antoine-source/kikekankoi/apple2/fr a2/kikekankoi.s
Antoine Vignau a029f39b72 pfou
2023-12-24 22:40:14 +01:00

2256 lines
26 KiB
ArmAsm
Raw Blame History

*
* Kikekankoi
*
* (c) 1985, Loriciels (Oric/CPC)
* (c) 2023, Brutal Deluxe Software (Apple II)
*
mx %11
org $800
lst off
*-----------------------------------
* SOFTSWITCHES AND FRIENDS
*-----------------------------------
WNDTOP = $22 ; top of text window
WNDBTM = $23 ; bottom+1 of text window
CH = $24 ; cursor horizontal position
CV = $25 ; cursor vertical position
LINNUM = $50 ; result from GETADR
X0L = $e0 ; X-coord
X0H = $e1
Y0 = $e2 ; Y-coord
maxY = 191 ; 0 to 191 = 192
nbLINES = 200 ; 200 lignes sur un CPC
deltaY = 32
chrRET2 = $8d
chrSPC2 = $a0
TEXTBUFFER = $200
chrOUI = "O"
chrNON = "N"
idxTEMPO = 200
idxQUITTER = 201
idxCASSE = 202
PRODOS = $bf00
KBD = $c000
CLR80VID = $c00c
KBDSTROBE = $c010
VBL = $c019
MONOCOLOR = $c021
VERTCNT = $c02e
SPKR = $c030
CYAREG = $C036
TXTCLR = $c050
TXTSET = $c051
MIXCLR = $c052
MIXSET = $c053
TXTPAGE1 = $c054
TXTPAGE2 = $c055
LORES = $c056
HIRES = $c057
*--- The firmware routines
HGR = $F3E2 ; HGR
HPLOT = $F457 ; HPLOT
HILIN = $F53A ; HPLOT TO
HCOLOR = $F6E9 ; HCOLOR= (call+3)
INIT = $FB2F
TABV = $FB5B
HOME = $FC58
WAIT = $FCA8
RDKEY = $FD0C
GETLN1 = $FD6F
COUT = $FDED
IDROUTINE = $FE1F
SETNORM = $FE84
SETKBD = $FE89
*-----------------------------------
* MACROS
*-----------------------------------
@draw mac
lda #]1
jsr showPIC
eom
@explode mac
jsr EXPLODE
eom
@play mac
ldx #>]1
ldy #<]1
jsr playMUSIC
eom
@print mac
ldx #>]1
ldy #<]1
jsr printCSTRING
eom
@wait mac
ldx #>]1
ldy #<]1
jsr waitMS
eom
*-----------------------------------
* CODE BASIC EN ASM :-)
*-----------------------------------
sec
jsr IDROUTINE
bcs notiigs
lda CYAREG ; 1 MHz vaincra!
sta sauveCYA
and #%0111_1111
sta CYAREG
lda MONOCOLOR
sta sauveMONO
ora #%1000_0000
sta MONOCOLOR
notiigs
*-------- CAN WE DO lowercase?
lda $FBB3
cmp #$06
beq lowerOK
lda #$80 ; ONLY UPPERCASE
sta fgCASE
lowerOK
*--------
* lda #0
* sta deltaY
*
* jsr introPIC ; la picture GR
*
* lda #32
* sta deltaY
REPLAY jsr initALL
jsr HGR
jsr HOME ; clear text screen
lda #0 ; move cursor to 0,20
sta CH
lda #20
jsr TABV
*-----------------------------------
* DU BASIC A L'ASSEMBLEUR (BEURK)
*-----------------------------------
:100 ldx #2
lda #0
sta P,x
lda SALLE
cmp #10
beq :100_OK
cmp #22
beq :100_OK
cmp #54
beq :100_OK
cmp #15
bne :103
:100_OK lda #1
sta P,x
:103 ldx #10
lda O,x
cmp SALLE
beq :200
cmp #1 ; set to 1 now? was -1
beq :200
jsr :2850
ldx #2
lda P,x
beq :200
ldx #3
lda C,x
cmp #1
bcs :200
lda P,x
cmp #2
bcs :200
jsr HGR
jsr setMIXEDON
@print #strILFAITNOIR
jmp :500
*-----------------------------------
* 2850 - remise <EFBFBD> z<EFBFBD>ro
*-----------------------------------
:2850 ldx #10
]lp lda C,x
cmp #2
bcc :2860
dec C,x
:2860 dex
bne ]lp
rts
*-----------------------------------
* 200 - description salle
*-----------------------------------
:200 jsr setHGR
* @print #strRETURN
lda SALLE
asl
tax
lda tbl7000,x
sta :222+1
lda tbl7000+1,x
sta :222+2
:222 jsr $bdbd
jsr setMIXEDON
:300 lda #0
sta H
sta HH ; for comma
lda #1
sta N
:310 ldx N
lda O,x
cmp SALLE
bne :400
lda H
bne :350
@print #strILYA
inc H
:350 lda HH
beq :360
