | Code | 00 | 1 >>16 | 3 | 00/00E2 : F4 00 00 | PEA #^#errSTR2 - 421 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00E5 : F4 98 07 | PEA #errSTR2 + 421 | 1 toutadisparu.s 237 | Code | 00 | 2 | 3 | 00/00E5 : F4 9F 07 | PEA #errSTR2 424 | 1 toutadisparu.s 238 | Macro | 00 | | 0 | 00/00E8 | PushLong #errSTR1 428 | 1 toutadisparu.s 238 | Code | 00 | 1 >>16 | 3 | 00/00E8 : F4 00 00 | PEA #^#errSTR1 - 435 | 1 toutadisparu.s 238 | Code | 00 | 2 | 3 | 00/00EB : F4 93 07 | PEA #errSTR1 + 435 | 1 toutadisparu.s 238 | Code | 00 | 2 | 3 | 00/00EB : F4 9A 07 | PEA #errSTR1 438 | 1 toutadisparu.s 239 | Macro | 00 | | 0 | 00/00EE | PushLong #errSTR2 442 | 1 toutadisparu.s 239 | Code | 00 | 1 >>16 | 3 | 00/00EE : F4 00 00 | PEA #^#errSTR2 - 449 | 1 toutadisparu.s 239 | Code | 00 | 2 | 3 | 00/00F1 : F4 98 07 | PEA #errSTR2 + 449 | 1 toutadisparu.s 239 | Code | 00 | 2 | 3 | 00/00F1 : F4 9F 07 | PEA #errSTR2 452 | 1 toutadisparu.s 240 | Macro | 00 | | 0 | 00/00F4 | _TLTextMountVolume 454 | 1 toutadisparu.s 240 | Code | 00 | | 3 | 00/00F4 : A2 01 12 | LDX #$1201 ; load tool call # 455 | 1 toutadisparu.s 240 | Code | 00 | | 4 | 00/00F7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 456 | 1 toutadisparu.s 241 | Code | 00 | | 1 | 00/00FB : 68 | pla - 457 | 1 toutadisparu.s 242 | Code | 00 | | 3 | 00/00FC : 82 0D 03 | brl meQUIT0 + 457 | 1 toutadisparu.s 242 | Code | 00 | | 3 | 00/00FC : 82 14 03 | brl meQUIT0 458 | 1 toutadisparu.s 243 | Empty | 00 | | 0 | 00/00FF | 459 | 1 toutadisparu.s 244 | Comment | 00 | | 0 | 00/00FF | *--- Et la musique... 460 | 1 toutadisparu.s 245 | Empty | 00 | | 0 | 00/00FF | @@ -306,14 +306,14 @@ 487 | 1 toutadisparu.s 250 | Code | 00 | | 4 | 00/0116 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher 488 | 1 toutadisparu.s 251 | Macro | 00 | | 0 | 00/011A | PullLong mainPORT 491 | 1 toutadisparu.s 251 | Code | 00 | | 1 | 00/011A : 68 | PLA - 493 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/011B : 8D 88 02 | STA mainPORT + 493 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/011B : 8D 8F 02 | STA mainPORT 498 | 1 toutadisparu.s 251 | Code | 00 | | 1 | 00/011E : 68 | PLA - 500 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/011F : 8D 8A 02 | STA mainPORT+2 + 500 | 1 toutadisparu.s 251 | Code | 00 | 2 | 3 | 00/011F : 8D 91 02 | STA mainPORT+2 506 | 1 toutadisparu.s 252 | Empty | 00 | | 0 | 00/0122 | 507 | 1 toutadisparu.s 253 | Macro | 00 | | 0 | 00/0122 | PushLong mainPORT - 515 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0122 : AD 8A 02 | LDA mainPORT+2 + 515 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0122 : AD 91 02 | LDA mainPORT+2 516 | 1 toutadisparu.s 253 | Code | 00 | | 1 | 00/0125 : 48 | PHA - 524 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0126 : AD 88 02 | LDA mainPORT + 524 | 1 toutadisparu.s 253 | Code | 00 | 2 | 3 | 00/0126 : AD 8F 02 | LDA mainPORT 525 | 1 toutadisparu.s 253 | Code | 00 | | 1 | 00/0129 : 48 | PHA 527 | 1 toutadisparu.s 254 | Macro | 00 | | 0 | 00/012A | _SetPort 529 | 1 toutadisparu.s 254 | Code | 00 | | 3 | 00/012A : A2 04 1B | LDX #$1B04 ; load tool call # @@ -324,15 +324,15 @@ 534 | 1 toutadisparu.s 258 | Comment | 00 | | 0 | 00/0131 | *---------------------------------------- 535 | 1 toutadisparu.s 259 | Empty | 00 | | 0 | 00/0131 | 536 | 1 toutadisparu.s 260 | Comment | 00 | | 0 | 00/0131 | * jsr loadFONT ; charge l'image de la police - 537 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/0131 : 20 A7 0A | jsr load_font ; charge courier.10 - 538 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/0134 : 20 F6 C1 | jsr initNTP - 539 | 1 toutadisparu.s 263 | Code | 00 | 2 | 3 | 00/0137 : 20 7C C2 | jsr randomNTP ; select a sequence 0-7 + 537 | 1 toutadisparu.s 261 | Code | 00 | 2 | 3 | 00/0131 : 20 AE 0A | jsr load_font ; charge courier.10 + 538 | 1 toutadisparu.s 262 | Code | 00 | 2 | 3 | 00/0134 : 20 5C C1 | jsr initNTP + 539 | 1 toutadisparu.s 263 | Code | 00 | 2 | 3 | 00/0137 : 20 E2 C1 | jsr randomNTP ; select a sequence 0-7 540 | 1 toutadisparu.s 264 | Empty | 00 | | 0 | 00/013A | - 541 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/013A : 20 DF 0A | jsr set_language - 542 | 1 toutadisparu.s 266 | Code | 00 | 2 | 3 | 00/013D : 20 3F C2 | jsr doSOUNDON ; NTP on + 541 | 1 toutadisparu.s 265 | Code | 00 | 2 | 3 | 00/013A : 20 E6 0A | jsr set_language + 542 | 1 toutadisparu.s 266 | Code | 00 | 2 | 3 | 00/013D : 20 A5 C1 | jsr doSOUNDON ; NTP on 543 | 1 toutadisparu.s 267 | Empty | 00 | | 0 | 00/0140 | - 544 | 1 toutadisparu.s 268 | Code | 00 | 2 | 3 | 00/0140 : 20 7F 10 | jsr initialisation_absolue - 545 | 1 toutadisparu.s 269 | Code | 00 | 2 | 3 | 00/0143 : 20 F0 0C | jsr generique + 544 | 1 toutadisparu.s 268 | Code | 00 | 2 | 3 | 00/0140 : 20 86 10 | jsr initialisation_absolue + 545 | 1 toutadisparu.s 269 | Code | 00 | 2 | 3 | 00/0143 : 20 F7 0C | jsr generique 546 | 1 toutadisparu.s 270 | Empty | 00 | | 0 | 00/0146 | 547 | 1 toutadisparu.s 271 | Comment | 00 | | 0 | 00/0146 | *----------------------- 548 | 1 toutadisparu.s 272 | Comment | 00 | | 0 | 00/0146 | * MAIN - OK @@ -340,1077 +340,1072 @@ 550 | 1 toutadisparu.s 274 | Comment | 00 | | 0 | 00/0146 | * main 551 | 1 toutadisparu.s 275 | Empty | 00 | | 0 | 00/0146 | 552 | 1 toutadisparu.s 276 | Empty | 00 | | 0 | 00/0146 | main - 553 | 1 toutadisparu.s 277 | Code | 00 | 2 | 3 | 00/0146 : 20 45 0F | jsr choix_aventure - 554 | 1 toutadisparu.s 278 | Code | 00 | 2 | 3 | 00/0149 : 20 E9 10 | jsr initialisation_relative - 555 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/014C : 20 65 05 | jsr fadeOUT + 553 | 1 toutadisparu.s 277 | Code | 00 | 2 | 3 | 00/0146 : 20 4C 0F | jsr choix_aventure + 554 | 1 toutadisparu.s 278 | Code | 00 | 2 | 3 | 00/0149 : 20 F0 10 | jsr initialisation_relative + 555 | 1 toutadisparu.s 279 | Code | 00 | 2 | 3 | 00/014C : 20 6C 05 | jsr fadeOUT 556 | 1 toutadisparu.s 280 | Empty | 00 | | 0 | 00/014F | 557 | 1 toutadisparu.s 281 | Comment | 00 | | 0 | 00/014F | *--- 558 | 1 toutadisparu.s 282 | Empty | 00 | | 0 | 00/014F | - 559 | 1 toutadisparu.s 283 | Code | 00 | 2 | 3 | 00/014F : AD 7A 28 | mainLOOP lda scene_actuelle - 560 | 1 toutadisparu.s 284 | Code | 00 | 2 | 3 | 00/0152 : 20 52 14 | jsr nouvelle_scene - 561 | 1 toutadisparu.s 285 | Code | 00 | 2 | 3 | 00/0155 : AD 7A 28 | lda scene_actuelle - 562 | 1 toutadisparu.s 286 | Code | 00 | 2 | 3 | 00/0158 : 20 C2 1E | jsr image - 563 | 1 toutadisparu.s 287 | Code | 00 | 2 | 3 | 00/015B : AD 7A 28 | lda scene_actuelle - 564 | 1 toutadisparu.s 288 | Code | 00 | 2 | 3 | 00/015E : 20 D2 0C | jsr get_textes ; prend le texte de l'écran - 565 | 1 toutadisparu.s 289 | Code | 00 | 2 | 3 | 00/0161 : 20 7B 12 | jsr prepare_texte ; prepare le texte - 566 | 1 toutadisparu.s 290 | Code | 00 | 2 | 3 | 00/0164 : 20 D1 23 | jsr mots_clicables ; ajoute les mots cliquables - 567 | 1 toutadisparu.s 291 | Code | 00 | 2 | 3 | 00/0167 : 20 85 13 | jsr affiche_texte ; affiche le texte - 568 | 1 toutadisparu.s 292 | Code | 00 | 2 | 3 | 00/016A : 20 BF 1E | jsr attente ; attend sur l'image + 559 | 1 toutadisparu.s 283 | Code | 00 | 2 | 3 | 00/014F : AD E0 27 | mainLOOP lda scene_actuelle + 560 | 1 toutadisparu.s 284 | Code | 00 | 2 | 3 | 00/0152 : 20 59 14 | jsr nouvelle_scene + 561 | 1 toutadisparu.s 285 | Code | 00 | 2 | 3 | 00/0155 : AD E0 27 | lda scene_actuelle + 562 | 1 toutadisparu.s 286 | Code | 00 | 2 | 3 | 00/0158 : 20 06 1F | jsr image + 563 | 1 toutadisparu.s 287 | Code | 00 | 2 | 3 | 00/015B : AD E0 27 | lda scene_actuelle + 564 | 1 toutadisparu.s 288 | Code | 00 | 2 | 3 | 00/015E : 20 D9 0C | jsr get_textes ; prend le texte de l'écran + 565 | 1 toutadisparu.s 289 | Code | 00 | 2 | 3 | 00/0161 : 20 82 12 | jsr prepare_texte ; prepare le texte + 566 | 1 toutadisparu.s 290 | Code | 00 | 2 | 3 | 00/0164 : 20 2B 23 | jsr mots_clicables ; ajoute les mots cliquables + 567 | 1 toutadisparu.s 291 | Code | 00 | 2 | 3 | 00/0167 : 20 8C 13 | jsr affiche_texte ; affiche le texte + 568 | 1 toutadisparu.s 292 | Code | 00 | 2 | 3 | 00/016A : 20 03 1F | jsr attente ; attend sur l'image 569 | 1 toutadisparu.s 293 | Empty | 00 | | 0 | 00/016D | 570 | 1 toutadisparu.s 294 | Comment | 00 | | 0 | 00/016D | *---------------------------------------- 571 | 1 toutadisparu.s 295 | Comment | 00 | | 0 | 00/016D | * TASK MASTER (no more) 572 | 1 toutadisparu.s 296 | Comment | 00 | | 0 | 00/016D | *---------------------------------------- 573 | 1 toutadisparu.s 297 | Empty | 00 | | 0 | 00/016D | - 574 | 1 toutadisparu.s 298 | Code | 00 | 2 | 3 | 00/016D : EE AB 06 | taskLOOP inc VBLCounter0 + 574 | 1 toutadisparu.s 298 | Code | 00 | 2 | 3 | 00/016D : EE B2 06 | taskLOOP inc VBLCounter0 575 | 1 toutadisparu.s 299 | Empty | 00 | | 0 | 00/0170 | - 576 | 1 toutadisparu.s 300 | Code | 00 | 2 | 3 | 00/0170 : 20 A7 1F | jsr test_curseur - 577 | 1 toutadisparu.s 301 | Empty | 00 | | 0 | 00/0173 | - 578 | 1 toutadisparu.s 302 | Comment | 00 | | 0 | 00/0173 | * PushWord #0 - 579 | 1 toutadisparu.s 303 | Comment | 00 | | 0 | 00/0173 | * PushWord #%11111111_11111111 - 580 | 1 toutadisparu.s 304 | Comment | 00 | | 0 | 00/0173 | * PushLong #taskREC - 581 | 1 toutadisparu.s 305 | Comment | 00 | | 0 | 00/0173 | * _TaskMaster - 582 | 1 toutadisparu.s 306 | Macro | 00 | | 0 | 00/0173 | PushWord #0 - 584 | 1 toutadisparu.s 306 | Code | 00 | | 3 | 00/0173 : F4 00 00 | PEA #0 - 587 | 1 toutadisparu.s 307 | Macro | 00 | | 0 | 00/0176 | PushWord #%00000000_00001110 - 589 | 1 toutadisparu.s 307 | Code | 00 | | 3 | 00/0176 : F4 0E 00 | PEA #%00000000_00001110 - 592 | 1 toutadisparu.s 308 | Macro | 00 | | 0 | 00/0179 | PushLong #taskREC - 596 | 1 toutadisparu.s 308 | Code | 00 | 1 >>16 | 3 | 00/0179 : F4 00 00 | PEA #^#taskREC - 603 | 1 toutadisparu.s 308 | Code | 00 | 2 | 3 | 00/017C : F4 A2 07 | PEA #taskREC - 606 | 1 toutadisparu.s 309 | Macro | 00 | | 0 | 00/017F | _GetNextEvent - 608 | 1 toutadisparu.s 309 | Code | 00 | | 3 | 00/017F : A2 06 0A | LDX #$A06 ; load tool call # - 609 | 1 toutadisparu.s 309 | Code | 00 | | 4 | 00/0182 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 610 | 1 toutadisparu.s 310 | Code | 00 | | 1 | 00/0186 : 68 | pla - 611 | 1 toutadisparu.s 311 | Code | 00 | | 2 | 00/0187 : F0 E4 | beq taskLOOP - 612 | 1 toutadisparu.s 312 | Empty | 00 | | 0 | 00/0189 | - 613 | 1 toutadisparu.s 313 | Code | 00 | | 1 | 00/0189 : 0A | asl - 614 | 1 toutadisparu.s 314 | Code | 00 | | 1 | 00/018A : AA | tax - 615 | 1 toutadisparu.s 315 | Code | 00 | 2 | 3 | 00/018B : FC D0 07 | jsr (taskTBL,x) - 616 | 1 toutadisparu.s 316 | Empty | 00 | | 0 | 00/018E | - 617 | 1 toutadisparu.s 317 | Code | 00 | 2 | 3 | 00/018E : AD 7E 28 | lda deplacement ; si on doit bouger, on fait un... - 618 | 1 toutadisparu.s 318 | Code | 00 | | 3 | 00/0191 : C9 01 00 | cmp #{1} - 619 | 1 toutadisparu.s 319 | Code | 00 | | 2 | 00/0194 : F0 B9 | beq mainLOOP ; ...grand saut - 620 | 1 toutadisparu.s 320 | Code | 00 | | 2 | 00/0196 : D0 D5 | bne taskLOOP ; ...sinon on attend - 621 | 1 toutadisparu.s 321 | Empty | 00 | | 0 | 00/0198 | - 622 | 1 toutadisparu.s 322 | Comment | 00 | | 0 | 00/0198 | *----------------------------------- Gestion du keyDown - 623 | 1 toutadisparu.s 323 | Comment | 00 | | 0 | 00/0198 | * on gère les open-apple-qqch - 624 | 1 toutadisparu.s 324 | Empty | 00 | | 0 | 00/0198 | - 625 | 1 toutadisparu.s 325 | Code | 00 | 2 | 3 | 00/0198 : AD B0 07 | doKEYDOWN lda taskMODIFIERS - 626 | 1 toutadisparu.s 326 | Code | 00 | | 3 | 00/019B : 29 00 01 | and #{$0100} - 627 | 1 toutadisparu.s 327 | Code | 00 | | 3 | 00/019E : C9 00 01 | cmp #{$0100} - 628 | 1 toutadisparu.s 328 | Code | 00 | | 2 | 00/01A1 : F0 01 | beq doOPENAPPLE - 629 | 1 toutadisparu.s 329 | Code | 00 | | 1 | 00/01A3 : 60 | rts - 630 | 1 toutadisparu.s 330 | Empty | 00 | | 0 | 00/01A4 | - 631 | 1 toutadisparu.s 331 | Comment | 00 | | 0 | 00/01A4 | *--- gère les open-apple-qqch - 632 | 1 toutadisparu.s 332 | Empty | 00 | | 0 | 00/01A4 | - 633 | 1 toutadisparu.s 333 | Empty | 00 | | 0 | 00/01A4 | doOPENAPPLE - 634 | 1 toutadisparu.s 334 | Code | 00 | | 3 | 00/01A4 : A2 FF FF | ldx #-1 - 635 | 1 toutadisparu.s 335 | Code | 10 | | 2 | 00/01A7 : E2 20 | sep #$20 - 636 | 1 toutadisparu.s 336 | Code | 10 | | 1 | 00/01A9 : E8 | ozunid_1 inx - 637 | 1 toutadisparu.s 337 | Code | 10 | 2 | 3 | 00/01AA : BD C1 01 | lda tblKEYVALUE,x ; get key - 638 | 1 toutadisparu.s 338 | Code | 10 | | 2 | 00/01AD : C9 FF | cmp #$ff ; end of table - 639 | 1 toutadisparu.s 339 | Code | 10 | | 2 | 00/01AF : F0 0D | beq doOPENAPPLE99 ; so exit - 640 | 1 toutadisparu.s 340 | Code | 10 | 2 | 3 | 00/01B1 : CD A4 07 | cmp taskMESSAGE ; same as pressed key? - 641 | 1 toutadisparu.s 341 | Code | 10 | | 2 | 00/01B4 : D0 F3 | bne ozunid_1 ; no, loop - 642 | 1 toutadisparu.s 342 | Empty | 10 | | 0 | 00/01B6 | - 643 | 1 toutadisparu.s 343 | Code | 00 | | 2 | 00/01B6 : C2 20 | rep #$20 - 644 | 1 toutadisparu.s 344 | Code | 00 | | 1 | 00/01B8 : 8A | txa - 645 | 1 toutadisparu.s 345 | Code | 00 | | 1 | 00/01B9 : 0A | asl - 646 | 1 toutadisparu.s 346 | Code | 00 | | 1 | 00/01BA : AA | tax - 647 | 1 toutadisparu.s 347 | Code | 00 | 2 | 3 | 00/01BB : 7C CD 01 | jmp (tblKEYADDRESS,x) - 648 | 1 toutadisparu.s 348 | Empty | 00 | | 0 | 00/01BE | - 649 | 1 toutadisparu.s 349 | Empty | 00 | | 0 | 00/01BE | doOPENAPPLE99 - 650 | 1 toutadisparu.s 350 | Empty | 00 | | 0 | 00/01BE | doNOT - 651 | 1 toutadisparu.s 351 | Code | 00 | | 2 | 00/01BE : C2 20 | rep #$20 - 652 | 1 toutadisparu.s 352 | Code | 00 | | 1 | 00/01C0 : 60 | rts - 653 | 1 toutadisparu.s 353 | Empty | 00 | | 0 | 00/01C1 | - 654 | 1 toutadisparu.s 354 | Comment | 00 | | 0 | 00/01C1 | *--- - 655 | 1 toutadisparu.s 355 | Empty | 00 | | 0 | 00/01C1 | - 656 | 1 toutadisparu.s 356 | Empty | 00 | | 0 | 00/01C1 | tblKEYVALUE - 657 | 1 toutadisparu.s 357 | Data | 00 | | 6 | 00/01C1 : 51 71 4F 6F | asc 'QqOoSs' + 576 | 1 toutadisparu.s 300 | Comment | 00 | | 0 | 00/0170 | * PushWord #0 + 577 | 1 toutadisparu.s 301 | Comment | 00 | | 0 | 00/0170 | * PushWord #%11111111_11111111 + 578 | 1 toutadisparu.s 302 | Comment | 00 | | 0 | 00/0170 | * PushLong #taskREC + 579 | 1 toutadisparu.s 303 | Comment | 00 | | 0 | 00/0170 | * _TaskMaster + 580 | 1 toutadisparu.s 304 | Macro | 00 | | 0 | 00/0170 | PushWord #0 + 582 | 1 toutadisparu.s 304 | Code | 00 | | 3 | 00/0170 : F4 00 00 | PEA #0 + 585 | 1 toutadisparu.s 305 | Macro | 00 | | 0 | 00/0173 | PushWord #%00000000_00001110 + 587 | 1 toutadisparu.s 305 | Code | 00 | | 3 | 00/0173 : F4 0E 00 | PEA #%00000000_00001110 + 590 | 1 toutadisparu.s 306 | Macro | 00 | | 0 | 00/0176 | PushLong #taskREC + 594 | 1 toutadisparu.s 306 | Code | 00 | 1 >>16 | 3 | 00/0176 : F4 00 00 | PEA #^#taskREC + 601 | 1 toutadisparu.s 306 | Code | 00 | 2 | 3 | 00/0179 : F4 A9 07 | PEA #taskREC + 604 | 1 toutadisparu.s 307 | Macro | 00 | | 0 | 00/017C | _GetNextEvent + 606 | 1 toutadisparu.s 307 | Code | 00 | | 3 | 00/017C : A2 06 0A | LDX #$A06 ; load tool call # + 607 | 1 toutadisparu.s 307 | Code | 00 | | 4 | 00/017F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 608 | 1 toutadisparu.s 308 | Code | 00 | | 1 | 00/0183 : 68 | pla + 609 | 1 toutadisparu.s 309 | Code | 00 | | 2 | 00/0184 : F0 E7 | beq taskLOOP + 610 | 1 toutadisparu.s 310 | Empty | 00 | | 0 | 00/0186 | + 611 | 1 toutadisparu.s 311 | Code | 00 | | 1 | 00/0186 : 0A | asl + 612 | 1 toutadisparu.s 312 | Code | 00 | | 1 | 00/0187 : AA | tax + 613 | 1 toutadisparu.s 313 | Code | 00 | 2 | 3 | 00/0188 : FC D7 07 | jsr (taskTBL,x) + 614 | 1 toutadisparu.s 314 | Empty | 00 | | 0 | 00/018B | + 615 | 1 toutadisparu.s 315 | Code | 00 | 2 | 3 | 00/018B : AD E4 27 | lda deplacement ; si on doit bouger, on fait un... + 616 | 1 toutadisparu.s 316 | Code | 00 | | 3 | 00/018E : C9 01 00 | cmp #{1} + 617 | 1 toutadisparu.s 317 | Code | 00 | | 2 | 00/0191 : F0 BC | beq mainLOOP ; ...grand saut + 618 | 1 toutadisparu.s 318 | Code | 00 | | 2 | 00/0193 : D0 D8 | bne taskLOOP ; ...sinon on attend + 619 | 1 toutadisparu.s 319 | Empty | 00 | | 0 | 00/0195 | + 620 | 1 toutadisparu.s 320 | Comment | 00 | | 0 | 00/0195 | *----------------------------------- Gestion du keyDown + 621 | 1 toutadisparu.s 321 | Comment | 00 | | 0 | 00/0195 | * on gère les open-apple-qqch + 622 | 1 toutadisparu.s 322 | Empty | 00 | | 0 | 00/0195 | + 623 | 1 toutadisparu.s 323 | Code | 00 | 2 | 3 | 00/0195 : AD B7 07 | doKEYDOWN lda taskMODIFIERS + 624 | 1 toutadisparu.s 324 | Code | 00 | | 3 | 00/0198 : 29 00 01 | and #{$0100} + 625 | 1 toutadisparu.s 325 | Code | 00 | | 3 | 00/019B : C9 00 01 | cmp #{$0100} + 626 | 1 toutadisparu.s 326 | Code | 00 | | 2 | 00/019E : F0 01 | beq doOPENAPPLE + 627 | 1 toutadisparu.s 327 | Code | 00 | | 1 | 00/01A0 : 60 | rts + 628 | 1 toutadisparu.s 328 | Empty | 00 | | 0 | 00/01A1 | + 629 | 1 toutadisparu.s 329 | Comment | 00 | | 0 | 00/01A1 | *--- gère les open-apple-qqch + 630 | 1 toutadisparu.s 330 | Empty | 00 | | 0 | 00/01A1 | + 631 | 1 toutadisparu.s 331 | Empty | 00 | | 0 | 00/01A1 | doOPENAPPLE + 632 | 1 toutadisparu.s 332 | Code | 00 | | 3 | 00/01A1 : A2 FF FF | ldx #-1 + 633 | 1 toutadisparu.s 333 | Code | 10 | | 2 | 00/01A4 : E2 20 | sep #$20 + 634 | 1 toutadisparu.s 334 | Code | 10 | | 1 | 00/01A6 : E8 | ozunid_1 inx + 635 | 1 toutadisparu.s 335 | Code | 10 | 2 | 3 | 00/01A7 : BD BE 01 | lda tblKEYVALUE,x ; get key + 636 | 1 toutadisparu.s 336 | Code | 10 | | 2 | 00/01AA : C9 FF | cmp #$ff ; end of table + 637 | 1 toutadisparu.s 337 | Code | 10 | | 2 | 00/01AC : F0 0D | beq doOPENAPPLE99 ; so exit + 638 | 1 toutadisparu.s 338 | Code | 10 | 2 | 3 | 00/01AE : CD AB 07 | cmp taskMESSAGE ; same as pressed key? + 639 | 1 toutadisparu.s 339 | Code | 10 | | 2 | 00/01B1 : D0 F3 | bne ozunid_1 ; no, loop + 640 | 1 toutadisparu.s 340 | Empty | 10 | | 0 | 00/01B3 | + 641 | 1 toutadisparu.s 341 | Code | 00 | | 2 | 00/01B3 : C2 20 | rep #$20 + 642 | 1 toutadisparu.s 342 | Code | 00 | | 1 | 00/01B5 : 8A | txa + 643 | 1 toutadisparu.s 343 | Code | 00 | | 1 | 00/01B6 : 0A | asl + 644 | 1 toutadisparu.s 344 | Code | 00 | | 1 | 00/01B7 : AA | tax + 645 | 1 toutadisparu.s 345 | Code | 00 | 2 | 3 | 00/01B8 : 7C CA 01 | jmp (tblKEYADDRESS,x) + 646 | 1 toutadisparu.s 346 | Empty | 00 | | 0 | 00/01BB | + 647 | 1 toutadisparu.s 347 | Empty | 00 | | 0 | 00/01BB | doOPENAPPLE99 + 648 | 1 toutadisparu.s 348 | Empty | 00 | | 0 | 00/01BB | doNOT + 649 | 1 toutadisparu.s 349 | Code | 00 | | 2 | 00/01BB : C2 20 | rep #$20 + 650 | 1 toutadisparu.s 350 | Code | 00 | | 1 | 00/01BD : 60 | rts + 651 | 1 toutadisparu.s 351 | Empty | 00 | | 0 | 00/01BE | + 652 | 1 toutadisparu.s 352 | Comment | 00 | | 0 | 00/01BE | *--- + 653 | 1 toutadisparu.s 353 | Empty | 00 | | 0 | 00/01BE | + 654 | 1 toutadisparu.s 354 | Empty | 00 | | 0 | 00/01BE | tblKEYVALUE + 655 | 1 toutadisparu.s 355 | Data | 00 | | 6 | 00/01BE : 51 71 4F 6F | asc 'QqOoSs' | | | | | | 53 73 | - 658 | 1 toutadisparu.s 358 | Data | 00 | | 2 | 00/01C7 : 52 72 | asc 'Rr' - 659 | 1 toutadisparu.s 359 | Data | 00 | | 2 | 00/01C9 : 5A 7A | asc 'Zz' - 660 | 1 toutadisparu.s 360 | Data | 00 | | 1 | 00/01CB : 3F | asc '?' - 661 | 1 toutadisparu.s 361 | Data | 00 | | 1 | 00/01CC : FF | hex ff - 662 | 1 toutadisparu.s 362 | Empty | 00 | | 0 | 00/01CD | - 663 | 1 toutadisparu.s 363 | Empty | 00 | | 0 | 00/01CD | tblKEYADDRESS - 664 | 1 toutadisparu.s 364 | Data | 00 | 2 | 12 | 00/01CD : E2 03 E2 03 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE - | | | | | | 8C 02 8C 02 | - | | | | | | C9 02 C9 02 | - 665 | 1 toutadisparu.s 365 | Data | 00 | 2 | 4 | 00/01D9 : B8 03 B8 03 | da doRESTART,doRESTART - 666 | 1 toutadisparu.s 366 | Data | 00 | 2 | 4 | 00/01DD : 2C C2 2C C2 | da doMUSIK,doMUSIK - 667 | 1 toutadisparu.s 367 | Data | 00 | 2 | 2 | 00/01E1 : 02 21 | da help - 668 | 1 toutadisparu.s 368 | Empty | 00 | | 0 | 00/01E3 | - 669 | 1 toutadisparu.s 369 | Comment | 00 | | 0 | 00/01E3 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) - 670 | 1 toutadisparu.s 370 | Comment | 00 | | 0 | 00/01E3 | * - 671 | 1 toutadisparu.s 371 | Comment | 00 | | 0 | 00/01E3 | *doCONTROL - 672 | 1 toutadisparu.s 372 | Comment | 00 | | 0 | 00/01E3 | * lda taskREC+38 - 673 | 1 toutadisparu.s 373 | Comment | 00 | | 0 | 00/01E3 | * rts - 674 | 1 toutadisparu.s 374 | Empty | 00 | | 0 | 00/01E3 | - 675 | 1 toutadisparu.s 375 | Comment | 00 | | 0 | 00/01E3 | *----------------------------------- Gestion du mouseUp - 676 | 1 toutadisparu.s 376 | Comment | 00 | | 0 | 00/01E3 | * on compare les coordonnées avec celles du incontent - 677 | 1 toutadisparu.s 377 | Comment | 00 | | 0 | 00/01E3 | * si dans le même rectangle, on traite - 678 | 1 toutadisparu.s 378 | Empty | 00 | | 0 | 00/01E3 | - 679 | 1 toutadisparu.s 379 | Empty | 00 | | 0 | 00/01E3 | doMOUSEDOWN - 680 | 1 toutadisparu.s 380 | Empty | 00 | | 0 | 00/01E3 | doMOUSEUP - 681 | 1 toutadisparu.s 381 | Code | 00 | 2 | 3 | 00/01E3 : AD 7A 28 | lda scene_actuelle ; a-t-on des mots cliquables ? - 682 | 1 toutadisparu.s 382 | Code | 00 | 2 | 3 | 00/01E6 : 20 4B 1F | jsr suite_forcee - 683 | 1 toutadisparu.s 383 | Empty | 00 | | 0 | 00/01E9 | - 684 | 1 toutadisparu.s 384 | Code | 00 | 2 | 3 | 00/01E9 : AD 84 28 | lda fgSUITEFORCEE ; non, on sort - 685 | 1 toutadisparu.s 385 | Code | 00 | | 3 | 00/01EC : C9 00 00 | cmp #{0} - 686 | 1 toutadisparu.s 386 | Code | 00 | | 2 | 00/01EF : F0 01 | beq mup1 - 687 | 1 toutadisparu.s 387 | Code | 00 | | 1 | 00/01F1 : 60 | rts - 688 | 1 toutadisparu.s 388 | Empty | 00 | | 0 | 00/01F2 | - 689 | 1 toutadisparu.s 389 | Code | 00 | 2 | 3 | 00/01F2 : 20 6D 14 | mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ - 690 | 1 toutadisparu.s 390 | Code | 00 | | 2 | 00/01F5 : B0 09 | bcs mup9 ; on sort sans clic sur un mot - 691 | 1 toutadisparu.s 391 | Code | 00 | 2 | 3 | 00/01F7 : 20 A9 60 | jsr aiguillage ; on aiguille le joueur - 692 | 1 toutadisparu.s 392 | Empty | 00 | | 0 | 00/01FA | - 693 | 1 toutadisparu.s 393 | Code | 00 | | 3 | 00/01FA : A9 01 00 | lda #{1} ; aiguillons les amis ! - 694 | 1 toutadisparu.s 394 | Code | 00 | 2 | 3 | 00/01FD : 8D 7E 28 | sta deplacement - 695 | 1 toutadisparu.s 395 | Empty | 00 | | 0 | 00/0200 | - 696 | 1 toutadisparu.s 396 | Code | 00 | | 1 | 00/0200 : 60 | mup9 rts - 697 | 1 toutadisparu.s 397 | Empty | 00 | | 0 | 00/0201 | - 698 | 1 toutadisparu.s 398 | Comment | 00 | | 0 | 00/0201 | *----------------------------------- - 699 | 1 toutadisparu.s 399 | Comment | 00 | | 0 | 00/0201 | * AUTRES ROUTINES - 700 | 1 toutadisparu.s 400 | Comment | 00 | | 0 | 00/0201 | *----------------------------------- - 701 | 1 toutadisparu.s 401 | Empty | 00 | | 0 | 00/0201 | - 702 | 1 toutadisparu.s 402 | Code | 00 | | 3 | 00/0201 : A9 00 00 | switch_320 lda #0 ; Switch to 320 mode - 703 | 1 toutadisparu.s 403 | Code | 00 | | 3 | 00/0204 : A0 40 01 | ldy #{320} - 704 | 1 toutadisparu.s 404 | Code | 00 | | 2 | 00/0207 : 80 06 | bra switch_res - 705 | 1 toutadisparu.s 405 | Empty | 00 | | 0 | 00/0209 | - 706 | 1 toutadisparu.s 406 | Code | 00 | | 3 | 00/0209 : A9 80 00 | switch_640 lda #$80 ; Switch to 640 mode - 707 | 1 toutadisparu.s 407 | Code | 00 | | 3 | 00/020C : A0 80 02 | ldy #{640} - 708 | 1 toutadisparu.s 408 | Empty | 00 | | 0 | 00/020F | - 709 | 1 toutadisparu.s 409 | Comment | 00 | | 0 | 00/020F | *----------- - 710 | 1 toutadisparu.s 410 | Empty | 00 | | 0 | 00/020F | - 711 | 1 toutadisparu.s 411 | Code | 00 | 2 | 3 | 00/020F : 8C 84 02 | switch_res sty mainWIDTH - 712 | 1 toutadisparu.s 412 | Code | 00 | | 1 | 00/0212 : 48 | pha - 713 | 1 toutadisparu.s 413 | Code | 00 | | 1 | 00/0213 : 48 | pha - 714 | 1 toutadisparu.s 414 | Macro | 00 | | 0 | 00/0214 | _SetMasterSCB - 716 | 1 toutadisparu.s 414 | Code | 00 | | 3 | 00/0214 : A2 04 16 | LDX #$1604 ; load tool call # - 717 | 1 toutadisparu.s 414 | Code | 00 | | 4 | 00/0217 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 718 | 1 toutadisparu.s 415 | Macro | 00 | | 0 | 00/021B | _SetAllSCBs - 720 | 1 toutadisparu.s 415 | Code | 00 | | 3 | 00/021B : A2 04 14 | LDX #$1404 ; load tool call # - 721 | 1 toutadisparu.s 415 | Code | 00 | | 4 | 00/021E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 722 | 1 toutadisparu.s 416 | Macro | 00 | | 0 | 00/0222 | PushLong #$e19e00 - 726 | 1 toutadisparu.s 416 | Code | 00 | | 3 | 00/0222 : F4 E1 00 | PEA #^#$e19e00 - 733 | 1 toutadisparu.s 416 | Code | 00 | | 3 | 00/0225 : F4 00 9E | PEA #$e19e00 - 736 | 1 toutadisparu.s 417 | Macro | 00 | | 0 | 00/0228 | _InitColorTable - 738 | 1 toutadisparu.s 417 | Code | 00 | | 3 | 00/0228 : A2 04 0D | LDX #$D04 ; load tool call # - 739 | 1 toutadisparu.s 417 | Code | 00 | | 4 | 00/022B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 740 | 1 toutadisparu.s 418 | Macro | 00 | | 0 | 00/022F | _InitCursor - 742 | 1 toutadisparu.s 418 | Code | 00 | | 3 | 00/022F : A2 04 CA | LDX #$CA04 ; load tool call # - 743 | 1 toutadisparu.s 418 | Code | 00 | | 4 | 00/0232 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 744 | 1 toutadisparu.s 419 | Macro | 00 | | 0 | 00/0236 | PushLong mainPORT - 752 | 1 toutadisparu.s 419 | Code | 00 | 2 | 3 | 00/0236 : AD 8A 02 | LDA mainPORT+2 - 753 | 1 toutadisparu.s 419 | Code | 00 | | 1 | 00/0239 : 48 | PHA - 761 | 1 toutadisparu.s 419 | Code | 00 | 2 | 3 | 00/023A : AD 88 02 | LDA mainPORT - 762 | 1 toutadisparu.s 419 | Code | 00 | | 1 | 00/023D : 48 | PHA - 764 | 1 toutadisparu.s 420 | Macro | 00 | | 0 | 00/023E | _InitPort - 766 | 1 toutadisparu.s 420 | Code | 00 | | 3 | 00/023E : A2 04 19 | LDX #$1904 ; load tool call # - 767 | 1 toutadisparu.s 420 | Code | 00 | | 4 | 00/0241 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 768 | 1 toutadisparu.s 421 | Macro | 00 | | 0 | 00/0245 | _HideCursor - 770 | 1 toutadisparu.s 421 | Code | 00 | | 3 | 00/0245 : A2 04 90 | LDX #$9004 ; load tool call # - 771 | 1 toutadisparu.s 421 | Code | 00 | | 4 | 00/0248 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 772 | 1 toutadisparu.s 422 | Empty | 00 | | 0 | 00/024C | - 773 | 1 toutadisparu.s 423 | Macro | 00 | | 0 | 00/024C | PushWord #0 - 775 | 1 toutadisparu.s 423 | Code | 00 | | 3 | 00/024C : F4 00 00 | PEA #0 - 778 | 1 toutadisparu.s 424 | Macro | 00 | | 0 | 00/024F | PushWord mainWIDTH - 783 | 1 toutadisparu.s 424 | Code | 00 | 2 | 3 | 00/024F : AD 84 02 | LDA mainWIDTH - 784 | 1 toutadisparu.s 424 | Code | 00 | | 1 | 00/0252 : 48 | PHA - 786 | 1 toutadisparu.s 425 | Macro | 00 | | 0 | 00/0253 | PushWord #0 - 788 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/0253 : F4 00 00 | PEA #0 - 791 | 1 toutadisparu.s 426 | Macro | 00 | | 0 | 00/0256 | PushWord #200 - 793 | 1 toutadisparu.s 426 | Code | 00 | | 3 | 00/0256 : F4 C8 00 | PEA #200 - 796 | 1 toutadisparu.s 427 | Macro | 00 | | 0 | 00/0259 | _ClampMouse - 798 | 1 toutadisparu.s 427 | Code | 00 | | 3 | 00/0259 : A2 03 1C | LDX #$1C03 ; load tool call # - 799 | 1 toutadisparu.s 427 | Code | 00 | | 4 | 00/025C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 800 | 1 toutadisparu.s 428 | Macro | 00 | | 0 | 00/0260 | _HomeMouse - 802 | 1 toutadisparu.s 428 | Code | 00 | | 3 | 00/0260 : A2 03 1A | LDX #$1A03 ; load tool call # - 803 | 1 toutadisparu.s 428 | Code | 00 | | 4 | 00/0263 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 804 | 1 toutadisparu.s 429 | Macro | 00 | | 0 | 00/0267 | _ShowCursor - 806 | 1 toutadisparu.s 429 | Code | 00 | | 3 | 00/0267 : A2 04 91 | LDX #$9104 ; load tool call # - 807 | 1 toutadisparu.s 429 | Code | 00 | | 4 | 00/026A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 808 | 1 toutadisparu.s 430 | Macro | 00 | | 0 | 00/026E | _WindNewRes - 810 | 1 toutadisparu.s 430 | Code | 00 | | 3 | 00/026E : A2 0E 25 | LDX #$250E ; load tool call # - 811 | 1 toutadisparu.s 430 | Code | 00 | | 4 | 00/0271 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 812 | 1 toutadisparu.s 431 | Macro | 00 | | 0 | 00/0275 | _MenuNewRes - 814 | 1 toutadisparu.s 431 | Code | 00 | | 3 | 00/0275 : A2 0F 29 | LDX #$290F ; load tool call # - 815 | 1 toutadisparu.s 431 | Code | 00 | | 4 | 00/0278 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 816 | 1 toutadisparu.s 432 | Macro | 00 | | 0 | 00/027C | _CtlNewRes - 818 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/027C : A2 10 12 | LDX #$1210 ; load tool call # - 819 | 1 toutadisparu.s 432 | Code | 00 | | 4 | 00/027F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 820 | 1 toutadisparu.s 433 | Code | 00 | | 1 | 00/0283 : 60 | rts - 821 | 1 toutadisparu.s 434 | Empty | 00 | | 0 | 00/0284 | - 822 | 1 toutadisparu.s 435 | Comment | 00 | | 0 | 00/0284 | *----------- - 823 | 1 toutadisparu.s 436 | Empty | 00 | | 0 | 00/0284 | - 824 | 1 toutadisparu.s 437 | Data | 00 | | 2 | 00/0284 : 00 00 | mainWIDTH ds 2 - 825 | 1 toutadisparu.s 438 | Data | 00 | | 2 | 00/0286 : 00 00 | oldWIDTH ds 2 - 826 | 1 toutadisparu.s 439 | Data | 00 | | 4 | 00/0288 : 00 00 00 00 | mainPORT ds 4 - 827 | 1 toutadisparu.s 440 | Empty | 00 | | 0 | 00/028C | - 828 | 1 toutadisparu.s 441 | Comment | 00 | | 0 | 00/028C | *----------------------------------- Open - 829 | 1 toutadisparu.s 442 | Empty | 00 | | 0 | 00/028C | - 830 | 1 toutadisparu.s 443 | Empty | 00 | | 0 | 00/028C | doLOAD - 831 | 1 toutadisparu.s 444 | Code | 00 | 2 | 3 | 00/028C : 20 5C C2 | jsr suspendMUSIC ; NTP off - 832 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/028F : 20 61 06 | jsr saveBACK - 833 | 1 toutadisparu.s 446 | Empty | 00 | | 0 | 00/0292 | - 834 | 1 toutadisparu.s 447 | Macro | 00 | | 0 | 00/0292 | PushWord #30 - 836 | 1 toutadisparu.s 447 | Code | 00 | | 3 | 00/0292 : F4 1E 00 | PEA #30 - 839 | 1 toutadisparu.s 448 | Macro | 00 | | 0 | 00/0295 | PushWord #43 - 841 | 1 toutadisparu.s 448 | Code | 00 | | 3 | 00/0295 : F4 2B 00 | PEA #43 - 844 | 1 toutadisparu.s 449 | Macro | 00 | | 0 | 00/0298 | PushLong #strLOADFILE - 848 | 1 toutadisparu.s 449 | Code | 00 | 1 >>16 | 3 | 00/0298 : F4 00 00 | PEA #^#strLOADFILE - 855 | 1 toutadisparu.s 449 | Code | 00 | 2 | 3 | 00/029B : F4 16 08 | PEA #strLOADFILE - 858 | 1 toutadisparu.s 450 | Macro | 00 | | 0 | 00/029E | PushLong #0 - 862 | 1 toutadisparu.s 450 | Code | 00 | | 3 | 00/029E : F4 00 00 | PEA #^#0 - 869 | 1 toutadisparu.s 450 | Code | 00 | | 3 | 00/02A1 : F4 00 00 | PEA #0 - 872 | 1 toutadisparu.s 451 | Macro | 00 | | 0 | 00/02A4 | PushLong #typeLIST - 876 | 1 toutadisparu.s 451 | Code | 00 | 1 >>16 | 3 | 00/02A4 : F4 00 00 | PEA #^#typeLIST - 883 | 1 toutadisparu.s 451 | Code | 00 | 2 | 3 | 00/02A7 : F4 3D 08 | PEA #typeLIST - 886 | 1 toutadisparu.s 452 | Macro | 00 | | 0 | 00/02AA | PushLong #replyPTR - 890 | 1 toutadisparu.s 452 | Code | 00 | 1 >>16 | 3 | 00/02AA : F4 00 00 | PEA #^#replyPTR - 897 | 1 toutadisparu.s 452 | Code | 00 | 2 | 3 | 00/02AD : F4 3F 08 | PEA #replyPTR - 900 | 1 toutadisparu.s 453 | Macro | 00 | | 0 | 00/02B0 | _SFGetFile - 902 | 1 toutadisparu.s 453 | Code | 00 | | 3 | 00/02B0 : A2 17 09 | LDX #$917 ; load tool call # - 903 | 1 toutadisparu.s 453 | Code | 00 | | 4 | 00/02B3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 904 | 1 toutadisparu.s 454 | Empty | 00 | | 0 | 00/02B7 | - 905 | 1 toutadisparu.s 455 | Code | 00 | 2 | 3 | 00/02B7 : 20 7F 06 | jsr loadBACK - 906 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/02BA : 20 6C C2 | jsr resumeMUSIC ; NTP on - 907 | 1 toutadisparu.s 457 | Empty | 00 | | 0 | 00/02BD | - 908 | 1 toutadisparu.s 458 | Code | 00 | 2 | 3 | 00/02BD : AD 3F 08 | lda replyPTR - 909 | 1 toutadisparu.s 459 | Code | 00 | | 2 | 00/02C0 : D0 01 | bne doLOAD1 - 910 | 1 toutadisparu.s 460 | Code | 00 | | 1 | 00/02C2 : 60 | rts - 911 | 1 toutadisparu.s 461 | Empty | 00 | | 0 | 00/02C3 | - 912 | 1 toutadisparu.s 462 | Empty | 00 | | 0 | 00/02C3 | doLOAD1 - 913 | 1 toutadisparu.s 463 | Code | 00 | 2 | 3 | 00/02C3 : 20 03 03 | jsr copyPATH - 914 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/02C6 : 4C 1C 03 | jmp loadALL - 915 | 1 toutadisparu.s 465 | Empty | 00 | | 0 | 00/02C9 | - 916 | 1 toutadisparu.s 466 | Comment | 00 | | 0 | 00/02C9 | *----------------------------------- Save - 917 | 1 toutadisparu.s 467 | Empty | 00 | | 0 | 00/02C9 | - 918 | 1 toutadisparu.s 468 | Empty | 00 | | 0 | 00/02C9 | doSAVE - 919 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/02C9 : 20 5C C2 | jsr suspendMUSIC ; NTP off - 920 | 1 toutadisparu.s 470 | Code | 00 | 2 | 3 | 00/02CC : 20 61 06 | jsr saveBACK - 921 | 1 toutadisparu.s 471 | Empty | 00 | | 0 | 00/02CF | - 922 | 1 toutadisparu.s 472 | Macro | 00 | | 0 | 00/02CF | PushWord #25 - 924 | 1 toutadisparu.s 472 | Code | 00 | | 3 | 00/02CF : F4 19 00 | PEA #25 - 927 | 1 toutadisparu.s 473 | Macro | 00 | | 0 | 00/02D2 | PushWord #36 - 929 | 1 toutadisparu.s 473 | Code | 00 | | 3 | 00/02D2 : F4 24 00 | PEA #36 - 932 | 1 toutadisparu.s 474 | Macro | 00 | | 0 | 00/02D5 | PushLong #strSAVEFILE - 936 | 1 toutadisparu.s 474 | Code | 00 | 1 >>16 | 3 | 00/02D5 : F4 00 00 | PEA #^#strSAVEFILE - 943 | 1 toutadisparu.s 474 | Code | 00 | 2 | 3 | 00/02D8 : F4 29 08 | PEA #strSAVEFILE - 946 | 1 toutadisparu.s 475 | Macro | 00 | | 0 | 00/02DB | PushLong #namePATH - 950 | 1 toutadisparu.s 475 | Code | 00 | 1 >>16 | 3 | 00/02DB : F4 00 00 | PEA #^#namePATH - 957 | 1 toutadisparu.s 475 | Code | 00 | 2 | 3 | 00/02DE : F4 45 08 | PEA #namePATH - 960 | 1 toutadisparu.s 476 | Macro | 00 | | 0 | 00/02E1 | PushWord #15 - 962 | 1 toutadisparu.s 476 | Code | 00 | | 3 | 00/02E1 : F4 0F 00 | PEA #15 - 965 | 1 toutadisparu.s 477 | Macro | 00 | | 0 | 00/02E4 | PushLong #replyPTR - 969 | 1 toutadisparu.s 477 | Code | 00 | 1 >>16 | 3 | 00/02E4 : F4 00 00 | PEA #^#replyPTR - 976 | 1 toutadisparu.s 477 | Code | 00 | 2 | 3 | 00/02E7 : F4 3F 08 | PEA #replyPTR - 979 | 1 toutadisparu.s 478 | Macro | 00 | | 0 | 00/02EA | _SFPutFile - 981 | 1 toutadisparu.s 478 | Code | 00 | | 3 | 00/02EA : A2 17 0A | LDX #$A17 ; load tool call # - 982 | 1 toutadisparu.s 478 | Code | 00 | | 4 | 00/02ED : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 983 | 1 toutadisparu.s 479 | Empty | 00 | | 0 | 00/02F1 | - 984 | 1 toutadisparu.s 480 | Code | 00 | 2 | 3 | 00/02F1 : 20 7F 06 | jsr loadBACK - 985 | 1 toutadisparu.s 481 | Code | 00 | 2 | 3 | 00/02F4 : 20 6C C2 | jsr resumeMUSIC ; NTP on - 986 | 1 toutadisparu.s 482 | Empty | 00 | | 0 | 00/02F7 | - 987 | 1 toutadisparu.s 483 | Code | 00 | 2 | 3 | 00/02F7 : AD 3F 08 | lda replyPTR - 988 | 1 toutadisparu.s 484 | Code | 00 | | 2 | 00/02FA : D0 01 | bne doSAVE1 - 989 | 1 toutadisparu.s 485 | Code | 00 | | 1 | 00/02FC : 60 | rts - 990 | 1 toutadisparu.s 486 | Empty | 00 | | 0 | 00/02FD | - 991 | 1 toutadisparu.s 487 | Empty | 00 | | 0 | 00/02FD | doSAVE1 - 992 | 1 toutadisparu.s 488 | Code | 00 | 2 | 3 | 00/02FD : 20 03 03 | jsr copyPATH - 993 | 1 toutadisparu.s 489 | Code | 00 | 2 | 3 | 00/0300 : 4C 5F 03 | jmp saveALL - 994 | 1 toutadisparu.s 490 | Empty | 00 | | 0 | 00/0303 | - 995 | 1 toutadisparu.s 491 | Comment | 00 | | 0 | 00/0303 | *--- Recopie le filename du fichier de sauvegarde - 996 | 1 toutadisparu.s 492 | Empty | 00 | | 0 | 00/0303 | - 997 | 1 toutadisparu.s 493 | Empty | 00 | | 0 | 00/0303 | copyPATH - 998 | 1 toutadisparu.s 494 | Code | 10 | | 2 | 00/0303 : E2 20 | sep #$20 - 999 | 1 toutadisparu.s 495 | Code | 10 | | 3 | 00/0305 : A2 0F 00 | ldx #16-1 - 1000 | 1 toutadisparu.s 496 | Code | 10 | 2 | 3 | 00/0308 : BD 46 08 | ozunid_2 lda namePATH1,x - 1001 | 1 toutadisparu.s 497 | Code | 10 | 2 | 3 | 00/030B : 9D 98 0A | sta pGAME+4,x - 1002 | 1 toutadisparu.s 498 | Code | 10 | | 1 | 00/030E : CA | dex - 1003 | 1 toutadisparu.s 499 | Code | 10 | | 2 | 00/030F : 10 F7 | bpl ozunid_2 - 1004 | 1 toutadisparu.s 500 | Empty | 10 | | 0 | 00/0311 | - 1005 | 1 toutadisparu.s 501 | Code | 10 | 2 | 3 | 00/0311 : AD 45 08 | lda namePATH - 1006 | 1 toutadisparu.s 502 | Code | 10 | | 1 | 00/0314 : 1A | inc - 1007 | 1 toutadisparu.s 503 | Code | 10 | | 1 | 00/0315 : 1A | inc - 1008 | 1 toutadisparu.s 504 | Code | 10 | 2 | 3 | 00/0316 : 8D 94 0A | sta pGAME - 1009 | 1 toutadisparu.s 505 | Code | 00 | | 2 | 00/0319 : C2 20 | rep #$20 - 1010 | 1 toutadisparu.s 506 | Code | 00 | | 1 | 00/031B : 60 | rts - 1011 | 1 toutadisparu.s 507 | Empty | 00 | | 0 | 00/031C | - 1012 | 1 toutadisparu.s 508 | Comment | 00 | | 0 | 00/031C | *--- Charge le fichier de sauvegarde en mémoire - 1013 | 1 toutadisparu.s 509 | Empty | 00 | | 0 | 00/031C | - 1014 | 1 toutadisparu.s 510 | Empty | 00 | | 0 | 00/031C | loadALL - 1015 | 1 toutadisparu.s 511 | Code | 00 | | 4 | 00/031C : 22 A8 00 E1 | jsl {$e100a8} - 1016 | 1 toutadisparu.s 512 | Data | 00 | | 2 | 00/0320 : 10 20 | dw $2010 - 1017 | 1 toutadisparu.s 513 | Data | 00 | 3 | 4 | 00/0322 : 4E 09 00 00 | adrl proOPENGAME - 1018 | 1 toutadisparu.s 514 | Code | 00 | | 2 | 00/0326 : B0 16 | bcs loadKO99 - 1019 | 1 toutadisparu.s 515 | Empty | 00 | | 0 | 00/0328 | - 1020 | 1 toutadisparu.s 516 | Code | 00 | 2 | 3 | 00/0328 : AD 50 09 | lda proOPENGAME+2 - 1021 | 1 toutadisparu.s 517 | Code | 00 | 2 | 3 | 00/032B : 8D 58 09 | sta proREADGAME+2 - 1022 | 1 toutadisparu.s 518 | Code | 00 | 2 | 3 | 00/032E : 8D C0 09 | sta proCLOSE+2 - 1023 | 1 toutadisparu.s 519 | Empty | 00 | | 0 | 00/0331 | - 1024 | 1 toutadisparu.s 520 | Code | 00 | 2 | 3 | 00/0331 : 20 3F 03 | jsr loadPART - 1025 | 1 toutadisparu.s 521 | Empty | 00 | | 0 | 00/0334 | - 1026 | 1 toutadisparu.s 522 | Code | 00 | | 4 | 00/0334 : 22 A8 00 E1 | jsl {$e100a8} - 1027 | 1 toutadisparu.s 523 | Data | 00 | | 2 | 00/0338 : 14 20 | dw $2014 - 1028 | 1 toutadisparu.s 524 | Data | 00 | 3 | 4 | 00/033A : BE 09 00 00 | adrl proCLOSE - 1029 | 1 toutadisparu.s 525 | Empty | 00 | | 0 | 00/033E | - 1030 | 1 toutadisparu.s 526 | Empty | 00 | | 0 | 00/033E | loadKO99 - 1031 | 1 toutadisparu.s 527 | Code | 00 | | 1 | 00/033E : 60 | rts - 1032 | 1 toutadisparu.s 528 | Empty | 00 | | 0 | 00/033F | - 1033 | 1 toutadisparu.s 529 | Comment | 00 | | 0 | 00/033F | *--- - 1034 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/033F | - 1035 | 1 toutadisparu.s 531 | Empty | 00 | | 0 | 00/033F | loadPART - 1036 | 1 toutadisparu.s 532 | Code | 00 | | 3 | 00/033F : A2 0A 00 | ldx #{10} - 1037 | 1 toutadisparu.s 533 | Code | 00 | 2 | 3 | 00/0342 : A0 5C 28 | ldy #C1 - 1038 | 1 toutadisparu.s 534 | Code | 00 | 2 | 3 | 00/0345 : 20 4E 03 | jsr loadIT - 1039 | 1 toutadisparu.s 535 | Empty | 00 | | 0 | 00/0348 | - 1040 | 1 toutadisparu.s 536 | Code | 00 | | 3 | 00/0348 : A2 02 00 | ldx #2 - 1041 | 1 toutadisparu.s 537 | Code | 00 | 2 | 3 | 00/034B : A0 5D 28 | ldy #P - 1042 | 1 toutadisparu.s 538 | Empty | 00 | | 0 | 00/034E | - 1043 | 1 toutadisparu.s 539 | Empty | 00 | | 0 | 00/034E | loadIT - 1044 | 1 toutadisparu.s 540 | Code | 00 | 2 | 3 | 00/034E : 8E 5E 09 | stx proREADGAME+8 - 1045 | 1 toutadisparu.s 541 | Code | 00 | 2 | 3 | 00/0351 : 8C 5A 09 | sty proREADGAME+4 - 1046 | 1 toutadisparu.s 542 | Code | 00 | | 4 | 00/0354 : 22 A8 00 E1 | jsl {$e100a8} - 1047 | 1 toutadisparu.s 543 | Data | 00 | | 2 | 00/0358 : 12 20 | dw $2012 - 1048 | 1 toutadisparu.s 544 | Data | 00 | 3 | 4 | 00/035A : 56 09 00 00 | adrl proREADGAME - 1049 | 1 toutadisparu.s 545 | Code | 00 | | 1 | 00/035E : 60 | rts - 1050 | 1 toutadisparu.s 546 | Empty | 00 | | 0 | 00/035F | - 1051 | 1 toutadisparu.s 547 | Comment | 00 | | 0 | 00/035F | *--- Enregistre le fichier de sauvegarde - 1052 | 1 toutadisparu.s 548 | Empty | 00 | | 0 | 00/035F | - 1053 | 1 toutadisparu.s 549 | Empty | 00 | | 0 | 00/035F | saveALL - 1054 | 1 toutadisparu.s 550 | Code | 00 | | 4 | 00/035F : 22 A8 00 E1 | jsl {$e100a8} - 1055 | 1 toutadisparu.s 551 | Data | 00 | | 2 | 00/0363 : 02 20 | dw $2002 - 1056 | 1 toutadisparu.s 552 | Data | 00 | 3 | 4 | 00/0365 : 48 09 00 00 | adrl proDESTROYGAME - 1057 | 1 toutadisparu.s 553 | Empty | 00 | | 0 | 00/0369 | - 1058 | 1 toutadisparu.s 554 | Code | 00 | | 4 | 00/0369 : 22 A8 00 E1 | jsl {$e100a8} - 1059 | 1 toutadisparu.s 555 | Data | 00 | | 2 | 00/036D : 01 20 | dw $2001 - 1060 | 1 toutadisparu.s 556 | Data | 00 | 3 | 4 | 00/036F : 30 09 00 00 | adrl proCREATEGAME - 1061 | 1 toutadisparu.s 557 | Code | 00 | | 2 | 00/0373 : B0 22 | bcs saveKO99 - 1062 | 1 toutadisparu.s 558 | Empty | 00 | | 0 | 00/0375 | - 1063 | 1 toutadisparu.s 559 | Code | 00 | | 4 | 00/0375 : 22 A8 00 E1 | jsl {$e100a8} - 1064 | 1 toutadisparu.s 560 | Data | 00 | | 2 | 00/0379 : 10 20 | dw $2010 - 1065 | 1 toutadisparu.s 561 | Data | 00 | 3 | 4 | 00/037B : 4E 09 00 00 | adrl proOPENGAME - 1066 | 1 toutadisparu.s 562 | Code | 00 | | 2 | 00/037F : B0 16 | bcs saveKO99 - 1067 | 1 toutadisparu.s 563 | Empty | 00 | | 0 | 00/0381 | - 1068 | 1 toutadisparu.s 564 | Code | 00 | 2 | 3 | 00/0381 : AD 50 09 | lda proOPENGAME+2 - 1069 | 1 toutadisparu.s 565 | Code | 00 | 2 | 3 | 00/0384 : 8D 68 09 | sta proWRITEGAME+2 - 1070 | 1 toutadisparu.s 566 | Code | 00 | 2 | 3 | 00/0387 : 8D C0 09 | sta proCLOSE+2 - 1071 | 1 toutadisparu.s 567 | Empty | 00 | | 0 | 00/038A | - 1072 | 1 toutadisparu.s 568 | Code | 00 | 2 | 3 | 00/038A : 20 98 03 | jsr savePART - 1073 | 1 toutadisparu.s 569 | Empty | 00 | | 0 | 00/038D | - 1074 | 1 toutadisparu.s 570 | Code | 00 | | 4 | 00/038D : 22 A8 00 E1 | jsl {$e100a8} - 1075 | 1 toutadisparu.s 571 | Data | 00 | | 2 | 00/0391 : 14 20 | dw $2014 - 1076 | 1 toutadisparu.s 572 | Data | 00 | 3 | 4 | 00/0393 : BE 09 00 00 | adrl proCLOSE - 1077 | 1 toutadisparu.s 573 | Empty | 00 | | 0 | 00/0397 | - 1078 | 1 toutadisparu.s 574 | Empty | 00 | | 0 | 00/0397 | saveKO99 - 1079 | 1 toutadisparu.s 575 | Code | 00 | | 1 | 00/0397 : 60 | rts - 1080 | 1 toutadisparu.s 576 | Empty | 00 | | 0 | 00/0398 | - 1081 | 1 toutadisparu.s 577 | Comment | 00 | | 0 | 00/0398 | *--- - 1082 | 1 toutadisparu.s 578 | Empty | 00 | | 0 | 00/0398 | - 1083 | 1 toutadisparu.s 579 | Empty | 00 | | 0 | 00/0398 | savePART - 1084 | 1 toutadisparu.s 580 | Code | 00 | | 3 | 00/0398 : A2 0A 00 | ldx #{10} - 1085 | 1 toutadisparu.s 581 | Code | 00 | 2 | 3 | 00/039B : A0 5C 28 | ldy #C1 - 1086 | 1 toutadisparu.s 582 | Code | 00 | 2 | 3 | 00/039E : 20 A7 03 | jsr saveIT - 1087 | 1 toutadisparu.s 583 | Empty | 00 | | 0 | 00/03A1 | - 1088 | 1 toutadisparu.s 584 | Code | 00 | | 3 | 00/03A1 : A2 02 00 | ldx #2 - 1089 | 1 toutadisparu.s 585 | Code | 00 | 2 | 3 | 00/03A4 : A0 5D 28 | ldy #P - 1090 | 1 toutadisparu.s 586 | Empty | 00 | | 0 | 00/03A7 | - 1091 | 1 toutadisparu.s 587 | Empty | 00 | | 0 | 00/03A7 | saveIT - 1092 | 1 toutadisparu.s 588 | Code | 00 | 2 | 3 | 00/03A7 : 8E 6E 09 | stx proWRITEGAME+8 - 1093 | 1 toutadisparu.s 589 | Code | 00 | 2 | 3 | 00/03AA : 8C 6A 09 | sty proWRITEGAME+4 - 1094 | 1 toutadisparu.s 590 | Code | 00 | | 4 | 00/03AD : 22 A8 00 E1 | jsl {$e100a8} - 1095 | 1 toutadisparu.s 591 | Data | 00 | | 2 | 00/03B1 : 13 20 | dw $2013 - 1096 | 1 toutadisparu.s 592 | Data | 00 | 3 | 4 | 00/03B3 : 66 09 00 00 | adrl proWRITEGAME - 1097 | 1 toutadisparu.s 593 | Code | 00 | | 1 | 00/03B7 : 60 | rts - 1098 | 1 toutadisparu.s 594 | Empty | 00 | | 0 | 00/03B8 | - 1099 | 1 toutadisparu.s 595 | Comment | 00 | | 0 | 00/03B8 | *----------------------------------- Restart - LOGO (must handle escape) - 1100 | 1 toutadisparu.s 596 | Empty | 00 | | 0 | 00/03B8 | - 1101 | 1 toutadisparu.s 597 | Empty | 00 | | 0 | 00/03B8 | doRESTART - 1102 | 1 toutadisparu.s 598 | Code | 00 | 2 | 3 | 00/03B8 : 20 61 06 | jsr saveBACK - 1103 | 1 toutadisparu.s 599 | Empty | 00 | | 0 | 00/03BB | - 1104 | 1 toutadisparu.s 600 | Macro | 00 | | 0 | 00/03BB | PushWord #0 - 1106 | 1 toutadisparu.s 600 | Code | 00 | | 3 | 00/03BB : F4 00 00 | PEA #0 - 1109 | 1 toutadisparu.s 601 | Macro | 00 | | 0 | 00/03BE | PushWord #5 - 1111 | 1 toutadisparu.s 601 | Code | 00 | | 3 | 00/03BE : F4 05 00 | PEA #5 - 1114 | 1 toutadisparu.s 602 | Macro | 00 | | 0 | 00/03C1 | PushLong #0 - 1118 | 1 toutadisparu.s 602 | Code | 00 | | 3 | 00/03C1 : F4 00 00 | PEA #^#0 - 1125 | 1 toutadisparu.s 602 | Code | 00 | | 3 | 00/03C4 : F4 00 00 | PEA #0 - 1128 | 1 toutadisparu.s 603 | Comment | 00 | | 0 | 00/03C7 | * PushLong #alertRESTART - 1129 | 1 toutadisparu.s 604 | Code | 00 | | 3 | 00/03C7 : F4 00 00 | pea $0000 - 1130 | 1 toutadisparu.s 605 | Code | 00 | | 3 | 00/03CA : A9 00 02 | lda #{$0200} - 1131 | 1 toutadisparu.s 606 | Code | 00 | 2 | 3 | 00/03CD : 0D F9 06 | ora saveLANGUAGE - 1132 | 1 toutadisparu.s 607 | Code | 00 | | 1 | 00/03D0 : 48 | pha - 1133 | 1 toutadisparu.s 608 | Macro | 00 | | 0 | 00/03D1 | _AlertWindow - 1135 | 1 toutadisparu.s 608 | Code | 00 | | 3 | 00/03D1 : A2 0E 59 | LDX #$590E ; load tool call # - 1136 | 1 toutadisparu.s 608 | Code | 00 | | 4 | 00/03D4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1137 | 1 toutadisparu.s 609 | Empty | 00 | | 0 | 00/03D8 | - 1138 | 1 toutadisparu.s 610 | Code | 00 | 2 | 3 | 00/03D8 : 20 7F 06 | jsr loadBACK - 1139 | 1 toutadisparu.s 611 | Empty | 00 | | 0 | 00/03DB | - 1140 | 1 toutadisparu.s 612 | Code | 00 | | 1 | 00/03DB : 68 | pla - 1141 | 1 toutadisparu.s 613 | Code | 00 | | 2 | 00/03DC : F0 01 | beq re1 - 1142 | 1 toutadisparu.s 614 | Code | 00 | | 1 | 00/03DE : 60 | rts - 1143 | 1 toutadisparu.s 615 | Empty | 00 | | 0 | 00/03DF | - 1144 | 1 toutadisparu.s 616 | Empty | 00 | | 0 | 00/03DF | re1 - 1145 | 1 toutadisparu.s 617 | Code | 00 | 2 | 3 | 00/03DF : 4C E9 10 | jmp initialisation_relative - 1146 | 1 toutadisparu.s 618 | Empty | 00 | | 0 | 00/03E2 | - 1147 | 1 toutadisparu.s 619 | Comment | 00 | | 0 | 00/03E2 | *----------------------------------- Quit - 1148 | 1 toutadisparu.s 620 | Empty | 00 | | 0 | 00/03E2 | - 1149 | 1 toutadisparu.s 621 | Empty | 00 | | 0 | 00/03E2 | doQUIT - 1150 | 1 toutadisparu.s 622 | Code | 00 | 2 | 3 | 00/03E2 : 20 61 06 | jsr saveBACK - 1151 | 1 toutadisparu.s 623 | Empty | 00 | | 0 | 00/03E5 | - 1152 | 1 toutadisparu.s 624 | Macro | 00 | | 0 | 00/03E5 | PushWord #0 - 1154 | 1 toutadisparu.s 624 | Code | 00 | | 3 | 00/03E5 : F4 00 00 | PEA #0 - 1157 | 1 toutadisparu.s 625 | Macro | 00 | | 0 | 00/03E8 | PushWord #5 - 1159 | 1 toutadisparu.s 625 | Code | 00 | | 3 | 00/03E8 : F4 05 00 | PEA #5 - 1162 | 1 toutadisparu.s 626 | Macro | 00 | | 0 | 00/03EB | PushLong #0 - 1166 | 1 toutadisparu.s 626 | Code | 00 | | 3 | 00/03EB : F4 00 00 | PEA #^#0 - 1173 | 1 toutadisparu.s 626 | Code | 00 | | 3 | 00/03EE : F4 00 00 | PEA #0 - 1176 | 1 toutadisparu.s 627 | Comment | 00 | | 0 | 00/03F1 | * PushLong #alertQUIT - 1177 | 1 toutadisparu.s 628 | Code | 00 | | 3 | 00/03F1 : F4 00 00 | pea $0000 - 1178 | 1 toutadisparu.s 629 | Code | 00 | | 3 | 00/03F4 : A9 00 01 | lda #{$0100} - 1179 | 1 toutadisparu.s 630 | Code | 00 | 2 | 3 | 00/03F7 : 0D F9 06 | ora saveLANGUAGE - 1180 | 1 toutadisparu.s 631 | Code | 00 | | 1 | 00/03FA : 48 | pha - 1181 | 1 toutadisparu.s 632 | Macro | 00 | | 0 | 00/03FB | _AlertWindow - 1183 | 1 toutadisparu.s 632 | Code | 00 | | 3 | 00/03FB : A2 0E 59 | LDX #$590E ; load tool call # - 1184 | 1 toutadisparu.s 632 | Code | 00 | | 4 | 00/03FE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1185 | 1 toutadisparu.s 633 | Empty | 00 | | 0 | 00/0402 | - 1186 | 1 toutadisparu.s 634 | Code | 00 | 2 | 3 | 00/0402 : 20 7F 06 | jsr loadBACK - 1187 | 1 toutadisparu.s 635 | Empty | 00 | | 0 | 00/0405 | - 1188 | 1 toutadisparu.s 636 | Code | 00 | | 1 | 00/0405 : 68 | pla - 1189 | 1 toutadisparu.s 637 | Code | 00 | | 2 | 00/0406 : F0 01 | beq meQUIT - 1190 | 1 toutadisparu.s 638 | Code | 00 | | 1 | 00/0408 : 60 | rts - 1191 | 1 toutadisparu.s 639 | Empty | 00 | | 0 | 00/0409 | - 1192 | 1 toutadisparu.s 640 | Comment | 00 | | 0 | 00/0409 | *----------------------------------- Quit - 1193 | 1 toutadisparu.s 641 | Empty | 00 | | 0 | 00/0409 | - 1194 | 1 toutadisparu.s 642 | Empty | 00 | | 0 | 00/0409 | meQUIT - 1195 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/0409 : 20 DF C1 | jsr stopNTP - 1196 | 1 toutadisparu.s 644 | Empty | 00 | | 0 | 00/040C | - 1197 | 1 toutadisparu.s 645 | Empty | 00 | | 0 | 00/040C | meQUIT0 - 1198 | 1 toutadisparu.s 646 | Macro | 00 | | 0 | 00/040C | PushWord #{$1} - 1200 | 1 toutadisparu.s 646 | Code | 00 | | 3 | 00/040C : F4 01 00 | PEA #{$1} - 1203 | 1 toutadisparu.s 647 | Macro | 00 | | 0 | 00/040F | PushLong SStopREC - 1211 | 1 toutadisparu.s 647 | Code | 00 | 2 | 3 | 00/040F : AD D7 06 | LDA SStopREC+2 - 1212 | 1 toutadisparu.s 647 | Code | 00 | | 1 | 00/0412 : 48 | PHA - 1220 | 1 toutadisparu.s 647 | Code | 00 | 2 | 3 | 00/0413 : AD D5 06 | LDA SStopREC - 1221 | 1 toutadisparu.s 647 | Code | 00 | | 1 | 00/0416 : 48 | PHA - 1223 | 1 toutadisparu.s 648 | Macro | 00 | | 0 | 00/0417 | _ShutDownTools - 1225 | 1 toutadisparu.s 648 | Code | 00 | | 3 | 00/0417 : A2 01 19 | LDX #$1901 ; load tool call # - 1226 | 1 toutadisparu.s 648 | Code | 00 | | 4 | 00/041A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1227 | 1 toutadisparu.s 649 | Empty | 00 | | 0 | 00/041E | - 1228 | 1 toutadisparu.s 650 | Empty | 00 | | 0 | 00/041E | meQUIT1 - 1229 | 1 toutadisparu.s 651 | Macro | 00 | | 0 | 00/041E | PushWord myID - 1234 | 1 toutadisparu.s 651 | Code | 00 | 2 | 3 | 00/041E : AD D1 06 | LDA myID - 1235 | 1 toutadisparu.s 651 | Code | 00 | | 1 | 00/0421 : 48 | PHA - 1237 | 1 toutadisparu.s 652 | Macro | 00 | | 0 | 00/0422 | _DisposeAll - 1239 | 1 toutadisparu.s 652 | Code | 00 | | 3 | 00/0422 : A2 02 11 | LDX #$1102 ; load tool call # - 1240 | 1 toutadisparu.s 652 | Code | 00 | | 4 | 00/0425 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1241 | 1 toutadisparu.s 653 | Empty | 00 | | 0 | 00/0429 | - 1242 | 1 toutadisparu.s 654 | Macro | 00 | | 0 | 00/0429 | PushWord myID - 1247 | 1 toutadisparu.s 654 | Code | 00 | 2 | 3 | 00/0429 : AD D1 06 | LDA myID - 1248 | 1 toutadisparu.s 654 | Code | 00 | | 1 | 00/042C : 48 | PHA - 1250 | 1 toutadisparu.s 655 | Macro | 00 | | 0 | 00/042D | _MMShutDown - 1252 | 1 toutadisparu.s 655 | Code | 00 | | 3 | 00/042D : A2 02 03 | LDX #$302 ; load tool call # - 1253 | 1 toutadisparu.s 655 | Code | 00 | | 4 | 00/0430 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1254 | 1 toutadisparu.s 656 | Empty | 00 | | 0 | 00/0434 | - 1255 | 1 toutadisparu.s 657 | Macro | 00 | | 0 | 00/0434 | _TLShutDown - 1257 | 1 toutadisparu.s 657 | Code | 00 | | 3 | 00/0434 : A2 01 03 | LDX #$301 ; load tool call # - 1258 | 1 toutadisparu.s 657 | Code | 00 | | 4 | 00/0437 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1259 | 1 toutadisparu.s 658 | Empty | 00 | | 0 | 00/043B | - 1260 | 1 toutadisparu.s 659 | Code | 00 | | 4 | 00/043B : 22 A8 00 E1 | jsl {$e100a8} - 1261 | 1 toutadisparu.s 660 | Data | 00 | | 2 | 00/043F : 29 20 | dw $2029 - 1262 | 1 toutadisparu.s 661 | Data | 00 | 3 | 4 | 00/0441 : C2 09 00 00 | adrl proQUIT - 1263 | 1 toutadisparu.s 662 | Empty | 00 | | 0 | 00/0445 | - 1264 | 1 toutadisparu.s 663 | Code | 00 | | 2 | 00/0445 : 00 BD | brk $bd - 1265 | 1 toutadisparu.s 664 | Empty | 00 | | 0 | 00/0447 | - 1266 | 1 toutadisparu.s 665 | Comment | 00 | | 0 | 00/0447 | *---------------------------------------- - 1267 | 1 toutadisparu.s 666 | Comment | 00 | | 0 | 00/0447 | * MEMOIRE - 1268 | 1 toutadisparu.s 667 | Comment | 00 | | 0 | 00/0447 | *---------------------------------------- - 1269 | 1 toutadisparu.s 668 | Empty | 00 | | 0 | 00/0447 | - 1270 | 1 toutadisparu.s 669 | Empty | 00 | | 0 | 00/0447 | make64KB - 1271 | 1 toutadisparu.s 670 | Code | 00 | | 1 | 00/0447 : 48 | pha - 1272 | 1 toutadisparu.s 671 | Code | 00 | | 1 | 00/0448 : 48 | pha - 1273 | 1 toutadisparu.s 672 | Macro | 00 | | 0 | 00/0449 | PushLong #$010000 - 1277 | 1 toutadisparu.s 672 | Code | 00 | | 3 | 00/0449 : F4 01 00 | PEA #^#$010000 - 1284 | 1 toutadisparu.s 672 | Code | 00 | | 3 | 00/044C : F4 00 00 | PEA #$010000 - 1287 | 1 toutadisparu.s 673 | Macro | 00 | | 0 | 00/044F | PushWord myID - 1292 | 1 toutadisparu.s 673 | Code | 00 | 2 | 3 | 00/044F : AD D1 06 | LDA myID - 1293 | 1 toutadisparu.s 673 | Code | 00 | | 1 | 00/0452 : 48 | PHA - 1295 | 1 toutadisparu.s 674 | Macro | 00 | | 0 | 00/0453 | PushWord #%11000000_00011100 - 1297 | 1 toutadisparu.s 674 | Code | 00 | | 3 | 00/0453 : F4 1C C0 | PEA #%11000000_00011100 - 1300 | 1 toutadisparu.s 675 | Macro | 00 | | 0 | 00/0456 | PushLong #0 - 1304 | 1 toutadisparu.s 675 | Code | 00 | | 3 | 00/0456 : F4 00 00 | PEA #^#0 - 1311 | 1 toutadisparu.s 675 | Code | 00 | | 3 | 00/0459 : F4 00 00 | PEA #0 - 1314 | 1 toutadisparu.s 676 | Macro | 00 | | 0 | 00/045C | _NewHandle - 1316 | 1 toutadisparu.s 676 | Code | 00 | | 3 | 00/045C : A2 02 09 | LDX #$902 ; load tool call # - 1317 | 1 toutadisparu.s 676 | Code | 00 | | 4 | 00/045F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1318 | 1 toutadisparu.s 677 | Code | 00 | | 1 | 00/0463 : 0B | phd - 1319 | 1 toutadisparu.s 678 | Code | 00 | | 1 | 00/0464 : 3B | tsc - 1320 | 1 toutadisparu.s 679 | Code | 00 | | 1 | 00/0465 : 5B | tcd - 1321 | 1 toutadisparu.s 680 | Code | 00 | | 2 | 00/0466 : A7 03 | lda [3] - 1322 | 1 toutadisparu.s 681 | Code | 00 | | 1 | 00/0468 : AA | tax ; low in X - 1323 | 1 toutadisparu.s 682 | Code | 00 | | 3 | 00/0469 : A0 02 00 | ldy #2 - 1324 | 1 toutadisparu.s 683 | Code | 00 | | 2 | 00/046C : B7 03 | lda [3],y - 1325 | 1 toutadisparu.s 684 | Code | 00 | | 1 | 00/046E : 9B | txy ; low in Y - 1326 | 1 toutadisparu.s 685 | Code | 00 | | 1 | 00/046F : AA | tax ; high in X - 1327 | 1 toutadisparu.s 686 | Code | 00 | | 1 | 00/0470 : 2B | pld - 1328 | 1 toutadisparu.s 687 | Code | 00 | | 1 | 00/0471 : 68 | pla ; we do not keep track of the handle - 1329 | 1 toutadisparu.s 688 | Code | 00 | | 1 | 00/0472 : 68 | pla - 1330 | 1 toutadisparu.s 689 | Code | 00 | | 1 | 00/0473 : 60 | rts - 1331 | 1 toutadisparu.s 690 | Empty | 00 | | 0 | 00/0474 | - 1332 | 1 toutadisparu.s 691 | Comment | 00 | | 0 | 00/0474 | *---------------------------------------- - 1333 | 1 toutadisparu.s 692 | Comment | 00 | | 0 | 00/0474 | * GFX - 1334 | 1 toutadisparu.s 693 | Comment | 00 | | 0 | 00/0474 | *---------------------------------------- - 1335 | 1 toutadisparu.s 694 | Empty | 00 | | 0 | 00/0474 | - 1336 | 1 toutadisparu.s 695 | Comment | 00 | | 0 | 00/0474 | *-------------------------------------- - 1337 | 1 toutadisparu.s 696 | Empty | 00 | | 0 | 00/0474 | - 1338 | 1 toutadisparu.s 697 | Code | 00 | | 3 | 00/0474 : A9 4B 00 | nextVBL lda #75 - 1339 | 1 toutadisparu.s 698 | Code | 00 | | 1 | 00/0477 : 48 | pha - 1340 | 1 toutadisparu.s 699 | Code | 00 | | 4 | 00/0478 : AF 2E C0 E0 | ozunid_3 ldal $e0c02e - 1341 | 1 toutadisparu.s 700 | Code | 00 | | 3 | 00/047C : 29 7F 00 | and #$7f - 1342 | 1 toutadisparu.s 701 | Code | 00 | | 2 | 00/047F : C3 01 | cmp 1,s - 1343 | 1 toutadisparu.s 702 | Code | 00 | | 2 | 00/0481 : 90 F5 | blt ozunid_3 - 1344 | 1 toutadisparu.s 703 | Code | 00 | | 3 | 00/0483 : C9 64 00 | cmp #100 - 1345 | 1 toutadisparu.s 704 | Code | 00 | | 2 | 00/0486 : B0 F0 | bge ozunid_3 - 1346 | 1 toutadisparu.s 705 | Code | 00 | | 1 | 00/0488 : 68 | pla - 1347 | 1 toutadisparu.s 706 | Empty | 00 | | 0 | 00/0489 | - 1348 | 1 toutadisparu.s 707 | Code | 00 | | 4 | 00/0489 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 - 1349 | 1 toutadisparu.s 708 | Code | 00 | | 2 | 00/048D : 10 FA | bpl waitVBL - 1350 | 1 toutadisparu.s 709 | Code | 00 | | 1 | 00/048F : 60 | rts - 1351 | 1 toutadisparu.s 710 | Empty | 00 | | 0 | 00/0490 | - 1352 | 1 toutadisparu.s 711 | Code | 00 | | 4 | 00/0490 : AF FF BF E0 | waitKEY ldal {$e0c000}-1 - 1353 | 1 toutadisparu.s 712 | Code | 00 | | 2 | 00/0494 : 10 FA | bpl waitKEY - 1354 | 1 toutadisparu.s 713 | Code | 00 | | 4 | 00/0496 : 8F 0F C0 E0 | stal {$e0c010}-1 - 1355 | 1 toutadisparu.s 714 | Code | 00 | | 1 | 00/049A : 60 | rts - 1356 | 1 toutadisparu.s 715 | Empty | 00 | | 0 | 00/049B | - 1357 | 1 toutadisparu.s 716 | Code | 00 | 2 | 3 | 00/049B : EE AB 06 | waitEVENT inc VBLCounter0 - 1358 | 1 toutadisparu.s 717 | Empty | 00 | | 0 | 00/049E | - 1359 | 1 toutadisparu.s 718 | Macro | 00 | | 0 | 00/049E | PushWord #0 ; wait for a mouse-up event - 1361 | 1 toutadisparu.s 718 | Code | 00 | | 3 | 00/049E : F4 00 00 | PEA #0 - 1364 | 1 toutadisparu.s 719 | Macro | 00 | | 0 | 00/04A1 | PushWord #4 - 1366 | 1 toutadisparu.s 719 | Code | 00 | | 3 | 00/04A1 : F4 04 00 | PEA #4 - 1369 | 1 toutadisparu.s 720 | Macro | 00 | | 0 | 00/04A4 | PushLong #taskREC - 1373 | 1 toutadisparu.s 720 | Code | 00 | 1 >>16 | 3 | 00/04A4 : F4 00 00 | PEA #^#taskREC - 1380 | 1 toutadisparu.s 720 | Code | 00 | 2 | 3 | 00/04A7 : F4 A2 07 | PEA #taskREC - 1383 | 1 toutadisparu.s 721 | Macro | 00 | | 0 | 00/04AA | _GetNextEvent - 1385 | 1 toutadisparu.s 721 | Code | 00 | | 3 | 00/04AA : A2 06 0A | LDX #$A06 ; load tool call # - 1386 | 1 toutadisparu.s 721 | Code | 00 | | 4 | 00/04AD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1387 | 1 toutadisparu.s 722 | Code | 00 | | 1 | 00/04B1 : 68 | pla - 1388 | 1 toutadisparu.s 723 | Code | 00 | | 2 | 00/04B2 : F0 E7 | beq waitEVENT - 1389 | 1 toutadisparu.s 724 | Code | 00 | | 1 | 00/04B4 : 60 | rts - 1390 | 1 toutadisparu.s 725 | Empty | 00 | | 0 | 00/04B5 | - 1391 | 1 toutadisparu.s 726 | Comment | 00 | | 0 | 00/04B5 | *-------------------------------------- - 1392 | 1 toutadisparu.s 727 | Empty | 00 | | 0 | 00/04B5 | - 1393 | 1 toutadisparu.s 728 | Code | 00 | | 2 | 00/04B5 : 84 A0 | fadeIN sty {{{$80}+$10}+$10} - 1394 | 1 toutadisparu.s 729 | Code | 00 | | 2 | 00/04B7 : 86 A2 | stx {{{$80}+$10}+$10}+2 - 1395 | 1 toutadisparu.s 730 | Empty | 00 | | 0 | 00/04B9 | - 1396 | 1 toutadisparu.s 731 | Macro | 00 | | 0 | 00/04B9 | _HideCursor - 1398 | 1 toutadisparu.s 731 | Code | 00 | | 3 | 00/04B9 : A2 04 90 | LDX #$9004 ; load tool call # - 1399 | 1 toutadisparu.s 731 | Code | 00 | | 4 | 00/04BC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1400 | 1 toutadisparu.s 732 | Empty | 00 | | 0 | 00/04C0 | - 1401 | 1 toutadisparu.s 733 | Code | 00 | | 3 | 00/04C0 : A0 00 20 | ldy #$2000 - 1402 | 1 toutadisparu.s 734 | Code | 00 | | 2 | 00/04C3 : 84 A4 | sty {{{{$80}+$10}+$10}+4} - 1403 | 1 toutadisparu.s 735 | Code | 00 | | 3 | 00/04C5 : A2 E1 00 | ldx #$00e1 - 1404 | 1 toutadisparu.s 736 | Code | 00 | | 2 | 00/04C8 : 86 A6 | stx {{{{$80}+$10}+$10}+4}+2 - 1405 | 1 toutadisparu.s 737 | Empty | 00 | | 0 | 00/04CA | - 1406 | 1 toutadisparu.s 738 | Code | 00 | | 3 | 00/04CA : A0 00 7E | ldy #$7e00 - 1407 | 1 toutadisparu.s 739 | Code | 00 | | 3 | 00/04CD : A9 00 00 | lda #0 - 1408 | 1 toutadisparu.s 740 | Code | 00 | | 2 | 00/04D0 : 97 A4 | ozunid_4 sta [{{{{$80}+$10}+$10}+4}],y - 1409 | 1 toutadisparu.s 741 | Code | 00 | | 1 | 00/04D2 : C8 | iny - 1410 | 1 toutadisparu.s 742 | Code | 00 | | 1 | 00/04D3 : C8 | iny - 1411 | 1 toutadisparu.s 743 | Code | 00 | | 2 | 00/04D4 : 10 FA | bpl ozunid_4 - 1412 | 1 toutadisparu.s 744 | Empty | 00 | | 0 | 00/04D6 | - 1413 | 1 toutadisparu.s 745 | Code | 00 | | 3 | 00/04D6 : A0 FE 7D | ldy #$7dfe - 1414 | 1 toutadisparu.s 746 | Code | 00 | | 2 | 00/04D9 : B7 A0 | ozunid_5 lda [{{{$80}+$10}+$10}],y - 1415 | 1 toutadisparu.s 747 | Code | 00 | | 2 | 00/04DB : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1416 | 1 toutadisparu.s 748 | Code | 00 | | 1 | 00/04DD : 88 | dey - 1417 | 1 toutadisparu.s 749 | Code | 00 | | 1 | 00/04DE : 88 | dey - 1418 | 1 toutadisparu.s 750 | Code | 00 | | 2 | 00/04DF : 10 F8 | bpl ozunid_5 - 1419 | 1 toutadisparu.s 751 | Empty | 00 | | 0 | 00/04E1 | - 1420 | 1 toutadisparu.s 752 | Code | 00 | | 2 | 00/04E1 : A5 A0 | fadeIN1 lda {{{$80}+$10}+$10} - 1421 | 1 toutadisparu.s 753 | Code | 00 | | 1 | 00/04E3 : 18 | clc - 1422 | 1 toutadisparu.s 754 | Code | 00 | | 3 | 00/04E4 : 69 00 7E | adc #$7e00 - 1423 | 1 toutadisparu.s 755 | Code | 00 | | 2 | 00/04E7 : 85 A0 | sta {{{$80}+$10}+$10} - 1424 | 1 toutadisparu.s 756 | Code | 00 | | 2 | 00/04E9 : A5 A2 | lda {{{$80}+$10}+$10}+2 - 1425 | 1 toutadisparu.s 757 | Code | 00 | | 3 | 00/04EB : 69 00 00 | adc #0 - 1426 | 1 toutadisparu.s 758 | Code | 00 | | 2 | 00/04EE : 85 A2 | sta {{{$80}+$10}+$10}+2 - 1427 | 1 toutadisparu.s 759 | Empty | 00 | | 0 | 00/04F0 | - 1428 | 1 toutadisparu.s 760 | Code | 00 | | 2 | 00/04F0 : A5 A4 | lda {{{{$80}+$10}+$10}+4} - 1429 | 1 toutadisparu.s 761 | Code | 00 | | 1 | 00/04F2 : 18 | clc - 1430 | 1 toutadisparu.s 762 | Code | 00 | | 3 | 00/04F3 : 69 00 7E | adc #$7e00 - 1431 | 1 toutadisparu.s 763 | Code | 00 | | 2 | 00/04F6 : 85 A4 | sta {{{{$80}+$10}+$10}+4} - 1432 | 1 toutadisparu.s 764 | Code | 00 | | 2 | 00/04F8 : A5 A6 | lda {{{{$80}+$10}+$10}+4}+2 - 1433 | 1 toutadisparu.s 765 | Code | 00 | | 3 | 00/04FA : 69 00 00 | adc #0 - 1434 | 1 toutadisparu.s 766 | Code | 00 | | 2 | 00/04FD : 85 A6 | sta {{{{$80}+$10}+$10}+4}+2 - 1435 | 1 toutadisparu.s 767 | Empty | 00 | | 0 | 00/04FF | - 1436 | 1 toutadisparu.s 768 | Code | 00 | | 3 | 00/04FF : A2 0F 00 | ldx #$000f - 1437 | 1 toutadisparu.s 769 | Code | 00 | | 3 | 00/0502 : A0 FE 01 | fadeIN2 ldy #$01fe - 1438 | 1 toutadisparu.s 770 | Code | 00 | | 2 | 00/0505 : B7 A4 | fadeIN3 lda [{{{{$80}+$10}+$10}+4}],y - 1439 | 1 toutadisparu.s 771 | Code | 00 | | 3 | 00/0507 : 29 0F 00 | and #$000f - 1440 | 1 toutadisparu.s 772 | Code | 00 | 2 | 3 | 00/050A : 8D F7 06 | sta temp - 1441 | 1 toutadisparu.s 773 | Code | 00 | | 2 | 00/050D : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1442 | 1 toutadisparu.s 774 | Code | 00 | | 3 | 00/050F : 29 0F 00 | and #$000f - 1443 | 1 toutadisparu.s 775 | Code | 00 | 2 | 3 | 00/0512 : CD F7 06 | cmp temp - 1444 | 1 toutadisparu.s 776 | Code | 00 | | 2 | 00/0515 : F0 08 | beq fadeIN4 - 1445 | 1 toutadisparu.s 777 | Code | 00 | | 2 | 00/0517 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1446 | 1 toutadisparu.s 778 | Code | 00 | | 1 | 00/0519 : 18 | clc - 1447 | 1 toutadisparu.s 779 | Code | 00 | | 3 | 00/051A : 69 01 00 | adc #$0001 - 1448 | 1 toutadisparu.s 780 | Code | 00 | | 2 | 00/051D : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1449 | 1 toutadisparu.s 781 | Code | 00 | | 2 | 00/051F : B7 A4 | fadeIN4 lda [{{{{$80}+$10}+$10}+4}],y - 1450 | 1 toutadisparu.s 782 | Code | 00 | | 3 | 00/0521 : 29 F0 00 | and #$00f0 - 1451 | 1 toutadisparu.s 783 | Code | 00 | 2 | 3 | 00/0524 : 8D F7 06 | sta temp - 1452 | 1 toutadisparu.s 784 | Code | 00 | | 2 | 00/0527 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1453 | 1 toutadisparu.s 785 | Code | 00 | | 3 | 00/0529 : 29 F0 00 | and #$00f0 - 1454 | 1 toutadisparu.s 786 | Code | 00 | 2 | 3 | 00/052C : CD F7 06 | cmp temp - 1455 | 1 toutadisparu.s 787 | Code | 00 | | 2 | 00/052F : F0 08 | beq fadeIN5 - 1456 | 1 toutadisparu.s 788 | Code | 00 | | 2 | 00/0531 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1457 | 1 toutadisparu.s 789 | Code | 00 | | 1 | 00/0533 : 18 | clc - 1458 | 1 toutadisparu.s 790 | Code | 00 | | 3 | 00/0534 : 69 10 00 | adc #$0010 - 1459 | 1 toutadisparu.s 791 | Code | 00 | | 2 | 00/0537 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1460 | 1 toutadisparu.s 792 | Code | 00 | | 2 | 00/0539 : B7 A4 | fadeIN5 lda [{{{{$80}+$10}+$10}+4}],y - 1461 | 1 toutadisparu.s 793 | Code | 00 | | 3 | 00/053B : 29 00 0F | and #$0f00 - 1462 | 1 toutadisparu.s 794 | Code | 00 | 2 | 3 | 00/053E : 8D F7 06 | sta temp - 1463 | 1 toutadisparu.s 795 | Code | 00 | | 2 | 00/0541 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1464 | 1 toutadisparu.s 796 | Code | 00 | | 3 | 00/0543 : 29 00 0F | and #$0f00 - 1465 | 1 toutadisparu.s 797 | Code | 00 | 2 | 3 | 00/0546 : CD F7 06 | cmp temp - 1466 | 1 toutadisparu.s 798 | Code | 00 | | 2 | 00/0549 : F0 08 | beq fadeIN6 - 1467 | 1 toutadisparu.s 799 | Code | 00 | | 2 | 00/054B : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y - 1468 | 1 toutadisparu.s 800 | Code | 00 | | 1 | 00/054D : 18 | clc - 1469 | 1 toutadisparu.s 801 | Code | 00 | | 3 | 00/054E : 69 00 01 | adc #$0100 - 1470 | 1 toutadisparu.s 802 | Code | 00 | | 2 | 00/0551 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y - 1471 | 1 toutadisparu.s 803 | Empty | 00 | | 0 | 00/0553 | - 1472 | 1 toutadisparu.s 804 | Code | 00 | | 1 | 00/0553 : 88 | fadeIN6 dey - 1473 | 1 toutadisparu.s 805 | Code | 00 | | 1 | 00/0554 : 88 | dey - 1474 | 1 toutadisparu.s 806 | Code | 00 | | 2 | 00/0555 : 10 AE | bpl fadeIN3 - 1475 | 1 toutadisparu.s 807 | Code | 00 | 2 | 3 | 00/0557 : 20 74 04 | jsr nextVBL - 1476 | 1 toutadisparu.s 808 | Code | 00 | | 1 | 00/055A : CA | dex - 1477 | 1 toutadisparu.s 809 | Code | 00 | | 2 | 00/055B : 10 A5 | bpl fadeIN2 - 1478 | 1 toutadisparu.s 810 | Empty | 00 | | 0 | 00/055D | - 1479 | 1 toutadisparu.s 811 | Macro | 00 | | 0 | 00/055D | _ShowCursor - 1481 | 1 toutadisparu.s 811 | Code | 00 | | 3 | 00/055D : A2 04 91 | LDX #$9104 ; load tool call # - 1482 | 1 toutadisparu.s 811 | Code | 00 | | 4 | 00/0560 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1483 | 1 toutadisparu.s 812 | Code | 00 | | 1 | 00/0564 : 60 | rts - 1484 | 1 toutadisparu.s 813 | Empty | 00 | | 0 | 00/0565 | - 1485 | 1 toutadisparu.s 814 | Comment | 00 | | 0 | 00/0565 | *--- - 1486 | 1 toutadisparu.s 815 | Empty | 00 | | 0 | 00/0565 | - 1487 | 1 toutadisparu.s 816 | Code | 00 | | 3 | 00/0565 : A9 00 9E | fadeOUT lda #$9e00 - 1488 | 1 toutadisparu.s 817 | Code | 00 | | 2 | 00/0568 : 85 A0 | sta {{{$80}+$10}+$10} - 1489 | 1 toutadisparu.s 818 | Code | 00 | | 3 | 00/056A : A9 E1 00 | lda #$00e1 - 1490 | 1 toutadisparu.s 819 | Code | 00 | | 2 | 00/056D : 85 A2 | sta {{{$80}+$10}+$10}+2 - 1491 | 1 toutadisparu.s 820 | Empty | 00 | | 0 | 00/056F | - 1492 | 1 toutadisparu.s 821 | Macro | 00 | | 0 | 00/056F | _HideCursor - 1494 | 1 toutadisparu.s 821 | Code | 00 | | 3 | 00/056F : A2 04 90 | LDX #$9004 ; load tool call # - 1495 | 1 toutadisparu.s 821 | Code | 00 | | 4 | 00/0572 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1496 | 1 toutadisparu.s 822 | Empty | 00 | | 0 | 00/0576 | - 1497 | 1 toutadisparu.s 823 | Code | 00 | | 3 | 00/0576 : A2 0F 00 | ldx #$000f - 1498 | 1 toutadisparu.s 824 | Code | 00 | | 3 | 00/0579 : A0 FE 01 | fadeOUT1 ldy #$01fe - 1499 | 1 toutadisparu.s 825 | Code | 00 | | 2 | 00/057C : B7 A0 | fadeOUT2 lda [{{{$80}+$10}+$10}],y - 1500 | 1 toutadisparu.s 826 | Code | 00 | | 3 | 00/057E : 29 0F 00 | and #$000f - 1501 | 1 toutadisparu.s 827 | Code | 00 | | 2 | 00/0581 : F0 08 | beq fadeOUT3 - 1502 | 1 toutadisparu.s 828 | Code | 00 | | 2 | 00/0583 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1503 | 1 toutadisparu.s 829 | Code | 00 | | 1 | 00/0585 : 38 | sec - 1504 | 1 toutadisparu.s 830 | Code | 00 | | 3 | 00/0586 : E9 01 00 | sbc #$0001 - 1505 | 1 toutadisparu.s 831 | Code | 00 | | 2 | 00/0589 : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1506 | 1 toutadisparu.s 832 | Code | 00 | | 2 | 00/058B : B7 A0 | fadeOUT3 lda [{{{$80}+$10}+$10}],y - 1507 | 1 toutadisparu.s 833 | Code | 00 | | 3 | 00/058D : 29 F0 00 | and #$00f0 - 1508 | 1 toutadisparu.s 834 | Code | 00 | | 2 | 00/0590 : F0 08 | beq fadeOUT4 - 1509 | 1 toutadisparu.s 835 | Code | 00 | | 2 | 00/0592 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1510 | 1 toutadisparu.s 836 | Code | 00 | | 1 | 00/0594 : 38 | sec - 1511 | 1 toutadisparu.s 837 | Code | 00 | | 3 | 00/0595 : E9 10 00 | sbc #$0010 - 1512 | 1 toutadisparu.s 838 | Code | 00 | | 2 | 00/0598 : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1513 | 1 toutadisparu.s 839 | Code | 00 | | 2 | 00/059A : B7 A0 | fadeOUT4 lda [{{{$80}+$10}+$10}],y - 1514 | 1 toutadisparu.s 840 | Code | 00 | | 3 | 00/059C : 29 00 0F | and #$0f00 - 1515 | 1 toutadisparu.s 841 | Code | 00 | | 2 | 00/059F : F0 08 | beq fadeOUT5 - 1516 | 1 toutadisparu.s 842 | Code | 00 | | 2 | 00/05A1 : B7 A0 | lda [{{{$80}+$10}+$10}],y - 1517 | 1 toutadisparu.s 843 | Code | 00 | | 1 | 00/05A3 : 38 | sec - 1518 | 1 toutadisparu.s 844 | Code | 00 | | 3 | 00/05A4 : E9 00 01 | sbc #$0100 - 1519 | 1 toutadisparu.s 845 | Code | 00 | | 2 | 00/05A7 : 97 A0 | sta [{{{$80}+$10}+$10}],y - 1520 | 1 toutadisparu.s 846 | Empty | 00 | | 0 | 00/05A9 | - 1521 | 1 toutadisparu.s 847 | Code | 00 | | 1 | 00/05A9 : 88 | fadeOUT5 dey - 1522 | 1 toutadisparu.s 848 | Code | 00 | | 1 | 00/05AA : 88 | dey - 1523 | 1 toutadisparu.s 849 | Code | 00 | | 2 | 00/05AB : 10 CF | bpl fadeOUT2 - 1524 | 1 toutadisparu.s 850 | Code | 00 | 2 | 3 | 00/05AD : 20 74 04 | jsr nextVBL - 1525 | 1 toutadisparu.s 851 | Code | 00 | | 1 | 00/05B0 : CA | dex - 1526 | 1 toutadisparu.s 852 | Code | 00 | | 2 | 00/05B1 : 10 C6 | bpl fadeOUT1 - 1527 | 1 toutadisparu.s 853 | Empty | 00 | | 0 | 00/05B3 | - 1528 | 1 toutadisparu.s 854 | Macro | 00 | | 0 | 00/05B3 | _ShowCursor - 1530 | 1 toutadisparu.s 854 | Code | 00 | | 3 | 00/05B3 : A2 04 91 | LDX #$9104 ; load tool call # - 1531 | 1 toutadisparu.s 854 | Code | 00 | | 4 | 00/05B6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1532 | 1 toutadisparu.s 855 | Code | 00 | 2 | 3 | 00/05BA : 4C F6 20 | jmp noircit_ecran - 1533 | 1 toutadisparu.s 856 | Empty | 00 | | 0 | 00/05BD | - 1534 | 1 toutadisparu.s 857 | Comment | 00 | | 0 | 00/05BD | *---------------------------- - 1535 | 1 toutadisparu.s 858 | Comment | 00 | | 0 | 00/05BD | * unpackLZ4 - 1536 | 1 toutadisparu.s 859 | Comment | 00 | | 0 | 00/05BD | * Unpacks a LZ4 file - 1537 | 1 toutadisparu.s 860 | Comment | 00 | | 0 | 00/05BD | * Uses the two pointers: - 1538 | 1 toutadisparu.s 861 | Comment | 00 | | 0 | 00/05BD | * - ptrUNPACK: packed img (MUST BE AT $0000) - 1539 | 1 toutadisparu.s 862 | Comment | 00 | | 0 | 00/05BD | * - ptrIMAGE: temp unpack zone - 1540 | 1 toutadisparu.s 863 | Comment | 00 | | 0 | 00/05BD | * - 1541 | 1 toutadisparu.s 864 | Comment | 00 | | 0 | 00/05BD | * Entry: - 1542 | 1 toutadisparu.s 865 | Comment | 00 | | 0 | 00/05BD | * A: packed data size - 1543 | 1 toutadisparu.s 866 | Comment | 00 | | 0 | 00/05BD | * - 1544 | 1 toutadisparu.s 867 | Comment | 00 | | 0 | 00/05BD | * Exit: - 1545 | 1 toutadisparu.s 868 | Comment | 00 | | 0 | 00/05BD | * A: unpacked data size - 1546 | 1 toutadisparu.s 869 | Comment | 00 | | 0 | 00/05BD | * - 1547 | 1 toutadisparu.s 870 | Comment | 00 | | 0 | 00/05BD | *---------------------------- - 1548 | 1 toutadisparu.s 871 | Empty | 00 | | 0 | 00/05BD | - 1549 | 1 toutadisparu.s 872 | Empty | 00 | | 0 | 00/05BD | unpackLZ4 - 1550 | 1 toutadisparu.s 873 | Code | 00 | 2 | 3 | 00/05BD : 8D 0A 06 | sta LZ4_Limit+1 - 1551 | 1 toutadisparu.s 874 | Empty | 00 | | 0 | 00/05C0 | - 1552 | 1 toutadisparu.s 875 | Code | 00 | 2 | 3 | 00/05C0 : 20 5C C2 | jsr suspendMUSIC - 1553 | 1 toutadisparu.s 876 | Code | 10 | | 2 | 00/05C3 : E2 20 | sep #$20 - 1554 | 1 toutadisparu.s 877 | Empty | 10 | | 0 | 00/05C5 | - 1555 | 1 toutadisparu.s 878 | Comment | 10 | | 0 | 00/05C5 | *--- Source - 1556 | 1 toutadisparu.s 879 | Empty | 10 | | 0 | 00/05C5 | - 1557 | 1 toutadisparu.s 880 | Code | 10 | 2 | 3 | 00/05C5 : AD E7 06 | lda ptrUNPACK+2 - 1558 | 1 toutadisparu.s 881 | Code | 10 | 2 | 3 | 00/05C8 : 8D 06 06 | sta LZ4_Literal_3+2 - 1559 | 1 toutadisparu.s 882 | Code | 10 | 2 | 3 | 00/05CB : 8D EB 05 | sta LZ4_ReadToken+3 - 1560 | 1 toutadisparu.s 883 | Code | 10 | 2 | 3 | 00/05CE : 8D 13 06 | sta LZ4_Match_1+3 - 1561 | 1 toutadisparu.s 884 | Code | 10 | 2 | 3 | 00/05D1 : 8D 40 06 | sta LZ4_GetLength_1+3 - 1562 | 1 toutadisparu.s 885 | Empty | 10 | | 0 | 00/05D4 | - 1563 | 1 toutadisparu.s 886 | Comment | 10 | | 0 | 00/05D4 | *--- Destination - 1564 | 1 toutadisparu.s 887 | Empty | 10 | | 0 | 00/05D4 | - 1565 | 1 toutadisparu.s 888 | Code | 10 | 2 | 3 | 00/05D4 : AD DB 06 | lda ptrIMAGE+2 - 1566 | 1 toutadisparu.s 889 | Code | 10 | 2 | 3 | 00/05D7 : 8D 05 06 | sta LZ4_Literal_3+1 - 1567 | 1 toutadisparu.s 890 | Code | 10 | 2 | 3 | 00/05DA : 8D 30 06 | sta LZ4_Match_5+1 - 1568 | 1 toutadisparu.s 891 | Code | 10 | 2 | 3 | 00/05DD : 8D 31 06 | sta LZ4_Match_5+2 - 1569 | 1 toutadisparu.s 892 | Empty | 10 | | 0 | 00/05E0 | - 1570 | 1 toutadisparu.s 893 | Code | 00 | | 2 | 00/05E0 : C2 20 | rep #$20 - 1571 | 1 toutadisparu.s 894 | Empty | 00 | | 0 | 00/05E2 | - 1572 | 1 toutadisparu.s 895 | Comment | 00 | | 0 | 00/05E2 | * REP #$30 - 1573 | 1 toutadisparu.s 896 | Comment | 00 | | 0 | 00/05E2 | * STY LZ4_Limit+1 - 1574 | 1 toutadisparu.s 897 | Empty | 00 | | 0 | 00/05E2 | - 1575 | 1 toutadisparu.s 898 | Comment | 00 | | 0 | 00/05E2 | *-- - 1576 | 1 toutadisparu.s 899 | Empty | 00 | | 0 | 00/05E2 | - 1577 | 1 toutadisparu.s 900 | Code | 00 | | 3 | 00/05E2 : A0 00 00 | ldy #0 ; Init Target unpacked Data offset - 1578 | 1 toutadisparu.s 901 | Code | 00 | | 3 | 00/05E5 : A2 10 00 | ldx #16 ; Offset after header - 1579 | 1 toutadisparu.s 902 | Empty | 00 | | 0 | 00/05E8 | - 1580 | 1 toutadisparu.s 903 | Code | 00 | | 4 | 00/05E8 : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte - 1581 | 1 toutadisparu.s 904 | Code | 00 | | 1 | 00/05EC : E8 | INX - 1582 | 1 toutadisparu.s 905 | Code | 00 | 2 | 3 | 00/05ED : 8D 1A 06 | STA LZ4_Match_2+1 - 1583 | 1 toutadisparu.s 906 | Empty | 00 | | 0 | 00/05F0 | - 1584 | 1 toutadisparu.s 907 | Comment | 00 | | 0 | 00/05F0 | *---------------- - 1585 | 1 toutadisparu.s 908 | Empty | 00 | | 0 | 00/05F0 | - 1586 | 1 toutadisparu.s 909 | Code | 00 | | 3 | 00/05F0 : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< - 1587 | 1 toutadisparu.s 910 | Code | 00 | | 2 | 00/05F3 : F0 14 | BEQ LZ4_Limit ; No Literal - 1588 | 1 toutadisparu.s 911 | Code | 00 | | 3 | 00/05F5 : C9 F0 00 | CMP #$00F0 - 1589 | 1 toutadisparu.s 912 | Code | 00 | | 2 | 00/05F8 : D0 05 | BNE LZ4_Literal_1 - 1590 | 1 toutadisparu.s 913 | Code | 00 | 2 | 3 | 00/05FA : 20 37 06 | JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes - 1591 | 1 toutadisparu.s 914 | Code | 00 | | 2 | 00/05FD : 80 04 | BRA LZ4_Literal_2 - 1592 | 1 toutadisparu.s 915 | Code | 00 | | 1 | 00/05FF : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit - 1593 | 1 toutadisparu.s 916 | Code | 00 | | 1 | 00/0600 : 4A | LSR - 1594 | 1 toutadisparu.s 917 | Code | 00 | | 1 | 00/0601 : 4A | LSR - 1595 | 1 toutadisparu.s 918 | Code | 00 | | 1 | 00/0602 : 4A | LSR - 1596 | 1 toutadisparu.s 919 | Empty | 00 | | 0 | 00/0603 | - 1597 | 1 toutadisparu.s 920 | Code | 00 | | 1 | 00/0603 : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes - 1598 | 1 toutadisparu.s 921 | Code | 00 | | 3 | 00/0604 : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer - 1599 | 1 toutadisparu.s 922 | Code | 00 | | 1 | 00/0607 : 4B | PHK ; X and Y are auto incremented - 1600 | 1 toutadisparu.s 923 | Code | 00 | | 1 | 00/0608 : AB | PLB - 1601 | 1 toutadisparu.s 924 | Empty | 00 | | 0 | 00/0609 | - 1602 | 1 toutadisparu.s 925 | Comment | 00 | | 0 | 00/0609 | *---------------- - 1603 | 1 toutadisparu.s 926 | Empty | 00 | | 0 | 00/0609 | - 1604 | 1 toutadisparu.s 927 | Code | 00 | | 3 | 00/0609 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? - 1605 | 1 toutadisparu.s 928 | Code | 00 | | 2 | 00/060C : F0 49 | BEQ LZ4_End - 1606 | 1 toutadisparu.s 929 | Empty | 00 | | 0 | 00/060E | - 1607 | 1 toutadisparu.s 930 | Comment | 00 | | 0 | 00/060E | *---------------- - 1608 | 1 toutadisparu.s 931 | Empty | 00 | | 0 | 00/060E | - 1609 | 1 toutadisparu.s 932 | Code | 00 | | 1 | 00/060E : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< - 1610 | 1 toutadisparu.s 933 | Code | 00 | | 1 | 00/060F : 38 | SEC - 1611 | 1 toutadisparu.s 934 | Code | 00 | | 4 | 00/0610 : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset - 1612 | 1 toutadisparu.s 935 | Code | 00 | | 1 | 00/0614 : E8 | INX - 1613 | 1 toutadisparu.s 936 | Code | 00 | | 1 | 00/0615 : E8 | INX - 1614 | 1 toutadisparu.s 937 | Code | 00 | 2 | 3 | 00/0616 : 8D 2D 06 | STA LZ4_Match_4+1 - 1615 | 1 toutadisparu.s 938 | Empty | 00 | | 0 | 00/0619 | - 1616 | 1 toutadisparu.s 939 | Code | 00 | | 3 | 00/0619 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value - 1617 | 1 toutadisparu.s 940 | Code | 00 | | 3 | 00/061C : 29 0F 00 | AND #$000F - 1618 | 1 toutadisparu.s 941 | Code | 00 | | 3 | 00/061F : C9 0F 00 | CMP #$000F - 1619 | 1 toutadisparu.s 942 | Code | 00 | | 2 | 00/0622 : D0 03 | BNE LZ4_Match_3 - 1620 | 1 toutadisparu.s 943 | Code | 00 | 2 | 3 | 00/0624 : 20 3A 06 | JSR LZ4_GetLengthMat ; Compute Match Length with next bytes - 1621 | 1 toutadisparu.s 944 | Code | 00 | | 1 | 00/0627 : 18 | LZ4_Match_3 CLC - 1622 | 1 toutadisparu.s 945 | Code | 00 | | 3 | 00/0628 : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) - 1623 | 1 toutadisparu.s 946 | Empty | 00 | | 0 | 00/062B | - 1624 | 1 toutadisparu.s 947 | Code | 00 | | 1 | 00/062B : DA | PHX - 1625 | 1 toutadisparu.s 948 | Code | 00 | | 3 | 00/062C : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset - 1626 | 1 toutadisparu.s 949 | Code | 00 | | 3 | 00/062F : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer - 1627 | 1 toutadisparu.s 950 | Code | 00 | | 1 | 00/0632 : 4B | PHK ; X and Y are auto incremented - 1628 | 1 toutadisparu.s 951 | Code | 00 | | 1 | 00/0633 : AB | PLB - 1629 | 1 toutadisparu.s 952 | Code | 00 | | 1 | 00/0634 : FA | PLX - 1630 | 1 toutadisparu.s 953 | Code | 00 | | 2 | 00/0635 : 80 B1 | BRA LZ4_ReadToken - 1631 | 1 toutadisparu.s 954 | Empty | 00 | | 0 | 00/0637 | - 1632 | 1 toutadisparu.s 955 | Comment | 00 | | 0 | 00/0637 | *---------------- - 1633 | 1 toutadisparu.s 956 | Empty | 00 | | 0 | 00/0637 | - 1634 | 1 toutadisparu.s 957 | Code | 00 | | 3 | 00/0637 : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) - 1635 | 1 toutadisparu.s 958 | Code | 00 | 2 | 3 | 00/063A : 8D 4C 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 - 1636 | 1 toutadisparu.s 959 | Code | 00 | | 4 | 00/063D : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte - 1637 | 1 toutadisparu.s 960 | Code | 00 | | 1 | 00/0641 : E8 | INX - 1638 | 1 toutadisparu.s 961 | Code | 00 | | 3 | 00/0642 : 29 FF 00 | AND #$00FF - 1639 | 1 toutadisparu.s 962 | Code | 00 | | 3 | 00/0645 : C9 FF 00 | CMP #$00FF - 1640 | 1 toutadisparu.s 963 | Code | 00 | | 2 | 00/0648 : D0 09 | BNE LZ4_GetLength_3 - 1641 | 1 toutadisparu.s 964 | Code | 00 | | 1 | 00/064A : 18 | CLC - 1642 | 1 toutadisparu.s 965 | Code | 00 | | 3 | 00/064B : 69 0F 00 | LZ4_GetLength_2 ADC #$000F - 1643 | 1 toutadisparu.s 966 | Code | 00 | 2 | 3 | 00/064E : 8D 4C 06 | STA LZ4_GetLength_2+1 - 1644 | 1 toutadisparu.s 967 | Code | 00 | | 2 | 00/0651 : 80 EA | BRA LZ4_GetLength_1 - 1645 | 1 toutadisparu.s 968 | Code | 00 | 2 | 3 | 00/0653 : 6D 4C 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 - 1646 | 1 toutadisparu.s 969 | Code | 00 | | 1 | 00/0656 : 60 | RTS - 1647 | 1 toutadisparu.s 970 | Empty | 00 | | 0 | 00/0657 | - 1648 | 1 toutadisparu.s 971 | Comment | 00 | | 0 | 00/0657 | *---------------- - 1649 | 1 toutadisparu.s 972 | Empty | 00 | | 0 | 00/0657 | - 1650 | 1 toutadisparu.s 973 | Code | 00 | 2 | 3 | 00/0657 : 8C 5D 06 | LZ4_End sty lenDATA ; Y = length of unpacked data - 1651 | 1 toutadisparu.s 974 | Code | 00 | 2 | 3 | 00/065A : 4C 6C C2 | jmp resumeMUSIC - 1652 | 1 toutadisparu.s 975 | Empty | 00 | | 0 | 00/065D | - 1653 | 1 toutadisparu.s 976 | Comment | 00 | | 0 | 00/065D | *--- - 1654 | 1 toutadisparu.s 977 | Empty | 00 | | 0 | 00/065D | - 1655 | 1 toutadisparu.s 978 | Data | 00 | | 4 | 00/065D : 00 00 00 00 | lenDATA ds 4 - 1656 | 1 toutadisparu.s 979 | Empty | 00 | | 0 | 00/0661 | - 1657 | 1 toutadisparu.s 980 | Comment | 00 | | 0 | 00/0661 | *----------------------------------- - 1658 | 1 toutadisparu.s 981 | Comment | 00 | | 0 | 00/0661 | * SAVE THE SHR SCREEN - 1659 | 1 toutadisparu.s 982 | Comment | 00 | | 0 | 00/0661 | *----------------------------------- - 1660 | 1 toutadisparu.s 983 | Empty | 00 | | 0 | 00/0661 | - 1661 | 1 toutadisparu.s 984 | Empty | 00 | | 0 | 00/0661 | saveBACK - 1662 | 1 toutadisparu.s 985 | Macro | 00 | | 0 | 00/0661 | _HideCursor - 1664 | 1 toutadisparu.s 985 | Code | 00 | | 3 | 00/0661 : A2 04 90 | LDX #$9004 ; load tool call # - 1665 | 1 toutadisparu.s 985 | Code | 00 | | 4 | 00/0664 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1666 | 1 toutadisparu.s 986 | Empty | 00 | | 0 | 00/0668 | - 1667 | 1 toutadisparu.s 987 | Code | 00 | | 3 | 00/0668 : A2 FE 7F | ldx #$8000-2 - 1668 | 1 toutadisparu.s 988 | Code | 00 | | 4 | 00/066B : BF 00 20 E1 | ozunid_6 ldal $e12000,x - 1669 | 1 toutadisparu.s 989 | Code | 00 | | 4 | 00/066F : 9F 00 00 00 | saveBACK1 stal $000000,x - 1670 | 1 toutadisparu.s 990 | Code | 00 | | 1 | 00/0673 : CA | dex - 1671 | 1 toutadisparu.s 991 | Code | 00 | | 1 | 00/0674 : CA | dex - 1672 | 1 toutadisparu.s 992 | Code | 00 | | 2 | 00/0675 : 10 F4 | bpl ozunid_6 - 1673 | 1 toutadisparu.s 993 | Empty | 00 | | 0 | 00/0677 | - 1674 | 1 toutadisparu.s 994 | Macro | 00 | | 0 | 00/0677 | exitBACK _ShowCursor - 1676 | 1 toutadisparu.s 994 | Code | 00 | | 3 | 00/0677 : A2 04 91 | LDX #$9104 ; load tool call # - 1677 | 1 toutadisparu.s 994 | Code | 00 | | 4 | 00/067A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1678 | 1 toutadisparu.s 995 | Code | 00 | | 1 | 00/067E : 60 | rts - 1679 | 1 toutadisparu.s 996 | Empty | 00 | | 0 | 00/067F | - 1680 | 1 toutadisparu.s 997 | Comment | 00 | | 0 | 00/067F | *----------------------------------- - 1681 | 1 toutadisparu.s 998 | Comment | 00 | | 0 | 00/067F | * RESTORE THE SHR SCREEN - 1682 | 1 toutadisparu.s 999 | Comment | 00 | | 0 | 00/067F | *----------------------------------- - 1683 | 1 toutadisparu.s 1000 | Empty | 00 | | 0 | 00/067F | - 1684 | 1 toutadisparu.s 1001 | Empty | 00 | | 0 | 00/067F | loadBACK - 1685 | 1 toutadisparu.s 1002 | Macro | 00 | | 0 | 00/067F | _HideCursor - 1687 | 1 toutadisparu.s 1002 | Code | 00 | | 3 | 00/067F : A2 04 90 | LDX #$9004 ; load tool call # - 1688 | 1 toutadisparu.s 1002 | Code | 00 | | 4 | 00/0682 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 1689 | 1 toutadisparu.s 1003 | Empty | 00 | | 0 | 00/0686 | - 1690 | 1 toutadisparu.s 1004 | Code | 00 | | 3 | 00/0686 : A2 FE 7F | ldx #$8000-2 - 1691 | 1 toutadisparu.s 1005 | Code | 00 | | 4 | 00/0689 : BF 00 00 00 | loadBACK1 ldal $000000,x - 1692 | 1 toutadisparu.s 1006 | Code | 00 | | 4 | 00/068D : 9F 00 20 01 | stal $012000,x - 1693 | 1 toutadisparu.s 1007 | Code | 00 | | 4 | 00/0691 : 9F 00 20 E1 | stal $e12000,x - 1694 | 1 toutadisparu.s 1008 | Code | 00 | | 1 | 00/0695 : CA | dex - 1695 | 1 toutadisparu.s 1009 | Code | 00 | | 1 | 00/0696 : CA | dex - 1696 | 1 toutadisparu.s 1010 | Code | 00 | | 2 | 00/0697 : 10 F0 | bpl loadBACK1 - 1697 | 1 toutadisparu.s 1011 | Code | 00 | | 2 | 00/0699 : 30 DC | bmi exitBACK - 1698 | 1 toutadisparu.s 1012 | Empty | 00 | | 0 | 00/069B | - 1699 | 1 toutadisparu.s 1013 | Comment | 00 | | 0 | 00/069B | *--- Genere un nombre aleatoire - 1700 | 1 toutadisparu.s 1014 | Empty | 00 | | 0 | 00/069B | - 1701 | 1 toutadisparu.s 1015 | Empty | 00 | | 0 | 00/069B | Random - 1702 | 1 toutadisparu.s 1016 | Code | 00 | | 4 | 00/069B : AF 2E C0 E0 | ldal $e0c02e - 1703 | 1 toutadisparu.s 1017 | Code | 00 | | 1 | 00/069F : EB | xba - 1704 | 1 toutadisparu.s 1018 | Code | 00 | | 1 | 00/06A0 : 18 | clc - 1705 | 1 toutadisparu.s 1019 | Code | 00 | 2 | 3 | 00/06A1 : 6D AB 06 | adc VBLCounter0 - 1706 | 1 toutadisparu.s 1020 | Code | 00 | 2 | 3 | 00/06A4 : 8D AB 06 | sta VBLCounter0 - 1707 | 1 toutadisparu.s 1021 | Code | 00 | | 3 | 00/06A7 : 29 FF 00 | and #$ff - 1708 | 1 toutadisparu.s 1022 | Code | 00 | | 1 | 00/06AA : 60 | rts - 1709 | 1 toutadisparu.s 1023 | Empty | 00 | | 0 | 00/06AB | - 1710 | 1 toutadisparu.s 1024 | Data | 00 | | 2 | 00/06AB : 00 00 | VBLCounter0 ds 2 - 1711 | 1 toutadisparu.s 1025 | Empty | 00 | | 0 | 00/06AD | - 1712 | 1 toutadisparu.s 1026 | Comment | 00 | | 0 | 00/06AD | *---------------------------- - 1713 | 1 toutadisparu.s 1027 | Comment | 00 | | 0 | 00/06AD | * nowWAIT - 1714 | 1 toutadisparu.s 1028 | Comment | 00 | | 0 | 00/06AD | * Wait A seconds - 1715 | 1 toutadisparu.s 1029 | Comment | 00 | | 0 | 00/06AD | * - 1716 | 1 toutadisparu.s 1030 | Comment | 00 | | 0 | 00/06AD | * Entry: - 1717 | 1 toutadisparu.s 1031 | Comment | 00 | | 0 | 00/06AD | * A: nb of seconds to wait - 1718 | 1 toutadisparu.s 1032 | Comment | 00 | | 0 | 00/06AD | * - 1719 | 1 toutadisparu.s 1033 | Comment | 00 | | 0 | 00/06AD | * Exit: - 1720 | 1 toutadisparu.s 1034 | Comment | 00 | | 0 | 00/06AD | * A/X: scrambled - 1721 | 1 toutadisparu.s 1035 | Comment | 00 | | 0 | 00/06AD | * - 1722 | 1 toutadisparu.s 1036 | Comment | 00 | | 0 | 00/06AD | *---------------------------- - 1723 | 1 toutadisparu.s 1037 | Empty | 00 | | 0 | 00/06AD | - 1724 | 1 toutadisparu.s 1038 | Empty | 00 | | 0 | 00/06AD | nowWAIT - 1725 | 1 toutadisparu.s 1039 | Code | 00 | | 1 | 00/06AD : 3A | dec - 1726 | 1 toutadisparu.s 1040 | Code | 00 | | 1 | 00/06AE : AA | tax - 1727 | 1 toutadisparu.s 1041 | Code | 00 | | 3 | 00/06AF : A9 00 00 | lda #0 - 1728 | 1 toutadisparu.s 1042 | Code | 00 | | 1 | 00/06B2 : 18 | ozunid_7 clc - 1729 | 1 toutadisparu.s 1043 | Code | 00 | | 3 | 00/06B3 : 69 3C 00 | adc #60 - 1730 | 1 toutadisparu.s 1044 | Code | 00 | | 3 | 00/06B6 : E0 00 00 | cpx #0 - 1731 | 1 toutadisparu.s 1045 | Code | 00 | | 2 | 00/06B9 : F0 03 | beq nowWAIT1 - 1732 | 1 toutadisparu.s 1046 | Code | 00 | | 1 | 00/06BB : CA | dex - 1733 | 1 toutadisparu.s 1047 | Code | 00 | | 2 | 00/06BC : 80 F4 | bra ozunid_7 - 1734 | 1 toutadisparu.s 1048 | Empty | 00 | | 0 | 00/06BE | - 1735 | 1 toutadisparu.s 1049 | Code | 00 | | 1 | 00/06BE : 48 | nowWAIT1 pha - 1736 | 1 toutadisparu.s 1050 | Code | 00 | | 4 | 00/06BF : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 - 1737 | 1 toutadisparu.s 1051 | Code | 00 | | 2 | 00/06C3 : 10 FA | bpl ozunid_8 - 1738 | 1 toutadisparu.s 1052 | Code | 00 | | 4 | 00/06C5 : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 - 1739 | 1 toutadisparu.s 1053 | Code | 00 | | 2 | 00/06C9 : 30 FA | bmi ozunid_9 - 1740 | 1 toutadisparu.s 1054 | Empty | 00 | | 0 | 00/06CB | - 1741 | 1 toutadisparu.s 1055 | Code | 00 | | 1 | 00/06CB : 68 | pla - 1742 | 1 toutadisparu.s 1056 | Code | 00 | | 1 | 00/06CC : 3A | dec - 1743 | 1 toutadisparu.s 1057 | Code | 00 | | 2 | 00/06CD : D0 EF | bne nowWAIT1 - 1744 | 1 toutadisparu.s 1058 | Code | 00 | | 1 | 00/06CF : 38 | sec - 1745 | 1 toutadisparu.s 1059 | Code | 00 | | 1 | 00/06D0 : 60 | rts - 1746 | 1 toutadisparu.s 1060 | Empty | 00 | | 0 | 00/06D1 | - 1747 | 1 toutadisparu.s 1061 | Comment | 00 | | 0 | 00/06D1 | *---------------------------------------- - 1748 | 1 toutadisparu.s 1062 | Comment | 00 | | 0 | 00/06D1 | * DATA - 1749 | 1 toutadisparu.s 1063 | Comment | 00 | | 0 | 00/06D1 | *---------------------------------------- - 1750 | 1 toutadisparu.s 1064 | Empty | 00 | | 0 | 00/06D1 | - 1751 | 1 toutadisparu.s 1065 | Comment | 00 | | 0 | 00/06D1 | *----------------------- Memory manager - 1752 | 1 toutadisparu.s 1066 | Empty | 00 | | 0 | 00/06D1 | - 1753 | 1 toutadisparu.s 1067 | Data | 00 | | 2 | 00/06D1 : 00 00 | myID ds 2 - 1754 | 1 toutadisparu.s 1068 | Data | 00 | | 2 | 00/06D3 : 00 00 | myDP ds 2 - 1755 | 1 toutadisparu.s 1069 | Empty | 00 | | 0 | 00/06D5 | - 1756 | 1 toutadisparu.s 1070 | Data | 00 | | 4 | 00/06D5 : 00 00 00 00 | SStopREC ds 4 - 1757 | 1 toutadisparu.s 1071 | Empty | 00 | | 0 | 00/06D9 | - 1758 | 1 toutadisparu.s 1072 | Comment | 00 | | 0 | 00/06D9 | * même 64k - 1759 | 1 toutadisparu.s 1073 | Data | 00 | | 4 | 00/06D9 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded - 1760 | 1 toutadisparu.s 1074 | Data | 00 | | 4 | 00/06DD : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture - 1761 | 1 toutadisparu.s 1075 | Empty | 00 | | 0 | 00/06E1 | - 1762 | 1 toutadisparu.s 1076 | Data | 00 | | 4 | 00/06E1 : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture - 1763 | 1 toutadisparu.s 1077 | Empty | 00 | | 0 | 00/06E5 | - 1764 | 1 toutadisparu.s 1078 | Data | 00 | | 4 | 00/06E5 : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded - 1765 | 1 toutadisparu.s 1079 | Data | 00 | | 4 | 00/06E9 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes - 1766 | 1 toutadisparu.s 1080 | Data | 00 | | 4 | 00/06ED : 00 00 00 00 | ptrTEXTES ds 4 ; les textes - 1767 | 1 toutadisparu.s 1081 | Empty | 00 | | 0 | 00/06F1 | - 1768 | 1 toutadisparu.s 1082 | Data | 00 | | 2 | 00/06F1 : 00 00 | fgSND ds 2 ; set if sound file not loaded - 1769 | 1 toutadisparu.s 1083 | Data | 00 | | 4 | 00/06F3 : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer - 1770 | 1 toutadisparu.s 1084 | Data | 00 | | 2 | 00/06F7 : 00 00 | temp ds 2 - 1771 | 1 toutadisparu.s 1085 | Empty | 00 | | 0 | 00/06F9 | - 1772 | 1 toutadisparu.s 1086 | Data | 00 | | 2 | 00/06F9 : 00 00 | saveLANGUAGE ds 2 - 1773 | 1 toutadisparu.s 1087 | Empty | 00 | | 0 | 00/06FB | - 1774 | 1 toutadisparu.s 1088 | Comment | 00 | | 0 | 00/06FB | *----------------------- Tool locator - 1775 | 1 toutadisparu.s 1089 | Empty | 00 | | 0 | 00/06FB | - 1776 | 1 toutadisparu.s 1090 | Data | 00 | | 23 | 00/06FB : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' + 656 | 1 toutadisparu.s 356 | Data | 00 | | 2 | 00/01C4 : 52 72 | asc 'Rr' + 657 | 1 toutadisparu.s 357 | Data | 00 | | 2 | 00/01C6 : 5A 7A | asc 'Zz' + 658 | 1 toutadisparu.s 358 | Data | 00 | | 1 | 00/01C8 : 3F | asc '?' + 659 | 1 toutadisparu.s 359 | Data | 00 | | 1 | 00/01C9 : FF | hex ff + 660 | 1 toutadisparu.s 360 | Empty | 00 | | 0 | 00/01CA | + 661 | 1 toutadisparu.s 361 | Empty | 00 | | 0 | 00/01CA | tblKEYADDRESS + 662 | 1 toutadisparu.s 362 | Data | 00 | 2 | 12 | 00/01CA : E9 03 E9 03 | da doQUIT,doQUIT,doLOAD,doLOAD,doSAVE,doSAVE + | | | | | | 93 02 93 02 | + | | | | | | D0 02 D0 02 | + 663 | 1 toutadisparu.s 363 | Data | 00 | 2 | 4 | 00/01D6 : BF 03 BF 03 | da doRESTART,doRESTART + 664 | 1 toutadisparu.s 364 | Data | 00 | 2 | 4 | 00/01DA : 92 C1 92 C1 | da doMUSIK,doMUSIK + 665 | 1 toutadisparu.s 365 | Data | 00 | 2 | 2 | 00/01DE : 5C 20 | da help + 666 | 1 toutadisparu.s 366 | Empty | 00 | | 0 | 00/01E0 | + 667 | 1 toutadisparu.s 367 | Comment | 00 | | 0 | 00/01E0 | *----------------------------------- Gestion des contrôles (ça veut dire boutons ou lineedit) + 668 | 1 toutadisparu.s 368 | Comment | 00 | | 0 | 00/01E0 | * + 669 | 1 toutadisparu.s 369 | Comment | 00 | | 0 | 00/01E0 | *doCONTROL + 670 | 1 toutadisparu.s 370 | Comment | 00 | | 0 | 00/01E0 | * lda taskREC+38 + 671 | 1 toutadisparu.s 371 | Comment | 00 | | 0 | 00/01E0 | * rts + 672 | 1 toutadisparu.s 372 | Empty | 00 | | 0 | 00/01E0 | + 673 | 1 toutadisparu.s 373 | Comment | 00 | | 0 | 00/01E0 | *----------------------------------- Gestion du mouseUp + 674 | 1 toutadisparu.s 374 | Comment | 00 | | 0 | 00/01E0 | * on compare les coordonnées avec celles du incontent + 675 | 1 toutadisparu.s 375 | Comment | 00 | | 0 | 00/01E0 | * si dans le même rectangle, on traite + 676 | 1 toutadisparu.s 376 | Empty | 00 | | 0 | 00/01E0 | + 677 | 1 toutadisparu.s 377 | Empty | 00 | | 0 | 00/01E0 | doMOUSEDOWN + 678 | 1 toutadisparu.s 378 | Empty | 00 | | 0 | 00/01E0 | doMOUSEUP + 679 | 1 toutadisparu.s 379 | Code | 00 | 2 | 3 | 00/01E0 : AD E0 27 | lda scene_actuelle ; a-t-on des mots cliquables ? + 680 | 1 toutadisparu.s 380 | Code | 00 | 2 | 3 | 00/01E3 : 20 8F 1F | jsr suite_forcee + 681 | 1 toutadisparu.s 381 | Empty | 00 | | 0 | 00/01E6 | + 682 | 1 toutadisparu.s 382 | Code | 00 | 2 | 3 | 00/01E6 : AD EA 27 | lda fgSUITEFORCEE + 683 | 1 toutadisparu.s 383 | Code | 00 | | 3 | 00/01E9 : C9 00 00 | cmp #{0} + 684 | 1 toutadisparu.s 384 | Code | 00 | | 2 | 00/01EC : F0 01 | beq mup1 + 685 | 1 toutadisparu.s 385 | Code | 00 | | 1 | 00/01EE : 60 | rts ; non, on sort + 686 | 1 toutadisparu.s 386 | Empty | 00 | | 0 | 00/01EF | + 687 | 1 toutadisparu.s 387 | Code | 00 | 2 | 3 | 00/01EF : 20 74 14 | mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ + 688 | 1 toutadisparu.s 388 | Code | 00 | | 2 | 00/01F2 : 90 01 | bcc mup2 ; oui + 689 | 1 toutadisparu.s 389 | Code | 00 | | 1 | 00/01F4 : 60 | rts + 690 | 1 toutadisparu.s 390 | Empty | 00 | | 0 | 00/01F5 | + 691 | 1 toutadisparu.s 391 | Code | 00 | 2 | 3 | 00/01F5 : AD D6 27 | mup2 lda mot_clique ; a-t-on cliqué de nouveau sur le même mot ? + 692 | 1 toutadisparu.s 392 | Code | 00 | 2 | 3 | 00/01F8 : CD D8 27 | cmp mot_ancien + 693 | 1 toutadisparu.s 393 | Code | 00 | | 2 | 00/01FB : F0 04 | beq mup3 + 694 | 1 toutadisparu.s 394 | Code | 00 | 2 | 3 | 00/01FD : 20 A4 14 | jsr affiche_commentaire + 695 | 1 toutadisparu.s 395 | Code | 00 | | 1 | 00/0200 : 60 | rts + 696 | 1 toutadisparu.s 396 | Code | 00 | 2 | 3 | 00/0201 : AD E0 27 | mup3 lda scene_actuelle + 697 | 1 toutadisparu.s 397 | Code | 00 | 2 | 3 | 00/0204 : 20 EB 1F | jsr aiguille ; on aiguille le joueur si c'est le second clic + 698 | 1 toutadisparu.s 398 | Code | 00 | | 1 | 00/0207 : 60 | rts + 699 | 1 toutadisparu.s 399 | Empty | 00 | | 0 | 00/0208 | + 700 | 1 toutadisparu.s 400 | Comment | 00 | | 0 | 00/0208 | *----------------------------------- + 701 | 1 toutadisparu.s 401 | Comment | 00 | | 0 | 00/0208 | * AUTRES ROUTINES + 702 | 1 toutadisparu.s 402 | Comment | 00 | | 0 | 00/0208 | *----------------------------------- + 703 | 1 toutadisparu.s 403 | Empty | 00 | | 0 | 00/0208 | + 704 | 1 toutadisparu.s 404 | Code | 00 | | 3 | 00/0208 : A9 00 00 | switch_320 lda #0 ; Switch to 320 mode + 705 | 1 toutadisparu.s 405 | Code | 00 | | 3 | 00/020B : A0 40 01 | ldy #{320} + 706 | 1 toutadisparu.s 406 | Code | 00 | | 2 | 00/020E : 80 06 | bra switch_res + 707 | 1 toutadisparu.s 407 | Empty | 00 | | 0 | 00/0210 | + 708 | 1 toutadisparu.s 408 | Code | 00 | | 3 | 00/0210 : A9 80 00 | switch_640 lda #$80 ; Switch to 640 mode + 709 | 1 toutadisparu.s 409 | Code | 00 | | 3 | 00/0213 : A0 80 02 | ldy #{640} + 710 | 1 toutadisparu.s 410 | Empty | 00 | | 0 | 00/0216 | + 711 | 1 toutadisparu.s 411 | Comment | 00 | | 0 | 00/0216 | *----------- + 712 | 1 toutadisparu.s 412 | Empty | 00 | | 0 | 00/0216 | + 713 | 1 toutadisparu.s 413 | Code | 00 | 2 | 3 | 00/0216 : 8C 8B 02 | switch_res sty mainWIDTH + 714 | 1 toutadisparu.s 414 | Code | 00 | | 1 | 00/0219 : 48 | pha + 715 | 1 toutadisparu.s 415 | Code | 00 | | 1 | 00/021A : 48 | pha + 716 | 1 toutadisparu.s 416 | Macro | 00 | | 0 | 00/021B | _SetMasterSCB + 718 | 1 toutadisparu.s 416 | Code | 00 | | 3 | 00/021B : A2 04 16 | LDX #$1604 ; load tool call # + 719 | 1 toutadisparu.s 416 | Code | 00 | | 4 | 00/021E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 720 | 1 toutadisparu.s 417 | Macro | 00 | | 0 | 00/0222 | _SetAllSCBs + 722 | 1 toutadisparu.s 417 | Code | 00 | | 3 | 00/0222 : A2 04 14 | LDX #$1404 ; load tool call # + 723 | 1 toutadisparu.s 417 | Code | 00 | | 4 | 00/0225 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 724 | 1 toutadisparu.s 418 | Macro | 00 | | 0 | 00/0229 | PushLong #$e19e00 + 728 | 1 toutadisparu.s 418 | Code | 00 | | 3 | 00/0229 : F4 E1 00 | PEA #^#$e19e00 + 735 | 1 toutadisparu.s 418 | Code | 00 | | 3 | 00/022C : F4 00 9E | PEA #$e19e00 + 738 | 1 toutadisparu.s 419 | Macro | 00 | | 0 | 00/022F | _InitColorTable + 740 | 1 toutadisparu.s 419 | Code | 00 | | 3 | 00/022F : A2 04 0D | LDX #$D04 ; load tool call # + 741 | 1 toutadisparu.s 419 | Code | 00 | | 4 | 00/0232 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 742 | 1 toutadisparu.s 420 | Macro | 00 | | 0 | 00/0236 | _InitCursor + 744 | 1 toutadisparu.s 420 | Code | 00 | | 3 | 00/0236 : A2 04 CA | LDX #$CA04 ; load tool call # + 745 | 1 toutadisparu.s 420 | Code | 00 | | 4 | 00/0239 