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637 lines
16 KiB
Plaintext
637 lines
16 KiB
Plaintext
.ec]
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.bp
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.np
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.ce
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APPENDIX C - GLOSSARY
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ACCESS TIME]>The time required to
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locate and read or write data on a
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direct access storage device, such as
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a diskette drive.
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ADDRESS]>The numeric location of a
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piece of data in memory. Usually
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given as a hexadecimal number from
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$0000 to $FFFF (65535 decimal). A
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disk address is the location of a
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data sector, expressed in terms of its
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track and sector numbers.
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ALGORITHM]>A sequence of steps which
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may be performed by a program or
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other process, which will produce a
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given result.
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ALPHANUMERIC]>An alphabetic character
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(A-Z) or a numeric digit (0-9). The
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term used to refer to the class of all
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characters and digits.
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ANALOG]>As opposed to digital.
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Having a value which is continuous,
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such as a voltage or electrical
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resistance.
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AND]>The logical process of
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determining whether two bits are both
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ones. 0 AND 1 results in 0 (false),
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1 AND 1 results in 1 (true).
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ARM]>The portion of a disk drive
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which suspends the read/write head
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over the disk's surface. The arm can
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be moved radially to allow access to
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different tracks.
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ASCII]>American Standard Code for
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Information Interchange. A
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hexadecimal to character conversion
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code assignment, such that the 256
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possible values of a single byte may
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each represent a alphabetic, numeric,
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special, or control character. ASCII
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is used when interfacing to
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peripherals, such as keyboards,
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printers, or video text displays.
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ASSEMBLY LANGUAGE]>Also known as
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MACHINE LANGUAGE. The native
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programming language of the
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individual computer. Assembly
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language is oriented to the machine,
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and is not humanized, as is BASIC,
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PASCAL, or FORTRAN. An assembler is
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used to convert assembly language
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statements to an executable program.
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BACKUP]>The process of making a copy
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of a program or data against the
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possibility of its accidental loss or
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destruction.
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BASE]>The number system in use.
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Decimal is base 10, since each digit
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represents a power of 10
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(1,10,100,...). Hexadecimal is base
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16 (1,16,256,...). Binary is base 2
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(1,2,4,8,...).
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BINARY]>A number system based upon
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powers of 2. Only the digits 0 and 1
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are used. 101 in binary, for
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example, is 1 units digit, 0 twos,
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and 1 fours, or 5 in decimal.
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BIT]>A single binary digit (a 1 or a
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0). A bit is the smallest unit of
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storage or information in a computer.
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BIT CELL]>The space on a diskette,
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between two clock pulses, which can
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hold the value of a single binary 0
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or 1 (bit).
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BIT SLIP MARKS]>The epilogue of a
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disk field. Used to double check
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that the disk head is still in read
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sync and the sector has not been
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damaged.
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BOOT/BOOTSTRAP]>The process of
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loading a very large program into
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memory by loading successively larger
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pieces, each of which loads its
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successor. The program loads itself
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by "pulling itself up by its
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bootstraps".
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BRK]>BREAK. An assembly langauge instruction
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which can be used to force an
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interrupt and immediate suspension of
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execution of a program.
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BUFFER]>An area of memory used to
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temporarily hold data as it is being
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transferred to or from a peripheral,
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such as a disk drive.
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BUG]>A programming error. Faulty
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operation of a program.
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BYTE]>The smallest unit of
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addressable memory in a computer. A
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byte usually consists of 8 bits and
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can contain a decimal number ranging
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from 0 to 255 or a single
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alphanumeric character.
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CARRIAGE RETURN]>A control character
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which instructs the printer to end
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one line and begin another. When
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printing a carriage return is usually
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followed by a line feed.
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CARRY FLAG]>A 6502 processor flag
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which indicates that a previous
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addition resulted in a carry. Also
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used
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as an error indicator by many system
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programs.
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CATALOG]>A directory of the files on
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a diskette. See DIRECTORY.
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CHAIN]>A linked list of data
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elements. Data is chained if its
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elements need not be contiguous in
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storage and
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each element can be found from its
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predecessor via an address pointer.
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CHECKSUM/CRC]>A method for verifying
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that data has not been damaged. When
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data is written, the sum of all its
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constituent bytes is stored with it.
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If, when the data is later read, its
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sum no longer matches the checksum,
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it has been damaged.
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CLOBBERED]>Damaged or destroyed. A
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clobbered sector is one which has
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been overwritten such that it is
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unrecoverable.
