An implementation of the 2048 game for the Apple //
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2014-07-24 14:21:28 -05:00
apple2048.c Save the high scrore and high tile info across game launches 2014-07-24 14:21:28 -05:00
game.c Save the high scrore and high tile info across game launches 2014-07-24 14:21:28 -05:00
game.h Save the high scrore and high tile info across game launches 2014-07-24 14:21:28 -05:00
Makefile Use the Apple //e enhanced target and use some features from that .h file 2014-07-23 16:26:55 -05:00