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 746 | 1 toutadisparu.s 421 | Macro | 00 | | 0 | 00/023D | PushLong mainPORT + 754 | 1 toutadisparu.s 421 | Code | 00 | 2 | 3 | 00/023D : AD 91 02 | LDA mainPORT+2 + 755 | 1 toutadisparu.s 421 | Code | 00 | | 1 | 00/0240 : 48 | PHA + 763 | 1 toutadisparu.s 421 | Code | 00 | 2 | 3 | 00/0241 : AD 8F 02 | LDA mainPORT + 764 | 1 toutadisparu.s 421 | Code | 00 | | 1 | 00/0244 : 48 | PHA + 766 | 1 toutadisparu.s 422 | Macro | 00 | | 0 | 00/0245 | _InitPort + 768 | 1 toutadisparu.s 422 | Code | 00 | | 3 | 00/0245 : A2 04 19 | LDX #$1904 ; load tool call # + 769 | 1 toutadisparu.s 422 | Code | 00 | | 4 | 00/0248 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 770 | 1 toutadisparu.s 423 | Macro | 00 | | 0 | 00/024C | _HideCursor + 772 | 1 toutadisparu.s 423 | Code | 00 | | 3 | 00/024C : A2 04 90 | LDX #$9004 ; load tool call # + 773 | 1 toutadisparu.s 423 | Code | 00 | | 4 | 00/024F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 774 | 1 toutadisparu.s 424 | Empty | 00 | | 0 | 00/0253 | + 775 | 1 toutadisparu.s 425 | Macro | 00 | | 0 | 00/0253 | PushWord #0 + 777 | 1 toutadisparu.s 425 | Code | 00 | | 3 | 00/0253 : F4 00 00 | PEA #0 + 780 | 1 toutadisparu.s 426 | Macro | 00 | | 0 | 00/0256 | PushWord mainWIDTH + 785 | 1 toutadisparu.s 426 | Code | 00 | 2 | 3 | 00/0256 : AD 8B 02 | LDA mainWIDTH + 786 | 1 toutadisparu.s 426 | Code | 00 | | 1 | 00/0259 : 48 | PHA + 788 | 1 toutadisparu.s 427 | Macro | 00 | | 0 | 00/025A | PushWord #0 + 790 | 1 toutadisparu.s 427 | Code | 00 | | 3 | 00/025A : F4 00 00 | PEA #0 + 793 | 1 toutadisparu.s 428 | Macro | 00 | | 0 | 00/025D | PushWord #200 + 795 | 1 toutadisparu.s 428 | Code | 00 | | 3 | 00/025D : F4 C8 00 | PEA #200 + 798 | 1 toutadisparu.s 429 | Macro | 00 | | 0 | 00/0260 | _ClampMouse + 800 | 1 toutadisparu.s 429 | Code | 00 | | 3 | 00/0260 : A2 03 1C | LDX #$1C03 ; load tool call # + 801 | 1 toutadisparu.s 429 | Code | 00 | | 4 | 00/0263 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 802 | 1 toutadisparu.s 430 | Macro | 00 | | 0 | 00/0267 | _HomeMouse + 804 | 1 toutadisparu.s 430 | Code | 00 | | 3 | 00/0267 : A2 03 1A | LDX #$1A03 ; load tool call # + 805 | 1 toutadisparu.s 430 | Code | 00 | | 4 | 00/026A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 806 | 1 toutadisparu.s 431 | Macro | 00 | | 0 | 00/026E | _ShowCursor + 808 | 1 toutadisparu.s 431 | Code | 00 | | 3 | 00/026E : A2 04 91 | LDX #$9104 ; load tool call # + 809 | 1 toutadisparu.s 431 | Code | 00 | | 4 | 00/0271 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 810 | 1 toutadisparu.s 432 | Macro | 00 | | 0 | 00/0275 | _WindNewRes + 812 | 1 toutadisparu.s 432 | Code | 00 | | 3 | 00/0275 : A2 0E 25 | LDX #$250E ; load tool call # + 813 | 1 toutadisparu.s 432 | Code | 00 | | 4 | 00/0278 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 814 | 1 toutadisparu.s 433 | Macro | 00 | | 0 | 00/027C | _MenuNewRes + 816 | 1 toutadisparu.s 433 | Code | 00 | | 3 | 00/027C : A2 0F 29 | LDX #$290F ; load tool call # + 817 | 1 toutadisparu.s 433 | Code | 00 | | 4 | 00/027F : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 818 | 1 toutadisparu.s 434 | Macro | 00 | | 0 | 00/0283 | _CtlNewRes + 820 | 1 toutadisparu.s 434 | Code | 00 | | 3 | 00/0283 : A2 10 12 | LDX #$1210 ; load tool call # + 821 | 1 toutadisparu.s 434 | Code | 00 | | 4 | 00/0286 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 822 | 1 toutadisparu.s 435 | Code | 00 | | 1 | 00/028A : 60 | rts + 823 | 1 toutadisparu.s 436 | Empty | 00 | | 0 | 00/028B | + 824 | 1 toutadisparu.s 437 | Comment | 00 | | 0 | 00/028B | *----------- + 825 | 1 toutadisparu.s 438 | Empty | 00 | | 0 | 00/028B | + 826 | 1 toutadisparu.s 439 | Data | 00 | | 2 | 00/028B : 00 00 | mainWIDTH ds 2 + 827 | 1 toutadisparu.s 440 | Data | 00 | | 2 | 00/028D : 00 00 | oldWIDTH ds 2 + 828 | 1 toutadisparu.s 441 | Data | 00 | | 4 | 00/028F : 00 00 00 00 | mainPORT ds 4 + 829 | 1 toutadisparu.s 442 | Empty | 00 | | 0 | 00/0293 | + 830 | 1 toutadisparu.s 443 | Comment | 00 | | 0 | 00/0293 | *----------------------------------- Open + 831 | 1 toutadisparu.s 444 | Empty | 00 | | 0 | 00/0293 | + 832 | 1 toutadisparu.s 445 | Code | 00 | 2 | 3 | 00/0293 : 20 C2 C1 | doLOAD jsr suspendMUSIC ; NTP off + 833 | 1 toutadisparu.s 446 | Code | 00 | 2 | 3 | 00/0296 : 20 68 06 | jsr saveBACK + 834 | 1 toutadisparu.s 447 | Empty | 00 | | 0 | 00/0299 | + 835 | 1 toutadisparu.s 448 | Macro | 00 | | 0 | 00/0299 | PushWord #30 + 837 | 1 toutadisparu.s 448 | Code | 00 | | 3 | 00/0299 : F4 1E 00 | PEA #30 + 840 | 1 toutadisparu.s 449 | Macro | 00 | | 0 | 00/029C | PushWord #43 + 842 | 1 toutadisparu.s 449 | Code | 00 | | 3 | 00/029C : F4 2B 00 | PEA #43 + 845 | 1 toutadisparu.s 450 | Macro | 00 | | 0 | 00/029F | PushLong #strLOADFILE + 849 | 1 toutadisparu.s 450 | Code | 00 | 1 >>16 | 3 | 00/029F : F4 00 00 | PEA #^#strLOADFILE + 856 | 1 toutadisparu.s 450 | Code | 00 | 2 | 3 | 00/02A2 : F4 1D 08 | PEA #strLOADFILE + 859 | 1 toutadisparu.s 451 | Macro | 00 | | 0 | 00/02A5 | PushLong #0 + 863 | 1 toutadisparu.s 451 | Code | 00 | | 3 | 00/02A5 : F4 00 00 | PEA #^#0 + 870 | 1 toutadisparu.s 451 | Code | 00 | | 3 | 00/02A8 : F4 00 00 | PEA #0 + 873 | 1 toutadisparu.s 452 | Macro | 00 | | 0 | 00/02AB | PushLong #typeLIST + 877 | 1 toutadisparu.s 452 | Code | 00 | 1 >>16 | 3 | 00/02AB : F4 00 00 | PEA #^#typeLIST + 884 | 1 toutadisparu.s 452 | Code | 00 | 2 | 3 | 00/02AE : F4 44 08 | PEA #typeLIST + 887 | 1 toutadisparu.s 453 | Macro | 00 | | 0 | 00/02B1 | PushLong #replyPTR + 891 | 1 toutadisparu.s 453 | Code | 00 | 1 >>16 | 3 | 00/02B1 : F4 00 00 | PEA #^#replyPTR + 898 | 1 toutadisparu.s 453 | Code | 00 | 2 | 3 | 00/02B4 : F4 46 08 | PEA #replyPTR + 901 | 1 toutadisparu.s 454 | Macro | 00 | | 0 | 00/02B7 | _SFGetFile + 903 | 1 toutadisparu.s 454 | Code | 00 | | 3 | 00/02B7 : A2 17 09 | LDX #$917 ; load tool call # + 904 | 1 toutadisparu.s 454 | Code | 00 | | 4 | 00/02BA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 905 | 1 toutadisparu.s 455 | Empty | 00 | | 0 | 00/02BE | + 906 | 1 toutadisparu.s 456 | Code | 00 | 2 | 3 | 00/02BE : 20 86 06 | jsr loadBACK + 907 | 1 toutadisparu.s 457 | Code | 00 | 2 | 3 | 00/02C1 : 20 D2 C1 | jsr resumeMUSIC ; NTP on + 908 | 1 toutadisparu.s 458 | Empty | 00 | | 0 | 00/02C4 | + 909 | 1 toutadisparu.s 459 | Code | 00 | 2 | 3 | 00/02C4 : AD 46 08 | lda replyPTR + 910 | 1 toutadisparu.s 460 | Code | 00 | | 2 | 00/02C7 : D0 01 | bne doLOAD1 + 911 | 1 toutadisparu.s 461 | Code | 00 | | 1 | 00/02C9 : 60 | rts + 912 | 1 toutadisparu.s 462 | Empty | 00 | | 0 | 00/02CA | + 913 | 1 toutadisparu.s 463 | Empty | 00 | | 0 | 00/02CA | doLOAD1 + 914 | 1 toutadisparu.s 464 | Code | 00 | 2 | 3 | 00/02CA : 20 0A 03 | jsr copyPATH + 915 | 1 toutadisparu.s 465 | Code | 00 | 2 | 3 | 00/02CD : 4C 23 03 | jmp loadALL + 916 | 1 toutadisparu.s 466 | Empty | 00 | | 0 | 00/02D0 | + 917 | 1 toutadisparu.s 467 | Comment | 00 | | 0 | 00/02D0 | *----------------------------------- Save + 918 | 1 toutadisparu.s 468 | Empty | 00 | | 0 | 00/02D0 | + 919 | 1 toutadisparu.s 469 | Code | 00 | 2 | 3 | 00/02D0 : 20 C2 C1 | doSAVE jsr suspendMUSIC ; NTP off + 920 | 1 toutadisparu.s 470 | Code | 00 | 2 | 3 | 00/02D3 : 20 68 06 | jsr saveBACK + 921 | 1 toutadisparu.s 471 | Empty | 00 | | 0 | 00/02D6 | + 922 | 1 toutadisparu.s 472 | Macro | 00 | | 0 | 00/02D6 | PushWord #25 + 924 | 1 toutadisparu.s 472 | Code | 00 | | 3 | 00/02D6 : F4 19 00 | PEA #25 + 927 | 1 toutadisparu.s 473 | Macro | 00 | | 0 | 00/02D9 | PushWord #36 + 929 | 1 toutadisparu.s 473 | Code | 00 | | 3 | 00/02D9 : F4 24 00 | PEA #36 + 932 | 1 toutadisparu.s 474 | Macro | 00 | | 0 | 00/02DC | PushLong #strSAVEFILE + 936 | 1 toutadisparu.s 474 | Code | 00 | 1 >>16 | 3 | 00/02DC : F4 00 00 | PEA #^#strSAVEFILE + 943 | 1 toutadisparu.s 474 | Code | 00 | 2 | 3 | 00/02DF : F4 30 08 | PEA #strSAVEFILE + 946 | 1 toutadisparu.s 475 | Macro | 00 | | 0 | 00/02E2 | PushLong #namePATH + 950 | 1 toutadisparu.s 475 | Code | 00 | 1 >>16 | 3 | 00/02E2 : F4 00 00 | PEA #^#namePATH + 957 | 1 toutadisparu.s 475 | Code | 00 | 2 | 3 | 00/02E5 : F4 4C 08 | PEA #namePATH + 960 | 1 toutadisparu.s 476 | Macro | 00 | | 0 | 00/02E8 | PushWord #15 + 962 | 1 toutadisparu.s 476 | Code | 00 | | 3 | 00/02E8 : F4 0F 00 | PEA #15 + 965 | 1 toutadisparu.s 477 | Macro | 00 | | 0 | 00/02EB | PushLong #replyPTR + 969 | 1 toutadisparu.s 477 | Code | 00 | 1 >>16 | 3 | 00/02EB : F4 00 00 | PEA #^#replyPTR + 976 | 1 toutadisparu.s 477 | Code | 00 | 2 | 3 | 00/02EE : F4 46 08 | PEA #replyPTR + 979 | 1 toutadisparu.s 478 | Macro | 00 | | 0 | 00/02F1 | _SFPutFile + 981 | 1 toutadisparu.s 478 | Code | 00 | | 3 | 00/02F1 : A2 17 0A | LDX #$A17 ; load tool call # + 982 | 1 toutadisparu.s 478 | Code | 00 | | 4 | 00/02F4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 983 | 1 toutadisparu.s 479 | Empty | 00 | | 0 | 00/02F8 | + 984 | 1 toutadisparu.s 480 | Code | 00 | 2 | 3 | 00/02F8 : 20 86 06 | jsr loadBACK + 985 | 1 toutadisparu.s 481 | Code | 00 | 2 | 3 | 00/02FB : 20 D2 C1 | jsr resumeMUSIC ; NTP on + 986 | 1 toutadisparu.s 482 | Empty | 00 | | 0 | 00/02FE | + 987 | 1 toutadisparu.s 483 | Code | 00 | 2 | 3 | 00/02FE : AD 46 08 | lda replyPTR + 988 | 1 toutadisparu.s 484 | Code | 00 | | 2 | 00/0301 : D0 01 | bne doSAVE1 + 989 | 1 toutadisparu.s 485 | Code | 00 | | 1 | 00/0303 : 60 | rts + 990 | 1 toutadisparu.s 486 | Empty | 00 | | 0 | 00/0304 | + 991 | 1 toutadisparu.s 487 | Empty | 00 | | 0 | 00/0304 | doSAVE1 + 992 | 1 toutadisparu.s 488 | Code | 00 | 2 | 3 | 00/0304 : 20 0A 03 | jsr copyPATH + 993 | 1 toutadisparu.s 489 | Code | 00 | 2 | 3 | 00/0307 : 4C 66 03 | jmp saveALL + 994 | 1 toutadisparu.s 490 | Empty | 00 | | 0 | 00/030A | + 995 | 1 toutadisparu.s 491 | Comment | 00 | | 0 | 00/030A | *--- Recopie le filename du fichier de sauvegarde + 996 | 1 toutadisparu.s 492 | Empty | 00 | | 0 | 00/030A | + 997 | 1 toutadisparu.s 493 | Empty | 00 | | 0 | 00/030A | copyPATH + 998 | 1 toutadisparu.s 494 | Code | 10 | | 2 | 00/030A : E2 20 | sep #$20 + 999 | 1 toutadisparu.s 495 | Code | 10 | | 3 | 00/030C : A2 0F 00 | ldx #16-1 + 1000 | 1 toutadisparu.s 496 | Code | 10 | 2 | 3 | 00/030F : BD 4D 08 | ozunid_2 lda namePATH1,x + 1001 | 1 toutadisparu.s 497 | Code | 10 | 2 | 3 | 00/0312 : 9D 9F 0A | sta pGAME+4,x + 1002 | 1 toutadisparu.s 498 | Code | 10 | | 1 | 00/0315 : CA | dex + 1003 | 1 toutadisparu.s 499 | Code | 10 | | 2 | 00/0316 : 10 F7 | bpl ozunid_2 + 1004 | 1 toutadisparu.s 500 | Empty | 10 | | 0 | 00/0318 | + 1005 | 1 toutadisparu.s 501 | Code | 10 | 2 | 3 | 00/0318 : AD 4C 08 | lda namePATH + 1006 | 1 toutadisparu.s 502 | Code | 10 | | 1 | 00/031B : 1A | inc + 1007 | 1 toutadisparu.s 503 | Code | 10 | | 1 | 00/031C : 1A | inc + 1008 | 1 toutadisparu.s 504 | Code | 10 | 2 | 3 | 00/031D : 8D 9B 0A | sta pGAME + 1009 | 1 toutadisparu.s 505 | Code | 00 | | 2 | 00/0320 : C2 20 | rep #$20 + 1010 | 1 toutadisparu.s 506 | Code | 00 | | 1 | 00/0322 : 60 | rts + 1011 | 1 toutadisparu.s 507 | Empty | 00 | | 0 | 00/0323 | + 1012 | 1 toutadisparu.s 508 | Comment | 00 | | 0 | 00/0323 | *--- Charge le fichier de sauvegarde en mémoire + 1013 | 1 toutadisparu.s 509 | Empty | 00 | | 0 | 00/0323 | + 1014 | 1 toutadisparu.s 510 | Empty | 00 | | 0 | 00/0323 | loadALL + 1015 | 1 toutadisparu.s 511 | Code | 00 | | 4 | 00/0323 : 22 A8 00 E1 | jsl {$e100a8} + 1016 | 1 toutadisparu.s 512 | Data | 00 | | 2 | 00/0327 : 10 20 | dw $2010 + 1017 | 1 toutadisparu.s 513 | Data | 00 | 3 | 4 | 00/0329 : 55 09 00 00 | adrl proOPENGAME + 1018 | 1 toutadisparu.s 514 | Code | 00 | | 2 | 00/032D : B0 16 | bcs loadKO99 + 1019 | 1 toutadisparu.s 515 | Empty | 00 | | 0 | 00/032F | + 1020 | 1 toutadisparu.s 516 | Code | 00 | 2 | 3 | 00/032F : AD 57 09 | lda proOPENGAME+2 + 1021 | 1 toutadisparu.s 517 | Code | 00 | 2 | 3 | 00/0332 : 8D 5F 09 | sta proREADGAME+2 + 1022 | 1 toutadisparu.s 518 | Code | 00 | 2 | 3 | 00/0335 : 8D C7 09 | sta proCLOSE+2 + 1023 | 1 toutadisparu.s 519 | Empty | 00 | | 0 | 00/0338 | + 1024 | 1 toutadisparu.s 520 | Code | 00 | 2 | 3 | 00/0338 : 20 46 03 | jsr loadPART + 1025 | 1 toutadisparu.s 521 | Empty | 00 | | 0 | 00/033B | + 1026 | 1 toutadisparu.s 522 | Code | 00 | | 4 | 00/033B : 22 A8 00 E1 | jsl {$e100a8} + 1027 | 1 toutadisparu.s 523 | Data | 00 | | 2 | 00/033F : 14 20 | dw $2014 + 1028 | 1 toutadisparu.s 524 | Data | 00 | 3 | 4 | 00/0341 : C5 09 00 00 | adrl proCLOSE + 1029 | 1 toutadisparu.s 525 | Empty | 00 | | 0 | 00/0345 | + 1030 | 1 toutadisparu.s 526 | Empty | 00 | | 0 | 00/0345 | loadKO99 + 1031 | 1 toutadisparu.s 527 | Code | 00 | | 1 | 00/0345 : 60 | rts + 1032 | 1 toutadisparu.s 528 | Empty | 00 | | 0 | 00/0346 | + 1033 | 1 toutadisparu.s 529 | Comment | 00 | | 0 | 00/0346 | *--- + 1034 | 1 toutadisparu.s 530 | Empty | 00 | | 0 | 00/0346 | + 1035 | 1 toutadisparu.s 531 | Empty | 00 | | 0 | 00/0346 | loadPART + 1036 | 1 toutadisparu.s 532 | Code | 00 | | 3 | 00/0346 : A2 0A 00 | ldx #{10} + 1037 | 1 toutadisparu.s 533 | Code | 00 | 2 | 3 | 00/0349 : A0 BC 27 | ldy #C1 + 1038 | 1 toutadisparu.s 534 | Code | 00 | 2 | 3 | 00/034C : 20 55 03 | jsr loadIT + 1039 | 1 toutadisparu.s 535 | Empty | 00 | | 0 | 00/034F | + 1040 | 1 toutadisparu.s 536 | Code | 00 | | 3 | 00/034F : A2 02 00 | ldx #2 + 1041 | 1 toutadisparu.s 537 | Code | 00 | 2 | 3 | 00/0352 : A0 BD 27 | ldy #P + 1042 | 1 toutadisparu.s 538 | Empty | 00 | | 0 | 00/0355 | + 1043 | 1 toutadisparu.s 539 | Empty | 00 | | 0 | 00/0355 | loadIT + 1044 | 1 toutadisparu.s 540 | Code | 00 | 2 | 3 | 00/0355 : 8E 65 09 | stx proREADGAME+8 + 1045 | 1 toutadisparu.s 541 | Code | 00 | 2 | 3 | 00/0358 : 8C 61 09 | sty proREADGAME+4 + 1046 | 1 toutadisparu.s 542 | Code | 00 | | 4 | 00/035B : 22 A8 00 E1 | jsl {$e100a8} + 1047 | 1 toutadisparu.s 543 | Data | 00 | | 2 | 00/035F : 12 20 | dw $2012 + 1048 | 1 toutadisparu.s 544 | Data | 00 | 3 | 4 | 00/0361 : 5D 09 00 00 | adrl proREADGAME + 1049 | 1 toutadisparu.s 545 | Code | 00 | | 1 | 00/0365 : 60 | rts + 1050 | 1 toutadisparu.s 546 | Empty | 00 | | 0 | 00/0366 | + 1051 | 1 toutadisparu.s 547 | Comment | 00 | | 0 | 00/0366 | *--- Enregistre le fichier de sauvegarde + 1052 | 1 toutadisparu.s 548 | Empty | 00 | | 0 | 00/0366 | + 1053 | 1 toutadisparu.s 549 | Empty | 00 | | 0 | 00/0366 | saveALL + 1054 | 1 toutadisparu.s 550 | Code | 00 | | 4 | 00/0366 : 22 A8 00 E1 | jsl {$e100a8} + 1055 | 1 toutadisparu.s 551 | Data | 00 | | 2 | 00/036A : 02 20 | dw $2002 + 1056 | 1 toutadisparu.s 552 | Data | 00 | 3 | 4 | 00/036C : 4F 09 00 00 | adrl proDESTROYGAME + 1057 | 1 toutadisparu.s 553 | Empty | 00 | | 0 | 00/0370 | + 1058 | 1 toutadisparu.s 554 | Code | 00 | | 4 | 00/0370 : 22 A8 00 E1 | jsl {$e100a8} + 1059 | 1 toutadisparu.s 555 | Data | 00 | | 2 | 00/0374 : 01 20 | dw $2001 + 1060 | 1 toutadisparu.s 556 | Data | 00 | 3 | 4 | 00/0376 : 37 09 00 00 | adrl proCREATEGAME + 1061 | 1 toutadisparu.s 557 | Code | 00 | | 2 | 00/037A : B0 22 | bcs saveKO99 + 1062 | 1 toutadisparu.s 558 | Empty | 00 | | 0 | 00/037C | + 1063 | 1 toutadisparu.s 559 | Code | 00 | | 4 | 00/037C : 22 A8 00 E1 | jsl {$e100a8} + 1064 | 1 toutadisparu.s 560 | Data | 00 | | 2 | 00/0380 : 10 20 | dw $2010 + 1065 | 1 toutadisparu.s 561 | Data | 00 | 3 | 4 | 00/0382 : 55 09 00 00 | adrl proOPENGAME + 1066 | 1 toutadisparu.s 562 | Code | 00 | | 2 | 00/0386 : B0 16 | bcs saveKO99 + 1067 | 1 toutadisparu.s 563 | Empty | 00 | | 0 | 00/0388 | + 1068 | 1 toutadisparu.s 564 | Code | 00 | 2 | 3 | 00/0388 : AD 57 09 | lda proOPENGAME+2 + 1069 | 1 toutadisparu.s 565 | Code | 00 | 2 | 3 | 00/038B : 8D 6F 09 | sta proWRITEGAME+2 + 1070 | 1 toutadisparu.s 566 | Code | 00 | 2 | 3 | 00/038E : 8D C7 09 | sta proCLOSE+2 + 1071 | 1 toutadisparu.s 567 | Empty | 00 | | 0 | 00/0391 | + 1072 | 1 toutadisparu.s 568 | Code | 00 | 2 | 3 | 00/0391 : 20 9F 03 | jsr savePART + 1073 | 1 toutadisparu.s 569 | Empty | 00 | | 0 | 00/0394 | + 1074 | 1 toutadisparu.s 570 | Code | 00 | | 4 | 00/0394 : 22 A8 00 E1 | jsl {$e100a8} + 1075 | 1 toutadisparu.s 571 | Data | 00 | | 2 | 00/0398 : 14 20 | dw $2014 + 1076 | 1 toutadisparu.s 572 | Data | 00 | 3 | 4 | 00/039A : C5 09 00 00 | adrl proCLOSE + 1077 | 1 toutadisparu.s 573 | Empty | 00 | | 0 | 00/039E | + 1078 | 1 toutadisparu.s 574 | Empty | 00 | | 0 | 00/039E | saveKO99 + 1079 | 1 toutadisparu.s 575 | Code | 00 | | 1 | 00/039E : 60 | rts + 1080 | 1 toutadisparu.s 576 | Empty | 00 | | 0 | 00/039F | + 1081 | 1 toutadisparu.s 577 | Comment | 00 | | 0 | 00/039F | *--- + 1082 | 1 toutadisparu.s 578 | Empty | 00 | | 0 | 00/039F | + 1083 | 1 toutadisparu.s 579 | Empty | 00 | | 0 | 00/039F | savePART + 1084 | 1 toutadisparu.s 580 | Code | 00 | | 3 | 00/039F : A2 0A 00 | ldx #{10} + 1085 | 1 toutadisparu.s 581 | Code | 00 | 2 | 3 | 00/03A2 : A0 BC 27 | ldy #C1 + 1086 | 1 toutadisparu.s 582 | Code | 00 | 2 | 3 | 00/03A5 : 20 AE 03 | jsr saveIT + 1087 | 1 toutadisparu.s 583 | Empty | 00 | | 0 | 00/03A8 | + 1088 | 1 toutadisparu.s 584 | Code | 00 | | 3 | 00/03A8 : A2 02 00 | ldx #2 + 1089 | 1 toutadisparu.s 585 | Code | 00 | 2 | 3 | 00/03AB : A0 BD 27 | ldy #P + 1090 | 1 toutadisparu.s 586 | Empty | 00 | | 0 | 00/03AE | + 1091 | 1 toutadisparu.s 587 | Empty | 00 | | 0 | 00/03AE | saveIT + 1092 | 1 toutadisparu.s 588 | Code | 00 | 2 | 3 | 00/03AE : 8E 75 09 | stx proWRITEGAME+8 + 1093 | 1 toutadisparu.s 589 | Code | 00 | 2 | 3 | 00/03B1 : 8C 71 09 | sty proWRITEGAME+4 + 1094 | 1 toutadisparu.s 590 | Code | 00 | | 4 | 00/03B4 : 22 A8 00 E1 | jsl {$e100a8} + 1095 | 1 toutadisparu.s 591 | Data | 00 | | 2 | 00/03B8 : 13 20 | dw $2013 + 1096 | 1 toutadisparu.s 592 | Data | 00 | 3 | 4 | 00/03BA : 6D 09 00 00 | adrl proWRITEGAME + 1097 | 1 toutadisparu.s 593 | Code | 00 | | 1 | 00/03BE : 60 | rts + 1098 | 1 toutadisparu.s 594 | Empty | 00 | | 0 | 00/03BF | + 1099 | 1 toutadisparu.s 595 | Comment | 00 | | 0 | 00/03BF | *----------------------------------- Restart - LOGO (must handle escape) + 1100 | 1 toutadisparu.s 596 | Empty | 00 | | 0 | 00/03BF | + 1101 | 1 toutadisparu.s 597 | Code | 00 | 2 | 3 | 00/03BF : 20 68 06 | doRESTART jsr saveBACK + 1102 | 1 toutadisparu.s 598 | Empty | 00 | | 0 | 00/03C2 | + 1103 | 1 toutadisparu.s 599 | Macro | 00 | | 0 | 00/03C2 | PushWord #0 + 1105 | 1 toutadisparu.s 599 | Code | 00 | | 3 | 00/03C2 : F4 00 00 | PEA #0 + 1108 | 1 toutadisparu.s 600 | Macro | 00 | | 0 | 00/03C5 | PushWord #5 + 1110 | 1 toutadisparu.s 600 | Code | 00 | | 3 | 00/03C5 : F4 05 00 | PEA #5 + 1113 | 1 toutadisparu.s 601 | Macro | 00 | | 0 | 00/03C8 | PushLong #0 + 1117 | 1 toutadisparu.s 601 | Code | 00 | | 3 | 00/03C8 : F4 00 00 | PEA #^#0 + 1124 | 1 toutadisparu.s 601 | Code | 00 | | 3 | 00/03CB : F4 00 00 | PEA #0 + 1127 | 1 toutadisparu.s 602 | Comment | 00 | | 0 | 00/03CE | * PushLong #alertRESTART + 1128 | 1 toutadisparu.s 603 | Code | 00 | | 3 | 00/03CE : F4 00 00 | pea $0000 + 1129 | 1 toutadisparu.s 604 | Code | 00 | | 3 | 00/03D1 : A9 00 02 | lda #{$0200} + 1130 | 1 toutadisparu.s 605 | Code | 00 | 2 | 3 | 00/03D4 : 0D 00 07 | ora saveLANGUAGE + 1131 | 1 toutadisparu.s 606 | Code | 00 | | 1 | 00/03D7 : 48 | pha + 1132 | 1 toutadisparu.s 607 | Macro | 00 | | 0 | 00/03D8 | _AlertWindow + 1134 | 1 toutadisparu.s 607 | Code | 00 | | 3 | 00/03D8 : A2 0E 59 | LDX #$590E ; load tool call # + 1135 | 1 toutadisparu.s 607 | Code | 00 | | 4 | 00/03DB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1136 | 1 toutadisparu.s 608 | Empty | 00 | | 0 | 00/03DF | + 1137 | 1 toutadisparu.s 609 | Code | 00 | 2 | 3 | 00/03DF : 20 86 06 | jsr loadBACK + 1138 | 1 toutadisparu.s 610 | Empty | 00 | | 0 | 00/03E2 | + 1139 | 1 toutadisparu.s 611 | Code | 00 | | 1 | 00/03E2 : 68 | pla + 1140 | 1 toutadisparu.s 612 | Code | 00 | | 2 | 00/03E3 : F0 01 | beq re1 + 1141 | 1 toutadisparu.s 613 | Code | 00 | | 1 | 00/03E5 : 60 | rts + 1142 | 1 toutadisparu.s 614 | Empty | 00 | | 0 | 00/03E6 | + 1143 | 1 toutadisparu.s 615 | Code | 00 | 2 | 3 | 00/03E6 : 4C F0 10 | re1 jmp initialisation_relative + 1144 | 1 toutadisparu.s 616 | Empty | 00 | | 0 | 00/03E9 | + 1145 | 1 toutadisparu.s 617 | Comment | 00 | | 0 | 00/03E9 | *----------------------------------- Quit + 1146 | 1 toutadisparu.s 618 | Empty | 00 | | 0 | 00/03E9 | + 1147 | 1 toutadisparu.s 619 | Code | 00 | 2 | 3 | 00/03E9 : 20 68 06 | doQUIT jsr saveBACK + 1148 | 1 toutadisparu.s 620 | Empty | 00 | | 0 | 00/03EC | + 1149 | 1 toutadisparu.s 621 | Macro | 00 | | 0 | 00/03EC | PushWord #0 + 1151 | 1 toutadisparu.s 621 | Code | 00 | | 3 | 00/03EC : F4 00 00 | PEA #0 + 1154 | 1 toutadisparu.s 622 | Macro | 00 | | 0 | 00/03EF | PushWord #5 + 1156 | 1 toutadisparu.s 622 | Code | 00 | | 3 | 00/03EF : F4 05 00 | PEA #5 + 1159 | 1 toutadisparu.s 623 | Macro | 00 | | 0 | 00/03F2 | PushLong #0 + 1163 | 1 toutadisparu.s 623 | Code | 00 | | 3 | 00/03F2 : F4 00 00 | PEA #^#0 + 1170 | 1 toutadisparu.s 623 | Code | 00 | | 3 | 00/03F5 : F4 00 00 | PEA #0 + 1173 | 1 toutadisparu.s 624 | Comment | 00 | | 0 | 00/03F8 | * PushLong #alertQUIT + 1174 | 1 toutadisparu.s 625 | Code | 00 | | 3 | 00/03F8 : F4 00 00 | pea $0000 + 1175 | 1 toutadisparu.s 626 | Code | 00 | | 3 | 00/03FB : A9 00 01 | lda #{$0100} + 1176 | 1 toutadisparu.s 627 | Code | 00 | 2 | 3 | 00/03FE : 0D 00 07 | ora saveLANGUAGE + 1177 | 1 toutadisparu.s 628 | Code | 00 | | 1 | 00/0401 : 48 | pha + 1178 | 1 toutadisparu.s 629 | Macro | 00 | | 0 | 00/0402 | _AlertWindow + 1180 | 1 toutadisparu.s 629 | Code | 00 | | 3 | 00/0402 : A2 0E 59 | LDX #$590E ; load tool call # + 1181 | 1 toutadisparu.s 629 | Code | 00 | | 4 | 00/0405 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1182 | 1 toutadisparu.s 630 | Empty | 00 | | 0 | 00/0409 | + 1183 | 1 toutadisparu.s 631 | Code | 00 | 2 | 3 | 00/0409 : 20 86 06 | jsr loadBACK + 1184 | 1 toutadisparu.s 632 | Empty | 00 | | 0 | 00/040C | + 1185 | 1 toutadisparu.s 633 | Code | 00 | | 1 | 00/040C : 68 | pla + 1186 | 1 toutadisparu.s 634 | Code | 00 | | 2 | 00/040D : F0 01 | beq meQUIT + 1187 | 1 toutadisparu.s 635 | Code | 00 | | 1 | 00/040F : 60 | rts + 1188 | 1 toutadisparu.s 636 | Empty | 00 | | 0 | 00/0410 | + 1189 | 1 toutadisparu.s 637 | Comment | 00 | | 0 | 00/0410 | *----------------------------------- Quit + 1190 | 1 toutadisparu.s 638 | Empty | 00 | | 0 | 00/0410 | + 1191 | 1 toutadisparu.s 639 | Code | 00 | 2 | 3 | 00/0410 : 20 45 C1 | meQUIT jsr stopNTP + 1192 | 1 toutadisparu.s 640 | Empty | 00 | | 0 | 00/0413 | + 1193 | 1 toutadisparu.s 641 | Empty | 00 | | 0 | 00/0413 | meQUIT0 + 1194 | 1 toutadisparu.s 642 | Macro | 00 | | 0 | 00/0413 | PushWord #{$1} + 1196 | 1 toutadisparu.s 642 | Code | 00 | | 3 | 00/0413 : F4 01 00 | PEA #{$1} + 1199 | 1 toutadisparu.s 643 | Macro | 00 | | 0 | 00/0416 | PushLong SStopREC + 1207 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/0416 : AD DE 06 | LDA SStopREC+2 + 1208 | 1 toutadisparu.s 643 | Code | 00 | | 1 | 00/0419 : 48 | PHA + 1216 | 1 toutadisparu.s 643 | Code | 00 | 2 | 3 | 00/041A : AD DC 06 | LDA SStopREC + 1217 | 1 toutadisparu.s 643 | Code | 00 | | 1 | 00/041D : 48 | PHA + 1219 | 1 toutadisparu.s 644 | Macro | 00 | | 0 | 00/041E | _ShutDownTools + 1221 | 1 toutadisparu.s 644 | Code | 00 | | 3 | 00/041E : A2 01 19 | LDX #$1901 ; load tool call # + 1222 | 1 toutadisparu.s 644 | Code | 00 | | 4 | 00/0421 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1223 | 1 toutadisparu.s 645 | Empty | 00 | | 0 | 00/0425 | + 1224 | 1 toutadisparu.s 646 | Empty | 00 | | 0 | 00/0425 | meQUIT1 + 1225 | 1 toutadisparu.s 647 | Macro | 00 | | 0 | 00/0425 | PushWord myID + 1230 | 1 toutadisparu.s 647 | Code | 00 | 2 | 3 | 00/0425 : AD D8 06 | LDA myID + 1231 | 1 toutadisparu.s 647 | Code | 00 | | 1 | 00/0428 : 48 | PHA + 1233 | 1 toutadisparu.s 648 | Macro | 00 | | 0 | 00/0429 | _DisposeAll + 1235 | 1 toutadisparu.s 648 | Code | 00 | | 3 | 00/0429 : A2 02 11 | LDX #$1102 ; load tool call # + 1236 | 1 toutadisparu.s 648 | Code | 00 | | 4 | 00/042C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1237 | 1 toutadisparu.s 649 | Empty | 00 | | 0 | 00/0430 | + 1238 | 1 toutadisparu.s 650 | Macro | 00 | | 0 | 00/0430 | PushWord myID + 1243 | 1 toutadisparu.s 650 | Code | 00 | 2 | 3 | 00/0430 : AD D8 06 | LDA myID + 1244 | 1 toutadisparu.s 650 | Code | 00 | | 1 | 00/0433 : 48 | PHA + 1246 | 1 toutadisparu.s 651 | Macro | 00 | | 0 | 00/0434 | _MMShutDown + 1248 | 1 toutadisparu.s 651 | Code | 00 | | 3 | 00/0434 : A2 02 03 | LDX #$302 ; load tool call # + 1249 | 1 toutadisparu.s 651 | Code | 00 | | 4 | 00/0437 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1250 | 1 toutadisparu.s 652 | Empty | 00 | | 0 | 00/043B | + 1251 | 1 toutadisparu.s 653 | Macro | 00 | | 0 | 00/043B | _TLShutDown + 1253 | 1 toutadisparu.s 653 | Code | 00 | | 3 | 00/043B : A2 01 03 | LDX #$301 ; load tool call # + 1254 | 1 toutadisparu.s 653 | Code | 00 | | 4 | 00/043E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1255 | 1 toutadisparu.s 654 | Empty | 00 | | 0 | 00/0442 | + 1256 | 1 toutadisparu.s 655 | Code | 00 | | 4 | 00/0442 : 22 A8 00 E1 | jsl {$e100a8} + 1257 | 1 toutadisparu.s 656 | Data | 00 | | 2 | 00/0446 : 29 20 | dw $2029 + 1258 | 1 toutadisparu.s 657 | Data | 00 | 3 | 4 | 00/0448 : C9 09 00 00 | adrl proQUIT + 1259 | 1 toutadisparu.s 658 | Empty | 00 | | 0 | 00/044C | + 1260 | 1 toutadisparu.s 659 | Code | 00 | | 2 | 00/044C : 00 BD | brk $bd + 1261 | 1 toutadisparu.s 660 | Empty | 00 | | 0 | 00/044E | + 1262 | 1 toutadisparu.s 661 | Comment | 00 | | 0 | 00/044E | *---------------------------------------- + 1263 | 1 toutadisparu.s 662 | Comment | 00 | | 0 | 00/044E | * MEMOIRE + 1264 | 1 toutadisparu.s 663 | Comment | 00 | | 0 | 00/044E | *---------------------------------------- + 1265 | 1 toutadisparu.s 664 | Empty | 00 | | 0 | 00/044E | + 1266 | 1 toutadisparu.s 665 | Code | 00 | | 1 | 00/044E : 48 | make64KB pha + 1267 | 1 toutadisparu.s 666 | Code | 00 | | 1 | 00/044F : 48 | pha + 1268 | 1 toutadisparu.s 667 | Macro | 00 | | 0 | 00/0450 | PushLong #$010000 + 1272 | 1 toutadisparu.s 667 | Code | 00 | | 3 | 00/0450 : F4 01 00 | PEA #^#$010000 + 1279 | 1 toutadisparu.s 667 | Code | 00 | | 3 | 00/0453 : F4 00 00 | PEA #$010000 + 1282 | 1 toutadisparu.s 668 | Macro | 00 | | 0 | 00/0456 | PushWord myID + 1287 | 1 toutadisparu.s 668 | Code | 00 | 2 | 3 | 00/0456 : AD D8 06 | LDA myID + 1288 | 1 toutadisparu.s 668 | Code | 00 | | 1 | 00/0459 : 48 | PHA + 1290 | 1 toutadisparu.s 669 | Macro | 00 | | 0 | 00/045A | PushWord #%11000000_00011100 + 1292 | 1 toutadisparu.s 669 | Code | 00 | | 3 | 00/045A : F4 1C C0 | PEA #%11000000_00011100 + 1295 | 1 toutadisparu.s 670 | Macro | 00 | | 0 | 00/045D | PushLong #0 + 1299 | 1 toutadisparu.s 670 | Code | 00 | | 3 | 00/045D : F4 00 00 | PEA #^#0 + 1306 | 1 toutadisparu.s 670 | Code | 00 | | 3 | 00/0460 : F4 00 00 | PEA #0 + 1309 | 1 toutadisparu.s 671 | Macro | 00 | | 0 | 00/0463 | _NewHandle + 1311 | 1 toutadisparu.s 671 | Code | 00 | | 3 | 00/0463 : A2 02 09 | LDX #$902 ; load tool call # + 1312 | 1 toutadisparu.s 671 | Code | 00 | | 4 | 00/0466 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1313 | 1 toutadisparu.s 672 | Code | 00 | | 1 | 00/046A : 0B | phd + 1314 | 1 toutadisparu.s 673 | Code | 00 | | 1 | 00/046B : 3B | tsc + 1315 | 1 toutadisparu.s 674 | Code | 00 | | 1 | 00/046C : 5B | tcd + 1316 | 1 toutadisparu.s 675 | Code | 00 | | 2 | 00/046D : A7 03 | lda [3] + 1317 | 1 toutadisparu.s 676 | Code | 00 | | 1 | 00/046F : AA | tax ; low in X + 1318 | 1 toutadisparu.s 677 | Code | 00 | | 3 | 00/0470 : A0 02 00 | ldy #2 + 1319 | 1 toutadisparu.s 678 | Code | 00 | | 2 | 00/0473 : B7 03 | lda [3],y + 1320 | 1 toutadisparu.s 679 | Code | 00 | | 1 | 00/0475 : 9B | txy ; low in Y + 1321 | 1 toutadisparu.s 680 | Code | 00 | | 1 | 00/0476 : AA | tax ; high in X + 1322 | 1 toutadisparu.s 681 | Code | 00 | | 1 | 00/0477 : 2B | pld + 1323 | 1 toutadisparu.s 682 | Code | 00 | | 1 | 00/0478 : 68 | pla ; we do not keep track of the handle + 1324 | 1 toutadisparu.s 683 | Code | 00 | | 1 | 00/0479 : 68 | pla + 1325 | 1 toutadisparu.s 684 | Code | 00 | | 1 | 00/047A : 60 | rts + 1326 | 1 toutadisparu.s 685 | Empty | 00 | | 0 | 00/047B | + 1327 | 1 toutadisparu.s 686 | Comment | 00 | | 0 | 00/047B | *---------------------------------------- + 1328 | 1 toutadisparu.s 687 | Comment | 00 | | 0 | 00/047B | * GFX + 1329 | 1 toutadisparu.s 688 | Comment | 00 | | 0 | 00/047B | *---------------------------------------- + 1330 | 1 toutadisparu.s 689 | Empty | 00 | | 0 | 00/047B | + 1331 | 1 toutadisparu.s 690 | Comment | 00 | | 0 | 00/047B | *-------------------------------------- + 1332 | 1 toutadisparu.s 691 | Empty | 00 | | 0 | 00/047B | + 1333 | 1 toutadisparu.s 692 | Code | 00 | | 3 | 00/047B : A9 4B 00 | nextVBL lda #75 + 1334 | 1 toutadisparu.s 693 | Code | 00 | | 1 | 00/047E : 48 | pha + 1335 | 1 toutadisparu.s 694 | Code | 00 | | 4 | 00/047F : AF 2E C0 E0 | ozunid_3 ldal $e0c02e + 1336 | 1 toutadisparu.s 695 | Code | 00 | | 3 | 00/0483 : 29 7F 00 | and #$7f + 1337 | 1 toutadisparu.s 696 | Code | 00 | | 2 | 00/0486 : C3 01 | cmp 1,s + 1338 | 1 toutadisparu.s 697 | Code | 00 | | 2 | 00/0488 : 90 F5 | blt ozunid_3 + 1339 | 1 toutadisparu.s 698 | Code | 00 | | 3 | 00/048A : C9 64 00 | cmp #100 + 1340 | 1 toutadisparu.s 699 | Code | 00 | | 2 | 00/048D : B0 F0 | bge ozunid_3 + 1341 | 1 toutadisparu.s 700 | Code | 00 | | 1 | 00/048F : 68 | pla + 1342 | 1 toutadisparu.s 701 | Empty | 00 | | 0 | 00/0490 | + 1343 | 1 toutadisparu.s 702 | Code | 00 | | 4 | 00/0490 : AF 18 C0 E0 | waitVBL ldal {$e0c019}-1 + 1344 | 1 toutadisparu.s 703 | Code | 00 | | 2 | 00/0494 : 10 FA | bpl waitVBL + 1345 | 1 toutadisparu.s 704 | Code | 00 | | 1 | 00/0496 : 60 | rts + 1346 | 1 toutadisparu.s 705 | Empty | 00 | | 0 | 00/0497 | + 1347 | 1 toutadisparu.s 706 | Code | 00 | | 4 | 00/0497 : AF FF BF E0 | waitKEY ldal {$e0c000}-1 + 1348 | 1 toutadisparu.s 707 | Code | 00 | | 2 | 00/049B : 10 FA | bpl waitKEY + 1349 | 1 toutadisparu.s 708 | Code | 00 | | 4 | 00/049D : 8F 0F C0 E0 | stal {$e0c010}-1 + 1350 | 1 toutadisparu.s 709 | Code | 00 | | 1 | 00/04A1 : 60 | rts + 1351 | 1 toutadisparu.s 710 | Empty | 00 | | 0 | 00/04A2 | + 1352 | 1 toutadisparu.s 711 | Code | 00 | 2 | 3 | 00/04A2 : EE B2 06 | waitEVENT inc VBLCounter0 + 1353 | 1 toutadisparu.s 712 | Empty | 00 | | 0 | 00/04A5 | + 1354 | 1 toutadisparu.s 713 | Macro | 00 | | 0 | 00/04A5 | PushWord #0 ; wait for a mouse-up event + 1356 | 1 toutadisparu.s 713 | Code | 00 | | 3 | 00/04A5 : F4 00 00 | PEA #0 + 1359 | 1 toutadisparu.s 714 | Macro | 00 | | 0 | 00/04A8 | PushWord #4 + 1361 | 1 toutadisparu.s 714 | Code | 00 | | 3 | 00/04A8 : F4 04 00 | PEA #4 + 1364 | 1 toutadisparu.s 715 | Macro | 00 | | 0 | 00/04AB | PushLong #taskREC + 1368 | 1 toutadisparu.s 715 | Code | 00 | 1 >>16 | 3 | 00/04AB : F4 00 00 | PEA #^#taskREC + 1375 | 1 toutadisparu.s 715 | Code | 00 | 2 | 3 | 00/04AE : F4 A9 07 | PEA #taskREC + 1378 | 1 toutadisparu.s 716 | Macro | 00 | | 0 | 00/04B1 | _GetNextEvent + 1380 | 1 toutadisparu.s 716 | Code | 00 | | 3 | 00/04B1 : A2 06 0A | LDX #$A06 ; load tool call # + 1381 | 1 toutadisparu.s 716 | Code | 00 | | 4 | 00/04B4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1382 | 1 toutadisparu.s 717 | Code | 00 | | 1 | 00/04B8 : 68 | pla + 1383 | 1 toutadisparu.s 718 | Code | 00 | | 2 | 00/04B9 : F0 E7 | beq waitEVENT + 1384 | 1 toutadisparu.s 719 | Code | 00 | | 1 | 00/04BB : 60 | rts + 1385 | 1 toutadisparu.s 720 | Empty | 00 | | 0 | 00/04BC | + 1386 | 1 toutadisparu.s 721 | Comment | 00 | | 0 | 00/04BC | *-------------------------------------- + 1387 | 1 toutadisparu.s 722 | Empty | 00 | | 0 | 00/04BC | + 1388 | 1 toutadisparu.s 723 | Code | 00 | | 2 | 00/04BC : 84 A0 | fadeIN sty {{{$80}+$10}+$10} + 1389 | 1 toutadisparu.s 724 | Code | 00 | | 2 | 00/04BE : 86 A2 | stx {{{$80}+$10}+$10}+2 + 1390 | 1 toutadisparu.s 725 | Empty | 00 | | 0 | 00/04C0 | + 1391 | 1 toutadisparu.s 726 | Macro | 00 | | 0 | 00/04C0 | _HideCursor + 1393 | 1 toutadisparu.s 726 | Code | 00 | | 3 | 00/04C0 : A2 04 90 | LDX #$9004 ; load tool call # + 1394 | 1 toutadisparu.s 726 | Code | 00 | | 4 | 00/04C3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1395 | 1 toutadisparu.s 727 | Empty | 00 | | 0 | 00/04C7 | + 1396 | 1 toutadisparu.s 728 | Code | 00 | | 3 | 00/04C7 : A0 00 20 | ldy #$2000 + 1397 | 1 toutadisparu.s 729 | Code | 00 | | 2 | 00/04CA : 84 A4 | sty {{{{$80}+$10}+$10}+4} + 1398 | 1 toutadisparu.s 730 | Code | 00 | | 3 | 00/04CC : A2 E1 00 | ldx #$00e1 + 1399 | 1 toutadisparu.s 731 | Code | 00 | | 2 | 00/04CF : 86 A6 | stx {{{{$80}+$10}+$10}+4}+2 + 1400 | 1 toutadisparu.s 732 | Empty | 00 | | 0 | 00/04D1 | + 1401 | 1 toutadisparu.s 733 | Code | 00 | | 3 | 00/04D1 : A0 00 7E | ldy #$7e00 + 1402 | 1 toutadisparu.s 734 | Code | 00 | | 3 | 00/04D4 : A9 00 00 | lda #0 + 1403 | 1 toutadisparu.s 735 | Code | 00 | | 2 | 00/04D7 : 97 A4 | ozunid_4 sta [{{{{$80}+$10}+$10}+4}],y + 1404 | 1 toutadisparu.s 736 | Code | 00 | | 1 | 00/04D9 : C8 | iny + 1405 | 1 toutadisparu.s 737 | Code | 00 | | 1 | 00/04DA : C8 | iny + 1406 | 1 toutadisparu.s 738 | Code | 00 | | 2 | 00/04DB : 10 FA | bpl ozunid_4 + 1407 | 1 toutadisparu.s 739 | Empty | 00 | | 0 | 00/04DD | + 1408 | 1 toutadisparu.s 740 | Code | 00 | | 3 | 00/04DD : A0 FE 7D | ldy #$7dfe + 1409 | 1 toutadisparu.s 741 | Code | 00 | | 2 | 00/04E0 : B7 A0 | ozunid_5 lda [{{{$80}+$10}+$10}],y + 1410 | 1 toutadisparu.s 742 | Code | 00 | | 2 | 00/04E2 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1411 | 1 toutadisparu.s 743 | Code | 00 | | 1 | 00/04E4 : 88 | dey + 1412 | 1 toutadisparu.s 744 | Code | 00 | | 1 | 00/04E5 : 88 | dey + 1413 | 1 toutadisparu.s 745 | Code | 00 | | 2 | 00/04E6 : 10 F8 | bpl ozunid_5 + 1414 | 1 toutadisparu.s 746 | Empty | 00 | | 0 | 00/04E8 | + 1415 | 1 toutadisparu.s 747 | Code | 00 | | 2 | 00/04E8 : A5 A0 | fadeIN1 lda {{{$80}+$10}+$10} + 1416 | 1 toutadisparu.s 748 | Code | 00 | | 1 | 00/04EA : 18 | clc + 1417 | 1 toutadisparu.s 749 | Code | 00 | | 3 | 00/04EB : 69 00 7E | adc #$7e00 + 1418 | 1 toutadisparu.s 750 | Code | 00 | | 2 | 00/04EE : 85 A0 | sta {{{$80}+$10}+$10} + 1419 | 1 toutadisparu.s 751 | Code | 00 | | 2 | 00/04F0 : A5 A2 | lda {{{$80}+$10}+$10}+2 + 1420 | 1 toutadisparu.s 752 | Code | 00 | | 3 | 00/04F2 : 69 00 00 | adc #0 + 1421 | 1 toutadisparu.s 753 | Code | 00 | | 2 | 00/04F5 : 85 A2 | sta {{{$80}+$10}+$10}+2 + 1422 | 1 toutadisparu.s 754 | Empty | 00 | | 0 | 00/04F7 | + 1423 | 1 toutadisparu.s 755 | Code | 00 | | 2 | 00/04F7 : A5 A4 | lda {{{{$80}+$10}+$10}+4} + 1424 | 1 toutadisparu.s 756 | Code | 00 | | 1 | 00/04F9 : 18 | clc + 1425 | 1 toutadisparu.s 757 | Code | 00 | | 3 | 00/04FA : 69 00 7E | adc #$7e00 + 1426 | 1 toutadisparu.s 758 | Code | 00 | | 2 | 00/04FD : 85 A4 | sta {{{{$80}+$10}+$10}+4} + 1427 | 1 toutadisparu.s 759 | Code | 00 | | 2 | 00/04FF : A5 A6 | lda {{{{$80}+$10}+$10}+4}+2 + 1428 | 1 toutadisparu.s 760 | Code | 00 | | 3 | 00/0501 : 69 00 00 | adc #0 + 1429 | 1 toutadisparu.s 761 | Code | 00 | | 2 | 00/0504 : 85 A6 | sta {{{{$80}+$10}+$10}+4}+2 + 1430 | 1 toutadisparu.s 762 | Empty | 00 | | 0 | 00/0506 | + 1431 | 1 toutadisparu.s 763 | Code | 00 | | 3 | 00/0506 : A2 0F 00 | ldx #$000f + 1432 | 1 toutadisparu.s 764 | Code | 00 | | 3 | 00/0509 : A0 FE 01 | fadeIN2 ldy #$01fe + 1433 | 1 toutadisparu.s 765 | Code | 00 | | 2 | 00/050C : B7 A4 | fadeIN3 lda [{{{{$80}+$10}+$10}+4}],y + 1434 | 1 toutadisparu.s 766 | Code | 00 | | 3 | 00/050E : 29 0F 00 | and #$000f + 1435 | 1 toutadisparu.s 767 | Code | 00 | 2 | 3 | 00/0511 : 8D FE 06 | sta temp + 1436 | 1 toutadisparu.s 768 | Code | 00 | | 2 | 00/0514 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1437 | 1 toutadisparu.s 769 | Code | 00 | | 3 | 00/0516 : 29 0F 00 | and #$000f + 1438 | 1 toutadisparu.s 770 | Code | 00 | 2 | 3 | 00/0519 : CD FE 06 | cmp temp + 1439 | 1 toutadisparu.s 771 | Code | 00 | | 2 | 00/051C : F0 08 | beq fadeIN4 + 1440 | 1 toutadisparu.s 772 | Code | 00 | | 2 | 00/051E : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1441 | 1 toutadisparu.s 773 | Code | 00 | | 1 | 00/0520 : 18 | clc + 1442 | 1 toutadisparu.s 774 | Code | 00 | | 3 | 00/0521 : 69 01 00 | adc #$0001 + 1443 | 1 toutadisparu.s 775 | Code | 00 | | 2 | 00/0524 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1444 | 1 toutadisparu.s 776 | Code | 00 | | 2 | 00/0526 : B7 A4 | fadeIN4 lda [{{{{$80}+$10}+$10}+4}],y + 1445 | 1 toutadisparu.s 777 | Code | 00 | | 3 | 00/0528 : 29 F0 00 | and #$00f0 + 1446 | 1 toutadisparu.s 778 | Code | 00 | 2 | 3 | 00/052B : 8D FE 06 | sta temp + 1447 | 1 toutadisparu.s 779 | Code | 00 | | 2 | 00/052E : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1448 | 1 toutadisparu.s 780 | Code | 00 | | 3 | 00/0530 : 29 F0 00 | and #$00f0 + 1449 | 1 toutadisparu.s 781 | Code | 00 | 2 | 3 | 00/0533 : CD FE 06 | cmp temp + 1450 | 1 toutadisparu.s 782 | Code | 00 | | 2 | 00/0536 : F0 08 | beq fadeIN5 + 1451 | 1 toutadisparu.s 783 | Code | 00 | | 2 | 00/0538 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1452 | 1 toutadisparu.s 784 | Code | 00 | | 1 | 00/053A : 18 | clc + 1453 | 1 toutadisparu.s 785 | Code | 00 | | 3 | 00/053B : 69 10 00 | adc #$0010 + 1454 | 1 toutadisparu.s 786 | Code | 00 | | 2 | 00/053E : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1455 | 1 toutadisparu.s 787 | Code | 00 | | 2 | 00/0540 : B7 A4 | fadeIN5 lda [{{{{$80}+$10}+$10}+4}],y + 1456 | 1 toutadisparu.s 788 | Code | 00 | | 3 | 00/0542 : 29 00 0F | and #$0f00 + 1457 | 1 toutadisparu.s 789 | Code | 00 | 2 | 3 | 00/0545 : 8D FE 06 | sta temp + 1458 | 1 toutadisparu.s 790 | Code | 00 | | 2 | 00/0548 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1459 | 1 toutadisparu.s 791 | Code | 00 | | 3 | 00/054A : 29 00 0F | and #$0f00 + 1460 | 1 toutadisparu.s 792 | Code | 00 | 2 | 3 | 00/054D : CD FE 06 | cmp temp + 1461 | 1 toutadisparu.s 793 | Code | 00 | | 2 | 00/0550 : F0 08 | beq fadeIN6 + 1462 | 1 toutadisparu.s 794 | Code | 00 | | 2 | 00/0552 : B7 A4 | lda [{{{{$80}+$10}+$10}+4}],y + 1463 | 1 toutadisparu.s 795 | Code | 00 | | 1 | 00/0554 : 18 | clc + 1464 | 1 toutadisparu.s 796 | Code | 00 | | 3 | 00/0555 : 69 00 01 | adc #$0100 + 1465 | 1 toutadisparu.s 797 | Code | 00 | | 2 | 00/0558 : 97 A4 | sta [{{{{$80}+$10}+$10}+4}],y + 1466 | 1 toutadisparu.s 798 | Empty | 00 | | 0 | 00/055A | + 1467 | 1 toutadisparu.s 799 | Code | 00 | | 1 | 00/055A : 88 | fadeIN6 dey + 1468 | 1 toutadisparu.s 800 | Code | 00 | | 1 | 00/055B : 88 | dey + 1469 | 1 toutadisparu.s 801 | Code | 00 | | 2 | 00/055C : 10 AE | bpl fadeIN3 + 1470 | 1 toutadisparu.s 802 | Code | 00 | 2 | 3 | 00/055E : 20 7B 04 | jsr nextVBL + 1471 | 1 toutadisparu.s 803 | Code | 00 | | 1 | 00/0561 : CA | dex + 1472 | 1 toutadisparu.s 804 | Code | 00 | | 2 | 00/0562 : 10 A5 | bpl fadeIN2 + 1473 | 1 toutadisparu.s 805 | Empty | 00 | | 0 | 00/0564 | + 1474 | 1 toutadisparu.s 806 | Macro | 00 | | 0 | 00/0564 | _ShowCursor + 1476 | 1 toutadisparu.s 806 | Code | 00 | | 3 | 00/0564 : A2 04 91 | LDX #$9104 ; load tool call # + 1477 | 1 toutadisparu.s 806 | Code | 00 | | 4 | 00/0567 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1478 | 1 toutadisparu.s 807 | Code | 00 | | 1 | 00/056B : 60 | rts + 1479 | 1 toutadisparu.s 808 | Empty | 00 | | 0 | 00/056C | + 1480 | 1 toutadisparu.s 809 | Comment | 00 | | 0 | 00/056C | *--- + 1481 | 1 toutadisparu.s 810 | Empty | 00 | | 0 | 00/056C | + 1482 | 1 toutadisparu.s 811 | Code | 00 | | 3 | 00/056C : A9 00 9E | fadeOUT lda #$9e00 + 1483 | 1 toutadisparu.s 812 | Code | 00 | | 2 | 00/056F : 85 A0 | sta {{{$80}+$10}+$10} + 1484 | 1 toutadisparu.s 813 | Code | 00 | | 3 | 00/0571 : A9 E1 00 | lda #$00e1 + 1485 | 1 toutadisparu.s 814 | Code | 00 | | 2 | 00/0574 : 85 A2 | sta {{{$80}+$10}+$10}+2 + 1486 | 1 toutadisparu.s 815 | Empty | 00 | | 0 | 00/0576 | + 1487 | 1 toutadisparu.s 816 | Macro | 00 | | 0 | 00/0576 | _HideCursor + 1489 | 1 toutadisparu.s 816 | Code | 00 | | 3 | 00/0576 : A2 04 90 | LDX #$9004 ; load tool call # + 1490 | 1 toutadisparu.s 816 | Code | 00 | | 4 | 00/0579 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1491 | 1 toutadisparu.s 817 | Empty | 00 | | 0 | 00/057D | + 1492 | 1 toutadisparu.s 818 | Code | 00 | | 3 | 00/057D : A2 0F 00 | ldx #$000f + 1493 | 1 toutadisparu.s 819 | Code | 00 | | 3 | 00/0580 : A0 FE 01 | fadeOUT1 ldy #$01fe + 1494 | 1 toutadisparu.s 820 | Code | 00 | | 2 | 00/0583 : B7 A0 | fadeOUT2 lda [{{{$80}+$10}+$10}],y + 1495 | 1 toutadisparu.s 821 | Code | 00 | | 3 | 00/0585 : 29 0F 00 | and #$000f + 1496 | 1 toutadisparu.s 822 | Code | 00 | | 2 | 00/0588 : F0 08 | beq fadeOUT3 + 1497 | 1 toutadisparu.s 823 | Code | 00 | | 2 | 00/058A : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1498 | 1 toutadisparu.s 824 | Code | 00 | | 1 | 00/058C : 38 | sec + 1499 | 1 toutadisparu.s 825 | Code | 00 | | 3 | 00/058D : E9 01 00 | sbc #$0001 + 1500 | 1 toutadisparu.s 826 | Code | 00 | | 2 | 00/0590 : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1501 | 1 toutadisparu.s 827 | Code | 00 | | 2 | 00/0592 : B7 A0 | fadeOUT3 lda [{{{$80}+$10}+$10}],y + 1502 | 1 toutadisparu.s 828 | Code | 00 | | 3 | 00/0594 : 29 F0 00 | and #$00f0 + 1503 | 1 toutadisparu.s 829 | Code | 00 | | 2 | 00/0597 : F0 08 | beq fadeOUT4 + 1504 | 1 toutadisparu.s 830 | Code | 00 | | 2 | 00/0599 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1505 | 1 toutadisparu.s 831 | Code | 00 | | 1 | 00/059B : 38 | sec + 1506 | 1 toutadisparu.s 832 | Code | 00 | | 3 | 00/059C : E9 10 00 | sbc #$0010 + 1507 | 1 toutadisparu.s 833 | Code | 00 | | 2 | 00/059F : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1508 | 1 toutadisparu.s 834 | Code | 00 | | 2 | 00/05A1 : B7 A0 | fadeOUT4 lda [{{{$80}+$10}+$10}],y + 1509 | 1 toutadisparu.s 835 | Code | 00 | | 3 | 00/05A3 : 29 00 0F | and #$0f00 + 1510 | 1 toutadisparu.s 836 | Code | 00 | | 2 | 00/05A6 : F0 08 | beq fadeOUT5 + 1511 | 1 toutadisparu.s 837 | Code | 00 | | 2 | 00/05A8 : B7 A0 | lda [{{{$80}+$10}+$10}],y + 1512 | 1 toutadisparu.s 838 | Code | 00 | | 1 | 00/05AA : 38 | sec + 1513 | 1 toutadisparu.s 839 | Code | 00 | | 3 | 00/05AB : E9 00 01 | sbc #$0100 + 1514 | 1 toutadisparu.s 840 | Code | 00 | | 2 | 00/05AE : 97 A0 | sta [{{{$80}+$10}+$10}],y + 1515 | 1 toutadisparu.s 841 | Empty | 00 | | 0 | 00/05B0 | + 1516 | 1 toutadisparu.s 842 | Code | 00 | | 1 | 00/05B0 : 88 | fadeOUT5 dey + 1517 | 1 toutadisparu.s 843 | Code | 00 | | 1 | 00/05B1 : 88 | dey + 1518 | 1 toutadisparu.s 844 | Code | 00 | | 2 | 00/05B2 : 10 CF | bpl fadeOUT2 + 1519 | 1 toutadisparu.s 845 | Code | 00 | 2 | 3 | 00/05B4 : 20 7B 04 | jsr nextVBL + 1520 | 1 toutadisparu.s 846 | Code | 00 | | 1 | 00/05B7 : CA | dex + 1521 | 1 toutadisparu.s 847 | Code | 00 | | 2 | 00/05B8 : 10 C6 | bpl fadeOUT1 + 1522 | 1 toutadisparu.s 848 | Empty | 00 | | 0 | 00/05BA | + 1523 | 1 toutadisparu.s 849 | Macro | 00 | | 0 | 00/05BA | _ShowCursor + 1525 | 1 toutadisparu.s 849 | Code | 00 | | 3 | 00/05BA : A2 04 91 | LDX #$9104 ; load tool call # + 1526 | 1 toutadisparu.s 849 | Code | 00 | | 4 | 00/05BD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1527 | 1 toutadisparu.s 850 | Code | 00 | 2 | 3 | 00/05C1 : 4C 50 20 | jmp noircit_ecran + 1528 | 1 toutadisparu.s 851 | Empty | 00 | | 0 | 00/05C4 | + 1529 | 1 toutadisparu.s 852 | Comment | 00 | | 0 | 00/05C4 | *---------------------------- + 1530 | 1 toutadisparu.s 853 | Comment | 00 | | 0 | 00/05C4 | * unpackLZ4 + 1531 | 1 toutadisparu.s 854 | Comment | 00 | | 0 | 00/05C4 | * Unpacks a LZ4 file + 1532 | 1 toutadisparu.s 855 | Comment | 00 | | 0 | 00/05C4 | * Uses the two pointers: + 1533 | 1 toutadisparu.s 856 | Comment | 00 | | 0 | 00/05C4 | * - ptrUNPACK: packed img (MUST BE AT $0000) + 1534 | 1 toutadisparu.s 857 | Comment | 00 | | 0 | 00/05C4 | * - ptrIMAGE: temp unpack zone + 1535 | 1 toutadisparu.s 858 | Comment | 00 | | 0 | 00/05C4 | * + 1536 | 1 toutadisparu.s 859 | Comment | 00 | | 0 | 00/05C4 | * Entry: + 1537 | 1 toutadisparu.s 860 | Comment | 00 | | 0 | 00/05C4 | * A: packed data size + 1538 | 1 toutadisparu.s 861 | Comment | 00 | | 0 | 00/05C4 | * + 1539 | 1 toutadisparu.s 862 | Comment | 00 | | 0 | 00/05C4 | * Exit: + 1540 | 1 toutadisparu.s 863 | Comment | 00 | | 0 | 00/05C4 | * A: unpacked data size + 1541 | 1 toutadisparu.s 864 | Comment | 00 | | 0 | 00/05C4 | * + 1542 | 1 toutadisparu.s 865 | Comment | 00 | | 0 | 00/05C4 | *---------------------------- + 1543 | 1 toutadisparu.s 866 | Empty | 00 | | 0 | 00/05C4 | + 1544 | 1 toutadisparu.s 867 | Empty | 00 | | 0 | 00/05C4 | unpackLZ4 + 1545 | 1 toutadisparu.s 868 | Code | 00 | 2 | 3 | 00/05C4 : 8D 11 06 | sta LZ4_Limit+1 + 1546 | 1 toutadisparu.s 869 | Empty | 00 | | 0 | 00/05C7 | + 1547 | 1 toutadisparu.s 870 | Code | 00 | 2 | 3 | 00/05C7 : 20 C2 C1 | jsr suspendMUSIC + 1548 | 1 toutadisparu.s 871 | Code | 10 | | 2 | 00/05CA : E2 20 | sep #$20 + 1549 | 1 toutadisparu.s 872 | Empty | 10 | | 0 | 00/05CC | + 1550 | 1 toutadisparu.s 873 | Comment | 10 | | 0 | 00/05CC | *--- Source + 1551 | 1 toutadisparu.s 874 | Empty | 10 | | 0 | 00/05CC | + 1552 | 1 toutadisparu.s 875 | Code | 10 | 2 | 3 | 00/05CC : AD EE 06 | lda ptrUNPACK+2 + 1553 | 1 toutadisparu.s 876 | Code | 10 | 2 | 3 | 00/05CF : 8D 0D 06 | sta LZ4_Literal_3+2 + 1554 | 1 toutadisparu.s 877 | Code | 10 | 2 | 3 | 00/05D2 : 8D F2 05 | sta LZ4_ReadToken+3 + 1555 | 1 toutadisparu.s 878 | Code | 10 | 2 | 3 | 00/05D5 : 8D 1A 06 | sta LZ4_Match_1+3 + 1556 | 1 toutadisparu.s 879 | Code | 10 | 2 | 3 | 00/05D8 : 8D 47 06 | sta LZ4_GetLength_1+3 + 1557 | 1 toutadisparu.s 880 | Empty | 10 | | 0 | 00/05DB | + 1558 | 1 toutadisparu.s 881 | Comment | 10 | | 0 | 00/05DB | *--- Destination + 1559 | 1 toutadisparu.s 882 | Empty | 10 | | 0 | 00/05DB | + 1560 | 1 toutadisparu.s 883 | Code | 10 | 2 | 3 | 00/05DB : AD E2 06 | lda ptrIMAGE+2 + 1561 | 1 toutadisparu.s 884 | Code | 10 | 2 | 3 | 00/05DE : 8D 0C 06 | sta LZ4_Literal_3+1 + 1562 | 1 toutadisparu.s 885 | Code | 10 | 2 | 3 | 00/05E1 : 8D 37 06 | sta LZ4_Match_5+1 + 1563 | 1 toutadisparu.s 886 | Code | 10 | 2 | 3 | 00/05E4 : 8D 38 06 | sta LZ4_Match_5+2 + 1564 | 1 toutadisparu.s 887 | Empty | 10 | | 0 | 00/05E7 | + 1565 | 1 toutadisparu.s 888 | Code | 00 | | 2 | 00/05E7 : C2 20 | rep #$20 + 1566 | 1 toutadisparu.s 889 | Empty | 00 | | 0 | 00/05E9 | + 1567 | 1 toutadisparu.s 890 | Comment | 00 | | 0 | 00/05E9 | * REP #$30 + 1568 | 1 toutadisparu.s 891 | Comment | 00 | | 0 | 00/05E9 | * STY LZ4_Limit+1 + 1569 | 1 toutadisparu.s 892 | Empty | 00 | | 0 | 00/05E9 | + 1570 | 1 toutadisparu.s 893 | Comment | 00 | | 0 | 00/05E9 | *-- + 1571 | 1 toutadisparu.s 894 | Empty | 00 | | 0 | 00/05E9 | + 1572 | 1 toutadisparu.s 895 | Code | 00 | | 3 | 00/05E9 : A0 00 00 | ldy #0 ; Init Target unpacked Data offset + 1573 | 1 toutadisparu.s 896 | Code | 00 | | 3 | 00/05EC : A2 10 00 | ldx #16 ; Offset after header + 1574 | 1 toutadisparu.s 897 | Empty | 00 | | 0 | 00/05EF | + 1575 | 1 toutadisparu.s 898 | Code | 00 | | 4 | 00/05EF : BF 00 00 AA | LZ4_ReadToken LDAL $AA0000,X ; Read Token Byte + 1576 | 1 toutadisparu.s 899 | Code | 00 | | 1 | 00/05F3 : E8 | INX + 1577 | 1 toutadisparu.s 900 | Code | 00 | 2 | 3 | 00/05F4 : 8D 21 06 | STA LZ4_Match_2+1 + 1578 | 1 toutadisparu.s 901 | Empty | 00 | | 0 | 00/05F7 | + 1579 | 1 toutadisparu.s 902 | Comment | 00 | | 0 | 00/05F7 | *---------------- + 1580 | 1 toutadisparu.s 903 | Empty | 00 | | 0 | 00/05F7 | + 1581 | 1 toutadisparu.s 904 | Code | 00 | | 3 | 00/05F7 : 29 F0 00 | LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<< + 1582 | 1 toutadisparu.s 905 | Code | 00 | | 2 | 00/05FA : F0 14 | BEQ LZ4_Limit ; No Literal + 1583 | 1 toutadisparu.s 906 | Code | 00 | | 3 | 00/05FC : C9 F0 00 | CMP #$00F0 + 1584 | 1 toutadisparu.s 907 | Code | 00 | | 2 | 00/05FF : D0 05 | BNE LZ4_Literal_1 + 1585 | 1 toutadisparu.s 908 | Code | 00 | 2 | 3 | 00/0601 : 20 3E 06 | JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes + 1586 | 1 toutadisparu.s 909 | Code | 00 | | 2 | 00/0604 : 80 04 | BRA LZ4_Literal_2 + 1587 | 1 toutadisparu.s 910 | Code | 00 | | 1 | 00/0606 : 4A | LZ4_Literal_1 LSR ; Literal Length use the 4 bit + 1588 | 1 toutadisparu.s 911 | Code | 00 | | 1 | 00/0607 : 4A | LSR + 1589 | 1 toutadisparu.s 912 | Code | 00 | | 1 | 00/0608 : 4A | LSR + 1590 | 1 toutadisparu.s 913 | Code | 00 | | 1 | 00/0609 : 4A | LSR + 1591 | 1 toutadisparu.s 914 | Empty | 00 | | 0 | 00/060A | + 1592 | 1 toutadisparu.s 915 | Code | 00 | | 1 | 00/060A : 3A | LZ4_Literal_2 DEC ; Copy A+1 Bytes + 1593 | 1 toutadisparu.s 916 | Code | 00 | | 3 | 00/060B : 54 BB AA | LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer + 1594 | 1 toutadisparu.s 917 | Code | 00 | | 1 | 00/060E : 4B | PHK ; X and Y are auto incremented + 1595 | 1 toutadisparu.s 918 | Code | 00 | | 1 | 00/060F : AB | PLB + 1596 | 1 toutadisparu.s 919 | Empty | 00 | | 0 | 00/0610 | + 1597 | 1 toutadisparu.s 920 | Comment | 00 | | 0 | 00/0610 | *---------------- + 1598 | 1 toutadisparu.s 921 | Empty | 00 | | 0 | 00/0610 | + 1599 | 1 toutadisparu.s 922 | Code | 00 | | 3 | 00/0610 : E0 AA AA | LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ? + 1600 | 1 toutadisparu.s 923 | Code | 00 | | 2 | 00/0613 : F0 49 | BEQ LZ4_End + 1601 | 1 toutadisparu.s 924 | Empty | 00 | | 0 | 00/0615 | + 1602 | 1 toutadisparu.s 925 | Comment | 00 | | 0 | 00/0615 | *---------------- + 1603 | 1 toutadisparu.s 926 | Empty | 00 | | 0 | 00/0615 | + 1604 | 1 toutadisparu.s 927 | Code | 00 | | 1 | 00/0615 : 98 | LZ4_Match TYA ; >>> Process Match Bytes <<< + 1605 | 1 toutadisparu.s 928 | Code | 00 | | 1 | 00/0616 : 38 | SEC + 1606 | 1 toutadisparu.s 929 | Code | 00 | | 4 | 00/0617 : FF 00 00 AA | LZ4_Match_1 SBCL $AA0000,X ; Match Offset + 1607 | 1 toutadisparu.s 930 | Code | 00 | | 1 | 00/061B : E8 | INX + 1608 | 1 toutadisparu.s 931 | Code | 00 | | 1 | 00/061C : E8 | INX + 1609 | 1 toutadisparu.s 932 | Code | 00 | 2 | 3 | 00/061D : 8D 34 06 | STA LZ4_Match_4+1 + 1610 | 1 toutadisparu.s 933 | Empty | 00 | | 0 | 00/0620 | + 1611 | 1 toutadisparu.s 934 | Code | 00 | | 3 | 00/0620 : A9 00 00 | LZ4_Match_2 LDA #$0000 ; Current Token Value + 1612 | 1 toutadisparu.s 935 | Code | 00 | | 3 | 00/0623 : 29 0F 00 | AND #$000F + 1613 | 1 toutadisparu.s 936 | Code | 00 | | 3 | 00/0626 : C9 0F 00 | CMP #$000F + 1614 | 1 toutadisparu.s 937 | Code | 00 | | 2 | 00/0629 : D0 03 | BNE LZ4_Match_3 + 1615 | 1 toutadisparu.s 938 | Code | 00 | 2 | 3 | 00/062B : 20 41 06 | JSR LZ4_GetLengthMat ; Compute Match Length with next bytes + 1616 | 1 toutadisparu.s 939 | Code | 00 | | 1 | 00/062E : 18 | LZ4_Match_3 CLC + 1617 | 1 toutadisparu.s 940 | Code | 00 | | 3 | 00/062F : 69 03 00 | ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN) + 1618 | 1 toutadisparu.s 941 | Empty | 00 | | 0 | 00/0632 | + 1619 | 1 toutadisparu.s 942 | Code | 00 | | 1 | 00/0632 : DA | PHX + 1620 | 1 toutadisparu.s 943 | Code | 00 | | 3 | 00/0633 : A2 AA AA | LZ4_Match_4 LDX #$AAAA ; Match Byte Offset + 1621 | 1 toutadisparu.s 944 | Code | 00 | | 3 | 00/0636 : 54 BB BB | LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer + 1622 | 1 toutadisparu.s 945 | Code | 00 | | 1 | 00/0639 : 4B | PHK ; X and Y are auto incremented + 1623 | 1 toutadisparu.s 946 | Code | 00 | | 1 | 00/063A : AB | PLB + 1624 | 1 toutadisparu.s 947 | Code | 00 | | 1 | 00/063B : FA | PLX + 1625 | 1 toutadisparu.s 948 | Code | 00 | | 2 | 00/063C : 80 B1 | BRA LZ4_ReadToken + 1626 | 1 toutadisparu.s 949 | Empty | 00 | | 0 | 00/063E | + 1627 | 1 toutadisparu.s 950 | Comment | 00 | | 0 | 00/063E | *---------------- + 1628 | 1 toutadisparu.s 951 | Empty | 00 | | 0 | 00/063E | + 1629 | 1 toutadisparu.s 952 | Code | 00 | | 3 | 00/063E : A9 0F 00 | LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match) + 1630 | 1 toutadisparu.s 953 | Code | 00 | 2 | 3 | 00/0641 : 8D 53 06 | LZ4_GetLengthMat STA LZ4_GetLength_2+1 + 1631 | 1 toutadisparu.s 954 | Code | 00 | | 4 | 00/0644 : BF 00 00 AA | LZ4_GetLength_1 LDAL $AA0000,X ; Read Length Byte + 1632 | 1 toutadisparu.s 955 | Code | 00 | | 1 | 00/0648 : E8 | INX + 1633 | 1 toutadisparu.s 956 | Code | 00 | | 3 | 00/0649 : 29 FF 00 | AND #$00FF + 1634 | 1 toutadisparu.s 957 | Code | 00 | | 3 | 00/064C : C9 FF 00 | CMP #$00FF + 1635 | 1 toutadisparu.s 958 | Code | 00 | | 2 | 00/064F : D0 09 | BNE LZ4_GetLength_3 + 1636 | 1 toutadisparu.s 959 | Code | 00 | | 1 | 00/0651 : 18 | CLC + 1637 | 1 toutadisparu.s 960 | Code | 00 | | 3 | 00/0652 : 69 0F 00 | LZ4_GetLength_2 ADC #$000F + 1638 | 1 toutadisparu.s 961 | Code | 00 | 2 | 3 | 00/0655 : 8D 53 06 | STA LZ4_GetLength_2+1 + 1639 | 1 toutadisparu.s 962 | Code | 00 | | 2 | 00/0658 : 80 EA | BRA LZ4_GetLength_1 + 1640 | 1 toutadisparu.s 963 | Code | 00 | 2 | 3 | 00/065A : 6D 53 06 | LZ4_GetLength_3 ADC LZ4_GetLength_2+1 + 1641 | 1 toutadisparu.s 964 | Code | 00 | | 1 | 00/065D : 60 | RTS + 1642 | 1 toutadisparu.s 965 | Empty | 00 | | 0 | 00/065E | + 1643 | 1 toutadisparu.s 966 | Comment | 00 | | 0 | 00/065E | *---------------- + 1644 | 1 toutadisparu.s 967 | Empty | 00 | | 0 | 00/065E | + 1645 | 1 toutadisparu.s 968 | Code | 00 | 2 | 3 | 00/065E : 8C 64 06 | LZ4_End sty lenDATA ; Y = length of unpacked data + 1646 | 1 toutadisparu.s 969 | Code | 00 | 2 | 3 | 00/0661 : 4C D2 C1 | jmp resumeMUSIC + 1647 | 1 toutadisparu.s 970 | Empty | 00 | | 0 | 00/0664 | + 1648 | 1 toutadisparu.s 971 | Comment | 00 | | 0 | 00/0664 | *--- + 1649 | 1 toutadisparu.s 972 | Empty | 00 | | 0 | 00/0664 | + 1650 | 1 toutadisparu.s 973 | Data | 00 | | 4 | 00/0664 : 00 00 00 00 | lenDATA ds 4 + 1651 | 1 toutadisparu.s 974 | Empty | 00 | | 0 | 00/0668 | + 1652 | 1 toutadisparu.s 975 | Comment | 00 | | 0 | 00/0668 | *----------------------------------- + 1653 | 1 toutadisparu.s 976 | Comment | 00 | | 0 | 00/0668 | * SAVE THE SHR SCREEN + 1654 | 1 toutadisparu.s 977 | Comment | 00 | | 0 | 00/0668 | *----------------------------------- + 1655 | 1 toutadisparu.s 978 | Empty | 00 | | 0 | 00/0668 | + 1656 | 1 toutadisparu.s 979 | Empty | 00 | | 0 | 00/0668 | saveBACK + 1657 | 1 toutadisparu.s 980 | Macro | 00 | | 0 | 00/0668 | _HideCursor + 1659 | 1 toutadisparu.s 980 | Code | 00 | | 3 | 00/0668 : A2 04 90 | LDX #$9004 ; load tool call # + 1660 | 1 toutadisparu.s 980 | Code | 00 | | 4 | 00/066B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1661 | 1 toutadisparu.s 981 | Empty | 00 | | 0 | 00/066F | + 1662 | 1 toutadisparu.s 982 | Code | 00 | | 3 | 00/066F : A2 FE 7F | ldx #$8000-2 + 1663 | 1 toutadisparu.s 983 | Code | 00 | | 4 | 00/0672 : BF 00 20 E1 | ozunid_6 ldal $e12000,x + 1664 | 1 toutadisparu.s 984 | Code | 00 | | 4 | 00/0676 : 9F 00 00 00 | saveBACK1 stal $000000,x + 1665 | 1 toutadisparu.s 985 | Code | 00 | | 1 | 00/067A : CA | dex + 1666 | 1 toutadisparu.s 986 | Code | 00 | | 1 | 00/067B : CA | dex + 1667 | 1 toutadisparu.s 987 | Code | 00 | | 2 | 00/067C : 10 F4 | bpl ozunid_6 + 1668 | 1 toutadisparu.s 988 | Empty | 00 | | 0 | 00/067E | + 1669 | 1 toutadisparu.s 989 | Macro | 00 | | 0 | 00/067E | exitBACK _ShowCursor + 1671 | 1 toutadisparu.s 989 | Code | 00 | | 3 | 00/067E : A2 04 91 | LDX #$9104 ; load tool call # + 1672 | 1 toutadisparu.s 989 | Code | 00 | | 4 | 00/0681 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1673 | 1 toutadisparu.s 990 | Code | 00 | | 1 | 00/0685 : 60 | rts + 1674 | 1 toutadisparu.s 991 | Empty | 00 | | 0 | 00/0686 | + 1675 | 1 toutadisparu.s 992 | Comment | 00 | | 0 | 00/0686 | *----------------------------------- + 1676 | 1 toutadisparu.s 993 | Comment | 00 | | 0 | 00/0686 | * RESTORE THE SHR SCREEN + 1677 | 1 toutadisparu.s 994 | Comment | 00 | | 0 | 00/0686 | *----------------------------------- + 1678 | 1 toutadisparu.s 995 | Empty | 00 | | 0 | 00/0686 | + 1679 | 1 toutadisparu.s 996 | Empty | 00 | | 0 | 00/0686 | loadBACK + 1680 | 1 toutadisparu.s 997 | Macro | 00 | | 0 | 00/0686 | _HideCursor + 1682 | 1 toutadisparu.s 997 | Code | 00 | | 3 | 00/0686 : A2 04 90 | LDX #$9004 ; load tool call # + 1683 | 1 toutadisparu.s 997 | Code | 00 | | 4 | 00/0689 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 1684 | 1 toutadisparu.s 998 | Empty | 00 | | 0 | 00/068D | + 1685 | 1 toutadisparu.s 999 | Code | 00 | | 3 | 00/068D : A2 FE 7F | ldx #$8000-2 + 1686 | 1 toutadisparu.s 1000 | Code | 00 | | 4 | 00/0690 : BF 00 00 00 | loadBACK1 ldal $000000,x + 1687 | 1 toutadisparu.s 1001 | Code | 00 | | 4 | 00/0694 : 9F 00 20 01 | stal $012000,x + 1688 | 1 toutadisparu.s 1002 | Code | 00 | | 4 | 00/0698 : 9F 00 20 E1 | stal $e12000,x + 1689 | 1 toutadisparu.s 1003 | Code | 00 | | 1 | 00/069C : CA | dex + 1690 | 1 toutadisparu.s 1004 | Code | 00 | | 1 | 00/069D : CA | dex + 1691 | 1 toutadisparu.s 1005 | Code | 00 | | 2 | 00/069E : 10 F0 | bpl loadBACK1 + 1692 | 1 toutadisparu.s 1006 | Code | 00 | | 2 | 00/06A0 : 30 DC | bmi exitBACK + 1693 | 1 toutadisparu.s 1007 | Empty | 00 | | 0 | 00/06A2 | + 1694 | 1 toutadisparu.s 1008 | Comment | 00 | | 0 | 00/06A2 | *--- Genere un nombre aleatoire + 1695 | 1 toutadisparu.s 1009 | Empty | 00 | | 0 | 00/06A2 | + 1696 | 1 toutadisparu.s 1010 | Empty | 00 | | 0 | 00/06A2 | Random + 1697 | 1 toutadisparu.s 1011 | Code | 00 | | 4 | 00/06A2 : AF 2E C0 E0 | ldal $e0c02e + 1698 | 1 toutadisparu.s 1012 | Code | 00 | | 1 | 00/06A6 : EB | xba + 1699 | 1 toutadisparu.s 1013 | Code | 00 | | 1 | 00/06A7 : 18 | clc + 1700 | 1 toutadisparu.s 1014 | Code | 00 | 2 | 3 | 00/06A8 : 6D B2 06 | adc VBLCounter0 + 1701 | 1 toutadisparu.s 1015 | Code | 00 | 2 | 3 | 00/06AB : 8D B2 06 | sta VBLCounter0 + 1702 | 1 toutadisparu.s 1016 | Code | 00 | | 3 | 00/06AE : 29 FF 00 | and #$ff + 1703 | 1 toutadisparu.s 1017 | Code | 00 | | 1 | 00/06B1 : 60 | rts + 1704 | 1 toutadisparu.s 1018 | Empty | 00 | | 0 | 00/06B2 | + 1705 | 1 toutadisparu.s 1019 | Data | 00 | | 2 | 00/06B2 : 00 00 | VBLCounter0 ds 2 + 1706 | 1 toutadisparu.s 1020 | Empty | 00 | | 0 | 00/06B4 | + 1707 | 1 toutadisparu.s 1021 | Comment | 00 | | 0 | 00/06B4 | *---------------------------- + 1708 | 1 toutadisparu.s 1022 | Comment | 00 | | 0 | 00/06B4 | * nowWAIT + 1709 | 1 toutadisparu.s 1023 | Comment | 00 | | 0 | 00/06B4 | * Wait A seconds + 1710 | 1 toutadisparu.s 1024 | Comment | 00 | | 0 | 00/06B4 | * + 1711 | 1 toutadisparu.s 1025 | Comment | 00 | | 0 | 00/06B4 | * Entry: + 1712 | 1 toutadisparu.s 1026 | Comment | 00 | | 0 | 00/06B4 | * A: nb of seconds to wait + 1713 | 1 toutadisparu.s 1027 | Comment | 00 | | 0 | 00/06B4 | * + 1714 | 1 toutadisparu.s 1028 | Comment | 00 | | 0 | 00/06B4 | * Exit: + 1715 | 1 toutadisparu.s 1029 | Comment | 00 | | 0 | 00/06B4 | * A/X: scrambled + 1716 | 1 toutadisparu.s 1030 | Comment | 00 | | 0 | 00/06B4 | * + 1717 | 1 toutadisparu.s 1031 | Comment | 00 | | 0 | 00/06B4 | *---------------------------- + 1718 | 1 toutadisparu.s 1032 | Empty | 00 | | 0 | 00/06B4 | + 1719 | 1 toutadisparu.s 1033 | Empty | 00 | | 0 | 00/06B4 | nowWAIT + 1720 | 1 toutadisparu.s 1034 | Code | 00 | | 1 | 00/06B4 : 3A | dec + 1721 | 1 toutadisparu.s 1035 | Code | 00 | | 1 | 00/06B5 : AA | tax + 1722 | 1 toutadisparu.s 1036 | Code | 00 | | 3 | 00/06B6 : A9 00 00 | lda #0 + 1723 | 1 toutadisparu.s 1037 | Code | 00 | | 1 | 00/06B9 : 18 | ozunid_7 clc + 1724 | 1 toutadisparu.s 1038 | Code | 00 | | 3 | 00/06BA : 69 3C 00 | adc #60 + 1725 | 1 toutadisparu.s 1039 | Code | 00 | | 3 | 00/06BD : E0 00 00 | cpx #0 + 1726 | 1 toutadisparu.s 1040 | Code | 00 | | 2 | 00/06C0 : F0 03 | beq nowWAIT1 + 1727 | 1 toutadisparu.s 1041 | Code | 00 | | 1 | 00/06C2 : CA | dex + 1728 | 1 toutadisparu.s 1042 | Code | 00 | | 2 | 00/06C3 : 80 F4 | bra ozunid_7 + 1729 | 1 toutadisparu.s 1043 | Empty | 00 | | 0 | 00/06C5 | + 1730 | 1 toutadisparu.s 1044 | Code | 00 | | 1 | 00/06C5 : 48 | nowWAIT1 pha + 1731 | 1 toutadisparu.s 1045 | Code | 00 | | 4 | 00/06C6 : AF 18 C0 E0 | ozunid_8 ldal {$e0c019}-1 + 1732 | 1 toutadisparu.s 1046 | Code | 00 | | 2 | 00/06CA : 10 FA | bpl ozunid_8 + 1733 | 1 toutadisparu.s 1047 | Code | 00 | | 4 | 00/06CC : AF 18 C0 E0 | ozunid_9 ldal {$e0c019}-1 + 1734 | 1 toutadisparu.s 1048 | Code | 00 | | 2 | 00/06D0 : 30 FA | bmi ozunid_9 + 1735 | 1 toutadisparu.s 1049 | Empty | 00 | | 0 | 00/06D2 | + 1736 | 1 toutadisparu.s 1050 | Code | 00 | | 1 | 00/06D2 : 68 | pla + 1737 | 1 toutadisparu.s 1051 | Code | 00 | | 1 | 00/06D3 : 3A | dec + 1738 | 1 toutadisparu.s 1052 | Code | 00 | | 2 | 00/06D4 : D0 EF | bne nowWAIT1 + 1739 | 1 toutadisparu.s 1053 | Code | 00 | | 1 | 00/06D6 : 38 | sec + 1740 | 1 toutadisparu.s 1054 | Code | 00 | | 1 | 00/06D7 : 60 | rts + 1741 | 1 toutadisparu.s 1055 | Empty | 00 | | 0 | 00/06D8 | + 1742 | 1 toutadisparu.s 1056 | Comment | 00 | | 0 | 00/06D8 | *---------------------------------------- + 1743 | 1 toutadisparu.s 1057 | Comment | 00 | | 0 | 00/06D8 | * DATA + 1744 | 1 toutadisparu.s 1058 | Comment | 00 | | 0 | 00/06D8 | *---------------------------------------- + 1745 | 1 toutadisparu.s 1059 | Empty | 00 | | 0 | 00/06D8 | + 1746 | 1 toutadisparu.s 1060 | Comment | 00 | | 0 | 00/06D8 | *----------------------- Memory manager + 1747 | 1 toutadisparu.s 1061 | Empty | 00 | | 0 | 00/06D8 | + 1748 | 1 toutadisparu.s 1062 | Data | 00 | | 2 | 00/06D8 : 00 00 | myID ds 2 + 1749 | 1 toutadisparu.s 1063 | Data | 00 | | 2 | 00/06DA : 00 00 | myDP ds 2 + 1750 | 1 toutadisparu.s 1064 | Empty | 00 | | 0 | 00/06DC | + 1751 | 1 toutadisparu.s 1065 | Data | 00 | | 4 | 00/06DC : 00 00 00 00 | SStopREC ds 4 + 1752 | 1 toutadisparu.s 1066 | Empty | 00 | | 0 | 00/06E0 | + 1753 | 1 toutadisparu.s 1067 | Comment | 00 | | 0 | 00/06E0 | * même 64k + 1754 | 1 toutadisparu.s 1068 | Data | 00 | | 4 | 00/06E0 : 00 00 00 00 | ptrIMAGE ds 4 ; $0000: where a scene image is loaded + 1755 | 1 toutadisparu.s 1069 | Data | 00 | | 4 | 00/06E4 : 00 80 00 00 | ptrMENU adrl $8000 ; $8000: the menu picture + 1756 | 1 toutadisparu.s 1070 | Empty | 00 | | 0 | 00/06E8 | + 1757 | 1 toutadisparu.s 1071 | Data | 00 | | 4 | 00/06E8 : 00 80 00 00 | ptrFOND adrl $8000 ; $0000: copy/paste du desktop, $8000: the fond picture + 1758 | 1 toutadisparu.s 1072 | Empty | 00 | | 0 | 00/06EC | + 1759 | 1 toutadisparu.s 1073 | Data | 00 | | 4 | 00/06EC : 00 00 00 00 | ptrUNPACK ds 4 ; $0000: where the background picture is laoded + 1760 | 1 toutadisparu.s 1074 | Data | 00 | | 4 | 00/06F0 : 00 00 00 00 | ptrINDEX ds 4 ; les index des textes + 1761 | 1 toutadisparu.s 1075 | Data | 00 | | 4 | 00/06F4 : 00 00 00 00 | ptrTEXTES ds 4 ; les textes + 1762 | 1 toutadisparu.s 1076 | Empty | 00 | | 0 | 00/06F8 | + 1763 | 1 toutadisparu.s 1077 | Data | 00 | | 2 | 00/06F8 : 00 00 | fgSND ds 2 ; set if sound file not loaded + 1764 | 1 toutadisparu.s 1078 | Data | 00 | | 4 | 00/06FA : 00 00 00 00 | haSND ds 4 ; the handle to the sound pointer + 1765 | 1 toutadisparu.s 1079 | Data | 00 | | 2 | 00/06FE : 00 00 | temp ds 2 + 1766 | 1 toutadisparu.s 1080 | Empty | 00 | | 0 | 00/0700 | + 1767 | 1 toutadisparu.s 1081 | Data | 00 | | 2 | 00/0700 : 00 00 | saveLANGUAGE ds 2 + 1768 | 1 toutadisparu.s 1082 | Empty | 00 | | 0 | 00/0702 | + 1769 | 1 toutadisparu.s 1083 | Comment | 00 | | 0 | 00/0702 | *----------------------- Tool locator + 1770 | 1 toutadisparu.s 1084 | Empty | 00 | | 0 | 00/0702 | + 1771 | 1 toutadisparu.s 1085 | Data | 00 | | 23 | 00/0702 : 16 53 79 73 | verSTR1 str 'System 6.0.1 Required!' | | | | | | 74 65 6D 20 | | | | | | | 36 2E 30 2E | | | | | | | 31 20 52 65 | | | | | | | 71 75 69 72 | | | | | | | 65 64 21 | - 1777 | 1 toutadisparu.s 1091 | Data | 00 | | 20 | 00/0712 : 13 50 72 65 | verSTR2 str 'Press a key to quit' + 1772 | 1 toutadisparu.s 1086 | Data | 00 | | 20 | 00/0719 : 13 50 72 65 | verSTR2 str 'Press a key to quit' | | | | | | 73 73 20 61 | | | | | | | 20 6B 65 79 | | | | | | | 20 74 6F 20 | | | | | | | 71 75 69 74 | - 1778 | 1 toutadisparu.s 1092 | Data | 00 | | 24 | 00/0726 : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' + 1773 | 1 toutadisparu.s 1087 | Data | 00 | | 24 | 00/072D : 17 43 6F 75 | fntSTR1 str 'Courier.10 font missing' | | | | | | 72 69 65 72 | | | | | | | 2E 31 30 20 | | | | | | | 66 6F 6E 74 | | | | | | | 20 6D 69 73 | | | | | | | 73 69 6E 67 | - 1779 | 1 toutadisparu.s 1093 | Data | 00 | | 19 | 00/073E : 12 50 6C 65 | fntSTR2 str 'Please install it!' + 1774 | 1 toutadisparu.s 1088 | Data | 00 | | 19 | 00/0745 : 12 50 6C 65 | fntSTR2 str 'Please install it!' | | | | | | 61 73 65 20 | | | | | | | 69 6E 73 74 | | | | | | | 61 6C 6C 20 | | | | | | | 69 74 21 | - 1780 | 1 toutadisparu.s 1094 | Data | 00 | | 26 | 00/0751 : 19 45 72 72 | tolSTR1 str 'Error while loading tools' + 1775 | 1 toutadisparu.s 1089 | Data | 00 | | 26 | 00/0758 : 19 45 72 72 | tolSTR1 str 'Error while loading tools' | | | | | | 6F 72 20 77 | | | | | | | 68 69 6C 65 | | | | | | | 20 6C 6F 61 | | | | | | | 64 69 6E 67 | | | | | | | 20 74 6F 6F | | | | | | | 6C 73 | - 1781 | 1 toutadisparu.s 1095 | Data | 00 | | 23 | 00/076B : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' + 1776 | 1 toutadisparu.s 1090 | Data | 00 | | 23 | 00/0772 : 16 43 61 6E | memSTR1 str 'Cannot allocate memory' | | | | | | 6E 6F 74 20 | | | | | | | 61 6C 6C 6F | | | | | | | 63 61 74 65 | | | | | | | 20 6D 65 6D | | | | | | | 6F 72 79 | - 1782 | 1 toutadisparu.s 1096 | Data | 00 | | 17 | 00/0782 : 10 43 61 6E | filSTR1 str 'Cannot load file' + 1777 | 1 toutadisparu.s 1091 | Data | 00 | | 17 | 00/0789 : 10 43 61 6E | filSTR1 str 'Cannot load file' | | | | | | 6E 6F 74 20 | | | | | | | 6C 6F 61 64 | | | | | | | 20 66 69 6C | | | | | | | 65 | - 1783 | 1 toutadisparu.s 1097 | Data | 00 | | 5 | 00/0793 : 04 51 75 69 | errSTR1 str 'Quit' + 1778 | 1 toutadisparu.s 1092 | Data | 00 | | 5 | 00/079A : 04 51 75 69 | errSTR1 str 'Quit' | | | | | | 74 | - 1784 | 1 toutadisparu.s 1098 | Data | 00 | | 1 | 00/0798 : 00 | errSTR2 str '' - 1785 | 1 toutadisparu.s 1099 | Data | 00 | | 9 | 00/0799 : 08 43 6F 6E | errSTR3 str 'Continue' + 1779 | 1 toutadisparu.s 1093 | Data | 00 | | 1 | 00/079F : 00 | errSTR2 str '' + 1780 | 1 toutadisparu.s 1094 | Data | 00 | | 9 | 00/07A0 : 08 43 6F 6E | errSTR3 str 'Continue' | | | | | | 74 69 6E 75 | | | | | | | 65 | - 1786 | 1 toutadisparu.s 1100 | Empty | 00 | | 0 | 00/07A2 | - 1787 | 1 toutadisparu.s 1101 | Comment | 00 | | 0 | 00/07A2 | *----------------------- Window manager - 1788 | 1 toutadisparu.s 1102 | Empty | 00 | | 0 | 00/07A2 | - 1789 | 1 toutadisparu.s 1103 | Data | 00 | | 2 | 00/07A2 : 00 00 | taskREC ds 2 ; wmWhat +0 - 1790 | 1 toutadisparu.s 1104 | Data | 00 | | 4 | 00/07A4 : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 - 1791 | 1 toutadisparu.s 1105 | Data | 00 | | 4 | 00/07A8 : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 - 1792 | 1 toutadisparu.s 1106 | Data | 00 | | 4 | 00/07AC : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 - 1793 | 1 toutadisparu.s 1107 | Data | 00 | | 2 | 00/07B0 : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 - 1794 | 1 toutadisparu.s 1108 | Data | 00 | | 4 | 00/07B2 : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 - 1795 | 1 toutadisparu.s 1109 | Data | 00 | | 4 | 00/07B6 : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 - 1796 | 1 toutadisparu.s 1110 | Data | 00 | | 4 | 00/07BA : 00 00 00 00 | ds 4 ; wmLastClickTick +24 - 1797 | 1 toutadisparu.s 1111 | Data | 00 | | 2 | 00/07BE : 00 00 | ds 2 ; wmClickCount +28 - 1798 | 1 toutadisparu.s 1112 | Data | 00 | | 4 | 00/07C0 : 00 00 00 00 | ds 4 ; wmTaskData2 +30 - 1799 | 1 toutadisparu.s 1113 | Data | 00 | | 4 | 00/07C4 : 00 00 00 00 | ds 4 ; wmTaskData3 +34 - 1800 | 1 toutadisparu.s 1114 | Data | 00 | | 4 | 00/07C8 : 00 00 00 00 | ds 4 ; wmTaskData4 +38 - 1801 | 1 toutadisparu.s 1115 | Data | 00 | | 4 | 00/07CC : 00 00 00 00 | ds 4 ; wmLastClickPt +42 - 1802 | 1 toutadisparu.s 1116 | Empty | 00 | | 0 | 00/07D0 | - 1803 | 1 toutadisparu.s 1117 | Data | 00 | 2 | 2 | 00/07D0 : BE 01 | taskTBL da doNOT ; Null - 1804 | 1 toutadisparu.s 1118 | Data | 00 | 2 | 2 | 00/07D2 : E3 01 | da doMOUSEDOWN ; mouseDownEvt - 1805 | 1 toutadisparu.s 1119 | Data | 00 | 2 | 2 | 00/07D4 : E3 01 | da doMOUSEUP ; mouseUpEvt - 1806 | 1 toutadisparu.s 1120 | Data | 00 | 2 | 2 | 00/07D6 : 98 01 | da doKEYDOWN ; keyDownEvt - 1807 | 1 toutadisparu.s 1121 | Data | 00 | 2 | 2 | 00/07D8 : BE 01 | da doNOT - 1808 | 1 toutadisparu.s 1122 | Data | 00 | 2 | 2 | 00/07DA : BE 01 | da doNOT ; autoKeyEvt - 1809 | 1 toutadisparu.s 1123 | Data | 00 | 2 | 2 | 00/07DC : BE 01 | da doNOT ; updateEvt - 1810 | 1 toutadisparu.s 1124 | Data | 00 | 2 | 2 | 00/07DE : BE 01 | da doNOT - 1811 | 1 toutadisparu.s 1125 | Data | 00 | 2 | 2 | 00/07E0 : BE 01 | da doNOT ; activateEvt - 1812 | 1 toutadisparu.s 1126 | Data | 00 | 2 | 2 | 00/07E2 : BE 01 | da doNOT ; switchEvt - 1813 | 1 toutadisparu.s 1127 | Data | 00 | 2 | 2 | 00/07E4 : BE 01 | da doNOT ; deskAccEvt - 1814 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/07E6 : BE 01 | da doNOT ; driverEvt - 1815 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/07E8 : BE 01 | da doNOT ; app1Evt - 1816 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/07EA : BE 01 | da doNOT ; app2Evt - 1817 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/07EC : BE 01 | da doNOT ; app3Evt - 1818 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/07EE : BE 01 | da doNOT ; app4Evt - 1819 | 1 toutadisparu.s 1133 | Data | 00 | 2 | 2 | 00/07F0 : BE 01 | da doNOT ; wInDesk - 1820 | 1 toutadisparu.s 1134 | Data | 00 | 2 | 2 | 00/07F2 : BE 01 | da doNOT ; wInMenuBar - 1821 | 1 toutadisparu.s 1135 | Data | 00 | 2 | 2 | 00/07F4 : BE 01 | da doNOT ; wCLickCalled - 1822 | 1 toutadisparu.s 1136 | Data | 00 | 2 | 2 | 00/07F6 : BE 01 | da doNOT ; wInContent - was doCONTENT - 1823 | 1 toutadisparu.s 1137 | Data | 00 | 2 | 2 | 00/07F8 : BE 01 | da doNOT ; wInDrag - 1824 | 1 toutadisparu.s 1138 | Data | 00 | 2 | 2 | 00/07FA : BE 01 | da doNOT ; wInGrow - 1825 | 1 toutadisparu.s 1139 | Data | 00 | 2 | 2 | 00/07FC : BE 01 | da doNOT ; wInGoAway - 1826 | 1 toutadisparu.s 1140 | Data | 00 | 2 | 2 | 00/07FE : BE 01 | da doNOT ; wInZoom - 1827 | 1 toutadisparu.s 1141 | Data | 00 | 2 | 2 | 00/0800 : BE 01 | da doNOT ; wInInfo - 1828 | 1 toutadisparu.s 1142 | Data | 00 | 2 | 2 | 00/0802 : BE 01 | da doNOT ; wInSpecial - 1829 | 1 toutadisparu.s 1143 | Data | 00 | 2 | 2 | 00/0804 : BE 01 | da doNOT ; wInDeskItem - 1830 | 1 toutadisparu.s 1144 | Data | 00 | 2 | 2 | 00/0806 : BE 01 | da doNOT ; wInFrame - 1831 | 1 toutadisparu.s 1145 | Data | 00 | 2 | 2 | 00/0808 : BE 01 | da doNOT ; wInactMenu - 1832 | 1 toutadisparu.s 1146 | Data | 00 | 2 | 2 | 00/080A : BE 01 | da doNOT ; wInClosedNDA - 1833 | 1 toutadisparu.s 1147 | Data | 00 | 2 | 2 | 00/080C : BE 01 | da doNOT ; wInCalledSysEdit - 1834 | 1 toutadisparu.s 1148 | Data | 00 | 2 | 2 | 00/080E : BE 01 | da doNOT ; wInTrackZoom - 1835 | 1 toutadisparu.s 1149 | Data | 00 | 2 | 2 | 00/0810 : BE 01 | da doNOT ; wInHitFrame - 1836 | 1 toutadisparu.s 1150 | Data | 00 | 2 | 2 | 00/0812 : BE 01 | da doNOT ; wInControl - 1837 | 1 toutadisparu.s 1151 | Data | 00 | 2 | 2 | 00/0814 : BE 01 | da doNOT ; wInControlMenu - 1838 | 1 toutadisparu.s 1152 | Empty | 00 | | 0 | 00/0816 | - 1839 | 1 toutadisparu.s 1153 | Comment | 00 | | 0 | 00/0816 | *---------------------------------------- - 1840 | 1 toutadisparu.s 1154 | Comment | 00 | | 0 | 00/0816 | * STD FILE - 1841 | 1 toutadisparu.s 1155 | Comment | 00 | | 0 | 00/0816 | *---------------------------------------- - 1842 | 1 toutadisparu.s 1156 | Empty | 00 | | 0 | 00/0816 | - 1843 | 1 toutadisparu.s 1157 | Comment | 00 | | 0 | 00/0816 | *--- - 1844 | 1 toutadisparu.s 1158 | Empty | 00 | | 0 | 00/0816 | - 1845 | 1 toutadisparu.s 1159 | Data | 00 | | 19 | 00/0816 : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' + 1781 | 1 toutadisparu.s 1095 | Empty | 00 | | 0 | 00/07A9 | + 1782 | 1 toutadisparu.s 1096 | Comment | 00 | | 0 | 00/07A9 | *----------------------- Window manager + 1783 | 1 toutadisparu.s 1097 | Empty | 00 | | 0 | 00/07A9 | + 1784 | 1 toutadisparu.s 1098 | Data | 00 | | 2 | 00/07A9 : 00 00 | taskREC ds 2 ; wmWhat +0 + 1785 | 1 toutadisparu.s 1099 | Data | 00 | | 4 | 00/07AB : 00 00 00 00 | taskMESSAGE ds 4 ; wmMessage +2 + 1786 | 1 toutadisparu.s 1100 | Data | 00 | | 4 | 00/07AF : 00 00 00 00 | taskWHEN ds 4 ; wmWhen +6 + 1787 | 1 toutadisparu.s 1101 | Data | 00 | | 4 | 00/07B3 : 00 00 00 00 | taskWHERE ds 4 ; wmWhere +10 + 1788 | 1 toutadisparu.s 1102 | Data | 00 | | 2 | 00/07B7 : 00 00 | taskMODIFIERS ds 2 ; wmModifiers +14 + 1789 | 1 toutadisparu.s 1103 | Data | 00 | | 4 | 00/07B9 : 00 00 00 00 | taskDATA ds 4 ; wmTaskData +16 + 1790 | 1 toutadisparu.s 1104 | Data | 00 | | 4 | 00/07BD : FF FF 1F 00 | adrl $001fffff ; wmTaskMask +20 + 1791 | 1 toutadisparu.s 1105 | Data | 00 | | 4 | 00/07C1 : 00 00 00 00 | ds 4 ; wmLastClickTick +24 + 1792 | 1 toutadisparu.s 1106 | Data | 00 | | 2 | 00/07C5 : 00 00 | ds 2 ; wmClickCount +28 + 1793 | 1 toutadisparu.s 1107 | Data | 00 | | 4 | 00/07C7 : 00 00 00 00 | ds 4 ; wmTaskData2 +30 + 1794 | 1 toutadisparu.s 1108 | Data | 00 | | 4 | 00/07CB : 00 00 00 00 | ds 4 ; wmTaskData3 +34 + 1795 | 1 toutadisparu.s 1109 | Data | 00 | | 4 | 00/07CF : 00 00 00 00 | ds 4 ; wmTaskData4 +38 + 1796 | 1 toutadisparu.s 1110 | Data | 00 | | 4 | 00/07D3 : 00 00 00 00 | ds 4 ; wmLastClickPt +42 + 1797 | 1 toutadisparu.s 1111 | Empty | 00 | | 0 | 00/07D7 | + 1798 | 1 toutadisparu.s 1112 | Data | 00 | 2 | 2 | 00/07D7 : BB 01 | taskTBL da doNOT ; Null + 1799 | 1 toutadisparu.s 1113 | Data | 00 | 2 | 2 | 00/07D9 : E0 01 | da doMOUSEDOWN ; mouseDownEvt + 1800 | 1 toutadisparu.s 1114 | Data | 00 | 2 | 2 | 00/07DB : E0 01 | da doMOUSEUP ; mouseUpEvt + 1801 | 1 toutadisparu.s 1115 | Data | 00 | 2 | 2 | 00/07DD : 95 01 | da doKEYDOWN ; keyDownEvt + 1802 | 1 toutadisparu.s 1116 | Data | 00 | 2 | 2 | 00/07DF : BB 01 | da doNOT + 1803 | 1 toutadisparu.s 1117 | Data | 00 | 2 | 2 | 00/07E1 : BB 01 | da doNOT ; autoKeyEvt + 1804 | 1 toutadisparu.s 1118 | Data | 00 | 2 | 2 | 00/07E3 : BB 01 | da doNOT ; updateEvt + 1805 | 1 toutadisparu.s 1119 | Data | 00 | 2 | 2 | 00/07E5 : BB 01 | da doNOT + 1806 | 1 toutadisparu.s 1120 | Data | 00 | 2 | 2 | 00/07E7 : BB 01 | da doNOT ; activateEvt + 1807 | 1 toutadisparu.s 1121 | Data | 00 | 2 | 2 | 00/07E9 : BB 01 | da doNOT ; switchEvt + 1808 | 1 toutadisparu.s 1122 | Data | 00 | 2 | 2 | 00/07EB : BB 01 | da doNOT ; deskAccEvt + 1809 | 1 toutadisparu.s 1123 | Data | 00 | 2 | 2 | 00/07ED : BB 01 | da doNOT ; driverEvt + 1810 | 1 toutadisparu.s 1124 | Data | 00 | 2 | 2 | 00/07EF : BB 01 | da doNOT ; app1Evt + 1811 | 1 toutadisparu.s 1125 | Data | 00 | 2 | 2 | 00/07F1 : BB 01 | da doNOT ; app2Evt + 1812 | 1 toutadisparu.s 1126 | Data | 00 | 2 | 2 | 00/07F3 : BB 01 | da doNOT ; app3Evt + 1813 | 1 toutadisparu.s 1127 | Data | 00 | 2 | 2 | 00/07F5 : BB 01 | da doNOT ; app4Evt + 1814 | 1 toutadisparu.s 1128 | Data | 00 | 2 | 2 | 00/07F7 : BB 01 | da doNOT ; wInDesk + 1815 | 1 toutadisparu.s 1129 | Data | 00 | 2 | 2 | 00/07F9 : BB 01 | da doNOT ; wInMenuBar + 1816 | 1 toutadisparu.s 1130 | Data | 00 | 2 | 2 | 00/07FB : BB 01 | da doNOT ; wCLickCalled + 1817 | 1 toutadisparu.s 1131 | Data | 00 | 2 | 2 | 00/07FD : BB 01 | da doNOT ; wInContent - was doCONTENT + 1818 | 1 toutadisparu.s 1132 | Data | 00 | 2 | 2 | 00/07FF : BB 01 | da doNOT ; wInDrag + 1819 | 1 toutadisparu.s 1133 | Data | 00 | 2 | 2 | 00/0801 : BB 01 | da doNOT ; wInGrow + 1820 | 1 toutadisparu.s 1134 | Data | 00 | 2 | 2 | 00/0803 : BB 01 | da doNOT ; wInGoAway + 1821 | 1 toutadisparu.s 1135 | Data | 00 | 2 | 2 | 00/0805 : BB 01 | da doNOT ; wInZoom + 1822 | 1 toutadisparu.s 1136 | Data | 00 | 2 | 2 | 00/0807 : BB 01 | da doNOT ; wInInfo + 1823 | 1 toutadisparu.s 1137 | Data | 00 | 2 | 2 | 00/0809 : BB 01 | da doNOT ; wInSpecial + 1824 | 1 toutadisparu.s 1138 | Data | 00 | 2 | 2 | 00/080B : BB 01 | da doNOT ; wInDeskItem + 1825 | 1 toutadisparu.s 1139 | Data | 00 | 2 | 2 | 00/080D : BB 01 | da doNOT ; wInFrame + 1826 | 1 toutadisparu.s 1140 | Data | 00 | 2 | 2 | 00/080F : BB 01 | da doNOT ; wInactMenu + 1827 | 1 toutadisparu.s 1141 | Data | 00 | 2 | 2 | 00/0811 : BB 01 | da doNOT ; wInClosedNDA + 1828 | 1 toutadisparu.s 1142 | Data | 00 | 2 | 2 | 00/0813 : BB 01 | da doNOT ; wInCalledSysEdit + 1829 | 1 toutadisparu.s 1143 | Data | 00 | 2 | 2 | 00/0815 : BB 01 | da doNOT ; wInTrackZoom + 1830 | 1 toutadisparu.s 1144 | Data | 00 | 2 | 2 | 00/0817 : BB 01 | da doNOT ; wInHitFrame + 1831 | 1 toutadisparu.s 1145 | Data | 00 | 2 | 2 | 00/0819 : BB 01 | da doNOT ; wInControl + 1832 | 1 toutadisparu.s 1146 | Data | 00 | 2 | 2 | 00/081B : BB 01 | da doNOT ; wInControlMenu + 1833 | 1 toutadisparu.s 1147 | Empty | 00 | | 0 | 00/081D | + 1834 | 1 toutadisparu.s 1148 | Comment | 00 | | 0 | 00/081D | *---------------------------------------- + 1835 | 1 toutadisparu.s 1149 | Comment | 00 | | 0 | 00/081D | * STD FILE + 1836 | 1 toutadisparu.s 1150 | Comment | 00 | | 0 | 00/081D | *---------------------------------------- + 1837 | 1 toutadisparu.s 1151 | Empty | 00 | | 0 | 00/081D | + 1838 | 1 toutadisparu.s 1152 | Comment | 00 | | 0 | 00/081D | *--- + 1839 | 1 toutadisparu.s 1153 | Empty | 00 | | 0 | 00/081D | + 1840 | 1 toutadisparu.s 1154 | Data | 00 | | 19 | 00/081D : 12 43 68 61 | strLOADFILE str 'Charger quel jeu ?' | | | | | | 72 67 65 72 | | | | | | | 20 71 75 65 | | | | | | | 6C 20 6A 65 | | | | | | | 75 20 3F | - 1846 | 1 toutadisparu.s 1160 | Data | 00 | | 20 | 00/0829 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' + 1841 | 1 toutadisparu.s 1155 | Data | 00 | | 20 | 00/0830 : 13 45 6E 72 | strSAVEFILE str 'Enregistrer sous...' | | | | | | 65 67 69 73 | | | | | | | 74 72 65 72 | | | | | | | 20 73 6F 75 | | | | | | | 73 2E 2E 2E | - 1847 | 1 toutadisparu.s 1161 | Empty | 00 | | 0 | 00/083D | - 1848 | 1 toutadisparu.s 1162 | Data | 00 | | 1 | 00/083D : 01 | typeLIST hex 01 - 1849 | 1 toutadisparu.s 1163 | Data | 00 | | 1 | 00/083E : 5D | hex 5d ; Game/Edu files - 1850 | 1 toutadisparu.s 1164 | Data | 00 | | 2 | 00/083F : 00 00 | replyPTR ds 2 ; 0 good - 1851 | 1 toutadisparu.s 1165 | Data | 00 | | 2 | 00/0841 : 00 00 | ds 2 ; 2 fileType - 1852 | 1 toutadisparu.s 1166 | Data | 00 | | 2 | 00/0843 : 00 00 | ds 2 ; 4 auxFileType - 1853 | 1 toutadisparu.s 1167 | Empty | 00 | | 0 | 00/0845 | namePATH - 1854 | 1 toutadisparu.s 1168 | Data | 00 | | 1 | 00/0845 : 06 | hex 06 ; 6 fileName - 1855 | 1 toutadisparu.s 1169 | Empty | 00 | | 0 | 00/0846 | namePATH1 - 1856 | 1 toutadisparu.s 1170 | Data | 00 | | 6 | 00/0846 : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) + 1842 | 1 toutadisparu.s 1156 | Empty | 00 | | 0 | 00/0844 | + 1843 | 1 toutadisparu.s 1157 | Data | 00 | | 1 | 00/0844 : 01 | typeLIST hex 01 + 1844 | 1 toutadisparu.s 1158 | Data | 00 | | 1 | 00/0845 : 5D | hex 5d ; Game/Edu files + 1845 | 1 toutadisparu.s 1159 | Data | 00 | | 2 | 00/0846 : 00 00 | replyPTR ds 2 ; 0 good + 1846 | 1 toutadisparu.s 1160 | Data | 00 | | 2 | 00/0848 : 00 00 | ds 2 ; 2 fileType + 1847 | 1 toutadisparu.s 1161 | Data | 00 | | 2 | 00/084A : 00 00 | ds 2 ; 4 auxFileType + 1848 | 1 toutadisparu.s 1162 | Empty | 00 | | 0 | 00/084C | namePATH + 1849 | 1 toutadisparu.s 1163 | Data | 00 | | 1 | 00/084C : 06 | hex 06 ; 6 fileName + 1850 | 1 toutadisparu.s 1164 | Empty | 00 | | 0 | 00/084D | namePATH1 + 1851 | 1 toutadisparu.s 1165 | Data | 00 | | 6 | 00/084D : 50 61 72 74 | asc 'Partie' ; 7 fileName (16 normally) | | | | | | 69 65 | - 1857 | 1 toutadisparu.s 1171 | Data | 00 | | 9 | 00/084C : 00 00 00 00 | ds 9 + 1852 | 1 toutadisparu.s 1166 | Data | 00 | | 9 | 00/0853 : 00 00 00 00 | ds 9 | | | | | | 00 00 00 00 | | | | | | | 00 | - 1858 | 1 toutadisparu.s 1172 | Empty | 00 | | 0 | 00/0855 | loadPATH - 1859 | 1 toutadisparu.s 1173 | Data | 00 | | 1 | 00/0855 : 00 | ds 1 ; 22 fullPathname (string length) - 1860 | 1 toutadisparu.s 1174 | Empty | 00 | | 0 | 00/0856 | loadPATH1 - 1861 | 1 toutadisparu.s 1175 | Data | 00 | | 129 | 00/0856 : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) + 1853 | 1 toutadisparu.s 1167 | Empty | 00 | | 0 | 00/085C | loadPATH + 1854 | 1 toutadisparu.s 1168 | Data | 00 | | 1 | 00/085C : 00 | ds 1 ; 22 fullPathname (string length) + 1855 | 1 toutadisparu.s 1169 | Empty | 00 | | 0 | 00/085D | loadPATH1 + 1856 | 1 toutadisparu.s 1170 | Data | 00 | | 129 | 00/085D : 00 00 00 00 | ds 129 ; 23 fullPathname (128 normally) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -1443,138 +1438,138 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 | - 1862 | 1 toutadisparu.s 1176 | Empty | 00 | | 0 | 00/08D7 | - 1863 | 1 toutadisparu.s 1177 | Comment | 00 | | 0 | 00/08D7 | *---------------------------------------- - 1864 | 1 toutadisparu.s 1178 | Comment | 00 | | 0 | 00/08D7 | * GS/OS - 1865 | 1 toutadisparu.s 1179 | Comment | 00 | | 0 | 00/08D7 | *---------------------------------------- - 1866 | 1 toutadisparu.s 1180 | Empty | 00 | | 0 | 00/08D7 | - 1867 | 1 toutadisparu.s 1181 | Code | 00 | 2 | 3 | 00/08D7 : 8D 84 09 | loadFILE sta proOPEN+4 ; filename - 1868 | 1 toutadisparu.s 1182 | Code | 00 | 2 | 3 | 00/08DA : 8C B2 09 | sty proREAD+4 ; RAM pointer low - 1869 | 1 toutadisparu.s 1183 | Code | 00 | 2 | 3 | 00/08DD : 8E B4 09 | stx proREAD+6 ; RAM pointer high - 1870 | 1 toutadisparu.s 1184 | Empty | 00 | | 0 | 00/08E0 | - 1871 | 1 toutadisparu.s 1185 | Code | 00 | 2 | 3 | 00/08E0 : 9C 2E 09 | loadFILE1 stz proERR - 1872 | 1 toutadisparu.s 1186 | Empty | 00 | | 0 | 00/08E3 | - 1873 | 1 toutadisparu.s 1187 | Code | 00 | | 4 | 00/08E3 : 22 A8 00 E1 | jsl {$e100a8} - 1874 | 1 toutadisparu.s 1188 | Data | 00 | | 2 | 00/08E7 : 10 20 | dw $2010 - 1875 | 1 toutadisparu.s 1189 | Data | 00 | 3 | 4 | 00/08E9 : 80 09 00 00 | adrl proOPEN - 1876 | 1 toutadisparu.s 1190 | Code | 00 | | 2 | 00/08ED : B0 33 | bcs loadERR - 1877 | 1 toutadisparu.s 1191 | Empty | 00 | | 0 | 00/08EF | - 1878 | 1 toutadisparu.s 1192 | Code | 00 | 2 | 3 | 00/08EF : AD 82 09 | lda proOPEN+2 - 1879 | 1 toutadisparu.s 1193 | Code | 00 | 2 | 3 | 00/08F2 : 8D B0 09 | sta proREAD+2 - 1880 | 1 toutadisparu.s 1194 | Code | 00 | 2 | 3 | 00/08F5 : 8D C0 09 | sta proCLOSE+2 - 1881 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/08F8 | - 1882 | 1 toutadisparu.s 1196 | Code | 00 | 2 | 3 | 00/08F8 : AD AA 09 | lda proEOF - 1883 | 1 toutadisparu.s 1197 | Code | 00 | 2 | 3 | 00/08FB : 8D B6 09 | sta proREAD+8 - 1884 | 1 toutadisparu.s 1198 | Code | 00 | 2 | 3 | 00/08FE : AD AC 09 | lda proEOF+2 - 1885 | 1 toutadisparu.s 1199 | Code | 00 | 2 | 3 | 00/0901 : 8D B8 09 | sta proREAD+10 - 1886 | 1 toutadisparu.s 1200 | Empty | 00 | | 0 | 00/0904 | - 1887 | 1 toutadisparu.s 1201 | Code | 00 | | 4 | 00/0904 : 22 A8 00 E1 | jsl {$e100a8} - 1888 | 1 toutadisparu.s 1202 | Data | 00 | | 2 | 00/0908 : 12 20 | dw $2012 - 1889 | 1 toutadisparu.s 1203 | Data | 00 | 3 | 4 | 00/090A : AE 09 00 00 | adrl proREAD - 1890 | 1 toutadisparu.s 1204 | Code | 00 | | 2 | 00/090E : B0 12 | bcs loadERR - 1891 | 1 toutadisparu.s 1205 | Empty | 00 | | 0 | 00/0910 | - 1892 | 1 toutadisparu.s 1206 | Code | 00 | | 4 | 00/0910 : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} - 1893 | 1 toutadisparu.s 1207 | Data | 00 | | 2 | 00/0914 : 14 20 | dw $2014 - 1894 | 1 toutadisparu.s 1208 | Data | 00 | 3 | 4 | 00/0916 : BE 09 00 00 | adrl proCLOSE - 1895 | 1 toutadisparu.s 1209 | Empty | 00 | | 0 | 00/091A | - 1896 | 1 toutadisparu.s 1210 | Code | 00 | 2 | 3 | 00/091A : AC BA 09 | ldy proREAD+12 ; length read - 1897 | 1 toutadisparu.s 1211 | Code | 00 | 2 | 3 | 00/091D : AE BC 09 | ldx proREAD+14 - 1898 | 1 toutadisparu.s 1212 | Code | 00 | | 1 | 00/0920 : 18 | clc - 1899 | 1 toutadisparu.s 1213 | Code | 00 | | 1 | 00/0921 : 60 | rts - 1900 | 1 toutadisparu.s 1214 | Empty | 00 | | 0 | 00/0922 | - 1901 | 1 toutadisparu.s 1215 | Code | 00 | 2 | 3 | 00/0922 : 8D 2E 09 | loadERR sta proERR - 1902 | 1 toutadisparu.s 1216 | Code | 00 | 2 | 3 | 00/0925 : 20 10 09 | jsr loadFILE2 - 1903 | 1 toutadisparu.s 1217 | Code | 00 | | 3 | 00/0928 : A0 00 00 | ldy #0 - 1904 | 1 toutadisparu.s 1218 | Code | 00 | | 1 | 00/092B : BB | tyx - 1905 | 1 toutadisparu.s 1219 | Code | 00 | | 1 | 00/092C : 38 | sec - 1906 | 1 toutadisparu.s 1220 | Code | 00 | | 1 | 00/092D : 60 | rts - 1907 | 1 toutadisparu.s 1221 | Empty | 00 | | 0 | 00/092E | - 1908 | 1 toutadisparu.s 1222 | Comment | 00 | | 0 | 00/092E | *--- GS/OS data - 1909 | 1 toutadisparu.s 1223 | Empty | 00 | | 0 | 00/092E | - 1910 | 1 toutadisparu.s 1224 | Data | 00 | | 2 | 00/092E : 00 00 | proERR ds 2 - 1911 | 1 toutadisparu.s 1225 | Empty | 00 | | 0 | 00/0930 | - 1912 | 1 toutadisparu.s 1226 | Comment | 00 | | 0 | 00/0930 | *--- For the game party - 1913 | 1 toutadisparu.s 1227 | Empty | 00 | | 0 | 00/0930 | - 1914 | 1 toutadisparu.s 1228 | Empty | 00 | | 0 | 00/0930 | proCREATEGAME - 1915 | 1 toutadisparu.s 1229 | Data | 00 | | 2 | 00/0930 : 07 00 | dw 7 ; pcount - 1916 | 1 toutadisparu.s 1230 | Data | 00 | 3 | 4 | 00/0932 : 94 0A 00 00 | adrl pGAME ; pathname - 1917 | 1 toutadisparu.s 1231 | Data | 00 | | 2 | 00/0936 : C3 00 | dw $c3 ; access_code - 1918 | 1 toutadisparu.s 1232 | Data | 00 | | 2 | 00/0938 : 5D 00 | dw $5d ; file_type - 1919 | 1 toutadisparu.s 1233 | Data | 00 | | 4 | 00/093A : 1F 80 00 00 | adrl $801f ; aux_type - 1920 | 1 toutadisparu.s 1234 | Data | 00 | | 2 | 00/093E : 00 00 | ds 2 ; storage_type - 1921 | 1 toutadisparu.s 1235 | Data | 00 | | 4 | 00/0940 : 00 00 00 00 | ds 4 ; eof - 1922 | 1 toutadisparu.s 1236 | Data | 00 | | 4 | 00/0944 : 00 00 00 00 | ds 4 ; resource_eof - 1923 | 1 toutadisparu.s 1237 | Empty | 00 | | 0 | 00/0948 | - 1924 | 1 toutadisparu.s 1238 | Empty | 00 | | 0 | 00/0948 | proDESTROYGAME - 1925 | 1 toutadisparu.s 1239 | Data | 00 | | 2 | 00/0948 : 01 00 | dw 1 ; pcount - 1926 | 1 toutadisparu.s 1240 | Data | 00 | 3 | 4 | 00/094A : 94 0A 00 00 | adrl pGAME ; pathname - 1927 | 1 toutadisparu.s 1241 | Empty | 00 | | 0 | 00/094E | - 1928 | 1 toutadisparu.s 1242 | Empty | 00 | | 0 | 00/094E | proOPENGAME - 1929 | 1 toutadisparu.s 1243 | Data | 00 | | 2 | 00/094E : 02 00 | dw 2 - 1930 | 1 toutadisparu.s 1244 | Data | 00 | | 2 | 00/0950 : 00 00 | ds 2 - 1931 | 1 toutadisparu.s 1245 | Data | 00 | 3 | 4 | 00/0952 : 94 0A 00 00 | adrl pGAME - 1932 | 1 toutadisparu.s 1246 | Empty | 00 | | 0 | 00/0956 | - 1933 | 1 toutadisparu.s 1247 | Empty | 00 | | 0 | 00/0956 | proREADGAME - 1934 | 1 toutadisparu.s 1248 | Data | 00 | | 2 | 00/0956 : 04 00 | dw 4 ; 0 - pcount - 1935 | 1 toutadisparu.s 1249 | Data | 00 | | 2 | 00/0958 : 00 00 | ds 2 ; 2 - ref_num - 1936 | 1 toutadisparu.s 1250 | Data | 00 | 3 | 4 | 00/095A : 94 0A 00 00 | adrl pGAME ; 4 - data_buffer - 1937 | 1 toutadisparu.s 1251 | Data | 00 | | 4 | 00/095E : 00 00 00 00 | ds 4 ; 8 - request_count - 1938 | 1 toutadisparu.s 1252 | Data | 00 | | 4 | 00/0962 : 00 00 00 00 | ds 4 ; C - transfer_count - 1939 | 1 toutadisparu.s 1253 | Empty | 00 | | 0 | 00/0966 | - 1940 | 1 toutadisparu.s 1254 | Empty | 00 | | 0 | 00/0966 | proWRITEGAME - 1941 | 1 toutadisparu.s 1255 | Data | 00 | | 2 | 00/0966 : 05 00 | dw 5 ; 0 - pcount - 1942 | 1 toutadisparu.s 1256 | Data | 00 | | 2 | 00/0968 : 00 00 | ds 2 ; 2 - ref_num - 1943 | 1 toutadisparu.s 1257 | Data | 00 | 3 | 4 | 00/096A : 94 0A 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) - 1944 | 1 toutadisparu.s 1258 | Data | 00 | | 4 | 00/096E : 00 00 00 00 | ds 4 ; 8 - request_count - 1945 | 1 toutadisparu.s 1259 | Data | 00 | | 4 | 00/0972 : 00 00 00 00 | ds 4 ; C - transfer_count - 1946 | 1 toutadisparu.s 1260 | Data | 00 | | 2 | 00/0976 : 01 00 | dw 1 ; cache_priority - 1947 | 1 toutadisparu.s 1261 | Empty | 00 | | 0 | 00/0978 | - 1948 | 1 toutadisparu.s 1262 | Comment | 00 | | 0 | 00/0978 | *--- For the game images - 1949 | 1 toutadisparu.s 1263 | Empty | 00 | | 0 | 00/0978 | - 1950 | 1 toutadisparu.s 1264 | Data | 00 | | 2 | 00/0978 : 02 00 | proSETPFX dw 2 - 1951 | 1 toutadisparu.s 1265 | Data | 00 | | 2 | 00/097A : 07 00 | dw 7 - 1952 | 1 toutadisparu.s 1266 | Data | 00 | 3 | 4 | 00/097C : 6A 0A 00 00 | adrl pathIMAGES - 1953 | 1 toutadisparu.s 1267 | Empty | 00 | | 0 | 00/0980 | - 1954 | 1 toutadisparu.s 1268 | Empty | 00 | | 0 | 00/0980 | proOPEN - 1955 | 1 toutadisparu.s 1269 | Data | 00 | | 2 | 00/0980 : 0C 00 | dw 12 - 1956 | 1 toutadisparu.s 1270 | Data | 00 | | 2 | 00/0982 : 00 00 | ds 2 - 1957 | 1 toutadisparu.s 1271 | Data | 00 | 3 | 4 | 00/0984 : CE 09 00 00 | adrl pMENU - 1958 | 1 toutadisparu.s 1272 | Data | 00 | | 2 | 00/0988 : 00 00 | ds 2 - 1959 | 1 toutadisparu.s 1273 | Data | 00 | | 2 | 00/098A : 00 00 | ds 2 - 1960 | 1 toutadisparu.s 1274 | Data | 00 | | 2 | 00/098C : 00 00 | ds 2 - 1961 | 1 toutadisparu.s 1275 | Data | 00 | | 2 | 00/098E : 00 00 | ds 2 - 1962 | 1 toutadisparu.s 1276 | Data | 00 | | 4 | 00/0990 : 00 00 00 00 | ds 4 - 1963 | 1 toutadisparu.s 1277 | Data | 00 | | 2 | 00/0994 : 00 00 | ds 2 - 1964 | 1 toutadisparu.s 1278 | Data | 00 | | 8 | 00/0996 : 00 00 00 00 | ds 8 + 1857 | 1 toutadisparu.s 1171 | Empty | 00 | | 0 | 00/08DE | + 1858 | 1 toutadisparu.s 1172 | Comment | 00 | | 0 | 00/08DE | *---------------------------------------- + 1859 | 1 toutadisparu.s 1173 | Comment | 00 | | 0 | 00/08DE | * GS/OS + 1860 | 1 toutadisparu.s 1174 | Comment | 00 | | 0 | 00/08DE | *---------------------------------------- + 1861 | 1 toutadisparu.s 1175 | Empty | 00 | | 0 | 00/08DE | + 1862 | 1 toutadisparu.s 1176 | Code | 00 | 2 | 3 | 00/08DE : 8D 8B 09 | loadFILE sta proOPEN+4 ; filename + 1863 | 1 toutadisparu.s 1177 | Code | 00 | 2 | 3 | 00/08E1 : 8C B9 09 | sty proREAD+4 ; RAM pointer low + 1864 | 1 toutadisparu.s 1178 | Code | 00 | 2 | 3 | 00/08E4 : 8E BB 09 | stx proREAD+6 ; RAM pointer high + 1865 | 1 toutadisparu.s 1179 | Empty | 00 | | 0 | 00/08E7 | + 1866 | 1 toutadisparu.s 1180 | Code | 00 | 2 | 3 | 00/08E7 : 9C 35 09 | loadFILE1 stz proERR + 1867 | 1 toutadisparu.s 1181 | Empty | 00 | | 0 | 00/08EA | + 1868 | 1 toutadisparu.s 1182 | Code | 00 | | 4 | 00/08EA : 22 A8 00 E1 | jsl {$e100a8} + 1869 | 1 toutadisparu.s 1183 | Data | 00 | | 2 | 00/08EE : 10 20 | dw $2010 + 1870 | 1 toutadisparu.s 1184 | Data | 00 | 3 | 4 | 00/08F0 : 87 09 00 00 | adrl proOPEN + 1871 | 1 toutadisparu.s 1185 | Code | 00 | | 2 | 00/08F4 : B0 33 | bcs loadERR + 1872 | 1 toutadisparu.s 1186 | Empty | 00 | | 0 | 00/08F6 | + 1873 | 1 toutadisparu.s 1187 | Code | 00 | 2 | 3 | 00/08F6 : AD 89 09 | lda proOPEN+2 + 1874 | 1 toutadisparu.s 1188 | Code | 00 | 2 | 3 | 00/08F9 : 8D B7 09 | sta proREAD+2 + 1875 | 1 toutadisparu.s 1189 | Code | 00 | 2 | 3 | 00/08FC : 8D C7 09 | sta proCLOSE+2 + 1876 | 1 toutadisparu.s 1190 | Empty | 00 | | 0 | 00/08FF | + 1877 | 1 toutadisparu.s 1191 | Code | 00 | 2 | 3 | 00/08FF : AD B1 09 | lda proEOF + 1878 | 1 toutadisparu.s 1192 | Code | 00 | 2 | 3 | 00/0902 : 8D BD 09 | sta proREAD+8 + 1879 | 1 toutadisparu.s 1193 | Code | 00 | 2 | 3 | 00/0905 : AD B3 09 | lda proEOF+2 + 1880 | 1 toutadisparu.s 1194 | Code | 00 | 2 | 3 | 00/0908 : 8D BF 09 | sta proREAD+10 + 1881 | 1 toutadisparu.s 1195 | Empty | 00 | | 0 | 00/090B | + 1882 | 1 toutadisparu.s 1196 | Code | 00 | | 4 | 00/090B : 22 A8 00 E1 | jsl {$e100a8} + 1883 | 1 toutadisparu.s 1197 | Data | 00 | | 2 | 00/090F : 12 20 | dw $2012 + 1884 | 1 toutadisparu.s 1198 | Data | 00 | 3 | 4 | 00/0911 : B5 09 00 00 | adrl proREAD + 1885 | 1 toutadisparu.s 1199 | Code | 00 | | 2 | 00/0915 : B0 12 | bcs loadERR + 1886 | 1 toutadisparu.s 1200 | Empty | 00 | | 0 | 00/0917 | + 1887 | 1 toutadisparu.s 1201 | Code | 00 | | 4 | 00/0917 : 22 A8 00 E1 | loadFILE2 jsl {$e100a8} + 1888 | 1 toutadisparu.s 1202 | Data | 00 | | 2 | 00/091B : 14 20 | dw $2014 + 1889 | 1 toutadisparu.s 1203 | Data | 00 | 3 | 4 | 00/091D : C5 09 00 00 | adrl proCLOSE + 1890 | 1 toutadisparu.s 1204 | Empty | 00 | | 0 | 00/0921 | + 1891 | 1 toutadisparu.s 1205 | Code | 00 | 2 | 3 | 00/0921 : AC C1 09 | ldy proREAD+12 ; length read + 1892 | 1 toutadisparu.s 1206 | Code | 00 | 2 | 3 | 00/0924 : AE C3 09 | ldx proREAD+14 + 1893 | 1 toutadisparu.s 1207 | Code | 00 | | 1 | 00/0927 : 18 | clc + 1894 | 1 toutadisparu.s 1208 | Code | 00 | | 1 | 00/0928 : 60 | rts + 1895 | 1 toutadisparu.s 1209 | Empty | 00 | | 0 | 00/0929 | + 1896 | 1 toutadisparu.s 1210 | Code | 00 | 2 | 3 | 00/0929 : 8D 35 09 | loadERR sta proERR + 1897 | 1 toutadisparu.s 1211 | Code | 00 | 2 | 3 | 00/092C : 20 17 09 | jsr loadFILE2 + 1898 | 1 toutadisparu.s 1212 | Code | 00 | | 3 | 00/092F : A0 00 00 | ldy #0 + 1899 | 1 toutadisparu.s 1213 | Code | 00 | | 1 | 00/0932 : BB | tyx + 1900 | 1 toutadisparu.s 1214 | Code | 00 | | 1 | 00/0933 : 38 | sec + 1901 | 1 toutadisparu.s 1215 | Code | 00 | | 1 | 00/0934 : 60 | rts + 1902 | 1 toutadisparu.s 1216 | Empty | 00 | | 0 | 00/0935 | + 1903 | 1 toutadisparu.s 1217 | Comment | 00 | | 0 | 00/0935 | *--- GS/OS data + 1904 | 1 toutadisparu.s 1218 | Empty | 00 | | 0 | 00/0935 | + 1905 | 1 toutadisparu.s 1219 | Data | 00 | | 2 | 00/0935 : 00 00 | proERR ds 2 + 1906 | 1 toutadisparu.s 1220 | Empty | 00 | | 0 | 00/0937 | + 1907 | 1 toutadisparu.s 1221 | Comment | 00 | | 0 | 00/0937 | *--- For the game party + 1908 | 1 toutadisparu.s 1222 | Empty | 00 | | 0 | 00/0937 | + 1909 | 1 toutadisparu.s 1223 | Empty | 00 | | 0 | 00/0937 | proCREATEGAME + 1910 | 1 toutadisparu.s 1224 | Data | 00 | | 2 | 00/0937 : 07 00 | dw 7 ; pcount + 1911 | 1 toutadisparu.s 1225 | Data | 00 | 3 | 4 | 00/0939 : 9B 0A 00 00 | adrl pGAME ; pathname + 1912 | 1 toutadisparu.s 1226 | Data | 00 | | 2 | 00/093D : C3 00 | dw $c3 ; access_code + 1913 | 1 toutadisparu.s 1227 | Data | 00 | | 2 | 00/093F : 5D 00 | dw $5d ; file_type + 1914 | 1 toutadisparu.s 1228 | Data | 00 | | 4 | 00/0941 : 1F 80 00 00 | adrl $801f ; aux_type + 1915 | 1 toutadisparu.s 1229 | Data | 00 | | 2 | 00/0945 : 00 00 | ds 2 ; storage_type + 1916 | 1 toutadisparu.s 1230 | Data | 00 | | 4 | 00/0947 : 00 00 00 00 | ds 4 ; eof + 1917 | 1 toutadisparu.s 1231 | Data | 00 | | 4 | 00/094B : 00 00 00 00 | ds 4 ; resource_eof + 1918 | 1 toutadisparu.s 1232 | Empty | 00 | | 0 | 00/094F | + 1919 | 1 toutadisparu.s 1233 | Empty | 00 | | 0 | 00/094F | proDESTROYGAME + 1920 | 1 toutadisparu.s 1234 | Data | 00 | | 2 | 00/094F : 01 00 | dw 1 ; pcount + 1921 | 1 toutadisparu.s 1235 | Data | 00 | 3 | 4 | 00/0951 : 9B 0A 00 00 | adrl pGAME ; pathname + 1922 | 1 toutadisparu.s 1236 | Empty | 00 | | 0 | 00/0955 | + 1923 | 1 toutadisparu.s 1237 | Empty | 00 | | 0 | 00/0955 | proOPENGAME + 1924 | 1 toutadisparu.s 1238 | Data | 00 | | 2 | 00/0955 : 02 00 | dw 2 + 1925 | 1 toutadisparu.s 1239 | Data | 00 | | 2 | 00/0957 : 00 00 | ds 2 + 1926 | 1 toutadisparu.s 1240 | Data | 00 | 3 | 4 | 00/0959 : 9B 0A 00 00 | adrl pGAME + 1927 | 1 toutadisparu.s 1241 | Empty | 00 | | 0 | 00/095D | + 1928 | 1 toutadisparu.s 1242 | Empty | 00 | | 0 | 00/095D | proREADGAME + 1929 | 1 toutadisparu.s 1243 | Data | 00 | | 2 | 00/095D : 04 00 | dw 4 ; 0 - pcount + 1930 | 1 toutadisparu.s 1244 | Data | 00 | | 2 | 00/095F : 00 00 | ds 2 ; 2 - ref_num + 1931 | 1 toutadisparu.s 1245 | Data | 00 | 3 | 4 | 00/0961 : 9B 0A 00 00 | adrl pGAME ; 4 - data_buffer + 1932 | 1 toutadisparu.s 1246 | Data | 00 | | 4 | 00/0965 : 00 00 00 00 | ds 4 ; 8 - request_count + 1933 | 1 toutadisparu.s 1247 | Data | 00 | | 4 | 00/0969 : 00 00 00 00 | ds 4 ; C - transfer_count + 1934 | 1 toutadisparu.s 1248 | Empty | 00 | | 0 | 00/096D | + 1935 | 1 toutadisparu.s 1249 | Empty | 00 | | 0 | 00/096D | proWRITEGAME + 1936 | 1 toutadisparu.s 1250 | Data | 00 | | 2 | 00/096D : 05 00 | dw 5 ; 0 - pcount + 1937 | 1 toutadisparu.s 1251 | Data | 00 | | 2 | 00/096F : 00 00 | ds 2 ; 2 - ref_num + 1938 | 1 toutadisparu.s 1252 | Data | 00 | 3 | 4 | 00/0971 : 9B 0A 00 00 | adrl pGAME ; 4 - data_buffer (we are in same bank) + 1939 | 1 toutadisparu.s 1253 | Data | 00 | | 4 | 00/0975 : 00 00 00 00 | ds 4 ; 8 - request_count + 1940 | 1 toutadisparu.s 1254 | Data | 00 | | 4 | 00/0979 : 00 00 00 00 | ds 4 ; C - transfer_count + 1941 | 1 toutadisparu.s 1255 | Data | 00 | | 2 | 00/097D : 01 00 | dw 1 ; cache_priority + 1942 | 1 toutadisparu.s 1256 | Empty | 00 | | 0 | 00/097F | + 1943 | 1 toutadisparu.s 1257 | Comment | 00 | | 0 | 00/097F | *--- For the game images + 1944 | 1 toutadisparu.s 1258 | Empty | 00 | | 0 | 00/097F | + 1945 | 1 toutadisparu.s 1259 | Data | 00 | | 2 | 00/097F : 02 00 | proSETPFX dw 2 + 1946 | 1 toutadisparu.s 1260 | Data | 00 | | 2 | 00/0981 : 07 00 | dw 7 + 1947 | 1 toutadisparu.s 1261 | Data | 00 | 3 | 4 | 00/0983 : 71 0A 00 00 | adrl pathIMAGES + 1948 | 1 toutadisparu.s 1262 | Empty | 00 | | 0 | 00/0987 | + 1949 | 1 toutadisparu.s 1263 | Empty | 00 | | 0 | 00/0987 | proOPEN + 1950 | 1 toutadisparu.s 1264 | Data | 00 | | 2 | 00/0987 : 0C 00 | dw 12 + 1951 | 1 toutadisparu.s 1265 | Data | 00 | | 2 | 00/0989 : 00 00 | ds 2 + 1952 | 1 toutadisparu.s 1266 | Data | 00 | 3 | 4 | 00/098B : D5 09 00 00 | adrl pMENU + 1953 | 1 toutadisparu.s 1267 | Data | 00 | | 2 | 00/098F : 00 00 | ds 2 + 1954 | 1 toutadisparu.s 1268 | Data | 00 | | 2 | 00/0991 : 00 00 | ds 2 + 1955 | 1 toutadisparu.s 1269 | Data | 00 | | 2 | 00/0993 : 00 00 | ds 2 + 1956 | 1 toutadisparu.s 1270 | Data | 00 | | 2 | 00/0995 : 00 00 | ds 2 + 1957 | 1 toutadisparu.s 1271 | Data | 00 | | 4 | 00/0997 : 00 00 00 00 | ds 4 + 1958 | 1 toutadisparu.s 1272 | Data | 00 | | 2 | 00/099B : 00 00 | ds 2 + 1959 | 1 toutadisparu.s 1273 | Data | 00 | | 8 | 00/099D : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1965 | 1 toutadisparu.s 1279 | Data | 00 | | 8 | 00/099E : 00 00 00 00 | ds 8 + 1960 | 1 toutadisparu.s 1274 | Data | 00 | | 8 | 00/09A5 : 00 00 00 00 | ds 8 | | | | | | 00 00 00 00 | - 1966 | 1 toutadisparu.s 1280 | Data | 00 | | 4 | 00/09A6 : 00 00 00 00 | ds 4 - 1967 | 1 toutadisparu.s 1281 | Data | 00 | | 4 | 00/09AA : 00 00 00 00 | proEOF ds 4 - 1968 | 1 toutadisparu.s 1282 | Empty | 00 | | 0 | 00/09AE | - 1969 | 1 toutadisparu.s 1283 | Empty | 00 | | 0 | 00/09AE | proREAD - 1970 | 1 toutadisparu.s 1284 | Data | 00 | | 2 | 00/09AE : 04 00 | dw 4 ; 0 - nb parms - 1971 | 1 toutadisparu.s 1285 | Data | 00 | | 2 | 00/09B0 : 00 00 | ds 2 ; 2 - file id - 1972 | 1 toutadisparu.s 1286 | Data | 00 | | 4 | 00/09B2 : 00 00 00 00 | ds 4 ; 4 - pointer - 1973 | 1 toutadisparu.s 1287 | Data | 00 | | 4 | 00/09B6 : 00 00 00 00 | ds 4 ; 8 - length - 1974 | 1 toutadisparu.s 1288 | Data | 00 | | 4 | 00/09BA : 00 00 00 00 | ds 4 ; C - length read - 1975 | 1 toutadisparu.s 1289 | Empty | 00 | | 0 | 00/09BE | - 1976 | 1 toutadisparu.s 1290 | Empty | 00 | | 0 | 00/09BE | proCLOSE - 1977 | 1 toutadisparu.s 1291 | Data | 00 | | 2 | 00/09BE : 01 00 | dw 1 - 1978 | 1 toutadisparu.s 1292 | Data | 00 | | 2 | 00/09C0 : 00 00 | ds 2 - 1979 | 1 toutadisparu.s 1293 | Empty | 00 | | 0 | 00/09C2 | - 1980 | 1 toutadisparu.s 1294 | Empty | 00 | | 0 | 00/09C2 | proQUIT - 1981 | 1 toutadisparu.s 1295 | Data | 00 | | 2 | 00/09C2 : 02 00 | dw 2 ; pcount - 1982 | 1 toutadisparu.s 1296 | Data | 00 | | 4 | 00/09C4 : 00 00 00 00 | ds 4 ; pathname - 1983 | 1 toutadisparu.s 1297 | Data | 00 | | 2 | 00/09C8 : 00 00 | ds 2 ; flags - 1984 | 1 toutadisparu.s 1298 | Empty | 00 | | 0 | 00/09CA | - 1985 | 1 toutadisparu.s 1299 | Empty | 00 | | 0 | 00/09CA | proVERS - 1986 | 1 toutadisparu.s 1300 | Data | 00 | | 2 | 00/09CA : 01 00 | dw 1 ; pcount - 1987 | 1 toutadisparu.s 1301 | Data | 00 | | 2 | 00/09CC : 00 00 | ds 2 ; version - 1988 | 1 toutadisparu.s 1302 | Empty | 00 | | 0 | 00/09CE | - 1989 | 1 toutadisparu.s 1303 | Comment | 00 | | 0 | 00/09CE | *--- offset to image number is +16 - 1990 | 1 toutadisparu.s 1304 | Empty | 00 | | 0 | 00/09CE | - 1991 | 1 toutadisparu.s 1305 | Data | 00 | | 32 | 00/09CE : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' + 1961 | 1 toutadisparu.s 1275 | Data | 00 | | 4 | 00/09AD : 00 00 00 00 | ds 4 + 1962 | 1 toutadisparu.s 1276 | Data | 00 | | 4 | 00/09B1 : 00 00 00 00 | proEOF ds 4 + 1963 | 1 toutadisparu.s 1277 | Empty | 00 | | 0 | 00/09B5 | + 1964 | 1 toutadisparu.s 1278 | Empty | 00 | | 0 | 00/09B5 | proREAD + 1965 | 1 toutadisparu.s 1279 | Data | 00 | | 2 | 00/09B5 : 04 00 | dw 4 ; 0 - nb parms + 1966 | 1 toutadisparu.s 1280 | Data | 00 | | 2 | 00/09B7 : 00 00 | ds 2 ; 2 - file id + 1967 | 1 toutadisparu.s 1281 | Data | 00 | | 4 | 00/09B9 : 00 00 00 00 | ds 4 ; 4 - pointer + 1968 | 1 toutadisparu.s 1282 | Data | 00 | | 4 | 00/09BD : 00 00 00 00 | ds 4 ; 8 - length + 1969 | 1 toutadisparu.s 1283 | Data | 00 | | 4 | 00/09C1 : 00 00 00 00 | ds 4 ; C - length read + 1970 | 1 toutadisparu.s 1284 | Empty | 00 | | 0 | 00/09C5 | + 1971 | 1 toutadisparu.s 1285 | Empty | 00 | | 0 | 00/09C5 | proCLOSE + 1972 | 1 toutadisparu.s 1286 | Data | 00 | | 2 | 00/09C5 : 01 00 | dw 1 + 1973 | 1 toutadisparu.s 1287 | Data | 00 | | 2 | 00/09C7 : 00 00 | ds 2 + 1974 | 1 toutadisparu.s 1288 | Empty | 00 | | 0 | 00/09C9 | + 1975 | 1 toutadisparu.s 1289 | Empty | 00 | | 0 | 00/09C9 | proQUIT + 1976 | 1 toutadisparu.s 1290 | Data | 00 | | 2 | 00/09C9 : 02 00 | dw 2 ; pcount + 1977 | 1 toutadisparu.s 1291 | Data | 00 | | 4 | 00/09CB : 00 00 00 00 | ds 4 ; pathname + 1978 | 1 toutadisparu.s 1292 | Data | 00 | | 2 | 00/09CF : 00 00 | ds 2 ; flags + 1979 | 1 toutadisparu.s 1293 | Empty | 00 | | 0 | 00/09D1 | + 1980 | 1 toutadisparu.s 1294 | Empty | 00 | | 0 | 00/09D1 | proVERS + 1981 | 1 toutadisparu.s 1295 | Data | 00 | | 2 | 00/09D1 : 01 00 | dw 1 ; pcount + 1982 | 1 toutadisparu.s 1296 | Data | 00 | | 2 | 00/09D3 : 00 00 | ds 2 ; version + 1983 | 1 toutadisparu.s 1297 | Empty | 00 | | 0 | 00/09D5 | + 1984 | 1 toutadisparu.s 1298 | Comment | 00 | | 0 | 00/09D5 | *--- offset to image number is +16 + 1985 | 1 toutadisparu.s 1299 | Empty | 00 | | 0 | 00/09D5 | + 1986 | 1 toutadisparu.s 1300 | Data | 00 | | 32 | 00/09D5 : 1E 00 31 2F | pMENU strl '1/data/images/general/menu.