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CODE]>Executable instructions to the
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computer, usually in machine
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language.
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COLDSTART]>A restart of a program
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which reinitializes all of its
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parameters, usually erasing any work
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which was in progress at the time of
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the restart. A DOS coldstart erases
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the BASIC program in memory.
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CONTIGUOUS]>Physically next to. Two
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bytes are contiguous if they are
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adjoining each other in memory or on
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the disk.
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CONTROL BLOCK]>A collection of data
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which is used by the operating system
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to manage resources. Examples of a
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control block used by DOS are the
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file buffers.
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CONTROL CHARACTER]>A special ASCII
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code which is used to perform a
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unique function on a peripheral, but
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does not generate a printable
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character.
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Carriage return, line feed, form
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feed, and bell are all control
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characters.
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CONTROLLER CARD]>A hardware circuit
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board which is plugged into an APPLE
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connector which allows communication
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with a peripheral device, such as a
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disk or printer. A controller card
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usually contains a small driver
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program in ROM.
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CSWL]>A vector in zero-page through
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which output data is passed for
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display on the CRT or for printing.
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CYCLE]>The smallest unit of time
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within the central processor of the
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computer. Each machine language
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instruction requires two or more
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cycles to complete. One cycle (on
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the APPLE) is one micro-second or one
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millionth of a second.
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DATA]>Units of information.
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DATA SECTOR BUFFER]>On the APPLE, a
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256 byte buffer used by DOS to hold
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the image of any given sector on the
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diskette. As information is read
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from the file, data is extracted from
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the data sector buffer until it is
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exhausted, at which time it is
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refilled with the next sector image.
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DATA TYPE]>The type of information
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stored in a byte. A byte might
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contain a printable ASCII character, binary
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numeric data, or a machine language
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instruction.
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DCT]>Device Characteristics Table.
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Used as an input parameter table to
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Read/Write Track/Sector (RWTS) to
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describe the hardware characteristics
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of the diskette drive.
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DECIMAL]>A number system based upon
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powers of 10. Digits range from 0 to
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9.
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DEFERRED COMMANDS]>DOS commands which
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may (or must) be invoked from within
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an executing BASIC program. OPEN,
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READ, WRITE, and CLOSE are all
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examples of deferred commands.
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DIGITAL]>As opposed to analog.
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Discrete values as opposed to
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continuous ones. Only digital values
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may be stored in a computer. Analog
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measurements from the real world,
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such as a voltage or the level of
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light outside, must be converted into
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a numerical value which, of
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necessity, must be "rounded off" to a
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discrete value.
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DIRECT ACCESS]>Peripheral storage
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allowing rapid access of any piece of
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data, regardless of its placement on
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the medium. Magnetic tape is
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generally not considered direct
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access, since the entire tape must be
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read to locate the last byte. A
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diskette is direct access, since the
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arm may be rapidly moved to any
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track and sector.
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DIRECTORY]>A catalog of all files
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stored on a diskette. The directory
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must contain each file's name and its
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location on the disk as well as other
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information regarding the type of
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data stored there.
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DISK INITIALIZATION]>The process
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which places track formatting
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information, including sectors and
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gaps, on a blank diskette.
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During disk initialization, DOS also
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places a VTOC and directory on the
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newly formatted disk, as well as
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saving the HELLO program.
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DISPLACEMENT]>The distance from the
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beginning of a block of data to a
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particular byte or field.
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Displacements are usually given
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beginning with 0, for the first byte,
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1 for the second, etc. Also known as
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an offset.
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DRIVER]>A program which provides an
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input stream to another program or an
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output device. A printer driver
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accepts input from a user program in
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the form of lines to be printed, and
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sends them to the printer.
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DUMP]>An unformatted or partially
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formatted listing of the contents of
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memory or a diskette in hexadecimal.
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Used for diagnostic purposes.
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ENCODE]>To translate data from one
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form to another for any of a number
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of reasons. In DOS 3.3,
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Data is encoded from 8
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bit bytes to 6 bit bytes for storage
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on a DISK II.
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ENTRY POINT (EPA)]>The entry point
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address is the location within a
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program where execution is to start.
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This is not necessarily the same as
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the load point (or lowest memory
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address in the program).
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EOF]>End Of File. This mark signals
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the end of a data file. $00 for
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APPLE DOS text files.
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EPILOGUE]>The last three bytes of a
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field on a track. These unique bytes
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are used to insure the integrity of
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the data which preceeds them.