@print #strCOMMA
:360 @print #strSPACE
lda N
asl
tax
ldy tblO$,x
lda tblO$+1,x
tax
jsr printCSTRING
inc HH
:400 inc N
lda N
cmp #nbO
bcc :310
beq :310
@print #strRETURN
*-----------------------------------
* 500 - ACCEPTATION COMMANDE
*-----------------------------------
:500 lda #1
sta T
* lda #0
* sta N
jmp :1000
:550 jsr :2850
@print #strCOMMANDE
jsr GETLN1
dec TEMPS
lda TEMPS
cmp #-1
bne :551
dec TEMPS+1
lda TEMPS+1
cmp #-1
bne :551
jsr :4370
:551 lda TEXTBUFFER
cmp #chrRET2
bne :570
jsr switchVIDEO
jmp :550
:570 stx lenSTRING ; longueur de la chaine saisie
jsr rewriteSTRING ; from lower to upper
jsr :6000 ; cherche les mots
lda MO$1
bne :900
@print #strJENECOMPRENDS
jmp :100
*-----------------------------------
* 900 - CONTROLES APPLE II
*-----------------------------------
:900 cmp #idxTEMPO ; switch wait to de/accelerate the game
bne :905
jsr switchWAIT
jmp :100
:905 cmp #idxQUITTER ; quitter
bne :910
jmp :20050
:910 cmp #idxCASSE
bne :915
jsr switchCASE
jmp :100
*-----------------------------------
* 910 - CONTROLE MVT
*-----------------------------------
:915 ldy #0
:920 lda SALLE ; T$=MID(M$(SALLE),Z,2)
asl
tax
lda tblM$,x
sta LINNUM
lda tblM$+1,x
sta LINNUM+1
lda (LINNUM),y
beq :980
cmp MO$1
bne :970
:950 iny
lda (LINNUM),y
sta SALLE
jmp :100
:970 iny
iny
bne :920
:980 lda #0
sta T
sta A1
*-----------------------------------
* 1000 - CONTROLE
*-----------------------------------
:1000 lda #0
sta NL
:1100 inc NL
lda T
beq :1150
lda NL ; E$=C$(NL)
asl
tax
lda tblC$,x
sta LINNUM
lda tblC$+1,x
sta LINNUM+1
ldy #0
lda (LINNUM),y
tax
]lp lda (LINNUM),y
sta E$,y
iny
dex
bpl ]lp
jmp :1400
:1150 lda NL
cmp #AA
bcc :1200
beq :1200
lda A1
cmp #1
bne :1170
jmp :500
:1170 @print #strIMPOSSIBLE
lda MO$1 ; les directions
cmp #10+1
bcs :1190
@print #strCECHEMIN
:1190 @print #strEXCLAM
jmp :100
:1200 ldx NL
lda tblA1,x
cmp MO$1
beq :1210
jmp :1100
:1210 lda tblA2,x
beq :1230
cmp MO$2
beq :1230
jmp :1100
:1230 lda tblAL$,x
sta LINNUM
lda tblAH$,x
sta LINNUM+1
ldy #0
lda (LINNUM),y
tax
]lp lda (LINNUM),y
sta E$,y
iny
dex
bpl ]lp
*-----------------------------------
* 1400 - CONDITIONS
*-----------------------------------
:1400 lda #1
sta E
:1420 ldx E
lda E$,x
cmp #"."
bne :1430
jmp :1700 ; do actions
:1430 sec
sbc #"A"
asl
pha
lda #0
sta OK
lda E$+1,x
sec
sbc #"0"
tay
lda tblD2H,y
sta N
lda E$+2,x
sec
sbc #"0"
clc
adc N
sta N
pla
tax
lda tbl1500,x
sta :1450+1
lda tbl1500+1,x
sta :1450+2
:1450 jsr $bdbd
lda OK
bne :1470
jmp :1100
:1470 lda E
clc
adc #3
sta E
jmp :1420
*--------
tbl1500 da :1500,:1510,:1520,:1530,:1540
da :1550,:1560,:1570,:1580
*-------- A
:1500 lda N
cmp SALLE
bne :1505
lda #1
sta OK
:1505 rts
*-------- B
:1510 ldx N
lda O,x
cmp #-1
beq :1515
cmp SALLE
bne :1516
:1515 lda #1
sta OK
:1516 rts
*-------- C
:1520 ldx N
lda O,x
cmp SALLE
bne :1525
rts
:1525 cmp #-1
bne :1527
rts
:1527 lda #1
sta OK
rts
*-------- D
:1530 ldx N
lda O,x
cmp #-1
bne :1535
lda #1
sta OK
:1535 rts
*-------- E
:1540 ldx N
lda P,x
cmp #1
bne :1545
lda #1
sta OK
:1545 rts
*-------- F
:1550 ldx N
lda P,x
bne :1555
lda #1
sta OK
:1555 rts
*-------- G
:1560 ldx N
lda C,x
cmp #1
bne :1565
lda #1
sta OK
:1565 rts
*-------- H
:1570 inc $c034
rts
lda VBL ; LOGO - Use a better RND?
