antoine-source/appleworksgs/Spell/Inc/BL.H
2023-03-04 03:45:20 +01:00

1 line
1.7 KiB
C
Executable File

extern pascal void D_BLMAKELIST();
extern pascal void D_BLSETPARMS();
extern pascal unsigned D_BLMODALDIALOG();
extern pascal void D_BLFORGETLISTS();
extern pascal void D_BLSELECT();
extern pascal unsigned D_BLGETSEL();
typedef struct ListRec {
GrafPortPtr Dialog; /* pointer to owning dialog's port */
Rect BoxRect; /* Rect defining view box */
Rect ScrRect; /* Rect defining scroll bar (vertical only) */
unsigned ListSize; /* # of items in the list */
unsigned Height; /* item height. Should evenly divide (BoxRect.v1-BR.v2-2)
* for items to fit neatly in box. Typically (Shaston) 10
*/
unsigned DblItem; /* Dlg Item to hit when DoubleClick on list item. (0 if none) */
VoidProcPtr DrawProc;
/* List item draw procedure:
* Inputs: ListRecPtr, Item#
* You should draw the specified item. The pen will be
* positioned at the upper left corner of the item's
* bounding rect. Typically you'll do a Move(2,8); Drawstring
*/
VoidProcPtr SelProc;
/* List item select procedure:
* Inputs: ListRecPtr, Item#
* This procedure is called to inform you that a list item
* has been selected. E.g., you might change a SelText item
* depending on the current selection or (de)activate a button.
* Note: an item is not considered selected until the mouse
* button is released.
*/
VoidProcPtr LChangedProc;
/* List has changed appearance procedure:
* Inputs: ListRecPtr, TopItem#
* The appearance of the list has changed. If you're doing
* something funky along with the list, do it now.
*/
char Reserved[24]; /* Reserved for internal use */
} ListRec, *ListRecPtr;