mirror of
https://github.com/Michaelangel007/apple2_castle_wolfenstein_map_viewer.git
synced 2024-12-27 21:30:39 +00:00
Add initial init reverse engineering AppleWin debugger script
This commit is contained in:
parent
ff299f42ad
commit
340248f854
407
init.aw
Normal file
407
init.aw
Normal file
@ -0,0 +1,407 @@
|
||||
// AppleWin Debugger Script
|
||||
|
||||
// Hide all zero page variables
|
||||
SYMMAIN OFF
|
||||
SYMBASIC OFF
|
||||
|
||||
SYMUSER CLEAR
|
||||
|
||||
// 6502 Stack
|
||||
SYM FuncRet = 103 // Get return low address from hardware stack
|
||||
|
||||
// ROM Vectors
|
||||
DA vRESET 3F2
|
||||
DB xRESET 3F4 // [ $3F3 ] ^ #$A5
|
||||
DA xIRQ 3FE
|
||||
|
||||
// IO usage
|
||||
SYM IO.KEY = C000
|
||||
SYM IO.STROBE = C010
|
||||
|
||||
// Video modes
|
||||
SYM IO.GRAPHICS = C050 // TXTCLR
|
||||
SYM IO.TEXT = C051 // TXTSET
|
||||
SYM IO.FULL = C052 // MIXCLR
|
||||
SYM IO.MIXED = C053 // MIXSET
|
||||
SYM IO.PAGE1 = C054 // LOWSCR
|
||||
SYM IO.PAGE2 = C055 // HISCR
|
||||
SYM IO.LORES = C056 // LORES
|
||||
SYM IO.HIRES = C057 // HIRES
|
||||
|
||||
// Joystick
|
||||
SYM IO.BUTTON1 = C061
|
||||
SYM IO.BUTTON2 = C062
|
||||
SYM IO.BUTTON3 = C063
|
||||
SYM IO.JOY1X = C064
|
||||
SYM IO.JOY1Y = C065
|
||||
SYM IO.JOY2X = C066
|
||||
SYM IO.JOY2Y = C067
|
||||
SYM IO.JOYREAD = C070 // LDA then read JOY1X..JOY2Y
|
||||
|
||||
// ROM usage
|
||||
SYM BASIC.COLD = E000
|
||||
SYM ROM.BACK = FD6F // Unnamed ROM Entry point, BCKSPC-2
|
||||
SYM ROM.COUT = FDED
|
||||
SYM ROM.COUT2 = FDF0
|
||||
SYM ROM.CR = FD8E
|
||||
SYM ROM.HOME = FC58
|
||||
SYM ROM.KEYIN = FD1B
|
||||
SYM ROM.PREAD = FB1E
|
||||
SYM ROM.RDKEY2 = FD0C
|
||||
SYM ROM.TEXT = FB39
|
||||
SYM ROM.VTAB = FC22
|
||||
SYM ROM.WAIT = FCA8
|
||||
|
||||
echo "=== Castle Wolfenstein ==="
|
||||
// Disk "Castle Wolfenstein (4am crack).dsk"
|
||||
// File @INIT
|
||||
// Start $0880 // AA72:80 08
|
||||
// Length $12BE // AA60:BE 12
|
||||
// End $1B3D
|
||||
|
||||
// Prefix
|
||||
// z Zero Page
|
||||
// g Global
|
||||
// _ Function
|
||||
// B Bytes not named yet
|
||||
|
||||