eor VERTCNT
cmp N
bcs :1575
lda #1
sta OK
:1575 rts
*-------- I
:1580 lda N
cmp SALLE
beq :1585
lda #1
sta OK
:1585 rts
*-----------------------------------
* 1700 - ACTIONS
*-----------------------------------
:1700 inc E
lda #1
sta A1
:1710 ldx E
lda E$,x
cmp #"."
bne :1720
jmp :1100
:1720 sec
sbc #"A"
asl
pha ; LI
lda E$+1,x
cmp #"."
beq :1740
sec
sbc #"0"
tay
lda tblD2H,y
sta N
lda E$+2,x
sec
sbc #"0"
clc
adc N
sta N
:1740 lda #0
sta BREAK
pla
tax
lda tbl1800,x
sta :1750+1
lda tbl1800+1,x
sta :1750+2
:1750 jsr $bdbd
lda BREAK
beq :1780
asl
tax
lda #0
sta E
lda tblBRKA,x
sta :1762+1
lda tblBRKA+1,x
sta :1762+2
:1762 jmp $bdbd
:1780 lda E
clc
adc #3
sta E
jmp :1710
*-------- The modified BREAK table
tblBRKA da $bdbd
da :100,:200,:500,:550,:18000
*-----------------------------------
* 1800
*-----------------------------------
tbl1800 da :1800,:1900
da :2000,:2100,:2200,:2300,:2400,:2500,:2600,:2700,:2800,:2900
da :3000,:3100,:3200,:3300,:3400,:3500,:3600
*-------- A
:1800 lda #0
sta G
sta HH
sta H ; for comma
lda #1
sta BREAK
:1810 inc G
lda G
tax
lda O,x
cmp #-1
beq :1840
lda G
cmp #nbO
bcc :1810
bcs :1870
:1840 lda HH
bne :1850
@print #strVOUSDETENEZ
:1850 inc HH
lda H
beq :1860
@print #strCOMMA
:1860 @print #strSPACE
lda G
asl
tax
ldy tblO$,x
lda tblO$+1,x
tax
jsr printCSTRING
inc H
lda G
cmp #nbO ; LOGO - was V
bcc :1810
:1870 lda HH
beq :1880
@print #strPOINT
rts
:1880 @print #strVOUSRIEN
rts
*-------- B
:1900 lda #0
sta OK
lda S
cmp #6
bcc :1930
@print #strEVIDENT
:1920 lda #1
sta OK ; LOGO - why not BREAK?
rts
:1930 ldx N
lda O,x
cmp #-1
bne :1960
@print #strVOUSLAVEZ
jmp :1920
:1960 ldx N
lda #-1
sta O,x
inc S
rts
*-------- C
:2000 ldx N
lda O,x
cmp #-1
beq :2030
@print #strNOTOWNED
jmp :2910
:2030 lda SALLE
sta O,x
dec S
@print #strDACCORD
rts
*-------- D
:2100 lda N
asl
tax
lda tbl4000,x
sta :2112+1
lda tbl4000+1,x
sta :2112+2
:2112 jmp $bdbd
*-------- E
:2200 ldx N
lda #1
sta P,x
rts
*-------- F
:2300 ldx N
lda #0
sta P,x
rts
*-------- G
:2400 ldx N
lda tblAL$,x
sta LINNUM
lda tblAH$,x
sta LINNUM+1
ldy E ; +3
iny
iny
sty E
iny
lda (LINNUM),y
sec
sbc #"0"
tax
lda tblD2H,x
ldx N
sta C,x
iny
lda (LINNUM),y
sec
sbc #"0"
clc
adc C,x
sta C,x
rts
*-------- H
:2500 lda N ; exchange object
asl ; do it here on pointers
tax ; not on strings
lda tblO$,x
pha
lda tblO$+1,x
pha
lda tblO$+2,x
sta tblO$,x
lda tblO$+3,x
sta tblO$+1,x
pla
sta tblO$+3,x
pla
sta tblO$+2,x
rts
*-------- I
:2600 ldx N
lda SALLE
sta O,x
rts
*-------- J
:2700 ldx N
lda O,x
cmp #-1
bne :2710
dec S
:2710 lda #0
sta O,x
rts
*-------- K
:2800 lda N
sta SALLE
rts
*-------- L
:2900 @print #strDACCORD
:2910 @wait #100
lda #3
