Files
antoine-source/cogito
Antoine Vignau 33f00570f0 Adding Cogito & Cogito 2 (SecondSight)
Antoine's Cogito & Cogito 2 (for the Second Sight) source code
2022-10-29 21:26:10 +02:00
..

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\viewkind4\uc1\pard\f0\fs20 \f2 \fs24 The Return Of Cogito\u8482?                                    Brutal Deluxe Software (\u169?) June 1998\par

______________________________________________________________________\par

\f2 \par

          Welcome to this new exciting and challenging game!\par

\par

    Brutal Deluxe Software is proud to offer you this new version of\par

their mind-boggling game especially designed for the Second Sight\par

video board.\par

\par

    \f2 The Return Of Cogito\u8482?\f2  contains colorful pictures from the original\par

Macintosh version. Enjoy hours of new gaming.\par

\par

    Please refer to the documentation for game rules.\par

\par

\par

\f2 \i Active keys___________________________________________________________\f2 \i0 \par

\par

    OpenApple -\u8220?1\u8221? : Happyland \par

    OpenApple -\u8220?2\u8221? : Ludyland background\par

    OpenApple -\u8220?3\u8221? : Planetlast background\par

    OpenApple -\u8220?4\u8221? : Xenolast background\par

\par

    OpenApple -\u8220?O\u8221? : Load previous game\par

    OpenApple -\u8220?S\u8221? : Save current game\par

\par

    OpenApple -\u8220?-\u8221? : Jump to previous 12 levels\par

                         \u8220?-\u8221? : Jump to previous level\par

                         \u8220?+\u8221? : Jump to next level\par

    OpenApple -\u8220?+\u8221? : Jump to next 12 levels\par

\par

    OpenApple -\u8220?R\u8221? : Restart to first level\par

    OpenApple -\u8220?Z\u8221? : Restart current level\par

\par

    OpenApple -\u8220?M\u8221? : Turn sounds on or off\par

    OpenApple -\u8220?Q\u8221? : Quit game\par

\par

\par

\f2 \i Hints_________________________________________________________________\f2 \i0 \par

\par

    Here are some hints which may be useful for understanding how\par

the game works.\par

\par

    The game is divided into 10 different patterns with 12 different\par

ways of rebuilding the pattern :\par

\par

        \f2 \u8226?\f2  level  1 : move 1 block in the direction of the arrow\par

        \f2 \u8226?\f2  level  2 : move 2 blocks in the direction of the arrow\par

        \f2 \u8226?\f2  level  3 : invert up/right, down/right arrows\par

        \f2 \u8226?\f2  level  4 : same as 1 with less arrows\par

        \f2 \u8226?\f2  level  5 : invert up/down, left/right arrows\par

        \f2 \u8226?\f2  level  6 : up arrow moves the opposite down arrow,\par

                   left arrow moves the opposite right arrow\par

        \f2 \u8226?\f2  level  7 : moves in the direction of the arrow and\par

                   moves the opposite arrow\par

        \f2 \u8226?\f2  level  8 : moves in the direction of the arrow and\par

                   moves the arrow in the next direction\par

        \f2 \u8226?\f2  level  9 : moves in the direction of the arrow and\par

                   moves the opposite arrow of the same direction\par

        \f2 \u8226?\f2  level 10 : same as 8 with less arrows\par

        \f2 \u8226?\f2  level 11 : moves in the direction of the arrow and\par

                   moves the next one too\par

        \f2 \u8226?\f2  level 12 : moves in the direction of the arrow and\par

                   moves the next-to-previous one\par

\par

    The computer moves the lines and columns a certain number of\par

times before you can play. Here are these numbers :\par

\par

        \f2 \u8226?\f2  level  1 : 35\par

        \f2 \u8226?\f2  level  2 : 35\par

        \f2 \u8226?\f2  level  3 : 80\par

        \f2 \u8226?\f2  level  4 : 60\par

        \f2 \u8226?\f2  level  5 : 80\par

        \f2 \u8226?\f2  level  6 : 60\par

        \f2 \u8226?\f2  level  7 : 60\par

        \f2 \u8226?\f2  level  8 : 60\par

        \f2 \u8226?\f2  level  9 : 35\par

        \f2 \u8226?\f2  level 10 : 500\par

        \f2 \u8226?\f2  level 11 : 35\par

        \f2 \u8226?\f2  level 12 : 30\par

\par

\par

\f2 \i Technical information_________________________________________________\f2 \i0 \par

\par

    \f2 The Return Of Cogito\u8482?\f2  is made of the following :\par

\par

        \f2 \u8226?\f2  12,500 lines of 65c816 assembly code\par

        \f2 \u8226?\f2  Sounds from the Macintosh\u8482? version\par

        \f2 \u8226?\f2  640*480 256 colors pictures from the Macintosh\u8482? version modified as\par

           640*400 pictures for use on the Apple RGB monitor\par

        \f2 \u8226?\f2  VGA routines rewritten for Merlin 16+ Assembler\par

        \f2 \u8226?\f2  Fast IIgs to VGA memory drawing routines\par

\par

\par

\f2 \i Contacts______________________________________________________________\f2 \i0 \par

\par

    \f2 Mail :\f2 \par

        Brutal Deluxe Software\par

        11, rue Emile Fourcand\par

        33000 Bordeaux\par

        FRANCE\par

\par

    \f2 Internet :\f2 \par

        vignau@easynet.fr\par

        zardini@cyberstation.fr\par

\par

        http://www.cyberstation.fr/~zardini\par

\par

\par

\f2 \i Notes_________________________________________________________________\f2 \i0 \par

\par

    This program MUST NOT BE given, copied in any way to the following people :\par

\par

        \f2 \u8226? \f2 Charles T. Turley (Dr Tom)\par

        }