// Vars Zero-Page
|
||||
DB zRTSLo 10
|
||||
DB zRTSHi 11
|
||||
|
||||
DB ROM.zWinL 20 // Left $00
|
||||
DB ROM.zWinW 21 // Width $28 = 40
|
||||
DB ROM.zWinT 22 // Top $00
|
||||
DB ROM.zWinB 23 // Bottom $18 = 24
|
||||
DB ROM.zHTAB 24 // CH Cursor X
|
||||
DB ROM.zVTAB 25 // CV Cursor Y
|
||||
|
||||
DA ROM.Input 36 // CSWL
|
||||
DA ROM.Output 38 // KSWL
|
||||
|
||||
// ROM.z
|
||||
DB zRNDL 4B // @
|
||||
DB zRNDH 4C
|
||||
|
||||
DB GlyphOldX 60
|
||||
DB GlyphX 61
|
||||
DB GlyphY 62
|
||||
DA GlyphDst 63 // 16-bit pointer
|
||||
|
||||
DB z_76 76 // @08F2= 76:7F
|
||||
DB z_D9 D9 // @08EC= D9:FF
|
||||
|
||||
// NOTE: CW uses interleaved CODE + DATA
|
||||
// Const Data - Strings
|
||||
ASC 88E:897 // "NOMON C,O",00
|
||||
|
||||
ASC 8A1:8A6 // "MON I",00
|
||||
|
||||
ASC 8F7:907 // "BLOAD PIX,A$2000",00
|
||||
|
||||
ASC 914:91F // "BLOAD ^CHARSET,A$8400"
|
||||
ASC 920:929
|
||||
|
||||
ASC 935:93F // "PRESS RETURN TO BEGIN.",00
|
||||
ASC 940:94B
|
||||
|
||||
ASC 989:98F
|
||||
ASC 990:99F
|
||||
ASC 9A0:9AF
|
||||
ASC 9B0:9BF
|
||||
ASC 9C0:9CF
|
||||
ASC 9D0:9DF
|
||||
ASC 9E0:9EF
|
||||
ASC 9F0:9FA
|
||||
|
||||
ASC A08:A17
|
||||
ASC A18:A27
|
||||
ASC A28:A37
|
||||
ASC A38:A47
|
||||
ASC A48:A49
|
||||
ASC ABE:AC8
|
||||
|
||||
ASC AD2:ADF // "BLOAD SEKTOR,A$4004",00
|
||||
ASC AE0:AE5
|
||||
|
||||
ASC B0A:B0F // "BSAVE CASTLE,A$4004,L$3DFC",00
|
||||
ASC B10:B1F
|
||||
ASC B20:B24
|
||||
|
||||
ASC B34:B3F // "BSAVE BACKUP,A$4004,L$3DFC",00
|
||||
ASC B40:B4E
|
||||
|
||||
ASC B5E:B69
|
||||
ASC B70:B75
|
||||
ASC B7C:B86
|
||||
ASC B99:BA3
|
||||
|
||||
ASC BAD:BAF // "BLOAD BACKUP,A$4004",00
|
||||
ASC BB0:BBF
|
||||
ASC BC0:BC0
|
||||
|
||||
ASC BD3:BE2
|
||||
ASC BE3:BED
|
||||
ASC C0B:C1A
|
||||
ASC C1B:C2A
|
||||
ASC C36:C45
|
||||
ASC C46:C4C
|
||||
ASC C6C:C76
|
||||
ASC CA1:CAE
|
||||
ASC CE1:CF0
|
||||
ASC CF1:D00
|
||||
ASC D01:D10
|
||||
ASC D11:D20
|
||||
ASC D21:D30
|
||||
ASC D31:D40
|
||||
ASC D41:D50
|
||||
ASC D51:D60
|
||||
ASC D61:D70
|
||||
ASC D71:D80
|
||||
ASC D81:D90
|
||||
ASC D91:DA0
|
||||
ASC DA1:DB0
|
||||
ASC DB1:DC0