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EXCLUSIVE OR]>A logical operation
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which compares two bits to determine
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if they are different. 1 EOR 0
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results in 1. 1 EOR 1 results in 0.
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FIELD]>A group of contiguous bytes
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forming a single piece of data, such
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as a person's name, his age, or his
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social security number. In disk
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formatting, a group of data bytes
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surrounded by gaps.
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FILE]>A named collection of data on a
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diskette or other mass storage
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medium. Files can contain data or
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programs.
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FILE BUFFERS]>In APPLE DOS, a
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collection of buffers used to manage
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one open file. Included are a data
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sector buffer, a Track/Sector List
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sector buffer, a file manager
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workarea buffer, the name of the
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file, and pointers. The DOS command,
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MAXFILES 3, causes 3 of these file
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buffers to be allocated.
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FILE DESCRIPTOR]>A single entry in a
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diskette directory which describes
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one file. Included are the name of
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the file, its data type, its length,
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and its location on the diskette.
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FILE MANAGER]>That portion of DOS
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which manages files. The file
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manager handles such general
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operations as OPEN, CLOSE, READ,
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WRITE, POSITION, RENAME, DELETE, etc.
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FILE TYPE]>The type of data held by a
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file. Valid DOS file types are
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Binary, Applesoft, Integer-BASIC,
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Text, Relocatable, S, A, and B.
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FIRMWARE]>A middle ground between
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hardware and software. Usually used
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to describe micro-code or programs
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which have been stored in read-only
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memory.
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GAPS]>The spaces between fields of
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data on a diskette. Gaps on an APPLE
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diskette contain self-sync bytes.
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HARD ERROR]>An unrecoverable
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Input/Output error. The data stored
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in the disk sector can never be
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successfully read again.
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HARDWARE]>Physical computer
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equipment, as opposed to programs
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which run on the equipment.
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A disk drive is an example of a
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hardware component.
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HEAD]>The read/write head on a
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diskette drive. A magnetic pickup,
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similar in nature to the head on a
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stereo tapedeck, which rests on the
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spinning surface of the diskette.
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HEXADECIMAL/HEX]>A numeric system
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based on powers of 16. Valid hex
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digits range from 0 to 9 and A to F,
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where A is 10, B is 11, ... , and F
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is 15. B30 is 11 256's, 3 16's, and
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0 1's, or 2864 in decimal.
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Two hexadecimal digits can be used to
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represent the contents of one byte.
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Hexadecimal is used with computers
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because it easily converts with
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binary.
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HIGH MEMORY]>Those memory locations
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which have high address values.
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$FFFF is the highest memory location.
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Also called the "top" of memory.
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HIMEM]>APPLE's zero-page address
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which identifies the first byte past
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the available memory which can be
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used to store BASIC programs and
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their variables.
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IMMEDIATE COMMAND]>A DOS command
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which may be entered at any time,
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especially when DOS is waiting for a
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command from the keyboard. Deferred
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commands are the opposite of
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immediate commands.
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INDEX]>A displacement into a table or
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block of storage.
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INSTRUCTION]>A single step to be
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performed in an assembly language or
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machine language program.
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Instructions perform such operations
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as addition, subtraction, store, or
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load.
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INTEGER]>As opposed to floating
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point. A "whole" number with no
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fraction associated with it.
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INTERCEPT]>A program which logically
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places itself in the execution path
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of another program, or pair of
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programs. A video intercept
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is used to re-direct program output
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from the screen to a printer,
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for example.
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INTERLEAVE]>The practice of selecting
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the order of sectors on a diskette
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track to minimize access time due to
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rotational delay. Also called
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"skewing" or interlacing.
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INTERRUPT]>A hardware signal which
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causes the computer to halt execution
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of a program and enter a special
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handler routine. Interrupts are used
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to service real-time clock
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time-outs, BRK instructions, and
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RESET.
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IOB]>Input/Output Block. A
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collection of parameter data, passed
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to Read/Write Track/Sector,
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describing the operation to be
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performed.
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I/O ERROR]>Input/Output Error.
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An error which occurs
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during transmission of data to or
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from a peripheral device, such as a
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disk or cassette tape.
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JMP]>A 6502 assembly langauge
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instruction which causes the computer
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to begin executing instructions at a
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different location in memory.
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|
Similar to a GOTO statement in BASIC.
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JSR]>A 6502 assembly langauge
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instruction which causes the computer
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to "call" a subroutine. Similar to a
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CALL statement in BASIC.