sta BREAK
rts
*-------- M
:3000 lda #4
sta BREAK
rts
*-------- N
:3100 lda #3
sta BREAK
rts
*-------- O
:3200 lda #1
sta BREAK
rts
*-------- P
:3300 jmp :20050
*-------- Q
:3400 jmp :20050
*-------- R
:3500 jmp :18000
*-------- S
:3600 rts
*-------- T
:3700 rts
*-----------------------------------
* 4000 - LES REPONSES
*-----------------------------------
tbl4000 da :4010,:4020,:4030,:4040,:4050,:4060,:4070,:4080,:4090
da :4100,:4110,:4120,:4130,:4140,:4150,:4160,:4170,:4180,:4190
da :4200,:4210,:4220,:4230,:4240,:4250,:4260,:4270,:4280,:4290
da :4300,:4310,:4320,:4330,:4340,:4350,:4360,:4370,:4380,:4390
da :4400,:4410,:4420,:4430,:4440,:4450,:4460,:4470,:4480,:4490
da :4500,:4510,:4520,:4530,:4540,:4550,:4560,:4570,:4580,:4590
da :4600,:4610,:4620,:4630,:4640,:4650,:4660,:4670,:4680,:4690
da :4700,:4710,:4720,:4730,:4740,:4750,:4760,:4770,:4780,:4790
da :4800
*--------
:4010 @print #str4010
rts
:4020 @print #str4020
rts
:4030 @print #str4030
rts
:4040 @print #str4040
rts
:4050 @print #str4050
rts
:4060 @print #str4060
rts
:4070 @print #str4070
rts
:4080 @print #str4080
rts
:4090 @print #str4090
rts
:4100 @print #str4100
rts
:4110 @print #str4110
rts
:4120 @print #str4120
rts
:4130 @print #str4130
rts
:4140 @print #str4140
rts
:4150 @print #str4150
rts
:4160 @print #str4160
rts
:4170 @print #str4170
rts
:4180 @print #str4180
rts
:4190 @print #str4190
rts
:4200 @print #str4200
rts
:4210 @print #str4210
rts
:4220 @print #str4220
rts
:4230 @print #str4230
rts
:4240 @print #str4240
rts
:4250 @print #str4250
rts
:4260 @print #str4260
rts
:4270 @print #str4270
rts
:4280 @print #str4280
rts
:4290 @print #str4290
rts
:4300 @print #str4300
rts
:4310 @print #str4310
rts
:4320 @print #str4320
rts
:4330 @print #str4330
rts
:4340 @print #str4340
rts
:4350 @print #str4350
rts
:4360 @print #str4360
rts
:4370 @explode
@print #str4370
@wait #200
jmp :18000
:4380 @print #str4380
rts
:4390 @print #str4390
rts
:4400 @print #str4400
rts
:4410 @print #str4410
rts
:4420 @print #str4420
rts
:4430 @print #str4430
rts
:4440 @print #str4440
rts
:4450 @print #str4450
rts
:4460 @print #str4460
rts
:4470 @print #str4470
rts
:4480 @print #str4480
rts
:4490 @print #str4490
rts
:4500 @print #str4500
rts
:4510 @print #str4510
rts
:4520 @print #str4520
rts
:4530 @print #str4530
rts
:4540 @print #str4540
rts
:4550 @print #str4550
rts
:4560 @print #str4560
rts
:4570 @print #str4570
rts
:4580 @print #str4580
rts
:4590 @print #str4590
rts
:4600 @print #str4600
rts
:4610 @print #str4610
rts
:4620 @print #str4620
rts
:4630 @print #str4630
rts
:4640 @print #str4640
rts
:4650 @print #str4650
rts
:4660 lda VBL ; LOGO - Use a better RND?