|
||||
ASC DC1:DC7
|
||||
ASC E36:E40
|
||||
|
||||
ASC E7A:E80 // "CASTLE",00 // XREF @ $0955
|
||||
DW E81:E88
|
||||
|
||||
ASC E89:E90 // $10 PRIVATE
|
||||
ASC E91:E99 // $20 CORPORAL
|
||||
ASC E9A:EA2 // $30 SERGEANT
|
||||
ASC EA3:EAD // $40 LIEUTENANT
|
||||
ASC EAE:EB5 // $50 CAPTAIN
|
||||
ASC EB6:EBD // $60 COLONEL
|
||||
ASC EBE:EC5 // $70 GENERAL
|
||||
ASC EC6:ED3 // $80 FIELD MARSHAL
|
||||
ASC EF9:F08
|
||||
ASC F09:F10
|
||||
ASC F1A:F1F
|
||||
ASC F20:F2F
|
||||
ASC F30:F35
|
||||
ASC F41:F4F
|
||||
ASC F50:F5F
|
||||
ASC F60:F6F
|
||||
ASC F70:F77
|
||||
ASC F83:F8F
|
||||
ASC F90:F9F
|
||||
|
||||
ASC FA9:FAF // " HAND.",8D
|
||||
ASC FB0:FBF // 8D,8D,8D,"PRESS THE SPA"
|
||||
ASC FC0:FCF // "CE BAR TO KEEP",8D,8D
|
||||
ASC FD0:FDF // "THE CONTROLS AS "
|
||||
ASC FE0:FE9 // "THEY ARE.",00
|
||||
|
||||
ASC 1015:101F
|
||||
ASC 1020:102F
|
||||
ASC 1030:103F
|
||||
ASC 1040:104E
|
||||
ASC 1068:106F
|
||||
ASC 1070:107C
|
||||
ASC 109B:109F
|
||||
ASC 10A0:10AF
|
||||
ASC 10B0:10BF
|
||||
ASC 10C0:10CF
|
||||
ASC 10D0:10D4
|
||||
|
||||
ASC 10F2:10FF // "MOVE YOUR JOYSTICK",8D,8D
|
||||
ASC 1100:110F // "TO THE UPPPER LEFT,",8D,8D
|
||||
ASC 1110:111F // "HOLD IT THERE AND",8D,8D"
|
||||
ASC 1120:112F // "PRESS THE SAPCE BAR.",00
|
||||
ASC 1130:113F //
|
||||
ASC 1140:1141 //
|
||||
|
||||
//ASC 1178:11C8
|
||||
ASC 1178:117F // "MOVE YOUR JOYSTICK",8D,8D
|
||||
ASC 1180:118F // "TO THE UPPER RIGHT,",8D,8D
|
||||
ASC 1190:119F // "HOLD IT THERE AND",8D,8D
|
||||
ASC 11A0:11AF // "PRESS THE SPACE BAR.",00
|
||||
ASC 11B0:11BF
|
||||
ASC 11C0:11C8
|
||||
|
||||
ASC 12A4:12A8 // "LEFT",00
|
||||
|
||||
ASC 1803:180F // "WRITING DISK FILE - DO NOT RESET",00
|
||||
ASC 1810:181F
|
||||
ASC 1820:1823
|
||||
|
||||
ASC 1832:183F // ASC " ",00
|
||||
ASC 1840:184F // SPC(31)
|
||||
ASC 1850:1851
|
||||
|
||||
// Data
|
||||
DB gWolf0 348 // "W" XREF @ $08AA,08CB
|
||||
DB gWolf1 349 // "O" XREF @ $08B1,08D0
|
||||
DB gWolf2 34A // "L" XREF @ $08B8,08D5
|
||||
DB gWolf3 34B // "F" XREF @ $08C2,08D8
|
||||
|
||||
// DB B_034C 34C // Not used???
