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Add spacer to fix bullet numbering
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@ -1221,6 +1221,7 @@ However, there are still 2 more optimizations we can make:
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```assembly
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033B:69 00 ADC #<Font ; += FontLo; Carry = 0 since R=0 from above
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```
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2. It is "funny" how we end up shifting and rotating in the **same** direction: Left! :-) It would nice to _leverage this work_ for both the high and low byte address calculation. That is the technical term for _"Don't do dumb (redundant) work"_ or in the immortal words of Back to the Future: "Think, McFly!" :-)
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Given: c
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