eor VERTCNT
and #7
clc
adc #1
:4665 asl
tax
ldy tbl4660,x
lda tbl4660+1,x
tax
jsr printCSTRING
rts
:4670 lda #1
jmp :4665
:4680 lda #2
jmp :4665
:4690 lda #3
jmp :4665
:4700 lda #4
jmp :4665
:4710 lda #5
jmp :4665
:4720 lda #6
jmp :4665
:4730 lda #7
jmp :4665
:4740 lda #8
jmp :4665
:4750 lda #9
jmp :4665
:4760 @print #str4760
rts
:4770 @print #str4770
rts
:4780 @print #str4780
rts
:4790 lda #53
sta SALLE
lda #51
sta O+6
lda #-1
sta O+2
sta O+9
sta O+11
sta O+12
sta O+13
sta O+17
sta O+20
sta O+22
sta O+23
sta O+25
sta O+26
sta O+27
sta O+29
sta O+31
sta O+34
sta O+38
rts
:4800 @print #str4800
rts
*-----------------------------------
* 6000 - ANALYSE DU MOT
*-----------------------------------
:6000 lda #0
sta N
sta X$1
sta X$2
sta MO$1
sta MO$2
* 1. cherche le premier caract<EFBFBD>re
ldx #0 ; cherche le premier caractere
]lp lda TEXTBUFFER,x
* cmp #chrRET2
* beq :6021
cmp #chrSPC2
bne :6022 ; on a trouv<75> un caract<63>re
inx
cpx lenSTRING
* bcs :6021
* cpx #nbCAR
bcc ]lp
:6021 rts ; retourne sans avoir trouve
* 2. recopie le mot
* 0123456789A
* 123456789
* PREN COMBI\
:6022 ldy #1
]lp lda TEXTBUFFER,x
cmp #chrRET2
beq :6023
cmp #chrSPC2
beq :6023
sta X$1,y ; 0P1R2E3N4
inx
cpx lenSTRING
bcs :6023
iny
cpy #4
bcc ]lp
beq ]lp
dey
:6023 sty X$1 ; sauve la longueur
* 3. cherche un espace
* inx
]lp lda TEXTBUFFER,x
* cmp #chrRET2
* beq :6032
cmp #chrSPC2
beq :6032
inx ; 5
cpx lenSTRING
* bcs :6100
* cpx #nbCAR
bcc ]lp
bcs :6100
* 4. recopie le mot
:6032 inx
ldy #1
]lp lda TEXTBUFFER,x
cmp #chrRET2
beq :6033
cmp #chrSPC2
beq :6033
sta X$2,y
inx
cpx lenSTRING
bcs :6033
iny
cpy #4
bcc ]lp
beq ]lp
dey
:6033 sty X$2 ; sauve la longueur
* 5. cherche le mot dans les options
* X$1 4 PREN
* X$2 4 LAMP
* V$x 6 04PREN
* 0 123456
:6100 lda X$1
bne :6110
rts
:6110 ldy #1
]lp lda tblVL$,y
sta :6225+1
lda tblVH$,y
sta :6225+2
ldx #0
:6225 lda $bdbd,x
cmp X$1,x
bne :6250
inx
cpx X$1
bcc :6225
beq :6225
lda tblV,y
sta MO$1
bne :6300
:6250 iny
cpy #V
bcc ]lp
beq ]lp
* 6. on change de mot
:6300 lda X$2
bne :6310
rts
:6310 ldy #1
]lp lda tblVL$,y
sta :6325+1
lda tblVH$,y
sta :6325+2
ldx #0
:6325 lda $bdbd,x
cmp X$2,x
bne :6350
inx
cpx X$2
bcc :6325
beq :6325
lda tblV,y
sta MO$2
bne :6400
:6350 iny
cpy #V
bcc ]lp
beq ]lp
:6400 rts
*-----------------------------------
* 7000 - DESCRIPTION DES PIECES
*-----------------------------------
tbl7000 da $bdbd
da :7010,:7020,:7030,:7040,:7050,:7060,:7070,:7080,:7090
da :7100,:7110,:7120,:7130,:7140,:7150,:7160,:7170,:7180,:7190
da :7200,:7210,:7220,:7230,:7240,:7250,:7260,:7270,:7280,:7290
da :7300,:7310,:7320,:7330,:7340,:7350,:7360,:7370,:7380,:7390
da :7400,:7410,:7420,:7430,:7440,:7450,:7460,:7470,:7480,:7490
da :7500,:7510,:7520,:7530,:7540,:7550,:7560,:7570,:7580,:7590
da :7600
:7010 @print #str8010
@draw #1
rts
:7020 @print #str8020
@draw #2
rts
:7030 @print #str8030
@draw #3
rts
:7040 @print #str8040
@draw #4
rts
:7050 @print #str8050
@draw #5
rts
:7060 @print #str8060
@draw #6
rts
:7070 @print #str8070
@draw #7
rts
:7080 @print #str8080
@draw #8
rts
:7090 @print #str8090
@draw #9
rts
:7100 @print #str8100
@draw #10
rts
:7110 @print #str8110
@draw #11
rts
:7120 @print #str8120
@draw #12
rts
:7130 @print #str8130
@draw #13
rts
