From b8ae4e5b30e42968b59a7d888c3f8a31914595b6 Mon Sep 17 00:00:00 2001 From: michaelangel007 Date: Thu, 28 Jan 2016 22:40:40 -0800 Subject: [PATCH] 32 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 833359d..0887f9c 100644 --- a/README.md +++ b/README.md @@ -128,7 +128,7 @@ The control characters show up in `inverse`, ASCII characters show up `flashing`
A slight fun diversion: If you are on an enhanced Apple //e or //c we can activate a 2nd character set called `Mouse Text`. This replaces all the flashing text with special drawing characters that help make a text based UI. -This is what the full Mouse Text glyphs look like: +This is what the full 32 Mouse Text glyphs look like: ![Screenshot ASCII Font 7x8](pics/ascii_table_1_font7x8.png?raw=true)