* 0 vide * 1 mur * 2 mur dur * 3 Žchelle visible * 4 liane * 5 trappe * 6 Žchelle invisible * 7 trŽsor * 8 ennemi * 9 hŽros sprEMPTY = 0 sprWALL = 1 sprWALLI = 2 ; mur indestructible sprLADDER = 3 sprCORD = 4 sprTRAP = 5 sprLADDERI = 6 sprCHEST = 7 sprFOE = 8 sprHERO = 9