:7140 @print #str8140
@draw #14
rts
:7150 @print #str8150
@draw #15
rts
:7160 @print #str8160
@draw #16
rts
:7170 @print #str8170
@draw #17
rts
:7180 @print #str8180
@draw #18
rts
:7190 @print #str8190
@draw #19
rts
:7200 @print #str8200
@draw #20
rts
:7210 @print #str8210
@draw #21
rts
:7220 @print #str8220
@draw #22
rts
:7230 @print #str8230
@draw #23
rts
:7240 @print #str8240
@draw #24
rts
:7250 @print #str8250
@draw #25
rts
:7260 @print #str8260
@draw #26
rts
:7270 @print #str8270
@draw #27
rts
:7280 @print #str8280
@draw #28
rts
:7290 @print #str8290
@draw #29
rts
:7300 @print #str8300
@draw #30
rts
:7310 @print #str8310
@draw #31
rts
:7320 @print #str8320
@draw #32
rts
:7330 @print #str8330
@draw #33
rts
:7340 @print #str8340
@draw #34
rts
:7350 @print #str8350
@draw #35
rts
:7360 @print #str8360
@draw #36
rts
:7370 @print #str8370
@draw #37
rts
:7380 @print #str8380
@draw #38
rts
:7390 @print #str8390
@draw #39
rts
:7400 @print #str8400
@draw #40
rts
:7410 @print #str8410
@draw #41
rts
:7420 @print #str8420
@draw #42
rts
:7430 @print #str8430
@draw #43
rts
:7440 @print #str8440
@draw #44
rts
:7450 @print #str8450
@draw #45
rts
:7460 @print #str8460
@draw #46
rts
:7470 @print #str8470
@draw #47
rts
:7480 @print #str8480
@draw #48
rts
:7490 @print #str8490
@draw #49
rts
:7500 @print #str8500
@draw #50
rts
:7510 @print #str8510
@draw #51
rts
:7520 @print #str8520
@draw #52
rts
:7530 @print #str8530
@draw #53
rts
:7540 @print #str8540
@draw #54
rts
:7550 @print #str8550
@draw #55
rts
:7560 @print #str8560
@draw #56
rts
:7570 @print #str8570
@draw #57
rts
:7580 @print #str8580
@draw #58
rts
:7590 @print #str8590
@draw #59
rts
:7600 @print #str8600
@draw #60
rts
*-----------------------------------
* 8000 - CHARGEMENT VARIABLES
*-----------------------------------
initALL
ldx #FIN_DATA-DEBUT_DATA-1
lda #0
]lp sta A1,x
dex
bpl ]lp
*---
lda #1
sta SALLE
lda #<5000
sta TEMPS
lda #>5000
sta TEMPS+1
*---
ldx #nbO ; reset object table
]lp lda refO,x
sta O,x
dex
bpl ]lp
ldx #nbO*2 ; reset object table
]lp lda refO$,x
sta tblO$,x
dex
bpl ]lp
rts
*-----------------------------------
* 20000 - PERDU
*-----------------------------------
:18000
jsr setTEXTFULL
@print #strPERDU
@play #zikPERDU
@print #strPERDU2
:20050 ; commun avec gagne
]lp @print #strREPLAY
jsr translateKEY
cmp #chrNON
beq :20001
cmp #chrOUI
bne ]lp
jmp REPLAY
:20001
lda sauveMONO
sta MONOCOLOR
lda sauveCYA
sta CYAREG
jsr PRODOS ; exit
dfb $65
da proQUIT
brk $bd ; on ne se refait pas ;-)
*--- Data
proQUIT dfb 4
ds 1
ds 2
ds 1
ds 2
sauveCYA ds 1
sauveMONO ds 1
*-----------------------------------
* 32000 - GAGNE
*-----------------------------------
:21000
jsr setTEXTFULL
@print #strGAGNE
* @play #zikGAGNE
jmp :20050
*-----------------------------------
* ORIC
*-----------------------------------
EXPLODE ldx #$25
]lp lda TXTSET
lda #$25
jsr WAIT
lda TXTCLR
lda #$25
jsr WAIT
dex
bpl ]lp
rts
*-----------------------------------
* CODE 6502
*-----------------------------------
*----------------------
* setTEXTFULL
*----------------------
setTEXTFULL ; 40x24 text
sta CLR80VID
jsr INIT ; text screen
jsr SETNORM ; set normal text mode
jsr SETKBD ; reset input to keyboard
jmp HOME ; home cursor and clear to end of page