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1582,7 +1577,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 6D 65 6E 75 | | | | | | | 2E 6C 7A 34 | - 1992 | 1 toutadisparu.s 1306 | Data | 00 | | 32 | 00/09EE : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' + 1987 | 1 toutadisparu.s 1301 | Data | 00 | | 32 | 00/09F5 : 1E 00 31 2F | pFOND strl '1/data/images/general/fond.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1590,7 +1585,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 64 | | | | | | | 2E 6C 7A 34 | - 1993 | 1 toutadisparu.s 1307 | Data | 00 | | 32 | 00/0A0E : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' + 1988 | 1 toutadisparu.s 1302 | Data | 00 | | 32 | 00/0A15 : 1E 00 31 2F | pFONT strl '1/data/images/general/font.lz4' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | @@ -1598,7 +1593,7 @@ | | | | | | 72 61 6C 2F | | | | | | | 66 6F 6E 74 | | | | | | | 2E 6C 7A 34 | - 1994 | 1 toutadisparu.s 1308 | Data | 00 | | 30 | 00/0A2E : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' + 1989 | 1 toutadisparu.s 1303 | Data | 00 | | 30 | 00/0A35 : 1C 00 31 2F | pINDEX strl '1/data/textes/fr/TEXTES1.IND' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1606,7 +1601,7 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 49 | | | | | | | 4E 44 | - 1995 | 1 toutadisparu.s 1309 | Data | 00 | | 30 | 00/0A4C : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' + 1990 | 1 toutadisparu.s 1304 | Data | 00 | | 30 | 00/0A53 : 1C 00 31 2F | pTEXTES strl '1/data/textes/fr/TEXTES1.TEX' | | | | | | 64 61 74 61 | | | | | | | 2F 74 65 78 | | | | | | | 74 65 73 2F | @@ -1614,498 +1609,498 @@ | | | | | | 45 58 54 45 | | | | | | | 53 31 2E 54 | | | | | | | 45 58 | - 1996 | 1 toutadisparu.s 1310 | Empty | 00 | | 0 | 00/0A6A | - 1997 | 1 toutadisparu.s 1311 | Comment | 00 | | 0 | 00/0A6A | *--- offset to aventure number is +25 - 1998 | 1 toutadisparu.s 1312 | Empty | 00 | | 0 | 00/0A6A | - 1999 | 1 toutadisparu.s 1313 | Data | 00 | | 26 | 00/0A6A : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' + 1991 | 1 toutadisparu.s 1305 | Empty | 00 | | 0 | 00/0A71 | + 1992 | 1 toutadisparu.s 1306 | Comment | 00 | | 0 | 00/0A71 | *--- offset to aventure number is +25 + 1993 | 1 toutadisparu.s 1307 | Empty | 00 | | 0 | 00/0A71 | + 1994 | 1 toutadisparu.s 1308 | Data | 00 | | 26 | 00/0A71 : 18 00 31 2F | pathIMAGES strl '1/data/images/aventure.x' | | | | | | 64 61 74 61 | | | | | | | 2F 69 6D 61 | | | | | | | 67 65 73 2F | | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 2E 78 | - 2000 | 1 toutadisparu.s 1314 | Data | 00 | | 16 | 00/0A84 : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' + 1995 | 1 toutadisparu.s 1309 | Data | 00 | | 16 | 00/0A8B : 0E 00 37 2F | pIMAGE strl '7/x1234567.lz4' | | | | | | 78 31 32 33 | | | | | | | 34 35 36 37 | | | | | | | 2E 6C 7A 34 | - 2001 | 1 toutadisparu.s 1315 | Empty | 00 | | 0 | 00/0A94 | - 2002 | 1 toutadisparu.s 1316 | Data | 00 | | 19 | 00/0A94 : 11 00 30 2F | pGAME strl '0/ ' + 1996 | 1 toutadisparu.s 1310 | Empty | 00 | | 0 | 00/0A9B | + 1997 | 1 toutadisparu.s 1311 | Data | 00 | | 19 | 00/0A9B : 11 00 30 2F | pGAME strl '0/ ' | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 20 | | | | | | | 20 20 20 | - 2003 | 1 toutadisparu.s 1317 | Empty | 00 | | 0 | 00/0AA7 | - 2004 | 1 toutadisparu.s 1318 | Comment | 00 | | 0 | 00/0AA7 | *---------------------------------------- - 2005 | 1 toutadisparu.s 1319 | Comment | 00 | | 0 | 00/0AA7 | * LES AUTRES FICHIERS - 2006 | 1 toutadisparu.s 1320 | Comment | 00 | | 0 | 00/0AA7 | *---------------------------------------- - 2007 | 1 toutadisparu.s 1321 | Empty | 00 | | 0 | 00/0AA7 | - 2008 | 1 toutadisparu.s 1322 | Directive | 00 | | 0 | 00/0AA7 | put game.s - 2009 | 2 game.s 1 | Comment | 00 | | 0 | 00/0AA7 | * - 2010 | 2 game.s 2 | Comment | 00 | | 0 | 00/0AA7 | * Tout a disparu - 2011 | 2 game.s 3 | Comment | 00 | | 0 | 00/0AA7 | * - 2012 | 2 game.s 4 | Comment | 00 | | 0 | 00/0AA7 | * (c) 1992, Franois Coulon - 2013 | 2 game.s 5 | Comment | 00 | | 0 | 00/0AA7 | * (c) 2022, Antoine Vignau & Olivier Zardini - 2014 | 2 game.s 6 | Comment | 00 | | 0 | 00/0AA7 | * - 2015 | 2 game.s 7 | Empty | 00 | | 0 | 00/0AA7 | - 2016 | 2 game.s 8 | Directive | 00 | | 0 | 00/0AA7 | mx %00 - 2017 | 2 game.s 9 | Empty | 00 | | 0 | 00/0AA7 | - 2018 | 2 game.s 10 | Comment | 00 | | 0 | 00/0AA7 | *----------------------- - 2019 | 2 game.s 11 | Comment | 00 | | 0 | 00/0AA7 | * CONSTANTES - 2020 | 2 game.s 12 | Comment | 00 | | 0 | 00/0AA7 | *----------------------- - 2021 | 2 game.s 13 | Empty | 00 | | 0 | 00/0AA7 | - 2022 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0AA7 | NB_INDICATEURS = 10 - 2023 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0AA7 | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran - 2024 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0AA7 | NB_TEXTES = 160 ; nombre de textes du jeu - 2025 | 2 game.s 17 | Empty | 00 | | 0 | 00/0AA7 | - 2026 | 2 game.s 18 | Equivalence | 00 | | 0 | 00/0AA7 | linksON = {1} - 2027 | 2 game.s 19 | Equivalence | 00 | | 0 | 00/0AA7 | linksOFF = {0} - 2028 | 2 game.s 20 | Empty | 00 | | 0 | 00/0AA7 | - 2029 | 2 game.s 21 | Equivalence | 00 | | 0 | 00/0AA7 | colorBLACK = 0 - 2030 | 2 game.s 22 | Equivalence | 00 | | 0 | 00/0AA7 | colorWHITE = 15 - 2031 | 2 game.s 23 | Empty | 00 | | 0 | 00/0AA7 | - 2032 | 2 game.s 24 | Comment | 00 | | 0 | 00/0AA7 | *----------------------- - 2033 | 2 game.s 25 | Comment | 00 | | 0 | 00/0AA7 | * load_font - 2034 | 2 game.s 26 | Comment | 00 | | 0 | 00/0AA7 | *----------------------- - 2035 | 2 game.s 27 | Empty | 00 | | 0 | 00/0AA7 | - 2036 | 2 game.s 28 | Empty | 00 | | 0 | 00/0AA7 | load_font - 2037 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0AA7 : 20 CE 0A | jsr font_it - 2038 | 2 game.s 30 | Code | 00 | | 2 | 00/0AAA : 90 21 | bcc lf_ok - 2039 | 2 game.s 31 | Empty | 00 | | 0 | 00/0AAC | - 2040 | 2 game.s 32 | Code | 00 | | 1 | 00/0AAC : 48 | pha - 2041 | 2 game.s 33 | Macro | 00 | | 0 | 00/0AAD | PushLong #fntSTR1 - 2045 | 2 game.s 33 | Code | 00 | 1 >>16 | 3 | 00/0AAD : F4 00 00 | PEA #^#fntSTR1 - 2052 | 2 game.s 33 | Code | 00 | 2 | 3 | 00/0AB0 : F4 26 07 | PEA #fntSTR1 - 2055 | 2 game.s 34 | Macro | 00 | | 0 | 00/0AB3 | PushLong #fntSTR2 - 2059 | 2 game.s 34 | Code | 00 | 1 >>16 | 3 | 00/0AB3 : F4 00 00 | PEA #^#fntSTR2 - 2066 | 2 game.s 34 | Code | 00 | 2 | 3 | 00/0AB6 : F4 3E 07 | PEA #fntSTR2 - 2069 | 2 game.s 35 | Macro | 00 | | 0 | 00/0AB9 | PushLong #errSTR3 - 2073 | 2 game.s 35 | Code | 00 | 1 >>16 | 3 | 00/0AB9 : F4 00 00 | PEA #^#errSTR3 - 2080 | 2 game.s 35 | Code | 00 | 2 | 3 | 00/0ABC : F4 99 07 | PEA #errSTR3 - 2083 | 2 game.s 36 | Macro | 00 | | 0 | 00/0ABF | PushLong #errSTR2 - 2087 | 2 game.s 36 | Code | 00 | 1 >>16 | 3 | 00/0ABF : F4 00 00 | PEA #^#errSTR2 - 2094 | 2 game.s 36 | Code | 00 | 2 | 3 | 00/0AC2 : F4 98 07 | PEA #errSTR2 - 2097 | 2 game.s 37 | Macro | 00 | | 0 | 00/0AC5 | _TLTextMountVolume - 2099 | 2 game.s 37 | Code | 00 | | 3 | 00/0AC5 : A2 01 12 | LDX #$1201 ; load tool call # - 2100 | 2 game.s 37 | Code | 00 | | 4 | 00/0AC8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2101 | 2 game.s 38 | Code | 00 | | 1 | 00/0ACC : 68 | pla - 2102 | 2 game.s 39 | Empty | 00 | | 0 | 00/0ACD | - 2103 | 2 game.s 40 | Code | 00 | | 1 | 00/0ACD : 60 | lf_ok rts - 2104 | 2 game.s 41 | Empty | 00 | | 0 | 00/0ACE | - 2105 | 2 game.s 42 | Comment | 00 | | 0 | 00/0ACE | *--- Really load the font - 2106 | 2 game.s 43 | Empty | 00 | | 0 | 00/0ACE | - 2107 | 2 game.s 44 | Empty | 00 | | 0 | 00/0ACE | font_it - 2108 | 2 game.s 45 | Macro | 00 | | 0 | 00/0ACE | PushWord #$0A00 ; Taille 10 - 2110 | 2 game.s 45 | Code | 00 | | 3 | 00/0ACE : F4 00 0A | PEA #$0A00 - 2113 | 2 game.s 46 | Macro | 00 | | 0 | 00/0AD1 | PushWord #$0016 ; Courier - 2115 | 2 game.s 46 | Code | 00 | | 3 | 00/0AD1 : F4 16 00 | PEA #$0016 - 2118 | 2 game.s 47 | Macro | 00 | | 0 | 00/0AD4 | PushWord #0 - 2120 | 2 game.s 47 | Code | 00 | | 3 | 00/0AD4 : F4 00 00 | PEA #0 - 2123 | 2 game.s 48 | Macro | 00 | | 0 | 00/0AD7 | _InstallFont - 2125 | 2 game.s 48 | Code | 00 | | 3 | 00/0AD7 : A2 1B 0E | LDX #$E1B ; load tool call # - 2126 | 2 game.s 48 | Code | 00 | | 4 | 00/0ADA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2127 | 2 game.s 49 | Code | 00 | | 1 | 00/0ADE : 60 | rts - 2128 | 2 game.s 50 | Empty | 00 | | 0 | 00/0ADF | - 2129 | 2 game.s 51 | Comment | 00 | | 0 | 00/0ADF | *----------------------- - 2130 | 2 game.s 52 | Comment | 00 | | 0 | 00/0ADF | * set_language - 2131 | 2 game.s 53 | Comment | 00 | | 0 | 00/0ADF | *----------------------- - 2132 | 2 game.s 54 | Empty | 00 | | 0 | 00/0ADF | - 2133 | 2 game.s 55 | Empty | 00 | | 0 | 00/0ADF | set_language - 2134 | 2 game.s 56 | Macro | 00 | | 0 | 00/0ADF | PushWord #0 - 2136 | 2 game.s 56 | Code | 00 | | 3 | 00/0ADF : F4 00 00 | PEA #0 - 2139 | 2 game.s 57 | Macro | 00 | | 0 | 00/0AE2 | PushWord #$29 - 2141 | 2 game.s 57 | Code | 00 | | 3 | 00/0AE2 : F4 29 00 | PEA #$29 - 2144 | 2 game.s 58 | Macro | 00 | | 0 | 00/0AE5 | _ReadBParam - 2146 | 2 game.s 58 | Code | 00 | | 3 | 00/0AE5 : A2 03 0C | LDX #$C03 ; load tool call # - 2147 | 2 game.s 58 | Code | 00 | | 4 | 00/0AE8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2148 | 2 game.s 59 | Code | 00 | | 1 | 00/0AEC : 68 | pla - 2149 | 2 game.s 60 | Code | 00 | | 3 | 00/0AED : C9 14 00 | cmp #20 - 2150 | 2 game.s 61 | Code | 00 | | 2 | 00/0AF0 : 90 01 | bcc st_ok - 2151 | 2 game.s 62 | Code | 00 | | 1 | 00/0AF2 : 60 | rts - 2152 | 2 game.s 63 | Empty | 00 | | 0 | 00/0AF3 | - 2153 | 2 game.s 64 | Comment | 00 | | 0 | 00/0AF3 | * index - 2154 | 2 game.s 65 | Comment | 00 | | 0 | 00/0AF3 | * TEXTES : +16 - 2155 | 2 game.s 66 | Empty | 00 | | 0 | 00/0AF3 | - 2156 | 2 game.s 67 | Empty | 00 | | 0 | 00/0AF3 | st_ok - 2157 | 2 game.s 68 | Code | 00 | 2 | 3 | 00/0AF3 : 20 07 0B | jsr st_setit ; try IIgs language - 2158 | 2 game.s 69 | Code | 00 | | 2 | 00/0AF6 : 90 0E | bcc st_ok99 - 2159 | 2 game.s 70 | Empty | 00 | | 0 | 00/0AF8 | - 2160 | 2 game.s 71 | Code | 00 | | 3 | 00/0AF8 : A9 00 00 | lda #0 ; if not, try EN US - 2161 | 2 game.s 72 | Code | 00 | 2 | 3 | 00/0AFB : 20 07 0B | jsr st_setit - 2162 | 2 game.s 73 | Code | 00 | | 2 | 00/0AFE : 90 06 | bcc st_ok99 - 2163 | 2 game.s 74 | Empty | 00 | | 0 | 00/0B00 | - 2164 | 2 game.s 75 | Code | 00 | | 3 | 00/0B00 : A9 02 00 | lda #2 ; it not, force FR - It always exists - 2165 | 2 game.s 76 | Code | 00 | 2 | 3 | 00/0B03 : 20 07 0B | jsr st_setit - 2166 | 2 game.s 77 | Empty | 00 | | 0 | 00/0B06 | st_ok99 - 2167 | 2 game.s 78 | Code | 00 | | 1 | 00/0B06 : 60 | rts - 2168 | 2 game.s 79 | Empty | 00 | | 0 | 00/0B07 | - 2169 | 2 game.s 80 | Comment | 00 | | 0 | 00/0B07 | *--- - 2170 | 2 game.s 81 | Empty | 00 | | 0 | 00/0B07 | - 2171 | 2 game.s 82 | Empty | 00 | | 0 | 00/0B07 | st_setit ; set language code - 2172 | 2 game.s 83 | Code | 00 | 2 | 3 | 00/0B07 : 8D F9 06 | sta saveLANGUAGE - 2173 | 2 game.s 84 | Code | 00 | | 1 | 00/0B0A : 0A | asl - 2174 | 2 game.s 85 | Code | 00 | | 1 | 00/0B0B : AA | tax - 2175 | 2 game.s 86 | Code | 00 | 2 | 3 | 00/0B0C : BD 38 0B | lda tblLANG,x - 2176 | 2 game.s 87 | Code | 00 | 2 | 3 | 00/0B0F : 8D 3E 0A | sta pINDEX+16 - 2177 | 2 game.s 88 | Code | 00 | 2 | 3 | 00/0B12 : 8D 5C 0A | sta pTEXTES+16 - 2178 | 2 game.s 89 | Empty | 00 | | 0 | 00/0B15 | - 2179 | 2 game.s 90 | Code | 00 | 2 | 3 | 00/0B15 : A9 2E 0A | lda #pINDEX ; check file exists - 2180 | 2 game.s 91 | Code | 00 | 2 | 3 | 00/0B18 : 8D 84 09 | sta proOPEN+4 - 2181 | 2 game.s 92 | Empty | 00 | | 0 | 00/0B1B | - 2182 | 2 game.s 93 | Code | 00 | | 4 | 00/0B1B : 22 A8 00 E1 | jsl {$e100a8} - 2183 | 2 game.s 94 | Data | 00 | | 2 | 00/0B1F : 10 20 | dw $2010 - 2184 | 2 game.s 95 | Data | 00 | 3 | 4 | 00/0B21 : 80 09 00 00 | adrl proOPEN - 2185 | 2 game.s 96 | Code | 00 | | 2 | 00/0B25 : B0 10 | bcs st_setit99 - 2186 | 2 game.s 97 | Empty | 00 | | 0 | 00/0B27 | - 2187 | 2 game.s 98 | Code | 00 | 2 | 3 | 00/0B27 : AD 82 09 | lda proOPEN+2 - 2188 | 2 game.s 99 | Code | 00 | 2 | 3 | 00/0B2A : 8D C0 09 | sta proCLOSE+2 - 2189 | 2 game.s 100 | Empty | 00 | | 0 | 00/0B2D | - 2190 | 2 game.s 101 | Code | 00 | | 4 | 00/0B2D : 22 A8 00 E1 | jsl {$e100a8} - 2191 | 2 game.s 102 | Data | 00 | | 2 | 00/0B31 : 14 20 | dw $2014 - 2192 | 2 game.s 103 | Data | 00 | 3 | 4 | 00/0B33 : BE 09 00 00 | adrl proCLOSE - 2193 | 2 game.s 104 | Empty | 00 | | 0 | 00/0B37 | - 2194 | 2 game.s 105 | Empty | 00 | | 0 | 00/0B37 | st_setit99 - 2195 | 2 game.s 106 | Code | 00 | | 1 | 00/0B37 : 60 | rts - 2196 | 2 game.s 107 | Empty | 00 | | 0 | 00/0B38 | - 2197 | 2 game.s 108 | Comment | 00 | | 0 | 00/0B38 | *--- - 2198 | 2 game.s 109 | Empty | 00 | | 0 | 00/0B38 | - 2199 | 2 game.s 110 | Empty | 00 | | 0 | 00/0B38 | tblLANG - 2200 | 2 game.s 111 | Data | 00 | | 2 | 00/0B38 : 75 73 | asc 'us' ; 0 - 2201 | 2 game.s 112 | Data | 00 | | 2 | 00/0B3A : 75 6B | asc 'uk' - 2202 | 2 game.s 113 | Data | 00 | | 2 | 00/0B3C : 66 72 | asc 'fr' ; 2 - 2203 | 2 game.s 114 | Data | 00 | | 2 | 00/0B3E : 6E 6C | asc 'nl' - 2204 | 2 game.s 115 | Data | 00 | | 2 | 00/0B40 : 65 73 | asc 'es' ; 4 - 2205 | 2 game.s 116 | Data | 00 | | 2 | 00/0B42 : 69 74 | asc 'it' - 2206 | 2 game.s 117 | Data | 00 | | 2 | 00/0B44 : 64 65 | asc 'de' ; 6 - 2207 | 2 game.s 118 | Data | 00 | | 2 | 00/0B46 : 73 65 | asc 'se' - 2208 | 2 game.s 119 | Data | 00 | | 2 | 00/0B48 : 75 73 | asc 'us' - 2209 | 2 game.s 120 | Data | 00 | | 2 | 00/0B4A : 63 61 | asc 'ca' - 2210 | 2 game.s 121 | Data | 00 | | 2 | 00/0B4C : 6E 6C | asc 'nl' - 2211 | 2 game.s 122 | Data | 00 | | 2 | 00/0B4E : 68 65 | asc 'he' - 2212 | 2 game.s 123 | Data | 00 | | 2 | 00/0B50 : 6A 70 | asc 'jp' - 2213 | 2 game.s 124 | Data | 00 | | 2 | 00/0B52 : 61 72 | asc 'ar' - 2214 | 2 game.s 125 | Data | 00 | | 2 | 00/0B54 : 67 72 | asc 'gr' - 2215 | 2 game.s 126 | Data | 00 | | 2 | 00/0B56 : 74 72 | asc 'tr' - 2216 | 2 game.s 127 | Data | 00 | | 2 | 00/0B58 : 66 69 | asc 'fi' - 2217 | 2 game.s 128 | Data | 00 | | 2 | 00/0B5A : 74 61 | asc 'ta' - 2218 | 2 game.s 129 | Data | 00 | | 2 | 00/0B5C : 68 69 | asc 'hi' - 2219 | 2 game.s 130 | Data | 00 | | 2 | 00/0B5E : 75 73 | asc 'us' ; 19 - 2220 | 2 game.s 131 | Empty | 00 | | 0 | 00/0B60 | - 2221 | 2 game.s 132 | Comment | 00 | | 0 | 00/0B60 | *----------------------- - 2222 | 2 game.s 133 | Comment | 00 | | 0 | 00/0B60 | * load_index - 2223 | 2 game.s 134 | Comment | 00 | | 0 | 00/0B60 | *----------------------- - 2224 | 2 game.s 135 | Empty | 00 | | 0 | 00/0B60 | - 2225 | 2 game.s 136 | Empty | 00 | | 0 | 00/0B60 | load_index - 2226 | 2 game.s 137 | Code | 00 | 2 | 3 | 00/0B60 : A9 2E 0A | lda #pINDEX - 2227 | 2 game.s 138 | Code | 00 | 2 | 3 | 00/0B63 : 8D 84 09 | sta proOPEN+4 - 2228 | 2 game.s 139 | Empty | 00 | | 0 | 00/0B66 | - 2229 | 2 game.s 140 | Code | 00 | | 4 | 00/0B66 : 22 A8 00 E1 | jsl {$e100a8} - 2230 | 2 game.s 141 | Data | 00 | | 2 | 00/0B6A : 10 20 | dw $2010 - 2231 | 2 game.s 142 | Data | 00 | 3 | 4 | 00/0B6C : 80 09 00 00 | adrl proOPEN - 2232 | 2 game.s 143 | Code | 00 | | 2 | 00/0B70 : B0 42 | bcs li_err2 - 2233 | 2 game.s 144 | Empty | 00 | | 0 | 00/0B72 | - 2234 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0B72 : AD 82 09 | lda proOPEN+2 - 2235 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0B75 : 8D B0 09 | sta proREAD+2 - 2236 | 2 game.s 147 | Code | 00 | 2 | 3 | 00/0B78 : 8D C0 09 | sta proCLOSE+2 - 2237 | 2 game.s 148 | Empty | 00 | | 0 | 00/0B7B | - 2238 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0B7B : AD E9 06 | lda ptrINDEX - 2239 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0B7E : 8D B2 09 | sta proREAD+4 - 2240 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0B81 : AD EB 06 | lda ptrINDEX+2 - 2241 | 2 game.s 152 | Code | 00 | 2 | 3 | 00/0B84 : 8D B4 09 | sta proREAD+6 - 2242 | 2 game.s 153 | Empty | 00 | | 0 | 00/0B87 | - 2243 | 2 game.s 154 | Code | 00 | 2 | 3 | 00/0B87 : AD AA 09 | lda proEOF - 2244 | 2 game.s 155 | Code | 00 | 2 | 3 | 00/0B8A : 8D B6 09 | sta proREAD+8 - 2245 | 2 game.s 156 | Code | 00 | 2 | 3 | 00/0B8D : AD AC 09 | lda proEOF+2 - 2246 | 2 game.s 157 | Code | 00 | 2 | 3 | 00/0B90 : 8D B8 09 | sta proREAD+10 - 2247 | 2 game.s 158 | Empty | 00 | | 0 | 00/0B93 | - 2248 | 2 game.s 159 | Code | 00 | | 4 | 00/0B93 : 22 A8 00 E1 | jsl {$e100a8} - 2249 | 2 game.s 160 | Data | 00 | | 2 | 00/0B97 : 12 20 | dw $2012 - 2250 | 2 game.s 161 | Data | 00 | 3 | 4 | 00/0B99 : AE 09 00 00 | adrl proREAD - 2251 | 2 game.s 162 | Code | 00 | | 2 | 00/0B9D : B0 0B | bcs li_err - 2252 | 2 game.s 163 | Empty | 00 | | 0 | 00/0B9F | - 2253 | 2 game.s 164 | Code | 00 | | 4 | 00/0B9F : 22 A8 00 E1 | jsl {$e100a8} - 2254 | 2 game.s 165 | Data | 00 | | 2 | 00/0BA3 : 14 20 | dw $2014 - 2255 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0BA5 : BE 09 00 00 | adrl proCLOSE - 2256 | 2 game.s 167 | Code | 00 | | 1 | 00/0BA9 : 60 | rts - 2257 | 2 game.s 168 | Empty | 00 | | 0 | 00/0BAA | - 2258 | 2 game.s 169 | Empty | 00 | | 0 | 00/0BAA | li_err - 2259 | 2 game.s 170 | Code | 00 | | 4 | 00/0BAA : 22 A8 00 E1 | jsl {$e100a8} - 2260 | 2 game.s 171 | Data | 00 | | 2 | 00/0BAE : 14 20 | dw $2014 - 2261 | 2 game.s 172 | Data | 00 | 3 | 4 | 00/0BB0 : BE 09 00 00 | adrl proCLOSE - 2262 | 2 game.s 173 | Empty | 00 | | 0 | 00/0BB4 | - 2263 | 2 game.s 174 | Empty | 00 | | 0 | 00/0BB4 | li_err2 - 2264 | 2 game.s 175 | Code | 00 | | 1 | 00/0BB4 : 48 | pha - 2265 | 2 game.s 176 | Macro | 00 | | 0 | 00/0BB5 | PushLong #filSTR1 - 2269 | 2 game.s 176 | Code | 00 | 1 >>16 | 3 | 00/0BB5 : F4 00 00 | PEA #^#filSTR1 - 2276 | 2 game.s 176 | Code | 00 | 2 | 3 | 00/0BB8 : F4 82 07 | PEA #filSTR1 - 2279 | 2 game.s 177 | Macro | 00 | | 0 | 00/0BBB | PushLong #errSTR2 - 2283 | 2 game.s 177 | Code | 00 | 1 >>16 | 3 | 00/0BBB : F4 00 00 | PEA #^#errSTR2 - 2290 | 2 game.s 177 | Code | 00 | 2 | 3 | 00/0BBE : F4 98 07 | PEA #errSTR2 - 2293 | 2 game.s 178 | Macro | 00 | | 0 | 00/0BC1 | PushLong #errSTR1 - 2297 | 2 game.s 178 | Code | 00 | 1 >>16 | 3 | 00/0BC1 : F4 00 00 | PEA #^#errSTR1 - 2304 | 2 game.s 178 | Code | 00 | 2 | 3 | 00/0BC4 : F4 93 07 | PEA #errSTR1 - 2307 | 2 game.s 179 | Macro | 00 | | 0 | 00/0BC7 | PushLong #errSTR2 - 2311 | 2 game.s 179 | Code | 00 | 1 >>16 | 3 | 00/0BC7 : F4 00 00 | PEA #^#errSTR2 - 2318 | 2 game.s 179 | Code | 00 | 2 | 3 | 00/0BCA : F4 98 07 | PEA #errSTR2 - 2321 | 2 game.s 180 | Macro | 00 | | 0 | 00/0BCD | _TLTextMountVolume - 2323 | 2 game.s 180 | Code | 00 | | 3 | 00/0BCD : A2 01 12 | LDX #$1201 ; load tool call # - 2324 | 2 game.s 180 | Code | 00 | | 4 | 00/0BD0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2325 | 2 game.s 181 | Code | 00 | | 1 | 00/0BD4 : 68 | pla - 2326 | 2 game.s 182 | Code | 00 | | 3 | 00/0BD5 : 82 46 F8 | brl meQUIT1 - 2327 | 2 game.s 183 | Empty | 00 | | 0 | 00/0BD8 | - 2328 | 2 game.s 184 | Comment | 00 | | 0 | 00/0BD8 | *----------------------- - 2329 | 2 game.s 185 | Comment | 00 | | 0 | 00/0BD8 | * next_index - 2330 | 2 game.s 186 | Comment | 00 | | 0 | 00/0BD8 | *----------------------- - 2331 | 2 game.s 187 | Empty | 00 | | 0 | 00/0BD8 | - 2332 | 2 game.s 188 | Code | 00 | | 2 | 00/0BD8 : E6 90 | next_index inc {{$80}+$10} - 2333 | 2 game.s 189 | Code | 00 | | 2 | 00/0BDA : D0 02 | bne ni_1 - 2334 | 2 game.s 190 | Code | 00 | | 2 | 00/0BDC : E6 92 | inc {{$80}+$10}+2 - 2335 | 2 game.s 191 | Code | 00 | | 2 | 00/0BDE : A7 90 | ni_1 lda [{{$80}+$10}] - 2336 | 2 game.s 192 | Code | 00 | | 3 | 00/0BE0 : 29 FF 00 | and #$ff - 2337 | 2 game.s 193 | Code | 00 | | 1 | 00/0BE3 : 60 | rts - 2338 | 2 game.s 194 | Empty | 00 | | 0 | 00/0BE4 | - 2339 | 2 game.s 195 | Comment | 00 | | 0 | 00/0BE4 | *----------------------- - 2340 | 2 game.s 196 | Comment | 00 | | 0 | 00/0BE4 | * load_textes - 2341 | 2 game.s 197 | Comment | 00 | | 0 | 00/0BE4 | *----------------------- - 2342 | 2 game.s 198 | Empty | 00 | | 0 | 00/0BE4 | - 2343 | 2 game.s 199 | Empty | 00 | | 0 | 00/0BE4 | load_textes - 2344 | 2 game.s 200 | Code | 00 | 2 | 3 | 00/0BE4 : A9 4C 0A | lda #pTEXTES - 2345 | 2 game.s 201 | Code | 00 | 2 | 3 | 00/0BE7 : 8D 84 09 | sta proOPEN+4 - 2346 | 2 game.s 202 | Empty | 00 | | 0 | 00/0BEA | - 2347 | 2 game.s 203 | Code | 00 | | 4 | 00/0BEA : 22 A8 00 E1 | jsl {$e100a8} - 2348 | 2 game.s 204 | Data | 00 | | 2 | 00/0BEE : 10 20 | dw $2010 - 2349 | 2 game.s 205 | Data | 00 | 3 | 4 | 00/0BF0 : 80 09 00 00 | adrl proOPEN - 2350 | 2 game.s 206 | Code | 00 | | 2 | 00/0BF4 : B0 42 | bcs lt_err2 - 2351 | 2 game.s 207 | Empty | 00 | | 0 | 00/0BF6 | - 2352 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0BF6 : AD 82 09 | lda proOPEN+2 - 2353 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0BF9 : 8D B0 09 | sta proREAD+2 - 2354 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0BFC : 8D C0 09 | sta proCLOSE+2 - 2355 | 2 game.s 211 | Empty | 00 | | 0 | 00/0BFF | - 2356 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0BFF : AD ED 06 | lda ptrTEXTES - 2357 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C02 : 8D B2 09 | sta proREAD+4 - 2358 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C05 : AD EF 06 | lda ptrTEXTES+2 - 2359 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0C08 : 8D B4 09 | sta proREAD+6 - 2360 | 2 game.s 216 | Empty | 00 | | 0 | 00/0C0B | - 2361 | 2 game.s 217 | Code | 00 | 2 | 3 | 00/0C0B : AD AA 09 | lda proEOF - 2362 | 2 game.s 218 | Code | 00 | 2 | 3 | 00/0C0E : 8D B6 09 | sta proREAD+8 - 2363 | 2 game.s 219 | Code | 00 | 2 | 3 | 00/0C11 : AD AC 09 | lda proEOF+2 - 2364 | 2 game.s 220 | Code | 00 | 2 | 3 | 00/0C14 : 8D B8 09 | sta proREAD+10 - 2365 | 2 game.s 221 | Empty | 00 | | 0 | 00/0C17 | - 2366 | 2 game.s 222 | Code | 00 | | 4 | 00/0C17 : 22 A8 00 E1 | jsl {$e100a8} - 2367 | 2 game.s 223 | Data | 00 | | 2 | 00/0C1B : 12 20 | dw $2012 - 2368 | 2 game.s 224 | Data | 00 | 3 | 4 | 00/0C1D : AE 09 00 00 | adrl proREAD - 2369 | 2 game.s 225 | Code | 00 | | 2 | 00/0C21 : B0 0B | bcs lt_err - 2370 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C23 | - 2371 | 2 game.s 227 | Code | 00 | | 4 | 00/0C23 : 22 A8 00 E1 | jsl {$e100a8} - 2372 | 2 game.s 228 | Data | 00 | | 2 | 00/0C27 : 14 20 | dw $2014 - 2373 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C29 : BE 09 00 00 | adrl proCLOSE - 2374 | 2 game.s 230 | Code | 00 | | 1 | 00/0C2D : 60 | rts - 2375 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C2E | - 2376 | 2 game.s 232 | Empty | 00 | | 0 | 00/0C2E | lt_err - 2377 | 2 game.s 233 | Code | 00 | | 4 | 00/0C2E : 22 A8 00 E1 | jsl {$e100a8} - 2378 | 2 game.s 234 | Data | 00 | | 2 | 00/0C32 : 14 20 | dw $2014 - 2379 | 2 game.s 235 | Data | 00 | 3 | 4 | 00/0C34 : BE 09 00 00 | adrl proCLOSE - 2380 | 2 game.s 236 | Empty | 00 | | 0 | 00/0C38 | - 2381 | 2 game.s 237 | Empty | 00 | | 0 | 00/0C38 | lt_err2 - 2382 | 2 game.s 238 | Code | 00 | | 1 | 00/0C38 : 48 | pha - 2383 | 2 game.s 239 | Macro | 00 | | 0 | 00/0C39 | PushLong #filSTR1 - 2387 | 2 game.s 239 | Code | 00 | 1 >>16 | 3 | 00/0C39 : F4 00 00 | PEA #^#filSTR1 - 2394 | 2 game.s 239 | Code | 00 | 2 | 3 | 00/0C3C : F4 82 07 | PEA #filSTR1 - 2397 | 2 game.s 240 | Macro | 00 | | 0 | 00/0C3F | PushLong #errSTR2 - 2401 | 2 game.s 240 | Code | 00 | 1 >>16 | 3 | 00/0C3F : F4 00 00 | PEA #^#errSTR2 - 2408 | 2 game.s 240 | Code | 00 | 2 | 3 | 00/0C42 : F4 98 07 | PEA #errSTR2 - 2411 | 2 game.s 241 | Macro | 00 | | 0 | 00/0C45 | PushLong #errSTR1 - 2415 | 2 game.s 241 | Code | 00 | 1 >>16 | 3 | 00/0C45 : F4 00 00 | PEA #^#errSTR1 - 2422 | 2 game.s 241 | Code | 00 | 2 | 3 | 00/0C48 : F4 93 07 | PEA #errSTR1 - 2425 | 2 game.s 242 | Macro | 00 | | 0 | 00/0C4B | PushLong #errSTR2 - 2429 | 2 game.s 242 | Code | 00 | 1 >>16 | 3 | 00/0C4B : F4 00 00 | PEA #^#errSTR2 - 2436 | 2 game.s 242 | Code | 00 | 2 | 3 | 00/0C4E : F4 98 07 | PEA #errSTR2 - 2439 | 2 game.s 243 | Macro | 00 | | 0 | 00/0C51 | _TLTextMountVolume - 2441 | 2 game.s 243 | Code | 00 | | 3 | 00/0C51 : A2 01 12 | LDX #$1201 ; load tool call # - 2442 | 2 game.s 243 | Code | 00 | | 4 | 00/0C54 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2443 | 2 game.s 244 | Code | 00 | | 1 | 00/0C58 : 68 | pla - 2444 | 2 game.s 245 | Code | 00 | | 3 | 00/0C59 : 82 C2 F7 | brl meQUIT1 - 2445 | 2 game.s 246 | Empty | 00 | | 0 | 00/0C5C | - 2446 | 2 game.s 247 | Comment | 00 | | 0 | 00/0C5C | *----------------------- - 2447 | 2 game.s 248 | Comment | 00 | | 0 | 00/0C5C | * init_textes - 2448 | 2 game.s 249 | Comment | 00 | | 0 | 00/0C5C | *----------------------- - 2449 | 2 game.s 250 | Empty | 00 | | 0 | 00/0C5C | - 2450 | 2 game.s 251 | Empty | 00 | | 0 | 00/0C5C | init_textes - 2451 | 2 game.s 252 | Code | 00 | 2 | 3 | 00/0C5C : 9C 5E 28 | stz nbTEXTES ; 0 texts on entry - 2452 | 2 game.s 253 | Empty | 00 | | 0 | 00/0C5F | - 2453 | 2 game.s 254 | Code | 00 | 2 | 3 | 00/0C5F : AD AA 09 | lda proEOF ; is file empty? - 2454 | 2 game.s 255 | Code | 00 | 2 | 3 | 00/0C62 : 0D AC 09 | ora proEOF+2 - 2455 | 2 game.s 256 | Code | 00 | | 2 | 00/0C65 : D0 01 | bne it1 - 2456 | 2 game.s 257 | Code | 00 | | 1 | 00/0C67 : 60 | rts - 2457 | 2 game.s 258 | Empty | 00 | | 0 | 00/0C68 | - 2458 | 2 game.s 259 | Code | 00 | 2 | 3 | 00/0C68 : AD ED 06 | it1 lda ptrTEXTES - 2459 | 2 game.s 260 | Code | 00 | | 2 | 00/0C6B : 85 80 | sta {$80} - 2460 | 2 game.s 261 | Code | 00 | | 1 | 00/0C6D : 18 | clc - 2461 | 2 game.s 262 | Code | 00 | 2 | 3 | 00/0C6E : 6D AA 09 | adc proEOF - 2462 | 2 game.s 263 | Code | 00 | | 2 | 00/0C71 : 85 84 | sta {{$80}+4} - 2463 | 2 game.s 264 | Code | 00 | 2 | 3 | 00/0C73 : AD EF 06 | lda ptrTEXTES+2 - 2464 | 2 game.s 265 | Code | 00 | | 2 | 00/0C76 : 85 82 | sta {$80}+2 - 2465 | 2 game.s 266 | Code | 00 | 2 | 3 | 00/0C78 : 6D AC 09 | adc proEOF+2 - 2466 | 2 game.s 267 | Code | 00 | | 2 | 00/0C7B : 85 86 | sta {{$80}+4}+2 - 2467 | 2 game.s 268 | Empty | 00 | | 0 | 00/0C7D | - 2468 | 2 game.s 269 | Comment | 00 | | 0 | 00/0C7D | *--- Nombre de textes en little endian - 2469 | 2 game.s 270 | Empty | 00 | | 0 | 00/0C7D | - 2470 | 2 game.s 271 | Code | 00 | | 2 | 00/0C7D : A7 80 | lda [{$80}] ; le premier word est le nombre de textes - 2471 | 2 game.s 272 | Code | 00 | | 1 | 00/0C7F : EB | xba - 2472 | 2 game.s 273 | Code | 00 | 2 | 3 | 00/0C80 : 8D 60 28 | sta nbTEXTES2 ; pour comparer avec notre valeur - 2473 | 2 game.s 274 | Empty | 00 | | 0 | 00/0C83 | - 2474 | 2 game.s 275 | Code | 00 | | 2 | 00/0C83 : A5 80 | lda {$80} ; += 2 - 2475 | 2 game.s 276 | Code | 00 | | 1 | 00/0C85 : 18 | clc - 2476 | 2 game.s 277 | Code | 00 | | 3 | 00/0C86 : 69 02 00 | adc #2 - 2477 | 2 game.s 278 | Code | 00 | | 2 | 00/0C89 : 85 80 | sta {$80} - 2478 | 2 game.s 279 | Code | 00 | | 2 | 00/0C8B : A5 82 | lda {$80}+2 - 2479 | 2 game.s 280 | Code | 00 | | 3 | 00/0C8D : 69 00 00 | adc #0 - 2480 | 2 game.s 281 | Code | 00 | | 2 | 00/0C90 : 85 82 | sta {$80}+2 - 2481 | 2 game.s 282 | Empty | 00 | | 0 | 00/0C92 | - 2482 | 2 game.s 283 | Comment | 00 | | 0 | 00/0C92 | *--- - 2483 | 2 game.s 284 | Empty | 00 | | 0 | 00/0C92 | - 2484 | 2 game.s 285 | Code | 00 | | 3 | 00/0C92 : A0 01 00 | ldy #1 ; tell to store string - 2485 | 2 game.s 286 | Code | 00 | | 3 | 00/0C95 : C0 01 00 | it2 cpy #1 ; save string pointer? - 2486 | 2 game.s 287 | Code | 00 | | 2 | 00/0C98 : D0 1D | bne it3 ; nope - 2487 | 2 game.s 288 | Empty | 00 | | 0 | 00/0C9A | - 2488 | 2 game.s 289 | Code | 00 | 2 | 3 | 00/0C9A : AD 5E 28 | lda nbTEXTES ; yes, save the address of the string - 2489 | 2 game.s 290 | Code | 00 | | 1 | 00/0C9D : 0A | asl - 2490 | 2 game.s 291 | Code | 00 | | 1 | 00/0C9E : 0A | asl - 2491 | 2 game.s 292 | Code | 00 | | 1 | 00/0C9F : AA | tax - 2492 | 2 game.s 293 | Code | 00 | | 2 | 00/0CA0 : A5 80 | lda {$80} - 2493 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0CA2 : 9D DC 25 | sta tblTEXTES,x - 2494 | 2 game.s 295 | Code | 00 | | 2 | 00/0CA5 : A5 82 | lda {$80}+2 - 2495 | 2 game.s 296 | Code | 00 | 2 | 3 | 00/0CA7 : 9D DE 25 | sta tblTEXTES+2,x - 2496 | 2 game.s 297 | Code | 00 | | 1 | 00/0CAA : 88 | dey ; string is saved - 2497 | 2 game.s 298 | Empty | 00 | | 0 | 00/0CAB | - 2498 | 2 game.s 299 | Code | 00 | 2 | 3 | 00/0CAB : EE 5E 28 | inc nbTEXTES ; increment the number of strings - 2499 | 2 game.s 300 | Code | 00 | 2 | 3 | 00/0CAE : AD 5E 28 | lda nbTEXTES ; into our limit - 2500 | 2 game.s 301 | Code | 00 | | 3 | 00/0CB1 : C9 A0 00 | cmp #{160} - 2501 | 2 game.s 302 | Code | 00 | | 2 | 00/0CB4 : 90 01 | bcc it3 - 2502 | 2 game.s 303 | Code | 00 | | 1 | 00/0CB6 : 60 | rts - 2503 | 2 game.s 304 | Empty | 00 | | 0 | 00/0CB7 | - 2504 | 2 game.s 305 | Code | 00 | | 2 | 00/0CB7 : A7 80 | it3 lda [{$80}] ; is it the end of a string? - 2505 | 2 game.s 306 | Code | 00 | | 3 | 00/0CB9 : 29 FF 00 | and #$ff - 2506 | 2 game.s 307 | Code | 00 | | 2 | 00/0CBC : D0 01 | bne it4 ; nope - 2507 | 2 game.s 308 | Code | 00 | | 1 | 00/0CBE : C8 | iny ; yes, tell to store string - 2508 | 2 game.s 309 | Empty | 00 | | 0 | 00/0CBF | - 2509 | 2 game.s 310 | Code | 00 | | 2 | 00/0CBF : E6 80 | it4 inc {$80} - 2510 | 2 game.s 311 | Code | 00 | | 2 | 00/0CC1 : D0 02 | bne it5 - 2511 | 2 game.s 312 | Code | 00 | | 2 | 00/0CC3 : E6 82 | inc {$80}+2 - 2512 | 2 game.s 313 | Empty | 00 | | 0 | 00/0CC5 | - 2513 | 2 game.s 314 | Code | 00 | | 2 | 00/0CC5 : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? - 2514 | 2 game.s 315 | Code | 00 | | 2 | 00/0CC7 : C5 86 | cmp {{$80}+4}+2 - 2515 | 2 game.s 316 | Code | 00 | | 2 | 00/0CC9 : 90 CA | bcc it2 - 2516 | 2 game.s 317 | Code | 00 | | 2 | 00/0CCB : A5 80 | lda {$80} - 2517 | 2 game.s 318 | Code | 00 | | 2 | 00/0CCD : C5 84 | cmp {{$80}+4} - 2518 | 2 game.s 319 | Code | 00 | | 2 | 00/0CCF : 90 C4 | bcc it2 - 2519 | 2 game.s 320 | Code | 00 | | 1 | 00/0CD1 : 60 | rts ; we are done! - 2520 | 2 game.s 321 | Empty | 00 | | 0 | 00/0CD2 | - 2521 | 2 game.s 322 | Comment | 00 | | 0 | 00/0CD2 | *----------------------- - 2522 | 2 game.s 323 | Comment | 00 | | 0 | 00/0CD2 | * get_textes(textes%) - 2523 | 2 game.s 324 | Comment | 00 | | 0 | 00/0CD2 | *----------------------- - 2524 | 2 game.s 325 | Empty | 00 | | 0 | 00/0CD2 | - 2525 | 2 game.s 326 | Code | 00 | | 3 | 00/0CD2 : C9 00 00 | get_textes cmp #0 - 2526 | 2 game.s 327 | Code | 00 | | 2 | 00/0CD5 : F0 07 | beq get_textes1 - 2527 | 2 game.s 328 | Code | 00 | 2 | 3 | 00/0CD7 : CD 5E 28 | cmp nbTEXTES - 2528 | 2 game.s 329 | Code | 00 | | 2 | 00/0CDA : 90 04 | bcc get_textes2 - 2529 | 2 game.s 330 | Code | 00 | | 2 | 00/0CDC : F0 02 | beq get_textes2 - 2530 | 2 game.s 331 | Code | 00 | | 1 | 00/0CDE : 38 | get_textes1 sec - 2531 | 2 game.s 332 | Code | 00 | | 1 | 00/0CDF : 60 | rts - 2532 | 2 game.s 333 | Empty | 00 | | 0 | 00/0CE0 | - 2533 | 2 game.s 334 | Code | 00 | | 1 | 00/0CE0 : 3A | get_textes2 dec - 2534 | 2 game.s 335 | Code | 00 | | 1 | 00/0CE1 : 0A | asl - 2535 | 2 game.s 336 | Code | 00 | | 1 | 00/0CE2 : 0A | asl - 2536 | 2 game.s 337 | Code | 00 | | 1 | 00/0CE3 : AA | tax - 2537 | 2 game.s 338 | Code | 00 | 2 | 3 | 00/0CE4 : BD DC 25 | lda tblTEXTES,x - 2538 | 2 game.s 339 | Code | 00 | | 2 | 00/0CE7 : 85 94 | sta {{{$80}+$10}+4} - 2539 | 2 game.s 340 | Code | 00 | 2 | 3 | 00/0CE9 : BD DE 25 | lda tblTEXTES+2,x - 2540 | 2 game.s 341 | Code | 00 | | 2 | 00/0CEC : 85 96 | sta {{{$80}+$10}+4}+2 - 2541 | 2 game.s 342 | Code | 00 | | 1 | 00/0CEE : 18 | clc - 2542 | 2 game.s 343 | Code | 00 | | 1 | 00/0CEF : 60 | rts - 2543 | 2 game.s 344 | Empty | 00 | | 0 | 00/0CF0 | - 2544 | 2 game.s 345 | Comment | 00 | | 0 | 00/0CF0 | *----------------------- - 2545 | 2 game.s 346 | Comment | 00 | | 0 | 00/0CF0 | * LE JEU - 2546 | 2 game.s 347 | Comment | 00 | | 0 | 00/0CF0 | *----------------------- - 2547 | 2 game.s 348 | Empty | 00 | | 0 | 00/0CF0 | - 2548 | 2 game.s 349 | Comment | 00 | | 0 | 00/0CF0 | *----------------------- - 2549 | 2 game.s 350 | Comment | 00 | | 0 | 00/0CF0 | * GENERIQUE - OK - 2550 | 2 game.s 351 | Comment | 00 | | 0 | 00/0CF0 | *----------------------- - 2551 | 2 game.s 352 | Comment | 00 | | 0 | 00/0CF0 | * generique - 2552 | 2 game.s 353 | Empty | 00 | | 0 | 00/0CF0 | - 2553 | 2 game.s 354 | Code | 00 | 2 | 3 | 00/0CF0 : 20 09 02 | generique jsr switch_640 - 2554 | 2 game.s 355 | Code | 00 | 2 | 3 | 00/0CF3 : 20 95 0E | jsr tag - 2555 | 2 game.s 356 | Empty | 00 | | 0 | 00/0CF6 | - 2556 | 2 game.s 357 | Macro | 00 | | 0 | 00/0CF6 | PushWord #0 - 2558 | 2 game.s 357 | Code | 00 | | 3 | 00/0CF6 : F4 00 00 | PEA #0 - 2561 | 2 game.s 358 | Macro | 00 | | 0 | 00/0CF9 | _GetForeColor - 2563 | 2 game.s 358 | Code | 00 | | 3 | 00/0CF9 : A2 04 A1 | LDX #$A104 ; load tool call # - 2564 | 2 game.s 358 | Code | 00 | | 4 | 00/0CFC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2565 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D00 | PushWord #0 - 2567 | 2 game.s 359 | Code | 00 | | 3 | 00/0D00 : F4 00 00 | PEA #0 - 2570 | 2 game.s 360 | Macro | 00 | | 0 | 00/0D03 | _GetBackColor - 2572 | 2 game.s 360 | Code | 00 | | 3 | 00/0D03 : A2 04 A3 | LDX #$A304 ; load tool call # - 2573 | 2 game.s 360 | Code | 00 | | 4 | 00/0D06 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2574 | 2 game.s 361 | Empty | 00 | | 0 | 00/0D0A | - 2575 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D0A | PushWord #15 - 2577 | 2 game.s 362 | Code | 00 | | 3 | 00/0D0A : F4 0F 00 | PEA #15 - 2580 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D0D | _SetForeColor - 2582 | 2 game.s 363 | Code | 00 | | 3 | 00/0D0D : A2 04 A0 | LDX #$A004 ; load tool call # - 2583 | 2 game.s 363 | Code | 00 | | 4 | 00/0D10 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2584 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D14 | PushWord #0 - 2586 | 2 game.s 364 | Code | 00 | | 3 | 00/0D14 : F4 00 00 | PEA #0 - 2589 | 2 game.s 365 | Macro | 00 | | 0 | 00/0D17 | _SetBackColor - 2591 | 2 game.s 365 | Code | 00 | | 3 | 00/0D17 : A2 04 A2 | LDX #$A204 ; load tool call # - 2592 | 2 game.s 365 | Code | 00 | | 4 | 00/0D1A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2593 | 2 game.s 366 | Empty | 00 | | 0 | 00/0D1E | - 2594 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D1E | @cprint #gen_str1;8 - 2595 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D1E : A9 7A 0D | lda ##gen_str1 - 2596 | 2 game.s 367 | Code | 00 | | 3 | 00/0D21 : A0 08 00 | ldy #8 - 2597 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D24 : 20 86 1E | jsr cprint - 2598 | 2 game.s 368 | Macro | 00 | | 0 | 00/0D27 | @cprint #gen_str2;9 - 2599 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D27 : A9 99 0D | lda ##gen_str2 - 2600 | 2 game.s 368 | Code | 00 | | 3 | 00/0D2A : A0 09 00 | ldy #9 - 2601 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D2D : 20 86 1E | jsr cprint - 2602 | 2 game.s 369 | Macro | 00 | | 0 | 00/0D30 | @cprint #gen_str3;10 - 2603 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D30 : A9 9B 0D | lda ##gen_str3 - 2604 | 2 game.s 369 | Code | 00 | | 3 | 00/0D33 : A0 0A 00 | ldy #10 - 2605 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D36 : 20 86 1E | jsr cprint - 2606 | 2 game.s 370 | Macro | 00 | | 0 | 00/0D39 | @cprint #gen_str4;12 - 2607 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D39 : A9 CB 0D | lda ##gen_str4 - 2608 | 2 game.s 370 | Code | 00 | | 3 | 00/0D3C : A0 0C 00 | ldy #12 - 2609 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D3F : 20 86 1E | jsr cprint - 2610 | 2 game.s 371 | Empty | 00 | | 0 | 00/0D42 | - 2611 | 2 game.s 372 | Macro | 00 | | 0 | 00/0D42 | @cprint #gen_str7;14 ; Apple IIgs - 2612 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D42 : A9 46 0E | lda ##gen_str7 - 2613 | 2 game.s 372 | Code | 00 | | 3 | 00/0D45 : A0 0E 00 | ldy #14 - 2614 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D48 : 20 86 1E | jsr cprint - 2615 | 2 game.s 373 | Macro | 00 | | 0 | 00/0D4B | @cprint #gen_str8;15 ; version by nous :-) - 2616 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0D4B : A9 74 0E | lda ##gen_str8 - 2617 | 2 game.s 373 | Code | 00 | | 3 | 00/0D4E : A0 0F 00 | ldy #15 - 2618 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0D51 : 20 86 1E | jsr cprint - 2619 | 2 game.s 374 | Empty | 00 | | 0 | 00/0D54 | - 2620 | 2 game.s 375 | Macro | 00 | | 0 | 00/0D54 | @cprint #gen_str5;17 - 2621 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0D54 : A9 FC 0D | lda ##gen_str5 - 2622 | 2 game.s 375 | Code | 00 | | 3 | 00/0D57 : A0 11 00 | ldy #17 - 2623 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0D5A : 20 86 1E | jsr cprint - 2624 | 2 game.s 376 | Macro | 00 | | 0 | 00/0D5D | @cprint #gen_str6;18 - 2625 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0D5D : A9 19 0E | lda ##gen_str6 - 2626 | 2 game.s 376 | Code | 00 | | 3 | 00/0D60 : A0 12 00 | ldy #18 - 2627 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0D63 : 20 86 1E | jsr cprint - 2628 | 2 game.s 377 | Empty | 00 | | 0 | 00/0D66 | - 2629 | 2 game.s 378 | Code | 00 | 2 | 3 | 00/0D66 : 20 9B 04 | jsr waitEVENT - 2630 | 2 game.s 379 | Empty | 00 | | 0 | 00/0D69 | - 2631 | 2 game.s 380 | Macro | 00 | | 0 | 00/0D69 | _SetBackColor - 2633 | 2 game.s 380 | Code | 00 | | 3 | 00/0D69 : A2 04 A2 | LDX #$A204 ; load tool call # - 2634 | 2 game.s 380 | Code | 00 | | 4 | 00/0D6C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2635 | 2 game.s 381 | Macro | 00 | | 0 | 00/0D70 | _SetForeColor - 2637 | 2 game.s 381 | Code | 00 | | 3 | 00/0D70 : A2 04 A0 | LDX #$A004 ; load tool call # - 2638 | 2 game.s 381 | Code | 00 | | 4 | 00/0D73 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2639 | 2 game.s 382 | Empty | 00 | | 0 | 00/0D77 | - 2640 | 2 game.s 383 | Code | 00 | 2 | 3 | 00/0D77 : 4C 65 05 | jmp fadeOUT - 2641 | 2 game.s 384 | Empty | 00 | | 0 | 00/0D7A | - 2642 | 2 game.s 385 | Comment | 00 | | 0 | 00/0D7A | *----------- - 2643 | 2 game.s 386 | Empty | 00 | | 0 | 00/0D7A | - 2644 | 2 game.s 387 | Data | 00 | | 31 | 00/0D7A : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 + 1998 | 1 toutadisparu.s 1312 | Empty | 00 | | 0 | 00/0AAE | + 1999 | 1 toutadisparu.s 1313 | Comment | 00 | | 0 | 00/0AAE | *---------------------------------------- + 2000 | 1 toutadisparu.s 1314 | Comment | 00 | | 0 | 00/0AAE | * LES AUTRES FICHIERS + 2001 | 1 toutadisparu.s 1315 | Comment | 00 | | 0 | 00/0AAE | *---------------------------------------- + 2002 | 1 toutadisparu.s 1316 | Empty | 00 | | 0 | 00/0AAE | + 2003 | 1 toutadisparu.s 1317 | Directive | 00 | | 0 | 00/0AAE | put game.s + 2004 | 2 game.s 1 | Comment | 00 | | 0 | 00/0AAE | * + 2005 | 2 game.s 2 | Comment | 00 | | 0 | 00/0AAE | * Tout a disparu + 2006 | 2 game.s 3 | Comment | 00 | | 0 | 00/0AAE | * + 2007 | 2 game.s 4 | Comment | 00 | | 0 | 00/0AAE | * (c) 1992, Franois Coulon + 2008 | 2 game.s 5 | Comment | 00 | | 0 | 00/0AAE | * (c) 2022, Antoine Vignau & Olivier Zardini + 2009 | 2 game.s 6 | Comment | 00 | | 0 | 00/0AAE | * + 2010 | 2 game.s 7 | Empty | 00 | | 0 | 00/0AAE | + 2011 | 2 game.s 8 | Directive | 00 | | 0 | 00/0AAE | mx %00 + 2012 | 2 game.s 9 | Empty | 00 | | 0 | 00/0AAE | + 2013 | 2 game.s 10 | Comment | 00 | | 0 | 00/0AAE | *----------------------- + 2014 | 2 game.s 11 | Comment | 00 | | 0 | 00/0AAE | * CONSTANTES + 2015 | 2 game.s 12 | Comment | 00 | | 0 | 00/0AAE | *----------------------- + 2016 | 2 game.s 13 | Empty | 00 | | 0 | 00/0AAE | + 2017 | 2 game.s 14 | Equivalence | 00 | | 0 | 00/0AAE | NB_INDICATEURS = 10 + 2018 | 2 game.s 15 | Equivalence | 00 | | 0 | 00/0AAE | NB_MOTS = 25 ; on ne peut pas avoir plus de 25 mots par ecran + 2019 | 2 game.s 16 | Equivalence | 00 | | 0 | 00/0AAE | NB_TEXTES = 160 ; nombre de textes du jeu + 2020 | 2 game.s 17 | Empty | 00 | | 0 | 00/0AAE | + 2021 | 2 game.s 18 | Equivalence | 00 | | 0 | 00/0AAE | linksON = {1} + 2022 | 2 game.s 19 | Equivalence | 00 | | 0 | 00/0AAE | linksOFF = {0} + 2023 | 2 game.s 20 | Empty | 00 | | 0 | 00/0AAE | + 2024 | 2 game.s 21 | Equivalence | 00 | | 0 | 00/0AAE | colorBLACK = 0 + 2025 | 2 game.s 22 | Equivalence | 00 | | 0 | 00/0AAE | colorWHITE = 15 + 2026 | 2 game.s 23 | Empty | 00 | | 0 | 00/0AAE | + 2027 | 2 game.s 24 | Comment | 00 | | 0 | 00/0AAE | *----------------------- + 2028 | 2 game.s 25 | Comment | 00 | | 0 | 00/0AAE | * load_font + 2029 | 2 game.s 26 | Comment | 00 | | 0 | 00/0AAE | *----------------------- + 2030 | 2 game.s 27 | Empty | 00 | | 0 | 00/0AAE | + 2031 | 2 game.s 28 | Empty | 00 | | 0 | 00/0AAE | load_font + 2032 | 2 game.s 29 | Code | 00 | 2 | 3 | 00/0AAE : 20 D5 0A | jsr font_it + 2033 | 2 game.s 30 | Code | 00 | | 2 | 00/0AB1 : 90 21 | bcc lf_ok + 2034 | 2 game.s 31 | Empty | 00 | | 0 | 00/0AB3 | + 2035 | 2 game.s 32 | Code | 00 | | 1 | 00/0AB3 : 48 | pha + 2036 | 2 game.s 33 | Macro | 00 | | 0 | 00/0AB4 | PushLong #fntSTR1 + 2040 | 2 game.s 33 | Code | 00 | 1 >>16 | 3 | 00/0AB4 : F4 00 00 | PEA #^#fntSTR1 + 2047 | 2 game.s 33 | Code | 00 | 2 | 3 | 00/0AB7 : F4 2D 07 | PEA #fntSTR1 + 2050 | 2 game.s 34 | Macro | 00 | | 0 | 00/0ABA | PushLong #fntSTR2 + 2054 | 2 game.s 34 | Code | 00 | 1 >>16 | 3 | 00/0ABA : F4 00 00 | PEA #^#fntSTR2 + 2061 | 2 game.s 34 | Code | 00 | 2 | 3 | 00/0ABD : F4 45 07 | PEA #fntSTR2 + 2064 | 2 game.s 35 | Macro | 00 | | 0 | 00/0AC0 | PushLong #errSTR3 + 2068 | 2 game.s 35 | Code | 00 | 1 >>16 | 3 | 00/0AC0 : F4 00 00 | PEA #^#errSTR3 + 2075 | 2 game.s 35 | Code | 00 | 2 | 3 | 00/0AC3 : F4 A0 07 | PEA #errSTR3 + 2078 | 2 game.s 36 | Macro | 00 | | 0 | 00/0AC6 | PushLong #errSTR2 + 2082 | 2 game.s 36 | Code | 00 | 1 >>16 | 3 | 00/0AC6 : F4 00 00 | PEA #^#errSTR2 + 2089 | 2 game.s 36 | Code | 00 | 2 | 3 | 00/0AC9 : F4 9F 07 | PEA #errSTR2 + 2092 | 2 game.s 37 | Macro | 00 | | 0 | 00/0ACC | _TLTextMountVolume + 2094 | 2 game.s 37 | Code | 00 | | 3 | 00/0ACC : A2 01 12 | LDX #$1201 ; load tool call # + 2095 | 2 game.s 37 | Code | 00 | | 4 | 00/0ACF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2096 | 2 game.s 38 | Code | 00 | | 1 | 00/0AD3 : 68 | pla + 2097 | 2 game.s 39 | Empty | 00 | | 0 | 00/0AD4 | + 2098 | 2 game.s 40 | Code | 00 | | 1 | 00/0AD4 : 60 | lf_ok rts + 2099 | 2 game.s 41 | Empty | 00 | | 0 | 00/0AD5 | + 2100 | 2 game.s 42 | Comment | 00 | | 0 | 00/0AD5 | *--- Really load the font + 2101 | 2 game.s 43 | Empty | 00 | | 0 | 00/0AD5 | + 2102 | 2 game.s 44 | Empty | 00 | | 0 | 00/0AD5 | font_it + 2103 | 2 game.s 45 | Macro | 00 | | 0 | 00/0AD5 | PushWord #$0A00 ; Taille 10 + 2105 | 2 game.s 45 | Code | 00 | | 3 | 00/0AD5 : F4 00 0A | PEA #$0A00 + 2108 | 2 game.s 46 | Macro | 00 | | 0 | 00/0AD8 | PushWord #$0016 ; Courier + 2110 | 2 game.s 46 | Code | 00 | | 3 | 00/0AD8 : F4 16 00 | PEA #$0016 + 2113 | 2 game.s 47 | Macro | 00 | | 0 | 00/0ADB | PushWord #0 + 2115 | 2 game.s 47 | Code | 00 | | 3 | 00/0ADB : F4 00 00 | PEA #0 + 2118 | 2 game.s 48 | Macro | 00 | | 0 | 00/0ADE | _InstallFont + 2120 | 2 game.s 48 | Code | 00 | | 3 | 00/0ADE : A2 1B 0E | LDX #$E1B ; load tool call # + 2121 | 2 game.s 48 | Code | 00 | | 4 | 00/0AE1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2122 | 2 game.s 49 | Code | 00 | | 1 | 00/0AE5 : 60 | rts + 2123 | 2 game.s 50 | Empty | 00 | | 0 | 00/0AE6 | + 2124 | 2 game.s 51 | Comment | 00 | | 0 | 00/0AE6 | *----------------------- + 2125 | 2 game.s 52 | Comment | 00 | | 0 | 00/0AE6 | * set_language + 2126 | 2 game.s 53 | Comment | 00 | | 0 | 00/0AE6 | *----------------------- + 2127 | 2 game.s 54 | Empty | 00 | | 0 | 00/0AE6 | + 2128 | 2 game.s 55 | Empty | 00 | | 0 | 00/0AE6 | set_language + 2129 | 2 game.s 56 | Macro | 00 | | 0 | 00/0AE6 | PushWord #0 + 2131 | 2 game.s 56 | Code | 00 | | 3 | 00/0AE6 : F4 00 00 | PEA #0 + 2134 | 2 game.s 57 | Macro | 00 | | 0 | 00/0AE9 | PushWord #$29 + 2136 | 2 game.s 57 | Code | 00 | | 3 | 00/0AE9 : F4 29 00 | PEA #$29 + 2139 | 2 game.s 58 | Macro | 00 | | 0 | 00/0AEC | _ReadBParam + 2141 | 2 game.s 58 | Code | 00 | | 3 | 00/0AEC : A2 03 0C | LDX #$C03 ; load tool call # + 2142 | 2 game.s 58 | Code | 00 | | 4 | 00/0AEF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2143 | 2 game.s 59 | Code | 00 | | 1 | 00/0AF3 : 68 | pla + 2144 | 2 game.s 60 | Code | 00 | | 3 | 00/0AF4 : C9 14 00 | cmp #20 + 2145 | 2 game.s 61 | Code | 00 | | 2 | 00/0AF7 : 90 01 | bcc st_ok + 2146 | 2 game.s 62 | Code | 00 | | 1 | 00/0AF9 : 60 | rts + 2147 | 2 game.s 63 | Empty | 00 | | 0 | 00/0AFA | + 2148 | 2 game.s 64 | Comment | 00 | | 0 | 00/0AFA | * index + 2149 | 2 game.s 65 | Comment | 00 | | 0 | 00/0AFA | * TEXTES : +16 + 2150 | 2 game.s 66 | Empty | 00 | | 0 | 00/0AFA | + 2151 | 2 game.s 67 | Empty | 00 | | 0 | 00/0AFA | st_ok + 2152 | 2 game.s 68 | Code | 00 | 2 | 3 | 00/0AFA : 20 0E 0B | jsr st_setit ; try IIgs language + 2153 | 2 game.s 69 | Code | 00 | | 2 | 00/0AFD : 90 0E | bcc st_ok99 + 2154 | 2 game.s 70 | Empty | 00 | | 0 | 00/0AFF | + 2155 | 2 game.s 71 | Code | 00 | | 3 | 00/0AFF : A9 00 00 | lda #0 ; if not, try EN US + 2156 | 2 game.s 72 | Code | 00 | 2 | 3 | 00/0B02 : 20 0E 0B | jsr st_setit + 2157 | 2 game.s 73 | Code | 00 | | 2 | 00/0B05 : 90 06 | bcc st_ok99 + 2158 | 2 game.s 74 | Empty | 00 | | 0 | 00/0B07 | + 2159 | 2 game.s 75 | Code | 00 | | 3 | 00/0B07 : A9 02 00 | lda #2 ; it not, force FR - It always exists + 2160 | 2 game.s 76 | Code | 00 | 2 | 3 | 00/0B0A : 20 0E 0B | jsr st_setit + 2161 | 2 game.s 77 | Empty | 00 | | 0 | 00/0B0D | st_ok99 + 2162 | 2 game.s 78 | Code | 00 | | 1 | 00/0B0D : 60 | rts + 2163 | 2 game.s 79 | Empty | 00 | | 0 | 00/0B0E | + 2164 | 2 game.s 80 | Comment | 00 | | 0 | 00/0B0E | *--- + 2165 | 2 game.s 81 | Empty | 00 | | 0 | 00/0B0E | + 2166 | 2 game.s 82 | Empty | 00 | | 0 | 00/0B0E | st_setit ; set language code + 2167 | 2 game.s 83 | Code | 00 | 2 | 3 | 00/0B0E : 8D 00 07 | sta saveLANGUAGE + 2168 | 2 game.s 84 | Code | 00 | | 1 | 00/0B11 : 0A | asl + 2169 | 2 game.s 85 | Code | 00 | | 1 | 00/0B12 : AA | tax + 2170 | 2 game.s 86 | Code | 00 | 2 | 3 | 00/0B13 : BD 3F 0B | lda tblLANG,x + 2171 | 2 game.s 87 | Code | 00 | 2 | 3 | 00/0B16 : 8D 45 0A | sta pINDEX+16 + 2172 | 2 game.s 88 | Code | 00 | 2 | 3 | 00/0B19 : 8D 63 0A | sta pTEXTES+16 + 2173 | 2 game.s 89 | Empty | 00 | | 0 | 00/0B1C | + 2174 | 2 game.s 90 | Code | 00 | 2 | 3 | 00/0B1C : A9 35 0A | lda #pINDEX ; check file exists + 2175 | 2 game.s 91 | Code | 00 | 2 | 3 | 00/0B1F : 8D 8B 09 | sta proOPEN+4 + 2176 | 2 game.s 92 | Empty | 00 | | 0 | 00/0B22 | + 2177 | 2 game.s 93 | Code | 00 | | 4 | 00/0B22 : 22 A8 00 E1 | jsl {$e100a8} + 2178 | 2 game.s 94 | Data | 00 | | 2 | 00/0B26 : 10 20 | dw $2010 + 2179 | 2 game.s 95 | Data | 00 | 3 | 4 | 00/0B28 : 87 09 00 00 | adrl proOPEN + 2180 | 2 game.s 96 | Code | 00 | | 2 | 00/0B2C : B0 10 | bcs st_setit99 + 2181 | 2 game.s 97 | Empty | 00 | | 0 | 00/0B2E | + 2182 | 2 game.s 98 | Code | 00 | 2 | 3 | 00/0B2E : AD 89 09 | lda proOPEN+2 + 2183 | 2 game.s 99 | Code | 00 | 2 | 3 | 00/0B31 : 8D C7 09 | sta proCLOSE+2 + 2184 | 2 game.s 100 | Empty | 00 | | 0 | 00/0B34 | + 2185 | 2 game.s 101 | Code | 00 | | 4 | 00/0B34 : 22 A8 00 E1 | jsl {$e100a8} + 2186 | 2 game.s 102 | Data | 00 | | 2 | 00/0B38 : 14 20 | dw $2014 + 2187 | 2 game.s 103 | Data | 00 | 3 | 4 | 00/0B3A : C5 09 00 00 | adrl proCLOSE + 2188 | 2 game.s 104 | Empty | 00 | | 0 | 00/0B3E | + 2189 | 2 game.s 105 | Empty | 00 | | 0 | 00/0B3E | st_setit99 + 2190 | 2 game.s 106 | Code | 00 | | 1 | 00/0B3E : 60 | rts + 2191 | 2 game.s 107 | Empty | 00 | | 0 | 00/0B3F | + 2192 | 2 game.s 108 | Comment | 00 | | 0 | 00/0B3F | *--- + 2193 | 2 game.s 109 | Empty | 00 | | 0 | 00/0B3F | + 2194 | 2 game.s 110 | Empty | 00 | | 0 | 00/0B3F | tblLANG + 2195 | 2 game.s 111 | Data | 00 | | 2 | 00/0B3F : 75 73 | asc 'us' ; 0 + 2196 | 2 game.s 112 | Data | 00 | | 2 | 00/0B41 : 75 6B | asc 'uk' + 2197 | 2 game.s 113 | Data | 00 | | 2 | 00/0B43 : 66 72 | asc 'fr' ; 2 + 2198 | 2 game.s 114 | Data | 00 | | 2 | 00/0B45 : 6E 6C | asc 'nl' + 2199 | 2 game.s 115 | Data | 00 | | 2 | 00/0B47 : 65 73 | asc 'es' ; 4 + 2200 | 2 game.s 116 | Data | 00 | | 2 | 00/0B49 : 69 74 | asc 'it' + 2201 | 2 game.s 117 | Data | 00 | | 2 | 00/0B4B : 64 65 | asc 'de' ; 6 + 2202 | 2 game.s 118 | Data | 00 | | 2 | 00/0B4D : 73 65 | asc 'se' + 2203 | 2 game.s 119 | Data | 00 | | 2 | 00/0B4F : 75 73 | asc 'us' + 2204 | 2 game.s 120 | Data | 00 | | 2 | 00/0B51 : 63 61 | asc 'ca' + 2205 | 2 game.s 121 | Data | 00 | | 2 | 00/0B53 : 6E 6C | asc 'nl' + 2206 | 2 game.s 122 | Data | 00 | | 2 | 00/0B55 : 68 65 | asc 'he' + 2207 | 2 game.s 123 | Data | 00 | | 2 | 00/0B57 : 6A 70 | asc 'jp' + 2208 | 2 game.s 124 | Data | 00 | | 2 | 00/0B59 : 61 72 | asc 'ar' + 2209 | 2 game.s 125 | Data | 00 | | 2 | 00/0B5B : 67 72 | asc 'gr' + 2210 | 2 game.s 126 | Data | 00 | | 2 | 00/0B5D : 74 72 | asc 'tr' + 2211 | 2 game.s 127 | Data | 00 | | 2 | 00/0B5F : 66 69 | asc 'fi' + 2212 | 2 game.s 128 | Data | 00 | | 2 | 00/0B61 : 74 61 | asc 'ta' + 2213 | 2 game.s 129 | Data | 00 | | 2 | 00/0B63 : 68 69 | asc 'hi' + 2214 | 2 game.s 130 | Data | 00 | | 2 | 00/0B65 : 75 73 | asc 'us' ; 19 + 2215 | 2 game.s 131 | Empty | 00 | | 0 | 00/0B67 | + 2216 | 2 game.s 132 | Comment | 00 | | 0 | 00/0B67 | *----------------------- + 2217 | 2 game.s 133 | Comment | 00 | | 0 | 00/0B67 | * load_index + 2218 | 2 game.s 134 | Comment | 00 | | 0 | 00/0B67 | *----------------------- + 2219 | 2 game.s 135 | Empty | 00 | | 0 | 00/0B67 | + 2220 | 2 game.s 136 | Empty | 00 | | 0 | 00/0B67 | load_index + 2221 | 2 game.s 137 | Code | 00 | 2 | 3 | 00/0B67 : A9 35 0A | lda #pINDEX + 2222 | 2 game.s 138 | Code | 00 | 2 | 3 | 00/0B6A : 8D 8B 09 | sta proOPEN+4 + 2223 | 2 game.s 139 | Empty | 00 | | 0 | 00/0B6D | + 2224 | 2 game.s 140 | Code | 00 | | 4 | 00/0B6D : 22 A8 00 E1 | jsl {$e100a8} + 2225 | 2 game.s 141 | Data | 00 | | 2 | 00/0B71 : 10 20 | dw $2010 + 2226 | 2 game.s 142 | Data | 00 | 3 | 4 | 00/0B73 : 87 09 00 00 | adrl proOPEN + 2227 | 2 game.s 143 | Code | 00 | | 2 | 00/0B77 : B0 42 | bcs li_err2 + 2228 | 2 game.s 144 | Empty | 00 | | 0 | 00/0B79 | + 2229 | 2 game.s 145 | Code | 00 | 2 | 3 | 00/0B79 : AD 89 09 | lda proOPEN+2 + 2230 | 2 game.s 146 | Code | 00 | 2 | 3 | 00/0B7C : 8D B7 09 | sta proREAD+2 + 2231 | 2 game.s 147 | Code | 00 | 2 | 3 | 00/0B7F : 8D C7 09 | sta proCLOSE+2 + 2232 | 2 game.s 148 | Empty | 00 | | 0 | 00/0B82 | + 2233 | 2 game.s 149 | Code | 00 | 2 | 3 | 00/0B82 : AD F0 06 | lda ptrINDEX + 2234 | 2 game.s 150 | Code | 00 | 2 | 3 | 00/0B85 : 8D B9 09 | sta proREAD+4 + 2235 | 2 game.s 151 | Code | 00 | 2 | 3 | 00/0B88 : AD F2 06 | lda ptrINDEX+2 + 2236 | 2 game.s 152 | Code | 00 | 2 | 3 | 00/0B8B : 8D BB 09 | sta proREAD+6 + 2237 | 2 game.s 153 | Empty | 00 | | 0 | 00/0B8E | + 2238 | 2 game.s 154 | Code | 00 | 2 | 3 | 00/0B8E : AD B1 09 | lda proEOF + 2239 | 2 game.s 155 | Code | 00 | 2 | 3 | 00/0B91 : 8D BD 09 | sta proREAD+8 + 2240 | 2 game.s 156 | Code | 00 | 2 | 3 | 00/0B94 : AD B3 09 | lda proEOF+2 + 2241 | 2 game.s 157 | Code | 00 | 2 | 3 | 00/0B97 : 8D BF 09 | sta proREAD+10 + 2242 | 2 game.s 158 | Empty | 00 | | 0 | 00/0B9A | + 2243 | 2 game.s 159 | Code | 00 | | 4 | 00/0B9A : 22 A8 00 E1 | jsl {$e100a8} + 2244 | 2 game.s 160 | Data | 00 | | 2 | 00/0B9E : 12 20 | dw $2012 + 2245 | 2 game.s 161 | Data | 00 | 3 | 4 | 00/0BA0 : B5 09 00 00 | adrl proREAD + 2246 | 2 game.s 162 | Code | 00 | | 2 | 00/0BA4 : B0 0B | bcs li_err + 2247 | 2 game.s 163 | Empty | 00 | | 0 | 00/0BA6 | + 2248 | 2 game.s 164 | Code | 00 | | 4 | 00/0BA6 : 22 A8 00 E1 | jsl {$e100a8} + 2249 | 2 game.s 165 | Data | 00 | | 2 | 00/0BAA : 14 20 | dw $2014 + 2250 | 2 game.s 166 | Data | 00 | 3 | 4 | 00/0BAC : C5 09 00 00 | adrl proCLOSE + 2251 | 2 game.s 167 | Code | 00 | | 1 | 00/0BB0 : 60 | rts + 2252 | 2 game.s 168 | Empty | 00 | | 0 | 00/0BB1 | + 2253 | 2 game.s 169 | Empty | 00 | | 0 | 00/0BB1 | li_err + 2254 | 2 game.s 170 | Code | 00 | | 4 | 00/0BB1 : 22 A8 00 E1 | jsl {$e100a8} + 2255 | 2 game.s 171 | Data | 00 | | 2 | 00/0BB5 : 14 20 | dw $2014 + 2256 | 2 game.s 172 | Data | 00 | 3 | 4 | 00/0BB7 : C5 09 00 00 | adrl proCLOSE + 2257 | 2 game.s 173 | Empty | 00 | | 0 | 00/0BBB | + 2258 | 2 game.s 174 | Empty | 00 | | 0 | 00/0BBB | li_err2 + 2259 | 2 game.s 175 | Code | 00 | | 1 | 00/0BBB : 48 | pha + 2260 | 2 game.s 176 | Macro | 00 | | 0 | 00/0BBC | PushLong #filSTR1 + 2264 | 2 game.s 176 | Code | 00 | 1 >>16 | 3 | 00/0BBC : F4 00 00 | PEA #^#filSTR1 + 2271 | 2 game.s 176 | Code | 00 | 2 | 3 | 00/0BBF : F4 89 07 | PEA #filSTR1 + 2274 | 2 game.s 177 | Macro | 00 | | 0 | 00/0BC2 | PushLong #errSTR2 + 2278 | 2 game.s 177 | Code | 00 | 1 >>16 | 3 | 00/0BC2 : F4 00 00 | PEA #^#errSTR2 + 2285 | 2 game.s 177 | Code | 00 | 2 | 3 | 00/0BC5 : F4 9F 07 | PEA #errSTR2 + 2288 | 2 game.s 178 | Macro | 00 | | 0 | 00/0BC8 | PushLong #errSTR1 + 2292 | 2 game.s 178 | Code | 00 | 1 >>16 | 3 | 00/0BC8 : F4 00 00 | PEA #^#errSTR1 + 2299 | 2 game.s 178 | Code | 00 | 2 | 3 | 00/0BCB : F4 9A 07 | PEA #errSTR1 + 2302 | 2 game.s 179 | Macro | 00 | | 0 | 00/0BCE | PushLong #errSTR2 + 2306 | 2 game.s 179 | Code | 00 | 1 >>16 | 3 | 00/0BCE : F4 00 00 | PEA #^#errSTR2 + 2313 | 2 game.s 179 | Code | 00 | 2 | 3 | 00/0BD1 : F4 9F 07 | PEA #errSTR2 + 2316 | 2 game.s 180 | Macro | 00 | | 0 | 00/0BD4 | _TLTextMountVolume + 2318 | 2 game.s 180 | Code | 00 | | 3 | 00/0BD4 : A2 01 12 | LDX #$1201 ; load tool call # + 2319 | 2 game.s 180 | Code | 00 | | 4 | 00/0BD7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2320 | 2 game.s 181 | Code | 00 | | 1 | 00/0BDB : 68 | pla + 2321 | 2 game.s 182 | Code | 00 | | 3 | 00/0BDC : 82 46 F8 | brl meQUIT1 + 2322 | 2 game.s 183 | Empty | 00 | | 0 | 00/0BDF | + 2323 | 2 game.s 184 | Comment | 00 | | 0 | 00/0BDF | *----------------------- + 2324 | 2 game.s 185 | Comment | 00 | | 0 | 00/0BDF | * next_index + 2325 | 2 game.s 186 | Comment | 00 | | 0 | 00/0BDF | *----------------------- + 2326 | 2 game.s 187 | Empty | 00 | | 0 | 00/0BDF | + 2327 | 2 game.s 188 | Code | 00 | | 2 | 00/0BDF : E6 90 | next_index inc {{$80}+$10} + 2328 | 2 game.s 189 | Code | 00 | | 2 | 00/0BE1 : D0 02 | bne ni_1 + 2329 | 2 game.s 190 | Code | 00 | | 2 | 00/0BE3 : E6 92 | inc {{$80}+$10}+2 + 2330 | 2 game.s 191 | Code | 00 | | 2 | 00/0BE5 : A7 90 | ni_1 lda [{{$80}+$10}] + 2331 | 2 game.s 192 | Code | 00 | | 3 | 00/0BE7 : 29 FF 00 | and #$ff + 2332 | 2 game.s 193 | Code | 00 | | 1 | 00/0BEA : 60 | rts + 2333 | 2 game.s 194 | Empty | 00 | | 0 | 00/0BEB | + 2334 | 2 game.s 195 | Comment | 00 | | 0 | 00/0BEB | *----------------------- + 2335 | 2 game.s 196 | Comment | 00 | | 0 | 00/0BEB | * load_textes + 2336 | 2 game.s 197 | Comment | 00 | | 0 | 00/0BEB | *----------------------- + 2337 | 2 game.s 198 | Empty | 00 | | 0 | 00/0BEB | + 2338 | 2 game.s 199 | Empty | 00 | | 0 | 00/0BEB | load_textes + 2339 | 2 game.s 200 | Code | 00 | 2 | 3 | 00/0BEB : A9 53 0A | lda #pTEXTES + 2340 | 2 game.s 201 | Code | 00 | 2 | 3 | 00/0BEE : 8D 8B 09 | sta proOPEN+4 + 2341 | 2 game.s 202 | Empty | 00 | | 0 | 00/0BF1 | + 2342 | 2 game.s 203 | Code | 00 | | 4 | 00/0BF1 : 22 A8 00 E1 | jsl {$e100a8} + 2343 | 2 game.s 204 | Data | 00 | | 2 | 00/0BF5 : 10 20 | dw $2010 + 2344 | 2 game.s 205 | Data | 00 | 3 | 4 | 00/0BF7 : 87 09 00 00 | adrl proOPEN + 2345 | 2 game.s 206 | Code | 00 | | 2 | 00/0BFB : B0 42 | bcs lt_err2 + 2346 | 2 game.s 207 | Empty | 00 | | 0 | 00/0BFD | + 2347 | 2 game.s 208 | Code | 00 | 2 | 3 | 00/0BFD : AD 89 09 | lda proOPEN+2 + 2348 | 2 game.s 209 | Code | 00 | 2 | 3 | 00/0C00 : 8D B7 09 | sta proREAD+2 + 2349 | 2 game.s 210 | Code | 00 | 2 | 3 | 00/0C03 : 8D C7 09 | sta proCLOSE+2 + 2350 | 2 game.s 211 | Empty | 00 | | 0 | 00/0C06 | + 2351 | 2 game.s 212 | Code | 00 | 2 | 3 | 00/0C06 : AD F4 06 | lda ptrTEXTES + 2352 | 2 game.s 213 | Code | 00 | 2 | 3 | 00/0C09 : 8D B9 09 | sta proREAD+4 + 2353 | 2 game.s 214 | Code | 00 | 2 | 3 | 00/0C0C : AD F6 06 | lda ptrTEXTES+2 + 2354 | 2 game.s 215 | Code | 00 | 2 | 3 | 00/0C0F : 8D BB 09 | sta proREAD+6 + 2355 | 2 game.s 216 | Empty | 00 | | 0 | 00/0C12 | + 2356 | 2 game.s 217 | Code | 00 | 2 | 3 | 00/0C12 : AD B1 09 | lda proEOF + 2357 | 2 game.s 218 | Code | 00 | 2 | 3 | 00/0C15 : 8D BD 09 | sta proREAD+8 + 2358 | 2 game.s 219 | Code | 00 | 2 | 3 | 00/0C18 : AD B3 09 | lda proEOF+2 + 2359 | 2 game.s 220 | Code | 00 | 2 | 3 | 00/0C1B : 8D BF 09 | sta proREAD+10 + 2360 | 2 game.s 221 | Empty | 00 | | 0 | 00/0C1E | + 2361 | 2 game.s 222 | Code | 00 | | 4 | 00/0C1E : 22 A8 00 E1 | jsl {$e100a8} + 2362 | 2 game.s 223 | Data | 00 | | 2 | 00/0C22 : 12 20 | dw $2012 + 2363 | 2 game.s 224 | Data | 00 | 3 | 4 | 00/0C24 : B5 09 00 00 | adrl proREAD + 2364 | 2 game.s 225 | Code | 00 | | 2 | 00/0C28 : B0 0B | bcs lt_err + 2365 | 2 game.s 226 | Empty | 00 | | 0 | 00/0C2A | + 2366 | 2 game.s 227 | Code | 00 | | 4 | 00/0C2A : 22 A8 00 E1 | jsl {$e100a8} + 2367 | 2 game.s 228 | Data | 00 | | 2 | 00/0C2E : 14 20 | dw $2014 + 2368 | 2 game.s 229 | Data | 00 | 3 | 4 | 00/0C30 : C5 09 00 00 | adrl proCLOSE + 2369 | 2 game.s 230 | Code | 00 | | 1 | 00/0C34 : 60 | rts + 2370 | 2 game.s 231 | Empty | 00 | | 0 | 00/0C35 | + 2371 | 2 game.s 232 | Empty | 00 | | 0 | 00/0C35 | lt_err + 2372 | 2 game.s 233 | Code | 00 | | 4 | 00/0C35 : 22 A8 00 E1 | jsl {$e100a8} + 2373 | 2 game.s 234 | Data | 00 | | 2 | 00/0C39 : 14 20 | dw $2014 + 2374 | 2 game.s 235 | Data | 00 | 3 | 4 | 00/0C3B : C5 09 00 00 | adrl proCLOSE + 2375 | 2 game.s 236 | Empty | 00 | | 0 | 00/0C3F | + 2376 | 2 game.s 237 | Empty | 00 | | 0 | 00/0C3F | lt_err2 + 2377 | 2 game.s 238 | Code | 00 | | 1 | 00/0C3F : 48 | pha + 2378 | 2 game.s 239 | Macro | 00 | | 0 | 00/0C40 | PushLong #filSTR1 + 2382 | 2 game.s 239 | Code | 00 | 1 >>16 | 3 | 00/0C40 : F4 00 00 | PEA #^#filSTR1 + 2389 | 2 game.s 239 | Code | 00 | 2 | 3 | 00/0C43 : F4 89 07 | PEA #filSTR1 + 2392 | 2 game.s 240 | Macro | 00 | | 0 | 00/0C46 | PushLong #errSTR2 + 2396 | 2 game.s 240 | Code | 00 | 1 >>16 | 3 | 00/0C46 : F4 00 00 | PEA #^#errSTR2 + 2403 | 2 game.s 240 | Code | 00 | 2 | 3 | 00/0C49 : F4 9F 07 | PEA #errSTR2 + 2406 | 2 game.s 241 | Macro | 00 | | 0 | 00/0C4C | PushLong #errSTR1 + 2410 | 2 game.s 241 | Code | 00 | 1 >>16 | 3 | 00/0C4C : F4 00 00 | PEA #^#errSTR1 + 2417 | 2 game.s 241 | Code | 00 | 2 | 3 | 00/0C4F : F4 9A 07 | PEA #errSTR1 + 2420 | 2 game.s 242 | Macro | 00 | | 0 | 00/0C52 | PushLong #errSTR2 + 2424 | 2 game.s 242 | Code | 00 | 1 >>16 | 3 | 00/0C52 : F4 00 00 | PEA #^#errSTR2 + 2431 | 2 game.s 242 | Code | 00 | 2 | 3 | 00/0C55 : F4 9F 07 | PEA #errSTR2 + 2434 | 2 game.s 243 | Macro | 00 | | 0 | 00/0C58 | _TLTextMountVolume + 2436 | 2 game.s 243 | Code | 00 | | 3 | 00/0C58 : A2 01 12 | LDX #$1201 ; load tool call # + 2437 | 2 game.s 243 | Code | 00 | | 4 | 00/0C5B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2438 | 2 game.s 244 | Code | 00 | | 1 | 00/0C5F : 68 | pla + 2439 | 2 game.s 245 | Code | 00 | | 3 | 00/0C60 : 82 C2 F7 | brl meQUIT1 + 2440 | 2 game.s 246 | Empty | 00 | | 0 | 00/0C63 | + 2441 | 2 game.s 247 | Comment | 00 | | 0 | 00/0C63 | *----------------------- + 2442 | 2 game.s 248 | Comment | 00 | | 0 | 00/0C63 | * init_textes + 2443 | 2 game.s 249 | Comment | 00 | | 0 | 00/0C63 | *----------------------- + 2444 | 2 game.s 250 | Empty | 00 | | 0 | 00/0C63 | + 2445 | 2 game.s 251 | Empty | 00 | | 0 | 00/0C63 | init_textes + 2446 | 2 game.s 252 | Code | 00 | 2 | 3 | 00/0C63 : 9C BE 27 | stz nbTEXTES ; 0 texts on entry + 2447 | 2 game.s 253 | Empty | 00 | | 0 | 00/0C66 | + 2448 | 2 game.s 254 | Code | 00 | 2 | 3 | 00/0C66 : AD B1 09 | lda proEOF ; is file empty? + 2449 | 2 game.s 255 | Code | 00 | 2 | 3 | 00/0C69 : 0D B3 09 | ora proEOF+2 + 2450 | 2 game.s 256 | Code | 00 | | 2 | 00/0C6C : D0 01 | bne it1 + 2451 | 2 game.s 257 | Code | 00 | | 1 | 00/0C6E : 60 | rts + 2452 | 2 game.s 258 | Empty | 00 | | 0 | 00/0C6F | + 2453 | 2 game.s 259 | Code | 00 | 2 | 3 | 00/0C6F : AD F4 06 | it1 lda ptrTEXTES + 2454 | 2 game.s 260 | Code | 00 | | 2 | 00/0C72 : 85 80 | sta {$80} + 2455 | 2 game.s 261 | Code | 00 | | 1 | 00/0C74 : 18 | clc + 2456 | 2 game.s 262 | Code | 00 | 2 | 3 | 00/0C75 : 6D B1 09 | adc proEOF + 2457 | 2 game.s 263 | Code | 00 | | 2 | 00/0C78 : 85 84 | sta {{$80}+4} + 2458 | 2 game.s 264 | Code | 00 | 2 | 3 | 00/0C7A : AD F6 06 | lda ptrTEXTES+2 + 2459 | 2 game.s 265 | Code | 00 | | 2 | 00/0C7D : 85 82 | sta {$80}+2 + 2460 | 2 game.s 266 | Code | 00 | 2 | 3 | 00/0C7F : 6D B3 09 | adc proEOF+2 + 2461 | 2 game.s 267 | Code | 00 | | 2 | 00/0C82 : 85 86 | sta {{$80}+4}+2 + 2462 | 2 game.s 268 | Empty | 00 | | 0 | 00/0C84 | + 2463 | 2 game.s 269 | Comment | 00 | | 0 | 00/0C84 | *--- Nombre de textes en little endian + 2464 | 2 game.s 270 | Empty | 00 | | 0 | 00/0C84 | + 2465 | 2 game.s 271 | Code | 00 | | 2 | 00/0C84 : A7 80 | lda [{$80}] ; le premier word est le nombre de textes + 2466 | 2 game.s 272 | Code | 00 | | 1 | 00/0C86 : EB | xba + 2467 | 2 game.s 273 | Code | 00 | 2 | 3 | 00/0C87 : 8D C0 27 | sta nbTEXTES2 ; pour comparer avec notre valeur + 2468 | 2 game.s 274 | Empty | 00 | | 0 | 00/0C8A | + 2469 | 2 game.s 275 | Code | 00 | | 2 | 00/0C8A : A5 80 | lda {$80} ; += 2 + 2470 | 2 game.s 276 | Code | 00 | | 1 | 00/0C8C : 18 | clc + 2471 | 2 game.s 277 | Code | 00 | | 3 | 00/0C8D : 69 02 00 | adc #2 + 2472 | 2 game.s 278 | Code | 00 | | 2 | 00/0C90 : 85 80 | sta {$80} + 2473 | 2 game.s 279 | Code | 00 | | 2 | 00/0C92 : A5 82 | lda {$80}+2 + 2474 | 2 game.s 280 | Code | 00 | | 3 | 00/0C94 : 69 00 00 | adc #0 + 2475 | 2 game.s 281 | Code | 00 | | 2 | 00/0C97 : 85 82 | sta {$80}+2 + 2476 | 2 game.s 282 | Empty | 00 | | 0 | 00/0C99 | + 2477 | 2 game.s 283 | Comment | 00 | | 0 | 00/0C99 | *--- + 2478 | 2 game.s 284 | Empty | 00 | | 0 | 00/0C99 | + 2479 | 2 game.s 285 | Code | 00 | | 3 | 00/0C99 : A0 01 00 | ldy #1 ; tell to store string + 2480 | 2 game.s 286 | Code | 00 | | 3 | 00/0C9C : C0 01 00 | it2 cpy #1 ; save string pointer? + 2481 | 2 game.s 287 | Code | 00 | | 2 | 00/0C9F : D0 1D | bne it3 ; nope + 2482 | 2 game.s 288 | Empty | 00 | | 0 | 00/0CA1 | + 2483 | 2 game.s 289 | Code | 00 | 2 | 3 | 00/0CA1 : AD BE 27 | lda nbTEXTES ; yes, save the address of the string + 2484 | 2 game.s 290 | Code | 00 | | 1 | 00/0CA4 : 0A | asl + 2485 | 2 game.s 291 | Code | 00 | | 1 | 00/0CA5 : 0A | asl + 2486 | 2 game.s 292 | Code | 00 | | 1 | 00/0CA6 : AA | tax + 2487 | 2 game.s 293 | Code | 00 | | 2 | 00/0CA7 : A5 80 | lda {$80} + 2488 | 2 game.s 294 | Code | 00 | 2 | 3 | 00/0CA9 : 9D 3C 25 | sta tblTEXTES,x + 2489 | 2 game.s 295 | Code | 00 | | 2 | 00/0CAC : A5 82 | lda {$80}+2 + 2490 | 2 game.s 296 | Code | 00 | 2 | 3 | 00/0CAE : 9D 3E 25 | sta tblTEXTES+2,x + 2491 | 2 game.s 297 | Code | 00 | | 1 | 00/0CB1 : 88 | dey ; string is saved + 2492 | 2 game.s 298 | Empty | 00 | | 0 | 00/0CB2 | + 2493 | 2 game.s 299 | Code | 00 | 2 | 3 | 00/0CB2 : EE BE 27 | inc nbTEXTES ; increment the number of strings + 2494 | 2 game.s 300 | Code | 00 | 2 | 3 | 00/0CB5 : AD BE 27 | lda nbTEXTES ; into our limit + 2495 | 2 game.s 301 | Code | 00 | | 3 | 00/0CB8 : C9 A0 00 | cmp #{160} + 2496 | 2 game.s 302 | Code | 00 | | 2 | 00/0CBB : 90 01 | bcc it3 + 2497 | 2 game.s 303 | Code | 00 | | 1 | 00/0CBD : 60 | rts + 2498 | 2 game.s 304 | Empty | 00 | | 0 | 00/0CBE | + 2499 | 2 game.s 305 | Code | 00 | | 2 | 00/0CBE : A7 80 | it3 lda [{$80}] ; is it the end of a string? + 2500 | 2 game.s 306 | Code | 00 | | 3 | 00/0CC0 : 29 FF 00 | and #$ff + 2501 | 2 game.s 307 | Code | 00 | | 2 | 00/0CC3 : D0 01 | bne it4 ; nope + 2502 | 2 game.s 308 | Code | 00 | | 1 | 00/0CC5 : C8 | iny ; yes, tell to store string + 2503 | 2 game.s 309 | Empty | 00 | | 0 | 00/0CC6 | + 2504 | 2 game.s 310 | Code | 00 | | 2 | 00/0CC6 : E6 80 | it4 inc {$80} + 2505 | 2 game.s 311 | Code | 00 | | 2 | 00/0CC8 : D0 02 | bne it5 + 2506 | 2 game.s 312 | Code | 00 | | 2 | 00/0CCA : E6 82 | inc {$80}+2 + 2507 | 2 game.s 313 | Empty | 00 | | 0 | 00/0CCC | + 2508 | 2 game.s 314 | Code | 00 | | 2 | 00/0CCC : A5 82 | it5 lda {$80}+2 ; did we reach the end of the file? + 2509 | 2 game.s 315 | Code | 00 | | 2 | 00/0CCE : C5 86 | cmp {{$80}+4}+2 + 2510 | 2 game.s 316 | Code | 00 | | 2 | 00/0CD0 : 90 CA | bcc it2 + 2511 | 2 game.s 317 | Code | 00 | | 2 | 00/0CD2 : A5 80 | lda {$80} + 2512 | 2 game.s 318 | Code | 00 | | 2 | 00/0CD4 : C5 84 | cmp {{$80}+4} + 2513 | 2 game.s 319 | Code | 00 | | 2 | 00/0CD6 : 90 C4 | bcc it2 + 2514 | 2 game.s 320 | Code | 00 | | 1 | 00/0CD8 : 60 | rts ; we are done! + 2515 | 2 game.s 321 | Empty | 00 | | 0 | 00/0CD9 | + 2516 | 2 game.s 322 | Comment | 00 | | 0 | 00/0CD9 | *----------------------- + 2517 | 2 game.s 323 | Comment | 00 | | 0 | 00/0CD9 | * get_textes(textes%) + 2518 | 2 game.s 324 | Comment | 00 | | 0 | 00/0CD9 | *----------------------- + 2519 | 2 game.s 325 | Empty | 00 | | 0 | 00/0CD9 | + 2520 | 2 game.s 326 | Code | 00 | | 3 | 00/0CD9 : C9 00 00 | get_textes cmp #0 + 2521 | 2 game.s 327 | Code | 00 | | 2 | 00/0CDC : F0 07 | beq get_textes1 + 2522 | 2 game.s 328 | Code | 00 | 2 | 3 | 00/0CDE : CD BE 27 | cmp nbTEXTES + 2523 | 2 game.s 329 | Code | 00 | | 2 | 00/0CE1 : 90 04 | bcc get_textes2 + 2524 | 2 game.s 330 | Code | 00 | | 2 | 00/0CE3 : F0 02 | beq get_textes2 + 2525 | 2 game.s 331 | Code | 00 | | 1 | 00/0CE5 : 38 | get_textes1 sec + 2526 | 2 game.s 332 | Code | 00 | | 1 | 00/0CE6 : 60 | rts + 2527 | 2 game.s 333 | Empty | 00 | | 0 | 00/0CE7 | + 2528 | 2 game.s 334 | Code | 00 | | 1 | 00/0CE7 : 3A | get_textes2 dec + 2529 | 2 game.s 335 | Code | 00 | | 1 | 00/0CE8 : 0A | asl + 2530 | 2 game.s 336 | Code | 00 | | 1 | 00/0CE9 : 0A | asl + 2531 | 2 game.s 337 | Code | 00 | | 1 | 00/0CEA : AA | tax + 2532 | 2 game.s 338 | Code | 00 | 2 | 3 | 00/0CEB : BD 3C 25 | lda tblTEXTES,x + 2533 | 2 game.s 339 | Code | 00 | | 2 | 00/0CEE : 85 94 | sta {{{$80}+$10}+4} + 2534 | 2 game.s 340 | Code | 00 | 2 | 3 | 00/0CF0 : BD 3E 25 | lda tblTEXTES+2,x + 2535 | 2 game.s 341 | Code | 00 | | 2 | 00/0CF3 : 85 96 | sta {{{$80}+$10}+4}+2 + 2536 | 2 game.s 342 | Code | 00 | | 1 | 00/0CF5 : 18 | clc + 2537 | 2 game.s 343 | Code | 00 | | 1 | 00/0CF6 : 60 | rts + 2538 | 2 game.s 344 | Empty | 00 | | 0 | 00/0CF7 | + 2539 | 2 game.s 345 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- + 2540 | 2 game.s 346 | Comment | 00 | | 0 | 00/0CF7 | * LE JEU + 2541 | 2 game.s 347 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- + 2542 | 2 game.s 348 | Empty | 00 | | 0 | 00/0CF7 | + 2543 | 2 game.s 349 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- + 2544 | 2 game.s 350 | Comment | 00 | | 0 | 00/0CF7 | * GENERIQUE - OK + 2545 | 2 game.s 351 | Comment | 00 | | 0 | 00/0CF7 | *----------------------- + 2546 | 2 game.s 352 | Comment | 00 | | 0 | 00/0CF7 | * generique + 2547 | 2 game.s 353 | Empty | 00 | | 0 | 00/0CF7 | + 2548 | 2 game.s 354 | Code | 00 | 2 | 3 | 00/0CF7 : 20 10 02 | generique jsr switch_640 + 2549 | 2 game.s 355 | Code | 00 | 2 | 3 | 00/0CFA : 20 9C 0E | jsr tag + 2550 | 2 game.s 356 | Empty | 00 | | 0 | 00/0CFD | + 2551 | 2 game.s 357 | Macro | 00 | | 0 | 00/0CFD | PushWord #0 + 2553 | 2 game.s 357 | Code | 00 | | 3 | 00/0CFD : F4 00 00 | PEA #0 + 2556 | 2 game.s 358 | Macro | 00 | | 0 | 00/0D00 | _GetForeColor + 2558 | 2 game.s 358 | Code | 00 | | 3 | 00/0D00 : A2 04 A1 | LDX #$A104 ; load tool call # + 2559 | 2 game.s 358 | Code | 00 | | 4 | 00/0D03 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2560 | 2 game.s 359 | Macro | 00 | | 0 | 00/0D07 | PushWord #0 + 2562 | 2 game.s 359 | Code | 00 | | 3 | 00/0D07 : F4 00 00 | PEA #0 + 2565 | 2 game.s 360 | Macro | 00 | | 0 | 00/0D0A | _GetBackColor + 2567 | 2 game.s 360 | Code | 00 | | 3 | 00/0D0A : A2 04 A3 | LDX #$A304 ; load tool call # + 2568 | 2 game.s 360 | Code | 00 | | 4 | 00/0D0D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2569 | 2 game.s 361 | Empty | 00 | | 0 | 00/0D11 | + 2570 | 2 game.s 362 | Macro | 00 | | 0 | 00/0D11 | PushWord #15 + 2572 | 2 game.s 362 | Code | 00 | | 3 | 00/0D11 : F4 0F 00 | PEA #15 + 2575 | 2 game.s 363 | Macro | 00 | | 0 | 00/0D14 | _SetForeColor + 2577 | 2 game.s 363 | Code | 00 | | 3 | 00/0D14 : A2 04 A0 | LDX #$A004 ; load tool call # + 2578 | 2 game.s 363 | Code | 00 | | 4 | 00/0D17 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2579 | 2 game.s 364 | Macro | 00 | | 0 | 00/0D1B | PushWord #0 + 2581 | 2 game.s 364 | Code | 00 | | 3 | 00/0D1B : F4 00 00 | PEA #0 + 2584 | 2 game.s 365 | Macro | 00 | | 0 | 00/0D1E | _SetBackColor + 2586 | 2 game.s 365 | Code | 00 | | 3 | 00/0D1E : A2 04 A2 | LDX #$A204 ; load tool call # + 2587 | 2 game.s 365 | Code | 00 | | 4 | 00/0D21 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2588 | 2 game.s 366 | Empty | 00 | | 0 | 00/0D25 | + 2589 | 2 game.s 367 | Macro | 00 | | 0 | 00/0D25 | @cprint #gen_str1;8 + 2590 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D25 : A9 81 0D | lda ##gen_str1 + 2591 | 2 game.s 367 | Code | 00 | | 3 | 00/0D28 : A0 08 00 | ldy #8 + 2592 | 2 game.s 367 | Code | 00 | 2 | 3 | 00/0D2B : 20 CA 1E | jsr cprint + 2593 | 2 game.s 368 | Macro | 00 | | 0 | 00/0D2E | @cprint #gen_str2;9 + 2594 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D2E : A9 A0 0D | lda ##gen_str2 + 2595 | 2 game.s 368 | Code | 00 | | 3 | 00/0D31 : A0 09 00 | ldy #9 + 2596 | 2 game.s 368 | Code | 00 | 2 | 3 | 00/0D34 : 20 CA 1E | jsr cprint + 2597 | 2 game.s 369 | Macro | 00 | | 0 | 00/0D37 | @cprint #gen_str3;10 + 2598 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D37 : A9 A2 0D | lda ##gen_str3 + 2599 | 2 game.s 369 | Code | 00 | | 3 | 00/0D3A : A0 0A 00 | ldy #10 + 2600 | 2 game.s 369 | Code | 00 | 2 | 3 | 00/0D3D : 20 CA 1E | jsr cprint + 2601 | 2 game.s 370 | Macro | 00 | | 0 | 00/0D40 | @cprint #gen_str4;12 + 2602 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D40 : A9 D2 0D | lda ##gen_str4 + 2603 | 2 game.s 370 | Code | 00 | | 3 | 00/0D43 : A0 0C 00 | ldy #12 + 2604 | 2 game.s 370 | Code | 00 | 2 | 3 | 00/0D46 : 20 CA 1E | jsr cprint + 2605 | 2 game.s 371 | Empty | 00 | | 0 | 00/0D49 | + 2606 | 2 game.s 372 | Macro | 00 | | 0 | 00/0D49 | @cprint #gen_str7;14 ; Apple IIgs + 2607 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D49 : A9 4D 0E | lda ##gen_str7 + 2608 | 2 game.s 372 | Code | 00 | | 3 | 00/0D4C : A0 0E 00 | ldy #14 + 2609 | 2 game.s 372 | Code | 00 | 2 | 3 | 00/0D4F : 20 CA 1E | jsr cprint + 2610 | 2 game.s 373 | Macro | 00 | | 0 | 00/0D52 | @cprint #gen_str8;15 ; version by nous :-) + 2611 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0D52 : A9 7B 0E | lda ##gen_str8 + 2612 | 2 game.s 373 | Code | 00 | | 3 | 00/0D55 : A0 0F 00 | ldy #15 + 2613 | 2 game.s 373 | Code | 00 | 2 | 3 | 00/0D58 : 20 CA 1E | jsr cprint + 2614 | 2 game.s 374 | Empty | 00 | | 0 | 00/0D5B | + 2615 | 2 game.s 375 | Macro | 00 | | 0 | 00/0D5B | @cprint #gen_str5;17 + 2616 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0D5B : A9 03 0E | lda ##gen_str5 + 2617 | 2 game.s 375 | Code | 00 | | 3 | 00/0D5E : A0 11 00 | ldy #17 + 2618 | 2 game.s 375 | Code | 00 | 2 | 3 | 00/0D61 : 20 CA 1E | jsr cprint + 2619 | 2 game.s 376 | Macro | 00 | | 0 | 00/0D64 | @cprint #gen_str6;18 + 2620 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0D64 : A9 20 0E | lda ##gen_str6 + 2621 | 2 game.s 376 | Code | 00 | | 3 | 00/0D67 : A0 12 00 | ldy #18 + 2622 | 2 game.s 376 | Code | 00 | 2 | 3 | 00/0D6A : 20 CA 1E | jsr cprint + 2623 | 2 game.s 377 | Empty | 00 | | 0 | 00/0D6D | + 2624 | 2 game.s 378 | Code | 00 | 2 | 3 | 00/0D6D : 20 A2 04 | jsr waitEVENT + 2625 | 2 game.s 379 | Empty | 00 | | 0 | 00/0D70 | + 2626 | 2 game.s 380 | Macro | 00 | | 0 | 00/0D70 | _SetBackColor + 2628 | 2 game.s 380 | Code | 00 | | 3 | 00/0D70 : A2 04 A2 | LDX #$A204 ; load tool call # + 2629 | 2 game.s 380 | Code | 00 | | 4 | 00/0D73 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2630 | 2 game.s 381 | Macro | 00 | | 0 | 00/0D77 | _SetForeColor + 2632 | 2 game.s 381 | Code | 00 | | 3 | 00/0D77 : A2 04 A0 | LDX #$A004 ; load tool call # + 2633 | 2 game.s 381 | Code | 00 | | 4 | 00/0D7A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2634 | 2 game.s 382 | Empty | 00 | | 0 | 00/0D7E | + 2635 | 2 game.s 383 | Code | 00 | 2 | 3 | 00/0D7E : 4C 6C 05 | jmp fadeOUT + 2636 | 2 game.s 384 | Empty | 00 | | 0 | 00/0D81 | + 2637 | 2 game.s 385 | Comment | 00 | | 0 | 00/0D81 | *----------- + 2638 | 2 game.s 386 | Empty | 00 | | 0 | 00/0D81 | + 2639 | 2 game.s 387 | Data | 00 | | 31 | 00/0D81 : 55 6E 20 6C | gen_str1 asc 'Un logiciel de Fran'8d'ois Coulon'00 | | | | | | 6F 67 69 63 | | | | | | | 69 65 6C 20 | | | | | | | 64 65 20 46 | @@ -2113,8 +2108,8 @@ | | | | | | 6F 69 73 20 | | | | | | | 43 6F 75 6C | | | | | | | 6F 6E 00 | - 2645 | 2 game.s 388 | Data | 00 | | 2 | 00/0D99 : 26 00 | gen_str2 asc '&'00 - 2646 | 2 game.s 389 | Data | 00 | | 48 | 00/0D9B : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 + 2640 | 2 game.s 388 | Data | 00 | | 2 | 00/0DA0 : 26 00 | gen_str2 asc '&'00 + 2641 | 2 game.s 389 | Data | 00 | | 48 | 00/0DA2 : 53 79 6C 76 | gen_str3 asc 'Sylvie Sarrat, Faustino Ribeiro, Laurent Cotton'00 | | | | | | 69 65 20 53 | | | | | | | 61 72 72 61 | | | | | | | 74 2C 20 46 | @@ -2126,7 +2121,7 @@ | | | | | | 72 65 6E 74 | | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 00 | - 2647 | 2 game.s 390 | Data | 00 | | 49 | 00/0DCB : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 + 2642 | 2 game.s 390 | Data | 00 | | 49 | 00/0DD2 : 50 72 6F 67 | gen_str4 asc 'Programmation : Pascal Piat - Noiz'27': Erik Ecqier'00 | | | | | | 72 61 6D 6D | | | | | | | 61 74 69 6F | | | | | | | 6E 20 3A 20 | @@ -2139,7 +2134,7 @@ | | | | | | 6B 20 45 63 | | | | | | | 71 69 65 72 | | | | | | | 00 | - 2648 | 2 game.s 391 | Data | 00 | | 29 | 00/0DFC : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 + 2643 | 2 game.s 391 | Data | 00 | | 29 | 00/0E03 : 4C 65 73 20 | gen_str5 asc 'Les logiciels d'27'en face 1992'00 | | | | | | 6C 6F 67 69 | | | | | | | 63 69 65 6C | | | | | | | 73 20 64 27 | @@ -2147,7 +2142,7 @@ | | | | | | 61 63 65 20 | | | | | | | 31 39 39 32 | | | | | | | 00 | - 2649 | 2 game.s 392 | Data | 00 | | 45 | 00/0E19 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 + 2644 | 2 game.s 392 | Data | 00 | | 45 | 00/0E20 : 52 65 70 72 | gen_str6 asc 'Reproduction, location et revente interdites'00 | | | | | | 6F 64 75 63 | | | | | | | 74 69 6F 6E | | | | | | | 2C 20 6C 6F | @@ -2159,7 +2154,7 @@ | | | | | | 74 65 72 64 | | | | | | | 69 74 65 73 | | | | | | | 00 | - 2650 | 2 game.s 393 | Data | 00 | | 46 | 00/0E46 : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 + 2645 | 2 game.s 393 | Data | 00 | | 46 | 00/0E4D : 56 65 72 73 | gen_str7 asc 'Version Apple IIgs par Brutal Deluxe Software'00 | | | | | | 69 6F 6E 20 | | | | | | | 41 70 70 6C | | | | | | | 65 20 49 49 | @@ -2171,7 +2166,7 @@ | | | | | | 20 53 6F 66 | | | | | | | 74 77 61 72 | | | | | | | 65 00 | - 2651 | 2 game.s 394 | Data | 00 | | 33 | 00/0E74 : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 + 2646 | 2 game.s 394 | Data | 00 | | 33 | 00/0E7B : 41 6E 74 6F | gen_str8 asc 'Antoine Vignau & Olivier Zardini'00 | | | | | | 69 6E 65 20 | | | | | | | 56 69 67 6E | | | | | | | 61 75 20 26 | @@ -2180,72 +2175,72 @@ | | | | | | 20 5A 61 72 | | | | | | | 64 69 6E 69 | | | | | | | 00 | - 2652 | 2 game.s 395 | Empty | 00 | | 0 | 00/0E95 | - 2653 | 2 game.s 396 | Comment | 00 | | 0 | 00/0E95 | *----------------------- - 2654 | 2 game.s 397 | Comment | 00 | | 0 | 00/0E95 | * TAG - OK - 2655 | 2 game.s 398 | Comment | 00 | | 0 | 00/0E95 | *----------------------- - 2656 | 2 game.s 399 | Comment | 00 | | 0 | 00/0E95 | * tag - 2657 | 2 game.s 400 | Empty | 00 | | 0 | 00/0E95 | - 2658 | 2 game.s 401 | Empty | 00 | | 0 | 00/0E95 | tag - 2659 | 2 game.s 402 | Macro | 00 | | 0 | 00/0E95 | PushLong #old_pattern - 2663 | 2 game.s 402 | Code | 00 | 1 >>16 | 3 | 00/0E95 : F4 00 00 | PEA #^#old_pattern - 2670 | 2 game.s 402 | Code | 00 | 2 | 3 | 00/0E98 : F4 FD 0E | PEA #old_pattern - 2673 | 2 game.s 403 | Macro | 00 | | 0 | 00/0E9B | _GetPenPat - 2675 | 2 game.s 403 | Code | 00 | | 3 | 00/0E9B : A2 04 31 | LDX #$3104 ; load tool call # - 2676 | 2 game.s 403 | Code | 00 | | 4 | 00/0E9E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2677 | 2 game.s 404 | Empty | 00 | | 0 | 00/0EA2 | - 2678 | 2 game.s 405 | Macro | 00 | | 0 | 00/0EA2 | PushLong #the_pattern ; blue pattern - 2682 | 2 game.s 405 | Code | 00 | 1 >>16 | 3 | 00/0EA2 : F4 00 00 | PEA #^#the_pattern - 2689 | 2 game.s 405 | Code | 00 | 2 | 3 | 00/0EA5 : F4 1D 0F | PEA #the_pattern - 2692 | 2 game.s 406 | Macro | 00 | | 0 | 00/0EA8 | _SetPenPat - 2694 | 2 game.s 406 | Code | 00 | | 3 | 00/0EA8 : A2 04 30 | LDX #$3004 ; load tool call # - 2695 | 2 game.s 406 | Code | 00 | | 4 | 00/0EAB : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2696 | 2 game.s 407 | Empty | 00 | | 0 | 00/0EAF | - 2697 | 2 game.s 408 | Code | 00 | | 3 | 00/0EAF : A2 00 00 | ldx #0 - 2698 | 2 game.s 409 | Code | 00 | | 1 | 00/0EB2 : DA | ozunid_10 phx - 2699 | 2 game.s 410 | Code | 00 | 2 | 3 | 00/0EB3 : BD 0B B5 | lda tag_points,x - 2700 | 2 game.s 411 | Code | 00 | | 3 | 00/0EB6 : C9 FF FF | cmp #$ffff - 2701 | 2 game.s 412 | Code | 00 | | 2 | 00/0EB9 : F0 33 | beq tag_end - 2702 | 2 game.s 413 | Empty | 00 | | 0 | 00/0EBB | - 2703 | 2 game.s 414 | Code | 00 | | 3 | 00/0EBB : 29 FF 00 | and #$ff ; keep X - 2704 | 2 game.s 415 | Code | 00 | | 1 | 00/0EBE : 18 | clc - 2705 | 2 game.s 416 | Code | 00 | | 3 | 00/0EBF : 69 C2 00 | adc #194 ; 40 center it - 2706 | 2 game.s 417 | Code | 00 | 2 | 3 | 00/0EC2 : 8D 3F 0F | sta tag_rect+2 - 2707 | 2 game.s 418 | Code | 00 | | 1 | 00/0EC5 : 18 | clc - 2708 | 2 game.s 419 | Code | 00 | | 3 | 00/0EC6 : 69 04 00 | adc #4 - 2709 | 2 game.s 420 | Code | 00 | 2 | 3 | 00/0EC9 : 8D 43 0F | sta tag_rect+6 - 2710 | 2 game.s 421 | Empty | 00 | | 0 | 00/0ECC | - 2711 | 2 game.s 422 | Code | 00 | 2 | 3 | 00/0ECC : BD 0C B5 | lda tag_points+1,x - 2712 | 2 game.s 423 | Code | 00 | | 3 | 00/0ECF : 29 FF 00 | and #$ff ; keep Y - 2713 | 2 game.s 424 | Code | 00 | 2 | 3 | 00/0ED2 : 8D 3D 0F | sta tag_rect - 2714 | 2 game.s 425 | Code | 00 | | 1 | 00/0ED5 : 18 | clc - 2715 | 2 game.s 426 | Code | 00 | | 3 | 00/0ED6 : 69 04 00 | adc #4 - 2716 | 2 game.s 427 | Code | 00 | 2 | 3 | 00/0ED9 : 8D 41 0F | sta tag_rect+4 - 2717 | 2 game.s 428 | Empty | 00 | | 0 | 00/0EDC | - 2718 | 2 game.s 429 | Macro | 00 | | 0 | 00/0EDC | PushLong #tag_rect - 2722 | 2 game.s 429 | Code | 00 | 1 >>16 | 3 | 00/0EDC : F4 00 00 | PEA #^#tag_rect - 2729 | 2 game.s 429 | Code | 00 | 2 | 3 | 00/0EDF : F4 3D 0F | PEA #tag_rect - 2732 | 2 game.s 430 | Macro | 00 | | 0 | 00/0EE2 | _PaintOval - 2734 | 2 game.s 430 | Code | 00 | | 3 | 00/0EE2 : A2 04 59 | LDX #$5904 ; load tool call # - 2735 | 2 game.s 430 | Code | 00 | | 4 | 00/0EE5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2736 | 2 game.s 431 | Empty | 00 | | 0 | 00/0EE9 | - 2737 | 2 game.s 432 | Code | 00 | | 1 | 00/0EE9 : FA | tag_hop plx - 2738 | 2 game.s 433 | Code | 00 | | 1 | 00/0EEA : E8 | inx - 2739 | 2 game.s 434 | Code | 00 | | 1 | 00/0EEB : E8 | inx - 2740 | 2 game.s 435 | Code | 00 | | 2 | 00/0EEC : 80 C4 | bra ozunid_10 - 2741 | 2 game.s 436 | Code | 00 | | 1 | 00/0EEE : FA | tag_end plx - 2742 | 2 game.s 437 | Empty | 00 | | 0 | 00/0EEF | - 2743 | 2 game.s 438 | Macro | 00 | | 0 | 00/0EEF | PushLong #old_pattern - 2747 | 2 game.s 438 | Code | 00 | 1 >>16 | 3 | 00/0EEF : F4 00 00 | PEA #^#old_pattern - 2754 | 2 game.s 438 | Code | 00 | 2 | 3 | 00/0EF2 : F4 FD 0E | PEA #old_pattern - 2757 | 2 game.s 439 | Macro | 00 | | 0 | 00/0EF5 | _SetPenPat - 2759 | 2 game.s 439 | Code | 00 | | 3 | 00/0EF5 : A2 04 30 | LDX #$3004 ; load tool call # - 2760 | 2 game.s 439 | Code | 00 | | 4 | 00/0EF8 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2761 | 2 game.s 440 | Code | 00 | | 1 | 00/0EFC : 60 | rts - 2762 | 2 game.s 441 | Empty | 00 | | 0 | 00/0EFD | - 2763 | 2 game.s 442 | Comment | 00 | | 0 | 00/0EFD | *----------- - 2764 | 2 game.s 443 | Empty | 00 | | 0 | 00/0EFD | - 2765 | 2 game.s 444 | Data | 00 | | 32 | 00/0EFD : 00 00 00 00 | old_pattern ds 32 + 2647 | 2 game.s 395 | Empty | 00 | | 0 | 00/0E9C | + 2648 | 2 game.s 396 | Comment | 00 | | 0 | 00/0E9C | *----------------------- + 2649 | 2 game.s 397 | Comment | 00 | | 0 | 00/0E9C | * TAG - OK + 2650 | 2 game.s 398 | Comment | 00 | | 0 | 00/0E9C | *----------------------- + 2651 | 2 game.s 399 | Comment | 00 | | 0 | 00/0E9C | * tag + 2652 | 2 game.s 400 | Empty | 00 | | 0 | 00/0E9C | + 2653 | 2 game.s 401 | Empty | 00 | | 0 | 00/0E9C | tag + 2654 | 2 game.s 402 | Macro | 00 | | 0 | 00/0E9C | PushLong #old_pattern + 2658 | 2 game.s 402 | Code | 00 | 1 >>16 | 3 | 00/0E9C : F4 00 00 | PEA #^#old_pattern + 2665 | 2 game.s 402 | Code | 00 | 2 | 3 | 00/0E9F : F4 04 0F | PEA #old_pattern + 2668 | 2 game.s 403 | Macro | 00 | | 0 | 00/0EA2 | _GetPenPat + 2670 | 2 game.s 403 | Code | 00 | | 3 | 00/0EA2 : A2 04 31 | LDX #$3104 ; load tool call # + 2671 | 2 game.s 403 | Code | 00 | | 4 | 00/0EA5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2672 | 2 game.s 404 | Empty | 00 | | 0 | 00/0EA9 | + 2673 | 2 game.s 405 | Macro | 00 | | 0 | 00/0EA9 | PushLong #the_pattern ; blue pattern + 2677 | 2 game.s 405 | Code | 00 | 1 >>16 | 3 | 00/0EA9 : F4 00 00 | PEA #^#the_pattern + 2684 | 2 game.s 405 | Code | 00 | 2 | 3 | 00/0EAC : F4 24 0F | PEA #the_pattern + 2687 | 2 game.s 406 | Macro | 00 | | 0 | 00/0EAF | _SetPenPat + 2689 | 2 game.s 406 | Code | 00 | | 3 | 00/0EAF : A2 04 30 | LDX #$3004 ; load tool call # + 2690 | 2 game.s 406 | Code | 00 | | 4 | 00/0EB2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2691 | 2 game.s 407 | Empty | 00 | | 0 | 00/0EB6 | + 2692 | 2 game.s 408 | Code | 00 | | 3 | 00/0EB6 : A2 00 00 | ldx #0 + 2693 | 2 game.s 409 | Code | 00 | | 1 | 00/0EB9 : DA | ozunid_10 phx + 2694 | 2 game.s 410 | Code | 00 | 2 | 3 | 00/0EBA : BD 71 B4 | lda tag_points,x + 2695 | 2 game.s 411 | Code | 00 | | 3 | 00/0EBD : C9 FF FF | cmp #$ffff + 2696 | 2 game.s 412 | Code | 00 | | 2 | 00/0EC0 : F0 33 | beq tag_end + 2697 | 2 game.s 413 | Empty | 00 | | 0 | 00/0EC2 | + 2698 | 2 game.s 414 | Code | 00 | | 3 | 00/0EC2 : 29 FF 00 | and #$ff ; keep X + 2699 | 2 game.s 415 | Code | 00 | | 1 | 00/0EC5 : 18 | clc + 2700 | 2 game.s 416 | Code | 00 | | 3 | 00/0EC6 : 69 C2 00 | adc #194 ; 40 center it + 2701 | 2 game.s 417 | Code | 00 | 2 | 3 | 00/0EC9 : 8D 46 0F | sta tag_rect+2 + 2702 | 2 game.s 418 | Code | 00 | | 1 | 00/0ECC : 18 | clc + 2703 | 2 game.s 419 | Code | 00 | | 3 | 00/0ECD : 69 04 00 | adc #4 + 2704 | 2 game.s 420 | Code | 00 | 2 | 3 | 00/0ED0 : 8D 4A 0F | sta tag_rect+6 + 2705 | 2 game.s 421 | Empty | 00 | | 0 | 00/0ED3 | + 2706 | 2 game.s 422 | Code | 00 | 2 | 3 | 00/0ED3 : BD 72 B4 | lda tag_points+1,x + 2707 | 2 game.s 423 | Code | 00 | | 3 | 00/0ED6 : 29 FF 00 | and #$ff ; keep Y + 2708 | 2 game.s 424 | Code | 00 | 2 | 3 | 00/0ED9 : 8D 44 0F | sta tag_rect + 2709 | 2 game.s 425 | Code | 00 | | 1 | 00/0EDC : 18 | clc + 2710 | 2 game.s 426 | Code | 00 | | 3 | 00/0EDD : 69 04 00 | adc #4 + 2711 | 2 game.s 427 | Code | 00 | 2 | 3 | 00/0EE0 : 8D 48 0F | sta tag_rect+4 + 2712 | 2 game.s 428 | Empty | 00 | | 0 | 00/0EE3 | + 2713 | 2 game.s 429 | Macro | 00 | | 0 | 00/0EE3 | PushLong #tag_rect + 2717 | 2 game.s 429 | Code | 00 | 1 >>16 | 3 | 00/0EE3 : F4 00 00 | PEA #^#tag_rect + 2724 | 2 game.s 429 | Code | 00 | 2 | 3 | 00/0EE6 : F4 44 0F | PEA #tag_rect + 2727 | 2 game.s 430 | Macro | 00 | | 0 | 00/0EE9 | _PaintOval + 2729 | 2 game.s 430 | Code | 00 | | 3 | 00/0EE9 : A2 04 59 | LDX #$5904 ; load tool call # + 2730 | 2 game.s 430 | Code | 00 | | 4 | 00/0EEC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2731 | 2 game.s 431 | Empty | 00 | | 0 | 00/0EF0 | + 2732 | 2 game.s 432 | Code | 00 | | 1 | 00/0EF0 : FA | tag_hop plx + 2733 | 2 game.s 433 | Code | 00 | | 1 | 00/0EF1 : E8 | inx + 2734 | 2 game.s 434 | Code | 00 | | 1 | 00/0EF2 : E8 | inx + 2735 | 2 game.s 435 | Code | 00 | | 2 | 00/0EF3 : 80 C4 | bra ozunid_10 + 2736 | 2 game.s 436 | Code | 00 | | 1 | 00/0EF5 : FA | tag_end plx + 2737 | 2 game.s 437 | Empty | 00 | | 0 | 00/0EF6 | + 2738 | 2 game.s 438 | Macro | 00 | | 0 | 00/0EF6 | PushLong #old_pattern + 2742 | 2 game.s 438 | Code | 00 | 1 >>16 | 3 | 00/0EF6 : F4 00 00 | PEA #^#old_pattern + 2749 | 2 game.s 438 | Code | 00 | 2 | 3 | 00/0EF9 : F4 04 0F | PEA #old_pattern + 2752 | 2 game.s 439 | Macro | 00 | | 0 | 00/0EFC | _SetPenPat + 2754 | 2 game.s 439 | Code | 00 | | 3 | 00/0EFC : A2 04 30 | LDX #$3004 ; load tool call # + 2755 | 2 game.s 439 | Code | 00 | | 4 | 00/0EFF : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2756 | 2 game.s 440 | Code | 00 | | 1 | 00/0F03 : 60 | rts + 2757 | 2 game.s 441 | Empty | 00 | | 0 | 00/0F04 | + 2758 | 2 game.s 442 | Comment | 00 | | 0 | 00/0F04 | *----------- + 2759 | 2 game.s 443 | Empty | 00 | | 0 | 00/0F04 | + 2760 | 2 game.s 444 | Data | 00 | | 32 | 00/0F04 : 00 00 00 00 | old_pattern ds 32 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2253,7 +2248,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 2766 | 2 game.s 445 | Data | 00 | | 32 | 00/0F1D : DD DD DD DD | the_pattern ds 32,$dd + 2761 | 2 game.s 445 | Data | 00 | | 32 | 00/0F24 : DD DD DD DD | the_pattern ds 32,$dd | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | @@ -2261,177 +2256,177 @@ | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | | | | | | | DD DD DD DD | - 2767 | 2 game.s 446 | Empty | 00 | | 0 | 00/0F3D | - 2768 | 2 game.s 447 | Comment | 00 | | 0 | 00/0F3D | *----------- - 2769 | 2 game.s 448 | Empty | 00 | | 0 | 00/0F3D | - 2770 | 2 game.s 449 | Data | 00 | | 2 | 00/0F3D : 00 00 | tag_rect ds 2 ; y0 - 2771 | 2 game.s 450 | Data | 00 | | 2 | 00/0F3F : 00 00 | ds 2 ; x0 - 2772 | 2 game.s 451 | Data | 00 | | 2 | 00/0F41 : 00 00 | ds 2 ; y1 - 2773 | 2 game.s 452 | Data | 00 | | 2 | 00/0F43 : 00 00 | ds 2 ; x1 - 2774 | 2 game.s 453 | Empty | 00 | | 0 | 00/0F45 | - 2775 | 2 game.s 454 | Comment | 00 | | 0 | 00/0F45 | *----------------------- - 2776 | 2 game.s 455 | Comment | 00 | | 0 | 00/0F45 | * CHOIX_AVENTURE - OK - 2777 | 2 game.s 456 | Comment | 00 | | 0 | 00/0F45 | *----------------------- - 2778 | 2 game.s 457 | Comment | 00 | | 0 | 00/0F45 | * choix_aventure - 2779 | 2 game.s 458 | Empty | 00 | | 0 | 00/0F45 | - 2780 | 2 game.s 459 | Empty | 00 | | 0 | 00/0F45 | choix_aventure - 2781 | 2 game.s 460 | Code | 00 | 2 | 3 | 00/0F45 : 20 01 02 | jsr switch_320 - 2782 | 2 game.s 461 | Empty | 00 | | 0 | 00/0F48 | - 2783 | 2 game.s 462 | Code | 00 | 2 | 3 | 00/0F48 : A9 CE 09 | lda #pMENU - 2784 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0F4B : AE E7 06 | ldx ptrUNPACK+2 - 2785 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0F4E : AC E5 06 | ldy ptrUNPACK - 2786 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0F51 : 20 D7 08 | jsr loadFILE - 2787 | 2 game.s 466 | Code | 00 | | 2 | 00/0F54 : 90 24 | bcc ca_ok - 2788 | 2 game.s 467 | Empty | 00 | | 0 | 00/0F56 | - 2789 | 2 game.s 468 | Code | 00 | | 1 | 00/0F56 : 48 | pha - 2790 | 2 game.s 469 | Macro | 00 | | 0 | 00/0F57 | PushLong #filSTR1 - 2794 | 2 game.s 469 | Code | 00 | 1 >>16 | 3 | 00/0F57 : F4 00 00 | PEA #^#filSTR1 - 2801 | 2 game.s 469 | Code | 00 | 2 | 3 | 00/0F5A : F4 82 07 | PEA #filSTR1 - 2804 | 2 game.s 470 | Macro | 00 | | 0 | 00/0F5D | PushLong #errSTR2 - 2808 | 2 game.s 470 | Code | 00 | 1 >>16 | 3 | 00/0F5D : F4 00 00 | PEA #^#errSTR2 - 2815 | 2 game.s 470 | Code | 00 | 2 | 3 | 00/0F60 : F4 98 07 | PEA #errSTR2 - 2818 | 2 game.s 471 | Macro | 00 | | 0 | 00/0F63 | PushLong #errSTR1 - 2822 | 2 game.s 471 | Code | 00 | 1 >>16 | 3 | 00/0F63 : F4 00 00 | PEA #^#errSTR1 - 2829 | 2 game.s 471 | Code | 00 | 2 | 3 | 00/0F66 : F4 93 07 | PEA #errSTR1 - 2832 | 2 game.s 472 | Macro | 00 | | 0 | 00/0F69 | PushLong #errSTR2 - 2836 | 2 game.s 472 | Code | 00 | 1 >>16 | 3 | 00/0F69 : F4 00 00 | PEA #^#errSTR2 - 2843 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0F6C : F4 98 07 | PEA #errSTR2 - 2846 | 2 game.s 473 | Macro | 00 | | 0 | 00/0F6F | _TLTextMountVolume - 2848 | 2 game.s 473 | Code | 00 | | 3 | 00/0F6F : A2 01 12 | LDX #$1201 ; load tool call # - 2849 | 2 game.s 473 | Code | 00 | | 4 | 00/0F72 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2850 | 2 game.s 474 | Code | 00 | | 1 | 00/0F76 : 68 | pla - 2851 | 2 game.s 475 | Code | 00 | | 3 | 00/0F77 : 82 8F F4 | brl meQUIT - 2852 | 2 game.s 476 | Empty | 00 | | 0 | 00/0F7A | - 2853 | 2 game.s 477 | Code | 00 | | 1 | 00/0F7A : 98 | ca_ok tya - 2854 | 2 game.s 478 | Code | 00 | 2 | 3 | 00/0F7B : 20 BD 05 | jsr unpackLZ4 - 2855 | 2 game.s 479 | Empty | 00 | | 0 | 00/0F7E | - 2856 | 2 game.s 480 | Macro | 00 | | 0 | 00/0F7E | PushLong ptrIMAGE - 2864 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F7E : AD DB 06 | LDA ptrIMAGE+2 - 2865 | 2 game.s 480 | Code | 00 | | 1 | 00/0F81 : 48 | PHA - 2873 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F82 : AD D9 06 | LDA ptrIMAGE - 2874 | 2 game.s 480 | Code | 00 | | 1 | 00/0F85 : 48 | PHA - 2876 | 2 game.s 481 | Macro | 00 | | 0 | 00/0F86 | PushLong ptrMENU - 2884 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F86 : AD DF 06 | LDA ptrMENU+2 - 2885 | 2 game.s 481 | Code | 00 | | 1 | 00/0F89 : 48 | PHA - 2893 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F8A : AD DD 06 | LDA ptrMENU - 2894 | 2 game.s 481 | Code | 00 | | 1 | 00/0F8D : 48 | PHA - 2896 | 2 game.s 482 | Macro | 00 | | 0 | 00/0F8E | PushLong #32768 - 2900 | 2 game.s 482 | Code | 00 | | 3 | 00/0F8E : F4 00 00 | PEA #^#32768 - 2907 | 2 game.s 482 | Code | 00 | | 3 | 00/0F91 : F4 00 80 | PEA #32768 - 2910 | 2 game.s 483 | Macro | 00 | | 0 | 00/0F94 | _BlockMove - 2912 | 2 game.s 483 | Code | 00 | | 3 | 00/0F94 : A2 02 2B | LDX #$2B02 ; load tool call # - 2913 | 2 game.s 483 | Code | 00 | | 4 | 00/0F97 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2914 | 2 game.s 484 | Empty | 00 | | 0 | 00/0F9B | - 2915 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/0F9B : AE DF 06 | ldx ptrMENU+2 - 2916 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/0F9E : AC DD 06 | ldy ptrMENU - 2917 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/0FA1 : 20 B5 04 | jsr fadeIN - 2918 | 2 game.s 488 | Empty | 00 | | 0 | 00/0FA4 | - 2919 | 2 game.s 489 | Comment | 00 | | 0 | 00/0FA4 | *--- On restaure les patterns - 2920 | 2 game.s 490 | Empty | 00 | | 0 | 00/0FA4 | - 2921 | 2 game.s 491 | Macro | 00 | | 0 | 00/0FA4 | PushLong #old_pattern - 2925 | 2 game.s 491 | Code | 00 | 1 >>16 | 3 | 00/0FA4 : F4 00 00 | PEA #^#old_pattern - 2932 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/0FA7 : F4 FD 0E | PEA #old_pattern - 2935 | 2 game.s 492 | Macro | 00 | | 0 | 00/0FAA | _GetBackPat - 2937 | 2 game.s 492 | Code | 00 | | 3 | 00/0FAA : A2 04 35 | LDX #$3504 ; load tool call # - 2938 | 2 game.s 492 | Code | 00 | | 4 | 00/0FAD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2939 | 2 game.s 493 | Empty | 00 | | 0 | 00/0FB1 | - 2940 | 2 game.s 494 | Macro | 00 | | 0 | 00/0FB1 | PushLong #black_pattern ; black pattern - 2944 | 2 game.s 494 | Code | 00 | 1 >>16 | 3 | 00/0FB1 : F4 00 00 | PEA #^#black_pattern - 2951 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/0FB4 : F4 5F 10 | PEA #black_pattern - 2954 | 2 game.s 495 | Macro | 00 | | 0 | 00/0FB7 | _SetBackPat - 2956 | 2 game.s 495 | Code | 00 | | 3 | 00/0FB7 : A2 04 34 | LDX #$3404 ; load tool call # - 2957 | 2 game.s 495 | Code | 00 | | 4 | 00/0FBA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2958 | 2 game.s 496 | Empty | 00 | | 0 | 00/0FBE | - 2959 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/0FBE : 20 ED 0F | jsr ca_choice ; choix de l'aventure - 2960 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/0FC1 : 8D 76 28 | sta aventure ; numro de l'aventure - 2961 | 2 game.s 499 | Empty | 00 | | 0 | 00/0FC4 | - 2962 | 2 game.s 500 | Comment | 00 | | 0 | 00/0FC4 | *--- Prpare le prfixe GS/OS 7 pour les images - 2963 | 2 game.s 501 | Empty | 00 | | 0 | 00/0FC4 | - 2964 | 2 game.s 502 | Code | 10 | | 2 | 00/0FC4 : E2 20 | sep #$20 ; sauve - 2965 | 2 game.s 503 | Code | 10 | | 2 | 00/0FC6 : 09 30 | ora #'0' - 2966 | 2 game.s 504 | Code | 10 | 2 | 3 | 00/0FC8 : 8D 83 0A | sta pathIMAGES+25 - 2967 | 2 game.s 505 | Code | 00 | | 2 | 00/0FCB : C2 20 | rep #$20 - 2968 | 2 game.s 506 | Empty | 00 | | 0 | 00/0FCD | - 2969 | 2 game.s 507 | Code | 00 | | 4 | 00/0FCD : 22 A8 00 E1 | jsl {$e100a8} - 2970 | 2 game.s 508 | Data | 00 | | 2 | 00/0FD1 : 09 20 | dw $2009 - 2971 | 2 game.s 509 | Data | 00 | 3 | 4 | 00/0FD3 : 78 09 00 00 | adrl proSETPFX - 2972 | 2 game.s 510 | Empty | 00 | | 0 | 00/0FD7 | - 2973 | 2 game.s 511 | Comment | 00 | | 0 | 00/0FD7 | *--- - 2974 | 2 game.s 512 | Empty | 00 | | 0 | 00/0FD7 | - 2975 | 2 game.s 513 | Macro | 00 | | 0 | 00/0FD7 | PushLong #old_pattern - 2979 | 2 game.s 513 | Code | 00 | 1 >>16 | 3 | 00/0FD7 : F4 00 00 | PEA #^#old_pattern - 2986 | 2 game.s 513 | Code | 00 | 2 | 3 | 00/0FDA : F4 FD 0E | PEA #old_pattern - 2989 | 2 game.s 514 | Macro | 00 | | 0 | 00/0FDD | _GetBackPat - 2991 | 2 game.s 514 | Code | 00 | | 3 | 00/0FDD : A2 04 35 | LDX #$3504 ; load tool call # - 2992 | 2 game.s 514 | Code | 00 | | 4 | 00/0FE0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 2993 | 2 game.s 515 | Empty | 00 | | 0 | 00/0FE4 | - 2994 | 2 game.s 516 | Code | 00 | | 3 | 00/0FE4 : A9 02 00 | lda #2 - 2995 | 2 game.s 517 | Code | 00 | 2 | 3 | 00/0FE7 : 20 AD 06 | jsr nowWAIT - 2996 | 2 game.s 518 | Code | 00 | 2 | 3 | 00/0FEA : 4C 65 05 | jmp fadeOUT - 2997 | 2 game.s 519 | Empty | 00 | | 0 | 00/0FED | - 2998 | 2 game.s 520 | Comment | 00 | | 0 | 00/0FED | *----------- Wait for a click - 2999 | 2 game.s 521 | Empty | 00 | | 0 | 00/0FED | - 3000 | 2 game.s 522 | Code | 00 | 2 | 3 | 00/0FED : 20 9B 04 | ca_choice jsr waitEVENT - 3001 | 2 game.s 523 | Code | 00 | | 2 | 00/0FF0 : F0 FB | beq ca_choice - 3002 | 2 game.s 524 | Empty | 00 | | 0 | 00/0FF2 | - 3003 | 2 game.s 525 | Code | 00 | 2 | 3 | 00/0FF2 : AD AE 07 | lda taskREC+12 ; where did we click? - 3004 | 2 game.s 526 | Code | 00 | | 3 | 00/0FF5 : C9 6B 00 | cmp #106+1 - 3005 | 2 game.s 527 | Code | 00 | | 2 | 00/0FF8 : 90 0F | bcc ca_clear23 - 3006 | 2 game.s 528 | Code | 00 | | 3 | 00/0FFA : C9 D5 00 | cmp #212+1 - 3007 | 2 game.s 529 | Code | 00 | | 2 | 00/0FFD : 90 14 | bcc ca_clear13 - 3008 | 2 game.s 530 | Empty | 00 | | 0 | 00/0FFF | - 3009 | 2 game.s 531 | Comment | 00 | | 0 | 00/0FFF | *----------- Clear accordingly... - 3010 | 2 game.s 532 | Empty | 00 | | 0 | 00/0FFF | - 3011 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/0FFF : 20 1D 10 | ca_clear12 jsr ca_clear1 - 3012 | 2 game.s 534 | Code | 00 | 2 | 3 | 00/1002 : 20 2B 10 | jsr ca_clear2 - 3013 | 2 game.s 535 | Code | 00 | | 3 | 00/1005 : A9 03 00 | lda #3 - 3014 | 2 game.s 536 | Code | 00 | | 1 | 00/1008 : 60 | rts - 3015 | 2 game.s 537 | Empty | 00 | | 0 | 00/1009 | - 3016 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/1009 : 20 2B 10 | ca_clear23 jsr ca_clear2 - 3017 | 2 game.s 539 | Code | 00 | 2 | 3 | 00/100C : 20 39 10 | jsr ca_clear3 - 3018 | 2 game.s 540 | Code | 00 | | 3 | 00/100F : A9 01 00 | lda #1 - 3019 | 2 game.s 541 | Code | 00 | | 1 | 00/1012 : 60 | rts - 3020 | 2 game.s 542 | Empty | 00 | | 0 | 00/1013 | - 3021 | 2 game.s 543 | Code | 00 | 2 | 3 | 00/1013 : 20 1D 10 | ca_clear13 jsr ca_clear1 - 3022 | 2 game.s 544 | Code | 00 | 2 | 3 | 00/1016 : 20 39 10 | jsr ca_clear3 - 3023 | 2 game.s 545 | Code | 00 | | 3 | 00/1019 : A9 02 00 | lda #2 - 3024 | 2 game.s 546 | Code | 00 | | 1 | 00/101C : 60 | rts - 3025 | 2 game.s 547 | Empty | 00 | | 0 | 00/101D | - 3026 | 2 game.s 548 | Macro | 00 | | 0 | 00/101D | ca_clear1 PushLong #ca_rect1 - 3030 | 2 game.s 548 | Code | 00 | 1 >>16 | 3 | 00/101D : F4 00 00 | PEA #^#ca_rect1 - 3037 | 2 game.s 548 | Code | 00 | 2 | 3 | 00/1020 : F4 47 10 | PEA #ca_rect1 - 3040 | 2 game.s 549 | Macro | 00 | | 0 | 00/1023 | _EraseRect - 3042 | 2 game.s 549 | Code | 00 | | 3 | 00/1023 : A2 04 55 | LDX #$5504 ; load tool call # - 3043 | 2 game.s 549 | Code | 00 | | 4 | 00/1026 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3044 | 2 game.s 550 | Code | 00 | | 1 | 00/102A : 60 | rts - 3045 | 2 game.s 551 | Empty | 00 | | 0 | 00/102B | - 3046 | 2 game.s 552 | Macro | 00 | | 0 | 00/102B | ca_clear2 PushLong #ca_rect2 - 3050 | 2 game.s 552 | Code | 00 | 1 >>16 | 3 | 00/102B : F4 00 00 | PEA #^#ca_rect2 - 3057 | 2 game.s 552 | Code | 00 | 2 | 3 | 00/102E : F4 4F 10 | PEA #ca_rect2 - 3060 | 2 game.s 553 | Macro | 00 | | 0 | 00/1031 | _EraseRect - 3062 | 2 game.s 553 | Code | 00 | | 3 | 00/1031 : A2 04 55 | LDX #$5504 ; load tool call # - 3063 | 2 game.s 553 | Code | 00 | | 4 | 00/1034 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3064 | 2 game.s 554 | Code | 00 | | 1 | 00/1038 : 60 | rts - 3065 | 2 game.s 555 | Empty | 00 | | 0 | 00/1039 | - 3066 | 2 game.s 556 | Macro | 00 | | 0 | 00/1039 | ca_clear3 PushLong #ca_rect3 - 3070 | 2 game.s 556 | Code | 00 | 1 >>16 | 3 | 00/1039 : F4 00 00 | PEA #^#ca_rect3 - 3077 | 2 game.s 556 | Code | 00 | 2 | 3 | 00/103C : F4 57 10 | PEA #ca_rect3 - 3080 | 2 game.s 557 | Macro | 00 | | 0 | 00/103F | _EraseRect - 3082 | 2 game.s 557 | Code | 00 | | 3 | 00/103F : A2 04 55 | LDX #$5504 ; load tool call # - 3083 | 2 game.s 557 | Code | 00 | | 4 | 00/1042 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3084 | 2 game.s 558 | Code | 00 | | 1 | 00/1046 : 60 | rts - 3085 | 2 game.s 559 | Empty | 00 | | 0 | 00/1047 | - 3086 | 2 game.s 560 | Comment | 00 | | 0 | 00/1047 | *----------- - 3087 | 2 game.s 561 | Empty | 00 | | 0 | 00/1047 | - 3088 | 2 game.s 562 | Data | 00 | | 8 | 00/1047 : 00 00 00 00 | ca_rect1 dw 0,0,200,106 + 2762 | 2 game.s 446 | Empty | 00 | | 0 | 00/0F44 | + 2763 | 2 game.s 447 | Comment | 00 | | 0 | 00/0F44 | *----------- + 2764 | 2 game.s 448 | Empty | 00 | | 0 | 00/0F44 | + 2765 | 2 game.s 449 | Data | 00 | | 2 | 00/0F44 : 00 00 | tag_rect ds 2 ; y0 + 2766 | 2 game.s 450 | Data | 00 | | 2 | 00/0F46 : 00 00 | ds 2 ; x0 + 2767 | 2 game.s 451 | Data | 00 | | 2 | 00/0F48 : 00 00 | ds 2 ; y1 + 2768 | 2 game.s 452 | Data | 00 | | 2 | 00/0F4A : 00 00 | ds 2 ; x1 + 2769 | 2 game.s 453 | Empty | 00 | | 0 | 00/0F4C | + 2770 | 2 game.s 454 | Comment | 00 | | 0 | 00/0F4C | *----------------------- + 2771 | 2 game.s 455 | Comment | 00 | | 0 | 00/0F4C | * CHOIX_AVENTURE - OK + 2772 | 2 game.s 456 | Comment | 00 | | 0 | 00/0F4C | *----------------------- + 2773 | 2 game.s 457 | Comment | 00 | | 0 | 00/0F4C | * choix_aventure + 2774 | 2 game.s 458 | Empty | 00 | | 0 | 00/0F4C | + 2775 | 2 game.s 459 | Empty | 00 | | 0 | 00/0F4C | choix_aventure + 2776 | 2 game.s 460 | Code | 00 | 2 | 3 | 00/0F4C : 20 08 02 | jsr switch_320 + 2777 | 2 game.s 461 | Empty | 00 | | 0 | 00/0F4F | + 2778 | 2 game.s 462 | Code | 00 | 2 | 3 | 00/0F4F : A9 D5 09 | lda #pMENU + 2779 | 2 game.s 463 | Code | 00 | 2 | 3 | 00/0F52 : AE EE 06 | ldx ptrUNPACK+2 + 2780 | 2 game.s 464 | Code | 00 | 2 | 3 | 00/0F55 : AC EC 06 | ldy ptrUNPACK + 2781 | 2 game.s 465 | Code | 00 | 2 | 3 | 00/0F58 : 20 DE 08 | jsr loadFILE + 2782 | 2 game.s 466 | Code | 00 | | 2 | 00/0F5B : 90 24 | bcc ca_ok + 2783 | 2 game.s 467 | Empty | 00 | | 0 | 00/0F5D | + 2784 | 2 game.s 468 | Code | 00 | | 1 | 00/0F5D : 48 | pha + 2785 | 2 game.s 469 | Macro | 00 | | 0 | 00/0F5E | PushLong #filSTR1 + 2789 | 2 game.s 469 | Code | 00 | 1 >>16 | 3 | 00/0F5E : F4 00 00 | PEA #^#filSTR1 + 2796 | 2 game.s 469 | Code | 00 | 2 | 3 | 00/0F61 : F4 89 07 | PEA #filSTR1 + 2799 | 2 game.s 470 | Macro | 00 | | 0 | 00/0F64 | PushLong #errSTR2 + 2803 | 2 game.s 470 | Code | 00 | 1 >>16 | 3 | 00/0F64 : F4 00 00 | PEA #^#errSTR2 + 2810 | 2 game.s 470 | Code | 00 | 2 | 3 | 00/0F67 : F4 9F 07 | PEA #errSTR2 + 2813 | 2 game.s 471 | Macro | 00 | | 0 | 00/0F6A | PushLong #errSTR1 + 2817 | 2 game.s 471 | Code | 00 | 1 >>16 | 3 | 00/0F6A : F4 00 00 | PEA #^#errSTR1 + 2824 | 2 game.s 471 | Code | 00 | 2 | 3 | 00/0F6D : F4 9A 07 | PEA #errSTR1 + 2827 | 2 game.s 472 | Macro | 00 | | 0 | 00/0F70 | PushLong #errSTR2 + 2831 | 2 game.s 472 | Code | 00 | 1 >>16 | 3 | 00/0F70 : F4 00 00 | PEA #^#errSTR2 + 2838 | 2 game.s 472 | Code | 00 | 2 | 3 | 00/0F73 : F4 9F 07 | PEA #errSTR2 + 2841 | 2 game.s 473 | Macro | 00 | | 0 | 00/0F76 | _TLTextMountVolume + 2843 | 2 game.s 473 | Code | 00 | | 3 | 00/0F76 : A2 01 12 | LDX #$1201 ; load tool call # + 2844 | 2 game.s 473 | Code | 00 | | 4 | 00/0F79 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2845 | 2 game.s 474 | Code | 00 | | 1 | 00/0F7D : 68 | pla + 2846 | 2 game.s 475 | Code | 00 | | 3 | 00/0F7E : 82 8F F4 | brl meQUIT + 2847 | 2 game.s 476 | Empty | 00 | | 0 | 00/0F81 | + 2848 | 2 game.s 477 | Code | 00 | | 1 | 00/0F81 : 98 | ca_ok tya + 2849 | 2 game.s 478 | Code | 00 | 2 | 3 | 00/0F82 : 20 C4 05 | jsr unpackLZ4 + 2850 | 2 game.s 479 | Empty | 00 | | 0 | 00/0F85 | + 2851 | 2 game.s 480 | Macro | 00 | | 0 | 00/0F85 | PushLong ptrIMAGE + 2859 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F85 : AD E2 06 | LDA ptrIMAGE+2 + 2860 | 2 game.s 480 | Code | 00 | | 1 | 00/0F88 : 48 | PHA + 2868 | 2 game.s 480 | Code | 00 | 2 | 3 | 00/0F89 : AD E0 06 | LDA ptrIMAGE + 2869 | 2 game.s 480 | Code | 00 | | 1 | 00/0F8C : 48 | PHA + 2871 | 2 game.s 481 | Macro | 00 | | 0 | 00/0F8D | PushLong ptrMENU + 2879 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F8D : AD E6 06 | LDA ptrMENU+2 + 2880 | 2 game.s 481 | Code | 00 | | 1 | 00/0F90 : 48 | PHA + 2888 | 2 game.s 481 | Code | 00 | 2 | 3 | 00/0F91 : AD E4 06 | LDA ptrMENU + 2889 | 2 game.s 481 | Code | 00 | | 1 | 00/0F94 : 48 | PHA + 2891 | 2 game.s 482 | Macro | 00 | | 0 | 00/0F95 | PushLong #32768 + 2895 | 2 game.s 482 | Code | 00 | | 3 | 00/0F95 : F4 00 00 | PEA #^#32768 + 2902 | 2 game.s 482 | Code | 00 | | 3 | 00/0F98 : F4 00 80 | PEA #32768 + 2905 | 2 game.s 483 | Macro | 00 | | 0 | 00/0F9B | _BlockMove + 2907 | 2 game.s 483 | Code | 00 | | 3 | 00/0F9B : A2 02 2B | LDX #$2B02 ; load tool call # + 2908 | 2 game.s 483 | Code | 00 | | 4 | 00/0F9E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2909 | 2 game.s 484 | Empty | 00 | | 0 | 00/0FA2 | + 2910 | 2 game.s 485 | Code | 00 | 2 | 3 | 00/0FA2 : AE E6 06 | ldx ptrMENU+2 + 2911 | 2 game.s 486 | Code | 00 | 2 | 3 | 00/0FA5 : AC E4 06 | ldy ptrMENU + 2912 | 2 game.s 487 | Code | 00 | 2 | 3 | 00/0FA8 : 20 BC 04 | jsr fadeIN + 2913 | 2 game.s 488 | Empty | 00 | | 0 | 00/0FAB | + 2914 | 2 game.s 489 | Comment | 00 | | 0 | 00/0FAB | *--- On restaure les patterns + 2915 | 2 game.s 490 | Empty | 00 | | 0 | 00/0FAB | + 2916 | 2 game.s 491 | Macro | 00 | | 0 | 00/0FAB | PushLong #old_pattern + 2920 | 2 game.s 491 | Code | 00 | 1 >>16 | 3 | 00/0FAB : F4 00 00 | PEA #^#old_pattern + 2927 | 2 game.s 491 | Code | 00 | 2 | 3 | 00/0FAE : F4 04 0F | PEA #old_pattern + 2930 | 2 game.s 492 | Macro | 00 | | 0 | 00/0FB1 | _GetBackPat + 2932 | 2 game.s 492 | Code | 00 | | 3 | 00/0FB1 : A2 04 35 | LDX #$3504 ; load tool call # + 2933 | 2 game.s 492 | Code | 00 | | 4 | 00/0FB4 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2934 | 2 game.s 493 | Empty | 00 | | 0 | 00/0FB8 | + 2935 | 2 game.s 494 | Macro | 00 | | 0 | 00/0FB8 | PushLong #black_pattern ; black pattern + 2939 | 2 game.s 494 | Code | 00 | 1 >>16 | 3 | 00/0FB8 : F4 00 00 | PEA #^#black_pattern + 2946 | 2 game.s 494 | Code | 00 | 2 | 3 | 00/0FBB : F4 66 10 | PEA #black_pattern + 2949 | 2 game.s 495 | Macro | 00 | | 0 | 00/0FBE | _SetBackPat + 2951 | 2 game.s 495 | Code | 00 | | 3 | 00/0FBE : A2 04 34 | LDX #$3404 ; load tool call # + 2952 | 2 game.s 495 | Code | 00 | | 4 | 00/0FC1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2953 | 2 game.s 496 | Empty | 00 | | 0 | 00/0FC5 | + 2954 | 2 game.s 497 | Code | 00 | 2 | 3 | 00/0FC5 : 20 F4 0F | jsr ca_choice ; choix de l'aventure + 2955 | 2 game.s 498 | Code | 00 | 2 | 3 | 00/0FC8 : 8D DC 27 | sta aventure ; numro de l'aventure + 2956 | 2 game.s 499 | Empty | 00 | | 0 | 00/0FCB | + 2957 | 2 game.s 500 | Comment | 00 | | 0 | 00/0FCB | *--- Prpare le prfixe GS/OS 7 pour les images + 2958 | 2 game.s 501 | Empty | 00 | | 0 | 00/0FCB | + 2959 | 2 game.s 502 | Code | 10 | | 2 | 00/0FCB : E2 20 | sep #$20 ; sauve + 2960 | 2 game.s 503 | Code | 10 | | 2 | 00/0FCD : 09 30 | ora #'0' + 2961 | 2 game.s 504 | Code | 10 | 2 | 3 | 00/0FCF : 8D 8A 0A | sta pathIMAGES+25 + 2962 | 2 game.s 505 | Code | 00 | | 2 | 00/0FD2 : C2 20 | rep #$20 + 2963 | 2 game.s 506 | Empty | 00 | | 0 | 00/0FD4 | + 2964 | 2 game.s 507 | Code | 00 | | 4 | 00/0FD4 : 22 A8 00 E1 | jsl {$e100a8} + 2965 | 2 game.s 508 | Data | 00 | | 2 | 00/0FD8 : 09 20 | dw $2009 + 2966 | 2 game.s 509 | Data | 00 | 3 | 4 | 00/0FDA : 7F 09 00 00 | adrl proSETPFX + 2967 | 2 game.s 510 | Empty | 00 | | 0 | 00/0FDE | + 2968 | 2 game.s 511 | Comment | 00 | | 0 | 00/0FDE | *--- + 2969 | 2 game.s 512 | Empty | 00 | | 0 | 00/0FDE | + 2970 | 2 game.s 513 | Macro | 00 | | 0 | 00/0FDE | PushLong #old_pattern + 2974 | 2 game.s 513 | Code | 00 | 1 >>16 | 3 | 00/0FDE : F4 00 00 | PEA #^#old_pattern + 2981 | 2 game.s 513 | Code | 00 | 2 | 3 | 00/0FE1 : F4 04 0F | PEA #old_pattern + 2984 | 2 game.s 514 | Macro | 00 | | 0 | 00/0FE4 | _GetBackPat + 2986 | 2 game.s 514 | Code | 00 | | 3 | 00/0FE4 : A2 04 35 | LDX #$3504 ; load tool call # + 2987 | 2 game.s 514 | Code | 00 | | 4 | 00/0FE7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 2988 | 2 game.s 515 | Empty | 00 | | 0 | 00/0FEB | + 2989 | 2 game.s 516 | Code | 00 | | 3 | 00/0FEB : A9 02 00 | lda #2 + 2990 | 2 game.s 517 | Code | 00 | 2 | 3 | 00/0FEE : 20 B4 06 | jsr nowWAIT + 2991 | 2 game.s 518 | Code | 00 | 2 | 3 | 00/0FF1 : 4C 6C 05 | jmp fadeOUT + 2992 | 2 game.s 519 | Empty | 00 | | 0 | 00/0FF4 | + 2993 | 2 game.s 520 | Comment | 00 | | 0 | 00/0FF4 | *----------- Wait for a click + 2994 | 2 game.s 521 | Empty | 00 | | 0 | 00/0FF4 | + 2995 | 2 game.s 522 | Code | 00 | 2 | 3 | 00/0FF4 : 20 A2 04 | ca_choice jsr waitEVENT + 2996 | 2 game.s 523 | Code | 00 | | 2 | 00/0FF7 : F0 FB | beq ca_choice + 2997 | 2 game.s 524 | Empty | 00 | | 0 | 00/0FF9 | + 2998 | 2 game.s 525 | Code | 00 | 2 | 3 | 00/0FF9 : AD B5 07 | lda taskREC+12 ; where did we click? + 2999 | 2 game.s 526 | Code | 00 | | 3 | 00/0FFC : C9 6B 00 | cmp #106+1 + 3000 | 2 game.s 527 | Code | 00 | | 2 | 00/0FFF : 90 0F | bcc ca_clear23 + 3001 | 2 game.s 528 | Code | 00 | | 3 | 00/1001 : C9 D5 00 | cmp #212+1 + 3002 | 2 game.s 529 | Code | 00 | | 2 | 00/1004 : 90 14 | bcc ca_clear13 + 3003 | 2 game.s 530 | Empty | 00 | | 0 | 00/1006 | + 3004 | 2 game.s 531 | Comment | 00 | | 0 | 00/1006 | *----------- Clear accordingly... + 3005 | 2 game.s 532 | Empty | 00 | | 0 | 00/1006 | + 3006 | 2 game.s 533 | Code | 00 | 2 | 3 | 00/1006 : 20 24 10 | ca_clear12 jsr ca_clear1 + 3007 | 2 game.s 534 | Code | 00 | 2 | 3 | 00/1009 : 20 32 10 | jsr ca_clear2 + 3008 | 2 game.s 535 | Code | 00 | | 3 | 00/100C : A9 03 00 | lda #3 + 3009 | 2 game.s 536 | Code | 00 | | 1 | 00/100F : 60 | rts + 3010 | 2 game.s 537 | Empty | 00 | | 0 | 00/1010 | + 3011 | 2 game.s 538 | Code | 00 | 2 | 3 | 00/1010 : 20 32 10 | ca_clear23 jsr ca_clear2 + 3012 | 2 game.s 539 | Code | 00 | 2 | 3 | 00/1013 : 20 40 10 | jsr ca_clear3 + 3013 | 2 game.s 540 | Code | 00 | | 3 | 00/1016 : A9 01 00 | lda #1 + 3014 | 2 game.s 541 | Code | 00 | | 1 | 00/1019 : 60 | rts + 3015 | 2 game.s 542 | Empty | 00 | | 0 | 00/101A | + 3016 | 2 game.s 543 | Code | 00 | 2 | 3 | 00/101A : 20 24 10 | ca_clear13 jsr ca_clear1 + 3017 | 2 game.s 544 | Code | 00 | 2 | 3 | 00/101D : 20 40 10 | jsr ca_clear3 + 3018 | 2 game.s 545 | Code | 00 | | 3 | 00/1020 : A9 02 00 | lda #2 + 3019 | 2 game.s 546 | Code | 00 | | 1 | 00/1023 : 60 | rts + 3020 | 2 game.s 547 | Empty | 00 | | 0 | 00/1024 | + 3021 | 2 game.s 548 | Macro | 00 | | 0 | 00/1024 | ca_clear1 PushLong #ca_rect1 + 3025 | 2 game.s 548 | Code | 00 | 1 >>16 | 3 | 00/1024 : F4 00 00 | PEA #^#ca_rect1 + 3032 | 2 game.s 548 | Code | 00 | 2 | 3 | 00/1027 : F4 4E 10 | PEA #ca_rect1 + 3035 | 2 game.s 549 | Macro | 00 | | 0 | 00/102A | _EraseRect + 3037 | 2 game.s 549 | Code | 00 | | 3 | 00/102A : A2 04 55 | LDX #$5504 ; load tool call # + 3038 | 2 game.s 549 | Code | 00 | | 4 | 00/102D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3039 | 2 game.s 550 | Code | 00 | | 1 | 00/1031 : 60 | rts + 3040 | 2 game.s 551 | Empty | 00 | | 0 | 00/1032 | + 3041 | 2 game.s 552 | Macro | 00 | | 0 | 00/1032 | ca_clear2 PushLong #ca_rect2 + 3045 | 2 game.s 552 | Code | 00 | 1 >>16 | 3 | 00/1032 : F4 00 00 | PEA #^#ca_rect2 + 3052 | 2 game.s 552 | Code | 00 | 2 | 3 | 00/1035 : F4 56 10 | PEA #ca_rect2 + 3055 | 2 game.s 553 | Macro | 00 | | 0 | 00/1038 | _EraseRect + 3057 | 2 game.s 553 | Code | 00 | | 3 | 00/1038 : A2 04 55 | LDX #$5504 ; load tool call # + 3058 | 2 game.s 553 | Code | 00 | | 4 | 00/103B : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3059 | 2 game.s 554 | Code | 00 | | 1 | 00/103F : 60 | rts + 3060 | 2 game.s 555 | Empty | 00 | | 0 | 00/1040 | + 3061 | 2 game.s 556 | Macro | 00 | | 0 | 00/1040 | ca_clear3 PushLong #ca_rect3 + 3065 | 2 game.s 556 | Code | 00 | 1 >>16 | 3 | 00/1040 : F4 00 00 | PEA #^#ca_rect3 + 3072 | 2 game.s 556 | Code | 00 | 2 | 3 | 00/1043 : F4 5E 10 | PEA #ca_rect3 + 3075 | 2 game.s 557 | Macro | 00 | | 0 | 00/1046 | _EraseRect + 3077 | 2 game.s 557 | Code | 00 | | 3 | 00/1046 : A2 04 55 | LDX #$5504 ; load tool call # + 3078 | 2 game.s 557 | Code | 00 | | 4 | 00/1049 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3079 | 2 game.s 558 | Code | 00 | | 1 | 00/104D : 60 | rts + 3080 | 2 game.s 559 | Empty | 00 | | 0 | 00/104E | + 3081 | 2 game.s 560 | Comment | 00 | | 0 | 00/104E | *----------- + 3082 | 2 game.s 561 | Empty | 00 | | 0 | 00/104E | + 3083 | 2 game.s 562 | Data | 00 | | 8 | 00/104E : 00 00 00 00 | ca_rect1 dw 0,0,200,106 | | | | | | C8 00 6A 00 | - 3089 | 2 game.s 563 | Data | 00 | | 8 | 00/104F : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 + 3084 | 2 game.s 563 | Data | 00 | | 8 | 00/1056 : 00 00 6A 00 | ca_rect2 dw 0,106,200,212 | | | | | | C8 00 D4 00 | - 3090 | 2 game.s 564 | Data | 00 | | 8 | 00/1057 : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 + 3085 | 2 game.s 564 | Data | 00 | | 8 | 00/105E : 00 00 D4 00 | ca_rect3 dw 0,212,200,320 | | | | | | C8 00 40 01 | - 3091 | 2 game.s 565 | Empty | 00 | | 0 | 00/105F | - 3092 | 2 game.s 566 | Empty | 00 | | 0 | 00/105F | black_pattern - 3093 | 2 game.s 567 | Data | 00 | | 32 | 00/105F : 00 00 00 00 | ds 32,$00 + 3086 | 2 game.s 565 | Empty | 00 | | 0 | 00/1066 | + 3087 | 2 game.s 566 | Empty | 00 | | 0 | 00/1066 | black_pattern + 3088 | 2 game.s 567 | Data | 00 | | 32 | 00/1066 : 00 00 00 00 | ds 32,$00 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -2439,2177 +2434,2102 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 3094 | 2 game.s 568 | Empty | 00 | | 0 | 00/107F | - 3095 | 2 game.s 569 | Comment | 00 | | 0 | 00/107F | *----------------------- - 3096 | 2 game.s 570 | Comment | 00 | | 0 | 00/107F | * INITIALISATION_ABSOLUE - OK - 3097 | 2 game.s 571 | Comment | 00 | | 0 | 00/107F | *----------------------- - 3098 | 2 game.s 572 | Comment | 00 | | 0 | 00/107F | * initialisation_absolue - 3099 | 2 game.s 573 | Empty | 00 | | 0 | 00/107F | - 3100 | 2 game.s 574 | Empty | 00 | | 0 | 00/107F | initialisation_absolue - 3101 | 2 game.s 575 | Code | 00 | 2 | 3 | 00/107F : 20 92 10 | jsr initialisation_resolution - 3102 | 2 game.s 576 | Code | 00 | 2 | 3 | 00/1082 : 20 F6 20 | jsr noircit_ecran - 3103 | 2 game.s 577 | Code | 00 | 2 | 3 | 00/1085 : 20 91 10 | jsr initialisation_constantes - 3104 | 2 game.s 578 | Code | 00 | 2 | 3 | 00/1088 : 20 93 10 | jsr initialisation_fonte - 3105 | 2 game.s 579 | Code | 00 | 2 | 3 | 00/108B : 20 94 10 | jsr initialisation_fond - 3106 | 2 game.s 580 | Code | 00 | 2 | 3 | 00/108E : 4C E8 10 | jmp initialisation_souris - 3107 | 2 game.s 581 | Empty | 00 | | 0 | 00/1091 | - 3108 | 2 game.s 582 | Comment | 00 | | 0 | 00/1091 | *----------------------- - 3109 | 2 game.s 583 | Comment | 00 | | 0 | 00/1091 | * INITIALISATION_CONSTANTES - OK - 3110 | 2 game.s 584 | Comment | 00 | | 0 | 00/1091 | *----------------------- - 3111 | 2 game.s 585 | Comment | 00 | | 0 | 00/1091 | * initialisation_constantes - 3112 | 2 game.s 586 | Empty | 00 | | 0 | 00/1091 | - 3113 | 2 game.s 587 | Empty | 00 | | 0 | 00/1091 | initialisation_constantes - 3114 | 2 game.s 588 | Code | 00 | | 1 | 00/1091 : 60 | rts - 3115 | 2 game.s 589 | Empty | 00 | | 0 | 00/1092 | - 3116 | 2 game.s 590 | Comment | 00 | | 0 | 00/1092 | *----------------------- - 3117 | 2 game.s 591 | Comment | 00 | | 0 | 00/1092 | * INITIALISATION_RESOLUTION - OK - 3118 | 2 game.s 592 | Comment | 00 | | 0 | 00/1092 | *----------------------- - 3119 | 2 game.s 593 | Comment | 00 | | 0 | 00/1092 | * initialisation_resolution - 3120 | 2 game.s 594 | Empty | 00 | | 0 | 00/1092 | - 3121 | 2 game.s 595 | Empty | 00 | | 0 | 00/1092 | initialisation_resolution - 3122 | 2 game.s 596 | Code | 00 | | 1 | 00/1092 : 60 | rts - 3123 | 2 game.s 597 | Empty | 00 | | 0 | 00/1093 | - 3124 | 2 game.s 598 | Comment | 00 | | 0 | 00/1093 | *----------------------- - 3125 | 2 game.s 599 | Comment | 00 | | 0 | 00/1093 | * INITIALISATION_FONTE - OK - 3126 | 2 game.s 600 | Comment | 00 | | 0 | 00/1093 | *----------------------- - 3127 | 2 game.s 601 | Comment | 00 | | 0 | 00/1093 | * initialisation_fonte - 3128 | 2 game.s 602 | Empty | 00 | | 0 | 00/1093 | - 3129 | 2 game.s 603 | Empty | 00 | | 0 | 00/1093 | initialisation_fonte - 3130 | 2 game.s 604 | Code | 00 | | 1 | 00/1093 : 60 | rts - 3131 | 2 game.s 605 | Empty | 00 | | 0 | 00/1094 | - 3132 | 2 game.s 606 | Comment | 00 | | 0 | 00/1094 | *----------------------- - 3133 | 2 game.s 607 | Comment | 00 | | 0 | 00/1094 | * INITIALISATION_FOND - OK - 3134 | 2 game.s 608 | Comment | 00 | | 0 | 00/1094 | *----------------------- - 3135 | 2 game.s 609 | Comment | 00 | | 0 | 00/1094 | * initialisation_fond - 3136 | 2 game.s 610 | Empty | 00 | | 0 | 00/1094 | - 3137 | 2 game.s 611 | Empty | 00 | | 0 | 00/1094 | initialisation_fond - 3138 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/1094 : A9 EE 09 | lda #pFOND - 3139 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/1097 : AE E7 06 | ldx ptrUNPACK+2 - 3140 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/109A : AC E5 06 | ldy ptrUNPACK - 3141 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/109D : 20 D7 08 | jsr loadFILE - 3142 | 2 game.s 616 | Code | 00 | | 2 | 00/10A0 : 90 24 | bcc fo_ok - 3143 | 2 game.s 617 | Empty | 00 | | 0 | 00/10A2 | - 3144 | 2 game.s 618 | Code | 00 | | 1 | 00/10A2 : 48 | pha - 3145 | 2 game.s 619 | Macro | 00 | | 0 | 00/10A3 | PushLong #filSTR1 - 3149 | 2 game.s 619 | Code | 00 | 1 >>16 | 3 | 00/10A3 : F4 00 00 | PEA #^#filSTR1 - 3156 | 2 game.s 619 | Code | 00 | 2 | 3 | 00/10A6 : F4 82 07 | PEA #filSTR1 - 3159 | 2 game.s 620 | Macro | 00 | | 0 | 00/10A9 | PushLong #errSTR2 - 3163 | 2 game.s 620 | Code | 00 | 1 >>16 | 3 | 00/10A9 : F4 00 00 | PEA #^#errSTR2 - 3170 | 2 game.s 620 | Code | 00 | 2 | 3 | 00/10AC : F4 98 07 | PEA #errSTR2 - 3173 | 2 game.s 621 | Macro | 00 | | 0 | 00/10AF | PushLong #errSTR1 - 3177 | 2 game.s 621 | Code | 00 | 1 >>16 | 3 | 00/10AF : F4 00 00 | PEA #^#errSTR1 - 3184 | 2 game.s 621 | Code | 00 | 2 | 3 | 00/10B2 : F4 93 07 | PEA #errSTR1 - 3187 | 2 game.s 622 | Macro | 00 | | 0 | 00/10B5 | PushLong #errSTR2 - 3191 | 2 game.s 622 | Code | 00 | 1 >>16 | 3 | 00/10B5 : F4 00 00 | PEA #^#errSTR2 - 3198 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/10B8 : F4 98 07 | PEA #errSTR2 - 3201 | 2 game.s 623 | Macro | 00 | | 0 | 00/10BB | _TLTextMountVolume - 3203 | 2 game.s 623 | Code | 00 | | 3 | 00/10BB : A2 01 12 | LDX #$1201 ; load tool call # - 3204 | 2 game.s 623 | Code | 00 | | 4 | 00/10BE : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3205 | 2 game.s 624 | Code | 00 | | 1 | 00/10C2 : 68 | pla - 3206 | 2 game.s 625 | Code | 00 | | 3 | 00/10C3 : 82 43 F3 | brl meQUIT - 3207 | 2 game.s 626 | Empty | 00 | | 0 | 00/10C6 | - 3208 | 2 game.s 627 | Code | 00 | | 1 | 00/10C6 : 98 | fo_ok tya - 3209 | 2 game.s 628 | Code | 00 | 2 | 3 | 00/10C7 : 20 BD 05 | jsr unpackLZ4 - 3210 | 2 game.s 629 | Empty | 00 | | 0 | 00/10CA | - 3211 | 2 game.s 630 | Macro | 00 | | 0 | 00/10CA | PushLong ptrIMAGE - 3219 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/10CA : AD DB 06 | LDA ptrIMAGE+2 - 3220 | 2 game.s 630 | Code | 00 | | 1 | 00/10CD : 48 | PHA - 3228 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/10CE : AD D9 06 | LDA ptrIMAGE - 3229 | 2 game.s 630 | Code | 00 | | 1 | 00/10D1 : 48 | PHA - 3231 | 2 game.s 631 | Macro | 00 | | 0 | 00/10D2 | PushLong ptrFOND - 3239 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/10D2 : AD E3 06 | LDA ptrFOND+2 - 3240 | 2 game.s 631 | Code | 00 | | 1 | 00/10D5 : 48 | PHA - 3248 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/10D6 : AD E1 06 | LDA ptrFOND - 3249 | 2 game.s 631 | Code | 00 | | 1 | 00/10D9 : 48 | PHA - 3251 | 2 game.s 632 | Macro | 00 | | 0 | 00/10DA | PushLong #32768 - 3255 | 2 game.s 632 | Code | 00 | | 3 | 00/10DA : F4 00 00 | PEA #^#32768 - 3262 | 2 game.s 632 | Code | 00 | | 3 | 00/10DD : F4 00 80 | PEA #32768 - 3265 | 2 game.s 633 | Macro | 00 | | 0 | 00/10E0 | _BlockMove - 3267 | 2 game.s 633 | Code | 00 | | 3 | 00/10E0 : A2 02 2B | LDX #$2B02 ; load tool call # - 3268 | 2 game.s 633 | Code | 00 | | 4 | 00/10E3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3269 | 2 game.s 634 | Code | 00 | | 1 | 00/10E7 : 60 | rts - 3270 | 2 game.s 635 | Empty | 00 | | 0 | 00/10E8 | - 3271 | 2 game.s 636 | Comment | 00 | | 0 | 00/10E8 | *----------------------- - 3272 | 2 game.s 637 | Comment | 00 | | 0 | 00/10E8 | * INITIALISATION_SOURIS - OK - 3273 | 2 game.s 638 | Comment | 00 | | 0 | 00/10E8 | *----------------------- - 3274 | 2 game.s 639 | Comment | 00 | | 0 | 00/10E8 | * initialisation_souris - 3275 | 2 game.s 640 | Empty | 00 | | 0 | 00/10E8 | - 3276 | 2 game.s 641 | Empty | 00 | | 0 | 00/10E8 | initialisation_souris - 3277 | 2 game.s 642 | Code | 00 | | 1 | 00/10E8 : 60 | rts - 3278 | 2 game.s 643 | Empty | 00 | | 0 | 00/10E9 | - 3279 | 2 game.s 644 | Comment | 00 | | 0 | 00/10E9 | *----------------------- - 3280 | 2 game.s 645 | Comment | 00 | | 0 | 00/10E9 | * INITALISATION_RELATIVE - OK - 3281 | 2 game.s 646 | Comment | 00 | | 0 | 00/10E9 | *----------------------- - 3282 | 2 game.s 647 | Comment | 00 | | 0 | 00/10E9 | * initialisation_relative - 3283 | 2 game.s 648 | Empty | 00 | | 0 | 00/10E9 | - 3284 | 2 game.s 649 | Empty | 00 | | 0 | 00/10E9 | initialisation_relative - 3285 | 2 game.s 650 | Code | 00 | 2 | 3 | 00/10E9 : 20 F5 10 | jsr initialisation_textes - 3286 | 2 game.s 651 | Code | 00 | 2 | 3 | 00/10EC : 20 12 11 | jsr initialisation_tableaux - 3287 | 2 game.s 652 | Code | 00 | 2 | 3 | 00/10EF : 20 7A 12 | jsr initialisation_cache - 3288 | 2 game.s 653 | Code | 00 | 2 | 3 | 00/10F2 : 4C 1A 14 | jmp debut_aventure - 3289 | 2 game.s 654 | Empty | 00 | | 0 | 00/10F5 | - 3290 | 2 game.s 655 | Comment | 00 | | 0 | 00/10F5 | *----------------------- - 3291 | 2 game.s 656 | Comment | 00 | | 0 | 00/10F5 | * INITIALISATION_TEXTES - OK - 3292 | 2 game.s 657 | Comment | 00 | | 0 | 00/10F5 | *----------------------- - 3293 | 2 game.s 658 | Empty | 00 | | 0 | 00/10F5 | - 3294 | 2 game.s 659 | Empty | 00 | | 0 | 00/10F5 | initialisation_textes - 3295 | 2 game.s 660 | Code | 10 | | 2 | 00/10F5 : E2 20 | sep #$20 ; put aventure value - 3296 | 2 game.s 661 | Code | 10 | 2 | 3 | 00/10F7 : AD 76 28 | lda aventure - 3297 | 2 game.s 662 | Code | 10 | | 2 | 00/10FA : 09 30 | ora #'0' - 3298 | 2 game.s 663 | Code | 10 | 2 | 3 | 00/10FC : 8D 47 0A | sta pINDEX+25 - 3299 | 2 game.s 664 | Code | 10 | 2 | 3 | 00/10FF : 8D 65 0A | sta pTEXTES+25 - 3300 | 2 game.s 665 | Code | 00 | | 2 | 00/1102 : C2 20 | rep #$20 - 3301 | 2 game.s 666 | Empty | 00 | | 0 | 00/1104 | - 3302 | 2 game.s 667 | Code | 00 | 2 | 3 | 00/1104 : 20 E4 0B | jsr load_textes - 3303 | 2 game.s 668 | Code | 00 | 2 | 3 | 00/1107 : 20 5C 0C | jsr init_textes - 3304 | 2 game.s 669 | Empty | 00 | | 0 | 00/110A | - 3305 | 2 game.s 670 | Code | 00 | 2 | 3 | 00/110A : AD 5E 28 | lda nbTEXTES - 3306 | 2 game.s 671 | Code | 00 | | 1 | 00/110D : 3A | dec - 3307 | 2 game.s 672 | Code | 00 | 2 | 3 | 00/110E : 8D 78 28 | sta nombre_scenes - 3308 | 2 game.s 673 | Code | 00 | | 1 | 00/1111 : 60 | rts - 3309 | 2 game.s 674 | Empty | 00 | | 0 | 00/1112 | - 3310 | 2 game.s 675 | Comment | 00 | | 0 | 00/1112 | *----------------------- - 3311 | 2 game.s 676 | Comment | 00 | | 0 | 00/1112 | * INITIALISATION_TABLEAUX - OK - 3312 | 2 game.s 677 | Comment | 00 | | 0 | 00/1112 | *----------------------- - 3313 | 2 game.s 678 | Empty | 00 | | 0 | 00/1112 | - 3314 | 2 game.s 679 | Equivalence | 00 | | 0 | 00/1112 | instrSPACE = $20 - 3315 | 2 game.s 680 | Equivalence | 00 | | 0 | 00/1112 | instrDIESE = $23 - 3316 | 2 game.s 681 | Equivalence | 00 | | 0 | 00/1112 | instrECOMM = $26 - 3317 | 2 game.s 682 | Equivalence | 00 | | 0 | 00/1112 | instrPERCE = $25 - 3318 | 2 game.s 683 | Empty | 00 | | 0 | 00/1112 | - 3319 | 2 game.s 684 | Comment | 00 | | 0 | 00/1112 | *--- - 3320 | 2 game.s 685 | Empty | 00 | | 0 | 00/1112 | - 3321 | 2 game.s 686 | Empty | 00 | | 0 | 00/1112 | initialisation_tableaux - 3322 | 2 game.s 687 | Code | 00 | 2 | 3 | 00/1112 : 20 60 0B | jsr load_index ; exit if error - 3323 | 2 game.s 688 | Empty | 00 | | 0 | 00/1115 | - 3324 | 2 game.s 689 | Code | 00 | 2 | 3 | 00/1115 : AD E9 06 | lda ptrINDEX ; dbut du fichier IND - 3325 | 2 game.s 690 | Code | 00 | | 2 | 00/1118 : 85 90 | sta {{$80}+$10} - 3326 | 2 game.s 691 | Code | 00 | 2 | 3 | 00/111A : AD EB 06 | lda ptrINDEX+2 - 3327 | 2 game.s 692 | Code | 00 | | 2 | 00/111D : 85 92 | sta {{$80}+$10}+2 - 3328 | 2 game.s 693 | Empty | 00 | | 0 | 00/111F | - 3329 | 2 game.s 694 | Code | 00 | | 2 | 00/111F : 80 0C | bra onsaute - 3330 | 2 game.s 695 | Empty | 00 | | 0 | 00/1121 | - 3331 | 2 game.s 696 | Comment | 00 | | 0 | 00/1121 | *--- Initialise les valeurs du jeu - 3332 | 2 game.s 697 | Empty | 00 | | 0 | 00/1121 | - 3333 | 2 game.s 698 | Code | 00 | 2 | 3 | 00/1121 : A2 69 41 | ldx #SUITE_DATA ; on efface tout - 3334 | 2 game.s 699 | Code | 00 | | 3 | 00/1124 : 9E 00 00 | ozunid_11 stz |$0000,x - 3335 | 2 game.s 700 | Code | 00 | | 1 | 00/1127 : E8 | inx - 3336 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/1128 : E0 09 B5 | cpx #FIN_DATA - 3337 | 2 game.s 702 | Code | 00 | | 2 | 00/112B : 90 F7 | bcc ozunid_11 - 3338 | 2 game.s 703 | Empty | 00 | | 0 | 00/112D | - 3339 | 2 game.s 704 | Comment | 00 | | 0 | 00/112D | *--- Initialise les valeurs RVB - 3340 | 2 game.s 705 | Empty | 00 | | 0 | 00/112D | - 3341 | 2 game.s 706 | Empty | 00 | | 0 | 00/112D | onsaute - 3342 | 2 game.s 707 | Empty | 00 | | 0 | 00/112D | - 3343 | 2 game.s 708 | Code | 00 | | 3 | 00/112D : A2 01 00 | ldx #1 ; RVB par dfaut - 3344 | 2 game.s 709 | Code | 10 | | 2 | 00/1130 : E2 20 | sep #$20 - 3345 | 2 game.s 710 | Code | 10 | | 2 | 00/1132 : A9 04 | ozunid_12 lda #4 - 3346 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/1134 : 9D 48 B1 | sta rouge1-1,x - 3347 | 2 game.s 712 | Code | 10 | | 2 | 00/1137 : A9 01 | lda #1 - 3348 | 2 game.s 713 | Code | 10 | 2 | 3 | 00/1139 : 9D 28 B3 | sta rouge2-1,x - 3349 | 2 game.s 714 | Code | 10 | | 2 | 00/113C : A9 07 | lda #7 - 3350 | 2 game.s 715 | Code | 10 | 2 | 3 | 00/113E : 9D E8 B1 | sta vert1-1,x - 3351 | 2 game.s 716 | Code | 10 | 2 | 3 | 00/1141 : 9D C8 B3 | sta vert2-1,x - 3352 | 2 game.s 717 | Code | 10 | 2 | 3 | 00/1144 : 9E 88 B2 | stz bleu1-1,x - 3353 | 2 game.s 718 | Code | 10 | 2 | 3 | 00/1147 : 9E 68 B4 | stz bleu2-1,x - 3354 | 2 game.s 719 | Code | 10 | | 1 | 00/114A : E8 | inx - 3355 | 2 game.s 720 | Code | 10 | | 3 | 00/114B : E0 A0 00 | cpx #{160} - 3356 | 2 game.s 721 | Code | 10 | | 2 | 00/114E : 90 E2 | bcc ozunid_12 - 3357 | 2 game.s 722 | Code | 10 | | 2 | 00/1150 : F0 E0 | beq ozunid_12 - 3358 | 2 game.s 723 | Code | 00 | | 2 | 00/1152 : C2 20 | rep #$20 - 3359 | 2 game.s 724 | Empty | 00 | | 0 | 00/1154 | - 3360 | 2 game.s 725 | Comment | 00 | | 0 | 00/1154 | *--- Decode chaque ligne - 3361 | 2 game.s 726 | Empty | 00 | | 0 | 00/1154 | - 3362 | 2 game.s 727 | Code | 00 | | 2 | 00/1154 : A7 90 | itab_loop lda [{{$80}+$10}] ; read a byte - 3363 | 2 game.s 728 | Code | 00 | | 3 | 00/1156 : 29 FF 00 | and #$ff - 3364 | 2 game.s 729 | Code | 00 | | 2 | 00/1159 : D0 01 | bne itab_1 - 3365 | 2 game.s 730 | Code | 00 | | 1 | 00/115B : 60 | rts ; we reached 0, we exit - 3366 | 2 game.s 731 | Empty | 00 | | 0 | 00/115C | - 3367 | 2 game.s 732 | Code | 00 | | 3 | 00/115C : C9 26 00 | itab_1 cmp #{$26} - 3368 | 2 game.s 733 | Code | 00 | | 2 | 00/115F : D0 05 | bne itab_2 - 3369 | 2 game.s 734 | Empty | 00 | | 0 | 00/1161 | - 3370 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/1161 : 20 D3 11 | jsr doECOMM ; handle & - "image charger" - 3371 | 2 game.s 736 | Code | 00 | | 2 | 00/1164 : 80 12 | bra itab_4 - 3372 | 2 game.s 737 | Empty | 00 | | 0 | 00/1166 | - 3373 | 2 game.s 738 | Code | 00 | | 3 | 00/1166 : C9 25 00 | itab_2 cmp #{$25} - 3374 | 2 game.s 739 | Code | 00 | | 2 | 00/1169 : D0 05 | bne itab_3 - 3375 | 2 game.s 740 | Empty | 00 | | 0 | 00/116B | - 3376 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/116B : 20 7D 11 | jsr doPERCE ; handle % - "couleur de fond du texte" - 3377 | 2 game.s 742 | Code | 00 | | 2 | 00/116E : 80 08 | bra itab_4 - 3378 | 2 game.s 743 | Empty | 00 | | 0 | 00/1170 | - 3379 | 2 game.s 744 | Code | 00 | | 3 | 00/1170 : C9 23 00 | itab_3 cmp #{$23} - 3380 | 2 game.s 745 | Code | 00 | | 2 | 00/1173 : D0 03 | bne itab_4 - 3381 | 2 game.s 746 | Empty | 00 | | 0 | 00/1175 | - 3382 | 2 game.s 747 | Code | 00 | 2 | 3 | 00/1175 : 20 E7 11 | jsr doDIESE ; handle # - "mot clicable" - 3383 | 2 game.s 748 | Empty | 00 | | 0 | 00/1178 | - 3384 | 2 game.s 749 | Comment | 00 | | 0 | 00/1178 | *--- Next index - 3385 | 2 game.s 750 | Empty | 00 | | 0 | 00/1178 | - 3386 | 2 game.s 751 | Code | 00 | 2 | 3 | 00/1178 : 20 D8 0B | itab_4 jsr next_index ; move to the first char of the next line - 3387 | 2 game.s 752 | Code | 00 | | 2 | 00/117B : 80 D7 | bra itab_loop ; loop - 3388 | 2 game.s 753 | Empty | 00 | | 0 | 00/117D | - 3389 | 2 game.s 754 | Comment | 00 | | 0 | 00/117D | *--- Handle % - les valeurs RVB - 3390 | 2 game.s 755 | Empty | 00 | | 0 | 00/117D | - 3391 | 2 game.s 756 | Code | 00 | 2 | 3 | 00/117D : 20 D8 0B | doPERCE jsr next_index - 3392 | 2 game.s 757 | Code | 00 | | 1 | 00/1180 : 3A | dec - 3393 | 2 game.s 758 | Code | 00 | | 1 | 00/1181 : AA | tax ; la scene - 3394 | 2 game.s 759 | Empty | 00 | | 0 | 00/1182 | - 3395 | 2 game.s 760 | Code | 00 | 2 | 3 | 00/1182 : 20 D8 0B | jsr next_index - 3396 | 2 game.s 761 | Code | 10 | | 2 | 00/1185 : E2 20 | sep #$20 - 3397 | 2 game.s 762 | Code | 10 | | 1 | 00/1187 : 38 | sec - 3398 | 2 game.s 763 | Code | 10 | | 2 | 00/1188 : E9 30 | sbc #'0' - 3399 | 2 game.s 764 | Code | 10 | 2 | 3 | 00/118A : 9D 49 B1 | sta rouge1,x - 3400 | 2 game.s 765 | Code | 00 | | 2 | 00/118D : C2 20 | rep #$20 - 3401 | 2 game.s 766 | Empty | 00 | | 0 | 00/118F | - 3402 | 2 game.s 767 | Code | 00 | 2 | 3 | 00/118F : 20 D8 0B | jsr next_index - 3403 | 2 game.s 768 | Code | 10 | | 2 | 00/1192 : E2 20 | sep #$20 - 3404 | 2 game.s 769 | Code | 10 | | 1 | 00/1194 : 38 | sec - 3405 | 2 game.s 770 | Code | 10 | | 2 | 00/1195 : E9 30 | sbc #'0' - 3406 | 2 game.s 771 | Code | 10 | 2 | 3 | 00/1197 : 9D E9 B1 | sta vert1,x - 3407 | 2 game.s 772 | Code | 00 | | 2 | 00/119A : C2 20 | rep #$20 - 3408 | 2 game.s 773 | Empty | 00 | | 0 | 00/119C | - 3409 | 2 game.s 774 | Code | 00 | 2 | 3 | 00/119C : 20 D8 0B | jsr next_index - 3410 | 2 game.s 775 | Code | 10 | | 2 | 00/119F : E2 20 | sep #$20 - 3411 | 2 game.s 776 | Code | 10 | | 1 | 00/11A1 : 38 | sec - 3412 | 2 game.s 777 | Code | 10 | | 2 | 00/11A2 : E9 30 | sbc #'0' - 3413 | 2 game.s 778 | Code | 10 | 2 | 3 | 00/11A4 : 9D 89 B2 | sta bleu1,x - 3414 | 2 game.s 779 | Code | 00 | | 2 | 00/11A7 : C2 20 | rep #$20 - 3415 | 2 game.s 780 | Empty | 00 | | 0 | 00/11A9 | - 3416 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/11A9 : 20 D8 0B | jsr next_index - 3417 | 2 game.s 782 | Code | 10 | | 2 | 00/11AC : E2 20 | sep #$20 - 3418 | 2 game.s 783 | Code | 10 | | 1 | 00/11AE : 38 | sec - 3419 | 2 game.s 784 | Code | 10 | | 2 | 00/11AF : E9 30 | sbc #'0' - 3420 | 2 game.s 785 | Code | 10 | 2 | 3 | 00/11B1 : 9D 29 B3 | sta rouge2,x - 3421 | 2 game.s 786 | Code | 00 | | 2 | 00/11B4 : C2 20 | rep #$20 - 3422 | 2 game.s 787 | Empty | 00 | | 0 | 00/11B6 | - 3423 | 2 game.s 788 | Code | 00 | 2 | 3 | 00/11B6 : 20 D8 0B | jsr next_index - 3424 | 2 game.s 789 | Code | 10 | | 2 | 00/11B9 : E2 20 | sep #$20 - 3425 | 2 game.s 790 | Code | 10 | | 1 | 00/11BB : 38 | sec - 3426 | 2 game.s 791 | Code | 10 | | 2 | 00/11BC : E9 30 | sbc #'0' - 3427 | 2 game.s 792 | Code | 10 | 2 | 3 | 00/11BE : 9D C9 B3 | sta vert2,x - 3428 | 2 game.s 793 | Code | 00 | | 2 | 00/11C1 : C2 20 | rep #$20 - 3429 | 2 game.s 794 | Empty | 00 | | 0 | 00/11C3 | - 3430 | 2 game.s 795 | Code | 00 | 2 | 3 | 00/11C3 : 20 D8 0B | jsr next_index - 3431 | 2 game.s 796 | Code | 10 | | 2 | 00/11C6 : E2 20 | sep #$20 - 3432 | 2 game.s 797 | Code | 10 | | 1 | 00/11C8 : 38 | sec - 3433 | 2 game.s 798 | Code | 10 | | 2 | 00/11C9 : E9 30 | sbc #'0' - 3434 | 2 game.s 799 | Code | 10 | 2 | 3 | 00/11CB : 9D 69 B4 | sta bleu2,x - 3435 | 2 game.s 800 | Code | 00 | | 2 | 00/11CE : C2 20 | rep #$20 - 3436 | 2 game.s 801 | Empty | 00 | | 0 | 00/11D0 | - 3437 | 2 game.s 802 | Code | 00 | 2 | 3 | 00/11D0 : 4C D8 0B | jmp next_index ; skip the final 0 - 3438 | 2 game.s 803 | Empty | 00 | | 0 | 00/11D3 | - 3439 | 2 game.s 804 | Comment | 00 | | 0 | 00/11D3 | *--- Handle & - une image charger - 3440 | 2 game.s 805 | Empty | 00 | | 0 | 00/11D3 | - 3441 | 2 game.s 806 | Code | 00 | 2 | 3 | 00/11D3 : 20 D8 0B | doECOMM jsr next_index - 3442 | 2 game.s 807 | Code | 00 | | 1 | 00/11D6 : 3A | dec - 3443 | 2 game.s 808 | Code | 00 | | 1 | 00/11D7 : 0A | asl ; tableau de words - 3444 | 2 game.s 809 | Code | 00 | | 1 | 00/11D8 : AA | tax ; index du nom de l'image - 3445 | 2 game.s 810 | Empty | 00 | | 0 | 00/11D9 | - 3446 | 2 game.s 811 | Code | 00 | 2 | 3 | 00/11D9 : 20 D8 0B | jsr next_index ; pointe sur le nom du fichier - 3447 | 2 game.s 812 | Code | 00 | | 2 | 00/11DC : A5 90 | lda {{$80}+$10} ; sauve son adresse dans le tableau - 3448 | 2 game.s 813 | Code | 00 | 2 | 3 | 00/11DE : 9D 09 B0 | sta image_a_charger,x - 3449 | 2 game.s 814 | Empty | 00 | | 0 | 00/11E1 | - 3450 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/11E1 : 20 D8 0B | ozunid_13 jsr next_index ; move to the end of the string (final zero) - 3451 | 2 game.s 816 | Code | 00 | | 2 | 00/11E4 : D0 FB | bne ozunid_13 - 3452 | 2 game.s 817 | Code | 00 | | 1 | 00/11E6 : 60 | rts - 3453 | 2 game.s 818 | Empty | 00 | | 0 | 00/11E7 | - 3454 | 2 game.s 819 | Comment | 00 | | 0 | 00/11E7 | *--- Handle # - les mots cliquables - 3455 | 2 game.s 820 | Empty | 00 | | 0 | 00/11E7 | - 3456 | 2 game.s 821 | Code | 00 | 2 | 3 | 00/11E7 : 20 D8 0B | doDIESE jsr next_index - 3457 | 2 game.s 822 | Code | 00 | | 1 | 00/11EA : 3A | dec - 3458 | 2 game.s 823 | Code | 00 | | 1 | 00/11EB : AA | tax ; la scene - 3459 | 2 game.s 824 | Empty | 00 | | 0 | 00/11EC | - 3460 | 2 game.s 825 | Code | 10 | | 2 | 00/11EC : E2 20 | sep #$20 ; un mot en plus - 3461 | 2 game.s 826 | Code | 10 | 2 | 3 | 00/11EE : FE 89 8F | inc pointeur_mots,x - 3462 | 2 game.s 827 | Code | 10 | 2 | 3 | 00/11F1 : BD 89 8F | lda pointeur_mots,x - 3463 | 2 game.s 828 | Code | 10 | | 1 | 00/11F4 : 3A | dec - 3464 | 2 game.s 829 | Code | 10 | 2 | 3 | 00/11F5 : 8D 66 28 | sta localPOINT - 3465 | 2 game.s 830 | Code | 00 | | 2 | 00/11F8 : C2 20 | rep #$20 - 3466 | 2 game.s 831 | Empty | 00 | | 0 | 00/11FA | - 3467 | 2 game.s 832 | Code | 00 | | 1 | 00/11FA : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 3468 | 2 game.s 833 | Code | 00 | | 1 | 00/11FB : 48 | pha - 3469 | 2 game.s 834 | Code | 00 | | 1 | 00/11FC : DA | phx ; index de scne - 3470 | 2 game.s 835 | Macro | 00 | | 0 | 00/11FD | PushWord #{25} ; taille d'une dimension - 3472 | 2 game.s 835 | Code | 00 | | 3 | 00/11FD : F4 19 00 | PEA #{25} - 3475 | 2 game.s 836 | Macro | 00 | | 0 | 00/1200 | _Multiply - 3477 | 2 game.s 836 | Code | 00 | | 3 | 00/1200 : A2 0B 09 | LDX #$90B ; load tool call # - 3478 | 2 game.s 836 | Code | 00 | | 4 | 00/1203 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3479 | 2 game.s 837 | Code | 00 | | 1 | 00/1207 : 68 | pla - 3480 | 2 game.s 838 | Code | 00 | 2 | 3 | 00/1208 : 8D 64 28 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 3481 | 2 game.s 839 | Code | 00 | | 1 | 00/120B : 68 | pla - 3482 | 2 game.s 840 | Empty | 00 | | 0 | 00/120C | - 3483 | 2 game.s 841 | Comment | 00 | | 0 | 00/120C | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) - 3484 | 2 game.s 842 | Empty | 00 | | 0 | 00/120C | - 3485 | 2 game.s 843 | Code | 00 | 2 | 3 | 00/120C : 20 D8 0B | jsr next_index - 3486 | 2 game.s 844 | Empty | 00 | | 0 | 00/120F | - 3487 | 2 game.s 845 | Code | 00 | 2 | 3 | 00/120F : AD 64 28 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3488 | 2 game.s 846 | Code | 00 | | 1 | 00/1212 : 0A | asl - 3489 | 2 game.s 847 | Code | 00 | | 1 | 00/1213 : 48 | pha - 3490 | 2 game.s 848 | Code | 00 | 2 | 3 | 00/1214 : AD 66 28 | lda localPOINT ; 0/1/2 => 0/2/4 - 3491 | 2 game.s 849 | Code | 00 | | 1 | 00/1217 : 0A | asl - 3492 | 2 game.s 850 | Code | 00 | | 1 | 00/1218 : 18 | clc - 3493 | 2 game.s 851 | Code | 00 | | 2 | 00/1219 : 63 01 | adc 1,s ; += - 3494 | 2 game.s 852 | Code | 00 | | 1 | 00/121B : AA | tax - 3495 | 2 game.s 853 | Code | 00 | | 1 | 00/121C : 68 | pla - 3496 | 2 game.s 854 | Empty | 00 | | 0 | 00/121D | - 3497 | 2 game.s 855 | Code | 00 | | 2 | 00/121D : A5 90 | lda {{$80}+$10} ; sauve l'offset du mot - 3498 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/121F : 9D 69 41 | sta fonction_mots,x - 3499 | 2 game.s 857 | Empty | 00 | | 0 | 00/1222 | - 3500 | 2 game.s 858 | Code | 00 | 2 | 3 | 00/1222 : 20 D8 0B | jsr next_index - 3501 | 2 game.s 859 | Empty | 00 | | 0 | 00/1225 | - 3502 | 2 game.s 860 | Comment | 00 | | 0 | 00/1225 | *--- Maintenant, on parcout la chane jusqu' l'espace - 3503 | 2 game.s 861 | Empty | 00 | | 0 | 00/1225 | - 3504 | 2 game.s 862 | Code | 00 | 2 | 3 | 00/1225 : 20 D8 0B | ozunid_14 jsr next_index - 3505 | 2 game.s 863 | Code | 00 | | 3 | 00/1228 : C9 20 00 | cmp #{$20} - 3506 | 2 game.s 864 | Code | 00 | | 2 | 00/122B : D0 F8 | bne ozunid_14 - 3507 | 2 game.s 865 | Empty | 00 | | 0 | 00/122D | - 3508 | 2 game.s 866 | Comment | 00 | | 0 | 00/122D | *--- condition&(scene|,pointeur_mots|(scene|)) = - 3509 | 2 game.s 867 | Comment | 00 | | 0 | 00/122D | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") - 3510 | 2 game.s 868 | Comment | 00 | | 0 | 00/122D | *--- Ici, on ne fait pas le calcul de la version Atari pour le moment - 3511 | 2 game.s 869 | Empty | 00 | | 0 | 00/122D | - 3512 | 2 game.s 870 | Code | 00 | 2 | 3 | 00/122D : 20 D8 0B | jsr next_index - 3513 | 2 game.s 871 | Empty | 00 | | 0 | 00/1230 | - 3514 | 2 game.s 872 | Code | 00 | 2 | 3 | 00/1230 : AD 64 28 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3515 | 2 game.s 873 | Code | 00 | | 1 | 00/1233 : 0A | asl - 3516 | 2 game.s 874 | Code | 00 | | 1 | 00/1234 : 48 | pha - 3517 | 2 game.s 875 | Code | 00 | 2 | 3 | 00/1235 : AD 66 28 | lda localPOINT ; 0/1/2 => 0/2/4 - 3518 | 2 game.s 876 | Code | 00 | | 1 | 00/1238 : 0A | asl - 3519 | 2 game.s 877 | Code | 00 | | 1 | 00/1239 : 18 | clc - 3520 | 2 game.s 878 | Code | 00 | | 2 | 00/123A : 63 01 | adc 1,s ; += - 3521 | 2 game.s 879 | Code | 00 | | 1 | 00/123C : AA | tax - 3522 | 2 game.s 880 | Code | 00 | | 1 | 00/123D : 68 | pla - 3523 | 2 game.s 881 | Empty | 00 | | 0 | 00/123E | - 3524 | 2 game.s 882 | Code | 00 | | 2 | 00/123E : A7 90 | lda [{{$80}+$10}] ; prend le mot sur 16-bit - 3525 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/1240 : 9D 49 70 | sta condition,x - 3526 | 2 game.s 884 | Empty | 00 | | 0 | 00/1243 | - 3527 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/1243 : 20 D8 0B | jsr next_index - 3528 | 2 game.s 886 | Empty | 00 | | 0 | 00/1246 | - 3529 | 2 game.s 887 | Comment | 00 | | 0 | 00/1246 | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) - 3530 | 2 game.s 888 | Empty | 00 | | 0 | 00/1246 | - 3531 | 2 game.s 889 | Code | 00 | 2 | 3 | 00/1246 : 20 D8 0B | jsr next_index - 3532 | 2 game.s 890 | Empty | 00 | | 0 | 00/1249 | - 3533 | 2 game.s 891 | Code | 00 | 2 | 3 | 00/1249 : AD 64 28 | lda localOFFSET ; 0/25/50 => 0/50/100 - 3534 | 2 game.s 892 | Code | 00 | | 1 | 00/124C : 0A | asl - 3535 | 2 game.s 893 | Code | 00 | | 1 | 00/124D : 18 | clc - 3536 | 2 game.s 894 | Code | 00 | 2 | 3 | 00/124E : 6D 66 28 | adc localPOINT ; += - 3537 | 2 game.s 895 | Code | 00 | | 1 | 00/1251 : AA | tax - 3538 | 2 game.s 896 | Empty | 00 | | 0 | 00/1252 | - 3539 | 2 game.s 897 | Code | 10 | | 2 | 00/1252 : E2 20 | sep #$20 - 3540 | 2 game.s 898 | Code | 10 | | 2 | 00/1254 : A7 90 | lda [{{$80}+$10}] ; prend le caractre 8-bit - 3541 | 2 game.s 899 | Code | 10 | 2 | 3 | 00/1256 : 9D A9 60 | sta aiguillage,x - 3542 | 2 game.s 900 | Code | 00 | | 2 | 00/1259 : C2 20 | rep #$20 - 3543 | 2 game.s 901 | Empty | 00 | | 0 | 00/125B | - 3544 | 2 game.s 902 | Comment | 00 | | 0 | 00/125B | *--- Recopie la phrase si elle existe - 3545 | 2 game.s 903 | Empty | 00 | | 0 | 00/125B | - 3546 | 2 game.s 904 | Code | 00 | 2 | 3 | 00/125B : 20 D8 0B | jsr next_index - 3547 | 2 game.s 905 | Code | 00 | | 2 | 00/125E : D0 01 | bne doDIESE1 ; on a une chane - 3548 | 2 game.s 906 | Code | 00 | | 1 | 00/1260 : 60 | rts - 3549 | 2 game.s 907 | Empty | 00 | | 0 | 00/1261 | - 3550 | 2 game.s 908 | Code | 00 | 2 | 3 | 00/1261 : AD 64 28 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 - 3551 | 2 game.s 909 | Code | 00 | | 1 | 00/1264 : 0A | asl - 3552 | 2 game.s 910 | Code | 00 | | 1 | 00/1265 : 48 | pha - 3553 | 2 game.s 911 | Code | 00 | 2 | 3 | 00/1266 : AD 66 28 | lda localPOINT ; 0/1/2 => 0/2/4 - 3554 | 2 game.s 912 | Code | 00 | | 1 | 00/1269 : 0A | asl - 3555 | 2 game.s 913 | Code | 00 | | 1 | 00/126A : 18 | clc - 3556 | 2 game.s 914 | Code | 00 | | 2 | 00/126B : 63 01 | adc 1,s ; += - 3557 | 2 game.s 915 | Code | 00 | | 1 | 00/126D : AA | tax - 3558 | 2 game.s 916 | Code | 00 | | 1 | 00/126E : 68 | pla - 3559 | 2 game.s 917 | Empty | 00 | | 0 | 00/126F | - 3560 | 2 game.s 918 | Code | 00 | | 2 | 00/126F : A5 90 | lda {{$80}+$10} ; prend le mot sur 16-bit - 3561 | 2 game.s 919 | Code | 00 | 2 | 3 | 00/1271 : 9D C9 90 | sta phrase,x - 3562 | 2 game.s 920 | Empty | 00 | | 0 | 00/1274 | - 3563 | 2 game.s 921 | Comment | 00 | | 0 | 00/1274 | *--- Maintenant, on parcout la chane jusqu' la fin (00) - 3564 | 2 game.s 922 | Empty | 00 | | 0 | 00/1274 | - 3565 | 2 game.s 923 | Code | 00 | 2 | 3 | 00/1274 : 20 D8 0B | ozunid_15 jsr next_index - 3566 | 2 game.s 924 | Code | 00 | | 2 | 00/1277 : D0 FB | bne ozunid_15 - 3567 | 2 game.s 925 | Code | 00 | | 1 | 00/1279 : 60 | rts - 3568 | 2 game.s 926 | Empty | 00 | | 0 | 00/127A | - 3569 | 2 game.s 927 | Comment | 00 | | 0 | 00/127A | *----------------------- - 3570 | 2 game.s 928 | Comment | 00 | | 0 | 00/127A | * INITIALISATION_CACHE - OK - 3571 | 2 game.s 929 | Comment | 00 | | 0 | 00/127A | *----------------------- - 3572 | 2 game.s 930 | Comment | 00 | | 0 | 00/127A | * initialisation_cache - 3573 | 2 game.s 931 | Empty | 00 | | 0 | 00/127A | - 3574 | 2 game.s 932 | Empty | 00 | | 0 | 00/127A | initialisation_cache - 3575 | 2 game.s 933 | Code | 00 | | 1 | 00/127A : 60 | rts - 3576 | 2 game.s 934 | Empty | 00 | | 0 | 00/127B | - 3577 | 2 game.s 935 | Comment | 00 | | 0 | 00/127B | *----------------------- - 3578 | 2 game.s 936 | Comment | 00 | | 0 | 00/127B | * PREPARE_TEXTE - 3579 | 2 game.s 937 | Comment | 00 | | 0 | 00/127B | *----------------------- - 3580 | 2 game.s 938 | Comment | 00 | | 0 | 00/127B | * prepare_texte - 3581 | 2 game.s 939 | Empty | 00 | | 0 | 00/127B | - 3582 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/127B | texteSPACE = $5f - 3583 | 2 game.s 941 | Equivalence | 00 | | 0 | 00/127B | texteRC = $9c - 3584 | 2 game.s 942 | Empty | 00 | | 0 | 00/127B | - 3585 | 2 game.s 943 | Empty | 00 | | 0 | 00/127B | prepare_texte - 3586 | 2 game.s 944 | Code | 00 | 2 | 3 | 00/127B : 9C 62 28 | stz i ; on commence 0 - 3587 | 2 game.s 945 | Empty | 00 | | 0 | 00/127E | - 3588 | 2 game.s 946 | Code | 00 | 2 | 3 | 00/127E : A9 BD 2F | lda #texte_final - 3589 | 2 game.s 947 | Code | 00 | | 2 | 00/1281 : 85 84 | sta {{$80}+4} - 3590 | 2 game.s 948 | Empty | 00 | | 0 | 00/1283 | - 3591 | 2 game.s 949 | Code | 10 | | 2 | 00/1283 : E2 20 | sep #$20 ; A en 8-bits - 3592 | 2 game.s 950 | Empty | 10 | | 0 | 00/1285 | - 3593 | 2 game.s 951 | Comment | 10 | | 0 | 00/1285 | * 1- clear le texte final - 3594 | 2 game.s 952 | Empty | 10 | | 0 | 00/1285 | - 3595 | 2 game.s 953 | Code | 10 | | 3 | 00/1285 : A2 00 00 | ldx #0 ; on initialise les buffers - 3596 | 2 game.s 954 | Code | 10 | | 2 | 00/1288 : A9 5F | ozunid_16 lda #{$5f} - 3597 | 2 game.s 955 | Code | 10 | 2 | 3 | 00/128A : 9D BD 2F | sta texte_final,x - 3598 | 2 game.s 956 | Code | 10 | | 2 | 00/128D : A9 00 | lda #{0} - 3599 | 2 game.s 957 | Code | 10 | 2 | 3 | 00/128F : 9D A6 35 | sta texte_liens,x - 3600 | 2 game.s 958 | Code | 10 | 2 | 3 | 00/1292 : 9E 8D 3B | stz texte_index,x - 3601 | 2 game.s 959 | Code | 10 | | 1 | 00/1295 : E8 | inx - 3602 | 2 game.s 960 | Code | 10 | | 3 | 00/1296 : E0 DC 05 | cpx #{75}*{20} - 3603 | 2 game.s 961 | Code | 10 | | 2 | 00/1299 : 90 ED | bcc ozunid_16 - 3604 | 2 game.s 962 | Empty | 10 | | 0 | 00/129B | - 3605 | 2 game.s 963 | Comment | 10 | | 0 | 00/129B | * 2- recopie le texte entier - 3606 | 2 game.s 964 | Empty | 10 | | 0 | 00/129B | - 3607 | 2 game.s 965 | Code | 10 | | 3 | 00/129B : A0 00 00 | ldy #0 - 3608 | 2 game.s 966 | Code | 10 | | 2 | 00/129E : B7 94 | ozunid_17 lda [{{{$80}+$10}+4}],y - 3609 | 2 game.s 967 | Code | 10 | 2 | 3 | 00/12A0 : 99 D6 29 | sta texte,y - 3610 | 2 game.s 968 | Code | 10 | | 1 | 00/12A3 : C8 | iny - 3611 | 2 game.s 969 | Code | 10 | | 2 | 00/12A4 : C9 00 | cmp #0 - 3612 | 2 game.s 970 | Code | 10 | | 2 | 00/12A6 : D0 F6 | bne ozunid_17 - 3613 | 2 game.s 971 | Empty | 10 | | 0 | 00/12A8 | - 3614 | 2 game.s 972 | Code | 10 | 2 | 3 | 00/12A8 : 8C 6A 28 | sty longueur_texte - 3615 | 2 game.s 973 | Empty | 10 | | 0 | 00/12AB | - 3616 | 2 game.s 974 | Comment | 10 | | 0 | 00/12AB | * ligne_max$=MID$(texte$,i%,max_colonnes|) - 3617 | 2 game.s 975 | Empty | 10 | | 0 | 00/12AB | - 3618 | 2 game.s 976 | Code | 10 | | 2 | 00/12AB : E2 20 | at_2 sep #$20 - 3619 | 2 game.s 977 | Empty | 10 | | 0 | 00/12AD | - 3620 | 2 game.s 978 | Code | 10 | 2 | 3 | 00/12AD : AE 62 28 | ldx i - 3621 | 2 game.s 979 | Code | 10 | | 3 | 00/12B0 : A0 00 00 | ldy #0 - 3622 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/12B3 : BD D6 29 | ozunid_18 lda texte,x - 3623 | 2 game.s 981 | Code | 10 | 2 | 3 | 00/12B6 : 99 86 29 | sta ligne_max,y - 3624 | 2 game.s 982 | Code | 10 | | 1 | 00/12B9 : E8 | inx - 3625 | 2 game.s 983 | Code | 10 | | 1 | 00/12BA : C8 | iny - 3626 | 2 game.s 984 | Code | 10 | | 3 | 00/12BB : C0 4B 00 | cpy #{75} - 3627 | 2 game.s 985 | Code | 10 | | 2 | 00/12BE : 90 F3 | bcc ozunid_18 - 3628 | 2 game.s 986 | Empty | 10 | | 0 | 00/12C0 | - 3629 | 2 game.s 987 | Comment | 10 | | 0 | 00/12C0 | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) = index d'un RC - 3630 | 2 game.s 988 | Empty | 10 | | 0 | 00/12C0 | - 3631 | 2 game.s 989 | Code | 10 | | 3 | 00/12C0 : A2 00 00 | ldx #0 - 3632 | 2 game.s 990 | Code | 10 | 2 | 3 | 00/12C3 : BD 86 29 | ozunid_19 lda ligne_max,x - 3633 | 2 game.s 991 | Code | 10 | | 2 | 00/12C6 : C9 9C | cmp #{$9c} - 3634 | 2 game.s 992 | Code | 10 | | 2 | 00/12C8 : F0 08 | beq at_3 ; on a trouv un RC - 3635 | 2 game.s 993 | Code | 10 | | 1 | 00/12CA : E8 | inx - 3636 | 2 game.s 994 | Code | 10 | | 3 | 00/12CB : E0 4B 00 | cpx #{75} - 3637 | 2 game.s 995 | Code | 10 | | 2 | 00/12CE : 90 F3 | bcc ozunid_19 - 3638 | 2 game.s 996 | Code | 10 | | 2 | 00/12D0 : B0 0B | bcs at_case0 ; pas de RC sur la ligne - 3639 | 2 game.s 997 | Empty | 10 | | 0 | 00/12D2 | - 3640 | 2 game.s 998 | Code | 10 | 2 | 3 | 00/12D2 : 8E 6C 28 | at_3 stx return ; on a l'index du RC - 3641 | 2 game.s 999 | Empty | 10 | | 0 | 00/12D5 | - 3642 | 2 game.s 1000 | Code | 10 | | 3 | 00/12D5 : E0 00 00 | cpx #0 - 3643 | 2 game.s 1001 | Code | 10 | | 2 | 00/12D8 : F0 46 | beq at_case1 ; 1er car est un RC, on sort une ligne blanche - 3644 | 2 game.s 1002 | Code | 10 | | 3 | 00/12DA : 82 5A 00 | brl at_default ; on a un RC qq part - 3645 | 2 game.s 1003 | Empty | 10 | | 0 | 00/12DD | - 3646 | 2 game.s 1004 | Comment | 10 | | 0 | 00/12DD | * CASE 0 - aucun RC, on coupe le texte - 3647 | 2 game.s 1005 | Empty | 10 | | 0 | 00/12DD | - 3648 | 2 game.s 1006 | Comment | 10 | | 0 | 00/12DD | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) - 3649 | 2 game.s 1007 | Empty | 10 | | 0 | 00/12DD | - 3650 | 2 game.s 1008 | Code | 10 | | 3 | 00/12DD : A2 4A 00 | at_case0 ldx #{75}-1 - 3651 | 2 game.s 1009 | Code | 10 | 2 | 3 | 00/12E0 : BD 86 29 | ozunid_20 lda ligne_max,x - 3652 | 2 game.s 1010 | Code | 10 | | 2 | 00/12E3 : C9 20 | cmp #{$20} ; un vrai espace - 3653 | 2 game.s 1011 | Code | 10 | | 2 | 00/12E5 : F0 06 | beq at_4 - 3654 | 2 game.s 1012 | Code | 10 | | 1 | 00/12E7 : CA | dex - 3655 | 2 game.s 1013 | Code | 10 | | 2 | 00/12E8 : D0 F6 | bne ozunid_20 - 3656 | 2 game.s 1014 | Code | 10 | | 3 | 00/12EA : A2 01 00 | ldx #1 ; eventuel cas douteux - 3657 | 2 game.s 1015 | Empty | 10 | | 0 | 00/12ED | - 3658 | 2 game.s 1016 | Code | 10 | 2 | 3 | 00/12ED : 8E 68 28 | at_4 stx len_max - 3659 | 2 game.s 1017 | Empty | 10 | | 0 | 00/12F0 | - 3660 | 2 game.s 1018 | Comment | 10 | | 0 | 00/12F0 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) - 3661 | 2 game.s 1019 | Empty | 10 | | 0 | 00/12F0 | - 3662 | 2 game.s 1020 | Code | 10 | | 3 | 00/12F0 : A2 00 00 | ldx #0 - 3663 | 2 game.s 1021 | Code | 10 | 2 | 3 | 00/12F3 : BD 86 29 | ozunid_21 lda ligne_max,x - 3664 | 2 game.s 1022 | Code | 10 | 2 | 3 | 00/12F6 : 20 7C 13 | jsr set_textefinal - 3665 | 2 game.s 1023 | Code | 10 | | 1 | 00/12F9 : E8 | inx - 3666 | 2 game.s 1024 | Code | 10 | 2 | 3 | 00/12FA : EC 68 28 | cpx len_max - 3667 | 2 game.s 1025 | Code | 10 | | 2 | 00/12FD : 90 F4 | bcc ozunid_21 - 3668 | 2 game.s 1026 | Empty | 10 | | 0 | 00/12FF | - 3669 | 2 game.s 1027 | Code | 10 | | 3 | 00/12FF : E0 4B 00 | cpx #{75} - 3670 | 2 game.s 1028 | Code | 10 | | 2 | 00/1302 : B0 0B | bcs noSPC - 3671 | 2 game.s 1029 | Empty | 10 | | 0 | 00/1304 | - 3672 | 2 game.s 1030 | Code | 10 | | 2 | 00/1304 : A9 20 | lda #{$20} - 3673 | 2 game.s 1031 | Code | 10 | 2 | 3 | 00/1306 : 20 7C 13 | ozunid_22 jsr set_textefinal - 3674 | 2 game.s 1032 | Code | 10 | | 1 | 00/1309 : E8 | inx - 3675 | 2 game.s 1033 | Code | 10 | | 3 | 00/130A : E0 4B 00 | cpx #{75} - 3676 | 2 game.s 1034 | Code | 10 | | 2 | 00/130D : 90 F7 | bcc ozunid_22 - 3677 | 2 game.s 1035 | Empty | 10 | | 0 | 00/130F | - 3678 | 2 game.s 1036 | Empty | 10 | | 0 | 00/130F | noSPC - 3679 | 2 game.s 1037 | Empty | 10 | | 0 | 00/130F | - 3680 | 2 game.s 1038 | Comment | 10 | | 0 | 00/130F | * ADD i%,LEN(ligne_max$) - 3681 | 2 game.s 1039 | Empty | 10 | | 0 | 00/130F | - 3682 | 2 game.s 1040 | Code | 00 | | 2 | 00/130F : C2 20 | rep #$20 - 3683 | 2 game.s 1041 | Code | 00 | 2 | 3 | 00/1311 : AD 62 28 | lda i - 3684 | 2 game.s 1042 | Code | 00 | | 1 | 00/1314 : 18 | clc - 3685 | 2 game.s 1043 | Code | 00 | 2 | 3 | 00/1315 : 6D 68 28 | adc len_max - 3686 | 2 game.s 1044 | Code | 00 | | 1 | 00/1318 : 1A | inc - 3687 | 2 game.s 1045 | Code | 00 | 2 | 3 | 00/1319 : 8D 62 28 | sta i - 3688 | 2 game.s 1046 | Code | 10 | | 2 | 00/131C : E2 20 | sep #$20 - 3689 | 2 game.s 1047 | Code | 10 | | 2 | 00/131E : 80 45 | bra at_8 - 3690 | 2 game.s 1048 | Empty | 10 | | 0 | 00/1320 | - 3691 | 2 game.s 1049 | Comment | 10 | | 0 | 00/1320 | * CASE 1 - ligne blanche - 3692 | 2 game.s 1050 | Empty | 10 | | 0 | 00/1320 | - 3693 | 2 game.s 1051 | Code | 10 | 2 | 3 | 00/1320 : AE 62 28 | at_case1 ldx i ; on utilise X pour tre en 16-bits - 3694 | 2 game.s 1052 | Code | 10 | | 1 | 00/1323 : E8 | inx - 3695 | 2 game.s 1053 | Code | 10 | 2 | 3 | 00/1324 : 8E 62 28 | stx i - 3696 | 2 game.s 1054 | Empty | 10 | | 0 | 00/1327 | - 3697 | 2 game.s 1055 | Code | 10 | | 3 | 00/1327 : A2 00 00 | ldx #0 - 3698 | 2 game.s 1056 | Code | 10 | | 2 | 00/132A : A9 20 | lda #{$20} - 3699 | 2 game.s 1057 | Code | 10 | 2 | 3 | 00/132C : 20 7C 13 | ozunid_23 jsr set_textefinal - 3700 | 2 game.s 1058 | Code | 10 | | 1 | 00/132F : E8 | inx - 3701 | 2 game.s 1059 | Code | 10 | | 3 | 00/1330 : E0 4B 00 | cpx #{75} - 3702 | 2 game.s 1060 | Code | 10 | | 2 | 00/1333 : 90 F7 | bcc ozunid_23 - 3703 | 2 game.s 1061 | Code | 10 | | 2 | 00/1335 : B0 2E | bcs at_8 - 3704 | 2 game.s 1062 | Empty | 10 | | 0 | 00/1337 | - 3705 | 2 game.s 1063 | Comment | 10 | | 0 | 00/1337 | * DEFAULT - 3706 | 2 game.s 1064 | Empty | 10 | | 0 | 00/1337 | - 3707 | 2 game.s 1065 | Code | 10 | | 3 | 00/1337 : A2 00 00 | at_default ldx #0 ; ligne_max$=LEFT$(return$,return%) - 3708 | 2 game.s 1066 | Code | 10 | 2 | 3 | 00/133A : BD 86 29 | ozunid_24 lda ligne_max,x - 3709 | 2 game.s 1067 | Code | 10 | 2 | 3 | 00/133D : 20 7C 13 | jsr set_textefinal - 3710 | 2 game.s 1068 | Code | 10 | | 1 | 00/1340 : E8 | inx - 3711 | 2 game.s 1069 | Code | 10 | 2 | 3 | 00/1341 : EC 6C 28 | cpx return - 3712 | 2 game.s 1070 | Code | 10 | | 2 | 00/1344 : 90 F4 | bcc ozunid_24 - 3713 | 2 game.s 1071 | Empty | 10 | | 0 | 00/1346 | - 3714 | 2 game.s 1072 | Comment | 10 | | 0 | 00/1346 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) - 3715 | 2 game.s 1073 | Empty | 10 | | 0 | 00/1346 | - 3716 | 2 game.s 1074 | Code | 10 | | 3 | 00/1346 : E0 4B 00 | cpx #{75} - 3717 | 2 game.s 1075 | Code | 10 | | 2 | 00/1349 : B0 0B | bcs noSPC2 - 3718 | 2 game.s 1076 | Empty | 10 | | 0 | 00/134B | - 3719 | 2 game.s 1077 | Code | 10 | | 2 | 00/134B : A9 20 | lda #{$20} - 3720 | 2 game.s 1078 | Code | 10 | 2 | 3 | 00/134D : 20 7C 13 | ozunid_25 jsr set_textefinal - 3721 | 2 game.s 1079 | Code | 10 | | 1 | 00/1350 : E8 | inx - 3722 | 2 game.s 1080 | Code | 10 | | 3 | 00/1351 : E0 4B 00 | cpx #{75} - 3723 | 2 game.s 1081 | Code | 10 | | 2 | 00/1354 : 90 F7 | bcc ozunid_25 - 3724 | 2 game.s 1082 | Empty | 10 | | 0 | 00/1356 | - 3725 | 2 game.s 1083 | Empty | 10 | | 0 | 00/1356 | noSPC2 - 3726 | 2 game.s 1084 | Empty | 10 | | 0 | 00/1356 | - 3727 | 2 game.s 1085 | Comment | 10 | | 0 | 00/1356 | * ADD i%,return%+1 - 3728 | 2 game.s 1086 | Empty | 10 | | 0 | 00/1356 | - 3729 | 2 game.s 1087 | Code | 00 | | 2 | 00/1356 : C2 20 | rep #$20 - 3730 | 2 game.s 1088 | Code | 00 | 2 | 3 | 00/1358 : AD 62 28 | lda i - 3731 | 2 game.s 1089 | Code | 00 | | 1 | 00/135B : 18 | clc - 3732 | 2 game.s 1090 | Code | 00 | 2 | 3 | 00/135C : 6D 6C 28 | adc return - 3733 | 2 game.s 1091 | Code | 00 | | 1 | 00/135F : 1A | inc - 3734 | 2 game.s 1092 | Code | 00 | 2 | 3 | 00/1360 : 8D 62 28 | sta i - 3735 | 2 game.s 1093 | Code | 10 | | 2 | 00/1363 : E2 20 | sep #$20 - 3736 | 2 game.s 1094 | Empty | 10 | | 0 | 00/1365 | - 3737 | 2 game.s 1095 | Comment | 10 | | 0 | 00/1365 | * UNTIL i%>=longueur_texte% - 3738 | 2 game.s 1096 | Empty | 10 | | 0 | 00/1365 | - 3739 | 2 game.s 1097 | Code | 00 | | 2 | 00/1365 : C2 20 | at_8 rep #$20 - 3740 | 2 game.s 1098 | Code | 00 | | 2 | 00/1367 : A5 84 | lda {{$80}+4} - 3741 | 2 game.s 1099 | Code | 00 | | 1 | 00/1369 : 3A | dec - 3742 | 2 game.s 1100 | Code | 00 | | 2 | 00/136A : 85 84 | sta {{$80}+4} - 3743 | 2 game.s 1101 | Code | 10 | | 2 | 00/136C : E2 20 | sep #$20 - 3744 | 2 game.s 1102 | Empty | 10 | | 0 | 00/136E | - 3745 | 2 game.s 1103 | Code | 10 | 2 | 3 | 00/136E : AE 62 28 | ldx i - 3746 | 2 game.s 1104 | Code | 10 | 2 | 3 | 00/1371 : EC 6A 28 | cpx longueur_texte - 3747 | 2 game.s 1105 | Code | 10 | | 2 | 00/1374 : B0 03 | bcs at_9 - 3748 | 2 game.s 1106 | Code | 10 | | 3 | 00/1376 : 82 32 FF | brl at_2 ; we loop - 3749 | 2 game.s 1107 | Empty | 10 | | 0 | 00/1379 | - 3750 | 2 game.s 1108 | Code | 00 | | 2 | 00/1379 : C2 20 | at_9 rep #$20 - 3751 | 2 game.s 1109 | Code | 00 | | 1 | 00/137B : 60 | rts - 3752 | 2 game.s 1110 | Empty | 00 | | 0 | 00/137C | - 3753 | 2 game.s 1111 | Comment | 00 | | 0 | 00/137C | *--- output dans texte final - 3754 | 2 game.s 1112 | Empty | 00 | | 0 | 00/137C | - 3755 | 2 game.s 1113 | Directive | 10 | | 0 | 00/137C | mx %10 - 3756 | 2 game.s 1114 | Empty | 10 | | 0 | 00/137C | - 3757 | 2 game.s 1115 | Empty | 10 | | 0 | 00/137C | set_textefinal - 3758 | 2 game.s 1116 | Code | 10 | | 2 | 00/137C : 92 84 | sta ({{$80}+4}) - 3759 | 2 game.s 1117 | Code | 10 | | 2 | 00/137E : E6 84 | inc {{$80}+4} - 3760 | 2 game.s 1118 | Code | 10 | | 2 | 00/1380 : D0 02 | bne set_tf1 - 3761 | 2 game.s 1119 | Code | 10 | | 2 | 00/1382 : E6 85 | inc {{$80}+4}+1 - 3762 | 2 game.s 1120 | Code | 10 | | 1 | 00/1384 : 60 | set_tf1 rts - 3763 | 2 game.s 1121 | Empty | 10 | | 0 | 00/1385 | - 3764 | 2 game.s 1122 | Directive | 00 | | 0 | 00/1385 | mx %00 ; on revient en 16-bits - 3765 | 2 game.s 1123 | Empty | 00 | | 0 | 00/1385 | - 3766 | 2 game.s 1124 | Comment | 00 | | 0 | 00/1385 | *----------------------- - 3767 | 2 game.s 1125 | Comment | 00 | | 0 | 00/1385 | * AFFICHE_TEXTE - 3768 | 2 game.s 1126 | Comment | 00 | | 0 | 00/1385 | *----------------------- - 3769 | 2 game.s 1127 | Comment | 00 | | 0 | 00/1385 | * affiche_texte - 3770 | 2 game.s 1128 | Empty | 00 | | 0 | 00/1385 | - 3771 | 2 game.s 1129 | Comment | 00 | | 0 | 00/1385 | * on imprime le texte (enfin) - 3772 | 2 game.s 1130 | Empty | 00 | | 0 | 00/1385 | - 3773 | 2 game.s 1131 | Equivalence | 00 | | 0 | 00/1385 | modeForeCopy = $0004 ; QDII Table 16-10 - 3774 | 2 game.s 1132 | Empty | 00 | | 0 | 00/1385 | - 3775 | 2 game.s 1133 | Empty | 00 | | 0 | 00/1385 | affiche_texte - 3776 | 2 game.s 1134 | Code | 00 | 2 | 3 | 00/1385 : 20 09 02 | jsr switch_640 ; switch to 640 - 3777 | 2 game.s 1135 | Code | 00 | | 2 | 00/1388 : 80 53 | bra skipME - 3778 | 2 game.s 1136 | Empty | 00 | | 0 | 00/138A | - 3779 | 2 game.s 1137 | Comment | 00 | | 0 | 00/138A | * on s'occupe des couleurs d'index 5 et A - 3780 | 2 game.s 1138 | Empty | 00 | | 0 | 00/138A | - 3781 | 2 game.s 1139 | Code | 00 | 2 | 3 | 00/138A : AD E1 06 | lda ptrFOND - 3782 | 2 game.s 1140 | Code | 00 | | 2 | 00/138D : 85 80 | sta {$80} - 3783 | 2 game.s 1141 | Code | 00 | 2 | 3 | 00/138F : AD E3 06 | lda ptrFOND+2 - 3784 | 2 game.s 1142 | Code | 00 | | 2 | 00/1392 : 85 82 | sta {$80}+2 - 3785 | 2 game.s 1143 | Empty | 00 | | 0 | 00/1394 | - 3786 | 2 game.s 1144 | Code | 00 | 2 | 3 | 00/1394 : AE 7A 28 | ldx scene_actuelle - 3787 | 2 game.s 1145 | Code | 10 | | 2 | 00/1397 : E2 20 | sep #$20 - 3788 | 2 game.s 1146 | Code | 10 | 2 | 3 | 00/1399 : BD 48 B1 | lda rouge1-1,x - 3789 | 2 game.s 1147 | Code | 10 | 2 | 3 | 00/139C : 8D 6F 28 | sta rvb5+1 - 3790 | 2 game.s 1148 | Code | 10 | 2 | 3 | 00/139F : BD E8 B1 | lda vert1-1,x - 3791 | 2 game.s 1149 | Code | 10 | | 1 | 00/13A2 : 0A | asl - 3792 | 2 game.s 1150 | Code | 10 | | 1 | 00/13A3 : 0A | asl - 3793 | 2 game.s 1151 | Code | 10 | | 1 | 00/13A4 : 0A | asl - 3794 | 2 game.s 1152 | Code | 10 | | 1 | 00/13A5 : 0A | asl - 3795 | 2 game.s 1153 | Code | 10 | 2 | 3 | 00/13A6 : 8D 6E 28 | sta rvb5 - 3796 | 2 game.s 1154 | Code | 10 | 2 | 3 | 00/13A9 : BD 88 B2 | lda bleu1-1,x - 3797 | 2 game.s 1155 | Code | 10 | 2 | 3 | 00/13AC : 0D 6E 28 | ora rvb5 - 3798 | 2 game.s 1156 | Code | 10 | 2 | 3 | 00/13AF : 8D 6E 28 | sta rvb5 - 3799 | 2 game.s 1157 | Empty | 10 | | 0 | 00/13B2 | - 3800 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/13B2 : BD 28 B3 | lda rouge2-1,x - 3801 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/13B5 : 8D 71 28 | sta rvbA+1 - 3802 | 2 game.s 1160 | Code | 10 | 2 | 3 | 00/13B8 : BD C8 B3 | lda vert2-1,x - 3803 | 2 game.s 1161 | Code | 10 | | 1 | 00/13BB : 0A | asl - 3804 | 2 game.s 1162 | Code | 10 | | 1 | 00/13BC : 0A | asl - 3805 | 2 game.s 1163 | Code | 10 | | 1 | 00/13BD : 0A | asl - 3806 | 2 game.s 1164 | Code | 10 | | 1 | 00/13BE : 0A | asl - 3807 | 2 game.s 1165 | Code | 10 | 2 | 3 | 00/13BF : 8D 70 28 | sta rvbA - 3808 | 2 game.s 1166 | Code | 10 | 2 | 3 | 00/13C2 : BD 68 B4 | lda bleu2-1,x - 3809 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/13C5 : 0D 70 28 | ora rvbA - 3810 | 2 game.s 1168 | Code | 10 | 2 | 3 | 00/13C8 : 8D 70 28 | sta rvbA - 3811 | 2 game.s 1169 | Empty | 10 | | 0 | 00/13CB | - 3812 | 2 game.s 1170 | Code | 00 | | 2 | 00/13CB : C2 20 | rep #$20 - 3813 | 2 game.s 1171 | Empty | 00 | | 0 | 00/13CD | - 3814 | 2 game.s 1172 | Code | 00 | | 3 | 00/13CD : A0 0A 7E | ldy #$7E00+$0A ; 5x2 - 3815 | 2 game.s 1173 | Code | 00 | 2 | 3 | 00/13D0 : AD 6E 28 | lda rvb5 - 3816 | 2 game.s 1174 | Code | 00 | | 2 | 00/13D3 : 97 80 | sta [{$80}],y - 3817 | 2 game.s 1175 | Empty | 00 | | 0 | 00/13D5 | - 3818 | 2 game.s 1176 | Code | 00 | | 3 | 00/13D5 : A0 14 7E | ldy #$7E00+$14 ; Ax2 - 3819 | 2 game.s 1177 | Code | 00 | 2 | 3 | 00/13D8 : AD 70 28 | lda rvbA - 3820 | 2 game.s 1178 | Code | 00 | | 2 | 00/13DB : 97 80 | sta [{$80}],y - 3821 | 2 game.s 1179 | Empty | 00 | | 0 | 00/13DD | - 3822 | 2 game.s 1180 | Empty | 00 | | 0 | 00/13DD | skipME - 3823 | 2 game.s 1181 | Empty | 00 | | 0 | 00/13DD | - 3824 | 2 game.s 1182 | Comment | 00 | | 0 | 00/13DD | * et on affiche enfin - 3825 | 2 game.s 1183 | Empty | 00 | | 0 | 00/13DD | - 3826 | 2 game.s 1184 | Code | 00 | 2 | 3 | 00/13DD : AE E3 06 | ldx ptrFOND+2 - 3827 | 2 game.s 1185 | Code | 00 | 2 | 3 | 00/13E0 : AC E1 06 | ldy ptrFOND - 3828 | 2 game.s 1186 | Code | 00 | 2 | 3 | 00/13E3 : 20 B5 04 | jsr fadeIN - 3829 | 2 game.s 1187 | Empty | 00 | | 0 | 00/13E6 | - 3830 | 2 game.s 1188 | Macro | 00 | | 0 | 00/13E6 | PushWord #0 ; save current mode - 3832 | 2 game.s 1188 | Code | 00 | | 3 | 00/13E6 : F4 00 00 | PEA #0 - 3835 | 2 game.s 1189 | Macro | 00 | | 0 | 00/13E9 | _GetTextMode - 3837 | 2 game.s 1189 | Code | 00 | | 3 | 00/13E9 : A2 04 9D | LDX #$9D04 ; load tool call # - 3838 | 2 game.s 1189 | Code | 00 | | 4 | 00/13EC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3839 | 2 game.s 1190 | Empty | 00 | | 0 | 00/13F0 | - 3840 | 2 game.s 1191 | Macro | 00 | | 0 | 00/13F0 | PushWord #{$0004} - 3842 | 2 game.s 1191 | Code | 00 | | 3 | 00/13F0 : F4 04 00 | PEA #{$0004} - 3845 | 2 game.s 1192 | Macro | 00 | | 0 | 00/13F3 | _SetTextMode - 3847 | 2 game.s 1192 | Code | 00 | | 3 | 00/13F3 : A2 04 9C | LDX #$9C04 ; load tool call # - 3848 | 2 game.s 1192 | Code | 00 | | 4 | 00/13F6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3849 | 2 game.s 1193 | Empty | 00 | | 0 | 00/13FA | - 3850 | 2 game.s 1194 | Macro | 00 | | 0 | 00/13FA | PushLong #texte_liens - 3854 | 2 game.s 1194 | Code | 00 | 1 >>16 | 3 | 00/13FA : F4 00 00 | PEA #^#texte_liens - 3861 | 2 game.s 1194 | Code | 00 | 2 | 3 | 00/13FD : F4 A6 35 | PEA #texte_liens - 3864 | 2 game.s 1195 | Macro | 00 | | 0 | 00/1400 | PushLong #texte_final - 3868 | 2 game.s 1195 | Code | 00 | 1 >>16 | 3 | 00/1400 : F4 00 00 | PEA #^#texte_final - 3875 | 2 game.s 1195 | Code | 00 | 2 | 3 | 00/1403 : F4 BD 2F | PEA #texte_final - 3878 | 2 game.s 1196 | Macro | 00 | | 0 | 00/1406 | PushWord #1 - 3880 | 2 game.s 1196 | Code | 00 | | 3 | 00/1406 : F4 01 00 | PEA #1 - 3883 | 2 game.s 1197 | Macro | 00 | | 0 | 00/1409 | PushWord #1 - 3885 | 2 game.s 1197 | Code | 00 | | 3 | 00/1409 : F4 01 00 | PEA #1 - 3888 | 2 game.s 1198 | Macro | 00 | | 0 | 00/140C | PushWord #{{1}} ; on affiche - 3890 | 2 game.s 1198 | Code | 00 | | 3 | 00/140C : F4 01 00 | PEA #{{1}} - 3893 | 2 game.s 1199 | Code | 00 | 2 | 3 | 00/140F : 20 6F 14 | jsr print - 3894 | 2 game.s 1200 | Empty | 00 | | 0 | 00/1412 | - 3895 | 2 game.s 1201 | Macro | 00 | | 0 | 00/1412 | _SetTextMode ; restore original mode - 3897 | 2 game.s 1201 | Code | 00 | | 3 | 00/1412 : A2 04 9C | LDX #$9C04 ; load tool call # - 3898 | 2 game.s 1201 | Code | 00 | | 4 | 00/1415 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 3899 | 2 game.s 1202 | Code | 00 | | 1 | 00/1419 : 60 | rts - 3900 | 2 game.s 1203 | Empty | 00 | | 0 | 00/141A | - 3901 | 2 game.s 1204 | Comment | 00 | | 0 | 00/141A | *----------------------- - 3902 | 2 game.s 1205 | Comment | 00 | | 0 | 00/141A | * DEBUT_AVENTURE - OK - 3903 | 2 game.s 1206 | Comment | 00 | | 0 | 00/141A | *----------------------- - 3904 | 2 game.s 1207 | Comment | 00 | | 0 | 00/141A | * debut_aventure - 3905 | 2 game.s 1208 | Empty | 00 | | 0 | 00/141A | - 3906 | 2 game.s 1209 | Empty | 00 | | 0 | 00/141A | debut_aventure - 3907 | 2 game.s 1210 | Code | 00 | | 3 | 00/141A : A9 01 00 | lda #1 - 3908 | 2 game.s 1211 | Code | 00 | 2 | 3 | 00/141D : 8D 7A 28 | sta scene_actuelle - 3909 | 2 game.s 1212 | Empty | 00 | | 0 | 00/1420 | - 3910 | 2 game.s 1213 | Code | 00 | | 3 | 00/1420 : A2 01 00 | ldx #1 - 3911 | 2 game.s 1214 | Code | 10 | | 2 | 00/1423 : E2 20 | sep #$20 - 3912 | 2 game.s 1215 | Code | 10 | | 2 | 00/1425 : A9 00 | lda #{0} - 3913 | 2 game.s 1216 | Code | 10 | 2 | 3 | 00/1427 : 9D 28 90 | ozunid_26 sta scene_visitee-1,x - 3914 | 2 game.s 1217 | Code | 10 | | 1 | 00/142A : E8 | inx - 3915 | 2 game.s 1218 | Code | 10 | | 3 | 00/142B : E0 A0 00 | cpx #{160} - 3916 | 2 game.s 1219 | Code | 10 | | 2 | 00/142E : 90 F7 | bcc ozunid_26 - 3917 | 2 game.s 1220 | Code | 10 | | 2 | 00/1430 : F0 F5 | beq ozunid_26 - 3918 | 2 game.s 1221 | Code | 00 | | 2 | 00/1432 : C2 20 | rep #$20 - 3919 | 2 game.s 1222 | Empty | 00 | | 0 | 00/1434 | - 3920 | 2 game.s 1223 | Code | 00 | | 3 | 00/1434 : A9 01 00 | lda #{1} - 3921 | 2 game.s 1224 | Code | 00 | 2 | 3 | 00/1437 : 8D 7E 28 | sta deplacement - 3922 | 2 game.s 1225 | Code | 00 | | 1 | 00/143A : 60 | rts - 3923 | 2 game.s 1226 | Empty | 00 | | 0 | 00/143B | - 3924 | 2 game.s 1227 | Comment | 00 | | 0 | 00/143B | *----------------------- - 3925 | 2 game.s 1228 | Comment | 00 | | 0 | 00/143B | * FIN_AVENTURE - OK - 3926 | 2 game.s 1229 | Comment | 00 | | 0 | 00/143B | *----------------------- - 3927 | 2 game.s 1230 | Comment | 00 | | 0 | 00/143B | * fin_aventure - 3928 | 2 game.s 1231 | Empty | 00 | | 0 | 00/143B | - 3929 | 2 game.s 1232 | Empty | 00 | | 0 | 00/143B | fin_aventure - 3930 | 2 game.s 1233 | Code | 00 | 2 | 3 | 00/143B : 20 F6 20 | jsr noircit_ecran - 3931 | 2 game.s 1234 | Empty | 00 | | 0 | 00/143E | - 3932 | 2 game.s 1235 | Code | 00 | 2 | 3 | 00/143E : A2 DC 25 | ldx #DEBUT_DATA ; on efface tout - 3933 | 2 game.s 1236 | Code | 00 | | 3 | 00/1441 : 9E 00 00 | ozunid_27 stz |$0000,x - 3934 | 2 game.s 1237 | Code | 00 | | 1 | 00/1444 : E8 | inx - 3935 | 2 game.s 1238 | Code | 00 | 2 | 3 | 00/1445 : E0 09 B5 | cpx #FIN_DATA - 3936 | 2 game.s 1239 | Code | 00 | | 2 | 00/1448 : 90 F7 | bcc ozunid_27 - 3937 | 2 game.s 1240 | Empty | 00 | | 0 | 00/144A | - 3938 | 2 game.s 1241 | Code | 00 | | 3 | 00/144A : A9 00 00 | lda #{0} - 3939 | 2 game.s 1242 | Code | 00 | 2 | 3 | 00/144D : 8D 82 28 | sta escape - 3940 | 2 game.s 1243 | Code | 00 | | 1 | 00/1450 : 60 | rts - 3941 | 2 game.s 1244 | Empty | 00 | | 0 | 00/1451 | - 3942 | 2 game.s 1245 | Comment | 00 | | 0 | 00/1451 | *----------------------- - 3943 | 2 game.s 1246 | Comment | 00 | | 0 | 00/1451 | * FIN - OK - 3944 | 2 game.s 1247 | Comment | 00 | | 0 | 00/1451 | *----------------------- - 3945 | 2 game.s 1248 | Comment | 00 | | 0 | 00/1451 | * fin - 3946 | 2 game.s 1249 | Empty | 00 | | 0 | 00/1451 | - 3947 | 2 game.s 1250 | Code | 00 | | 1 | 00/1451 : 60 | fin rts - 3948 | 2 game.s 1251 | Empty | 00 | | 0 | 00/1452 | - 3949 | 2 game.s 1252 | Comment | 00 | | 0 | 00/1452 | *----------------------- - 3950 | 2 game.s 1253 | Comment | 00 | | 0 | 00/1452 | * NOUVELLE_SCENE - OK - 3951 | 2 game.s 1254 | Comment | 00 | | 0 | 00/1452 | *----------------------- - 3952 | 2 game.s 1255 | Comment | 00 | | 0 | 00/1452 | * nouvelle_scene(scene charger) - 3953 | 2 game.s 1256 | Empty | 00 | | 0 | 00/1452 | - 3954 | 2 game.s 1257 | Empty | 00 | | 0 | 00/1452 | nouvelle_scene - 3955 | 2 game.s 1258 | Code | 00 | | 3 | 00/1452 : C9 00 00 | cmp #0 ; not 0 - 3956 | 2 game.s 1259 | Code | 00 | | 2 | 00/1455 : F0 15 | beq ns_99 - 3957 | 2 game.s 1260 | Code | 00 | | 1 | 00/1457 : 3A | dec - 3958 | 2 game.s 1261 | Code | 00 | | 1 | 00/1458 : AA | tax - 3959 | 2 game.s 1262 | Code | 00 | | 3 | 00/1459 : A9 01 00 | lda #{1} - 3960 | 2 game.s 1263 | Code | 10 | | 2 | 00/145C : E2 20 | sep #$20 - 3961 | 2 game.s 1264 | Code | 10 | 2 | 3 | 00/145E : 9D 29 90 | sta scene_visitee,x - 3962 | 2 game.s 1265 | Code | 00 | | 2 | 00/1461 : C2 20 | rep #$20 - 3963 | 2 game.s 1266 | Empty | 00 | | 0 | 00/1463 | - 3964 | 2 game.s 1267 | Code | 00 | | 3 | 00/1463 : A9 00 00 | lda #{0} - 3965 | 2 game.s 1268 | Code | 00 | 2 | 3 | 00/1466 : 8D 7E 28 | sta deplacement - 3966 | 2 game.s 1269 | Empty | 00 | | 0 | 00/1469 | - 3967 | 2 game.s 1270 | Code | 00 | 2 | 3 | 00/1469 : 9C 06 29 | stz option_mot - 3968 | 2 game.s 1271 | Code | 00 | | 1 | 00/146C : 60 | ns_99 rts - 3969 | 2 game.s 1272 | Empty | 00 | | 0 | 00/146D | - 3970 | 2 game.s 1273 | Comment | 00 | | 0 | 00/146D | *----------------------- - 3971 | 2 game.s 1274 | Comment | 00 | | 0 | 00/146D | * CLIC_MOT - 3972 | 2 game.s 1275 | Comment | 00 | | 0 | 00/146D | *----------------------- - 3973 | 2 game.s 1276 | Comment | 00 | | 0 | 00/146D | * clic_mot - 3974 | 2 game.s 1277 | Empty | 00 | | 0 | 00/146D | - 3975 | 2 game.s 1278 | Empty | 00 | | 0 | 00/146D | clic_mot - 3976 | 2 game.s 1279 | Code | 00 | | 1 | 00/146D : 60 | rts - 3977 | 2 game.s 1280 | Empty | 00 | | 0 | 00/146E | - 3978 | 2 game.s 1281 | Comment | 00 | | 0 | 00/146E | *----------------------- - 3979 | 2 game.s 1282 | Comment | 00 | | 0 | 00/146E | * SURLIGNER_MOT - 3980 | 2 game.s 1283 | Comment | 00 | | 0 | 00/146E | *----------------------- - 3981 | 2 game.s 1284 | Comment | 00 | | 0 | 00/146E | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) - 3982 | 2 game.s 1285 | Empty | 00 | | 0 | 00/146E | - 3983 | 2 game.s 1286 | Empty | 00 | | 0 | 00/146E | surligner_mot - 3984 | 2 game.s 1287 | Code | 00 | | 1 | 00/146E : 60 | rts - 3985 | 2 game.s 1288 | Empty | 00 | | 0 | 00/146F | - 3986 | 2 game.s 1289 | Comment | 00 | | 0 | 00/146F | *----------------------- - 3987 | 2 game.s 1290 | Comment | 00 | | 0 | 00/146F | * PRINT - OK - 3988 | 2 game.s 1291 | Comment | 00 | | 0 | 00/146F | *----------------------- - 3989 | 2 game.s 1292 | Comment | 00 | | 0 | 00/146F | * print(texte$,colonne&,ligne&,mode) - 3990 | 2 game.s 1293 | Comment | 00 | | 0 | 00/146F | * 1,s w return address - 3991 | 2 game.s 1294 | Comment | 00 | | 0 | 00/146F | * 3,s w mode - 3992 | 2 game.s 1295 | Comment | 00 | | 0 | 00/146F | * 5,s w Y - 3993 | 2 game.s 1296 | Comment | 00 | | 0 | 00/146F | * 7,s w X - 3994 | 2 game.s 1297 | Comment | 00 | | 0 | 00/146F | * 9,s l text pointer - 3995 | 2 game.s 1298 | Comment | 00 | | 0 | 00/146F | * 13,s l color pointer - 3996 | 2 game.s 1299 | Empty | 00 | | 0 | 00/146F | - 3997 | 2 game.s 1300 | Equivalence | 00 | | 0 | 00/146F | max_colonnes = 75 ; 80 - 75 - 3998 | 2 game.s 1301 | Equivalence | 00 | | 0 | 00/146F | max_lignes = 20 ; 20 - 18 - 3999 | 2 game.s 1302 | Equivalence | 00 | | 0 | 00/146F | largeur_caractere = 8 - 4000 | 2 game.s 1303 | Equivalence | 00 | | 0 | 00/146F | hauteur_caractere = 10 - 4001 | 2 game.s 1304 | Equivalence | 00 | | 0 | 00/146F | marge_gauche = 3 ; nombre de caractres sauts pour la marge - 4002 | 2 game.s 1305 | Empty | 00 | | 0 | 00/146F | - 4003 | 2 game.s 1306 | Comment | 00 | | 0 | 00/146F | *--- - 4004 | 2 game.s 1307 | Empty | 00 | | 0 | 00/146F | - 4005 | 2 game.s 1308 | Code | 00 | | 2 | 00/146F : A3 0F | print lda 15,s - 4006 | 2 game.s 1309 | Code | 00 | | 2 | 00/1471 : 85 86 | sta {{$80}+4}+2 - 4007 | 2 game.s 1310 | Code | 00 | | 2 | 00/1473 : A3 0D | lda 13,s - 4008 | 2 game.s 1311 | Code | 00 | | 2 | 00/1475 : 85 84 | sta {{$80}+4} - 4009 | 2 game.s 1312 | Code | 00 | | 2 | 00/1477 : A3 0B | lda 11,s - 4010 | 2 game.s 1313 | Code | 00 | | 2 | 00/1479 : 85 82 | sta {$80}+2 - 4011 | 2 game.s 1314 | Code | 00 | | 2 | 00/147B : A3 09 | lda 9,s - 4012 | 2 game.s 1315 | Code | 00 | | 2 | 00/147D : 85 80 | sta {$80} - 4013 | 2 game.s 1316 | Code | 00 | | 2 | 00/147F : A3 07 | lda 7,s - 4014 | 2 game.s 1317 | Code | 00 | 2 | 3 | 00/1481 : 8D 24 15 | sta printX - 4015 | 2 game.s 1318 | Code | 00 | | 2 | 00/1484 : A3 05 | lda 5,s - 4016 | 2 game.s 1319 | Code | 00 | 2 | 3 | 00/1486 : 8D 26 15 | sta printY - 4017 | 2 game.s 1320 | Code | 00 | | 2 | 00/1489 : A3 03 | lda 3,s - 4018 | 2 game.s 1321 | Code | 00 | 2 | 3 | 00/148B : 8D 22 15 | sta printMODE - 4019 | 2 game.s 1322 | Empty | 00 | | 0 | 00/148E | - 4020 | 2 game.s 1323 | Code | 00 | | 2 | 00/148E : A7 80 | printLOOP lda [{$80}] - 4021 | 2 game.s 1324 | Code | 00 | | 3 | 00/1490 : 29 FF 00 | and #$ff - 4022 | 2 game.s 1325 | Code | 00 | | 2 | 00/1493 : D0 0C | bne print1 - 4023 | 2 game.s 1326 | Empty | 00 | | 0 | 00/1495 | - 4024 | 2 game.s 1327 | Code | 00 | | 2 | 00/1495 : A3 01 | printEXIT lda 1,s - 4025 | 2 game.s 1328 | Code | 00 | | 1 | 00/1497 : FA | plx - 4026 | 2 game.s 1329 | Code | 00 | | 1 | 00/1498 : FA | plx - 4027 | 2 game.s 1330 | Code | 00 | | 1 | 00/1499 : FA | plx - 4028 | 2 game.s 1331 | Code | 00 | | 1 | 00/149A : FA | plx - 4029 | 2 game.s 1332 | Code | 00 | | 1 | 00/149B : FA | plx - 4030 | 2 game.s 1333 | Code | 00 | | 1 | 00/149C : FA | plx - 4031 | 2 game.s 1334 | Code | 00 | | 1 | 00/149D : FA | plx - 4032 | 2 game.s 1335 | Code | 00 | | 2 | 00/149E : 83 01 | sta 1,s - 4033 | 2 game.s 1336 | Code | 00 | | 1 | 00/14A0 : 60 | rts - 4034 | 2 game.s 1337 | Empty | 00 | | 0 | 00/14A1 | - 4035 | 2 game.s 1338 | Comment | 00 | | 0 | 00/14A1 | * 1- print char - 4036 | 2 game.s 1339 | Empty | 00 | | 0 | 00/14A1 | - 4037 | 2 game.s 1340 | Code | 00 | | 3 | 00/14A1 : C9 20 00 | print1 cmp #{$20} ; skip space char - 4038 | 2 game.s 1341 | Code | 00 | | 2 | 00/14A4 : F0 47 | beq print2 - 4039 | 2 game.s 1342 | Code | 00 | | 3 | 00/14A6 : C9 5F 00 | cmp #{$5f} - 4040 | 2 game.s 1343 | Code | 00 | | 2 | 00/14A9 : F0 42 | beq print2 - 4041 | 2 game.s 1344 | Code | 00 | | 3 | 00/14AB : C9 9C 00 | cmp #{$9c} - 4042 | 2 game.s 1345 | Code | 00 | | 2 | 00/14AE : F0 48 | beq print3 - 4043 | 2 game.s 1346 | Empty | 00 | | 0 | 00/14B0 | - 4044 | 2 game.s 1347 | Code | 00 | | 1 | 00/14B0 : AA | tax - 4045 | 2 game.s 1348 | Code | 00 | 2 | 3 | 00/14B1 : BD 86 1C | lda tblATARI,x - 4046 | 2 game.s 1349 | Code | 00 | | 3 | 00/14B4 : 29 FF 00 | and #$ff - 4047 | 2 game.s 1350 | Code | 00 | | 1 | 00/14B7 : 48 | pha - 4048 | 2 game.s 1351 | Empty | 00 | | 0 | 00/14B8 | - 4049 | 2 game.s 1352 | Code | 00 | 2 | 3 | 00/14B8 : AD 24 15 | lda printX - 4050 | 2 game.s 1353 | Code | 00 | | 1 | 00/14BB : 0A | asl - 4051 | 2 game.s 1354 | Code | 00 | | 1 | 00/14BC : AA | tax - 4052 | 2 game.s 1355 | Code | 00 | 2 | 3 | 00/14BD : BD 28 15 | lda x_coord,x - 4053 | 2 game.s 1356 | Code | 00 | | 1 | 00/14C0 : 48 | pha - 4054 | 2 game.s 1357 | Empty | 00 | | 0 | 00/14C1 | - 4055 | 2 game.s 1358 | Code | 00 | 2 | 3 | 00/14C1 : AD 26 15 | lda printY - 4056 | 2 game.s 1359 | Code | 00 | | 1 | 00/14C4 : 0A | asl - 4057 | 2 game.s 1360 | Code | 00 | | 1 | 00/14C5 : A8 | tay - 4058 | 2 game.s 1361 | Code | 00 | 2 | 3 | 00/14C6 : B9 BE 15 | lda y_coord,y - 4059 | 2 game.s 1362 | Code | 00 | | 1 | 00/14C9 : 48 | pha - 4060 | 2 game.s 1363 | Macro | 00 | | 0 | 00/14CA | _MoveTo - 4062 | 2 game.s 1363 | Code | 00 | | 3 | 00/14CA : A2 04 3A | LDX #$3A04 ; load tool call # - 4063 | 2 game.s 1363 | Code | 00 | | 4 | 00/14CD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4064 | 2 game.s 1364 | Empty | 00 | | 0 | 00/14D1 | - 4065 | 2 game.s 1365 | Comment | 00 | | 0 | 00/14D1 | * Check font color - 4066 | 2 game.s 1366 | Empty | 00 | | 0 | 00/14D1 | - 4067 | 2 game.s 1367 | Code | 00 | 2 | 3 | 00/14D1 : AD 22 15 | lda printMODE - 4068 | 2 game.s 1368 | Code | 00 | | 3 | 00/14D4 : C9 00 00 | cmp #{0} - 4069 | 2 game.s 1369 | Code | 00 | | 2 | 00/14D7 : F0 0D | beq print11 - 4070 | 2 game.s 1370 | Empty | 00 | | 0 | 00/14D9 | - 4071 | 2 game.s 1371 | Code | 00 | | 2 | 00/14D9 : A7 84 | lda [{{$80}+4}] - 4072 | 2 game.s 1372 | Code | 00 | | 3 | 00/14DB : 29 FF 00 | and #$ff - 4073 | 2 game.s 1373 | Code | 00 | | 1 | 00/14DE : 48 | pha - 4074 | 2 game.s 1374 | Macro | 00 | | 0 | 00/14DF | _SetForeColor - 4076 | 2 game.s 1374 | Code | 00 | | 3 | 00/14DF : A2 04 A0 | LDX #$A004 ; load tool call # - 4077 | 2 game.s 1374 | Code | 00 | | 4 | 00/14E2 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4078 | 2 game.s 1375 | Empty | 00 | | 0 | 00/14E6 | - 4079 | 2 game.s 1376 | Macro | 00 | | 0 | 00/14E6 | print11 _DrawChar - 4081 | 2 game.s 1376 | Code | 00 | | 3 | 00/14E6 : A2 04 A4 | LDX #$A404 ; load tool call # - 4082 | 2 game.s 1376 | Code | 00 | | 4 | 00/14E9 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4083 | 2 game.s 1377 | Empty | 00 | | 0 | 00/14ED | - 4084 | 2 game.s 1378 | Comment | 00 | | 0 | 00/14ED | * 4- next character - 4085 | 2 game.s 1379 | Empty | 00 | | 0 | 00/14ED | - 4086 | 2 game.s 1380 | Code | 00 | 2 | 3 | 00/14ED : EE 24 15 | print2 inc printX - 4087 | 2 game.s 1381 | Code | 00 | 2 | 3 | 00/14F0 : AD 24 15 | lda printX - 4088 | 2 game.s 1382 | Code | 00 | | 3 | 00/14F3 : C9 4B 00 | cmp #{75} - 4089 | 2 game.s 1383 | Code | 00 | | 2 | 00/14F6 : 90 13 | bcc print4 - 4090 | 2 game.s 1384 | Empty | 00 | | 0 | 00/14F8 | - 4091 | 2 game.s 1385 | Code | 00 | | 2 | 00/14F8 : A3 07 | print3 lda 7,s ; reset X-coord - 4092 | 2 game.s 1386 | Code | 00 | 2 | 3 | 00/14FA : 8D 24 15 | sta printX - 4093 | 2 game.s 1387 | Empty | 00 | | 0 | 00/14FD | - 4094 | 2 game.s 1388 | Code | 00 | 2 | 3 | 00/14FD : EE 26 15 | inc printY - 4095 | 2 game.s 1389 | Code | 00 | 2 | 3 | 00/1500 : AD 26 15 | lda printY - 4096 | 2 game.s 1390 | Code | 00 | | 3 | 00/1503 : C9 14 00 | cmp #{20} - 4097 | 2 game.s 1391 | Code | 00 | | 2 | 00/1506 : 90 03 | bcc print4 - 4098 | 2 game.s 1392 | Empty | 00 | | 0 | 00/1508 | - 4099 | 2 game.s 1393 | Code | 00 | | 3 | 00/1508 : 82 8A FF | brl printEXIT ; out of SHR screen, we exit - 4100 | 2 game.s 1394 | Empty | 00 | | 0 | 00/150B | - 4101 | 2 game.s 1395 | Comment | 00 | | 0 | 00/150B | * 6- we loop - 4102 | 2 game.s 1396 | Empty | 00 | | 0 | 00/150B | - 4103 | 2 game.s 1397 | Code | 00 | | 2 | 00/150B : E6 80 | print4 inc {$80} - 4104 | 2 game.s 1398 | Code | 00 | | 2 | 00/150D : D0 02 | bne print5 - 4105 | 2 game.s 1399 | Code | 00 | | 2 | 00/150F : E6 82 | inc {$80}+2 - 4106 | 2 game.s 1400 | Empty | 00 | | 0 | 00/1511 | - 4107 | 2 game.s 1401 | Code | 00 | 2 | 3 | 00/1511 : AD 22 15 | print5 lda printMODE ; do we use links? - 4108 | 2 game.s 1402 | Code | 00 | | 3 | 00/1514 : C9 00 00 | cmp #{0} - 4109 | 2 game.s 1403 | Code | 00 | | 2 | 00/1517 : F0 06 | beq print6 - 4110 | 2 game.s 1404 | Empty | 00 | | 0 | 00/1519 | - 4111 | 2 game.s 1405 | Code | 00 | | 2 | 00/1519 : E6 84 | inc {{$80}+4} ; yes, we do - 4112 | 2 game.s 1406 | Code | 00 | | 2 | 00/151B : D0 02 | bne print6 - 4113 | 2 game.s 1407 | Code | 00 | | 2 | 00/151D : E6 86 | inc {{$80}+4}+2 - 4114 | 2 game.s 1408 | Empty | 00 | | 0 | 00/151F | - 4115 | 2 game.s 1409 | Code | 00 | | 3 | 00/151F : 82 6C FF | print6 brl printLOOP - 4116 | 2 game.s 1410 | Empty | 00 | | 0 | 00/1522 | - 4117 | 2 game.s 1411 | Comment | 00 | | 0 | 00/1522 | *--- - 4118 | 2 game.s 1412 | Empty | 00 | | 0 | 00/1522 | - 4119 | 2 game.s 1413 | Data | 00 | | 2 | 00/1522 : 00 00 | printMODE ds 2 - 4120 | 2 game.s 1414 | Data | 00 | | 2 | 00/1524 : 00 00 | printX ds 2 - 4121 | 2 game.s 1415 | Data | 00 | | 2 | 00/1526 : 00 00 | printY ds 2 - 4122 | 2 game.s 1416 | Empty | 00 | | 0 | 00/1528 | - 4123 | 2 game.s 1417 | Comment | 00 | | 0 | 00/1528 | *--- - 4124 | 2 game.s 1418 | Empty | 00 | | 0 | 00/1528 | - 4125 | 2 game.s 1419 | Empty | 00 | | 0 | 00/1528 | x_coord - 4126 | 2 game.s 1420 | Variable | 00 | | 0 | 00/1528 | ]x = {3}*{8} ; Premire ligne - 4127 | 2 game.s 1422 | Data | 00 | | 2 | 00/1528 : 18 00 | dw 24 - 4128 | 2 game.s 1422 | Data | 00 | | 2 | 00/152A : 20 00 | dw 32 - 4129 | 2 game.s 1422 | Data | 00 | | 2 | 00/152C : 28 00 | dw 40 - 4130 | 2 game.s 1422 | Data | 00 | | 2 | 00/152E : 30 00 | dw 48 - 4131 | 2 game.s 1422 | Data | 00 | | 2 | 00/1530 : 38 00 | dw 56 - 4132 | 2 game.s 1422 | Data | 00 | | 2 | 00/1532 : 40 00 | dw 64 - 4133 | 2 game.s 1422 | Data | 00 | | 2 | 00/1534 : 48 00 | dw 72 - 4134 | 2 game.s 1422 | Data | 00 | | 2 | 00/1536 : 50 00 | dw 80 - 4135 | 2 game.s 1422 | Data | 00 | | 2 | 00/1538 : 58 00 | dw 88 - 4136 | 2 game.s 1422 | Data | 00 | | 2 | 00/153A : 60 00 | dw 96 - 4137 | 2 game.s 1422 | Data | 00 | | 2 | 00/153C : 68 00 | dw 104 - 4138 | 2 game.s 1422 | Data | 00 | | 2 | 00/153E : 70 00 | dw 112 - 4139 | 2 game.s 1422 | Data | 00 | | 2 | 00/1540 : 78 00 | dw 120 - 4140 | 2 game.s 1422 | Data | 00 | | 2 | 00/1542 : 80 00 | dw 128 - 4141 | 2 game.s 1422 | Data | 00 | | 2 | 00/1544 : 88 00 | dw 136 - 4142 | 2 game.s 1422 | Data | 00 | | 2 | 00/1546 : 90 00 | dw 144 - 4143 | 2 game.s 1422 | Data | 00 | | 2 | 00/1548 : 98 00 | dw 152 - 4144 | 2 game.s 1422 | Data | 00 | | 2 | 00/154A : A0 00 | dw 160 - 4145 | 2 game.s 1422 | Data | 00 | | 2 | 00/154C : A8 00 | dw 168 - 4146 | 2 game.s 1422 | Data | 00 | | 2 | 00/154E : B0 00 | dw 176 - 4147 | 2 game.s 1422 | Data | 00 | | 2 | 00/1550 : B8 00 | dw 184 - 4148 | 2 game.s 1422 | Data | 00 | | 2 | 00/1552 : C0 00 | dw 192 - 4149 | 2 game.s 1422 | Data | 00 | | 2 | 00/1554 : C8 00 | dw 200 - 4150 | 2 game.s 1422 | Data | 00 | | 2 | 00/1556 : D0 00 | dw 208 - 4151 | 2 game.s 1422 | Data | 00 | | 2 | 00/1558 : D8 00 | dw 216 - 4152 | 2 game.s 1422 | Data | 00 | | 2 | 00/155A : E0 00 | dw 224 - 4153 | 2 game.s 1422 | Data | 00 | | 2 | 00/155C : E8 00 | dw 232 - 4154 | 2 game.s 1422 | Data | 00 | | 2 | 00/155E : F0 00 | dw 240 - 4155 | 2 game.s 1422 | Data | 00 | | 2 | 00/1560 : F8 00 | dw 248 - 4156 | 2 game.s 1422 | Data | 00 | | 2 | 00/1562 : 00 01 | dw 256 - 4157 | 2 game.s 1422 | Data | 00 | | 2 | 00/1564 : 08 01 | dw 264 - 4158 | 2 game.s 1422 | Data | 00 | | 2 | 00/1566 : 10 01 | dw 272 - 4159 | 2 game.s 1422 | Data | 00 | | 2 | 00/1568 : 18 01 | dw 280 - 4160 | 2 game.s 1422 | Data | 00 | | 2 | 00/156A : 20 01 | dw 288 - 4161 | 2 game.s 1422 | Data | 00 | | 2 | 00/156C : 28 01 | dw 296 - 4162 | 2 game.s 1422 | Data | 00 | | 2 | 00/156E : 30 01 | dw 304 - 4163 | 2 game.s 1422 | Data | 00 | | 2 | 00/1570 : 38 01 | dw 312 - 4164 | 2 game.s 1422 | Data | 00 | | 2 | 00/1572 : 40 01 | dw 320 - 4165 | 2 game.s 1422 | Data | 00 | | 2 | 00/1574 : 48 01 | dw 328 - 4166 | 2 game.s 1422 | Data | 00 | | 2 | 00/1576 : 50 01 | dw 336 - 4167 | 2 game.s 1422 | Data | 00 | | 2 | 00/1578 : 58 01 | dw 344 - 4168 | 2 game.s 1422 | Data | 00 | | 2 | 00/157A : 60 01 | dw 352 - 4169 | 2 game.s 1422 | Data | 00 | | 2 | 00/157C : 68 01 | dw 360 - 4170 | 2 game.s 1422 | Data | 00 | | 2 | 00/157E : 70 01 | dw 368 - 4171 | 2 game.s 1422 | Data | 00 | | 2 | 00/1580 : 78 01 | dw 376 - 4172 | 2 game.s 1422 | Data | 00 | | 2 | 00/1582 : 80 01 | dw 384 - 4173 | 2 game.s 1422 | Data | 00 | | 2 | 00/1584 : 88 01 | dw 392 - 4174 | 2 game.s 1422 | Data | 00 | | 2 | 00/1586 : 90 01 | dw 400 - 4175 | 2 game.s 1422 | Data | 00 | | 2 | 00/1588 : 98 01 | dw 408 - 4176 | 2 game.s 1422 | Data | 00 | | 2 | 00/158A : A0 01 | dw 416 - 4177 | 2 game.s 1422 | Data | 00 | | 2 | 00/158C : A8 01 | dw 424 - 4178 | 2 game.s 1422 | Data | 00 | | 2 | 00/158E : B0 01 | dw 432 - 4179 | 2 game.s 1422 | Data | 00 | | 2 | 00/1590 : B8 01 | dw 440 - 4180 | 2 game.s 1422 | Data | 00 | | 2 | 00/1592 : C0 01 | dw 448 - 4181 | 2 game.s 1422 | Data | 00 | | 2 | 00/1594 : C8 01 | dw 456 - 4182 | 2 game.s 1422 | Data | 00 | | 2 | 00/1596 : D0 01 | dw 464 - 4183 | 2 game.s 1422 | Data | 00 | | 2 | 00/1598 : D8 01 | dw 472 - 4184 | 2 game.s 1422 | Data | 00 | | 2 | 00/159A : E0 01 | dw 480 - 4185 | 2 game.s 1422 | Data | 00 | | 2 | 00/159C : E8 01 | dw 488 - 4186 | 2 game.s 1422 | Data | 00 | | 2 | 00/159E : F0 01 | dw 496 - 4187 | 2 game.s 1422 | Data | 00 | | 2 | 00/15A0 : F8 01 | dw 504 - 4188 | 2 game.s 1422 | Data | 00 | | 2 | 00/15A2 : 00 02 | dw 512 - 4189 | 2 game.s 1422 | Data | 00 | | 2 | 00/15A4 : 08 02 | dw 520 - 4190 | 2 game.s 1422 | Data | 00 | | 2 | 00/15A6 : 10 02 | dw 528 - 4191 | 2 game.s 1422 | Data | 00 | | 2 | 00/15A8 : 18 02 | dw 536 - 4192 | 2 game.s 1422 | Data | 00 | | 2 | 00/15AA : 20 02 | dw 544 - 4193 | 2 game.s 1422 | Data | 00 | | 2 | 00/15AC : 28 02 | dw 552 - 4194 | 2 game.s 1422 | Data | 00 | | 2 | 00/15AE : 30 02 | dw 560 - 4195 | 2 game.s 1422 | Data | 00 | | 2 | 00/15B0 : 38 02 | dw 568 - 4196 | 2 game.s 1422 | Data | 00 | | 2 | 00/15B2 : 40 02 | dw 576 - 4197 | 2 game.s 1422 | Data | 00 | | 2 | 00/15B4 : 48 02 | dw 584 - 4198 | 2 game.s 1422 | Data | 00 | | 2 | 00/15B6 : 50 02 | dw 592 - 4199 | 2 game.s 1422 | Data | 00 | | 2 | 00/15B8 : 58 02 | dw 600 - 4200 | 2 game.s 1422 | Data | 00 | | 2 | 00/15BA : 60 02 | dw 608 - 4201 | 2 game.s 1422 | Data | 00 | | 2 | 00/15BC : 68 02 | dw 616 - 4202 | 2 game.s 1425 | Empty | 00 | | 0 | 00/15BE | - 4203 | 2 game.s 1426 | Empty | 00 | | 0 | 00/15BE | y_coord - 4204 | 2 game.s 1427 | Variable | 00 | | 0 | 00/15BE | ]y = 0 ; Premire ligne - 4205 | 2 game.s 1429 | Data | 00 | | 2 | 00/15BE : 00 00 | dw 0 - 4206 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C0 : 0A 00 | dw 10 - 4207 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C2 : 14 00 | dw 20 - 4208 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C4 : 1E 00 | dw 30 - 4209 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C6 : 28 00 | dw 40 - 4210 | 2 game.s 1429 | Data | 00 | | 2 | 00/15C8 : 32 00 | dw 50 - 4211 | 2 game.s 1429 | Data | 00 | | 2 | 00/15CA : 3C 00 | dw 60 - 4212 | 2 game.s 1429 | Data | 00 | | 2 | 00/15CC : 46 00 | dw 70 - 4213 | 2 game.s 1429 | Data | 00 | | 2 | 00/15CE : 50 00 | dw 80 - 4214 | 2 game.s 1429 | Data | 00 | | 2 | 00/15D0 : 5A 00 | dw 90 - 4215 | 2 game.s 1429 | Data | 00 | | 2 | 00/15D2 : 64 00 | dw 100 - 4216 | 2 game.s 1429 | Data | 00 | | 2 | 00/15D4 : 6E 00 | dw 110 - 4217 | 2 game.s 1429 | Data | 00 | | 2 | 00/15D6 : 78 00 | dw 120 - 4218 | 2 game.s 1429 | Data | 00 | | 2 | 00/15D8 : 82 00 | dw 130 - 4219 | 2 game.s 1429 | Data | 00 | | 2 | 00/15DA : 8C 00 | dw 140 - 4220 | 2 game.s 1429 | Data | 00 | | 2 | 00/15DC : 96 00 | dw 150 - 4221 | 2 game.s 1429 | Data | 00 | | 2 | 00/15DE : A0 00 | dw 160 - 4222 | 2 game.s 1429 | Data | 00 | | 2 | 00/15E0 : AA 00 | dw 170 - 4223 | 2 game.s 1429 | Data | 00 | | 2 | 00/15E2 : B4 00 | dw 180 - 4224 | 2 game.s 1429 | Data | 00 | | 2 | 00/15E4 : BE 00 | dw 190 - 4225 | 2 game.s 1432 | Empty | 00 | | 0 | 00/15E6 | - 4226 | 2 game.s 1433 | Empty | 00 | | 0 | 00/15E6 | x_text - 4227 | 2 game.s 1434 | Data | 00 | | 16 | 00/15E6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 3089 | 2 game.s 568 | Empty | 00 | | 0 | 00/1086 | + 3090 | 2 game.s 569 | Comment | 00 | | 0 | 00/1086 | *----------------------- + 3091 | 2 game.s 570 | Comment | 00 | | 0 | 00/1086 | * INITIALISATION_ABSOLUE - OK + 3092 | 2 game.s 571 | Comment | 00 | | 0 | 00/1086 | *----------------------- + 3093 | 2 game.s 572 | Comment | 00 | | 0 | 00/1086 | * initialisation_absolue + 3094 | 2 game.s 573 | Empty | 00 | | 0 | 00/1086 | + 3095 | 2 game.s 574 | Empty | 00 | | 0 | 00/1086 | initialisation_absolue + 3096 | 2 game.s 575 | Code | 00 | 2 | 3 | 00/1086 : 20 99 10 | jsr initialisation_resolution + 3097 | 2 game.s 576 | Code | 00 | 2 | 3 | 00/1089 : 20 50 20 | jsr noircit_ecran + 3098 | 2 game.s 577 | Code | 00 | 2 | 3 | 00/108C : 20 98 10 | jsr initialisation_constantes + 3099 | 2 game.s 578 | Code | 00 | 2 | 3 | 00/108F : 20 9A 10 | jsr initialisation_fonte + 3100 | 2 game.s 579 | Code | 00 | 2 | 3 | 00/1092 : 20 9B 10 | jsr initialisation_fond + 3101 | 2 game.s 580 | Code | 00 | 2 | 3 | 00/1095 : 4C EF 10 | jmp initialisation_souris + 3102 | 2 game.s 581 | Empty | 00 | | 0 | 00/1098 | + 3103 | 2 game.s 582 | Comment | 00 | | 0 | 00/1098 | *----------------------- + 3104 | 2 game.s 583 | Comment | 00 | | 0 | 00/1098 | * INITIALISATION_CONSTANTES - OK + 3105 | 2 game.s 584 | Comment | 00 | | 0 | 00/1098 | *----------------------- + 3106 | 2 game.s 585 | Comment | 00 | | 0 | 00/1098 | * initialisation_constantes + 3107 | 2 game.s 586 | Empty | 00 | | 0 | 00/1098 | + 3108 | 2 game.s 587 | Empty | 00 | | 0 | 00/1098 | initialisation_constantes + 3109 | 2 game.s 588 | Code | 00 | | 1 | 00/1098 : 60 | rts + 3110 | 2 game.s 589 | Empty | 00 | | 0 | 00/1099 | + 3111 | 2 game.s 590 | Comment | 00 | | 0 | 00/1099 | *----------------------- + 3112 | 2 game.s 591 | Comment | 00 | | 0 | 00/1099 | * INITIALISATION_RESOLUTION - OK + 3113 | 2 game.s 592 | Comment | 00 | | 0 | 00/1099 | *----------------------- + 3114 | 2 game.s 593 | Comment | 00 | | 0 | 00/1099 | * initialisation_resolution + 3115 | 2 game.s 594 | Empty | 00 | | 0 | 00/1099 | + 3116 | 2 game.s 595 | Empty | 00 | | 0 | 00/1099 | initialisation_resolution + 3117 | 2 game.s 596 | Code | 00 | | 1 | 00/1099 : 60 | rts + 3118 | 2 game.s 597 | Empty | 00 | | 0 | 00/109A | + 3119 | 2 game.s 598 | Comment | 00 | | 0 | 00/109A | *----------------------- + 3120 | 2 game.s 599 | Comment | 00 | | 0 | 00/109A | * INITIALISATION_FONTE - OK + 3121 | 2 game.s 600 | Comment | 00 | | 0 | 00/109A | *----------------------- + 3122 | 2 game.s 601 | Comment | 00 | | 0 | 00/109A | * initialisation_fonte + 3123 | 2 game.s 602 | Empty | 00 | | 0 | 00/109A | + 3124 | 2 game.s 603 | Empty | 00 | | 0 | 00/109A | initialisation_fonte + 3125 | 2 game.s 604 | Code | 00 | | 1 | 00/109A : 60 | rts + 3126 | 2 game.s 605 | Empty | 00 | | 0 | 00/109B | + 3127 | 2 game.s 606 | Comment | 00 | | 0 | 00/109B | *----------------------- + 3128 | 2 game.s 607 | Comment | 00 | | 0 | 00/109B | * INITIALISATION_FOND - OK + 3129 | 2 game.s 608 | Comment | 00 | | 0 | 00/109B | *----------------------- + 3130 | 2 game.s 609 | Comment | 00 | | 0 | 00/109B | * initialisation_fond + 3131 | 2 game.s 610 | Empty | 00 | | 0 | 00/109B | + 3132 | 2 game.s 611 | Empty | 00 | | 0 | 00/109B | initialisation_fond + 3133 | 2 game.s 612 | Code | 00 | 2 | 3 | 00/109B : A9 F5 09 | lda #pFOND + 3134 | 2 game.s 613 | Code | 00 | 2 | 3 | 00/109E : AE EE 06 | ldx ptrUNPACK+2 + 3135 | 2 game.s 614 | Code | 00 | 2 | 3 | 00/10A1 : AC EC 06 | ldy ptrUNPACK + 3136 | 2 game.s 615 | Code | 00 | 2 | 3 | 00/10A4 : 20 DE 08 | jsr loadFILE + 3137 | 2 game.s 616 | Code | 00 | | 2 | 00/10A7 : 90 24 | bcc fo_ok + 3138 | 2 game.s 617 | Empty | 00 | | 0 | 00/10A9 | + 3139 | 2 game.s 618 | Code | 00 | | 1 | 00/10A9 : 48 | pha + 3140 | 2 game.s 619 | Macro | 00 | | 0 | 00/10AA | PushLong #filSTR1 + 3144 | 2 game.s 619 | Code | 00 | 1 >>16 | 3 | 00/10AA : F4 00 00 | PEA #^#filSTR1 + 3151 | 2 game.s 619 | Code | 00 | 2 | 3 | 00/10AD : F4 89 07 | PEA #filSTR1 + 3154 | 2 game.s 620 | Macro | 00 | | 0 | 00/10B0 | PushLong #errSTR2 + 3158 | 2 game.s 620 | Code | 00 | 1 >>16 | 3 | 00/10B0 : F4 00 00 | PEA #^#errSTR2 + 3165 | 2 game.s 620 | Code | 00 | 2 | 3 | 00/10B3 : F4 9F 07 | PEA #errSTR2 + 3168 | 2 game.s 621 | Macro | 00 | | 0 | 00/10B6 | PushLong #errSTR1 + 3172 | 2 game.s 621 | Code | 00 | 1 >>16 | 3 | 00/10B6 : F4 00 00 | PEA #^#errSTR1 + 3179 | 2 game.s 621 | Code | 00 | 2 | 3 | 00/10B9 : F4 9A 07 | PEA #errSTR1 + 3182 | 2 game.s 622 | Macro | 00 | | 0 | 00/10BC | PushLong #errSTR2 + 3186 | 2 game.s 622 | Code | 00 | 1 >>16 | 3 | 00/10BC : F4 00 00 | PEA #^#errSTR2 + 3193 | 2 game.s 622 | Code | 00 | 2 | 3 | 00/10BF : F4 9F 07 | PEA #errSTR2 + 3196 | 2 game.s 623 | Macro | 00 | | 0 | 00/10C2 | _TLTextMountVolume + 3198 | 2 game.s 623 | Code | 00 | | 3 | 00/10C2 : A2 01 12 | LDX #$1201 ; load tool call # + 3199 | 2 game.s 623 | Code | 00 | | 4 | 00/10C5 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3200 | 2 game.s 624 | Code | 00 | | 1 | 00/10C9 : 68 | pla + 3201 | 2 game.s 625 | Code | 00 | | 3 | 00/10CA : 82 43 F3 | brl meQUIT + 3202 | 2 game.s 626 | Empty | 00 | | 0 | 00/10CD | + 3203 | 2 game.s 627 | Code | 00 | | 1 | 00/10CD : 98 | fo_ok tya + 3204 | 2 game.s 628 | Code | 00 | 2 | 3 | 00/10CE : 20 C4 05 | jsr unpackLZ4 + 3205 | 2 game.s 629 | Empty | 00 | | 0 | 00/10D1 | + 3206 | 2 game.s 630 | Macro | 00 | | 0 | 00/10D1 | PushLong ptrIMAGE + 3214 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/10D1 : AD E2 06 | LDA ptrIMAGE+2 + 3215 | 2 game.s 630 | Code | 00 | | 1 | 00/10D4 : 48 | PHA + 3223 | 2 game.s 630 | Code | 00 | 2 | 3 | 00/10D5 : AD E0 06 | LDA ptrIMAGE + 3224 | 2 game.s 630 | Code | 00 | | 1 | 00/10D8 : 48 | PHA + 3226 | 2 game.s 631 | Macro | 00 | | 0 | 00/10D9 | PushLong ptrFOND + 3234 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/10D9 : AD EA 06 | LDA ptrFOND+2 + 3235 | 2 game.s 631 | Code | 00 | | 1 | 00/10DC : 48 | PHA + 3243 | 2 game.s 631 | Code | 00 | 2 | 3 | 00/10DD : AD E8 06 | LDA ptrFOND + 3244 | 2 game.s 631 | Code | 00 | | 1 | 00/10E0 : 48 | PHA + 3246 | 2 game.s 632 | Macro | 00 | | 0 | 00/10E1 | PushLong #32768 + 3250 | 2 game.s 632 | Code | 00 | | 3 | 00/10E1 : F4 00 00 | PEA #^#32768 + 3257 | 2 game.s 632 | Code | 00 | | 3 | 00/10E4 : F4 00 80 | PEA #32768 + 3260 | 2 game.s 633 | Macro | 00 | | 0 | 00/10E7 | _BlockMove + 3262 | 2 game.s 633 | Code | 00 | | 3 | 00/10E7 : A2 02 2B | LDX #$2B02 ; load tool call # + 3263 | 2 game.s 633 | Code | 00 | | 4 | 00/10EA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3264 | 2 game.s 634 | Code | 00 | | 1 | 00/10EE : 60 | rts + 3265 | 2 game.s 635 | Empty | 00 | | 0 | 00/10EF | + 3266 | 2 game.s 636 | Comment | 00 | | 0 | 00/10EF | *----------------------- + 3267 | 2 game.s 637 | Comment | 00 | | 0 | 00/10EF | * INITIALISATION_SOURIS - OK + 3268 | 2 game.s 638 | Comment | 00 | | 0 | 00/10EF | *----------------------- + 3269 | 2 game.s 639 | Comment | 00 | | 0 | 00/10EF | * initialisation_souris + 3270 | 2 game.s 640 | Empty | 00 | | 0 | 00/10EF | + 3271 | 2 game.s 641 | Empty | 00 | | 0 | 00/10EF | initialisation_souris + 3272 | 2 game.s 642 | Code | 00 | | 1 | 00/10EF : 60 | rts + 3273 | 2 game.s 643 | Empty | 00 | | 0 | 00/10F0 | + 3274 | 2 game.s 644 | Comment | 00 | | 0 | 00/10F0 | *----------------------- + 3275 | 2 game.s 645 | Comment | 00 | | 0 | 00/10F0 | * INITALISATION_RELATIVE - OK + 3276 | 2 game.s 646 | Comment | 00 | | 0 | 00/10F0 | *----------------------- + 3277 | 2 game.s 647 | Comment | 00 | | 0 | 00/10F0 | * initialisation_relative + 3278 | 2 game.s 648 | Empty | 00 | | 0 | 00/10F0 | + 3279 | 2 game.s 649 | Empty | 00 | | 0 | 00/10F0 | initialisation_relative + 3280 | 2 game.s 650 | Code | 00 | 2 | 3 | 00/10F0 : 20 FC 10 | jsr initialisation_textes + 3281 | 2 game.s 651 | Code | 00 | 2 | 3 | 00/10F3 : 20 19 11 | jsr initialisation_tableaux + 3282 | 2 game.s 652 | Code | 00 | 2 | 3 | 00/10F6 : 20 81 12 | jsr initialisation_cache + 3283 | 2 game.s 653 | Code | 00 | 2 | 3 | 00/10F9 : 4C 21 14 | jmp debut_aventure + 3284 | 2 game.s 654 | Empty | 00 | | 0 | 00/10FC | + 3285 | 2 game.s 655 | Comment | 00 | | 0 | 00/10FC | *----------------------- + 3286 | 2 game.s 656 | Comment | 00 | | 0 | 00/10FC | * INITIALISATION_TEXTES - OK + 3287 | 2 game.s 657 | Comment | 00 | | 0 | 00/10FC | *----------------------- + 3288 | 2 game.s 658 | Empty | 00 | | 0 | 00/10FC | + 3289 | 2 game.s 659 | Empty | 00 | | 0 | 00/10FC | initialisation_textes + 3290 | 2 game.s 660 | Code | 10 | | 2 | 00/10FC : E2 20 | sep #$20 ; put aventure value + 3291 | 2 game.s 661 | Code | 10 | 2 | 3 | 00/10FE : AD DC 27 | lda aventure + 3292 | 2 game.s 662 | Code | 10 | | 2 | 00/1101 : 09 30 | ora #'0' + 3293 | 2 game.s 663 | Code | 10 | 2 | 3 | 00/1103 : 8D 4E 0A | sta pINDEX+25 + 3294 | 2 game.s 664 | Code | 10 | 2 | 3 | 00/1106 : 8D 6C 0A | sta pTEXTES+25 + 3295 | 2 game.s 665 | Code | 00 | | 2 | 00/1109 : C2 20 | rep #$20 + 3296 | 2 game.s 666 | Empty | 00 | | 0 | 00/110B | + 3297 | 2 game.s 667 | Code | 00 | 2 | 3 | 00/110B : 20 EB 0B | jsr load_textes + 3298 | 2 game.s 668 | Code | 00 | 2 | 3 | 00/110E : 20 63 0C | jsr init_textes + 3299 | 2 game.s 669 | Empty | 00 | | 0 | 00/1111 | + 3300 | 2 game.s 670 | Code | 00 | 2 | 3 | 00/1111 : AD BE 27 | lda nbTEXTES + 3301 | 2 game.s 671 | Code | 00 | | 1 | 00/1114 : 3A | dec + 3302 | 2 game.s 672 | Code | 00 | 2 | 3 | 00/1115 : 8D DE 27 | sta nombre_scenes + 3303 | 2 game.s 673 | Code | 00 | | 1 | 00/1118 : 60 | rts + 3304 | 2 game.s 674 | Empty | 00 | | 0 | 00/1119 | + 3305 | 2 game.s 675 | Comment | 00 | | 0 | 00/1119 | *----------------------- + 3306 | 2 game.s 676 | Comment | 00 | | 0 | 00/1119 | * INITIALISATION_TABLEAUX - OK + 3307 | 2 game.s 677 | Comment | 00 | | 0 | 00/1119 | *----------------------- + 3308 | 2 game.s 678 | Empty | 00 | | 0 | 00/1119 | + 3309 | 2 game.s 679 | Equivalence | 00 | | 0 | 00/1119 | instrSPACE = $20 + 3310 | 2 game.s 680 | Equivalence | 00 | | 0 | 00/1119 | instrDIESE = $23 + 3311 | 2 game.s 681 | Equivalence | 00 | | 0 | 00/1119 | instrECOMM = $26 + 3312 | 2 game.s 682 | Equivalence | 00 | | 0 | 00/1119 | instrPERCE = $25 + 3313 | 2 game.s 683 | Empty | 00 | | 0 | 00/1119 | + 3314 | 2 game.s 684 | Comment | 00 | | 0 | 00/1119 | *--- + 3315 | 2 game.s 685 | Empty | 00 | | 0 | 00/1119 | + 3316 | 2 game.s 686 | Empty | 00 | | 0 | 00/1119 | initialisation_tableaux + 3317 | 2 game.s 687 | Code | 00 | 2 | 3 | 00/1119 : 20 67 0B | jsr load_index ; exit if error + 3318 | 2 game.s 688 | Empty | 00 | | 0 | 00/111C | + 3319 | 2 game.s 689 | Code | 00 | 2 | 3 | 00/111C : AD F0 06 | lda ptrINDEX ; dbut du fichier IND + 3320 | 2 game.s 690 | Code | 00 | | 2 | 00/111F : 85 90 | sta {{$80}+$10} + 3321 | 2 game.s 691 | Code | 00 | 2 | 3 | 00/1121 : AD F2 06 | lda ptrINDEX+2 + 3322 | 2 game.s 692 | Code | 00 | | 2 | 00/1124 : 85 92 | sta {{$80}+$10}+2 + 3323 | 2 game.s 693 | Empty | 00 | | 0 | 00/1126 | + 3324 | 2 game.s 694 | Code | 00 | | 2 | 00/1126 : 80 0C | bra onsaute + 3325 | 2 game.s 695 | Empty | 00 | | 0 | 00/1128 | + 3326 | 2 game.s 696 | Comment | 00 | | 0 | 00/1128 | *--- Initialise les valeurs du jeu + 3327 | 2 game.s 697 | Empty | 00 | | 0 | 00/1128 | + 3328 | 2 game.s 698 | Code | 00 | 2 | 3 | 00/1128 : A2 CF 40 | ldx #SUITE_DATA ; on efface tout + 3329 | 2 game.s 699 | Code | 00 | | 3 | 00/112B : 9E 00 00 | ozunid_11 stz |$0000,x + 3330 | 2 game.s 700 | Code | 00 | | 1 | 00/112E : E8 | inx + 3331 | 2 game.s 701 | Code | 00 | 2 | 3 | 00/112F : E0 6F B4 | cpx #FIN_DATA + 3332 | 2 game.s 702 | Code | 00 | | 2 | 00/1132 : 90 F7 | bcc ozunid_11 + 3333 | 2 game.s 703 | Empty | 00 | | 0 | 00/1134 | + 3334 | 2 game.s 704 | Comment | 00 | | 0 | 00/1134 | *--- Initialise les valeurs RVB + 3335 | 2 game.s 705 | Empty | 00 | | 0 | 00/1134 | + 3336 | 2 game.s 706 | Empty | 00 | | 0 | 00/1134 | onsaute + 3337 | 2 game.s 707 | Empty | 00 | | 0 | 00/1134 | + 3338 | 2 game.s 708 | Code | 00 | | 3 | 00/1134 : A2 01 00 | ldx #1 ; RVB par dfaut + 3339 | 2 game.s 709 | Code | 10 | | 2 | 00/1137 : E2 20 | sep #$20 + 3340 | 2 game.s 710 | Code | 10 | | 2 | 00/1139 : A9 04 | ozunid_12 lda #4 + 3341 | 2 game.s 711 | Code | 10 | 2 | 3 | 00/113B : 9D AE B0 | sta rouge1-1,x + 3342 | 2 game.s 712 | Code | 10 | | 2 | 00/113E : A9 01 | lda #1 + 3343 | 2 game.s 713 | Code | 10 | 2 | 3 | 00/1140 : 9D 8E B2 | sta rouge2-1,x + 3344 | 2 game.s 714 | Code | 10 | | 2 | 00/1143 : A9 07 | lda #7 + 3345 | 2 game.s 715 | Code | 10 | 2 | 3 | 00/1145 : 9D 4E B1 | sta vert1-1,x + 3346 | 2 game.s 716 | Code | 10 | 2 | 3 | 00/1148 : 9D 2E B3 | sta vert2-1,x + 3347 | 2 game.s 717 | Code | 10 | 2 | 3 | 00/114B : 9E EE B1 | stz bleu1-1,x + 3348 | 2 game.s 718 | Code | 10 | 2 | 3 | 00/114E : 9E CE B3 | stz bleu2-1,x + 3349 | 2 game.s 719 | Code | 10 | | 1 | 00/1151 : E8 | inx + 3350 | 2 game.s 720 | Code | 10 | | 3 | 00/1152 : E0 A0 00 | cpx #{160} + 3351 | 2 game.s 721 | Code | 10 | | 2 | 00/1155 : 90 E2 | bcc ozunid_12 + 3352 | 2 game.s 722 | Code | 10 | | 2 | 00/1157 : F0 E0 | beq ozunid_12 + 3353 | 2 game.s 723 | Code | 00 | | 2 | 00/1159 : C2 20 | rep #$20 + 3354 | 2 game.s 724 | Empty | 00 | | 0 | 00/115B | + 3355 | 2 game.s 725 | Comment | 00 | | 0 | 00/115B | *--- Decode chaque ligne + 3356 | 2 game.s 726 | Empty | 00 | | 0 | 00/115B | + 3357 | 2 game.s 727 | Code | 00 | | 2 | 00/115B : A7 90 | itab_loop lda [{{$80}+$10}] ; read a byte + 3358 | 2 game.s 728 | Code | 00 | | 3 | 00/115D : 29 FF 00 | and #$ff + 3359 | 2 game.s 729 | Code | 00 | | 2 | 00/1160 : D0 01 | bne itab_1 + 3360 | 2 game.s 730 | Code | 00 | | 1 | 00/1162 : 60 | rts ; we reached 0, we exit + 3361 | 2 game.s 731 | Empty | 00 | | 0 | 00/1163 | + 3362 | 2 game.s 732 | Code | 00 | | 3 | 00/1163 : C9 26 00 | itab_1 cmp #{$26} + 3363 | 2 game.s 733 | Code | 00 | | 2 | 00/1166 : D0 05 | bne itab_2 + 3364 | 2 game.s 734 | Empty | 00 | | 0 | 00/1168 | + 3365 | 2 game.s 735 | Code | 00 | 2 | 3 | 00/1168 : 20 DA 11 | jsr doECOMM ; handle & - "image charger" + 3366 | 2 game.s 736 | Code | 00 | | 2 | 00/116B : 80 12 | bra itab_4 + 3367 | 2 game.s 737 | Empty | 00 | | 0 | 00/116D | + 3368 | 2 game.s 738 | Code | 00 | | 3 | 00/116D : C9 25 00 | itab_2 cmp #{$25} + 3369 | 2 game.s 739 | Code | 00 | | 2 | 00/1170 : D0 05 | bne itab_3 + 3370 | 2 game.s 740 | Empty | 00 | | 0 | 00/1172 | + 3371 | 2 game.s 741 | Code | 00 | 2 | 3 | 00/1172 : 20 84 11 | jsr doPERCE ; handle % - "couleur de fond du texte" + 3372 | 2 game.s 742 | Code | 00 | | 2 | 00/1175 : 80 08 | bra itab_4 + 3373 | 2 game.s 743 | Empty | 00 | | 0 | 00/1177 | + 3374 | 2 game.s 744 | Code | 00 | | 3 | 00/1177 : C9 23 00 | itab_3 cmp #{$23} + 3375 | 2 game.s 745 | Code | 00 | | 2 | 00/117A : D0 03 | bne itab_4 + 3376 | 2 game.s 746 | Empty | 00 | | 0 | 00/117C | + 3377 | 2 game.s 747 | Code | 00 | 2 | 3 | 00/117C : 20 EE 11 | jsr doDIESE ; handle # - "mot clicable" + 3378 | 2 game.s 748 | Empty | 00 | | 0 | 00/117F | + 3379 | 2 game.s 749 | Comment | 00 | | 0 | 00/117F | *--- Next index + 3380 | 2 game.s 750 | Empty | 00 | | 0 | 00/117F | + 3381 | 2 game.s 751 | Code | 00 | 2 | 3 | 00/117F : 20 DF 0B | itab_4 jsr next_index ; move to the first char of the next line + 3382 | 2 game.s 752 | Code | 00 | | 2 | 00/1182 : 80 D7 | bra itab_loop ; loop + 3383 | 2 game.s 753 | Empty | 00 | | 0 | 00/1184 | + 3384 | 2 game.s 754 | Comment | 00 | | 0 | 00/1184 | *--- Handle % - les valeurs RVB + 3385 | 2 game.s 755 | Empty | 00 | | 0 | 00/1184 | + 3386 | 2 game.s 756 | Code | 00 | 2 | 3 | 00/1184 : 20 DF 0B | doPERCE jsr next_index + 3387 | 2 game.s 757 | Code | 00 | | 1 | 00/1187 : 3A | dec + 3388 | 2 game.s 758 | Code | 00 | | 1 | 00/1188 : AA | tax ; la scene + 3389 | 2 game.s 759 | Empty | 00 | | 0 | 00/1189 | + 3390 | 2 game.s 760 | Code | 00 | 2 | 3 | 00/1189 : 20 DF 0B | jsr next_index + 3391 | 2 game.s 761 | Code | 10 | | 2 | 00/118C : E2 20 | sep #$20 + 3392 | 2 game.s 762 | Code | 10 | | 1 | 00/118E : 38 | sec + 3393 | 2 game.s 763 | Code | 10 | | 2 | 00/118F : E9 30 | sbc #'0' + 3394 | 2 game.s 764 | Code | 10 | 2 | 3 | 00/1191 : 9D AF B0 | sta rouge1,x + 3395 | 2 game.s 765 | Code | 00 | | 2 | 00/1194 : C2 20 | rep #$20 + 3396 | 2 game.s 766 | Empty | 00 | | 0 | 00/1196 | + 3397 | 2 game.s 767 | Code | 00 | 2 | 3 | 00/1196 : 20 DF 0B | jsr next_index + 3398 | 2 game.s 768 | Code | 10 | | 2 | 00/1199 : E2 20 | sep #$20 + 3399 | 2 game.s 769 | Code | 10 | | 1 | 00/119B : 38 | sec + 3400 | 2 game.s 770 | Code | 10 | | 2 | 00/119C : E9 30 | sbc #'0' + 3401 | 2 game.s 771 | Code | 10 | 2 | 3 | 00/119E : 9D 4F B1 | sta vert1,x + 3402 | 2 game.s 772 | Code | 00 | | 2 | 00/11A1 : C2 20 | rep #$20 + 3403 | 2 game.s 773 | Empty | 00 | | 0 | 00/11A3 | + 3404 | 2 game.s 774 | Code | 00 | 2 | 3 | 00/11A3 : 20 DF 0B | jsr next_index + 3405 | 2 game.s 775 | Code | 10 | | 2 | 00/11A6 : E2 20 | sep #$20 + 3406 | 2 game.s 776 | Code | 10 | | 1 | 00/11A8 : 38 | sec + 3407 | 2 game.s 777 | Code | 10 | | 2 | 00/11A9 : E9 30 | sbc #'0' + 3408 | 2 game.s 778 | Code | 10 | 2 | 3 | 00/11AB : 9D EF B1 | sta bleu1,x + 3409 | 2 game.s 779 | Code | 00 | | 2 | 00/11AE : C2 20 | rep #$20 + 3410 | 2 game.s 780 | Empty | 00 | | 0 | 00/11B0 | + 3411 | 2 game.s 781 | Code | 00 | 2 | 3 | 00/11B0 : 20 DF 0B | jsr next_index + 3412 | 2 game.s 782 | Code | 10 | | 2 | 00/11B3 : E2 20 | sep #$20 + 3413 | 2 game.s 783 | Code | 10 | | 1 | 00/11B5 : 38 | sec + 3414 | 2 game.s 784 | Code | 10 | | 2 | 00/11B6 : E9 30 | sbc #'0' + 3415 | 2 game.s 785 | Code | 10 | 2 | 3 | 00/11B8 : 9D 8F B2 | sta rouge2,x + 3416 | 2 game.s 786 | Code | 00 | | 2 | 00/11BB : C2 20 | rep #$20 + 3417 | 2 game.s 787 | Empty | 00 | | 0 | 00/11BD | + 3418 | 2 game.s 788 | Code | 00 | 2 | 3 | 00/11BD : 20 DF 0B | jsr next_index + 3419 | 2 game.s 789 | Code | 10 | | 2 | 00/11C0 : E2 20 | sep #$20 + 3420 | 2 game.s 790 | Code | 10 | | 1 | 00/11C2 : 38 | sec + 3421 | 2 game.s 791 | Code | 10 | | 2 | 00/11C3 : E9 30 | sbc #'0' + 3422 | 2 game.s 792 | Code | 10 | 2 | 3 | 00/11C5 : 9D 2F B3 | sta vert2,x + 3423 | 2 game.s 793 | Code | 00 | | 2 | 00/11C8 : C2 20 | rep #$20 + 3424 | 2 game.s 794 | Empty | 00 | | 0 | 00/11CA | + 3425 | 2 game.s 795 | Code | 00 | 2 | 3 | 00/11CA : 20 DF 0B | jsr next_index + 3426 | 2 game.s 796 | Code | 10 | | 2 | 00/11CD : E2 20 | sep #$20 + 3427 | 2 game.s 797 | Code | 10 | | 1 | 00/11CF : 38 | sec + 3428 | 2 game.s 798 | Code | 10 | | 2 | 00/11D0 : E9 30 | sbc #'0' + 3429 | 2 game.s 799 | Code | 10 | 2 | 3 | 00/11D2 : 9D CF B3 | sta bleu2,x + 3430 | 2 game.s 800 | Code | 00 | | 2 | 00/11D5 : C2 20 | rep #$20 + 3431 | 2 game.s 801 | Empty | 00 | | 0 | 00/11D7 | + 3432 | 2 game.s 802 | Code | 00 | 2 | 3 | 00/11D7 : 4C DF 0B | jmp next_index ; skip the final 0 + 3433 | 2 game.s 803 | Empty | 00 | | 0 | 00/11DA | + 3434 | 2 game.s 804 | Comment | 00 | | 0 | 00/11DA | *--- Handle & - une image charger + 3435 | 2 game.s 805 | Empty | 00 | | 0 | 00/11DA | + 3436 | 2 game.s 806 | Code | 00 | 2 | 3 | 00/11DA : 20 DF 0B | doECOMM jsr next_index + 3437 | 2 game.s 807 | Code | 00 | | 1 | 00/11DD : 3A | dec + 3438 | 2 game.s 808 | Code | 00 | | 1 | 00/11DE : 0A | asl ; tableau de words + 3439 | 2 game.s 809 | Code | 00 | | 1 | 00/11DF : AA | tax ; index du nom de l'image + 3440 | 2 game.s 810 | Empty | 00 | | 0 | 00/11E0 | + 3441 | 2 game.s 811 | Code | 00 | 2 | 3 | 00/11E0 : 20 DF 0B | jsr next_index ; pointe sur le nom du fichier + 3442 | 2 game.s 812 | Code | 00 | | 2 | 00/11E3 : A5 90 | lda {{$80}+$10} ; sauve son adresse dans le tableau + 3443 | 2 game.s 813 | Code | 00 | 2 | 3 | 00/11E5 : 9D 6F AF | sta image_a_charger,x + 3444 | 2 game.s 814 | Empty | 00 | | 0 | 00/11E8 | + 3445 | 2 game.s 815 | Code | 00 | 2 | 3 | 00/11E8 : 20 DF 0B | ozunid_13 jsr next_index ; move to the end of the string (final zero) + 3446 | 2 game.s 816 | Code | 00 | | 2 | 00/11EB : D0 FB | bne ozunid_13 + 3447 | 2 game.s 817 | Code | 00 | | 1 | 00/11ED : 60 | rts + 3448 | 2 game.s 818 | Empty | 00 | | 0 | 00/11EE | + 3449 | 2 game.s 819 | Comment | 00 | | 0 | 00/11EE | *--- Handle # - les mots cliquables + 3450 | 2 game.s 820 | Empty | 00 | | 0 | 00/11EE | + 3451 | 2 game.s 821 | Code | 00 | 2 | 3 | 00/11EE : 20 DF 0B | doDIESE jsr next_index + 3452 | 2 game.s 822 | Code | 00 | | 1 | 00/11F1 : 3A | dec + 3453 | 2 game.s 823 | Code | 00 | | 1 | 00/11F2 : AA | tax ; la scene + 3454 | 2 game.s 824 | Empty | 00 | | 0 | 00/11F3 | + 3455 | 2 game.s 825 | Code | 10 | | 2 | 00/11F3 : E2 20 | sep #$20 ; un mot en plus + 3456 | 2 game.s 826 | Code | 10 | 2 | 3 | 00/11F5 : FE EF 8E | inc pointeur_mots,x + 3457 | 2 game.s 827 | Code | 10 | 2 | 3 | 00/11F8 : BD EF 8E | lda pointeur_mots,x + 3458 | 2 game.s 828 | Code | 10 | | 1 | 00/11FB : 3A | dec + 3459 | 2 game.s 829 | Code | 10 | 2 | 3 | 00/11FC : 8D C6 27 | sta localPOINT + 3460 | 2 game.s 830 | Code | 00 | | 2 | 00/11FF : C2 20 | rep #$20 + 3461 | 2 game.s 831 | Empty | 00 | | 0 | 00/1201 | + 3462 | 2 game.s 832 | Code | 00 | | 1 | 00/1201 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 3463 | 2 game.s 833 | Code | 00 | | 1 | 00/1202 : 48 | pha + 3464 | 2 game.s 834 | Code | 00 | | 1 | 00/1203 : DA | phx ; index de scne + 3465 | 2 game.s 835 | Macro | 00 | | 0 | 00/1204 | PushWord #{25} ; taille d'une dimension + 3467 | 2 game.s 835 | Code | 00 | | 3 | 00/1204 : F4 19 00 | PEA #{25} + 3470 | 2 game.s 836 | Macro | 00 | | 0 | 00/1207 | _Multiply + 3472 | 2 game.s 836 | Code | 00 | | 3 | 00/1207 : A2 0B 09 | LDX #$90B ; load tool call # + 3473 | 2 game.s 836 | Code | 00 | | 4 | 00/120A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3474 | 2 game.s 837 | Code | 00 | | 1 | 00/120E : 68 | pla + 3475 | 2 game.s 838 | Code | 00 | 2 | 3 | 00/120F : 8D C4 27 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 3476 | 2 game.s 839 | Code | 00 | | 1 | 00/1212 : 68 | pla + 3477 | 2 game.s 840 | Empty | 00 | | 0 | 00/1213 | + 3478 | 2 game.s 841 | Comment | 00 | | 0 | 00/1213 | *-- fonction_mot$(scene|,pointeur_mots|(scene|))=MID$(ligne$,2,espace%-2) + 3479 | 2 game.s 842 | Empty | 00 | | 0 | 00/1213 | + 3480 | 2 game.s 843 | Code | 00 | 2 | 3 | 00/1213 : 20 DF 0B | jsr next_index + 3481 | 2 game.s 844 | Empty | 00 | | 0 | 00/1216 | + 3482 | 2 game.s 845 | Code | 00 | 2 | 3 | 00/1216 : AD C4 27 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3483 | 2 game.s 846 | Code | 00 | | 1 | 00/1219 : 0A | asl + 3484 | 2 game.s 847 | Code | 00 | | 1 | 00/121A : 48 | pha + 3485 | 2 game.s 848 | Code | 00 | 2 | 3 | 00/121B : AD C6 27 | lda localPOINT ; 0/1/2 => 0/2/4 + 3486 | 2 game.s 849 | Code | 00 | | 1 | 00/121E : 0A | asl + 3487 | 2 game.s 850 | Code | 00 | | 1 | 00/121F : 18 | clc + 3488 | 2 game.s 851 | Code | 00 | | 2 | 00/1220 : 63 01 | adc 1,s ; += + 3489 | 2 game.s 852 | Code | 00 | | 1 | 00/1222 : AA | tax + 3490 | 2 game.s 853 | Code | 00 | | 1 | 00/1223 : 68 | pla + 3491 | 2 game.s 854 | Empty | 00 | | 0 | 00/1224 | + 3492 | 2 game.s 855 | Code | 00 | | 2 | 00/1224 : A5 90 | lda {{$80}+$10} ; sauve l'offset du mot + 3493 | 2 game.s 856 | Code | 00 | 2 | 3 | 00/1226 : 9D CF 40 | sta fonction_mots,x + 3494 | 2 game.s 857 | Empty | 00 | | 0 | 00/1229 | + 3495 | 2 game.s 858 | Code | 00 | 2 | 3 | 00/1229 : 20 DF 0B | jsr next_index + 3496 | 2 game.s 859 | Empty | 00 | | 0 | 00/122C | + 3497 | 2 game.s 860 | Comment | 00 | | 0 | 00/122C | *--- Maintenant, on parcout la chane jusqu' l'espace + 3498 | 2 game.s 861 | Empty | 00 | | 0 | 00/122C | + 3499 | 2 game.s 862 | Code | 00 | 2 | 3 | 00/122C : 20 DF 0B | ozunid_14 jsr next_index + 3500 | 2 game.s 863 | Code | 00 | | 3 | 00/122F : C9 20 00 | cmp #{$20} + 3501 | 2 game.s 864 | Code | 00 | | 2 | 00/1232 : D0 F8 | bne ozunid_14 + 3502 | 2 game.s 865 | Empty | 00 | | 0 | 00/1234 | + 3503 | 2 game.s 866 | Comment | 00 | | 0 | 00/1234 | *--- condition&(scene|,pointeur_mots|(scene|)) = + 3504 | 2 game.s 867 | Comment | 00 | | 0 | 00/1234 | *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") + 3505 | 2 game.s 868 | Comment | 00 | | 0 | 00/1234 | *--- Ici, on ne fait pas le calcul de la version Atari + 3506 | 2 game.s 869 | Empty | 00 | | 0 | 00/1234 | + 3507 | 2 game.s 870 | Code | 00 | 2 | 3 | 00/1234 : 20 DF 0B | jsr next_index + 3508 | 2 game.s 871 | Empty | 00 | | 0 | 00/1237 | + 3509 | 2 game.s 872 | Code | 00 | 2 | 3 | 00/1237 : AD C4 27 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3510 | 2 game.s 873 | Code | 00 | | 1 | 00/123A : 0A | asl + 3511 | 2 game.s 874 | Code | 00 | | 1 | 00/123B : 48 | pha + 3512 | 2 game.s 875 | Code | 00 | 2 | 3 | 00/123C : AD C6 27 | lda localPOINT ; 0/1/2 => 0/2/4 + 3513 | 2 game.s 876 | Code | 00 | | 1 | 00/123F : 0A | asl + 3514 | 2 game.s 877 | Code | 00 | | 1 | 00/1240 : 18 | clc + 3515 | 2 game.s 878 | Code | 00 | | 2 | 00/1241 : 63 01 | adc 1,s ; += + 3516 | 2 game.s 879 | Code | 00 | | 1 | 00/1243 : AA | tax + 3517 | 2 game.s 880 | Code | 00 | | 1 | 00/1244 : 68 | pla + 3518 | 2 game.s 881 | Empty | 00 | | 0 | 00/1245 | + 3519 | 2 game.s 882 | Code | 00 | | 2 | 00/1245 : A7 90 | lda [{{$80}+$10}] ; prend le mot sur 16-bit + 3520 | 2 game.s 883 | Code | 00 | 2 | 3 | 00/1247 : 9D AF 6F | sta condition,x + 3521 | 2 game.s 884 | Empty | 00 | | 0 | 00/124A | + 3522 | 2 game.s 885 | Code | 00 | 2 | 3 | 00/124A : 20 DF 0B | jsr next_index + 3523 | 2 game.s 886 | Empty | 00 | | 0 | 00/124D | + 3524 | 2 game.s 887 | Comment | 00 | | 0 | 00/124D | *--- aiguillage|(scene|,pointeur_mots|(scene|))=ASC(MID$(ligne$,espace%+3)) + 3525 | 2 game.s 888 | Empty | 00 | | 0 | 00/124D | + 3526 | 2 game.s 889 | Code | 00 | 2 | 3 | 00/124D : 20 DF 0B | jsr next_index + 3527 | 2 game.s 890 | Empty | 00 | | 0 | 00/1250 | + 3528 | 2 game.s 891 | Code | 00 | 2 | 3 | 00/1250 : AD C4 27 | lda localOFFSET ; 0/25/50 => 0/50/100 + 3529 | 2 game.s 892 | Code | 00 | | 1 | 00/1253 : 0A | asl + 3530 | 2 game.s 893 | Code | 00 | | 1 | 00/1254 : 18 | clc + 3531 | 2 game.s 894 | Code | 00 | 2 | 3 | 00/1255 : 6D C6 27 | adc localPOINT ; += + 3532 | 2 game.s 895 | Code | 00 | | 1 | 00/1258 : AA | tax + 3533 | 2 game.s 896 | Empty | 00 | | 0 | 00/1259 | + 3534 | 2 game.s 897 | Code | 10 | | 2 | 00/1259 : E2 20 | sep #$20 + 3535 | 2 game.s 898 | Code | 10 | | 2 | 00/125B : A7 90 | lda [{{$80}+$10}] ; prend le caractre 8-bit + 3536 | 2 game.s 899 | Code | 10 | 2 | 3 | 00/125D : 9D 0F 60 | sta aiguillage,x + 3537 | 2 game.s 900 | Code | 00 | | 2 | 00/1260 : C2 20 | rep #$20 + 3538 | 2 game.s 901 | Empty | 00 | | 0 | 00/1262 | + 3539 | 2 game.s 902 | Comment | 00 | | 0 | 00/1262 | *--- Recopie la phrase si elle existe + 3540 | 2 game.s 903 | Empty | 00 | | 0 | 00/1262 | + 3541 | 2 game.s 904 | Code | 00 | 2 | 3 | 00/1262 : 20 DF 0B | jsr next_index + 3542 | 2 game.s 905 | Code | 00 | | 2 | 00/1265 : D0 01 | bne doDIESE1 ; on a une chane + 3543 | 2 game.s 906 | Code | 00 | | 1 | 00/1267 : 60 | rts + 3544 | 2 game.s 907 | Empty | 00 | | 0 | 00/1268 | + 3545 | 2 game.s 908 | Code | 00 | 2 | 3 | 00/1268 : AD C4 27 | doDIESE1 lda localOFFSET ; 0/25/50 => 0/50/100 + 3546 | 2 game.s 909 | Code | 00 | | 1 | 00/126B : 0A | asl + 3547 | 2 game.s 910 | Code | 00 | | 1 | 00/126C : 48 | pha + 3548 | 2 game.s 911 | Code | 00 | 2 | 3 | 00/126D : AD C6 27 | lda localPOINT ; 0/1/2 => 0/2/4 + 3549 | 2 game.s 912 | Code | 00 | | 1 | 00/1270 : 0A | asl + 3550 | 2 game.s 913 | Code | 00 | | 1 | 00/1271 : 18 | clc + 3551 | 2 game.s 914 | Code | 00 | | 2 | 00/1272 : 63 01 | adc 1,s ; += + 3552 | 2 game.s 915 | Code | 00 | | 1 | 00/1274 : AA | tax + 3553 | 2 game.s 916 | Code | 00 | | 1 | 00/1275 : 68 | pla + 3554 | 2 game.s 917 | Empty | 00 | | 0 | 00/1276 | + 3555 | 2 game.s 918 | Code | 00 | | 2 | 00/1276 : A5 90 | lda {{$80}+$10} ; prend le mot sur 16-bit + 3556 | 2 game.s 919 | Code | 00 | 2 | 3 | 00/1278 : 9D 2F 90 | sta phrase,x + 3557 | 2 game.s 920 | Empty | 00 | | 0 | 00/127B | + 3558 | 2 game.s 921 | Comment | 00 | | 0 | 00/127B | *--- Maintenant, on parcout la chane jusqu' la fin (00) + 3559 | 2 game.s 922 | Empty | 00 | | 0 | 00/127B | + 3560 | 2 game.s 923 | Code | 00 | 2 | 3 | 00/127B : 20 DF 0B | ozunid_15 jsr next_index + 3561 | 2 game.s 924 | Code | 00 | | 2 | 00/127E : D0 FB | bne ozunid_15 + 3562 | 2 game.s 925 | Code | 00 | | 1 | 00/1280 : 60 | rts + 3563 | 2 game.s 926 | Empty | 00 | | 0 | 00/1281 | + 3564 | 2 game.s 927 | Comment | 00 | | 0 | 00/1281 | *----------------------- + 3565 | 2 game.s 928 | Comment | 00 | | 0 | 00/1281 | * INITIALISATION_CACHE - OK + 3566 | 2 game.s 929 | Comment | 00 | | 0 | 00/1281 | *----------------------- + 3567 | 2 game.s 930 | Comment | 00 | | 0 | 00/1281 | * initialisation_cache + 3568 | 2 game.s 931 | Empty | 00 | | 0 | 00/1281 | + 3569 | 2 game.s 932 | Empty | 00 | | 0 | 00/1281 | initialisation_cache + 3570 | 2 game.s 933 | Code | 00 | | 1 | 00/1281 : 60 | rts + 3571 | 2 game.s 934 | Empty | 00 | | 0 | 00/1282 | + 3572 | 2 game.s 935 | Comment | 00 | | 0 | 00/1282 | *----------------------- + 3573 | 2 game.s 936 | Comment | 00 | | 0 | 00/1282 | * PREPARE_TEXTE + 3574 | 2 game.s 937 | Comment | 00 | | 0 | 00/1282 | *----------------------- + 3575 | 2 game.s 938 | Comment | 00 | | 0 | 00/1282 | * prepare_texte + 3576 | 2 game.s 939 | Empty | 00 | | 0 | 00/1282 | + 3577 | 2 game.s 940 | Equivalence | 00 | | 0 | 00/1282 | texteSPACE = $5f + 3578 | 2 game.s 941 | Equivalence | 00 | | 0 | 00/1282 | texteRC = $9c + 3579 | 2 game.s 942 | Empty | 00 | | 0 | 00/1282 | + 3580 | 2 game.s 943 | Empty | 00 | | 0 | 00/1282 | prepare_texte + 3581 | 2 game.s 944 | Code | 00 | 2 | 3 | 00/1282 : 9C C2 27 | stz i ; on commence 0 + 3582 | 2 game.s 945 | Empty | 00 | | 0 | 00/1285 | + 3583 | 2 game.s 946 | Code | 00 | 2 | 3 | 00/1285 : A9 23 2F | lda #texte_final + 3584 | 2 game.s 947 | Code | 00 | | 2 | 00/1288 : 85 84 | sta {{$80}+4} + 3585 | 2 game.s 948 | Empty | 00 | | 0 | 00/128A | + 3586 | 2 game.s 949 | Code | 10 | | 2 | 00/128A : E2 20 | sep #$20 ; A en 8-bits + 3587 | 2 game.s 950 | Empty | 10 | | 0 | 00/128C | + 3588 | 2 game.s 951 | Comment | 10 | | 0 | 00/128C | * 1- clear le texte final + 3589 | 2 game.s 952 | Empty | 10 | | 0 | 00/128C | + 3590 | 2 game.s 953 | Code | 10 | | 3 | 00/128C : A2 00 00 | ldx #0 ; on initialise les buffers + 3591 | 2 game.s 954 | Code | 10 | | 2 | 00/128F : A9 5F | ozunid_16 lda #{$5f} + 3592 | 2 game.s 955 | Code | 10 | 2 | 3 | 00/1291 : 9D 23 2F | sta texte_final,x + 3593 | 2 game.s 956 | Code | 10 | | 2 | 00/1294 : A9 00 | lda #{0} + 3594 | 2 game.s 957 | Code | 10 | 2 | 3 | 00/1296 : 9D 0C 35 | sta texte_liens,x + 3595 | 2 game.s 958 | Code | 10 | 2 | 3 | 00/1299 : 9E F3 3A | stz texte_index,x + 3596 | 2 game.s 959 | Code | 10 | | 1 | 00/129C : E8 | inx + 3597 | 2 game.s 960 | Code | 10 | | 3 | 00/129D : E0 DC 05 | cpx #{75}*{20} + 3598 | 2 game.s 961 | Code | 10 | | 2 | 00/12A0 : 90 ED | bcc ozunid_16 + 3599 | 2 game.s 962 | Empty | 10 | | 0 | 00/12A2 | + 3600 | 2 game.s 963 | Comment | 10 | | 0 | 00/12A2 | * 2- recopie le texte entier + 3601 | 2 game.s 964 | Empty | 10 | | 0 | 00/12A2 | + 3602 | 2 game.s 965 | Code | 10 | | 3 | 00/12A2 : A0 00 00 | ldy #0 + 3603 | 2 game.s 966 | Code | 10 | | 2 | 00/12A5 : B7 94 | ozunid_17 lda [{{{$80}+$10}+4}],y + 3604 | 2 game.s 967 | Code | 10 | 2 | 3 | 00/12A7 : 99 3C 29 | sta texte,y + 3605 | 2 game.s 968 | Code | 10 | | 1 | 00/12AA : C8 | iny + 3606 | 2 game.s 969 | Code | 10 | | 2 | 00/12AB : C9 00 | cmp #0 + 3607 | 2 game.s 970 | Code | 10 | | 2 | 00/12AD : D0 F6 | bne ozunid_17 + 3608 | 2 game.s 971 | Empty | 10 | | 0 | 00/12AF | + 3609 | 2 game.s 972 | Code | 10 | 2 | 3 | 00/12AF : 8C CA 27 | sty longueur_texte + 3610 | 2 game.s 973 | Empty | 10 | | 0 | 00/12B2 | + 3611 | 2 game.s 974 | Comment | 10 | | 0 | 00/12B2 | * ligne_max$=MID$(texte$,i%,max_colonnes|) + 3612 | 2 game.s 975 | Empty | 10 | | 0 | 00/12B2 | + 3613 | 2 game.s 976 | Code | 10 | | 2 | 00/12B2 : E2 20 | at_2 sep #$20 + 3614 | 2 game.s 977 | Empty | 10 | | 0 | 00/12B4 | + 3615 | 2 game.s 978 | Code | 10 | 2 | 3 | 00/12B4 : AE C2 27 | ldx i + 3616 | 2 game.s 979 | Code | 10 | | 3 | 00/12B7 : A0 00 00 | ldy #0 + 3617 | 2 game.s 980 | Code | 10 | 2 | 3 | 00/12BA : BD 3C 29 | ozunid_18 lda texte,x + 3618 | 2 game.s 981 | Code | 10 | 2 | 3 | 00/12BD : 99 EC 28 | sta ligne_max,y + 3619 | 2 game.s 982 | Code | 10 | | 1 | 00/12C0 : E8 | inx + 3620 | 2 game.s 983 | Code | 10 | | 1 | 00/12C1 : C8 | iny + 3621 | 2 game.s 984 | Code | 10 | | 3 | 00/12C2 : C0 4B 00 | cpy #{75} + 3622 | 2 game.s 985 | Code | 10 | | 2 | 00/12C5 : 90 F3 | bcc ozunid_18 + 3623 | 2 game.s 986 | Empty | 10 | | 0 | 00/12C7 | + 3624 | 2 game.s 987 | Comment | 10 | | 0 | 00/12C7 | * return$=LEFT$(ligne_max$,INSTR(ligne_max$,"")) = index d'un RC + 3625 | 2 game.s 988 | Empty | 10 | | 0 | 00/12C7 | + 3626 | 2 game.s 989 | Code | 10 | | 3 | 00/12C7 : A2 00 00 | ldx #0 + 3627 | 2 game.s 990 | Code | 10 | 2 | 3 | 00/12CA : BD EC 28 | ozunid_19 lda ligne_max,x + 3628 | 2 game.s 991 | Code | 10 | | 2 | 00/12CD : C9 9C | cmp #{$9c} + 3629 | 2 game.s 992 | Code | 10 | | 2 | 00/12CF : F0 08 | beq at_3 ; on a trouv un RC + 3630 | 2 game.s 993 | Code | 10 | | 1 | 00/12D1 : E8 | inx + 3631 | 2 game.s 994 | Code | 10 | | 3 | 00/12D2 : E0 4B 00 | cpx #{75} + 3632 | 2 game.s 995 | Code | 10 | | 2 | 00/12D5 : 90 F3 | bcc ozunid_19 + 3633 | 2 game.s 996 | Code | 10 | | 2 | 00/12D7 : B0 0B | bcs at_case0 ; pas de RC sur la ligne + 3634 | 2 game.s 997 | Empty | 10 | | 0 | 00/12D9 | + 3635 | 2 game.s 998 | Code | 10 | 2 | 3 | 00/12D9 : 8E CC 27 | at_3 stx return ; on a l'index du RC + 3636 | 2 game.s 999 | Empty | 10 | | 0 | 00/12DC | + 3637 | 2 game.s 1000 | Code | 10 | | 3 | 00/12DC : E0 00 00 | cpx #0 + 3638 | 2 game.s 1001 | Code | 10 | | 2 | 00/12DF : F0 46 | beq at_case1 ; 1er car est un RC, on sort une ligne blanche + 3639 | 2 game.s 1002 | Code | 10 | | 3 | 00/12E1 : 82 5A 00 | brl at_default ; on a un RC qq part + 3640 | 2 game.s 1003 | Empty | 10 | | 0 | 00/12E4 | + 3641 | 2 game.s 1004 | Comment | 10 | | 0 | 00/12E4 | * CASE 0 - aucun RC, on coupe le texte + 3642 | 2 game.s 1005 | Empty | 10 | | 0 | 00/12E4 | + 3643 | 2 game.s 1006 | Comment | 10 | | 0 | 00/12E4 | * ligne_max$=LEFT$(ligne_max$,RINSTR(ligne_max$," ")) + 3644 | 2 game.s 1007 | Empty | 10 | | 0 | 00/12E4 | + 3645 | 2 game.s 1008 | Code | 10 | | 3 | 00/12E4 : A2 4A 00 | at_case0 ldx #{75}-1 + 3646 | 2 game.s 1009 | Code | 10 | 2 | 3 | 00/12E7 : BD EC 28 | ozunid_20 lda ligne_max,x + 3647 | 2 game.s 1010 | Code | 10 | | 2 | 00/12EA : C9 20 | cmp #{$20} ; un vrai espace + 3648 | 2 game.s 1011 | Code | 10 | | 2 | 00/12EC : F0 06 | beq at_4 + 3649 | 2 game.s 1012 | Code | 10 | | 1 | 00/12EE : CA | dex + 3650 | 2 game.s 1013 | Code | 10 | | 2 | 00/12EF : D0 F6 | bne ozunid_20 + 3651 | 2 game.s 1014 | Code | 10 | | 3 | 00/12F1 : A2 01 00 | ldx #1 ; eventuel cas douteux + 3652 | 2 game.s 1015 | Empty | 10 | | 0 | 00/12F4 | + 3653 | 2 game.s 1016 | Code | 10 | 2 | 3 | 00/12F4 : 8E C8 27 | at_4 stx len_max + 3654 | 2 game.s 1017 | Empty | 10 | | 0 | 00/12F7 | + 3655 | 2 game.s 1018 | Comment | 10 | | 0 | 00/12F7 | * b$=b$+ligne_max$+SPACE$(max_colonnes|-LEN(ligne_max$)) + 3656 | 2 game.s 1019 | Empty | 10 | | 0 | 00/12F7 | + 3657 | 2 game.s 1020 | Code | 10 | | 3 | 00/12F7 : A2 00 00 | ldx #0 + 3658 | 2 game.s 1021 | Code | 10 | 2 | 3 | 00/12FA : BD EC 28 | ozunid_21 lda ligne_max,x + 3659 | 2 game.s 1022 | Code | 10 | 2 | 3 | 00/12FD : 20 83 13 | jsr set_textefinal + 3660 | 2 game.s 1023 | Code | 10 | | 1 | 00/1300 : E8 | inx + 3661 | 2 game.s 1024 | Code | 10 | 2 | 3 | 00/1301 : EC C8 27 | cpx len_max + 3662 | 2 game.s 1025 | Code | 10 | | 2 | 00/1304 : 90 F4 | bcc ozunid_21 + 3663 | 2 game.s 1026 | Empty | 10 | | 0 | 00/1306 | + 3664 | 2 game.s 1027 | Code | 10 | | 3 | 00/1306 : E0 4B 00 | cpx #{75} + 3665 | 2 game.s 1028 | Code | 10 | | 2 | 00/1309 : B0 0B | bcs noSPC + 3666 | 2 game.s 1029 | Empty | 10 | | 0 | 00/130B | + 3667 | 2 game.s 1030 | Code | 10 | | 2 | 00/130B : A9 20 | lda #{$20} + 3668 | 2 game.s 1031 | Code | 10 | 2 | 3 | 00/130D : 20 83 13 | ozunid_22 jsr set_textefinal + 3669 | 2 game.s 1032 | Code | 10 | | 1 | 00/1310 : E8 | inx + 3670 | 2 game.s 1033 | Code | 10 | | 3 | 00/1311 : E0 4B 00 | cpx #{75} + 3671 | 2 game.s 1034 | Code | 10 | | 2 | 00/1314 : 90 F7 | bcc ozunid_22 + 3672 | 2 game.s 1035 | Empty | 10 | | 0 | 00/1316 | + 3673 | 2 game.s 1036 | Empty | 10 | | 0 | 00/1316 | noSPC + 3674 | 2 game.s 1037 | Empty | 10 | | 0 | 00/1316 | + 3675 | 2 game.s 1038 | Comment | 10 | | 0 | 00/1316 | * ADD i%,LEN(ligne_max$) + 3676 | 2 game.s 1039 | Empty | 10 | | 0 | 00/1316 | + 3677 | 2 game.s 1040 | Code | 00 | | 2 | 00/1316 : C2 20 | rep #$20 + 3678 | 2 game.s 1041 | Code | 00 | 2 | 3 | 00/1318 : AD C2 27 | lda i + 3679 | 2 game.s 1042 | Code | 00 | | 1 | 00/131B : 18 | clc + 3680 | 2 game.s 1043 | Code | 00 | 2 | 3 | 00/131C : 6D C8 27 | adc len_max + 3681 | 2 game.s 1044 | Code | 00 | | 1 | 00/131F : 1A | inc + 3682 | 2 game.s 1045 | Code | 00 | 2 | 3 | 00/1320 : 8D C2 27 | sta i + 3683 | 2 game.s 1046 | Code | 10 | | 2 | 00/1323 : E2 20 | sep #$20 + 3684 | 2 game.s 1047 | Code | 10 | | 2 | 00/1325 : 80 45 | bra at_8 + 3685 | 2 game.s 1048 | Empty | 10 | | 0 | 00/1327 | + 3686 | 2 game.s 1049 | Comment | 10 | | 0 | 00/1327 | * CASE 1 - ligne blanche + 3687 | 2 game.s 1050 | Empty | 10 | | 0 | 00/1327 | + 3688 | 2 game.s 1051 | Code | 10 | 2 | 3 | 00/1327 : AE C2 27 | at_case1 ldx i ; on utilise X pour tre en 16-bits + 3689 | 2 game.s 1052 | Code | 10 | | 1 | 00/132A : E8 | inx + 3690 | 2 game.s 1053 | Code | 10 | 2 | 3 | 00/132B : 8E C2 27 | stx i + 3691 | 2 game.s 1054 | Empty | 10 | | 0 | 00/132E | + 3692 | 2 game.s 1055 | Code | 10 | | 3 | 00/132E : A2 00 00 | ldx #0 + 3693 | 2 game.s 1056 | Code | 10 | | 2 | 00/1331 : A9 20 | lda #{$20} + 3694 | 2 game.s 1057 | Code | 10 | 2 | 3 | 00/1333 : 20 83 13 | ozunid_23 jsr set_textefinal + 3695 | 2 game.s 1058 | Code | 10 | | 1 | 00/1336 : E8 | inx + 3696 | 2 game.s 1059 | Code | 10 | | 3 | 00/1337 : E0 4B 00 | cpx #{75} + 3697 | 2 game.s 1060 | Code | 10 | | 2 | 00/133A : 90 F7 | bcc ozunid_23 + 3698 | 2 game.s 1061 | Code | 10 | | 2 | 00/133C : B0 2E | bcs at_8 + 3699 | 2 game.s 1062 | Empty | 10 | | 0 | 00/133E | + 3700 | 2 game.s 1063 | Comment | 10 | | 0 | 00/133E | * DEFAULT + 3701 | 2 game.s 1064 | Empty | 10 | | 0 | 00/133E | + 3702 | 2 game.s 1065 | Code | 10 | | 3 | 00/133E : A2 00 00 | at_default ldx #0 ; ligne_max$=LEFT$(return$,return%) + 3703 | 2 game.s 1066 | Code | 10 | 2 | 3 | 00/1341 : BD EC 28 | ozunid_24 lda ligne_max,x + 3704 | 2 game.s 1067 | Code | 10 | 2 | 3 | 00/1344 : 20 83 13 | jsr set_textefinal + 3705 | 2 game.s 1068 | Code | 10 | | 1 | 00/1347 : E8 | inx + 3706 | 2 game.s 1069 | Code | 10 | 2 | 3 | 00/1348 : EC CC 27 | cpx return + 3707 | 2 game.s 1070 | Code | 10 | | 2 | 00/134B : 90 F4 | bcc ozunid_24 + 3708 | 2 game.s 1071 | Empty | 10 | | 0 | 00/134D | + 3709 | 2 game.s 1072 | Comment | 10 | | 0 | 00/134D | * b$=b$+ligne_max$+SPACE$(max_colonnes|-return%) + 3710 | 2 game.s 1073 | Empty | 10 | | 0 | 00/134D | + 3711 | 2 game.s 1074 | Code | 10 | | 3 | 00/134D : E0 4B 00 | cpx #{75} + 3712 | 2 game.s 1075 | Code | 10 | | 2 | 00/1350 : B0 0B | bcs noSPC2 + 3713 | 2 game.s 1076 | Empty | 10 | | 0 | 00/1352 | + 3714 | 2 game.s 1077 | Code | 10 | | 2 | 00/1352 : A9 20 | lda #{$20} + 3715 | 2 game.s 1078 | Code | 10 | 2 | 3 | 00/1354 : 20 83 13 | ozunid_25 jsr set_textefinal + 3716 | 2 game.s 1079 | Code | 10 | | 1 | 00/1357 : E8 | inx + 3717 | 2 game.s 1080 | Code | 10 | | 3 | 00/1358 : E0 4B 00 | cpx #{75} + 3718 | 2 game.s 1081 | Code | 10 | | 2 | 00/135B : 90 F7 | bcc ozunid_25 + 3719 | 2 game.s 1082 | Empty | 10 | | 0 | 00/135D | + 3720 | 2 game.s 1083 | Empty | 10 | | 0 | 00/135D | noSPC2 + 3721 | 2 game.s 1084 | Empty | 10 | | 0 | 00/135D | + 3722 | 2 game.s 1085 | Comment | 10 | | 0 | 00/135D | * ADD i%,return%+1 + 3723 | 2 game.s 1086 | Empty | 10 | | 0 | 00/135D | + 3724 | 2 game.s 1087 | Code | 00 | | 2 | 00/135D : C2 20 | rep #$20 + 3725 | 2 game.s 1088 | Code | 00 | 2 | 3 | 00/135F : AD C2 27 | lda i + 3726 | 2 game.s 1089 | Code | 00 | | 1 | 00/1362 : 18 | clc + 3727 | 2 game.s 1090 | Code | 00 | 2 | 3 | 00/1363 : 6D CC 27 | adc return + 3728 | 2 game.s 1091 | Code | 00 | | 1 | 00/1366 : 1A | inc + 3729 | 2 game.s 1092 | Code | 00 | 2 | 3 | 00/1367 : 8D C2 27 | sta i + 3730 | 2 game.s 1093 | Code | 10 | | 2 | 00/136A : E2 20 | sep #$20 + 3731 | 2 game.s 1094 | Empty | 10 | | 0 | 00/136C | + 3732 | 2 game.s 1095 | Comment | 10 | | 0 | 00/136C | * UNTIL i%>=longueur_texte% + 3733 | 2 game.s 1096 | Empty | 10 | | 0 | 00/136C | + 3734 | 2 game.s 1097 | Code | 00 | | 2 | 00/136C : C2 20 | at_8 rep #$20 + 3735 | 2 game.s 1098 | Code | 00 | | 2 | 00/136E : A5 84 | lda {{$80}+4} + 3736 | 2 game.s 1099 | Code | 00 | | 1 | 00/1370 : 3A | dec + 3737 | 2 game.s 1100 | Code | 00 | | 2 | 00/1371 : 85 84 | sta {{$80}+4} + 3738 | 2 game.s 1101 | Code | 10 | | 2 | 00/1373 : E2 20 | sep #$20 + 3739 | 2 game.s 1102 | Empty | 10 | | 0 | 00/1375 | + 3740 | 2 game.s 1103 | Code | 10 | 2 | 3 | 00/1375 : AE C2 27 | ldx i + 3741 | 2 game.s 1104 | Code | 10 | 2 | 3 | 00/1378 : EC CA 27 | cpx longueur_texte + 3742 | 2 game.s 1105 | Code | 10 | | 2 | 00/137B : B0 03 | bcs at_9 + 3743 | 2 game.s 1106 | Code | 10 | | 3 | 00/137D : 82 32 FF | brl at_2 ; we loop + 3744 | 2 game.s 1107 | Empty | 10 | | 0 | 00/1380 | + 3745 | 2 game.s 1108 | Code | 00 | | 2 | 00/1380 : C2 20 | at_9 rep #$20 + 3746 | 2 game.s 1109 | Code | 00 | | 1 | 00/1382 : 60 | rts + 3747 | 2 game.s 1110 | Empty | 00 | | 0 | 00/1383 | + 3748 | 2 game.s 1111 | Comment | 00 | | 0 | 00/1383 | *--- output dans texte final + 3749 | 2 game.s 1112 | Empty | 00 | | 0 | 00/1383 | + 3750 | 2 game.s 1113 | Directive | 10 | | 0 | 00/1383 | mx %10 + 3751 | 2 game.s 1114 | Empty | 10 | | 0 | 00/1383 | + 3752 | 2 game.s 1115 | Empty | 10 | | 0 | 00/1383 | set_textefinal + 3753 | 2 game.s 1116 | Code | 10 | | 2 | 00/1383 : 92 84 | sta ({{$80}+4}) + 3754 | 2 game.s 1117 | Code | 10 | | 2 | 00/1385 : E6 84 | inc {{$80}+4} + 3755 | 2 game.s 1118 | Code | 10 | | 2 | 00/1387 : D0 02 | bne set_tf1 + 3756 | 2 game.s 1119 | Code | 10 | | 2 | 00/1389 : E6 85 | inc {{$80}+4}+1 + 3757 | 2 game.s 1120 | Code | 10 | | 1 | 00/138B : 60 | set_tf1 rts + 3758 | 2 game.s 1121 | Empty | 10 | | 0 | 00/138C | + 3759 | 2 game.s 1122 | Directive | 00 | | 0 | 00/138C | mx %00 ; on revient en 16-bits + 3760 | 2 game.s 1123 | Empty | 00 | | 0 | 00/138C | + 3761 | 2 game.s 1124 | Comment | 00 | | 0 | 00/138C | *----------------------- + 3762 | 2 game.s 1125 | Comment | 00 | | 0 | 00/138C | * AFFICHE_TEXTE + 3763 | 2 game.s 1126 | Comment | 00 | | 0 | 00/138C | *----------------------- + 3764 | 2 game.s 1127 | Comment | 00 | | 0 | 00/138C | * affiche_texte + 3765 | 2 game.s 1128 | Empty | 00 | | 0 | 00/138C | + 3766 | 2 game.s 1129 | Comment | 00 | | 0 | 00/138C | * on imprime le texte (enfin) + 3767 | 2 game.s 1130 | Empty | 00 | | 0 | 00/138C | + 3768 | 2 game.s 1131 | Equivalence | 00 | | 0 | 00/138C | modeForeCopy = $0004 ; QDII Table 16-10 + 3769 | 2 game.s 1132 | Empty | 00 | | 0 | 00/138C | + 3770 | 2 game.s 1133 | Empty | 00 | | 0 | 00/138C | affiche_texte + 3771 | 2 game.s 1134 | Code | 00 | 2 | 3 | 00/138C : 20 10 02 | jsr switch_640 ; switch to 640 + 3772 | 2 game.s 1135 | Code | 00 | | 2 | 00/138F : 80 53 | bra skipME + 3773 | 2 game.s 1136 | Empty | 00 | | 0 | 00/1391 | + 3774 | 2 game.s 1137 | Comment | 00 | | 0 | 00/1391 | * on s'occupe des couleurs d'index 5 et A + 3775 | 2 game.s 1138 | Empty | 00 | | 0 | 00/1391 | + 3776 | 2 game.s 1139 | Code | 00 | 2 | 3 | 00/1391 : AD E8 06 | lda ptrFOND + 3777 | 2 game.s 1140 | Code | 00 | | 2 | 00/1394 : 85 80 | sta {$80} + 3778 | 2 game.s 1141 | Code | 00 | 2 | 3 | 00/1396 : AD EA 06 | lda ptrFOND+2 + 3779 | 2 game.s 1142 | Code | 00 | | 2 | 00/1399 : 85 82 | sta {$80}+2 + 3780 | 2 game.s 1143 | Empty | 00 | | 0 | 00/139B | + 3781 | 2 game.s 1144 | Code | 00 | 2 | 3 | 00/139B : AE E0 27 | ldx scene_actuelle + 3782 | 2 game.s 1145 | Code | 10 | | 2 | 00/139E : E2 20 | sep #$20 + 3783 | 2 game.s 1146 | Code | 10 | 2 | 3 | 00/13A0 : BD AE B0 | lda rouge1-1,x + 3784 | 2 game.s 1147 | Code | 10 | 2 | 3 | 00/13A3 : 8D CF 27 | sta rvb5+1 + 3785 | 2 game.s 1148 | Code | 10 | 2 | 3 | 00/13A6 : BD 4E B1 | lda vert1-1,x + 3786 | 2 game.s 1149 | Code | 10 | | 1 | 00/13A9 : 0A | asl + 3787 | 2 game.s 1150 | Code | 10 | | 1 | 00/13AA : 0A | asl + 3788 | 2 game.s 1151 | Code | 10 | | 1 | 00/13AB : 0A | asl + 3789 | 2 game.s 1152 | Code | 10 | | 1 | 00/13AC : 0A | asl + 3790 | 2 game.s 1153 | Code | 10 | 2 | 3 | 00/13AD : 8D CE 27 | sta rvb5 + 3791 | 2 game.s 1154 | Code | 10 | 2 | 3 | 00/13B0 : BD EE B1 | lda bleu1-1,x + 3792 | 2 game.s 1155 | Code | 10 | 2 | 3 | 00/13B3 : 0D CE 27 | ora rvb5 + 3793 | 2 game.s 1156 | Code | 10 | 2 | 3 | 00/13B6 : 8D CE 27 | sta rvb5 + 3794 | 2 game.s 1157 | Empty | 10 | | 0 | 00/13B9 | + 3795 | 2 game.s 1158 | Code | 10 | 2 | 3 | 00/13B9 : BD 8E B2 | lda rouge2-1,x + 3796 | 2 game.s 1159 | Code | 10 | 2 | 3 | 00/13BC : 8D D1 27 | sta rvbA+1 + 3797 | 2 game.s 1160 | Code | 10 | 2 | 3 | 00/13BF : BD 2E B3 | lda vert2-1,x + 3798 | 2 game.s 1161 | Code | 10 | | 1 | 00/13C2 : 0A | asl + 3799 | 2 game.s 1162 | Code | 10 | | 1 | 00/13C3 : 0A | asl + 3800 | 2 game.s 1163 | Code | 10 | | 1 | 00/13C4 : 0A | asl + 3801 | 2 game.s 1164 | Code | 10 | | 1 | 00/13C5 : 0A | asl + 3802 | 2 game.s 1165 | Code | 10 | 2 | 3 | 00/13C6 : 8D D0 27 | sta rvbA + 3803 | 2 game.s 1166 | Code | 10 | 2 | 3 | 00/13C9 : BD CE B3 | lda bleu2-1,x + 3804 | 2 game.s 1167 | Code | 10 | 2 | 3 | 00/13CC : 0D D0 27 | ora rvbA + 3805 | 2 game.s 1168 | Code | 10 | 2 | 3 | 00/13CF : 8D D0 27 | sta rvbA + 3806 | 2 game.s 1169 | Empty | 10 | | 0 | 00/13D2 | + 3807 | 2 game.s 1170 | Code | 00 | | 2 | 00/13D2 : C2 20 | rep #$20 + 3808 | 2 game.s 1171 | Empty | 00 | | 0 | 00/13D4 | + 3809 | 2 game.s 1172 | Code | 00 | | 3 | 00/13D4 : A0 0A 7E | ldy #$7E00+$0A ; 5x2 + 3810 | 2 game.s 1173 | Code | 00 | 2 | 3 | 00/13D7 : AD CE 27 | lda rvb5 + 3811 | 2 game.s 1174 | Code | 00 | | 2 | 00/13DA : 97 80 | sta [{$80}],y + 3812 | 2 game.s 1175 | Empty | 00 | | 0 | 00/13DC | + 3813 | 2 game.s 1176 | Code | 00 | | 3 | 00/13DC : A0 14 7E | ldy #$7E00+$14 ; Ax2 + 3814 | 2 game.s 1177 | Code | 00 | 2 | 3 | 00/13DF : AD D0 27 | lda rvbA + 3815 | 2 game.s 1178 | Code | 00 | | 2 | 00/13E2 : 97 80 | sta [{$80}],y + 3816 | 2 game.s 1179 | Empty | 00 | | 0 | 00/13E4 | + 3817 | 2 game.s 1180 | Empty | 00 | | 0 | 00/13E4 | skipME + 3818 | 2 game.s 1181 | Empty | 00 | | 0 | 00/13E4 | + 3819 | 2 game.s 1182 | Comment | 00 | | 0 | 00/13E4 | * et on affiche enfin + 3820 | 2 game.s 1183 | Empty | 00 | | 0 | 00/13E4 | + 3821 | 2 game.s 1184 | Code | 00 | 2 | 3 | 00/13E4 : AE EA 06 | ldx ptrFOND+2 + 3822 | 2 game.s 1185 | Code | 00 | 2 | 3 | 00/13E7 : AC E8 06 | ldy ptrFOND + 3823 | 2 game.s 1186 | Code | 00 | 2 | 3 | 00/13EA : 20 BC 04 | jsr fadeIN + 3824 | 2 game.s 1187 | Empty | 00 | | 0 | 00/13ED | + 3825 | 2 game.s 1188 | Macro | 00 | | 0 | 00/13ED | PushWord #0 ; save current mode + 3827 | 2 game.s 1188 | Code | 00 | | 3 | 00/13ED : F4 00 00 | PEA #0 + 3830 | 2 game.s 1189 | Macro | 00 | | 0 | 00/13F0 | _GetTextMode + 3832 | 2 game.s 1189 | Code | 00 | | 3 | 00/13F0 : A2 04 9D | LDX #$9D04 ; load tool call # + 3833 | 2 game.s 1189 | Code | 00 | | 4 | 00/13F3 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3834 | 2 game.s 1190 | Empty | 00 | | 0 | 00/13F7 | + 3835 | 2 game.s 1191 | Macro | 00 | | 0 | 00/13F7 | PushWord #{$0004} + 3837 | 2 game.s 1191 | Code | 00 | | 3 | 00/13F7 : F4 04 00 | PEA #{$0004} + 3840 | 2 game.s 1192 | Macro | 00 | | 0 | 00/13FA | _SetTextMode + 3842 | 2 game.s 1192 | Code | 00 | | 3 | 00/13FA : A2 04 9C | LDX #$9C04 ; load tool call # + 3843 | 2 game.s 1192 | Code | 00 | | 4 | 00/13FD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3844 | 2 game.s 1193 | Empty | 00 | | 0 | 00/1401 | + 3845 | 2 game.s 1194 | Macro | 00 | | 0 | 00/1401 | PushLong #texte_liens + 3849 | 2 game.s 1194 | Code | 00 | 1 >>16 | 3 | 00/1401 : F4 00 00 | PEA #^#texte_liens + 3856 | 2 game.s 1194 | Code | 00 | 2 | 3 | 00/1404 : F4 0C 35 | PEA #texte_liens + 3859 | 2 game.s 1195 | Macro | 00 | | 0 | 00/1407 | PushLong #texte_final + 3863 | 2 game.s 1195 | Code | 00 | 1 >>16 | 3 | 00/1407 : F4 00 00 | PEA #^#texte_final + 3870 | 2 game.s 1195 | Code | 00 | 2 | 3 | 00/140A : F4 23 2F | PEA #texte_final + 3873 | 2 game.s 1196 | Macro | 00 | | 0 | 00/140D | PushWord #1 + 3875 | 2 game.s 1196 | Code | 00 | | 3 | 00/140D : F4 01 00 | PEA #1 + 3878 | 2 game.s 1197 | Macro | 00 | | 0 | 00/1410 | PushWord #1 + 3880 | 2 game.s 1197 | Code | 00 | | 3 | 00/1410 : F4 01 00 | PEA #1 + 3883 | 2 game.s 1198 | Macro | 00 | | 0 | 00/1413 | PushWord #{{1}} ; on affiche + 3885 | 2 game.s 1198 | Code | 00 | | 3 | 00/1413 : F4 01 00 | PEA #{{1}} + 3888 | 2 game.s 1199 | Code | 00 | 2 | 3 | 00/1416 : 20 B3 14 | jsr print + 3889 | 2 game.s 1200 | Empty | 00 | | 0 | 00/1419 | + 3890 | 2 game.s 1201 | Macro | 00 | | 0 | 00/1419 | _SetTextMode ; restore original mode + 3892 | 2 game.s 1201 | Code | 00 | | 3 | 00/1419 : A2 04 9C | LDX #$9C04 ; load tool call # + 3893 | 2 game.s 1201 | Code | 00 | | 4 | 00/141C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 3894 | 2 game.s 1202 | Code | 00 | | 1 | 00/1420 : 60 | rts + 3895 | 2 game.s 1203 | Empty | 00 | | 0 | 00/1421 | + 3896 | 2 game.s 1204 | Comment | 00 | | 0 | 00/1421 | *----------------------- + 3897 | 2 game.s 1205 | Comment | 00 | | 0 | 00/1421 | * DEBUT_AVENTURE - OK + 3898 | 2 game.s 1206 | Comment | 00 | | 0 | 00/1421 | *----------------------- + 3899 | 2 game.s 1207 | Comment | 00 | | 0 | 00/1421 | * debut_aventure + 3900 | 2 game.s 1208 | Empty | 00 | | 0 | 00/1421 | + 3901 | 2 game.s 1209 | Empty | 00 | | 0 | 00/1421 | debut_aventure + 3902 | 2 game.s 1210 | Code | 00 | | 3 | 00/1421 : A9 01 00 | lda #1 + 3903 | 2 game.s 1211 | Code | 00 | 2 | 3 | 00/1424 : 8D E0 27 | sta scene_actuelle + 3904 | 2 game.s 1212 | Empty | 00 | | 0 | 00/1427 | + 3905 | 2 game.s 1213 | Code | 00 | | 3 | 00/1427 : A2 01 00 | ldx #1 + 3906 | 2 game.s 1214 | Code | 10 | | 2 | 00/142A : E2 20 | sep #$20 + 3907 | 2 game.s 1215 | Code | 10 | | 2 | 00/142C : A9 00 | lda #{0} + 3908 | 2 game.s 1216 | Code | 10 | 2 | 3 | 00/142E : 9D 8E 8F | ozunid_26 sta scene_visitee-1,x + 3909 | 2 game.s 1217 | Code | 10 | | 1 | 00/1431 : E8 | inx + 3910 | 2 game.s 1218 | Code | 10 | | 3 | 00/1432 : E0 A0 00 | cpx #{160} + 3911 | 2 game.s 1219 | Code | 10 | | 2 | 00/1435 : 90 F7 | bcc ozunid_26 + 3912 | 2 game.s 1220 | Code | 10 | | 2 | 00/1437 : F0 F5 | beq ozunid_26 + 3913 | 2 game.s 1221 | Code | 00 | | 2 | 00/1439 : C2 20 | rep #$20 + 3914 | 2 game.s 1222 | Empty | 00 | | 0 | 00/143B | + 3915 | 2 game.s 1223 | Code | 00 | | 3 | 00/143B : A9 01 00 | lda #{1} + 3916 | 2 game.s 1224 | Code | 00 | 2 | 3 | 00/143E : 8D E4 27 | sta deplacement + 3917 | 2 game.s 1225 | Code | 00 | | 1 | 00/1441 : 60 | rts + 3918 | 2 game.s 1226 | Empty | 00 | | 0 | 00/1442 | + 3919 | 2 game.s 1227 | Comment | 00 | | 0 | 00/1442 | *----------------------- + 3920 | 2 game.s 1228 | Comment | 00 | | 0 | 00/1442 | * FIN_AVENTURE - OK + 3921 | 2 game.s 1229 | Comment | 00 | | 0 | 00/1442 | *----------------------- + 3922 | 2 game.s 1230 | Comment | 00 | | 0 | 00/1442 | * fin_aventure + 3923 | 2 game.s 1231 | Empty | 00 | | 0 | 00/1442 | + 3924 | 2 game.s 1232 | Empty | 00 | | 0 | 00/1442 | fin_aventure + 3925 | 2 game.s 1233 | Code | 00 | 2 | 3 | 00/1442 : 20 50 20 | jsr noircit_ecran + 3926 | 2 game.s 1234 | Empty | 00 | | 0 | 00/1445 | + 3927 | 2 game.s 1235 | Code | 00 | 2 | 3 | 00/1445 : A2 3C 25 | ldx #DEBUT_DATA ; on efface tout + 3928 | 2 game.s 1236 | Code | 00 | | 3 | 00/1448 : 9E 00 00 | ozunid_27 stz |$0000,x + 3929 | 2 game.s 1237 | Code | 00 | | 1 | 00/144B : E8 | inx + 3930 | 2 game.s 1238 | Code | 00 | 2 | 3 | 00/144C : E0 6F B4 | cpx #FIN_DATA + 3931 | 2 game.s 1239 | Code | 00 | | 2 | 00/144F : 90 F7 | bcc ozunid_27 + 3932 | 2 game.s 1240 | Empty | 00 | | 0 | 00/1451 | + 3933 | 2 game.s 1241 | Code | 00 | | 3 | 00/1451 : A9 00 00 | lda #{0} + 3934 | 2 game.s 1242 | Code | 00 | 2 | 3 | 00/1454 : 8D E8 27 | sta escape + 3935 | 2 game.s 1243 | Code | 00 | | 1 | 00/1457 : 60 | rts + 3936 | 2 game.s 1244 | Empty | 00 | | 0 | 00/1458 | + 3937 | 2 game.s 1245 | Comment | 00 | | 0 | 00/1458 | *----------------------- + 3938 | 2 game.s 1246 | Comment | 00 | | 0 | 00/1458 | * FIN - OK + 3939 | 2 game.s 1247 | Comment | 00 | | 0 | 00/1458 | *----------------------- + 3940 | 2 game.s 1248 | Comment | 00 | | 0 | 00/1458 | * fin + 3941 | 2 game.s 1249 | Empty | 00 | | 0 | 00/1458 | + 3942 | 2 game.s 1250 | Code | 00 | | 1 | 00/1458 : 60 | fin rts + 3943 | 2 game.s 1251 | Empty | 00 | | 0 | 00/1459 | + 3944 | 2 game.s 1252 | Comment | 00 | | 0 | 00/1459 | *----------------------- + 3945 | 2 game.s 1253 | Comment | 00 | | 0 | 00/1459 | * NOUVELLE_SCENE - OK + 3946 | 2 game.s 1254 | Comment | 00 | | 0 | 00/1459 | *----------------------- + 3947 | 2 game.s 1255 | Comment | 00 | | 0 | 00/1459 | * nouvelle_scene(scene charger) + 3948 | 2 game.s 1256 | Empty | 00 | | 0 | 00/1459 | + 3949 | 2 game.s 1257 | Empty | 00 | | 0 | 00/1459 | nouvelle_scene + 3950 | 2 game.s 1258 | Code | 00 | | 3 | 00/1459 : C9 00 00 | cmp #0 ; not 0 + 3951 | 2 game.s 1259 | Code | 00 | | 2 | 00/145C : F0 15 | beq ns_99 + 3952 | 2 game.s 1260 | Code | 00 | | 1 | 00/145E : 3A | dec + 3953 | 2 game.s 1261 | Code | 00 | | 1 | 00/145F : AA | tax + 3954 | 2 game.s 1262 | Code | 00 | | 3 | 00/1460 : A9 01 00 | lda #{1} + 3955 | 2 game.s 1263 | Code | 10 | | 2 | 00/1463 : E2 20 | sep #$20 + 3956 | 2 game.s 1264 | Code | 10 | 2 | 3 | 00/1465 : 9D 8F 8F | sta scene_visitee,x + 3957 | 2 game.s 1265 | Code | 00 | | 2 | 00/1468 : C2 20 | rep #$20 + 3958 | 2 game.s 1266 | Empty | 00 | | 0 | 00/146A | + 3959 | 2 game.s 1267 | Code | 00 | | 3 | 00/146A : A9 00 00 | lda #{0} + 3960 | 2 game.s 1268 | Code | 00 | 2 | 3 | 00/146D : 8D E4 27 | sta deplacement + 3961 | 2 game.s 1269 | Empty | 00 | | 0 | 00/1470 | + 3962 | 2 game.s 1270 | Code | 00 | 2 | 3 | 00/1470 : 9C 6C 28 | stz option_mot + 3963 | 2 game.s 1271 | Code | 00 | | 1 | 00/1473 : 60 | ns_99 rts + 3964 | 2 game.s 1272 | Empty | 00 | | 0 | 00/1474 | + 3965 | 2 game.s 1273 | Comment | 00 | | 0 | 00/1474 | *----------------------- + 3966 | 2 game.s 1274 | Comment | 00 | | 0 | 00/1474 | * CLIC_MOT - OK + 3967 | 2 game.s 1275 | Comment | 00 | | 0 | 00/1474 | *----------------------- + 3968 | 2 game.s 1276 | Comment | 00 | | 0 | 00/1474 | * clic_mot + 3969 | 2 game.s 1277 | Comment | 00 | | 0 | 00/1474 | * on regarde sur quel mot on a cliqu + 3970 | 2 game.s 1278 | Empty | 00 | | 0 | 00/1474 | + 3971 | 2 game.s 1279 | Empty | 00 | | 0 | 00/1474 | clic_mot + 3972 | 2 game.s 1280 | Code | 00 | 2 | 3 | 00/1474 : AD B5 07 | lda taskWHERE+2 ; X + 3973 | 2 game.s 1281 | Code | 00 | | 1 | 00/1477 : 0A | asl + 3974 | 2 game.s 1282 | Code | 00 | | 1 | 00/1478 : AA | tax + 3975 | 2 game.s 1283 | Code | 00 | 2 | 3 | 00/1479 : BD 2A 16 | lda x_text,x + 3976 | 2 game.s 1284 | Code | 00 | | 2 | 00/147C : 10 03 | bpl tc_1 + 3977 | 2 game.s 1285 | Code | 00 | | 3 | 00/147E : A9 00 00 | lda #0 + 3978 | 2 game.s 1286 | Code | 00 | | 1 | 00/1481 : 48 | tc_1 pha + 3979 | 2 game.s 1287 | Empty | 00 | | 0 | 00/1482 | + 3980 | 2 game.s 1288 | Code | 00 | 2 | 3 | 00/1482 : AD B3 07 | lda taskWHERE ; Y + 3981 | 2 game.s 1289 | Code | 00 | | 1 | 00/1485 : 0A | asl + 3982 | 2 game.s 1290 | Code | 00 | | 1 | 00/1486 : AA | tax + 3983 | 2 game.s 1291 | Code | 00 | 2 | 3 | 00/1487 : BD 3A 1B | lda y_text,x + 3984 | 2 game.s 1292 | Code | 00 | | 1 | 00/148A : 18 | clc + 3985 | 2 game.s 1293 | Code | 00 | | 2 | 00/148B : 63 01 | adc 1,s + 3986 | 2 game.s 1294 | Code | 00 | | 1 | 00/148D : AA | tax + 3987 | 2 game.s 1295 | Code | 00 | | 1 | 00/148E : 68 | pla + 3988 | 2 game.s 1296 | Empty | 00 | | 0 | 00/148F | + 3989 | 2 game.s 1297 | Code | 00 | 2 | 3 | 00/148F : BD F3 3A | lda texte_index,x + 3990 | 2 game.s 1298 | Code | 00 | | 3 | 00/1492 : 29 FF 00 | and #$ff + 3991 | 2 game.s 1299 | Code | 00 | | 2 | 00/1495 : D0 02 | bne tc_2 + 3992 | 2 game.s 1300 | Code | 00 | | 1 | 00/1497 : 38 | sec ; pas de mot + 3993 | 2 game.s 1301 | Code | 00 | | 1 | 00/1498 : 60 | rts + 3994 | 2 game.s 1302 | Code | 00 | 2 | 3 | 00/1499 : AE D6 27 | tc_2 ldx mot_clique ; on sauvegarde l'ancien mot + 3995 | 2 game.s 1303 | Code | 00 | 2 | 3 | 00/149C : 8E D8 27 | stx mot_ancien + 3996 | 2 game.s 1304 | Code | 00 | 2 | 3 | 00/149F : 8D D6 27 | sta mot_clique ; et le nouveau + 3997 | 2 game.s 1305 | Code | 00 | | 1 | 00/14A2 : 18 | clc ; on a un mot + 3998 | 2 game.s 1306 | Code | 00 | | 1 | 00/14A3 : 60 | rts + 3999 | 2 game.s 1307 | Empty | 00 | | 0 | 00/14A4 | + 4000 | 2 game.s 1308 | Comment | 00 | | 0 | 00/14A4 | *----------------------- + 4001 | 2 game.s 1309 | Comment | 00 | | 0 | 00/14A4 | * AFFICHE_COMMENTAIRE + 4002 | 2 game.s 1310 | Comment | 00 | | 0 | 00/14A4 | *----------------------- + 4003 | 2 game.s 1311 | Comment | 00 | | 0 | 00/14A4 | * affiche_commentaire + 4004 | 2 game.s 1312 | Empty | 00 | | 0 | 00/14A4 | + 4005 | 2 game.s 1313 | Empty | 00 | | 0 | 00/14A4 | affiche_commentaire + 4006 | 2 game.s 1314 | Code | 10 | | 2 | 00/14A4 : E2 20 | sep #$20 + 4007 | 2 game.s 1315 | Code | 10 | | 4 | 00/14A6 : AF 34 C0 00 | ldal $c034 + 4008 | 2 game.s 1316 | Code | 10 | | 1 | 00/14AA : 1A | inc + 4009 | 2 game.s 1317 | Code | 10 | | 4 | 00/14AB : 8F 34 C0 00 | stal $c034 + 4010 | 2 game.s 1318 | Code | 00 | | 2 | 00/14AF : C2 20 | rep #$20 + 4011 | 2 game.s 1319 | Code | 00 | | 1 | 00/14B1 : 60 | rts + 4012 | 2 game.s 1320 | Empty | 00 | | 0 | 00/14B2 | + 4013 | 2 game.s 1321 | Comment | 00 | | 0 | 00/14B2 | *----------------------- + 4014 | 2 game.s 1322 | Comment | 00 | | 0 | 00/14B2 | * SURLIGNER_MOT + 4015 | 2 game.s 1323 | Comment | 00 | | 0 | 00/14B2 | *----------------------- + 4016 | 2 game.s 1324 | Comment | 00 | | 0 | 00/14B2 | * surligner_mot(texte$,mot$,pointeur_mot%,cycles) + 4017 | 2 game.s 1325 | Empty | 00 | | 0 | 00/14B2 | + 4018 | 2 game.s 1326 | Empty | 00 | | 0 | 00/14B2 | surligner_mot + 4019 | 2 game.s 1327 | Code | 00 | | 1 | 00/14B2 : 60 | rts + 4020 | 2 game.s 1328 | Empty | 00 | | 0 | 00/14B3 | + 4021 | 2 game.s 1329 | Comment | 00 | | 0 | 00/14B3 | *----------------------- + 4022 | 2 game.s 1330 | Comment | 00 | | 0 | 00/14B3 | * PRINT - OK + 4023 | 2 game.s 1331 | Comment | 00 | | 0 | 00/14B3 | *----------------------- + 4024 | 2 game.s 1332 | Comment | 00 | | 0 | 00/14B3 | * print(texte$,colonne&,ligne&,mode) + 4025 | 2 game.s 1333 | Comment | 00 | | 0 | 00/14B3 | * 1,s w return address + 4026 | 2 game.s 1334 | Comment | 00 | | 0 | 00/14B3 | * 3,s w mode + 4027 | 2 game.s 1335 | Comment | 00 | | 0 | 00/14B3 | * 5,s w Y + 4028 | 2 game.s 1336 | Comment | 00 | | 0 | 00/14B3 | * 7,s w X + 4029 | 2 game.s 1337 | Comment | 00 | | 0 | 00/14B3 | * 9,s l text pointer + 4030 | 2 game.s 1338 | Comment | 00 | | 0 | 00/14B3 | * 13,s l color pointer + 4031 | 2 game.s 1339 | Empty | 00 | | 0 | 00/14B3 | + 4032 | 2 game.s 1340 | Equivalence | 00 | | 0 | 00/14B3 | max_colonnes = 75 ; 80 - 75 + 4033 | 2 game.s 1341 | Equivalence | 00 | | 0 | 00/14B3 | max_lignes = 20 ; 20 - 18 + 4034 | 2 game.s 1342 | Equivalence | 00 | | 0 | 00/14B3 | largeur_caractere = 8 + 4035 | 2 game.s 1343 | Equivalence | 00 | | 0 | 00/14B3 | hauteur_caractere = 10 + 4036 | 2 game.s 1344 | Equivalence | 00 | | 0 | 00/14B3 | marge_gauche = 3 ; nombre de caractres sauts pour la marge + 4037 | 2 game.s 1345 | Empty | 00 | | 0 | 00/14B3 | + 4038 | 2 game.s 1346 | Comment | 00 | | 0 | 00/14B3 | *--- + 4039 | 2 game.s 1347 | Empty | 00 | | 0 | 00/14B3 | + 4040 | 2 game.s 1348 | Code | 00 | | 2 | 00/14B3 : A3 0F | print lda 15,s + 4041 | 2 game.s 1349 | Code | 00 | | 2 | 00/14B5 : 85 86 | sta {{$80}+4}+2 + 4042 | 2 game.s 1350 | Code | 00 | | 2 | 00/14B7 : A3 0D | lda 13,s + 4043 | 2 game.s 1351 | Code | 00 | | 2 | 00/14B9 : 85 84 | sta {{$80}+4} + 4044 | 2 game.s 1352 | Code | 00 | | 2 | 00/14BB : A3 0B | lda 11,s + 4045 | 2 game.s 1353 | Code | 00 | | 2 | 00/14BD : 85 82 | sta {$80}+2 + 4046 | 2 game.s 1354 | Code | 00 | | 2 | 00/14BF : A3 09 | lda 9,s + 4047 | 2 game.s 1355 | Code | 00 | | 2 | 00/14C1 : 85 80 | sta {$80} + 4048 | 2 game.s 1356 | Code | 00 | | 2 | 00/14C3 : A3 07 | lda 7,s + 4049 | 2 game.s 1357 | Code | 00 | 2 | 3 | 00/14C5 : 8D 68 15 | sta printX + 4050 | 2 game.s 1358 | Code | 00 | | 2 | 00/14C8 : A3 05 | lda 5,s + 4051 | 2 game.s 1359 | Code | 00 | 2 | 3 | 00/14CA : 8D 6A 15 | sta printY + 4052 | 2 game.s 1360 | Code | 00 | | 2 | 00/14CD : A3 03 | lda 3,s + 4053 | 2 game.s 1361 | Code | 00 | 2 | 3 | 00/14CF : 8D 66 15 | sta printMODE + 4054 | 2 game.s 1362 | Empty | 00 | | 0 | 00/14D2 | + 4055 | 2 game.s 1363 | Code | 00 | | 2 | 00/14D2 : A7 80 | printLOOP lda [{$80}] + 4056 | 2 game.s 1364 | Code | 00 | | 3 | 00/14D4 : 29 FF 00 | and #$ff + 4057 | 2 game.s 1365 | Code | 00 | | 2 | 00/14D7 : D0 0C | bne print1 + 4058 | 2 game.s 1366 | Empty | 00 | | 0 | 00/14D9 | + 4059 | 2 game.s 1367 | Code | 00 | | 2 | 00/14D9 : A3 01 | printEXIT lda 1,s + 4060 | 2 game.s 1368 | Code | 00 | | 1 | 00/14DB : FA | plx + 4061 | 2 game.s 1369 | Code | 00 | | 1 | 00/14DC : FA | plx + 4062 | 2 game.s 1370 | Code | 00 | | 1 | 00/14DD : FA | plx + 4063 | 2 game.s 1371 | Code | 00 | | 1 | 00/14DE : FA | plx + 4064 | 2 game.s 1372 | Code | 00 | | 1 | 00/14DF : FA | plx + 4065 | 2 game.s 1373 | Code | 00 | | 1 | 00/14E0 : FA | plx + 4066 | 2 game.s 1374 | Code | 00 | | 1 | 00/14E1 : FA | plx + 4067 | 2 game.s 1375 | Code | 00 | | 2 | 00/14E2 : 83 01 | sta 1,s + 4068 | 2 game.s 1376 | Code | 00 | | 1 | 00/14E4 : 60 | rts + 4069 | 2 game.s 1377 | Empty | 00 | | 0 | 00/14E5 | + 4070 | 2 game.s 1378 | Comment | 00 | | 0 | 00/14E5 | * 1- print char + 4071 | 2 game.s 1379 | Empty | 00 | | 0 | 00/14E5 | + 4072 | 2 game.s 1380 | Code | 00 | | 3 | 00/14E5 : C9 20 00 | print1 cmp #{$20} ; skip space char + 4073 | 2 game.s 1381 | Code | 00 | | 2 | 00/14E8 : F0 47 | beq print2 + 4074 | 2 game.s 1382 | Code | 00 | | 3 | 00/14EA : C9 5F 00 | cmp #{$5f} + 4075 | 2 game.s 1383 | Code | 00 | | 2 | 00/14ED : F0 42 | beq print2 + 4076 | 2 game.s 1384 | Code | 00 | | 3 | 00/14EF : C9 9C 00 | cmp #{$9c} + 4077 | 2 game.s 1385 | Code | 00 | | 2 | 00/14F2 : F0 48 | beq print3 + 4078 | 2 game.s 1386 | Empty | 00 | | 0 | 00/14F4 | + 4079 | 2 game.s 1387 | Code | 00 | | 1 | 00/14F4 : AA | tax + 4080 | 2 game.s 1388 | Code | 00 | 2 | 3 | 00/14F5 : BD CA 1C | lda tblATARI,x + 4081 | 2 game.s 1389 | Code | 00 | | 3 | 00/14F8 : 29 FF 00 | and #$ff + 4082 | 2 game.s 1390 | Code | 00 | | 1 | 00/14FB : 48 | pha + 4083 | 2 game.s 1391 | Empty | 00 | | 0 | 00/14FC | + 4084 | 2 game.s 1392 | Code | 00 | 2 | 3 | 00/14FC : AD 68 15 | lda printX + 4085 | 2 game.s 1393 | Code | 00 | | 1 | 00/14FF : 0A | asl + 4086 | 2 game.s 1394 | Code | 00 | | 1 | 00/1500 : AA | tax + 4087 | 2 game.s 1395 | Code | 00 | 2 | 3 | 00/1501 : BD 6C 15 | lda x_coord,x + 4088 | 2 game.s 1396 | Code | 00 | | 1 | 00/1504 : 48 | pha + 4089 | 2 game.s 1397 | Empty | 00 | | 0 | 00/1505 | + 4090 | 2 game.s 1398 | Code | 00 | 2 | 3 | 00/1505 : AD 6A 15 | lda printY + 4091 | 2 game.s 1399 | Code | 00 | | 1 | 00/1508 : 0A | asl + 4092 | 2 game.s 1400 | Code | 00 | | 1 | 00/1509 : A8 | tay + 4093 | 2 game.s 1401 | Code | 00 | 2 | 3 | 00/150A : B9 02 16 | lda y_coord,y + 4094 | 2 game.s 1402 | Code | 00 | | 1 | 00/150D : 48 | pha + 4095 | 2 game.s 1403 | Macro | 00 | | 0 | 00/150E | _MoveTo + 4097 | 2 game.s 1403 | Code | 00 | | 3 | 00/150E : A2 04 3A | LDX #$3A04 ; load tool call # + 4098 | 2 game.s 1403 | Code | 00 | | 4 | 00/1511 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4099 | 2 game.s 1404 | Empty | 00 | | 0 | 00/1515 | + 4100 | 2 game.s 1405 | Comment | 00 | | 0 | 00/1515 | * Check font color + 4101 | 2 game.s 1406 | Empty | 00 | | 0 | 00/1515 | + 4102 | 2 game.s 1407 | Code | 00 | 2 | 3 | 00/1515 : AD 66 15 | lda printMODE + 4103 | 2 game.s 1408 | Code | 00 | | 3 | 00/1518 : C9 00 00 | cmp #{0} + 4104 | 2 game.s 1409 | Code | 00 | | 2 | 00/151B : F0 0D | beq print11 + 4105 | 2 game.s 1410 | Empty | 00 | | 0 | 00/151D | + 4106 | 2 game.s 1411 | Code | 00 | | 2 | 00/151D : A7 84 | lda [{{$80}+4}] + 4107 | 2 game.s 1412 | Code | 00 | | 3 | 00/151F : 29 FF 00 | and #$ff + 4108 | 2 game.s 1413 | Code | 00 | | 1 | 00/1522 : 48 | pha + 4109 | 2 game.s 1414 | Macro | 00 | | 0 | 00/1523 | _SetForeColor + 4111 | 2 game.s 1414 | Code | 00 | | 3 | 00/1523 : A2 04 A0 | LDX #$A004 ; load tool call # + 4112 | 2 game.s 1414 | Code | 00 | | 4 | 00/1526 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4113 | 2 game.s 1415 | Empty | 00 | | 0 | 00/152A | + 4114 | 2 game.s 1416 | Macro | 00 | | 0 | 00/152A | print11 _DrawChar + 4116 | 2 game.s 1416 | Code | 00 | | 3 | 00/152A : A2 04 A4 | LDX #$A404 ; load tool call # + 4117 | 2 game.s 1416 | Code | 00 | | 4 | 00/152D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4118 | 2 game.s 1417 | Empty | 00 | | 0 | 00/1531 | + 4119 | 2 game.s 1418 | Comment | 00 | | 0 | 00/1531 | * 4- next character + 4120 | 2 game.s 1419 | Empty | 00 | | 0 | 00/1531 | + 4121 | 2 game.s 1420 | Code | 00 | 2 | 3 | 00/1531 : EE 68 15 | print2 inc printX + 4122 | 2 game.s 1421 | Code | 00 | 2 | 3 | 00/1534 : AD 68 15 | lda printX + 4123 | 2 game.s 1422 | Code | 00 | | 3 | 00/1537 : C9 4B 00 | cmp #{75} + 4124 | 2 game.s 1423 | Code | 00 | | 2 | 00/153A : 90 13 | bcc print4 + 4125 | 2 game.s 1424 | Empty | 00 | | 0 | 00/153C | + 4126 | 2 game.s 1425 | Code | 00 | | 2 | 00/153C : A3 07 | print3 lda 7,s ; reset X-coord + 4127 | 2 game.s 1426 | Code | 00 | 2 | 3 | 00/153E : 8D 68 15 | sta printX + 4128 | 2 game.s 1427 | Empty | 00 | | 0 | 00/1541 | + 4129 | 2 game.s 1428 | Code | 00 | 2 | 3 | 00/1541 : EE 6A 15 | inc printY + 4130 | 2 game.s 1429 | Code | 00 | 2 | 3 | 00/1544 : AD 6A 15 | lda printY + 4131 | 2 game.s 1430 | Code | 00 | | 3 | 00/1547 : C9 14 00 | cmp #{20} + 4132 | 2 game.s 1431 | Code | 00 | | 2 | 00/154A : 90 03 | bcc print4 + 4133 | 2 game.s 1432 | Empty | 00 | | 0 | 00/154C | + 4134 | 2 game.s 1433 | Code | 00 | | 3 | 00/154C : 82 8A FF | brl printEXIT ; out of SHR screen, we exit + 4135 | 2 game.s 1434 | Empty | 00 | | 0 | 00/154F | + 4136 | 2 game.s 1435 | Comment | 00 | | 0 | 00/154F | * 6- we loop + 4137 | 2 game.s 1436 | Empty | 00 | | 0 | 00/154F | + 4138 | 2 game.s 1437 | Code | 00 | | 2 | 00/154F : E6 80 | print4 inc {$80} + 4139 | 2 game.s 1438 | Code | 00 | | 2 | 00/1551 : D0 02 | bne print5 + 4140 | 2 game.s 1439 | Code | 00 | | 2 | 00/1553 : E6 82 | inc {$80}+2 + 4141 | 2 game.s 1440 | Empty | 00 | | 0 | 00/1555 | + 4142 | 2 game.s 1441 | Code | 00 | 2 | 3 | 00/1555 : AD 66 15 | print5 lda printMODE ; do we use links? + 4143 | 2 game.s 1442 | Code | 00 | | 3 | 00/1558 : C9 00 00 | cmp #{0} + 4144 | 2 game.s 1443 | Code | 00 | | 2 | 00/155B : F0 06 | beq print6 + 4145 | 2 game.s 1444 | Empty | 00 | | 0 | 00/155D | + 4146 | 2 game.s 1445 | Code | 00 | | 2 | 00/155D : E6 84 | inc {{$80}+4} ; yes, we do + 4147 | 2 game.s 1446 | Code | 00 | | 2 | 00/155F : D0 02 | bne print6 + 4148 | 2 game.s 1447 | Code | 00 | | 2 | 00/1561 : E6 86 | inc {{$80}+4}+2 + 4149 | 2 game.s 1448 | Empty | 00 | | 0 | 00/1563 | + 4150 | 2 game.s 1449 | Code | 00 | | 3 | 00/1563 : 82 6C FF | print6 brl printLOOP + 4151 | 2 game.s 1450 | Empty | 00 | | 0 | 00/1566 | + 4152 | 2 game.s 1451 | Comment | 00 | | 0 | 00/1566 | *--- + 4153 | 2 game.s 1452 | Empty | 00 | | 0 | 00/1566 | + 4154 | 2 game.s 1453 | Data | 00 | | 2 | 00/1566 : 00 00 | printMODE ds 2 + 4155 | 2 game.s 1454 | Data | 00 | | 2 | 00/1568 : 00 00 | printX ds 2 + 4156 | 2 game.s 1455 | Data | 00 | | 2 | 00/156A : 00 00 | printY ds 2 + 4157 | 2 game.s 1456 | Empty | 00 | | 0 | 00/156C | + 4158 | 2 game.s 1457 | Comment | 00 | | 0 | 00/156C | *--- + 4159 | 2 game.s 1458 | Empty | 00 | | 0 | 00/156C | + 4160 | 2 game.s 1459 | Empty | 00 | | 0 | 00/156C | x_coord + 4161 | 2 game.s 1460 | Variable | 00 | | 0 | 00/156C | ]x = {3}*{8} ; Premire ligne + 4162 | 2 game.s 1462 | Data | 00 | | 2 | 00/156C : 18 00 | dw 24 + 4163 | 2 game.s 1462 | Data | 00 | | 2 | 00/156E : 20 00 | dw 32 + 4164 | 2 game.s 1462 | Data | 00 | | 2 | 00/1570 : 28 00 | dw 40 + 4165 | 2 game.s 1462 | Data | 00 | | 2 | 00/1572 : 30 00 | dw 48 + 4166 | 2 game.s 1462 | Data | 00 | | 2 | 00/1574 : 38 00 | dw 56 + 4167 | 2 game.s 1462 | Data | 00 | | 2 | 00/1576 : 40 00 | dw 64 + 4168 | 2 game.s 1462 | Data | 00 | | 2 | 00/1578 : 48 00 | dw 72 + 4169 | 2 game.s 1462 | Data | 00 | | 2 | 00/157A : 50 00 | dw 80 + 4170 | 2 game.s 1462 | Data | 00 | | 2 | 00/157C : 58 00 | dw 88 + 4171 | 2 game.s 1462 | Data | 00 | | 2 | 00/157E : 60 00 | dw 96 + 4172 | 2 game.s 1462 | Data | 00 | | 2 | 00/1580 : 68 00 | dw 104 + 4173 | 2 game.s 1462 | Data | 00 | | 2 | 00/1582 : 70 00 | dw 112 + 4174 | 2 game.s 1462 | Data | 00 | | 2 | 00/1584 : 78 00 | dw 120 + 4175 | 2 game.s 1462 | Data | 00 | | 2 | 00/1586 : 80 00 | dw 128 + 4176 | 2 game.s 1462 | Data | 00 | | 2 | 00/1588 : 88 00 | dw 136 + 4177 | 2 game.s 1462 | Data | 00 | | 2 | 00/158A : 90 00 | dw 144 + 4178 | 2 game.s 1462 | Data | 00 | | 2 | 00/158C : 98 00 | dw 152 + 4179 | 2 game.s 1462 | Data | 00 | | 2 | 00/158E : A0 00 | dw 160 + 4180 | 2 game.s 1462 | Data | 00 | | 2 | 00/1590 : A8 00 | dw 168 + 4181 | 2 game.s 1462 | Data | 00 | | 2 | 00/1592 : B0 00 | dw 176 + 4182 | 2 game.s 1462 | Data | 00 | | 2 | 00/1594 : B8 00 | dw 184 + 4183 | 2 game.s 1462 | Data | 00 | | 2 | 00/1596 : C0 00 | dw 192 + 4184 | 2 game.s 1462 | Data | 00 | | 2 | 00/1598 : C8 00 | dw 200 + 4185 | 2 game.s 1462 | Data | 00 | | 2 | 00/159A : D0 00 | dw 208 + 4186 | 2 game.s 1462 | Data | 00 | | 2 | 00/159C : D8 00 | dw 216 + 4187 | 2 game.s 1462 | Data | 00 | | 2 | 00/159E : E0 00 | dw 224 + 4188 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A0 : E8 00 | dw 232 + 4189 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A2 : F0 00 | dw 240 + 4190 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A4 : F8 00 | dw 248 + 4191 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A6 : 00 01 | dw 256 + 4192 | 2 game.s 1462 | Data | 00 | | 2 | 00/15A8 : 08 01 | dw 264 + 4193 | 2 game.s 1462 | Data | 00 | | 2 | 00/15AA : 10 01 | dw 272 + 4194 | 2 game.s 1462 | Data | 00 | | 2 | 00/15AC : 18 01 | dw 280 + 4195 | 2 game.s 1462 | Data | 00 | | 2 | 00/15AE : 20 01 | dw 288 + 4196 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B0 : 28 01 | dw 296 + 4197 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B2 : 30 01 | dw 304 + 4198 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B4 : 38 01 | dw 312 + 4199 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B6 : 40 01 | dw 320 + 4200 | 2 game.s 1462 | Data | 00 | | 2 | 00/15B8 : 48 01 | dw 328 + 4201 | 2 game.s 1462 | Data | 00 | | 2 | 00/15BA : 50 01 | dw 336 + 4202 | 2 game.s 1462 | Data | 00 | | 2 | 00/15BC : 58 01 | dw 344 + 4203 | 2 game.s 1462 | Data | 00 | | 2 | 00/15BE : 60 01 | dw 352 + 4204 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C0 : 68 01 | dw 360 + 4205 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C2 : 70 01 | dw 368 + 4206 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C4 : 78 01 | dw 376 + 4207 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C6 : 80 01 | dw 384 + 4208 | 2 game.s 1462 | Data | 00 | | 2 | 00/15C8 : 88 01 | dw 392 + 4209 | 2 game.s 1462 | Data | 00 | | 2 | 00/15CA : 90 01 | dw 400 + 4210 | 2 game.s 1462 | Data | 00 | | 2 | 00/15CC : 98 01 | dw 408 + 4211 | 2 game.s 1462 | Data | 00 | | 2 | 00/15CE : A0 01 | dw 416 + 4212 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D0 : A8 01 | dw 424 + 4213 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D2 : B0 01 | dw 432 + 4214 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D4 : B8 01 | dw 440 + 4215 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D6 : C0 01 | dw 448 + 4216 | 2 game.s 1462 | Data | 00 | | 2 | 00/15D8 : C8 01 | dw 456 + 4217 | 2 game.s 1462 | Data | 00 | | 2 | 00/15DA : D0 01 | dw 464 + 4218 | 2 game.s 1462 | Data | 00 | | 2 | 00/15DC : D8 01 | dw 472 + 4219 | 2 game.s 1462 | Data | 00 | | 2 | 00/15DE : E0 01 | dw 480 + 4220 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E0 : E8 01 | dw 488 + 4221 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E2 : F0 01 | dw 496 + 4222 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E4 : F8 01 | dw 504 + 4223 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E6 : 00 02 | dw 512 + 4224 | 2 game.s 1462 | Data | 00 | | 2 | 00/15E8 : 08 02 | dw 520 + 4225 | 2 game.s 1462 | Data | 00 | | 2 | 00/15EA : 10 02 | dw 528 + 4226 | 2 game.s 1462 | Data | 00 | | 2 | 00/15EC : 18 02 | dw 536 + 4227 | 2 game.s 1462 | Data | 00 | | 2 | 00/15EE : 20 02 | dw 544 + 4228 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F0 : 28 02 | dw 552 + 4229 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F2 : 30 02 | dw 560 + 4230 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F4 : 38 02 | dw 568 + 4231 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F6 : 40 02 | dw 576 + 4232 | 2 game.s 1462 | Data | 00 | | 2 | 00/15F8 : 48 02 | dw 584 + 4233 | 2 game.s 1462 | Data | 00 | | 2 | 00/15FA : 50 02 | dw 592 + 4234 | 2 game.s 1462 | Data | 00 | | 2 | 00/15FC : 58 02 | dw 600 + 4235 | 2 game.s 1462 | Data | 00 | | 2 | 00/15FE : 60 02 | dw 608 + 4236 | 2 game.s 1462 | Data | 00 | | 2 | 00/1600 : 68 02 | dw 616 + 4237 | 2 game.s 1465 | Empty | 00 | | 0 | 00/1602 | + 4238 | 2 game.s 1466 | Empty | 00 | | 0 | 00/1602 | y_coord + 4239 | 2 game.s 1467 | Variable | 00 | | 0 | 00/1602 | ]y = 0 ; Premire ligne + 4240 | 2 game.s 1469 | Data | 00 | | 2 | 00/1602 : 00 00 | dw 0 + 4241 | 2 game.s 1469 | Data | 00 | | 2 | 00/1604 : 0A 00 | dw 10 + 4242 | 2 game.s 1469 | Data | 00 | | 2 | 00/1606 : 14 00 | dw 20 + 4243 | 2 game.s 1469 | Data | 00 | | 2 | 00/1608 : 1E 00 | dw 30 + 4244 | 2 game.s 1469 | Data | 00 | | 2 | 00/160A : 28 00 | dw 40 + 4245 | 2 game.s 1469 | Data | 00 | | 2 | 00/160C : 32 00 | dw 50 + 4246 | 2 game.s 1469 | Data | 00 | | 2 | 00/160E : 3C 00 | dw 60 + 4247 | 2 game.s 1469 | Data | 00 | | 2 | 00/1610 : 46 00 | dw 70 + 4248 | 2 game.s 1469 | Data | 00 | | 2 | 00/1612 : 50 00 | dw 80 + 4249 | 2 game.s 1469 | Data | 00 | | 2 | 00/1614 : 5A 00 | dw 90 + 4250 | 2 game.s 1469 | Data | 00 | | 2 | 00/1616 : 64 00 | dw 100 + 4251 | 2 game.s 1469 | Data | 00 | | 2 | 00/1618 : 6E 00 | dw 110 + 4252 | 2 game.s 1469 | Data | 00 | | 2 | 00/161A : 78 00 | dw 120 + 4253 | 2 game.s 1469 | Data | 00 | | 2 | 00/161C : 82 00 | dw 130 + 4254 | 2 game.s 1469 | Data | 00 | | 2 | 00/161E : 8C 00 | dw 140 + 4255 | 2 game.s 1469 | Data | 00 | | 2 | 00/1620 : 96 00 | dw 150 + 4256 | 2 game.s 1469 | Data | 00 | | 2 | 00/1622 : A0 00 | dw 160 + 4257 | 2 game.s 1469 | Data | 00 | | 2 | 00/1624 : AA 00 | dw 170 + 4258 | 2 game.s 1469 | Data | 00 | | 2 | 00/1626 : B4 00 | dw 180 + 4259 | 2 game.s 1469 | Data | 00 | | 2 | 00/1628 : BE 00 | dw 190 + 4260 | 2 game.s 1472 | Empty | 00 | | 0 | 00/162A | + 4261 | 2 game.s 1473 | Empty | 00 | | 0 | 00/162A | x_text + 4262 | 2 game.s 1474 | Data | 00 | | 16 | 00/162A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4228 | 2 game.s 1435 | Data | 00 | | 16 | 00/15F6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4263 | 2 game.s 1475 | Data | 00 | | 16 | 00/163A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4229 | 2 game.s 1436 | Data | 00 | | 16 | 00/1606 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4264 | 2 game.s 1476 | Data | 00 | | 16 | 00/164A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4230 | 2 game.s 1437 | Variable | 00 | | 0 | 00/1616 | ]x = 0 ; Premire colonne - 4231 | 2 game.s 1439 | Data | 00 | | 16 | 00/1616 : 00 00 00 00 | dw 0,0,0,0,0,0,0,0 + 4265 | 2 game.s 1477 | Variable | 00 | | 0 | 00/165A | ]x = 0 ; Premire colonne + 4266 | 2 game.s 1479 | Data | 00 | | 16 | 00/165A : 00 00 00 00 | dw 0,0,0,0,0,0,0,0 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4232 | 2 game.s 1439 | Data | 00 | | 16 | 00/1626 : 01 00 01 00 | dw 1,1,1,1,1,1,1,1 + 4267 | 2 game.s 1479 | Data | 00 | | 16 | 00/166A : 01 00 01 00 | dw 1,1,1,1,1,1,1,1 | | | | | | 01 00 01 00 | | | | | | | 01 00 01 00 | | | | | | | 01 00 01 00 | - 4233 | 2 game.s 1439 | Data | 00 | | 16 | 00/1636 : 02 00 02 00 | dw 2,2,2,2,2,2,2,2 + 4268 | 2 game.s 1479 | Data | 00 | | 16 | 00/167A : 02 00 02 00 | dw 2,2,2,2,2,2,2,2 | | | | | | 02 00 02 00 | | | | | | | 02 00 02 00 | | | | | | | 02 00 02 00 | - 4234 | 2 game.s 1439 | Data | 00 | | 16 | 00/1646 : 03 00 03 00 | dw 3,3,3,3,3,3,3,3 + 4269 | 2 game.s 1479 | Data | 00 | | 16 | 00/168A : 03 00 03 00 | dw 3,3,3,3,3,3,3,3 | | | | | | 03 00 03 00 | | | | | | | 03 00 03 00 | | | | | | | 03 00 03 00 | - 4235 | 2 game.s 1439 | Data | 00 | | 16 | 00/1656 : 04 00 04 00 | dw 4,4,4,4,4,4,4,4 + 4270 | 2 game.s 1479 | Data | 00 | | 16 | 00/169A : 04 00 04 00 | dw 4,4,4,4,4,4,4,4 | | | | | | 04 00 04 00 | | | | | | | 04 00 04 00 | | | | | | | 04 00 04 00 | - 4236 | 2 game.s 1439 | Data | 00 | | 16 | 00/1666 : 05 00 05 00 | dw 5,5,5,5,5,5,5,5 + 4271 | 2 game.s 1479 | Data | 00 | | 16 | 00/16AA : 05 00 05 00 | dw 5,5,5,5,5,5,5,5 | | | | | | 05 00 05 00 | | | | | | | 05 00 05 00 | | | | | | | 05 00 05 00 | - 4237 | 2 game.s 1439 | Data | 00 | | 16 | 00/1676 : 06 00 06 00 | dw 6,6,6,6,6,6,6,6 + 4272 | 2 game.s 1479 | Data | 00 | | 16 | 00/16BA : 06 00 06 00 | dw 6,6,6,6,6,6,6,6 | | | | | | 06 00 06 00 | | | | | | | 06 00 06 00 | | | | | | | 06 00 06 00 | - 4238 | 2 game.s 1439 | Data | 00 | | 16 | 00/1686 : 07 00 07 00 | dw 7,7,7,7,7,7,7,7 + 4273 | 2 game.s 1479 | Data | 00 | | 16 | 00/16CA : 07 00 07 00 | dw 7,7,7,7,7,7,7,7 | | | | | | 07 00 07 00 | | | | | | | 07 00 07 00 | | | | | | | 07 00 07 00 | - 4239 | 2 game.s 1439 | Data | 00 | | 16 | 00/1696 : 08 00 08 00 | dw 8,8,8,8,8,8,8,8 + 4274 | 2 game.s 1479 | Data | 00 | | 16 | 00/16DA : 08 00 08 00 | dw 8,8,8,8,8,8,8,8 | | | | | | 08 00 08 00 | | | | | | | 08 00 08 00 | | | | | | | 08 00 08 00 | - 4240 | 2 game.s 1439 | Data | 00 | | 16 | 00/16A6 : 09 00 09 00 | dw 9,9,9,9,9,9,9,9 + 4275 | 2 game.s 1479 | Data | 00 | | 16 | 00/16EA : 09 00 09 00 | dw 9,9,9,9,9,9,9,9 | | | | | | 09 00 09 00 | | | | | | | 09 00 09 00 | | | | | | | 09 00 09 00 | - 4241 | 2 game.s 1439 | Data | 00 | | 16 | 00/16B6 : 0A 00 0A 00 | dw 10,10,10,10,10,10,10,10 + 4276 | 2 game.s 1479 | Data | 00 | | 16 | 00/16FA : 0A 00 0A 00 | dw 10,10,10,10,10,10,10,10 | | | | | | 0A 00 0A 00 | | | | | | | 0A 00 0A 00 | | | | | | | 0A 00 0A 00 | - 4242 | 2 game.s 1439 | Data | 00 | | 16 | 00/16C6 : 0B 00 0B 00 | dw 11,11,11,11,11,11,11,11 + 4277 | 2 game.s 1479 | Data | 00 | | 16 | 00/170A : 0B 00 0B 00 | dw 11,11,11,11,11,11,11,11 | | | | | | 0B 00 0B 00 | | | | | | | 0B 00 0B 00 | | | | | | | 0B 00 0B 00 | - 4243 | 2 game.s 1439 | Data | 00 | | 16 | 00/16D6 : 0C 00 0C 00 | dw 12,12,12,12,12,12,12,12 + 4278 | 2 game.s 1479 | Data | 00 | | 16 | 00/171A : 0C 00 0C 00 | dw 12,12,12,12,12,12,12,12 | | | | | | 0C 00 0C 00 | | | | | | | 0C 00 0C 00 | | | | | | | 0C 00 0C 00 | - 4244 | 2 game.s 1439 | Data | 00 | | 16 | 00/16E6 : 0D 00 0D 00 | dw 13,13,13,13,13,13,13,13 + 4279 | 2 game.s 1479 | Data | 00 | | 16 | 00/172A : 0D 00 0D 00 | dw 13,13,13,13,13,13,13,13 | | | | | | 0D 00 0D 00 | | | | | | | 0D 00 0D 00 | | | | | | | 0D 00 0D 00 | - 4245 | 2 game.s 1439 | Data | 00 | | 16 | 00/16F6 : 0E 00 0E 00 | dw 14,14,14,14,14,14,14,14 + 4280 | 2 game.s 1479 | Data | 00 | | 16 | 00/173A : 0E 00 0E 00 | dw 14,14,14,14,14,14,14,14 | | | | | | 0E 00 0E 00 | | | | | | | 0E 00 0E 00 | | | | | | | 0E 00 0E 00 | - 4246 | 2 game.s 1439 | Data | 00 | | 16 | 00/1706 : 0F 00 0F 00 | dw 15,15,15,15,15,15,15,15 + 4281 | 2 game.s 1479 | Data | 00 | | 16 | 00/174A : 0F 00 0F 00 | dw 15,15,15,15,15,15,15,15 | | | | | | 0F 00 0F 00 | | | | | | | 0F 00 0F 00 | | | | | | | 0F 00 0F 00 | - 4247 | 2 game.s 1439 | Data | 00 | | 16 | 00/1716 : 10 00 10 00 | dw 16,16,16,16,16,16,16,16 + 4282 | 2 game.s 1479 | Data | 00 | | 16 | 00/175A : 10 00 10 00 | dw 16,16,16,16,16,16,16,16 | | | | | | 10 00 10 00 | | | | | | | 10 00 10 00 | | | | | | | 10 00 10 00 | - 4248 | 2 game.s 1439 | Data | 00 | | 16 | 00/1726 : 11 00 11 00 | dw 17,17,17,17,17,17,17,17 + 4283 | 2 game.s 1479 | Data | 00 | | 16 | 00/176A : 11 00 11 00 | dw 17,17,17,17,17,17,17,17 | | | | | | 11 00 11 00 | | | | | | | 11 00 11 00 | | | | | | | 11 00 11 00 | - 4249 | 2 game.s 1439 | Data | 00 | | 16 | 00/1736 : 12 00 12 00 | dw 18,18,18,18,18,18,18,18 + 4284 | 2 game.s 1479 | Data | 00 | | 16 | 00/177A : 12 00 12 00 | dw 18,18,18,18,18,18,18,18 | | | | | | 12 00 12 00 | | | | | | | 12 00 12 00 | | | | | | | 12 00 12 00 | - 4250 | 2 game.s 1439 | Data | 00 | | 16 | 00/1746 : 13 00 13 00 | dw 19,19,19,19,19,19,19,19 + 4285 | 2 game.s 1479 | Data | 00 | | 16 | 00/178A : 13 00 13 00 | dw 19,19,19,19,19,19,19,19 | | | | | | 13 00 13 00 | | | | | | | 13 00 13 00 | | | | | | | 13 00 13 00 | - 4251 | 2 game.s 1439 | Data | 00 | | 16 | 00/1756 : 14 00 14 00 | dw 20,20,20,20,20,20,20,20 + 4286 | 2 game.s 1479 | Data | 00 | | 16 | 00/179A : 14 00 14 00 | dw 20,20,20,20,20,20,20,20 | | | | | | 14 00 14 00 | | | | | | | 14 00 14 00 | | | | | | | 14 00 14 00 | - 4252 | 2 game.s 1439 | Data | 00 | | 16 | 00/1766 : 15 00 15 00 | dw 21,21,21,21,21,21,21,21 + 4287 | 2 game.s 1479 | Data | 00 | | 16 | 00/17AA : 15 00 15 00 | dw 21,21,21,21,21,21,21,21 | | | | | | 15 00 15 00 | | | | | | | 15 00 15 00 | | | | | | | 15 00 15 00 | - 4253 | 2 game.s 1439 | Data | 00 | | 16 | 00/1776 : 16 00 16 00 | dw 22,22,22,22,22,22,22,22 + 4288 | 2 game.s 1479 | Data | 00 | | 16 | 00/17BA : 16 00 16 00 | dw 22,22,22,22,22,22,22,22 | | | | | | 16 00 16 00 | | | | | | | 16 00 16 00 | | | | | | | 16 00 16 00 | - 4254 | 2 game.s 1439 | Data | 00 | | 16 | 00/1786 : 17 00 17 00 | dw 23,23,23,23,23,23,23,23 + 4289 | 2 game.s 1479 | Data | 00 | | 16 | 00/17CA : 17 00 17 00 | dw 23,23,23,23,23,23,23,23 | | | | | | 17 00 17 00 | | | | | | | 17 00 17 00 | | | | | | | 17 00 17 00 | - 4255 | 2 game.s 1439 | Data | 00 | | 16 | 00/1796 : 18 00 18 00 | dw 24,24,24,24,24,24,24,24 + 4290 | 2 game.s 1479 | Data | 00 | | 16 | 00/17DA : 18 00 18 00 | dw 24,24,24,24,24,24,24,24 | | | | | | 18 00 18 00 | | | | | | | 18 00 18 00 | | | | | | | 18 00 18 00 | - 4256 | 2 game.s 1439 | Data | 00 | | 16 | 00/17A6 : 19 00 19 00 | dw 25,25,25,25,25,25,25,25 + 4291 | 2 game.s 1479 | Data | 00 | | 16 | 00/17EA : 19 00 19 00 | dw 25,25,25,25,25,25,25,25 | | | | | | 19 00 19 00 | | | | | | | 19 00 19 00 | | | | | | | 19 00 19 00 | - 4257 | 2 game.s 1439 | Data | 00 | | 16 | 00/17B6 : 1A 00 1A 00 | dw 26,26,26,26,26,26,26,26 + 4292 | 2 game.s 1479 | Data | 00 | | 16 | 00/17FA : 1A 00 1A 00 | dw 26,26,26,26,26,26,26,26 | | | | | | 1A 00 1A 00 | | | | | | | 1A 00 1A 00 | | | | | | | 1A 00 1A 00 | - 4258 | 2 game.s 1439 | Data | 00 | | 16 | 00/17C6 : 1B 00 1B 00 | dw 27,27,27,27,27,27,27,27 + 4293 | 2 game.s 1479 | Data | 00 | | 16 | 00/180A : 1B 00 1B 00 | dw 27,27,27,27,27,27,27,27 | | | | | | 1B 00 1B 00 | | | | | | | 1B 00 1B 00 | | | | | | | 1B 00 1B 00 | - 4259 | 2 game.s 1439 | Data | 00 | | 16 | 00/17D6 : 1C 00 1C 00 | dw 28,28,28,28,28,28,28,28 + 4294 | 2 game.s 1479 | Data | 00 | | 16 | 00/181A : 1C 00 1C 00 | dw 28,28,28,28,28,28,28,28 | | | | | | 1C 00 1C 00 | | | | | | | 1C 00 1C 00 | | | | | | | 1C 00 1C 00 | - 4260 | 2 game.s 1439 | Data | 00 | | 16 | 00/17E6 : 1D 00 1D 00 | dw 29,29,29,29,29,29,29,29 + 4295 | 2 game.s 1479 | Data | 00 | | 16 | 00/182A : 1D 00 1D 00 | dw 29,29,29,29,29,29,29,29 | | | | | | 1D 00 1D 00 | | | | | | | 1D 00 1D 00 | | | | | | | 1D 00 1D 00 | - 4261 | 2 game.s 1439 | Data | 00 | | 16 | 00/17F6 : 1E 00 1E 00 | dw 30,30,30,30,30,30,30,30 + 4296 | 2 game.s 1479 | Data | 00 | | 16 | 00/183A : 1E 00 1E 00 | dw 30,30,30,30,30,30,30,30 | | | | | | 1E 00 1E 00 | | | | | | | 1E 00 1E 00 | | | | | | | 1E 00 1E 00 | - 4262 | 2 game.s 1439 | Data | 00 | | 16 | 00/1806 : 1F 00 1F 00 | dw 31,31,31,31,31,31,31,31 + 4297 | 2 game.s 1479 | Data | 00 | | 16 | 00/184A : 1F 00 1F 00 | dw 31,31,31,31,31,31,31,31 | | | | | | 1F 00 1F 00 | | | | | | | 1F 00 1F 00 | | | | | | | 1F 00 1F 00 | - 4263 | 2 game.s 1439 | Data | 00 | | 16 | 00/1816 : 20 00 20 00 | dw 32,32,32,32,32,32,32,32 + 4298 | 2 game.s 1479 | Data | 00 | | 16 | 00/185A : 20 00 20 00 | dw 32,32,32,32,32,32,32,32 | | | | | | 20 00 20 00 | | | | | | | 20 00 20 00 | | | | | | | 20 00 20 00 | - 4264 | 2 game.s 1439 | Data | 00 | | 16 | 00/1826 : 21 00 21 00 | dw 33,33,33,33,33,33,33,33 + 4299 | 2 game.s 1479 | Data | 00 | | 16 | 00/186A : 21 00 21 00 | dw 33,33,33,33,33,33,33,33 | | | | | | 21 00 21 00 | | | | | | | 21 00 21 00 | | | | | | | 21 00 21 00 | - 4265 | 2 game.s 1439 | Data | 00 | | 16 | 00/1836 : 22 00 22 00 | dw 34,34,34,34,34,34,34,34 + 4300 | 2 game.s 1479 | Data | 00 | | 16 | 00/187A : 22 00 22 00 | dw 34,34,34,34,34,34,34,34 | | | | | | 22 00 22 00 | | | | | | | 22 00 22 00 | | | | | | | 22 00 22 00 | - 4266 | 2 game.s 1439 | Data | 00 | | 16 | 00/1846 : 23 00 23 00 | dw 35,35,35,35,35,35,35,35 + 4301 | 2 game.s 1479 | Data | 00 | | 16 | 00/188A : 23 00 23 00 | dw 35,35,35,35,35,35,35,35 | | | | | | 23 00 23 00 | | | | | | | 23 00 23 00 | | | | | | | 23 00 23 00 | - 4267 | 2 game.s 1439 | Data | 00 | | 16 | 00/1856 : 24 00 24 00 | dw 36,36,36,36,36,36,36,36 + 4302 | 2 game.s 1479 | Data | 00 | | 16 | 00/189A : 24 00 24 00 | dw 36,36,36,36,36,36,36,36 | | | | | | 24 00 24 00 | | | | | | | 24 00 24 00 | | | | | | | 24 00 24 00 | - 4268 | 2 game.s 1439 | Data | 00 | | 16 | 00/1866 : 25 00 25 00 | dw 37,37,37,37,37,37,37,37 + 4303 | 2 game.s 1479 | Data | 00 | | 16 | 00/18AA : 25 00 25 00 | dw 37,37,37,37,37,37,37,37 | | | | | | 25 00 25 00 | | | | | | | 25 00 25 00 | | | | | | | 25 00 25 00 | - 4269 | 2 game.s 1439 | Data | 00 | | 16 | 00/1876 : 26 00 26 00 | dw 38,38,38,38,38,38,38,38 + 4304 | 2 game.s 1479 | Data | 00 | | 16 | 00/18BA : 26 00 26 00 | dw 38,38,38,38,38,38,38,38 | | | | | | 26 00 26 00 | | | | | | | 26 00 26 00 | | | | | | | 26 00 26 00 | - 4270 | 2 game.s 1439 | Data | 00 | | 16 | 00/1886 : 27 00 27 00 | dw 39,39,39,39,39,39,39,39 + 4305 | 2 game.s 1479 | Data | 00 | | 16 | 00/18CA : 27 00 27 00 | dw 39,39,39,39,39,39,39,39 | | | | | | 27 00 27 00 | | | | | | | 27 00 27 00 | | | | | | | 27 00 27 00 | - 4271 | 2 game.s 1439 | Data | 00 | | 16 | 00/1896 : 28 00 28 00 | dw 40,40,40,40,40,40,40,40 + 4306 | 2 game.s 1479 | Data | 00 | | 16 | 00/18DA : 28 00 28 00 | dw 40,40,40,40,40,40,40,40 | | | | | | 28 00 28 00 | | | | | | | 28 00 28 00 | | | | | | | 28 00 28 00 | - 4272 | 2 game.s 1439 | Data | 00 | | 16 | 00/18A6 : 29 00 29 00 | dw 41,41,41,41,41,41,41,41 + 4307 | 2 game.s 1479 | Data | 00 | | 16 | 00/18EA : 29 00 29 00 | dw 41,41,41,41,41,41,41,41 | | | | | | 29 00 29 00 | | | | | | | 29 00 29 00 | | | | | | | 29 00 29 00 | - 4273 | 2 game.s 1439 | Data | 00 | | 16 | 00/18B6 : 2A 00 2A 00 | dw 42,42,42,42,42,42,42,42 + 4308 | 2 game.s 1479 | Data | 00 | | 16 | 00/18FA : 2A 00 2A 00 | dw 42,42,42,42,42,42,42,42 | | | | | | 2A 00 2A 00 | | | | | | | 2A 00 2A 00 | | | | | | | 2A 00 2A 00 | - 4274 | 2 game.s 1439 | Data | 00 | | 16 | 00/18C6 : 2B 00 2B 00 | dw 43,43,43,43,43,43,43,43 + 4309 | 2 game.s 1479 | Data | 00 | | 16 | 00/190A : 2B 00 2B 00 | dw 43,43,43,43,43,43,43,43 | | | | | | 2B 00 2B 00 | | | | | | | 2B 00 2B 00 | | | | | | | 2B 00 2B 00 | - 4275 | 2 game.s 1439 | Data | 00 | | 16 | 00/18D6 : 2C 00 2C 00 | dw 44,44,44,44,44,44,44,44 + 4310 | 2 game.s 1479 | Data | 00 | | 16 | 00/191A : 2C 00 2C 00 | dw 44,44,44,44,44,44,44,44 | | | | | | 2C 00 2C 00 | | | | | | | 2C 00 2C 00 | | | | | | | 2C 00 2C 00 | - 4276 | 2 game.s 1439 | Data | 00 | | 16 | 00/18E6 : 2D 00 2D 00 | dw 45,45,45,45,45,45,45,45 + 4311 | 2 game.s 1479 | Data | 00 | | 16 | 00/192A : 2D 00 2D 00 | dw 45,45,45,45,45,45,45,45 | | | | | | 2D 00 2D 00 | | | | | | | 2D 00 2D 00 | | | | | | | 2D 00 2D 00 | - 4277 | 2 game.s 1439 | Data | 00 | | 16 | 00/18F6 : 2E 00 2E 00 | dw 46,46,46,46,46,46,46,46 + 4312 | 2 game.s 1479 | Data | 00 | | 16 | 00/193A : 2E 00 2E 00 | dw 46,46,46,46,46,46,46,46 | | | | | | 2E 00 2E 00 | | | | | | | 2E 00 2E 00 | | | | | | | 2E 00 2E 00 | - 4278 | 2 game.s 1439 | Data | 00 | | 16 | 00/1906 : 2F 00 2F 00 | dw 47,47,47,47,47,47,47,47 + 4313 | 2 game.s 1479 | Data | 00 | | 16 | 00/194A : 2F 00 2F 00 | dw 47,47,47,47,47,47,47,47 | | | | | | 2F 00 2F 00 | | | | | | | 2F 00 2F 00 | | | | | | | 2F 00 2F 00 | - 4279 | 2 game.s 1439 | Data | 00 | | 16 | 00/1916 : 30 00 30 00 | dw 48,48,48,48,48,48,48,48 + 4314 | 2 game.s 1479 | Data | 00 | | 16 | 00/195A : 30 00 30 00 | dw 48,48,48,48,48,48,48,48 | | | | | | 30 00 30 00 | | | | | | | 30 00 30 00 | | | | | | | 30 00 30 00 | - 4280 | 2 game.s 1439 | Data | 00 | | 16 | 00/1926 : 31 00 31 00 | dw 49,49,49,49,49,49,49,49 + 4315 | 2 game.s 1479 | Data | 00 | | 16 | 00/196A : 31 00 31 00 | dw 49,49,49,49,49,49,49,49 | | | | | | 31 00 31 00 | | | | | | | 31 00 31 00 | | | | | | | 31 00 31 00 | - 4281 | 2 game.s 1439 | Data | 00 | | 16 | 00/1936 : 32 00 32 00 | dw 50,50,50,50,50,50,50,50 + 4316 | 2 game.s 1479 | Data | 00 | | 16 | 00/197A : 32 00 32 00 | dw 50,50,50,50,50,50,50,50 | | | | | | 32 00 32 00 | | | | | | | 32 00 32 00 | | | | | | | 32 00 32 00 | - 4282 | 2 game.s 1439 | Data | 00 | | 16 | 00/1946 : 33 00 33 00 | dw 51,51,51,51,51,51,51,51 + 4317 | 2 game.s 1479 | Data | 00 | | 16 | 00/198A : 33 00 33 00 | dw 51,51,51,51,51,51,51,51 | | | | | | 33 00 33 00 | | | | | | | 33 00 33 00 | | | | | | | 33 00 33 00 | - 4283 | 2 game.s 1439 | Data | 00 | | 16 | 00/1956 : 34 00 34 00 | dw 52,52,52,52,52,52,52,52 + 4318 | 2 game.s 1479 | Data | 00 | | 16 | 00/199A : 34 00 34 00 | dw 52,52,52,52,52,52,52,52 | | | | | | 34 00 34 00 | | | | | | | 34 00 34 00 | | | | | | | 34 00 34 00 | - 4284 | 2 game.s 1439 | Data | 00 | | 16 | 00/1966 : 35 00 35 00 | dw 53,53,53,53,53,53,53,53 + 4319 | 2 game.s 1479 | Data | 00 | | 16 | 00/19AA : 35 00 35 00 | dw 53,53,53,53,53,53,53,53 | | | | | | 35 00 35 00 | | | | | | | 35 00 35 00 | | | | | | | 35 00 35 00 | - 4285 | 2 game.s 1439 | Data | 00 | | 16 | 00/1976 : 36 00 36 00 | dw 54,54,54,54,54,54,54,54 + 4320 | 2 game.s 1479 | Data | 00 | | 16 | 00/19BA : 36 00 36 00 | dw 54,54,54,54,54,54,54,54 | | | | | | 36 00 36 00 | | | | | | | 36 00 36 00 | | | | | | | 36 00 36 00 | - 4286 | 2 game.s 1439 | Data | 00 | | 16 | 00/1986 : 37 00 37 00 | dw 55,55,55,55,55,55,55,55 + 4321 | 2 game.s 1479 | Data | 00 | | 16 | 00/19CA : 37 00 37 00 | dw 55,55,55,55,55,55,55,55 | | | | | | 37 00 37 00 | | | | | | | 37 00 37 00 | | | | | | | 37 00 37 00 | - 4287 | 2 game.s 1439 | Data | 00 | | 16 | 00/1996 : 38 00 38 00 | dw 56,56,56,56,56,56,56,56 + 4322 | 2 game.s 1479 | Data | 00 | | 16 | 00/19DA : 38 00 38 00 | dw 56,56,56,56,56,56,56,56 | | | | | | 38 00 38 00 | | | | | | | 38 00 38 00 | | | | | | | 38 00 38 00 | - 4288 | 2 game.s 1439 | Data | 00 | | 16 | 00/19A6 : 39 00 39 00 | dw 57,57,57,57,57,57,57,57 + 4323 | 2 game.s 1479 | Data | 00 | | 16 | 00/19EA : 39 00 39 00 | dw 57,57,57,57,57,57,57,57 | | | | | | 39 00 39 00 | | | | | | | 39 00 39 00 | | | | | | | 39 00 39 00 | - 4289 | 2 game.s 1439 | Data | 00 | | 16 | 00/19B6 : 3A 00 3A 00 | dw 58,58,58,58,58,58,58,58 + 4324 | 2 game.s 1479 | Data | 00 | | 16 | 00/19FA : 3A 00 3A 00 | dw 58,58,58,58,58,58,58,58 | | | | | | 3A 00 3A 00 | | | | | | | 3A 00 3A 00 | | | | | | | 3A 00 3A 00 | - 4290 | 2 game.s 1439 | Data | 00 | | 16 | 00/19C6 : 3B 00 3B 00 | dw 59,59,59,59,59,59,59,59 + 4325 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A0A : 3B 00 3B 00 | dw 59,59,59,59,59,59,59,59 | | | | | | 3B 00 3B 00 | | | | | | | 3B 00 3B 00 | | | | | | | 3B 00 3B 00 | - 4291 | 2 game.s 1439 | Data | 00 | | 16 | 00/19D6 : 3C 00 3C 00 | dw 60,60,60,60,60,60,60,60 + 4326 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A1A : 3C 00 3C 00 | dw 60,60,60,60,60,60,60,60 | | | | | | 3C 00 3C 00 | | | | | | | 3C 00 3C 00 | | | | | | | 3C 00 3C 00 | - 4292 | 2 game.s 1439 | Data | 00 | | 16 | 00/19E6 : 3D 00 3D 00 | dw 61,61,61,61,61,61,61,61 + 4327 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A2A : 3D 00 3D 00 | dw 61,61,61,61,61,61,61,61 | | | | | | 3D 00 3D 00 | | | | | | | 3D 00 3D 00 | | | | | | | 3D 00 3D 00 | - 4293 | 2 game.s 1439 | Data | 00 | | 16 | 00/19F6 : 3E 00 3E 00 | dw 62,62,62,62,62,62,62,62 + 4328 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A3A : 3E 00 3E 00 | dw 62,62,62,62,62,62,62,62 | | | | | | 3E 00 3E 00 | | | | | | | 3E 00 3E 00 | | | | | | | 3E 00 3E 00 | - 4294 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A06 : 3F 00 3F 00 | dw 63,63,63,63,63,63,63,63 + 4329 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A4A : 3F 00 3F 00 | dw 63,63,63,63,63,63,63,63 | | | | | | 3F 00 3F 00 | | | | | | | 3F 00 3F 00 | | | | | | | 3F 00 3F 00 | - 4295 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A16 : 40 00 40 00 | dw 64,64,64,64,64,64,64,64 + 4330 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A5A : 40 00 40 00 | dw 64,64,64,64,64,64,64,64 | | | | | | 40 00 40 00 | | | | | | | 40 00 40 00 | | | | | | | 40 00 40 00 | - 4296 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A26 : 41 00 41 00 | dw 65,65,65,65,65,65,65,65 + 4331 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A6A : 41 00 41 00 | dw 65,65,65,65,65,65,65,65 | | | | | | 41 00 41 00 | | | | | | | 41 00 41 00 | | | | | | | 41 00 41 00 | - 4297 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A36 : 42 00 42 00 | dw 66,66,66,66,66,66,66,66 + 4332 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A7A : 42 00 42 00 | dw 66,66,66,66,66,66,66,66 | | | | | | 42 00 42 00 | | | | | | | 42 00 42 00 | | | | | | | 42 00 42 00 | - 4298 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A46 : 43 00 43 00 | dw 67,67,67,67,67,67,67,67 + 4333 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A8A : 43 00 43 00 | dw 67,67,67,67,67,67,67,67 | | | | | | 43 00 43 00 | | | | | | | 43 00 43 00 | | | | | | | 43 00 43 00 | - 4299 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A56 : 44 00 44 00 | dw 68,68,68,68,68,68,68,68 + 4334 | 2 game.s 1479 | Data | 00 | | 16 | 00/1A9A : 44 00 44 00 | dw 68,68,68,68,68,68,68,68 | | | | | | 44 00 44 00 | | | | | | | 44 00 44 00 | | | | | | | 44 00 44 00 | - 4300 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A66 : 45 00 45 00 | dw 69,69,69,69,69,69,69,69 + 4335 | 2 game.s 1479 | Data | 00 | | 16 | 00/1AAA : 45 00 45 00 | dw 69,69,69,69,69,69,69,69 | | | | | | 45 00 45 00 | | | | | | | 45 00 45 00 | | | | | | | 45 00 45 00 | - 4301 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A76 : 46 00 46 00 | dw 70,70,70,70,70,70,70,70 + 4336 | 2 game.s 1479 | Data | 00 | | 16 | 00/1ABA : 46 00 46 00 | dw 70,70,70,70,70,70,70,70 | | | | | | 46 00 46 00 | | | | | | | 46 00 46 00 | | | | | | | 46 00 46 00 | - 4302 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A86 : 47 00 47 00 | dw 71,71,71,71,71,71,71,71 + 4337 | 2 game.s 1479 | Data | 00 | | 16 | 00/1ACA : 47 