* * NTP routines * * (c) 2020, Brutal Deluxe Software * Antoine Vignau & Olivier Zardini * toolNTP = 222 *-------------------------------------- mx %00 stopNTP lda fgNTP bne stopNTP99 _NTPShutDown PushWord #toolNTP ; unload NTPTool _UnloadOneTool stopNTP99 rts *-------------------------------------- initNTP pha ; Check for AppleTalk _GetIRQEnable pla and #$20 beq initNTP1 inc fgNTP rts initNTP1 PushWord #toolNTP ; Load NTPTool PushWord #0 _LoadOneTool bcc initNTP2 inc fgNTP rts initNTP2 PushWord myID _NTPStartUp ; Start NTPSynth bcc initNTP3 inc fgNTP initNTP3 rts *-------------------------------------- doMUSIK lda fgNTP ; can we play? bne nozik99 lda fgNTPPLAY eor #1 sta fgNTPPLAY beq doSOUNDON bne doSOUNDOFF nozik99 rts *-------------------------------------- doSOUNDON lda fgNTP ; can we play? bne playMUSIC99 PushWord #1 _NTPPlayMusic playMUSIC99 rts *-------------------------------------- doSOUNDOFF lda fgNTP bne stopMUSIC99 _NTPStopMusic stopMUSIC99 rts *-------------------------------------- Suspend music suspendMUSIC lda fgNTP ora fgNTPPLAY bne suspendMUSIC9 _NTPPauseMusic suspendMUSIC9 rts *-------------------------------------- Resume music resumeMUSIC lda fgNTP ora fgNTPPLAY bne resumeMUSIC9 _NTPContinueMusic resumeMUSIC9 rts *-------------------------------------- Select random sequence randomNTP jsr Random ; get random 0-3 and #3 bcc randomNTP beq randomNTP ; keep 1-3 clc adc #'0' sep #$20 sta pSEQ+22 rep #$20 PushLong #pSEQ _NTPLoadOneMusic bcc randomNTP9 inc fgNTPPLAY ; load error, do not play music randomNTP9 rts *--- P16 String (+22 pour le random de la musique) pSEQ str '1/data/musiques/zikmu1.ntp' *--- Flags fgNTP ds 2 ; tool error fgNTPPLAY ds 2 ; music error