*----------------------
* setHGR
*----------------------
setHGR ; HGR
sta TXTCLR
sta MIXCLR
sta TXTPAGE1
sta HIRES
rts
*----------------------
* switchCASE
*----------------------
switchCASE
lda fgCASE
eor #$80
sta fgCASE
rts
*----------------------
* switchVIDEO
*----------------------
switchVIDEO
lda #0
eor #1
sta switchVIDEO+1
bne setMIXEDOFF
*----------------------
* setMIXEDON
*----------------------
setMIXEDON ; HGR + 4 LINES OF TEXT
sta TXTCLR
sta MIXSET
rts
*----------------------
* setMIXEDOFF
*----------------------
setMIXEDOFF ; FULL HGR
sta TXTSET
sta MIXSET
rts
*----------------------
* printCSTR
*----------------------
printCSTRING
sty pcs1+1
stx pcs1+2
pcs1 lda $ffff
beq pcs3
bit fgCASE
bpl pcs2
tax ; from lower to upper
lda tblKEY,x
pcs2 jsr COUT
inc pcs1+1
bne pcs1
inc pcs1+2
bne pcs1
pcs3 rts
*--------
fgCASE ds 1 ; $00 lower OK, $80 otherwise
*----------------------
* waitMS
*----------------------
switchWAIT
lda waitMS+1
eor #1
sta waitMS+1
rts
waitMS lda #0 ; skip if not zero
bne waitMS9
sty LINNUM
doW1 ldy LINNUM
]lp lda #60 ; 1/100<30>me de seconde
jsr WAIT
dey
bne ]lp
dex
bpl doW1
waitMS9 rts
*-----------------------------
* MOTEUR
*-----------------------------
showPIC pha
jsr HGR
sta MIXCLR
ldx #>picFRAME
ldy #<picFRAME
jsr drawPICTURE
pla
asl
tax
lda tblIMAGES,x
sta LINNUM
lda tblIMAGES+1,x
sta LINNUM+1
ora LINNUM
bne showPIC1
sec
rts
showPIC1 ldx LINNUM+1
ldy LINNUM
*----------------------
* drawPICTURE
*----------------------
drawPICTURE
sty drawREAD+1
stx drawREAD+2
drawLOOP jsr drawREAD
cmp #0
bne drawPIC1
rts ; the end
drawPIC1 pha
and #%11_000000
lsr
lsr
lsr
lsr
lsr
lsr
sta theINK ; c'est PEN mais bon
pla
lsr
bcs doLINE
lsr
bcs doPLOT
* fill
jsr drawREAD
jsr drawREAD
jmp drawLOOP
*----------------------------------- PLOT
doPLOT jsr drawREAD
sta theX
jsr drawREAD
sta theY
lda #nbLINES
sec
sbc theY
sta theY
jmp drawLOOP
*----------------------------------- LINE ABS
doLINE jsr drawREAD
sta theX2
jsr drawREAD
sta theY2
lda #nbLINES
sec
sbc theY2
sta theY2
*---------- Check height
lda theY
cmp #maxY
bcc doD1
lda #maxY
sta theY
doD1 lda theY2
cmp #maxY
bcc doD2
lda #maxY
sta theY2
doD2
*---------- It is now time to draw as we have all variables
* ldy theINK ; the ink color
* ldy #0 ; LOGO
* ldx oric2hgr,y ; from the Oric to the Apple II
ldx #7
jsr HCOLOR+3 ; to skip CHRGET
ldx theX ; HPLOT x,y
ldy #0 ; theX+1
lda theY
sec
sbc #deltaY ; -32 pour les images du jeu
jsr HPLOT
* ldy theY2
lda theY2
sec
sbc #deltaY
tay
lda theX2 ; TO x2,Y2
ldx #0 ; theX2+1
jsr HILIN ; draw the line
lda X0L ; save the updated coords
sta theX
* lda X0H
* sta theX+1
lda Y0
clc
adc #deltaY
sta theY
jmp drawLOOP
*-------- Read data
drawREAD lda $bdbd
inc drawREAD+1
bne drawREAD1
inc drawREAD+2
drawREAD1 rts
*----------------------
* Donn<EFBFBD>es du moteur
*----------------------
picFRAME hex 42
dfb 0,0
hex 41
dfb 0,149
hex 41
dfb 199,149
hex 41
dfb 199,0
hex 41
dfb 0,0
hex 00
*---
theX dfb 140 ; milieu de l'<27>cran par d<>faut
theY dfb 96
theX2 ds 1
theY2 ds 1
theRADIUS ds 1
theFB ds 1
theINK ds 1
thePAPER ds 1
*deltaY ds 1 ; 0 or 32 - constante
* APPLE ORIC
* 0 black1 black
* 1 green red
* 2 blue green
* 3 white1 yellow
* 4 black2 blue