00 47 00 | dw 71,71,71,71,71,71,71,71 | | | | | | 47 00 47 00 | | | | | | | 47 00 47 00 | | | | | | | 47 00 47 00 | - 4303 | 2 game.s 1439 | Data | 00 | | 16 | 00/1A96 : 48 00 48 00 | dw 72,72,72,72,72,72,72,72 + 4338 | 2 game.s 1479 | Data | 00 | | 16 | 00/1ADA : 48 00 48 00 | dw 72,72,72,72,72,72,72,72 | | | | | | 48 00 48 00 | | | | | | | 48 00 48 00 | | | | | | | 48 00 48 00 | - 4304 | 2 game.s 1439 | Data | 00 | | 16 | 00/1AA6 : 49 00 49 00 | dw 73,73,73,73,73,73,73,73 + 4339 | 2 game.s 1479 | Data | 00 | | 16 | 00/1AEA : 49 00 49 00 | dw 73,73,73,73,73,73,73,73 | | | | | | 49 00 49 00 | | | | | | | 49 00 49 00 | | | | | | | 49 00 49 00 | - 4305 | 2 game.s 1439 | Data | 00 | | 16 | 00/1AB6 : 4A 00 4A 00 | dw 74,74,74,74,74,74,74,74 + 4340 | 2 game.s 1479 | Data | 00 | | 16 | 00/1AFA : 4A 00 4A 00 | dw 74,74,74,74,74,74,74,74 | | | | | | 4A 00 4A 00 | | | | | | | 4A 00 4A 00 | | | | | | | 4A 00 4A 00 | - 4306 | 2 game.s 1442 | Data | 00 | | 16 | 00/1AC6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4341 | 2 game.s 1482 | Data | 00 | | 16 | 00/1B0A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4307 | 2 game.s 1443 | Data | 00 | | 16 | 00/1AD6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4342 | 2 game.s 1483 | Data | 00 | | 16 | 00/1B1A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4308 | 2 game.s 1444 | Data | 00 | | 16 | 00/1AE6 : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 + 4343 | 2 game.s 1484 | Data | 00 | | 16 | 00/1B2A : FF FF FF FF | dw -1,-1,-1,-1,-1,-1,-1,-1 | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 4309 | 2 game.s 1445 | Empty | 00 | | 0 | 00/1AF6 | - 4310 | 2 game.s 1446 | Empty | 00 | | 0 | 00/1AF6 | y_text - 4311 | 2 game.s 1447 | Variable | 00 | | 0 | 00/1AF6 | ]y = 0 ; Premire ligne - 4312 | 2 game.s 1449 | Data | 00 | | 20 | 00/1AF6 : 00 00 00 00 | dw 0,0,0,0,0,0,0,0,0,0 + 4344 | 2 game.s 1485 | Empty | 00 | | 0 | 00/1B3A | + 4345 | 2 game.s 1486 | Empty | 00 | | 0 | 00/1B3A | y_text + 4346 | 2 game.s 1487 | Variable | 00 | | 0 | 00/1B3A | ]y = 0 ; Premire ligne + 4347 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B3A : 00 00 00 00 | dw 0,0,0,0,0,0,0,0,0,0 | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 4313 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B0A : 4B 00 4B 00 | dw 75,75,75,75,75,75,75,75,75,75 + 4348 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B4E : 4B 00 4B 00 | dw 75,75,75,75,75,75,75,75,75,75 | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | | | | | | | 4B 00 4B 00 | - 4314 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B1E : 96 00 96 00 | dw 150,150,150,150,150,150,150,150,150,150 + 4349 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B62 : 96 00 96 00 | dw 150,150,150,150,150,150,150,150,150,150 | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | | | | | | | 96 00 96 00 | - 4315 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B32 : E1 00 E1 00 | dw 225,225,225,225,225,225,225,225,225,225 + 4350 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B76 : E1 00 E1 00 | dw 225,225,225,225,225,225,225,225,225,225 | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | | | | | | | E1 00 E1 00 | - 4316 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B46 : 2C 01 2C 01 | dw 300,300,300,300,300,300,300,300,300,300 + 4351 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B8A : 2C 01 2C 01 | dw 300,300,300,300,300,300,300,300,300,300 | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | | | | | | | 2C 01 2C 01 | - 4317 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B5A : 77 01 77 01 | dw 375,375,375,375,375,375,375,375,375,375 + 4352 | 2 game.s 1489 | Data | 00 | | 20 | 00/1B9E : 77 01 77 01 | dw 375,375,375,375,375,375,375,375,375,375 | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | | | | | | | 77 01 77 01 | - 4318 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B6E : C2 01 C2 01 | dw 450,450,450,450,450,450,450,450,450,450 + 4353 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BB2 : C2 01 C2 01 | dw 450,450,450,450,450,450,450,450,450,450 | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | | | | | | | C2 01 C2 01 | - 4319 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B82 : 0D 02 0D 02 | dw 525,525,525,525,525,525,525,525,525,525 + 4354 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BC6 : 0D 02 0D 02 | dw 525,525,525,525,525,525,525,525,525,525 | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | | | | | | | 0D 02 0D 02 | - 4320 | 2 game.s 1449 | Data | 00 | | 20 | 00/1B96 : 58 02 58 02 | dw 600,600,600,600,600,600,600,600,600,600 + 4355 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BDA : 58 02 58 02 | dw 600,600,600,600,600,600,600,600,600,600 | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | | | | | | | 58 02 58 02 | - 4321 | 2 game.s 1449 | Data | 00 | | 20 | 00/1BAA : A3 02 A3 02 | dw 675,675,675,675,675,675,675,675,675,675 + 4356 | 2 game.s 1489 | Data | 00 | | 20 | 00/1BEE : A3 02 A3 02 | dw 675,675,675,675,675,675,675,675,675,675 | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | | | | | | | A3 02 A3 02 | - 4322 | 2 game.s 1449 | Data | 00 | | 20 | 00/1BBE : EE 02 EE 02 | dw 750,750,750,750,750,750,750,750,750,750 + 4357 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C02 : EE 02 EE 02 | dw 750,750,750,750,750,750,750,750,750,750 | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | | | | | | | EE 02 EE 02 | - 4323 | 2 game.s 1449 | Data | 00 | | 20 | 00/1BD2 : 39 03 39 03 | dw 825,825,825,825,825,825,825,825,825,825 + 4358 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C16 : 39 03 39 03 | dw 825,825,825,825,825,825,825,825,825,825 | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | | | | | | | 39 03 39 03 | - 4324 | 2 game.s 1449 | Data | 00 | | 20 | 00/1BE6 : 84 03 84 03 | dw 900,900,900,900,900,900,900,900,900,900 + 4359 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C2A : 84 03 84 03 | dw 900,900,900,900,900,900,900,900,900,900 | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | | | | | | | 84 03 84 03 | - 4325 | 2 game.s 1449 | Data | 00 | | 20 | 00/1BFA : CF 03 CF 03 | dw 975,975,975,975,975,975,975,975,975,975 + 4360 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C3E : CF 03 CF 03 | dw 975,975,975,975,975,975,975,975,975,975 | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | | | | | | | CF 03 CF 03 | - 4326 | 2 game.s 1449 | Data | 00 | | 20 | 00/1C0E : 1A 04 1A 04 | dw 1050,1050,1050,1050,1050,1050,1050,1050,1050,1050 + 4361 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C52 : 1A 04 1A 04 | dw 1050,1050,1050,1050,1050,1050,1050,1050,1050,1050 | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | | | | | | | 1A 04 1A 04 | - 4327 | 2 game.s 1449 | Data | 00 | | 20 | 00/1C22 : 65 04 65 04 | dw 1125,1125,1125,1125,1125,1125,1125,1125,1125,1125 + 4362 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C66 : 65 04 65 04 | dw 1125,1125,1125,1125,1125,1125,1125,1125,1125,1125 | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | | | | | | | 65 04 65 04 | - 4328 | 2 game.s 1449 | Data | 00 | | 20 | 00/1C36 : B0 04 B0 04 | dw 1200,1200,1200,1200,1200,1200,1200,1200,1200,1200 + 4363 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C7A : B0 04 B0 04 | dw 1200,1200,1200,1200,1200,1200,1200,1200,1200,1200 | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | | | | | | | B0 04 B0 04 | - 4329 | 2 game.s 1449 | Data | 00 | | 20 | 00/1C4A : FB 04 FB 04 | dw 1275,1275,1275,1275,1275,1275,1275,1275,1275,1275 + 4364 | 2 game.s 1489 | Data | 00 | | 20 | 00/1C8E : FB 04 FB 04 | dw 1275,1275,1275,1275,1275,1275,1275,1275,1275,1275 | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | | | | | | | FB 04 FB 04 | - 4330 | 2 game.s 1449 | Data | 00 | | 20 | 00/1C5E : 46 05 46 05 | dw 1350,1350,1350,1350,1350,1350,1350,1350,1350,1350 + 4365 | 2 game.s 1489 | Data | 00 | | 20 | 00/1CA2 : 46 05 46 05 | dw 1350,1350,1350,1350,1350,1350,1350,1350,1350,1350 | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | | | | | | | 46 05 46 05 | - 4331 | 2 game.s 1449 | Data | 00 | | 20 | 00/1C72 : 91 05 91 05 | dw 1425,1425,1425,1425,1425,1425,1425,1425,1425,1425 + 4366 | 2 game.s 1489 | Data | 00 | | 20 | 00/1CB6 : 91 05 91 05 | dw 1425,1425,1425,1425,1425,1425,1425,1425,1425,1425 | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | | | | | | | 91 05 91 05 | - 4332 | 2 game.s 1452 | Empty | 00 | | 0 | 00/1C86 | - 4333 | 2 game.s 1453 | Comment | 00 | | 0 | 00/1C86 | *--- - 4334 | 2 game.s 1454 | Empty | 00 | | 0 | 00/1C86 | - 4335 | 2 game.s 1455 | Comment | 00 | | 0 | 00/1C86 | * Apple Atari - 4336 | 2 game.s 1456 | Comment | 00 | | 0 | 00/1C86 | * 22 " 7E - 4337 | 2 game.s 1457 | Comment | 00 | | 0 | 00/1C86 | * 82 80 - 4338 | 2 game.s 1458 | Comment | 00 | | 0 | 00/1C86 | * 88 85 - 4339 | 2 game.s 1459 | Comment | 00 | | 0 | 00/1C86 | * 89 83 - 4340 | 2 game.s 1460 | Comment | 00 | | 0 | 00/1C86 | * 8D 87 - 4341 | 2 game.s 1461 | Comment | 00 | | 0 | 00/1C86 | * 8E 82 - 4342 | 2 game.s 1462 | Comment | 00 | | 0 | 00/1C86 | * 8F 8A - 4343 | 2 game.s 1463 | Comment | 00 | | 0 | 00/1C86 | * 90 88 - 4344 | 2 game.s 1464 | Comment | 00 | | 0 | 00/1C86 | * 91 - 4345 | 2 game.s 1465 | Comment | 00 | | 0 | 00/1C86 | * 94 8C - 4346 | 2 game.s 1466 | Comment | 00 | | 0 | 00/1C86 | * 95 8B - 4347 | 2 game.s 1467 | Comment | 00 | | 0 | 00/1C86 | * 99 93 - 4348 | 2 game.s 1468 | Comment | 00 | | 0 | 00/1C86 | * 9E 96 - 4349 | 2 game.s 1469 | Comment | 00 | | 0 | 00/1C86 | * 9D 97 - 4350 | 2 game.s 1470 | Comment | 00 | | 0 | 00/1C86 | * CE OE B4 - 4351 | 2 game.s 1471 | Comment | 00 | | 0 | 00/1C86 | * CF oe B5 - 4352 | 2 game.s 1472 | Empty | 00 | | 0 | 00/1C86 | - 4353 | 2 game.s 1473 | Data | 00 | | 16 | 00/1C86 : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F + 4367 | 2 game.s 1492 | Empty | 00 | | 0 | 00/1CCA | + 4368 | 2 game.s 1493 | Comment | 00 | | 0 | 00/1CCA | *--- + 4369 | 2 game.s 1494 | Empty | 00 | | 0 | 00/1CCA | + 4370 | 2 game.s 1495 | Comment | 00 | | 0 | 00/1CCA | * Apple Atari + 4371 | 2 game.s 1496 | Comment | 00 | | 0 | 00/1CCA | * 22 " 7E + 4372 | 2 game.s 1497 | Comment | 00 | | 0 | 00/1CCA | * 82 80 + 4373 | 2 game.s 1498 | Comment | 00 | | 0 | 00/1CCA | * 88 85 + 4374 | 2 game.s 1499 | Comment | 00 | | 0 | 00/1CCA | * 89 83 + 4375 | 2 game.s 1500 | Comment | 00 | | 0 | 00/1CCA | * 8D 87 + 4376 | 2 game.s 1501 | Comment | 00 | | 0 | 00/1CCA | * 8E 82 + 4377 | 2 game.s 1502 | Comment | 00 | | 0 | 00/1CCA | * 8F 8A + 4378 | 2 game.s 1503 | Comment | 00 | | 0 | 00/1CCA | * 90 88 + 4379 | 2 game.s 1504 | Comment | 00 | | 0 | 00/1CCA | * 91 + 4380 | 2 game.s 1505 | Comment | 00 | | 0 | 00/1CCA | * 94 8C + 4381 | 2 game.s 1506 | Comment | 00 | | 0 | 00/1CCA | * 95 8B + 4382 | 2 game.s 1507 | Comment | 00 | | 0 | 00/1CCA | * 99 93 + 4383 | 2 game.s 1508 | Comment | 00 | | 0 | 00/1CCA | * 9E 96 + 4384 | 2 game.s 1509 | Comment | 00 | | 0 | 00/1CCA | * 9D 97 + 4385 | 2 game.s 1510 | Comment | 00 | | 0 | 00/1CCA | * CE OE B4 + 4386 | 2 game.s 1511 | Comment | 00 | | 0 | 00/1CCA | * CF oe B5 + 4387 | 2 game.s 1512 | Empty | 00 | | 0 | 00/1CCA | + 4388 | 2 game.s 1513 | Data | 00 | | 16 | 00/1CCA : 00 01 02 03 | tblATARI hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4354 | 2 game.s 1474 | Data | 00 | | 16 | 00/1C96 : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4389 | 2 game.s 1514 | Data | 00 | | 16 | 00/1CDA : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4355 | 2 game.s 1475 | Data | 00 | | 16 | 00/1CA6 : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4390 | 2 game.s 1515 | Data | 00 | | 16 | 00/1CEA : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4356 | 2 game.s 1476 | Data | 00 | | 16 | 00/1CB6 : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4391 | 2 game.s 1516 | Data | 00 | | 16 | 00/1CFA : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4357 | 2 game.s 1477 | Data | 00 | | 16 | 00/1CC6 : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4392 | 2 game.s 1517 | Data | 00 | | 16 | 00/1D0A : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4358 | 2 game.s 1478 | Data | 00 | | 16 | 00/1CD6 : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4393 | 2 game.s 1518 | Data | 00 | | 16 | 00/1D1A : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4359 | 2 game.s 1479 | Data | 00 | | 16 | 00/1CE6 : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F + 4394 | 2 game.s 1519 | Data | 00 | | 16 | 00/1D2A : 60 61 62 63 | hex 606162636465666768696A6B6C6D6E6F | | | | | | 64 65 66 67 | | | | | | | 68 69 6A 6B | | | | | | | 6C 6D 6E 6F | - 4360 | 2 game.s 1480 | Data | 00 | | 16 | 00/1CF6 : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F + 4395 | 2 game.s 1520 | Data | 00 | | 16 | 00/1D3A : 70 71 72 73 | hex 707172737475767778797A7B7C7D227F | | | | | | 74 75 76 77 | | | | | | | 78 79 7A 7B | | | | | | | 7C 7D 22 7F | - 4361 | 2 game.s 1481 | Data | 00 | | 16 | 00/1D06 : 82 81 8E 89 | hex 82818E898488868D90898F95948D8E8F + 4396 | 2 game.s 1521 | Data | 00 | | 16 | 00/1D4A : 82 81 8E 89 | hex 82818E898488868D90898F95948D8E8F | | | | | | 84 88 86 8D | | | | | | | 90 89 8F 95 | | | | | | | 94 8D 8E 8F | - 4362 | 2 game.s 1482 | Data | 00 | | 16 | 00/1D16 : 90 91 92 99 | hex 9091929994959E9D98999A9B9C9D9E9F + 4397 | 2 game.s 1522 | Data | 00 | | 16 | 00/1D5A : 90 91 92 99 | hex 9091929994959E9D98999A9B9C9D9E9F | | | | | | 94 95 9E 9D | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4363 | 2 game.s 1483 | Data | 00 | | 16 | 00/1D26 : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4398 | 2 game.s 1523 | Data | 00 | | 16 | 00/1D6A : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4364 | 2 game.s 1484 | Data | 00 | | 16 | 00/1D36 : B0 B1 B2 B3 | hex B0B1B2B3CFCEB6B7B8B9BBBABCBDBEBF + 4399 | 2 game.s 1524 | Data | 00 | | 16 | 00/1D7A : B0 B1 B2 B3 | hex B0B1B2B3CFCEB6B7B8B9BBBABCBDBEBF | | | | | | CF CE B6 B7 | | | | | | | B8 B9 BB BA | | | | | | | BC BD BE BF | - 4365 | 2 game.s 1485 | Data | 00 | | 16 | 00/1D46 : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4400 | 2 game.s 1525 | Data | 00 | | 16 | 00/1D8A : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4366 | 2 game.s 1486 | Data | 00 | | 16 | 00/1D56 : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4401 | 2 game.s 1526 | Data | 00 | | 16 | 00/1D9A : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4367 | 2 game.s 1487 | Data | 00 | | 16 | 00/1D66 : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4402 | 2 game.s 1527 | Data | 00 | | 16 | 00/1DAA : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4368 | 2 game.s 1488 | Data | 00 | | 16 | 00/1D76 : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4403 | 2 game.s 1528 | Data | 00 | | 16 | 00/1DBA : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4369 | 2 game.s 1489 | Empty | 00 | | 0 | 00/1D86 | - 4370 | 2 game.s 1490 | Data | 00 | | 16 | 00/1D86 : 00 01 02 03 | tblUPPER hex 000102030405060708090A0B0C0D0E0F + 4404 | 2 game.s 1529 | Empty | 00 | | 0 | 00/1DCA | + 4405 | 2 game.s 1530 | Data | 00 | | 16 | 00/1DCA : 00 01 02 03 | tblUPPER hex 000102030405060708090A0B0C0D0E0F | | | | | | 04 05 06 07 | | | | | | | 08 09 0A 0B | | | | | | | 0C 0D 0E 0F | - 4371 | 2 game.s 1491 | Data | 00 | | 16 | 00/1D96 : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F + 4406 | 2 game.s 1531 | Data | 00 | | 16 | 00/1DDA : 10 11 12 13 | hex 101112131415161718191A1B1C1D1E1F | | | | | | 14 15 16 17 | | | | | | | 18 19 1A 1B | | | | | | | 1C 1D 1E 1F | - 4372 | 2 game.s 1492 | Data | 00 | | 16 | 00/1DA6 : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F + 4407 | 2 game.s 1532 | Data | 00 | | 16 | 00/1DEA : 20 21 22 23 | hex 202122232425262728292A2B2C2D2E2F | | | | | | 24 25 26 27 | | | | | | | 28 29 2A 2B | | | | | | | 2C 2D 2E 2F | - 4373 | 2 game.s 1493 | Data | 00 | | 16 | 00/1DB6 : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F + 4408 | 2 game.s 1533 | Data | 00 | | 16 | 00/1DFA : 30 31 32 33 | hex 303132333435363738393A3B3C3D3E3F | | | | | | 34 35 36 37 | | | | | | | 38 39 3A 3B | | | | | | | 3C 3D 3E 3F | - 4374 | 2 game.s 1494 | Data | 00 | | 16 | 00/1DC6 : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F + 4409 | 2 game.s 1534 | Data | 00 | | 16 | 00/1E0A : 40 41 42 43 | hex 404142434445464748494A4B4C4D4E4F | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4375 | 2 game.s 1495 | Data | 00 | | 16 | 00/1DD6 : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F + 4410 | 2 game.s 1535 | Data | 00 | | 16 | 00/1E1A : 50 51 52 53 | hex 505152535455565758595A5B5C5D5E5F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 5B | | | | | | | 5C 5D 5E 5F | - 4376 | 2 game.s 1496 | Data | 00 | | 16 | 00/1DE6 : 60 41 42 43 | hex 604142434445464748494A4B4C4D4E4F; a-z => A-Z + 4411 | 2 game.s 1536 | Data | 00 | | 16 | 00/1E2A : 60 41 42 43 | hex 604142434445464748494A4B4C4D4E4F; a-z => A-Z | | | | | | 44 45 46 47 | | | | | | | 48 49 4A 4B | | | | | | | 4C 4D 4E 4F | - 4377 | 2 game.s 1497 | Data | 00 | | 16 | 00/1DF6 : 50 51 52 53 | hex 505152535455565758595A7B7C7D7E7F + 4412 | 2 game.s 1537 | Data | 00 | | 16 | 00/1E3A : 50 51 52 53 | hex 505152535455565758595A7B7C7D7E7F | | | | | | 54 55 56 57 | | | | | | | 58 59 5A 7B | | | | | | | 7C 7D 7E 7F | - 4378 | 2 game.s 1498 | Data | 00 | | 16 | 00/1E06 : 80 81 82 83 | hex 808182838485868788898A8B8C8D8E8F + 4413 | 2 game.s 1538 | Data | 00 | | 16 | 00/1E4A : 80 81 82 83 | hex 808182838485868788898A8B8C8D8E8F | | | | | | 84 85 86 87 | | | | | | | 88 89 8A 8B | | | | | | | 8C 8D 8E 8F | - 4379 | 2 game.s 1499 | Data | 00 | | 16 | 00/1E16 : 90 91 92 93 | hex 909192939495969798999A9B9C9D9E9F + 4414 | 2 game.s 1539 | Data | 00 | | 16 | 00/1E5A : 90 91 92 93 | hex 909192939495969798999A9B9C9D9E9F | | | | | | 94 95 96 97 | | | | | | | 98 99 9A 9B | | | | | | | 9C 9D 9E 9F | - 4380 | 2 game.s 1500 | Data | 00 | | 16 | 00/1E26 : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF + 4415 | 2 game.s 1540 | Data | 00 | | 16 | 00/1E6A : A0 A1 A2 A3 | hex A0A1A2A3A4A5A6A7A8A9AAABACADAEAF | | | | | | A4 A5 A6 A7 | | | | | | | A8 A9 AA AB | | | | | | | AC AD AE AF | - 4381 | 2 game.s 1501 | Data | 00 | | 16 | 00/1E36 : B0 B1 B2 B3 | hex B0B1B2B3B4B5B6B7B8B9BABBBCBDBEBF + 4416 | 2 game.s 1541 | Data | 00 | | 16 | 00/1E7A : B0 B1 B2 B3 | hex B0B1B2B3B4B5B6B7B8B9BABBBCBDBEBF | | | | | | B4 B5 B6 B7 | | | | | | | B8 B9 BA BB | | | | | | | BC BD BE BF | - 4382 | 2 game.s 1502 | Data | 00 | | 16 | 00/1E46 : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF + 4417 | 2 game.s 1542 | Data | 00 | | 16 | 00/1E8A : C0 C1 C2 C3 | hex C0C1C2C3C4C5C6C7C8C9CACBCCCDCECF | | | | | | C4 C5 C6 C7 | | | | | | | C8 C9 CA CB | | | | | | | CC CD CE CF | - 4383 | 2 game.s 1503 | Data | 00 | | 16 | 00/1E56 : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF + 4418 | 2 game.s 1543 | Data | 00 | | 16 | 00/1E9A : D0 D1 D2 D3 | hex D0D1D2D3D4D5D6D7D8D9DADBDCDDDEDF | | | | | | D4 D5 D6 D7 | | | | | | | D8 D9 DA DB | | | | | | | DC DD DE DF | - 4384 | 2 game.s 1504 | Data | 00 | | 16 | 00/1E66 : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF + 4419 | 2 game.s 1544 | Data | 00 | | 16 | 00/1EAA : E0 E1 E2 E3 | hex E0E1E2E3E4E5E6E7E8E9EAEBECEDEEEF | | | | | | E4 E5 E6 E7 | | | | | | | E8 E9 EA EB | | | | | | | EC ED EE EF | - 4385 | 2 game.s 1505 | Data | 00 | | 16 | 00/1E76 : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF + 4420 | 2 game.s 1545 | Data | 00 | | 16 | 00/1EBA : F0 F1 F2 F3 | hex F0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFF | | | | | | F4 F5 F6 F7 | | | | | | | F8 F9 FA FB | | | | | | | FC FD FE FF | - 4386 | 2 game.s 1506 | Empty | 00 | | 0 | 00/1E86 | - 4387 | 2 game.s 1507 | Comment | 00 | | 0 | 00/1E86 | *----------------------- - 4388 | 2 game.s 1508 | Comment | 00 | | 0 | 00/1E86 | * CPRINT - OK - 4389 | 2 game.s 1509 | Comment | 00 | | 0 | 00/1E86 | *----------------------- - 4390 | 2 game.s 1510 | Comment | 00 | | 0 | 00/1E86 | * cprint(texte$,ligne&,mode) - 4391 | 2 game.s 1511 | Comment | 00 | | 0 | 00/1E86 | * A= ptr to string - 4392 | 2 game.s 1512 | Comment | 00 | | 0 | 00/1E86 | * Y= line index - 4393 | 2 game.s 1513 | Empty | 00 | | 0 | 00/1E86 | - 4394 | 2 game.s 1514 | Macro | 00 | | 0 | 00/1E86 | cprint PushLong #0 ; no link pointer - 4398 | 2 game.s 1514 | Code | 00 | | 3 | 00/1E86 : F4 00 00 | PEA #^#0 - 4405 | 2 game.s 1514 | Code | 00 | | 3 | 00/1E89 : F4 00 00 | PEA #0 - 4408 | 2 game.s 1515 | Code | 00 | 1 >>16 | 3 | 00/1E8C : F4 00 00 | pea ^cprint ; ptr to text - 4409 | 2 game.s 1516 | Code | 00 | | 1 | 00/1E8F : 48 | pha - 4410 | 2 game.s 1517 | Code | 00 | | 1 | 00/1E90 : 48 | pha ; X - 4411 | 2 game.s 1518 | Code | 00 | | 1 | 00/1E91 : 5A | phy ; Y - 4412 | 2 game.s 1519 | Macro | 00 | | 0 | 00/1E92 | PushWord #{{0}} ; mode - 4414 | 2 game.s 1519 | Code | 00 | | 3 | 00/1E92 : F4 00 00 | PEA #{{0}} - 4417 | 2 game.s 1520 | Empty | 00 | | 0 | 00/1E95 | - 4418 | 2 game.s 1521 | Code | 00 | | 3 | 00/1E95 : F4 00 00 | pea $0000 ; count nb of chars in the string - 4419 | 2 game.s 1522 | Code | 00 | | 2 | 00/1E98 : 85 80 | sta {$80} - 4420 | 2 game.s 1523 | Empty | 00 | | 0 | 00/1E9A | - 4421 | 2 game.s 1524 | Code | 00 | | 3 | 00/1E9A : A0 00 00 | ldy #0 - 4422 | 2 game.s 1525 | Code | 10 | | 2 | 00/1E9D : E2 20 | sep #$20 - 4423 | 2 game.s 1526 | Code | 10 | | 2 | 00/1E9F : B1 80 | ozunid_28 lda ({$80}),y - 4424 | 2 game.s 1527 | Code | 10 | | 2 | 00/1EA1 : F0 03 | beq cprint1 - 4425 | 2 game.s 1528 | Code | 10 | | 1 | 00/1EA3 : C8 | iny - 4426 | 2 game.s 1529 | Code | 10 | | 2 | 00/1EA4 : D0 F9 | bne ozunid_28 - 4427 | 2 game.s 1530 | Empty | 10 | | 0 | 00/1EA6 | - 4428 | 2 game.s 1531 | Code | 00 | | 2 | 00/1EA6 : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width - 4429 | 2 game.s 1532 | Code | 00 | | 1 | 00/1EA8 : 98 | tya - 4430 | 2 game.s 1533 | Code | 00 | | 1 | 00/1EA9 : 0A | asl - 4431 | 2 game.s 1534 | Code | 00 | | 1 | 00/1EAA : 0A | asl - 4432 | 2 game.s 1535 | Code | 00 | | 1 | 00/1EAB : 0A | asl - 4433 | 2 game.s 1536 | Code | 00 | | 2 | 00/1EAC : 83 01 | sta 1,s - 4434 | 2 game.s 1537 | Empty | 00 | | 0 | 00/1EAE | - 4435 | 2 game.s 1538 | Comment | 00 | | 0 | 00/1EAE | *--- now, calculate where we should display it online - 4436 | 2 game.s 1539 | Empty | 00 | | 0 | 00/1EAE | - 4437 | 2 game.s 1540 | Code | 00 | 2 | 3 | 00/1EAE : AD 84 02 | lda mainWIDTH ; 320 or 640 - 4438 | 2 game.s 1541 | Code | 00 | | 1 | 00/1EB1 : 38 | sec - 4439 | 2 game.s 1542 | Code | 00 | | 2 | 00/1EB2 : E3 01 | sbc 1,s ; stringWidth in pixels - 4440 | 2 game.s 1543 | Code | 00 | | 1 | 00/1EB4 : FA | plx ; free stack - 4441 | 2 game.s 1544 | Code | 00 | | 1 | 00/1EB5 : 4A | lsr ; /2 - 4442 | 2 game.s 1545 | Code | 00 | | 1 | 00/1EB6 : 4A | lsr ; /4 - 4443 | 2 game.s 1546 | Code | 00 | | 1 | 00/1EB7 : 4A | lsr ; /8 - 4444 | 2 game.s 1547 | Code | 00 | | 1 | 00/1EB8 : 4A | lsr ; /16 - 4445 | 2 game.s 1548 | Code | 00 | | 2 | 00/1EB9 : 83 05 | sta 5,s ; fill X from above - 4446 | 2 game.s 1549 | Code | 00 | 2 | 3 | 00/1EBB : 20 6F 14 | jsr print - 4447 | 2 game.s 1550 | Code | 00 | | 1 | 00/1EBE : 60 | rts ; must be RTS - 4448 | 2 game.s 1551 | Empty | 00 | | 0 | 00/1EBF | - 4449 | 2 game.s 1552 | Comment | 00 | | 0 | 00/1EBF | *----------------------- - 4450 | 2 game.s 1553 | Comment | 00 | | 0 | 00/1EBF | * ATTENTE - OK - 4451 | 2 game.s 1554 | Comment | 00 | | 0 | 00/1EBF | *----------------------- - 4452 | 2 game.s 1555 | Comment | 00 | | 0 | 00/1EBF | * attente - 4453 | 2 game.s 1556 | Empty | 00 | | 0 | 00/1EBF | - 4454 | 2 game.s 1557 | Code | 00 | 2 | 3 | 00/1EBF : 4C 9B 04 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well - 4455 | 2 game.s 1558 | Empty | 00 | | 0 | 00/1EC2 | - 4456 | 2 game.s 1559 | Comment | 00 | | 0 | 00/1EC2 | *----------------------- - 4457 | 2 game.s 1560 | Comment | 00 | | 0 | 00/1EC2 | * IMAGE - OK - 4458 | 2 game.s 1561 | Comment | 00 | | 0 | 00/1EC2 | *----------------------- - 4459 | 2 game.s 1562 | Comment | 00 | | 0 | 00/1EC2 | * image(scene charger) - 4460 | 2 game.s 1563 | Empty | 00 | | 0 | 00/1EC2 | - 4461 | 2 game.s 1564 | Code | 00 | | 3 | 00/1EC2 : C9 00 00 | image cmp #0 ; not 0 - 4462 | 2 game.s 1565 | Code | 00 | | 2 | 00/1EC5 : F0 08 | beq image_ko - 4463 | 2 game.s 1566 | Code | 00 | | 1 | 00/1EC7 : 3A | dec - 4464 | 2 game.s 1567 | Code | 00 | | 1 | 00/1EC8 : 0A | asl - 4465 | 2 game.s 1568 | Code | 00 | | 1 | 00/1EC9 : AA | tax - 4466 | 2 game.s 1569 | Code | 00 | 2 | 3 | 00/1ECA : BD 09 B0 | lda image_a_charger,x - 4467 | 2 game.s 1570 | Code | 00 | | 2 | 00/1ECD : D0 07 | bne image_1 - 4468 | 2 game.s 1571 | Empty | 00 | | 0 | 00/1ECF | - 4469 | 2 game.s 1572 | Code | 00 | | 3 | 00/1ECF : A9 00 00 | image_ko lda #{0} - 4470 | 2 game.s 1573 | Code | 00 | 2 | 3 | 00/1ED2 : 8D 80 28 | sta image_chargee - 4471 | 2 game.s 1574 | Code | 00 | | 1 | 00/1ED5 : 60 | rts - 4472 | 2 game.s 1575 | Empty | 00 | | 0 | 00/1ED6 | - 4473 | 2 game.s 1576 | Comment | 00 | | 0 | 00/1ED6 | *--- on copie le nom pIMAGE+2 - 4474 | 2 game.s 1577 | Empty | 00 | | 0 | 00/1ED6 | - 4475 | 2 game.s 1578 | Code | 00 | | 2 | 00/1ED6 : 85 A0 | image_1 sta {{{$80}+$10}+$10} - 4476 | 2 game.s 1579 | Code | 00 | 2 | 3 | 00/1ED8 : AD EB 06 | lda ptrINDEX+2 - 4477 | 2 game.s 1580 | Code | 00 | | 2 | 00/1EDB : 85 A2 | sta {{{$80}+$10}+$10}+2 - 4478 | 2 game.s 1581 | Empty | 00 | | 0 | 00/1EDD | - 4479 | 2 game.s 1582 | Code | 00 | | 3 | 00/1EDD : A0 00 00 | ldy #0 ; 1METRO.PI1 - 4480 | 2 game.s 1583 | Code | 10 | | 2 | 00/1EE0 : E2 20 | sep #$20 ; 01234567 - 4481 | 2 game.s 1584 | Code | 10 | | 2 | 00/1EE2 : B7 A0 | ozunid_29 lda [{{{$80}+$10}+$10}],y - 4482 | 2 game.s 1585 | Code | 10 | 2 | 3 | 00/1EE4 : 99 88 0A | sta pIMAGE+4,y - 4483 | 2 game.s 1586 | Code | 10 | | 1 | 00/1EE7 : C8 | iny - 4484 | 2 game.s 1587 | Code | 10 | | 2 | 00/1EE8 : C9 2E | cmp #'.' - 4485 | 2 game.s 1588 | Code | 10 | | 2 | 00/1EEA : D0 F6 | bne ozunid_29 - 4486 | 2 game.s 1589 | Empty | 10 | | 0 | 00/1EEC | - 4487 | 2 game.s 1590 | Code | 10 | 2 | 3 | 00/1EEC : AD 76 28 | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) - 4488 | 2 game.s 1591 | Code | 10 | | 2 | 00/1EEF : 09 40 | ora #'A'-1 - 4489 | 2 game.s 1592 | Code | 10 | 2 | 3 | 00/1EF1 : 8D 88 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. - 4490 | 2 game.s 1593 | Empty | 10 | | 0 | 00/1EF4 | - 4491 | 2 game.s 1594 | Code | 10 | | 2 | 00/1EF4 : A9 6C | lda #'l' ; lz4 - 4492 | 2 game.s 1595 | Code | 10 | 2 | 3 | 00/1EF6 : 99 88 0A | sta pIMAGE+4,y - 4493 | 2 game.s 1596 | Code | 10 | | 1 | 00/1EF9 : C8 | iny ; 8 - 4494 | 2 game.s 1597 | Code | 10 | | 2 | 00/1EFA : A9 7A | lda #'z' - 4495 | 2 game.s 1598 | Code | 10 | 2 | 3 | 00/1EFC : 99 88 0A | sta pIMAGE+4,y - 4496 | 2 game.s 1599 | Code | 10 | | 1 | 00/1EFF : C8 | iny ; 9 - 4497 | 2 game.s 1600 | Code | 10 | | 2 | 00/1F00 : A9 34 | lda #'4' - 4498 | 2 game.s 1601 | Code | 10 | 2 | 3 | 00/1F02 : 99 88 0A | sta pIMAGE+4,y - 4499 | 2 game.s 1602 | Empty | 10 | | 0 | 00/1F05 | - 4500 | 2 game.s 1603 | Code | 10 | | 1 | 00/1F05 : 98 | tya - 4501 | 2 game.s 1604 | Code | 10 | | 1 | 00/1F06 : 18 | clc - 4502 | 2 game.s 1605 | Code | 10 | | 2 | 00/1F07 : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane - 4503 | 2 game.s 1606 | Code | 10 | 2 | 3 | 00/1F09 : 8D 84 0A | sta pIMAGE - 4504 | 2 game.s 1607 | Code | 00 | | 2 | 00/1F0C : C2 20 | rep #$20 - 4505 | 2 game.s 1608 | Empty | 00 | | 0 | 00/1F0E | - 4506 | 2 game.s 1609 | Comment | 00 | | 0 | 00/1F0E | *--- et on charge l'image - 4507 | 2 game.s 1610 | Empty | 00 | | 0 | 00/1F0E | - 4508 | 2 game.s 1611 | Code | 00 | 2 | 3 | 00/1F0E : A9 84 0A | lda #pIMAGE - 4509 | 2 game.s 1612 | Code | 00 | 2 | 3 | 00/1F11 : AE E7 06 | ldx ptrUNPACK+2 - 4510 | 2 game.s 1613 | Code | 00 | 2 | 3 | 00/1F14 : AC E5 06 | ldy ptrUNPACK - 4511 | 2 game.s 1614 | Code | 00 | 2 | 3 | 00/1F17 : 20 D7 08 | jsr loadFILE - 4512 | 2 game.s 1615 | Code | 00 | | 2 | 00/1F1A : B0 B3 | bcs image_ko - 4513 | 2 game.s 1616 | Code | 00 | | 1 | 00/1F1C : 98 | tya - 4514 | 2 game.s 1617 | Code | 00 | 2 | 3 | 00/1F1D : 20 BD 05 | jsr unpackLZ4 - 4515 | 2 game.s 1618 | Empty | 00 | | 0 | 00/1F20 | - 4516 | 2 game.s 1619 | Code | 00 | | 3 | 00/1F20 : A9 01 00 | lda #{1} - 4517 | 2 game.s 1620 | Code | 00 | 2 | 3 | 00/1F23 : 8D 80 28 | sta image_chargee - 4518 | 2 game.s 1621 | Code | 00 | 2 | 3 | 00/1F26 : 4C 2A 1F | jmp affiche_image - 4519 | 2 game.s 1622 | Empty | 00 | | 0 | 00/1F29 | - 4520 | 2 game.s 1623 | Comment | 00 | | 0 | 00/1F29 | *----------------------- - 4521 | 2 game.s 1624 | Comment | 00 | | 0 | 00/1F29 | * CHARGEMENT_HARD - OK - 4522 | 2 game.s 1625 | Comment | 00 | | 0 | 00/1F29 | *----------------------- - 4523 | 2 game.s 1626 | Comment | 00 | | 0 | 00/1F29 | * chargement_hard(fichier$) - 4524 | 2 game.s 1627 | Empty | 00 | | 0 | 00/1F29 | - 4525 | 2 game.s 1628 | Empty | 00 | | 0 | 00/1F29 | chargement_hard - 4526 | 2 game.s 1629 | Code | 00 | | 1 | 00/1F29 : 60 | rts - 4527 | 2 game.s 1630 | Empty | 00 | | 0 | 00/1F2A | - 4528 | 2 game.s 1631 | Comment | 00 | | 0 | 00/1F2A | *----------------------- - 4529 | 2 game.s 1632 | Comment | 00 | | 0 | 00/1F2A | * AFFICHE_IMAGE - OK - 4530 | 2 game.s 1633 | Comment | 00 | | 0 | 00/1F2A | *----------------------- - 4531 | 2 game.s 1634 | Comment | 00 | | 0 | 00/1F2A | * affiche_image(adresse_image%,palette$,fondu!) - 4532 | 2 game.s 1635 | Empty | 00 | | 0 | 00/1F2A | - 4533 | 2 game.s 1636 | Empty | 00 | | 0 | 00/1F2A | affiche_image - 4534 | 2 game.s 1637 | Code | 00 | 2 | 3 | 00/1F2A : AD 80 28 | lda image_chargee - 4535 | 2 game.s 1638 | Code | 00 | | 3 | 00/1F2D : C9 01 00 | cmp #{1} - 4536 | 2 game.s 1639 | Code | 00 | | 2 | 00/1F30 : F0 01 | beq ai_1 - 4537 | 2 game.s 1640 | Code | 00 | | 1 | 00/1F32 : 60 | rts - 4538 | 2 game.s 1641 | Empty | 00 | | 0 | 00/1F33 | - 4539 | 2 game.s 1642 | Code | 00 | 2 | 3 | 00/1F33 : 20 01 02 | ai_1 jsr switch_320 - 4540 | 2 game.s 1643 | Code | 00 | 2 | 3 | 00/1F36 : 20 F6 20 | jsr noircit_ecran - 4541 | 2 game.s 1644 | Code | 00 | 2 | 3 | 00/1F39 : AE DB 06 | ldx ptrIMAGE+2 - 4542 | 2 game.s 1645 | Code | 00 | 2 | 3 | 00/1F3C : AC D9 06 | ldy ptrIMAGE - 4543 | 2 game.s 1646 | Code | 00 | 2 | 3 | 00/1F3F : 20 B5 04 | jsr fadeIN - 4544 | 2 game.s 1647 | Code | 00 | 2 | 3 | 00/1F42 : 20 9B 04 | jsr waitEVENT - 4545 | 2 game.s 1648 | Code | 00 | 2 | 3 | 00/1F45 : 20 65 05 | jsr fadeOUT ; noircit_ecran - 4546 | 2 game.s 1649 | Code | 00 | 2 | 3 | 00/1F48 : 4C 09 02 | jmp switch_640 - 4547 | 2 game.s 1650 | Empty | 00 | | 0 | 00/1F4B | - 4548 | 2 game.s 1651 | Comment | 00 | | 0 | 00/1F4B | *----------------------- - 4549 | 2 game.s 1652 | Comment | 00 | | 0 | 00/1F4B | * SUITE_FORCEE - - 4550 | 2 game.s 1653 | Comment | 00 | | 0 | 00/1F4B | *----------------------- - 4551 | 2 game.s 1654 | Comment | 00 | | 0 | 00/1F4B | * suite_forcee(scene) - 4552 | 2 game.s 1655 | Empty | 00 | | 0 | 00/1F4B | - 4553 | 2 game.s 1656 | Empty | 00 | | 0 | 00/1F4B | suite_forcee - 4554 | 2 game.s 1657 | Code | 00 | | 3 | 00/1F4B : C9 00 00 | cmp #0 - 4555 | 2 game.s 1658 | Code | 00 | | 2 | 00/1F4E : F0 47 | beq sf_false - 4556 | 2 game.s 1659 | Empty | 00 | | 0 | 00/1F50 | - 4557 | 2 game.s 1660 | Code | 00 | | 1 | 00/1F50 : 3A | dec ; prend la scene - 4558 | 2 game.s 1661 | Code | 00 | | 1 | 00/1F51 : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 4559 | 2 game.s 1662 | Code | 00 | | 1 | 00/1F52 : 48 | pha - 4560 | 2 game.s 1663 | Code | 00 | | 1 | 00/1F53 : 48 | pha ; index de scne - 4561 | 2 game.s 1664 | Macro | 00 | | 0 | 00/1F54 | PushWord #{25} ; taille d'une dimension - 4563 | 2 game.s 1664 | Code | 00 | | 3 | 00/1F54 : F4 19 00 | PEA #{25} - 4566 | 2 game.s 1665 | Macro | 00 | | 0 | 00/1F57 | _Multiply - 4568 | 2 game.s 1665 | Code | 00 | | 3 | 00/1F57 : A2 0B 09 | LDX #$90B ; load tool call # - 4569 | 2 game.s 1665 | Code | 00 | | 4 | 00/1F5A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4570 | 2 game.s 1666 | Code | 00 | | 1 | 00/1F5E : 68 | pla - 4571 | 2 game.s 1667 | Code | 00 | 2 | 3 | 00/1F5F : 8D 64 28 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 - 4572 | 2 game.s 1668 | Code | 00 | | 1 | 00/1F62 : 0A | asl ; parce qu'on est sur des words - 4573 | 2 game.s 1669 | Code | 00 | | 1 | 00/1F63 : 18 | clc - 4574 | 2 game.s 1670 | Code | 00 | 2 | 3 | 00/1F64 : 69 69 41 | adc #fonction_mots - 4575 | 2 game.s 1671 | Code | 00 | | 2 | 00/1F67 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot - 4576 | 2 game.s 1672 | Code | 00 | | 1 | 00/1F69 : 68 | pla - 4577 | 2 game.s 1673 | Empty | 00 | | 0 | 00/1F6A | - 4578 | 2 game.s 1674 | Code | 00 | | 2 | 00/1F6A : B2 80 | lda ({$80}) ; prend la valeur du premier mot - 4579 | 2 game.s 1675 | Code | 00 | | 2 | 00/1F6C : 85 90 | sta {{$80}+$10} ; de fonction_mots - 4580 | 2 game.s 1676 | Code | 00 | 2 | 3 | 00/1F6E : AD EB 06 | lda ptrINDEX+2 - 4581 | 2 game.s 1677 | Code | 00 | | 2 | 00/1F71 : 85 92 | sta {{$80}+$10}+2 ; et met son pointeur 32-bits - 4582 | 2 game.s 1678 | Empty | 00 | | 0 | 00/1F73 | - 4583 | 2 game.s 1679 | Code | 00 | | 3 | 00/1F73 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits - 4584 | 2 game.s 1680 | Code | 00 | | 2 | 00/1F76 : B7 90 | ozunid_30 lda [{{$80}+$10}],y - 4585 | 2 game.s 1681 | Code | 00 | 2 | 3 | 00/1F78 : D9 A1 1F | cmp strSUITE,y - 4586 | 2 game.s 1682 | Code | 00 | | 2 | 00/1F7B : D0 1A | bne sf_false - 4587 | 2 game.s 1683 | Code | 00 | | 1 | 00/1F7D : 88 | dey - 4588 | 2 game.s 1684 | Code | 00 | | 1 | 00/1F7E : 88 | dey - 4589 | 2 game.s 1685 | Code | 00 | | 2 | 00/1F7F : 10 F5 | bpl ozunid_30 - 4590 | 2 game.s 1686 | Empty | 00 | | 0 | 00/1F81 | - 4591 | 2 game.s 1687 | Code | 00 | 2 | 3 | 00/1F81 : A9 A9 60 | lda #aiguillage - 4592 | 2 game.s 1688 | Code | 00 | | 1 | 00/1F84 : 18 | clc - 4593 | 2 game.s 1689 | Code | 00 | 2 | 3 | 00/1F85 : 6D 64 28 | adc localOFFSET - 4594 | 2 game.s 1690 | Code | 00 | | 2 | 00/1F88 : 85 80 | sta {$80} - 4595 | 2 game.s 1691 | Empty | 00 | | 0 | 00/1F8A | - 4596 | 2 game.s 1692 | Code | 00 | | 2 | 00/1F8A : B2 80 | lda ({$80}) ; la prochaine scne - 4597 | 2 game.s 1693 | Code | 00 | | 3 | 00/1F8C : 29 FF 00 | and #$ff - 4598 | 2 game.s 1694 | Code | 00 | 2 | 3 | 00/1F8F : 8D 7A 28 | sta scene_actuelle - 4599 | 2 game.s 1695 | Empty | 00 | | 0 | 00/1F92 | - 4600 | 2 game.s 1696 | Code | 00 | | 3 | 00/1F92 : A9 01 00 | lda #{1} - 4601 | 2 game.s 1697 | Code | 00 | | 2 | 00/1F95 : 80 03 | bra sf_99 - 4602 | 2 game.s 1698 | Code | 00 | | 3 | 00/1F97 : A9 00 00 | sf_false lda #{0} - 4603 | 2 game.s 1699 | Code | 00 | 2 | 3 | 00/1F9A : 8D 7E 28 | sf_99 sta deplacement - 4604 | 2 game.s 1700 | Code | 00 | 2 | 3 | 00/1F9D : 8D 84 28 | sta fgSUITEFORCEE - 4605 | 2 game.s 1701 | Code | 00 | | 1 | 00/1FA0 : 60 | rts - 4606 | 2 game.s 1702 | Empty | 00 | | 0 | 00/1FA1 | - 4607 | 2 game.s 1703 | Data | 00 | | 6 | 00/1FA1 : 73 75 69 74 | strSUITE asc 'suite ' + 4421 | 2 game.s 1546 | Empty | 00 | | 0 | 00/1ECA | + 4422 | 2 game.s 1547 | Comment | 00 | | 0 | 00/1ECA | *----------------------- + 4423 | 2 game.s 1548 | Comment | 00 | | 0 | 00/1ECA | * CPRINT - OK + 4424 | 2 game.s 1549 | Comment | 00 | | 0 | 00/1ECA | *----------------------- + 4425 | 2 game.s 1550 | Comment | 00 | | 0 | 00/1ECA | * cprint(texte$,ligne&,mode) + 4426 | 2 game.s 1551 | Comment | 00 | | 0 | 00/1ECA | * A= ptr to string + 4427 | 2 game.s 1552 | Comment | 00 | | 0 | 00/1ECA | * Y= line index + 4428 | 2 game.s 1553 | Empty | 00 | | 0 | 00/1ECA | + 4429 | 2 game.s 1554 | Macro | 00 | | 0 | 00/1ECA | cprint PushLong #0 ; no link pointer + 4433 | 2 game.s 1554 | Code | 00 | | 3 | 00/1ECA : F4 00 00 | PEA #^#0 + 4440 | 2 game.s 1554 | Code | 00 | | 3 | 00/1ECD : F4 00 00 | PEA #0 + 4443 | 2 game.s 1555 | Code | 00 | 1 >>16 | 3 | 00/1ED0 : F4 00 00 | pea ^cprint ; ptr to text + 4444 | 2 game.s 1556 | Code | 00 | | 1 | 00/1ED3 : 48 | pha + 4445 | 2 game.s 1557 | Code | 00 | | 1 | 00/1ED4 : 48 | pha ; X + 4446 | 2 game.s 1558 | Code | 00 | | 1 | 00/1ED5 : 5A | phy ; Y + 4447 | 2 game.s 1559 | Macro | 00 | | 0 | 00/1ED6 | PushWord #{{0}} ; mode + 4449 | 2 game.s 1559 | Code | 00 | | 3 | 00/1ED6 : F4 00 00 | PEA #{{0}} + 4452 | 2 game.s 1560 | Empty | 00 | | 0 | 00/1ED9 | + 4453 | 2 game.s 1561 | Code | 00 | | 3 | 00/1ED9 : F4 00 00 | pea $0000 ; count nb of chars in the string + 4454 | 2 game.s 1562 | Code | 00 | | 2 | 00/1EDC : 85 80 | sta {$80} + 4455 | 2 game.s 1563 | Empty | 00 | | 0 | 00/1EDE | + 4456 | 2 game.s 1564 | Code | 00 | | 3 | 00/1EDE : A0 00 00 | ldy #0 + 4457 | 2 game.s 1565 | Code | 10 | | 2 | 00/1EE1 : E2 20 | sep #$20 + 4458 | 2 game.s 1566 | Code | 10 | | 2 | 00/1EE3 : B1 80 | ozunid_28 lda ({$80}),y + 4459 | 2 game.s 1567 | Code | 10 | | 2 | 00/1EE5 : F0 03 | beq cprint1 + 4460 | 2 game.s 1568 | Code | 10 | | 1 | 00/1EE7 : C8 | iny + 4461 | 2 game.s 1569 | Code | 10 | | 2 | 00/1EE8 : D0 F9 | bne ozunid_28 + 4462 | 2 game.s 1570 | Empty | 10 | | 0 | 00/1EEA | + 4463 | 2 game.s 1571 | Code | 00 | | 2 | 00/1EEA : C2 20 | cprint1 rep #$20 ; nb chars x 8 to get width + 4464 | 2 game.s 1572 | Code | 00 | | 1 | 00/1EEC : 98 | tya + 4465 | 2 game.s 1573 | Code | 00 | | 1 | 00/1EED : 0A | asl + 4466 | 2 game.s 1574 | Code | 00 | | 1 | 00/1EEE : 0A | asl + 4467 | 2 game.s 1575 | Code | 00 | | 1 | 00/1EEF : 0A | asl + 4468 | 2 game.s 1576 | Code | 00 | | 2 | 00/1EF0 : 83 01 | sta 1,s + 4469 | 2 game.s 1577 | Empty | 00 | | 0 | 00/1EF2 | + 4470 | 2 game.s 1578 | Comment | 00 | | 0 | 00/1EF2 | *--- now, calculate where we should display it online + 4471 | 2 game.s 1579 | Empty | 00 | | 0 | 00/1EF2 | + 4472 | 2 game.s 1580 | Code | 00 | 2 | 3 | 00/1EF2 : AD 8B 02 | lda mainWIDTH ; 320 or 640 + 4473 | 2 game.s 1581 | Code | 00 | | 1 | 00/1EF5 : 38 | sec + 4474 | 2 game.s 1582 | Code | 00 | | 2 | 00/1EF6 : E3 01 | sbc 1,s ; stringWidth in pixels + 4475 | 2 game.s 1583 | Code | 00 | | 1 | 00/1EF8 : FA | plx ; free stack + 4476 | 2 game.s 1584 | Code | 00 | | 1 | 00/1EF9 : 4A | lsr ; /2 + 4477 | 2 game.s 1585 | Code | 00 | | 1 | 00/1EFA : 4A | lsr ; /4 + 4478 | 2 game.s 1586 | Code | 00 | | 1 | 00/1EFB : 4A | lsr ; /8 + 4479 | 2 game.s 1587 | Code | 00 | | 1 | 00/1EFC : 4A | lsr ; /16 + 4480 | 2 game.s 1588 | Code | 00 | | 2 | 00/1EFD : 83 05 | sta 5,s ; fill X from above + 4481 | 2 game.s 1589 | Code | 00 | 2 | 3 | 00/1EFF : 20 B3 14 | jsr print + 4482 | 2 game.s 1590 | Code | 00 | | 1 | 00/1F02 : 60 | rts ; must be RTS + 4483 | 2 game.s 1591 | Empty | 00 | | 0 | 00/1F03 | + 4484 | 2 game.s 1592 | Comment | 00 | | 0 | 00/1F03 | *----------------------- + 4485 | 2 game.s 1593 | Comment | 00 | | 0 | 00/1F03 | * ATTENTE - OK + 4486 | 2 game.s 1594 | Comment | 00 | | 0 | 00/1F03 | *----------------------- + 4487 | 2 game.s 1595 | Comment | 00 | | 0 | 00/1F03 | * attente + 4488 | 2 game.s 1596 | Empty | 00 | | 0 | 00/1F03 | + 4489 | 2 game.s 1597 | Code | 00 | 2 | 3 | 00/1F03 : 4C A2 04 | attente jmp waitEVENT ; LoGo - check if we support keypresses as well + 4490 | 2 game.s 1598 | Empty | 00 | | 0 | 00/1F06 | + 4491 | 2 game.s 1599 | Comment | 00 | | 0 | 00/1F06 | *----------------------- + 4492 | 2 game.s 1600 | Comment | 00 | | 0 | 00/1F06 | * IMAGE - OK + 4493 | 2 game.s 1601 | Comment | 00 | | 0 | 00/1F06 | *----------------------- + 4494 | 2 game.s 1602 | Comment | 00 | | 0 | 00/1F06 | * image(scene charger) + 4495 | 2 game.s 1603 | Empty | 00 | | 0 | 00/1F06 | + 4496 | 2 game.s 1604 | Code | 00 | | 3 | 00/1F06 : C9 00 00 | image cmp #0 ; not 0 + 4497 | 2 game.s 1605 | Code | 00 | | 2 | 00/1F09 : F0 08 | beq image_ko + 4498 | 2 game.s 1606 | Code | 00 | | 1 | 00/1F0B : 3A | dec + 4499 | 2 game.s 1607 | Code | 00 | | 1 | 00/1F0C : 0A | asl + 4500 | 2 game.s 1608 | Code | 00 | | 1 | 00/1F0D : AA | tax + 4501 | 2 game.s 1609 | Code | 00 | 2 | 3 | 00/1F0E : BD 6F AF | lda image_a_charger,x + 4502 | 2 game.s 1610 | Code | 00 | | 2 | 00/1F11 : D0 07 | bne image_1 + 4503 | 2 game.s 1611 | Empty | 00 | | 0 | 00/1F13 | + 4504 | 2 game.s 1612 | Code | 00 | | 3 | 00/1F13 : A9 00 00 | image_ko lda #{0} + 4505 | 2 game.s 1613 | Code | 00 | 2 | 3 | 00/1F16 : 8D E6 27 | sta image_chargee + 4506 | 2 game.s 1614 | Code | 00 | | 1 | 00/1F19 : 60 | rts + 4507 | 2 game.s 1615 | Empty | 00 | | 0 | 00/1F1A | + 4508 | 2 game.s 1616 | Comment | 00 | | 0 | 00/1F1A | *--- on copie le nom pIMAGE+2 + 4509 | 2 game.s 1617 | Empty | 00 | | 0 | 00/1F1A | + 4510 | 2 game.s 1618 | Code | 00 | | 2 | 00/1F1A : 85 A0 | image_1 sta {{{$80}+$10}+$10} + 4511 | 2 game.s 1619 | Code | 00 | 2 | 3 | 00/1F1C : AD F2 06 | lda ptrINDEX+2 + 4512 | 2 game.s 1620 | Code | 00 | | 2 | 00/1F1F : 85 A2 | sta {{{$80}+$10}+$10}+2 + 4513 | 2 game.s 1621 | Empty | 00 | | 0 | 00/1F21 | + 4514 | 2 game.s 1622 | Code | 00 | | 3 | 00/1F21 : A0 00 00 | ldy #0 ; 1METRO.PI1 + 4515 | 2 game.s 1623 | Code | 10 | | 2 | 00/1F24 : E2 20 | sep #$20 ; 01234567 + 4516 | 2 game.s 1624 | Code | 10 | | 2 | 00/1F26 : B7 A0 | ozunid_29 lda [{{{$80}+$10}+$10}],y + 4517 | 2 game.s 1625 | Code | 10 | 2 | 3 | 00/1F28 : 99 8F 0A | sta pIMAGE+4,y + 4518 | 2 game.s 1626 | Code | 10 | | 1 | 00/1F2B : C8 | iny + 4519 | 2 game.s 1627 | Code | 10 | | 2 | 00/1F2C : C9 2E | cmp #'.' + 4520 | 2 game.s 1628 | Code | 10 | | 2 | 00/1F2E : D0 F6 | bne ozunid_29 + 4521 | 2 game.s 1629 | Empty | 10 | | 0 | 00/1F30 | + 4522 | 2 game.s 1630 | Code | 10 | 2 | 3 | 00/1F30 : AD DC 27 | lda aventure ; 1->A ($41), 2->B ($42), 3->C ($43) + 4523 | 2 game.s 1631 | Code | 10 | | 2 | 00/1F33 : 09 40 | ora #'A'-1 + 4524 | 2 game.s 1632 | Code | 10 | 2 | 3 | 00/1F35 : 8D 8F 0A | sta pIMAGE+4 ; 1METRO. -> AMETRO. + 4525 | 2 game.s 1633 | Empty | 10 | | 0 | 00/1F38 | + 4526 | 2 game.s 1634 | Code | 10 | | 2 | 00/1F38 : A9 6C | lda #'l' ; lz4 + 4527 | 2 game.s 1635 | Code | 10 | 2 | 3 | 00/1F3A : 99 8F 0A | sta pIMAGE+4,y + 4528 | 2 game.s 1636 | Code | 10 | | 1 | 00/1F3D : C8 | iny ; 8 + 4529 | 2 game.s 1637 | Code | 10 | | 2 | 00/1F3E : A9 7A | lda #'z' + 4530 | 2 game.s 1638 | Code | 10 | 2 | 3 | 00/1F40 : 99 8F 0A | sta pIMAGE+4,y + 4531 | 2 game.s 1639 | Code | 10 | | 1 | 00/1F43 : C8 | iny ; 9 + 4532 | 2 game.s 1640 | Code | 10 | | 2 | 00/1F44 : A9 34 | lda #'4' + 4533 | 2 game.s 1641 | Code | 10 | 2 | 3 | 00/1F46 : 99 8F 0A | sta pIMAGE+4,y + 4534 | 2 game.s 1642 | Empty | 10 | | 0 | 00/1F49 | + 4535 | 2 game.s 1643 | Code | 10 | | 1 | 00/1F49 : 98 | tya + 4536 | 2 game.s 1644 | Code | 10 | | 1 | 00/1F4A : 18 | clc + 4537 | 2 game.s 1645 | Code | 10 | | 2 | 00/1F4B : 69 03 | adc #3 ; strl (2) + '7/' (2) + la correction sur la longueur de chane + 4538 | 2 game.s 1646 | Code | 10 | 2 | 3 | 00/1F4D : 8D 8B 0A | sta pIMAGE + 4539 | 2 game.s 1647 | Code | 00 | | 2 | 00/1F50 : C2 20 | rep #$20 + 4540 | 2 game.s 1648 | Empty | 00 | | 0 | 00/1F52 | + 4541 | 2 game.s 1649 | Comment | 00 | | 0 | 00/1F52 | *--- et on charge l'image + 4542 | 2 game.s 1650 | Empty | 00 | | 0 | 00/1F52 | + 4543 | 2 game.s 1651 | Code | 00 | 2 | 3 | 00/1F52 : A9 8B 0A | lda #pIMAGE + 4544 | 2 game.s 1652 | Code | 00 | 2 | 3 | 00/1F55 : AE EE 06 | ldx ptrUNPACK+2 + 4545 | 2 game.s 1653 | Code | 00 | 2 | 3 | 00/1F58 : AC EC 06 | ldy ptrUNPACK + 4546 | 2 game.s 1654 | Code | 00 | 2 | 3 | 00/1F5B : 20 DE 08 | jsr loadFILE + 4547 | 2 game.s 1655 | Code | 00 | | 2 | 00/1F5E : B0 B3 | bcs image_ko + 4548 | 2 game.s 1656 | Code | 00 | | 1 | 00/1F60 : 98 | tya + 4549 | 2 game.s 1657 | Code | 00 | 2 | 3 | 00/1F61 : 20 C4 05 | jsr unpackLZ4 + 4550 | 2 game.s 1658 | Empty | 00 | | 0 | 00/1F64 | + 4551 | 2 game.s 1659 | Code | 00 | | 3 | 00/1F64 : A9 01 00 | lda #{1} + 4552 | 2 game.s 1660 | Code | 00 | 2 | 3 | 00/1F67 : 8D E6 27 | sta image_chargee + 4553 | 2 game.s 1661 | Code | 00 | 2 | 3 | 00/1F6A : 4C 6E 1F | jmp affiche_image + 4554 | 2 game.s 1662 | Empty | 00 | | 0 | 00/1F6D | + 4555 | 2 game.s 1663 | Comment | 00 | | 0 | 00/1F6D | *----------------------- + 4556 | 2 game.s 1664 | Comment | 00 | | 0 | 00/1F6D | * CHARGEMENT_HARD - OK + 4557 | 2 game.s 1665 | Comment | 00 | | 0 | 00/1F6D | *----------------------- + 4558 | 2 game.s 1666 | Comment | 00 | | 0 | 00/1F6D | * chargement_hard(fichier$) + 4559 | 2 game.s 1667 | Empty | 00 | | 0 | 00/1F6D | + 4560 | 2 game.s 1668 | Empty | 00 | | 0 | 00/1F6D | chargement_hard + 4561 | 2 game.s 1669 | Code | 00 | | 1 | 00/1F6D : 60 | rts + 4562 | 2 game.s 1670 | Empty | 00 | | 0 | 00/1F6E | + 4563 | 2 game.s 1671 | Comment | 00 | | 0 | 00/1F6E | *----------------------- + 4564 | 2 game.s 1672 | Comment | 00 | | 0 | 00/1F6E | * AFFICHE_IMAGE - OK + 4565 | 2 game.s 1673 | Comment | 00 | | 0 | 00/1F6E | *----------------------- + 4566 | 2 game.s 1674 | Comment | 00 | | 0 | 00/1F6E | * affiche_image(adresse_image%,palette$,fondu!) + 4567 | 2 game.s 1675 | Empty | 00 | | 0 | 00/1F6E | + 4568 | 2 game.s 1676 | Empty | 00 | | 0 | 00/1F6E | affiche_image + 4569 | 2 game.s 1677 | Code | 00 | 2 | 3 | 00/1F6E : AD E6 27 | lda image_chargee + 4570 | 2 game.s 1678 | Code | 00 | | 3 | 00/1F71 : C9 01 00 | cmp #{1} + 4571 | 2 game.s 1679 | Code | 00 | | 2 | 00/1F74 : F0 01 | beq ai_1 + 4572 | 2 game.s 1680 | Code | 00 | | 1 | 00/1F76 : 60 | rts + 4573 | 2 game.s 1681 | Empty | 00 | | 0 | 00/1F77 | + 4574 | 2 game.s 1682 | Code | 00 | 2 | 3 | 00/1F77 : 20 08 02 | ai_1 jsr switch_320 + 4575 | 2 game.s 1683 | Code | 00 | 2 | 3 | 00/1F7A : 20 50 20 | jsr noircit_ecran + 4576 | 2 game.s 1684 | Code | 00 | 2 | 3 | 00/1F7D : AE E2 06 | ldx ptrIMAGE+2 + 4577 | 2 game.s 1685 | Code | 00 | 2 | 3 | 00/1F80 : AC E0 06 | ldy ptrIMAGE + 4578 | 2 game.s 1686 | Code | 00 | 2 | 3 | 00/1F83 : 20 BC 04 | jsr fadeIN + 4579 | 2 game.s 1687 | Code | 00 | 2 | 3 | 00/1F86 : 20 A2 04 | jsr waitEVENT + 4580 | 2 game.s 1688 | Code | 00 | 2 | 3 | 00/1F89 : 20 6C 05 | jsr fadeOUT ; noircit_ecran + 4581 | 2 game.s 1689 | Code | 00 | 2 | 3 | 00/1F8C : 4C 10 02 | jmp switch_640 + 4582 | 2 game.s 1690 | Empty | 00 | | 0 | 00/1F8F | + 4583 | 2 game.s 1691 | Comment | 00 | | 0 | 00/1F8F | *----------------------- + 4584 | 2 game.s 1692 | Comment | 00 | | 0 | 00/1F8F | * SUITE_FORCEE - + 4585 | 2 game.s 1693 | Comment | 00 | | 0 | 00/1F8F | *----------------------- + 4586 | 2 game.s 1694 | Comment | 00 | | 0 | 00/1F8F | * suite_forcee(scene) + 4587 | 2 game.s 1695 | Empty | 00 | | 0 | 00/1F8F | + 4588 | 2 game.s 1696 | Empty | 00 | | 0 | 00/1F8F | suite_forcee + 4589 | 2 game.s 1697 | Code | 00 | | 3 | 00/1F8F : C9 00 00 | cmp #0 + 4590 | 2 game.s 1698 | Code | 00 | | 2 | 00/1F92 : F0 47 | beq sf_false + 4591 | 2 game.s 1699 | Empty | 00 | | 0 | 00/1F94 | + 4592 | 2 game.s 1700 | Code | 00 | | 1 | 00/1F94 : 3A | dec ; prend la scene + 4593 | 2 game.s 1701 | Code | 00 | | 1 | 00/1F95 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 4594 | 2 game.s 1702 | Code | 00 | | 1 | 00/1F96 : 48 | pha + 4595 | 2 game.s 1703 | Code | 00 | | 1 | 00/1F97 : 48 | pha ; index de scne + 4596 | 2 game.s 1704 | Macro | 00 | | 0 | 00/1F98 | PushWord #{25} ; taille d'une dimension + 4598 | 2 game.s 1704 | Code | 00 | | 3 | 00/1F98 : F4 19 00 | PEA #{25} + 4601 | 2 game.s 1705 | Macro | 00 | | 0 | 00/1F9B | _Multiply + 4603 | 2 game.s 1705 | Code | 00 | | 3 | 00/1F9B : A2 0B 09 | LDX #$90B ; load tool call # + 4604 | 2 game.s 1705 | Code | 00 | | 4 | 00/1F9E : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4605 | 2 game.s 1706 | Code | 00 | | 1 | 00/1FA2 : 68 | pla + 4606 | 2 game.s 1707 | Code | 00 | 2 | 3 | 00/1FA3 : 8D C4 27 | sta localOFFSET ; 0=>0, 1=>25, 2=>50 + 4607 | 2 game.s 1708 | Code | 00 | | 1 | 00/1FA6 : 0A | asl ; parce qu'on est sur des words + 4608 | 2 game.s 1709 | Code | 00 | | 1 | 00/1FA7 : 18 | clc + 4609 | 2 game.s 1710 | Code | 00 | 2 | 3 | 00/1FA8 : 69 CF 40 | adc #fonction_mots + 4610 | 2 game.s 1711 | Code | 00 | | 2 | 00/1FAB : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 4611 | 2 game.s 1712 | Code | 00 | | 1 | 00/1FAD : 68 | pla + 4612 | 2 game.s 1713 | Empty | 00 | | 0 | 00/1FAE | + 4613 | 2 game.s 1714 | Code | 00 | | 2 | 00/1FAE : B2 80 | lda ({$80}) ; prend la valeur du premier mot + 4614 | 2 game.s 1715 | Code | 00 | | 2 | 00/1FB0 : 85 90 | sta {{$80}+$10} ; de fonction_mots + 4615 | 2 game.s 1716 | Code | 00 | 2 | 3 | 00/1FB2 : AD F2 06 | lda ptrINDEX+2 + 4616 | 2 game.s 1717 | Code | 00 | | 2 | 00/1FB5 : 85 92 | sta {{$80}+$10}+2 ; et met son pointeur 32-bits + 4617 | 2 game.s 1718 | Empty | 00 | | 0 | 00/1FB7 | + 4618 | 2 game.s 1719 | Code | 00 | | 3 | 00/1FB7 : A0 04 00 | ldy #6-2 ; len('suite ') sur 16-bits + 4619 | 2 game.s 1720 | Code | 00 | | 2 | 00/1FBA : B7 90 | ozunid_30 lda [{{$80}+$10}],y + 4620 | 2 game.s 1721 | Code | 00 | 2 | 3 | 00/1FBC : D9 E5 1F | cmp strSUITE,y + 4621 | 2 game.s 1722 | Code | 00 | | 2 | 00/1FBF : D0 1A | bne sf_false + 4622 | 2 game.s 1723 | Code | 00 | | 1 | 00/1FC1 : 88 | dey + 4623 | 2 game.s 1724 | Code | 00 | | 1 | 00/1FC2 : 88 | dey + 4624 | 2 game.s 1725 | Code | 00 | | 2 | 00/1FC3 : 10 F5 | bpl ozunid_30 + 4625 | 2 game.s 1726 | Empty | 00 | | 0 | 00/1FC5 | + 4626 | 2 game.s 1727 | Code | 00 | 2 | 3 | 00/1FC5 : A9 0F 60 | lda #aiguillage + 4627 | 2 game.s 1728 | Code | 00 | | 1 | 00/1FC8 : 18 | clc + 4628 | 2 game.s 1729 | Code | 00 | 2 | 3 | 00/1FC9 : 6D C4 27 | adc localOFFSET + 4629 | 2 game.s 1730 | Code | 00 | | 2 | 00/1FCC : 85 80 | sta {$80} + 4630 | 2 game.s 1731 | Empty | 00 | | 0 | 00/1FCE | + 4631 | 2 game.s 1732 | Code | 00 | | 2 | 00/1FCE : B2 80 | lda ({$80}) ; la prochaine scne + 4632 | 2 game.s 1733 | Code | 00 | | 3 | 00/1FD0 : 29 FF 00 | and #$ff + 4633 | 2 game.s 1734 | Code | 00 | 2 | 3 | 00/1FD3 : 8D E0 27 | sta scene_actuelle + 4634 | 2 game.s 1735 | Empty | 00 | | 0 | 00/1FD6 | + 4635 | 2 game.s 1736 | Code | 00 | | 3 | 00/1FD6 : A9 01 00 | lda #{1} + 4636 | 2 game.s 1737 | Code | 00 | | 2 | 00/1FD9 : 80 03 | bra sf_99 + 4637 | 2 game.s 1738 | Code | 00 | | 3 | 00/1FDB : A9 00 00 | sf_false lda #{0} + 4638 | 2 game.s 1739 | Code | 00 | 2 | 3 | 00/1FDE : 8D E4 27 | sf_99 sta deplacement + 4639 | 2 game.s 1740 | Code | 00 | 2 | 3 | 00/1FE1 : 8D EA 27 | sta fgSUITEFORCEE + 4640 | 2 game.s 1741 | Code | 00 | | 1 | 00/1FE4 : 60 | rts + 4641 | 2 game.s 1742 | Empty | 00 | | 0 | 00/1FE5 | + 4642 | 2 game.s 1743 | Data | 00 | | 6 | 00/1FE5 : 73 75 69 74 | strSUITE asc 'suite ' | | | | | | 65 20 | - 4608 | 2 game.s 1704 | Empty | 00 | | 0 | 00/1FA7 | - 4609 | 2 game.s 1705 | Comment | 00 | | 0 | 00/1FA7 | *----------------------- - 4610 | 2 game.s 1706 | Comment | 00 | | 0 | 00/1FA7 | * TEST_CURSEUR - 4611 | 2 game.s 1707 | Comment | 00 | | 0 | 00/1FA7 | *----------------------- - 4612 | 2 game.s 1708 | Comment | 00 | | 0 | 00/1FA7 | * test_curseur - 4613 | 2 game.s 1709 | Comment | 00 | | 0 | 00/1FA7 | * on regarde si le curseur se trouve sur un mot cliquable - 4614 | 2 game.s 1710 | Empty | 00 | | 0 | 00/1FA7 | - 4615 | 2 game.s 1711 | Empty | 00 | | 0 | 00/1FA7 | test_curseur - 4616 | 2 game.s 1712 | Code | 00 | 2 | 3 | 00/1FA7 : AD AE 07 | lda taskWHERE+2 - 4617 | 2 game.s 1713 | Code | 00 | 2 | 3 | 00/1FAA : 8D 96 20 | sta x1 - 4618 | 2 game.s 1714 | Code | 00 | 2 | 3 | 00/1FAD : AD AC 07 | lda taskWHERE - 4619 | 2 game.s 1715 | Code | 00 | 2 | 3 | 00/1FB0 : 8D 98 20 | sta y1 - 4620 | 2 game.s 1716 | Empty | 00 | | 0 | 00/1FB3 | - 4621 | 2 game.s 1717 | Code | 00 | | 3 | 00/1FB3 : A9 20 20 | lda #' ' - 4622 | 2 game.s 1718 | Code | 00 | 2 | 3 | 00/1FB6 : 8D A3 20 | sta strX1 - 4623 | 2 game.s 1719 | Code | 00 | 2 | 3 | 00/1FB9 : 8D A5 20 | sta strX1+2 - 4624 | 2 game.s 1720 | Code | 00 | 2 | 3 | 00/1FBC : 8D AB 20 | sta strY1 - 4625 | 2 game.s 1721 | Code | 00 | 2 | 3 | 00/1FBF : 8D AD 20 | sta strY1+2 - 4626 | 2 game.s 1722 | Code | 00 | 2 | 3 | 00/1FC2 : 8D B3 20 | sta strX2 - 4627 | 2 game.s 1723 | Code | 00 | 2 | 3 | 00/1FC5 : 8D B5 20 | sta strX2+2 - 4628 | 2 game.s 1724 | Code | 00 | 2 | 3 | 00/1FC8 : 8D BB 20 | sta strY2 - 4629 | 2 game.s 1725 | Code | 00 | 2 | 3 | 00/1FCB : 8D BD 20 | sta strY2+2 - 4630 | 2 game.s 1726 | Code | 00 | 2 | 3 | 00/1FCE : 8D C4 20 | sta strIDX - 4631 | 2 game.s 1727 | Code | 00 | 2 | 3 | 00/1FD1 : 8D C6 20 | sta strIDX+2 - 4632 | 2 game.s 1728 | Empty | 00 | | 0 | 00/1FD4 | - 4633 | 2 game.s 1729 | Code | 00 | 2 | 3 | 00/1FD4 : AD AE 07 | lda taskWHERE+2 ; X - 4634 | 2 game.s 1730 | Code | 00 | | 1 | 00/1FD7 : 0A | asl - 4635 | 2 game.s 1731 | Code | 00 | | 1 | 00/1FD8 : AA | tax - 4636 | 2 game.s 1732 | Code | 00 | 2 | 3 | 00/1FD9 : BD E6 15 | lda x_text,x - 4637 | 2 game.s 1733 | Code | 00 | | 2 | 00/1FDC : 10 03 | bpl tc_1 - 4638 | 2 game.s 1734 | Code | 00 | | 3 | 00/1FDE : A9 00 00 | lda #0 - 4639 | 2 game.s 1735 | Code | 00 | 2 | 3 | 00/1FE1 : 8D 9A 20 | tc_1 sta x2 - 4640 | 2 game.s 1736 | Code | 00 | | 1 | 00/1FE4 : 48 | pha - 4641 | 2 game.s 1737 | Empty | 00 | | 0 | 00/1FE5 | - 4642 | 2 game.s 1738 | Code | 00 | 2 | 3 | 00/1FE5 : AD AC 07 | lda taskWHERE ; Y - 4643 | 2 game.s 1739 | Code | 00 | | 1 | 00/1FE8 : 0A | asl - 4644 | 2 game.s 1740 | Code | 00 | | 1 | 00/1FE9 : AA | tax - 4645 | 2 game.s 1741 | Code | 00 | 2 | 3 | 00/1FEA : BD F6 1A | lda y_text,x - 4646 | 2 game.s 1742 | Code | 00 | 2 | 3 | 00/1FED : 8D 9C 20 | sta y2 - 4647 | 2 game.s 1743 | Empty | 00 | | 0 | 00/1FF0 | - 4648 | 2 game.s 1744 | Code | 00 | | 1 | 00/1FF0 : 18 | clc - 4649 | 2 game.s 1745 | Code | 00 | | 2 | 00/1FF1 : 63 01 | adc 1,s - 4650 | 2 game.s 1746 | Code | 00 | | 1 | 00/1FF3 : AA | tax - 4651 | 2 game.s 1747 | Code | 00 | 2 | 3 | 00/1FF4 : 8D 9E 20 | sta idx - 4652 | 2 game.s 1748 | Code | 00 | | 1 | 00/1FF7 : 68 | pla ; on a l'index dans le texte - 4653 | 2 game.s 1749 | Empty | 00 | | 0 | 00/1FF8 | - 4654 | 2 game.s 1750 | Code | 00 | 2 | 3 | 00/1FF8 : BD 8D 3B | lda texte_index,x - 4655 | 2 game.s 1751 | Code | 00 | | 3 | 00/1FFB : 29 FF 00 | and #$ff - 4656 | 2 game.s 1752 | Code | 00 | | 3 | 00/1FFE : 09 30 00 | ora #'0' - 4657 | 2 game.s 1753 | Code | 10 | | 2 | 00/2001 : E2 20 | sep #$20 - 4658 | 2 game.s 1754 | Code | 10 | 2 | 3 | 00/2003 : 8D CD 20 | sta strHIT - 4659 | 2 game.s 1755 | Code | 00 | | 2 | 00/2006 : C2 20 | rep #$20 - 4660 | 2 game.s 1756 | Empty | 00 | | 0 | 00/2008 | - 4661 | 2 game.s 1757 | Macro | 00 | | 0 | 00/2008 | PushWord x1 - 4666 | 2 game.s 1757 | Code | 00 | 2 | 3 | 00/2008 : AD 96 20 | LDA x1 - 4667 | 2 game.s 1757 | Code | 00 | | 1 | 00/200B : 48 | PHA - 4669 | 2 game.s 1758 | Macro | 00 | | 0 | 00/200C | PushLong #strX1 - 4673 | 2 game.s 1758 | Code | 00 | 1 >>16 | 3 | 00/200C : F4 00 00 | PEA #^#strX1 - 4680 | 2 game.s 1758 | Code | 00 | 2 | 3 | 00/200F : F4 A3 20 | PEA #strX1 - 4683 | 2 game.s 1759 | Macro | 00 | | 0 | 00/2012 | PushWord #4 - 4685 | 2 game.s 1759 | Code | 00 | | 3 | 00/2012 : F4 04 00 | PEA #4 - 4688 | 2 game.s 1760 | Macro | 00 | | 0 | 00/2015 | _Int2Hex - 4690 | 2 game.s 1760 | Code | 00 | | 3 | 00/2015 : A2 0B 22 | LDX #$220B ; load tool call # - 4691 | 2 game.s 1760 | Code | 00 | | 4 | 00/2018 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4692 | 2 game.s 1761 | Empty | 00 | | 0 | 00/201C | - 4693 | 2 game.s 1762 | Macro | 00 | | 0 | 00/201C | PushWord y1 - 4698 | 2 game.s 1762 | Code | 00 | 2 | 3 | 00/201C : AD 98 20 | LDA y1 - 4699 | 2 game.s 1762 | Code | 00 | | 1 | 00/201F : 48 | PHA - 4701 | 2 game.s 1763 | Macro | 00 | | 0 | 00/2020 | PushLong #strY1 - 4705 | 2 game.s 1763 | Code | 00 | 1 >>16 | 3 | 00/2020 : F4 00 00 | PEA #^#strY1 - 4712 | 2 game.s 1763 | Code | 00 | 2 | 3 | 00/2023 : F4 AB 20 | PEA #strY1 - 4715 | 2 game.s 1764 | Macro | 00 | | 0 | 00/2026 | PushWord #4 - 4717 | 2 game.s 1764 | Code | 00 | | 3 | 00/2026 : F4 04 00 | PEA #4 - 4720 | 2 game.s 1765 | Macro | 00 | | 0 | 00/2029 | _Int2Hex - 4722 | 2 game.s 1765 | Code | 00 | | 3 | 00/2029 : A2 0B 22 | LDX #$220B ; load tool call # - 4723 | 2 game.s 1765 | Code | 00 | | 4 | 00/202C : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4724 | 2 game.s 1766 | Empty | 00 | | 0 | 00/2030 | - 4725 | 2 game.s 1767 | Macro | 00 | | 0 | 00/2030 | PushWord x2 - 4730 | 2 game.s 1767 | Code | 00 | 2 | 3 | 00/2030 : AD 9A 20 | LDA x2 - 4731 | 2 game.s 1767 | Code | 00 | | 1 | 00/2033 : 48 | PHA - 4733 | 2 game.s 1768 | Macro | 00 | | 0 | 00/2034 | PushLong #strX2 - 4737 | 2 game.s 1768 | Code | 00 | 1 >>16 | 3 | 00/2034 : F4 00 00 | PEA #^#strX2 - 4744 | 2 game.s 1768 | Code | 00 | 2 | 3 | 00/2037 : F4 B3 20 | PEA #strX2 - 4747 | 2 game.s 1769 | Macro | 00 | | 0 | 00/203A | PushWord #4 - 4749 | 2 game.s 1769 | Code | 00 | | 3 | 00/203A : F4 04 00 | PEA #4 - 4752 | 2 game.s 1770 | Macro | 00 | | 0 | 00/203D | _Int2Hex - 4754 | 2 game.s 1770 | Code | 00 | | 3 | 00/203D : A2 0B 22 | LDX #$220B ; load tool call # - 4755 | 2 game.s 1770 | Code | 00 | | 4 | 00/2040 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4756 | 2 game.s 1771 | Empty | 00 | | 0 | 00/2044 | - 4757 | 2 game.s 1772 | Macro | 00 | | 0 | 00/2044 | PushWord y2 - 4762 | 2 game.s 1772 | Code | 00 | 2 | 3 | 00/2044 : AD 9C 20 | LDA y2 - 4763 | 2 game.s 1772 | Code | 00 | | 1 | 00/2047 : 48 | PHA - 4765 | 2 game.s 1773 | Macro | 00 | | 0 | 00/2048 | PushLong #strY2 - 4769 | 2 game.s 1773 | Code | 00 | 1 >>16 | 3 | 00/2048 : F4 00 00 | PEA #^#strY2 - 4776 | 2 game.s 1773 | Code | 00 | 2 | 3 | 00/204B : F4 BB 20 | PEA #strY2 - 4779 | 2 game.s 1774 | Macro | 00 | | 0 | 00/204E | PushWord #4 - 4781 | 2 game.s 1774 | Code | 00 | | 3 | 00/204E : F4 04 00 | PEA #4 - 4784 | 2 game.s 1775 | Macro | 00 | | 0 | 00/2051 | _Int2Hex - 4786 | 2 game.s 1775 | Code | 00 | | 3 | 00/2051 : A2 0B 22 | LDX #$220B ; load tool call # - 4787 | 2 game.s 1775 | Code | 00 | | 4 | 00/2054 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4788 | 2 game.s 1776 | Empty | 00 | | 0 | 00/2058 | - 4789 | 2 game.s 1777 | Macro | 00 | | 0 | 00/2058 | PushWord idx - 4794 | 2 game.s 1777 | Code | 00 | 2 | 3 | 00/2058 : AD 9E 20 | LDA idx - 4795 | 2 game.s 1777 | Code | 00 | | 1 | 00/205B : 48 | PHA - 4797 | 2 game.s 1778 | Macro | 00 | | 0 | 00/205C | PushLong #strIDX - 4801 | 2 game.s 1778 | Code | 00 | 1 >>16 | 3 | 00/205C : F4 00 00 | PEA #^#strIDX - 4808 | 2 game.s 1778 | Code | 00 | 2 | 3 | 00/205F : F4 C4 20 | PEA #strIDX - 4811 | 2 game.s 1779 | Macro | 00 | | 0 | 00/2062 | PushWord #4 - 4813 | 2 game.s 1779 | Code | 00 | | 3 | 00/2062 : F4 04 00 | PEA #4 - 4816 | 2 game.s 1780 | Macro | 00 | | 0 | 00/2065 | _Int2Hex - 4818 | 2 game.s 1780 | Code | 00 | | 3 | 00/2065 : A2 0B 22 | LDX #$220B ; load tool call # - 4819 | 2 game.s 1780 | Code | 00 | | 4 | 00/2068 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4820 | 2 game.s 1781 | Empty | 00 | | 0 | 00/206C | - 4821 | 2 game.s 1782 | Macro | 00 | | 0 | 00/206C | PushWord #150 - 4823 | 2 game.s 1782 | Code | 00 | | 3 | 00/206C : F4 96 00 | PEA #150 - 4826 | 2 game.s 1783 | Macro | 00 | | 0 | 00/206F | PushWord #150 - 4828 | 2 game.s 1783 | Code | 00 | | 3 | 00/206F : F4 96 00 | PEA #150 - 4831 | 2 game.s 1784 | Macro | 00 | | 0 | 00/2072 | _MoveTo - 4833 | 2 game.s 1784 | Code | 00 | | 3 | 00/2072 : A2 04 3A | LDX #$3A04 ; load tool call # - 4834 | 2 game.s 1784 | Code | 00 | | 4 | 00/2075 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4835 | 2 game.s 1785 | Macro | 00 | | 0 | 00/2079 | PushLong #string - 4839 | 2 game.s 1785 | Code | 00 | 1 >>16 | 3 | 00/2079 : F4 00 00 | PEA #^#string - 4846 | 2 game.s 1785 | Code | 00 | 2 | 3 | 00/207C : F4 A0 20 | PEA #string - 4849 | 2 game.s 1786 | Macro | 00 | | 0 | 00/207F | _DrawCString - 4851 | 2 game.s 1786 | Code | 00 | | 3 | 00/207F : A2 04 A6 | LDX #$A604 ; load tool call # - 4852 | 2 game.s 1786 | Code | 00 | | 4 | 00/2082 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4853 | 2 game.s 1787 | Empty | 00 | | 0 | 00/2086 | - 4854 | 2 game.s 1788 | Code | 00 | | 4 | 00/2086 : AF FF BF E0 | ldal {$e0c000}-1 - 4855 | 2 game.s 1789 | Code | 00 | | 2 | 00/208A : 30 01 | bmi boum - 4856 | 2 game.s 1790 | Code | 00 | | 1 | 00/208C : 60 | rts - 4857 | 2 game.s 1791 | Code | 00 | | 4 | 00/208D : 8F 0F C0 E0 | boum stal {$e0c010}-1 - 4858 | 2 game.s 1792 | Empty | 00 | | 0 | 00/2091 | - 4859 | 2 game.s 1793 | Code | 00 | 2 | 3 | 00/2091 : A9 8D 3B | lda #texte_index - 4860 | 2 game.s 1794 | Code | 00 | | 2 | 00/2094 : 00 BD | brk $bd - 4861 | 2 game.s 1795 | Empty | 00 | | 0 | 00/2096 | - 4862 | 2 game.s 1796 | Data | 00 | | 2 | 00/2096 : 00 00 | x1 ds 2 - 4863 | 2 game.s 1797 | Data | 00 | | 2 | 00/2098 : 00 00 | y1 ds 2 - 4864 | 2 game.s 1798 | Data | 00 | | 2 | 00/209A : 00 00 | x2 ds 2 - 4865 | 2 game.s 1799 | Data | 00 | | 2 | 00/209C : 00 00 | y2 ds 2 - 4866 | 2 game.s 1800 | Data | 00 | | 2 | 00/209E : 00 00 | idx ds 2 - 4867 | 2 game.s 1801 | Empty | 00 | | 0 | 00/20A0 | - 4868 | 2 game.s 1802 | Data | 00 | | 3 | 00/20A0 : 58 31 3D | string asc 'X1=' - 4869 | 2 game.s 1803 | Data | 00 | | 4 | 00/20A3 : 20 20 20 20 | strX1 asc ' ' - 4870 | 2 game.s 1804 | Data | 00 | | 4 | 00/20A7 : 20 59 31 3D | asc ' Y1=' - 4871 | 2 game.s 1805 | Data | 00 | | 4 | 00/20AB : 20 20 20 20 | strY1 asc ' ' - 4872 | 2 game.s 1806 | Data | 00 | | 4 | 00/20AF : 20 58 32 3D | asc ' X2=' - 4873 | 2 game.s 1807 | Data | 00 | | 4 | 00/20B3 : 20 20 20 20 | strX2 asc ' ' - 4874 | 2 game.s 1808 | Data | 00 | | 4 | 00/20B7 : 20 59 32 3D | asc ' Y2=' - 4875 | 2 game.s 1809 | Data | 00 | | 4 | 00/20BB : 20 20 20 20 | strY2 asc ' ' - 4876 | 2 game.s 1810 | Data | 00 | | 5 | 00/20BF : 20 49 44 58 | asc ' IDX=' - | | | | | | 3D | - 4877 | 2 game.s 1811 | Data | 00 | | 4 | 00/20C4 : 20 20 20 20 | strIDX asc ' ' - 4878 | 2 game.s 1812 | Data | 00 | | 5 | 00/20C8 : 20 48 49 54 | asc ' HIT=' - | | | | | | 3D | - 4879 | 2 game.s 1813 | Data | 00 | | 2 | 00/20CD : 20 00 | strHIT asc ' '00 - 4880 | 2 game.s 1814 | Empty | 00 | | 0 | 00/20CF | - 4881 | 2 game.s 1815 | Comment | 00 | | 0 | 00/20CF | *----------------------- - 4882 | 2 game.s 1816 | Comment | 00 | | 0 | 00/20CF | * CHARGE_IMAGE - OK - 4883 | 2 game.s 1817 | Comment | 00 | | 0 | 00/20CF | *----------------------- - 4884 | 2 game.s 1818 | Comment | 00 | | 0 | 00/20CF | * charge_image(fichier$) - 4885 | 2 game.s 1819 | Empty | 00 | | 0 | 00/20CF | - 4886 | 2 game.s 1820 | Empty | 00 | | 0 | 00/20CF | charge_image - 4887 | 2 game.s 1821 | Code | 00 | | 1 | 00/20CF : 60 | rts - 4888 | 2 game.s 1822 | Empty | 00 | | 0 | 00/20D0 | 1F9C - 4889 | 2 game.s 1823 | Comment | 00 | | 0 | 00/20D0 | *----------------------- - 4890 | 2 game.s 1824 | Comment | 00 | | 0 | 00/20D0 | * IMAGE_ECRAN - OK - 4891 | 2 game.s 1825 | Comment | 00 | | 0 | 00/20D0 | *----------------------- - 4892 | 2 game.s 1826 | Comment | 00 | | 0 | 00/20D0 | * image_ecran(adresse_image%) - 4893 | 2 game.s 1827 | Empty | 00 | | 0 | 00/20D0 | - 4894 | 2 game.s 1828 | Empty | 00 | | 0 | 00/20D0 | image_ecran - 4895 | 2 game.s 1829 | Code | 00 | | 1 | 00/20D0 : 60 | rts - 4896 | 2 game.s 1830 | Empty | 00 | | 0 | 00/20D1 | - 4897 | 2 game.s 1831 | Comment | 00 | | 0 | 00/20D1 | *----------------------- - 4898 | 2 game.s 1832 | Comment | 00 | | 0 | 00/20D1 | * FADEIN - OK - 4899 | 2 game.s 1833 | Comment | 00 | | 0 | 00/20D1 | *----------------------- - 4900 | 2 game.s 1834 | Comment | 00 | | 0 | 00/20D1 | * fadein(palette2$) - 4901 | 2 game.s 1835 | Code | 00 | | 1 | 00/20D1 : 60 | rts - 4902 | 2 game.s 1836 | Empty | 00 | | 0 | 00/20D2 | - 4903 | 2 game.s 1837 | Comment | 00 | | 0 | 00/20D2 | *----------------------- - 4904 | 2 game.s 1838 | Comment | 00 | | 0 | 00/20D2 | * FADEOUT - OK - 4905 | 2 game.s 1839 | Comment | 00 | | 0 | 00/20D2 | *----------------------- - 4906 | 2 game.s 1840 | Comment | 00 | | 0 | 00/20D2 | * fadeout(palette2$) - 4907 | 2 game.s 1841 | Code | 00 | | 1 | 00/20D2 : 60 | rts - 4908 | 2 game.s 1842 | Empty | 00 | | 0 | 00/20D3 | - 4909 | 2 game.s 1843 | Empty | 00 | | 0 | 00/20D3 | palette_320 - 4910 | 2 game.s 1844 | Data | 00 | | 16 | 00/20D3 : 00 00 77 07 | hex 0000770741082C070F008000700F000D + 4643 | 2 game.s 1744 | Empty | 00 | | 0 | 00/1FEB | + 4644 | 2 game.s 1745 | Comment | 00 | | 0 | 00/1FEB | *----------------------- + 4645 | 2 game.s 1746 | Comment | 00 | | 0 | 00/1FEB | * AIGUILLAGE + 4646 | 2 game.s 1747 | Comment | 00 | | 0 | 00/1FEB | *----------------------- + 4647 | 2 game.s 1748 | Comment | 00 | | 0 | 00/1FEB | * aiguille(scene) + 4648 | 2 game.s 1749 | Comment | 00 | | 0 | 00/1FEB | * parce que le tableau aiguillag existe + 4649 | 2 game.s 1750 | Empty | 00 | | 0 | 00/1FEB | + 4650 | 2 game.s 1751 | Code | 00 | | 3 | 00/1FEB : C9 00 00 | aiguille cmp #0 + 4651 | 2 game.s 1752 | Code | 00 | | 2 | 00/1FEE : F0 2F | beq ai_false + 4652 | 2 game.s 1753 | Empty | 00 | | 0 | 00/1FF0 | + 4653 | 2 game.s 1754 | Code | 00 | | 1 | 00/1FF0 : 3A | dec ; prend la scene + 4654 | 2 game.s 1755 | Code | 00 | | 1 | 00/1FF1 : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 4655 | 2 game.s 1756 | Code | 00 | | 1 | 00/1FF2 : 48 | pha + 4656 | 2 game.s 1757 | Code | 00 | | 1 | 00/1FF3 : 48 | pha ; index de scne + 4657 | 2 game.s 1758 | Macro | 00 | | 0 | 00/1FF4 | PushWord #{25} ; taille d'une dimension + 4659 | 2 game.s 1758 | Code | 00 | | 3 | 00/1FF4 : F4 19 00 | PEA #{25} + 4662 | 2 game.s 1759 | Macro | 00 | | 0 | 00/1FF7 | _Multiply + 4664 | 2 game.s 1759 | Code | 00 | | 3 | 00/1FF7 : A2 0B 09 | LDX #$90B ; load tool call # + 4665 | 2 game.s 1759 | Code | 00 | | 4 | 00/1FFA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4666 | 2 game.s 1760 | Code | 00 | | 1 | 00/1FFE : 68 | pla + 4667 | 2 game.s 1761 | Code | 00 | | 1 | 00/1FFF : 18 | clc ; 0=>0, 1=>25, 2=>50 + 4668 | 2 game.s 1762 | Code | 00 | 2 | 3 | 00/2000 : 69 0F 60 | adc #aiguillage + 4669 | 2 game.s 1763 | Code | 00 | | 2 | 00/2003 : 85 80 | sta {$80} ; on pointe sur l'index du premier mot + 4670 | 2 game.s 1764 | Code | 00 | | 1 | 00/2005 : 68 | pla + 4671 | 2 game.s 1765 | Empty | 00 | | 0 | 00/2006 | + 4672 | 2 game.s 1766 | Code | 00 | 2 | 3 | 00/2006 : AC D6 27 | ldy mot_clique + 4673 | 2 game.s 1767 | Code | 00 | | 1 | 00/2009 : 88 | dey + 4674 | 2 game.s 1768 | Code | 00 | | 2 | 00/200A : B1 80 | lda ({$80}),y ; la prochaine scne + 4675 | 2 game.s 1769 | Code | 00 | | 3 | 00/200C : 29 FF 00 | and #$ff + 4676 | 2 game.s 1770 | Code | 00 | 2 | 3 | 00/200F : 8D E0 27 | sta scene_actuelle + 4677 | 2 game.s 1771 | Empty | 00 | | 0 | 00/2012 | + 4678 | 2 game.s 1772 | Code | 00 | | 3 | 00/2012 : A9 01 00 | lda #{1} + 4679 | 2 game.s 1773 | Code | 00 | 2 | 3 | 00/2015 : 8D E4 27 | sta deplacement + 4680 | 2 game.s 1774 | Code | 00 | | 3 | 00/2018 : A9 00 00 | lda #{0} + 4681 | 2 game.s 1775 | Code | 00 | 2 | 3 | 00/201B : 8D EA 27 | sta fgSUITEFORCEE + 4682 | 2 game.s 1776 | Code | 00 | | 1 | 00/201E : 60 | rts + 4683 | 2 game.s 1777 | Code | 00 | | 3 | 00/201F : A9 00 00 | ai_false lda #{0} + 4684 | 2 game.s 1778 | Code | 00 | 2 | 3 | 00/2022 : 8D E4 27 | sta deplacement + 4685 | 2 game.s 1779 | Code | 00 | 2 | 3 | 00/2025 : 8D EA 27 | sta fgSUITEFORCEE + 4686 | 2 game.s 1780 | Code | 00 | | 1 | 00/2028 : 60 | rts + 4687 | 2 game.s 1781 | Empty | 00 | | 0 | 00/2029 | + 4688 | 2 game.s 1782 | Comment | 00 | | 0 | 00/2029 | *----------------------- + 4689 | 2 game.s 1783 | Comment | 00 | | 0 | 00/2029 | * CHARGE_IMAGE - OK + 4690 | 2 game.s 1784 | Comment | 00 | | 0 | 00/2029 | *----------------------- + 4691 | 2 game.s 1785 | Comment | 00 | | 0 | 00/2029 | * charge_image(fichier$) + 4692 | 2 game.s 1786 | Empty | 00 | | 0 | 00/2029 | + 4693 | 2 game.s 1787 | Empty | 00 | | 0 | 00/2029 | charge_image + 4694 | 2 game.s 1788 | Code | 00 | | 1 | 00/2029 : 60 | rts + 4695 | 2 game.s 1789 | Empty | 00 | | 0 | 00/202A | 1F9C + 4696 | 2 game.s 1790 | Comment | 00 | | 0 | 00/202A | *----------------------- + 4697 | 2 game.s 1791 | Comment | 00 | | 0 | 00/202A | * IMAGE_ECRAN - OK + 4698 | 2 game.s 1792 | Comment | 00 | | 0 | 00/202A | *----------------------- + 4699 | 2 game.s 1793 | Comment | 00 | | 0 | 00/202A | * image_ecran(adresse_image%) + 4700 | 2 game.s 1794 | Empty | 00 | | 0 | 00/202A | + 4701 | 2 game.s 1795 | Empty | 00 | | 0 | 00/202A | image_ecran + 4702 | 2 game.s 1796 | Code | 00 | | 1 | 00/202A : 60 | rts + 4703 | 2 game.s 1797 | Empty | 00 | | 0 | 00/202B | + 4704 | 2 game.s 1798 | Comment | 00 | | 0 | 00/202B | *----------------------- + 4705 | 2 game.s 1799 | Comment | 00 | | 0 | 00/202B | * FADEIN - OK + 4706 | 2 game.s 1800 | Comment | 00 | | 0 | 00/202B | *----------------------- + 4707 | 2 game.s 1801 | Comment | 00 | | 0 | 00/202B | * fadein(palette2$) + 4708 | 2 game.s 1802 | Code | 00 | | 1 | 00/202B : 60 | rts + 4709 | 2 game.s 1803 | Empty | 00 | | 0 | 00/202C | + 4710 | 2 game.s 1804 | Comment | 00 | | 0 | 00/202C | *----------------------- + 4711 | 2 game.s 1805 | Comment | 00 | | 0 | 00/202C | * FADEOUT - OK + 4712 | 2 game.s 1806 | Comment | 00 | | 0 | 00/202C | *----------------------- + 4713 | 2 game.s 1807 | Comment | 00 | | 0 | 00/202C | * fadeout(palette2$) + 4714 | 2 game.s 1808 | Code | 00 | | 1 | 00/202C : 60 | rts + 4715 | 2 game.s 1809 | Empty | 00 | | 0 | 00/202D | + 4716 | 2 game.s 1810 | Empty | 00 | | 0 | 00/202D | palette_320 + 4717 | 2 game.s 1811 | Data | 00 | | 16 | 00/202D : 00 00 77 07 | hex 0000770741082C070F008000700F000D | | | | | | 41 08 2C 07 | | | | | | | 0F 00 80 00 | | | | | | | 70 0F 00 0D | - 4911 | 2 game.s 1845 | Data | 00 | | 16 | 00/20E3 : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F + 4718 | 2 game.s 1812 | Data | 00 | | 16 | 00/203D : A9 0F F0 0F | hex A90FF00FE000DF04AF0D8F07CC0CFF0F | | | | | | E0 00 DF 04 | | | | | | | AF 0D 8F 07 | | | | | | | CC 0C FF 0F | - 4912 | 2 game.s 1846 | Empty | 00 | | 0 | 00/20F3 | - 4913 | 2 game.s 1847 | Comment | 00 | | 0 | 00/20F3 | *----------------------- - 4914 | 2 game.s 1848 | Comment | 00 | | 0 | 00/20F3 | * FADEIN_MID - OK - 4915 | 2 game.s 1849 | Comment | 00 | | 0 | 00/20F3 | *----------------------- - 4916 | 2 game.s 1850 | Comment | 00 | | 0 | 00/20F3 | * fadein_mid - 4917 | 2 game.s 1851 | Empty | 00 | | 0 | 00/20F3 | - 4918 | 2 game.s 1852 | Empty | 00 | | 0 | 00/20F3 | fadein_mid - 4919 | 2 game.s 1853 | Code | 00 | | 1 | 00/20F3 : 60 | rts - 4920 | 2 game.s 1854 | Empty | 00 | | 0 | 00/20F4 | - 4921 | 2 game.s 1855 | Comment | 00 | | 0 | 00/20F4 | *----------------------- - 4922 | 2 game.s 1856 | Comment | 00 | | 0 | 00/20F4 | * FADEOUT_MID - OK - 4923 | 2 game.s 1857 | Comment | 00 | | 0 | 00/20F4 | *----------------------- - 4924 | 2 game.s 1858 | Comment | 00 | | 0 | 00/20F4 | * fadeout_mid - 4925 | 2 game.s 1859 | Empty | 00 | | 0 | 00/20F4 | - 4926 | 2 game.s 1860 | Empty | 00 | | 0 | 00/20F4 | fadeout_mid - 4927 | 2 game.s 1861 | Code | 00 | | 1 | 00/20F4 : 60 | rts - 4928 | 2 game.s 1862 | Empty | 00 | | 0 | 00/20F5 | - 4929 | 2 game.s 1863 | Comment | 00 | | 0 | 00/20F5 | *----------------------- - 4930 | 2 game.s 1864 | Comment | 00 | | 0 | 00/20F5 | * PALETTE - OK - 4931 | 2 game.s 1865 | Comment | 00 | | 0 | 00/20F5 | *----------------------- - 4932 | 2 game.s 1866 | Comment | 00 | | 0 | 00/20F5 | * palette_texte - 4933 | 2 game.s 1867 | Empty | 00 | | 0 | 00/20F5 | - 4934 | 2 game.s 1868 | Empty | 00 | | 0 | 00/20F5 | palette_texte - 4935 | 2 game.s 1869 | Code | 00 | | 1 | 00/20F5 : 60 | rts - 4936 | 2 game.s 1870 | Empty | 00 | | 0 | 00/20F6 | - 4937 | 2 game.s 1871 | Comment | 00 | | 0 | 00/20F6 | *----------------------- - 4938 | 2 game.s 1872 | Comment | 00 | | 0 | 00/20F6 | * NOIRCIT_ECRAN - OK - 4939 | 2 game.s 1873 | Comment | 00 | | 0 | 00/20F6 | *----------------------- - 4940 | 2 game.s 1874 | Comment | 00 | | 0 | 00/20F6 | * noircit_ecran - 4941 | 2 game.s 1875 | Empty | 00 | | 0 | 00/20F6 | - 4942 | 2 game.s 1876 | Empty | 00 | | 0 | 00/20F6 | noircit_ecran - 4943 | 2 game.s 1877 | Macro | 00 | | 0 | 00/20F6 | PushWord #0 - 4945 | 2 game.s 1877 | Code | 00 | | 3 | 00/20F6 : F4 00 00 | PEA #0 - 4948 | 2 game.s 1878 | Macro | 00 | | 0 | 00/20F9 | _ClearScreen - 4950 | 2 game.s 1878 | Code | 00 | | 3 | 00/20F9 : A2 04 15 | LDX #$1504 ; load tool call # - 4951 | 2 game.s 1878 | Code | 00 | | 4 | 00/20FC : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4952 | 2 game.s 1879 | Code | 00 | | 1 | 00/2100 : 60 | rts - 4953 | 2 game.s 1880 | Empty | 00 | | 0 | 00/2101 | - 4954 | 2 game.s 1881 | Comment | 00 | | 0 | 00/2101 | *----------------------- - 4955 | 2 game.s 1882 | Comment | 00 | | 0 | 00/2101 | * PALETTE - OK - 4956 | 2 game.s 1883 | Comment | 00 | | 0 | 00/2101 | *----------------------- - 4957 | 2 game.s 1884 | Comment | 00 | | 0 | 00/2101 | * palette(palette$) - 4958 | 2 game.s 1885 | Empty | 00 | | 0 | 00/2101 | - 4959 | 2 game.s 1886 | Empty | 00 | | 0 | 00/2101 | palette - 4960 | 2 game.s 1887 | Code | 00 | | 1 | 00/2101 : 60 | rts - 4961 | 2 game.s 1888 | Empty | 00 | | 0 | 00/2102 | - 4962 | 2 game.s 1889 | Comment | 00 | | 0 | 00/2102 | *----------------------- - 4963 | 2 game.s 1890 | Comment | 00 | | 0 | 00/2102 | * HELP - OK - 4964 | 2 game.s 1891 | Comment | 00 | | 0 | 00/2102 | *----------------------- - 4965 | 2 game.s 1892 | Comment | 00 | | 0 | 00/2102 | * help - 4966 | 2 game.s 1893 | Empty | 00 | | 0 | 00/2102 | - 4967 | 2 game.s 1894 | Code | 00 | 2 | 3 | 00/2102 : AD 84 02 | help lda mainWIDTH ; save current width - 4968 | 2 game.s 1895 | Code | 00 | 2 | 3 | 00/2105 : 8D 86 02 | sta oldWIDTH - 4969 | 2 game.s 1896 | Code | 00 | 2 | 3 | 00/2108 : 20 61 06 | jsr saveBACK ; save background - 4970 | 2 game.s 1897 | Code | 00 | 2 | 3 | 00/210B : 20 09 02 | jsr switch_640 ; switch to 640 - 4971 | 2 game.s 1898 | Empty | 00 | | 0 | 00/210E | - 4972 | 2 game.s 1899 | Code | 00 | 2 | 3 | 00/210E : AE E3 06 | ldx ptrFOND+2 - 4973 | 2 game.s 1900 | Code | 00 | 2 | 3 | 00/2111 : AC E1 06 | ldy ptrFOND - 4974 | 2 game.s 1901 | Code | 00 | 2 | 3 | 00/2114 : 20 B5 04 | jsr fadeIN - 4975 | 2 game.s 1902 | Empty | 00 | | 0 | 00/2117 | - 4976 | 2 game.s 1903 | Macro | 00 | | 0 | 00/2117 | PushLong #old_pattern ; save current pattern - 4980 | 2 game.s 1903 | Code | 00 | 1 >>16 | 3 | 00/2117 : F4 00 00 | PEA #^#old_pattern - 4987 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/211A : F4 FD 0E | PEA #old_pattern - 4990 | 2 game.s 1904 | Macro | 00 | | 0 | 00/211D | _GetPenPat - 4992 | 2 game.s 1904 | Code | 00 | | 3 | 00/211D : A2 04 31 | LDX #$3104 ; load tool call # - 4993 | 2 game.s 1904 | Code | 00 | | 4 | 00/2120 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 4994 | 2 game.s 1905 | Empty | 00 | | 0 | 00/2124 | - 4995 | 2 game.s 1906 | Comment | 00 | | 0 | 00/2124 | * The frame - 4996 | 2 game.s 1907 | Empty | 00 | | 0 | 00/2124 | - 4997 | 2 game.s 1908 | Macro | 00 | | 0 | 00/2124 | PushLong #black_pattern ; black pattern - 5001 | 2 game.s 1908 | Code | 00 | 1 >>16 | 3 | 00/2124 : F4 00 00 | PEA #^#black_pattern - 5008 | 2 game.s 1908 | Code | 00 | 2 | 3 | 00/2127 : F4 5F 10 | PEA #black_pattern - 5011 | 2 game.s 1909 | Macro | 00 | | 0 | 00/212A | _SetPenPat - 5013 | 2 game.s 1909 | Code | 00 | | 3 | 00/212A : A2 04 30 | LDX #$3004 ; load tool call # - 5014 | 2 game.s 1909 | Code | 00 | | 4 | 00/212D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5015 | 2 game.s 1910 | Empty | 00 | | 0 | 00/2131 | - 5016 | 2 game.s 1911 | Macro | 00 | | 0 | 00/2131 | PushLong #helpRECT1 - 5020 | 2 game.s 1911 | Code | 00 | 1 >>16 | 3 | 00/2131 : F4 00 00 | PEA #^#helpRECT1 - 5027 | 2 game.s 1911 | Code | 00 | 2 | 3 | 00/2134 : F4 07 22 | PEA #helpRECT1 - 5030 | 2 game.s 1912 | Macro | 00 | | 0 | 00/2137 | PushWord #10 - 5032 | 2 game.s 1912 | Code | 00 | | 3 | 00/2137 : F4 0A 00 | PEA #10 - 5035 | 2 game.s 1913 | Macro | 00 | | 0 | 00/213A | PushWord #10 - 5037 | 2 game.s 1913 | Code | 00 | | 3 | 00/213A : F4 0A 00 | PEA #10 - 5040 | 2 game.s 1914 | Macro | 00 | | 0 | 00/213D | _FrameRRect - 5042 | 2 game.s 1914 | Code | 00 | | 3 | 00/213D : A2 04 5D | LDX #$5D04 ; load tool call # - 5043 | 2 game.s 1914 | Code | 00 | | 4 | 00/2140 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5044 | 2 game.s 1915 | Empty | 00 | | 0 | 00/2144 | - 5045 | 2 game.s 1916 | Comment | 00 | | 0 | 00/2144 | * The rectangle - 5046 | 2 game.s 1917 | Empty | 00 | | 0 | 00/2144 | - 5047 | 2 game.s 1918 | Macro | 00 | | 0 | 00/2144 | PushLong #white_pattern ; white pattern - 5051 | 2 game.s 1918 | Code | 00 | 1 >>16 | 3 | 00/2144 : F4 00 00 | PEA #^#white_pattern - 5058 | 2 game.s 1918 | Code | 00 | 2 | 3 | 00/2147 : F4 17 22 | PEA #white_pattern - 5061 | 2 game.s 1919 | Macro | 00 | | 0 | 00/214A | _SetPenPat - 5063 | 2 game.s 1919 | Code | 00 | | 3 | 00/214A : A2 04 30 | LDX #$3004 ; load tool call # - 5064 | 2 game.s 1919 | Code | 00 | | 4 | 00/214D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5065 | 2 game.s 1920 | Empty | 00 | | 0 | 00/2151 | - 5066 | 2 game.s 1921 | Macro | 00 | | 0 | 00/2151 | PushLong #helpRECT2 - 5070 | 2 game.s 1921 | Code | 00 | 1 >>16 | 3 | 00/2151 : F4 00 00 | PEA #^#helpRECT2 - 5077 | 2 game.s 1921 | Code | 00 | 2 | 3 | 00/2154 : F4 0F 22 | PEA #helpRECT2 - 5080 | 2 game.s 1922 | Macro | 00 | | 0 | 00/2157 | PushWord #10 - 5082 | 2 game.s 1922 | Code | 00 | | 3 | 00/2157 : F4 0A 00 | PEA #10 - 5085 | 2 game.s 1923 | Macro | 00 | | 0 | 00/215A | PushWord #10 - 5087 | 2 game.s 1923 | Code | 00 | | 3 | 00/215A : F4 0A 00 | PEA #10 - 5090 | 2 game.s 1924 | Macro | 00 | | 0 | 00/215D | _PaintRRect - 5092 | 2 game.s 1924 | Code | 00 | | 3 | 00/215D : A2 04 5E | LDX #$5E04 ; load tool call # - 5093 | 2 game.s 1924 | Code | 00 | | 4 | 00/2160 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5094 | 2 game.s 1925 | Empty | 00 | | 0 | 00/2164 | - 5095 | 2 game.s 1926 | Code | 00 | 2 | 3 | 00/2164 : AD 76 28 | lda aventure - 5096 | 2 game.s 1927 | Code | 00 | | 3 | 00/2167 : C9 02 00 | cmp #2 - 5097 | 2 game.s 1928 | Code | 00 | | 2 | 00/216A : F0 19 | beq help2 - 5098 | 2 game.s 1929 | Code | 00 | | 3 | 00/216C : C9 03 00 | cmp #3 - 5099 | 2 game.s 1930 | Code | 00 | | 2 | 00/216F : F0 28 | beq help3 - 5100 | 2 game.s 1931 | Empty | 00 | | 0 | 00/2171 | - 5101 | 2 game.s 1932 | Macro | 00 | | 0 | 00/2171 | @cprint #help_str1_1;3 - 5102 | 2 game.s 1932 | Code | 00 | 2 | 3 | 00/2171 : A9 37 22 | lda ##help_str1_1 - 5103 | 2 game.s 1932 | Code | 00 | | 3 | 00/2174 : A0 03 00 | ldy #3 - 5104 | 2 game.s 1932 | Code | 00 | 2 | 3 | 00/2177 : 20 86 1E | jsr cprint - 5105 | 2 game.s 1933 | Macro | 00 | | 0 | 00/217A | @cprint #help_str1_2;5 - 5106 | 2 game.s 1933 | Code | 00 | 2 | 3 | 00/217A : A9 51 22 | lda ##help_str1_2 - 5107 | 2 game.s 1933 | Code | 00 | | 3 | 00/217D : A0 05 00 | ldy #5 - 5108 | 2 game.s 1933 | Code | 00 | 2 | 3 | 00/2180 : 20 86 1E | jsr cprint - 5109 | 2 game.s 1934 | Code | 00 | | 2 | 00/2183 : 80 26 | bra help4 - 5110 | 2 game.s 1935 | Macro | 00 | | 0 | 00/2185 | help2 @cprint #help_str2_1;3 - 5111 | 2 game.s 1935 | Code | 00 | 2 | 3 | 00/2185 : A9 76 22 | lda ##help_str2_1 - 5112 | 2 game.s 1935 | Code | 00 | | 3 | 00/2188 : A0 03 00 | ldy #3 - 5113 | 2 game.s 1935 | Code | 00 | 2 | 3 | 00/218B : 20 86 1E | jsr cprint - 5114 | 2 game.s 1936 | Macro | 00 | | 0 | 00/218E | @cprint #help_str2_2;5 - 5115 | 2 game.s 1936 | Code | 00 | 2 | 3 | 00/218E : A9 9D 22 | lda ##help_str2_2 - 5116 | 2 game.s 1936 | Code | 00 | | 3 | 00/2191 : A0 05 00 | ldy #5 - 5117 | 2 game.s 1936 | Code | 00 | 2 | 3 | 00/2194 : 20 86 1E | jsr cprint - 5118 | 2 game.s 1937 | Code | 00 | | 2 | 00/2197 : 80 12 | bra help4 - 5119 | 2 game.s 1938 | Macro | 00 | | 0 | 00/2199 | help3 @cprint #help_str3_1;3 - 5120 | 2 game.s 1938 | Code | 00 | 2 | 3 | 00/2199 : A9 C5 22 | lda ##help_str3_1 - 5121 | 2 game.s 1938 | Code | 00 | | 3 | 00/219C : A0 03 00 | ldy #3 - 5122 | 2 game.s 1938 | Code | 00 | 2 | 3 | 00/219F : 20 86 1E | jsr cprint - 5123 | 2 game.s 1939 | Macro | 00 | | 0 | 00/21A2 | @cprint #help_str3_2;5 - 5124 | 2 game.s 1939 | Code | 00 | 2 | 3 | 00/21A2 : A9 E2 22 | lda ##help_str3_2 - 5125 | 2 game.s 1939 | Code | 00 | | 3 | 00/21A5 : A0 05 00 | ldy #5 - 5126 | 2 game.s 1939 | Code | 00 | 2 | 3 | 00/21A8 : 20 86 1E | jsr cprint - 5127 | 2 game.s 1940 | Empty | 00 | | 0 | 00/21AB | - 5128 | 2 game.s 1941 | Empty | 00 | | 0 | 00/21AB | help4 - 5129 | 2 game.s 1942 | Macro | 00 | | 0 | 00/21AB | @cprint #help_str8;8 - 5130 | 2 game.s 1942 | Code | 00 | 2 | 3 | 00/21AB : A9 08 23 | lda ##help_str8 - 5131 | 2 game.s 1942 | Code | 00 | | 3 | 00/21AE : A0 08 00 | ldy #8 - 5132 | 2 game.s 1942 | Code | 00 | 2 | 3 | 00/21B1 : 20 86 1E | jsr cprint - 5133 | 2 game.s 1943 | Macro | 00 | | 0 | 00/21B4 | @cprint #help_str9;9 - 5134 | 2 game.s 1943 | Code | 00 | 2 | 3 | 00/21B4 : A9 23 23 | lda ##help_str9 - 5135 | 2 game.s 1943 | Code | 00 | | 3 | 00/21B7 : A0 09 00 | ldy #9 - 5136 | 2 game.s 1943 | Code | 00 | 2 | 3 | 00/21BA : 20 86 1E | jsr cprint - 5137 | 2 game.s 1944 | Macro | 00 | | 0 | 00/21BD | @cprint #help_str11;11 - 5138 | 2 game.s 1944 | Code | 00 | 2 | 3 | 00/21BD : A9 42 23 | lda ##help_str11 - 5139 | 2 game.s 1944 | Code | 00 | | 3 | 00/21C0 : A0 0B 00 | ldy #11 - 5140 | 2 game.s 1944 | Code | 00 | 2 | 3 | 00/21C3 : 20 86 1E | jsr cprint - 5141 | 2 game.s 1945 | Macro | 00 | | 0 | 00/21C6 | @cprint #help_str12;12 - 5142 | 2 game.s 1945 | Code | 00 | 2 | 3 | 00/21C6 : A9 58 23 | lda ##help_str12 - 5143 | 2 game.s 1945 | Code | 00 | | 3 | 00/21C9 : A0 0C 00 | ldy #12 - 5144 | 2 game.s 1945 | Code | 00 | 2 | 3 | 00/21CC : 20 86 1E | jsr cprint - 5145 | 2 game.s 1946 | Macro | 00 | | 0 | 00/21CF | @cprint #help_str13;13 - 5146 | 2 game.s 1946 | Code | 00 | 2 | 3 | 00/21CF : A9 7D 23 | lda ##help_str13 - 5147 | 2 game.s 1946 | Code | 00 | | 3 | 00/21D2 : A0 0D 00 | ldy #13 - 5148 | 2 game.s 1946 | Code | 00 | 2 | 3 | 00/21D5 : 20 86 1E | jsr cprint - 5149 | 2 game.s 1947 | Macro | 00 | | 0 | 00/21D8 | @cprint #help_str14;14 - 5150 | 2 game.s 1947 | Code | 00 | 2 | 3 | 00/21D8 : A9 92 23 | lda ##help_str14 - 5151 | 2 game.s 1947 | Code | 00 | | 3 | 00/21DB : A0 0E 00 | ldy #14 - 5152 | 2 game.s 1947 | Code | 00 | 2 | 3 | 00/21DE : 20 86 1E | jsr cprint - 5153 | 2 game.s 1948 | Macro | 00 | | 0 | 00/21E1 | @cprint #help_str16;16 - 5154 | 2 game.s 1948 | Code | 00 | 2 | 3 | 00/21E1 : A9 BB 23 | lda ##help_str16 - 5155 | 2 game.s 1948 | Code | 00 | | 3 | 00/21E4 : A0 10 00 | ldy #16 - 5156 | 2 game.s 1948 | Code | 00 | 2 | 3 | 00/21E7 : 20 86 1E | jsr cprint - 5157 | 2 game.s 1949 | Empty | 00 | | 0 | 00/21EA | - 5158 | 2 game.s 1950 | Code | 00 | 2 | 3 | 00/21EA : 20 9B 04 | help9 jsr waitEVENT - 5159 | 2 game.s 1951 | Empty | 00 | | 0 | 00/21ED | - 5160 | 2 game.s 1952 | Comment | 00 | | 0 | 00/21ED | *--- Restore all - 5161 | 2 game.s 1953 | Empty | 00 | | 0 | 00/21ED | - 5162 | 2 game.s 1954 | Macro | 00 | | 0 | 00/21ED | PushLong #old_pattern - 5166 | 2 game.s 1954 | Code | 00 | 1 >>16 | 3 | 00/21ED : F4 00 00 | PEA #^#old_pattern - 5173 | 2 game.s 1954 | Code | 00 | 2 | 3 | 00/21F0 : F4 FD 0E | PEA #old_pattern - 5176 | 2 game.s 1955 | Macro | 00 | | 0 | 00/21F3 | _SetPenPat - 5178 | 2 game.s 1955 | Code | 00 | | 3 | 00/21F3 : A2 04 30 | LDX #$3004 ; load tool call # - 5179 | 2 game.s 1955 | Code | 00 | | 4 | 00/21F6 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5180 | 2 game.s 1956 | Empty | 00 | | 0 | 00/21FA | - 5181 | 2 game.s 1957 | Code | 00 | 2 | 3 | 00/21FA : 20 65 05 | jsr fadeOUT ; fade - 5182 | 2 game.s 1958 | Code | 00 | 2 | 3 | 00/21FD : 20 7F 06 | jsr loadBACK ; restore background - 5183 | 2 game.s 1959 | Code | 00 | 2 | 3 | 00/2200 : AD 86 02 | lda oldWIDTH ; restore width - 5184 | 2 game.s 1960 | Code | 00 | 2 | 3 | 00/2203 : 8D 84 02 | sta mainWIDTH - 5185 | 2 game.s 1961 | Code | 00 | | 1 | 00/2206 : 60 | rts ; and exit - 5186 | 2 game.s 1962 | Empty | 00 | | 0 | 00/2207 | - 5187 | 2 game.s 1963 | Comment | 00 | | 0 | 00/2207 | *--- - 5188 | 2 game.s 1964 | Empty | 00 | | 0 | 00/2207 | - 5189 | 2 game.s 1965 | Data | 00 | | 8 | 00/2207 : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 + 4719 | 2 game.s 1813 | Empty | 00 | | 0 | 00/204D | + 4720 | 2 game.s 1814 | Comment | 00 | | 0 | 00/204D | *----------------------- + 4721 | 2 game.s 1815 | Comment | 00 | | 0 | 00/204D | * FADEIN_MID - OK + 4722 | 2 game.s 1816 | Comment | 00 | | 0 | 00/204D | *----------------------- + 4723 | 2 game.s 1817 | Comment | 00 | | 0 | 00/204D | * fadein_mid + 4724 | 2 game.s 1818 | Empty | 00 | | 0 | 00/204D | + 4725 | 2 game.s 1819 | Empty | 00 | | 0 | 00/204D | fadein_mid + 4726 | 2 game.s 1820 | Code | 00 | | 1 | 00/204D : 60 | rts + 4727 | 2 game.s 1821 | Empty | 00 | | 0 | 00/204E | + 4728 | 2 game.s 1822 | Comment | 00 | | 0 | 00/204E | *----------------------- + 4729 | 2 game.s 1823 | Comment | 00 | | 0 | 00/204E | * FADEOUT_MID - OK + 4730 | 2 game.s 1824 | Comment | 00 | | 0 | 00/204E | *----------------------- + 4731 | 2 game.s 1825 | Comment | 00 | | 0 | 00/204E | * fadeout_mid + 4732 | 2 game.s 1826 | Empty | 00 | | 0 | 00/204E | + 4733 | 2 game.s 1827 | Empty | 00 | | 0 | 00/204E | fadeout_mid + 4734 | 2 game.s 1828 | Code | 00 | | 1 | 00/204E : 60 | rts + 4735 | 2 game.s 1829 | Empty | 00 | | 0 | 00/204F | + 4736 | 2 game.s 1830 | Comment | 00 | | 0 | 00/204F | *----------------------- + 4737 | 2 game.s 1831 | Comment | 00 | | 0 | 00/204F | * PALETTE - OK + 4738 | 2 game.s 1832 | Comment | 00 | | 0 | 00/204F | *----------------------- + 4739 | 2 game.s 1833 | Comment | 00 | | 0 | 00/204F | * palette_texte + 4740 | 2 game.s 1834 | Empty | 00 | | 0 | 00/204F | + 4741 | 2 game.s 1835 | Empty | 00 | | 0 | 00/204F | palette_texte + 4742 | 2 game.s 1836 | Code | 00 | | 1 | 00/204F : 60 | rts + 4743 | 2 game.s 1837 | Empty | 00 | | 0 | 00/2050 | + 4744 | 2 game.s 1838 | Comment | 00 | | 0 | 00/2050 | *----------------------- + 4745 | 2 game.s 1839 | Comment | 00 | | 0 | 00/2050 | * NOIRCIT_ECRAN - OK + 4746 | 2 game.s 1840 | Comment | 00 | | 0 | 00/2050 | *----------------------- + 4747 | 2 game.s 1841 | Comment | 00 | | 0 | 00/2050 | * noircit_ecran + 4748 | 2 game.s 1842 | Empty | 00 | | 0 | 00/2050 | + 4749 | 2 game.s 1843 | Empty | 00 | | 0 | 00/2050 | noircit_ecran + 4750 | 2 game.s 1844 | Macro | 00 | | 0 | 00/2050 | PushWord #0 + 4752 | 2 game.s 1844 | Code | 00 | | 3 | 00/2050 : F4 00 00 | PEA #0 + 4755 | 2 game.s 1845 | Macro | 00 | | 0 | 00/2053 | _ClearScreen + 4757 | 2 game.s 1845 | Code | 00 | | 3 | 00/2053 : A2 04 15 | LDX #$1504 ; load tool call # + 4758 | 2 game.s 1845 | Code | 00 | | 4 | 00/2056 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4759 | 2 game.s 1846 | Code | 00 | | 1 | 00/205A : 60 | rts + 4760 | 2 game.s 1847 | Empty | 00 | | 0 | 00/205B | + 4761 | 2 game.s 1848 | Comment | 00 | | 0 | 00/205B | *----------------------- + 4762 | 2 game.s 1849 | Comment | 00 | | 0 | 00/205B | * PALETTE - OK + 4763 | 2 game.s 1850 | Comment | 00 | | 0 | 00/205B | *----------------------- + 4764 | 2 game.s 1851 | Comment | 00 | | 0 | 00/205B | * palette(palette$) + 4765 | 2 game.s 1852 | Empty | 00 | | 0 | 00/205B | + 4766 | 2 game.s 1853 | Empty | 00 | | 0 | 00/205B | palette + 4767 | 2 game.s 1854 | Code | 00 | | 1 | 00/205B : 60 | rts + 4768 | 2 game.s 1855 | Empty | 00 | | 0 | 00/205C | + 4769 | 2 game.s 1856 | Comment | 00 | | 0 | 00/205C | *----------------------- + 4770 | 2 game.s 1857 | Comment | 00 | | 0 | 00/205C | * HELP - OK + 4771 | 2 game.s 1858 | Comment | 00 | | 0 | 00/205C | *----------------------- + 4772 | 2 game.s 1859 | Comment | 00 | | 0 | 00/205C | * help + 4773 | 2 game.s 1860 | Empty | 00 | | 0 | 00/205C | + 4774 | 2 game.s 1861 | Code | 00 | 2 | 3 | 00/205C : AD 8B 02 | help lda mainWIDTH ; save current width + 4775 | 2 game.s 1862 | Code | 00 | 2 | 3 | 00/205F : 8D 8D 02 | sta oldWIDTH + 4776 | 2 game.s 1863 | Code | 00 | 2 | 3 | 00/2062 : 20 68 06 | jsr saveBACK ; save background + 4777 | 2 game.s 1864 | Code | 00 | 2 | 3 | 00/2065 : 20 10 02 | jsr switch_640 ; switch to 640 + 4778 | 2 game.s 1865 | Empty | 00 | | 0 | 00/2068 | + 4779 | 2 game.s 1866 | Code | 00 | 2 | 3 | 00/2068 : AE EA 06 | ldx ptrFOND+2 + 4780 | 2 game.s 1867 | Code | 00 | 2 | 3 | 00/206B : AC E8 06 | ldy ptrFOND + 4781 | 2 game.s 1868 | Code | 00 | 2 | 3 | 00/206E : 20 BC 04 | jsr fadeIN + 4782 | 2 game.s 1869 | Empty | 00 | | 0 | 00/2071 | + 4783 | 2 game.s 1870 | Macro | 00 | | 0 | 00/2071 | PushLong #old_pattern ; save current pattern + 4787 | 2 game.s 1870 | Code | 00 | 1 >>16 | 3 | 00/2071 : F4 00 00 | PEA #^#old_pattern + 4794 | 2 game.s 1870 | Code | 00 | 2 | 3 | 00/2074 : F4 04 0F | PEA #old_pattern + 4797 | 2 game.s 1871 | Macro | 00 | | 0 | 00/2077 | _GetPenPat + 4799 | 2 game.s 1871 | Code | 00 | | 3 | 00/2077 : A2 04 31 | LDX #$3104 ; load tool call # + 4800 | 2 game.s 1871 | Code | 00 | | 4 | 00/207A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4801 | 2 game.s 1872 | Empty | 00 | | 0 | 00/207E | + 4802 | 2 game.s 1873 | Comment | 00 | | 0 | 00/207E | * The frame + 4803 | 2 game.s 1874 | Empty | 00 | | 0 | 00/207E | + 4804 | 2 game.s 1875 | Macro | 00 | | 0 | 00/207E | PushLong #black_pattern ; black pattern + 4808 | 2 game.s 1875 | Code | 00 | 1 >>16 | 3 | 00/207E : F4 00 00 | PEA #^#black_pattern + 4815 | 2 game.s 1875 | Code | 00 | 2 | 3 | 00/2081 : F4 66 10 | PEA #black_pattern + 4818 | 2 game.s 1876 | Macro | 00 | | 0 | 00/2084 | _SetPenPat + 4820 | 2 game.s 1876 | Code | 00 | | 3 | 00/2084 : A2 04 30 | LDX #$3004 ; load tool call # + 4821 | 2 game.s 1876 | Code | 00 | | 4 | 00/2087 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4822 | 2 game.s 1877 | Empty | 00 | | 0 | 00/208B | + 4823 | 2 game.s 1878 | Macro | 00 | | 0 | 00/208B | PushLong #helpRECT1 + 4827 | 2 game.s 1878 | Code | 00 | 1 >>16 | 3 | 00/208B : F4 00 00 | PEA #^#helpRECT1 + 4834 | 2 game.s 1878 | Code | 00 | 2 | 3 | 00/208E : F4 61 21 | PEA #helpRECT1 + 4837 | 2 game.s 1879 | Macro | 00 | | 0 | 00/2091 | PushWord #10 + 4839 | 2 game.s 1879 | Code | 00 | | 3 | 00/2091 : F4 0A 00 | PEA #10 + 4842 | 2 game.s 1880 | Macro | 00 | | 0 | 00/2094 | PushWord #10 + 4844 | 2 game.s 1880 | Code | 00 | | 3 | 00/2094 : F4 0A 00 | PEA #10 + 4847 | 2 game.s 1881 | Macro | 00 | | 0 | 00/2097 | _FrameRRect + 4849 | 2 game.s 1881 | Code | 00 | | 3 | 00/2097 : A2 04 5D | LDX #$5D04 ; load tool call # + 4850 | 2 game.s 1881 | Code | 00 | | 4 | 00/209A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4851 | 2 game.s 1882 | Empty | 00 | | 0 | 00/209E | + 4852 | 2 game.s 1883 | Comment | 00 | | 0 | 00/209E | * The rectangle + 4853 | 2 game.s 1884 | Empty | 00 | | 0 | 00/209E | + 4854 | 2 game.s 1885 | Macro | 00 | | 0 | 00/209E | PushLong #white_pattern ; white pattern + 4858 | 2 game.s 1885 | Code | 00 | 1 >>16 | 3 | 00/209E : F4 00 00 | PEA #^#white_pattern + 4865 | 2 game.s 1885 | Code | 00 | 2 | 3 | 00/20A1 : F4 71 21 | PEA #white_pattern + 4868 | 2 game.s 1886 | Macro | 00 | | 0 | 00/20A4 | _SetPenPat + 4870 | 2 game.s 1886 | Code | 00 | | 3 | 00/20A4 : A2 04 30 | LDX #$3004 ; load tool call # + 4871 | 2 game.s 1886 | Code | 00 | | 4 | 00/20A7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4872 | 2 game.s 1887 | Empty | 00 | | 0 | 00/20AB | + 4873 | 2 game.s 1888 | Macro | 00 | | 0 | 00/20AB | PushLong #helpRECT2 + 4877 | 2 game.s 1888 | Code | 00 | 1 >>16 | 3 | 00/20AB : F4 00 00 | PEA #^#helpRECT2 + 4884 | 2 game.s 1888 | Code | 00 | 2 | 3 | 00/20AE : F4 69 21 | PEA #helpRECT2 + 4887 | 2 game.s 1889 | Macro | 00 | | 0 | 00/20B1 | PushWord #10 + 4889 | 2 game.s 1889 | Code | 00 | | 3 | 00/20B1 : F4 0A 00 | PEA #10 + 4892 | 2 game.s 1890 | Macro | 00 | | 0 | 00/20B4 | PushWord #10 + 4894 | 2 game.s 1890 | Code | 00 | | 3 | 00/20B4 : F4 0A 00 | PEA #10 + 4897 | 2 game.s 1891 | Macro | 00 | | 0 | 00/20B7 | _PaintRRect + 4899 | 2 game.s 1891 | Code | 00 | | 3 | 00/20B7 : A2 04 5E | LDX #$5E04 ; load tool call # + 4900 | 2 game.s 1891 | Code | 00 | | 4 | 00/20BA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4901 | 2 game.s 1892 | Empty | 00 | | 0 | 00/20BE | + 4902 | 2 game.s 1893 | Code | 00 | 2 | 3 | 00/20BE : AD DC 27 | lda aventure + 4903 | 2 game.s 1894 | Code | 00 | | 3 | 00/20C1 : C9 02 00 | cmp #2 + 4904 | 2 game.s 1895 | Code | 00 | | 2 | 00/20C4 : F0 19 | beq help2 + 4905 | 2 game.s 1896 | Code | 00 | | 3 | 00/20C6 : C9 03 00 | cmp #3 + 4906 | 2 game.s 1897 | Code | 00 | | 2 | 00/20C9 : F0 28 | beq help3 + 4907 | 2 game.s 1898 | Empty | 00 | | 0 | 00/20CB | + 4908 | 2 game.s 1899 | Macro | 00 | | 0 | 00/20CB | @cprint #help_str1_1;3 + 4909 | 2 game.s 1899 | Code | 00 | 2 | 3 | 00/20CB : A9 91 21 | lda ##help_str1_1 + 4910 | 2 game.s 1899 | Code | 00 | | 3 | 00/20CE : A0 03 00 | ldy #3 + 4911 | 2 game.s 1899 | Code | 00 | 2 | 3 | 00/20D1 : 20 CA 1E | jsr cprint + 4912 | 2 game.s 1900 | Macro | 00 | | 0 | 00/20D4 | @cprint #help_str1_2;5 + 4913 | 2 game.s 1900 | Code | 00 | 2 | 3 | 00/20D4 : A9 AB 21 | lda ##help_str1_2 + 4914 | 2 game.s 1900 | Code | 00 | | 3 | 00/20D7 : A0 05 00 | ldy #5 + 4915 | 2 game.s 1900 | Code | 00 | 2 | 3 | 00/20DA : 20 CA 1E | jsr cprint + 4916 | 2 game.s 1901 | Code | 00 | | 2 | 00/20DD : 80 26 | bra help4 + 4917 | 2 game.s 1902 | Macro | 00 | | 0 | 00/20DF | help2 @cprint #help_str2_1;3 + 4918 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/20DF : A9 D0 21 | lda ##help_str2_1 + 4919 | 2 game.s 1902 | Code | 00 | | 3 | 00/20E2 : A0 03 00 | ldy #3 + 4920 | 2 game.s 1902 | Code | 00 | 2 | 3 | 00/20E5 : 20 CA 1E | jsr cprint + 4921 | 2 game.s 1903 | Macro | 00 | | 0 | 00/20E8 | @cprint #help_str2_2;5 + 4922 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/20E8 : A9 F7 21 | lda ##help_str2_2 + 4923 | 2 game.s 1903 | Code | 00 | | 3 | 00/20EB : A0 05 00 | ldy #5 + 4924 | 2 game.s 1903 | Code | 00 | 2 | 3 | 00/20EE : 20 CA 1E | jsr cprint + 4925 | 2 game.s 1904 | Code | 00 | | 2 | 00/20F1 : 80 12 | bra help4 + 4926 | 2 game.s 1905 | Macro | 00 | | 0 | 00/20F3 | help3 @cprint #help_str3_1;3 + 4927 | 2 game.s 1905 | Code | 00 | 2 | 3 | 00/20F3 : A9 1F 22 | lda ##help_str3_1 + 4928 | 2 game.s 1905 | Code | 00 | | 3 | 00/20F6 : A0 03 00 | ldy #3 + 4929 | 2 game.s 1905 | Code | 00 | 2 | 3 | 00/20F9 : 20 CA 1E | jsr cprint + 4930 | 2 game.s 1906 | Macro | 00 | | 0 | 00/20FC | @cprint #help_str3_2;5 + 4931 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/20FC : A9 3C 22 | lda ##help_str3_2 + 4932 | 2 game.s 1906 | Code | 00 | | 3 | 00/20FF : A0 05 00 | ldy #5 + 4933 | 2 game.s 1906 | Code | 00 | 2 | 3 | 00/2102 : 20 CA 1E | jsr cprint + 4934 | 2 game.s 1907 | Empty | 00 | | 0 | 00/2105 | + 4935 | 2 game.s 1908 | Empty | 00 | | 0 | 00/2105 | help4 + 4936 | 2 game.s 1909 | Macro | 00 | | 0 | 00/2105 | @cprint #help_str8;8 + 4937 | 2 game.s 1909 | Code | 00 | 2 | 3 | 00/2105 : A9 62 22 | lda ##help_str8 + 4938 | 2 game.s 1909 | Code | 00 | | 3 | 00/2108 : A0 08 00 | ldy #8 + 4939 | 2 game.s 1909 | Code | 00 | 2 | 3 | 00/210B : 20 CA 1E | jsr cprint + 4940 | 2 game.s 1910 | Macro | 00 | | 0 | 00/210E | @cprint #help_str9;9 + 4941 | 2 game.s 1910 | Code | 00 | 2 | 3 | 00/210E : A9 7D 22 | lda ##help_str9 + 4942 | 2 game.s 1910 | Code | 00 | | 3 | 00/2111 : A0 09 00 | ldy #9 + 4943 | 2 game.s 1910 | Code | 00 | 2 | 3 | 00/2114 : 20 CA 1E | jsr cprint + 4944 | 2 game.s 1911 | Macro | 00 | | 0 | 00/2117 | @cprint #help_str11;11 + 4945 | 2 game.s 1911 | Code | 00 | 2 | 3 | 00/2117 : A9 9C 22 | lda ##help_str11 + 4946 | 2 game.s 1911 | Code | 00 | | 3 | 00/211A : A0 0B 00 | ldy #11 + 4947 | 2 game.s 1911 | Code | 00 | 2 | 3 | 00/211D : 20 CA 1E | jsr cprint + 4948 | 2 game.s 1912 | Macro | 00 | | 0 | 00/2120 | @cprint #help_str12;12 + 4949 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/2120 : A9 B2 22 | lda ##help_str12 + 4950 | 2 game.s 1912 | Code | 00 | | 3 | 00/2123 : A0 0C 00 | ldy #12 + 4951 | 2 game.s 1912 | Code | 00 | 2 | 3 | 00/2126 : 20 CA 1E | jsr cprint + 4952 | 2 game.s 1913 | Macro | 00 | | 0 | 00/2129 | @cprint #help_str13;13 + 4953 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/2129 : A9 D7 22 | lda ##help_str13 + 4954 | 2 game.s 1913 | Code | 00 | | 3 | 00/212C : A0 0D 00 | ldy #13 + 4955 | 2 game.s 1913 | Code | 00 | 2 | 3 | 00/212F : 20 CA 1E | jsr cprint + 4956 | 2 game.s 1914 | Macro | 00 | | 0 | 00/2132 | @cprint #help_str14;14 + 4957 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/2132 : A9 EC 22 | lda ##help_str14 + 4958 | 2 game.s 1914 | Code | 00 | | 3 | 00/2135 : A0 0E 00 | ldy #14 + 4959 | 2 game.s 1914 | Code | 00 | 2 | 3 | 00/2138 : 20 CA 1E | jsr cprint + 4960 | 2 game.s 1915 | Macro | 00 | | 0 | 00/213B | @cprint #help_str16;16 + 4961 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/213B : A9 15 23 | lda ##help_str16 + 4962 | 2 game.s 1915 | Code | 00 | | 3 | 00/213E : A0 10 00 | ldy #16 + 4963 | 2 game.s 1915 | Code | 00 | 2 | 3 | 00/2141 : 20 CA 1E | jsr cprint + 4964 | 2 game.s 1916 | Empty | 00 | | 0 | 00/2144 | + 4965 | 2 game.s 1917 | Code | 00 | 2 | 3 | 00/2144 : 20 A2 04 | help9 jsr waitEVENT + 4966 | 2 game.s 1918 | Empty | 00 | | 0 | 00/2147 | + 4967 | 2 game.s 1919 | Comment | 00 | | 0 | 00/2147 | *--- Restore all + 4968 | 2 game.s 1920 | Empty | 00 | | 0 | 00/2147 | + 4969 | 2 game.s 1921 | Macro | 00 | | 0 | 00/2147 | PushLong #old_pattern + 4973 | 2 game.s 1921 | Code | 00 | 1 >>16 | 3 | 00/2147 : F4 00 00 | PEA #^#old_pattern + 4980 | 2 game.s 1921 | Code | 00 | 2 | 3 | 00/214A : F4 04 0F | PEA #old_pattern + 4983 | 2 game.s 1922 | Macro | 00 | | 0 | 00/214D | _SetPenPat + 4985 | 2 game.s 1922 | Code | 00 | | 3 | 00/214D : A2 04 30 | LDX #$3004 ; load tool call # + 4986 | 2 game.s 1922 | Code | 00 | | 4 | 00/2150 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 4987 | 2 game.s 1923 | Empty | 00 | | 0 | 00/2154 | + 4988 | 2 game.s 1924 | Code | 00 | 2 | 3 | 00/2154 : 20 6C 05 | jsr fadeOUT ; fade + 4989 | 2 game.s 1925 | Code | 00 | 2 | 3 | 00/2157 : 20 86 06 | jsr loadBACK ; restore background + 4990 | 2 game.s 1926 | Code | 00 | 2 | 3 | 00/215A : AD 8D 02 | lda oldWIDTH ; restore width + 4991 | 2 game.s 1927 | Code | 00 | 2 | 3 | 00/215D : 8D 8B 02 | sta mainWIDTH + 4992 | 2 game.s 1928 | Code | 00 | | 1 | 00/2160 : 60 | rts ; and exit + 4993 | 2 game.s 1929 | Empty | 00 | | 0 | 00/2161 | + 4994 | 2 game.s 1930 | Comment | 00 | | 0 | 00/2161 | *--- + 4995 | 2 game.s 1931 | Empty | 00 | | 0 | 00/2161 | + 4996 | 2 game.s 1932 | Data | 00 | | 8 | 00/2161 : 05 00 7D 00 | helpRECT1 dw 5,125,195,515 | | | | | | C3 00 03 02 | - 5190 | 2 game.s 1966 | Data | 00 | | 8 | 00/220F : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 + 4997 | 2 game.s 1933 | Data | 00 | | 8 | 00/2169 : 07 00 7F 00 | helpRECT2 dw 7,127,193,512 | | | | | | C1 00 00 02 | - 5191 | 2 game.s 1967 | Empty | 00 | | 0 | 00/2217 | - 5192 | 2 game.s 1968 | Empty | 00 | | 0 | 00/2217 | white_pattern - 5193 | 2 game.s 1969 | Data | 00 | | 32 | 00/2217 : FF FF FF FF | ds 32,$ff + 4998 | 2 game.s 1934 | Empty | 00 | | 0 | 00/2171 | + 4999 | 2 game.s 1935 | Empty | 00 | | 0 | 00/2171 | white_pattern + 5000 | 2 game.s 1936 | Data | 00 | | 32 | 00/2171 : FF FF FF FF | ds 32,$ff | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | @@ -4617,15 +4537,15 @@ | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | | | | | | | FF FF FF FF | - 5194 | 2 game.s 1970 | Empty | 00 | | 0 | 00/2237 | - 5195 | 2 game.s 1971 | Data | 00 | | 26 | 00/2237 : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 + 5001 | 2 game.s 1937 | Empty | 00 | | 0 | 00/2191 | + 5002 | 2 game.s 1938 | Data | 00 | | 26 | 00/2191 : 31 2E 20 D2 | help_str1_1 asc '1. 