Updated TODO with asm .s and .dsk files

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Michaelangel007 2016-01-27 21:10:05 -08:00
parent 42c3ca4c16
commit a87ee7d932

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#Apple ]\[ //e HGR Font 6502 Assembly Language Tutorial
Revision: 58, Jan 27, 2016.
Revision: 59, Jan 27, 2016.
# Table of Contents
@ -591,7 +591,7 @@ I also recommend "saving" a copy of this font higher in memory.
7000<6000.63FFM
```
(For the advanced user, you can save this: `BSAVE FONT.BIN,A$6000,L$400`)
(For the advanced user, you can save this: `BSAVE FONT7X8,A$6000,L$400`)
<hr>
**AppleWin** users: We can save the state of the virutal machine via `F11`.
@ -3249,9 +3249,9 @@ That's all folks! Now go write some cool font blitter code.
- [x] Cleanup all assembly for consistent indentation and alignment
- [x] Count cycles of old and new DrawCharCol Address Calculation
- [x] Alternative `Beautiful Boot` Font
- [ ] Binary code for 300.bin and 1000.bin so you can load it directly into the emulator (In progress)
- [ ] Disk image: `HGR_FONT.DSK` (In progress)
- [ ] Alternative fonts
- [x] Binary code at Font Drawing @ $301 `DRAWFONT` and Char Inspect @ $1000 `CHARINSPECT` so you can load it directly into the emulator
- [x] Disk image: `HGRFONT.DSK` (DRAWFONT, CHARINSPECT, FONT7X8, FONTBB)
- [ ] Fix Fat Font glyphs (In progress)
- [ ] Re-engineer Codepage 437 Font to 7x8 cells:
![font_codepage_437_8x8.png](font_codepage_437_8x8.png) (In progress)
- [ ] Double Hi-Res