WIP: cleanup asm indent

This commit is contained in:
michaelangel007 2016-01-11 10:53:23 -08:00
parent cbcb1e492f
commit 1799c7f4e7

109
README.md
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@ -610,46 +610,45 @@ Before we can start a simple `DrawChar(char c)` function, we also first need to
$F6 High byte (16-bit address) Working pointer to screen byte
```assembly
HgrLo EQU $E5
HgrHi EQU $E6
TmpLo EQU $F5
TmpHi EQU $F6
HgrLo EQU $E5
HgrHi EQU $E6
TmpLo EQU $F5
TmpHi EQU $F6
Font EQU $6000
```
Here's the disassembly of our (hard-coded) DrawChar() program:
```assembly
; FUNC: DrawChar()
; NOTES: A, X, Y is destroyed
ORG $0300
300:20 66 03 DrawChar JSR HgrToTmpPtr
303:A9 00 LDA #00 ; glyph 'c' to draw (not used yet)
305:A0 00 LDY #00 ; Y = column to draw at (hard-coded)
307:4C 52 03 JMP _DrawChar
ORG $0352
352: _DrawChar
352:A2 00 LDX #0 ; next instruction is Self-Modifying!
354:BD 00 00 LoadFont LDA $0000,X ; A = font[ offset + i ]
357:91 F5 STA (TmpLo),Y ; screen[col] = A
359:18 CLC
35A:A5 F6 LDA TmpHi
35C:69 04 ADC #4 ; screen += 0x400
35E:85 F6 STA TmpHi
360:E8 INX
361:E0 08 CPX #8
363:D0 EF BNE LoadFont
365:60 RTS
ORG $0300
0300: DrawChar
0300:20 66 03 JSR HgrToTmpPtr
0303:A9 00 LDA #00 ; glyph 'c' to draw (not used yet)
0305:A0 00 LDY #00 ; Y = column to draw at (hard-coded)
0307:4C 52 03 JMP _DrawChar
ORG $0352
0352: _DrawChar
0352:A2 00 LDX #0 ; next instruction is Self-Modifying!
0354: _LoadFont ; A = font[ offset ]
0354:BD 00 62 LDA Font+#$200$,X
0357:91 F5 STA (TmpLo),Y ; screen[col] = A
0359:18 CLC
035A:A5 F6 LDA TmpHi
035C:69 04 ADC #4 ; screen += 0x400
035E:85 F6 STA TmpHi
0360:E8 INX
0361:E0 08 CPX #8
0363:D0 EF BNE _LoadFont
0365:60 RTS
; FUNC: HgrToTmpPtr()
ORG $0366
366: HgrToTmpPtr
366:A5 E5 LDA HgrLo ; Copy initial screen
368:85 F5 STA TmpLo ; destination pointer
36A:A5 E6 LDA HgrHi ; to working pointer
36C:85 F6 STA TmpHi
36D:60 RTS
0366: HgrToTmpPtr
0366:A5 E5 LDA HgrLo ; Copy initial screen
0368:85 F5 STA TmpLo ; destination pointer
036A:A5 E6 LDA HgrHi ; to working pointer
036C:85 F6 STA TmpHi
036D:60 RTS
```
Enter in:
@ -687,7 +686,9 @@ Enter in:
This works because we are using the 6502 Indirect Zero-Page Y addressing mode to store the destination pixels with the `STA` instruction. Since the Y-register must _always_ be used in this addressing mode we get a column offset "for free." :-)
357: STA ($F5),Y ; screen[col] = A
```assembly
0357:91 F5 STA (TmpLo),Y ; screen[col] = A
```
Here's the C pseudo-code of the assembly code:
@ -705,31 +706,38 @@ Here's the C pseudo-code of the assembly code:
Since the Y-register controls the column we can inline this function and have the caller take care of setting the Y-Register before calling DrawChar().
```assmebly
LDY #column
```
After drawing a character with `DrawChar()` it is handy if we can advance both:
* the column of the cursor
* the pointer to the screen where the next glyph will be drawn
Notice how after 8 scan lines we end up with and `Tmp` address of $4xxx (or $6xxx if we were drawing to HGR page 2.) This means we need to subtract off $20 from the top byte of the 16-bit address to the temp destination screen pointer.
```assembly
; FUNC: IncCursorCol()
; OUTPUT: Y-Register (column) is incremented
; Increment the cursor column and move the destination screen pointer back
; up 8 scan lines previously to what it was when DrawChar() was called.
ORG $0370
370:C8 IncCursorCol INY
371:18 CLC
372:A5 F6 LDA $F6
374:E9 1F SBC #$1F
376:85 F6 STA $F6
378:60 RTS
; Version 1
ORG $0370
0370: IncCursorCol1
0370:C8 INY
0371:18 CLC
0372:A5 F6 LDA TmpHi
0374:E9 1F SBC #$1F
0376:85 F6 STA TmpHi
0378:60 RTS
```
Enter in:
370:C8 18 A5 F6 E9 1F 85 F6 60
## DrawChar() version 2
The glyph to draw is currently hard-coded to $40 (`@`). The pointer to the start of this glyph is located at:
@ -972,8 +980,10 @@ We now have an ASCII char inspector!
Let's fix it up to print the hex value of the current character we are inspecting:
```assembly
1010:20 37 10 JSR $1037
ORG $1010
1010:20 37 10 JSR Patch
ORG $1037
1037: Patch
1037:48 PHA ; save c
1038:20 3B 03 JSR DrawCharCol
103B:68 PLA ; restore c so we can print it in hex
@ -997,7 +1007,7 @@ Let's fix it up to print the hex value of the current character we are inspectin
104A:AA TAX ;
104B:20 66 03 JSR HgrToTmpPtr
104E:BD 58 10 LDA NIB2HEX,X ; nibble to ASCII
1051:C8 INY ; IncCursorCol()
1051:C8 INY ; partial IncCursorCol()
1052:20 3B 03 JSR DrawCharCol
1055:60 RTS
ORG $0358
@ -1044,6 +1054,8 @@ Let's use IncCursorCol() to automatically advance the cusor. We'll also add a s
And the new code to draw a space before the hex num:
```assembly
ORG $1037
1037: Patch
1037:48 PHA ; save c
1038:20 10 03 JSR PrintChar ;
103B:A9 20 LDA ' ' ; Draw whitespace
@ -1075,10 +1087,19 @@ And the new code to draw a space before the hex num:
1064:43 44 45 46
```
Here's the full updated version.
Enter in:
310:20 3B 03 4C 70 03
1037:48
1000:A9 00 85 FE A9 00 85 F5
1008:A9 20 85 F6 A5 FE A0 00
1010:20 37 10 AD 00 C0 10 FB
1018:8D 10 C0 C9 88 D0 0A C6
1020:FE A5 FE 29 7F 85 FE 10
1028:DB C9 95 D0 05 E6 FE 18
1030:90 EF C9 9B D0 DD 60 48
1038:20 10 03 A9 20 20 10 03
1040:68 48 6A 6A 6A 6A 20 4D
1048:10 68 4C 4D 10 29 0F AA