antoine-source/toutadisparu/musiques gs/ZIKMU2.txt
Antoine Vignau 4754f9cc65 v0.7
2023-07-03 10:58:40 +02:00

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Module name: 2ZIKMU.MOD
Number of tracks: 4
Number of patterns: 7
Number of pattern positions: 18
Module instrument oscillator requirements:
Instrument 1: 1 oscillator
Instrument 2: 1 oscillator
Instrument 3: 1 oscillator
Instrument 4: 2 oscillators
Instrument 5: 2 oscillators
Instrument 6: 2 oscillators
NTP Instruments:
number= 1, modnumber= 1, type=%0000, streamed=no , length= 1544, volume=64, finetune= 0, docptr=$6800, docsiz=%011011, pos=$001CCC
number= 2, modnumber= 2, type=%0000, streamed=no , length= 1506, volume=64, finetune= 0, docptr=$7000, docsiz=%011011, pos=$0022D4
number= 3, modnumber= 3, type=%0000, streamed=no , length= 698, volume=20, finetune= 0, docptr=$3c00, docsiz=%010010, pos=$0028B6
number= 4, modnumber= 4, type=%0001, streamed=no , length=14612, volume=64, finetune= 0, docptr=$0000, docsiz=%110110, pos=$002B70
number= 5, modnumber= 5, type=%0010, streamed=no , length= 5366, volume=64, finetune= 0, docptr=$8000, docsiz=%101101, pos=$006484
number= 6, modnumber= 5, type=%0011, streamed=no , length= 416, volume=64, finetune= 0, docptr=$3a00, docsiz=%001001, pos=$00797A
number= 7, modnumber= 6, type=%0001, streamed=no , length= 9304, volume=64, finetune= 0, docptr=$4000, docsiz=%110110, pos=$007B1A
modnumber - Instrument number in the original module
type - Bitmap field, see file format in source code archive
docptr - Pointer to which page in sound ram the instrument is placed (streamed samples have a 0 here).
docsiz - Bitmap field, see Apple IIGS hardware reference.
pos - Position in NTP file where the instrument is stored at.
DOC ram usage:
$0000 1111111111111111
$1000 1111111111111111
$2000 1111111111111111
$3000 1111111111111110
$4000 1111111111111111
$5000 1111111111111111
$6000 1111100011111110
$7000 1111110000000000
$8000 1111111111111111
$9000 1111100000000000
$a000 0000000000000000
$b000 0000000000000000
$c000 0000000000000000
$d000 0000000000000000
$e000 0000000000000000
$f000 0000000000000000
0=free, 1=instrument, 2=stream buffer, 3=interrupt timer
Oscillator usage:
Oscillator 00: Track 1
Oscillator 01: free
Oscillator 02: Track 2
Oscillator 03: Track 2
Oscillator 04: Track 3
Oscillator 05: Track 3
Oscillator 06: Track 4
Oscillator 07: Track 4
Oscillator 08: free
Oscillator 09: free
Oscillator 10: free
Oscillator 11: free
Oscillator 12: free
Oscillator 13: free
Oscillator 14: free
Oscillator 15: free
Oscillator 16: free
Oscillator 17: free
Oscillator 18: free
Oscillator 19: free
Oscillator 20: free
Oscillator 21: free
Oscillator 22: free
Oscillator 23: free
Oscillator 24: free
Oscillator 25: free
Oscillator 26: free
Oscillator 27: free
Oscillator 28: free
Oscillator 29: free
Oscillator 30: free
Oscillator 31: Music timer