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K]>A unit of measurement, usually
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applied to bytes. 1 K bytes is
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equivalent to 1024 bytes.
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KSWL]>A vector in zero-page through
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which input data is passed for
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from the keyboard or a remote
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terminal.
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LABEL]>A name associated with a
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location in a program or in memory.
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|
Labels are used in assembly langauge
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|
much like statement numbers are used
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in BASIC.
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LATCH]>A component into which the
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Input/Output
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hardware can store a byte value,
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which will hold that value until the
|
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central processor has time to read
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it (or vice versa).
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LINK]>An address pointer in an
|
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element of a linked chain of data or
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buffers.
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|
LIST]>A one dimensional sequential
|
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array of data items.
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LOAD POINT (LP)]>The lowest address
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of a loaded assembly language
|
|
program -- the first byte loaded.
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|
Not necessarily the same as the entry
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point address (EPA).
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LOGICAL]>A form of arithmetic which
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|
operates with binary "truth" or
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"false", 1 or 0. AND, OR, NAND, NOR,
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and EXCLUSIVE OR are all logical
|
|
operations.
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LOOP]>A programming construction in
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which a
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group of instructions or statements
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|
are repeatedly executed.
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LOW MEMORY]>The memory locations with
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the lowest addresses. $0000 is the
|
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lowest memory location. Also called
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the "bottom" of memory.
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LOMEM]>APPLE's zero-page address
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which identifies the first byte of
|
|
the available memory which can be
|
|
used to store BASIC programs and
|
|
their variables.
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LSB/LO ORDER]>Least Significant Bit
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or Least Significant Byte. The 1's
|
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bit in a byte or the second pair of
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hexadecimal digits forming an
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address. In the address $8030, $30
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is the LO order part of the address.
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MASTER DISK]>A DOS diskette which
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will boot in an APPLE II of any size
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memory and take full advantage of it.
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MICROSECOND]>A millionth of a
|
|
second. Equivalent to one cycle of
|
|
the APPLE II central processor.
|
|
Also written as "Usec".
|
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|
|
MONITOR]>A machine language program
|
|
which always resides in the computer
|
|
and which is the first to receive
|
|
control when the machine is powered
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up. The APPLE monitor resides in ROM
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and allows examination and
|
|
modification of memory at a byte
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level.
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|
|
MSB/HI ORDER]>Most Significant Bit or
|
|
Most Significant Byte. The 128's bit
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|
of a byte (the left-most) or the
|
|
first pair of hexadecimal digits in
|
|
an address. In the byte value $83,
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|
the MSB is on (is a 1).
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|
|
NULL]>Empty, having no length or
|
|
value. A null string is one which
|
|
contains no characters. The null
|
|
control character ($00) produces no
|
|
effect on a printer (also called an
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idle).
|
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|
|
NIBBLE/NYBBLE]>A portion of a byte,
|
|
usually 4 bits and represented by a
|
|
single hexadecimal digit. $FE
|
|
contains two nibbles, $F and $E.
|
|
|
|
OBJECT CODE]>A machine language
|
|
program in binary form, ready to
|
|
execute. Object code is the output
|
|
of an assembler.
|
|
|
|
OBJECT MODULE]>A complete machine
|
|
language program in object code form,
|
|
stored as a file on a diskette.
|
|
|
|
OFFSET]>The distance from the
|
|
beginning of a block of data to a
|
|
particular byte or field.
|
|
Offsets are usually given
|
|
beginning with 0, for the first byte,
|
|
1 for the second, etc. Also known as
|
|
a displacement.
|
|
|
|
OPCODE]>Operation Code. The three
|
|
letter mnemonic representing a single
|
|
assembly langauge instruction. JMP
|
|
is the opcode for the jump
|
|
instruction.
|
|
|
|
OPERATING SYSTEM]>A machine language
|
|
program which manages the memory and
|
|
peripherals automatically,
|
|
simplifying the job of the
|
|
applications programmer.
|
|
|
|
OR]>The logical operation comparing
|
|
two bits to determine if either of
|
|
them are 1. 1 OR 1 results in 1
|
|
(true), 1
|
|
OR 0 results in 1, 0 OR 0 results in
|
|
0 (false).
|
|
|
|
OVERHEAD]>The space required by the
|
|
system, either in memory or on the
|
|
disk, to manage either. The disk
|
|
directory and VTOC are part of a
|
|
diskette's overhead.
|
|
.br
|
|
.nx appendix c.2
|