'd2' Heurts d'27'ouverture 'd300 | | | | | | 20 48 65 75 | | | | | | | 72 74 73 20 | | | | | | | 64 27 6F 75 | | | | | | | 76 65 72 74 | | | | | | | 75 72 65 20 | | | | | | | D3 00 | - 5196 | 2 game.s 1972 | Data | 00 | | 37 | 00/2251 : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 + 5003 | 2 game.s 1939 | Data | 00 | | 37 | 00/21AB : 2D 20 46 72 | help_str1_2 asc '- Fran'8d'ois Coulon et Sylvie Sarrat -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4635,7 +4555,7 @@ | | | | | | 53 61 72 72 | | | | | | | 61 74 20 2D | | | | | | | 00 | - 5197 | 2 game.s 1973 | Data | 00 | | 39 | 00/2276 : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 + 5004 | 2 game.s 1940 | Data | 00 | | 39 | 00/21D0 : 32 2E 20 D2 | help_str2_1 asc '2. 'd2' Cheek to cheek & ashes to ashes 'd300 | | | | | | 20 43 68 65 | | | | | | | 65 6B 20 74 | | | | | | | 6F 20 63 68 | @@ -4645,7 +4565,7 @@ | | | | | | 74 6F 20 61 | | | | | | | 73 68 65 73 | | | | | | | 20 D3 00 | - 5198 | 2 game.s 1974 | Data | 00 | | 40 | 00/229D : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 + 5005 | 2 game.s 1941 | Data | 00 | | 40 | 00/21F7 : 2D 20 46 72 | help_str2_2 asc '- Fran'8d'ois Coulon et Faustino Ribeiro -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4655,7 +4575,7 @@ | | | | | | 6F 20 52 69 | | | | | | | 62 65 69 72 | | | | | | | 6F 20 2D 00 | - 5199 | 2 game.s 1975 | Data | 00 | | 29 | 00/22C5 : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 + 5006 | 2 game.s 1942 | Data | 00 | | 29 | 00/221F : 33 2E 20 D2 | help_str3_1 asc '3. 'd2' Un appel '88' la m'8e'moire 'd300 | | | | | | 20 55 6E 20 | | | | | | | 61 70 70 65 | | | | | | | 6C 20 88 20 | @@ -4663,7 +4583,7 @@ | | | | | | 8E 6D 6F 69 | | | | | | | 72 65 20 D3 | | | | | | | 00 | - 5200 | 2 game.s 1976 | Data | 00 | | 38 | 00/22E2 : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 + 5007 | 2 game.s 1943 | Data | 00 | | 38 | 00/223C : 2D 20 46 72 | help_str3_2 asc '- Fran'8d'ois Coulon et Laurent Cotton -'00 | | | | | | 61 6E 8D 6F | | | | | | | 69 73 20 43 | | | | | | | 6F 75 6C 6F | @@ -4673,15 +4593,15 @@ | | | | | | 20 43 6F 74 | | | | | | | 74 6F 6E 20 | | | | | | | 2D 00 | - 5201 | 2 game.s 1977 | Empty | 00 | | 0 | 00/2308 | - 5202 | 2 game.s 1978 | Data | 00 | | 27 | 00/2308 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 + 5008 | 2 game.s 1944 | Empty | 00 | | 0 | 00/2262 | + 5009 | 2 game.s 1945 | Data | 00 | | 27 | 00/2262 : 4F 41 2D 53 | help_str8 asc 'OA-S : sauver la situation'00 | | | | | | 20 3A 20 73 | | | | | | | 61 75 76 65 | | | | | | | 72 20 6C 61 | | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 5203 | 2 game.s 1979 | Data | 00 | | 31 | 00/2323 : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 + 5010 | 2 game.s 1946 | Data | 00 | | 31 | 00/227D : 4F 41 2D 4F | help_str9 asc 'OA-O : recharger une situation'00 | | | | | | 20 3A 20 72 | | | | | | | 65 63 68 61 | | | | | | | 72 67 65 72 | @@ -4689,13 +4609,13 @@ | | | | | | 20 73 69 74 | | | | | | | 75 61 74 69 | | | | | | | 6F 6E 00 | - 5204 | 2 game.s 1980 | Data | 00 | | 22 | 00/2342 : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 + 5011 | 2 game.s 1947 | Data | 00 | | 22 | 00/229C : 4F 41 2D 5A | help_str11 asc 'OA-Z : musique on/off'00 | | | | | | 20 3A 20 6D | | | | | | | 75 73 69 71 | | | | | | | 75 65 20 6F | | | | | | | 6E 2F 6F 66 | | | | | | | 66 00 | - 5205 | 2 game.s 1981 | Data | 00 | | 37 | 00/2358 : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 + 5012 | 2 game.s 1948 | Data | 00 | | 37 | 00/22B2 : 4F 41 2D 52 | help_str12 asc 'OA-R : retour au d'8e'but de l'27'aventure'00 | | | | | | 20 3A 20 72 | | | | | | | 65 74 6F 75 | | | | | | | 72 20 61 75 | @@ -4705,13 +4625,13 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 5206 | 2 game.s 1982 | Data | 00 | | 21 | 00/237D : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 + 5013 | 2 game.s 1949 | Data | 00 | | 21 | 00/22D7 : 45 53 43 20 | help_str13 asc 'ESC : retour au menu'00 | | | | | | 3A 20 72 65 | | | | | | | 74 6F 75 72 | | | | | | | 20 61 75 20 | | | | | | | 6D 65 6E 75 | | | | | | | 00 | - 5207 | 2 game.s 1983 | Data | 00 | | 41 | 00/2392 : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 + 5014 | 2 game.s 1950 | Data | 00 | | 41 | 00/22EC : 54 6F 75 74 | help_str14 asc 'Toute autre touche : retour '88' l'27'aventure'00 | | | | | | 65 20 61 75 | | | | | | | 74 72 65 20 | | | | | | | 74 6F 75 63 | @@ -4722,488 +4642,491 @@ | | | | | | 61 76 65 6E | | | | | | | 74 75 72 65 | | | | | | | 00 | - 5208 | 2 game.s 1984 | Data | 00 | | 22 | 00/23BB : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 + 5015 | 2 game.s 1951 | Data | 00 | | 22 | 00/2315 : 4F 41 2D 51 | help_str16 asc 'OA-Q : quitter le jeu'00 | | | | | | 20 3A 20 71 | | | | | | | 75 69 74 74 | | | | | | | 65 72 20 6C | | | | | | | 65 20 6A 65 | | | | | | | 75 00 | - 5209 | 2 game.s 1985 | Empty | 00 | | 0 | 00/23D1 | - 5210 | 2 game.s 1986 | Comment | 00 | | 0 | 00/23D1 | *----------------------- - 5211 | 2 game.s 1987 | Comment | 00 | | 0 | 00/23D1 | * MOTS_CLICABLES - 5212 | 2 game.s 1988 | Comment | 00 | | 0 | 00/23D1 | *----------------------- - 5213 | 2 game.s 1989 | Comment | 00 | | 0 | 00/23D1 | * mots_clicables(texte$) - 5214 | 2 game.s 1990 | Empty | 00 | | 0 | 00/23D1 | - 5215 | 2 game.s 1991 | Empty | 00 | | 0 | 00/23D1 | mots_clicables - 5216 | 2 game.s 1992 | Code | 00 | | 3 | 00/23D1 : A9 00 00 | lda #0 ; on init les registres (mais pourquoi ?) - 5217 | 2 game.s 1993 | Code | 00 | | 1 | 00/23D4 : AA | tax - 5218 | 2 game.s 1994 | Code | 00 | | 1 | 00/23D5 : A8 | tay - 5219 | 2 game.s 1995 | Code | 10 | | 2 | 00/23D6 : E2 20 | sep #$20 ; texte2$=UPPER$(texte$) - 5220 | 2 game.s 1996 | Code | 10 | | 3 | 00/23D8 : A2 00 00 | ldx #0 - 5221 | 2 game.s 1997 | Code | 10 | 2 | 3 | 00/23DB : BD BD 2F | ozunid_31 lda texte_final,x - 5222 | 2 game.s 1998 | Code | 10 | | 1 | 00/23DE : A8 | tay - 5223 | 2 game.s 1999 | Code | 10 | 2 | 3 | 00/23DF : B9 86 1C | lda tblATARI,y - 5224 | 2 game.s 2000 | Code | 10 | | 1 | 00/23E2 : A8 | tay - 5225 | 2 game.s 2001 | Code | 10 | 2 | 3 | 00/23E3 : B9 86 1D | lda tblUPPER,y - 5226 | 2 game.s 2002 | Code | 10 | 2 | 3 | 00/23E6 : 9D D6 29 | sta texte,x - 5227 | 2 game.s 2003 | Code | 10 | | 1 | 00/23E9 : E8 | inx - 5228 | 2 game.s 2004 | Code | 10 | | 3 | 00/23EA : E0 DC 05 | cpx #{75}*{20} - 5229 | 2 game.s 2005 | Code | 10 | | 2 | 00/23ED : 90 EC | bcc ozunid_31 - 5230 | 2 game.s 2006 | Empty | 10 | | 0 | 00/23EF | - 5231 | 2 game.s 2007 | Code | 10 | 2 | 3 | 00/23EF : AE 7A 28 | ldx scene_actuelle - 5232 | 2 game.s 2008 | Code | 10 | 2 | 3 | 00/23F2 : BD 88 8F | lda pointeur_mots-1,x - 5233 | 2 game.s 2009 | Code | 10 | 2 | 3 | 00/23F5 : 8D 74 28 | sta nb_mots - 5234 | 2 game.s 2010 | Code | 10 | 2 | 3 | 00/23F8 : 9C 72 28 | stz index_mot - 5235 | 2 game.s 2011 | Empty | 10 | | 0 | 00/23FB | - 5236 | 2 game.s 2012 | Comment | 10 | | 0 | 00/23FB | * FOR i%=1 TO pointeur_mots|(scene_actuelle|) - 5237 | 2 game.s 2013 | Empty | 10 | | 0 | 00/23FB | - 5238 | 2 game.s 2014 | Code | 00 | | 2 | 00/23FB : C2 20 | mc_1 rep #$20 - 5239 | 2 game.s 2015 | Empty | 00 | | 0 | 00/23FD | - 5240 | 2 game.s 2016 | Code | 00 | | 1 | 00/23FD : 48 | pha ; calcul l'index dans la dimension NB_MOTS - 5241 | 2 game.s 2017 | Code | 00 | | 1 | 00/23FE : 48 | pha - 5242 | 2 game.s 2018 | Code | 00 | 2 | 3 | 00/23FF : AD 7A 28 | lda scene_actuelle - 5243 | 2 game.s 2019 | Code | 00 | | 1 | 00/2402 : 3A | dec - 5244 | 2 game.s 2020 | Code | 00 | | 1 | 00/2403 : 48 | pha - 5245 | 2 game.s 2021 | Macro | 00 | | 0 | 00/2404 | PushWord #{25} ; taille d'une dimension - 5247 | 2 game.s 2021 | Code | 00 | | 3 | 00/2404 : F4 19 00 | PEA #{25} - 5250 | 2 game.s 2022 | Macro | 00 | | 0 | 00/2407 | _Multiply - 5252 | 2 game.s 2022 | Code | 00 | | 3 | 00/2407 : A2 0B 09 | LDX #$90B ; load tool call # - 5253 | 2 game.s 2022 | Code | 00 | | 4 | 00/240A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5254 | 2 game.s 2023 | Code | 00 | | 1 | 00/240E : 68 | pla - 5255 | 2 game.s 2024 | Code | 00 | | 1 | 00/240F : 0A | asl - 5256 | 2 game.s 2025 | Code | 00 | 2 | 3 | 00/2410 : 8D 64 28 | sta localOFFSET - 5257 | 2 game.s 2026 | Code | 00 | | 1 | 00/2413 : 18 | clc - 5258 | 2 game.s 2027 | Code | 00 | 2 | 3 | 00/2414 : 69 69 41 | adc #fonction_mots - 5259 | 2 game.s 2028 | Code | 00 | | 2 | 00/2417 : 85 90 | sta {{$80}+$10} ; on pointe sur fonction_mots(scene_actuelle) - 5260 | 2 game.s 2029 | Code | 00 | | 1 | 00/2419 : 68 | pla - 5261 | 2 game.s 2030 | Empty | 00 | | 0 | 00/241A | - 5262 | 2 game.s 2031 | Code | 00 | 2 | 3 | 00/241A : 9C 62 28 | stz i ; l'index dans texte - 5263 | 2 game.s 2032 | Empty | 00 | | 0 | 00/241D | - 5264 | 2 game.s 2033 | Comment | 00 | | 0 | 00/241D | *-- mot$=fonction_mot$(scene_actuelle|,i%) - 5265 | 2 game.s 2034 | Comment | 00 | | 0 | 00/241D | *-- mot2$=UPPER$(mot$) - 5266 | 2 game.s 2035 | Empty | 00 | | 0 | 00/241D | - 5267 | 2 game.s 2036 | Code | 00 | 2 | 3 | 00/241D : AD 72 28 | lda index_mot ; prend l'adresse du mot - 5268 | 2 game.s 2037 | Code | 00 | | 1 | 00/2420 : 0A | asl ; dans ptrINDEX - 5269 | 2 game.s 2038 | Code | 00 | | 1 | 00/2421 : A8 | tay - 5270 | 2 game.s 2039 | Code | 00 | | 2 | 00/2422 : B1 90 | lda ({{$80}+$10}),y - 5271 | 2 game.s 2040 | Code | 00 | | 2 | 00/2424 : 85 90 | sta {{$80}+$10} - 5272 | 2 game.s 2041 | Code | 00 | 2 | 3 | 00/2426 : AD EB 06 | lda ptrINDEX+2 - 5273 | 2 game.s 2042 | Code | 00 | | 2 | 00/2429 : 85 92 | sta {{$80}+$10}+2 - 5274 | 2 game.s 2043 | Empty | 00 | | 0 | 00/242B | - 5275 | 2 game.s 2044 | Code | 00 | | 3 | 00/242B : A9 00 00 | lda #0 ; on initialise les registres - 5276 | 2 game.s 2045 | Code | 00 | | 1 | 00/242E : AA | tax - 5277 | 2 game.s 2046 | Code | 00 | | 1 | 00/242F : A8 | tay - 5278 | 2 game.s 2047 | Code | 10 | | 2 | 00/2430 : E2 20 | sep #$20 ; on majusculinise le mot - 5279 | 2 game.s 2048 | Code | 10 | | 2 | 00/2432 : B7 90 | ozunid_32 lda [{{$80}+$10}],y - 5280 | 2 game.s 2049 | Code | 10 | | 2 | 00/2434 : C9 20 | cmp #{$20} - 5281 | 2 game.s 2050 | Code | 10 | | 2 | 00/2436 : F0 0E | beq mc_2 - 5282 | 2 game.s 2051 | Code | 10 | | 1 | 00/2438 : AA | tax - 5283 | 2 game.s 2052 | Code | 10 | 2 | 3 | 00/2439 : BD 86 1C | lda tblATARI,x ; from Atari to IIgs - 5284 | 2 game.s 2053 | Code | 10 | | 1 | 00/243C : AA | tax - 5285 | 2 game.s 2054 | Code | 10 | 2 | 3 | 00/243D : BD 86 1D | lda tblUPPER,x ; to upper case - 5286 | 2 game.s 2055 | Code | 10 | 2 | 3 | 00/2440 : 99 86 28 | sta mot,y - 5287 | 2 game.s 2056 | Code | 10 | | 1 | 00/2443 : C8 | iny - 5288 | 2 game.s 2057 | Code | 10 | | 2 | 00/2444 : D0 EC | bne ozunid_32 - 5289 | 2 game.s 2058 | Empty | 10 | | 0 | 00/2446 | - 5290 | 2 game.s 2059 | Code | 10 | 2 | 3 | 00/2446 : 8C 68 28 | mc_2 sty len_max - 5291 | 2 game.s 2060 | Empty | 10 | | 0 | 00/2449 | - 5292 | 2 game.s 2061 | Comment | 10 | | 0 | 00/2449 | *--- REPEAT - 5293 | 2 game.s 2062 | Comment | 10 | | 0 | 00/2449 | *--- pointeur_mot%=INSTR(texte2$,mot2$,pointeur_mot%) - 5294 | 2 game.s 2063 | Comment | 10 | | 0 | 00/2449 | *--- IF INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%-1,1)),1)=0 AND INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%+LEN(mot$),1)))=0 - 5295 | 2 game.s 2064 | Empty | 10 | | 0 | 00/2449 | - 5296 | 2 game.s 2065 | Code | 10 | 2 | 3 | 00/2449 : AE 62 28 | ldx i ; on commence avec 0 - 5297 | 2 game.s 2066 | Code | 10 | | 3 | 00/244C : A0 00 00 | mc_3 ldy #0 - 5298 | 2 game.s 2067 | Code | 10 | 2 | 3 | 00/244F : B9 86 28 | ozunid_33 lda mot,y ; compare le mot - 5299 | 2 game.s 2068 | Code | 10 | 2 | 3 | 00/2452 : DD D6 29 | cmp texte,x - 5300 | 2 game.s 2069 | Code | 10 | | 2 | 00/2455 : D0 0C | bne mc_5 ; pas le mme mot - 5301 | 2 game.s 2070 | Empty | 10 | | 0 | 00/2457 | - 5302 | 2 game.s 2071 | Code | 10 | | 1 | 00/2457 : E8 | inx - 5303 | 2 game.s 2072 | Code | 10 | | 1 | 00/2458 : C8 | iny - 5304 | 2 game.s 2073 | Code | 10 | 2 | 3 | 00/2459 : CC 68 28 | cpy len_max - 5305 | 2 game.s 2074 | Code | 10 | | 2 | 00/245C : 90 F1 | bcc ozunid_33 - 5306 | 2 game.s 2075 | Empty | 10 | | 0 | 00/245E | - 5307 | 2 game.s 2076 | Code | 10 | 2 | 3 | 00/245E : 20 7A 24 | jsr test_condition ; vrifie s'il est cliquable - 5308 | 2 game.s 2077 | Code | 10 | | 2 | 00/2461 : 80 06 | bra mc_6 ; mot suivant - 5309 | 2 game.s 2078 | Empty | 10 | | 0 | 00/2463 | - 5310 | 2 game.s 2079 | Code | 10 | | 1 | 00/2463 : E8 | mc_5 inx - 5311 | 2 game.s 2080 | Code | 10 | | 3 | 00/2464 : E0 DC 05 | cpx #{75}*{20} - 5312 | 2 game.s 2081 | Code | 10 | | 2 | 00/2467 : 90 E3 | bcc mc_3 - 5313 | 2 game.s 2082 | Empty | 10 | | 0 | 00/2469 | - 5314 | 2 game.s 2083 | Comment | 10 | | 0 | 00/2469 | *--- UNTIL affichage!=TRUE - 5315 | 2 game.s 2084 | Empty | 10 | | 0 | 00/2469 | - 5316 | 2 game.s 2085 | Comment | 10 | | 0 | 00/2469 | *--- NEXT i% - 5317 | 2 game.s 2086 | Empty | 10 | | 0 | 00/2469 | - 5318 | 2 game.s 2087 | Code | 10 | 2 | 3 | 00/2469 : EE 72 28 | mc_6 inc index_mot - 5319 | 2 game.s 2088 | Code | 10 | 2 | 3 | 00/246C : AD 72 28 | lda index_mot - 5320 | 2 game.s 2089 | Code | 10 | 2 | 3 | 00/246F : CD 74 28 | cmp nb_mots - 5321 | 2 game.s 2090 | Code | 10 | | 2 | 00/2472 : B0 03 | bcs mc_99 - 5322 | 2 game.s 2091 | Code | 10 | | 3 | 00/2474 : 82 84 FF | brl mc_1 - 5323 | 2 game.s 2092 | Code | 00 | | 2 | 00/2477 : C2 20 | mc_99 rep #$20 ; on sort - 5324 | 2 game.s 2093 | Code | 00 | | 1 | 00/2479 : 60 | rts - 5325 | 2 game.s 2094 | Empty | 00 | | 0 | 00/247A | - 5326 | 2 game.s 2095 | Comment | 00 | | 0 | 00/247A | *--- - 5327 | 2 game.s 2096 | Comment | 00 | | 0 | 00/247A | * test_condition - 5328 | 2 game.s 2097 | Comment | 00 | | 0 | 00/247A | * on entre en A=8-bits - 5329 | 2 game.s 2098 | Comment | 00 | | 0 | 00/247A | * on doit ressortir en A=8-bits - 5330 | 2 game.s 2099 | Comment | 00 | | 0 | 00/247A | * si le mot est cliquable on remplit texte_liens - 5331 | 2 game.s 2100 | Empty | 00 | | 0 | 00/247A | - 5332 | 2 game.s 2101 | Empty | 00 | | 0 | 00/247A | - 5333 | 2 game.s 2102 | Directive | 00 | | 0 | 00/247A | mx %00 - 5334 | 2 game.s 2103 | Empty | 00 | | 0 | 00/247A | - 5335 | 2 game.s 2104 | Empty | 00 | | 0 | 00/247A | test_condition - 5336 | 2 game.s 2105 | Code | 00 | | 2 | 00/247A : C2 20 | rep #$20 - 5337 | 2 game.s 2106 | Code | 00 | | 1 | 00/247C : DA | phx ; 3,s - 5338 | 2 game.s 2107 | Code | 00 | | 1 | 00/247D : 5A | phy ; 1,s - 5339 | 2 game.s 2108 | Empty | 00 | | 0 | 00/247E | - 5340 | 2 game.s 2109 | Comment | 00 | | 0 | 00/247E | * condition&=condition&(scene_actuelle|,i%) - 5341 | 2 game.s 2110 | Empty | 00 | | 0 | 00/247E | - 5342 | 2 game.s 2111 | Code | 00 | 2 | 3 | 00/247E : AD 72 28 | lda index_mot - 5343 | 2 game.s 2112 | Code | 00 | | 1 | 00/2481 : 0A | asl - 5344 | 2 game.s 2113 | Code | 00 | | 1 | 00/2482 : 18 | clc - 5345 | 2 game.s 2114 | Code | 00 | 2 | 3 | 00/2483 : 6D 64 28 | adc localOFFSET - 5346 | 2 game.s 2115 | Code | 00 | | 1 | 00/2486 : AA | tax - 5347 | 2 game.s 2116 | Code | 00 | 2 | 3 | 00/2487 : BD 49 70 | lda condition,x ; xxx2B ou yy2D - 5348 | 2 game.s 2117 | Code | 00 | | 1 | 00/248A : 48 | pha - 5349 | 2 game.s 2118 | Code | 00 | | 3 | 00/248B : 29 00 FF | and #$ff00 ; index dans scene_visitee - 5350 | 2 game.s 2119 | Code | 00 | | 1 | 00/248E : EB | xba - 5351 | 2 game.s 2120 | Code | 00 | | 1 | 00/248F : AA | tax - 5352 | 2 game.s 2121 | Code | 00 | 2 | 3 | 00/2490 : BD 28 90 | lda scene_visitee-1,x - 5353 | 2 game.s 2122 | Code | 00 | | 3 | 00/2493 : 29 FF 00 | and #$ff - 5354 | 2 game.s 2123 | Code | 00 | | 1 | 00/2496 : AA | tax ; true ou false - 5355 | 2 game.s 2124 | Code | 00 | | 1 | 00/2497 : 68 | pla - 5356 | 2 game.s 2125 | Code | 00 | | 3 | 00/2498 : 29 FF 00 | and #$00ff ; 2B ou 2D - 5357 | 2 game.s 2126 | Empty | 00 | | 0 | 00/249B | - 5358 | 2 game.s 2127 | Comment | 00 | | 0 | 00/249B | * IF (condition&>0 AND scene_visitee!(ABS(condition&))=TRUE) OR (condition&<0 AND scene_visitee!(ABS(-condition&))=FALSE) - 5359 | 2 game.s 2128 | Empty | 00 | | 0 | 00/249B | - 5360 | 2 game.s 2129 | Code | 00 | | 3 | 00/249B : C9 2B 00 | cmp #'+' - 5361 | 2 game.s 2130 | Code | 00 | | 2 | 00/249E : D0 07 | bne tc_moins - 5362 | 2 game.s 2131 | Code | 00 | | 3 | 00/24A0 : E0 01 00 | cpx #{1} - 5363 | 2 game.s 2132 | Code | 00 | | 2 | 00/24A3 : F0 07 | beq tc_addmot - 5364 | 2 game.s 2133 | Code | 00 | | 2 | 00/24A5 : D0 1B | bne tc_prendpas - 5365 | 2 game.s 2134 | Empty | 00 | | 0 | 00/24A7 | - 5366 | 2 game.s 2135 | Code | 00 | | 3 | 00/24A7 : E0 00 00 | tc_moins cpx #{0} - 5367 | 2 game.s 2136 | Code | 00 | | 2 | 00/24AA : D0 16 | bne tc_prendpas - 5368 | 2 game.s 2137 | Empty | 00 | | 0 | 00/24AC | - 5369 | 2 game.s 2138 | Code | 00 | | 1 | 00/24AC : 7A | tc_addmot ply ; marque le mot dans les buffers - 5370 | 2 game.s 2139 | Code | 00 | | 1 | 00/24AD : FA | plx - 5371 | 2 game.s 2140 | Code | 10 | | 2 | 00/24AE : E2 20 | sep #$20 - 5372 | 2 game.s 2141 | Code | 10 | | 1 | 00/24B0 : CA | ozunid_34 dex - 5373 | 2 game.s 2142 | Code | 10 | | 1 | 00/24B1 : 88 | dey - 5374 | 2 game.s 2143 | Code | 10 | | 2 | 00/24B2 : 30 10 | bmi tc_ok ; on sort sans dpiler - 5375 | 2 game.s 2144 | Code | 10 | | 2 | 00/24B4 : A9 0F | lda #{15} - 5376 | 2 game.s 2145 | Code | 10 | 2 | 3 | 00/24B6 : 9D A6 35 | sta texte_liens,x - 5377 | 2 game.s 2146 | Code | 10 | 2 | 3 | 00/24B9 : AD 72 28 | lda index_mot - 5378 | 2 game.s 2147 | Code | 10 | | 1 | 00/24BC : 1A | inc - 5379 | 2 game.s 2148 | Code | 10 | 2 | 3 | 00/24BD : 9D 8D 3B | sta texte_index,x - 5380 | 2 game.s 2149 | Code | 10 | | 2 | 00/24C0 : 80 EE | bra ozunid_34 - 5381 | 2 game.s 2150 | Empty | 10 | | 0 | 00/24C2 | - 5382 | 2 game.s 2151 | Code | 10 | | 1 | 00/24C2 : 7A | tc_prendpas ply - 5383 | 2 game.s 2152 | Code | 10 | | 1 | 00/24C3 : FA | plx - 5384 | 2 game.s 2153 | Empty | 10 | | 0 | 00/24C4 | - 5385 | 2 game.s 2154 | Code | 10 | | 2 | 00/24C4 : E2 20 | tc_ok sep #$20 - 5386 | 2 game.s 2155 | Code | 10 | | 1 | 00/24C6 : 60 | rts - 5387 | 2 game.s 2156 | Empty | 10 | | 0 | 00/24C7 | - 5388 | 2 game.s 2157 | Directive | 00 | | 0 | 00/24C7 | mx %00 - 5389 | 2 game.s 2158 | Empty | 00 | | 0 | 00/24C7 | - 5390 | 2 game.s 2159 | Comment | 00 | | 0 | 00/24C7 | *----------------------- - 5391 | 2 game.s 2160 | Comment | 00 | | 0 | 00/24C7 | * MUSIQUE - OK - 5392 | 2 game.s 2161 | Comment | 00 | | 0 | 00/24C7 | *----------------------- - 5393 | 2 game.s 2162 | Comment | 00 | | 0 | 00/24C7 | * musique(module$) - 5394 | 2 game.s 2163 | Empty | 00 | | 0 | 00/24C7 | - 5395 | 2 game.s 2164 | Empty | 00 | | 0 | 00/24C7 | musique - 5396 | 2 game.s 2165 | Code | 00 | | 1 | 00/24C7 : 60 | rts - 5397 | 2 game.s 2166 | Empty | 00 | | 0 | 00/24C8 | - 5398 | 2 game.s 2167 | Comment | 00 | | 0 | 00/24C8 | *----------------------- - 5399 | 2 game.s 2168 | Comment | 00 | | 0 | 00/24C8 | * FIN_MUSIQUE - OK - 5400 | 2 game.s 2169 | Comment | 00 | | 0 | 00/24C8 | *----------------------- - 5401 | 2 game.s 2170 | Comment | 00 | | 0 | 00/24C8 | * fin_musique - 5402 | 2 game.s 2171 | Empty | 00 | | 0 | 00/24C8 | - 5403 | 2 game.s 2172 | Empty | 00 | | 0 | 00/24C8 | fin_musique - 5404 | 2 game.s 2173 | Code | 00 | | 1 | 00/24C8 : 60 | rts - 5405 | 2 game.s 2174 | Empty | 00 | | 0 | 00/24C9 | - 5406 | 2 game.s 2175 | Comment | 00 | | 0 | 00/24C9 | *----------------------- - 5407 | 2 game.s 2176 | Comment | 00 | | 0 | 00/24C9 | * TEXT ROUTINES - 5408 | 2 game.s 2177 | Comment | 00 | | 0 | 00/24C9 | *----------------------- - 5409 | 2 game.s 2178 | Empty | 00 | | 0 | 00/24C9 | - 5410 | 2 game.s 2179 | Comment | 00 | | 0 | 00/24C9 | *----------------------- - 5411 | 2 game.s 2180 | Comment | 00 | | 0 | 00/24C9 | * add_char - 5412 | 2 game.s 2181 | Comment | 00 | | 0 | 00/24C9 | *----------------------- - 5413 | 2 game.s 2182 | Comment | 00 | | 0 | 00/24C9 | * 5,s char to add - 5414 | 2 game.s 2183 | Comment | 00 | | 0 | 00/24C9 | * 3,s pointer to string - 5415 | 2 game.s 2184 | Comment | 00 | | 0 | 00/24C9 | * 1,s RTS - 5416 | 2 game.s 2185 | Empty | 00 | | 0 | 00/24C9 | - 5417 | 2 game.s 2186 | Empty | 00 | | 0 | 00/24C9 | add_char - 5418 | 2 game.s 2187 | Code | 00 | | 2 | 00/24C9 : A3 03 | lda 3,s - 5419 | 2 game.s 2188 | Code | 00 | | 2 | 00/24CB : 85 84 | sta {{$80}+4} - 5420 | 2 game.s 2189 | Empty | 00 | | 0 | 00/24CD | - 5421 | 2 game.s 2190 | Code | 11 | | 2 | 00/24CD : E2 30 | sep #$30 ; 02 AB - 5422 | 2 game.s 2191 | Code | 11 | | 2 | 00/24CF : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars - 5423 | 2 game.s 2192 | Code | 11 | | 2 | 00/24D1 : C9 FF | cmp #$ff - 5424 | 2 game.s 2193 | Code | 11 | | 2 | 00/24D3 : B0 08 | bcs add_char1 - 5425 | 2 game.s 2194 | Empty | 11 | | 0 | 00/24D5 | - 5426 | 2 game.s 2195 | Code | 11 | | 1 | 00/24D5 : 1A | inc ; 03 AB - 5427 | 2 game.s 2196 | Code | 11 | | 2 | 00/24D6 : 92 84 | sta ({{$80}+4}) ; 03 - 5428 | 2 game.s 2197 | Code | 11 | | 1 | 00/24D8 : A8 | tay - 5429 | 2 game.s 2198 | Code | 11 | | 2 | 00/24D9 : A3 05 | lda 5,s ; C - 5430 | 2 game.s 2199 | Code | 11 | | 2 | 00/24DB : 91 84 | sta ({{$80}+4}),y ; 03 ABC - 5431 | 2 game.s 2200 | Empty | 11 | | 0 | 00/24DD | - 5432 | 2 game.s 2201 | Empty | 11 | | 0 | 00/24DD | add_char1 - 5433 | 2 game.s 2202 | Code | 00 | | 2 | 00/24DD : C2 30 | rep #$30 - 5434 | 2 game.s 2203 | Code | 00 | | 2 | 00/24DF : A3 01 | lda 1,s ; rcupre RTS - 5435 | 2 game.s 2204 | Code | 00 | | 1 | 00/24E1 : FA | plx ; dpile les paramtres - 5436 | 2 game.s 2205 | Code | 00 | | 1 | 00/24E2 : FA | plx - 5437 | 2 game.s 2206 | Code | 00 | | 2 | 00/24E3 : 83 01 | sta 1,s ; remet le RTS - 5438 | 2 game.s 2207 | Code | 00 | | 1 | 00/24E5 : 60 | rts - 5439 | 2 game.s 2208 | Empty | 00 | | 0 | 00/24E6 | - 5440 | 2 game.s 2209 | Comment | 00 | | 0 | 00/24E6 | *----------------------- - 5441 | 2 game.s 2210 | Comment | 00 | | 0 | 00/24E6 | * copy_string - 5442 | 2 game.s 2211 | Comment | 00 | | 0 | 00/24E6 | *----------------------- - 5443 | 2 game.s 2212 | Comment | 00 | | 0 | 00/24E6 | * 7,s number of chars to copy - 5444 | 2 game.s 2213 | Comment | 00 | | 0 | 00/24E6 | * 5,s pointer to source string - 5445 | 2 game.s 2214 | Comment | 00 | | 0 | 00/24E6 | * 3,s pointer to destination string - 5446 | 2 game.s 2215 | Comment | 00 | | 0 | 00/24E6 | * 1,s RTS - 5447 | 2 game.s 2216 | Empty | 00 | | 0 | 00/24E6 | - 5448 | 2 game.s 2217 | Empty | 00 | | 0 | 00/24E6 | copy_string - 5449 | 2 game.s 2218 | Code | 00 | | 2 | 00/24E6 : A3 05 | lda 5,s - 5450 | 2 game.s 2219 | Code | 00 | | 2 | 00/24E8 : 85 80 | sta {$80} - 5451 | 2 game.s 2220 | Code | 00 | | 2 | 00/24EA : A3 03 | lda 3,s - 5452 | 2 game.s 2221 | Code | 00 | | 2 | 00/24EC : 85 84 | sta {{$80}+4} - 5453 | 2 game.s 2222 | Empty | 00 | | 0 | 00/24EE | - 5454 | 2 game.s 2223 | Code | 10 | | 2 | 00/24EE : E2 20 | sep #$20 - 5455 | 2 game.s 2224 | Code | 10 | | 3 | 00/24F0 : A0 00 00 | ldy #0 - 5456 | 2 game.s 2225 | Code | 10 | | 2 | 00/24F3 : B1 80 | ozunid_35 lda ({$80}),y ; recopie les caractres - 5457 | 2 game.s 2226 | Code | 10 | | 2 | 00/24F5 : 91 84 | sta ({{$80}+4}),y - 5458 | 2 game.s 2227 | Code | 10 | | 1 | 00/24F7 : C8 | iny - 5459 | 2 game.s 2228 | Code | 10 | | 1 | 00/24F8 : 98 | tya - 5460 | 2 game.s 2229 | Code | 10 | | 2 | 00/24F9 : C3 07 | cmp 7,s - 5461 | 2 game.s 2230 | Code | 10 | | 2 | 00/24FB : 90 F6 | bcc ozunid_35 - 5462 | 2 game.s 2231 | Comment | 10 | | 0 | 00/24FD | * beq ]lp - 5463 | 2 game.s 2232 | Empty | 10 | | 0 | 00/24FD | - 5464 | 2 game.s 2233 | Code | 00 | | 2 | 00/24FD : C2 20 | rep #$20 - 5465 | 2 game.s 2234 | Code | 00 | | 2 | 00/24FF : A3 01 | lda 1,s ; rcupre RTS - 5466 | 2 game.s 2235 | Code | 00 | | 1 | 00/2501 : FA | plx ; dpile les paramtres - 5467 | 2 game.s 2236 | Code | 00 | | 1 | 00/2502 : FA | plx - 5468 | 2 game.s 2237 | Code | 00 | | 1 | 00/2503 : FA | plx - 5469 | 2 game.s 2238 | Code | 00 | | 2 | 00/2504 : 83 01 | sta 1,s ; remet le RTS - 5470 | 2 game.s 2239 | Code | 00 | | 1 | 00/2506 : 60 | rts - 5471 | 2 game.s 2240 | Empty | 00 | | 0 | 00/2507 | - 5472 | 2 game.s 2241 | Comment | 00 | | 0 | 00/2507 | *----------------------- - 5473 | 2 game.s 2242 | Comment | 00 | | 0 | 00/2507 | * charcmp - 5474 | 2 game.s 2243 | Comment | 00 | | 0 | 00/2507 | *----------------------- - 5475 | 2 game.s 2244 | Comment | 00 | | 0 | 00/2507 | * 5,s char to compare - 5476 | 2 game.s 2245 | Comment | 00 | | 0 | 00/2507 | * 3,s pointer to string - 5477 | 2 game.s 2246 | Comment | 00 | | 0 | 00/2507 | * 1,s RTS - 5478 | 2 game.s 2247 | Empty | 00 | | 0 | 00/2507 | - 5479 | 2 game.s 2248 | Empty | 00 | | 0 | 00/2507 | charcmp - 5480 | 2 game.s 2249 | Code | 00 | | 2 | 00/2507 : A3 03 | lda 3,s - 5481 | 2 game.s 2250 | Code | 00 | | 2 | 00/2509 : 85 80 | sta {$80} - 5482 | 2 game.s 2251 | Empty | 00 | | 0 | 00/250B | - 5483 | 2 game.s 2252 | Code | 00 | | 3 | 00/250B : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 5484 | 2 game.s 2253 | Empty | 00 | | 0 | 00/250E | - 5485 | 2 game.s 2254 | Code | 10 | | 2 | 00/250E : E2 20 | sep #$20 - 5486 | 2 game.s 2255 | Code | 10 | | 2 | 00/2510 : B2 80 | lda ({$80}) - 5487 | 2 game.s 2256 | Code | 10 | | 2 | 00/2512 : C3 05 | cmp 5,s ; compare strings - 5488 | 2 game.s 2257 | Code | 10 | | 2 | 00/2514 : D0 03 | bne charcmp1 - 5489 | 2 game.s 2258 | Empty | 10 | | 0 | 00/2516 | - 5490 | 2 game.s 2259 | Code | 10 | | 3 | 00/2516 : A2 01 00 | ldx #{1} ; mme chane - 5491 | 2 game.s 2260 | Empty | 10 | | 0 | 00/2519 | - 5492 | 2 game.s 2261 | Empty | 10 | | 0 | 00/2519 | charcmp1 - 5493 | 2 game.s 2262 | Code | 00 | | 2 | 00/2519 : C2 20 | rep #$20 - 5494 | 2 game.s 2263 | Code | 00 | | 2 | 00/251B : A3 01 | lda 1,s ; rcupre RTS - 5495 | 2 game.s 2264 | Code | 00 | | 1 | 00/251D : 7A | ply ; dpile les paramtres - 5496 | 2 game.s 2265 | Code | 00 | | 1 | 00/251E : 7A | ply - 5497 | 2 game.s 2266 | Code | 00 | | 2 | 00/251F : 83 01 | sta 1,s ; remet le RTS - 5498 | 2 game.s 2267 | Code | 00 | | 1 | 00/2521 : 8A | txa ; return value - 5499 | 2 game.s 2268 | Code | 00 | | 3 | 00/2522 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 5500 | 2 game.s 2269 | Code | 00 | | 1 | 00/2525 : 60 | rts - 5501 | 2 game.s 2270 | Empty | 00 | | 0 | 00/2526 | - 5502 | 2 game.s 2271 | Comment | 00 | | 0 | 00/2526 | *----------------------- - 5503 | 2 game.s 2272 | Comment | 00 | | 0 | 00/2526 | * left - 5504 | 2 game.s 2273 | Comment | 00 | | 0 | 00/2526 | *----------------------- - 5505 | 2 game.s 2274 | Comment | 00 | | 0 | 00/2526 | * 7,s number of chars to copy - 5506 | 2 game.s 2275 | Comment | 00 | | 0 | 00/2526 | * 5,s pointer to source string - 5507 | 2 game.s 2276 | Comment | 00 | | 0 | 00/2526 | * 3,s pointer to destination string - 5508 | 2 game.s 2277 | Comment | 00 | | 0 | 00/2526 | * 1,s RTS - 5509 | 2 game.s 2278 | Empty | 00 | | 0 | 00/2526 | - 5510 | 2 game.s 2279 | Empty | 00 | | 0 | 00/2526 | left - 5511 | 2 game.s 2280 | Code | 00 | | 2 | 00/2526 : A3 05 | lda 5,s - 5512 | 2 game.s 2281 | Code | 00 | | 2 | 00/2528 : 85 80 | sta {$80} - 5513 | 2 game.s 2282 | Code | 00 | | 2 | 00/252A : A3 03 | lda 3,s - 5514 | 2 game.s 2283 | Code | 00 | | 2 | 00/252C : 85 84 | sta {{$80}+4} - 5515 | 2 game.s 2284 | Empty | 00 | | 0 | 00/252E | - 5516 | 2 game.s 2285 | Comment | 00 | | 0 | 00/252E | * check added length - 5517 | 2 game.s 2286 | Empty | 00 | | 0 | 00/252E | - 5518 | 2 game.s 2287 | Code | 11 | | 2 | 00/252E : E2 30 | sep #$30 ; check length - 5519 | 2 game.s 2288 | Empty | 11 | | 0 | 00/2530 | - 5520 | 2 game.s 2289 | Code | 11 | | 2 | 00/2530 : A0 00 | ldy #0 - 5521 | 2 game.s 2290 | Code | 11 | | 2 | 00/2532 : B1 80 | ozunid_36 lda ({$80}),y ; recopie les caractres - 5522 | 2 game.s 2291 | Code | 11 | | 2 | 00/2534 : 91 84 | sta ({{$80}+4}),y - 5523 | 2 game.s 2292 | Code | 11 | | 1 | 00/2536 : C8 | iny - 5524 | 2 game.s 2293 | Code | 11 | | 1 | 00/2537 : 98 | tya - 5525 | 2 game.s 2294 | Code | 11 | | 2 | 00/2538 : C3 07 | cmp 7,s - 5526 | 2 game.s 2295 | Code | 11 | | 2 | 00/253A : 90 F6 | bcc ozunid_36 - 5527 | 2 game.s 2296 | Comment | 11 | | 0 | 00/253C | * beq ]lp - 5528 | 2 game.s 2297 | Empty | 11 | | 0 | 00/253C | - 5529 | 2 game.s 2298 | Code | 00 | | 2 | 00/253C : C2 30 | rep #$30 - 5530 | 2 game.s 2299 | Code | 00 | | 2 | 00/253E : A3 01 | lda 1,s ; rcupre RTS - 5531 | 2 game.s 2300 | Code | 00 | | 1 | 00/2540 : FA | plx ; dpile les paramtres - 5532 | 2 game.s 2301 | Code | 00 | | 1 | 00/2541 : FA | plx - 5533 | 2 game.s 2302 | Code | 00 | | 1 | 00/2542 : FA | plx - 5534 | 2 game.s 2303 | Code | 00 | | 2 | 00/2543 : 83 01 | sta 1,s ; remet le RTS - 5535 | 2 game.s 2304 | Code | 00 | | 1 | 00/2545 : 60 | rts - 5536 | 2 game.s 2305 | Empty | 00 | | 0 | 00/2546 | - 5537 | 2 game.s 2306 | Comment | 00 | | 0 | 00/2546 | *----------------------- - 5538 | 2 game.s 2307 | Comment | 00 | | 0 | 00/2546 | * val - 5539 | 2 game.s 2308 | Comment | 00 | | 0 | 00/2546 | *----------------------- - 5540 | 2 game.s 2309 | Comment | 00 | | 0 | 00/2546 | * 5,s string length - 5541 | 2 game.s 2310 | Comment | 00 | | 0 | 00/2546 | * 3,s pointer to source string - 5542 | 2 game.s 2311 | Comment | 00 | | 0 | 00/2546 | * 1,s RTS - 5543 | 2 game.s 2312 | Comment | 00 | | 0 | 00/2546 | * on return, A = unsigned value - 5544 | 2 game.s 2313 | Empty | 00 | | 0 | 00/2546 | - 5545 | 2 game.s 2314 | Empty | 00 | | 0 | 00/2546 | val - 5546 | 2 game.s 2315 | Code | 00 | | 2 | 00/2546 : A3 03 | lda 3,s - 5547 | 2 game.s 2316 | Code | 00 | | 2 | 00/2548 : 85 80 | sta {$80} - 5548 | 2 game.s 2317 | Empty | 00 | | 0 | 00/254A | - 5549 | 2 game.s 2318 | Code | 10 | | 2 | 00/254A : E2 20 | sep #$20 - 5550 | 2 game.s 2319 | Code | 10 | | 3 | 00/254C : A0 00 00 | ldy #0 - 5551 | 2 game.s 2320 | Code | 10 | | 1 | 00/254F : BB | tyx - 5552 | 2 game.s 2321 | Code | 10 | | 2 | 00/2550 : B1 80 | ozunid_37 lda ({$80}),y ; recopie les caractres - 5553 | 2 game.s 2322 | Code | 10 | | 2 | 00/2552 : C9 20 | cmp #' ' ; skip space char - 5554 | 2 game.s 2323 | Code | 10 | | 2 | 00/2554 : F0 04 | beq val1 - 5555 | 2 game.s 2324 | Code | 10 | 2 | 3 | 00/2556 : 9D 86 25 | sta val_temp,x ; save - 5556 | 2 game.s 2325 | Code | 10 | | 1 | 00/2559 : E8 | inx - 5557 | 2 game.s 2326 | Code | 10 | | 1 | 00/255A : C8 | val1 iny - 5558 | 2 game.s 2327 | Code | 10 | | 1 | 00/255B : 98 | tya - 5559 | 2 game.s 2328 | Code | 10 | | 2 | 00/255C : C3 05 | cmp 5,s - 5560 | 2 game.s 2329 | Code | 10 | | 2 | 00/255E : 90 F0 | bcc ozunid_37 - 5561 | 2 game.s 2330 | Comment | 10 | | 0 | 00/2560 | * beq ]lp - 5562 | 2 game.s 2331 | Empty | 10 | | 0 | 00/2560 | - 5563 | 2 game.s 2332 | Code | 10 | | 3 | 00/2560 : E0 00 00 | cpx #0 ; exit if len is still 0 - 5564 | 2 game.s 2333 | Code | 10 | | 2 | 00/2563 : F0 17 | beq val2 - 5565 | 2 game.s 2334 | Empty | 10 | | 0 | 00/2565 | - 5566 | 2 game.s 2335 | Code | 00 | | 2 | 00/2565 : C2 20 | rep #$20 - 5567 | 2 game.s 2336 | Empty | 00 | | 0 | 00/2567 | - 5568 | 2 game.s 2337 | Macro | 00 | | 0 | 00/2567 | PushWord #0 ; wordspace - 5570 | 2 game.s 2337 | Code | 00 | | 3 | 00/2567 : F4 00 00 | PEA #0 - 5573 | 2 game.s 2338 | Macro | 00 | | 0 | 00/256A | PushLong #val_temp ; strPtr - 5577 | 2 game.s 2338 | Code | 00 | 1 >>16 | 3 | 00/256A : F4 00 00 | PEA #^#val_temp - 5584 | 2 game.s 2338 | Code | 00 | 2 | 3 | 00/256D : F4 86 25 | PEA #val_temp - 5587 | 2 game.s 2339 | Code | 00 | | 1 | 00/2570 : DA | phx ; strLength - 5588 | 2 game.s 2340 | Code | 00 | | 3 | 00/2571 : F4 00 00 | pea $0000 ; signedFlag - 5589 | 2 game.s 2341 | Macro | 00 | | 0 | 00/2574 | _Dec2Int - 5591 | 2 game.s 2341 | Code | 00 | | 3 | 00/2574 : A2 0B 28 | LDX #$280B ; load tool call # - 5592 | 2 game.s 2341 | Code | 00 | | 4 | 00/2577 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 5593 | 2 game.s 2342 | Code | 00 | | 1 | 00/257B : FA | plx ; intResult - 5594 | 2 game.s 2343 | Empty | 00 | | 0 | 00/257C | - 5595 | 2 game.s 2344 | Empty | 00 | | 0 | 00/257C | val2 - 5596 | 2 game.s 2345 | Code | 00 | | 2 | 00/257C : C2 20 | rep #$20 - 5597 | 2 game.s 2346 | Code | 00 | | 2 | 00/257E : A3 01 | lda 1,s ; rcupre RTS - 5598 | 2 game.s 2347 | Code | 00 | | 1 | 00/2580 : 7A | ply ; dpile les paramtres - 5599 | 2 game.s 2348 | Code | 00 | | 1 | 00/2581 : 7A | ply - 5600 | 2 game.s 2349 | Code | 00 | | 2 | 00/2582 : 83 01 | sta 1,s ; remet le RTS - 5601 | 2 game.s 2350 | Code | 00 | | 1 | 00/2584 : 8A | txa ; return value - 5602 | 2 game.s 2351 | Code | 00 | | 1 | 00/2585 : 60 | rts - 5603 | 2 game.s 2352 | Empty | 00 | | 0 | 00/2586 | - 5604 | 2 game.s 2353 | Data | 00 | | 8 | 00/2586 : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire - | | | | | | 00 00 00 00 | - 5605 | 2 game.s 2354 | Empty | 00 | | 0 | 00/258E | - 5606 | 2 game.s 2355 | Comment | 00 | | 0 | 00/258E | *----------------------- - 5607 | 2 game.s 2356 | Comment | 00 | | 0 | 00/258E | * instr - 5608 | 2 game.s 2357 | Comment | 00 | | 0 | 00/258E | *----------------------- - 5609 | 2 game.s 2358 | Comment | 00 | | 0 | 00/258E | * 7,s length of string to search - 5610 | 2 game.s 2359 | Comment | 00 | | 0 | 00/258E | * 5,s pointer to character to find - 5611 | 2 game.s 2360 | Comment | 00 | | 0 | 00/258E | * 3,s pointer to source string - 5612 | 2 game.s 2361 | Comment | 00 | | 0 | 00/258E | * 1,s RTS - 5613 | 2 game.s 2362 | Empty | 00 | | 0 | 00/258E | - 5614 | 2 game.s 2363 | Empty | 00 | | 0 | 00/258E | instr - 5615 | 2 game.s 2364 | Code | 00 | | 2 | 00/258E : A3 03 | lda 3,s - 5616 | 2 game.s 2365 | Code | 00 | | 2 | 00/2590 : 85 80 | sta {$80} - 5617 | 2 game.s 2366 | Empty | 00 | | 0 | 00/2592 | - 5618 | 2 game.s 2367 | Code | 10 | | 2 | 00/2592 : E2 20 | sep #$20 - 5619 | 2 game.s 2368 | Empty | 10 | | 0 | 00/2594 | - 5620 | 2 game.s 2369 | Code | 10 | | 3 | 00/2594 : A0 00 00 | ldy #0 ; AB - 5621 | 2 game.s 2370 | Code | 10 | | 2 | 00/2597 : B1 80 | ozunid_38 lda ({$80}),y - 5622 | 2 game.s 2371 | Code | 10 | | 1 | 00/2599 : C8 | iny - 5623 | 2 game.s 2372 | Code | 10 | | 2 | 00/259A : C3 05 | cmp 5,s - 5624 | 2 game.s 2373 | Code | 10 | | 2 | 00/259C : F0 08 | beq instr2 ; on a trouv le caractre - 5625 | 2 game.s 2374 | Code | 10 | | 1 | 00/259E : 98 | tya - 5626 | 2 game.s 2375 | Code | 10 | | 2 | 00/259F : C3 07 | cmp 7,s - 5627 | 2 game.s 2376 | Code | 10 | | 2 | 00/25A1 : 90 F4 | bcc ozunid_38 - 5628 | 2 game.s 2377 | Comment | 10 | | 0 | 00/25A3 | * beq ]lp - 5629 | 2 game.s 2378 | Empty | 10 | | 0 | 00/25A3 | instr1 - 5630 | 2 game.s 2379 | Code | 10 | | 3 | 00/25A3 : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre - 5631 | 2 game.s 2380 | Empty | 10 | | 0 | 00/25A6 | - 5632 | 2 game.s 2381 | Empty | 10 | | 0 | 00/25A6 | instr2 - 5633 | 2 game.s 2382 | Code | 00 | | 2 | 00/25A6 : C2 20 | rep #$20 - 5634 | 2 game.s 2383 | Code | 00 | | 2 | 00/25A8 : A3 01 | lda 1,s ; rcupre RTS - 5635 | 2 game.s 2384 | Code | 00 | | 1 | 00/25AA : FA | plx ; dpile les paramtres - 5636 | 2 game.s 2385 | Code | 00 | | 1 | 00/25AB : FA | plx - 5637 | 2 game.s 2386 | Code | 00 | | 1 | 00/25AC : FA | plx - 5638 | 2 game.s 2387 | Code | 00 | | 2 | 00/25AD : 83 01 | sta 1,s ; remet le RTS - 5639 | 2 game.s 2388 | Code | 00 | | 1 | 00/25AF : 98 | tya ; return value - 5640 | 2 game.s 2389 | Code | 00 | | 1 | 00/25B0 : 60 | rts - 5641 | 2 game.s 2390 | Empty | 00 | | 0 | 00/25B1 | - 5642 | 2 game.s 2391 | Comment | 00 | | 0 | 00/25B1 | *----------------------- - 5643 | 2 game.s 2392 | Comment | 00 | | 0 | 00/25B1 | * strcmp - 5644 | 2 game.s 2393 | Comment | 00 | | 0 | 00/25B1 | *----------------------- - 5645 | 2 game.s 2394 | Comment | 00 | | 0 | 00/25B1 | * 7,s length to compare - 5646 | 2 game.s 2395 | Comment | 00 | | 0 | 00/25B1 | * 5,s pointer to string 2 - 5647 | 2 game.s 2396 | Comment | 00 | | 0 | 00/25B1 | * 3,s pointer to string 1 - 5648 | 2 game.s 2397 | Comment | 00 | | 0 | 00/25B1 | * 1,s RTS - 5649 | 2 game.s 2398 | Empty | 00 | | 0 | 00/25B1 | - 5650 | 2 game.s 2399 | Empty | 00 | | 0 | 00/25B1 | strcmp - 5651 | 2 game.s 2400 | Code | 00 | | 2 | 00/25B1 : A3 03 | lda 3,s - 5652 | 2 game.s 2401 | Code | 00 | | 2 | 00/25B3 : 85 80 | sta {$80} - 5653 | 2 game.s 2402 | Code | 00 | | 2 | 00/25B5 : A3 05 | lda 5,s - 5654 | 2 game.s 2403 | Code | 00 | | 2 | 00/25B7 : 85 84 | sta {{$80}+4} - 5655 | 2 game.s 2404 | Empty | 00 | | 0 | 00/25B9 | - 5656 | 2 game.s 2405 | Code | 00 | | 3 | 00/25B9 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes - 5657 | 2 game.s 2406 | Empty | 00 | | 0 | 00/25BC | - 5658 | 2 game.s 2407 | Code | 11 | | 2 | 00/25BC : E2 30 | sep #$30 - 5659 | 2 game.s 2408 | Empty | 11 | | 0 | 00/25BE | - 5660 | 2 game.s 2409 | Code | 11 | | 2 | 00/25BE : A0 00 | ldy #0 ; AB - 5661 | 2 game.s 2410 | Code | 11 | | 2 | 00/25C0 : B1 80 | ozunid_39 lda ({$80}),y - 5662 | 2 game.s 2411 | Code | 11 | | 2 | 00/25C2 : D1 84 | cmp ({{$80}+4}),y - 5663 | 2 game.s 2412 | Code | 11 | | 2 | 00/25C4 : D0 08 | bne strcmp2 - 5664 | 2 game.s 2413 | Code | 11 | | 1 | 00/25C6 : C8 | iny - 5665 | 2 game.s 2414 | Code | 11 | | 1 | 00/25C7 : 98 | tya - 5666 | 2 game.s 2415 | Code | 11 | | 2 | 00/25C8 : C3 07 | cmp 7,s - 5667 | 2 game.s 2416 | Code | 11 | | 2 | 00/25CA : 90 F4 | bcc ozunid_39 - 5668 | 2 game.s 2417 | Comment | 11 | | 0 | 00/25CC | * beq ]lp - 5669 | 2 game.s 2418 | Empty | 11 | | 0 | 00/25CC | strcmp1 - 5670 | 2 game.s 2419 | Code | 11 | | 2 | 00/25CC : A2 01 | ldx #{1} ; mme chane - 5671 | 2 game.s 2420 | Empty | 11 | | 0 | 00/25CE | - 5672 | 2 game.s 2421 | Empty | 11 | | 0 | 00/25CE | strcmp2 - 5673 | 2 game.s 2422 | Code | 00 | | 2 | 00/25CE : C2 30 | rep #$30 - 5674 | 2 game.s 2423 | Code | 00 | | 2 | 00/25D0 : A3 01 | lda 1,s ; rcupre RTS - 5675 | 2 game.s 2424 | Code | 00 | | 1 | 00/25D2 : 7A | ply ; dpile les paramtres - 5676 | 2 game.s 2425 | Code | 00 | | 1 | 00/25D3 : 7A | ply - 5677 | 2 game.s 2426 | Code | 00 | | 1 | 00/25D4 : 7A | ply - 5678 | 2 game.s 2427 | Code | 00 | | 2 | 00/25D5 : 83 01 | sta 1,s ; remet le RTS - 5679 | 2 game.s 2428 | Code | 00 | | 1 | 00/25D7 : 8A | txa ; return value - 5680 | 2 game.s 2429 | Code | 00 | | 3 | 00/25D8 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison - 5681 | 2 game.s 2430 | Code | 00 | | 1 | 00/25DB : 60 | rts - 5682 | 2 game.s 2431 | Empty | 00 | | 0 | 00/25DC | - 5683 | 2 game.s 2432 | Empty | 00 | | 0 | 00/25DC | - 5684 | 1 toutadisparu.s 1323 | Directive | 00 | | 0 | 00/25DC | put data.s - 5685 | 3 data.s 1 | Comment | 00 | | 0 | 00/25DC | * - 5686 | 3 data.s 2 | Comment | 00 | | 0 | 00/25DC | * Tout a disparu - 5687 | 3 data.s 3 | Comment | 00 | | 0 | 00/25DC | * - 5688 | 3 data.s 4 | Comment | 00 | | 0 | 00/25DC | * (c) 1992, Franois Coulon - 5689 | 3 data.s 5 | Comment | 00 | | 0 | 00/25DC | * (c) 2022, Antoine Vignau & Olivier Zardini - 5690 | 3 data.s 6 | Comment | 00 | | 0 | 00/25DC | * - 5691 | 3 data.s 7 | Empty | 00 | | 0 | 00/25DC | - 5692 | 3 data.s 8 | Directive | 00 | | 0 | 00/25DC | mx %00 - 5693 | 3 data.s 9 | Empty | 00 | | 0 | 00/25DC | - 5694 | 3 data.s 10 | Comment | 00 | | 0 | 00/25DC | *----------------------- - 5695 | 3 data.s 11 | Comment | 00 | | 0 | 00/25DC | * LES VARIABLES - 5696 | 3 data.s 12 | Comment | 00 | | 0 | 00/25DC | *----------------------- - 5697 | 3 data.s 13 | Empty | 00 | | 0 | 00/25DC | - 5698 | 3 data.s 14 | Empty | 00 | | 0 | 00/25DC | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! - 5699 | 3 data.s 15 | Empty | 00 | | 0 | 00/25DC | - 5700 | 3 data.s 16 | Comment | 00 | | 0 | 00/25DC | *--- Variables Apple IIgs - 5701 | 3 data.s 17 | Empty | 00 | | 0 | 00/25DC | - 5702 | 3 data.s 18 | Data | 00 | | 640 | 00/25DC : 00 00 00 00 | tblTEXTES ds 4*{160} + 5016 | 2 game.s 1952 | Empty | 00 | | 0 | 00/232B | + 5017 | 2 game.s 1953 | Comment | 00 | | 0 | 00/232B | *----------------------- + 5018 | 2 game.s 1954 | Comment | 00 | | 0 | 00/232B | * MOTS_CLICABLES + 5019 | 2 game.s 1955 | Comment | 00 | | 0 | 00/232B | *----------------------- + 5020 | 2 game.s 1956 | Comment | 00 | | 0 | 00/232B | * mots_clicables(texte$) + 5021 | 2 game.s 1957 | Empty | 00 | | 0 | 00/232B | + 5022 | 2 game.s 1958 | Empty | 00 | | 0 | 00/232B | mots_clicables + 5023 | 2 game.s 1959 | Code | 00 | | 3 | 00/232B : A9 FF FF | lda #-1 ; force un mot diffrent en entre de scne + 5024 | 2 game.s 1960 | Code | 00 | 2 | 3 | 00/232E : 8D D8 27 | sta mot_ancien + 5025 | 2 game.s 1961 | Empty | 00 | | 0 | 00/2331 | + 5026 | 2 game.s 1962 | Code | 00 | | 3 | 00/2331 : A9 00 00 | lda #0 ; on init les registres (mais pourquoi ?) + 5027 | 2 game.s 1963 | Code | 00 | | 1 | 00/2334 : AA | tax + 5028 | 2 game.s 1964 | Code | 00 | | 1 | 00/2335 : A8 | tay + 5029 | 2 game.s 1965 | Code | 10 | | 2 | 00/2336 : E2 20 | sep #$20 ; texte2$=UPPER$(texte$) + 5030 | 2 game.s 1966 | Code | 10 | | 3 | 00/2338 : A2 00 00 | ldx #0 + 5031 | 2 game.s 1967 | Code | 10 | 2 | 3 | 00/233B : BD 23 2F | ozunid_31 lda texte_final,x + 5032 | 2 game.s 1968 | Code | 10 | | 1 | 00/233E : A8 | tay + 5033 | 2 game.s 1969 | Code | 10 | 2 | 3 | 00/233F : B9 CA 1C | lda tblATARI,y + 5034 | 2 game.s 1970 | Code | 10 | | 1 | 00/2342 : A8 | tay + 5035 | 2 game.s 1971 | Code | 10 | 2 | 3 | 00/2343 : B9 CA 1D | lda tblUPPER,y + 5036 | 2 game.s 1972 | Code | 10 | 2 | 3 | 00/2346 : 9D 3C 29 | sta texte,x + 5037 | 2 game.s 1973 | Code | 10 | | 1 | 00/2349 : E8 | inx + 5038 | 2 game.s 1974 | Code | 10 | | 3 | 00/234A : E0 DC 05 | cpx #{75}*{20} + 5039 | 2 game.s 1975 | Code | 10 | | 2 | 00/234D : 90 EC | bcc ozunid_31 + 5040 | 2 game.s 1976 | Empty | 10 | | 0 | 00/234F | + 5041 | 2 game.s 1977 | Code | 10 | 2 | 3 | 00/234F : AE E0 27 | ldx scene_actuelle + 5042 | 2 game.s 1978 | Code | 10 | 2 | 3 | 00/2352 : BD EE 8E | lda pointeur_mots-1,x + 5043 | 2 game.s 1979 | Code | 10 | 2 | 3 | 00/2355 : 8D D4 27 | sta nb_mots + 5044 | 2 game.s 1980 | Code | 10 | 2 | 3 | 00/2358 : 9C D2 27 | stz index_mot + 5045 | 2 game.s 1981 | Empty | 10 | | 0 | 00/235B | + 5046 | 2 game.s 1982 | Comment | 10 | | 0 | 00/235B | * FOR i%=1 TO pointeur_mots|(scene_actuelle|) + 5047 | 2 game.s 1983 | Empty | 10 | | 0 | 00/235B | + 5048 | 2 game.s 1984 | Code | 00 | | 2 | 00/235B : C2 20 | mc_1 rep #$20 + 5049 | 2 game.s 1985 | Empty | 00 | | 0 | 00/235D | + 5050 | 2 game.s 1986 | Code | 00 | | 1 | 00/235D : 48 | pha ; calcul l'index dans la dimension NB_MOTS + 5051 | 2 game.s 1987 | Code | 00 | | 1 | 00/235E : 48 | pha + 5052 | 2 game.s 1988 | Code | 00 | 2 | 3 | 00/235F : AD E0 27 | lda scene_actuelle + 5053 | 2 game.s 1989 | Code | 00 | | 1 | 00/2362 : 3A | dec + 5054 | 2 game.s 1990 | Code | 00 | | 1 | 00/2363 : 48 | pha + 5055 | 2 game.s 1991 | Macro | 00 | | 0 | 00/2364 | PushWord #{25} ; taille d'une dimension + 5057 | 2 game.s 1991 | Code | 00 | | 3 | 00/2364 : F4 19 00 | PEA #{25} + 5060 | 2 game.s 1992 | Macro | 00 | | 0 | 00/2367 | _Multiply + 5062 | 2 game.s 1992 | Code | 00 | | 3 | 00/2367 : A2 0B 09 | LDX #$90B ; load tool call # + 5063 | 2 game.s 1992 | Code | 00 | | 4 | 00/236A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5064 | 2 game.s 1993 | Code | 00 | | 1 | 00/236E : 68 | pla + 5065 | 2 game.s 1994 | Code | 00 | | 1 | 00/236F : 0A | asl + 5066 | 2 game.s 1995 | Code | 00 | 2 | 3 | 00/2370 : 8D C4 27 | sta localOFFSET + 5067 | 2 game.s 1996 | Code | 00 | | 1 | 00/2373 : 18 | clc + 5068 | 2 game.s 1997 | Code | 00 | 2 | 3 | 00/2374 : 69 CF 40 | adc #fonction_mots + 5069 | 2 game.s 1998 | Code | 00 | | 2 | 00/2377 : 85 90 | sta {{$80}+$10} ; on pointe sur fonction_mots(scene_actuelle) + 5070 | 2 game.s 1999 | Code | 00 | | 1 | 00/2379 : 68 | pla + 5071 | 2 game.s 2000 | Empty | 00 | | 0 | 00/237A | + 5072 | 2 game.s 2001 | Code | 00 | 2 | 3 | 00/237A : 9C C2 27 | stz i ; l'index dans texte + 5073 | 2 game.s 2002 | Empty | 00 | | 0 | 00/237D | + 5074 | 2 game.s 2003 | Comment | 00 | | 0 | 00/237D | *-- mot$=fonction_mot$(scene_actuelle|,i%) + 5075 | 2 game.s 2004 | Comment | 00 | | 0 | 00/237D | *-- mot2$=UPPER$(mot$) + 5076 | 2 game.s 2005 | Empty | 00 | | 0 | 00/237D | + 5077 | 2 game.s 2006 | Code | 00 | 2 | 3 | 00/237D : AD D2 27 | lda index_mot ; prend l'adresse du mot + 5078 | 2 game.s 2007 | Code | 00 | | 1 | 00/2380 : 0A | asl ; dans ptrINDEX + 5079 | 2 game.s 2008 | Code | 00 | | 1 | 00/2381 : A8 | tay + 5080 | 2 game.s 2009 | Code | 00 | | 2 | 00/2382 : B1 90 | lda ({{$80}+$10}),y + 5081 | 2 game.s 2010 | Code | 00 | | 2 | 00/2384 : 85 90 | sta {{$80}+$10} + 5082 | 2 game.s 2011 | Code | 00 | 2 | 3 | 00/2386 : AD F2 06 | lda ptrINDEX+2 + 5083 | 2 game.s 2012 | Code | 00 | | 2 | 00/2389 : 85 92 | sta {{$80}+$10}+2 + 5084 | 2 game.s 2013 | Empty | 00 | | 0 | 00/238B | + 5085 | 2 game.s 2014 | Code | 00 | | 3 | 00/238B : A9 00 00 | lda #0 ; on initialise les registres + 5086 | 2 game.s 2015 | Code | 00 | | 1 | 00/238E : AA | tax + 5087 | 2 game.s 2016 | Code | 00 | | 1 | 00/238F : A8 | tay + 5088 | 2 game.s 2017 | Code | 10 | | 2 | 00/2390 : E2 20 | sep #$20 ; on majusculinise le mot + 5089 | 2 game.s 2018 | Code | 10 | | 2 | 00/2392 : B7 90 | ozunid_32 lda [{{$80}+$10}],y + 5090 | 2 game.s 2019 | Code | 10 | | 2 | 00/2394 : C9 20 | cmp #{$20} + 5091 | 2 game.s 2020 | Code | 10 | | 2 | 00/2396 : F0 0E | beq mc_2 + 5092 | 2 game.s 2021 | Code | 10 | | 1 | 00/2398 : AA | tax + 5093 | 2 game.s 2022 | Code | 10 | 2 | 3 | 00/2399 : BD CA 1C | lda tblATARI,x ; from Atari to IIgs + 5094 | 2 game.s 2023 | Code | 10 | | 1 | 00/239C : AA | tax + 5095 | 2 game.s 2024 | Code | 10 | 2 | 3 | 00/239D : BD CA 1D | lda tblUPPER,x ; to upper case + 5096 | 2 game.s 2025 | Code | 10 | 2 | 3 | 00/23A0 : 99 EC 27 | sta mot,y + 5097 | 2 game.s 2026 | Code | 10 | | 1 | 00/23A3 : C8 | iny + 5098 | 2 game.s 2027 | Code | 10 | | 2 | 00/23A4 : D0 EC | bne ozunid_32 + 5099 | 2 game.s 2028 | Empty | 10 | | 0 | 00/23A6 | + 5100 | 2 game.s 2029 | Code | 10 | 2 | 3 | 00/23A6 : 8C C8 27 | mc_2 sty len_max + 5101 | 2 game.s 2030 | Empty | 10 | | 0 | 00/23A9 | + 5102 | 2 game.s 2031 | Comment | 10 | | 0 | 00/23A9 | *--- REPEAT + 5103 | 2 game.s 2032 | Comment | 10 | | 0 | 00/23A9 | *--- pointeur_mot%=INSTR(texte2$,mot2$,pointeur_mot%) + 5104 | 2 game.s 2033 | Comment | 10 | | 0 | 00/23A9 | *--- IF INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%-1,1)),1)=0 AND INSTR(alphabet$,UPPER$(MID$(texte$,pointeur_mot%+LEN(mot$),1)))=0 + 5105 | 2 game.s 2034 | Empty | 10 | | 0 | 00/23A9 | + 5106 | 2 game.s 2035 | Code | 10 | 2 | 3 | 00/23A9 : AE C2 27 | ldx i ; on commence avec 0 + 5107 | 2 game.s 2036 | Code | 10 | | 3 | 00/23AC : A0 00 00 | mc_3 ldy #0 + 5108 | 2 game.s 2037 | Code | 10 | 2 | 3 | 00/23AF : B9 EC 27 | ozunid_33 lda mot,y ; compare le mot + 5109 | 2 game.s 2038 | Code | 10 | 2 | 3 | 00/23B2 : DD 3C 29 | cmp texte,x + 5110 | 2 game.s 2039 | Code | 10 | | 2 | 00/23B5 : D0 0C | bne mc_5 ; pas le mme mot + 5111 | 2 game.s 2040 | Empty | 10 | | 0 | 00/23B7 | + 5112 | 2 game.s 2041 | Code | 10 | | 1 | 00/23B7 : E8 | inx + 5113 | 2 game.s 2042 | Code | 10 | | 1 | 00/23B8 : C8 | iny + 5114 | 2 game.s 2043 | Code | 10 | 2 | 3 | 00/23B9 : CC C8 27 | cpy len_max + 5115 | 2 game.s 2044 | Code | 10 | | 2 | 00/23BC : 90 F1 | bcc ozunid_33 + 5116 | 2 game.s 2045 | Empty | 10 | | 0 | 00/23BE | + 5117 | 2 game.s 2046 | Code | 10 | 2 | 3 | 00/23BE : 20 DA 23 | jsr test_condition ; vrifie s'il est cliquable + 5118 | 2 game.s 2047 | Code | 10 | | 2 | 00/23C1 : 80 06 | bra mc_6 ; mot suivant + 5119 | 2 game.s 2048 | Empty | 10 | | 0 | 00/23C3 | + 5120 | 2 game.s 2049 | Code | 10 | | 1 | 00/23C3 : E8 | mc_5 inx + 5121 | 2 game.s 2050 | Code | 10 | | 3 | 00/23C4 : E0 DC 05 | cpx #{75}*{20} + 5122 | 2 game.s 2051 | Code | 10 | | 2 | 00/23C7 : 90 E3 | bcc mc_3 + 5123 | 2 game.s 2052 | Empty | 10 | | 0 | 00/23C9 | + 5124 | 2 game.s 2053 | Comment | 10 | | 0 | 00/23C9 | *--- UNTIL affichage!=TRUE + 5125 | 2 game.s 2054 | Empty | 10 | | 0 | 00/23C9 | + 5126 | 2 game.s 2055 | Comment | 10 | | 0 | 00/23C9 | *--- NEXT i% + 5127 | 2 game.s 2056 | Empty | 10 | | 0 | 00/23C9 | + 5128 | 2 game.s 2057 | Code | 10 | 2 | 3 | 00/23C9 : EE D2 27 | mc_6 inc index_mot + 5129 | 2 game.s 2058 | Code | 10 | 2 | 3 | 00/23CC : AD D2 27 | lda index_mot + 5130 | 2 game.s 2059 | Code | 10 | 2 | 3 | 00/23CF : CD D4 27 | cmp nb_mots + 5131 | 2 game.s 2060 | Code | 10 | | 2 | 00/23D2 : B0 03 | bcs mc_99 + 5132 | 2 game.s 2061 | Code | 10 | | 3 | 00/23D4 : 82 84 FF | brl mc_1 + 5133 | 2 game.s 2062 | Code | 00 | | 2 | 00/23D7 : C2 20 | mc_99 rep #$20 ; on sort + 5134 | 2 game.s 2063 | Code | 00 | | 1 | 00/23D9 : 60 | rts + 5135 | 2 game.s 2064 | Empty | 00 | | 0 | 00/23DA | + 5136 | 2 game.s 2065 | Comment | 00 | | 0 | 00/23DA | *--- + 5137 | 2 game.s 2066 | Comment | 00 | | 0 | 00/23DA | * test_condition + 5138 | 2 game.s 2067 | Comment | 00 | | 0 | 00/23DA | * on entre en A=8-bits + 5139 | 2 game.s 2068 | Comment | 00 | | 0 | 00/23DA | * on doit ressortir en A=8-bits + 5140 | 2 game.s 2069 | Comment | 00 | | 0 | 00/23DA | * si le mot est cliquable on remplit texte_liens + 5141 | 2 game.s 2070 | Empty | 00 | | 0 | 00/23DA | + 5142 | 2 game.s 2071 | Empty | 00 | | 0 | 00/23DA | + 5143 | 2 game.s 2072 | Directive | 00 | | 0 | 00/23DA | mx %00 + 5144 | 2 game.s 2073 | Empty | 00 | | 0 | 00/23DA | + 5145 | 2 game.s 2074 | Empty | 00 | | 0 | 00/23DA | test_condition + 5146 | 2 game.s 2075 | Code | 00 | | 2 | 00/23DA : C2 20 | rep #$20 + 5147 | 2 game.s 2076 | Code | 00 | | 1 | 00/23DC : DA | phx ; 3,s + 5148 | 2 game.s 2077 | Code | 00 | | 1 | 00/23DD : 5A | phy ; 1,s + 5149 | 2 game.s 2078 | Empty | 00 | | 0 | 00/23DE | + 5150 | 2 game.s 2079 | Comment | 00 | | 0 | 00/23DE | * condition&=condition&(scene_actuelle|,i%) + 5151 | 2 game.s 2080 | Empty | 00 | | 0 | 00/23DE | + 5152 | 2 game.s 2081 | Code | 00 | 2 | 3 | 00/23DE : AD D2 27 | lda index_mot + 5153 | 2 game.s 2082 | Code | 00 | | 1 | 00/23E1 : 0A | asl + 5154 | 2 game.s 2083 | Code | 00 | | 1 | 00/23E2 : 18 | clc + 5155 | 2 game.s 2084 | Code | 00 | 2 | 3 | 00/23E3 : 6D C4 27 | adc localOFFSET + 5156 | 2 game.s 2085 | Code | 00 | | 1 | 00/23E6 : AA | tax + 5157 | 2 game.s 2086 | Code | 00 | 2 | 3 | 00/23E7 : BD AF 6F | lda condition,x ; xxx2B ou yy2D + 5158 | 2 game.s 2087 | Code | 00 | | 1 | 00/23EA : 48 | pha + 5159 | 2 game.s 2088 | Code | 00 | | 3 | 00/23EB : 29 00 FF | and #$ff00 ; index dans scene_visitee + 5160 | 2 game.s 2089 | Code | 00 | | 1 | 00/23EE : EB | xba + 5161 | 2 game.s 2090 | Code | 00 | | 1 | 00/23EF : AA | tax + 5162 | 2 game.s 2091 | Code | 00 | 2 | 3 | 00/23F0 : BD 8E 8F | lda scene_visitee-1,x + 5163 | 2 game.s 2092 | Code | 00 | | 3 | 00/23F3 : 29 FF 00 | and #$ff + 5164 | 2 game.s 2093 | Code | 00 | | 1 | 00/23F6 : AA | tax ; true ou false + 5165 | 2 game.s 2094 | Code | 00 | | 1 | 00/23F7 : 68 | pla + 5166 | 2 game.s 2095 | Code | 00 | | 3 | 00/23F8 : 29 FF 00 | and #$00ff ; 2B ou 2D + 5167 | 2 game.s 2096 | Empty | 00 | | 0 | 00/23FB | + 5168 | 2 game.s 2097 | Comment | 00 | | 0 | 00/23FB | * IF (condition&>0 AND scene_visitee!(ABS(condition&))=TRUE) OR (condition&<0 AND scene_visitee!(ABS(-condition&))=FALSE) + 5169 | 2 game.s 2098 | Empty | 00 | | 0 | 00/23FB | + 5170 | 2 game.s 2099 | Code | 00 | | 3 | 00/23FB : C9 2B 00 | cmp #'+' + 5171 | 2 game.s 2100 | Code | 00 | | 2 | 00/23FE : D0 07 | bne tc_moins + 5172 | 2 game.s 2101 | Code | 00 | | 3 | 00/2400 : E0 01 00 | cpx #{1} + 5173 | 2 game.s 2102 | Code | 00 | | 2 | 00/2403 : F0 07 | beq tc_addmot + 5174 | 2 game.s 2103 | Code | 00 | | 2 | 00/2405 : D0 1B | bne tc_prendpas + 5175 | 2 game.s 2104 | Empty | 00 | | 0 | 00/2407 | + 5176 | 2 game.s 2105 | Code | 00 | | 3 | 00/2407 : E0 00 00 | tc_moins cpx #{0} + 5177 | 2 game.s 2106 | Code | 00 | | 2 | 00/240A : D0 16 | bne tc_prendpas + 5178 | 2 game.s 2107 | Empty | 00 | | 0 | 00/240C | + 5179 | 2 game.s 2108 | Code | 00 | | 1 | 00/240C : 7A | tc_addmot ply ; marque le mot dans les buffers + 5180 | 2 game.s 2109 | Code | 00 | | 1 | 00/240D : FA | plx + 5181 | 2 game.s 2110 | Code | 10 | | 2 | 00/240E : E2 20 | sep #$20 + 5182 | 2 game.s 2111 | Code | 10 | | 1 | 00/2410 : CA | ozunid_34 dex + 5183 | 2 game.s 2112 | Code | 10 | | 1 | 00/2411 : 88 | dey + 5184 | 2 game.s 2113 | Code | 10 | | 2 | 00/2412 : 30 10 | bmi tc_ok ; on sort sans dpiler + 5185 | 2 game.s 2114 | Code | 10 | | 2 | 00/2414 : A9 0F | lda #{15} + 5186 | 2 game.s 2115 | Code | 10 | 2 | 3 | 00/2416 : 9D 0C 35 | sta texte_liens,x + 5187 | 2 game.s 2116 | Code | 10 | 2 | 3 | 00/2419 : AD D2 27 | lda index_mot + 5188 | 2 game.s 2117 | Code | 10 | | 1 | 00/241C : 1A | inc + 5189 | 2 game.s 2118 | Code | 10 | 2 | 3 | 00/241D : 9D F3 3A | sta texte_index,x + 5190 | 2 game.s 2119 | Code | 10 | | 2 | 00/2420 : 80 EE | bra ozunid_34 + 5191 | 2 game.s 2120 | Empty | 10 | | 0 | 00/2422 | + 5192 | 2 game.s 2121 | Code | 10 | | 1 | 00/2422 : 7A | tc_prendpas ply + 5193 | 2 game.s 2122 | Code | 10 | | 1 | 00/2423 : FA | plx + 5194 | 2 game.s 2123 | Empty | 10 | | 0 | 00/2424 | + 5195 | 2 game.s 2124 | Code | 10 | | 2 | 00/2424 : E2 20 | tc_ok sep #$20 + 5196 | 2 game.s 2125 | Code | 10 | | 1 | 00/2426 : 60 | rts + 5197 | 2 game.s 2126 | Empty | 10 | | 0 | 00/2427 | + 5198 | 2 game.s 2127 | Directive | 00 | | 0 | 00/2427 | mx %00 + 5199 | 2 game.s 2128 | Empty | 00 | | 0 | 00/2427 | + 5200 | 2 game.s 2129 | Comment | 00 | | 0 | 00/2427 | *----------------------- + 5201 | 2 game.s 2130 | Comment | 00 | | 0 | 00/2427 | * MUSIQUE - OK + 5202 | 2 game.s 2131 | Comment | 00 | | 0 | 00/2427 | *----------------------- + 5203 | 2 game.s 2132 | Comment | 00 | | 0 | 00/2427 | * musique(module$) + 5204 | 2 game.s 2133 | Empty | 00 | | 0 | 00/2427 | + 5205 | 2 game.s 2134 | Empty | 00 | | 0 | 00/2427 | musique + 5206 | 2 game.s 2135 | Code | 00 | | 1 | 00/2427 : 60 | rts + 5207 | 2 game.s 2136 | Empty | 00 | | 0 | 00/2428 | + 5208 | 2 game.s 2137 | Comment | 00 | | 0 | 00/2428 | *----------------------- + 5209 | 2 game.s 2138 | Comment | 00 | | 0 | 00/2428 | * FIN_MUSIQUE - OK + 5210 | 2 game.s 2139 | Comment | 00 | | 0 | 00/2428 | *----------------------- + 5211 | 2 game.s 2140 | Comment | 00 | | 0 | 00/2428 | * fin_musique + 5212 | 2 game.s 2141 | Empty | 00 | | 0 | 00/2428 | + 5213 | 2 game.s 2142 | Empty | 00 | | 0 | 00/2428 | fin_musique + 5214 | 2 game.s 2143 | Code | 00 | | 1 | 00/2428 : 60 | rts + 5215 | 2 game.s 2144 | Empty | 00 | | 0 | 00/2429 | + 5216 | 2 game.s 2145 | Comment | 00 | | 0 | 00/2429 | *----------------------- + 5217 | 2 game.s 2146 | Comment | 00 | | 0 | 00/2429 | * TEXT ROUTINES + 5218 | 2 game.s 2147 | Comment | 00 | | 0 | 00/2429 | *----------------------- + 5219 | 2 game.s 2148 | Empty | 00 | | 0 | 00/2429 | + 5220 | 2 game.s 2149 | Comment | 00 | | 0 | 00/2429 | *----------------------- + 5221 | 2 game.s 2150 | Comment | 00 | | 0 | 00/2429 | * add_char + 5222 | 2 game.s 2151 | Comment | 00 | | 0 | 00/2429 | *----------------------- + 5223 | 2 game.s 2152 | Comment | 00 | | 0 | 00/2429 | * 5,s char to add + 5224 | 2 game.s 2153 | Comment | 00 | | 0 | 00/2429 | * 3,s pointer to string + 5225 | 2 game.s 2154 | Comment | 00 | | 0 | 00/2429 | * 1,s RTS + 5226 | 2 game.s 2155 | Empty | 00 | | 0 | 00/2429 | + 5227 | 2 game.s 2156 | Empty | 00 | | 0 | 00/2429 | add_char + 5228 | 2 game.s 2157 | Code | 00 | | 2 | 00/2429 : A3 03 | lda 3,s + 5229 | 2 game.s 2158 | Code | 00 | | 2 | 00/242B : 85 84 | sta {{$80}+4} + 5230 | 2 game.s 2159 | Empty | 00 | | 0 | 00/242D | + 5231 | 2 game.s 2160 | Code | 11 | | 2 | 00/242D : E2 30 | sep #$30 ; 02 AB + 5232 | 2 game.s 2161 | Code | 11 | | 2 | 00/242F : B2 84 | lda ({{$80}+4}) ; cannot exceed 255 chars + 5233 | 2 game.s 2162 | Code | 11 | | 2 | 00/2431 : C9 FF | cmp #$ff + 5234 | 2 game.s 2163 | Code | 11 | | 2 | 00/2433 : B0 08 | bcs add_char1 + 5235 | 2 game.s 2164 | Empty | 11 | | 0 | 00/2435 | + 5236 | 2 game.s 2165 | Code | 11 | | 1 | 00/2435 : 1A | inc ; 03 AB + 5237 | 2 game.s 2166 | Code | 11 | | 2 | 00/2436 : 92 84 | sta ({{$80}+4}) ; 03 + 5238 | 2 game.s 2167 | Code | 11 | | 1 | 00/2438 : A8 | tay + 5239 | 2 game.s 2168 | Code | 11 | | 2 | 00/2439 : A3 05 | lda 5,s ; C + 5240 | 2 game.s 2169 | Code | 11 | | 2 | 00/243B : 91 84 | sta ({{$80}+4}),y ; 03 ABC + 5241 | 2 game.s 2170 | Empty | 11 | | 0 | 00/243D | + 5242 | 2 game.s 2171 | Empty | 11 | | 0 | 00/243D | add_char1 + 5243 | 2 game.s 2172 | Code | 00 | | 2 | 00/243D : C2 30 | rep #$30 + 5244 | 2 game.s 2173 | Code | 00 | | 2 | 00/243F : A3 01 | lda 1,s ; rcupre RTS + 5245 | 2 game.s 2174 | Code | 00 | | 1 | 00/2441 : FA | plx ; dpile les paramtres + 5246 | 2 game.s 2175 | Code | 00 | | 1 | 00/2442 : FA | plx + 5247 | 2 game.s 2176 | Code | 00 | | 2 | 00/2443 : 83 01 | sta 1,s ; remet le RTS + 5248 | 2 game.s 2177 | Code | 00 | | 1 | 00/2445 : 60 | rts + 5249 | 2 game.s 2178 | Empty | 00 | | 0 | 00/2446 | + 5250 | 2 game.s 2179 | Comment | 00 | | 0 | 00/2446 | *----------------------- + 5251 | 2 game.s 2180 | Comment | 00 | | 0 | 00/2446 | * copy_string + 5252 | 2 game.s 2181 | Comment | 00 | | 0 | 00/2446 | *----------------------- + 5253 | 2 game.s 2182 | Comment | 00 | | 0 | 00/2446 | * 7,s number of chars to copy + 5254 | 2 game.s 2183 | Comment | 00 | | 0 | 00/2446 | * 5,s pointer to source string + 5255 | 2 game.s 2184 | Comment | 00 | | 0 | 00/2446 | * 3,s pointer to destination string + 5256 | 2 game.s 2185 | Comment | 00 | | 0 | 00/2446 | * 1,s RTS + 5257 | 2 game.s 2186 | Empty | 00 | | 0 | 00/2446 | + 5258 | 2 game.s 2187 | Empty | 00 | | 0 | 00/2446 | copy_string + 5259 | 2 game.s 2188 | Code | 00 | | 2 | 00/2446 : A3 05 | lda 5,s + 5260 | 2 game.s 2189 | Code | 00 | | 2 | 00/2448 : 85 80 | sta {$80} + 5261 | 2 game.s 2190 | Code | 00 | | 2 | 00/244A : A3 03 | lda 3,s + 5262 | 2 game.s 2191 | Code | 00 | | 2 | 00/244C : 85 84 | sta {{$80}+4} + 5263 | 2 game.s 2192 | Empty | 00 | | 0 | 00/244E | + 5264 | 2 game.s 2193 | Code | 10 | | 2 | 00/244E : E2 20 | sep #$20 + 5265 | 2 game.s 2194 | Code | 10 | | 3 | 00/2450 : A0 00 00 | ldy #0 + 5266 | 2 game.s 2195 | Code | 10 | | 2 | 00/2453 : B1 80 | ozunid_35 lda ({$80}),y ; recopie les caractres + 5267 | 2 game.s 2196 | Code | 10 | | 2 | 00/2455 : 91 84 | sta ({{$80}+4}),y + 5268 | 2 game.s 2197 | Code | 10 | | 1 | 00/2457 : C8 | iny + 5269 | 2 game.s 2198 | Code | 10 | | 1 | 00/2458 : 98 | tya + 5270 | 2 game.s 2199 | Code | 10 | | 2 | 00/2459 : C3 07 | cmp 7,s + 5271 | 2 game.s 2200 | Code | 10 | | 2 | 00/245B : 90 F6 | bcc ozunid_35 + 5272 | 2 game.s 2201 | Comment | 10 | | 0 | 00/245D | * beq ]lp + 5273 | 2 game.s 2202 | Empty | 10 | | 0 | 00/245D | + 5274 | 2 game.s 2203 | Code | 00 | | 2 | 00/245D : C2 20 | rep #$20 + 5275 | 2 game.s 2204 | Code | 00 | | 2 | 00/245F : A3 01 | lda 1,s ; rcupre RTS + 5276 | 2 game.s 2205 | Code | 00 | | 1 | 00/2461 : FA | plx ; dpile les paramtres + 5277 | 2 game.s 2206 | Code | 00 | | 1 | 00/2462 : FA | plx + 5278 | 2 game.s 2207 | Code | 00 | | 1 | 00/2463 : FA | plx + 5279 | 2 game.s 2208 | Code | 00 | | 2 | 00/2464 : 83 01 | sta 1,s ; remet le RTS + 5280 | 2 game.s 2209 | Code | 00 | | 1 | 00/2466 : 60 | rts + 5281 | 2 game.s 2210 | Empty | 00 | | 0 | 00/2467 | + 5282 | 2 game.s 2211 | Comment | 00 | | 0 | 00/2467 | *----------------------- + 5283 | 2 game.s 2212 | Comment | 00 | | 0 | 00/2467 | * charcmp + 5284 | 2 game.s 2213 | Comment | 00 | | 0 | 00/2467 | *----------------------- + 5285 | 2 game.s 2214 | Comment | 00 | | 0 | 00/2467 | * 5,s char to compare + 5286 | 2 game.s 2215 | Comment | 00 | | 0 | 00/2467 | * 3,s pointer to string + 5287 | 2 game.s 2216 | Comment | 00 | | 0 | 00/2467 | * 1,s RTS + 5288 | 2 game.s 2217 | Empty | 00 | | 0 | 00/2467 | + 5289 | 2 game.s 2218 | Empty | 00 | | 0 | 00/2467 | charcmp + 5290 | 2 game.s 2219 | Code | 00 | | 2 | 00/2467 : A3 03 | lda 3,s + 5291 | 2 game.s 2220 | Code | 00 | | 2 | 00/2469 : 85 80 | sta {$80} + 5292 | 2 game.s 2221 | Empty | 00 | | 0 | 00/246B | + 5293 | 2 game.s 2222 | Code | 00 | | 3 | 00/246B : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 5294 | 2 game.s 2223 | Empty | 00 | | 0 | 00/246E | + 5295 | 2 game.s 2224 | Code | 10 | | 2 | 00/246E : E2 20 | sep #$20 + 5296 | 2 game.s 2225 | Code | 10 | | 2 | 00/2470 : B2 80 | lda ({$80}) + 5297 | 2 game.s 2226 | Code | 10 | | 2 | 00/2472 : C3 05 | cmp 5,s ; compare strings + 5298 | 2 game.s 2227 | Code | 10 | | 2 | 00/2474 : D0 03 | bne charcmp1 + 5299 | 2 game.s 2228 | Empty | 10 | | 0 | 00/2476 | + 5300 | 2 game.s 2229 | Code | 10 | | 3 | 00/2476 : A2 01 00 | ldx #{1} ; mme chane + 5301 | 2 game.s 2230 | Empty | 10 | | 0 | 00/2479 | + 5302 | 2 game.s 2231 | Empty | 10 | | 0 | 00/2479 | charcmp1 + 5303 | 2 game.s 2232 | Code | 00 | | 2 | 00/2479 : C2 20 | rep #$20 + 5304 | 2 game.s 2233 | Code | 00 | | 2 | 00/247B : A3 01 | lda 1,s ; rcupre RTS + 5305 | 2 game.s 2234 | Code | 00 | | 1 | 00/247D : 7A | ply ; dpile les paramtres + 5306 | 2 game.s 2235 | Code | 00 | | 1 | 00/247E : 7A | ply + 5307 | 2 game.s 2236 | Code | 00 | | 2 | 00/247F : 83 01 | sta 1,s ; remet le RTS + 5308 | 2 game.s 2237 | Code | 00 | | 1 | 00/2481 : 8A | txa ; return value + 5309 | 2 game.s 2238 | Code | 00 | | 3 | 00/2482 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 5310 | 2 game.s 2239 | Code | 00 | | 1 | 00/2485 : 60 | rts + 5311 | 2 game.s 2240 | Empty | 00 | | 0 | 00/2486 | + 5312 | 2 game.s 2241 | Comment | 00 | | 0 | 00/2486 | *----------------------- + 5313 | 2 game.s 2242 | Comment | 00 | | 0 | 00/2486 | * left + 5314 | 2 game.s 2243 | Comment | 00 | | 0 | 00/2486 | *----------------------- + 5315 | 2 game.s 2244 | Comment | 00 | | 0 | 00/2486 | * 7,s number of chars to copy + 5316 | 2 game.s 2245 | Comment | 00 | | 0 | 00/2486 | * 5,s pointer to source string + 5317 | 2 game.s 2246 | Comment | 00 | | 0 | 00/2486 | * 3,s pointer to destination string + 5318 | 2 game.s 2247 | Comment | 00 | | 0 | 00/2486 | * 1,s RTS + 5319 | 2 game.s 2248 | Empty | 00 | | 0 | 00/2486 | + 5320 | 2 game.s 2249 | Empty | 00 | | 0 | 00/2486 | left + 5321 | 2 game.s 2250 | Code | 00 | | 2 | 00/2486 : A3 05 | lda 5,s + 5322 | 2 game.s 2251 | Code | 00 | | 2 | 00/2488 : 85 80 | sta {$80} + 5323 | 2 game.s 2252 | Code | 00 | | 2 | 00/248A : A3 03 | lda 3,s + 5324 | 2 game.s 2253 | Code | 00 | | 2 | 00/248C : 85 84 | sta {{$80}+4} + 5325 | 2 game.s 2254 | Empty | 00 | | 0 | 00/248E | + 5326 | 2 game.s 2255 | Comment | 00 | | 0 | 00/248E | * check added length + 5327 | 2 game.s 2256 | Empty | 00 | | 0 | 00/248E | + 5328 | 2 game.s 2257 | Code | 11 | | 2 | 00/248E : E2 30 | sep #$30 ; check length + 5329 | 2 game.s 2258 | Empty | 11 | | 0 | 00/2490 | + 5330 | 2 game.s 2259 | Code | 11 | | 2 | 00/2490 : A0 00 | ldy #0 + 5331 | 2 game.s 2260 | Code | 11 | | 2 | 00/2492 : B1 80 | ozunid_36 lda ({$80}),y ; recopie les caractres + 5332 | 2 game.s 2261 | Code | 11 | | 2 | 00/2494 : 91 84 | sta ({{$80}+4}),y + 5333 | 2 game.s 2262 | Code | 11 | | 1 | 00/2496 : C8 | iny + 5334 | 2 game.s 2263 | Code | 11 | | 1 | 00/2497 : 98 | tya + 5335 | 2 game.s 2264 | Code | 11 | | 2 | 00/2498 : C3 07 | cmp 7,s + 5336 | 2 game.s 2265 | Code | 11 | | 2 | 00/249A : 90 F6 | bcc ozunid_36 + 5337 | 2 game.s 2266 | Comment | 11 | | 0 | 00/249C | * beq ]lp + 5338 | 2 game.s 2267 | Empty | 11 | | 0 | 00/249C | + 5339 | 2 game.s 2268 | Code | 00 | | 2 | 00/249C : C2 30 | rep #$30 + 5340 | 2 game.s 2269 | Code | 00 | | 2 | 00/249E : A3 01 | lda 1,s ; rcupre RTS + 5341 | 2 game.s 2270 | Code | 00 | | 1 | 00/24A0 : FA | plx ; dpile les paramtres + 5342 | 2 game.s 2271 | Code | 00 | | 1 | 00/24A1 : FA | plx + 5343 | 2 game.s 2272 | Code | 00 | | 1 | 00/24A2 : FA | plx + 5344 | 2 game.s 2273 | Code | 00 | | 2 | 00/24A3 : 83 01 | sta 1,s ; remet le RTS + 5345 | 2 game.s 2274 | Code | 00 | | 1 | 00/24A5 : 60 | rts + 5346 | 2 game.s 2275 | Empty | 00 | | 0 | 00/24A6 | + 5347 | 2 game.s 2276 | Comment | 00 | | 0 | 00/24A6 | *----------------------- + 5348 | 2 game.s 2277 | Comment | 00 | | 0 | 00/24A6 | * val + 5349 | 2 game.s 2278 | Comment | 00 | | 0 | 00/24A6 | *----------------------- + 5350 | 2 game.s 2279 | Comment | 00 | | 0 | 00/24A6 | * 5,s string length + 5351 | 2 game.s 2280 | Comment | 00 | | 0 | 00/24A6 | * 3,s pointer to source string + 5352 | 2 game.s 2281 | Comment | 00 | | 0 | 00/24A6 | * 1,s RTS + 5353 | 2 game.s 2282 | Comment | 00 | | 0 | 00/24A6 | * on return, A = unsigned value + 5354 | 2 game.s 2283 | Empty | 00 | | 0 | 00/24A6 | + 5355 | 2 game.s 2284 | Empty | 00 | | 0 | 00/24A6 | val + 5356 | 2 game.s 2285 | Code | 00 | | 2 | 00/24A6 : A3 03 | lda 3,s + 5357 | 2 game.s 2286 | Code | 00 | | 2 | 00/24A8 : 85 80 | sta {$80} + 5358 | 2 game.s 2287 | Empty | 00 | | 0 | 00/24AA | + 5359 | 2 game.s 2288 | Code | 10 | | 2 | 00/24AA : E2 20 | sep #$20 + 5360 | 2 game.s 2289 | Code | 10 | | 3 | 00/24AC : A0 00 00 | ldy #0 + 5361 | 2 game.s 2290 | Code | 10 | | 1 | 00/24AF : BB | tyx + 5362 | 2 game.s 2291 | Code | 10 | | 2 | 00/24B0 : B1 80 | ozunid_37 lda ({$80}),y ; recopie les caractres + 5363 | 2 game.s 2292 | Code | 10 | | 2 | 00/24B2 : C9 20 | cmp #' ' ; skip space char + 5364 | 2 game.s 2293 | Code | 10 | | 2 | 00/24B4 : F0 04 | beq val1 + 5365 | 2 game.s 2294 | Code | 10 | 2 | 3 | 00/24B6 : 9D E6 24 | sta val_temp,x ; save + 5366 | 2 game.s 2295 | Code | 10 | | 1 | 00/24B9 : E8 | inx + 5367 | 2 game.s 2296 | Code | 10 | | 1 | 00/24BA : C8 | val1 iny + 5368 | 2 game.s 2297 | Code | 10 | | 1 | 00/24BB : 98 | tya + 5369 | 2 game.s 2298 | Code | 10 | | 2 | 00/24BC : C3 05 | cmp 5,s + 5370 | 2 game.s 2299 | Code | 10 | | 2 | 00/24BE : 90 F0 | bcc ozunid_37 + 5371 | 2 game.s 2300 | Comment | 10 | | 0 | 00/24C0 | * beq ]lp + 5372 | 2 game.s 2301 | Empty | 10 | | 0 | 00/24C0 | + 5373 | 2 game.s 2302 | Code | 10 | | 3 | 00/24C0 : E0 00 00 | cpx #0 ; exit if len is still 0 + 5374 | 2 game.s 2303 | Code | 10 | | 2 | 00/24C3 : F0 17 | beq val2 + 5375 | 2 game.s 2304 | Empty | 10 | | 0 | 00/24C5 | + 5376 | 2 game.s 2305 | Code | 00 | | 2 | 00/24C5 : C2 20 | rep #$20 + 5377 | 2 game.s 2306 | Empty | 00 | | 0 | 00/24C7 | + 5378 | 2 game.s 2307 | Macro | 00 | | 0 | 00/24C7 | PushWord #0 ; wordspace + 5380 | 2 game.s 2307 | Code | 00 | | 3 | 00/24C7 : F4 00 00 | PEA #0 + 5383 | 2 game.s 2308 | Macro | 00 | | 0 | 00/24CA | PushLong #val_temp ; strPtr + 5387 | 2 game.s 2308 | Code | 00 | 1 >>16 | 3 | 00/24CA : F4 00 00 | PEA #^#val_temp + 5394 | 2 game.s 2308 | Code | 00 | 2 | 3 | 00/24CD : F4 E6 24 | PEA #val_temp + 5397 | 2 game.s 2309 | Code | 00 | | 1 | 00/24D0 : DA | phx ; strLength + 5398 | 2 game.s 2310 | Code | 00 | | 3 | 00/24D1 : F4 00 00 | pea $0000 ; signedFlag + 5399 | 2 game.s 2311 | Macro | 00 | | 0 | 00/24D4 | _Dec2Int + 5401 | 2 game.s 2311 | Code | 00 | | 3 | 00/24D4 : A2 0B 28 | LDX #$280B ; load tool call # + 5402 | 2 game.s 2311 | Code | 00 | | 4 | 00/24D7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5403 | 2 game.s 2312 | Code | 00 | | 1 | 00/24DB : FA | plx ; intResult + 5404 | 2 game.s 2313 | Empty | 00 | | 0 | 00/24DC | + 5405 | 2 game.s 2314 | Empty | 00 | | 0 | 00/24DC | val2 + 5406 | 2 game.s 2315 | Code | 00 | | 2 | 00/24DC : C2 20 | rep #$20 + 5407 | 2 game.s 2316 | Code | 00 | | 2 | 00/24DE : A3 01 | lda 1,s ; rcupre RTS + 5408 | 2 game.s 2317 | Code | 00 | | 1 | 00/24E0 : 7A | ply ; dpile les paramtres + 5409 | 2 game.s 2318 | Code | 00 | | 1 | 00/24E1 : 7A | ply + 5410 | 2 game.s 2319 | Code | 00 | | 2 | 00/24E2 : 83 01 | sta 1,s ; remet le RTS + 5411 | 2 game.s 2320 | Code | 00 | | 1 | 00/24E4 : 8A | txa ; return value + 5412 | 2 game.s 2321 | Code | 00 | | 1 | 00/24E5 : 60 | rts + 5413 | 2 game.s 2322 | Empty | 00 | | 0 | 00/24E6 | + 5414 | 2 game.s 2323 | Data | 00 | | 8 | 00/24E6 : 00 00 00 00 | val_temp ds 8 ; longueur de la chane temporaire + | | | | | | 00 00 00 00 | + 5415 | 2 game.s 2324 | Empty | 00 | | 0 | 00/24EE | + 5416 | 2 game.s 2325 | Comment | 00 | | 0 | 00/24EE | *----------------------- + 5417 | 2 game.s 2326 | Comment | 00 | | 0 | 00/24EE | * instr + 5418 | 2 game.s 2327 | Comment | 00 | | 0 | 00/24EE | *----------------------- + 5419 | 2 game.s 2328 | Comment | 00 | | 0 | 00/24EE | * 7,s length of string to search + 5420 | 2 game.s 2329 | Comment | 00 | | 0 | 00/24EE | * 5,s pointer to character to find + 5421 | 2 game.s 2330 | Comment | 00 | | 0 | 00/24EE | * 3,s pointer to source string + 5422 | 2 game.s 2331 | Comment | 00 | | 0 | 00/24EE | * 1,s RTS + 5423 | 2 game.s 2332 | Empty | 00 | | 0 | 00/24EE | + 5424 | 2 game.s 2333 | Empty | 00 | | 0 | 00/24EE | instr + 5425 | 2 game.s 2334 | Code | 00 | | 2 | 00/24EE : A3 03 | lda 3,s + 5426 | 2 game.s 2335 | Code | 00 | | 2 | 00/24F0 : 85 80 | sta {$80} + 5427 | 2 game.s 2336 | Empty | 00 | | 0 | 00/24F2 | + 5428 | 2 game.s 2337 | Code | 10 | | 2 | 00/24F2 : E2 20 | sep #$20 + 5429 | 2 game.s 2338 | Empty | 10 | | 0 | 00/24F4 | + 5430 | 2 game.s 2339 | Code | 10 | | 3 | 00/24F4 : A0 00 00 | ldy #0 ; AB + 5431 | 2 game.s 2340 | Code | 10 | | 2 | 00/24F7 : B1 80 | ozunid_38 lda ({$80}),y + 5432 | 2 game.s 2341 | Code | 10 | | 1 | 00/24F9 : C8 | iny + 5433 | 2 game.s 2342 | Code | 10 | | 2 | 00/24FA : C3 05 | cmp 5,s + 5434 | 2 game.s 2343 | Code | 10 | | 2 | 00/24FC : F0 08 | beq instr2 ; on a trouv le caractre + 5435 | 2 game.s 2344 | Code | 10 | | 1 | 00/24FE : 98 | tya + 5436 | 2 game.s 2345 | Code | 10 | | 2 | 00/24FF : C3 07 | cmp 7,s + 5437 | 2 game.s 2346 | Code | 10 | | 2 | 00/2501 : 90 F4 | bcc ozunid_38 + 5438 | 2 game.s 2347 | Comment | 10 | | 0 | 00/2503 | * beq ]lp + 5439 | 2 game.s 2348 | Empty | 10 | | 0 | 00/2503 | instr1 + 5440 | 2 game.s 2349 | Code | 10 | | 3 | 00/2503 : A0 FF FF | ldy #-1 ; on n'a pas trouv le caractre + 5441 | 2 game.s 2350 | Empty | 10 | | 0 | 00/2506 | + 5442 | 2 game.s 2351 | Empty | 10 | | 0 | 00/2506 | instr2 + 5443 | 2 game.s 2352 | Code | 00 | | 2 | 00/2506 : C2 20 | rep #$20 + 5444 | 2 game.s 2353 | Code | 00 | | 2 | 00/2508 : A3 01 | lda 1,s ; rcupre RTS + 5445 | 2 game.s 2354 | Code | 00 | | 1 | 00/250A : FA | plx ; dpile les paramtres + 5446 | 2 game.s 2355 | Code | 00 | | 1 | 00/250B : FA | plx + 5447 | 2 game.s 2356 | Code | 00 | | 1 | 00/250C : FA | plx + 5448 | 2 game.s 2357 | Code | 00 | | 2 | 00/250D : 83 01 | sta 1,s ; remet le RTS + 5449 | 2 game.s 2358 | Code | 00 | | 1 | 00/250F : 98 | tya ; return value + 5450 | 2 game.s 2359 | Code | 00 | | 1 | 00/2510 : 60 | rts + 5451 | 2 game.s 2360 | Empty | 00 | | 0 | 00/2511 | + 5452 | 2 game.s 2361 | Comment | 00 | | 0 | 00/2511 | *----------------------- + 5453 | 2 game.s 2362 | Comment | 00 | | 0 | 00/2511 | * strcmp + 5454 | 2 game.s 2363 | Comment | 00 | | 0 | 00/2511 | *----------------------- + 5455 | 2 game.s 2364 | Comment | 00 | | 0 | 00/2511 | * 7,s length to compare + 5456 | 2 game.s 2365 | Comment | 00 | | 0 | 00/2511 | * 5,s pointer to string 2 + 5457 | 2 game.s 2366 | Comment | 00 | | 0 | 00/2511 | * 3,s pointer to string 1 + 5458 | 2 game.s 2367 | Comment | 00 | | 0 | 00/2511 | * 1,s RTS + 5459 | 2 game.s 2368 | Empty | 00 | | 0 | 00/2511 | + 5460 | 2 game.s 2369 | Empty | 00 | | 0 | 00/2511 | strcmp + 5461 | 2 game.s 2370 | Code | 00 | | 2 | 00/2511 : A3 03 | lda 3,s + 5462 | 2 game.s 2371 | Code | 00 | | 2 | 00/2513 : 85 80 | sta {$80} + 5463 | 2 game.s 2372 | Code | 00 | | 2 | 00/2515 : A3 05 | lda 5,s + 5464 | 2 game.s 2373 | Code | 00 | | 2 | 00/2517 : 85 84 | sta {{$80}+4} + 5465 | 2 game.s 2374 | Empty | 00 | | 0 | 00/2519 | + 5466 | 2 game.s 2375 | Code | 00 | | 3 | 00/2519 : A2 00 00 | ldx #{0} ; default value, les chanes sont diffrentes + 5467 | 2 game.s 2376 | Empty | 00 | | 0 | 00/251C | + 5468 | 2 game.s 2377 | Code | 11 | | 2 | 00/251C : E2 30 | sep #$30 + 5469 | 2 game.s 2378 | Empty | 11 | | 0 | 00/251E | + 5470 | 2 game.s 2379 | Code | 11 | | 2 | 00/251E : A0 00 | ldy #0 ; AB + 5471 | 2 game.s 2380 | Code | 11 | | 2 | 00/2520 : B1 80 | ozunid_39 lda ({$80}),y + 5472 | 2 game.s 2381 | Code | 11 | | 2 | 00/2522 : D1 84 | cmp ({{$80}+4}),y + 5473 | 2 game.s 2382 | Code | 11 | | 2 | 00/2524 : D0 08 | bne strcmp2 + 5474 | 2 game.s 2383 | Code | 11 | | 1 | 00/2526 : C8 | iny + 5475 | 2 game.s 2384 | Code | 11 | | 1 | 00/2527 : 98 | tya + 5476 | 2 game.s 2385 | Code | 11 | | 2 | 00/2528 : C3 07 | cmp 7,s + 5477 | 2 game.s 2386 | Code | 11 | | 2 | 00/252A : 90 F4 | bcc ozunid_39 + 5478 | 2 game.s 2387 | Comment | 11 | | 0 | 00/252C | * beq ]lp + 5479 | 2 game.s 2388 | Empty | 11 | | 0 | 00/252C | strcmp1 + 5480 | 2 game.s 2389 | Code | 11 | | 2 | 00/252C : A2 01 | ldx #{1} ; mme chane + 5481 | 2 game.s 2390 | Empty | 11 | | 0 | 00/252E | + 5482 | 2 game.s 2391 | Empty | 11 | | 0 | 00/252E | strcmp2 + 5483 | 2 game.s 2392 | Code | 00 | | 2 | 00/252E : C2 30 | rep #$30 + 5484 | 2 game.s 2393 | Code | 00 | | 2 | 00/2530 : A3 01 | lda 1,s ; rcupre RTS + 5485 | 2 game.s 2394 | Code | 00 | | 1 | 00/2532 : 7A | ply ; dpile les paramtres + 5486 | 2 game.s 2395 | Code | 00 | | 1 | 00/2533 : 7A | ply + 5487 | 2 game.s 2396 | Code | 00 | | 1 | 00/2534 : 7A | ply + 5488 | 2 game.s 2397 | Code | 00 | | 2 | 00/2535 : 83 01 | sta 1,s ; remet le RTS + 5489 | 2 game.s 2398 | Code | 00 | | 1 | 00/2537 : 8A | txa ; return value + 5490 | 2 game.s 2399 | Code | 00 | | 3 | 00/2538 : C9 01 00 | cmp #{1} ; met les valeurs de comparaison + 5491 | 2 game.s 2400 | Code | 00 | | 1 | 00/253B : 60 | rts + 5492 | 2 game.s 2401 | Empty | 00 | | 0 | 00/253C | + 5493 | 2 game.s 2402 | Empty | 00 | | 0 | 00/253C | + 5494 | 1 toutadisparu.s 1318 | Directive | 00 | | 0 | 00/253C | put data.s + 5495 | 3 data.s 1 | Comment | 00 | | 0 | 00/253C | * + 5496 | 3 data.s 2 | Comment | 00 | | 0 | 00/253C | * Tout a disparu + 5497 | 3 data.s 3 | Comment | 00 | | 0 | 00/253C | * + 5498 | 3 data.s 4 | Comment | 00 | | 0 | 00/253C | * (c) 1992, Franois Coulon + 5499 | 3 data.s 5 | Comment | 00 | | 0 | 00/253C | * (c) 2022, Antoine Vignau & Olivier Zardini + 5500 | 3 data.s 6 | Comment | 00 | | 0 | 00/253C | * + 5501 | 3 data.s 7 | Empty | 00 | | 0 | 00/253C | + 5502 | 3 data.s 8 | Directive | 00 | | 0 | 00/253C | mx %00 + 5503 | 3 data.s 9 | Empty | 00 | | 0 | 00/253C | + 5504 | 3 data.s 10 | Comment | 00 | | 0 | 00/253C | *----------------------- + 5505 | 3 data.s 11 | Comment | 00 | | 0 | 00/253C | * LES VARIABLES + 5506 | 3 data.s 12 | Comment | 00 | | 0 | 00/253C | *----------------------- + 5507 | 3 data.s 13 | Empty | 00 | | 0 | 00/253C | + 5508 | 3 data.s 14 | Empty | 00 | | 0 | 00/253C | DEBUT_DATA ; C'est vachement pratique pour tout effacer ! + 5509 | 3 data.s 15 | Empty | 00 | | 0 | 00/253C | + 5510 | 3 data.s 16 | Comment | 00 | | 0 | 00/253C | *--- Variables Apple IIgs + 5511 | 3 data.s 17 | Empty | 00 | | 0 | 00/253C | + 5512 | 3 data.s 18 | Data | 00 | | 640 | 00/253C : 00 00 00 00 | tblTEXTES ds 4*{160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5363,36 +5286,39 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5703 | 3 data.s 19 | Empty | 00 | | 0 | 00/285C | - 5704 | 3 data.s 20 | Comment | 00 | | 0 | 00/285C | *--- Pour la sauvegarde - 5705 | 3 data.s 21 | Empty | 00 | | 0 | 00/285C | - 5706 | 3 data.s 22 | Data | 00 | | 1 | 00/285C : 00 | C1 ds 1 - 5707 | 3 data.s 23 | Data | 00 | | 1 | 00/285D : 00 | P ds 1 - 5708 | 3 data.s 24 | Empty | 00 | | 0 | 00/285E | - 5709 | 3 data.s 25 | Comment | 00 | | 0 | 00/285E | *--- Variables Atari ST - 5710 | 3 data.s 26 | Empty | 00 | | 0 | 00/285E | - 5711 | 3 data.s 27 | Data | 00 | | 2 | 00/285E : 00 00 | nbTEXTES ds 2 - 5712 | 3 data.s 28 | Data | 00 | | 2 | 00/2860 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX - 5713 | 3 data.s 29 | Data | 00 | | 2 | 00/2862 : 00 00 | i ds 2 ; un index - 5714 | 3 data.s 30 | Data | 00 | | 2 | 00/2864 : 00 00 | localOFFSET ds 2 ; offset de chaque range - 5715 | 3 data.s 31 | Data | 00 | | 2 | 00/2866 : 00 00 | localPOINT ds 2 ; index du mot - 5716 | 3 data.s 32 | Data | 00 | | 2 | 00/2868 : 00 00 | len_max ds 2 ; longueur de ligne_max - 5717 | 3 data.s 33 | Data | 00 | | 2 | 00/286A : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine - 5718 | 3 data.s 34 | Data | 00 | | 2 | 00/286C : 00 00 | return ds 2 ; premier RC dans une ligne - 5719 | 3 data.s 35 | Data | 00 | | 2 | 00/286E : 00 00 | rvb5 ds 2 - 5720 | 3 data.s 36 | Data | 00 | | 2 | 00/2870 : 00 00 | rvbA ds 2 - 5721 | 3 data.s 37 | Data | 00 | | 2 | 00/2872 : 00 00 | index_mot ds 2 ; un autre index qui pointe - 5722 | 3 data.s 38 | Data | 00 | | 2 | 00/2874 : 00 00 | nb_mots ds 2 ; nombre de mots dans la scene - 5723 | 3 data.s 39 | Data | 00 | | 2 | 00/2876 : 00 00 | aventure ds 2 - 5724 | 3 data.s 40 | Data | 00 | | 2 | 00/2878 : 00 00 | nombre_scenes ds 2 - 5725 | 3 data.s 41 | Data | 00 | | 2 | 00/287A : 00 00 | scene_actuelle ds 2 - 5726 | 3 data.s 42 | Data | 00 | | 2 | 00/287C : 00 00 | scene_nouvelle ds 2 - 5727 | 3 data.s 43 | Data | 00 | | 2 | 00/287E : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) - 5728 | 3 data.s 44 | Data | 00 | | 2 | 00/2880 : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE - 5729 | 3 data.s 45 | Data | 00 | | 2 | 00/2882 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE - 5730 | 3 data.s 46 | Data | 00 | | 2 | 00/2884 : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE - 5731 | 3 data.s 47 | Empty | 00 | | 0 | 00/2886 | - 5732 | 3 data.s 48 | Data | 00 | | 128 | 00/2886 : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) + 5513 | 3 data.s 19 | Empty | 00 | | 0 | 00/27BC | + 5514 | 3 data.s 20 | Comment | 00 | | 0 | 00/27BC | *--- Pour la sauvegarde + 5515 | 3 data.s 21 | Empty | 00 | | 0 | 00/27BC | + 5516 | 3 data.s 22 | Data | 00 | | 1 | 00/27BC : 00 | C1 ds 1 + 5517 | 3 data.s 23 | Data | 00 | | 1 | 00/27BD : 00 | P ds 1 + 5518 | 3 data.s 24 | Empty | 00 | | 0 | 00/27BE | + 5519 | 3 data.s 25 | Comment | 00 | | 0 | 00/27BE | *--- Variables Atari ST + 5520 | 3 data.s 26 | Empty | 00 | | 0 | 00/27BE | + 5521 | 3 data.s 27 | Data | 00 | | 2 | 00/27BE : 00 00 | nbTEXTES ds 2 + 5522 | 3 data.s 28 | Data | 00 | | 2 | 00/27C0 : 00 00 | nbTEXTES2 ds 2 ; nombre de textes indiqu dans le fichier .TEX + 5523 | 3 data.s 29 | Data | 00 | | 2 | 00/27C2 : 00 00 | i ds 2 ; un index + 5524 | 3 data.s 30 | Data | 00 | | 2 | 00/27C4 : 00 00 | localOFFSET ds 2 ; offset de chaque range + 5525 | 3 data.s 31 | Data | 00 | | 2 | 00/27C6 : 00 00 | localPOINT ds 2 ; index du mot + 5526 | 3 data.s 32 | Data | 00 | | 2 | 00/27C8 : 00 00 | len_max ds 2 ; longueur de ligne_max + 5527 | 3 data.s 33 | Data | 00 | | 2 | 00/27CA : 00 00 | longueur_texte ds 2 ; nombre de caracteres du texte d'origine + 5528 | 3 data.s 34 | Data | 00 | | 2 | 00/27CC : 00 00 | return ds 2 ; premier RC dans une ligne + 5529 | 3 data.s 35 | Data | 00 | | 2 | 00/27CE : 00 00 | rvb5 ds 2 + 5530 | 3 data.s 36 | Data | 00 | | 2 | 00/27D0 : 00 00 | rvbA ds 2 + 5531 | 3 data.s 37 | Data | 00 | | 2 | 00/27D2 : 00 00 | index_mot ds 2 ; un autre index qui pointe + 5532 | 3 data.s 38 | Data | 00 | | 2 | 00/27D4 : 00 00 | nb_mots ds 2 ; nombre de mots dans la scene + 5533 | 3 data.s 39 | Data | 00 | | 2 | 00/27D6 : 00 00 | mot_clique ds 2 ; index du mot cliqu + 5534 | 3 data.s 40 | Data | 00 | | 2 | 00/27D8 : 00 00 | mot_ancien ds 2 ; index du mot prcdemment cliqu + 5535 | 3 data.s 41 | Data | 00 | | 2 | 00/27DA : 00 00 | valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy + 5536 | 3 data.s 42 | Data | 00 | | 2 | 00/27DC : 00 00 | aventure ds 2 + 5537 | 3 data.s 43 | Data | 00 | | 2 | 00/27DE : 00 00 | nombre_scenes ds 2 + 5538 | 3 data.s 44 | Data | 00 | | 2 | 00/27E0 : 00 00 | scene_actuelle ds 2 + 5539 | 3 data.s 45 | Data | 00 | | 2 | 00/27E2 : 00 00 | scene_nouvelle ds 2 + 5540 | 3 data.s 46 | Data | 00 | | 2 | 00/27E4 : 00 00 | deplacement ds 2 ; BOOL - TRUE (new scene) or FALSE (same scene) + 5541 | 3 data.s 47 | Data | 00 | | 2 | 00/27E6 : 00 00 | image_chargee ds 2 ; WORD - TRUE or FALSE + 5542 | 3 data.s 48 | Data | 00 | | 2 | 00/27E8 : 00 00 | escape ds 2 ; BOOL - TRUE or FALSE + 5543 | 3 data.s 49 | Data | 00 | | 2 | 00/27EA : 00 00 | fgSUITEFORCEE ds 2 ; BOOL - TRUE or FALSE + 5544 | 3 data.s 50 | Empty | 00 | | 0 | 00/27EC | + 5545 | 3 data.s 51 | Data | 00 | | 128 | 00/27EC : 00 00 00 00 | mot ds 128 ; le mot chercher (jusqu'au caractre espace) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5424,7 +5350,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5733 | 3 data.s 49 | Data | 00 | | 128 | 00/2906 : 00 00 00 00 | option_mot ds 128 ; le mot est enregistr s'il est dans la liste + 5546 | 3 data.s 52 | Data | 00 | | 128 | 00/286C : 00 00 00 00 | option_mot ds 128 ; le mot est enregistr s'il est dans la liste | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5456,10 +5382,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5734 | 3 data.s 50 | Empty | 00 | | 0 | 00/2986 | - 5735 | 3 data.s 51 | Comment | 00 | | 0 | 00/2986 | * Le texte afficher - 5736 | 3 data.s 52 | Empty | 00 | | 0 | 00/2986 | - 5737 | 3 data.s 53 | Data | 00 | | 75 | 00/2986 : 00 00 00 00 | ligne_max ds {75} ; une ligne du texte + 5547 | 3 data.s 53 | Empty | 00 | | 0 | 00/28EC | + 5548 | 3 data.s 54 | Comment | 00 | | 0 | 00/28EC | * Le texte afficher + 5549 | 3 data.s 55 | Empty | 00 | | 0 | 00/28EC | + 5550 | 3 data.s 56 | Data | 00 | | 75 | 00/28EC : 00 00 00 00 | ligne_max ds {75} ; une ligne du texte | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5478,9 +5404,9 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 | - 5738 | 3 data.s 54 | Data | 00 | | 5 | 00/29D1 : D4 C5 D8 D4 | asc "TEXTE" + 5551 | 3 data.s 57 | Data | 00 | | 5 | 00/2937 : D4 C5 D8 D4 | asc "TEXTE" | | | | | | C5 | - 5739 | 3 data.s 55 | Data | 00 | | 1500 | 00/29D6 : 00 00 00 00 | texte ds {75}*{20} ; the text from the .TXT file + 5552 | 3 data.s 58 | Data | 00 | | 1500 | 00/293C : 00 00 00 00 | texte ds {75}*{20} ; the text from the .TXT file | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -5855,10 +5781,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5740 | 3 data.s 56 | Data | 00 | | 11 | 00/2FB2 : D4 C5 D8 D4 | asc "TEXTE_FINAL" + 5553 | 3 data.s 59 | Data | 00 | | 11 | 00/2F18 : D4 C5 D8 D4 | asc "TEXTE_FINAL" | | | | | | C5 DF C6 C9 | | | | | | | CE C1 CC | - 5741 | 3 data.s 57 | Data | 00 | | 1500 | 00/2FBD : 00 00 00 00 | texte_final ds {75}*{20} ; the final text - known as b$ in Atari ST + 5554 | 3 data.s 60 | Data | 00 | | 1500 | 00/2F23 : 00 00 00 00 | texte_final ds {75}*{20} ; the final text - known as b$ in Atari ST | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6233,11 +6159,11 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5742 | 3 data.s 58 | Data | 00 | | 2 | 00/3599 : 00 00 | ds 2 - 5743 | 3 data.s 59 | Data | 00 | | 11 | 00/359B : D4 C5 D8 D4 | asc "TEXTE_LIENS" + 5555 | 3 data.s 61 | Data | 00 | | 2 | 00/34FF : 00 00 | ds 2 + 5556 | 3 data.s 62 | Data | 00 | | 11 | 00/3501 : D4 C5 D8 D4 | asc "TEXTE_LIENS" | | | | | | C5 DF CC C9 | | | | | | | C5 CE D3 | - 5744 | 3 data.s 60 | Data | 00 | | 1500 | 00/35A6 : 00 00 00 00 | texte_liens ds {75}*{20} ; FALSE: not a link, TRUE est un mot cliquable + 5557 | 3 data.s 63 | Data | 00 | | 1500 | 00/350C : 00 00 00 00 | texte_liens ds {75}*{20} ; FALSE: not a link, TRUE est un mot cliquable | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6612,10 +6538,10 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5745 | 3 data.s 61 | Data | 00 | | 11 | 00/3B82 : D4 C5 D8 D4 | asc "TEXTE_INDEX" + 5558 | 3 data.s 64 | Data | 00 | | 11 | 00/3AE8 : D4 C5 D8 D4 | asc "TEXTE_INDEX" | | | | | | C5 DF C9 CE | | | | | | | C4 C5 D8 | - 5746 | 3 data.s 62 | Data | 00 | | 1500 | 00/3B8D : 00 00 00 00 | texte_index ds {75}*{20} ; numro du mot + 5559 | 3 data.s 65 | Data | 00 | | 1500 | 00/3AF3 : 00 00 00 00 | texte_index ds {75}*{20} ; numro du mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -6990,12 +6916,12 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5747 | 3 data.s 63 | Empty | 00 | | 0 | 00/4169 | - 5748 | 3 data.s 64 | Comment | 00 | | 0 | 00/4169 | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) - 5749 | 3 data.s 65 | Empty | 00 | | 0 | 00/4169 | - 5750 | 3 data.s 66 | Empty | 00 | | 0 | 00/4169 | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! - 5751 | 3 data.s 67 | Empty | 00 | | 0 | 00/4169 | - 5752 | 3 data.s 68 | Data | 00 | | 8000 | 00/4169 : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" + 5560 | 3 data.s 66 | Empty | 00 | | 0 | 00/40CF | + 5561 | 3 data.s 67 | Comment | 00 | | 0 | 00/40CF | * Toujours en dcal : index 1 dmarre 0 (NB_TEXTES est toujours > au nombre de scnes) + 5562 | 3 data.s 68 | Empty | 00 | | 0 | 00/40CF | + 5563 | 3 data.s 69 | Empty | 00 | | 0 | 00/40CF | SUITE_DATA ; C'est vachement pratique pour tout effacer (encore) ! + 5564 | 3 data.s 70 | Empty | 00 | | 0 | 00/40CF | + 5565 | 3 data.s 71 | Data | 00 | | 8000 | 00/40CF : 00 00 00 00 | fonction_mots ds {160}*{25}*2 ; PNTR - mots qui vont "ragir" | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -8995,7 +8921,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5753 | 3 data.s 69 | Data | 00 | | 4000 | 00/60A9 : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot + 5566 | 3 data.s 72 | Data | 00 | | 4000 | 00/600F : 00 00 00 00 | aiguillage ds {160}*{25} ; BYTE - scene correspondant au mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -9995,7 +9921,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5754 | 3 data.s 70 | Data | 00 | | 8000 | 00/7049 : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) + 5567 | 3 data.s 73 | Data | 00 | | 8000 | 00/6FAF : 00 00 00 00 | condition ds {160}*{25}*2 ; WORD - scene devant avoir ete vue (ou non si ngatif) | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -11995,7 +11921,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5755 | 3 data.s 71 | Data | 00 | | 160 | 00/8F89 : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene + 5568 | 3 data.s 74 | Data | 00 | | 160 | 00/8EEF : 00 00 00 00 | pointeur_mots ds {160} ; BYTE - nombre de mots pour chaque scene | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12035,7 +11961,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5756 | 3 data.s 72 | Data | 00 | | 160 | 00/9029 : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? + 5569 | 3 data.s 75 | Data | 00 | | 160 | 00/8F8F : 00 00 00 00 | scene_visitee ds {160} ; BOOL - le joueur est-il pass par cette scne ? | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -12075,7 +12001,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5757 | 3 data.s 73 | Data | 00 | | 8000 | 00/90C9 : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot + 5570 | 3 data.s 76 | Data | 00 | | 8000 | 00/902F : 00 00 00 00 | phrase ds {160}*{25}*2 ; PNTR - phrases explicatives de chaque mot | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14075,7 +14001,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5758 | 3 data.s 74 | Data | 00 | | 320 | 00/B009 : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne + 5571 | 3 data.s 77 | Data | 00 | | 320 | 00/AF6F : 00 00 00 00 | image_a_charger ds {160}*2 ; PNTR - nom des fichiers image charger chaque scne | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14155,7 +14081,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5759 | 3 data.s 75 | Data | 00 | | 160 | 00/B149 : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond + 5572 | 3 data.s 78 | Data | 00 | | 160 | 00/B0AF : 00 00 00 00 | rouge1 ds {160} ; les composants RVB pour le fond | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14195,7 +14121,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5760 | 3 data.s 76 | Data | 00 | | 160 | 00/B1E9 : 00 00 00 00 | vert1 ds {160} + 5573 | 3 data.s 79 | Data | 00 | | 160 | 00/B14F : 00 00 00 00 | vert1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14235,7 +14161,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5761 | 3 data.s 77 | Data | 00 | | 160 | 00/B289 : 00 00 00 00 | bleu1 ds {160} + 5574 | 3 data.s 80 | Data | 00 | | 160 | 00/B1EF : 00 00 00 00 | bleu1 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14275,7 +14201,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5762 | 3 data.s 78 | Data | 00 | | 160 | 00/B329 : 00 00 00 00 | rouge2 ds {160} + 5575 | 3 data.s 81 | Data | 00 | | 160 | 00/B28F : 00 00 00 00 | rouge2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14315,7 +14241,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5763 | 3 data.s 79 | Data | 00 | | 160 | 00/B3C9 : 00 00 00 00 | vert2 ds {160} + 5576 | 3 data.s 82 | Data | 00 | | 160 | 00/B32F : 00 00 00 00 | vert2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14355,7 +14281,7 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5764 | 3 data.s 80 | Data | 00 | | 160 | 00/B469 : 00 00 00 00 | bleu2 ds {160} + 5577 | 3 data.s 83 | Data | 00 | | 160 | 00/B3CF : 00 00 00 00 | bleu2 ds {160} | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | @@ -14395,1081 +14321,1081 @@ | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | | | | | | | 00 00 00 00 | - 5765 | 3 data.s 81 | Empty | 00 | | 0 | 00/B509 | - 5766 | 3 data.s 82 | Empty | 00 | | 0 | 00/B509 | FIN_DATA ; Ben, ouais ! - 5767 | 3 data.s 83 | Empty | 00 | | 0 | 00/B509 | - 5768 | 3 data.s 84 | Data | 00 | | 2 | 00/B509 : 00 00 | ds 2 ; padding, we never know :-) - 5769 | 3 data.s 85 | Empty | 00 | | 0 | 00/B50B | - 5770 | 3 data.s 86 | Empty | 00 | | 0 | 00/B50B | - 5771 | 1 toutadisparu.s 1324 | Directive | 00 | | 0 | 00/B50B | put ecr.s - 5772 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/B50B | * - 5773 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/B50B | * Tout a disparu - 5774 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/B50B | * - 5775 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/B50B | * (c) 1992, Franois Coulon - 5776 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/B50B | * (c) 2022, Antoine Vignau & Olivier Zardini - 5777 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/B50B | * - 5778 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/B50B | - 5779 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/B50B | mx %00 - 5780 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/B50B | - 5781 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/B50B | tag_points - 5782 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/B50B | * HEX 0669 - 5783 | 4 ecr.s 12 | Data | 00 | | 14 | 00/B50B : 44 05 44 06 | HEX 4405440644064406440744074408 + 5578 | 3 data.s 84 | Empty | 00 | | 0 | 00/B46F | + 5579 | 3 data.s 85 | Empty | 00 | | 0 | 00/B46F | FIN_DATA ; Ben, ouais ! + 5580 | 3 data.s 86 | Empty | 00 | | 0 | 00/B46F | + 5581 | 3 data.s 87 | Data | 00 | | 2 | 00/B46F : 00 00 | ds 2 ; padding, we never know :-) + 5582 | 3 data.s 88 | Empty | 00 | | 0 | 00/B471 | + 5583 | 3 data.s 89 | Empty | 00 | | 0 | 00/B471 | + 5584 | 1 toutadisparu.s 1319 | Directive | 00 | | 0 | 00/B471 | put ecr.s + 5585 | 4 ecr.s 1 | Comment | 00 | | 0 | 00/B471 | * + 5586 | 4 ecr.s 2 | Comment | 00 | | 0 | 00/B471 | * Tout a disparu + 5587 | 4 ecr.s 3 | Comment | 00 | | 0 | 00/B471 | * + 5588 | 4 ecr.s 4 | Comment | 00 | | 