|
||||
|
||||
DB 34D // XREF @ 08DF: STA '0' #$30
|
||||
DB 34E // XREF @ 08E2: STA '0' #$C0
|
||||
DB 34F // XREF @ 08E7: STA '`' #$60
|
||||
|
||||
DB 350 // XREF @ 1879
|
||||
DB 353 // XREF @ 187E
|
||||
|
||||
DW 930 // 0F 11 -> Cursor Y, X
|
||||
|
||||
DA 958 // pointer to $0E7A: "CASTLE"
|
||||
|
||||
DW 984
|
||||
DW A03
|
||||
|
||||
// 76543210
|
||||
// 11000000 $C0 Reversed
|
||||
DB gControsl A9E
|
||||
|
||||
DW C06
|
||||
DW C31
|
||||
DW C64
|
||||
DW CDC // VHTAB
|
||||
|
||||
DB gRank E5D // $10 = Private
|
||||
|
||||
DW EF4
|
||||
DW 1010
|
||||
DW 1096
|
||||
DW 1173
|
||||
DW 11FC // VHTAB
|
||||
DW 1277 // VHTAB
|
||||
DW 17FA // VTHAB
|
||||
DW 182D // VTHAB
|
||||
DW 1855 // VTHAB
|
||||
|
||||
DW COLORS 13EC:13FB // HGR Even and Odd Bytes for Colors
|
||||
// 13EC: [0=000] 00 00 Black
|
||||
// 13EE: [1=001] 55 2A Magenta
|
||||
// 13F0: [2=010] 2A 55 Green
|
||||
// 13F2: [3=011] 3F 3F White
|
||||
// 13F4: [4=100] 80 00 Black
|
||||
// 13F6: [5=101] D5 2A
|
||||
// 13F8: [6=110] AA 55
|
||||
// 13FA: [7=111] 7F 3F
|
||||
|
||||
DB 185B // ???
|
||||
|
||||
DB 1F00:1FA0 // XREF @A95
|
||||
|
||||
DB 1F09 // ??? @E66 STA
|
||||
DB 1F0A // ??? @E6E STA
|
||||
|
||||
|
||||
SYM DOS.RESET = 9DBF // Pronto-DOS
|
||||
|
||||
// --- Start $0880 ---
|
||||
SYM INIT.MAIN = 880
|
||||
SYM GAME.INIT = 8C9 // Sets 348: "WOLF" 38D", 34D:00,00,00, D9:FF, 76:7F
|
||||
SYM GAME.CONT = 94F
|
||||
|
||||
SYM SelectKEYS = A73
|
||||
SYM SelectJOY = A89
|
||||
SYM SelectPAD = A7E
|
||||
|
||||
SYM WAIT.RET = C4D // Wait for RETURN to be pressed
|
||||
SYM NewGame = 0CCC
|
||||
|
||||
SYM SelectNewMap = DDF // Ctrl-C
|
||||
SYM SelectPrivate = DDA // Ctrl-R
|
||||
|
||||
SYM PrintRank = 0E29 // @ gRank*16 = E5D, aRanks = E89
|
||||
SYM _RankChar = E50
|
||||
SYM _RankFindEOL = E47
|
||||
SYM _RankExit = E79
|
||||
SYN aRanks = E89 // Array of C Strings
|
||||
|
||||
SYM RET.STACK = 12BC // Adjust PC to skip inline data
|
||||
SYM GET.PC = 12AA // Caller -> $10,$11
|
||||
|
||||
SYM CALLDOS = 12CF
|
||||
DB DosLen 12E0 // Self-Modifying Code
|
||||
SYM Next.DOS = 12DC
|
||||
|
||||
SYM Print = 12EB // Print to Text Screen
|
||||
SYM _PrintNext = 12F3
|
||||
DB _PrintLen 12F7 // Self-Modifying Code
|
||||
|
||||
SYM PutStrRet = 1302 // XREF @ none
|
||||
SYM _PutStrRet = 130E // Looks to be unused???