* 5 - magenta
* 6 - cyan
* 7 white2 white
*oric2hgr hex 0705010602030400
*-----------------------------------
* rewriteSTRING (lower -> upper)
*-----------------------------------
rewriteSTRING
ldx #0
]lp ldy TEXTBUFFER,x
lda tblKEY,y
sta TEXTBUFFER,x
inx
cpx lenSTRING
bcc ]lp
rts
*-----------------------------------
* translateKEY (lower -> upper)
*-----------------------------------
translateKEY
jsr RDKEY
tax
lda tblKEY,x
rts
tblKEY
hex 00,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F
hex 10,11,12,13,14,15,16,17,18,19,1A,1B,1C,1D,1E,1F
hex 20,21,22,23,24,25,26,27,28,29,2A,2B,2C,2D,2E,2F
hex 30,31,32,33,34,35,36,37,38,39,3A,3B,3C,3D,3E,3F
hex 40,41,42,43,44,45,46,47,48,49,4A,4B,4C,4D,4E,4F
hex 50,51,52,53,54,55,56,57,58,59,5A,5B,5C,5D,5E,5F
hex 60,61,62,63,64,65,66,67,68,69,6A,6B,6C,6D,6E,6F
hex 70,71,72,73,74,75,76,77,78,79,7A,7B,7C,7D,7E,7F
hex 80,81,82,83,84,85,86,87,88,89,8A,8B,8C,8D,8E,8F
hex 90,91,92,93,94,95,96,97,98,99,9A,9B,9C,9D,9E,9F
hex A0,A1,A2,A3,A4,A5,A6,A7,A8,A9,AA,AB,AC,AD,AE,AF
hex B0,B1,B2,B3,B4,B5,B6,B7,B8,B9,BA,BB,BC,BD,BE,BF
hex C0,C1,C2,C3,C4,C5,C6,C7,C8,C9,CA,CB,CC,CD,CE,CF
hex D0,D1,D2,D3,D4,D5,D6,D7,D8,D9,DA,DB,DC,DD,DE,DF
hex E0,C1,C2,C3,C4,C5,C6,C7,C8,C9,CA,CB,CC,CD,CE,CF
hex D0,D1,D2,D3,D4,D5,D6,D7,D8,D9,DA,FB,FC,FD,FE,FF
*-----------------------------------
* Electric Duet Player
*-----------------------------------
*-----------------------------------
* PLAYMUSIC
*-----------------------------------
playMUSIC
sty $1e
stx $1f
LDA #$01
STA $09
STA $1D
PHA
PHA
PHA
BNE LA04D
LA038 INY
LDA ($1E),Y
STA $09
INY
LDA ($1E),Y
STA $1D
LA042 LDA $1E
CLC
ADC #$03
STA $1E
BCC LA04D
INC $1F
LA04D LDY #$00
LDA ($1E),Y
CMP #$01
BEQ LA038
BCS LA067
PLA
PLA
PLA
LA05A LDX #$49
INY
LDA ($1E),Y
BNE LA063
LDX #$C9
LA063 BIT KBDSTROBE
RTS
LA067 STA $08
JSR LA05A
STX LA0B6
STA $06
LDX $09
LA073 LSR
DEX
BNE LA073
STA LA0AE+1
JSR LA05A
STX LA0EE
STA $07
LDX $1D
LA084 LSR
DEX
BNE LA084
STA LA0E6+1
*
PLA
TAY
PLA
TAX
PLA
BNE LA098
LA095 BIT SPKR
LA098 CMP #$00
BMI LA09F
NOP
BPL LA0A2
LA09F BIT SPKR
LA0A2 STA $4E
BIT KBD
BMI LA063
DEY
BNE LA0AE
BEQ LA0B4
LA0AE CPY #$36
BEQ LA0B6
BNE LA0B8
LA0B4 LDY $06
LA0B6 EOR #$40
LA0B8 BIT $4E
BVC LA0C3
BVS LA0BE
LA0BE BPL LA0C9
NOP
BMI LA0CC
LA0C3 NOP
BMI LA0C9
NOP
BPL LA0CC
LA0C9 CMP SPKR
LA0CC DEC $4F
BNE LA0E1
DEC $08
BNE LA0E1
BVC LA0D9
BIT SPKR
LA0D9 PHA
TXA
PHA
TYA
PHA
JMP LA042
LA0E1 DEX
BNE LA0E6
BEQ LA0EC
LA0E6 CPX #$0C
BEQ LA0EE
BNE LA0F0
LA0EC LDX $07
LA0EE EOR #$80
LA0F0 BVS LA095
NOP
BVC LA098
*-----------------------------------
* VARIABLES
*-----------------------------------
DEBUT_DATA
A1 ds 1
BREAK ds 1
E ds 1
F1 ds 1
G ds 1
H ds 1
HH ds 1
L ds 1
LX ds 1
MO$1 ds 1 ; mot 1
MO$2 ds 1 ; mot 2
N ds 1
NL ds 1
OK ds 1
S ds 1
SALLE ds 1
T ds 1
W ds 1
Z ds 1
lenSTRING ds 1
TEMPS ds 2 ; le temps = 5000
C ds 21+1
E$ ds 32 ; the longest string
P ds 21+1
X$1 ds 4+1 ; premier mot saisi
X$2 ds 4+1 ; second mot saisi
FIN_DATA
*--- The lazy decimal to hexadecimal conversion
tblD2H dfb 0,10,20,30,40,50,60,70,80,90
*-----------------------------------
* LES AUTRES FICHIERS
*-----------------------------------
ds \
ds $4000-*
put fr.s
put ../common/images.s
put ../common/musiques.s
*--- It's the end