0 | 00/B471 | * (c) 1992, Franois Coulon + 5589 | 4 ecr.s 5 | Comment | 00 | | 0 | 00/B471 | * (c) 2022, Antoine Vignau & Olivier Zardini + 5590 | 4 ecr.s 6 | Comment | 00 | | 0 | 00/B471 | * + 5591 | 4 ecr.s 7 | Empty | 00 | | 0 | 00/B471 | + 5592 | 4 ecr.s 8 | Directive | 00 | | 0 | 00/B471 | mx %00 + 5593 | 4 ecr.s 9 | Empty | 00 | | 0 | 00/B471 | + 5594 | 4 ecr.s 10 | Empty | 00 | | 0 | 00/B471 | tag_points + 5595 | 4 ecr.s 11 | Comment | 00 | | 0 | 00/B471 | * HEX 0669 + 5596 | 4 ecr.s 12 | Data | 00 | | 14 | 00/B471 : 44 05 44 06 | HEX 4405440644064406440744074408 | | | | | | 44 06 44 06 | | | | | | | 44 07 44 07 | | | | | | | 44 08 | - 5784 | 4 ecr.s 13 | Data | 00 | | 16 | 00/B519 : 44 08 44 08 | HEX 4408440844094409440A440A440A440B + 5597 | 4 ecr.s 13 | Data | 00 | | 16 | 00/B47F : 44 08 44 08 | HEX 4408440844094409440A440A440A440B | | | | | | 44 09 44 09 | | | | | | | 44 0A 44 0A | | | | | | | 44 0A 44 0B | - 5785 | 4 ecr.s 14 | Data | 00 | | 16 | 00/B529 : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E + 5598 | 4 ecr.s 14 | Data | 00 | | 16 | 00/B48F : 44 0B 44 0C | HEX 440B440C440C440C440D440D440E440E | | | | | | 44 0C 44 0C | | | | | | | 44 0D 44 0D | | | | | | | 44 0E 44 0E | - 5786 | 4 ecr.s 15 | Data | 00 | | 16 | 00/B539 : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 + 5599 | 4 ecr.s 15 | Data | 00 | | 16 | 00/B49F : 44 0E 44 0F | HEX 440E440F440F44104410441044114411 | | | | | | 44 0F 44 10 | | | | | | | 44 10 44 10 | | | | | | | 44 11 44 11 | - 5787 | 4 ecr.s 16 | Data | 00 | | 16 | 00/B549 : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 + 5600 | 4 ecr.s 16 | Data | 00 | | 16 | 00/B4AF : 38 05 39 05 | HEX 38053905390539053A053A053B053B05 | | | | | | 39 05 39 05 | | | | | | | 3A 05 3A 05 | | | | | | | 3B 05 3B 05 | - 5788 | 4 ecr.s 17 | Data | 00 | | 16 | 00/B559 : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 + 5601 | 4 ecr.s 17 | Data | 00 | | 16 | 00/B4BF : 3B 05 3C 05 | HEX 3B053C053C053D053D053D053E053E05 | | | | | | 3C 05 3D 05 | | | | | | | 3D 05 3D 05 | | | | | | | 3E 05 3E 05 | - 5789 | 4 ecr.s 18 | Data | 00 | | 16 | 00/B569 : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 + 5602 | 4 ecr.s 18 | Data | 00 | | 16 | 00/B4CF : 3F 05 3F 05 | HEX 3F053F053F0540054005410541054105 | | | | | | 3F 05 40 05 | | | | | | | 40 05 41 05 | | | | | | | 41 05 41 05 | - 5790 | 4 ecr.s 19 | Data | 00 | | 16 | 00/B579 : 42 05 42 05 | HEX 42054205430543054305440544054505 + 5603 | 4 ecr.s 19 | Data | 00 | | 16 | 00/B4DF : 42 05 42 05 | HEX 42054205430543054305440544054505 | | | | | | 43 05 43 05 | | | | | | | 43 05 44 05 | | | | | | | 44 05 45 05 | - 5791 | 4 ecr.s 20 | Data | 00 | | 16 | 00/B589 : 45 05 45 05 | HEX 45054505450646064606470647064706 + 5604 | 4 ecr.s 20 | Data | 00 | | 16 | 00/B4EF : 45 05 45 05 | HEX 45054505450646064606470647064706 | | | | | | 45 06 46 06 | | | | | | | 46 06 47 06 | | | | | | | 47 06 47 06 | - 5792 | 4 ecr.s 21 | Data | 00 | | 16 | 00/B599 : 48 06 48 06 | HEX 480648064906490649064A064A064B06 + 5605 | 4 ecr.s 21 | Data | 00 | | 16 | 00/B4FF : 48 06 48 06 | HEX 480648064906490649064A064A064B06 | | | | | | 49 06 49 06 | | | | | | | 49 06 4A 06 | | | | | | | 4A 06 4B 06 | - 5793 | 4 ecr.s 22 | Data | 00 | | 16 | 00/B5A9 : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 + 5606 | 4 ecr.s 22 | Data | 00 | | 16 | 00/B50F : 4B 06 4B 06 | HEX 4B064B064C064C064D064D064D066006 | | | | | | 4C 06 4C 06 | | | | | | | 4D 06 4D 06 | | | | | | | 4D 06 60 06 | - 5794 | 4 ecr.s 23 | Data | 00 | | 16 | 00/B5B9 : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 + 5607 | 4 ecr.s 23 | Data | 00 | | 16 | 00/B51F : 5F 06 5F 06 | HEX 5F065F065F065E065E065D065D065D06 | | | | | | 5F 06 5E 06 | | | | | | | 5E 06 5D 06 | | | | | | | 5D 06 5D 06 | - 5795 | 4 ecr.s 24 | Data | 00 | | 16 | 00/B5C9 : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 + 5608 | 4 ecr.s 24 | Data | 00 | | 16 | 00/B52F : 5C 06 5C 06 | HEX 5C065C065B065B065B065A065A065A06 | | | | | | 5B 06 5B 06 | | | | | | | 5B 06 5A 06 | | | | | | | 5A 06 5A 06 | - 5796 | 4 ecr.s 25 | Data | 00 | | 16 | 00/B5D9 : 59 06 59 06 | HEX 59065906590659065806580758075707 + 5609 | 4 ecr.s 25 | Data | 00 | | 16 | 00/B53F : 59 06 59 06 | HEX 59065906590659065806580758075707 | | | | | | 59 06 59 06 | | | | | | | 58 06 58 07 | | | | | | | 58 07 57 07 | - 5797 | 4 ecr.s 26 | Data | 00 | | 16 | 00/B5E9 : 57 07 57 07 | HEX 57075707570857085708570856085609 + 5610 | 4 ecr.s 26 | Data | 00 | | 16 | 00/B54F : 57 07 57 07 | HEX 57075707570857085708570856085609 | | | | | | 57 08 57 08 | | | | | | | 57 08 57 08 | | | | | | | 56 08 56 09 | - 5798 | 4 ecr.s 27 | Data | 00 | | 16 | 00/B5F9 : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C + 5611 | 4 ecr.s 27 | Data | 00 | | 16 | 00/B55F : 56 09 56 0A | HEX 5609560A560A560A560A560B560B560C | | | | | | 56 0A 56 0A | | | | | | | 56 0A 56 0B | | | | | | | 56 0B 56 0C | - 5799 | 4 ecr.s 28 | Data | 00 | | 16 | 00/B609 : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F + 5612 | 4 ecr.s 28 | Data | 00 | | 16 | 00/B56F : 56 0C 56 0C | HEX 560C560C560D560D560E560E560E560F | | | | | | 56 0D 56 0D | | | | | | | 56 0E 56 0E | | | | | | | 56 0E 56 0F | - 5800 | 4 ecr.s 29 | Data | 00 | | 16 | 00/B619 : 56 0F 56 0F | HEX 560F560F561057105710571057105810 + 5613 | 4 ecr.s 29 | Data | 00 | | 16 | 00/B57F : 56 0F 56 0F | HEX 560F560F561057105710571057105810 | | | | | | 56 10 57 10 | | | | | | | 57 10 57 10 | | | | | | | 57 10 58 10 | - 5801 | 4 ecr.s 30 | Data | 00 | | 16 | 00/B629 : 58 10 58 10 | HEX 5810581059105910591159115A115A11 + 5614 | 4 ecr.s 30 | Data | 00 | | 16 | 00/B58F : 58 10 58 10 | HEX 5810581059105910591159115A115A11 | | | | | | 59 10 59 10 | | | | | | | 59 11 59 11 | | | | | | | 5A 11 5A 11 | - 5802 | 4 ecr.s 31 | Data | 00 | | 16 | 00/B639 : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 + 5615 | 4 ecr.s 31 | Data | 00 | | 16 | 00/B59F : 5B 11 5B 11 | HEX 5B115B115B115B115C115C115D115D11 | | | | | | 5B 11 5B 11 | | | | | | | 5C 11 5C 11 | | | | | | | 5D 11 5D 11 | - 5803 | 4 ecr.s 32 | Data | 00 | | 16 | 00/B649 : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 + 5616 | 4 ecr.s 32 | Data | 00 | | 16 | 00/B5AF : 5D 11 5E 11 | HEX 5D115E115E115F115F115F1160116011 | | | | | | 5E 11 5F 11 | | | | | | | 5F 11 5F 11 | | | | | | | 60 11 60 11 | - 5804 | 4 ecr.s 33 | Data | 00 | | 16 | 00/B659 : 61 11 61 11 | HEX 61116111611162116211631163116311 + 5617 | 4 ecr.s 33 | Data | 00 | | 16 | 00/B5BF : 61 11 61 11 | HEX 61116111611162116211631163116311 | | | | | | 61 11 62 11 | | | | | | | 62 11 63 11 | | | | | | | 63 11 63 11 | - 5805 | 4 ecr.s 34 | Data | 00 | | 16 | 00/B669 : 63 11 64 11 | HEX 63116411641164106510651065106610 + 5618 | 4 ecr.s 34 | Data | 00 | | 16 | 00/B5CF : 63 11 64 11 | HEX 63116411641164106510651065106610 | | | | | | 64 11 64 10 | | | | | | | 65 10 65 10 | | | | | | | 65 10 66 10 | - 5806 | 4 ecr.s 35 | Data | 00 | | 16 | 00/B679 : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E + 5619 | 4 ecr.s 35 | Data | 00 | | 16 | 00/B5DF : 66 10 66 10 | HEX 66106610660F660F660F660E670E670E | | | | | | 66 0F 66 0F | | | | | | | 66 0F 66 0E | | | | | | | 67 0E 67 0E | - 5807 | 4 ecr.s 36 | Data | 00 | | 16 | 00/B689 : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B + 5620 | 4 ecr.s 36 | Data | 00 | | 16 | 00/B5EF : 67 0E 67 0D | HEX 670E670D670D670D670C670C670C670B | | | | | | 67 0D 67 0D | | | | | | | 67 0C 67 0C | | | | | | | 67 0C 67 0B | - 5808 | 4 ecr.s 37 | Data | 00 | | 16 | 00/B699 : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 + 5621 | 4 ecr.s 37 | Data | 00 | | 16 | 00/B5FF : 67 0B 67 0A | HEX 670B670A670A670A6709670967086708 | | | | | | 67 0A 67 0A | | | | | | | 67 09 67 09 | | | | | | | 67 08 67 08 | - 5809 | 4 ecr.s 38 | Data | 00 | | 16 | 00/B6A9 : 67 08 67 07 | HEX 67086707670767076706660666066606 + 5622 | 4 ecr.s 38 | Data | 00 | | 16 | 00/B60F : 67 08 67 07 | HEX 67086707670767076706660666066606 | | | | | | 67 07 67 07 | | | | | | | 67 06 66 06 | | | | | | | 66 06 66 06 | - 5810 | 4 ecr.s 39 | Data | 00 | | 16 | 00/B6B9 : 66 06 65 06 | HEX 66066506650665066406640663066306 + 5623 | 4 ecr.s 39 | Data | 00 | | 16 | 00/B61F : 66 06 65 06 | HEX 66066506650665066406640663066306 | | | | | | 65 06 65 06 | | | | | | | 64 06 64 06 | | | | | | | 63 06 63 06 | - 5811 | 4 ecr.s 40 | Data | 00 | | 16 | 00/B6C9 : 63 06 62 06 | HEX 63066206620661066105610561056005 + 5624 | 4 ecr.s 40 | Data | 00 | | 16 | 00/B62F : 63 06 62 06 | HEX 63066206620661066105610561056005 | | | | | | 62 06 61 06 | | | | | | | 61 05 61 05 | | | | | | | 61 05 60 05 | - 5812 | 4 ecr.s 41 | Data | 00 | | 16 | 00/B6D9 : 71 05 71 06 | HEX 71057106710671067107710771087108 + 5625 | 4 ecr.s 41 | Data | 00 | | 16 | 00/B63F : 71 05 71 06 | HEX 71057106710671067107710771087108 | | | | | | 71 06 71 06 | | | | | | | 71 07 71 07 | | | | | | | 71 08 71 08 | - 5813 | 4 ecr.s 42 | Data | 00 | | 16 | 00/B6E9 : 71 08 71 09 | HEX 710871097109710A710A710A710B710B + 5626 | 4 ecr.s 42 | Data | 00 | | 16 | 00/B64F : 71 08 71 09 | HEX 710871097109710A710A710A710B710B | | | | | | 71 09 71 0A | | | | | | | 71 0A 71 0A | | | | | | | 71 0B 71 0B | - 5814 | 4 ecr.s 43 | Data | 00 | | 16 | 00/B6F9 : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E + 5627 | 4 ecr.s 43 | Data | 00 | | 16 | 00/B65F : 71 0C 71 0C | HEX 710C710C710C710D710D710E710E710E | | | | | | 71 0C 71 0D | | | | | | | 71 0D 71 0E | | | | | | | 71 0E 71 0E | - 5815 | 4 ecr.s 44 | Data | 00 | | 16 | 00/B709 : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 + 5628 | 4 ecr.s 44 | Data | 00 | | 16 | 00/B66F : 71 0E 72 0E | HEX 710E720E720F720F720F721072107310 | | | | | | 72 0F 72 0F | | | | | | | 72 0F 72 10 | | | | | | | 72 10 73 10 | - 5816 | 4 ecr.s 45 | Data | 00 | | 16 | 00/B719 : 73 10 73 10 | HEX 73107310731074107410741075107510 + 5629 | 4 ecr.s 45 | Data | 00 | | 16 | 00/B67F : 73 10 73 10 | HEX 73107310731074107410741075107510 | | | | | | 73 10 74 10 | | | | | | | 74 10 74 10 | | | | | | | 75 10 75 10 | - 5817 | 4 ecr.s 46 | Data | 00 | | 16 | 00/B729 : 75 11 76 11 | HEX 75117611761176117611771177117811 + 5630 | 4 ecr.s 46 | Data | 00 | | 16 | 00/B68F : 75 11 76 11 | HEX 75117611761176117611771177117811 | | | | | | 76 11 76 11 | | | | | | | 76 11 77 11 | | | | | | | 77 11 78 11 | - 5818 | 4 ecr.s 47 | Data | 00 | | 16 | 00/B739 : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 + 5631 | 4 ecr.s 47 | Data | 00 | | 16 | 00/B69F : 78 11 78 11 | HEX 78117811791179117A117A117A117B11 | | | | | | 79 11 79 11 | | | | | | | 7A 11 7A 11 | | | | | | | 7A 11 7B 11 | - 5819 | 4 ecr.s 48 | Data | 00 | | 16 | 00/B749 : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 + 5632 | 4 ecr.s 48 | Data | 00 | | 16 | 00/B6AF : 7B 11 7C 11 | HEX 7B117C117C117C117C117D117D117D10 | | | | | | 7C 11 7C 11 | | | | | | | 7C 11 7D 11 | | | | | | | 7D 11 7D 10 | - 5820 | 4 ecr.s 49 | Data | 00 | | 16 | 00/B759 : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F + 5633 | 4 ecr.s 49 | Data | 00 | | 16 | 00/B6BF : 7D 10 7E 10 | HEX 7D107E107E107E107E0F7E0F7E0F7F0F | | | | | | 7E 10 7E 10 | | | | | | | 7E 0F 7E 0F | | | | | | | 7E 0F 7F 0F | - 5821 | 4 ecr.s 50 | Data | 00 | | 16 | 00/B769 : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C + 5634 | 4 ecr.s 50 | Data | 00 | | 16 | 00/B6CF : 7F 0E 7F 0E | HEX 7F0E7F0E7F0E7F0E800E800D800D800C | | | | | | 7F 0E 7F 0E | | | | | | | 80 0E 80 0D | | | | | | | 80 0D 80 0C | - 5822 | 4 ecr.s 51 | Data | 00 | | 16 | 00/B779 : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A + 5635 | 4 ecr.s 51 | Data | 00 | | 16 | 00/B6DF : 80 0C 80 0C | HEX 800C800C800C800B800B800A800A800A | | | | | | 80 0C 80 0B | | | | | | | 80 0B 80 0A | | | | | | | 80 0A 80 0A | - 5823 | 4 ecr.s 52 | Data | 00 | | 16 | 00/B789 : 80 09 80 09 | HEX 80098009800880088008800780078006 + 5636 | 4 ecr.s 52 | Data | 00 | | 16 | 00/B6EF : 80 09 80 09 | HEX 80098009800880088008800780078006 | | | | | | 80 08 80 08 | | | | | | | 80 08 80 07 | | | | | | | 80 07 80 06 | - 5824 | 4 ecr.s 53 | Data | 00 | | 16 | 00/B799 : 80 06 80 06 | HEX 80068006800580059404940594059406 + 5637 | 4 ecr.s 53 | Data | 00 | | 16 | 00/B6FF : 80 06 80 06 | HEX 80068006800580059404940594059406 | | | | | | 80 05 80 05 | | | | | | | 94 04 94 05 | | | | | | | 94 05 94 06 | - 5825 | 4 ecr.s 54 | Data | 00 | | 16 | 00/B7A9 : 94 06 94 06 | HEX 94069406940794079408940894089409 + 5638 | 4 ecr.s 54 | Data | 00 | | 16 | 00/B70F : 94 06 94 06 | HEX 94069406940794079408940894089409 | | | | | | 94 07 94 07 | | | | | | | 94 08 94 08 | | | | | | | 94 08 94 09 | - 5826 | 4 ecr.s 55 | Data | 00 | | 16 | 00/B7B9 : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C + 5639 | 4 ecr.s 55 | Data | 00 | | 16 | 00/B71F : 94 09 94 0A | HEX 9409940A940A940A940B940B940C940C | | | | | | 94 0A 94 0A | | | | | | | 94 0B 94 0B | | | | | | | 94 0C 94 0C | - 5827 | 4 ecr.s 56 | Data | 00 | | 16 | 00/B7C9 : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F + 5640 | 4 ecr.s 56 | Data | 00 | | 16 | 00/B72F : 94 0C 94 0D | HEX 940C940D940D940E940E940E940F940F | | | | | | 94 0D 94 0E | | | | | | | 94 0E 94 0E | | | | | | | 94 0F 94 0F | - 5828 | 4 ecr.s 57 | Data | 00 | | 16 | 00/B7D9 : 94 10 94 10 | HEX 94109410941094119411890489048A04 + 5641 | 4 ecr.s 57 | Data | 00 | | 16 | 00/B73F : 94 10 94 10 | HEX 94109410941094119411890489048A04 | | | | | | 94 10 94 11 | | | | | | | 94 11 89 04 | | | | | | | 89 04 8A 04 | - 5829 | 4 ecr.s 58 | Data | 00 | | 16 | 00/B7E9 : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 + 5642 | 4 ecr.s 58 | Data | 00 | | 16 | 00/B74F : 8A 04 8A 04 | HEX 8A048A048B048B048C048C048C048D04 | | | | | | 8B 04 8B 04 | | | | | | | 8C 04 8C 04 | | | | | | | 8C 04 8D 04 | - 5830 | 4 ecr.s 59 | Data | 00 | | 16 | 00/B7F9 : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 + 5643 | 4 ecr.s 59 | Data | 00 | | 16 | 00/B75F : 8D 04 8E 04 | HEX 8D048E048E048E048F048F0490049004 | | | | | | 8E 04 8E 04 | | | | | | | 8F 04 8F 04 | | | | | | | 90 04 90 04 | - 5831 | 4 ecr.s 60 | Data | 00 | | 16 | 00/B809 : 90 04 91 04 | HEX 90049104910492049204920493049304 + 5644 | 4 ecr.s 60 | Data | 00 | | 16 | 00/B76F : 90 04 91 04 | HEX 90049104910492049204920493049304 | | | | | | 91 04 92 04 | | | | | | | 92 04 92 04 | | | | | | | 93 04 93 04 | - 5832 | 4 ecr.s 61 | Data | 00 | | 16 | 00/B819 : 94 04 94 04 | HEX 94049404940495049505950596059605 + 5645 | 4 ecr.s 61 | Data | 00 | | 16 | 00/B77F : 94 04 94 04 | HEX 94049404940495049505950596059605 | | | | | | 94 04 95 04 | | | | | | | 95 05 95 05 | | | | | | | 96 05 96 05 | - 5833 | 4 ecr.s 62 | Data | 00 | | 16 | 00/B829 : 97 05 97 05 | HEX 97059705970598059805990599059905 + 5646 | 4 ecr.s 62 | Data | 00 | | 16 | 00/B78F : 97 05 97 05 | HEX 97059705970598059805990599059905 | | | | | | 97 05 98 05 | | | | | | | 98 05 99 05 | | | | | | | 99 05 99 05 | - 5834 | 4 ecr.s 63 | Data | 00 | | 16 | 00/B839 : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 + 5647 | 4 ecr.s 63 | Data | 00 | | 16 | 00/B79F : 9A 05 9A 05 | HEX 9A059A059A059B059B059B059C059C05 | | | | | | 9A 05 9B 05 | | | | | | | 9B 05 9B 05 | | | | | | | 9C 05 9C 05 | - 5835 | 4 ecr.s 64 | Data | 00 | | 16 | 00/B849 : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 + 5648 | 4 ecr.s 64 | Data | 00 | | 16 | 00/B7AF : 9D 05 9D 06 | HEX 9D059D069D069D069E069E069F069F06 | | | | | | 9D 06 9D 06 | | | | | | | 9E 06 9E 06 | | | | | | | 9F 06 9F 06 | - 5836 | 4 ecr.s 65 | Data | 00 | | 16 | 00/B859 : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 + 5649 | 4 ecr.s 65 | Data | 00 | | 16 | 00/B7BF : 9F 06 A0 06 | HEX 9F06A006A006B412B411B411B410B410 | | | | | | A0 06 B4 12 | | | | | | | B4 11 B4 11 | | | | | | | B4 10 B4 10 | - 5837 | 4 ecr.s 66 | Data | 00 | | 16 | 00/B869 : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D + 5650 | 4 ecr.s 66 | Data | 00 | | 16 | 00/B7CF : B4 10 B4 0F | HEX B410B40FB40FB40EB40EB40EB40DB40D | | | | | | B4 0F B4 0E | | | | | | | B4 0E B4 0E | | | | | | | B4 0D B4 0D | - 5838 | 4 ecr.s 67 | Data | 00 | | 16 | 00/B879 : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A + 5651 | 4 ecr.s 67 | Data | 00 | | 16 | 00/B7DF : B4 0C B4 0C | HEX B40CB40CB40CB40BB40BB40AB40AB40A | | | | | | B4 0C B4 0B | | | | | | | B4 0B B4 0A | | | | | | | B4 0A B4 0A | - 5839 | 4 ecr.s 68 | Data | 00 | | 16 | 00/B889 : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 + 5652 | 4 ecr.s 68 | Data | 00 | | 16 | 00/B7EF : B4 09 B4 09 | HEX B409B409B409B408B408B408B508B507 | | | | | | B4 09 B4 08 | | | | | | | B4 08 B4 08 | | | | | | | B5 08 B5 07 | - 5840 | 4 ecr.s 69 | Data | 00 | | 16 | 00/B899 : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 + 5653 | 4 ecr.s 69 | Data | 00 | | 16 | 00/B7FF : B5 07 B5 07 | HEX B507B507B506B506B506B506B606B605 | | | | | | B5 06 B5 06 | | | | | | | B5 06 B5 06 | | | | | | | B6 06 B6 05 | - 5841 | 4 ecr.s 70 | Data | 00 | | 16 | 00/B8A9 : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 + 5654 | 4 ecr.s 70 | Data | 00 | | 16 | 00/B80F : B6 05 B6 05 | HEX B605B605B705B704B704B704B704B704 | | | | | | B7 05 B7 04 | | | | | | | B7 04 B7 04 | | | | | | | B7 04 B7 04 | - 5842 | 4 ecr.s 71 | Data | 00 | | 16 | 00/B8B9 : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 + 5655 | 4 ecr.s 71 | Data | 00 | | 16 | 00/B81F : B8 04 B8 04 | HEX B804B804B904B904B903B903BA03BA03 | | | | | | B9 04 B9 04 | | | | | | | B9 03 B9 03 | | | | | | | BA 03 BA 03 | - 5843 | 4 ecr.s 72 | Data | 00 | | 16 | 00/B8C9 : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 + 5656 | 4 ecr.s 72 | Data | 00 | | 16 | 00/B82F : BB 03 BB 03 | HEX BB03BB03BB03BC03BC03BD03BD03BD03 | | | | | | BB 03 BC 03 | | | | | | | BC 03 BD 03 | | | | | | | BD 03 BD 03 | - 5844 | 4 ecr.s 73 | Data | 00 | | 16 | 00/B8D9 : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 + 5657 | 4 ecr.s 73 | Data | 00 | | 16 | 00/B83F : BE 03 BE 03 | HEX BE03BE03BF03BF03BF03BF04BF04C004 | | | | | | BF 03 BF 03 | | | | | | | BF 03 BF 04 | | | | | | | BF 04 C0 04 | - 5845 | 4 ecr.s 74 | Data | 00 | | 16 | 00/B8E9 : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 + 5658 | 4 ecr.s 74 | Data | 00 | | 16 | 00/B84F : C0 04 C0 04 | HEX C004C004C005C105C105C106C106C106 | | | | | | C0 05 C1 05 | | | | | | | C1 05 C1 06 | | | | | | | C1 06 C1 06 | - 5846 | 4 ecr.s 75 | Data | 00 | | 16 | 00/B8F9 : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 + 5659 | 4 ecr.s 75 | Data | 00 | | 16 | 00/B85F : C1 06 C1 07 | HEX C106C107C107C108C108C108C109C109 | | | | | | C1 07 C1 08 | | | | | | | C1 08 C1 08 | | | | | | | C1 09 C1 09 | - 5847 | 4 ecr.s 76 | Data | 00 | | 16 | 00/B909 : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C + 5660 | 4 ecr.s 76 | Data | 00 | | 16 | 00/B86F : C1 0A C1 0A | HEX C10AC10AC10AC10BC10BC10CC10CC10C | | | | | | C1 0A C1 0B | | | | | | | C1 0B C1 0C | | | | | | | C1 0C C1 0C | - 5848 | 4 ecr.s 77 | Data | 00 | | 16 | 00/B919 : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 + 5661 | 4 ecr.s 77 | Data | 00 | | 16 | 00/B87F : C1 0D C1 0D | HEX C10DC10DC10EC10EC10EC10FC10FC110 | | | | | | C1 0E C1 0E | | | | | | | C1 0E C1 0F | | | | | | | C1 0F C1 10 | - 5849 | 4 ecr.s 78 | Data | 00 | | 16 | 00/B929 : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C + 5662 | 4 ecr.s 78 | Data | 00 | | 16 | 00/B88F : C1 10 C1 10 | HEX C110C110C111C111B50CB50CB50CB60C | | | | | | C1 11 C1 11 | | | | | | | B5 0C B5 0C | | | | | | | B5 0C B6 0C | - 5850 | 4 ecr.s 79 | Data | 00 | | 16 | 00/B939 : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C + 5663 | 4 ecr.s 79 | Data | 00 | | 16 | 00/B89F : B6 0C B7 0C | HEX B60CB70CB70CB70CB80CB80CB90CB90C | | | | | | B7 0C B7 0C | | | | | | | B8 0C B8 0C | | | | | | | B9 0C B9 0C | - 5851 | 4 ecr.s 80 | Data | 00 | | 16 | 00/B949 : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D + 5664 | 4 ecr.s 80 | Data | 00 | | 16 | 00/B8AF : B9 0D B9 0D | HEX B90DB90DBA0DBA0DBB0DBB0DBB0DBC0D | | | | | | BA 0D BA 0D | | | | | | | BB 0D BB 0D | | | | | | | BB 0D BC 0D | - 5852 | 4 ecr.s 81 | Data | 00 | | 16 | 00/B959 : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D + 5665 | 4 ecr.s 81 | Data | 00 | | 16 | 00/B8BF : BC 0D BD 0D | HEX BC0DBD0DBD0DBD0DBE0DBE0DBF0DBF0D | | | | | | BD 0D BD 0D | | | | | | | BE 0D BE 0D | | | | | | | BF 0D BF 0D | - 5853 | 4 ecr.s 82 | Data | 00 | | 16 | 00/B969 : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 + 5666 | 4 ecr.s 82 | Data | 00 | | 16 | 00/B8CF : BF 0D BF 0D | HEX BF0DBF0DC00DC00D2C282C282C292C29 | | | | | | C0 0D C0 0D | | | | | | | 2C 28 2C 28 | | | | | | | 2C 29 2C 29 | - 5854 | 4 ecr.s 83 | Data | 00 | | 16 | 00/B979 : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C + 5667 | 4 ecr.s 83 | Data | 00 | | 16 | 00/B8DF : 2C 2A 2C 2A | HEX 2C2A2C2A2C2A2C2B2C2B2C2C2C2C2C2C | | | | | | 2C 2A 2C 2B | | | | | | | 2C 2B 2C 2C | | | | | | | 2C 2C 2C 2C | - 5855 | 4 ecr.s 84 | Data | 00 | | 16 | 00/B989 : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 + 5668 | 4 ecr.s 84 | Data | 00 | | 16 | 00/B8EF : 2C 2D 2C 2D | HEX 2C2D2C2D2C2E2C2E2C2E2C2F2C2F2C30 | | | | | | 2C 2E 2C 2E | | | | | | | 2C 2E 2C 2F | | | | | | | 2C 2F 2C 30 | - 5856 | 4 ecr.s 85 | Data | 00 | | 16 | 00/B999 : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 + 5669 | 4 ecr.s 85 | Data | 00 | | 16 | 00/B8FF : 2C 30 2C 30 | HEX 2C302C302C312C312C322C322C332C33 | | | | | | 2C 31 2C 31 | | | | | | | 2C 32 2C 32 | | | | | | | 2C 33 2C 33 | - 5857 | 4 ecr.s 86 | Data | 00 | | 16 | 00/B9A9 : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 + 5670 | 4 ecr.s 86 | Data | 00 | | 16 | 00/B90F : 2C 33 2C 34 | HEX 2C332C342C342C352C352C352C352C36 | | | | | | 2C 34 2C 35 | | | | | | | 2C 35 2C 35 | | | | | | | 2C 35 2C 36 | - 5858 | 4 ecr.s 87 | Data | 00 | | 16 | 00/B9B9 : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 + 5671 | 4 ecr.s 87 | Data | 00 | | 16 | 00/B91F : 2C 36 2C 37 | HEX 2C362C372C372C372C382C382C392C39 | | | | | | 2C 37 2C 37 | | | | | | | 2C 38 2C 38 | | | | | | | 2C 39 2C 39 | - 5859 | 4 ecr.s 88 | Data | 00 | | 16 | 00/B9C9 : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 + 5672 | 4 ecr.s 88 | Data | 00 | | 16 | 00/B92F : 2C 28 2D 28 | HEX 2C282D282D282E282E282E282F282F28 | | | | | | 2D 28 2E 28 | | | | | | | 2E 28 2E 28 | | | | | | | 2F 28 2F 28 | - 5860 | 4 ecr.s 89 | Data | 00 | | 16 | 00/B9D9 : 30 28 30 28 | HEX 30283028302831283128322832283228 + 5673 | 4 ecr.s 89 | Data | 00 | | 16 | 00/B93F : 30 28 30 28 | HEX 30283028302831283128322832283228 | | | | | | 30 28 31 28 | | | | | | | 31 28 32 28 | | | | | | | 32 28 32 28 | - 5861 | 4 ecr.s 90 | Data | 00 | | 16 | 00/B9E9 : 33 28 33 28 | HEX 33283328332834283428352835283528 + 5674 | 4 ecr.s 90 | Data | 00 | | 16 | 00/B94F : 33 28 33 28 | HEX 33283328332834283428352835283528 | | | | | | 33 28 34 28 | | | | | | | 34 28 35 28 | | | | | | | 35 28 35 28 | - 5862 | 4 ecr.s 91 | Data | 00 | | 16 | 00/B9F9 : 35 28 36 28 | HEX 35283628362836293729372937293829 + 5675 | 4 ecr.s 91 | Data | 00 | | 16 | 00/B95F : 35 28 36 28 | HEX 35283628362836293729372937293829 | | | | | | 36 28 36 29 | | | | | | | 37 29 37 29 | | | | | | | 37 29 38 29 | - 5863 | 4 ecr.s 92 | Data | 00 | | 16 | 00/BA09 : 38 29 38 29 | HEX 382938293929392A392A392A392A392A + 5676 | 4 ecr.s 92 | Data | 00 | | 16 | 00/B96F : 38 29 38 29 | HEX 382938293929392A392A392A392A392A | | | | | | 39 29 39 2A | | | | | | | 39 2A 39 2A | | | | | | | 39 2A 39 2A | - 5864 | 4 ecr.s 93 | Data | 00 | | 16 | 00/BA19 : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C + 5677 | 4 ecr.s 93 | Data | 00 | | 16 | 00/B97F : 3A 2A 3A 2A | HEX 3A2A3A2A3A2B3A2B3B2B3B2C3B2C3B2C | | | | | | 3A 2B 3A 2B | | | | | | | 3B 2B 3B 2C | | | | | | | 3B 2C 3B 2C | - 5865 | 4 ecr.s 94 | Data | 00 | | 16 | 00/BA29 : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E + 5678 | 4 ecr.s 94 | Data | 00 | | 16 | 00/B98F : 3B 2C 3B 2D | HEX 3B2C3B2D3B2D3B2D3B2E3C2E3C2E3C2E | | | | | | 3B 2D 3B 2D | | | | | | | 3B 2E 3C 2E | | | | | | | 3C 2E 3C 2E | - 5866 | 4 ecr.s 95 | Data | 00 | | 16 | 00/BA39 : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 + 5679 | 4 ecr.s 95 | Data | 00 | | 16 | 00/B99F : 3C 2F 3C 2F | HEX 3C2F3C2F3C2F3D2F3D303D303D303D31 | | | | | | 3C 2F 3D 2F | | | | | | | 3D 30 3D 30 | | | | | | | 3D 30 3D 31 | - 5867 | 4 ecr.s 96 | Data | 00 | | 16 | 00/BA49 : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 + 5680 | 4 ecr.s 96 | Data | 00 | | 16 | 00/B9AF : 3D 31 3D 32 | HEX 3D313D323D323D333D333D333D343D34 | | | | | | 3D 32 3D 33 | | | | | | | 3D 33 3D 33 | | | | | | | 3D 34 3D 34 | - 5868 | 4 ecr.s 97 | Data | 00 | | 16 | 00/BA59 : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 + 5681 | 4 ecr.s 97 | Data | 00 | | 16 | 00/B9BF : 3D 35 3D 35 | HEX 3D353D353D353D363D363C363C373C37 | | | | | | 3D 35 3D 36 | | | | | | | 3D 36 3C 36 | | | | | | | 3C 37 3C 37 | - 5869 | 4 ecr.s 98 | Data | 00 | | 16 | 00/BA69 : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 + 5682 | 4 ecr.s 98 | Data | 00 | | 16 | 00/B9CF : 3C 37 3B 37 | HEX 3C373B373B373B373B373B383A383A38 | | | | | | 3B 37 3B 37 | | | | | | | 3B 37 3B 38 | | | | | | | 3A 38 3A 38 | - 5870 | 4 ecr.s 99 | Data | 00 | | 16 | 00/BA79 : 3A 38 39 38 | HEX 3A383938393939393939383938393739 + 5683 | 4 ecr.s 99 | Data | 00 | | 16 | 00/B9DF : 3A 38 39 38 | HEX 3A383938393939393939383938393739 | | | | | | 39 39 39 39 | | | | | | | 39 39 38 39 | | | | | | | 38 39 37 39 | - 5871 | 4 ecr.s 100 | Data | 00 | | 16 | 00/BA89 : 37 39 37 39 | HEX 37393739373936393639353935393539 + 5684 | 4 ecr.s 100 | Data | 00 | | 16 | 00/B9EF : 37 39 37 39 | HEX 37393739373936393639353935393539 | | | | | | 37 39 36 39 | | | | | | | 36 39 35 39 | | | | | | | 35 39 35 39 | - 5872 | 4 ecr.s 101 | Data | 00 | | 16 | 00/BA99 : 35 39 34 39 | HEX 35393439343933393339333932393239 + 5685 | 4 ecr.s 101 | Data | 00 | | 16 | 00/B9FF : 35 39 34 39 | HEX 35393439343933393339333932393239 | | | | | | 34 39 33 39 | | | | | | | 33 39 33 39 | | | | | | | 32 39 32 39 | - 5873 | 4 ecr.s 102 | Data | 00 | | 16 | 00/BAA9 : 31 39 31 39 | HEX 313931393039303930392F392F392E39 + 5686 | 4 ecr.s 102 | Data | 00 | | 16 | 00/BA0F : 31 39 31 39 | HEX 313931393039303930392F392F392E39 | | | | | | 30 39 30 39 | | | | | | | 30 39 2F 39 | | | | | | | 2F 39 2E 39 | - 5874 | 4 ecr.s 103 | Data | 00 | | 16 | 00/BAB9 : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 + 5687 | 4 ecr.s 103 | Data | 00 | | 16 | 00/BA1F : 2E 39 2E 39 | HEX 2E392E392D392D394628462846294629 | | | | | | 2D 39 2D 39 | | | | | | | 46 28 46 28 | | | | | | | 46 29 46 29 | - 5875 | 4 ecr.s 104 | Data | 00 | | 16 | 00/BAC9 : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C + 5688 | 4 ecr.s 104 | Data | 00 | | 16 | 00/BA2F : 46 2A 46 2A | HEX 462A462A462A462B462B462C462C462C | | | | | | 46 2A 46 2B | | | | | | | 46 2B 46 2C | | | | | | | 46 2C 46 2C | - 5876 | 4 ecr.s 105 | Data | 00 | | 16 | 00/BAD9 : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 + 5689 | 4 ecr.s 105 | Data | 00 | | 16 | 00/BA3F : 46 2D 46 2D | HEX 462D462D462E462E462E462F462F4630 | | | | | | 46 2E 46 2E | | | | | | | 46 2E 46 2F | | | | | | | 46 2F 46 30 | - 5877 | 4 ecr.s 106 | Data | 00 | | 16 | 00/BAE9 : 46 30 46 30 | HEX 46304630463146314631463246324633 + 5690 | 4 ecr.s 106 | Data | 00 | | 16 | 00/BA4F : 46 30 46 30 | HEX 46304630463146314631463246324633 | | | | | | 46 31 46 31 | | | | | | | 46 31 46 32 | | | | | | | 46 32 46 33 | - 5878 | 4 ecr.s 107 | Data | 00 | | 16 | 00/BAF9 : 46 33 46 33 | HEX 46334633463446344635463546354636 + 5691 | 4 ecr.s 107 | Data | 00 | | 16 | 00/BA5F : 46 33 46 33 | HEX 46334633463446344635463546354636 | | | | | | 46 34 46 34 | | | | | | | 46 35 46 35 | | | | | | | 46 35 46 36 | - 5879 | 4 ecr.s 108 | Data | 00 | | 16 | 00/BB09 : 46 36 46 37 | HEX 46364637463746374638463846394639 + 5692 | 4 ecr.s 108 | Data | 00 | | 16 | 00/BA6F : 46 36 46 37 | HEX 46364637463746374638463846394639 | | | | | | 46 37 46 37 | | | | | | | 46 38 46 38 | | | | | | | 46 39 46 39 | - 5880 | 4 ecr.s 109 | Data | 00 | | 16 | 00/BB19 : 46 39 46 3A | HEX 4639463A632863286228622861286128 + 5693 | 4 ecr.s 109 | Data | 00 | | 16 | 00/BA7F : 46 39 46 3A | HEX 4639463A632863286228622861286128 | | | | | | 63 28 63 28 | | | | | | | 62 28 62 28 | | | | | | | 61 28 61 28 | - 5881 | 4 ecr.s 110 | Data | 00 | | 16 | 00/BB29 : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 + 5694 | 4 ecr.s 110 | Data | 00 | | 16 | 00/BA8F : 61 28 60 28 | HEX 6128602860285F285F285F285E285E28 | | | | | | 60 28 5F 28 | | | | | | | 5F 28 5F 28 | | | | | | | 5E 28 5E 28 | - 5882 | 4 ecr.s 111 | Data | 00 | | 16 | 00/BB39 : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 + 5695 | 4 ecr.s 111 | Data | 00 | | 16 | 00/BA9F : 5D 28 5D 28 | HEX 5D285D285D285C285C285B285B285B28 | | | | | | 5D 28 5C 28 | | | | | | | 5C 28 5B 28 | | | | | | | 5B 28 5B 28 | - 5883 | 4 ecr.s 112 | Data | 00 | | 16 | 00/BB49 : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 + 5696 | 4 ecr.s 112 | Data | 00 | | 16 | 00/BAAF : 5A 28 5A 28 | HEX 5A285A28592859285928582858285728 | | | | | | 59 28 59 28 | | | | | | | 59 28 58 28 | | | | | | | 58 28 57 28 | - 5884 | 4 ecr.s 113 | Data | 00 | | 16 | 00/BB59 : 57 28 57 28 | HEX 57285728562856285528552855285428 + 5697 | 4 ecr.s 113 | Data | 00 | | 16 | 00/BABF : 57 28 57 28 | HEX 57285728562856285528552855285428 | | | | | | 56 28 56 28 | | | | | | | 55 28 55 28 | | | | | | | 55 28 54 28 | - 5885 | 4 ecr.s 114 | Data | 00 | | 16 | 00/BB69 : 54 28 53 28 | HEX 54285328532853285328522852295229 + 5698 | 4 ecr.s 114 | Data | 00 | | 16 | 00/BACF : 54 28 53 28 | HEX 54285328532853285328522852295229 | | | | | | 53 28 53 28 | | | | | | | 53 28 52 28 | | | | | | | 52 29 52 29 | - 5886 | 4 ecr.s 115 | Data | 00 | | 16 | 00/BB79 : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B + 5699 | 4 ecr.s 115 | Data | 00 | | 16 | 00/BADF : 52 29 51 29 | HEX 52295129512A512A512A512A512A512B | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2A | | | | | | | 51 2A 51 2B | - 5887 | 4 ecr.s 116 | Data | 00 | | 16 | 00/BB89 : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E + 5700 | 4 ecr.s 116 | Data | 00 | | 16 | 00/BAEF : 51 2B 51 2C | HEX 512B512C512C512C512D512D512E512E | | | | | | 51 2C 51 2C | | | | | | | 51 2D 51 2D | | | | | | | 51 2E 51 2E | - 5888 | 4 ecr.s 117 | Data | 00 | | 16 | 00/BB99 : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 + 5701 | 4 ecr.s 117 | Data | 00 | | 16 | 00/BAFF : 51 2E 51 2F | HEX 512E512F512F512F5130513052305230 | | | | | | 51 2F 51 2F | | | | | | | 51 30 51 30 | | | | | | | 52 30 52 30 | - 5889 | 4 ecr.s 118 | Data | 00 | | 16 | 00/BBA9 : 52 30 52 30 | HEX 52305230533053305331533154315431 + 5702 | 4 ecr.s 118 | Data | 00 | | 16 | 00/BB0F : 52 30 52 30 | HEX 52305230533053305331533154315431 | | | | | | 53 30 53 30 | | | | | | | 53 31 53 31 | | | | | | | 54 31 54 31 | - 5890 | 4 ecr.s 119 | Data | 00 | | 16 | 00/BBB9 : 54 31 55 31 | HEX 54315531553155325532563256325732 + 5703 | 4 ecr.s 119 | Data | 00 | | 16 | 00/BB1F : 54 31 55 31 | HEX 54315531553155325532563256325732 | | | | | | 55 31 55 32 | | | | | | | 55 32 56 32 | | | | | | | 56 32 57 32 | - 5891 | 4 ecr.s 120 | Data | 00 | | 16 | 00/BBC9 : 57 32 57 32 | HEX 57325732583258325932593259325A32 + 5704 | 4 ecr.s 120 | Data | 00 | | 16 | 00/BB2F : 57 32 57 32 | HEX 57325732583258325932593259325A32 | | | | | | 58 32 58 32 | | | | | | | 59 32 59 32 | | | | | | | 59 32 5A 32 | - 5892 | 4 ecr.s 121 | Data | 00 | | 16 | 00/BBD9 : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 + 5705 | 4 ecr.s 121 | Data | 00 | | 16 | 00/BB3F : 5A 32 5B 32 | HEX 5A325B325B325B325C325C325D325D32 | | | | | | 5B 32 5B 32 | | | | | | | 5C 32 5C 32 | | | | | | | 5D 32 5D 32 | - 5893 | 4 ecr.s 122 | Data | 00 | | 16 | 00/BBE9 : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 + 5706 | 4 ecr.s 122 | Data | 00 | | 16 | 00/BB4F : 5D 32 5E 32 | HEX 5D325E325E325F325F325F3260326033 | | | | | | 5E 32 5F 32 | | | | | | | 5F 32 5F 32 | | | | | | | 60 32 60 33 | - 5894 | 4 ecr.s 123 | Data | 00 | | 16 | 00/BBF9 : 60 33 60 33 | HEX 60336033613361336134613461346134 + 5707 | 4 ecr.s 123 | Data | 00 | | 16 | 00/BB5F : 60 33 60 33 | HEX 60336033613361336134613461346134 | | | | | | 61 33 61 33 | | | | | | | 61 34 61 34 | | | | | | | 61 34 61 34 | - 5895 | 4 ecr.s 124 | Data | 00 | | 16 | 00/BC09 : 61 35 62 35 | HEX 61356235623562356235623662366237 + 5708 | 4 ecr.s 124 | Data | 00 | | 16 | 00/BB6F : 61 35 62 35 | HEX 61356235623562356235623662366237 | | | | | | 62 35 62 35 | | | | | | | 62 35 62 36 | | | | | | | 62 36 62 37 | - 5896 | 4 ecr.s 125 | Data | 00 | | 16 | 00/BC19 : 62 37 62 37 | HEX 62376237623862386239623962396139 + 5709 | 4 ecr.s 125 | Data | 00 | | 16 | 00/BB7F : 62 37 62 37 | HEX 62376237623862386239623962396139 | | | | | | 62 38 62 38 | | | | | | | 62 39 62 39 | | | | | | | 62 39 61 39 | - 5897 | 4 ecr.s 126 | Data | 00 | | 16 | 00/BC29 : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A + 5710 | 4 ecr.s 126 | Data | 00 | | 16 | 00/BB8F : 61 39 61 39 | HEX 6139613961396039603A603A5F3A5F3A | | | | | | 61 39 60 39 | | | | | | | 60 3A 60 3A | | | | | | | 5F 3A 5F 3A | - 5898 | 4 ecr.s 127 | Data | 00 | | 16 | 00/BC39 : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A + 5711 | 4 ecr.s 127 | Data | 00 | | 16 | 00/BB9F : 5F 3A 5F 3A | HEX 5F3A5F3A5E3A5E3A5D3A5D3A5D3A5C3A | | | | | | 5E 3A 5E 3A | | | | | | | 5D 3A 5D 3A | | | | | | | 5D 3A 5C 3A | - 5899 | 4 ecr.s 128 | Data | 00 | | 16 | 00/BC49 : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A + 5712 | 4 ecr.s 128 | Data | 00 | | 16 | 00/BBAF : 5C 3A 5B 3A | HEX 5C3A5B3A5B3A5B3A5A3A5A3A593A593A | | | | | | 5B 3A 5B 3A | | | | | | | 5A 3A 5A 3A | | | | | | | 59 3A 59 3A | - 5900 | 4 ecr.s 129 | Data | 00 | | 16 | 00/BC59 : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A + 5713 | 4 ecr.s 129 | Data | 00 | | 16 | 00/BBBF : 59 3A 58 3A | HEX 593A583A583A573A573A573A563A563A | | | | | | 58 3A 57 3A | | | | | | | 57 3A 57 3A | | | | | | | 56 3A 56 3A | - 5901 | 4 ecr.s 130 | Data | 00 | | 16 | 00/BC69 : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 + 5714 | 4 ecr.s 130 | Data | 00 | | 16 | 00/BBCF : 55 3A 55 3A | HEX 553A553A553A543A6F286F286F286F29 | | | | | | 55 3A 54 3A | | | | | | | 6F 28 6F 28 | | | | | | | 6F 28 6F 29 | - 5902 | 4 ecr.s 131 | Data | 00 | | 16 | 00/BC79 : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C + 5715 | 4 ecr.s 131 | Data | 00 | | 16 | 00/BBDF : 6F 29 6F 2A | HEX 6F296F2A6F2A6F2A6F2B6F2B6F2C6F2C | | | | | | 6F 2A 6F 2A | | | | | | | 6F 2B 6F 2B | | | | | | | 6F 2C 6F 2C | - 5903 | 4 ecr.s 132 | Data | 00 | | 16 | 00/BC89 : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F + 5716 | 4 ecr.s 132 | Data | 00 | | 16 | 00/BBEF : 6F 2C 6F 2D | HEX 6F2C6F2D6F2D6F2E6F2E6F2E6F2F6F2F | | | | | | 6F 2D 6F 2E | | | | | | | 6F 2E 6F 2E | | | | | | | 6F 2F 6F 2F | - 5904 | 4 ecr.s 133 | Data | 00 | | 16 | 00/BC99 : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 + 5717 | 4 ecr.s 133 | Data | 00 | | 16 | 00/BBFF : 6F 30 6F 30 | HEX 6F306F306F306F316F316F326F326F33 | | | | | | 6F 30 6F 31 | | | | | | | 6F 31 6F 32 | | | | | | | 6F 32 6F 33 | - 5905 | 4 ecr.s 134 | Data | 00 | | 16 | 00/BCA9 : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 + 5718 | 4 ecr.s 134 | Data | 00 | | 16 | 00/BC0F : 6F 33 6F 33 | HEX 6F336F336F346F346F356F356F356F36 | | | | | | 6F 34 6F 34 | | | | | | | 6F 35 6F 35 | | | | | | | 6F 35 6F 36 | - 5906 | 4 ecr.s 135 | Data | 00 | | 16 | 00/BCB9 : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 + 5719 | 4 ecr.s 135 | Data | 00 | | 16 | 00/BC1F : 6F 36 6F 37 | HEX 6F366F376F376F376F386F386F396F39 | | | | | | 6F 37 6F 37 | | | | | | | 6F 38 6F 38 | | | | | | | 6F 39 6F 39 | - 5907 | 4 ecr.s 136 | Data | 00 | | 16 | 00/BCC9 : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 + 5720 | 4 ecr.s 136 | Data | 00 | | 16 | 00/BC2F : 6F 39 6F 3A | HEX 6F396F3A6F3A6F276F27702770277027 | | | | | | 6F 3A 6F 27 | | | | | | | 6F 27 70 27 | | | | | | | 70 27 70 27 | - 5908 | 4 ecr.s 137 | Data | 00 | | 16 | 00/BCD9 : 71 27 71 27 | HEX 71277127722772277227732773277427 + 5721 | 4 ecr.s 137 | Data | 00 | | 16 | 00/BC3F : 71 27 71 27 | HEX 71277127722772277227732773277427 | | | | | | 72 27 72 27 | | | | | | | 72 27 73 27 | | | | | | | 73 27 74 27 | - 5909 | 4 ecr.s 138 | Data | 00 | | 16 | 00/BCE9 : 74 27 74 27 | HEX 74277427752775277627762776277727 + 5722 | 4 ecr.s 138 | Data | 00 | | 16 | 00/BC4F : 74 27 74 27 | HEX 74277427752775277627762776277727 | | | | | | 75 27 75 27 | | | | | | | 76 27 76 27 | | | | | | | 76 27 77 27 | - 5910 | 4 ecr.s 139 | Data | 00 | | 16 | 00/BCF9 : 77 27 78 27 | HEX 77277827782778277927792779287A28 + 5723 | 4 ecr.s 139 | Data | 00 | | 16 | 00/BC5F : 77 27 78 27 | HEX 77277827782778277927792779287A28 | | | | | | 78 27 78 27 | | | | | | | 79 27 79 27 | | | | | | | 79 28 7A 28 | - 5911 | 4 ecr.s 140 | Data | 00 | | 16 | 00/BD09 : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 + 5724 | 4 ecr.s 140 | Data | 00 | | 16 | 00/BC6F : 7A 28 7A 28 | HEX 7A287A287B287B287C287C287C287C28 | | | | | | 7B 28 7B 28 | | | | | | | 7C 28 7C 28 | | | | | | | 7C 28 7C 28 | - 5912 | 4 ecr.s 141 | Data | 00 | | 16 | 00/BD19 : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 + 5725 | 4 ecr.s 141 | Data | 00 | | 16 | 00/BC7F : 7C 28 7D 28 | HEX 7C287D287D287E287E287E297E297F29 | | | | | | 7D 28 7E 28 | | | | | | | 7E 28 7E 29 | | | | | | | 7E 29 7F 29 | - 5913 | 4 ecr.s 142 | Data | 00 | | 16 | 00/BD29 : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A + 5726 | 4 ecr.s 142 | Data | 00 | | 16 | 00/BC8F : 7F 29 7F 29 | HEX 7F297F29802980298029802A812A812A | | | | | | 80 29 80 29 | | | | | | | 80 29 80 2A | | | | | | | 81 2A 81 2A | - 5914 | 4 ecr.s 143 | Data | 00 | | 16 | 00/BD39 : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C + 5727 | 4 ecr.s 143 | Data | 00 | | 16 | 00/BC9F : 81 2A 82 2A | HEX 812A822A822A822A822B822B822B822C | | | | | | 82 2A 82 2A | | | | | | | 82 2B 82 2B | | | | | | | 82 2B 82 2C | - 5915 | 4 ecr.s 144 | Data | 00 | | 16 | 00/BD49 : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E + 5728 | 4 ecr.s 144 | Data | 00 | | 16 | 00/BCAF : 83 2C 83 2C | HEX 832C832C832C832D832D832E832E832E | | | | | | 83 2C 83 2D | | | | | | | 83 2D 83 2E | | | | | | | 83 2E 83 2E | - 5916 | 4 ecr.s 145 | Data | 00 | | 16 | 00/BD59 : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 + 5729 | 4 ecr.s 145 | Data | 00 | | 16 | 00/BCBF : 82 2E 82 2F | HEX 822E822F822F822F822F813081308130 | | | | | | 82 2F 82 2F | | | | | | | 82 2F 81 30 | | | | | | | 81 30 81 30 | - 5917 | 4 ecr.s 146 | Data | 00 | | 16 | 00/BD69 : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 + 5730 | 4 ecr.s 146 | Data | 00 | | 16 | 00/BCCF : 80 30 80 30 | HEX 80308030803080307F307F317F317E31 | | | | | | 80 30 80 30 | | | | | | | 7F 30 7F 31 | | | | | | | 7F 31 7E 31 | - 5918 | 4 ecr.s 147 | Data | 00 | | 16 | 00/BD79 : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 + 5731 | 4 ecr.s 147 | Data | 00 | | 16 | 00/BCDF : 7E 31 7E 31 | HEX 7E317E317E317E327D327D327D327C32 | | | | | | 7E 31 7E 32 | | | | | | | 7D 32 7D 32 | | | | | | | 7D 32 7C 32 | - 5919 | 4 ecr.s 148 | Data | 00 | | 16 | 00/BD89 : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 + 5732 | 4 ecr.s 148 | Data | 00 | | 16 | 00/BCEF : 7C 32 7C 32 | HEX 7C327C327B337B337A337A337A337A33 | | | | | | 7B 33 7B 33 | | | | | | | 7A 33 7A 33 | | | | | | | 7A 33 7A 33 | - 5920 | 4 ecr.s 149 | Data | 00 | | 16 | 00/BD99 : 79 33 79 33 | HEX 79337933783378337833773377337733 + 5733 | 4 ecr.s 149 | Data | 00 | | 16 | 00/BCFF : 79 33 79 33 | HEX 79337933783378337833773377337733 | | | | | | 78 33 78 33 | | | | | | | 78 33 77 33 | | | | | | | 77 33 77 33 | - 5921 | 4 ecr.s 150 | Data | 00 | | 16 | 00/BDA9 : 76 33 76 33 | HEX 76337633763375337533743374337433 + 5734 | 4 ecr.s 150 | Data | 00 | | 16 | 00/BD0F : 76 33 76 33 | HEX 76337633763375337533743374337433 | | | | | | 76 33 75 33 | | | | | | | 75 33 74 33 | | | | | | | 74 33 74 33 | - 5922 | 4 ecr.s 151 | Data | 00 | | 16 | 00/BDB9 : 73 33 73 33 | HEX 73337333723372337233713371337033 + 5735 | 4 ecr.s 151 | Data | 00 | | 16 | 00/BD1F : 73 33 73 33 | HEX 73337333723372337233713371337033 | | | | | | 72 33 72 33 | | | | | | | 72 33 71 33 | | | | | | | 71 33 70 33 | - 5923 | 4 ecr.s 152 | Data | 00 | | 16 | 00/BDC9 : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 + 5736 | 4 ecr.s 152 | Data | 00 | | 16 | 00/BD2F : 70 33 70 33 | HEX 703370336F338A3A8A398A398A398A38 | | | | | | 6F 33 8A 3A | | | | | | | 8A 39 8A 39 | | | | | | | 8A 39 8A 38 | - 5924 | 4 ecr.s 153 | Data | 00 | | 16 | 00/BDD9 : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 + 5737 | 4 ecr.s 153 | Data | 00 | | 16 | 00/BD3F : 8A 38 8A 37 | HEX 8A388A378A378A378A368A368A358A35 | | | | | | 8A 37 8A 37 | | | | | | | 8A 36 8A 36 | | | | | | | 8A 35 8A 35 | - 5925 | 4 ecr.s 154 | Data | 00 | | 16 | 00/BDE9 : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 + 5738 | 4 ecr.s 154 | Data | 00 | | 16 | 00/BD4F : 8A 35 8A 34 | HEX 8A358A348A348A338A338A338A328A32 | | | | | | 8A 34 8A 33 | | | | | | | 8A 33 8A 33 | | | | | | | 8A 32 8A 32 | - 5926 | 4 ecr.s 155 | Data | 00 | | 16 | 00/BDF9 : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F + 5739 | 4 ecr.s 155 | Data | 00 | | 16 | 00/BD5F : 8A 31 8A 31 | HEX 8A318A318A308A308A308A2F8A2F8A2F | | | | | | 8A 30 8A 30 | | | | | | | 8A 30 8A 2F | | | | | | | 8A 2F 8A 2F | - 5927 | 4 ecr.s 156 | Data | 00 | | 16 | 00/BE09 : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C + 5740 | 4 ecr.s 156 | Data | 00 | | 16 | 00/BD6F : 8A 2E 8A 2E | HEX 8A2E8A2E8A2E8A2E8A2D8A2D8B2D8B2C | | | | | | 8A 2E 8A 2E | | | | | | | 8A 2D 8A 2D | | | | | | | 8B 2D 8B 2C | - 5928 | 4 ecr.s 157 | Data | 00 | | 16 | 00/BE19 : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A + 5741 | 4 ecr.s 157 | Data | 00 | | 16 | 00/BD7F : 8B 2C 8B 2C | HEX 8B2C8B2C8B2B8B2B8B2B8B2A8C2A8C2A | | | | | | 8B 2B 8B 2B | | | | | | | 8B 2B 8B 2A | | | | | | | 8C 2A 8C 2A | - 5929 | 4 ecr.s 158 | Data | 00 | | 16 | 00/BE29 : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 + 5742 | 4 ecr.s 158 | Data | 00 | | 16 | 00/BD8F : 8C 2A 8C 29 | HEX 8C2A8C298C298C298C298C288D288D28 | | | | | | 8C 29 8C 29 | | | | | | | 8C 29 8C 28 | | | | | | | 8D 28 8D 28 | - 5930 | 4 ecr.s 159 | Data | 00 | | 16 | 00/BE39 : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 + 5743 | 4 ecr.s 159 | Data | 00 | | 16 | 00/BD9F : 8D 28 8D 28 | HEX 8D288D288E288E288E278E278F278F27 | | | | | | 8E 28 8E 28 | | | | | | | 8E 27 8E 27 | | | | | | | 8F 27 8F 27 | - 5931 | 4 ecr.s 160 | Data | 00 | | 16 | 00/BE49 : 90 27 90 27 | HEX 90279027902791279127922792279227 + 5744 | 4 ecr.s 160 | Data | 00 | | 16 | 00/BDAF : 90 27 90 27 | HEX 90279027902791279127922792279227 | | | | | | 90 27 91 27 | | | | | | | 91 27 92 27 | | | | | | | 92 27 92 27 | - 5932 | 4 ecr.s 161 | Data | 00 | | 16 | 00/BE59 : 93 27 93 27 | HEX 93279327942794279427952795279627 + 5745 | 4 ecr.s 161 | Data | 00 | | 16 | 00/BDBF : 93 27 93 27 | HEX 93279327942794279427952795279627 | | | | | | 94 27 94 27 | | | | | | | 94 27 95 27 | | | | | | | 95 27 96 27 | - 5933 | 4 ecr.s 162 | Data | 00 | | 16 | 00/BE69 : 96 27 97 27 | HEX 96279727972897289728972898289828 + 5746 | 4 ecr.s 162 | Data | 00 | | 16 | 00/BDCF : 96 27 97 27 | HEX 96279727972897289728972898289828 | | | | | | 97 28 97 28 | | | | | | | 97 28 97 28 | | | | | | | 98 28 98 28 | - 5934 | 4 ecr.s 163 | Data | 00 | | 16 | 00/BE79 : 98 28 99 28 | HEX 982899289928992999299A299A299A2A + 5747 | 4 ecr.s 163 | Data | 00 | | 16 | 00/BDDF : 98 28 99 28 | HEX 982899289928992999299A299A299A2A | | | | | | 99 28 99 29 | | | | | | | 99 29 9A 29 | | | | | | | 9A 29 9A 2A | - 5935 | 4 ecr.s 164 | Data | 00 | | 16 | 00/BE89 : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C + 5748 | 4 ecr.s 164 | Data | 00 | | 16 | 00/BDEF : 9A 2A 9A 2A | HEX 9A2A9A2A9B2A9B2A9B2B9B2B9B2B9B2C | | | | | | 9B 2A 9B 2A | | | | | | | 9B 2B 9B 2B | | | | | | | 9B 2B 9B 2C | - 5936 | 4 ecr.s 165 | Data | 00 | | 16 | 00/BE99 : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E + 5749 | 4 ecr.s 165 | Data | 00 | | 16 | 00/BDFF : 9B 2C 9B 2C | HEX 9B2C9B2C9B2C9B2D9B2D9B2E9B2E9B2E | | | | | | 9B 2C 9B 2D | | | | | | | 9B 2D 9B 2E | | | | | | | 9B 2E 9B 2E | - 5937 | 4 ecr.s 166 | Data | 00 | | 16 | 00/BEA9 : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 + 5750 | 4 ecr.s 166 | Data | 00 | | 16 | 00/BE0F : 9B 2F 9B 2F | HEX 9B2F9B2F9B309B309B309B319B319B32 | | | | | | 9B 30 9B 30 | | | | | | | 9B 30 9B 31 | | | | | | | 9B 31 9B 32 | - 5938 | 4 ecr.s 167 | Data | 00 | | 16 | 00/BEB9 : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 + 5751 | 4 ecr.s 167 | Data | 00 | | 16 | 00/BE1F : 9B 32 9B 33 | HEX 9B329B339B339B339B349B349B359B35 | | | | | | 9B 33 9B 33 | | | | | | | 9B 34 9B 34 | | | | | | | 9B 35 9B 35 | - 5939 | 4 ecr.s 168 | Data | 00 | | 16 | 00/BEC9 : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 + 5752 | 4 ecr.s 168 | Data | 00 | | 16 | 00/BE2F : 9B 35 9B 36 | HEX 9B359B369B369B379B379B379B389B38 | | | | | | 9B 36 9B 37 | | | | | | | 9B 37 9B 37 | | | | | | | 9B 38 9B 38 | - 5940 | 4 ecr.s 169 | Data | 00 | | 16 | 00/BED9 : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 + 5753 | 4 ecr.s 169 | Data | 00 | | 16 | 00/BE3F : 9B 39 9B 39 | HEX 9B399B399B398A348B348B348C348C34 | | | | | | 9B 39 8A 34 | | | | | | | 8B 34 8B 34 | | | | | | | 8C 34 8C 34 | - 5941 | 4 ecr.s 170 | Data | 00 | | 16 | 00/BEE9 : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 + 5754 | 4 ecr.s 170 | Data | 00 | | 16 | 00/BE4F : 8C 34 8D 34 | HEX 8C348D348D348E348E348E348F348F34 | | | | | | 8D 34 8E 34 | | | | | | | 8E 34 8E 34 | | | | | | | 8F 34 8F 34 | - 5942 | 4 ecr.s 171 | Data | 00 | | 16 | 00/BEF9 : 90 34 90 34 | HEX 90349034903491349134923492349234 + 5755 | 4 ecr.s 171 | Data | 00 | | 16 | 00/BE5F : 90 34 90 34 | HEX 90349034903491349134923492349234 | | | | | | 90 34 91 34 | | | | | | | 91 34 92 34 | | | | | | | 92 34 92 34 | - 5943 | 4 ecr.s 172 | Data | 00 | | 16 | 00/BF09 : 93 34 93 34 | HEX 93349334943494349434953495349634 + 5756 | 4 ecr.s 172 | Data | 00 | | 16 | 00/BE6F : 93 34 93 34 | HEX 93349334943494349434953495349634 | | | | | | 94 34 94 34 | | | | | | | 94 34 95 34 | | | | | | | 95 34 96 34 | - 5944 | 4 ecr.s 173 | Data | 00 | | 16 | 00/BF19 : 96 34 97 34 | HEX 96349734973497349834983499349934 + 5757 | 4 ecr.s 173 | Data | 00 | | 16 | 00/BE7F : 96 34 97 34 | HEX 96349734973497349834983499349934 | | | | | | 97 34 97 34 | | | | | | | 98 34 98 34 | | | | | | | 99 34 99 34 | - 5945 | 4 ecr.s 174 | Data | 00 | | 16 | 00/BF29 : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A + 5758 | 4 ecr.s 174 | Data | 00 | | 16 | 00/BE8F : 99 34 A7 28 | HEX 9934A728A728A728A729A729A72AA72A | | | | | | A7 28 A7 28 | | | | | | | A7 29 A7 29 | | | | | | | A7 2A A7 2A | - 5946 | 4 ecr.s 175 | Data | 00 | | 16 | 00/BF39 : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D + 5759 | 4 ecr.s 175 | Data | 00 | | 16 | 00/BE9F : A7 2A A7 2B | HEX A72AA72BA72BA72CA72CA72CA72DA72D | | | | | | A7 2B A7 2C | | | | | | | A7 2C A7 2C | | | | | | | A7 2D A7 2D | - 5947 | 4 ecr.s 176 | Data | 00 | | 16 | 00/BF49 : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 + 5760 | 4 ecr.s 176 | Data | 00 | | 16 | 00/BEAF : A7 2E A7 2E | HEX A72EA72EA72EA72FA72FA730A730A730 | | | | | | A7 2E A7 2F | | | | | | | A7 2F A7 30 | | | | | | | A7 30 A7 30 | - 5948 | 4 ecr.s 177 | Data | 00 | | 16 | 00/BF59 : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 + 5761 | 4 ecr.s 177 | Data | 00 | | 16 | 00/BEBF : A7 31 A7 31 | HEX A731A731A732A732A733A733A733A734 | | | | | | A7 32 A7 32 | | | | | | | A7 33 A7 33 | | | | | | | A7 33 A7 34 | - 5949 | 4 ecr.s 178 | Data | 00 | | 16 | 00/BF69 : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 + 5762 | 4 ecr.s 178 | Data | 00 | | 16 | 00/BECF : A7 34 A7 35 | HEX A734A735A735A735A736A736A737A737 | | | | | | A7 35 A7 35 | | | | | | | A7 36 A7 36 | | | | | | | A7 37 A7 37 | - 5950 | 4 ecr.s 179 | Data | 00 | | 16 | 00/BF79 : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 + 5763 | 4 ecr.s 179 | Data | 00 | | 16 | 00/BEDF : A7 37 A7 38 | HEX A737A738A738A739A739A739A728A728 | | | | | | A7 38 A7 39 | | | | | | | A7 39 A7 39 | | | | | | | A7 28 A7 28 | - 5951 | 4 ecr.s 180 | Data | 00 | | 16 | 00/BF89 : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 + 5764 | 4 ecr.s 180 | Data | 00 | | 16 | 00/BEEF : A8 28 A8 28 | HEX A828A828A928A928A928AA28AA28AB28 | | | | | | A9 28 A9 28 | | | | | | | A9 28 AA 28 | | | | | | | AA 28 AB 28 | - 5952 | 4 ecr.s 181 | Data | 00 | | 16 | 00/BF99 : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 + 5765 | 4 ecr.s 181 | Data | 00 | | 16 | 00/BEFF : AB 28 AB 28 | HEX AB28AB28AC28AC28AD28AD28AD28AE28 | | | | | | AC 28 AC 28 | | | | | | | AD 28 AD 28 | | | | | | | AD 28 AE 28 | - 5953 | 4 ecr.s 182 | Data | 00 | | 16 | 00/BFA9 : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 + 5766 | 4 ecr.s 182 | Data | 00 | | 16 | 00/BF0F : AE 28 AF 28 | HEX AE28AF28AF28AF28B028B028B128B128 | | | | | | AF 28 AF 28 | | | | | | | B0 28 B0 28 | | | | | | | B1 28 B1 28 | - 5954 | 4 ecr.s 183 | Data | 00 | | 16 | 00/BFB9 : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 + 5767 | 4 ecr.s 183 | Data | 00 | | 16 | 00/BF1F : B1 28 B2 28 | HEX B128B228B228B328B328B328B428B428 | | | | | | B2 28 B3 28 | | | | | | | B3 28 B3 28 | | | | | | | B4 28 B4 28 | - 5955 | 4 ecr.s 184 | Data | 00 | | 16 | 00/BFC9 : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 + 5768 | 4 ecr.s 184 | Data | 00 | | 16 | 00/BF2F : B5 28 B5 28 | HEX B528B528B528B528B628B628B628B629 | | | | | | B5 28 B5 28 | | | | | | | B6 28 B6 28 | | | | | | | B6 28 B6 29 | - 5956 | 4 ecr.s 185 | Data | 00 | | 16 | 00/BFD9 : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A + 5769 | 4 ecr.s 185 | Data | 00 | | 16 | 00/BF3F : B7 29 B7 29 | HEX B729B729B729B72AB72AB82AB82AB82A | | | | | | B7 29 B7 2A | | | | | | | B7 2A B8 2A | | | | | | | B8 2A B8 2A | - 5957 | 4 ecr.s 186 | Data | 00 | | 16 | 00/BFE9 : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D + 5770 | 4 ecr.s 186 | Data | 00 | | 16 | 00/BF4F : B8 2B B8 2B | HEX B82BB82BB92BB92CB92CB92CB92DB92D | | | | | | B9 2B B9 2C | | | | | | | B9 2C B9 2C | | | | | | | B9 2D B9 2D | - 5958 | 4 ecr.s 187 | Data | 00 | | 16 | 00/BFF9 : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 + 5771 | 4 ecr.s 187 | Data | 00 | | 16 | 00/BF5F : B9 2E B9 2E | HEX B92EB92EB92EB92EB92FB92FB930B930 | | | | | | B9 2E B9 2E | | | | | | | B9 2F B9 2F | | | | | | | B9 30 B9 30 | - 5959 | 4 ecr.s 188 | Data | 00 | | 16 | 00/C009 : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 + 5772 | 4 ecr.s 188 | Data | 00 | | 16 | 00/BF6F : B9 30 B9 31 | HEX B930B931B931B931B831B832B832B732 | | | | | | B9 31 B9 31 | | | | | | | B8 31 B8 32 | | | | | | | B8 32 B7 32 | - 5960 | 4 ecr.s 189 | Data | 00 | | 16 | 00/C019 : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 + 5773 | 4 ecr.s 189 | Data | 00 | | 16 | 00/BF7F : B7 32 B7 32 | HEX B732B732B732B632B633B633B533B533 | | | | | | B7 32 B6 32 | | | | | | | B6 33 B6 33 | | | | | | | B5 33 B5 33 | - 5961 | 4 ecr.s 190 | Data | 00 | | 16 | 00/C029 : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 + 5774 | 4 ecr.s 190 | Data | 00 | | 16 | 00/BF8F : B5 33 B5 33 | HEX B533B533B433B433B433B333B333B333 | | | | | | B4 33 B4 33 | | | | | | | B4 33 B3 33 | | | | | | | B3 33 B3 33 | - 5962 | 4 ecr.s 191 | Data | 00 | | 16 | 00/C039 : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 + 5775 | 4 ecr.s 191 | Data | 00 | | 16 | 00/BF9F : B3 34 B2 34 | HEX B334B234B234B134B134B134B034B034 | | | | | | B2 34 B1 34 | | | | | | | B1 34 B1 34 | | | | | | | B0 34 B0 34 | - 5963 | 4 ecr.s 192 | Data | 00 | | 16 | 00/C049 : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 + 5776 | 4 ecr.s 192 | Data | 00 | | 16 | 00/BFAF : AF 34 AF 34 | HEX AF34AF34AF34AE34AE34AD34AD34AD34 | | | | | | AF 34 AE 34 | | | | | | | AE 34 AD 34 | | | | | | | AD 34 AD 34 | - 5964 | 4 ecr.s 193 | Data | 00 | | 16 | 00/C059 : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 + 5777 | 4 ecr.s 193 | Data | 00 | | 16 | 00/BFBF : AC 34 AC 34 | HEX AC34AC34AB34AB34AB34AA34AA34AA34 | | | | | | AB 34 AB 34 | | | | | | | AB 34 AA 34 | | | | | | | AA 34 AA 34 | - 5965 | 4 ecr.s 194 | Data | 00 | | 16 | 00/C069 : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 + 5778 | 4 ecr.s 194 | Data | 00 | | 16 | 00/BFCF : A9 34 A9 34 | HEX A934A934A934A935A835A835A735AD34 | | | | | | A9 34 A9 35 | | | | | | | A8 35 A8 35 | | | | | | | A7 35 AD 34 | - 5966 | 4 ecr.s 195 | Data | 00 | | 16 | 00/C079 : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 + 5779 | 4 ecr.s 195 | Data | 00 | | 16 | 00/BFDF : AE 34 AE 34 | HEX AE34AE34AF34AF34AF34AF35B035B035 | | | | | | AF 34 AF 34 | | | | | | | AF 34 AF 35 | | | | | | | B0 35 B0 35 | - 5967 | 4 ecr.s 196 | Data | 00 | | 16 | 00/C089 : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 + 5780 | 4 ecr.s 196 | Data | 00 | | 16 | 00/BFEF : B0 35 B1 35 | HEX B035B135B135B135B135B235B236B236 | | | | | | B1 35 B1 35 | | | | | | | B1 35 B2 35 | | | | | | | B2 36 B2 36 | - 5968 | 4 ecr.s 197 | Data | 00 | | 16 | 00/C099 : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 + 5781 | 4 ecr.s 197 | Data | 00 | | 16 | 00/BFFF : B2 36 B2 37 | HEX B236B237B337B337B337B337B337B437 | | | | | | B3 37 B3 37 | | | | | | | B3 37 B3 37 | | | | | | | B3 37 B4 37 | - 5969 | 4 ecr.s 198 | Data | 00 | | 16 | 00/C0A9 : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 + 5782 | 4 ecr.s 198 | Data | 00 | | 16 | 00/C00F : B4 38 B4 38 | HEX B438B438B438B538B539B539B539C328 | | | | | | B4 38 B5 38 | | | | | | | B5 39 B5 39 | | | | | | | B5 39 C3 28 | - 5970 | 4 ecr.s 199 | Data | 00 | | 16 | 00/C0B9 : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B + 5783 | 4 ecr.s 199 | Data | 00 | | 16 | 00/C01F : C3 28 C3 29 | HEX C328C329C329C32AC32AC32AC32BC32B | | | | | | C3 29 C3 2A | | | | | | | C3 2A C3 2A | | | | | | | C3 2B C3 2B | - 5971 | 4 ecr.s 200 | Data | 00 | | 16 | 00/C0C9 : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E + 5784 | 4 ecr.s 200 | Data | 00 | | 16 | 00/C02F : C3 2C C3 2C | HEX C32CC32CC32CC32DC32DC32EC32EC32E | | | | | | C3 2C C3 2D | | | | | | | C3 2D C3 2E | | | | | | | C3 2E C3 2E | - 5972 | 4 ecr.s 201 | Data | 00 | | 16 | 00/C0D9 : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 + 5785 | 4 ecr.s 201 | Data | 00 | | 16 | 00/C03F : C3 2F C3 2F | HEX C32FC32FC330C330C330C331C331C332 | | | | | | C3 30 C3 30 | | | | | | | C3 30 C3 31 | | | | | | | C3 31 C3 32 | - 5973 | 4 ecr.s 202 | Data | 00 | | 16 | 00/C0E9 : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 + 5786 | 4 ecr.s 202 | Data | 00 | | 16 | 00/C04F : C3 32 C3 33 | HEX C332C333C333C333C433C434C434C435 | | | | | | C3 33 C3 33 | | | | | | | C4 33 C4 34 | | | | | | | C4 34 C4 35 | - 5974 | 4 ecr.s 203 | Data | 00 | | 16 | 00/C0F9 : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 + 5787 | 4 ecr.s 203 | Data | 00 | | 16 | 00/C05F : C4 35 C4 35 | HEX C435C435C435C436C536C536C537C537 | | | | | | C4 35 C4 36 | | | | | | | C5 36 C5 36 | | | | | | | C5 37 C5 37 | - 5975 | 4 ecr.s 204 | Data | 00 | | 16 | 00/C109 : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 + 5788 | 4 ecr.s 204 | Data | 00 | | 16 | 00/C06F : C5 37 C5 37 | HEX C537C537C537C538C638C638C638C639 | | | | | | C5 37 C5 38 | | | | | | | C6 38 C6 38 | | | | | | | C6 38 C6 39 | - 5976 | 4 ecr.s 205 | Data | 00 | | 16 | 00/C119 : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 + 5789 | 4 ecr.s 205 | Data | 00 | | 16 | 00/C07F : C7 39 C7 39 | HEX C739C739C739C839C839C839C839C939 | | | | | | C7 39 C8 39 | | | | | | | C8 39 C8 39 | | | | | | | C8 39 C9 39 | - 5977 | 4 ecr.s 206 | Data | 00 | | 16 | 00/C129 : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A + 5790 | 4 ecr.s 206 | Data | 00 | | 16 | 00/C08F : C9 3A C9 3A | HEX C93AC93ACA3ACA3ACA3ACA3ACB3ACB3A | | | | | | CA 3A CA 3A | | | | | | | CA 3A CA 3A | | | | | | | CB 3A CB 3A | - 5978 | 4 ecr.s 207 | Data | 00 | | 16 | 00/C139 : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B + 5791 | 4 ecr.s 207 | Data | 00 | | 16 | 00/C09F : CC 3A CC 3A | HEX CC3ACC3ACC3ACC3BCD3BCD3BCE3BCE3B | | | | | | CC 3A CC 3B | | | | | | | CD 3B CD 3B | | | | | | | CE 3B CE 3B | - 5979 | 4 ecr.s 208 | Data | 00 | | 16 | 00/C149 : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B + 5792 | 4 ecr.s 208 | Data | 00 | | 16 | 00/C0AF : CE 3B CF 3B | HEX CE3BCF3BCF3BD03BD03BD03BD13BD13B | | | | | | CF 3B D0 3B | | | | | | | D0 3B D0 3B | | | | | | | D1 3B D1 3B | - 5980 | 4 ecr.s 209 | Data | 00 | | 16 | 00/C159 : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 + 5793 | 4 ecr.s 209 | Data | 00 | | 16 | 00/C0BF : D2 3B D2 3B | HEX D23BD23BD23AD23AD33AD33AD339D439 | | | | | | D2 3A D2 3A | | | | | | | D3 3A D3 3A | | | | | | | D3 39 D4 39 | - 5981 | 4 ecr.s 210 | Data | 00 | | 16 | 00/C169 : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 + 5794 | 4 ecr.s 210 | Data | 00 | | 16 | 00/C0CF : D4 39 D4 39 | HEX D439D439D439D439D438D538D538D538 | | | | | | D4 39 D4 39 | | | | | | | D4 38 D5 38 | | | | | | | D5 38 D5 38 | - 5982 | 4 ecr.s 211 | Data | 00 | | 16 | 00/C179 : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 + 5795 | 4 ecr.s 211 | Data | 00 | | 16 | 00/C0DF : D5 37 D6 37 | HEX D537D637D637D637D637D637D636D636 | | | | | | D6 37 D6 37 | | | | | | | D6 37 D6 37 | | | | | | | D6 36 D6 36 | - 5983 | 4 ecr.s 212 | Data | 00 | | 16 | 00/C189 : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 + 5796 | 4 ecr.s 212 | Data | 00 | | 16 | 00/C0EF : D7 36 D7 35 | HEX D736D735D735D735D735D734D734D733 | | | | | | D7 35 D7 35 | | | | | | | D7 35 D7 34 | | | | | | | D7 34 D7 33 | - 5984 | 4 ecr.s 213 | Data | 00 | | 16 | 00/C199 : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 + 5797 | 4 ecr.s 213 | Data | 00 | | 16 | 00/C0FF : D8 33 D8 33 | HEX D833D833D833D832D832D831D831D830 | | | | | | D8 33 D8 32 | | | | | | | D8 32 D8 31 | | | | | | | D8 31 D8 30 | - 5985 | 4 ecr.s 214 | Data | 00 | | 16 | 00/C1A9 : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D + 5798 | 4 ecr.s 214 | Data | 00 | | 16 | 00/C10F : D8 30 D8 30 | HEX D830D830D82FD82FD82ED82ED82ED82D | | | | | | D8 2F D8 2F | | | | | | | D8 2E D8 2E | | | | | | | D8 2E D8 2D | - 5986 | 4 ecr.s 215 | Data | 00 | | 16 | 00/C1B9 : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A + 5799 | 4 ecr.s 215 | Data | 00 | | 16 | 00/C11F : D8 2D D8 2C | HEX D82DD82CD82CD82CD82BD82BD82AD82A | | | | | | D8 2C D8 2C | | | | | | | D8 2B D8 2B | | | | | | | D8 2A D8 2A | - 5987 | 4 ecr.s 216 | Data | 00 | | 16 | 00/C1C9 : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 + 5800 | 4 ecr.s 216 | Data | 00 | | 16 | 00/C12F : D8 2A D8 29 | HEX D82AD829D729D729D728D728D728E139 | | | | | | D7 29 D7 29 | | | | | | | D7 28 D7 28 | | | | | | | D7 28 E1 39 | - 5988 | 4 ecr.s 217 | Data | 00 | | 4 | 00/C1D9 : ED 39 FC 39 | HEX ED39FC39 - 5989 | 4 ecr.s 218 | Data | 00 | | 2 | 00/C1DD : FF FF | hex ffff ; fin de tableau - 5990 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/C1DF | - 5991 | 1 toutadisparu.s 1325 | Directive | 00 | | 0 | 00/C1DF | put ntp.s - 5992 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/C1DF | * - 5993 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/C1DF | * NTP routines - 5994 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/C1DF | * - 5995 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/C1DF | * (c) 2020, Brutal Deluxe Software - 5996 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/C1DF | * Antoine Vignau & Olivier Zardini - 5997 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/C1DF | * - 5998 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/C1DF | - 5999 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/C1DF | toolNTP = 222 - 6000 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/C1DF | - 6001 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/C1DF | *-------------------------------------- - 6002 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/C1DF | - 6003 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/C1DF | mx %00 - 6004 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/C1DF | - 6005 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/C1DF | stopNTP - 6006 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/C1DF : AD BF C2 | lda fgNTP - 6007 | 5 ntp.s 16 | Code | 00 | | 2 | 00/C1E2 : D0 11 | bne stopNTP99 - 6008 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/C1E4 | - 6009 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/C1E4 | _NTPShutDown - 6011 | 5 ntp.s 18 | Code | 00 | | 3 | 00/C1E4 : A2 DE 03 | LDX #$03DE ; load tool call # - 6012 | 5 ntp.s 18 | Code | 00 | | 4 | 00/C1E7 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6013 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/C1EB | - 6014 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/C1EB | PushWord #{222} ; unload NTPTool - 6016 | 5 ntp.s 20 | Code | 00 | | 3 | 00/C1EB : F4 DE 00 | PEA #{222} - 6019 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/C1EE | _UnloadOneTool - 6021 | 5 ntp.s 21 | Code | 00 | | 3 | 00/C1EE : A2 01 10 | LDX #$1001 ; load tool call # - 6022 | 5 ntp.s 21 | Code | 00 | | 4 | 00/C1F1 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6023 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/C1F5 | - 6024 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/C1F5 | stopNTP99 - 6025 | 5 ntp.s 24 | Code | 00 | | 1 | 00/C1F5 : 60 | rts - 6026 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/C1F6 | - 6027 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/C1F6 | *-------------------------------------- - 6028 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/C1F6 | - 6029 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/C1F6 | initNTP - 6030 | 5 ntp.s 29 | Code | 00 | | 1 | 00/C1F6 : 48 | pha ; Check for AppleTalk - 6031 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/C1F7 | _GetIRQEnable - 6033 | 5 ntp.s 30 | Code | 00 | | 3 | 00/C1F7 : A2 03 29 | LDX #$2903 ; load tool call # - 6034 | 5 ntp.s 30 | Code | 00 | | 4 | 00/C1FA : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6035 | 5 ntp.s 31 | Code | 00 | | 1 | 00/C1FE : 68 | pla - 6036 | 5 ntp.s 32 | Code | 00 | | 3 | 00/C1FF : 29 20 00 | and #$20 - 6037 | 5 ntp.s 33 | Code | 00 | | 2 | 00/C202 : F0 04 | beq initNTP1 - 6038 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/C204 | - 6039 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/C204 : EE BF C2 | inc fgNTP - 6040 | 5 ntp.s 36 | Code | 00 | | 1 | 00/C207 : 60 | rts - 6041 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/C208 | - 6042 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/C208 | initNTP1 - 6043 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/C208 | PushWord #{222} ; Load NTPTool - 6045 | 5 ntp.s 39 | Code | 00 | | 3 | 00/C208 : F4 DE 00 | PEA #{222} - 6048 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/C20B | PushWord #0 - 6050 | 5 ntp.s 40 | Code | 00 | | 3 | 00/C20B : F4 00 00 | PEA #0 - 6053 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/C20E | _LoadOneTool - 6055 | 5 ntp.s 41 | Code | 00 | | 3 | 00/C20E : A2 01 0F | LDX #$F01 ; load tool call # - 6056 | 5 ntp.s 41 | Code | 00 | | 4 | 00/C211 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6057 | 5 ntp.s 42 | Code | 00 | | 2 | 00/C215 : 90 04 | bcc initNTP2 - 6058 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/C217 | - 6059 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/C217 : EE BF C2 | inc fgNTP - 6060 | 5 ntp.s 45 | Code | 00 | | 1 | 00/C21A : 60 | rts - 6061 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/C21B | - 6062 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/C21B | initNTP2 - 6063 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/C21B | PushWord myID - 6068 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/C21B : AD D1 06 | LDA myID - 6069 | 5 ntp.s 48 | Code | 00 | | 1 | 00/C21E : 48 | PHA - 6071 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/C21F | _NTPStartUp ; Start NTPSynth - 6073 | 5 ntp.s 49 | Code | 00 | | 3 | 00/C21F : A2 DE 02 | LDX #$02DE ; load tool call # - 6074 | 5 ntp.s 49 | Code | 00 | | 4 | 00/C222 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6075 | 5 ntp.s 50 | Code | 00 | | 2 | 00/C226 : 90 03 | bcc initNTP3 - 6076 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/C228 | - 6077 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/C228 : EE BF C2 | inc fgNTP - 6078 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/C22B | - 6079 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/C22B | initNTP3 - 6080 | 5 ntp.s 55 | Code | 00 | | 1 | 00/C22B : 60 | rts - 6081 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/C22C | - 6082 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/C22C | *-------------------------------------- - 6083 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/C22C | - 6084 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/C22C | doMUSIK - 6085 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/C22C : AD BF C2 | lda fgNTP ; can we play? - 6086 | 5 ntp.s 61 | Code | 00 | | 2 | 00/C22F : D0 0D | bne nozik99 - 6087 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/C231 | - 6088 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/C231 : AD C1 C2 | lda fgNTPPLAY - 6089 | 5 ntp.s 64 | Code | 00 | | 3 | 00/C234 : 49 01 00 | eor #1 - 6090 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/C237 : 8D C1 C2 | sta fgNTPPLAY - 6091 | 5 ntp.s 66 | Code | 00 | | 2 | 00/C23A : F0 03 | beq doSOUNDON - 6092 | 5 ntp.s 67 | Code | 00 | | 2 | 00/C23C : D0 11 | bne doSOUNDOFF - 6093 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/C23E | - 6094 | 5 ntp.s 69 | Code | 00 | | 1 | 00/C23E : 60 | nozik99 rts - 6095 | 5 ntp.s 70 | Empty | 00 | | 0 | 00/C23F | - 6096 | 5 ntp.s 71 | Comment | 00 | | 0 | 00/C23F | *-------------------------------------- - 6097 | 5 ntp.s 72 | Empty | 00 | | 0 | 00/C23F | - 6098 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/C23F | doSOUNDON - 6099 | 5 ntp.s 74 | Code | 00 | 2 | 3 | 00/C23F : AD BF C2 | lda fgNTP ; can we play? - 6100 | 5 ntp.s 75 | Code | 00 | | 2 | 00/C242 : D0 0A | bne playMUSIC99 - 6101 | 5 ntp.s 76 | Empty | 00 | | 0 | 00/C244 | - 6102 | 5 ntp.s 77 | Macro | 00 | | 0 | 00/C244 | PushWord #1 - 6104 | 5 ntp.s 77 | Code | 00 | | 3 | 00/C244 : F4 01 00 | PEA #1 - 6107 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/C247 | _NTPPlayMusic - 6109 | 5 ntp.s 78 | Code | 00 | | 3 | 00/C247 : A2 DE 0A | LDX #$0ADE ; load tool call # - 6110 | 5 ntp.s 78 | Code | 00 | | 4 | 00/C24A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6111 | 5 ntp.s 79 | Empty | 00 | | 0 | 00/C24E | - 6112 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/C24E | playMUSIC99 - 6113 | 5 ntp.s 81 | Code | 00 | | 1 | 00/C24E : 60 | rts - 6114 | 5 ntp.s 82 | Empty | 00 | | 0 | 00/C24F | - 6115 | 5 ntp.s 83 | Comment | 00 | | 0 | 00/C24F | *-------------------------------------- - 6116 | 5 ntp.s 84 | Empty | 00 | | 0 | 00/C24F | - 6117 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/C24F | doSOUNDOFF - 6118 | 5 ntp.s 86 | Code | 00 | 2 | 3 | 00/C24F : AD BF C2 | lda fgNTP - 6119 | 5 ntp.s 87 | Code | 00 | | 2 | 00/C252 : D0 07 | bne stopMUSIC99 - 6120 | 5 ntp.s 88 | Empty | 00 | | 0 | 00/C254 | - 6121 | 5 ntp.s 89 | Macro | 00 | | 0 | 00/C254 | _NTPStopMusic - 6123 | 5 ntp.s 89 | Code | 00 | | 3 | 00/C254 : A2 DE 0B | LDX #$0BDE ; load tool call # - 6124 | 5 ntp.s 89 | Code | 00 | | 4 | 00/C257 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6125 | 5 ntp.s 90 | Empty | 00 | | 0 | 00/C25B | - 6126 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/C25B | stopMUSIC99 - 6127 | 5 ntp.s 92 | Code | 00 | | 1 | 00/C25B : 60 | rts - 6128 | 5 ntp.s 93 | Empty | 00 | | 0 | 00/C25C | - 6129 | 5 ntp.s 94 | Comment | 00 | | 0 | 00/C25C | *-------------------------------------- Suspend music - 6130 | 5 ntp.s 95 | Empty | 00 | | 0 | 00/C25C | - 6131 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/C25C | suspendMUSIC - 6132 | 5 ntp.s 97 | Code | 00 | 2 | 3 | 00/C25C : AD BF C2 | lda fgNTP - 6133 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/C25F : 0D C1 C2 | ora fgNTPPLAY - 6134 | 5 ntp.s 99 | Code | 00 | | 2 | 00/C262 : D0 07 | bne suspendMUSIC9 - 6135 | 5 ntp.s 100 | Empty | 00 | | 0 | 00/C264 | - 6136 | 5 ntp.s 101 | Macro | 00 | | 0 | 00/C264 | _NTPPauseMusic - 6138 | 5 ntp.s 101 | Code | 00 | | 3 | 00/C264 : A2 DE 13 | LDX #$13DE ; load tool call # - 6139 | 5 ntp.s 101 | Code | 00 | | 4 | 00/C267 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6140 | 5 ntp.s 102 | Empty | 00 | | 0 | 00/C26B | - 6141 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/C26B | suspendMUSIC9 - 6142 | 5 ntp.s 104 | Code | 00 | | 1 | 00/C26B : 60 | rts - 6143 | 5 ntp.s 105 | Empty | 00 | | 0 | 00/C26C | - 6144 | 5 ntp.s 106 | Comment | 00 | | 0 | 00/C26C | *-------------------------------------- Resume music - 6145 | 5 ntp.s 107 | Empty | 00 | | 0 | 00/C26C | - 6146 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/C26C | resumeMUSIC - 6147 | 5 ntp.s 109 | Code | 00 | 2 | 3 | 00/C26C : AD BF C2 | lda fgNTP - 6148 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/C26F : 0D C1 C2 | ora fgNTPPLAY - 6149 | 5 ntp.s 111 | Code | 00 | | 2 | 00/C272 : D0 07 | bne resumeMUSIC9 - 6150 | 5 ntp.s 112 | Empty | 00 | | 0 | 00/C274 | - 6151 | 5 ntp.s 113 | Macro | 00 | | 0 | 00/C274 | _NTPContinueMusic - 6153 | 5 ntp.s 113 | Code | 00 | | 3 | 00/C274 : A2 DE 14 | LDX #$14DE ; load tool call # - 6154 | 5 ntp.s 113 | Code | 00 | | 4 | 00/C277 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6155 | 5 ntp.s 114 | Empty | 00 | | 0 | 00/C27B | - 6156 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/C27B | resumeMUSIC9 - 6157 | 5 ntp.s 116 | Code | 00 | | 1 | 00/C27B : 60 | rts - 6158 | 5 ntp.s 117 | Empty | 00 | | 0 | 00/C27C | - 6159 | 5 ntp.s 118 | Comment | 00 | | 0 | 00/C27C | *-------------------------------------- Select random sequence - 6160 | 5 ntp.s 119 | Empty | 00 | | 0 | 00/C27C | - 6161 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/C27C | randomNTP - 6162 | 5 ntp.s 121 | Code | 00 | 2 | 3 | 00/C27C : 20 9B 06 | jsr Random ; get random 0-3 - 6163 | 5 ntp.s 122 | Code | 00 | | 3 | 00/C27F : 29 03 00 | and #3 - 6164 | 5 ntp.s 123 | Code | 00 | | 2 | 00/C282 : 90 F8 | bcc randomNTP - 6165 | 5 ntp.s 124 | Code | 00 | | 2 | 00/C284 : F0 F6 | beq randomNTP ; keep 1-3 - 6166 | 5 ntp.s 125 | Code | 00 | | 1 | 00/C286 : 18 | clc - 6167 | 5 ntp.s 126 | Code | 00 | | 3 | 00/C287 : 69 30 00 | adc #'0' - 6168 | 5 ntp.s 127 | Code | 10 | | 2 | 00/C28A : E2 20 | sep #$20 - 6169 | 5 ntp.s 128 | Code | 10 | 2 | 3 | 00/C28C : 8D BA C2 | sta pSEQ+22 - 6170 | 5 ntp.s 129 | Code | 00 | | 2 | 00/C28F : C2 20 | rep #$20 - 6171 | 5 ntp.s 130 | Empty | 00 | | 0 | 00/C291 | - 6172 | 5 ntp.s 131 | Macro | 00 | | 0 | 00/C291 | PushLong #pSEQ - 6176 | 5 ntp.s 131 | Code | 00 | 1 >>16 | 3 | 00/C291 : F4 00 00 | PEA #^#pSEQ - 6183 | 5 ntp.s 131 | Code | 00 | 2 | 3 | 00/C294 : F4 A4 C2 | PEA #pSEQ - 6186 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/C297 | _NTPLoadOneMusic - 6188 | 5 ntp.s 132 | Code | 00 | | 3 | 00/C297 : A2 DE 09 | LDX #$09DE ; load tool call # - 6189 | 5 ntp.s 132 | Code | 00 | | 4 | 00/C29A : 22 00 00 E1 | JSL $E10000 ; go to dispatcher - 6190 | 5 ntp.s 133 | Code | 00 | | 2 | 00/C29E : 90 03 | bcc randomNTP9 - 6191 | 5 ntp.s 134 | Empty | 00 | | 0 | 00/C2A0 | - 6192 | 5 ntp.s 135 | Code | 00 | 2 | 3 | 00/C2A0 : EE C1 C2 | inc fgNTPPLAY ; load error, do not play music - 6193 | 5 ntp.s 136 | Empty | 00 | | 0 | 00/C2A3 | - 6194 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/C2A3 | randomNTP9 - 6195 | 5 ntp.s 138 | Code | 00 | | 1 | 00/C2A3 : 60 | rts - 6196 | 5 ntp.s 139 | Empty | 00 | | 0 | 00/C2A4 | - 6197 | 5 ntp.s 140 | Comment | 00 | | 0 | 00/C2A4 | *--- P16 String (+22 pour le random de la musique) - 6198 | 5 ntp.s 141 | Empty | 00 | | 0 | 00/C2A4 | - 6199 | 5 ntp.s 142 | Data | 00 | | 27 | 00/C2A4 : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' + 5801 | 4 ecr.s 217 | Data | 00 | | 4 | 00/C13F : ED 39 FC 39 | HEX ED39FC39 + 5802 | 4 ecr.s 218 | Data | 00 | | 2 | 00/C143 : FF FF | hex ffff ; fin de tableau + 5803 | 4 ecr.s 219 | Empty | 00 | | 0 | 00/C145 | + 5804 | 1 toutadisparu.s 1320 | Directive | 00 | | 0 | 00/C145 | put ntp.s + 5805 | 5 ntp.s 1 | Comment | 00 | | 0 | 00/C145 | * + 5806 | 5 ntp.s 2 | Comment | 00 | | 0 | 00/C145 | * NTP routines + 5807 | 5 ntp.s 3 | Comment | 00 | | 0 | 00/C145 | * + 5808 | 5 ntp.s 4 | Comment | 00 | | 0 | 00/C145 | * (c) 2020, Brutal Deluxe Software + 5809 | 5 ntp.s 5 | Comment | 00 | | 0 | 00/C145 | * Antoine Vignau & Olivier Zardini + 5810 | 5 ntp.s 6 | Comment | 00 | | 0 | 00/C145 | * + 5811 | 5 ntp.s 7 | Empty | 00 | | 0 | 00/C145 | + 5812 | 5 ntp.s 8 | Equivalence | 00 | | 0 | 00/C145 | toolNTP = 222 + 5813 | 5 ntp.s 9 | Empty | 00 | | 0 | 00/C145 | + 5814 | 5 ntp.s 10 | Comment | 00 | | 0 | 00/C145 | *-------------------------------------- + 5815 | 5 ntp.s 11 | Empty | 00 | | 0 | 00/C145 | + 5816 | 5 ntp.s 12 | Directive | 00 | | 0 | 00/C145 | mx %00 + 5817 | 5 ntp.s 13 | Empty | 00 | | 0 | 00/C145 | + 5818 | 5 ntp.s 14 | Empty | 00 | | 0 | 00/C145 | stopNTP + 5819 | 5 ntp.s 15 | Code | 00 | 2 | 3 | 00/C145 : AD 25 C2 | lda fgNTP + 5820 | 5 ntp.s 16 | Code | 00 | | 2 | 00/C148 : D0 11 | bne stopNTP99 + 5821 | 5 ntp.s 17 | Empty | 00 | | 0 | 00/C14A | + 5822 | 5 ntp.s 18 | Macro | 00 | | 0 | 00/C14A | _NTPShutDown + 5824 | 5 ntp.s 18 | Code | 00 | | 3 | 00/C14A : A2 DE 03 | LDX #$03DE ; load tool call # + 5825 | 5 ntp.s 18 | Code | 00 | | 4 | 00/C14D : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5826 | 5 ntp.s 19 | Empty | 00 | | 0 | 00/C151 | + 5827 | 5 ntp.s 20 | Macro | 00 | | 0 | 00/C151 | PushWord #{222} ; unload NTPTool + 5829 | 5 ntp.s 20 | Code | 00 | | 3 | 00/C151 : F4 DE 00 | PEA #{222} + 5832 | 5 ntp.s 21 | Macro | 00 | | 0 | 00/C154 | _UnloadOneTool + 5834 | 5 ntp.s 21 | Code | 00 | | 3 | 00/C154 : A2 01 10 | LDX #$1001 ; load tool call # + 5835 | 5 ntp.s 21 | Code | 00 | | 4 | 00/C157 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5836 | 5 ntp.s 22 | Empty | 00 | | 0 | 00/C15B | + 5837 | 5 ntp.s 23 | Empty | 00 | | 0 | 00/C15B | stopNTP99 + 5838 | 5 ntp.s 24 | Code | 00 | | 1 | 00/C15B : 60 | rts + 5839 | 5 ntp.s 25 | Empty | 00 | | 0 | 00/C15C | + 5840 | 5 ntp.s 26 | Comment | 00 | | 0 | 00/C15C | *-------------------------------------- + 5841 | 5 ntp.s 27 | Empty | 00 | | 0 | 00/C15C | + 5842 | 5 ntp.s 28 | Empty | 00 | | 0 | 00/C15C | initNTP + 5843 | 5 ntp.s 29 | Code | 00 | | 1 | 00/C15C : 48 | pha ; Check for AppleTalk + 5844 | 5 ntp.s 30 | Macro | 00 | | 0 | 00/C15D | _GetIRQEnable + 5846 | 5 ntp.s 30 | Code | 00 | | 3 | 00/C15D : A2 03 29 | LDX #$2903 ; load tool call # + 5847 | 5 ntp.s 30 | Code | 00 | | 4 | 00/C160 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5848 | 5 ntp.s 31 | Code | 00 | | 1 | 00/C164 : 68 | pla + 5849 | 5 ntp.s 32 | Code | 00 | | 3 | 00/C165 : 29 20 00 | and #$20 + 5850 | 5 ntp.s 33 | Code | 00 | | 2 | 00/C168 : F0 04 | beq initNTP1 + 5851 | 5 ntp.s 34 | Empty | 00 | | 0 | 00/C16A | + 5852 | 5 ntp.s 35 | Code | 00 | 2 | 3 | 00/C16A : EE 25 C2 | inc fgNTP + 5853 | 5 ntp.s 36 | Code | 00 | | 1 | 00/C16D : 60 | rts + 5854 | 5 ntp.s 37 | Empty | 00 | | 0 | 00/C16E | + 5855 | 5 ntp.s 38 | Empty | 00 | | 0 | 00/C16E | initNTP1 + 5856 | 5 ntp.s 39 | Macro | 00 | | 0 | 00/C16E | PushWord #{222} ; Load NTPTool + 5858 | 5 ntp.s 39 | Code | 00 | | 3 | 00/C16E : F4 DE 00 | PEA #{222} + 5861 | 5 ntp.s 40 | Macro | 00 | | 0 | 00/C171 | PushWord #0 + 5863 | 5 ntp.s 40 | Code | 00 | | 3 | 00/C171 : F4 00 00 | PEA #0 + 5866 | 5 ntp.s 41 | Macro | 00 | | 0 | 00/C174 | _LoadOneTool + 5868 | 5 ntp.s 41 | Code | 00 | | 3 | 00/C174 : A2 01 0F | LDX #$F01 ; load tool call # + 5869 | 5 ntp.s 41 | Code | 00 | | 4 | 00/C177 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5870 | 5 ntp.s 42 | Code | 00 | | 2 | 00/C17B : 90 04 | bcc initNTP2 + 5871 | 5 ntp.s 43 | Empty | 00 | | 0 | 00/C17D | + 5872 | 5 ntp.s 44 | Code | 00 | 2 | 3 | 00/C17D : EE 25 C2 | inc fgNTP + 5873 | 5 ntp.s 45 | Code | 00 | | 1 | 00/C180 : 60 | rts + 5874 | 5 ntp.s 46 | Empty | 00 | | 0 | 00/C181 | + 5875 | 5 ntp.s 47 | Empty | 00 | | 0 | 00/C181 | initNTP2 + 5876 | 5 ntp.s 48 | Macro | 00 | | 0 | 00/C181 | PushWord myID + 5881 | 5 ntp.s 48 | Code | 00 | 2 | 3 | 00/C181 : AD D8 06 | LDA myID + 5882 | 5 ntp.s 48 | Code | 00 | | 1 | 00/C184 : 48 | PHA + 5884 | 5 ntp.s 49 | Macro | 00 | | 0 | 00/C185 | _NTPStartUp ; Start NTPSynth + 5886 | 5 ntp.s 49 | Code | 00 | | 3 | 00/C185 : A2 DE 02 | LDX #$02DE ; load tool call # + 5887 | 5 ntp.s 49 | Code | 00 | | 4 | 00/C188 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5888 | 5 ntp.s 50 | Code | 00 | | 2 | 00/C18C : 90 03 | bcc initNTP3 + 5889 | 5 ntp.s 51 | Empty | 00 | | 0 | 00/C18E | + 5890 | 5 ntp.s 52 | Code | 00 | 2 | 3 | 00/C18E : EE 25 C2 | inc fgNTP + 5891 | 5 ntp.s 53 | Empty | 00 | | 0 | 00/C191 | + 5892 | 5 ntp.s 54 | Empty | 00 | | 0 | 00/C191 | initNTP3 + 5893 | 5 ntp.s 55 | Code | 00 | | 1 | 00/C191 : 60 | rts + 5894 | 5 ntp.s 56 | Empty | 00 | | 0 | 00/C192 | + 5895 | 5 ntp.s 57 | Comment | 00 | | 0 | 00/C192 | *-------------------------------------- + 5896 | 5 ntp.s 58 | Empty | 00 | | 0 | 00/C192 | + 5897 | 5 ntp.s 59 | Empty | 00 | | 0 | 00/C192 | doMUSIK + 5898 | 5 ntp.s 60 | Code | 00 | 2 | 3 | 00/C192 : AD 25 C2 | lda fgNTP ; can we play? + 5899 | 5 ntp.s 61 | Code | 00 | | 2 | 00/C195 : D0 0D | bne nozik99 + 5900 | 5 ntp.s 62 | Empty | 00 | | 0 | 00/C197 | + 5901 | 5 ntp.s 63 | Code | 00 | 2 | 3 | 00/C197 : AD 27 C2 | lda fgNTPPLAY + 5902 | 5 ntp.s 64 | Code | 00 | | 3 | 00/C19A : 49 01 00 | eor #1 + 5903 | 5 ntp.s 65 | Code | 00 | 2 | 3 | 00/C19D : 8D 27 C2 | sta fgNTPPLAY + 5904 | 5 ntp.s 66 | Code | 00 | | 2 | 00/C1A0 : F0 03 | beq doSOUNDON + 5905 | 5 ntp.s 67 | Code | 00 | | 2 | 00/C1A2 : D0 11 | bne doSOUNDOFF + 5906 | 5 ntp.s 68 | Empty | 00 | | 0 | 00/C1A4 | + 5907 | 5 ntp.s 69 | Code | 00 | | 1 | 00/C1A4 : 60 | nozik99 rts + 5908 | 5 ntp.s 70 | Empty | 00 | | 0 | 00/C1A5 | + 5909 | 5 ntp.s 71 | Comment | 00 | | 0 | 00/C1A5 | *-------------------------------------- + 5910 | 5 ntp.s 72 | Empty | 00 | | 0 | 00/C1A5 | + 5911 | 5 ntp.s 73 | Empty | 00 | | 0 | 00/C1A5 | doSOUNDON + 5912 | 5 ntp.s 74 | Code | 00 | 2 | 3 | 00/C1A5 : AD 25 C2 | lda fgNTP ; can we play? + 5913 | 5 ntp.s 75 | Code | 00 | | 2 | 00/C1A8 : D0 0A | bne playMUSIC99 + 5914 | 5 ntp.s 76 | Empty | 00 | | 0 | 00/C1AA | + 5915 | 5 ntp.s 77 | Macro | 00 | | 0 | 00/C1AA | PushWord #1 + 5917 | 5 ntp.s 77 | Code | 00 | | 3 | 00/C1AA : F4 01 00 | PEA #1 + 5920 | 5 ntp.s 78 | Macro | 00 | | 0 | 00/C1AD | _NTPPlayMusic + 5922 | 5 ntp.s 78 | Code | 00 | | 3 | 00/C1AD : A2 DE 0A | LDX #$0ADE ; load tool call # + 5923 | 5 ntp.s 78 | Code | 00 | | 4 | 00/C1B0 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5924 | 5 ntp.s 79 | Empty | 00 | | 0 | 00/C1B4 | + 5925 | 5 ntp.s 80 | Empty | 00 | | 0 | 00/C1B4 | playMUSIC99 + 5926 | 5 ntp.s 81 | Code | 00 | | 1 | 00/C1B4 : 60 | rts + 5927 | 5 ntp.s 82 | Empty | 00 | | 0 | 00/C1B5 | + 5928 | 5 ntp.s 83 | Comment | 00 | | 0 | 00/C1B5 | *-------------------------------------- + 5929 | 5 ntp.s 84 | Empty | 00 | | 0 | 00/C1B5 | + 5930 | 5 ntp.s 85 | Empty | 00 | | 0 | 00/C1B5 | doSOUNDOFF + 5931 | 5 ntp.s 86 | Code | 00 | 2 | 3 | 00/C1B5 : AD 25 C2 | lda fgNTP + 5932 | 5 ntp.s 87 | Code | 00 | | 2 | 00/C1B8 : D0 07 | bne stopMUSIC99 + 5933 | 5 ntp.s 88 | Empty | 00 | | 0 | 00/C1BA | + 5934 | 5 ntp.s 89 | Macro | 00 | | 0 | 00/C1BA | _NTPStopMusic + 5936 | 5 ntp.s 89 | Code | 00 | | 3 | 00/C1BA : A2 DE 0B | LDX #$0BDE ; load tool call # + 5937 | 5 ntp.s 89 | Code | 00 | | 4 | 00/C1BD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5938 | 5 ntp.s 90 | Empty | 00 | | 0 | 00/C1C1 | + 5939 | 5 ntp.s 91 | Empty | 00 | | 0 | 00/C1C1 | stopMUSIC99 + 5940 | 5 ntp.s 92 | Code | 00 | | 1 | 00/C1C1 : 60 | rts + 5941 | 5 ntp.s 93 | Empty | 00 | | 0 | 00/C1C2 | + 5942 | 5 ntp.s 94 | Comment | 00 | | 0 | 00/C1C2 | *-------------------------------------- Suspend music + 5943 | 5 ntp.s 95 | Empty | 00 | | 0 | 00/C1C2 | + 5944 | 5 ntp.s 96 | Empty | 00 | | 0 | 00/C1C2 | suspendMUSIC + 5945 | 5 ntp.s 97 | Code | 00 | 2 | 3 | 00/C1C2 : AD 25 C2 | lda fgNTP + 5946 | 5 ntp.s 98 | Code | 00 | 2 | 3 | 00/C1C5 : 0D 27 C2 | ora fgNTPPLAY + 5947 | 5 ntp.s 99 | Code | 00 | | 2 | 00/C1C8 : D0 07 | bne suspendMUSIC9 + 5948 | 5 ntp.s 100 | Empty | 00 | | 0 | 00/C1CA | + 5949 | 5 ntp.s 101 | Macro | 00 | | 0 | 00/C1CA | _NTPPauseMusic + 5951 | 5 ntp.s 101 | Code | 00 | | 3 | 00/C1CA : A2 DE 13 | LDX #$13DE ; load tool call # + 5952 | 5 ntp.s 101 | Code | 00 | | 4 | 00/C1CD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5953 | 5 ntp.s 102 | Empty | 00 | | 0 | 00/C1D1 | + 5954 | 5 ntp.s 103 | Empty | 00 | | 0 | 00/C1D1 | suspendMUSIC9 + 5955 | 5 ntp.s 104 | Code | 00 | | 1 | 00/C1D1 : 60 | rts + 5956 | 5 ntp.s 105 | Empty | 00 | | 0 | 00/C1D2 | + 5957 | 5 ntp.s 106 | Comment | 00 | | 0 | 00/C1D2 | *-------------------------------------- Resume music + 5958 | 5 ntp.s 107 | Empty | 00 | | 0 | 00/C1D2 | + 5959 | 5 ntp.s 108 | Empty | 00 | | 0 | 00/C1D2 | resumeMUSIC + 5960 | 5 ntp.s 109 | Code | 00 | 2 | 3 | 00/C1D2 : AD 25 C2 | lda fgNTP + 5961 | 5 ntp.s 110 | Code | 00 | 2 | 3 | 00/C1D5 : 0D 27 C2 | ora fgNTPPLAY + 5962 | 5 ntp.s 111 | Code | 00 | | 2 | 00/C1D8 : D0 07 | bne resumeMUSIC9 + 5963 | 5 ntp.s 112 | Empty | 00 | | 0 | 00/C1DA | + 5964 | 5 ntp.s 113 | Macro | 00 | | 0 | 00/C1DA | _NTPContinueMusic + 5966 | 5 ntp.s 113 | Code | 00 | | 3 | 00/C1DA : A2 DE 14 | LDX #$14DE ; load tool call # + 5967 | 5 ntp.s 113 | Code | 00 | | 4 | 00/C1DD : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 5968 | 5 ntp.s 114 | Empty | 00 | | 0 | 00/C1E1 | + 5969 | 5 ntp.s 115 | Empty | 00 | | 0 | 00/C1E1 | resumeMUSIC9 + 5970 | 5 ntp.s 116 | Code | 00 | | 1 | 00/C1E1 : 60 | rts + 5971 | 5 ntp.s 117 | Empty | 00 | | 0 | 00/C1E2 | + 5972 | 5 ntp.s 118 | Comment | 00 | | 0 | 00/C1E2 | *-------------------------------------- Select random sequence + 5973 | 5 ntp.s 119 | Empty | 00 | | 0 | 00/C1E2 | + 5974 | 5 ntp.s 120 | Empty | 00 | | 0 | 00/C1E2 | randomNTP + 5975 | 5 ntp.s 121 | Code | 00 | 2 | 3 | 00/C1E2 : 20 A2 06 | jsr Random ; get random 0-3 + 5976 | 5 ntp.s 122 | Code | 00 | | 3 | 00/C1E5 : 29 03 00 | and #3 + 5977 | 5 ntp.s 123 | Code | 00 | | 2 | 00/C1E8 : 90 F8 | bcc randomNTP + 5978 | 5 ntp.s 124 | Code | 00 | | 2 | 00/C1EA : F0 F6 | beq randomNTP ; keep 1-3 + 5979 | 5 ntp.s 125 | Code | 00 | | 1 | 00/C1EC : 18 | clc + 5980 | 5 ntp.s 126 | Code | 00 | | 3 | 00/C1ED : 69 30 00 | adc #'0' + 5981 | 5 ntp.s 127 | Code | 10 | | 2 | 00/C1F0 : E2 20 | sep #$20 + 5982 | 5 ntp.s 128 | Code | 10 | 2 | 3 | 00/C1F2 : 8D 20 C2 | sta pSEQ+22 + 5983 | 5 ntp.s 129 | Code | 00 | | 2 | 00/C1F5 : C2 20 | rep #$20 + 5984 | 5 ntp.s 130 | Empty | 00 | | 0 | 00/C1F7 | + 5985 | 5 ntp.s 131 | Macro | 00 | | 0 | 00/C1F7 | PushLong #pSEQ + 5989 | 5 ntp.s 131 | Code | 00 | 1 >>16 | 3 | 00/C1F7 : F4 00 00 | PEA #^#pSEQ + 5996 | 5 ntp.s 131 | Code | 00 | 2 | 3 | 00/C1FA : F4 0A C2 | PEA #pSEQ + 5999 | 5 ntp.s 132 | Macro | 00 | | 0 | 00/C1FD | _NTPLoadOneMusic + 6001 | 5 ntp.s 132 | Code | 00 | | 3 | 00/C1FD : A2 DE 09 | LDX #$09DE ; load tool call # + 6002 | 5 ntp.s 132 | Code | 00 | | 4 | 00/C200 : 22 00 00 E1 | JSL $E10000 ; go to dispatcher + 6003 | 5 ntp.s 133 | Code | 00 | | 2 | 00/C204 : 90 03 | bcc randomNTP9 + 6004 | 5 ntp.s 134 | Empty | 00 | | 0 | 00/C206 | + 6005 | 5 ntp.s 135 | Code | 00 | 2 | 3 | 00/C206 : EE 27 C2 | inc fgNTPPLAY ; load error, do not play music + 6006 | 5 ntp.s 136 | Empty | 00 | | 0 | 00/C209 | + 6007 | 5 ntp.s 137 | Empty | 00 | | 0 | 00/C209 | randomNTP9 + 6008 | 5 ntp.s 138 | Code | 00 | | 1 | 00/C209 : 60 | rts + 6009 | 5 ntp.s 139 | Empty | 00 | | 0 | 00/C20A | + 6010 | 5 ntp.s 140 | Comment | 00 | | 0 | 00/C20A | *--- P16 String (+22 pour le random de la musique) + 6011 | 5 ntp.s 141 | Empty | 00 | | 0 | 00/C20A | + 6012 | 5 ntp.s 142 | Data | 00 | | 27 | 00/C20A : 1A 31 2F 64 | pSEQ str '1/data/musiques/zikmu1.ntp' | | | | | | 61 74 61 2F | | | | | | | 6D 75 73 69 | | | | | | | 71 75 65 73 | | | | | | | 2F 7A 69 6B | | | | | | | 6D 75 31 2E | | | | | | | 6E 74 70 | - 6200 | 5 ntp.s 143 | Empty | 00 | | 0 | 00/C2BF | - 6201 | 5 ntp.s 144 | Comment | 00 | | 0 | 00/C2BF | *--- Flags - 6202 | 5 ntp.s 145 | Empty | 00 | | 0 | 00/C2BF | - 6203 | 5 ntp.s 146 | Data | 00 | | 2 | 00/C2BF : 00 00 | fgNTP ds 2 ; tool error - 6204 | 5 ntp.s 147 | Data | 00 | | 2 | 00/C2C1 : 00 00 | fgNTPPLAY ds 2 ; music error - 6205 | 5 ntp.s 148 | Empty | 00 | | 0 | 00/C2C3 | - 6206 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/C2C3 | - 6207 | 1 toutadisparu.s 1326 | Empty | 00 | | 0 | 00/C2C3 | - 6208 | 1 toutadisparu.s 1327 | Comment | 00 | | 0 | 00/C2C3 | *--- - 6209 | 1 toutadisparu.s 1328 | Empty | 00 | | 0 | 00/C2C3 | - 6210 | 1 toutadisparu.s 1329 | Data | 00 | | 1 | 00/C2C3 : 0D | asc 0d - 6211 | 1 toutadisparu.s 1330 | Data | 00 | | 17 | 00/C2C4 : AD AD AD AD | asc "----------------"0d + 6013 | 5 ntp.s 143 | Empty | 00 | | 0 | 00/C225 | + 6014 | 5 ntp.s 144 | Comment | 00 | | 0 | 00/C225 | *--- Flags + 6015 | 5 ntp.s 145 | Empty | 00 | | 0 | 00/C225 | + 6016 | 5 ntp.s 146 | Data | 00 | | 2 | 00/C225 : 00 00 | fgNTP ds 2 ; tool error + 6017 | 5 ntp.s 147 | Data | 00 | | 2 | 00/C227 : 00 00 | fgNTPPLAY ds 2 ; music error + 6018 | 5 ntp.s 148 | Empty | 00 | | 0 | 00/C229 | + 6019 | 5 ntp.s 149 | Empty | 00 | | 0 | 00/C229 | + 6020 | 1 toutadisparu.s 1321 | Empty | 00 | | 0 | 00/C229 | + 6021 | 1 toutadisparu.s 1322 | Comment | 00 | | 0 | 00/C229 | *--- + 6022 | 1 toutadisparu.s 1323 | Empty | 00 | | 0 | 00/C229 | + 6023 | 1 toutadisparu.s 1324 | Data | 00 | | 1 | 00/C229 : 0D | asc 0d + 6024 | 1 toutadisparu.s 1325 | Data | 00 | | 17 | 00/C22A : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | 0D | - 6212 | 1 toutadisparu.s 1331 | Data | 00 | | 17 | 00/C2D5 : A0 A0 A0 A0 | asc " "0d + 6025 | 1 toutadisparu.s 1326 | Data | 00 | | 17 | 00/C23B : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6213 | 1 toutadisparu.s 1332 | Data | 00 | | 17 | 00/C2E6 : A0 D4 CF D5 | asc " TOUT A DISPARU "0d + 6026 | 1 toutadisparu.s 1327 | Data | 00 | | 17 | 00/C24C : A0 D4 CF D5 | asc " TOUT A DISPARU "0d | | | | | | D4 A0 C1 A0 | | | | | | | C4 C9 D3 D0 | | | | | | | C1 D2 D5 A0 | | | | | | | 0D | - 6214 | 1 toutadisparu.s 1333 | Data | 00 | | 17 | 00/C2F7 : A0 A0 A0 A0 | asc " "0d + 6027 | 1 toutadisparu.s 1328 | Data | 00 | | 17 | 00/C25D : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6215 | 1 toutadisparu.s 1334 | Data | 00 | | 17 | 00/C308 : A0 C1 EE F4 | asc " Antoine Vignau "0d + 6028 | 1 toutadisparu.s 1329 | Data | 00 | | 17 | 00/C26E : A0 C1 EE F4 | asc " Antoine Vignau "0d | | | | | | EF E9 EE E5 | | | | | | | A0 D6 E9 E7 | | | | | | | EE E1 F5 A0 | | | | | | | 0D | - 6216 | 1 toutadisparu.s 1335 | Data | 00 | | 17 | 00/C319 : CF EC E9 F6 | asc "Olivier Zardini"0d + 6029 | 1 toutadisparu.s 1330 | Data | 00 | | 17 | 00/C27F : CF EC E9 F6 | asc "Olivier Zardini"0d | | | | | | E9 E5 F2 A0 | | | | | | | A0 DA E1 F2 | | | | | | | E4 E9 EE E9 | | | | | | | 0D | - 6217 | 1 toutadisparu.s 1336 | Data | 00 | | 17 | 00/C32A : A0 A0 A0 A0 | asc " "0d + 6030 | 1 toutadisparu.s 1331 | Data | 00 | | 17 | 00/C290 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6218 | 1 toutadisparu.s 1337 | Data | 00 | | 17 | 00/C33B : A0 A0 A0 CE | asc " Noel 2022 "0d + 6031 | 1 toutadisparu.s 1332 | Data | 00 | | 17 | 00/C2A1 : A0 A0 A0 CE | asc " Noel 2022 "0d | | | | | | EF E5 EC A0 | | | | | | | A0 B2 B0 B2 | | | | | | | B2 A0 A0 A0 | | | | | | | 0D | - 6219 | 1 toutadisparu.s 1338 | Data | 00 | | 17 | 00/C34C : A0 A0 A0 A0 | asc " "0d + 6032 | 1 toutadisparu.s 1333 | Data | 00 | | 17 | 00/C2B2 : A0 A0 A0 A0 | asc " "0d | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | A0 A0 A0 A0 | | | | | | | 0D | - 6220 | 1 toutadisparu.s 1339 | Data | 00 | | 17 | 00/C35D : AD AD AD AD | asc "----------------"0d + 6033 | 1 toutadisparu.s 1334 | Data | 00 | | 17 | 00/C2C3 : AD AD AD AD | asc "----------------"0d | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | | | | | | | AD AD AD AD | diff --git a/toutadisparu/sources/data.s b/toutadisparu/sources/data.s index da937a6..576b066 100644 --- a/toutadisparu/sources/data.s +++ b/toutadisparu/sources/data.s @@ -36,6 +36,9 @@ rvb5 ds 2 rvbA ds 2 index_mot ds 2 ; un autre index qui pointe nb_mots ds 2 ; nombre de mots dans la scene +mot_clique ds 2 ; index du mot cliqu +mot_ancien ds 2 ; index du mot prcdemment cliqu +valeur_condition ds 2 ; valeur condition 2B xx ou 2D yy aventure ds 2 nombre_scenes ds 2 scene_actuelle ds 2 diff --git a/toutadisparu/sources/game.s b/toutadisparu/sources/game.s index 224db65..61d0e1d 100644 --- a/toutadisparu/sources/game.s +++ b/toutadisparu/sources/game.s @@ -865,7 +865,7 @@ doDIESE jsr next_index *--- condition&(scene|,pointeur_mots|(scene|)) = *--- ASC(MID$(ligne$,espace%+2,1))*VAL(MID$(ligne$,espace%+1,1)+"1") -*--- Ici, on ne fait pas le calcul de la version Atari pour le moment +*--- Ici, on ne fait pas le calcul de la version Atari jsr next_index @@ -1271,13 +1271,53 @@ nouvelle_scene ns_99 rts *----------------------- -* CLIC_MOT +* CLIC_MOT - OK *----------------------- * clic_mot +* on regarde sur quel mot on a cliqu clic_mot + lda taskWHERE+2 ; X + asl + tax + lda x_text,x + bpl tc_1 + lda #0 +tc_1 pha + + lda taskWHERE ; Y + asl + tax + lda y_text,x + clc + adc 1,s + tax + pla + + lda texte_index,x + and #$ff + bne tc_2 + sec ; pas de mot + rts +tc_2 ldx mot_clique ; on sauvegarde l'ancien mot + stx mot_ancien + sta mot_clique ; et le nouveau + clc ; on a un mot rts +*----------------------- +* AFFICHE_COMMENTAIRE +*----------------------- +* affiche_commentaire + +affiche_commentaire + sep #$20 + ldal $c034 + inc + stal $c034 + rep #$20 + rts + *----------------------- * SURLIGNER_MOT *----------------------- @@ -1703,114 +1743,41 @@ sf_99 sta deplacement strSUITE asc 'suite ' *----------------------- -* TEST_CURSEUR +* AIGUILLAGE *----------------------- -* test_curseur -* on regarde si le curseur se trouve sur un mot cliquable +* aiguille(scene) +* parce que le tableau aiguillag existe -test_curseur - lda taskWHERE+2 - sta x1 - lda taskWHERE - sta y1 - - lda #' ' - sta strX1 - sta strX1+2 - sta strY1 - sta strY1+2 - sta strX2 - sta strX2+2 - sta strY2 - sta strY2+2 - sta strIDX - sta strIDX+2 - - lda taskWHERE+2 ; X - asl - tax - lda x_text,x - bpl tc_1 - lda #0 -tc_1 sta x2 +aiguille cmp #0 + beq ai_false + + dec ; prend la scene + pha ; calcul l'index dans la dimension NB_MOTS pha - - lda taskWHERE ; Y - asl - tax - lda y_text,x - sta y2 - - clc - adc 1,s - tax - sta idx - pla ; on a l'index dans le texte + pha ; index de scne + PushWord #NB_MOTS ; taille d'une dimension + _Multiply + pla + clc ; 0=>0, 1=>25, 2=>50 + adc #aiguillage + sta dpFROM ; on pointe sur l'index du premier mot + pla - lda texte_index,x + ldy mot_clique + dey + lda (dpFROM),y ; la prochaine scne and #$ff - ora #'0' - sep #$20 - sta strHIT - rep #$20 - - PushWord x1 - PushLong #strX1 - PushWord #4 - _Int2Hex + sta scene_actuelle - PushWord y1 - PushLong #strY1 - PushWord #4 - _Int2Hex - - PushWord x2 - PushLong #strX2 - PushWord #4 - _Int2Hex - - PushWord y2 - PushLong #strY2 - PushWord #4 - _Int2Hex - - PushWord idx - PushLong #strIDX - PushWord #4 - _Int2Hex - - PushWord #150 - PushWord #150 - _MoveTo - PushLong #string - _DrawCString - - ldal KBD-1 - bmi boum + lda #TRUE + sta deplacement + lda #FALSE + sta fgSUITEFORCEE + rts +ai_false lda #FALSE + sta deplacement + sta fgSUITEFORCEE rts -boum stal KBDSTROBE-1 - - lda #texte_index - brk $bd - -x1 ds 2 -y1 ds 2 -x2 ds 2 -y2 ds 2 -idx ds 2 - -string asc 'X1=' -strX1 asc ' ' - asc ' Y1=' -strY1 asc ' ' - asc ' X2=' -strX2 asc ' ' - asc ' Y2=' -strY2 asc ' ' - asc ' IDX=' -strIDX asc ' ' - asc ' HIT=' -strHIT asc ' '00 *----------------------- * CHARGE_IMAGE - OK @@ -1989,6 +1956,9 @@ help_str16 asc 'OA-Q : quitter le jeu'00 * mots_clicables(texte$) mots_clicables + lda #-1 ; force un mot diffrent en entre de scne + sta mot_ancien + lda #0 ; on init les registres (mais pourquoi ?) tax tay diff --git a/toutadisparu/sources/toutadisparu.s b/toutadisparu/sources/toutadisparu.s index 4370d5d..0df1494 100644 --- a/toutadisparu/sources/toutadisparu.s +++ b/toutadisparu/sources/toutadisparu.s @@ -297,8 +297,6 @@ mainLOOP lda scene_actuelle taskLOOP inc VBLCounter0 - jsr test_curseur - * PushWord #0 * PushWord #%11111111_11111111 * PushLong #taskREC @@ -381,19 +379,23 @@ doMOUSEUP lda scene_actuelle ; a-t-on des mots cliquables ? jsr suite_forcee - lda fgSUITEFORCEE ; non, on sort + lda fgSUITEFORCEE cmp #FALSE beq mup1 - rts + rts ; non, on sort mup1 jsr clic_mot ; oui, on vérifie si on a cliqué sur un mot => mot$ - bcs mup9 ; on sort sans clic sur un mot - jsr aiguillage ; on aiguille le joueur + bcc mup2 ; oui + rts - lda #TRUE ; aiguillons les amis ! - sta deplacement - -mup9 rts +mup2 lda mot_clique ; a-t-on cliqué de nouveau sur le même mot ? + cmp mot_ancien + beq mup3 + jsr affiche_commentaire + rts +mup3 lda scene_actuelle + jsr aiguille ; on aiguille le joueur si c'est le second clic + rts *----------------------------------- * AUTRES ROUTINES @@ -440,8 +442,7 @@ mainPORT ds 4 *----------------------------------- Open -doLOAD - jsr suspendMUSIC ; NTP off +doLOAD jsr suspendMUSIC ; NTP off jsr saveBACK PushWord #30 @@ -465,8 +466,7 @@ doLOAD1 *----------------------------------- Save -doSAVE - jsr suspendMUSIC ; NTP off +doSAVE jsr suspendMUSIC ; NTP off jsr saveBACK PushWord #25 @@ -594,8 +594,7 @@ saveIT *----------------------------------- Restart - LOGO (must handle escape) -doRESTART - jsr saveBACK +doRESTART jsr saveBACK PushWord #0 PushWord #5 @@ -613,13 +612,11 @@ doRESTART beq re1 rts -re1 - jmp initialisation_relative +re1 jmp initialisation_relative *----------------------------------- Quit -doQUIT - jsr saveBACK +doQUIT jsr saveBACK PushWord #0 PushWord #5 @@ -639,8 +636,7 @@ doQUIT *----------------------------------- Quit -meQUIT - jsr stopNTP +meQUIT jsr stopNTP meQUIT0 PushWord #refIsHandle @@ -666,8 +662,7 @@ meQUIT1 * MEMOIRE *---------------------------------------- -make64KB - pha +make64KB pha pha PushLong #$010000 PushWord myID diff --git a/toutadisparu/toutadisparu.2mg b/toutadisparu/toutadisparu.2mg index 641ba06..d70b856 100755 Binary files a/toutadisparu/toutadisparu.2mg and b/toutadisparu/toutadisparu.2mg differ