|
||||
DB _PutStrLen 1312
|
||||
SYM _PutStrRet2 = 1318
|
||||
|
||||
SYM PutStr = 131E // Print string to HGR SCreen
|
||||
SYM _PutNext = 1326
|
||||
DB _PutLen 132A
|
||||
|
||||
SYM SET.HGR = 1335
|
||||
SYM SET.TEXT = 133F
|
||||
SYM SET.VHTAB = 1349
|
||||
SYM CursorYX = 1353 // inline data -> Cursor Y, X
|
||||
|
||||
SYM DATA.AY = 135F // Get inline data -> A,Y; X = stack
|
||||
SYM _RetAdd1 = 1377 // Return address++
|
||||
SYM _RetPage = 137F // Same Page
|
||||
|
||||
SYM PrintSpaces = 1380 // XREF @ none -- Looks to be unused???
|
||||
DB _SpcRows 139E // Usage: JSR PrintSpaces
|
||||
DB _SpcCols 138A // DB Rows, Cols
|
||||
|
||||
SYM GetColors = 13FE // X=color, out: 13FC, 13FD
|
||||
DB ColorEven 13FC
|
||||
DB ColorOdd 13FD
|
||||
|
||||
SYM PutChar = 1435 // Print glyph to HGR screen
|
||||
Sym _PutChar = 1476
|
||||
SYm _ExitChar = 1495
|
||||
DB GlyphSaveY 1496
|
||||
DB GlyphSaveX 1498
|
||||
Sym LineWrap = 149A // X Cursor > 40 chars? Yes
|
||||
|
||||
SYM UsePad = 1A4D // XREF @0A7E
|
||||
SYM UseKey = 1A9E // XREF @0A73 SelectKeys
|
||||
SYM UseJoy = 19E1 // XREF @0A89
|
||||
|
||||
// Unknown functions
|
||||
SYM __0977__ = 0977 // ???
|
||||
SYM __0C61__ = 0C61 // ???
|
||||
SYM __0CB2__ = 0CB2 // ???
|
||||
SYM __0CC1__ = 0CC1 // ???
|
||||
SYM __0DEB__ = 0DEB // ???
|
||||
SYM __0E5C__ = 0E5C // ???
|
||||
|
||||
SYM __13A2__ = 13A2 // ???
|
||||
SYM __13AA__ = 13AA // ???
|
||||
SYM __13CB__ = 13CB // ???
|
||||
SYM __141D__ = 141D // ???
|
||||
SYM __1421__ = 1421 // ???
|
||||
SYM __1429__ = 1429 // ???
|
||||
SYM __142D__ = 142D // ???
|
||||
SYM __14C8__ = 14C8 // ???
|
||||
SYM __14DB__ = 14DB // ???
|
||||
SYM __14F0__ = 14F0 // ??? Calls ROM $FD6F
|
||||
SYM __1591__ = 1591 // ???
|
||||
SYM __15A8__ = 15A8 // ???
|
||||
SYM __15AE__ = 15AE // ???
|
||||
SYM __1626__ = 1626 // ???
|
||||
SYM __16B1__ = 16B1 // ???
|
||||
SYM __16F5__ = 16F4 // ???
|
||||
SYM __174C__ = 174C // ???
|
||||
SYM __17F7__ = 17F7 // ???
|
||||
SYM __182A__ = 182A // ???
|
||||
SYM __185D__ = 185D // ??? XREF @ none
|
||||
SYM __1864__ = 1864 // ???
|
||||
SYM __18A0__ = 18A0 // ??? XREF @ $0955, inline 2 bytes
|
||||
SYM __1976__ = 1976 // ???
|
||||
SYM __19AD__ = 19AD // ???
|
||||
|
||||
// --- End 1B3D ---
|
||||
|
||||
DB 406A // ??? @ $0DEB
|
||||
DB 406B // ??? @ $0DF1
|
||||
DB 406C // ??? @ $0E10
|
||||
DB 406D // ??? @ $0DFE dec
|
||||
DB 406F // ??? @ $0965
|
||||
|
||||
DB FONT 8400:87FF
|
Loading…
Reference in New Issue
Block a user